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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.114 by root, Mon Jan 1 16:00:10 2007 UTC vs.
Revision 1.452 by root, Tue Sep 23 00:24:52 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3; 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.31 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 68
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 74
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 76
35our %COMMAND = (); 77our %COMMAND = ();
36our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
79
80our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 81our %EXTCMD = ();
82our %EXTICMD = ();
83our %EXT_CORO = (); # coroutines bound to extensions
84our %EXT_MAP = (); # pluggable maps
38 85
86our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 87our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 88
42our $TICK = MAX_TIME * 1e-6; 89our $CONFDIR = confdir;
43our $TICK_WATCHER; 90our $DATADIR = datadir;
91our $LIBDIR = "$DATADIR/ext";
92our $PODDIR = "$DATADIR/pod";
93our $MAPDIR = "$DATADIR/" . mapdir;
94our $LOCALDIR = localdir;
95our $TMPDIR = "$LOCALDIR/" . tmpdir;
96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
98our $RANDOMDIR = "$LOCALDIR/random";
99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
104
105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 107our $NEXT_TICK;
45our $NOW; 108our $USE_FSYNC = 1; # use fsync to write maps - default off
109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
112our $BDB_TRICKLE_WATCHER;
113our $DB_ENV;
46 114
47our %CFG; 115our %CFG;
48 116
49our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 118our $RUNTIME;
119our $NOW;
51 120
52our %MAP; # all maps 121our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 122our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 123our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 124
56our %EXT_CORO; 125# used to convert map paths into valid unix filenames by replacing / by ∕
126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
127
128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
131our $TICK_START; # for load detecting purposes
57 132
58binmode STDOUT; 133binmode STDOUT;
59binmode STDERR; 134binmode STDERR;
60 135
61# read virtual server time, if available 136# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 137unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 138 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 139 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 140 $RUNTIME = <$fh> + 0.;
66} 141}
67 142
68mkdir cf::localdir; 143mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 145
74# a special map that is always available 146our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 147
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 148sub cf::map::normalise;
78 149
79############################################################################# 150#############################################################################
80 151
81=head2 GLOBAL VARIABLES 152=head2 GLOBAL VARIABLES
82 153
89=item $cf::RUNTIME 160=item $cf::RUNTIME
90 161
91The time this server has run, starts at 0 and is increased by $cf::TICK on 162The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 163every server tick.
93 164
94=item $cf::LIBDIR 165=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
166$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
167$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 168
96The perl library directory, where extensions and cf-specific modules can 169Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 170directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
171unique-items directory, player file directory, random maps directory and
172database environment.
98 173
99=item $cf::NOW 174=item $cf::NOW
100 175
101The time of the last (current) server tick. 176The time of the last (current) server tick.
102 177
103=item $cf::TICK 178=item $cf::TICK
104 179
105The interval between server ticks, in seconds. 180The interval between server ticks, in seconds.
106 181
182=item $cf::LOADAVG
183
184The current CPU load on the server (alpha-smoothed), as a value between 0
185(none) and 1 (overloaded), indicating how much time is spent on processing
186objects per tick. Healthy values are < 0.5.
187
188=item $cf::LOAD
189
190The raw value load value from the last tick.
191
107=item %cf::CFG 192=item %cf::CFG
108 193
109Configuration for the server, loaded from C</etc/crossfire/config>, or 194Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 195from wherever your confdir points to.
196
197=item cf::wait_for_tick, cf::wait_for_tick_begin
198
199These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
200returns directly I<after> the tick processing (and consequently, can only wake one process
201per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
202
203=item @cf::INVOKE_RESULTS
204
205This array contains the results of the last C<invoke ()> call. When
206C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
207that call.
111 208
112=back 209=back
113 210
114=cut 211=cut
115 212
116BEGIN { 213BEGIN {
117 *CORE::GLOBAL::warn = sub { 214 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 215 my $msg = join "", @_;
119 utf8::encode $msg;
120 216
121 $msg .= "\n" 217 $msg .= "\n"
122 unless $msg =~ /\n$/; 218 unless $msg =~ /\n$/;
123 219
220 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
221
124 LOG llevError, "cfperl: $msg"; 222 LOG llevError, $msg;
125 }; 223 };
126} 224}
225
226$Coro::State::DIEHOOK = sub {
227 return unless $^S eq 0; # "eq", not "=="
228
229 if ($Coro::current == $Coro::main) {#d#
230 warn "DIEHOOK called in main context, Coro bug?\n";#d#
231 return;#d#
232 }#d#
233
234 # kill coroutine otherwise
235 warn Carp::longmess $_[0];
236 Coro::terminate
237};
238
239$SIG{__DIE__} = sub { }; #d#?
127 240
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 241@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 242@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 243@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 244@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 245@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
246@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 247@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 248
135# we bless all objects into (empty) derived classes to force a method lookup 249# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 250# within the Safe compartment.
137for my $pkg (qw( 251for my $pkg (qw(
138 cf::global cf::attachable 252 cf::global cf::attachable
139 cf::object cf::object::player 253 cf::object cf::object::player
140 cf::client cf::player 254 cf::client cf::player
141 cf::arch cf::living 255 cf::arch cf::living
256 cf::map cf::mapspace
142 cf::map cf::party cf::region 257 cf::party cf::region
143)) { 258)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 260}
147 261
148$Event::DIED = sub { 262$EV::DIED = sub {
149 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
150}; 264};
151 265
152my %ext_pkg; 266#############################################################################
153my @exts;
154my @hook;
155 267
156=head2 UTILITY FUNCTIONS 268=head2 UTILITY FUNCTIONS
157 269
158=over 4 270=over 4
159 271
160=cut 272=item dumpval $ref
161 273
162use JSON::Syck (); # TODO# replace by JSON::PC once working 274=cut
163 275
276sub dumpval {
277 eval {
278 local $SIG{__DIE__};
279 my $d;
280 if (1) {
281 $d = new Data::Dumper([$_[0]], ["*var"]);
282 $d->Terse(1);
283 $d->Indent(2);
284 $d->Quotekeys(0);
285 $d->Useqq(1);
286 #$d->Bless(...);
287 $d->Seen($_[1]) if @_ > 1;
288 $d = $d->Dump();
289 }
290 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
291 $d
292 } || "[unable to dump $_[0]: '$@']";
293}
294
164=item $ref = cf::from_json $json 295=item $ref = cf::decode_json $json
165 296
166Converts a JSON string into the corresponding perl data structure. 297Converts a JSON string into the corresponding perl data structure.
167 298
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 299=item $json = cf::encode_json $ref
176 300
177Converts a perl data structure into its JSON representation. 301Converts a perl data structure into its JSON representation.
178 302
179=cut 303=cut
180 304
181sub to_json($) { 305our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 306
183 JSON::Syck::Dump $_[0] 307sub encode_json($) { $json_coder->encode ($_[0]) }
308sub decode_json($) { $json_coder->decode ($_[0]) }
309
310=item cf::lock_wait $string
311
312Wait until the given lock is available. See cf::lock_acquire.
313
314=item my $lock = cf::lock_acquire $string
315
316Wait until the given lock is available and then acquires it and returns
317a Coro::guard object. If the guard object gets destroyed (goes out of scope,
318for example when the coroutine gets canceled), the lock is automatically
319returned.
320
321Locks are *not* recursive, locking from the same coro twice results in a
322deadlocked coro.
323
324Lock names should begin with a unique identifier (for example, cf::map::find
325uses map_find and cf::map::load uses map_load).
326
327=item $locked = cf::lock_active $string
328
329Return true if the lock is currently active, i.e. somebody has locked it.
330
331=cut
332
333our %LOCK;
334our %LOCKER;#d#
335
336sub lock_wait($) {
337 my ($key) = @_;
338
339 if ($LOCKER{$key} == $Coro::current) {#d#
340 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
341 return;#d#
342 }#d#
343
344 # wait for lock, if any
345 while ($LOCK{$key}) {
346 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
347 push @{ $LOCK{$key} }, $Coro::current;
348 Coro::schedule;
349 }
184} 350}
351
352sub lock_acquire($) {
353 my ($key) = @_;
354
355 # wait, to be sure we are not locked
356 lock_wait $key;
357
358 $LOCK{$key} = [];
359 $LOCKER{$key} = $Coro::current;#d#
360
361 Coro::guard {
362 delete $LOCKER{$key};#d#
363 # wake up all waiters, to be on the safe side
364 $_->ready for @{ delete $LOCK{$key} };
365 }
366}
367
368sub lock_active($) {
369 my ($key) = @_;
370
371 ! ! $LOCK{$key}
372}
373
374sub freeze_mainloop {
375 tick_inhibit_inc;
376
377 Coro::guard \&tick_inhibit_dec;
378}
379
380=item cf::periodic $interval, $cb
381
382Like EV::periodic, but randomly selects a starting point so that the actions
383get spread over timer.
384
385=cut
386
387sub periodic($$) {
388 my ($interval, $cb) = @_;
389
390 my $start = rand List::Util::min 180, $interval;
391
392 EV::periodic $start, $interval, 0, $cb
393}
394
395=item cf::get_slot $time[, $priority[, $name]]
396
397Allocate $time seconds of blocking CPU time at priority C<$priority>:
398This call blocks and returns only when you have at least C<$time> seconds
399of cpu time till the next tick. The slot is only valid till the next cede.
400
401The optional C<$name> can be used to identify the job to run. It might be
402used for statistical purposes and should identify the same time-class.
403
404Useful for short background jobs.
405
406=cut
407
408our @SLOT_QUEUE;
409our $SLOT_QUEUE;
410
411$SLOT_QUEUE->cancel if $SLOT_QUEUE;
412$SLOT_QUEUE = Coro::async {
413 $Coro::current->desc ("timeslot manager");
414
415 my $signal = new Coro::Signal;
416
417 while () {
418 next_job:
419 my $avail = cf::till_tick;
420 if ($avail > 0.01) {
421 for (0 .. $#SLOT_QUEUE) {
422 if ($SLOT_QUEUE[$_][0] < $avail) {
423 my $job = splice @SLOT_QUEUE, $_, 1, ();
424 $job->[2]->send;
425 Coro::cede;
426 goto next_job;
427 }
428 }
429 }
430
431 if (@SLOT_QUEUE) {
432 # we do not use wait_for_tick() as it returns immediately when tick is inactive
433 push @cf::WAIT_FOR_TICK, $signal;
434 $signal->wait;
435 } else {
436 Coro::schedule;
437 }
438 }
439};
440
441sub get_slot($;$$) {
442 return if tick_inhibit || $Coro::current == $Coro::main;
443
444 my ($time, $pri, $name) = @_;
445
446 $time = $TICK * .6 if $time > $TICK * .6;
447 my $sig = new Coro::Signal;
448
449 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
450 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
451 $SLOT_QUEUE->ready;
452 $sig->wait;
453}
454
455=item cf::async { BLOCK }
456
457Currently the same as Coro::async_pool, meaning you cannot use
458C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
459thing you are allowed to do is call C<prio> on it.
460
461=cut
462
463BEGIN { *async = \&Coro::async_pool }
185 464
186=item cf::sync_job { BLOCK } 465=item cf::sync_job { BLOCK }
187 466
188The design of crossfire+ requires that the main coro ($Coro::main) is 467The design of Deliantra requires that the main coroutine ($Coro::main)
189always able to handle events or runnable, as crossfire+ is only partly 468is always able to handle events or runnable, as Deliantra is only
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 469partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
470acceptable.
191 471
192If it must be done, put the blocking parts into C<sync_job>. This will run 472If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The 473the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish 474server will be frozen during this time, so the block should either finish
195fast or be very important. 475fast or be very important.
198 478
199sub sync_job(&) { 479sub sync_job(&) {
200 my ($job) = @_; 480 my ($job) = @_;
201 481
202 if ($Coro::current == $Coro::main) { 482 if ($Coro::current == $Coro::main) {
483 my $time = EV::time;
484
203 # this is the main coro, too bad, we have to block 485 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 486 # till the operation succeeds, freezing the server :/
205 487
206 # TODO: use suspend/resume instead 488 LOG llevError, Carp::longmess "sync job";#d#
207 # (but this is cancel-safe) 489
208 local $FREEZE = 1; 490 my $freeze_guard = freeze_mainloop;
209 491
210 my $busy = 1; 492 my $busy = 1;
211 my @res; 493 my @res;
212 494
213 (Coro::async { 495 (async {
496 $Coro::current->desc ("sync job coro");
214 @res = eval { $job->() }; 497 @res = eval { $job->() };
215 warn $@ if $@; 498 warn $@ if $@;
216 undef $busy; 499 undef $busy;
217 })->prio (Coro::PRIO_MAX); 500 })->prio (Coro::PRIO_MAX);
218 501
219 while ($busy) { 502 while ($busy) {
503 if (Coro::nready) {
220 Coro::cede_notself; 504 Coro::cede_notself;
221 Event::one_event unless Coro::nready; 505 } else {
506 EV::loop EV::LOOP_ONESHOT;
222 } 507 }
508 }
509
510 my $time = EV::time - $time;
511
512 $TICK_START += $time; # do not account sync jobs to server load
223 513
224 wantarray ? @res : $res[0] 514 wantarray ? @res : $res[0]
225 } else { 515 } else {
226 # we are in another coroutine, how wonderful, everything just works 516 # we are in another coroutine, how wonderful, everything just works
227 517
228 $job->() 518 $job->()
229 } 519 }
230} 520}
231 521
232=item $coro = cf::coro { BLOCK } 522=item $coro = cf::async_ext { BLOCK }
233 523
234Creates and returns a new coro. This coro is automcatially being canceled 524Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 525extension calling this is being unloaded.
236 526
237=cut 527=cut
238 528
239sub coro(&) { 529sub async_ext(&) {
240 my $cb = shift; 530 my $cb = shift;
241 531
242 my $coro; $coro = async { 532 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 533
249 $coro->on_destroy (sub { 534 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 535 delete $EXT_CORO{$coro+0};
251 }); 536 });
252 $EXT_CORO{$coro+0} = $coro; 537 $EXT_CORO{$coro+0} = $coro;
253 538
254 $coro 539 $coro
255} 540}
256 541
257sub write_runtime { 542=item fork_call { }, $args
258 my $runtime = cf::localdir . "/runtime";
259 543
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 544Executes the given code block with the given arguments in a seperate
261 or return; 545process, returning the results. Everything must be serialisable with
546Coro::Storable. May, of course, block. Note that the executed sub may
547never block itself or use any form of event handling.
262 548
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 549=cut
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266 550
267 aio_fsync $fh 551sub fork_call(&@) {
268 and return; 552 my ($cb, @args) = @_;
269 553
270 close $fh 554 # we seemingly have to make a local copy of the whole thing,
271 or return; 555 # otherwise perl prematurely frees the stuff :/
556 # TODO: investigate and fix (likely this will be rather laborious)
272 557
273 aio_rename "$runtime~", $runtime 558 my @res = Coro::Util::fork_eval {
274 and return; 559 reset_signals;
560 &$cb
561 }, @args;
275 562
563 wantarray ? @res : $res[-1]
564}
565
566=item $coin = coin_from_name $name
567
568=cut
569
570our %coin_alias = (
571 "silver" => "silvercoin",
572 "silvercoin" => "silvercoin",
573 "silvercoins" => "silvercoin",
574 "gold" => "goldcoin",
575 "goldcoin" => "goldcoin",
576 "goldcoins" => "goldcoin",
577 "platinum" => "platinacoin",
578 "platinumcoin" => "platinacoin",
579 "platinumcoins" => "platinacoin",
580 "platina" => "platinacoin",
581 "platinacoin" => "platinacoin",
582 "platinacoins" => "platinacoin",
583 "royalty" => "royalty",
584 "royalties" => "royalty",
585);
586
587sub coin_from_name($) {
588 $coin_alias{$_[0]}
589 ? cf::arch::find $coin_alias{$_[0]}
590 : undef
591}
592
593=item $value = cf::db_get $family => $key
594
595Returns a single value from the environment database.
596
597=item cf::db_put $family => $key => $value
598
599Stores the given C<$value> in the family. It can currently store binary
600data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
601
602=item $db = cf::db_table "name"
603
604Create and/or open a new database table. The string must not be "db" and must be unique
605within each server.
606
607=cut
608
609sub db_table($) {
610 my ($name) = @_;
611 my $db = BDB::db_create $DB_ENV;
612
613 eval {
614 $db->set_flags (BDB::CHKSUM);
615
616 utf8::encode $name;
617 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
618 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
619 cf::cleanup "db_open(db): $!" if $!;
620 };
621 cf::cleanup "db_open(db): $@" if $@;
622
623 $db
624}
625
626our $DB;
627
628sub db_init {
629 cf::sync_job {
630 $DB ||= db_table "db";
631 };
632}
633
634sub db_get($$) {
635 my $key = "$_[0]/$_[1]";
636
637 cf::sync_job {
638 BDB::db_get $DB, undef, $key, my $data;
639
640 $! ? ()
641 : $data
276 1 642 }
643}
644
645sub db_put($$$) {
646 BDB::dbreq_pri 4;
647 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
648}
649
650=item cf::cache $id => [$paths...], $processversion => $process
651
652Generic caching function that returns the value of the resource $id,
653caching and regenerating as required.
654
655This function can block.
656
657=cut
658
659sub cache {
660 my ($id, $src, $processversion, $process) = @_;
661
662 my $meta =
663 join "\x00",
664 $processversion,
665 map {
666 aio_stat $_
667 and Carp::croak "$_: $!";
668
669 ($_, (stat _)[7,9])
670 } @$src;
671
672 my $dbmeta = db_get cache => "$id/meta";
673 if ($dbmeta ne $meta) {
674 # changed, we may need to process
675
676 my @data;
677 my $md5;
678
679 for (0 .. $#$src) {
680 0 <= aio_load $src->[$_], $data[$_]
681 or Carp::croak "$src->[$_]: $!";
682 }
683
684 # if processing is expensive, check
685 # checksum first
686 if (1) {
687 $md5 =
688 join "\x00",
689 $processversion,
690 map {
691 cf::cede_to_tick;
692 ($src->[$_], Digest::MD5::md5_hex $data[$_])
693 } 0.. $#$src;
694
695
696 my $dbmd5 = db_get cache => "$id/md5";
697 if ($dbmd5 eq $md5) {
698 db_put cache => "$id/meta", $meta;
699
700 return db_get cache => "$id/data";
701 }
702 }
703
704 my $t1 = Time::HiRes::time;
705 my $data = $process->(\@data);
706 my $t2 = Time::HiRes::time;
707
708 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
709
710 db_put cache => "$id/data", $data;
711 db_put cache => "$id/md5" , $md5;
712 db_put cache => "$id/meta", $meta;
713
714 return $data;
715 }
716
717 db_get cache => "$id/data"
718}
719
720=item cf::datalog type => key => value, ...
721
722Log a datalog packet of the given type with the given key-value pairs.
723
724=cut
725
726sub datalog($@) {
727 my ($type, %kv) = @_;
728 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
277} 729}
278 730
279=back 731=back
280 732
281=cut 733=cut
282 734
283############################################################################# 735#############################################################################
284 736
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402
403#############################################################################
404
405=head2 ATTACHABLE OBJECTS 737=head2 ATTACHABLE OBJECTS
406 738
407Many objects in crossfire are so-called attachable objects. That means you can 739Many objects in deliantra are so-called attachable objects. That means you can
408attach callbacks/event handlers (a collection of which is called an "attachment") 740attach callbacks/event handlers (a collection of which is called an "attachment")
409to it. All such attachable objects support the following methods. 741to it. All such attachable objects support the following methods.
410 742
411In the following description, CLASS can be any of C<global>, C<object> 743In the following description, CLASS can be any of C<global>, C<object>
412C<player>, C<client> or C<map> (i.e. the attachable objects in 744C<player>, C<client> or C<map> (i.e. the attachable objects in
413crossfire+). 745Deliantra).
414 746
415=over 4 747=over 4
416 748
417=item $attachable->attach ($attachment, key => $value...) 749=item $attachable->attach ($attachment, key => $value...)
418 750
462=item cf::CLASS::attachment $name, ... 794=item cf::CLASS::attachment $name, ...
463 795
464Register an attachment by C<$name> through which attachable objects of the 796Register an attachment by C<$name> through which attachable objects of the
465given CLASS can refer to this attachment. 797given CLASS can refer to this attachment.
466 798
467Some classes such as crossfire maps and objects can specify attachments 799Some classes such as deliantra maps and objects can specify attachments
468that are attached at load/instantiate time, thus the need for a name. 800that are attached at load/instantiate time, thus the need for a name.
469 801
470These calls expect any number of the following handler/hook descriptions: 802These calls expect any number of the following handler/hook descriptions:
471 803
472=over 4 804=over 4
532our @CB_TYPE = (); # registry for type (cf-object class) based events 864our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 865our @CB_MAP = ();
534 866
535my %attachment; 867my %attachment;
536 868
869sub cf::attachable::thawer_merge {
870 # simply override everything except _meta
871 local $_[0]{_meta};
872 %{$_[0]} = %{$_[1]};
873}
874
537sub _attach_cb($$$$) { 875sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 876 my ($registry, $event, $prio, $cb) = @_;
539 877
540 use sort 'stable'; 878 use sort 'stable';
541 879
575 $registry = $CB_TYPE[$object_type] ||= []; 913 $registry = $CB_TYPE[$object_type] ||= [];
576 914
577 } elsif ($type eq "subtype") { 915 } elsif ($type eq "subtype") {
578 defined $object_type or Carp::croak "subtype specified without type"; 916 defined $object_type or Carp::croak "subtype specified without type";
579 my $object_subtype = shift @arg; 917 my $object_subtype = shift @arg;
580 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 918 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
581 919
582 } elsif ($type eq "package") { 920 } elsif ($type eq "package") {
583 my $pkg = shift @arg; 921 my $pkg = shift @arg;
584 922
585 while (my ($name, $id) = each %cb_id) { 923 while (my ($name, $id) = each %cb_id) {
614 _attach $registry, $klass, @attach; 952 _attach $registry, $klass, @attach;
615 } 953 }
616 954
617 $obj->{$name} = \%arg; 955 $obj->{$name} = \%arg;
618 } else { 956 } else {
619 warn "object uses attachment '$name' that is not available, postponing.\n"; 957 warn "object uses attachment '$name' which is not available, postponing.\n";
620 } 958 }
621 959
622 $obj->{_attachment}{$name} = undef; 960 $obj->{_attachment}{$name} = undef;
623} 961}
624 962
626 if (ref $_[0]) { 964 if (ref $_[0]) {
627 _object_attach @_; 965 _object_attach @_;
628 } else { 966 } else {
629 _attach shift->_attach_registry, @_; 967 _attach shift->_attach_registry, @_;
630 } 968 }
969 _recalc_want;
631}; 970};
632 971
633# all those should be optimised 972# all those should be optimised
634sub cf::attachable::detach { 973sub cf::attachable::detach {
635 my ($obj, $name) = @_; 974 my ($obj, $name) = @_;
638 delete $obj->{_attachment}{$name}; 977 delete $obj->{_attachment}{$name};
639 reattach ($obj); 978 reattach ($obj);
640 } else { 979 } else {
641 Carp::croak "cannot, currently, detach class attachments"; 980 Carp::croak "cannot, currently, detach class attachments";
642 } 981 }
982 _recalc_want;
643}; 983};
644 984
645sub cf::attachable::attached { 985sub cf::attachable::attached {
646 my ($obj, $name) = @_; 986 my ($obj, $name) = @_;
647 987
662 "; 1002 ";
663 die if $@; 1003 die if $@;
664} 1004}
665 1005
666our $override; 1006our $override;
667our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1007our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
668 1008
669sub override { 1009sub override {
670 $override = 1; 1010 $override = 1;
671 @invoke_results = (); 1011 @INVOKE_RESULTS = (@_);
672} 1012}
673 1013
674sub do_invoke { 1014sub do_invoke {
675 my $event = shift; 1015 my $event = shift;
676 my $callbacks = shift; 1016 my $callbacks = shift;
677 1017
678 @invoke_results = (); 1018 @INVOKE_RESULTS = ();
679 1019
680 local $override; 1020 local $override;
681 1021
682 for (@$callbacks) { 1022 for (@$callbacks) {
683 eval { &{$_->[1]} }; 1023 eval { &{$_->[1]} };
692 } 1032 }
693 1033
694 0 1034 0
695} 1035}
696 1036
697=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1037=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
698 1038
699=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1039=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
700 1040
701Generate an object-specific event with the given arguments. 1041Generate an object-specific event with the given arguments.
702 1042
703This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1043This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
704removed in future versions), and there is no public API to access override 1044removed in future versions), and there is no public API to access override
705results (if you must, access C<@cf::invoke_results> directly). 1045results (if you must, access C<@cf::INVOKE_RESULTS> directly).
706 1046
707=back 1047=back
708 1048
709=cut 1049=cut
710 1050
711############################################################################# 1051#############################################################################
712# object support 1052# object support
1053
1054sub _object_equal($$);
1055sub _object_equal($$) {
1056 my ($a, $b) = @_;
1057
1058 return 0 unless (ref $a) eq (ref $b);
1059
1060 if ("HASH" eq ref $a) {
1061 my @ka = keys %$a;
1062 my @kb = keys %$b;
1063
1064 return 0 if @ka != @kb;
1065
1066 for (0 .. $#ka) {
1067 return 0 unless $ka[$_] eq $kb[$_];
1068 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1069 }
1070
1071 } elsif ("ARRAY" eq ref $a) {
1072
1073 return 0 if @$a != @$b;
1074
1075 for (0 .. $#$a) {
1076 return 0 unless _object_equal $a->[$_], $b->[$_];
1077 }
1078
1079 } elsif ($a ne $b) {
1080 return 0;
1081 }
1082
1083 1
1084}
1085
1086our $SLOW_MERGES;#d#
1087sub _can_merge {
1088 my ($ob1, $ob2) = @_;
1089
1090 ++$SLOW_MERGES;#d#
1091
1092 # we do the slow way here
1093 return _object_equal $ob1, $ob2
1094}
713 1095
714sub reattach { 1096sub reattach {
715 # basically do the same as instantiate, without calling instantiate 1097 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 1098 my ($obj) = @_;
1099
1100 # no longer needed after getting rid of delete_package?
1101 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 1102
718 my $registry = $obj->registry; 1103 my $registry = $obj->registry;
719 1104
720 @$registry = (); 1105 @$registry = ();
721 1106
736cf::attachable->attach ( 1121cf::attachable->attach (
737 prio => -1000000, 1122 prio => -1000000,
738 on_instantiate => sub { 1123 on_instantiate => sub {
739 my ($obj, $data) = @_; 1124 my ($obj, $data) = @_;
740 1125
741 $data = from_json $data; 1126 $data = decode_json $data;
742 1127
743 for (@$data) { 1128 for (@$data) {
744 my ($name, $args) = @$_; 1129 my ($name, $args) = @$_;
745 1130
746 $obj->attach ($name, %{$args || {} }); 1131 $obj->attach ($name, %{$args || {} });
762sub object_freezer_save { 1147sub object_freezer_save {
763 my ($filename, $rdata, $objs) = @_; 1148 my ($filename, $rdata, $objs) = @_;
764 1149
765 sync_job { 1150 sync_job {
766 if (length $$rdata) { 1151 if (length $$rdata) {
1152 utf8::decode (my $decname = $filename);
767 warn sprintf "saving %s (%d,%d)\n", 1153 warn sprintf "saving %s (%d,%d)\n",
768 $filename, length $$rdata, scalar @$objs; 1154 $decname, length $$rdata, scalar @$objs;
769 1155
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1158 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 1159 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 1160 aio_close $fh;
775 1161
776 if (@$objs) { 1162 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1163 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 1164 aio_chmod $fh, SAVE_MODE;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1165 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 1166 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 1167 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 1168 aio_close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 1169 aio_rename "$filename.pst~", "$filename.pst";
784 } 1170 }
785 } else { 1171 } else {
786 aio_unlink "$filename.pst"; 1172 aio_unlink "$filename.pst";
787 } 1173 }
792 } 1178 }
793 } else { 1179 } else {
794 aio_unlink $filename; 1180 aio_unlink $filename;
795 aio_unlink "$filename.pst"; 1181 aio_unlink "$filename.pst";
796 } 1182 }
797 } 1183 };
798} 1184}
799 1185
800sub object_freezer_as_string { 1186sub object_freezer_as_string {
801 my ($rdata, $objs) = @_; 1187 my ($rdata, $objs) = @_;
802 1188
814 or return; 1200 or return;
815 1201
816 unless (aio_stat "$filename.pst") { 1202 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0 1203 (aio_load "$filename.pst", $av) >= 0
818 or return; 1204 or return;
1205
819 $av = eval { (Storable::thaw $av)->{objs} }; 1206 my $st = eval { Coro::Storable::thaw $av };
1207 $av = $st->{objs};
820 } 1208 }
821 1209
1210 utf8::decode (my $decname = $filename);
1211 warn sprintf "loading %s (%d,%d)\n",
1212 $decname, length $data, scalar @{$av || []};
1213
822 return ($data, $av); 1214 ($data, $av)
823} 1215}
1216
1217=head2 COMMAND CALLBACKS
1218
1219=over 4
1220
1221=cut
824 1222
825############################################################################# 1223#############################################################################
826# command handling &c 1224# command handling &c
827 1225
828=item cf::register_command $name => \&callback($ob,$args); 1226=item cf::register_command $name => \&callback($ob,$args);
841 push @{ $COMMAND{$name} }, [$caller, $cb]; 1239 push @{ $COMMAND{$name} }, [$caller, $cb];
842} 1240}
843 1241
844=item cf::register_extcmd $name => \&callback($pl,$packet); 1242=item cf::register_extcmd $name => \&callback($pl,$packet);
845 1243
846Register a callbackf ro execution when the client sends an extcmd packet. 1244Register a callback for execution when the client sends an (synchronous)
1245extcmd packet. Ext commands will be processed in the order they are
1246received by the server, like other user commands. The first argument is
1247the logged-in player. Ext commands can only be processed after a player
1248has logged in successfully.
847 1249
848If the callback returns something, it is sent back as if reply was being 1250If the callback returns something, it is sent back as if reply was being
849called. 1251called.
850 1252
1253=item cf::register_exticmd $name => \&callback($ns,$packet);
1254
1255Register a callback for execution when the client sends an (asynchronous)
1256exticmd packet. Exti commands are processed by the server as soon as they
1257are received, i.e. out of order w.r.t. other commands. The first argument
1258is a client socket. Exti commands can be received anytime, even before
1259log-in.
1260
1261If the callback returns something, it is sent back as if reply was being
1262called.
1263
851=cut 1264=cut
852 1265
853sub register_extcmd { 1266sub register_extcmd {
854 my ($name, $cb) = @_; 1267 my ($name, $cb) = @_;
855 1268
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 1269 $EXTCMD{$name} = $cb;
1270}
1271
1272sub register_exticmd {
1273 my ($name, $cb) = @_;
1274
1275 $EXTICMD{$name} = $cb;
860} 1276}
861 1277
862cf::player->attach ( 1278cf::player->attach (
863 on_command => sub { 1279 on_command => sub {
864 my ($pl, $name, $params) = @_; 1280 my ($pl, $name, $params) = @_;
873 cf::override; 1289 cf::override;
874 }, 1290 },
875 on_extcmd => sub { 1291 on_extcmd => sub {
876 my ($pl, $buf) = @_; 1292 my ($pl, $buf) = @_;
877 1293
878 my $msg = eval { from_json $buf }; 1294 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
879 1295
880 if (ref $msg) { 1296 if (ref $msg) {
1297 my ($type, $reply, @payload) =
1298 "ARRAY" eq ref $msg
1299 ? @$msg
1300 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1301
1302 my @reply;
1303
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1304 if (my $cb = $EXTCMD{$type}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 1305 @reply = $cb->($pl, @payload);
883 $pl->ext_reply ($msg->{msgid}, %reply);
884 }
885 } 1306 }
1307
1308 $pl->ext_reply ($reply, @reply)
1309 if $reply;
1310
886 } else { 1311 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1312 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
888 } 1313 }
889 1314
890 cf::override; 1315 cf::override;
891 }, 1316 },
892); 1317);
893 1318
894sub register {
895 my ($base, $pkg) = @_;
896
897 #TODO
898}
899
900sub load_extension { 1319sub load_extensions {
1320 cf::sync_job {
1321 my %todo;
1322
1323 for my $path (<$LIBDIR/*.ext>) {
1324 next unless -r $path;
1325
1326 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1327 my $base = $1;
1328 my $pkg = $1;
1329 $pkg =~ s/[^[:word:]]/_/g;
1330 $pkg = "ext::$pkg";
1331
1332 open my $fh, "<:utf8", $path
1333 or die "$path: $!";
1334
1335 my $source = do { local $/; <$fh> };
1336
1337 my %ext = (
1338 path => $path,
1339 base => $base,
1340 pkg => $pkg,
1341 );
1342
1343 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1344 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1345
1346 $ext{source} =
1347 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1348 . "#line 1 \"$path\"\n{\n"
1349 . $source
1350 . "\n};\n1";
1351
1352 $todo{$base} = \%ext;
1353 }
1354
1355 my %done;
1356 while (%todo) {
1357 my $progress;
1358
1359 while (my ($k, $v) = each %todo) {
1360 for (split /,\s*/, $v->{meta}{depends}) {
1361 goto skip
1362 unless exists $done{$_};
1363 }
1364
1365 warn "... loading '$k' into '$v->{pkg}'\n";
1366
1367 unless (eval $v->{source}) {
1368 my $msg = $@ ? "$v->{path}: $@\n"
1369 : "$v->{base}: extension inactive.\n";
1370
1371 if (exists $v->{meta}{mandatory}) {
1372 warn $msg;
1373 cf::cleanup "mandatory extension failed to load, exiting.";
1374 }
1375
1376 warn $msg;
1377 }
1378
1379 $done{$k} = delete $todo{$k};
1380 push @EXTS, $v->{pkg};
1381 $progress = 1;
1382 }
1383
1384 skip:
1385 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1386 unless $progress;
1387 }
1388 };
1389}
1390
1391#############################################################################
1392
1393=back
1394
1395=head2 CORE EXTENSIONS
1396
1397Functions and methods that extend core deliantra objects.
1398
1399=cut
1400
1401package cf::player;
1402
1403use Coro::AIO;
1404
1405=head3 cf::player
1406
1407=over 4
1408
1409=item cf::player::num_playing
1410
1411Returns the official number of playing players, as per the Crossfire metaserver rules.
1412
1413=cut
1414
1415sub num_playing {
1416 scalar grep
1417 $_->ob->map
1418 && !$_->hidden
1419 && !$_->ob->flag (cf::FLAG_WIZ),
1420 cf::player::list
1421}
1422
1423=item cf::player::find $login
1424
1425Returns the given player object, loading it if necessary (might block).
1426
1427=cut
1428
1429sub playerdir($) {
1430 "$PLAYERDIR/"
1431 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1432}
1433
1434sub path($) {
1435 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1436
1437 (playerdir $login) . "/playerdata"
1438}
1439
1440sub find_active($) {
1441 $cf::PLAYER{$_[0]}
1442 and $cf::PLAYER{$_[0]}->active
1443 and $cf::PLAYER{$_[0]}
1444}
1445
1446sub exists($) {
1447 my ($login) = @_;
1448
1449 $cf::PLAYER{$login}
1450 or !aio_stat path $login
1451}
1452
1453sub find($) {
1454 return $cf::PLAYER{$_[0]} || do {
1455 my $login = $_[0];
1456
1457 my $guard = cf::lock_acquire "user_find:$login";
1458
1459 $cf::PLAYER{$_[0]} || do {
1460 # rename old playerfiles to new ones
1461 #TODO: remove when no longer required
1462 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1463 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1464 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1465 aio_unlink +(playerdir $login) . "/$login.pl";
1466
1467 my $f = new_from_file cf::object::thawer path $login
1468 or return;
1469
1470 my $pl = cf::player::load_pl $f
1471 or return;
1472
1473 local $cf::PLAYER_LOADING{$login} = $pl;
1474 $f->resolve_delayed_derefs;
1475 $cf::PLAYER{$login} = $pl
1476 }
1477 }
1478}
1479
1480sub save($) {
1481 my ($pl) = @_;
1482
1483 return if $pl->{deny_save};
1484
1485 my $path = path $pl;
1486 my $guard = cf::lock_acquire "user_save:$path";
1487
1488 return if $pl->{deny_save};
1489
1490 aio_mkdir playerdir $pl, 0770;
1491 $pl->{last_save} = $cf::RUNTIME;
1492
1493 cf::get_slot 0.01;
1494
1495 $pl->save_pl ($path);
1496 cf::cede_to_tick;
1497}
1498
1499sub new($) {
1500 my ($login) = @_;
1501
1502 my $self = create;
1503
1504 $self->ob->name ($login);
1505 $self->{deny_save} = 1;
1506
1507 $cf::PLAYER{$login} = $self;
1508
1509 $self
1510}
1511
1512=item $player->send_msg ($channel, $msg, $color, [extra...])
1513
1514=cut
1515
1516sub send_msg {
1517 my $ns = shift->ns
1518 or return;
1519 $ns->send_msg (@_);
1520}
1521
1522=item $pl->quit_character
1523
1524Nukes the player without looking back. If logged in, the connection will
1525be destroyed. May block for a long time.
1526
1527=cut
1528
1529sub quit_character {
1530 my ($pl) = @_;
1531
1532 my $name = $pl->ob->name;
1533
1534 $pl->{deny_save} = 1;
1535 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1536
1537 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1538 $pl->deactivate;
1539 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1540 $pl->ob->check_score;
1541 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1542 $pl->ns->destroy if $pl->ns;
1543
1544 my $path = playerdir $pl;
1545 my $temp = "$path~$cf::RUNTIME~deleting~";
1546 aio_rename $path, $temp;
1547 delete $cf::PLAYER{$pl->ob->name};
1548 $pl->destroy;
1549
1550 my $prefix = qr<^~\Q$name\E/>;
1551
1552 # nuke player maps
1553 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1554
1555 IO::AIO::aio_rmtree $temp;
1556}
1557
1558=item $pl->kick
1559
1560Kicks a player out of the game. This destroys the connection.
1561
1562=cut
1563
1564sub kick {
1565 my ($pl, $kicker) = @_;
1566
1567 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1568 $pl->killer ("kicked");
1569 $pl->ns->destroy;
1570}
1571
1572=item cf::player::list_logins
1573
1574Returns am arrayref of all valid playernames in the system, can take a
1575while and may block, so not sync_job-capable, ever.
1576
1577=cut
1578
1579sub list_logins {
1580 my $dirs = aio_readdir $PLAYERDIR
1581 or return [];
1582
1583 my @logins;
1584
1585 for my $login (@$dirs) {
1586 my $path = path $login;
1587
1588 # a .pst is a dead give-away for a valid player
1589 # if no pst file found, open and chekc for blocked users
1590 if (aio_stat "$path.pst") {
1591 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1592 aio_read $fh, 0, 512, my $buf, 0 or next;
1593 $buf !~ /^password -------------$/m or next; # official not-valid tag
1594 }
1595
1596 utf8::decode $login;
1597 push @logins, $login;
1598 }
1599
1600 \@logins
1601}
1602
1603=item $player->maps
1604
1605Returns an arrayref of map paths that are private for this
1606player. May block.
1607
1608=cut
1609
1610sub maps($) {
1611 my ($pl) = @_;
1612
1613 $pl = ref $pl ? $pl->ob->name : $pl;
1614
1615 my $files = aio_readdir playerdir $pl
1616 or return;
1617
1618 my @paths;
1619
1620 for (@$files) {
1621 utf8::decode $_;
1622 next if /\.(?:pl|pst)$/;
1623 next unless /^$PATH_SEP/o;
1624
1625 push @paths, cf::map::normalise "~$pl/$_";
1626 }
1627
1628 \@paths
1629}
1630
1631=item $protocol_xml = $player->expand_cfpod ($cfpod)
1632
1633Expand deliantra pod fragments into protocol xml.
1634
1635=item $player->ext_reply ($msgid, @msg)
1636
1637Sends an ext reply to the player.
1638
1639=cut
1640
1641sub ext_reply($$@) {
1642 my ($self, $id, @msg) = @_;
1643
1644 $self->ns->ext_reply ($id, @msg)
1645}
1646
1647=item $player->ext_msg ($type, @msg)
1648
1649Sends an ext event to the client.
1650
1651=cut
1652
1653sub ext_msg($$@) {
1654 my ($self, $type, @msg) = @_;
1655
1656 $self->ns->ext_msg ($type, @msg);
1657}
1658
1659=head3 cf::region
1660
1661=over 4
1662
1663=cut
1664
1665package cf::region;
1666
1667=item cf::region::find_by_path $path
1668
1669Tries to decuce the likely region for a map knowing only its path.
1670
1671=cut
1672
1673sub find_by_path($) {
901 my ($path) = @_; 1674 my ($path) = @_;
902 1675
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1676 my ($match, $specificity);
904 my $base = $1;
905 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg";
908 1677
909 warn "loading '$path' into '$pkg'\n"; 1678 for my $region (list) {
910 1679 if ($region->{match} && $path =~ $region->{match}) {
911 open my $fh, "<:utf8", $path 1680 ($match, $specificity) = ($region, $region->specificity)
912 or die "$path: $!"; 1681 if $region->specificity > $specificity;
913 1682 }
914 my $source =
915 "package $pkg; use strict; use utf8;\n"
916 . "#line 1 \"$path\"\n{\n"
917 . (do { local $/; <$fh> })
918 . "\n};\n1";
919
920 eval $source
921 or die $@ ? "$path: $@\n"
922 : "extension disabled.\n";
923
924 push @exts, $pkg;
925 $ext_pkg{$base} = $pkg;
926
927# no strict 'refs';
928# @{"$pkg\::ISA"} = ext::;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# } 1683 }
943 1684
944 # remove commands 1685 $match
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968}
969
970sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext;
973 eval {
974 load_extension $ext;
975 1
976 } or warn "$ext not loaded: $@";
977 }
978}
979
980#############################################################################
981# load/save/clean perl data associated with a map
982
983*cf::mapsupport::on_clean = sub {
984 my ($map) = @_;
985
986 my $path = $map->tmpname;
987 defined $path or return;
988
989 unlink "$path.pst";
990};
991
992cf::map->attach (prio => -10000, package => cf::mapsupport::);
993
994#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017
1018=head2 CORE EXTENSIONS
1019
1020Functions and methods that extend core crossfire objects.
1021
1022=head3 cf::player
1023
1024=over 4
1025
1026=item cf::player::exists $login
1027
1028Returns true when the given account exists.
1029
1030=cut
1031
1032sub cf::player::exists($) {
1033 cf::player::find $_[0]
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1035}
1036
1037=item $player->ext_reply ($msgid, $msgtype, %msg)
1038
1039Sends an ext reply to the player.
1040
1041=cut
1042
1043sub cf::player::ext_reply($$$%) {
1044 my ($self, $id, %msg) = @_;
1045
1046 $msg{msgid} = $id;
1047
1048 $self->send ("ext " . to_json \%msg);
1049} 1686}
1050 1687
1051=back 1688=back
1052
1053 1689
1054=head3 cf::map 1690=head3 cf::map
1055 1691
1056=over 4 1692=over 4
1057 1693
1060package cf::map; 1696package cf::map;
1061 1697
1062use Fcntl; 1698use Fcntl;
1063use Coro::AIO; 1699use Coro::AIO;
1064 1700
1701use overload
1702 '""' => \&as_string,
1703 fallback => 1;
1704
1065our $MAX_RESET = 7200; 1705our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1706our $DEFAULT_RESET = 3000;
1067 1707
1068sub generate_random_map { 1708sub generate_random_map {
1069 my ($path, $rmp) = @_; 1709 my ($self, $rmp) = @_;
1710
1711 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1070 1712
1071 # mit "rum" bekleckern, nicht 1713 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map 1714 $self->_create_random_map (
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1715 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1716 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1717 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map}, 1718 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize}, 1719 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1720 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1721 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1722 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1723 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1724 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region}) 1725 (cf::region::find $rmp->{region}), $rmp->{custom}
1726 )
1727}
1728
1729=item cf::map->register ($regex, $prio)
1730
1731Register a handler for the map path matching the given regex at the
1732givne priority (higher is better, built-in handlers have priority 0, the
1733default).
1734
1735=cut
1736
1737sub register {
1738 my (undef, $regex, $prio) = @_;
1739 my $pkg = caller;
1740
1741 no strict;
1742 push @{"$pkg\::ISA"}, __PACKAGE__;
1743
1744 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1745}
1746
1747# also paths starting with '/'
1748$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1749
1750sub thawer_merge {
1751 my ($self, $merge) = @_;
1752
1753 # we have to keep some variables in memory intact
1754 local $self->{path};
1755 local $self->{load_path};
1756
1757 $self->SUPER::thawer_merge ($merge);
1758}
1759
1760sub normalise {
1761 my ($path, $base) = @_;
1762
1763 $path = "$path"; # make sure its a string
1764
1765 $path =~ s/\.map$//;
1766
1767 # map plan:
1768 #
1769 # /! non-realised random map exit (special hack!)
1770 # {... are special paths that are not being touched
1771 # ?xxx/... are special absolute paths
1772 # ?random/... random maps
1773 # /... normal maps
1774 # ~user/... per-player map of a specific user
1775
1776 $path =~ s/$PATH_SEP/\//go;
1777
1778 # treat it as relative path if it starts with
1779 # something that looks reasonable
1780 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1781 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1782
1783 $base =~ s{[^/]+/?$}{};
1784 $path = "$base/$path";
1785 }
1786
1787 for ($path) {
1788 redo if s{//}{/};
1789 redo if s{/\.?/}{/};
1790 redo if s{/[^/]+/\.\./}{/};
1791 }
1792
1793 $path
1794}
1795
1796sub new_from_path {
1797 my (undef, $path, $base) = @_;
1798
1799 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1800
1801 $path = normalise $path, $base;
1802
1803 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1804 if ($path =~ $EXT_MAP{$pkg}[1]) {
1805 my $self = bless cf::map::new, $pkg;
1806 $self->{path} = $path; $self->path ($path);
1807 $self->init; # pass $1 etc.
1808 return $self;
1809 }
1810 }
1811
1812 Carp::cluck "unable to resolve path '$path' (base '$base').";
1813 ()
1814}
1815
1816sub init {
1817 my ($self) = @_;
1818
1819 $self
1820}
1821
1822sub as_string {
1823 my ($self) = @_;
1824
1825 "$self->{path}"
1826}
1827
1828# the displayed name, this is a one way mapping
1829sub visible_name {
1830 &as_string
1831}
1832
1833# the original (read-only) location
1834sub load_path {
1835 my ($self) = @_;
1836
1837 "$MAPDIR/$self->{path}.map"
1838}
1839
1840# the temporary/swap location
1841sub save_path {
1842 my ($self) = @_;
1843
1844 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1845 "$TMPDIR/$path.map"
1846}
1847
1848# the unique path, undef == no special unique path
1849sub uniq_path {
1850 my ($self) = @_;
1851
1852 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1853 "$UNIQUEDIR/$path"
1085} 1854}
1086 1855
1087# and all this just because we cannot iterate over 1856# and all this just because we cannot iterate over
1088# all maps in C++... 1857# all maps in C++...
1089sub change_all_map_light { 1858sub change_all_map_light {
1090 my ($change) = @_; 1859 my ($change) = @_;
1091 1860
1092 $_->change_map_light ($change) for values %cf::MAP; 1861 $_->change_map_light ($change)
1862 for grep $_->outdoor, values %cf::MAP;
1093} 1863}
1094 1864
1865sub decay_objects {
1866 my ($self) = @_;
1867
1868 return if $self->{deny_reset};
1869
1870 $self->do_decay_objects;
1871}
1872
1873sub unlink_save {
1874 my ($self) = @_;
1875
1876 utf8::encode (my $save = $self->save_path);
1877 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1878 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1879}
1880
1095sub try_load_header($) { 1881sub load_header_from($) {
1096 my ($path) = @_; 1882 my ($self, $path) = @_;
1097 1883
1098 utf8::encode $path; 1884 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1885 my $f = new_from_file cf::object::thawer $path
1100 or return; 1886 or return;
1101 1887
1102 my $map = cf::map::new 1888 $self->_load_header ($f)
1103 or return; 1889 or return;
1104 1890
1105 $map->load_header ($path) 1891 local $MAP_LOADING{$self->{path}} = $self;
1892 $f->resolve_delayed_derefs;
1893
1894 $self->{load_path} = $path;
1895
1896 1
1897}
1898
1899sub load_header_orig {
1900 my ($self) = @_;
1901
1902 $self->load_header_from ($self->load_path)
1903}
1904
1905sub load_header_temp {
1906 my ($self) = @_;
1907
1908 $self->load_header_from ($self->save_path)
1909}
1910
1911sub prepare_temp {
1912 my ($self) = @_;
1913
1914 $self->last_access ((delete $self->{last_access})
1915 || $cf::RUNTIME); #d#
1916 # safety
1917 $self->{instantiate_time} = $cf::RUNTIME
1918 if $self->{instantiate_time} > $cf::RUNTIME;
1919}
1920
1921sub prepare_orig {
1922 my ($self) = @_;
1923
1924 $self->{load_original} = 1;
1925 $self->{instantiate_time} = $cf::RUNTIME;
1926 $self->last_access ($cf::RUNTIME);
1927 $self->instantiate;
1928}
1929
1930sub load_header {
1931 my ($self) = @_;
1932
1933 if ($self->load_header_temp) {
1934 $self->prepare_temp;
1935 } else {
1936 $self->load_header_orig
1106 or return; 1937 or return;
1938 $self->prepare_orig;
1939 }
1107 1940
1108 $map->{load_path} = $path; 1941 $self->{deny_reset} = 1
1942 if $self->no_reset;
1109 1943
1110 $map 1944 $self->default_region (cf::region::find_by_path $self->{path})
1111} 1945 unless $self->default_region;
1112 1946
1947 1
1948}
1949
1950sub find;
1113sub find_map { 1951sub find {
1114 my ($path, $origin) = @_; 1952 my ($path, $origin) = @_;
1115 1953
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path; 1954 $path = normalise $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120 1955
1956 cf::lock_wait "map_data:$path";#d#remove
1957 cf::lock_wait "map_find:$path";
1958
1121 $cf::MAP{$key} || do { 1959 $cf::MAP{$path} || do {
1122 # do it the slow way 1960 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1123 my $map = try_load_header $path->save_path; 1961 my $guard2 = cf::lock_acquire "map_find:$path";
1124 1962
1125 if ($map) { 1963 my $map = new_from_path cf::map $path
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 1964 or return;
1137 1965
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->last_access ($cf::RUNTIME); 1966 $map->{last_save} = $cf::RUNTIME;
1149 1967
1150 if ($map->should_reset) { 1968 $map->load_header
1969 or return;
1970
1971 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1972 # doing this can freeze the server in a sync job, obviously
1973 #$cf::WAIT_FOR_TICK->wait;
1974 undef $guard2;
1975 undef $guard1;
1151 $map->reset; 1976 $map->reset;
1152 $map = find_map $path; 1977 return find $path;
1153 } 1978 }
1154 1979
1155 $cf::MAP{$key} = $map 1980 $cf::MAP{$path} = $map
1156 } 1981 }
1157} 1982}
1983
1984sub pre_load { }
1985sub post_load { }
1158 1986
1159sub load { 1987sub load {
1160 my ($self) = @_; 1988 my ($self) = @_;
1161 1989
1162 return if $self->in_memory != cf::MAP_SWAPPED; 1990 local $self->{deny_reset} = 1; # loading can take a long time
1163
1164 $self->in_memory (cf::MAP_LOADING);
1165 1991
1166 my $path = $self->{path}; 1992 my $path = $self->{path};
1167 1993
1994 {
1995 my $guard = cf::lock_acquire "map_data:$path";
1996
1997 return unless $self->valid;
1998 return unless $self->in_memory == cf::MAP_SWAPPED;
1999
2000 $self->in_memory (cf::MAP_LOADING);
2001
1168 $self->alloc; 2002 $self->alloc;
1169 $self->load_objects ($self->{load_path}, 1) 2003
2004 $self->pre_load;
2005 cf::cede_to_tick;
2006
2007 my $f = new_from_file cf::object::thawer $self->{load_path};
2008 $f->skip_block;
2009 $self->_load_objects ($f)
1170 or return; 2010 or return;
1171 2011
1172 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2012 $self->post_load_original
1173 if delete $self->{load_original}; 2013 if delete $self->{load_original};
1174 2014
1175 if (my $uniq = $path->uniq_path) { 2015 if (my $uniq = $self->uniq_path) {
1176 utf8::encode $uniq; 2016 utf8::encode $uniq;
1177 if (aio_open $uniq, O_RDONLY, 0) { 2017 unless (aio_stat $uniq) {
2018 if (my $f = new_from_file cf::object::thawer $uniq) {
1178 $self->clear_unique_items; 2019 $self->clear_unique_items;
1179 $self->load_objects ($uniq, 0); 2020 $self->_load_objects ($f);
2021 $f->resolve_delayed_derefs;
2022 }
1180 } 2023 }
1181 } 2024 }
1182 2025
2026 $f->resolve_delayed_derefs;
2027
2028 cf::cede_to_tick;
1183 # now do the right thing for maps 2029 # now do the right thing for maps
1184 $self->link_multipart_objects; 2030 $self->link_multipart_objects;
1185
1186 if ($self->{path}->is_style_map) {
1187 $self->{deny_save} = 1;
1188 $self->{deny_reset} = 1;
1189 } else {
1190 $self->fix_auto_apply;
1191 $self->decay_objects;
1192 $self->update_buttons;
1193 $self->set_darkness_map;
1194 $self->difficulty ($self->estimate_difficulty) 2031 $self->difficulty ($self->estimate_difficulty)
1195 unless $self->difficulty; 2032 unless $self->difficulty;
2033 cf::cede_to_tick;
2034
2035 unless ($self->{deny_activate}) {
2036 $self->decay_objects;
2037 $self->fix_auto_apply;
2038 $self->update_buttons;
2039 cf::cede_to_tick;
2040 $self->set_darkness_map;
2041 cf::cede_to_tick;
1196 $self->activate; 2042 $self->activate;
1197 } 2043 }
1198 2044
2045 $self->{last_save} = $cf::RUNTIME;
2046 $self->last_access ($cf::RUNTIME);
2047
1199 $self->in_memory (cf::MAP_IN_MEMORY); 2048 $self->in_memory (cf::MAP_ACTIVE);
1200} 2049 }
1201 2050
1202sub load_map_sync { 2051 $self->post_load;
2052}
2053
2054sub customise_for {
2055 my ($self, $ob) = @_;
2056
2057 return find "~" . $ob->name . "/" . $self->{path}
2058 if $self->per_player;
2059
2060# return find "?party/" . $ob->name . "/" . $self->{path}
2061# if $self->per_party;
2062
2063 $self
2064}
2065
2066# find and load all maps in the 3x3 area around a map
2067sub load_neighbours {
2068 my ($map) = @_;
2069
2070 my @neigh; # diagonal neighbours
2071
2072 for (0 .. 3) {
2073 my $neigh = $map->tile_path ($_)
2074 or next;
2075 $neigh = find $neigh, $map
2076 or next;
2077 $neigh->load;
2078
2079 push @neigh,
2080 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2081 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2082 }
2083
2084 for (grep defined $_->[0], @neigh) {
2085 my ($path, $origin) = @$_;
2086 my $neigh = find $path, $origin
2087 or next;
2088 $neigh->load;
2089 }
2090}
2091
2092sub find_sync {
1203 my ($path, $origin) = @_; 2093 my ($path, $origin) = @_;
1204 2094
1205 #warn "load_map_sync<$path, $origin>\n";#d# 2095 cf::sync_job { find $path, $origin }
2096}
1206 2097
1207 cf::sync_job { 2098sub do_load_sync {
1208 my $map = cf::map::find_map $path, $origin 2099 my ($map) = @_;
1209 or return; 2100
1210 $map->load; 2101 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1211 $map 2102 if $Coro::current == $Coro::main;
2103
2104 cf::sync_job { $map->load };
2105}
2106
2107our %MAP_PREFETCH;
2108our $MAP_PREFETCHER = undef;
2109
2110sub find_async {
2111 my ($path, $origin, $load) = @_;
2112
2113 $path = normalise $path, $origin && $origin->{path};
2114
2115 if (my $map = $cf::MAP{$path}) {
2116 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2117 }
2118
2119 $MAP_PREFETCH{$path} |= $load;
2120
2121 $MAP_PREFETCHER ||= cf::async {
2122 $Coro::current->{desc} = "map prefetcher";
2123
2124 while (%MAP_PREFETCH) {
2125 while (my ($k, $v) = each %MAP_PREFETCH) {
2126 if (my $map = find $k) {
2127 $map->load if $v;
2128 }
2129
2130 delete $MAP_PREFETCH{$k};
2131 }
2132 }
2133 undef $MAP_PREFETCHER;
1212 } 2134 };
2135 $MAP_PREFETCHER->prio (6);
2136
2137 ()
1213} 2138}
1214 2139
1215sub save { 2140sub save {
1216 my ($self) = @_; 2141 my ($self) = @_;
1217 2142
1218 my $save = $self->{path}->save_path; utf8::encode $save; 2143 my $lock = cf::lock_acquire "map_data:$self->{path}";
1219 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1220 2144
1221 $self->{last_save} = $cf::RUNTIME; 2145 $self->{last_save} = $cf::RUNTIME;
1222 2146
1223 return unless $self->dirty; 2147 return unless $self->dirty;
1224 2148
2149 my $save = $self->save_path; utf8::encode $save;
2150 my $uniq = $self->uniq_path; utf8::encode $uniq;
2151
1225 $self->{load_path} = $save; 2152 $self->{load_path} = $save;
1226 2153
1227 return if $self->{deny_save}; 2154 return if $self->{deny_save};
1228 2155
2156 local $self->{last_access} = $self->last_access;#d#
2157
2158 cf::async {
2159 $Coro::current->{desc} = "map player save";
2160 $_->contr->save for $self->players;
2161 };
2162
2163 cf::get_slot 0.02;
2164
1229 if ($uniq) { 2165 if ($uniq) {
1230 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1231 $self->save_objects ($uniq, cf::IO_UNIQUES); 2167 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1232 } else { 2168 } else {
1233 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2169 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1234 } 2170 }
1235} 2171}
1236 2172
1237sub swap_out { 2173sub swap_out {
1238 my ($self) = @_; 2174 my ($self) = @_;
1239 2175
2176 # save first because save cedes
2177 $self->save;
2178
2179 my $lock = cf::lock_acquire "map_data:$self->{path}";
2180
1240 return if $self->players; 2181 return if $self->players;
1241 return if $self->in_memory != cf::MAP_IN_MEMORY; 2182 return if $self->in_memory != cf::MAP_ACTIVE;
1242 return if $self->{deny_save}; 2183 return if $self->{deny_save};
1243 2184
2185 $self->in_memory (cf::MAP_SWAPPED);
2186
1244 $self->save; 2187 $self->deactivate;
2188 $_->clear_links_to ($self) for values %cf::MAP;
1245 $self->clear; 2189 $self->clear;
1246 $self->in_memory (cf::MAP_SWAPPED);
1247} 2190}
1248 2191
1249sub reset_at { 2192sub reset_at {
1250 my ($self) = @_; 2193 my ($self) = @_;
1251 2194
1252 # TODO: safety, remove and allow resettable per-player maps 2195 # TODO: safety, remove and allow resettable per-player maps
1253 return 1e99 if $self->{path}{user_rel};
1254 return 1e99 if $self->{deny_reset}; 2196 return 1e99 if $self->{deny_reset};
1255 2197
1256 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2198 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1257 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2199 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1258 2200
1263 my ($self) = @_; 2205 my ($self) = @_;
1264 2206
1265 $self->reset_at <= $cf::RUNTIME 2207 $self->reset_at <= $cf::RUNTIME
1266} 2208}
1267 2209
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->{path}->save_path);
1272 aioreq_pri 3; IO::AIO::aio_unlink $save;
1273 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1274}
1275
1276sub rename {
1277 my ($self, $new_path) = @_;
1278
1279 $self->unlink_save;
1280
1281 delete $cf::MAP{$self->path};
1282 $self->{path} = new cf::path $new_path;
1283 $self->path ($self->{path}->as_string);
1284 $cf::MAP{$self->path} = $self;
1285
1286 $self->save;
1287}
1288
1289sub reset { 2210sub reset {
1290 my ($self) = @_; 2211 my ($self) = @_;
1291 2212
2213 my $lock = cf::lock_acquire "map_data:$self->{path}";
2214
1292 return if $self->players; 2215 return if $self->players;
1293 return if $self->{path}{user_rel};#d#
1294 2216
1295 warn "resetting map ", $self->path;#d# 2217 warn "resetting map ", $self->path;
2218
2219 $self->in_memory (cf::MAP_SWAPPED);
2220
2221 # need to save uniques path
2222 unless ($self->{deny_save}) {
2223 my $uniq = $self->uniq_path; utf8::encode $uniq;
2224
2225 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2226 if $uniq;
2227 }
1296 2228
1297 delete $cf::MAP{$self->path}; 2229 delete $cf::MAP{$self->path};
1298 2230
2231 $self->deactivate;
1299 $_->clear_links_to ($self) for values %cf::MAP; 2232 $_->clear_links_to ($self) for values %cf::MAP;
2233 $self->clear;
1300 2234
1301 $self->unlink_save; 2235 $self->unlink_save;
1302 $self->destroy; 2236 $self->destroy;
1303} 2237}
1304 2238
1305my $nuke_counter = "aaaa"; 2239my $nuke_counter = "aaaa";
1306 2240
1307sub nuke { 2241sub nuke {
1308 my ($self) = @_; 2242 my ($self) = @_;
1309 2243
2244 {
2245 my $lock = cf::lock_acquire "map_data:$self->{path}";
2246
2247 delete $cf::MAP{$self->path};
2248
2249 $self->unlink_save;
2250
2251 bless $self, "cf::map";
2252 delete $self->{deny_reset};
1310 $self->{deny_save} = 1; 2253 $self->{deny_save} = 1;
1311 $self->reset_timeout (1); 2254 $self->reset_timeout (1);
1312 $self->rename ("{nuke}/" . ($nuke_counter++)); 2255 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2256
2257 $cf::MAP{$self->path} = $self;
2258 }
2259
1313 $self->reset; # polite request, might not happen 2260 $self->reset; # polite request, might not happen
1314} 2261}
1315 2262
1316sub customise_for { 2263=item $maps = cf::map::tmp_maps
1317 my ($map, $ob) = @_;
1318 2264
1319 if ($map->per_player) { 2265Returns an arrayref with all map paths of currently instantiated and saved
1320 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2266maps. May block.
2267
2268=cut
2269
2270sub tmp_maps() {
1321 } 2271 [
1322 2272 map {
1323 $map 2273 utf8::decode $_;
2274 /\.map$/
2275 ? normalise $_
2276 : ()
2277 } @{ aio_readdir $TMPDIR or [] }
2278 ]
1324} 2279}
1325 2280
1326sub emergency_save { 2281=item $maps = cf::map::random_maps
1327 local $cf::FREEZE = 1;
1328 2282
1329 warn "enter emergency map save\n"; 2283Returns an arrayref with all map paths of currently instantiated and saved
2284random maps. May block.
1330 2285
1331 cf::sync_job { 2286=cut
1332 warn "begin emergency map save\n"; 2287
1333 $_->save for values %cf::MAP; 2288sub random_maps() {
2289 [
2290 map {
2291 utf8::decode $_;
2292 /\.map$/
2293 ? normalise "?random/$_"
2294 : ()
2295 } @{ aio_readdir $RANDOMDIR or [] }
2296 ]
2297}
2298
2299=item cf::map::unique_maps
2300
2301Returns an arrayref of paths of all shared maps that have
2302instantiated unique items. May block.
2303
2304=cut
2305
2306sub unique_maps() {
2307 [
2308 map {
2309 utf8::decode $_;
2310 s/\.map$//; # TODO future compatibility hack
2311 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2312 ? ()
2313 : normalise $_
2314 } @{ aio_readdir $UNIQUEDIR or [] }
2315 ]
2316}
2317
2318=back
2319
2320=head3 cf::object
2321
2322=cut
2323
2324package cf::object;
2325
2326=over 4
2327
2328=item $ob->inv_recursive
2329
2330Returns the inventory of the object I<and> their inventories, recursively,
2331but I<not> the object itself.
2332
2333=cut
2334
2335sub inv_recursive_;
2336sub inv_recursive_ {
2337 map { $_, inv_recursive_ $_->inv } @_
2338}
2339
2340sub inv_recursive {
2341 inv_recursive_ inv $_[0]
2342}
2343
2344=item $ref = $ob->ref
2345
2346Creates and returns a persistent reference to an object that can be stored as a string.
2347
2348=item $ob = cf::object::deref ($refstring)
2349
2350returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2351even if the object actually exists. May block.
2352
2353=cut
2354
2355sub deref {
2356 my ($ref) = @_;
2357
2358 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2359 my ($uuid, $name) = ($1, $2);
2360 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2361 or return;
2362 $pl->ob->uuid eq $uuid
2363 or return;
2364
2365 $pl->ob
2366 } else {
2367 warn "$ref: cannot resolve object reference\n";
2368 undef
1334 }; 2369 }
1335
1336 warn "end emergency map save\n";
1337} 2370}
1338 2371
1339package cf; 2372package cf;
1340 2373
1341=back 2374=back
1342
1343 2375
1344=head3 cf::object::player 2376=head3 cf::object::player
1345 2377
1346=over 4 2378=over 4
1347 2379
1350Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2382Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1351can be C<undef>. Does the right thing when the player is currently in a 2383can be C<undef>. Does the right thing when the player is currently in a
1352dialogue with the given NPC character. 2384dialogue with the given NPC character.
1353 2385
1354=cut 2386=cut
2387
2388our $SAY_CHANNEL = {
2389 id => "say",
2390 title => "Map",
2391 reply => "say ",
2392 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2393};
2394
2395our $CHAT_CHANNEL = {
2396 id => "chat",
2397 title => "Chat",
2398 reply => "chat ",
2399 tooltip => "Player chat and shouts, global to the server.",
2400};
1355 2401
1356# rough implementation of a future "reply" method that works 2402# rough implementation of a future "reply" method that works
1357# with dialog boxes. 2403# with dialog boxes.
1358#TODO: the first argument must go, split into a $npc->reply_to ( method 2404#TODO: the first argument must go, split into a $npc->reply_to ( method
1359sub cf::object::player::reply($$$;$) { 2405sub cf::object::player::reply($$$;$) {
1361 2407
1362 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2408 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1363 2409
1364 if ($self->{record_replies}) { 2410 if ($self->{record_replies}) {
1365 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2411 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2412
1366 } else { 2413 } else {
2414 my $pl = $self->contr;
2415
2416 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2417 my $dialog = $pl->{npc_dialog};
2418 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2419
2420 } else {
1367 $msg = $npc->name . " says: $msg" if $npc; 2421 $msg = $npc->name . " says: $msg" if $npc;
1368 $self->message ($msg, $flags); 2422 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2423 }
1369 } 2424 }
2425}
2426
2427=item $object->send_msg ($channel, $msg, $color, [extra...])
2428
2429=cut
2430
2431sub cf::object::send_msg {
2432 my $pl = shift->contr
2433 or return;
2434 $pl->send_msg (@_);
1370} 2435}
1371 2436
1372=item $player_object->may ("access") 2437=item $player_object->may ("access")
1373 2438
1374Returns wether the given player is authorized to access resource "access" 2439Returns wether the given player is authorized to access resource "access"
1383 (ref $cf::CFG{"may_$access"} 2448 (ref $cf::CFG{"may_$access"}
1384 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2449 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1385 : $cf::CFG{"may_$access"}) 2450 : $cf::CFG{"may_$access"})
1386} 2451}
1387 2452
2453=item $player_object->enter_link
2454
2455Freezes the player and moves him/her to a special map (C<{link}>).
2456
2457The player should be reasonably safe there for short amounts of time (e.g.
2458for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2459though, as the palyer cannot control the character while it is on the link
2460map.
2461
2462Will never block.
2463
2464=item $player_object->leave_link ($map, $x, $y)
2465
2466Moves the player out of the special C<{link}> map onto the specified
2467map. If the map is not valid (or omitted), the player will be moved back
2468to the location he/she was before the call to C<enter_link>, or, if that
2469fails, to the emergency map position.
2470
2471Might block.
2472
2473=cut
2474
2475sub link_map {
2476 unless ($LINK_MAP) {
2477 $LINK_MAP = cf::map::find "{link}"
2478 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2479 $LINK_MAP->load;
2480 }
2481
2482 $LINK_MAP
2483}
2484
1388sub cf::object::player::enter_link { 2485sub cf::object::player::enter_link {
1389 my ($self) = @_; 2486 my ($self) = @_;
1390 2487
1391 return if $self->map == $LINK_MAP;
1392
1393 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1394 if $self->map;
1395
1396 $self->enter_map ($LINK_MAP, 20, 20);
1397 $self->deactivate_recursive; 2488 $self->deactivate_recursive;
2489
2490 return if UNIVERSAL::isa $self->map, "ext::map_link";
2491
2492 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2493 if $self->map && $self->map->{path} ne "{link}";
2494
2495 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1398} 2496}
1399 2497
1400sub cf::object::player::leave_link { 2498sub cf::object::player::leave_link {
1401 my ($self, $map, $x, $y) = @_; 2499 my ($self, $map, $x, $y) = @_;
1402 2500
2501 return unless $self->contr->active;
2502
1403 my $link_pos = delete $self->{_link_pos}; 2503 my $link_pos = delete $self->{_link_pos};
1404 2504
1405 unless ($map) { 2505 unless ($map) {
1406 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1407
1408 # restore original map position 2506 # restore original map position
1409 ($map, $x, $y) = @{ $link_pos || [] }; 2507 ($map, $x, $y) = @{ $link_pos || [] };
1410 $map = cf::map::find_map $map; 2508 $map = cf::map::find $map;
1411 2509
1412 unless ($map) { 2510 unless ($map) {
1413 ($map, $x, $y) = @$EMERGENCY_POSITION; 2511 ($map, $x, $y) = @$EMERGENCY_POSITION;
1414 $map = cf::map::find_map $map 2512 $map = cf::map::find $map
1415 or die "FATAL: cannot load emergency map\n"; 2513 or die "FATAL: cannot load emergency map\n";
1416 } 2514 }
1417 } 2515 }
1418 2516
1419 ($x, $y) = (-1, -1) 2517 ($x, $y) = (-1, -1)
1422 # use -1 or undef as default coordinates, not 0, 0 2520 # use -1 or undef as default coordinates, not 0, 0
1423 ($x, $y) = ($map->enter_x, $map->enter_y) 2521 ($x, $y) = ($map->enter_x, $map->enter_y)
1424 if $x <=0 && $y <= 0; 2522 if $x <=0 && $y <= 0;
1425 2523
1426 $map->load; 2524 $map->load;
2525 $map->load_neighbours;
1427 2526
2527 return unless $self->contr->active;
2528 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1428 $self->activate_recursive; 2529 $self->activate_recursive;
2530
2531 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1429 $self->enter_map ($map, $x, $y); 2532 $self->enter_map ($map, $x, $y);
1430} 2533}
1431 2534
1432=item $player_object->goto_map ($map, $x, $y) 2535=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1433 2536
1434=cut 2537Moves the player to the given map-path and coordinates by first freezing
2538her, loading and preparing them map, calling the provided $check callback
2539that has to return the map if sucecssful, and then unfreezes the player on
2540the new (success) or old (failed) map position. In either case, $done will
2541be called at the end of this process.
1435 2542
2543Note that $check will be called with a potentially non-loaded map, so if
2544it needs a loaded map it has to call C<< ->load >>.
2545
2546=cut
2547
2548our $GOTOGEN;
2549
1436sub cf::object::player::goto_map { 2550sub cf::object::player::goto {
1437 my ($self, $path, $x, $y) = @_; 2551 my ($self, $path, $x, $y, $check, $done) = @_;
2552
2553 # do generation counting so two concurrent goto's will be executed in-order
2554 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1438 2555
1439 $self->enter_link; 2556 $self->enter_link;
1440 2557
1441 (Coro::async { 2558 (async {
1442 $path = new cf::path $path; 2559 $Coro::current->{desc} = "player::goto $path $x $y";
1443 2560
1444 my $map = cf::map::find_map $path->as_string; 2561 # *tag paths override both path and x|y
2562 if ($path =~ /^\*(.*)$/) {
2563 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2564 my $ob = $obs[rand @obs];
2565
2566 # see if we actually can go there
2567 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2568 $ob = $obs[rand @obs];
2569 } else {
2570 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2571 }
2572 # else put us there anyways for now #d#
2573
2574 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2575 } else {
2576 ($path, $x, $y) = (undef, undef, undef);
2577 }
2578 }
2579
2580 my $map = eval {
2581 my $map = defined $path ? cf::map::find $path : undef;
2582
2583 if ($map) {
1445 $map = $map->customise_for ($self) if $map; 2584 $map = $map->customise_for ($self);
2585 $map = $check->($map) if $check && $map;
2586 } else {
2587 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2588 }
1446 2589
1447 warn "entering ", $map->path, " at ($x, $y)\n"
1448 if $map; 2590 $map
2591 };
1449 2592
2593 if ($@) {
2594 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2595 LOG llevError | logBacktrace, Carp::longmess $@;
2596 }
2597
2598 if ($gen == $self->{_goto_generation}) {
2599 delete $self->{_goto_generation};
1450 $self->leave_link ($map, $x, $y); 2600 $self->leave_link ($map, $x, $y);
2601 }
2602
2603 $done->() if $done;
1451 })->prio (1); 2604 })->prio (1);
1452} 2605}
1453 2606
1454=item $player_object->enter_exit ($exit_object) 2607=item $player_object->enter_exit ($exit_object)
1455 2608
1457 2610
1458sub parse_random_map_params { 2611sub parse_random_map_params {
1459 my ($spec) = @_; 2612 my ($spec) = @_;
1460 2613
1461 my $rmp = { # defaults 2614 my $rmp = { # defaults
1462 xsize => 10, 2615 xsize => (cf::rndm 15, 40),
1463 ysize => 10, 2616 ysize => (cf::rndm 15, 40),
2617 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2618 #layout => string,
1464 }; 2619 };
1465 2620
1466 for (split /\n/, $spec) { 2621 for (split /\n/, $spec) {
1467 my ($k, $v) = split /\s+/, $_, 2; 2622 my ($k, $v) = split /\s+/, $_, 2;
1468 2623
1480 # that depends on the exit object 2635 # that depends on the exit object
1481 2636
1482 my $rmp = parse_random_map_params $exit->msg; 2637 my $rmp = parse_random_map_params $exit->msg;
1483 2638
1484 if ($exit->map) { 2639 if ($exit->map) {
1485 $rmp->{region} = $exit->map->region_name; 2640 $rmp->{region} = $exit->region->name;
1486 $rmp->{origin_map} = $exit->map->path; 2641 $rmp->{origin_map} = $exit->map->path;
1487 $rmp->{origin_x} = $exit->x; 2642 $rmp->{origin_x} = $exit->x;
1488 $rmp->{origin_y} = $exit->y; 2643 $rmp->{origin_y} = $exit->y;
2644
2645 $exit->map->touch;
1489 } 2646 }
1490 2647
1491 $rmp->{random_seed} ||= $exit->random_seed; 2648 $rmp->{random_seed} ||= $exit->random_seed;
1492 2649
1493 my $data = cf::to_json $rmp; 2650 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1494 my $md5 = Digest::MD5::md5_hex $data; 2651 my $md5 = Digest::MD5::md5_hex $data;
2652 my $meta = "$RANDOMDIR/$md5.meta";
1495 2653
1496 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2654 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1497 aio_write $fh, 0, (length $data), $data, 0; 2655 aio_write $fh, 0, (length $data), $data, 0;
2656 undef $fh;
2657 aio_rename "$meta~", $meta;
1498 2658
2659 my $slaying = "?random/$md5";
2660
2661 if ($exit->valid) {
1499 $exit->slaying ("?random/$md5"); 2662 $exit->slaying ("?random/$md5");
1500 $exit->msg (undef); 2663 $exit->msg (undef);
2664 }
1501 } 2665 }
1502} 2666}
1503 2667
1504sub cf::object::player::enter_exit { 2668sub cf::object::player::enter_exit {
1505 my ($self, $exit) = @_; 2669 my ($self, $exit) = @_;
1506 2670
1507 return unless $self->type == cf::PLAYER; 2671 return unless $self->type == cf::PLAYER;
1508 2672
1509 $self->enter_link; 2673 $self->enter_link;
1510 2674
1511 (Coro::async { 2675 (async {
2676 $Coro::current->{desc} = "enter_exit";
2677
1512 unless (eval { 2678 unless (eval {
2679 $self->deactivate_recursive; # just to be sure
1513 2680
2681 # random map handling
2682 {
2683 my $guard = cf::lock_acquire "exit_prepare:$exit";
2684
1514 prepare_random_map $exit 2685 prepare_random_map $exit
1515 if $exit->slaying eq "/!"; 2686 if $exit->slaying eq "/!";
2687 }
1516 2688
1517 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2689 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1518 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2690 my $x = $exit->stats->hp;
2691 my $y = $exit->stats->sp;
1519 2692
2693 $self->goto ($map, $x, $y);
2694
2695 # if exit is damned, update players death & WoR home-position
2696 $self->contr->savebed ($map, $x, $y)
2697 if $exit->flag (cf::FLAG_DAMNED);
2698
1520 1; 2699 1
1521 }) { 2700 }) {
1522 $self->message ("Something went wrong deep within the crossfire server. " 2701 $self->message ("Something went wrong deep within the deliantra server. "
1523 . "I'll try to bring you back to the map you were before. " 2702 . "I'll try to bring you back to the map you were before. "
1524 . "Please report this to the dungeon master", 2703 . "Please report this to the dungeon master!",
1525 cf::NDI_UNIQUE | cf::NDI_RED); 2704 cf::NDI_UNIQUE | cf::NDI_RED);
1526 2705
1527 warn "ERROR in enter_exit: $@"; 2706 warn "ERROR in enter_exit: $@";
1528 $self->leave_link; 2707 $self->leave_link;
1529 } 2708 }
1530 })->prio (1); 2709 })->prio (1);
1543 2722
1544sub cf::client::send_drawinfo { 2723sub cf::client::send_drawinfo {
1545 my ($self, $text, $flags) = @_; 2724 my ($self, $text, $flags) = @_;
1546 2725
1547 utf8::encode $text; 2726 utf8::encode $text;
1548 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2727 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1549} 2728}
1550 2729
2730=item $client->send_msg ($channel, $msg, $color, [extra...])
2731
2732Send a drawinfo or msg packet to the client, formatting the msg for the
2733client if neccessary. C<$type> should be a string identifying the type of
2734the message, with C<log> being the default. If C<$color> is negative, suppress
2735the message unless the client supports the msg packet.
2736
2737=cut
2738
2739# non-persistent channels (usually the info channel)
2740our %CHANNEL = (
2741 "c/identify" => {
2742 id => "infobox",
2743 title => "Identify",
2744 reply => undef,
2745 tooltip => "Items recently identified",
2746 },
2747 "c/examine" => {
2748 id => "infobox",
2749 title => "Examine",
2750 reply => undef,
2751 tooltip => "Signs and other items you examined",
2752 },
2753 "c/book" => {
2754 id => "infobox",
2755 title => "Book",
2756 reply => undef,
2757 tooltip => "The contents of a note or book",
2758 },
2759 "c/lookat" => {
2760 id => "infobox",
2761 title => "Look",
2762 reply => undef,
2763 tooltip => "What you saw there",
2764 },
2765 "c/who" => {
2766 id => "infobox",
2767 title => "Players",
2768 reply => undef,
2769 tooltip => "Shows players who are currently online",
2770 },
2771 "c/body" => {
2772 id => "infobox",
2773 title => "Body Parts",
2774 reply => undef,
2775 tooltip => "Shows which body parts you posess and are available",
2776 },
2777 "c/skills" => {
2778 id => "infobox",
2779 title => "Skills",
2780 reply => undef,
2781 tooltip => "Shows your experience per skill and item power",
2782 },
2783 "c/uptime" => {
2784 id => "infobox",
2785 title => "Uptime",
2786 reply => undef,
2787 tooltip => "How long the server has been running since last restart",
2788 },
2789 "c/mapinfo" => {
2790 id => "infobox",
2791 title => "Map Info",
2792 reply => undef,
2793 tooltip => "Information related to the maps",
2794 },
2795 "c/party" => {
2796 id => "party",
2797 title => "Party",
2798 reply => "gsay ",
2799 tooltip => "Messages and chat related to your party",
2800 },
2801);
2802
2803sub cf::client::send_msg {
2804 my ($self, $channel, $msg, $color, @extra) = @_;
2805
2806 $msg = $self->pl->expand_cfpod ($msg)
2807 unless $color & cf::NDI_VERBATIM;
2808
2809 $color &= cf::NDI_CLIENT_MASK; # just in case...
2810
2811 # check predefined channels, for the benefit of C
2812 if ($CHANNEL{$channel}) {
2813 $channel = $CHANNEL{$channel};
2814
2815 $self->ext_msg (channel_info => $channel)
2816 if $self->can_msg;
2817
2818 $channel = $channel->{id};
2819
2820 } elsif (ref $channel) {
2821 # send meta info to client, if not yet sent
2822 unless (exists $self->{channel}{$channel->{id}}) {
2823 $self->{channel}{$channel->{id}} = $channel;
2824 $self->ext_msg (channel_info => $channel)
2825 if $self->can_msg;
2826 }
2827
2828 $channel = $channel->{id};
2829 }
2830
2831 return unless @extra || length $msg;
2832
2833 if ($self->can_msg) {
2834 # default colour, mask it out
2835 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2836 if $color & cf::NDI_DEF;
2837
2838 my $pkt = "msg "
2839 . $self->{json_coder}->encode (
2840 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2841 );
2842
2843 # try lzf for large packets
2844 $pkt = "lzf " . Compress::LZF::compress $pkt
2845 if 1024 <= length $pkt and $self->{can_lzf};
2846
2847 # split very large packets
2848 if (8192 < length $pkt and $self->{can_lzf}) {
2849 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2850 $pkt = "frag";
2851 }
2852
2853 $self->send_packet ($pkt);
2854 } else {
2855 if ($color >= 0) {
2856 # replace some tags by gcfclient-compatible ones
2857 for ($msg) {
2858 1 while
2859 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2860 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2861 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2862 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2863 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2864 }
2865
2866 $color &= cf::NDI_COLOR_MASK;
2867
2868 utf8::encode $msg;
2869
2870 if (0 && $msg =~ /\[/) {
2871 # COMMAND/INFO
2872 $self->send_packet ("drawextinfo $color 10 8 $msg")
2873 } else {
2874 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2875 $self->send_packet ("drawinfo $color $msg")
2876 }
2877 }
2878 }
2879}
2880
2881=item $client->ext_msg ($type, @msg)
2882
2883Sends an ext event to the client.
2884
2885=cut
2886
2887sub cf::client::ext_msg($$@) {
2888 my ($self, $type, @msg) = @_;
2889
2890 if ($self->extcmd == 2) {
2891 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2892 } elsif ($self->extcmd == 1) { # TODO: remove
2893 push @msg, msgtype => "event_$type";
2894 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2895 }
2896}
2897
2898=item $client->ext_reply ($msgid, @msg)
2899
2900Sends an ext reply to the client.
2901
2902=cut
2903
2904sub cf::client::ext_reply($$@) {
2905 my ($self, $id, @msg) = @_;
2906
2907 if ($self->extcmd == 2) {
2908 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2909 } elsif ($self->extcmd == 1) {
2910 #TODO: version 1, remove
2911 unshift @msg, msgtype => "reply", msgid => $id;
2912 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2913 }
2914}
1551 2915
1552=item $success = $client->query ($flags, "text", \&cb) 2916=item $success = $client->query ($flags, "text", \&cb)
1553 2917
1554Queues a query to the client, calling the given callback with 2918Queues a query to the client, calling the given callback with
1555the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2919the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1556C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2920C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1557 2921
1558Queries can fail, so check the return code. Or don't, as queries will become 2922Queries can fail, so check the return code. Or don't, as queries will
1559reliable at some point in the future. 2923become reliable at some point in the future.
1560 2924
1561=cut 2925=cut
1562 2926
1563sub cf::client::query { 2927sub cf::client::query {
1564 my ($self, $flags, $text, $cb) = @_; 2928 my ($self, $flags, $text, $cb) = @_;
1572 utf8::encode $text; 2936 utf8::encode $text;
1573 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2937 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1574 2938
1575 $self->send_packet ($self->{query_queue}[0][0]) 2939 $self->send_packet ($self->{query_queue}[0][0])
1576 if @{ $self->{query_queue} } == 1; 2940 if @{ $self->{query_queue} } == 1;
2941
2942 1
1577} 2943}
1578 2944
1579cf::client->attach ( 2945cf::client->attach (
2946 on_connect => sub {
2947 my ($ns) = @_;
2948
2949 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2950 },
1580 on_reply => sub { 2951 on_reply => sub {
1581 my ($ns, $msg) = @_; 2952 my ($ns, $msg) = @_;
1582 2953
1583 # this weird shuffling is so that direct followup queries 2954 # this weird shuffling is so that direct followup queries
1584 # get handled first 2955 # get handled first
1585 my $queue = delete $ns->{query_queue}; 2956 my $queue = delete $ns->{query_queue}
2957 or return; # be conservative, not sure how that can happen, but we saw a crash here
1586 2958
1587 (shift @$queue)->[1]->($msg); 2959 (shift @$queue)->[1]->($msg);
2960 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1588 2961
1589 push @{ $ns->{query_queue} }, @$queue; 2962 push @{ $ns->{query_queue} }, @$queue;
1590 2963
1591 if (@{ $ns->{query_queue} } == @$queue) { 2964 if (@{ $ns->{query_queue} } == @$queue) {
1592 if (@$queue) { 2965 if (@$queue) {
1594 } else { 2967 } else {
1595 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2968 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1596 } 2969 }
1597 } 2970 }
1598 }, 2971 },
2972 on_exticmd => sub {
2973 my ($ns, $buf) = @_;
2974
2975 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2976
2977 if (ref $msg) {
2978 my ($type, $reply, @payload) =
2979 "ARRAY" eq ref $msg
2980 ? @$msg
2981 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2982
2983 my @reply;
2984
2985 if (my $cb = $EXTICMD{$type}) {
2986 @reply = $cb->($ns, @payload);
2987 }
2988
2989 $ns->ext_reply ($reply, @reply)
2990 if $reply;
2991
2992 } else {
2993 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2994 }
2995
2996 cf::override;
2997 },
1599); 2998);
1600 2999
1601=item $client->coro (\&cb) 3000=item $client->async (\&cb)
1602 3001
1603Create a new coroutine, running the specified callback. The coroutine will 3002Create a new coroutine, running the specified callback. The coroutine will
1604be automatically cancelled when the client gets destroyed (e.g. on logout, 3003be automatically cancelled when the client gets destroyed (e.g. on logout,
1605or loss of connection). 3004or loss of connection).
1606 3005
1607=cut 3006=cut
1608 3007
1609sub cf::client::coro { 3008sub cf::client::async {
1610 my ($self, $cb) = @_; 3009 my ($self, $cb) = @_;
1611 3010
1612 my $coro; $coro = async { 3011 my $coro = &Coro::async ($cb);
1613 eval {
1614 $cb->();
1615 };
1616 warn $@ if $@;
1617 };
1618 3012
1619 $coro->on_destroy (sub { 3013 $coro->on_destroy (sub {
1620 delete $self->{_coro}{$coro+0}; 3014 delete $self->{_coro}{$coro+0};
1621 }); 3015 });
1622 3016
1649our $safe = new Safe "safe"; 3043our $safe = new Safe "safe";
1650our $safe_hole = new Safe::Hole; 3044our $safe_hole = new Safe::Hole;
1651 3045
1652$SIG{FPE} = 'IGNORE'; 3046$SIG{FPE} = 'IGNORE';
1653 3047
1654$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3048$safe->permit_only (Opcode::opset qw(
3049 :base_core :base_mem :base_orig :base_math
3050 grepstart grepwhile mapstart mapwhile
3051 sort time
3052));
1655 3053
1656# here we export the classes and methods available to script code 3054# here we export the classes and methods available to script code
1657 3055
1658=pod 3056=pod
1659 3057
1660The following fucntions and emthods are available within a safe environment: 3058The following functions and methods are available within a safe environment:
1661 3059
1662 cf::object contr pay_amount pay_player map 3060 cf::object
3061 contr pay_amount pay_player map x y force_find force_add destroy
3062 insert remove name archname title slaying race decrease split
3063
1663 cf::object::player player 3064 cf::object::player
1664 cf::player peaceful 3065 player
1665 cf::map trigger 3066
3067 cf::player
3068 peaceful
3069
3070 cf::map
3071 trigger
1666 3072
1667=cut 3073=cut
1668 3074
1669for ( 3075for (
1670 ["cf::object" => qw(contr pay_amount pay_player map)], 3076 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3077 insert remove inv nrof name archname title slaying race
3078 decrease split destroy change_exp)],
1671 ["cf::object::player" => qw(player)], 3079 ["cf::object::player" => qw(player)],
1672 ["cf::player" => qw(peaceful)], 3080 ["cf::player" => qw(peaceful)],
1673 ["cf::map" => qw(trigger)], 3081 ["cf::map" => qw(trigger)],
1674) { 3082) {
1675 no strict 'refs'; 3083 no strict 'refs';
1746=back 3154=back
1747 3155
1748=cut 3156=cut
1749 3157
1750############################################################################# 3158#############################################################################
3159# the server's init and main functions
1751 3160
1752=head2 EXTENSION DATABASE SUPPORT 3161sub load_facedata($) {
3162 my ($path) = @_;
1753 3163
1754Crossfire maintains a very simple database for extension use. It can 3164 # HACK to clear player env face cache, we need some signal framework
1755currently store anything that can be serialised using Storable, which 3165 # for this (global event?)
1756excludes objects. 3166 %ext::player_env::MUSIC_FACE_CACHE = ();
1757 3167
1758The parameter C<$family> should best start with the name of the extension 3168 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1759using it, it should be unique.
1760 3169
1761=over 4 3170 warn "loading facedata from $path\n";
1762 3171
1763=item $hashref = cf::db_get $family 3172 my $facedata;
3173 0 < aio_load $path, $facedata
3174 or die "$path: $!";
1764 3175
1765Return a hashref for use by the extension C<$family>, which can be 3176 $facedata = Coro::Storable::thaw $facedata;
1766modified. After modifications, you have to call C<cf::db_dirty> or
1767C<cf::db_sync>.
1768 3177
1769=item $value = cf::db_get $family => $key 3178 $facedata->{version} == 2
3179 or cf::cleanup "$path: version mismatch, cannot proceed.";
1770 3180
1771Returns a single value from the database 3181 # patch in the exptable
1772 3182 $facedata->{resource}{"res/exp_table"} = {
1773=item cf::db_put $family => $hashref 3183 type => FT_RSRC,
1774 3184 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1775Stores the given family hashref into the database. Updates are delayed, if
1776you want the data to be synced to disk immediately, use C<cf::db_sync>.
1777
1778=item cf::db_put $family => $key => $value
1779
1780Stores the given C<$value> in the family hash. Updates are delayed, if you
1781want the data to be synced to disk immediately, use C<cf::db_sync>.
1782
1783=item cf::db_dirty
1784
1785Marks the database as dirty, to be updated at a later time.
1786
1787=item cf::db_sync
1788
1789Immediately write the database to disk I<if it is dirty>.
1790
1791=cut
1792
1793our $DB;
1794
1795{
1796 my $path = cf::localdir . "/database.pst";
1797
1798 sub db_load() {
1799 warn "loading database $path\n";#d# remove later
1800 $DB = stat $path ? Storable::retrieve $path : { };
1801 }
1802
1803 my $pid;
1804
1805 sub db_save() {
1806 warn "saving database $path\n";#d# remove later
1807 waitpid $pid, 0 if $pid;
1808 if (0 == ($pid = fork)) {
1809 $DB->{_meta}{version} = 1;
1810 Storable::nstore $DB, "$path~";
1811 rename "$path~", $path;
1812 cf::_exit 0 if defined $pid;
1813 }
1814 }
1815
1816 my $dirty;
1817
1818 sub db_sync() {
1819 db_save if $dirty;
1820 undef $dirty;
1821 }
1822
1823 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1824 db_sync;
1825 }); 3185 };
3186 cf::cede_to_tick;
1826 3187
1827 sub db_dirty() {
1828 $dirty = 1;
1829 $idle->start;
1830 } 3188 {
3189 my $faces = $facedata->{faceinfo};
1831 3190
1832 sub db_get($;$) { 3191 while (my ($face, $info) = each %$faces) {
1833 @_ >= 2 3192 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1834 ? $DB->{$_[0]}{$_[1]}
1835 : ($DB->{$_[0]} ||= { })
1836 }
1837 3193
1838 sub db_put($$;$) { 3194 cf::face::set_visibility $idx, $info->{visibility};
1839 if (@_ >= 3) { 3195 cf::face::set_magicmap $idx, $info->{magicmap};
1840 $DB->{$_[0]}{$_[1]} = $_[2]; 3196 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1841 } else { 3197 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1842 $DB->{$_[0]} = $_[1];
1843 }
1844 db_dirty;
1845 }
1846 3198
1847 cf::global->attach ( 3199 cf::cede_to_tick;
1848 prio => 10000,
1849 on_cleanup => sub {
1850 db_sync;
1851 }, 3200 }
1852 );
1853}
1854 3201
1855############################################################################# 3202 while (my ($face, $info) = each %$faces) {
1856# the server's main() 3203 next unless $info->{smooth};
1857 3204
1858sub cfg_load { 3205 my $idx = cf::face::find $face
3206 or next;
3207
3208 if (my $smooth = cf::face::find $info->{smooth}) {
3209 cf::face::set_smooth $idx, $smooth;
3210 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3211 } else {
3212 warn "smooth face '$info->{smooth}' not found for face '$face'";
3213 }
3214
3215 cf::cede_to_tick;
3216 }
3217 }
3218
3219 {
3220 my $anims = $facedata->{animinfo};
3221
3222 while (my ($anim, $info) = each %$anims) {
3223 cf::anim::set $anim, $info->{frames}, $info->{facings};
3224 cf::cede_to_tick;
3225 }
3226
3227 cf::anim::invalidate_all; # d'oh
3228 }
3229
3230 {
3231 # TODO: for gcfclient pleasure, we should give resources
3232 # that gcfclient doesn't grok a >10000 face index.
3233 my $res = $facedata->{resource};
3234
3235 while (my ($name, $info) = each %$res) {
3236 if (defined $info->{type}) {
3237 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3238 my $data;
3239
3240 if ($info->{type} & 1) {
3241 # prepend meta info
3242
3243 my $meta = $enc->encode ({
3244 name => $name,
3245 %{ $info->{meta} || {} },
3246 });
3247
3248 $data = pack "(w/a*)*", $meta, $info->{data};
3249 } else {
3250 $data = $info->{data};
3251 }
3252
3253 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3254 cf::face::set_type $idx, $info->{type};
3255 } else {
3256 $RESOURCE{$name} = $info;
3257 }
3258
3259 cf::cede_to_tick;
3260 }
3261 }
3262
3263 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3264
3265 1
3266}
3267
3268cf::global->attach (on_resource_update => sub {
3269 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3270 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3271
3272 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3273 my $sound = $soundconf->{compat}[$_]
3274 or next;
3275
3276 my $face = cf::face::find "sound/$sound->[1]";
3277 cf::sound::set $sound->[0] => $face;
3278 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3279 }
3280
3281 while (my ($k, $v) = each %{$soundconf->{event}}) {
3282 my $face = cf::face::find "sound/$v";
3283 cf::sound::set $k => $face;
3284 }
3285 }
3286});
3287
3288register_exticmd fx_want => sub {
3289 my ($ns, $want) = @_;
3290
3291 while (my ($k, $v) = each %$want) {
3292 $ns->fx_want ($k, $v);
3293 }
3294};
3295
3296sub load_resource_file($) {
3297 my $guard = lock_acquire "load_resource_file";
3298
3299 my $status = load_resource_file_ $_[0];
3300 get_slot 0.1, 100;
3301 cf::arch::commit_load;
3302
3303 $status
3304}
3305
3306sub reload_regions {
3307 # HACK to clear player env face cache, we need some signal framework
3308 # for this (global event?)
3309 %ext::player_env::MUSIC_FACE_CACHE = ();
3310
3311 load_resource_file "$MAPDIR/regions"
3312 or die "unable to load regions file\n";
3313
3314 for (cf::region::list) {
3315 $_->{match} = qr/$_->{match}/
3316 if exists $_->{match};
3317 }
3318}
3319
3320sub reload_facedata {
3321 load_facedata "$DATADIR/facedata"
3322 or die "unable to load facedata\n";
3323}
3324
3325sub reload_archetypes {
3326 load_resource_file "$DATADIR/archetypes"
3327 or die "unable to load archetypes\n";
3328}
3329
3330sub reload_treasures {
3331 load_resource_file "$DATADIR/treasures"
3332 or die "unable to load treasurelists\n";
3333}
3334
3335sub reload_resources {
3336 warn "reloading resource files...\n";
3337
3338 reload_facedata;
3339 reload_archetypes;
3340 reload_regions;
3341 reload_treasures;
3342
3343 warn "finished reloading resource files\n";
3344}
3345
3346sub init {
3347 my $guard = freeze_mainloop;
3348
3349 evthread_start IO::AIO::poll_fileno;
3350
3351 reload_resources;
3352}
3353
3354sub reload_config {
1859 open my $fh, "<:utf8", cf::confdir . "/config" 3355 open my $fh, "<:utf8", "$CONFDIR/config"
1860 or return; 3356 or return;
1861 3357
1862 local $/; 3358 local $/;
1863 *CFG = YAML::Syck::Load <$fh>; 3359 *CFG = YAML::Load <$fh>;
3360
3361 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3362
3363 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3364 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3365
3366 if (exists $CFG{mlockall}) {
3367 eval {
3368 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3369 and die "WARNING: m(un)lockall failed: $!\n";
3370 };
3371 warn $@ if $@;
3372 }
3373}
3374
3375sub pidfile() {
3376 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3377 or die "$PIDFILE: $!";
3378 flock $fh, &Fcntl::LOCK_EX
3379 or die "$PIDFILE: flock: $!";
3380 $fh
3381}
3382
3383# make sure only one server instance is running at any one time
3384sub atomic {
3385 my $fh = pidfile;
3386
3387 my $pid = <$fh>;
3388 kill 9, $pid if $pid > 0;
3389
3390 seek $fh, 0, 0;
3391 print $fh $$;
1864} 3392}
1865 3393
1866sub main { 3394sub main {
3395 atomic;
3396
1867 # we must not ever block the main coroutine 3397 # we must not ever block the main coroutine
1868 local $Coro::idle = sub { 3398 local $Coro::idle = sub {
1869 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 3399 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1870 (Coro::unblock_sub { 3400 (async {
1871 Event::one_event; 3401 $Coro::current->{desc} = "IDLE BUG HANDLER";
1872 })->(); 3402 EV::loop EV::LOOP_ONESHOT;
3403 })->prio (Coro::PRIO_MAX);
1873 }; 3404 };
1874 3405
1875 cfg_load; 3406 {
1876 db_load; 3407 my $guard = freeze_mainloop;
3408 reload_config;
3409 db_init;
1877 load_extensions; 3410 load_extensions;
3411
3412 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3413 }
3414
3415 utime time, time, $RUNTIMEFILE;
3416
3417 # no (long-running) fork's whatsoever before this point(!)
3418 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3419
1878 Event::loop; 3420 EV::loop;
1879} 3421}
1880 3422
1881############################################################################# 3423#############################################################################
1882# initialisation 3424# initialisation and cleanup
1883 3425
3426# install some emergency cleanup handlers
3427BEGIN {
3428 our %SIGWATCHER = ();
3429 for my $signal (qw(INT HUP TERM)) {
3430 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3431 cf::cleanup "SIG$signal";
3432 };
3433 }
3434}
3435
3436sub write_runtime_sync {
3437 # first touch the runtime file to show we are still running:
3438 # the fsync below can take a very very long time.
3439
3440 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3441
3442 my $guard = cf::lock_acquire "write_runtime";
3443
3444 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3445 or return;
3446
3447 my $value = $cf::RUNTIME + 90 + 10;
3448 # 10 is the runtime save interval, for a monotonic clock
3449 # 60 allows for the watchdog to kill the server.
3450
3451 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3452 and return;
3453
3454 # always fsync - this file is important
3455 aio_fsync $fh
3456 and return;
3457
3458 # touch it again to show we are up-to-date
3459 aio_utime $fh, undef, undef;
3460
3461 close $fh
3462 or return;
3463
3464 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3465 and return;
3466
3467 warn "runtime file written.\n";
3468
3469 1
3470}
3471
3472our $uuid_lock;
3473our $uuid_skip;
3474
3475sub write_uuid_sync($) {
3476 $uuid_skip ||= $_[0];
3477
3478 return if $uuid_lock;
3479 local $uuid_lock = 1;
3480
3481 my $uuid = "$LOCALDIR/uuid";
3482
3483 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3484 or return;
3485
3486 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3487 $uuid_skip = 0;
3488
3489 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3490 and return;
3491
3492 # always fsync - this file is important
3493 aio_fsync $fh
3494 and return;
3495
3496 close $fh
3497 or return;
3498
3499 aio_rename "$uuid~", $uuid
3500 and return;
3501
3502 warn "uuid file written ($value).\n";
3503
3504 1
3505
3506}
3507
3508sub write_uuid($$) {
3509 my ($skip, $sync) = @_;
3510
3511 $sync ? write_uuid_sync $skip
3512 : async { write_uuid_sync $skip };
3513}
3514
3515sub emergency_save() {
3516 my $freeze_guard = cf::freeze_mainloop;
3517
3518 warn "enter emergency perl save\n";
3519
3520 cf::sync_job {
3521 # use a peculiar iteration method to avoid tripping on perl
3522 # refcount bugs in for. also avoids problems with players
3523 # and maps saved/destroyed asynchronously.
3524 warn "begin emergency player save\n";
3525 for my $login (keys %cf::PLAYER) {
3526 my $pl = $cf::PLAYER{$login} or next;
3527 $pl->valid or next;
3528 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3529 $pl->save;
3530 }
3531 warn "end emergency player save\n";
3532
3533 warn "begin emergency map save\n";
3534 for my $path (keys %cf::MAP) {
3535 my $map = $cf::MAP{$path} or next;
3536 $map->valid or next;
3537 $map->save;
3538 }
3539 warn "end emergency map save\n";
3540
3541 warn "begin emergency database checkpoint\n";
3542 BDB::db_env_txn_checkpoint $DB_ENV;
3543 warn "end emergency database checkpoint\n";
3544
3545 warn "begin write uuid\n";
3546 write_uuid_sync 1;
3547 warn "end write uuid\n";
3548 };
3549
3550 warn "leave emergency perl save\n";
3551}
3552
3553sub post_cleanup {
3554 my ($make_core) = @_;
3555
3556 warn Carp::longmess "post_cleanup backtrace"
3557 if $make_core;
3558
3559 my $fh = pidfile;
3560 unlink $PIDFILE if <$fh> == $$;
3561}
3562
3563# a safer delete_package, copied from Symbol
3564sub clear_package($) {
3565 my $pkg = shift;
3566
3567 # expand to full symbol table name if needed
3568 unless ($pkg =~ /^main::.*::$/) {
3569 $pkg = "main$pkg" if $pkg =~ /^::/;
3570 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3571 $pkg .= '::' unless $pkg =~ /::$/;
3572 }
3573
3574 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3575 my $stem_symtab = *{$stem}{HASH};
3576
3577 defined $stem_symtab and exists $stem_symtab->{$leaf}
3578 or return;
3579
3580 # clear all symbols
3581 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3582 for my $name (keys %$leaf_symtab) {
3583 _gv_clear *{"$pkg$name"};
3584# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3585 }
3586 warn "cleared package $pkg\n";#d#
3587}
3588
1884sub reload() { 3589sub do_reload_perl() {
1885 # can/must only be called in main 3590 # can/must only be called in main
1886 if ($Coro::current != $Coro::main) { 3591 if ($Coro::current != $Coro::main) {
1887 warn "can only reload from main coroutine\n"; 3592 warn "can only reload from main coroutine";
1888 return; 3593 return;
1889 } 3594 }
1890 3595
3596 return if $RELOAD++;
3597
3598 while ($RELOAD) {
1891 warn "reloading..."; 3599 warn "reloading...";
1892 3600
1893 local $FREEZE = 1; 3601 warn "entering sync_job";
3602
3603 cf::sync_job {
3604 cf::write_runtime_sync; # external watchdog should not bark
1894 cf::emergency_save; 3605 cf::emergency_save;
3606 cf::write_runtime_sync; # external watchdog should not bark
1895 3607
1896 eval { 3608 warn "syncing database to disk";
3609 BDB::db_env_txn_checkpoint $DB_ENV;
3610
1897 # if anything goes wrong in here, we should simply crash as we already saved 3611 # if anything goes wrong in here, we should simply crash as we already saved
1898 3612
1899 # cancel all watchers 3613 warn "flushing outstanding aio requests";
1900 for (Event::all_watchers) { 3614 while (IO::AIO::nreqs || BDB::nreqs) {
1901 $_->cancel if $_->data & WF_AUTOCANCEL; 3615 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
1902 }
1903
1904 # cancel all extension coros
1905 $_->cancel for values %EXT_CORO;
1906 %EXT_CORO = ();
1907
1908 # unload all extensions
1909 for (@exts) {
1910 warn "unloading <$_>";
1911 unload_extension $_;
1912 }
1913
1914 # unload all modules loaded from $LIBDIR
1915 while (my ($k, $v) = each %INC) {
1916 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1917
1918 warn "removing <$k>";
1919 delete $INC{$k};
1920
1921 $k =~ s/\.pm$//;
1922 $k =~ s/\//::/g;
1923
1924 if (my $cb = $k->can ("unload_module")) {
1925 $cb->();
1926 } 3616 }
1927 3617
1928 Symbol::delete_package $k; 3618 warn "cancelling all extension coros";
3619 $_->cancel for values %EXT_CORO;
3620 %EXT_CORO = ();
3621
3622 warn "removing commands";
3623 %COMMAND = ();
3624
3625 warn "removing ext/exti commands";
3626 %EXTCMD = ();
3627 %EXTICMD = ();
3628
3629 warn "unloading/nuking all extensions";
3630 for my $pkg (@EXTS) {
3631 warn "... unloading $pkg";
3632
3633 if (my $cb = $pkg->can ("unload")) {
3634 eval {
3635 $cb->($pkg);
3636 1
3637 } or warn "$pkg unloaded, but with errors: $@";
3638 }
3639
3640 warn "... clearing $pkg";
3641 clear_package $pkg;
1929 } 3642 }
1930 3643
1931 # sync database to disk 3644 warn "unloading all perl modules loaded from $LIBDIR";
1932 cf::db_sync; 3645 while (my ($k, $v) = each %INC) {
1933 IO::AIO::flush; 3646 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1934 3647
3648 warn "... unloading $k";
3649 delete $INC{$k};
3650
3651 $k =~ s/\.pm$//;
3652 $k =~ s/\//::/g;
3653
3654 if (my $cb = $k->can ("unload_module")) {
3655 $cb->();
3656 }
3657
3658 clear_package $k;
3659 }
3660
1935 # get rid of safe::, as good as possible 3661 warn "getting rid of safe::, as good as possible";
1936 Symbol::delete_package "safe::$_" 3662 clear_package "safe::$_"
1937 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3663 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1938 3664
1939 # remove register_script_function callbacks 3665 warn "unloading cf.pm \"a bit\"";
1940 # TODO
1941
1942 # unload cf.pm "a bit"
1943 delete $INC{"cf.pm"}; 3666 delete $INC{"cf.pm"};
3667 delete $INC{"cf/pod.pm"};
1944 3668
1945 # don't, removes xs symbols, too, 3669 # don't, removes xs symbols, too,
1946 # and global variables created in xs 3670 # and global variables created in xs
1947 #Symbol::delete_package __PACKAGE__; 3671 #clear_package __PACKAGE__;
1948 3672
1949 # reload cf.pm 3673 warn "unload completed, starting to reload now";
3674
1950 warn "reloading cf.pm"; 3675 warn "reloading cf.pm";
1951 require cf; 3676 require cf;
1952 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3677 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1953 3678
1954 # load config and database again 3679 warn "loading config and database again";
1955 cf::cfg_load; 3680 cf::reload_config;
1956 cf::db_load;
1957 3681
1958 # load extensions
1959 warn "load extensions"; 3682 warn "loading extensions";
1960 cf::load_extensions; 3683 cf::load_extensions;
1961 3684
1962 # reattach attachments to objects 3685 warn "reattaching attachments to objects/players";
3686 _global_reattach; # objects, sockets
3687 warn "reattaching attachments to maps";
3688 reattach $_ for values %MAP;
3689 warn "reattaching attachments to players";
3690 reattach $_ for values %PLAYER;
3691
3692 warn "leaving sync_job";
3693
3694 1
3695 } or do {
3696 warn $@;
3697 cf::cleanup "error while reloading, exiting.";
3698 };
3699
1963 warn "reattach"; 3700 warn "reloaded";
1964 _global_reattach; 3701 --$RELOAD;
3702 }
3703};
3704
3705our $RELOAD_WATCHER; # used only during reload
3706
3707sub reload_perl() {
3708 # doing reload synchronously and two reloads happen back-to-back,
3709 # coro crashes during coro_state_free->destroy here.
3710
3711 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub {
3712 do_reload_perl;
3713 undef $RELOAD_WATCHER;
1965 }; 3714 };
1966
1967 if ($@) {
1968 warn $@;
1969 warn "error while reloading, exiting.";
1970 exit 1;
1971 }
1972
1973 warn "reloaded successfully";
1974};
1975
1976#############################################################################
1977
1978unless ($LINK_MAP) {
1979 $LINK_MAP = cf::map::new;
1980
1981 $LINK_MAP->width (41);
1982 $LINK_MAP->height (41);
1983 $LINK_MAP->alloc;
1984 $LINK_MAP->path ("{link}");
1985 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1986 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1987
1988 # dirty hack because... archetypes are not yet loaded
1989 Event->timer (
1990 after => 2,
1991 cb => sub {
1992 $_[0]->w->cancel;
1993
1994 # provide some exits "home"
1995 my $exit = cf::object::new "exit";
1996
1997 $exit->slaying ($EMERGENCY_POSITION->[0]);
1998 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1999 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2000
2001 $LINK_MAP->insert ($exit->clone, 19, 19);
2002 $LINK_MAP->insert ($exit->clone, 19, 20);
2003 $LINK_MAP->insert ($exit->clone, 19, 21);
2004 $LINK_MAP->insert ($exit->clone, 20, 19);
2005 $LINK_MAP->insert ($exit->clone, 20, 21);
2006 $LINK_MAP->insert ($exit->clone, 21, 19);
2007 $LINK_MAP->insert ($exit->clone, 21, 20);
2008 $LINK_MAP->insert ($exit->clone, 21, 21);
2009
2010 $exit->destroy;
2011 });
2012
2013 $LINK_MAP->{deny_save} = 1;
2014 $LINK_MAP->{deny_reset} = 1;
2015
2016 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2017} 3715}
2018
2019register "<global>", __PACKAGE__;
2020 3716
2021register_command "reload" => sub { 3717register_command "reload" => sub {
2022 my ($who, $arg) = @_; 3718 my ($who, $arg) = @_;
2023 3719
2024 if ($who->flag (FLAG_WIZ)) { 3720 if ($who->flag (FLAG_WIZ)) {
2025 $who->message ("start of reload.");
2026 reload;
2027 $who->message ("end of reload."); 3721 $who->message ("reloading server.");
3722 async {
3723 $Coro::current->{desc} = "perl_reload";
3724 reload_perl;
3725 };
2028 } 3726 }
2029}; 3727};
2030 3728
2031unshift @INC, $LIBDIR; 3729unshift @INC, $LIBDIR;
2032 3730
2033$TICK_WATCHER = Event->timer ( 3731my $bug_warning = 0;
2034 reentrant => 0, 3732
2035 prio => 0, 3733our @WAIT_FOR_TICK;
2036 at => $NEXT_TICK || $TICK, 3734our @WAIT_FOR_TICK_BEGIN;
2037 data => WF_AUTOCANCEL, 3735
2038 cb => sub { 3736sub wait_for_tick {
2039 unless ($FREEZE) { 3737 return if tick_inhibit || $Coro::current == $Coro::main;
3738
3739 my $signal = new Coro::Signal;
3740 push @WAIT_FOR_TICK, $signal;
3741 $signal->wait;
3742}
3743
3744sub wait_for_tick_begin {
3745 return if tick_inhibit || $Coro::current == $Coro::main;
3746
3747 my $signal = new Coro::Signal;
3748 push @WAIT_FOR_TICK_BEGIN, $signal;
3749 $signal->wait;
3750}
3751
3752sub tick {
3753 if ($Coro::current != $Coro::main) {
3754 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3755 unless ++$bug_warning > 10;
3756 return;
3757 }
3758
2040 cf::server_tick; # one server iteration 3759 cf::server_tick; # one server iteration
2041 $RUNTIME += $TICK;
2042 }
2043 3760
2044 $NEXT_TICK += $TICK; 3761 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2045 3762 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2046 # if we are delayed by four ticks or more, skip them all 3763 Coro::async_pool {
2047 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3764 $Coro::current->{desc} = "runtime saver";
2048
2049 $TICK_WATCHER->at ($NEXT_TICK);
2050 $TICK_WATCHER->start;
2051 },
2052);
2053
2054IO::AIO::max_poll_time $TICK * 0.2;
2055
2056Event->io (
2057 fd => IO::AIO::poll_fileno,
2058 poll => 'r',
2059 prio => 5,
2060 data => WF_AUTOCANCEL,
2061 cb => \&IO::AIO::poll_cb,
2062);
2063
2064Event->timer (
2065 data => WF_AUTOCANCEL,
2066 after => 0,
2067 interval => 10,
2068 cb => sub {
2069 (Coro::unblock_sub {
2070 write_runtime 3765 write_runtime_sync
2071 or warn "ERROR: unable to write runtime file: $!"; 3766 or warn "ERROR: unable to write runtime file: $!";
2072 })->(); 3767 };
2073 }, 3768 }
2074); 3769
3770 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3771 $sig->send;
3772 }
3773 while (my $sig = shift @WAIT_FOR_TICK) {
3774 $sig->send;
3775 }
3776
3777 $LOAD = ($NOW - $TICK_START) / $TICK;
3778 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3779
3780 if (0) {
3781 if ($NEXT_TICK) {
3782 my $jitter = $TICK_START - $NEXT_TICK;
3783 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3784 warn "jitter $JITTER\n";#d#
3785 }
3786 }
3787}
3788
3789{
3790 # configure BDB
3791
3792 BDB::min_parallel 8;
3793 BDB::max_poll_reqs $TICK * 0.1;
3794 $AnyEvent::BDB::WATCHER->priority (1);
3795
3796 unless ($DB_ENV) {
3797 $DB_ENV = BDB::db_env_create;
3798 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3799 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3800 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3801 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3802 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3803
3804 cf::sync_job {
3805 eval {
3806 BDB::db_env_open
3807 $DB_ENV,
3808 $BDBDIR,
3809 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3810 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3811 0666;
3812
3813 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3814 };
3815
3816 cf::cleanup "db_env_open(db): $@" if $@;
3817 };
3818 }
3819
3820 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3821 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3822 };
3823 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3824 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3825 };
3826 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3827 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3828 };
3829}
3830
3831{
3832 # configure IO::AIO
3833
3834 IO::AIO::min_parallel 8;
3835 IO::AIO::max_poll_time $TICK * 0.1;
3836 undef $AnyEvent::AIO::WATCHER;
3837}
3838
3839my $_log_backtrace;
3840
3841sub _log_backtrace {
3842 my ($msg, @addr) = @_;
3843
3844 $msg =~ s/\n//;
3845
3846 # limit the # of concurrent backtraces
3847 if ($_log_backtrace < 2) {
3848 ++$_log_backtrace;
3849 my $perl_bt = Carp::longmess $msg;
3850 async {
3851 $Coro::current->{desc} = "abt $msg";
3852
3853 my @bt = fork_call {
3854 @addr = map { sprintf "%x", $_ } @addr;
3855 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3856 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3857 or die "addr2line: $!";
3858
3859 my @funcs;
3860 my @res = <$fh>;
3861 chomp for @res;
3862 while (@res) {
3863 my ($func, $line) = splice @res, 0, 2, ();
3864 push @funcs, "[$func] $line";
3865 }
3866
3867 @funcs
3868 };
3869
3870 LOG llevInfo, "[ABT] $perl_bt\n";
3871 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3872 LOG llevInfo, "[ABT] $_\n" for @bt;
3873 --$_log_backtrace;
3874 };
3875 } else {
3876 LOG llevInfo, "[ABT] $msg\n";
3877 LOG llevInfo, "[ABT] [suppressed]\n";
3878 }
3879}
3880
3881# load additional modules
3882use cf::pod;
3883
3884END { cf::emergency_save }
2075 3885
20761 38861
2077 3887

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