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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.146 by root, Sun Jan 7 23:10:43 2007 UTC vs.
Revision 1.452 by root, Tue Sep 23 00:24:52 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.32 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 68
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 74
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 76
35our %COMMAND = (); 77our %COMMAND = ();
36our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
79
80our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 81our %EXTCMD = ();
82our %EXTICMD = ();
83our %EXT_CORO = (); # coroutines bound to extensions
84our %EXT_MAP = (); # pluggable maps
38 85
86our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 87our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 88
42our $TICK = MAX_TIME * 1e-6; 89our $CONFDIR = confdir;
43our $TICK_WATCHER; 90our $DATADIR = datadir;
91our $LIBDIR = "$DATADIR/ext";
92our $PODDIR = "$DATADIR/pod";
93our $MAPDIR = "$DATADIR/" . mapdir;
94our $LOCALDIR = localdir;
95our $TMPDIR = "$LOCALDIR/" . tmpdir;
96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
98our $RANDOMDIR = "$LOCALDIR/random";
99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
104
105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 107our $NEXT_TICK;
45our $NOW; 108our $USE_FSYNC = 1; # use fsync to write maps - default off
109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
112our $BDB_TRICKLE_WATCHER;
113our $DB_ENV;
46 114
47our %CFG; 115our %CFG;
48 116
49our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 118our $RUNTIME;
119our $NOW;
51 120
52our %PLAYER; # all users 121our (%PLAYER, %PLAYER_LOADING); # all users
53our %MAP; # all maps 122our (%MAP, %MAP_LOADING ); # all maps
54our $LINK_MAP; # the special {link} map 123our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 124
56our %EXT_CORO; # coroutines bound to extensions 125# used to convert map paths into valid unix filenames by replacing / by ∕
126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
127
128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
131our $TICK_START; # for load detecting purposes
57 132
58binmode STDOUT; 133binmode STDOUT;
59binmode STDERR; 134binmode STDERR;
60 135
61# read virtual server time, if available 136# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 137unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 138 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 139 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 140 $RUNTIME = <$fh> + 0.;
66} 141}
67 142
68mkdir cf::localdir; 143mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 145
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 146our $EMERGENCY_POSITION;
147
148sub cf::map::normalise;
77 149
78############################################################################# 150#############################################################################
79 151
80=head2 GLOBAL VARIABLES 152=head2 GLOBAL VARIABLES
81 153
88=item $cf::RUNTIME 160=item $cf::RUNTIME
89 161
90The time this server has run, starts at 0 and is increased by $cf::TICK on 162The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 163every server tick.
92 164
93=item $cf::LIBDIR 165=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
166$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
167$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 168
95The perl library directory, where extensions and cf-specific modules can 169Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 170directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
171unique-items directory, player file directory, random maps directory and
172database environment.
97 173
98=item $cf::NOW 174=item $cf::NOW
99 175
100The time of the last (current) server tick. 176The time of the last (current) server tick.
101 177
102=item $cf::TICK 178=item $cf::TICK
103 179
104The interval between server ticks, in seconds. 180The interval between server ticks, in seconds.
105 181
182=item $cf::LOADAVG
183
184The current CPU load on the server (alpha-smoothed), as a value between 0
185(none) and 1 (overloaded), indicating how much time is spent on processing
186objects per tick. Healthy values are < 0.5.
187
188=item $cf::LOAD
189
190The raw value load value from the last tick.
191
106=item %cf::CFG 192=item %cf::CFG
107 193
108Configuration for the server, loaded from C</etc/crossfire/config>, or 194Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 195from wherever your confdir points to.
196
197=item cf::wait_for_tick, cf::wait_for_tick_begin
198
199These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
200returns directly I<after> the tick processing (and consequently, can only wake one process
201per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
202
203=item @cf::INVOKE_RESULTS
204
205This array contains the results of the last C<invoke ()> call. When
206C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
207that call.
110 208
111=back 209=back
112 210
113=cut 211=cut
114 212
115BEGIN { 213BEGIN {
116 *CORE::GLOBAL::warn = sub { 214 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 215 my $msg = join "", @_;
118 utf8::encode $msg;
119 216
120 $msg .= "\n" 217 $msg .= "\n"
121 unless $msg =~ /\n$/; 218 unless $msg =~ /\n$/;
122 219
220 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
221
123 LOG llevError, $msg; 222 LOG llevError, $msg;
124 }; 223 };
125} 224}
225
226$Coro::State::DIEHOOK = sub {
227 return unless $^S eq 0; # "eq", not "=="
228
229 if ($Coro::current == $Coro::main) {#d#
230 warn "DIEHOOK called in main context, Coro bug?\n";#d#
231 return;#d#
232 }#d#
233
234 # kill coroutine otherwise
235 warn Carp::longmess $_[0];
236 Coro::terminate
237};
238
239$SIG{__DIE__} = sub { }; #d#?
126 240
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 241@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 242@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 243@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 244@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 245@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
246@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 247@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 248
134# we bless all objects into (empty) derived classes to force a method lookup 249# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 250# within the Safe compartment.
136for my $pkg (qw( 251for my $pkg (qw(
137 cf::global cf::attachable 252 cf::global cf::attachable
138 cf::object cf::object::player 253 cf::object cf::object::player
139 cf::client cf::player 254 cf::client cf::player
140 cf::arch cf::living 255 cf::arch cf::living
256 cf::map cf::mapspace
141 cf::map cf::party cf::region 257 cf::party cf::region
142)) { 258)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 260}
146 261
147$Event::DIED = sub { 262$EV::DIED = sub {
148 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
149}; 264};
150 265
151my %ext_pkg; 266#############################################################################
152my @exts;
153my @hook;
154 267
155=head2 UTILITY FUNCTIONS 268=head2 UTILITY FUNCTIONS
156 269
157=over 4 270=over 4
158 271
159=cut 272=item dumpval $ref
160 273
161use JSON::Syck (); # TODO# replace by JSON::PC once working 274=cut
162 275
276sub dumpval {
277 eval {
278 local $SIG{__DIE__};
279 my $d;
280 if (1) {
281 $d = new Data::Dumper([$_[0]], ["*var"]);
282 $d->Terse(1);
283 $d->Indent(2);
284 $d->Quotekeys(0);
285 $d->Useqq(1);
286 #$d->Bless(...);
287 $d->Seen($_[1]) if @_ > 1;
288 $d = $d->Dump();
289 }
290 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
291 $d
292 } || "[unable to dump $_[0]: '$@']";
293}
294
163=item $ref = cf::from_json $json 295=item $ref = cf::decode_json $json
164 296
165Converts a JSON string into the corresponding perl data structure. 297Converts a JSON string into the corresponding perl data structure.
166 298
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 299=item $json = cf::encode_json $ref
175 300
176Converts a perl data structure into its JSON representation. 301Converts a perl data structure into its JSON representation.
177 302
178=cut 303=cut
179 304
180sub to_json($) { 305our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 306
182 JSON::Syck::Dump $_[0] 307sub encode_json($) { $json_coder->encode ($_[0]) }
183} 308sub decode_json($) { $json_coder->decode ($_[0]) }
184 309
185=item cf::lock_wait $string 310=item cf::lock_wait $string
186 311
187Wait until the given lock is available. See cf::lock_acquire. 312Wait until the given lock is available. See cf::lock_acquire.
188 313
191Wait until the given lock is available and then acquires it and returns 316Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 317a Coro::guard object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 318for example when the coroutine gets canceled), the lock is automatically
194returned. 319returned.
195 320
321Locks are *not* recursive, locking from the same coro twice results in a
322deadlocked coro.
323
196Lock names should begin with a unique identifier (for example, cf::map::find 324Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 325uses map_find and cf::map::load uses map_load).
198 326
327=item $locked = cf::lock_active $string
328
329Return true if the lock is currently active, i.e. somebody has locked it.
330
199=cut 331=cut
200 332
201our %LOCK; 333our %LOCK;
334our %LOCKER;#d#
202 335
203sub lock_wait($) { 336sub lock_wait($) {
204 my ($key) = @_; 337 my ($key) = @_;
205 338
339 if ($LOCKER{$key} == $Coro::current) {#d#
340 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
341 return;#d#
342 }#d#
343
206 # wait for lock, if any 344 # wait for lock, if any
207 while ($LOCK{$key}) { 345 while ($LOCK{$key}) {
346 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
208 push @{ $LOCK{$key} }, $Coro::current; 347 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule; 348 Coro::schedule;
210 } 349 }
211} 350}
212 351
215 354
216 # wait, to be sure we are not locked 355 # wait, to be sure we are not locked
217 lock_wait $key; 356 lock_wait $key;
218 357
219 $LOCK{$key} = []; 358 $LOCK{$key} = [];
359 $LOCKER{$key} = $Coro::current;#d#
220 360
221 Coro::guard { 361 Coro::guard {
362 delete $LOCKER{$key};#d#
222 # wake up all waiters, to be on the safe side 363 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} }; 364 $_->ready for @{ delete $LOCK{$key} };
224 } 365 }
225} 366}
226 367
368sub lock_active($) {
369 my ($key) = @_;
370
371 ! ! $LOCK{$key}
372}
373
227sub freeze_mainloop { 374sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 375 tick_inhibit_inc;
229 376
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 377 Coro::guard \&tick_inhibit_dec;
231 $TICK_WATCHER->stop; 378}
232 $guard 379
380=item cf::periodic $interval, $cb
381
382Like EV::periodic, but randomly selects a starting point so that the actions
383get spread over timer.
384
385=cut
386
387sub periodic($$) {
388 my ($interval, $cb) = @_;
389
390 my $start = rand List::Util::min 180, $interval;
391
392 EV::periodic $start, $interval, 0, $cb
393}
394
395=item cf::get_slot $time[, $priority[, $name]]
396
397Allocate $time seconds of blocking CPU time at priority C<$priority>:
398This call blocks and returns only when you have at least C<$time> seconds
399of cpu time till the next tick. The slot is only valid till the next cede.
400
401The optional C<$name> can be used to identify the job to run. It might be
402used for statistical purposes and should identify the same time-class.
403
404Useful for short background jobs.
405
406=cut
407
408our @SLOT_QUEUE;
409our $SLOT_QUEUE;
410
411$SLOT_QUEUE->cancel if $SLOT_QUEUE;
412$SLOT_QUEUE = Coro::async {
413 $Coro::current->desc ("timeslot manager");
414
415 my $signal = new Coro::Signal;
416
417 while () {
418 next_job:
419 my $avail = cf::till_tick;
420 if ($avail > 0.01) {
421 for (0 .. $#SLOT_QUEUE) {
422 if ($SLOT_QUEUE[$_][0] < $avail) {
423 my $job = splice @SLOT_QUEUE, $_, 1, ();
424 $job->[2]->send;
425 Coro::cede;
426 goto next_job;
427 }
428 }
429 }
430
431 if (@SLOT_QUEUE) {
432 # we do not use wait_for_tick() as it returns immediately when tick is inactive
433 push @cf::WAIT_FOR_TICK, $signal;
434 $signal->wait;
435 } else {
436 Coro::schedule;
437 }
438 }
439};
440
441sub get_slot($;$$) {
442 return if tick_inhibit || $Coro::current == $Coro::main;
443
444 my ($time, $pri, $name) = @_;
445
446 $time = $TICK * .6 if $time > $TICK * .6;
447 my $sig = new Coro::Signal;
448
449 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
450 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
451 $SLOT_QUEUE->ready;
452 $sig->wait;
233} 453}
234 454
235=item cf::async { BLOCK } 455=item cf::async { BLOCK }
236 456
237Currently the same as Coro::async_pool, meaning you cannot use 457Currently the same as Coro::async_pool, meaning you cannot use
242 462
243BEGIN { *async = \&Coro::async_pool } 463BEGIN { *async = \&Coro::async_pool }
244 464
245=item cf::sync_job { BLOCK } 465=item cf::sync_job { BLOCK }
246 466
247The design of crossfire+ requires that the main coro ($Coro::main) is 467The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 468is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 469partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
470acceptable.
250 471
251If it must be done, put the blocking parts into C<sync_job>. This will run 472If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 473the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 474server will be frozen during this time, so the block should either finish
254fast or be very important. 475fast or be very important.
257 478
258sub sync_job(&) { 479sub sync_job(&) {
259 my ($job) = @_; 480 my ($job) = @_;
260 481
261 if ($Coro::current == $Coro::main) { 482 if ($Coro::current == $Coro::main) {
483 my $time = EV::time;
484
262 # this is the main coro, too bad, we have to block 485 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 486 # till the operation succeeds, freezing the server :/
264 487
265 # TODO: use suspend/resume instead 488 LOG llevError, Carp::longmess "sync job";#d#
266 # (but this is cancel-safe) 489
267 my $freeze_guard = freeze_mainloop; 490 my $freeze_guard = freeze_mainloop;
268 491
269 my $busy = 1; 492 my $busy = 1;
270 my @res; 493 my @res;
271 494
272 (async { 495 (async {
496 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 497 @res = eval { $job->() };
274 warn $@ if $@; 498 warn $@ if $@;
275 undef $busy; 499 undef $busy;
276 })->prio (Coro::PRIO_MAX); 500 })->prio (Coro::PRIO_MAX);
277 501
278 while ($busy) { 502 while ($busy) {
279 Coro::cede or Event::one_event; 503 if (Coro::nready) {
504 Coro::cede_notself;
505 } else {
506 EV::loop EV::LOOP_ONESHOT;
280 } 507 }
508 }
509
510 my $time = EV::time - $time;
511
512 $TICK_START += $time; # do not account sync jobs to server load
281 513
282 wantarray ? @res : $res[0] 514 wantarray ? @res : $res[0]
283 } else { 515 } else {
284 # we are in another coroutine, how wonderful, everything just works 516 # we are in another coroutine, how wonderful, everything just works
285 517
287 } 519 }
288} 520}
289 521
290=item $coro = cf::async_ext { BLOCK } 522=item $coro = cf::async_ext { BLOCK }
291 523
292Like async, but this coro is automcatially being canceled when the 524Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 525extension calling this is being unloaded.
294 526
295=cut 527=cut
296 528
297sub async_ext(&) { 529sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 537 $EXT_CORO{$coro+0} = $coro;
306 538
307 $coro 539 $coro
308} 540}
309 541
310sub write_runtime { 542=item fork_call { }, $args
311 my $runtime = cf::localdir . "/runtime";
312 543
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 544Executes the given code block with the given arguments in a seperate
314 or return; 545process, returning the results. Everything must be serialisable with
546Coro::Storable. May, of course, block. Note that the executed sub may
547never block itself or use any form of event handling.
315 548
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 549=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 550
320 aio_fsync $fh 551sub fork_call(&@) {
321 and return; 552 my ($cb, @args) = @_;
322 553
323 close $fh 554 # we seemingly have to make a local copy of the whole thing,
324 or return; 555 # otherwise perl prematurely frees the stuff :/
556 # TODO: investigate and fix (likely this will be rather laborious)
325 557
326 aio_rename "$runtime~", $runtime 558 my @res = Coro::Util::fork_eval {
327 and return; 559 reset_signals;
560 &$cb
561 }, @args;
328 562
563 wantarray ? @res : $res[-1]
564}
565
566=item $coin = coin_from_name $name
567
568=cut
569
570our %coin_alias = (
571 "silver" => "silvercoin",
572 "silvercoin" => "silvercoin",
573 "silvercoins" => "silvercoin",
574 "gold" => "goldcoin",
575 "goldcoin" => "goldcoin",
576 "goldcoins" => "goldcoin",
577 "platinum" => "platinacoin",
578 "platinumcoin" => "platinacoin",
579 "platinumcoins" => "platinacoin",
580 "platina" => "platinacoin",
581 "platinacoin" => "platinacoin",
582 "platinacoins" => "platinacoin",
583 "royalty" => "royalty",
584 "royalties" => "royalty",
585);
586
587sub coin_from_name($) {
588 $coin_alias{$_[0]}
589 ? cf::arch::find $coin_alias{$_[0]}
590 : undef
591}
592
593=item $value = cf::db_get $family => $key
594
595Returns a single value from the environment database.
596
597=item cf::db_put $family => $key => $value
598
599Stores the given C<$value> in the family. It can currently store binary
600data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
601
602=item $db = cf::db_table "name"
603
604Create and/or open a new database table. The string must not be "db" and must be unique
605within each server.
606
607=cut
608
609sub db_table($) {
610 my ($name) = @_;
611 my $db = BDB::db_create $DB_ENV;
612
613 eval {
614 $db->set_flags (BDB::CHKSUM);
615
616 utf8::encode $name;
617 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
618 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
619 cf::cleanup "db_open(db): $!" if $!;
620 };
621 cf::cleanup "db_open(db): $@" if $@;
622
623 $db
624}
625
626our $DB;
627
628sub db_init {
629 cf::sync_job {
630 $DB ||= db_table "db";
631 };
632}
633
634sub db_get($$) {
635 my $key = "$_[0]/$_[1]";
636
637 cf::sync_job {
638 BDB::db_get $DB, undef, $key, my $data;
639
640 $! ? ()
641 : $data
329 1 642 }
643}
644
645sub db_put($$$) {
646 BDB::dbreq_pri 4;
647 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
648}
649
650=item cf::cache $id => [$paths...], $processversion => $process
651
652Generic caching function that returns the value of the resource $id,
653caching and regenerating as required.
654
655This function can block.
656
657=cut
658
659sub cache {
660 my ($id, $src, $processversion, $process) = @_;
661
662 my $meta =
663 join "\x00",
664 $processversion,
665 map {
666 aio_stat $_
667 and Carp::croak "$_: $!";
668
669 ($_, (stat _)[7,9])
670 } @$src;
671
672 my $dbmeta = db_get cache => "$id/meta";
673 if ($dbmeta ne $meta) {
674 # changed, we may need to process
675
676 my @data;
677 my $md5;
678
679 for (0 .. $#$src) {
680 0 <= aio_load $src->[$_], $data[$_]
681 or Carp::croak "$src->[$_]: $!";
682 }
683
684 # if processing is expensive, check
685 # checksum first
686 if (1) {
687 $md5 =
688 join "\x00",
689 $processversion,
690 map {
691 cf::cede_to_tick;
692 ($src->[$_], Digest::MD5::md5_hex $data[$_])
693 } 0.. $#$src;
694
695
696 my $dbmd5 = db_get cache => "$id/md5";
697 if ($dbmd5 eq $md5) {
698 db_put cache => "$id/meta", $meta;
699
700 return db_get cache => "$id/data";
701 }
702 }
703
704 my $t1 = Time::HiRes::time;
705 my $data = $process->(\@data);
706 my $t2 = Time::HiRes::time;
707
708 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
709
710 db_put cache => "$id/data", $data;
711 db_put cache => "$id/md5" , $md5;
712 db_put cache => "$id/meta", $meta;
713
714 return $data;
715 }
716
717 db_get cache => "$id/data"
718}
719
720=item cf::datalog type => key => value, ...
721
722Log a datalog packet of the given type with the given key-value pairs.
723
724=cut
725
726sub datalog($@) {
727 my ($type, %kv) = @_;
728 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 729}
331 730
332=back 731=back
333 732
334=cut 733=cut
335 734
336############################################################################# 735#############################################################################
337 736
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS 737=head2 ATTACHABLE OBJECTS
459 738
460Many objects in crossfire are so-called attachable objects. That means you can 739Many objects in deliantra are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment") 740attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 741to it. All such attachable objects support the following methods.
463 742
464In the following description, CLASS can be any of C<global>, C<object> 743In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 744C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 745Deliantra).
467 746
468=over 4 747=over 4
469 748
470=item $attachable->attach ($attachment, key => $value...) 749=item $attachable->attach ($attachment, key => $value...)
471 750
515=item cf::CLASS::attachment $name, ... 794=item cf::CLASS::attachment $name, ...
516 795
517Register an attachment by C<$name> through which attachable objects of the 796Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment. 797given CLASS can refer to this attachment.
519 798
520Some classes such as crossfire maps and objects can specify attachments 799Some classes such as deliantra maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name. 800that are attached at load/instantiate time, thus the need for a name.
522 801
523These calls expect any number of the following handler/hook descriptions: 802These calls expect any number of the following handler/hook descriptions:
524 803
525=over 4 804=over 4
585our @CB_TYPE = (); # registry for type (cf-object class) based events 864our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 865our @CB_MAP = ();
587 866
588my %attachment; 867my %attachment;
589 868
869sub cf::attachable::thawer_merge {
870 # simply override everything except _meta
871 local $_[0]{_meta};
872 %{$_[0]} = %{$_[1]};
873}
874
590sub _attach_cb($$$$) { 875sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 876 my ($registry, $event, $prio, $cb) = @_;
592 877
593 use sort 'stable'; 878 use sort 'stable';
594 879
628 $registry = $CB_TYPE[$object_type] ||= []; 913 $registry = $CB_TYPE[$object_type] ||= [];
629 914
630 } elsif ($type eq "subtype") { 915 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 916 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 917 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 918 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 919
635 } elsif ($type eq "package") { 920 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 921 my $pkg = shift @arg;
637 922
638 while (my ($name, $id) = each %cb_id) { 923 while (my ($name, $id) = each %cb_id) {
667 _attach $registry, $klass, @attach; 952 _attach $registry, $klass, @attach;
668 } 953 }
669 954
670 $obj->{$name} = \%arg; 955 $obj->{$name} = \%arg;
671 } else { 956 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 957 warn "object uses attachment '$name' which is not available, postponing.\n";
673 } 958 }
674 959
675 $obj->{_attachment}{$name} = undef; 960 $obj->{_attachment}{$name} = undef;
676} 961}
677 962
679 if (ref $_[0]) { 964 if (ref $_[0]) {
680 _object_attach @_; 965 _object_attach @_;
681 } else { 966 } else {
682 _attach shift->_attach_registry, @_; 967 _attach shift->_attach_registry, @_;
683 } 968 }
969 _recalc_want;
684}; 970};
685 971
686# all those should be optimised 972# all those should be optimised
687sub cf::attachable::detach { 973sub cf::attachable::detach {
688 my ($obj, $name) = @_; 974 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 977 delete $obj->{_attachment}{$name};
692 reattach ($obj); 978 reattach ($obj);
693 } else { 979 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 980 Carp::croak "cannot, currently, detach class attachments";
695 } 981 }
982 _recalc_want;
696}; 983};
697 984
698sub cf::attachable::attached { 985sub cf::attachable::attached {
699 my ($obj, $name) = @_; 986 my ($obj, $name) = @_;
700 987
715 "; 1002 ";
716 die if $@; 1003 die if $@;
717} 1004}
718 1005
719our $override; 1006our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1007our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 1008
722sub override { 1009sub override {
723 $override = 1; 1010 $override = 1;
724 @invoke_results = (); 1011 @INVOKE_RESULTS = (@_);
725} 1012}
726 1013
727sub do_invoke { 1014sub do_invoke {
728 my $event = shift; 1015 my $event = shift;
729 my $callbacks = shift; 1016 my $callbacks = shift;
730 1017
731 @invoke_results = (); 1018 @INVOKE_RESULTS = ();
732 1019
733 local $override; 1020 local $override;
734 1021
735 for (@$callbacks) { 1022 for (@$callbacks) {
736 eval { &{$_->[1]} }; 1023 eval { &{$_->[1]} };
745 } 1032 }
746 1033
747 0 1034 0
748} 1035}
749 1036
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1037=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
751 1038
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1039=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753 1040
754Generate an object-specific event with the given arguments. 1041Generate an object-specific event with the given arguments.
755 1042
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1043This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 1044removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 1045results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 1046
760=back 1047=back
761 1048
762=cut 1049=cut
763 1050
764############################################################################# 1051#############################################################################
765# object support 1052# object support
1053
1054sub _object_equal($$);
1055sub _object_equal($$) {
1056 my ($a, $b) = @_;
1057
1058 return 0 unless (ref $a) eq (ref $b);
1059
1060 if ("HASH" eq ref $a) {
1061 my @ka = keys %$a;
1062 my @kb = keys %$b;
1063
1064 return 0 if @ka != @kb;
1065
1066 for (0 .. $#ka) {
1067 return 0 unless $ka[$_] eq $kb[$_];
1068 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1069 }
1070
1071 } elsif ("ARRAY" eq ref $a) {
1072
1073 return 0 if @$a != @$b;
1074
1075 for (0 .. $#$a) {
1076 return 0 unless _object_equal $a->[$_], $b->[$_];
1077 }
1078
1079 } elsif ($a ne $b) {
1080 return 0;
1081 }
1082
1083 1
1084}
1085
1086our $SLOW_MERGES;#d#
1087sub _can_merge {
1088 my ($ob1, $ob2) = @_;
1089
1090 ++$SLOW_MERGES;#d#
1091
1092 # we do the slow way here
1093 return _object_equal $ob1, $ob2
1094}
766 1095
767sub reattach { 1096sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1097 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1098 my ($obj) = @_;
1099
1100 # no longer needed after getting rid of delete_package?
1101 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1102
771 my $registry = $obj->registry; 1103 my $registry = $obj->registry;
772 1104
773 @$registry = (); 1105 @$registry = ();
774 1106
789cf::attachable->attach ( 1121cf::attachable->attach (
790 prio => -1000000, 1122 prio => -1000000,
791 on_instantiate => sub { 1123 on_instantiate => sub {
792 my ($obj, $data) = @_; 1124 my ($obj, $data) = @_;
793 1125
794 $data = from_json $data; 1126 $data = decode_json $data;
795 1127
796 for (@$data) { 1128 for (@$data) {
797 my ($name, $args) = @$_; 1129 my ($name, $args) = @$_;
798 1130
799 $obj->attach ($name, %{$args || {} }); 1131 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1147sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1148 my ($filename, $rdata, $objs) = @_;
817 1149
818 sync_job { 1150 sync_job {
819 if (length $$rdata) { 1151 if (length $$rdata) {
1152 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1153 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1154 $decname, length $$rdata, scalar @$objs;
822 1155
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1158 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 1159 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 1160 aio_close $fh;
828 1161
829 if (@$objs) { 1162 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1163 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1164 aio_chmod $fh, SAVE_MODE;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1165 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1166 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 1167 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 1168 aio_close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1169 aio_rename "$filename.pst~", "$filename.pst";
837 } 1170 }
838 } else { 1171 } else {
839 aio_unlink "$filename.pst"; 1172 aio_unlink "$filename.pst";
840 } 1173 }
845 } 1178 }
846 } else { 1179 } else {
847 aio_unlink $filename; 1180 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1181 aio_unlink "$filename.pst";
849 } 1182 }
850 } 1183 };
851} 1184}
852 1185
853sub object_freezer_as_string { 1186sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1187 my ($rdata, $objs) = @_;
855 1188
867 or return; 1200 or return;
868 1201
869 unless (aio_stat "$filename.pst") { 1202 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1203 (aio_load "$filename.pst", $av) >= 0
871 or return; 1204 or return;
1205
872 $av = eval { (Storable::thaw $av)->{objs} }; 1206 my $st = eval { Coro::Storable::thaw $av };
1207 $av = $st->{objs};
873 } 1208 }
874 1209
1210 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1211 warn sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1212 $decname, length $data, scalar @{$av || []};
1213
877 return ($data, $av); 1214 ($data, $av)
878} 1215}
1216
1217=head2 COMMAND CALLBACKS
1218
1219=over 4
1220
1221=cut
879 1222
880############################################################################# 1223#############################################################################
881# command handling &c 1224# command handling &c
882 1225
883=item cf::register_command $name => \&callback($ob,$args); 1226=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1239 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1240}
898 1241
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1242=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1243
901Register a callbackf ro execution when the client sends an extcmd packet. 1244Register a callback for execution when the client sends an (synchronous)
1245extcmd packet. Ext commands will be processed in the order they are
1246received by the server, like other user commands. The first argument is
1247the logged-in player. Ext commands can only be processed after a player
1248has logged in successfully.
902 1249
903If the callback returns something, it is sent back as if reply was being 1250If the callback returns something, it is sent back as if reply was being
904called. 1251called.
905 1252
1253=item cf::register_exticmd $name => \&callback($ns,$packet);
1254
1255Register a callback for execution when the client sends an (asynchronous)
1256exticmd packet. Exti commands are processed by the server as soon as they
1257are received, i.e. out of order w.r.t. other commands. The first argument
1258is a client socket. Exti commands can be received anytime, even before
1259log-in.
1260
1261If the callback returns something, it is sent back as if reply was being
1262called.
1263
906=cut 1264=cut
907 1265
908sub register_extcmd { 1266sub register_extcmd {
909 my ($name, $cb) = @_; 1267 my ($name, $cb) = @_;
910 1268
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1269 $EXTCMD{$name} = $cb;
1270}
1271
1272sub register_exticmd {
1273 my ($name, $cb) = @_;
1274
1275 $EXTICMD{$name} = $cb;
915} 1276}
916 1277
917cf::player->attach ( 1278cf::player->attach (
918 on_command => sub { 1279 on_command => sub {
919 my ($pl, $name, $params) = @_; 1280 my ($pl, $name, $params) = @_;
928 cf::override; 1289 cf::override;
929 }, 1290 },
930 on_extcmd => sub { 1291 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1292 my ($pl, $buf) = @_;
932 1293
933 my $msg = eval { from_json $buf }; 1294 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1295
935 if (ref $msg) { 1296 if (ref $msg) {
1297 my ($type, $reply, @payload) =
1298 "ARRAY" eq ref $msg
1299 ? @$msg
1300 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1301
1302 my @reply;
1303
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1304 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1305 @reply = $cb->($pl, @payload);
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 } 1306 }
1307
1308 $pl->ext_reply ($reply, @reply)
1309 if $reply;
1310
941 } else { 1311 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1312 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1313 }
944 1314
945 cf::override; 1315 cf::override;
946 }, 1316 },
947); 1317);
948 1318
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension {
956 my ($path) = @_;
957
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1;
960 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023}
1024
1025sub load_extensions { 1319sub load_extensions {
1320 cf::sync_job {
1321 my %todo;
1322
1026 for my $ext (<$LIBDIR/*.ext>) { 1323 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1324 next unless -r $path;
1028 eval { 1325
1029 load_extension $ext; 1326 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1327 my $base = $1;
1328 my $pkg = $1;
1329 $pkg =~ s/[^[:word:]]/_/g;
1330 $pkg = "ext::$pkg";
1331
1332 open my $fh, "<:utf8", $path
1333 or die "$path: $!";
1334
1335 my $source = do { local $/; <$fh> };
1336
1337 my %ext = (
1338 path => $path,
1339 base => $base,
1340 pkg => $pkg,
1341 );
1342
1343 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1344 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1345
1346 $ext{source} =
1347 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1348 . "#line 1 \"$path\"\n{\n"
1349 . $source
1350 . "\n};\n1";
1351
1352 $todo{$base} = \%ext;
1353 }
1354
1355 my %done;
1356 while (%todo) {
1357 my $progress;
1358
1359 while (my ($k, $v) = each %todo) {
1360 for (split /,\s*/, $v->{meta}{depends}) {
1361 goto skip
1362 unless exists $done{$_};
1363 }
1364
1365 warn "... loading '$k' into '$v->{pkg}'\n";
1366
1367 unless (eval $v->{source}) {
1368 my $msg = $@ ? "$v->{path}: $@\n"
1369 : "$v->{base}: extension inactive.\n";
1370
1371 if (exists $v->{meta}{mandatory}) {
1372 warn $msg;
1373 cf::cleanup "mandatory extension failed to load, exiting.";
1374 }
1375
1376 warn $msg;
1377 }
1378
1379 $done{$k} = delete $todo{$k};
1380 push @EXTS, $v->{pkg};
1381 $progress = 1;
1030 1 1382 }
1031 } or warn "$ext not loaded: $@"; 1383
1384 skip:
1385 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1386 unless $progress;
1387 }
1032 } 1388 };
1033} 1389}
1034 1390
1035############################################################################# 1391#############################################################################
1036# load/save/clean perl data associated with a map
1037 1392
1038*cf::mapsupport::on_clean = sub { 1393=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1394
1073=head2 CORE EXTENSIONS 1395=head2 CORE EXTENSIONS
1074 1396
1075Functions and methods that extend core crossfire objects. 1397Functions and methods that extend core deliantra objects.
1076 1398
1077=cut 1399=cut
1078 1400
1079package cf::player; 1401package cf::player;
1080 1402
1403use Coro::AIO;
1404
1081=head3 cf::player 1405=head3 cf::player
1082 1406
1083=over 4 1407=over 4
1084 1408
1409=item cf::player::num_playing
1410
1411Returns the official number of playing players, as per the Crossfire metaserver rules.
1412
1413=cut
1414
1415sub num_playing {
1416 scalar grep
1417 $_->ob->map
1418 && !$_->hidden
1419 && !$_->ob->flag (cf::FLAG_WIZ),
1420 cf::player::list
1421}
1422
1085=item cf::player::find $login 1423=item cf::player::find $login
1086 1424
1087Returns the given player object, loading it if necessary (might block). 1425Returns the given player object, loading it if necessary (might block).
1088 1426
1089=cut 1427=cut
1090 1428
1091sub playerdir($) { 1429sub playerdir($) {
1092 cf::localdir 1430 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1431 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1432}
1098 1433
1099sub path($) { 1434sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1435 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1436
1102 (playerdir $login) . "/$login.pl" 1437 (playerdir $login) . "/playerdata"
1103} 1438}
1104 1439
1105sub find_active($) { 1440sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1441 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1442 and $cf::PLAYER{$_[0]}->active
1110 1445
1111sub exists($) { 1446sub exists($) {
1112 my ($login) = @_; 1447 my ($login) = @_;
1113 1448
1114 $cf::PLAYER{$login} 1449 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1450 or !aio_stat path $login
1116} 1451}
1117 1452
1118sub find($) { 1453sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1454 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1455 my $login = $_[0];
1121 1456
1122 my $guard = cf::lock_acquire "user_find:$login"; 1457 my $guard = cf::lock_acquire "user_find:$login";
1123 1458
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1459 $cf::PLAYER{$_[0]} || do {
1460 # rename old playerfiles to new ones
1461 #TODO: remove when no longer required
1462 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1463 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1464 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1465 aio_unlink +(playerdir $login) . "/$login.pl";
1466
1467 my $f = new_from_file cf::object::thawer path $login
1468 or return;
1469
1470 my $pl = cf::player::load_pl $f
1471 or return;
1472
1473 local $cf::PLAYER_LOADING{$login} = $pl;
1474 $f->resolve_delayed_derefs;
1475 $cf::PLAYER{$login} = $pl
1476 }
1125 }; 1477 }
1126} 1478}
1127 1479
1128sub save($) { 1480sub save($) {
1129 my ($pl) = @_; 1481 my ($pl) = @_;
1130 1482
1133 my $path = path $pl; 1485 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1486 my $guard = cf::lock_acquire "user_save:$path";
1135 1487
1136 return if $pl->{deny_save}; 1488 return if $pl->{deny_save};
1137 1489
1138 IO::AIO::aio_mkdir playerdir $pl, 0770; 1490 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 1491 $pl->{last_save} = $cf::RUNTIME;
1140 1492
1141 Coro::cede; 1493 cf::get_slot 0.01;
1494
1142 $pl->save_pl ($path); 1495 $pl->save_pl ($path);
1143 Coro::cede; 1496 cf::cede_to_tick;
1144} 1497}
1145 1498
1146sub new($) { 1499sub new($) {
1147 my ($login) = @_; 1500 my ($login) = @_;
1148 1501
1154 $cf::PLAYER{$login} = $self; 1507 $cf::PLAYER{$login} = $self;
1155 1508
1156 $self 1509 $self
1157} 1510}
1158 1511
1512=item $player->send_msg ($channel, $msg, $color, [extra...])
1513
1514=cut
1515
1516sub send_msg {
1517 my $ns = shift->ns
1518 or return;
1519 $ns->send_msg (@_);
1520}
1521
1522=item $pl->quit_character
1523
1524Nukes the player without looking back. If logged in, the connection will
1525be destroyed. May block for a long time.
1526
1527=cut
1528
1159sub quit_character { 1529sub quit_character {
1160 my ($pl) = @_; 1530 my ($pl) = @_;
1161 1531
1532 my $name = $pl->ob->name;
1533
1162 $pl->{deny_save} = 1; 1534 $pl->{deny_save} = 1;
1163 $pl->password ("*"); # this should lock out the player until we nuked the dir 1535 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1164 1536
1165 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1537 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1166 $pl->deactivate; 1538 $pl->deactivate;
1539 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1540 $pl->ob->check_score;
1167 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1541 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1168 $pl->ns->destroy if $pl->ns; 1542 $pl->ns->destroy if $pl->ns;
1169 1543
1170 my $path = playerdir $pl; 1544 my $path = playerdir $pl;
1171 my $temp = "$path~$cf::RUNTIME~deleting~"; 1545 my $temp = "$path~$cf::RUNTIME~deleting~";
1172 IO::AIO::aio_rename $path, $temp, sub { 1546 aio_rename $path, $temp;
1173 delete $cf::PLAYER{$pl->ob->name}; 1547 delete $cf::PLAYER{$pl->ob->name};
1174 $pl->destroy; 1548 $pl->destroy;
1175 1549
1550 my $prefix = qr<^~\Q$name\E/>;
1551
1552 # nuke player maps
1553 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1554
1176 IO::AIO::aio_rmtree $temp; 1555 IO::AIO::aio_rmtree $temp;
1556}
1557
1558=item $pl->kick
1559
1560Kicks a player out of the game. This destroys the connection.
1561
1562=cut
1563
1564sub kick {
1565 my ($pl, $kicker) = @_;
1566
1567 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1568 $pl->killer ("kicked");
1569 $pl->ns->destroy;
1570}
1571
1572=item cf::player::list_logins
1573
1574Returns am arrayref of all valid playernames in the system, can take a
1575while and may block, so not sync_job-capable, ever.
1576
1577=cut
1578
1579sub list_logins {
1580 my $dirs = aio_readdir $PLAYERDIR
1581 or return [];
1582
1583 my @logins;
1584
1585 for my $login (@$dirs) {
1586 my $path = path $login;
1587
1588 # a .pst is a dead give-away for a valid player
1589 # if no pst file found, open and chekc for blocked users
1590 if (aio_stat "$path.pst") {
1591 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1592 aio_read $fh, 0, 512, my $buf, 0 or next;
1593 $buf !~ /^password -------------$/m or next; # official not-valid tag
1594 }
1595
1596 utf8::decode $login;
1597 push @logins, $login;
1177 }; 1598 }
1178}
1179 1599
1600 \@logins
1601}
1602
1603=item $player->maps
1604
1605Returns an arrayref of map paths that are private for this
1606player. May block.
1607
1608=cut
1609
1610sub maps($) {
1611 my ($pl) = @_;
1612
1613 $pl = ref $pl ? $pl->ob->name : $pl;
1614
1615 my $files = aio_readdir playerdir $pl
1616 or return;
1617
1618 my @paths;
1619
1620 for (@$files) {
1621 utf8::decode $_;
1622 next if /\.(?:pl|pst)$/;
1623 next unless /^$PATH_SEP/o;
1624
1625 push @paths, cf::map::normalise "~$pl/$_";
1626 }
1627
1628 \@paths
1629}
1630
1631=item $protocol_xml = $player->expand_cfpod ($cfpod)
1632
1633Expand deliantra pod fragments into protocol xml.
1634
1180=item $player->ext_reply ($msgid, $msgtype, %msg) 1635=item $player->ext_reply ($msgid, @msg)
1181 1636
1182Sends an ext reply to the player. 1637Sends an ext reply to the player.
1183 1638
1184=cut 1639=cut
1185 1640
1186sub ext_reply($$$%) { 1641sub ext_reply($$@) {
1187 my ($self, $id, %msg) = @_; 1642 my ($self, $id, @msg) = @_;
1188 1643
1189 $msg{msgid} = $id; 1644 $self->ns->ext_reply ($id, @msg)
1190
1191 $self->send ("ext " . cf::to_json \%msg);
1192} 1645}
1193 1646
1194package cf; 1647=item $player->ext_msg ($type, @msg)
1648
1649Sends an ext event to the client.
1650
1651=cut
1652
1653sub ext_msg($$@) {
1654 my ($self, $type, @msg) = @_;
1655
1656 $self->ns->ext_msg ($type, @msg);
1657}
1658
1659=head3 cf::region
1660
1661=over 4
1662
1663=cut
1664
1665package cf::region;
1666
1667=item cf::region::find_by_path $path
1668
1669Tries to decuce the likely region for a map knowing only its path.
1670
1671=cut
1672
1673sub find_by_path($) {
1674 my ($path) = @_;
1675
1676 my ($match, $specificity);
1677
1678 for my $region (list) {
1679 if ($region->{match} && $path =~ $region->{match}) {
1680 ($match, $specificity) = ($region, $region->specificity)
1681 if $region->specificity > $specificity;
1682 }
1683 }
1684
1685 $match
1686}
1195 1687
1196=back 1688=back
1197
1198 1689
1199=head3 cf::map 1690=head3 cf::map
1200 1691
1201=over 4 1692=over 4
1202 1693
1205package cf::map; 1696package cf::map;
1206 1697
1207use Fcntl; 1698use Fcntl;
1208use Coro::AIO; 1699use Coro::AIO;
1209 1700
1701use overload
1702 '""' => \&as_string,
1703 fallback => 1;
1704
1210our $MAX_RESET = 3600; 1705our $MAX_RESET = 3600;
1211our $DEFAULT_RESET = 3000; 1706our $DEFAULT_RESET = 3000;
1212 1707
1213sub generate_random_map { 1708sub generate_random_map {
1214 my ($path, $rmp) = @_; 1709 my ($self, $rmp) = @_;
1710
1711 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1215 1712
1216 # mit "rum" bekleckern, nicht 1713 # mit "rum" bekleckern, nicht
1217 cf::map::_create_random_map 1714 $self->_create_random_map (
1218 $path,
1219 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1715 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1220 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1716 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1221 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1717 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1222 $rmp->{exit_on_final_map}, 1718 $rmp->{exit_on_final_map},
1223 $rmp->{xsize}, $rmp->{ysize}, 1719 $rmp->{xsize}, $rmp->{ysize},
1224 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1720 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1225 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1721 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1226 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1722 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1227 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1723 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1228 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1724 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1229 (cf::region::find $rmp->{region}) 1725 (cf::region::find $rmp->{region}), $rmp->{custom}
1726 )
1727}
1728
1729=item cf::map->register ($regex, $prio)
1730
1731Register a handler for the map path matching the given regex at the
1732givne priority (higher is better, built-in handlers have priority 0, the
1733default).
1734
1735=cut
1736
1737sub register {
1738 my (undef, $regex, $prio) = @_;
1739 my $pkg = caller;
1740
1741 no strict;
1742 push @{"$pkg\::ISA"}, __PACKAGE__;
1743
1744 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1745}
1746
1747# also paths starting with '/'
1748$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1749
1750sub thawer_merge {
1751 my ($self, $merge) = @_;
1752
1753 # we have to keep some variables in memory intact
1754 local $self->{path};
1755 local $self->{load_path};
1756
1757 $self->SUPER::thawer_merge ($merge);
1758}
1759
1760sub normalise {
1761 my ($path, $base) = @_;
1762
1763 $path = "$path"; # make sure its a string
1764
1765 $path =~ s/\.map$//;
1766
1767 # map plan:
1768 #
1769 # /! non-realised random map exit (special hack!)
1770 # {... are special paths that are not being touched
1771 # ?xxx/... are special absolute paths
1772 # ?random/... random maps
1773 # /... normal maps
1774 # ~user/... per-player map of a specific user
1775
1776 $path =~ s/$PATH_SEP/\//go;
1777
1778 # treat it as relative path if it starts with
1779 # something that looks reasonable
1780 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1781 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1782
1783 $base =~ s{[^/]+/?$}{};
1784 $path = "$base/$path";
1785 }
1786
1787 for ($path) {
1788 redo if s{//}{/};
1789 redo if s{/\.?/}{/};
1790 redo if s{/[^/]+/\.\./}{/};
1791 }
1792
1793 $path
1794}
1795
1796sub new_from_path {
1797 my (undef, $path, $base) = @_;
1798
1799 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1800
1801 $path = normalise $path, $base;
1802
1803 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1804 if ($path =~ $EXT_MAP{$pkg}[1]) {
1805 my $self = bless cf::map::new, $pkg;
1806 $self->{path} = $path; $self->path ($path);
1807 $self->init; # pass $1 etc.
1808 return $self;
1809 }
1810 }
1811
1812 Carp::cluck "unable to resolve path '$path' (base '$base').";
1813 ()
1814}
1815
1816sub init {
1817 my ($self) = @_;
1818
1819 $self
1820}
1821
1822sub as_string {
1823 my ($self) = @_;
1824
1825 "$self->{path}"
1826}
1827
1828# the displayed name, this is a one way mapping
1829sub visible_name {
1830 &as_string
1831}
1832
1833# the original (read-only) location
1834sub load_path {
1835 my ($self) = @_;
1836
1837 "$MAPDIR/$self->{path}.map"
1838}
1839
1840# the temporary/swap location
1841sub save_path {
1842 my ($self) = @_;
1843
1844 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1845 "$TMPDIR/$path.map"
1846}
1847
1848# the unique path, undef == no special unique path
1849sub uniq_path {
1850 my ($self) = @_;
1851
1852 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1853 "$UNIQUEDIR/$path"
1230} 1854}
1231 1855
1232# and all this just because we cannot iterate over 1856# and all this just because we cannot iterate over
1233# all maps in C++... 1857# all maps in C++...
1234sub change_all_map_light { 1858sub change_all_map_light {
1236 1860
1237 $_->change_map_light ($change) 1861 $_->change_map_light ($change)
1238 for grep $_->outdoor, values %cf::MAP; 1862 for grep $_->outdoor, values %cf::MAP;
1239} 1863}
1240 1864
1865sub decay_objects {
1866 my ($self) = @_;
1867
1868 return if $self->{deny_reset};
1869
1870 $self->do_decay_objects;
1871}
1872
1873sub unlink_save {
1874 my ($self) = @_;
1875
1876 utf8::encode (my $save = $self->save_path);
1877 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1878 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1879}
1880
1241sub try_load_header($) { 1881sub load_header_from($) {
1242 my ($path) = @_; 1882 my ($self, $path) = @_;
1243 1883
1244 utf8::encode $path; 1884 utf8::encode $path;
1245 aio_open $path, O_RDONLY, 0 1885 my $f = new_from_file cf::object::thawer $path
1246 or return; 1886 or return;
1247 1887
1248 my $map = cf::map::new 1888 $self->_load_header ($f)
1249 or return; 1889 or return;
1250 1890
1251 # for better error messages only, will be overwritten 1891 local $MAP_LOADING{$self->{path}} = $self;
1252 $map->path ($path); 1892 $f->resolve_delayed_derefs;
1253 1893
1254 $map->load_header ($path) 1894 $self->{load_path} = $path;
1895
1896 1
1897}
1898
1899sub load_header_orig {
1900 my ($self) = @_;
1901
1902 $self->load_header_from ($self->load_path)
1903}
1904
1905sub load_header_temp {
1906 my ($self) = @_;
1907
1908 $self->load_header_from ($self->save_path)
1909}
1910
1911sub prepare_temp {
1912 my ($self) = @_;
1913
1914 $self->last_access ((delete $self->{last_access})
1915 || $cf::RUNTIME); #d#
1916 # safety
1917 $self->{instantiate_time} = $cf::RUNTIME
1918 if $self->{instantiate_time} > $cf::RUNTIME;
1919}
1920
1921sub prepare_orig {
1922 my ($self) = @_;
1923
1924 $self->{load_original} = 1;
1925 $self->{instantiate_time} = $cf::RUNTIME;
1926 $self->last_access ($cf::RUNTIME);
1927 $self->instantiate;
1928}
1929
1930sub load_header {
1931 my ($self) = @_;
1932
1933 if ($self->load_header_temp) {
1934 $self->prepare_temp;
1935 } else {
1936 $self->load_header_orig
1255 or return; 1937 or return;
1938 $self->prepare_orig;
1939 }
1256 1940
1257 $map->{load_path} = $path; 1941 $self->{deny_reset} = 1
1942 if $self->no_reset;
1258 1943
1259 $map 1944 $self->default_region (cf::region::find_by_path $self->{path})
1945 unless $self->default_region;
1946
1947 1
1260} 1948}
1261 1949
1262sub find; 1950sub find;
1263sub find { 1951sub find {
1264 my ($path, $origin) = @_; 1952 my ($path, $origin) = @_;
1265 1953
1266 #warn "find<$path,$origin>\n";#d#
1267
1268 $path = new cf::path $path, $origin && $origin->path; 1954 $path = normalise $path, $origin && $origin->path;
1269 my $key = $path->as_string;
1270 1955
1956 cf::lock_wait "map_data:$path";#d#remove
1271 cf::lock_wait "map_find:$key"; 1957 cf::lock_wait "map_find:$path";
1272 1958
1273 $cf::MAP{$key} || do { 1959 $cf::MAP{$path} || do {
1960 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1274 my $guard = cf::lock_acquire "map_find:$key"; 1961 my $guard2 = cf::lock_acquire "map_find:$path";
1275 1962
1276 # do it the slow way 1963 my $map = new_from_path cf::map $path
1277 my $map = try_load_header $path->save_path;
1278
1279 Coro::cede;
1280
1281 if ($map) {
1282 $map->last_access ((delete $map->{last_access})
1283 || $cf::RUNTIME); #d#
1284 # safety
1285 $map->{instantiate_time} = $cf::RUNTIME
1286 if $map->{instantiate_time} > $cf::RUNTIME;
1287 } else {
1288 if (my $rmp = $path->random_map_params) {
1289 $map = generate_random_map $key, $rmp;
1290 } else {
1291 $map = try_load_header $path->load_path;
1292 }
1293
1294 $map or return; 1964 or return;
1295 1965
1296 $map->{load_original} = 1;
1297 $map->{instantiate_time} = $cf::RUNTIME;
1298 $map->last_access ($cf::RUNTIME);
1299 $map->instantiate;
1300
1301 # per-player maps become, after loading, normal maps
1302 $map->per_player (0) if $path->{user_rel};
1303 }
1304
1305 $map->path ($key);
1306 $map->{path} = $path;
1307 $map->{last_save} = $cf::RUNTIME; 1966 $map->{last_save} = $cf::RUNTIME;
1308 1967
1309 Coro::cede; 1968 $map->load_header
1969 or return;
1310 1970
1311 if ($map->should_reset) { 1971 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1972 # doing this can freeze the server in a sync job, obviously
1973 #$cf::WAIT_FOR_TICK->wait;
1974 undef $guard2;
1975 undef $guard1;
1312 $map->reset; 1976 $map->reset;
1313 undef $guard;
1314 $map = find $path 1977 return find $path;
1315 or return;
1316 } 1978 }
1317 1979
1318 $cf::MAP{$key} = $map 1980 $cf::MAP{$path} = $map
1319 } 1981 }
1320} 1982}
1983
1984sub pre_load { }
1985sub post_load { }
1321 1986
1322sub load { 1987sub load {
1323 my ($self) = @_; 1988 my ($self) = @_;
1324 1989
1990 local $self->{deny_reset} = 1; # loading can take a long time
1991
1325 my $path = $self->{path}; 1992 my $path = $self->{path};
1993
1994 {
1326 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1995 my $guard = cf::lock_acquire "map_data:$path";
1327 1996
1997 return unless $self->valid;
1328 return if $self->in_memory != cf::MAP_SWAPPED; 1998 return unless $self->in_memory == cf::MAP_SWAPPED;
1329 1999
1330 $self->in_memory (cf::MAP_LOADING); 2000 $self->in_memory (cf::MAP_LOADING);
1331 2001
1332 $self->alloc; 2002 $self->alloc;
1333 $self->load_objects ($self->{load_path}, 1) 2003
2004 $self->pre_load;
2005 cf::cede_to_tick;
2006
2007 my $f = new_from_file cf::object::thawer $self->{load_path};
2008 $f->skip_block;
2009 $self->_load_objects ($f)
1334 or return; 2010 or return;
1335 2011
1336 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2012 $self->post_load_original
1337 if delete $self->{load_original}; 2013 if delete $self->{load_original};
1338 2014
1339 if (my $uniq = $path->uniq_path) { 2015 if (my $uniq = $self->uniq_path) {
1340 utf8::encode $uniq; 2016 utf8::encode $uniq;
1341 if (aio_open $uniq, O_RDONLY, 0) { 2017 unless (aio_stat $uniq) {
2018 if (my $f = new_from_file cf::object::thawer $uniq) {
1342 $self->clear_unique_items; 2019 $self->clear_unique_items;
1343 $self->load_objects ($uniq, 0); 2020 $self->_load_objects ($f);
2021 $f->resolve_delayed_derefs;
2022 }
1344 } 2023 }
1345 } 2024 }
1346 2025
1347 Coro::cede; 2026 $f->resolve_delayed_derefs;
1348 2027
2028 cf::cede_to_tick;
1349 # now do the right thing for maps 2029 # now do the right thing for maps
1350 $self->link_multipart_objects; 2030 $self->link_multipart_objects;
1351
1352 if ($self->{path}->is_style_map) {
1353 $self->{deny_save} = 1;
1354 $self->{deny_reset} = 1;
1355 } else {
1356 $self->fix_auto_apply;
1357 $self->decay_objects;
1358 $self->update_buttons;
1359 $self->set_darkness_map;
1360 $self->difficulty ($self->estimate_difficulty) 2031 $self->difficulty ($self->estimate_difficulty)
1361 unless $self->difficulty; 2032 unless $self->difficulty;
2033 cf::cede_to_tick;
2034
2035 unless ($self->{deny_activate}) {
2036 $self->decay_objects;
2037 $self->fix_auto_apply;
2038 $self->update_buttons;
2039 cf::cede_to_tick;
2040 $self->set_darkness_map;
2041 cf::cede_to_tick;
1362 $self->activate; 2042 $self->activate;
1363 } 2043 }
1364 2044
1365 Coro::cede; 2045 $self->{last_save} = $cf::RUNTIME;
2046 $self->last_access ($cf::RUNTIME);
1366 2047
1367 $self->in_memory (cf::MAP_IN_MEMORY); 2048 $self->in_memory (cf::MAP_ACTIVE);
2049 }
2050
2051 $self->post_load;
2052}
2053
2054sub customise_for {
2055 my ($self, $ob) = @_;
2056
2057 return find "~" . $ob->name . "/" . $self->{path}
2058 if $self->per_player;
2059
2060# return find "?party/" . $ob->name . "/" . $self->{path}
2061# if $self->per_party;
2062
2063 $self
2064}
2065
2066# find and load all maps in the 3x3 area around a map
2067sub load_neighbours {
2068 my ($map) = @_;
2069
2070 my @neigh; # diagonal neighbours
2071
2072 for (0 .. 3) {
2073 my $neigh = $map->tile_path ($_)
2074 or next;
2075 $neigh = find $neigh, $map
2076 or next;
2077 $neigh->load;
2078
2079 push @neigh,
2080 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2081 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2082 }
2083
2084 for (grep defined $_->[0], @neigh) {
2085 my ($path, $origin) = @$_;
2086 my $neigh = find $path, $origin
2087 or next;
2088 $neigh->load;
2089 }
1368} 2090}
1369 2091
1370sub find_sync { 2092sub find_sync {
1371 my ($path, $origin) = @_; 2093 my ($path, $origin) = @_;
1372 2094
1373 cf::sync_job { cf::map::find $path, $origin } 2095 cf::sync_job { find $path, $origin }
1374} 2096}
1375 2097
1376sub do_load_sync { 2098sub do_load_sync {
1377 my ($map) = @_; 2099 my ($map) = @_;
1378 2100
2101 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2102 if $Coro::current == $Coro::main;
2103
1379 cf::sync_job { $map->load }; 2104 cf::sync_job { $map->load };
2105}
2106
2107our %MAP_PREFETCH;
2108our $MAP_PREFETCHER = undef;
2109
2110sub find_async {
2111 my ($path, $origin, $load) = @_;
2112
2113 $path = normalise $path, $origin && $origin->{path};
2114
2115 if (my $map = $cf::MAP{$path}) {
2116 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2117 }
2118
2119 $MAP_PREFETCH{$path} |= $load;
2120
2121 $MAP_PREFETCHER ||= cf::async {
2122 $Coro::current->{desc} = "map prefetcher";
2123
2124 while (%MAP_PREFETCH) {
2125 while (my ($k, $v) = each %MAP_PREFETCH) {
2126 if (my $map = find $k) {
2127 $map->load if $v;
2128 }
2129
2130 delete $MAP_PREFETCH{$k};
2131 }
2132 }
2133 undef $MAP_PREFETCHER;
2134 };
2135 $MAP_PREFETCHER->prio (6);
2136
2137 ()
1380} 2138}
1381 2139
1382sub save { 2140sub save {
1383 my ($self) = @_; 2141 my ($self) = @_;
1384 2142
1385 my $lock = cf::lock_acquire "map_data:" . $self->path; 2143 my $lock = cf::lock_acquire "map_data:$self->{path}";
1386 2144
1387 $self->{last_save} = $cf::RUNTIME; 2145 $self->{last_save} = $cf::RUNTIME;
1388 2146
1389 return unless $self->dirty; 2147 return unless $self->dirty;
1390 2148
1391 my $save = $self->{path}->save_path; utf8::encode $save; 2149 my $save = $self->save_path; utf8::encode $save;
1392 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2150 my $uniq = $self->uniq_path; utf8::encode $uniq;
1393 2151
1394 $self->{load_path} = $save; 2152 $self->{load_path} = $save;
1395 2153
1396 return if $self->{deny_save}; 2154 return if $self->{deny_save};
1397 2155
1398 local $self->{last_access} = $self->last_access;#d# 2156 local $self->{last_access} = $self->last_access;#d#
1399 2157
1400 cf::async { 2158 cf::async {
2159 $Coro::current->{desc} = "map player save";
1401 $_->contr->save for $self->players; 2160 $_->contr->save for $self->players;
1402 }; 2161 };
1403 2162
2163 cf::get_slot 0.02;
2164
1404 if ($uniq) { 2165 if ($uniq) {
1405 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1406 $self->save_objects ($uniq, cf::IO_UNIQUES); 2167 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1407 } else { 2168 } else {
1408 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2169 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1409 } 2170 }
1410} 2171}
1411 2172
1412sub swap_out { 2173sub swap_out {
1413 my ($self) = @_; 2174 my ($self) = @_;
1414 2175
1415 # save first because save cedes 2176 # save first because save cedes
1416 $self->save; 2177 $self->save;
1417 2178
1418 my $lock = cf::lock_acquire "map_data:" . $self->path; 2179 my $lock = cf::lock_acquire "map_data:$self->{path}";
1419 2180
1420 return if $self->players; 2181 return if $self->players;
1421 return if $self->in_memory != cf::MAP_IN_MEMORY; 2182 return if $self->in_memory != cf::MAP_ACTIVE;
1422 return if $self->{deny_save}; 2183 return if $self->{deny_save};
1423 2184
2185 $self->in_memory (cf::MAP_SWAPPED);
2186
2187 $self->deactivate;
2188 $_->clear_links_to ($self) for values %cf::MAP;
1424 $self->clear; 2189 $self->clear;
1425 $self->in_memory (cf::MAP_SWAPPED);
1426} 2190}
1427 2191
1428sub reset_at { 2192sub reset_at {
1429 my ($self) = @_; 2193 my ($self) = @_;
1430 2194
1431 # TODO: safety, remove and allow resettable per-player maps 2195 # TODO: safety, remove and allow resettable per-player maps
1432 return 1e99 if $self->{path}{user_rel};
1433 return 1e99 if $self->{deny_reset}; 2196 return 1e99 if $self->{deny_reset};
1434 2197
1435 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2198 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1436 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2199 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1437 2200
1442 my ($self) = @_; 2205 my ($self) = @_;
1443 2206
1444 $self->reset_at <= $cf::RUNTIME 2207 $self->reset_at <= $cf::RUNTIME
1445} 2208}
1446 2209
1447sub unlink_save {
1448 my ($self) = @_;
1449
1450 utf8::encode (my $save = $self->{path}->save_path);
1451 aioreq_pri 3; IO::AIO::aio_unlink $save;
1452 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1453}
1454
1455sub rename {
1456 my ($self, $new_path) = @_;
1457
1458 $self->unlink_save;
1459
1460 delete $cf::MAP{$self->path};
1461 $self->{path} = new cf::path $new_path;
1462 $self->path ($self->{path}->as_string);
1463 $cf::MAP{$self->path} = $self;
1464
1465 $self->save;
1466}
1467
1468sub reset { 2210sub reset {
1469 my ($self) = @_; 2211 my ($self) = @_;
1470 2212
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 2213 my $lock = cf::lock_acquire "map_data:$self->{path}";
1472 2214
1473 return if $self->players; 2215 return if $self->players;
1474 return if $self->{path}{user_rel};#d#
1475 2216
1476 warn "resetting map ", $self->path;#d# 2217 warn "resetting map ", $self->path;
2218
2219 $self->in_memory (cf::MAP_SWAPPED);
2220
2221 # need to save uniques path
2222 unless ($self->{deny_save}) {
2223 my $uniq = $self->uniq_path; utf8::encode $uniq;
2224
2225 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2226 if $uniq;
2227 }
1477 2228
1478 delete $cf::MAP{$self->path}; 2229 delete $cf::MAP{$self->path};
1479 2230
2231 $self->deactivate;
1480 $_->clear_links_to ($self) for values %cf::MAP; 2232 $_->clear_links_to ($self) for values %cf::MAP;
2233 $self->clear;
1481 2234
1482 $self->unlink_save; 2235 $self->unlink_save;
1483 $self->destroy; 2236 $self->destroy;
1484} 2237}
1485 2238
1486my $nuke_counter = "aaaa"; 2239my $nuke_counter = "aaaa";
1487 2240
1488sub nuke { 2241sub nuke {
1489 my ($self) = @_; 2242 my ($self) = @_;
1490 2243
2244 {
2245 my $lock = cf::lock_acquire "map_data:$self->{path}";
2246
2247 delete $cf::MAP{$self->path};
2248
2249 $self->unlink_save;
2250
2251 bless $self, "cf::map";
2252 delete $self->{deny_reset};
1491 $self->{deny_save} = 1; 2253 $self->{deny_save} = 1;
1492 $self->reset_timeout (1); 2254 $self->reset_timeout (1);
1493 $self->rename ("{nuke}/" . ($nuke_counter++)); 2255 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2256
2257 $cf::MAP{$self->path} = $self;
2258 }
2259
1494 $self->reset; # polite request, might not happen 2260 $self->reset; # polite request, might not happen
1495} 2261}
1496 2262
1497sub customise_for { 2263=item $maps = cf::map::tmp_maps
1498 my ($map, $ob) = @_;
1499 2264
1500 if ($map->per_player) { 2265Returns an arrayref with all map paths of currently instantiated and saved
1501 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2266maps. May block.
2267
2268=cut
2269
2270sub tmp_maps() {
1502 } 2271 [
1503 2272 map {
1504 $map 2273 utf8::decode $_;
2274 /\.map$/
2275 ? normalise $_
2276 : ()
2277 } @{ aio_readdir $TMPDIR or [] }
2278 ]
1505} 2279}
1506 2280
1507sub emergency_save { 2281=item $maps = cf::map::random_maps
1508 my $freeze_guard = cf::freeze_mainloop;
1509 2282
1510 warn "enter emergency perl save\n"; 2283Returns an arrayref with all map paths of currently instantiated and saved
2284random maps. May block.
1511 2285
1512 cf::sync_job { 2286=cut
1513 warn "begin emergency player save\n";
1514 $_->save for values %cf::PLAYER;
1515 warn "end emergency player save\n";
1516 2287
1517 warn "begin emergency map save\n"; 2288sub random_maps() {
1518 $_->save for values %cf::MAP; 2289 [
1519 warn "end emergency map save\n"; 2290 map {
2291 utf8::decode $_;
2292 /\.map$/
2293 ? normalise "?random/$_"
2294 : ()
2295 } @{ aio_readdir $RANDOMDIR or [] }
2296 ]
2297}
2298
2299=item cf::map::unique_maps
2300
2301Returns an arrayref of paths of all shared maps that have
2302instantiated unique items. May block.
2303
2304=cut
2305
2306sub unique_maps() {
2307 [
2308 map {
2309 utf8::decode $_;
2310 s/\.map$//; # TODO future compatibility hack
2311 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2312 ? ()
2313 : normalise $_
2314 } @{ aio_readdir $UNIQUEDIR or [] }
2315 ]
2316}
2317
2318=back
2319
2320=head3 cf::object
2321
2322=cut
2323
2324package cf::object;
2325
2326=over 4
2327
2328=item $ob->inv_recursive
2329
2330Returns the inventory of the object I<and> their inventories, recursively,
2331but I<not> the object itself.
2332
2333=cut
2334
2335sub inv_recursive_;
2336sub inv_recursive_ {
2337 map { $_, inv_recursive_ $_->inv } @_
2338}
2339
2340sub inv_recursive {
2341 inv_recursive_ inv $_[0]
2342}
2343
2344=item $ref = $ob->ref
2345
2346Creates and returns a persistent reference to an object that can be stored as a string.
2347
2348=item $ob = cf::object::deref ($refstring)
2349
2350returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2351even if the object actually exists. May block.
2352
2353=cut
2354
2355sub deref {
2356 my ($ref) = @_;
2357
2358 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2359 my ($uuid, $name) = ($1, $2);
2360 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2361 or return;
2362 $pl->ob->uuid eq $uuid
2363 or return;
2364
2365 $pl->ob
2366 } else {
2367 warn "$ref: cannot resolve object reference\n";
2368 undef
1520 }; 2369 }
1521
1522 warn "leave emergency perl save\n";
1523} 2370}
1524 2371
1525package cf; 2372package cf;
1526 2373
1527=back 2374=back
1528
1529 2375
1530=head3 cf::object::player 2376=head3 cf::object::player
1531 2377
1532=over 4 2378=over 4
1533 2379
1536Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2382Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1537can be C<undef>. Does the right thing when the player is currently in a 2383can be C<undef>. Does the right thing when the player is currently in a
1538dialogue with the given NPC character. 2384dialogue with the given NPC character.
1539 2385
1540=cut 2386=cut
2387
2388our $SAY_CHANNEL = {
2389 id => "say",
2390 title => "Map",
2391 reply => "say ",
2392 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2393};
2394
2395our $CHAT_CHANNEL = {
2396 id => "chat",
2397 title => "Chat",
2398 reply => "chat ",
2399 tooltip => "Player chat and shouts, global to the server.",
2400};
1541 2401
1542# rough implementation of a future "reply" method that works 2402# rough implementation of a future "reply" method that works
1543# with dialog boxes. 2403# with dialog boxes.
1544#TODO: the first argument must go, split into a $npc->reply_to ( method 2404#TODO: the first argument must go, split into a $npc->reply_to ( method
1545sub cf::object::player::reply($$$;$) { 2405sub cf::object::player::reply($$$;$) {
1547 2407
1548 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2408 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1549 2409
1550 if ($self->{record_replies}) { 2410 if ($self->{record_replies}) {
1551 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2411 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2412
1552 } else { 2413 } else {
2414 my $pl = $self->contr;
2415
2416 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2417 my $dialog = $pl->{npc_dialog};
2418 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2419
2420 } else {
1553 $msg = $npc->name . " says: $msg" if $npc; 2421 $msg = $npc->name . " says: $msg" if $npc;
1554 $self->message ($msg, $flags); 2422 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2423 }
1555 } 2424 }
2425}
2426
2427=item $object->send_msg ($channel, $msg, $color, [extra...])
2428
2429=cut
2430
2431sub cf::object::send_msg {
2432 my $pl = shift->contr
2433 or return;
2434 $pl->send_msg (@_);
1556} 2435}
1557 2436
1558=item $player_object->may ("access") 2437=item $player_object->may ("access")
1559 2438
1560Returns wether the given player is authorized to access resource "access" 2439Returns wether the given player is authorized to access resource "access"
1573 2452
1574=item $player_object->enter_link 2453=item $player_object->enter_link
1575 2454
1576Freezes the player and moves him/her to a special map (C<{link}>). 2455Freezes the player and moves him/her to a special map (C<{link}>).
1577 2456
1578The player should be reaosnably safe there for short amounts of time. You 2457The player should be reasonably safe there for short amounts of time (e.g.
1579I<MUST> call C<leave_link> as soon as possible, though. 2458for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2459though, as the palyer cannot control the character while it is on the link
2460map.
2461
2462Will never block.
1580 2463
1581=item $player_object->leave_link ($map, $x, $y) 2464=item $player_object->leave_link ($map, $x, $y)
1582 2465
1583Moves the player out of the specila link map onto the given map. If the 2466Moves the player out of the special C<{link}> map onto the specified
1584map is not valid (or omitted), the player will be moved back to the 2467map. If the map is not valid (or omitted), the player will be moved back
1585location he/she was before the call to C<enter_link>, or, if that fails, 2468to the location he/she was before the call to C<enter_link>, or, if that
1586to the emergency map position. 2469fails, to the emergency map position.
1587 2470
1588Might block. 2471Might block.
1589 2472
1590=cut 2473=cut
2474
2475sub link_map {
2476 unless ($LINK_MAP) {
2477 $LINK_MAP = cf::map::find "{link}"
2478 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2479 $LINK_MAP->load;
2480 }
2481
2482 $LINK_MAP
2483}
1591 2484
1592sub cf::object::player::enter_link { 2485sub cf::object::player::enter_link {
1593 my ($self) = @_; 2486 my ($self) = @_;
1594 2487
1595 $self->deactivate_recursive; 2488 $self->deactivate_recursive;
1596 2489
1597 return if $self->map == $LINK_MAP; 2490 return if UNIVERSAL::isa $self->map, "ext::map_link";
1598 2491
1599 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2492 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1600 if $self->map; 2493 if $self->map && $self->map->{path} ne "{link}";
1601 2494
1602 $self->enter_map ($LINK_MAP, 20, 20); 2495 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1603} 2496}
1604 2497
1605sub cf::object::player::leave_link { 2498sub cf::object::player::leave_link {
1606 my ($self, $map, $x, $y) = @_; 2499 my ($self, $map, $x, $y) = @_;
2500
2501 return unless $self->contr->active;
1607 2502
1608 my $link_pos = delete $self->{_link_pos}; 2503 my $link_pos = delete $self->{_link_pos};
1609 2504
1610 unless ($map) { 2505 unless ($map) {
1611 # restore original map position 2506 # restore original map position
1625 # use -1 or undef as default coordinates, not 0, 0 2520 # use -1 or undef as default coordinates, not 0, 0
1626 ($x, $y) = ($map->enter_x, $map->enter_y) 2521 ($x, $y) = ($map->enter_x, $map->enter_y)
1627 if $x <=0 && $y <= 0; 2522 if $x <=0 && $y <= 0;
1628 2523
1629 $map->load; 2524 $map->load;
2525 $map->load_neighbours;
1630 2526
1631 return unless $self->contr->active; 2527 return unless $self->contr->active;
2528 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1632 $self->activate_recursive; 2529 $self->activate_recursive;
2530
2531 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1633 $self->enter_map ($map, $x, $y); 2532 $self->enter_map ($map, $x, $y);
1634} 2533}
1635 2534
1636cf::player->attach ( 2535=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1637 on_logout => sub {
1638 my ($pl) = @_;
1639 2536
1640 # abort map switching before logout 2537Moves the player to the given map-path and coordinates by first freezing
1641 if ($pl->ob->{_link_pos}) { 2538her, loading and preparing them map, calling the provided $check callback
1642 cf::sync_job { 2539that has to return the map if sucecssful, and then unfreezes the player on
1643 $pl->ob->leave_link 2540the new (success) or old (failed) map position. In either case, $done will
1644 }; 2541be called at the end of this process.
1645 }
1646 },
1647 on_login => sub {
1648 my ($pl) = @_;
1649 2542
1650 # try to abort aborted map switching on player login :) 2543Note that $check will be called with a potentially non-loaded map, so if
1651 # should happen only on crashes 2544it needs a loaded map it has to call C<< ->load >>.
1652 if ($pl->ob->{_link_pos}) {
1653 $pl->ob->enter_link;
1654 (async {
1655 # we need this sleep as the login has a concurrent enter_exit running
1656 # and this sleep increases chances of the player not ending up in scorn
1657 $pl->ob->reply (undef,
1658 "There was an internal problem at your last logout, "
1659 . "the server will try to bring you to your intended destination in a second.",
1660 cf::NDI_RED);
1661 Coro::Timer::sleep 1;
1662 $pl->ob->leave_link;
1663 })->prio (2);
1664 }
1665 },
1666);
1667 2545
1668=item $player_object->goto ($path, $x, $y)
1669
1670=cut 2546=cut
2547
2548our $GOTOGEN;
1671 2549
1672sub cf::object::player::goto { 2550sub cf::object::player::goto {
1673 my ($self, $path, $x, $y) = @_; 2551 my ($self, $path, $x, $y, $check, $done) = @_;
2552
2553 # do generation counting so two concurrent goto's will be executed in-order
2554 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1674 2555
1675 $self->enter_link; 2556 $self->enter_link;
1676 2557
1677 (async { 2558 (async {
1678 $path = new cf::path $path; 2559 $Coro::current->{desc} = "player::goto $path $x $y";
1679 2560
1680 my $map = cf::map::find $path->as_string; 2561 # *tag paths override both path and x|y
2562 if ($path =~ /^\*(.*)$/) {
2563 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2564 my $ob = $obs[rand @obs];
2565
2566 # see if we actually can go there
2567 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2568 $ob = $obs[rand @obs];
2569 } else {
2570 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2571 }
2572 # else put us there anyways for now #d#
2573
2574 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2575 } else {
2576 ($path, $x, $y) = (undef, undef, undef);
2577 }
2578 }
2579
2580 my $map = eval {
2581 my $map = defined $path ? cf::map::find $path : undef;
2582
2583 if ($map) {
1681 $map = $map->customise_for ($self) if $map; 2584 $map = $map->customise_for ($self);
1682 2585 $map = $check->($map) if $check && $map;
1683# warn "entering ", $map->path, " at ($x, $y)\n" 2586 } else {
1684# if $map;
1685
1686 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2587 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2588 }
1687 2589
2590 $map
2591 };
2592
2593 if ($@) {
2594 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2595 LOG llevError | logBacktrace, Carp::longmess $@;
2596 }
2597
2598 if ($gen == $self->{_goto_generation}) {
2599 delete $self->{_goto_generation};
1688 $self->leave_link ($map, $x, $y); 2600 $self->leave_link ($map, $x, $y);
2601 }
2602
2603 $done->() if $done;
1689 })->prio (1); 2604 })->prio (1);
1690} 2605}
1691 2606
1692=item $player_object->enter_exit ($exit_object) 2607=item $player_object->enter_exit ($exit_object)
1693 2608
1695 2610
1696sub parse_random_map_params { 2611sub parse_random_map_params {
1697 my ($spec) = @_; 2612 my ($spec) = @_;
1698 2613
1699 my $rmp = { # defaults 2614 my $rmp = { # defaults
1700 xsize => 10, 2615 xsize => (cf::rndm 15, 40),
1701 ysize => 10, 2616 ysize => (cf::rndm 15, 40),
2617 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2618 #layout => string,
1702 }; 2619 };
1703 2620
1704 for (split /\n/, $spec) { 2621 for (split /\n/, $spec) {
1705 my ($k, $v) = split /\s+/, $_, 2; 2622 my ($k, $v) = split /\s+/, $_, 2;
1706 2623
1718 # that depends on the exit object 2635 # that depends on the exit object
1719 2636
1720 my $rmp = parse_random_map_params $exit->msg; 2637 my $rmp = parse_random_map_params $exit->msg;
1721 2638
1722 if ($exit->map) { 2639 if ($exit->map) {
1723 $rmp->{region} = $exit->map->region_name; 2640 $rmp->{region} = $exit->region->name;
1724 $rmp->{origin_map} = $exit->map->path; 2641 $rmp->{origin_map} = $exit->map->path;
1725 $rmp->{origin_x} = $exit->x; 2642 $rmp->{origin_x} = $exit->x;
1726 $rmp->{origin_y} = $exit->y; 2643 $rmp->{origin_y} = $exit->y;
2644
2645 $exit->map->touch;
1727 } 2646 }
1728 2647
1729 $rmp->{random_seed} ||= $exit->random_seed; 2648 $rmp->{random_seed} ||= $exit->random_seed;
1730 2649
1731 my $data = cf::to_json $rmp; 2650 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1732 my $md5 = Digest::MD5::md5_hex $data; 2651 my $md5 = Digest::MD5::md5_hex $data;
2652 my $meta = "$RANDOMDIR/$md5.meta";
1733 2653
1734 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2654 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1735 aio_write $fh, 0, (length $data), $data, 0; 2655 aio_write $fh, 0, (length $data), $data, 0;
2656 undef $fh;
2657 aio_rename "$meta~", $meta;
1736 2658
2659 my $slaying = "?random/$md5";
2660
2661 if ($exit->valid) {
1737 $exit->slaying ("?random/$md5"); 2662 $exit->slaying ("?random/$md5");
1738 $exit->msg (undef); 2663 $exit->msg (undef);
2664 }
1739 } 2665 }
1740} 2666}
1741 2667
1742sub cf::object::player::enter_exit { 2668sub cf::object::player::enter_exit {
1743 my ($self, $exit) = @_; 2669 my ($self, $exit) = @_;
1745 return unless $self->type == cf::PLAYER; 2671 return unless $self->type == cf::PLAYER;
1746 2672
1747 $self->enter_link; 2673 $self->enter_link;
1748 2674
1749 (async { 2675 (async {
1750 $self->deactivate_recursive; # just to be sure 2676 $Coro::current->{desc} = "enter_exit";
2677
1751 unless (eval { 2678 unless (eval {
2679 $self->deactivate_recursive; # just to be sure
2680
2681 # random map handling
2682 {
2683 my $guard = cf::lock_acquire "exit_prepare:$exit";
2684
1752 prepare_random_map $exit 2685 prepare_random_map $exit
1753 if $exit->slaying eq "/!"; 2686 if $exit->slaying eq "/!";
2687 }
1754 2688
1755 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2689 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1756 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2690 my $x = $exit->stats->hp;
2691 my $y = $exit->stats->sp;
1757 2692
2693 $self->goto ($map, $x, $y);
2694
2695 # if exit is damned, update players death & WoR home-position
2696 $self->contr->savebed ($map, $x, $y)
2697 if $exit->flag (cf::FLAG_DAMNED);
2698
1758 1; 2699 1
1759 }) { 2700 }) {
1760 $self->message ("Something went wrong deep within the crossfire server. " 2701 $self->message ("Something went wrong deep within the deliantra server. "
1761 . "I'll try to bring you back to the map you were before. " 2702 . "I'll try to bring you back to the map you were before. "
1762 . "Please report this to the dungeon master", 2703 . "Please report this to the dungeon master!",
1763 cf::NDI_UNIQUE | cf::NDI_RED); 2704 cf::NDI_UNIQUE | cf::NDI_RED);
1764 2705
1765 warn "ERROR in enter_exit: $@"; 2706 warn "ERROR in enter_exit: $@";
1766 $self->leave_link; 2707 $self->leave_link;
1767 } 2708 }
1768 })->prio (1); 2709 })->prio (1);
1781 2722
1782sub cf::client::send_drawinfo { 2723sub cf::client::send_drawinfo {
1783 my ($self, $text, $flags) = @_; 2724 my ($self, $text, $flags) = @_;
1784 2725
1785 utf8::encode $text; 2726 utf8::encode $text;
1786 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2727 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1787} 2728}
1788 2729
2730=item $client->send_msg ($channel, $msg, $color, [extra...])
2731
2732Send a drawinfo or msg packet to the client, formatting the msg for the
2733client if neccessary. C<$type> should be a string identifying the type of
2734the message, with C<log> being the default. If C<$color> is negative, suppress
2735the message unless the client supports the msg packet.
2736
2737=cut
2738
2739# non-persistent channels (usually the info channel)
2740our %CHANNEL = (
2741 "c/identify" => {
2742 id => "infobox",
2743 title => "Identify",
2744 reply => undef,
2745 tooltip => "Items recently identified",
2746 },
2747 "c/examine" => {
2748 id => "infobox",
2749 title => "Examine",
2750 reply => undef,
2751 tooltip => "Signs and other items you examined",
2752 },
2753 "c/book" => {
2754 id => "infobox",
2755 title => "Book",
2756 reply => undef,
2757 tooltip => "The contents of a note or book",
2758 },
2759 "c/lookat" => {
2760 id => "infobox",
2761 title => "Look",
2762 reply => undef,
2763 tooltip => "What you saw there",
2764 },
2765 "c/who" => {
2766 id => "infobox",
2767 title => "Players",
2768 reply => undef,
2769 tooltip => "Shows players who are currently online",
2770 },
2771 "c/body" => {
2772 id => "infobox",
2773 title => "Body Parts",
2774 reply => undef,
2775 tooltip => "Shows which body parts you posess and are available",
2776 },
2777 "c/skills" => {
2778 id => "infobox",
2779 title => "Skills",
2780 reply => undef,
2781 tooltip => "Shows your experience per skill and item power",
2782 },
2783 "c/uptime" => {
2784 id => "infobox",
2785 title => "Uptime",
2786 reply => undef,
2787 tooltip => "How long the server has been running since last restart",
2788 },
2789 "c/mapinfo" => {
2790 id => "infobox",
2791 title => "Map Info",
2792 reply => undef,
2793 tooltip => "Information related to the maps",
2794 },
2795 "c/party" => {
2796 id => "party",
2797 title => "Party",
2798 reply => "gsay ",
2799 tooltip => "Messages and chat related to your party",
2800 },
2801);
2802
2803sub cf::client::send_msg {
2804 my ($self, $channel, $msg, $color, @extra) = @_;
2805
2806 $msg = $self->pl->expand_cfpod ($msg)
2807 unless $color & cf::NDI_VERBATIM;
2808
2809 $color &= cf::NDI_CLIENT_MASK; # just in case...
2810
2811 # check predefined channels, for the benefit of C
2812 if ($CHANNEL{$channel}) {
2813 $channel = $CHANNEL{$channel};
2814
2815 $self->ext_msg (channel_info => $channel)
2816 if $self->can_msg;
2817
2818 $channel = $channel->{id};
2819
2820 } elsif (ref $channel) {
2821 # send meta info to client, if not yet sent
2822 unless (exists $self->{channel}{$channel->{id}}) {
2823 $self->{channel}{$channel->{id}} = $channel;
2824 $self->ext_msg (channel_info => $channel)
2825 if $self->can_msg;
2826 }
2827
2828 $channel = $channel->{id};
2829 }
2830
2831 return unless @extra || length $msg;
2832
2833 if ($self->can_msg) {
2834 # default colour, mask it out
2835 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2836 if $color & cf::NDI_DEF;
2837
2838 my $pkt = "msg "
2839 . $self->{json_coder}->encode (
2840 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2841 );
2842
2843 # try lzf for large packets
2844 $pkt = "lzf " . Compress::LZF::compress $pkt
2845 if 1024 <= length $pkt and $self->{can_lzf};
2846
2847 # split very large packets
2848 if (8192 < length $pkt and $self->{can_lzf}) {
2849 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2850 $pkt = "frag";
2851 }
2852
2853 $self->send_packet ($pkt);
2854 } else {
2855 if ($color >= 0) {
2856 # replace some tags by gcfclient-compatible ones
2857 for ($msg) {
2858 1 while
2859 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2860 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2861 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2862 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2863 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2864 }
2865
2866 $color &= cf::NDI_COLOR_MASK;
2867
2868 utf8::encode $msg;
2869
2870 if (0 && $msg =~ /\[/) {
2871 # COMMAND/INFO
2872 $self->send_packet ("drawextinfo $color 10 8 $msg")
2873 } else {
2874 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2875 $self->send_packet ("drawinfo $color $msg")
2876 }
2877 }
2878 }
2879}
2880
2881=item $client->ext_msg ($type, @msg)
2882
2883Sends an ext event to the client.
2884
2885=cut
2886
2887sub cf::client::ext_msg($$@) {
2888 my ($self, $type, @msg) = @_;
2889
2890 if ($self->extcmd == 2) {
2891 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2892 } elsif ($self->extcmd == 1) { # TODO: remove
2893 push @msg, msgtype => "event_$type";
2894 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2895 }
2896}
2897
2898=item $client->ext_reply ($msgid, @msg)
2899
2900Sends an ext reply to the client.
2901
2902=cut
2903
2904sub cf::client::ext_reply($$@) {
2905 my ($self, $id, @msg) = @_;
2906
2907 if ($self->extcmd == 2) {
2908 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2909 } elsif ($self->extcmd == 1) {
2910 #TODO: version 1, remove
2911 unshift @msg, msgtype => "reply", msgid => $id;
2912 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2913 }
2914}
1789 2915
1790=item $success = $client->query ($flags, "text", \&cb) 2916=item $success = $client->query ($flags, "text", \&cb)
1791 2917
1792Queues a query to the client, calling the given callback with 2918Queues a query to the client, calling the given callback with
1793the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2919the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1794C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2920C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1795 2921
1796Queries can fail, so check the return code. Or don't, as queries will become 2922Queries can fail, so check the return code. Or don't, as queries will
1797reliable at some point in the future. 2923become reliable at some point in the future.
1798 2924
1799=cut 2925=cut
1800 2926
1801sub cf::client::query { 2927sub cf::client::query {
1802 my ($self, $flags, $text, $cb) = @_; 2928 my ($self, $flags, $text, $cb) = @_;
1810 utf8::encode $text; 2936 utf8::encode $text;
1811 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2937 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1812 2938
1813 $self->send_packet ($self->{query_queue}[0][0]) 2939 $self->send_packet ($self->{query_queue}[0][0])
1814 if @{ $self->{query_queue} } == 1; 2940 if @{ $self->{query_queue} } == 1;
2941
2942 1
1815} 2943}
1816 2944
1817cf::client->attach ( 2945cf::client->attach (
2946 on_connect => sub {
2947 my ($ns) = @_;
2948
2949 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2950 },
1818 on_reply => sub { 2951 on_reply => sub {
1819 my ($ns, $msg) = @_; 2952 my ($ns, $msg) = @_;
1820 2953
1821 # this weird shuffling is so that direct followup queries 2954 # this weird shuffling is so that direct followup queries
1822 # get handled first 2955 # get handled first
1823 my $queue = delete $ns->{query_queue} 2956 my $queue = delete $ns->{query_queue}
1824 or return; # be conservative, not sure how that can happen, but we saw a crash here 2957 or return; # be conservative, not sure how that can happen, but we saw a crash here
1825 2958
1826 (shift @$queue)->[1]->($msg); 2959 (shift @$queue)->[1]->($msg);
2960 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1827 2961
1828 push @{ $ns->{query_queue} }, @$queue; 2962 push @{ $ns->{query_queue} }, @$queue;
1829 2963
1830 if (@{ $ns->{query_queue} } == @$queue) { 2964 if (@{ $ns->{query_queue} } == @$queue) {
1831 if (@$queue) { 2965 if (@$queue) {
1833 } else { 2967 } else {
1834 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2968 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1835 } 2969 }
1836 } 2970 }
1837 }, 2971 },
2972 on_exticmd => sub {
2973 my ($ns, $buf) = @_;
2974
2975 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2976
2977 if (ref $msg) {
2978 my ($type, $reply, @payload) =
2979 "ARRAY" eq ref $msg
2980 ? @$msg
2981 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2982
2983 my @reply;
2984
2985 if (my $cb = $EXTICMD{$type}) {
2986 @reply = $cb->($ns, @payload);
2987 }
2988
2989 $ns->ext_reply ($reply, @reply)
2990 if $reply;
2991
2992 } else {
2993 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2994 }
2995
2996 cf::override;
2997 },
1838); 2998);
1839 2999
1840=item $client->async (\&cb) 3000=item $client->async (\&cb)
1841 3001
1842Create a new coroutine, running the specified callback. The coroutine will 3002Create a new coroutine, running the specified callback. The coroutine will
1883our $safe = new Safe "safe"; 3043our $safe = new Safe "safe";
1884our $safe_hole = new Safe::Hole; 3044our $safe_hole = new Safe::Hole;
1885 3045
1886$SIG{FPE} = 'IGNORE'; 3046$SIG{FPE} = 'IGNORE';
1887 3047
1888$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3048$safe->permit_only (Opcode::opset qw(
3049 :base_core :base_mem :base_orig :base_math
3050 grepstart grepwhile mapstart mapwhile
3051 sort time
3052));
1889 3053
1890# here we export the classes and methods available to script code 3054# here we export the classes and methods available to script code
1891 3055
1892=pod 3056=pod
1893 3057
1894The following fucntions and emthods are available within a safe environment: 3058The following functions and methods are available within a safe environment:
1895 3059
1896 cf::object contr pay_amount pay_player map 3060 cf::object
3061 contr pay_amount pay_player map x y force_find force_add destroy
3062 insert remove name archname title slaying race decrease split
3063
1897 cf::object::player player 3064 cf::object::player
1898 cf::player peaceful 3065 player
1899 cf::map trigger 3066
3067 cf::player
3068 peaceful
3069
3070 cf::map
3071 trigger
1900 3072
1901=cut 3073=cut
1902 3074
1903for ( 3075for (
1904 ["cf::object" => qw(contr pay_amount pay_player map)], 3076 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3077 insert remove inv nrof name archname title slaying race
3078 decrease split destroy change_exp)],
1905 ["cf::object::player" => qw(player)], 3079 ["cf::object::player" => qw(player)],
1906 ["cf::player" => qw(peaceful)], 3080 ["cf::player" => qw(peaceful)],
1907 ["cf::map" => qw(trigger)], 3081 ["cf::map" => qw(trigger)],
1908) { 3082) {
1909 no strict 'refs'; 3083 no strict 'refs';
1980=back 3154=back
1981 3155
1982=cut 3156=cut
1983 3157
1984############################################################################# 3158#############################################################################
3159# the server's init and main functions
1985 3160
1986=head2 EXTENSION DATABASE SUPPORT 3161sub load_facedata($) {
3162 my ($path) = @_;
1987 3163
1988Crossfire maintains a very simple database for extension use. It can 3164 # HACK to clear player env face cache, we need some signal framework
1989currently store anything that can be serialised using Storable, which 3165 # for this (global event?)
1990excludes objects. 3166 %ext::player_env::MUSIC_FACE_CACHE = ();
1991 3167
1992The parameter C<$family> should best start with the name of the extension 3168 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1993using it, it should be unique.
1994 3169
1995=over 4 3170 warn "loading facedata from $path\n";
1996 3171
1997=item $hashref = cf::db_get $family 3172 my $facedata;
3173 0 < aio_load $path, $facedata
3174 or die "$path: $!";
1998 3175
1999Return a hashref for use by the extension C<$family>, which can be 3176 $facedata = Coro::Storable::thaw $facedata;
2000modified. After modifications, you have to call C<cf::db_dirty> or
2001C<cf::db_sync>.
2002 3177
2003=item $value = cf::db_get $family => $key 3178 $facedata->{version} == 2
3179 or cf::cleanup "$path: version mismatch, cannot proceed.";
2004 3180
2005Returns a single value from the database 3181 # patch in the exptable
2006 3182 $facedata->{resource}{"res/exp_table"} = {
2007=item cf::db_put $family => $hashref 3183 type => FT_RSRC,
2008 3184 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2009Stores the given family hashref into the database. Updates are delayed, if
2010you want the data to be synced to disk immediately, use C<cf::db_sync>.
2011
2012=item cf::db_put $family => $key => $value
2013
2014Stores the given C<$value> in the family hash. Updates are delayed, if you
2015want the data to be synced to disk immediately, use C<cf::db_sync>.
2016
2017=item cf::db_dirty
2018
2019Marks the database as dirty, to be updated at a later time.
2020
2021=item cf::db_sync
2022
2023Immediately write the database to disk I<if it is dirty>.
2024
2025=cut
2026
2027our $DB;
2028
2029{
2030 my $path = cf::localdir . "/database.pst";
2031
2032 sub db_load() {
2033 $DB = stat $path ? Storable::retrieve $path : { };
2034 }
2035
2036 my $pid;
2037
2038 sub db_save() {
2039 waitpid $pid, 0 if $pid;
2040 if (0 == ($pid = fork)) {
2041 $DB->{_meta}{version} = 1;
2042 Storable::nstore $DB, "$path~";
2043 rename "$path~", $path;
2044 cf::_exit 0 if defined $pid;
2045 }
2046 }
2047
2048 my $dirty;
2049
2050 sub db_sync() {
2051 db_save if $dirty;
2052 undef $dirty;
2053 }
2054
2055 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2056 db_sync;
2057 }); 3185 };
3186 cf::cede_to_tick;
2058 3187
2059 sub db_dirty() {
2060 $dirty = 1;
2061 $idle->start;
2062 } 3188 {
3189 my $faces = $facedata->{faceinfo};
2063 3190
2064 sub db_get($;$) { 3191 while (my ($face, $info) = each %$faces) {
2065 @_ >= 2 3192 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2066 ? $DB->{$_[0]}{$_[1]}
2067 : ($DB->{$_[0]} ||= { })
2068 }
2069 3193
2070 sub db_put($$;$) { 3194 cf::face::set_visibility $idx, $info->{visibility};
2071 if (@_ >= 3) { 3195 cf::face::set_magicmap $idx, $info->{magicmap};
2072 $DB->{$_[0]}{$_[1]} = $_[2]; 3196 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2073 } else { 3197 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2074 $DB->{$_[0]} = $_[1];
2075 }
2076 db_dirty;
2077 }
2078 3198
2079 cf::global->attach ( 3199 cf::cede_to_tick;
2080 prio => 10000,
2081 on_cleanup => sub {
2082 db_sync;
2083 }, 3200 }
2084 );
2085}
2086 3201
2087############################################################################# 3202 while (my ($face, $info) = each %$faces) {
2088# the server's main() 3203 next unless $info->{smooth};
2089 3204
2090sub cfg_load { 3205 my $idx = cf::face::find $face
3206 or next;
3207
3208 if (my $smooth = cf::face::find $info->{smooth}) {
3209 cf::face::set_smooth $idx, $smooth;
3210 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3211 } else {
3212 warn "smooth face '$info->{smooth}' not found for face '$face'";
3213 }
3214
3215 cf::cede_to_tick;
3216 }
3217 }
3218
3219 {
3220 my $anims = $facedata->{animinfo};
3221
3222 while (my ($anim, $info) = each %$anims) {
3223 cf::anim::set $anim, $info->{frames}, $info->{facings};
3224 cf::cede_to_tick;
3225 }
3226
3227 cf::anim::invalidate_all; # d'oh
3228 }
3229
3230 {
3231 # TODO: for gcfclient pleasure, we should give resources
3232 # that gcfclient doesn't grok a >10000 face index.
3233 my $res = $facedata->{resource};
3234
3235 while (my ($name, $info) = each %$res) {
3236 if (defined $info->{type}) {
3237 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3238 my $data;
3239
3240 if ($info->{type} & 1) {
3241 # prepend meta info
3242
3243 my $meta = $enc->encode ({
3244 name => $name,
3245 %{ $info->{meta} || {} },
3246 });
3247
3248 $data = pack "(w/a*)*", $meta, $info->{data};
3249 } else {
3250 $data = $info->{data};
3251 }
3252
3253 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3254 cf::face::set_type $idx, $info->{type};
3255 } else {
3256 $RESOURCE{$name} = $info;
3257 }
3258
3259 cf::cede_to_tick;
3260 }
3261 }
3262
3263 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3264
3265 1
3266}
3267
3268cf::global->attach (on_resource_update => sub {
3269 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3270 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3271
3272 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3273 my $sound = $soundconf->{compat}[$_]
3274 or next;
3275
3276 my $face = cf::face::find "sound/$sound->[1]";
3277 cf::sound::set $sound->[0] => $face;
3278 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3279 }
3280
3281 while (my ($k, $v) = each %{$soundconf->{event}}) {
3282 my $face = cf::face::find "sound/$v";
3283 cf::sound::set $k => $face;
3284 }
3285 }
3286});
3287
3288register_exticmd fx_want => sub {
3289 my ($ns, $want) = @_;
3290
3291 while (my ($k, $v) = each %$want) {
3292 $ns->fx_want ($k, $v);
3293 }
3294};
3295
3296sub load_resource_file($) {
3297 my $guard = lock_acquire "load_resource_file";
3298
3299 my $status = load_resource_file_ $_[0];
3300 get_slot 0.1, 100;
3301 cf::arch::commit_load;
3302
3303 $status
3304}
3305
3306sub reload_regions {
3307 # HACK to clear player env face cache, we need some signal framework
3308 # for this (global event?)
3309 %ext::player_env::MUSIC_FACE_CACHE = ();
3310
3311 load_resource_file "$MAPDIR/regions"
3312 or die "unable to load regions file\n";
3313
3314 for (cf::region::list) {
3315 $_->{match} = qr/$_->{match}/
3316 if exists $_->{match};
3317 }
3318}
3319
3320sub reload_facedata {
3321 load_facedata "$DATADIR/facedata"
3322 or die "unable to load facedata\n";
3323}
3324
3325sub reload_archetypes {
3326 load_resource_file "$DATADIR/archetypes"
3327 or die "unable to load archetypes\n";
3328}
3329
3330sub reload_treasures {
3331 load_resource_file "$DATADIR/treasures"
3332 or die "unable to load treasurelists\n";
3333}
3334
3335sub reload_resources {
3336 warn "reloading resource files...\n";
3337
3338 reload_facedata;
3339 reload_archetypes;
3340 reload_regions;
3341 reload_treasures;
3342
3343 warn "finished reloading resource files\n";
3344}
3345
3346sub init {
3347 my $guard = freeze_mainloop;
3348
3349 evthread_start IO::AIO::poll_fileno;
3350
3351 reload_resources;
3352}
3353
3354sub reload_config {
2091 open my $fh, "<:utf8", cf::confdir . "/config" 3355 open my $fh, "<:utf8", "$CONFDIR/config"
2092 or return; 3356 or return;
2093 3357
2094 local $/; 3358 local $/;
2095 *CFG = YAML::Syck::Load <$fh>; 3359 *CFG = YAML::Load <$fh>;
2096 3360
2097 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3361 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2098 3362
2099 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3363 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2100 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3364 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2101 3365
2102 if (exists $CFG{mlockall}) { 3366 if (exists $CFG{mlockall}) {
2103 eval { 3367 eval {
2104 $CFG{mlockall} ? &mlockall : &munlockall 3368 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2105 and die "WARNING: m(un)lockall failed: $!\n"; 3369 and die "WARNING: m(un)lockall failed: $!\n";
2106 }; 3370 };
2107 warn $@ if $@; 3371 warn $@ if $@;
2108 } 3372 }
2109} 3373}
2110 3374
3375sub pidfile() {
3376 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3377 or die "$PIDFILE: $!";
3378 flock $fh, &Fcntl::LOCK_EX
3379 or die "$PIDFILE: flock: $!";
3380 $fh
3381}
3382
3383# make sure only one server instance is running at any one time
3384sub atomic {
3385 my $fh = pidfile;
3386
3387 my $pid = <$fh>;
3388 kill 9, $pid if $pid > 0;
3389
3390 seek $fh, 0, 0;
3391 print $fh $$;
3392}
3393
2111sub main { 3394sub main {
3395 atomic;
3396
2112 # we must not ever block the main coroutine 3397 # we must not ever block the main coroutine
2113 local $Coro::idle = sub { 3398 local $Coro::idle = sub {
2114 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3399 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2115 async { Event::one_event }; 3400 (async {
3401 $Coro::current->{desc} = "IDLE BUG HANDLER";
3402 EV::loop EV::LOOP_ONESHOT;
3403 })->prio (Coro::PRIO_MAX);
2116 }; 3404 };
2117 3405
2118 cfg_load; 3406 {
2119 db_load; 3407 my $guard = freeze_mainloop;
3408 reload_config;
3409 db_init;
2120 load_extensions; 3410 load_extensions;
3411
3412 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3413 }
3414
3415 utime time, time, $RUNTIMEFILE;
3416
3417 # no (long-running) fork's whatsoever before this point(!)
3418 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3419
2121 Event::loop; 3420 EV::loop;
2122} 3421}
2123 3422
2124############################################################################# 3423#############################################################################
2125# initialisation 3424# initialisation and cleanup
2126 3425
3426# install some emergency cleanup handlers
3427BEGIN {
3428 our %SIGWATCHER = ();
3429 for my $signal (qw(INT HUP TERM)) {
3430 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3431 cf::cleanup "SIG$signal";
3432 };
3433 }
3434}
3435
3436sub write_runtime_sync {
3437 # first touch the runtime file to show we are still running:
3438 # the fsync below can take a very very long time.
3439
3440 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3441
3442 my $guard = cf::lock_acquire "write_runtime";
3443
3444 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3445 or return;
3446
3447 my $value = $cf::RUNTIME + 90 + 10;
3448 # 10 is the runtime save interval, for a monotonic clock
3449 # 60 allows for the watchdog to kill the server.
3450
3451 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3452 and return;
3453
3454 # always fsync - this file is important
3455 aio_fsync $fh
3456 and return;
3457
3458 # touch it again to show we are up-to-date
3459 aio_utime $fh, undef, undef;
3460
3461 close $fh
3462 or return;
3463
3464 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3465 and return;
3466
3467 warn "runtime file written.\n";
3468
3469 1
3470}
3471
3472our $uuid_lock;
3473our $uuid_skip;
3474
3475sub write_uuid_sync($) {
3476 $uuid_skip ||= $_[0];
3477
3478 return if $uuid_lock;
3479 local $uuid_lock = 1;
3480
3481 my $uuid = "$LOCALDIR/uuid";
3482
3483 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3484 or return;
3485
3486 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3487 $uuid_skip = 0;
3488
3489 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3490 and return;
3491
3492 # always fsync - this file is important
3493 aio_fsync $fh
3494 and return;
3495
3496 close $fh
3497 or return;
3498
3499 aio_rename "$uuid~", $uuid
3500 and return;
3501
3502 warn "uuid file written ($value).\n";
3503
3504 1
3505
3506}
3507
3508sub write_uuid($$) {
3509 my ($skip, $sync) = @_;
3510
3511 $sync ? write_uuid_sync $skip
3512 : async { write_uuid_sync $skip };
3513}
3514
3515sub emergency_save() {
3516 my $freeze_guard = cf::freeze_mainloop;
3517
3518 warn "enter emergency perl save\n";
3519
3520 cf::sync_job {
3521 # use a peculiar iteration method to avoid tripping on perl
3522 # refcount bugs in for. also avoids problems with players
3523 # and maps saved/destroyed asynchronously.
3524 warn "begin emergency player save\n";
3525 for my $login (keys %cf::PLAYER) {
3526 my $pl = $cf::PLAYER{$login} or next;
3527 $pl->valid or next;
3528 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3529 $pl->save;
3530 }
3531 warn "end emergency player save\n";
3532
3533 warn "begin emergency map save\n";
3534 for my $path (keys %cf::MAP) {
3535 my $map = $cf::MAP{$path} or next;
3536 $map->valid or next;
3537 $map->save;
3538 }
3539 warn "end emergency map save\n";
3540
3541 warn "begin emergency database checkpoint\n";
3542 BDB::db_env_txn_checkpoint $DB_ENV;
3543 warn "end emergency database checkpoint\n";
3544
3545 warn "begin write uuid\n";
3546 write_uuid_sync 1;
3547 warn "end write uuid\n";
3548 };
3549
3550 warn "leave emergency perl save\n";
3551}
3552
3553sub post_cleanup {
3554 my ($make_core) = @_;
3555
3556 warn Carp::longmess "post_cleanup backtrace"
3557 if $make_core;
3558
3559 my $fh = pidfile;
3560 unlink $PIDFILE if <$fh> == $$;
3561}
3562
3563# a safer delete_package, copied from Symbol
3564sub clear_package($) {
3565 my $pkg = shift;
3566
3567 # expand to full symbol table name if needed
3568 unless ($pkg =~ /^main::.*::$/) {
3569 $pkg = "main$pkg" if $pkg =~ /^::/;
3570 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3571 $pkg .= '::' unless $pkg =~ /::$/;
3572 }
3573
3574 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3575 my $stem_symtab = *{$stem}{HASH};
3576
3577 defined $stem_symtab and exists $stem_symtab->{$leaf}
3578 or return;
3579
3580 # clear all symbols
3581 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3582 for my $name (keys %$leaf_symtab) {
3583 _gv_clear *{"$pkg$name"};
3584# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3585 }
3586 warn "cleared package $pkg\n";#d#
3587}
3588
2127sub reload() { 3589sub do_reload_perl() {
2128 # can/must only be called in main 3590 # can/must only be called in main
2129 if ($Coro::current != $Coro::main) { 3591 if ($Coro::current != $Coro::main) {
2130 warn "can only reload from main coroutine\n"; 3592 warn "can only reload from main coroutine";
2131 return; 3593 return;
2132 } 3594 }
2133 3595
3596 return if $RELOAD++;
3597
3598 while ($RELOAD) {
2134 warn "reloading..."; 3599 warn "reloading...";
2135 3600
2136 my $guard = freeze_mainloop; 3601 warn "entering sync_job";
3602
3603 cf::sync_job {
3604 cf::write_runtime_sync; # external watchdog should not bark
2137 cf::emergency_save; 3605 cf::emergency_save;
3606 cf::write_runtime_sync; # external watchdog should not bark
2138 3607
2139 eval { 3608 warn "syncing database to disk";
3609 BDB::db_env_txn_checkpoint $DB_ENV;
3610
2140 # if anything goes wrong in here, we should simply crash as we already saved 3611 # if anything goes wrong in here, we should simply crash as we already saved
2141 3612
2142 # cancel all watchers 3613 warn "flushing outstanding aio requests";
2143 for (Event::all_watchers) { 3614 while (IO::AIO::nreqs || BDB::nreqs) {
2144 $_->cancel if $_->data & WF_AUTOCANCEL; 3615 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2145 }
2146
2147 # cancel all extension coros
2148 $_->cancel for values %EXT_CORO;
2149 %EXT_CORO = ();
2150
2151 # unload all extensions
2152 for (@exts) {
2153 warn "unloading <$_>";
2154 unload_extension $_;
2155 }
2156
2157 # unload all modules loaded from $LIBDIR
2158 while (my ($k, $v) = each %INC) {
2159 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2160
2161 warn "removing <$k>";
2162 delete $INC{$k};
2163
2164 $k =~ s/\.pm$//;
2165 $k =~ s/\//::/g;
2166
2167 if (my $cb = $k->can ("unload_module")) {
2168 $cb->();
2169 } 3616 }
2170 3617
2171 Symbol::delete_package $k; 3618 warn "cancelling all extension coros";
3619 $_->cancel for values %EXT_CORO;
3620 %EXT_CORO = ();
3621
3622 warn "removing commands";
3623 %COMMAND = ();
3624
3625 warn "removing ext/exti commands";
3626 %EXTCMD = ();
3627 %EXTICMD = ();
3628
3629 warn "unloading/nuking all extensions";
3630 for my $pkg (@EXTS) {
3631 warn "... unloading $pkg";
3632
3633 if (my $cb = $pkg->can ("unload")) {
3634 eval {
3635 $cb->($pkg);
3636 1
3637 } or warn "$pkg unloaded, but with errors: $@";
3638 }
3639
3640 warn "... clearing $pkg";
3641 clear_package $pkg;
2172 } 3642 }
2173 3643
2174 # sync database to disk 3644 warn "unloading all perl modules loaded from $LIBDIR";
2175 cf::db_sync; 3645 while (my ($k, $v) = each %INC) {
2176 IO::AIO::flush; 3646 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2177 3647
3648 warn "... unloading $k";
3649 delete $INC{$k};
3650
3651 $k =~ s/\.pm$//;
3652 $k =~ s/\//::/g;
3653
3654 if (my $cb = $k->can ("unload_module")) {
3655 $cb->();
3656 }
3657
3658 clear_package $k;
3659 }
3660
2178 # get rid of safe::, as good as possible 3661 warn "getting rid of safe::, as good as possible";
2179 Symbol::delete_package "safe::$_" 3662 clear_package "safe::$_"
2180 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3663 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2181 3664
2182 # remove register_script_function callbacks 3665 warn "unloading cf.pm \"a bit\"";
2183 # TODO
2184
2185 # unload cf.pm "a bit"
2186 delete $INC{"cf.pm"}; 3666 delete $INC{"cf.pm"};
3667 delete $INC{"cf/pod.pm"};
2187 3668
2188 # don't, removes xs symbols, too, 3669 # don't, removes xs symbols, too,
2189 # and global variables created in xs 3670 # and global variables created in xs
2190 #Symbol::delete_package __PACKAGE__; 3671 #clear_package __PACKAGE__;
2191 3672
2192 # reload cf.pm 3673 warn "unload completed, starting to reload now";
3674
2193 warn "reloading cf.pm"; 3675 warn "reloading cf.pm";
2194 require cf; 3676 require cf;
2195 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3677 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2196 3678
2197 # load config and database again 3679 warn "loading config and database again";
2198 cf::cfg_load; 3680 cf::reload_config;
2199 cf::db_load;
2200 3681
2201 # load extensions
2202 warn "load extensions"; 3682 warn "loading extensions";
2203 cf::load_extensions; 3683 cf::load_extensions;
2204 3684
2205 # reattach attachments to objects 3685 warn "reattaching attachments to objects/players";
2206 warn "reattach"; 3686 _global_reattach; # objects, sockets
2207 _global_reattach; 3687 warn "reattaching attachments to maps";
2208 reattach $_ for values %MAP; 3688 reattach $_ for values %MAP;
3689 warn "reattaching attachments to players";
3690 reattach $_ for values %PLAYER;
3691
3692 warn "leaving sync_job";
3693
3694 1
3695 } or do {
3696 warn $@;
3697 cf::cleanup "error while reloading, exiting.";
3698 };
3699
3700 warn "reloaded";
3701 --$RELOAD;
3702 }
3703};
3704
3705our $RELOAD_WATCHER; # used only during reload
3706
3707sub reload_perl() {
3708 # doing reload synchronously and two reloads happen back-to-back,
3709 # coro crashes during coro_state_free->destroy here.
3710
3711 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub {
3712 do_reload_perl;
3713 undef $RELOAD_WATCHER;
2209 }; 3714 };
2210
2211 if ($@) {
2212 warn $@;
2213 warn "error while reloading, exiting.";
2214 exit 1;
2215 }
2216
2217 warn "reloaded successfully";
2218};
2219
2220#############################################################################
2221
2222unless ($LINK_MAP) {
2223 $LINK_MAP = cf::map::new;
2224
2225 $LINK_MAP->width (41);
2226 $LINK_MAP->height (41);
2227 $LINK_MAP->alloc;
2228 $LINK_MAP->path ("{link}");
2229 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2230 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2231
2232 # dirty hack because... archetypes are not yet loaded
2233 Event->timer (
2234 after => 10,
2235 cb => sub {
2236 $_[0]->w->cancel;
2237
2238 # provide some exits "home"
2239 my $exit = cf::object::new "exit";
2240
2241 $exit->slaying ($EMERGENCY_POSITION->[0]);
2242 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2243 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2244
2245 $LINK_MAP->insert ($exit->clone, 19, 19);
2246 $LINK_MAP->insert ($exit->clone, 19, 20);
2247 $LINK_MAP->insert ($exit->clone, 19, 21);
2248 $LINK_MAP->insert ($exit->clone, 20, 19);
2249 $LINK_MAP->insert ($exit->clone, 20, 21);
2250 $LINK_MAP->insert ($exit->clone, 21, 19);
2251 $LINK_MAP->insert ($exit->clone, 21, 20);
2252 $LINK_MAP->insert ($exit->clone, 21, 21);
2253
2254 $exit->destroy;
2255 });
2256
2257 $LINK_MAP->{deny_save} = 1;
2258 $LINK_MAP->{deny_reset} = 1;
2259
2260 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2261} 3715}
2262
2263register "<global>", __PACKAGE__;
2264 3716
2265register_command "reload" => sub { 3717register_command "reload" => sub {
2266 my ($who, $arg) = @_; 3718 my ($who, $arg) = @_;
2267 3719
2268 if ($who->flag (FLAG_WIZ)) { 3720 if ($who->flag (FLAG_WIZ)) {
2269 $who->message ("start of reload.");
2270 reload;
2271 $who->message ("end of reload."); 3721 $who->message ("reloading server.");
3722 async {
3723 $Coro::current->{desc} = "perl_reload";
3724 reload_perl;
3725 };
2272 } 3726 }
2273}; 3727};
2274 3728
2275unshift @INC, $LIBDIR; 3729unshift @INC, $LIBDIR;
2276 3730
2277$TICK_WATCHER = Event->timer ( 3731my $bug_warning = 0;
2278 reentrant => 0, 3732
2279 prio => 0, 3733our @WAIT_FOR_TICK;
2280 at => $NEXT_TICK || $TICK, 3734our @WAIT_FOR_TICK_BEGIN;
2281 data => WF_AUTOCANCEL, 3735
2282 cb => sub { 3736sub wait_for_tick {
3737 return if tick_inhibit || $Coro::current == $Coro::main;
3738
3739 my $signal = new Coro::Signal;
3740 push @WAIT_FOR_TICK, $signal;
3741 $signal->wait;
3742}
3743
3744sub wait_for_tick_begin {
3745 return if tick_inhibit || $Coro::current == $Coro::main;
3746
3747 my $signal = new Coro::Signal;
3748 push @WAIT_FOR_TICK_BEGIN, $signal;
3749 $signal->wait;
3750}
3751
3752sub tick {
3753 if ($Coro::current != $Coro::main) {
3754 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3755 unless ++$bug_warning > 10;
3756 return;
3757 }
3758
2283 cf::server_tick; # one server iteration 3759 cf::server_tick; # one server iteration
2284 $RUNTIME += $TICK;
2285 $NEXT_TICK += $TICK;
2286 3760
2287 # if we are delayed by four ticks or more, skip them all 3761 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2288 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3762 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2289 3763 Coro::async_pool {
2290 $TICK_WATCHER->at ($NEXT_TICK); 3764 $Coro::current->{desc} = "runtime saver";
2291 $TICK_WATCHER->start;
2292 },
2293);
2294
2295IO::AIO::max_poll_time $TICK * 0.2;
2296
2297Event->io (
2298 fd => IO::AIO::poll_fileno,
2299 poll => 'r',
2300 prio => 5,
2301 data => WF_AUTOCANCEL,
2302 cb => \&IO::AIO::poll_cb,
2303);
2304
2305Event->timer (
2306 data => WF_AUTOCANCEL,
2307 after => 0,
2308 interval => 10,
2309 cb => sub {
2310 (Coro::unblock_sub {
2311 write_runtime 3765 write_runtime_sync
2312 or warn "ERROR: unable to write runtime file: $!"; 3766 or warn "ERROR: unable to write runtime file: $!";
2313 })->(); 3767 };
2314 }, 3768 }
2315); 3769
3770 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3771 $sig->send;
3772 }
3773 while (my $sig = shift @WAIT_FOR_TICK) {
3774 $sig->send;
3775 }
3776
3777 $LOAD = ($NOW - $TICK_START) / $TICK;
3778 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3779
3780 if (0) {
3781 if ($NEXT_TICK) {
3782 my $jitter = $TICK_START - $NEXT_TICK;
3783 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3784 warn "jitter $JITTER\n";#d#
3785 }
3786 }
3787}
3788
3789{
3790 # configure BDB
3791
3792 BDB::min_parallel 8;
3793 BDB::max_poll_reqs $TICK * 0.1;
3794 $AnyEvent::BDB::WATCHER->priority (1);
3795
3796 unless ($DB_ENV) {
3797 $DB_ENV = BDB::db_env_create;
3798 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3799 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3800 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3801 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3802 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3803
3804 cf::sync_job {
3805 eval {
3806 BDB::db_env_open
3807 $DB_ENV,
3808 $BDBDIR,
3809 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3810 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3811 0666;
3812
3813 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3814 };
3815
3816 cf::cleanup "db_env_open(db): $@" if $@;
3817 };
3818 }
3819
3820 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3821 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3822 };
3823 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3824 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3825 };
3826 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3827 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3828 };
3829}
3830
3831{
3832 # configure IO::AIO
3833
3834 IO::AIO::min_parallel 8;
3835 IO::AIO::max_poll_time $TICK * 0.1;
3836 undef $AnyEvent::AIO::WATCHER;
3837}
3838
3839my $_log_backtrace;
3840
3841sub _log_backtrace {
3842 my ($msg, @addr) = @_;
3843
3844 $msg =~ s/\n//;
3845
3846 # limit the # of concurrent backtraces
3847 if ($_log_backtrace < 2) {
3848 ++$_log_backtrace;
3849 my $perl_bt = Carp::longmess $msg;
3850 async {
3851 $Coro::current->{desc} = "abt $msg";
3852
3853 my @bt = fork_call {
3854 @addr = map { sprintf "%x", $_ } @addr;
3855 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3856 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3857 or die "addr2line: $!";
3858
3859 my @funcs;
3860 my @res = <$fh>;
3861 chomp for @res;
3862 while (@res) {
3863 my ($func, $line) = splice @res, 0, 2, ();
3864 push @funcs, "[$func] $line";
3865 }
3866
3867 @funcs
3868 };
3869
3870 LOG llevInfo, "[ABT] $perl_bt\n";
3871 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3872 LOG llevInfo, "[ABT] $_\n" for @bt;
3873 --$_log_backtrace;
3874 };
3875 } else {
3876 LOG llevInfo, "[ABT] $msg\n";
3877 LOG llevInfo, "[ABT] [suppressed]\n";
3878 }
3879}
3880
3881# load additional modules
3882use cf::pod;
2316 3883
2317END { cf::emergency_save } 3884END { cf::emergency_save }
2318 3885
23191 38861
2320 3887

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