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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.344 by root, Mon Aug 27 02:43:38 2007 UTC vs.
Revision 1.452 by root, Tue Sep 23 00:24:52 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
15use Coro 3.64 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
40use Coro::EV;
18use Coro::Event; 41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
23use Coro::Storable; 48use Coro::Storable;
24use Coro::Util (); 49use Coro::Util ();
25 50
26use JSON::XS (); 51use JSON::XS 2.01 ();
27use BDB (); 52use BDB ();
28use Data::Dumper; 53use Data::Dumper;
29use Digest::MD5; 54use Digest::MD5;
30use Fcntl; 55use Fcntl;
31use YAML::Syck (); 56use YAML ();
32use IO::AIO 2.32 (); 57use IO::AIO ();
33use Time::HiRes; 58use Time::HiRes;
34use Compress::LZF; 59use Compress::LZF;
35use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
36 63
37# configure various modules to our taste 64# configure various modules to our taste
38# 65#
39$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 74
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 76
52our %COMMAND = (); 77our %COMMAND = ();
53our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
56our %EXTCMD = (); 81our %EXTCMD = ();
57our %EXTICMD = (); 82our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 83our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
60 85
61our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 87our @EVENT;
63 88
64our $CONFDIR = confdir; 89our $CONFDIR = confdir;
65our $DATADIR = datadir; 90our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
75 104
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 107our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
83 109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 112our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 113our $DB_ENV;
86 114
87our %CFG; 115our %CFG;
88 116
89our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 118our $RUNTIME;
119our $NOW;
91 120
92our %PLAYER; # all users 121our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 122our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 123our $LINK_MAP; # the special {link} map, which is always available
95 124
96# used to convert map paths into valid unix filenames by replacing / by ∕ 125# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 127
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 131our $TICK_START; # for load detecting purposes
102 132
103binmode STDOUT; 133binmode STDOUT;
104binmode STDERR; 134binmode STDERR;
105 135
106# read virtual server time, if available 136# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 137unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 138 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 139 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 140 $RUNTIME = <$fh> + 0.;
111} 141}
112 142
113mkdir $_ 143mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
159 189
160The raw value load value from the last tick. 190The raw value load value from the last tick.
161 191
162=item %cf::CFG 192=item %cf::CFG
163 193
164Configuration for the server, loaded from C</etc/crossfire/config>, or 194Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 195from wherever your confdir points to.
166 196
167=item cf::wait_for_tick, cf::wait_for_tick_begin 197=item cf::wait_for_tick, cf::wait_for_tick_begin
168 198
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 199These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 217 $msg .= "\n"
188 unless $msg =~ /\n$/; 218 unless $msg =~ /\n$/;
189 219
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 220 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 221
192 utf8::encode $msg;
193 LOG llevError, $msg; 222 LOG llevError, $msg;
194 }; 223 };
195} 224}
225
226$Coro::State::DIEHOOK = sub {
227 return unless $^S eq 0; # "eq", not "=="
228
229 if ($Coro::current == $Coro::main) {#d#
230 warn "DIEHOOK called in main context, Coro bug?\n";#d#
231 return;#d#
232 }#d#
233
234 # kill coroutine otherwise
235 warn Carp::longmess $_[0];
236 Coro::terminate
237};
238
239$SIG{__DIE__} = sub { }; #d#?
196 240
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 241@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 242@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 243@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 244@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 251for my $pkg (qw(
208 cf::global cf::attachable 252 cf::global cf::attachable
209 cf::object cf::object::player 253 cf::object cf::object::player
210 cf::client cf::player 254 cf::client cf::player
211 cf::arch cf::living 255 cf::arch cf::living
256 cf::map cf::mapspace
212 cf::map cf::party cf::region 257 cf::party cf::region
213)) { 258)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 260}
217 261
218$Event::DIED = sub { 262$EV::DIED = sub {
219 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
220}; 264};
221 265
222############################################################################# 266#############################################################################
223 267
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 290 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 291 $d
248 } || "[unable to dump $_[0]: '$@']"; 292 } || "[unable to dump $_[0]: '$@']";
249} 293}
250 294
251=item $ref = cf::from_json $json 295=item $ref = cf::decode_json $json
252 296
253Converts a JSON string into the corresponding perl data structure. 297Converts a JSON string into the corresponding perl data structure.
254 298
255=item $json = cf::to_json $ref 299=item $json = cf::encode_json $ref
256 300
257Converts a perl data structure into its JSON representation. 301Converts a perl data structure into its JSON representation.
258 302
259=cut 303=cut
260 304
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 305our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 306
263sub to_json ($) { $json_coder->encode ($_[0]) } 307sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 308sub decode_json($) { $json_coder->decode ($_[0]) }
265 309
266=item cf::lock_wait $string 310=item cf::lock_wait $string
267 311
268Wait until the given lock is available. See cf::lock_acquire. 312Wait until the given lock is available. See cf::lock_acquire.
269 313
272Wait until the given lock is available and then acquires it and returns 316Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope, 317a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically 318for example when the coroutine gets canceled), the lock is automatically
275returned. 319returned.
276 320
321Locks are *not* recursive, locking from the same coro twice results in a
322deadlocked coro.
323
277Lock names should begin with a unique identifier (for example, cf::map::find 324Lock names should begin with a unique identifier (for example, cf::map::find
278uses map_find and cf::map::load uses map_load). 325uses map_find and cf::map::load uses map_load).
279 326
280=item $locked = cf::lock_active $string 327=item $locked = cf::lock_active $string
281 328
282Return true if the lock is currently active, i.e. somebody has locked it. 329Return true if the lock is currently active, i.e. somebody has locked it.
283 330
284=cut 331=cut
285 332
286our %LOCK; 333our %LOCK;
334our %LOCKER;#d#
287 335
288sub lock_wait($) { 336sub lock_wait($) {
289 my ($key) = @_; 337 my ($key) = @_;
290 338
339 if ($LOCKER{$key} == $Coro::current) {#d#
340 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
341 return;#d#
342 }#d#
343
291 # wait for lock, if any 344 # wait for lock, if any
292 while ($LOCK{$key}) { 345 while ($LOCK{$key}) {
346 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
293 push @{ $LOCK{$key} }, $Coro::current; 347 push @{ $LOCK{$key} }, $Coro::current;
294 Coro::schedule; 348 Coro::schedule;
295 } 349 }
296} 350}
297 351
300 354
301 # wait, to be sure we are not locked 355 # wait, to be sure we are not locked
302 lock_wait $key; 356 lock_wait $key;
303 357
304 $LOCK{$key} = []; 358 $LOCK{$key} = [];
359 $LOCKER{$key} = $Coro::current;#d#
305 360
306 Coro::guard { 361 Coro::guard {
362 delete $LOCKER{$key};#d#
307 # wake up all waiters, to be on the safe side 363 # wake up all waiters, to be on the safe side
308 $_->ready for @{ delete $LOCK{$key} }; 364 $_->ready for @{ delete $LOCK{$key} };
309 } 365 }
310} 366}
311 367
314 370
315 ! ! $LOCK{$key} 371 ! ! $LOCK{$key}
316} 372}
317 373
318sub freeze_mainloop { 374sub freeze_mainloop {
319 return unless $TICK_WATCHER->is_active; 375 tick_inhibit_inc;
320 376
321 my $guard = Coro::guard { 377 Coro::guard \&tick_inhibit_dec;
322 $TICK_WATCHER->start; 378}
323 }; 379
324 $TICK_WATCHER->stop; 380=item cf::periodic $interval, $cb
325 $guard 381
382Like EV::periodic, but randomly selects a starting point so that the actions
383get spread over timer.
384
385=cut
386
387sub periodic($$) {
388 my ($interval, $cb) = @_;
389
390 my $start = rand List::Util::min 180, $interval;
391
392 EV::periodic $start, $interval, 0, $cb
326} 393}
327 394
328=item cf::get_slot $time[, $priority[, $name]] 395=item cf::get_slot $time[, $priority[, $name]]
329 396
330Allocate $time seconds of blocking CPU time at priority C<$priority>: 397Allocate $time seconds of blocking CPU time at priority C<$priority>:
341our @SLOT_QUEUE; 408our @SLOT_QUEUE;
342our $SLOT_QUEUE; 409our $SLOT_QUEUE;
343 410
344$SLOT_QUEUE->cancel if $SLOT_QUEUE; 411$SLOT_QUEUE->cancel if $SLOT_QUEUE;
345$SLOT_QUEUE = Coro::async { 412$SLOT_QUEUE = Coro::async {
413 $Coro::current->desc ("timeslot manager");
414
346 my $signal = new Coro::Signal; 415 my $signal = new Coro::Signal;
347 416
348 while () { 417 while () {
349 next_job: 418 next_job:
350 my $avail = cf::till_tick; 419 my $avail = cf::till_tick;
358 } 427 }
359 } 428 }
360 } 429 }
361 430
362 if (@SLOT_QUEUE) { 431 if (@SLOT_QUEUE) {
363 # we do not use wait_For_tick() as it returns immediately when tick is inactive 432 # we do not use wait_for_tick() as it returns immediately when tick is inactive
364 push @cf::WAIT_FOR_TICK, $signal; 433 push @cf::WAIT_FOR_TICK, $signal;
365 $signal->wait; 434 $signal->wait;
366 } else { 435 } else {
367 Coro::schedule; 436 Coro::schedule;
368 } 437 }
369 } 438 }
370}; 439};
371 440
372sub get_slot($;$$) { 441sub get_slot($;$$) {
442 return if tick_inhibit || $Coro::current == $Coro::main;
443
373 my ($time, $pri, $name) = @_; 444 my ($time, $pri, $name) = @_;
374 445
375 $time = $TICK * .6 if $time > $TICK * .6; 446 $time = $TICK * .6 if $time > $TICK * .6;
376 my $sig = new Coro::Signal; 447 my $sig = new Coro::Signal;
377 448
391 462
392BEGIN { *async = \&Coro::async_pool } 463BEGIN { *async = \&Coro::async_pool }
393 464
394=item cf::sync_job { BLOCK } 465=item cf::sync_job { BLOCK }
395 466
396The design of Crossfire TRT requires that the main coroutine ($Coro::main) 467The design of Deliantra requires that the main coroutine ($Coro::main)
397is always able to handle events or runnable, as Crossfire TRT is only 468is always able to handle events or runnable, as Deliantra is only
398partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 469partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
399acceptable. 470acceptable.
400 471
401If it must be done, put the blocking parts into C<sync_job>. This will run 472If it must be done, put the blocking parts into C<sync_job>. This will run
402the given BLOCK in another coroutine while waiting for the result. The 473the given BLOCK in another coroutine while waiting for the result. The
407 478
408sub sync_job(&) { 479sub sync_job(&) {
409 my ($job) = @_; 480 my ($job) = @_;
410 481
411 if ($Coro::current == $Coro::main) { 482 if ($Coro::current == $Coro::main) {
412 my $time = Event::time; 483 my $time = EV::time;
413 484
414 # this is the main coro, too bad, we have to block 485 # this is the main coro, too bad, we have to block
415 # till the operation succeeds, freezing the server :/ 486 # till the operation succeeds, freezing the server :/
416 487
417 # TODO: use suspend/resume instead 488 LOG llevError, Carp::longmess "sync job";#d#
418 # (but this is cancel-safe) 489
419 my $freeze_guard = freeze_mainloop; 490 my $freeze_guard = freeze_mainloop;
420 491
421 my $busy = 1; 492 my $busy = 1;
422 my @res; 493 my @res;
423 494
424 (async { 495 (async {
496 $Coro::current->desc ("sync job coro");
425 @res = eval { $job->() }; 497 @res = eval { $job->() };
426 warn $@ if $@; 498 warn $@ if $@;
427 undef $busy; 499 undef $busy;
428 })->prio (Coro::PRIO_MAX); 500 })->prio (Coro::PRIO_MAX);
429 501
430 while ($busy) { 502 while ($busy) {
431 Coro::cede or Event::one_event; 503 if (Coro::nready) {
504 Coro::cede_notself;
505 } else {
506 EV::loop EV::LOOP_ONESHOT;
432 } 507 }
508 }
433 509
434 $time = Event::time - $time; 510 my $time = EV::time - $time;
435 511
436 LOG llevError | logBacktrace, Carp::longmess "long sync job"
437 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
438
439 $tick_start += $time; # do not account sync jobs to server load 512 $TICK_START += $time; # do not account sync jobs to server load
440 513
441 wantarray ? @res : $res[0] 514 wantarray ? @res : $res[0]
442 } else { 515 } else {
443 # we are in another coroutine, how wonderful, everything just works 516 # we are in another coroutine, how wonderful, everything just works
444 517
469=item fork_call { }, $args 542=item fork_call { }, $args
470 543
471Executes the given code block with the given arguments in a seperate 544Executes the given code block with the given arguments in a seperate
472process, returning the results. Everything must be serialisable with 545process, returning the results. Everything must be serialisable with
473Coro::Storable. May, of course, block. Note that the executed sub may 546Coro::Storable. May, of course, block. Note that the executed sub may
474never block itself or use any form of Event handling. 547never block itself or use any form of event handling.
475 548
476=cut 549=cut
477 550
478sub fork_call(&@) { 551sub fork_call(&@) {
479 my ($cb, @args) = @_; 552 my ($cb, @args) = @_;
480 553
481 # we seemingly have to make a local copy of the whole thing, 554 # we seemingly have to make a local copy of the whole thing,
482 # otherwise perl prematurely frees the stuff :/ 555 # otherwise perl prematurely frees the stuff :/
483 # TODO: investigate and fix (liekly this will be rather laborious) 556 # TODO: investigate and fix (likely this will be rather laborious)
484 557
485 my @res = Coro::Util::fork_eval { 558 my @res = Coro::Util::fork_eval {
486 reset_signals; 559 reset_signals;
487 &$cb 560 &$cb
488 }, @args; 561 }, @args;
489 562
490 wantarray ? @res : $res[-1] 563 wantarray ? @res : $res[-1]
491} 564}
492 565
566=item $coin = coin_from_name $name
567
568=cut
569
570our %coin_alias = (
571 "silver" => "silvercoin",
572 "silvercoin" => "silvercoin",
573 "silvercoins" => "silvercoin",
574 "gold" => "goldcoin",
575 "goldcoin" => "goldcoin",
576 "goldcoins" => "goldcoin",
577 "platinum" => "platinacoin",
578 "platinumcoin" => "platinacoin",
579 "platinumcoins" => "platinacoin",
580 "platina" => "platinacoin",
581 "platinacoin" => "platinacoin",
582 "platinacoins" => "platinacoin",
583 "royalty" => "royalty",
584 "royalties" => "royalty",
585);
586
587sub coin_from_name($) {
588 $coin_alias{$_[0]}
589 ? cf::arch::find $coin_alias{$_[0]}
590 : undef
591}
592
493=item $value = cf::db_get $family => $key 593=item $value = cf::db_get $family => $key
494 594
495Returns a single value from the environment database. 595Returns a single value from the environment database.
496 596
497=item cf::db_put $family => $key => $value 597=item cf::db_put $family => $key => $value
498 598
499Stores the given C<$value> in the family. It can currently store binary 599Stores the given C<$value> in the family. It can currently store binary
500data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 600data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
501 601
602=item $db = cf::db_table "name"
603
604Create and/or open a new database table. The string must not be "db" and must be unique
605within each server.
606
502=cut 607=cut
608
609sub db_table($) {
610 my ($name) = @_;
611 my $db = BDB::db_create $DB_ENV;
612
613 eval {
614 $db->set_flags (BDB::CHKSUM);
615
616 utf8::encode $name;
617 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
618 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
619 cf::cleanup "db_open(db): $!" if $!;
620 };
621 cf::cleanup "db_open(db): $@" if $@;
622
623 $db
624}
503 625
504our $DB; 626our $DB;
505 627
506sub db_init { 628sub db_init {
507 unless ($DB) {
508 $DB = BDB::db_create $DB_ENV;
509
510 cf::sync_job { 629 cf::sync_job {
511 eval { 630 $DB ||= db_table "db";
512 $DB->set_flags (BDB::CHKSUM);
513
514 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
515 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
516 cf::cleanup "db_open(db): $!" if $!;
517 };
518 cf::cleanup "db_open(db): $@" if $@;
519 };
520 } 631 };
521} 632}
522 633
523sub db_get($$) { 634sub db_get($$) {
524 my $key = "$_[0]/$_[1]"; 635 my $key = "$_[0]/$_[1]";
525 636
575 if (1) { 686 if (1) {
576 $md5 = 687 $md5 =
577 join "\x00", 688 join "\x00",
578 $processversion, 689 $processversion,
579 map { 690 map {
580 Coro::cede; 691 cf::cede_to_tick;
581 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 692 ($src->[$_], Digest::MD5::md5_hex $data[$_])
582 } 0.. $#$src; 693 } 0.. $#$src;
583 694
584 695
585 my $dbmd5 = db_get cache => "$id/md5"; 696 my $dbmd5 = db_get cache => "$id/md5";
623 734
624############################################################################# 735#############################################################################
625 736
626=head2 ATTACHABLE OBJECTS 737=head2 ATTACHABLE OBJECTS
627 738
628Many objects in crossfire are so-called attachable objects. That means you can 739Many objects in deliantra are so-called attachable objects. That means you can
629attach callbacks/event handlers (a collection of which is called an "attachment") 740attach callbacks/event handlers (a collection of which is called an "attachment")
630to it. All such attachable objects support the following methods. 741to it. All such attachable objects support the following methods.
631 742
632In the following description, CLASS can be any of C<global>, C<object> 743In the following description, CLASS can be any of C<global>, C<object>
633C<player>, C<client> or C<map> (i.e. the attachable objects in 744C<player>, C<client> or C<map> (i.e. the attachable objects in
634Crossfire TRT). 745Deliantra).
635 746
636=over 4 747=over 4
637 748
638=item $attachable->attach ($attachment, key => $value...) 749=item $attachable->attach ($attachment, key => $value...)
639 750
683=item cf::CLASS::attachment $name, ... 794=item cf::CLASS::attachment $name, ...
684 795
685Register an attachment by C<$name> through which attachable objects of the 796Register an attachment by C<$name> through which attachable objects of the
686given CLASS can refer to this attachment. 797given CLASS can refer to this attachment.
687 798
688Some classes such as crossfire maps and objects can specify attachments 799Some classes such as deliantra maps and objects can specify attachments
689that are attached at load/instantiate time, thus the need for a name. 800that are attached at load/instantiate time, thus the need for a name.
690 801
691These calls expect any number of the following handler/hook descriptions: 802These calls expect any number of the following handler/hook descriptions:
692 803
693=over 4 804=over 4
921 } 1032 }
922 1033
923 0 1034 0
924} 1035}
925 1036
926=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1037=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
927 1038
928=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1039=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
929 1040
930Generate an object-specific event with the given arguments. 1041Generate an object-specific event with the given arguments.
931 1042
937 1048
938=cut 1049=cut
939 1050
940############################################################################# 1051#############################################################################
941# object support 1052# object support
942#
943 1053
1054sub _object_equal($$);
1055sub _object_equal($$) {
1056 my ($a, $b) = @_;
1057
1058 return 0 unless (ref $a) eq (ref $b);
1059
1060 if ("HASH" eq ref $a) {
1061 my @ka = keys %$a;
1062 my @kb = keys %$b;
1063
1064 return 0 if @ka != @kb;
1065
1066 for (0 .. $#ka) {
1067 return 0 unless $ka[$_] eq $kb[$_];
1068 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1069 }
1070
1071 } elsif ("ARRAY" eq ref $a) {
1072
1073 return 0 if @$a != @$b;
1074
1075 for (0 .. $#$a) {
1076 return 0 unless _object_equal $a->[$_], $b->[$_];
1077 }
1078
1079 } elsif ($a ne $b) {
1080 return 0;
1081 }
1082
1083 1
1084}
1085
1086our $SLOW_MERGES;#d#
944sub _can_merge { 1087sub _can_merge {
945 my ($ob1, $ob2) = @_; 1088 my ($ob1, $ob2) = @_;
946 1089
947 local $Storable::canonical = 1; 1090 ++$SLOW_MERGES;#d#
948 my $fob1 = Storable::freeze $ob1;
949 my $fob2 = Storable::freeze $ob2;
950 1091
951 $fob1 eq $fob2 1092 # we do the slow way here
1093 return _object_equal $ob1, $ob2
952} 1094}
953 1095
954sub reattach { 1096sub reattach {
955 # basically do the same as instantiate, without calling instantiate 1097 # basically do the same as instantiate, without calling instantiate
956 my ($obj) = @_; 1098 my ($obj) = @_;
957 1099
1100 # no longer needed after getting rid of delete_package?
958 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1101 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
959 1102
960 my $registry = $obj->registry; 1103 my $registry = $obj->registry;
961 1104
962 @$registry = (); 1105 @$registry = ();
963 1106
978cf::attachable->attach ( 1121cf::attachable->attach (
979 prio => -1000000, 1122 prio => -1000000,
980 on_instantiate => sub { 1123 on_instantiate => sub {
981 my ($obj, $data) = @_; 1124 my ($obj, $data) = @_;
982 1125
983 $data = from_json $data; 1126 $data = decode_json $data;
984 1127
985 for (@$data) { 1128 for (@$data) {
986 my ($name, $args) = @$_; 1129 my ($name, $args) = @$_;
987 1130
988 $obj->attach ($name, %{$args || {} }); 1131 $obj->attach ($name, %{$args || {} });
1004sub object_freezer_save { 1147sub object_freezer_save {
1005 my ($filename, $rdata, $objs) = @_; 1148 my ($filename, $rdata, $objs) = @_;
1006 1149
1007 sync_job { 1150 sync_job {
1008 if (length $$rdata) { 1151 if (length $$rdata) {
1152 utf8::decode (my $decname = $filename);
1009 warn sprintf "saving %s (%d,%d)\n", 1153 warn sprintf "saving %s (%d,%d)\n",
1010 $filename, length $$rdata, scalar @$objs; 1154 $decname, length $$rdata, scalar @$objs;
1011 1155
1012 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1013 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
1014 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1158 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1015 aio_fsync $fh if $cf::USE_FSYNC; 1159 aio_fsync $fh if $cf::USE_FSYNC;
1016 close $fh; 1160 aio_close $fh;
1017 1161
1018 if (@$objs) { 1162 if (@$objs) {
1019 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1163 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1020 chmod SAVE_MODE, $fh; 1164 aio_chmod $fh, SAVE_MODE;
1021 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1165 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1022 aio_write $fh, 0, (length $data), $data, 0; 1166 aio_write $fh, 0, (length $data), $data, 0;
1023 aio_fsync $fh if $cf::USE_FSYNC; 1167 aio_fsync $fh if $cf::USE_FSYNC;
1024 close $fh; 1168 aio_close $fh;
1025 aio_rename "$filename.pst~", "$filename.pst"; 1169 aio_rename "$filename.pst~", "$filename.pst";
1026 } 1170 }
1027 } else { 1171 } else {
1028 aio_unlink "$filename.pst"; 1172 aio_unlink "$filename.pst";
1029 } 1173 }
1034 } 1178 }
1035 } else { 1179 } else {
1036 aio_unlink $filename; 1180 aio_unlink $filename;
1037 aio_unlink "$filename.pst"; 1181 aio_unlink "$filename.pst";
1038 } 1182 }
1039 } 1183 };
1040} 1184}
1041 1185
1042sub object_freezer_as_string { 1186sub object_freezer_as_string {
1043 my ($rdata, $objs) = @_; 1187 my ($rdata, $objs) = @_;
1044 1188
1056 or return; 1200 or return;
1057 1201
1058 unless (aio_stat "$filename.pst") { 1202 unless (aio_stat "$filename.pst") {
1059 (aio_load "$filename.pst", $av) >= 0 1203 (aio_load "$filename.pst", $av) >= 0
1060 or return; 1204 or return;
1205
1061 $av = eval { (Storable::thaw $av)->{objs} }; 1206 my $st = eval { Coro::Storable::thaw $av };
1207 $av = $st->{objs};
1062 } 1208 }
1063 1209
1210 utf8::decode (my $decname = $filename);
1064 warn sprintf "loading %s (%d)\n", 1211 warn sprintf "loading %s (%d,%d)\n",
1065 $filename, length $data, scalar @{$av || []}; 1212 $decname, length $data, scalar @{$av || []};
1213
1066 return ($data, $av); 1214 ($data, $av)
1067} 1215}
1068 1216
1069=head2 COMMAND CALLBACKS 1217=head2 COMMAND CALLBACKS
1070 1218
1071=over 4 1219=over 4
1194 1342
1195 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1343 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1196 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1344 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1197 1345
1198 $ext{source} = 1346 $ext{source} =
1199 "package $pkg; use strict; use utf8;\n" 1347 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1200 . "#line 1 \"$path\"\n{\n" 1348 . "#line 1 \"$path\"\n{\n"
1201 . $source 1349 . $source
1202 . "\n};\n1"; 1350 . "\n};\n1";
1203 1351
1204 $todo{$base} = \%ext; 1352 $todo{$base} = \%ext;
1220 my $msg = $@ ? "$v->{path}: $@\n" 1368 my $msg = $@ ? "$v->{path}: $@\n"
1221 : "$v->{base}: extension inactive.\n"; 1369 : "$v->{base}: extension inactive.\n";
1222 1370
1223 if (exists $v->{meta}{mandatory}) { 1371 if (exists $v->{meta}{mandatory}) {
1224 warn $msg; 1372 warn $msg;
1225 warn "mandatory extension failed to load, exiting.\n"; 1373 cf::cleanup "mandatory extension failed to load, exiting.";
1226 exit 1;
1227 } 1374 }
1228 1375
1229 warn $msg; 1376 warn $msg;
1230 } 1377 }
1231 1378
1245 1392
1246=back 1393=back
1247 1394
1248=head2 CORE EXTENSIONS 1395=head2 CORE EXTENSIONS
1249 1396
1250Functions and methods that extend core crossfire objects. 1397Functions and methods that extend core deliantra objects.
1251 1398
1252=cut 1399=cut
1253 1400
1254package cf::player; 1401package cf::player;
1255 1402
1256use Coro::AIO; 1403use Coro::AIO;
1257 1404
1258=head3 cf::player 1405=head3 cf::player
1259 1406
1260=over 4 1407=over 4
1408
1409=item cf::player::num_playing
1410
1411Returns the official number of playing players, as per the Crossfire metaserver rules.
1412
1413=cut
1414
1415sub num_playing {
1416 scalar grep
1417 $_->ob->map
1418 && !$_->hidden
1419 && !$_->ob->flag (cf::FLAG_WIZ),
1420 cf::player::list
1421}
1261 1422
1262=item cf::player::find $login 1423=item cf::player::find $login
1263 1424
1264Returns the given player object, loading it if necessary (might block). 1425Returns the given player object, loading it if necessary (might block).
1265 1426
1284 1445
1285sub exists($) { 1446sub exists($) {
1286 my ($login) = @_; 1447 my ($login) = @_;
1287 1448
1288 $cf::PLAYER{$login} 1449 $cf::PLAYER{$login}
1289 or cf::sync_job { !aio_stat path $login } 1450 or !aio_stat path $login
1290} 1451}
1291 1452
1292sub find($) { 1453sub find($) {
1293 return $cf::PLAYER{$_[0]} || do { 1454 return $cf::PLAYER{$_[0]} || do {
1294 my $login = $_[0]; 1455 my $login = $_[0];
1301 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1462 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1302 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1463 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1303 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1464 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1304 aio_unlink +(playerdir $login) . "/$login.pl"; 1465 aio_unlink +(playerdir $login) . "/$login.pl";
1305 1466
1306 my $pl = load_pl path $login 1467 my $f = new_from_file cf::object::thawer path $login
1307 or return; 1468 or return;
1469
1470 my $pl = cf::player::load_pl $f
1471 or return;
1472
1473 local $cf::PLAYER_LOADING{$login} = $pl;
1474 $f->resolve_delayed_derefs;
1308 $cf::PLAYER{$login} = $pl 1475 $cf::PLAYER{$login} = $pl
1309 } 1476 }
1310 } 1477 }
1311} 1478}
1312 1479
1321 return if $pl->{deny_save}; 1488 return if $pl->{deny_save};
1322 1489
1323 aio_mkdir playerdir $pl, 0770; 1490 aio_mkdir playerdir $pl, 0770;
1324 $pl->{last_save} = $cf::RUNTIME; 1491 $pl->{last_save} = $cf::RUNTIME;
1325 1492
1493 cf::get_slot 0.01;
1494
1326 $pl->save_pl ($path); 1495 $pl->save_pl ($path);
1327 Coro::cede; 1496 cf::cede_to_tick;
1328} 1497}
1329 1498
1330sub new($) { 1499sub new($) {
1331 my ($login) = @_; 1500 my ($login) = @_;
1332 1501
1361 my ($pl) = @_; 1530 my ($pl) = @_;
1362 1531
1363 my $name = $pl->ob->name; 1532 my $name = $pl->ob->name;
1364 1533
1365 $pl->{deny_save} = 1; 1534 $pl->{deny_save} = 1;
1366 $pl->password ("*"); # this should lock out the player until we nuked the dir 1535 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1367 1536
1368 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1537 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1369 $pl->deactivate; 1538 $pl->deactivate;
1539 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1540 $pl->ob->check_score;
1370 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1541 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1371 $pl->ns->destroy if $pl->ns; 1542 $pl->ns->destroy if $pl->ns;
1372 1543
1373 my $path = playerdir $pl; 1544 my $path = playerdir $pl;
1374 my $temp = "$path~$cf::RUNTIME~deleting~"; 1545 my $temp = "$path~$cf::RUNTIME~deleting~";
1410 or return []; 1581 or return [];
1411 1582
1412 my @logins; 1583 my @logins;
1413 1584
1414 for my $login (@$dirs) { 1585 for my $login (@$dirs) {
1586 my $path = path $login;
1587
1588 # a .pst is a dead give-away for a valid player
1589 # if no pst file found, open and chekc for blocked users
1590 if (aio_stat "$path.pst") {
1415 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1591 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1416 aio_read $fh, 0, 512, my $buf, 0 or next; 1592 aio_read $fh, 0, 512, my $buf, 0 or next;
1417 $buf !~ /^password -------------$/m or next; # official not-valid tag 1593 $buf !~ /^password -------------$/m or next; # official not-valid tag
1594 }
1418 1595
1419 utf8::decode $login; 1596 utf8::decode $login;
1420 push @logins, $login; 1597 push @logins, $login;
1421 } 1598 }
1422 1599
1449 } 1626 }
1450 1627
1451 \@paths 1628 \@paths
1452} 1629}
1453 1630
1454=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1631=item $protocol_xml = $player->expand_cfpod ($cfpod)
1455 1632
1456Expand crossfire pod fragments into protocol xml. 1633Expand deliantra pod fragments into protocol xml.
1457
1458=cut
1459
1460sub expand_cfpod {
1461 ((my $self), (local $_)) = @_;
1462
1463 # escape & and <
1464 s/&/&amp;/g;
1465 s/(?<![BIUGH])</&lt;/g;
1466
1467 # this is buggy, it needs to properly take care of nested <'s
1468
1469 1 while
1470 # replace B<>, I<>, U<> etc.
1471 s/B<([^\>]*)>/<b>$1<\/b>/
1472 || s/I<([^\>]*)>/<i>$1<\/i>/
1473 || s/U<([^\>]*)>/<u>$1<\/u>/
1474 # replace G<male|female> tags
1475 || s{G<([^>|]*)\|([^>]*)>}{
1476 $self->gender ? $2 : $1
1477 }ge
1478 # replace H<hint text>
1479 || s{H<([^\>]*)>}
1480 {
1481 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1482 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1483 "")
1484 [$self->{hintmode}]
1485 }ge;
1486
1487 # create single paragraphs (very hackish)
1488 s/(?<=\S)\n(?=\w)/ /g;
1489
1490 # compress some whitespace
1491 s/\s+\n/\n/g; # ws line-ends
1492 s/\n\n+/\n/g; # double lines
1493 s/^\n+//; # beginning lines
1494 s/\n+$//; # ending lines
1495
1496 $_
1497}
1498
1499sub hintmode {
1500 $_[0]{hintmode} = $_[1] if @_ > 1;
1501 $_[0]{hintmode}
1502}
1503 1634
1504=item $player->ext_reply ($msgid, @msg) 1635=item $player->ext_reply ($msgid, @msg)
1505 1636
1506Sends an ext reply to the player. 1637Sends an ext reply to the player.
1507 1638
1574our $MAX_RESET = 3600; 1705our $MAX_RESET = 3600;
1575our $DEFAULT_RESET = 3000; 1706our $DEFAULT_RESET = 3000;
1576 1707
1577sub generate_random_map { 1708sub generate_random_map {
1578 my ($self, $rmp) = @_; 1709 my ($self, $rmp) = @_;
1710
1711 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1712
1579 # mit "rum" bekleckern, nicht 1713 # mit "rum" bekleckern, nicht
1580 $self->_create_random_map ( 1714 $self->_create_random_map (
1581 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1715 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1582 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1716 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1583 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1717 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1705 1839
1706# the temporary/swap location 1840# the temporary/swap location
1707sub save_path { 1841sub save_path {
1708 my ($self) = @_; 1842 my ($self) = @_;
1709 1843
1710 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1844 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1711 "$TMPDIR/$path.map" 1845 "$TMPDIR/$path.map"
1712} 1846}
1713 1847
1714# the unique path, undef == no special unique path 1848# the unique path, undef == no special unique path
1715sub uniq_path { 1849sub uniq_path {
1716 my ($self) = @_; 1850 my ($self) = @_;
1717 1851
1718 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1852 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1719 "$UNIQUEDIR/$path" 1853 "$UNIQUEDIR/$path"
1720} 1854}
1721 1855
1722# and all this just because we cannot iterate over 1856# and all this just because we cannot iterate over
1723# all maps in C++... 1857# all maps in C++...
1746 1880
1747sub load_header_from($) { 1881sub load_header_from($) {
1748 my ($self, $path) = @_; 1882 my ($self, $path) = @_;
1749 1883
1750 utf8::encode $path; 1884 utf8::encode $path;
1751 #aio_open $path, O_RDONLY, 0 1885 my $f = new_from_file cf::object::thawer $path
1752 # or return;
1753
1754 $self->_load_header ($path)
1755 or return; 1886 or return;
1887
1888 $self->_load_header ($f)
1889 or return;
1890
1891 local $MAP_LOADING{$self->{path}} = $self;
1892 $f->resolve_delayed_derefs;
1756 1893
1757 $self->{load_path} = $path; 1894 $self->{load_path} = $path;
1758 1895
1759 1 1896 1
1760} 1897}
1814sub find { 1951sub find {
1815 my ($path, $origin) = @_; 1952 my ($path, $origin) = @_;
1816 1953
1817 $path = normalise $path, $origin && $origin->path; 1954 $path = normalise $path, $origin && $origin->path;
1818 1955
1956 cf::lock_wait "map_data:$path";#d#remove
1819 cf::lock_wait "map_find:$path"; 1957 cf::lock_wait "map_find:$path";
1820 1958
1821 $cf::MAP{$path} || do { 1959 $cf::MAP{$path} || do {
1960 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1822 my $guard = cf::lock_acquire "map_find:$path"; 1961 my $guard2 = cf::lock_acquire "map_find:$path";
1962
1823 my $map = new_from_path cf::map $path 1963 my $map = new_from_path cf::map $path
1824 or return; 1964 or return;
1825 1965
1826 $map->{last_save} = $cf::RUNTIME; 1966 $map->{last_save} = $cf::RUNTIME;
1827 1967
1829 or return; 1969 or return;
1830 1970
1831 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1971 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1832 # doing this can freeze the server in a sync job, obviously 1972 # doing this can freeze the server in a sync job, obviously
1833 #$cf::WAIT_FOR_TICK->wait; 1973 #$cf::WAIT_FOR_TICK->wait;
1974 undef $guard2;
1975 undef $guard1;
1834 $map->reset; 1976 $map->reset;
1835 undef $guard;
1836 return find $path; 1977 return find $path;
1837 } 1978 }
1838 1979
1839 $cf::MAP{$path} = $map 1980 $cf::MAP{$path} = $map
1840 } 1981 }
1849 local $self->{deny_reset} = 1; # loading can take a long time 1990 local $self->{deny_reset} = 1; # loading can take a long time
1850 1991
1851 my $path = $self->{path}; 1992 my $path = $self->{path};
1852 1993
1853 { 1994 {
1854 my $guard = cf::lock_acquire "map_load:$path"; 1995 my $guard = cf::lock_acquire "map_data:$path";
1855 1996
1997 return unless $self->valid;
1856 return if $self->in_memory != cf::MAP_SWAPPED; 1998 return unless $self->in_memory == cf::MAP_SWAPPED;
1857 1999
1858 $self->in_memory (cf::MAP_LOADING); 2000 $self->in_memory (cf::MAP_LOADING);
1859 2001
1860 $self->alloc; 2002 $self->alloc;
1861 2003
1862 $self->pre_load; 2004 $self->pre_load;
1863 Coro::cede; 2005 cf::cede_to_tick;
1864 2006
2007 my $f = new_from_file cf::object::thawer $self->{load_path};
2008 $f->skip_block;
1865 $self->_load_objects ($self->{load_path}, 1) 2009 $self->_load_objects ($f)
1866 or return; 2010 or return;
1867 2011
1868 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2012 $self->post_load_original
1869 if delete $self->{load_original}; 2013 if delete $self->{load_original};
1870 2014
1871 if (my $uniq = $self->uniq_path) { 2015 if (my $uniq = $self->uniq_path) {
1872 utf8::encode $uniq; 2016 utf8::encode $uniq;
1873 if (aio_open $uniq, O_RDONLY, 0) { 2017 unless (aio_stat $uniq) {
2018 if (my $f = new_from_file cf::object::thawer $uniq) {
1874 $self->clear_unique_items; 2019 $self->clear_unique_items;
1875 $self->_load_objects ($uniq, 0); 2020 $self->_load_objects ($f);
2021 $f->resolve_delayed_derefs;
2022 }
1876 } 2023 }
1877 } 2024 }
1878 2025
1879 Coro::cede; 2026 $f->resolve_delayed_derefs;
2027
2028 cf::cede_to_tick;
1880 # now do the right thing for maps 2029 # now do the right thing for maps
1881 $self->link_multipart_objects; 2030 $self->link_multipart_objects;
1882 $self->difficulty ($self->estimate_difficulty) 2031 $self->difficulty ($self->estimate_difficulty)
1883 unless $self->difficulty; 2032 unless $self->difficulty;
1884 Coro::cede; 2033 cf::cede_to_tick;
1885 2034
1886 unless ($self->{deny_activate}) { 2035 unless ($self->{deny_activate}) {
1887 $self->decay_objects; 2036 $self->decay_objects;
1888 $self->fix_auto_apply; 2037 $self->fix_auto_apply;
1889 $self->update_buttons; 2038 $self->update_buttons;
1890 Coro::cede; 2039 cf::cede_to_tick;
1891 $self->set_darkness_map; 2040 $self->set_darkness_map;
1892 Coro::cede; 2041 cf::cede_to_tick;
1893 $self->activate; 2042 $self->activate;
1894 } 2043 }
1895 2044
1896 $self->{last_save} = $cf::RUNTIME; 2045 $self->{last_save} = $cf::RUNTIME;
1897 $self->last_access ($cf::RUNTIME); 2046 $self->last_access ($cf::RUNTIME);
1898 2047
1899 $self->in_memory (cf::MAP_IN_MEMORY); 2048 $self->in_memory (cf::MAP_ACTIVE);
1900 } 2049 }
1901 2050
1902 $self->post_load; 2051 $self->post_load;
1903} 2052}
1904 2053
1962 my ($path, $origin, $load) = @_; 2111 my ($path, $origin, $load) = @_;
1963 2112
1964 $path = normalise $path, $origin && $origin->{path}; 2113 $path = normalise $path, $origin && $origin->{path};
1965 2114
1966 if (my $map = $cf::MAP{$path}) { 2115 if (my $map = $cf::MAP{$path}) {
1967 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2116 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1968 } 2117 }
1969 2118
1970 $MAP_PREFETCH{$path} |= $load; 2119 $MAP_PREFETCH{$path} |= $load;
1971 2120
1972 $MAP_PREFETCHER ||= cf::async { 2121 $MAP_PREFETCHER ||= cf::async {
2122 $Coro::current->{desc} = "map prefetcher";
2123
1973 while (%MAP_PREFETCH) { 2124 while (%MAP_PREFETCH) {
1974 while (my ($k, $v) = each %MAP_PREFETCH) { 2125 while (my ($k, $v) = each %MAP_PREFETCH) {
1975 if (my $map = find $k) { 2126 if (my $map = find $k) {
1976 $map->load if $v; 2127 $map->load if $v;
1977 } 2128 }
1987} 2138}
1988 2139
1989sub save { 2140sub save {
1990 my ($self) = @_; 2141 my ($self) = @_;
1991 2142
1992 my $lock = cf::lock_acquire "map_data:" . $self->path; 2143 my $lock = cf::lock_acquire "map_data:$self->{path}";
1993 2144
1994 $self->{last_save} = $cf::RUNTIME; 2145 $self->{last_save} = $cf::RUNTIME;
1995 2146
1996 return unless $self->dirty; 2147 return unless $self->dirty;
1997 2148
2003 return if $self->{deny_save}; 2154 return if $self->{deny_save};
2004 2155
2005 local $self->{last_access} = $self->last_access;#d# 2156 local $self->{last_access} = $self->last_access;#d#
2006 2157
2007 cf::async { 2158 cf::async {
2159 $Coro::current->{desc} = "map player save";
2008 $_->contr->save for $self->players; 2160 $_->contr->save for $self->players;
2009 }; 2161 };
2162
2163 cf::get_slot 0.02;
2010 2164
2011 if ($uniq) { 2165 if ($uniq) {
2012 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2013 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2167 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2014 } else { 2168 } else {
2020 my ($self) = @_; 2174 my ($self) = @_;
2021 2175
2022 # save first because save cedes 2176 # save first because save cedes
2023 $self->save; 2177 $self->save;
2024 2178
2025 my $lock = cf::lock_acquire "map_data:" . $self->path; 2179 my $lock = cf::lock_acquire "map_data:$self->{path}";
2026 2180
2027 return if $self->players; 2181 return if $self->players;
2028 return if $self->in_memory != cf::MAP_IN_MEMORY; 2182 return if $self->in_memory != cf::MAP_ACTIVE;
2029 return if $self->{deny_save}; 2183 return if $self->{deny_save};
2030 2184
2185 $self->in_memory (cf::MAP_SWAPPED);
2186
2187 $self->deactivate;
2188 $_->clear_links_to ($self) for values %cf::MAP;
2031 $self->clear; 2189 $self->clear;
2032 $self->in_memory (cf::MAP_SWAPPED);
2033} 2190}
2034 2191
2035sub reset_at { 2192sub reset_at {
2036 my ($self) = @_; 2193 my ($self) = @_;
2037 2194
2069 if $uniq; 2226 if $uniq;
2070 } 2227 }
2071 2228
2072 delete $cf::MAP{$self->path}; 2229 delete $cf::MAP{$self->path};
2073 2230
2231 $self->deactivate;
2232 $_->clear_links_to ($self) for values %cf::MAP;
2074 $self->clear; 2233 $self->clear;
2075
2076 $_->clear_links_to ($self) for values %cf::MAP;
2077 2234
2078 $self->unlink_save; 2235 $self->unlink_save;
2079 $self->destroy; 2236 $self->destroy;
2080} 2237}
2081 2238
2082my $nuke_counter = "aaaa"; 2239my $nuke_counter = "aaaa";
2083 2240
2084sub nuke { 2241sub nuke {
2085 my ($self) = @_; 2242 my ($self) = @_;
2086 2243
2244 {
2245 my $lock = cf::lock_acquire "map_data:$self->{path}";
2246
2087 delete $cf::MAP{$self->path}; 2247 delete $cf::MAP{$self->path};
2088 2248
2089 $self->unlink_save; 2249 $self->unlink_save;
2090 2250
2091 bless $self, "cf::map"; 2251 bless $self, "cf::map";
2092 delete $self->{deny_reset}; 2252 delete $self->{deny_reset};
2093 $self->{deny_save} = 1; 2253 $self->{deny_save} = 1;
2094 $self->reset_timeout (1); 2254 $self->reset_timeout (1);
2095 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2255 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2096 2256
2097 $cf::MAP{$self->path} = $self; 2257 $cf::MAP{$self->path} = $self;
2258 }
2098 2259
2099 $self->reset; # polite request, might not happen 2260 $self->reset; # polite request, might not happen
2100} 2261}
2101 2262
2102=item $maps = cf::map::tmp_maps 2263=item $maps = cf::map::tmp_maps
2144 2305
2145sub unique_maps() { 2306sub unique_maps() {
2146 [ 2307 [
2147 map { 2308 map {
2148 utf8::decode $_; 2309 utf8::decode $_;
2149 /\.map$/ 2310 s/\.map$//; # TODO future compatibility hack
2311 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2312 ? ()
2150 ? normalise $_ 2313 : normalise $_
2151 : ()
2152 } @{ aio_readdir $UNIQUEDIR or [] } 2314 } @{ aio_readdir $UNIQUEDIR or [] }
2153 ] 2315 ]
2154} 2316}
2155 2317
2156package cf;
2157
2158=back 2318=back
2159 2319
2160=head3 cf::object 2320=head3 cf::object
2161 2321
2162=cut 2322=cut
2165 2325
2166=over 4 2326=over 4
2167 2327
2168=item $ob->inv_recursive 2328=item $ob->inv_recursive
2169 2329
2170Returns the inventory of the object _and_ their inventories, recursively. 2330Returns the inventory of the object I<and> their inventories, recursively,
2331but I<not> the object itself.
2171 2332
2172=cut 2333=cut
2173 2334
2174sub inv_recursive_; 2335sub inv_recursive_;
2175sub inv_recursive_ { 2336sub inv_recursive_ {
2178 2339
2179sub inv_recursive { 2340sub inv_recursive {
2180 inv_recursive_ inv $_[0] 2341 inv_recursive_ inv $_[0]
2181} 2342}
2182 2343
2344=item $ref = $ob->ref
2345
2346Creates and returns a persistent reference to an object that can be stored as a string.
2347
2348=item $ob = cf::object::deref ($refstring)
2349
2350returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2351even if the object actually exists. May block.
2352
2353=cut
2354
2355sub deref {
2356 my ($ref) = @_;
2357
2358 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2359 my ($uuid, $name) = ($1, $2);
2360 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2361 or return;
2362 $pl->ob->uuid eq $uuid
2363 or return;
2364
2365 $pl->ob
2366 } else {
2367 warn "$ref: cannot resolve object reference\n";
2368 undef
2369 }
2370}
2371
2183package cf; 2372package cf;
2184 2373
2185=back 2374=back
2186 2375
2187=head3 cf::object::player 2376=head3 cf::object::player
2193Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2382Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2194can be C<undef>. Does the right thing when the player is currently in a 2383can be C<undef>. Does the right thing when the player is currently in a
2195dialogue with the given NPC character. 2384dialogue with the given NPC character.
2196 2385
2197=cut 2386=cut
2387
2388our $SAY_CHANNEL = {
2389 id => "say",
2390 title => "Map",
2391 reply => "say ",
2392 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2393};
2394
2395our $CHAT_CHANNEL = {
2396 id => "chat",
2397 title => "Chat",
2398 reply => "chat ",
2399 tooltip => "Player chat and shouts, global to the server.",
2400};
2198 2401
2199# rough implementation of a future "reply" method that works 2402# rough implementation of a future "reply" method that works
2200# with dialog boxes. 2403# with dialog boxes.
2201#TODO: the first argument must go, split into a $npc->reply_to ( method 2404#TODO: the first argument must go, split into a $npc->reply_to ( method
2202sub cf::object::player::reply($$$;$) { 2405sub cf::object::player::reply($$$;$) {
2214 my $dialog = $pl->{npc_dialog}; 2417 my $dialog = $pl->{npc_dialog};
2215 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2418 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2216 2419
2217 } else { 2420 } else {
2218 $msg = $npc->name . " says: $msg" if $npc; 2421 $msg = $npc->name . " says: $msg" if $npc;
2219 $self->message ($msg, $flags); 2422 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2220 } 2423 }
2221 } 2424 }
2222} 2425}
2223 2426
2224=item $object->send_msg ($channel, $msg, $color, [extra...]) 2427=item $object->send_msg ($channel, $msg, $color, [extra...])
2249 2452
2250=item $player_object->enter_link 2453=item $player_object->enter_link
2251 2454
2252Freezes the player and moves him/her to a special map (C<{link}>). 2455Freezes the player and moves him/her to a special map (C<{link}>).
2253 2456
2254The player should be reasonably safe there for short amounts of time. You 2457The player should be reasonably safe there for short amounts of time (e.g.
2255I<MUST> call C<leave_link> as soon as possible, though. 2458for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2459though, as the palyer cannot control the character while it is on the link
2460map.
2256 2461
2257Will never block. 2462Will never block.
2258 2463
2259=item $player_object->leave_link ($map, $x, $y) 2464=item $player_object->leave_link ($map, $x, $y)
2260 2465
2318 2523
2319 $map->load; 2524 $map->load;
2320 $map->load_neighbours; 2525 $map->load_neighbours;
2321 2526
2322 return unless $self->contr->active; 2527 return unless $self->contr->active;
2528 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2323 $self->activate_recursive; 2529 $self->activate_recursive;
2324 2530
2325 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2531 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2326 $self->enter_map ($map, $x, $y); 2532 $self->enter_map ($map, $x, $y);
2327} 2533}
2332her, loading and preparing them map, calling the provided $check callback 2538her, loading and preparing them map, calling the provided $check callback
2333that has to return the map if sucecssful, and then unfreezes the player on 2539that has to return the map if sucecssful, and then unfreezes the player on
2334the new (success) or old (failed) map position. In either case, $done will 2540the new (success) or old (failed) map position. In either case, $done will
2335be called at the end of this process. 2541be called at the end of this process.
2336 2542
2543Note that $check will be called with a potentially non-loaded map, so if
2544it needs a loaded map it has to call C<< ->load >>.
2545
2337=cut 2546=cut
2338 2547
2339our $GOTOGEN; 2548our $GOTOGEN;
2340 2549
2341sub cf::object::player::goto { 2550sub cf::object::player::goto {
2345 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2554 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2346 2555
2347 $self->enter_link; 2556 $self->enter_link;
2348 2557
2349 (async { 2558 (async {
2559 $Coro::current->{desc} = "player::goto $path $x $y";
2560
2561 # *tag paths override both path and x|y
2562 if ($path =~ /^\*(.*)$/) {
2563 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2564 my $ob = $obs[rand @obs];
2565
2566 # see if we actually can go there
2567 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2568 $ob = $obs[rand @obs];
2569 } else {
2570 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2571 }
2572 # else put us there anyways for now #d#
2573
2574 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2575 } else {
2576 ($path, $x, $y) = (undef, undef, undef);
2577 }
2578 }
2579
2350 my $map = eval { 2580 my $map = eval {
2351 my $map = cf::map::find $path; 2581 my $map = defined $path ? cf::map::find $path : undef;
2352 2582
2353 if ($map) { 2583 if ($map) {
2354 $map = $map->customise_for ($self); 2584 $map = $map->customise_for ($self);
2355 $map = $check->($map) if $check && $map; 2585 $map = $check->($map) if $check && $map;
2356 } else { 2586 } else {
2357 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2587 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2358 } 2588 }
2359 2589
2360 $map 2590 $map
2361 }; 2591 };
2362 2592
2398} 2628}
2399 2629
2400sub prepare_random_map { 2630sub prepare_random_map {
2401 my ($exit) = @_; 2631 my ($exit) = @_;
2402 2632
2403 my $guard = cf::lock_acquire "exit_prepare:$exit";
2404
2405 # all this does is basically replace the /! path by 2633 # all this does is basically replace the /! path by
2406 # a new random map path (?random/...) with a seed 2634 # a new random map path (?random/...) with a seed
2407 # that depends on the exit object 2635 # that depends on the exit object
2408 2636
2409 my $rmp = parse_random_map_params $exit->msg; 2637 my $rmp = parse_random_map_params $exit->msg;
2411 if ($exit->map) { 2639 if ($exit->map) {
2412 $rmp->{region} = $exit->region->name; 2640 $rmp->{region} = $exit->region->name;
2413 $rmp->{origin_map} = $exit->map->path; 2641 $rmp->{origin_map} = $exit->map->path;
2414 $rmp->{origin_x} = $exit->x; 2642 $rmp->{origin_x} = $exit->x;
2415 $rmp->{origin_y} = $exit->y; 2643 $rmp->{origin_y} = $exit->y;
2644
2645 $exit->map->touch;
2416 } 2646 }
2417 2647
2418 $rmp->{random_seed} ||= $exit->random_seed; 2648 $rmp->{random_seed} ||= $exit->random_seed;
2419 2649
2420 my $data = cf::to_json $rmp; 2650 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2421 my $md5 = Digest::MD5::md5_hex $data; 2651 my $md5 = Digest::MD5::md5_hex $data;
2422 my $meta = "$RANDOMDIR/$md5.meta"; 2652 my $meta = "$RANDOMDIR/$md5.meta";
2423 2653
2424 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2654 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2425 aio_write $fh, 0, (length $data), $data, 0; 2655 aio_write $fh, 0, (length $data), $data, 0;
2426 undef $fh; 2656 undef $fh;
2427 aio_rename "$meta~", $meta; 2657 aio_rename "$meta~", $meta;
2428 2658
2659 my $slaying = "?random/$md5";
2660
2661 if ($exit->valid) {
2429 $exit->slaying ("?random/$md5"); 2662 $exit->slaying ("?random/$md5");
2430 $exit->msg (undef); 2663 $exit->msg (undef);
2664 }
2431 } 2665 }
2432} 2666}
2433 2667
2434sub cf::object::player::enter_exit { 2668sub cf::object::player::enter_exit {
2435 my ($self, $exit) = @_; 2669 my ($self, $exit) = @_;
2436 2670
2437 return unless $self->type == cf::PLAYER; 2671 return unless $self->type == cf::PLAYER;
2438 2672
2439 if ($exit->slaying eq "/!") {
2440 #TODO: this should de-fi-ni-te-ly not be a sync-job
2441 # the problem is that $exit might not survive long enough
2442 # so it needs to be done right now, right here
2443 cf::sync_job { prepare_random_map $exit };
2444 }
2445
2446 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2447 my $hp = $exit->stats->hp;
2448 my $sp = $exit->stats->sp;
2449
2450 $self->enter_link; 2673 $self->enter_link;
2451 2674
2452 # if exit is damned, update players death & WoR home-position
2453 $self->contr->savebed ($slaying, $hp, $sp)
2454 if $exit->flag (FLAG_DAMNED);
2455
2456 (async { 2675 (async {
2457 $self->deactivate_recursive; # just to be sure 2676 $Coro::current->{desc} = "enter_exit";
2677
2458 unless (eval { 2678 unless (eval {
2679 $self->deactivate_recursive; # just to be sure
2680
2681 # random map handling
2682 {
2683 my $guard = cf::lock_acquire "exit_prepare:$exit";
2684
2685 prepare_random_map $exit
2686 if $exit->slaying eq "/!";
2687 }
2688
2689 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2690 my $x = $exit->stats->hp;
2691 my $y = $exit->stats->sp;
2692
2459 $self->goto ($slaying, $hp, $sp); 2693 $self->goto ($map, $x, $y);
2460 2694
2695 # if exit is damned, update players death & WoR home-position
2696 $self->contr->savebed ($map, $x, $y)
2697 if $exit->flag (cf::FLAG_DAMNED);
2698
2461 1; 2699 1
2462 }) { 2700 }) {
2463 $self->message ("Something went wrong deep within the crossfire server. " 2701 $self->message ("Something went wrong deep within the deliantra server. "
2464 . "I'll try to bring you back to the map you were before. " 2702 . "I'll try to bring you back to the map you were before. "
2465 . "Please report this to the dungeon master!", 2703 . "Please report this to the dungeon master!",
2466 cf::NDI_UNIQUE | cf::NDI_RED); 2704 cf::NDI_UNIQUE | cf::NDI_RED);
2467 2705
2468 warn "ERROR in enter_exit: $@"; 2706 warn "ERROR in enter_exit: $@";
2496the message, with C<log> being the default. If C<$color> is negative, suppress 2734the message, with C<log> being the default. If C<$color> is negative, suppress
2497the message unless the client supports the msg packet. 2735the message unless the client supports the msg packet.
2498 2736
2499=cut 2737=cut
2500 2738
2739# non-persistent channels (usually the info channel)
2740our %CHANNEL = (
2741 "c/identify" => {
2742 id => "infobox",
2743 title => "Identify",
2744 reply => undef,
2745 tooltip => "Items recently identified",
2746 },
2747 "c/examine" => {
2748 id => "infobox",
2749 title => "Examine",
2750 reply => undef,
2751 tooltip => "Signs and other items you examined",
2752 },
2753 "c/book" => {
2754 id => "infobox",
2755 title => "Book",
2756 reply => undef,
2757 tooltip => "The contents of a note or book",
2758 },
2759 "c/lookat" => {
2760 id => "infobox",
2761 title => "Look",
2762 reply => undef,
2763 tooltip => "What you saw there",
2764 },
2765 "c/who" => {
2766 id => "infobox",
2767 title => "Players",
2768 reply => undef,
2769 tooltip => "Shows players who are currently online",
2770 },
2771 "c/body" => {
2772 id => "infobox",
2773 title => "Body Parts",
2774 reply => undef,
2775 tooltip => "Shows which body parts you posess and are available",
2776 },
2777 "c/skills" => {
2778 id => "infobox",
2779 title => "Skills",
2780 reply => undef,
2781 tooltip => "Shows your experience per skill and item power",
2782 },
2783 "c/uptime" => {
2784 id => "infobox",
2785 title => "Uptime",
2786 reply => undef,
2787 tooltip => "How long the server has been running since last restart",
2788 },
2789 "c/mapinfo" => {
2790 id => "infobox",
2791 title => "Map Info",
2792 reply => undef,
2793 tooltip => "Information related to the maps",
2794 },
2795 "c/party" => {
2796 id => "party",
2797 title => "Party",
2798 reply => "gsay ",
2799 tooltip => "Messages and chat related to your party",
2800 },
2801);
2802
2501sub cf::client::send_msg { 2803sub cf::client::send_msg {
2502 my ($self, $channel, $msg, $color, @extra) = @_; 2804 my ($self, $channel, $msg, $color, @extra) = @_;
2503 2805
2504 $msg = $self->pl->expand_cfpod ($msg); 2806 $msg = $self->pl->expand_cfpod ($msg)
2807 unless $color & cf::NDI_VERBATIM;
2505 2808
2506 $color &= cf::NDI_CLIENT_MASK; # just in case... 2809 $color &= cf::NDI_CLIENT_MASK; # just in case...
2507 2810
2811 # check predefined channels, for the benefit of C
2812 if ($CHANNEL{$channel}) {
2813 $channel = $CHANNEL{$channel};
2814
2815 $self->ext_msg (channel_info => $channel)
2816 if $self->can_msg;
2817
2818 $channel = $channel->{id};
2819
2508 if (ref $channel) { 2820 } elsif (ref $channel) {
2509 # send meta info to client, if not yet sent 2821 # send meta info to client, if not yet sent
2510 unless (exists $self->{channel}{$channel->{id}}) { 2822 unless (exists $self->{channel}{$channel->{id}}) {
2511 $self->{channel}{$channel->{id}} = $channel; 2823 $self->{channel}{$channel->{id}} = $channel;
2512 $self->ext_msg (channel_info => $channel); 2824 $self->ext_msg (channel_info => $channel)
2825 if $self->can_msg;
2513 } 2826 }
2514 2827
2515 $channel = $channel->{id}; 2828 $channel = $channel->{id};
2516 } 2829 }
2517 2830
2520 if ($self->can_msg) { 2833 if ($self->can_msg) {
2521 # default colour, mask it out 2834 # default colour, mask it out
2522 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2835 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2523 if $color & cf::NDI_DEF; 2836 if $color & cf::NDI_DEF;
2524 2837
2525 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2838 my $pkt = "msg "
2839 . $self->{json_coder}->encode (
2526 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2840 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2841 );
2842
2843 # try lzf for large packets
2844 $pkt = "lzf " . Compress::LZF::compress $pkt
2845 if 1024 <= length $pkt and $self->{can_lzf};
2846
2847 # split very large packets
2848 if (8192 < length $pkt and $self->{can_lzf}) {
2849 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2850 $pkt = "frag";
2851 }
2852
2853 $self->send_packet ($pkt);
2527 } else { 2854 } else {
2528 if ($color >= 0) { 2855 if ($color >= 0) {
2529 # replace some tags by gcfclient-compatible ones 2856 # replace some tags by gcfclient-compatible ones
2530 for ($msg) { 2857 for ($msg) {
2531 1 while 2858 1 while
2729=pod 3056=pod
2730 3057
2731The following functions and methods are available within a safe environment: 3058The following functions and methods are available within a safe environment:
2732 3059
2733 cf::object 3060 cf::object
2734 contr pay_amount pay_player map x y force_find force_add 3061 contr pay_amount pay_player map x y force_find force_add destroy
2735 insert remove name archname title slaying race decrease_ob_nr 3062 insert remove name archname title slaying race decrease split
2736 3063
2737 cf::object::player 3064 cf::object::player
2738 player 3065 player
2739 3066
2740 cf::player 3067 cf::player
2745 3072
2746=cut 3073=cut
2747 3074
2748for ( 3075for (
2749 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3076 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2750 insert remove inv name archname title slaying race 3077 insert remove inv nrof name archname title slaying race
2751 decrease_ob_nr)], 3078 decrease split destroy change_exp)],
2752 ["cf::object::player" => qw(player)], 3079 ["cf::object::player" => qw(player)],
2753 ["cf::player" => qw(peaceful)], 3080 ["cf::player" => qw(peaceful)],
2754 ["cf::map" => qw(trigger)], 3081 ["cf::map" => qw(trigger)],
2755) { 3082) {
2756 no strict 'refs'; 3083 no strict 'refs';
2832# the server's init and main functions 3159# the server's init and main functions
2833 3160
2834sub load_facedata($) { 3161sub load_facedata($) {
2835 my ($path) = @_; 3162 my ($path) = @_;
2836 3163
3164 # HACK to clear player env face cache, we need some signal framework
3165 # for this (global event?)
3166 %ext::player_env::MUSIC_FACE_CACHE = ();
3167
2837 my $enc = JSON::XS->new->utf8->canonical->relaxed; 3168 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2838 3169
2839 warn "loading facedata from $path\n"; 3170 warn "loading facedata from $path\n";
2840 3171
2841 my $facedata; 3172 my $facedata;
2857 { 3188 {
2858 my $faces = $facedata->{faceinfo}; 3189 my $faces = $facedata->{faceinfo};
2859 3190
2860 while (my ($face, $info) = each %$faces) { 3191 while (my ($face, $info) = each %$faces) {
2861 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3192 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3193
2862 cf::face::set_visibility $idx, $info->{visibility}; 3194 cf::face::set_visibility $idx, $info->{visibility};
2863 cf::face::set_magicmap $idx, $info->{magicmap}; 3195 cf::face::set_magicmap $idx, $info->{magicmap};
2864 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3196 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2865 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3197 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2866 3198
2867 cf::cede_to_tick; 3199 cf::cede_to_tick;
2868 } 3200 }
2869 3201
2870 while (my ($face, $info) = each %$faces) { 3202 while (my ($face, $info) = each %$faces) {
2871 next unless $info->{smooth}; 3203 next unless $info->{smooth};
3204
2872 my $idx = cf::face::find $face 3205 my $idx = cf::face::find $face
2873 or next; 3206 or next;
3207
2874 if (my $smooth = cf::face::find $info->{smooth}) { 3208 if (my $smooth = cf::face::find $info->{smooth}) {
2875 cf::face::set_smooth $idx, $smooth; 3209 cf::face::set_smooth $idx, $smooth;
2876 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3210 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2877 } else { 3211 } else {
2878 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3212 warn "smooth face '$info->{smooth}' not found for face '$face'";
2896 { 3230 {
2897 # TODO: for gcfclient pleasure, we should give resources 3231 # TODO: for gcfclient pleasure, we should give resources
2898 # that gcfclient doesn't grok a >10000 face index. 3232 # that gcfclient doesn't grok a >10000 face index.
2899 my $res = $facedata->{resource}; 3233 my $res = $facedata->{resource};
2900 3234
2901 my $soundconf = delete $res->{"res/sound.conf"};
2902
2903 while (my ($name, $info) = each %$res) { 3235 while (my ($name, $info) = each %$res) {
3236 if (defined $info->{type}) {
2904 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3237 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2905 my $data; 3238 my $data;
2906 3239
2907 if ($info->{type} & 1) { 3240 if ($info->{type} & 1) {
2908 # prepend meta info 3241 # prepend meta info
2909 3242
2910 my $meta = $enc->encode ({ 3243 my $meta = $enc->encode ({
2911 name => $name, 3244 name => $name,
2912 %{ $info->{meta} || {} }, 3245 %{ $info->{meta} || {} },
2913 }); 3246 });
2914 3247
2915 $data = pack "(w/a*)*", $meta, $info->{data}; 3248 $data = pack "(w/a*)*", $meta, $info->{data};
3249 } else {
3250 $data = $info->{data};
3251 }
3252
3253 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3254 cf::face::set_type $idx, $info->{type};
2916 } else { 3255 } else {
2917 $data = $info->{data}; 3256 $RESOURCE{$name} = $info;
2918 } 3257 }
2919 3258
2920 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2921 cf::face::set_type $idx, $info->{type};
2922
2923 cf::cede_to_tick; 3259 cf::cede_to_tick;
2924 } 3260 }
2925
2926 if ($soundconf) {
2927 $soundconf = $enc->decode (delete $soundconf->{data});
2928
2929 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2930 my $sound = $soundconf->{compat}[$_]
2931 or next;
2932
2933 my $face = cf::face::find "sound/$sound->[1]";
2934 cf::sound::set $sound->[0] => $face;
2935 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2936 }
2937
2938 while (my ($k, $v) = each %{$soundconf->{event}}) {
2939 my $face = cf::face::find "sound/$v";
2940 cf::sound::set $k => $face;
2941 }
2942 }
2943 } 3261 }
3262
3263 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2944 3264
2945 1 3265 1
2946} 3266}
3267
3268cf::global->attach (on_resource_update => sub {
3269 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3270 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3271
3272 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3273 my $sound = $soundconf->{compat}[$_]
3274 or next;
3275
3276 my $face = cf::face::find "sound/$sound->[1]";
3277 cf::sound::set $sound->[0] => $face;
3278 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3279 }
3280
3281 while (my ($k, $v) = each %{$soundconf->{event}}) {
3282 my $face = cf::face::find "sound/$v";
3283 cf::sound::set $k => $face;
3284 }
3285 }
3286});
2947 3287
2948register_exticmd fx_want => sub { 3288register_exticmd fx_want => sub {
2949 my ($ns, $want) = @_; 3289 my ($ns, $want) = @_;
2950 3290
2951 while (my ($k, $v) = each %$want) { 3291 while (my ($k, $v) = each %$want) {
2952 $ns->fx_want ($k, $v); 3292 $ns->fx_want ($k, $v);
2953 } 3293 }
2954}; 3294};
2955 3295
3296sub load_resource_file($) {
3297 my $guard = lock_acquire "load_resource_file";
3298
3299 my $status = load_resource_file_ $_[0];
3300 get_slot 0.1, 100;
3301 cf::arch::commit_load;
3302
3303 $status
3304}
3305
2956sub reload_regions { 3306sub reload_regions {
3307 # HACK to clear player env face cache, we need some signal framework
3308 # for this (global event?)
3309 %ext::player_env::MUSIC_FACE_CACHE = ();
3310
2957 load_resource_file "$MAPDIR/regions" 3311 load_resource_file "$MAPDIR/regions"
2958 or die "unable to load regions file\n"; 3312 or die "unable to load regions file\n";
2959 3313
2960 for (cf::region::list) { 3314 for (cf::region::list) {
2961 $_->{match} = qr/$_->{match}/ 3315 $_->{match} = qr/$_->{match}/
2969} 3323}
2970 3324
2971sub reload_archetypes { 3325sub reload_archetypes {
2972 load_resource_file "$DATADIR/archetypes" 3326 load_resource_file "$DATADIR/archetypes"
2973 or die "unable to load archetypes\n"; 3327 or die "unable to load archetypes\n";
2974 #d# NEED to laod twice to resolve forward references
2975 # this really needs to be done in an extra post-pass
2976 # (which needs to be synchronous, so solve it differently)
2977 load_resource_file "$DATADIR/archetypes"
2978 or die "unable to load archetypes\n";
2979} 3328}
2980 3329
2981sub reload_treasures { 3330sub reload_treasures {
2982 load_resource_file "$DATADIR/treasures" 3331 load_resource_file "$DATADIR/treasures"
2983 or die "unable to load treasurelists\n"; 3332 or die "unable to load treasurelists\n";
2984} 3333}
2985 3334
2986sub reload_resources { 3335sub reload_resources {
2987 warn "reloading resource files...\n"; 3336 warn "reloading resource files...\n";
2988 3337
3338 reload_facedata;
3339 reload_archetypes;
2989 reload_regions; 3340 reload_regions;
2990 reload_facedata;
2991 #reload_archetypes;#d#
2992 reload_archetypes;
2993 reload_treasures; 3341 reload_treasures;
2994 3342
2995 warn "finished reloading resource files\n"; 3343 warn "finished reloading resource files\n";
2996} 3344}
2997 3345
2998sub init { 3346sub init {
3347 my $guard = freeze_mainloop;
3348
3349 evthread_start IO::AIO::poll_fileno;
3350
2999 reload_resources; 3351 reload_resources;
3000} 3352}
3001 3353
3002sub cfg_load { 3354sub reload_config {
3003 open my $fh, "<:utf8", "$CONFDIR/config" 3355 open my $fh, "<:utf8", "$CONFDIR/config"
3004 or return; 3356 or return;
3005 3357
3006 local $/; 3358 local $/;
3007 *CFG = YAML::Syck::Load <$fh>; 3359 *CFG = YAML::Load <$fh>;
3008 3360
3009 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3361 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3010 3362
3011 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3363 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3012 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3364 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3018 }; 3370 };
3019 warn $@ if $@; 3371 warn $@ if $@;
3020 } 3372 }
3021} 3373}
3022 3374
3375sub pidfile() {
3376 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3377 or die "$PIDFILE: $!";
3378 flock $fh, &Fcntl::LOCK_EX
3379 or die "$PIDFILE: flock: $!";
3380 $fh
3381}
3382
3383# make sure only one server instance is running at any one time
3384sub atomic {
3385 my $fh = pidfile;
3386
3387 my $pid = <$fh>;
3388 kill 9, $pid if $pid > 0;
3389
3390 seek $fh, 0, 0;
3391 print $fh $$;
3392}
3393
3023sub main { 3394sub main {
3395 atomic;
3396
3024 # we must not ever block the main coroutine 3397 # we must not ever block the main coroutine
3025 local $Coro::idle = sub { 3398 local $Coro::idle = sub {
3026 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3399 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3027 (async { 3400 (async {
3028 Event::one_event; 3401 $Coro::current->{desc} = "IDLE BUG HANDLER";
3402 EV::loop EV::LOOP_ONESHOT;
3029 })->prio (Coro::PRIO_MAX); 3403 })->prio (Coro::PRIO_MAX);
3030 }; 3404 };
3031 3405
3032 cfg_load; 3406 {
3407 my $guard = freeze_mainloop;
3408 reload_config;
3033 db_init; 3409 db_init;
3034 load_extensions; 3410 load_extensions;
3035 3411
3036 $TICK_WATCHER->start; 3412 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3413 }
3414
3415 utime time, time, $RUNTIMEFILE;
3416
3417 # no (long-running) fork's whatsoever before this point(!)
3418 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3419
3037 Event::loop; 3420 EV::loop;
3038} 3421}
3039 3422
3040############################################################################# 3423#############################################################################
3041# initialisation and cleanup 3424# initialisation and cleanup
3042 3425
3043# install some emergency cleanup handlers 3426# install some emergency cleanup handlers
3044BEGIN { 3427BEGIN {
3428 our %SIGWATCHER = ();
3045 for my $signal (qw(INT HUP TERM)) { 3429 for my $signal (qw(INT HUP TERM)) {
3046 Event->signal ( 3430 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3047 reentrant => 0,
3048 data => WF_AUTOCANCEL,
3049 signal => $signal,
3050 prio => 0,
3051 cb => sub {
3052 cf::cleanup "SIG$signal"; 3431 cf::cleanup "SIG$signal";
3053 },
3054 ); 3432 };
3055 } 3433 }
3056} 3434}
3057 3435
3058sub write_runtime { 3436sub write_runtime_sync {
3059 my $runtime = "$LOCALDIR/runtime";
3060
3061 # first touch the runtime file to show we are still running: 3437 # first touch the runtime file to show we are still running:
3062 # the fsync below can take a very very long time. 3438 # the fsync below can take a very very long time.
3063 3439
3064 IO::AIO::aio_utime $runtime, undef, undef; 3440 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3065 3441
3066 my $guard = cf::lock_acquire "write_runtime"; 3442 my $guard = cf::lock_acquire "write_runtime";
3067 3443
3068 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3444 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3069 or return; 3445 or return;
3070 3446
3071 my $value = $cf::RUNTIME + 90 + 10; 3447 my $value = $cf::RUNTIME + 90 + 10;
3072 # 10 is the runtime save interval, for a monotonic clock 3448 # 10 is the runtime save interval, for a monotonic clock
3073 # 60 allows for the watchdog to kill the server. 3449 # 60 allows for the watchdog to kill the server.
3083 aio_utime $fh, undef, undef; 3459 aio_utime $fh, undef, undef;
3084 3460
3085 close $fh 3461 close $fh
3086 or return; 3462 or return;
3087 3463
3088 aio_rename "$runtime~", $runtime 3464 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3089 and return; 3465 and return;
3090 3466
3091 warn "runtime file written.\n"; 3467 warn "runtime file written.\n";
3092 3468
3093 1 3469 1
3470}
3471
3472our $uuid_lock;
3473our $uuid_skip;
3474
3475sub write_uuid_sync($) {
3476 $uuid_skip ||= $_[0];
3477
3478 return if $uuid_lock;
3479 local $uuid_lock = 1;
3480
3481 my $uuid = "$LOCALDIR/uuid";
3482
3483 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3484 or return;
3485
3486 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3487 $uuid_skip = 0;
3488
3489 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3490 and return;
3491
3492 # always fsync - this file is important
3493 aio_fsync $fh
3494 and return;
3495
3496 close $fh
3497 or return;
3498
3499 aio_rename "$uuid~", $uuid
3500 and return;
3501
3502 warn "uuid file written ($value).\n";
3503
3504 1
3505
3506}
3507
3508sub write_uuid($$) {
3509 my ($skip, $sync) = @_;
3510
3511 $sync ? write_uuid_sync $skip
3512 : async { write_uuid_sync $skip };
3094} 3513}
3095 3514
3096sub emergency_save() { 3515sub emergency_save() {
3097 my $freeze_guard = cf::freeze_mainloop; 3516 my $freeze_guard = cf::freeze_mainloop;
3098 3517
3104 # and maps saved/destroyed asynchronously. 3523 # and maps saved/destroyed asynchronously.
3105 warn "begin emergency player save\n"; 3524 warn "begin emergency player save\n";
3106 for my $login (keys %cf::PLAYER) { 3525 for my $login (keys %cf::PLAYER) {
3107 my $pl = $cf::PLAYER{$login} or next; 3526 my $pl = $cf::PLAYER{$login} or next;
3108 $pl->valid or next; 3527 $pl->valid or next;
3528 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3109 $pl->save; 3529 $pl->save;
3110 } 3530 }
3111 warn "end emergency player save\n"; 3531 warn "end emergency player save\n";
3112 3532
3113 warn "begin emergency map save\n"; 3533 warn "begin emergency map save\n";
3119 warn "end emergency map save\n"; 3539 warn "end emergency map save\n";
3120 3540
3121 warn "begin emergency database checkpoint\n"; 3541 warn "begin emergency database checkpoint\n";
3122 BDB::db_env_txn_checkpoint $DB_ENV; 3542 BDB::db_env_txn_checkpoint $DB_ENV;
3123 warn "end emergency database checkpoint\n"; 3543 warn "end emergency database checkpoint\n";
3544
3545 warn "begin write uuid\n";
3546 write_uuid_sync 1;
3547 warn "end write uuid\n";
3124 }; 3548 };
3125 3549
3126 warn "leave emergency perl save\n"; 3550 warn "leave emergency perl save\n";
3127} 3551}
3128 3552
3129sub post_cleanup { 3553sub post_cleanup {
3130 my ($make_core) = @_; 3554 my ($make_core) = @_;
3131 3555
3132 warn Carp::longmess "post_cleanup backtrace" 3556 warn Carp::longmess "post_cleanup backtrace"
3133 if $make_core; 3557 if $make_core;
3558
3559 my $fh = pidfile;
3560 unlink $PIDFILE if <$fh> == $$;
3561}
3562
3563# a safer delete_package, copied from Symbol
3564sub clear_package($) {
3565 my $pkg = shift;
3566
3567 # expand to full symbol table name if needed
3568 unless ($pkg =~ /^main::.*::$/) {
3569 $pkg = "main$pkg" if $pkg =~ /^::/;
3570 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3571 $pkg .= '::' unless $pkg =~ /::$/;
3572 }
3573
3574 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3575 my $stem_symtab = *{$stem}{HASH};
3576
3577 defined $stem_symtab and exists $stem_symtab->{$leaf}
3578 or return;
3579
3580 # clear all symbols
3581 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3582 for my $name (keys %$leaf_symtab) {
3583 _gv_clear *{"$pkg$name"};
3584# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3585 }
3586 warn "cleared package $pkg\n";#d#
3134} 3587}
3135 3588
3136sub do_reload_perl() { 3589sub do_reload_perl() {
3137 # can/must only be called in main 3590 # can/must only be called in main
3138 if ($Coro::current != $Coro::main) { 3591 if ($Coro::current != $Coro::main) {
3139 warn "can only reload from main coroutine"; 3592 warn "can only reload from main coroutine";
3140 return; 3593 return;
3141 } 3594 }
3142 3595
3596 return if $RELOAD++;
3597
3598 while ($RELOAD) {
3143 warn "reloading..."; 3599 warn "reloading...";
3144 3600
3145 warn "entering sync_job"; 3601 warn "entering sync_job";
3146 3602
3147 cf::sync_job { 3603 cf::sync_job {
3148 cf::write_runtime; # external watchdog should not bark 3604 cf::write_runtime_sync; # external watchdog should not bark
3149 cf::emergency_save; 3605 cf::emergency_save;
3150 cf::write_runtime; # external watchdog should not bark 3606 cf::write_runtime_sync; # external watchdog should not bark
3151 3607
3152 warn "syncing database to disk"; 3608 warn "syncing database to disk";
3153 BDB::db_env_txn_checkpoint $DB_ENV; 3609 BDB::db_env_txn_checkpoint $DB_ENV;
3154 3610
3155 # if anything goes wrong in here, we should simply crash as we already saved 3611 # if anything goes wrong in here, we should simply crash as we already saved
3156 3612
3157 warn "cancelling all WF_AUTOCANCEL watchers";
3158 for (Event::all_watchers) {
3159 $_->cancel if $_->data & WF_AUTOCANCEL;
3160 }
3161
3162 warn "flushing outstanding aio requests"; 3613 warn "flushing outstanding aio requests";
3163 for (;;) {
3164 BDB::flush;
3165 IO::AIO::flush;
3166 Coro::cede;
3167 last unless IO::AIO::nreqs || BDB::nreqs; 3614 while (IO::AIO::nreqs || BDB::nreqs) {
3168 warn "iterate..."; 3615 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3169 }
3170
3171 ++$RELOAD;
3172
3173 warn "cancelling all extension coros";
3174 $_->cancel for values %EXT_CORO;
3175 %EXT_CORO = ();
3176
3177 warn "removing commands";
3178 %COMMAND = ();
3179
3180 warn "removing ext/exti commands";
3181 %EXTCMD = ();
3182 %EXTICMD = ();
3183
3184 warn "unloading/nuking all extensions";
3185 for my $pkg (@EXTS) {
3186 warn "... unloading $pkg";
3187
3188 if (my $cb = $pkg->can ("unload")) {
3189 eval {
3190 $cb->($pkg);
3191 1
3192 } or warn "$pkg unloaded, but with errors: $@";
3193 } 3616 }
3194 3617
3195 warn "... nuking $pkg"; 3618 warn "cancelling all extension coros";
3196 Symbol::delete_package $pkg; 3619 $_->cancel for values %EXT_CORO;
3197 } 3620 %EXT_CORO = ();
3198 3621
3199 warn "unloading all perl modules loaded from $LIBDIR"; 3622 warn "removing commands";
3200 while (my ($k, $v) = each %INC) { 3623 %COMMAND = ();
3201 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3202 3624
3625 warn "removing ext/exti commands";
3626 %EXTCMD = ();
3627 %EXTICMD = ();
3628
3629 warn "unloading/nuking all extensions";
3630 for my $pkg (@EXTS) {
3203 warn "... unloading $k"; 3631 warn "... unloading $pkg";
3204 delete $INC{$k};
3205 3632
3206 $k =~ s/\.pm$//;
3207 $k =~ s/\//::/g;
3208
3209 if (my $cb = $k->can ("unload_module")) { 3633 if (my $cb = $pkg->can ("unload")) {
3634 eval {
3210 $cb->(); 3635 $cb->($pkg);
3636 1
3637 } or warn "$pkg unloaded, but with errors: $@";
3638 }
3639
3640 warn "... clearing $pkg";
3641 clear_package $pkg;
3211 } 3642 }
3212 3643
3213 Symbol::delete_package $k; 3644 warn "unloading all perl modules loaded from $LIBDIR";
3645 while (my ($k, $v) = each %INC) {
3646 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3647
3648 warn "... unloading $k";
3649 delete $INC{$k};
3650
3651 $k =~ s/\.pm$//;
3652 $k =~ s/\//::/g;
3653
3654 if (my $cb = $k->can ("unload_module")) {
3655 $cb->();
3656 }
3657
3658 clear_package $k;
3214 } 3659 }
3215 3660
3216 warn "getting rid of safe::, as good as possible"; 3661 warn "getting rid of safe::, as good as possible";
3217 Symbol::delete_package "safe::$_" 3662 clear_package "safe::$_"
3218 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3663 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3219 3664
3220 warn "unloading cf.pm \"a bit\""; 3665 warn "unloading cf.pm \"a bit\"";
3221 delete $INC{"cf.pm"}; 3666 delete $INC{"cf.pm"};
3222 delete $INC{"cf/pod.pm"}; 3667 delete $INC{"cf/pod.pm"};
3223 3668
3224 # don't, removes xs symbols, too, 3669 # don't, removes xs symbols, too,
3225 # and global variables created in xs 3670 # and global variables created in xs
3226 #Symbol::delete_package __PACKAGE__; 3671 #clear_package __PACKAGE__;
3227 3672
3228 warn "unload completed, starting to reload now"; 3673 warn "unload completed, starting to reload now";
3229 3674
3230 warn "reloading cf.pm"; 3675 warn "reloading cf.pm";
3231 require cf; 3676 require cf;
3232 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3677 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3233 3678
3234 warn "loading config and database again"; 3679 warn "loading config and database again";
3235 cf::cfg_load; 3680 cf::reload_config;
3236 3681
3237 warn "loading extensions"; 3682 warn "loading extensions";
3238 cf::load_extensions; 3683 cf::load_extensions;
3239 3684
3240 warn "reattaching attachments to objects/players"; 3685 warn "reattaching attachments to objects/players";
3241 _global_reattach; # objects, sockets 3686 _global_reattach; # objects, sockets
3242 warn "reattaching attachments to maps"; 3687 warn "reattaching attachments to maps";
3243 reattach $_ for values %MAP; 3688 reattach $_ for values %MAP;
3244 warn "reattaching attachments to players"; 3689 warn "reattaching attachments to players";
3245 reattach $_ for values %PLAYER; 3690 reattach $_ for values %PLAYER;
3246 3691
3247 warn "leaving sync_job"; 3692 warn "leaving sync_job";
3248 3693
3249 1 3694 1
3250 } or do { 3695 } or do {
3251 warn $@; 3696 warn $@;
3252 warn "error while reloading, exiting."; 3697 cf::cleanup "error while reloading, exiting.";
3253 exit 1;
3254 }; 3698 };
3255 3699
3256 warn "reloaded"; 3700 warn "reloaded";
3701 --$RELOAD;
3702 }
3257}; 3703};
3258 3704
3259our $RELOAD_WATCHER; # used only during reload 3705our $RELOAD_WATCHER; # used only during reload
3260 3706
3261sub reload_perl() { 3707sub reload_perl() {
3262 # doing reload synchronously and two reloads happen back-to-back, 3708 # doing reload synchronously and two reloads happen back-to-back,
3263 # coro crashes during coro_state_free->destroy here. 3709 # coro crashes during coro_state_free->destroy here.
3264 3710
3265 $RELOAD_WATCHER ||= Event->timer ( 3711 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub {
3266 reentrant => 0,
3267 after => 0,
3268 data => WF_AUTOCANCEL,
3269 cb => sub {
3270 do_reload_perl; 3712 do_reload_perl;
3271 undef $RELOAD_WATCHER; 3713 undef $RELOAD_WATCHER;
3272 },
3273 ); 3714 };
3274} 3715}
3275 3716
3276register_command "reload" => sub { 3717register_command "reload" => sub {
3277 my ($who, $arg) = @_; 3718 my ($who, $arg) = @_;
3278 3719
3279 if ($who->flag (FLAG_WIZ)) { 3720 if ($who->flag (FLAG_WIZ)) {
3280 $who->message ("reloading server."); 3721 $who->message ("reloading server.");
3722 async {
3723 $Coro::current->{desc} = "perl_reload";
3281 async { reload_perl }; 3724 reload_perl;
3725 };
3282 } 3726 }
3283}; 3727};
3284 3728
3285unshift @INC, $LIBDIR; 3729unshift @INC, $LIBDIR;
3286 3730
3288 3732
3289our @WAIT_FOR_TICK; 3733our @WAIT_FOR_TICK;
3290our @WAIT_FOR_TICK_BEGIN; 3734our @WAIT_FOR_TICK_BEGIN;
3291 3735
3292sub wait_for_tick { 3736sub wait_for_tick {
3293 return unless $TICK_WATCHER->is_active;
3294 return if $Coro::current == $Coro::main; 3737 return if tick_inhibit || $Coro::current == $Coro::main;
3295 3738
3296 my $signal = new Coro::Signal; 3739 my $signal = new Coro::Signal;
3297 push @WAIT_FOR_TICK, $signal; 3740 push @WAIT_FOR_TICK, $signal;
3298 $signal->wait; 3741 $signal->wait;
3299} 3742}
3300 3743
3301sub wait_for_tick_begin { 3744sub wait_for_tick_begin {
3302 return unless $TICK_WATCHER->is_active;
3303 return if $Coro::current == $Coro::main; 3745 return if tick_inhibit || $Coro::current == $Coro::main;
3304 3746
3305 my $signal = new Coro::Signal; 3747 my $signal = new Coro::Signal;
3306 push @WAIT_FOR_TICK_BEGIN, $signal; 3748 push @WAIT_FOR_TICK_BEGIN, $signal;
3307 $signal->wait; 3749 $signal->wait;
3308} 3750}
3309 3751
3310 my $min = 1e6;#d# 3752sub tick {
3311 my $avg = 10;
3312$TICK_WATCHER = Event->timer (
3313 reentrant => 0,
3314 parked => 1,
3315 prio => 0,
3316 at => $NEXT_TICK || $TICK,
3317 data => WF_AUTOCANCEL,
3318 cb => sub {
3319 if ($Coro::current != $Coro::main) { 3753 if ($Coro::current != $Coro::main) {
3320 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3754 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3321 unless ++$bug_warning > 10; 3755 unless ++$bug_warning > 10;
3322 return; 3756 return;
3323 } 3757 }
3324 3758
3325 $NOW = $tick_start = Event::time;
3326
3327 cf::server_tick; # one server iteration 3759 cf::server_tick; # one server iteration
3328 3760
3329 0 && sync_job {#d# 3761 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3330 for(1..10) { 3762 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3331 my $t = Event::time; 3763 Coro::async_pool {
3332 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3764 $Coro::current->{desc} = "runtime saver";
3333 or die; 3765 write_runtime_sync
3334 3766 or warn "ERROR: unable to write runtime file: $!";
3335 $map->width (50);
3336 $map->height (50);
3337 $map->alloc;
3338 $map->_load_objects ("/tmp/x.map", 1);
3339 my $t = Event::time - $t;
3340
3341 #next unless $t < 0.0013;#d#
3342 if ($t < $min) {
3343 $min = $t;
3344 }
3345 $avg = $avg * 0.99 + $t * 0.01;
3346 }
3347 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3348 exit 0;
3349 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3350 }; 3767 };
3768 }
3351 3769
3352 $RUNTIME += $TICK;
3353 $NEXT_TICK += $TICK;
3354
3355 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3356 $NEXT_RUNTIME_WRITE = $NOW + 10;
3357 Coro::async_pool {
3358 write_runtime
3359 or warn "ERROR: unable to write runtime file: $!";
3360 };
3361 }
3362
3363# my $AFTER = Event::time;
3364# warn $AFTER - $NOW;#d#
3365
3366 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3770 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3367 $sig->send; 3771 $sig->send;
3368 } 3772 }
3369 while (my $sig = shift @WAIT_FOR_TICK) { 3773 while (my $sig = shift @WAIT_FOR_TICK) {
3370 $sig->send; 3774 $sig->send;
3371 } 3775 }
3372 3776
3373 $NOW = Event::time; 3777 $LOAD = ($NOW - $TICK_START) / $TICK;
3374
3375 # if we are delayed by four ticks or more, skip them all
3376 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3377
3378 $TICK_WATCHER->at ($NEXT_TICK);
3379 $TICK_WATCHER->start;
3380
3381 $LOAD = ($NOW - $tick_start) / $TICK;
3382 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3778 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3383 3779
3384 _post_tick; 3780 if (0) {
3385 3781 if ($NEXT_TICK) {
3386 3782 my $jitter = $TICK_START - $NEXT_TICK;
3783 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3784 warn "jitter $JITTER\n";#d#
3785 }
3387 }, 3786 }
3388); 3787}
3389 3788
3390{ 3789{
3391 BDB::max_poll_time $TICK * 0.1; 3790 # configure BDB
3392 $BDB_POLL_WATCHER = Event->io ( 3791
3393 reentrant => 0,
3394 fd => BDB::poll_fileno,
3395 poll => 'r',
3396 prio => 0,
3397 data => WF_AUTOCANCEL,
3398 cb => \&BDB::poll_cb,
3399 );
3400 BDB::min_parallel 8; 3792 BDB::min_parallel 8;
3401 3793 BDB::max_poll_reqs $TICK * 0.1;
3402 BDB::set_sync_prepare { 3794 $AnyEvent::BDB::WATCHER->priority (1);
3403 my $status;
3404 my $current = $Coro::current;
3405 (
3406 sub {
3407 $status = $!;
3408 $current->ready; undef $current;
3409 },
3410 sub {
3411 Coro::schedule while defined $current;
3412 $! = $status;
3413 },
3414 )
3415 };
3416 3795
3417 unless ($DB_ENV) { 3796 unless ($DB_ENV) {
3418 $DB_ENV = BDB::db_env_create; 3797 $DB_ENV = BDB::db_env_create;
3798 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3799 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3800 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3801 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3802 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3419 3803
3420 cf::sync_job { 3804 cf::sync_job {
3421 eval { 3805 eval {
3422 BDB::db_env_open 3806 BDB::db_env_open
3423 $DB_ENV, 3807 $DB_ENV,
3425 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3809 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3426 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3810 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3427 0666; 3811 0666;
3428 3812
3429 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3813 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3430
3431 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3432 $DB_ENV->set_lk_detect;
3433 }; 3814 };
3434 3815
3435 cf::cleanup "db_env_open(db): $@" if $@; 3816 cf::cleanup "db_env_open(db): $@" if $@;
3436 }; 3817 };
3437 } 3818 }
3819
3820 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3821 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3822 };
3823 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3824 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3825 };
3826 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3827 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3828 };
3438} 3829}
3439 3830
3440{ 3831{
3832 # configure IO::AIO
3833
3441 IO::AIO::min_parallel 8; 3834 IO::AIO::min_parallel 8;
3442
3443 undef $Coro::AIO::WATCHER;
3444 IO::AIO::max_poll_time $TICK * 0.1; 3835 IO::AIO::max_poll_time $TICK * 0.1;
3445 $AIO_POLL_WATCHER = Event->io ( 3836 undef $AnyEvent::AIO::WATCHER;
3446 reentrant => 0,
3447 data => WF_AUTOCANCEL,
3448 fd => IO::AIO::poll_fileno,
3449 poll => 'r',
3450 prio => 6,
3451 cb => \&IO::AIO::poll_cb,
3452 );
3453} 3837}
3454 3838
3455my $_log_backtrace; 3839my $_log_backtrace;
3456 3840
3457sub _log_backtrace { 3841sub _log_backtrace {
3460 $msg =~ s/\n//; 3844 $msg =~ s/\n//;
3461 3845
3462 # limit the # of concurrent backtraces 3846 # limit the # of concurrent backtraces
3463 if ($_log_backtrace < 2) { 3847 if ($_log_backtrace < 2) {
3464 ++$_log_backtrace; 3848 ++$_log_backtrace;
3849 my $perl_bt = Carp::longmess $msg;
3465 async { 3850 async {
3851 $Coro::current->{desc} = "abt $msg";
3852
3466 my @bt = fork_call { 3853 my @bt = fork_call {
3467 @addr = map { sprintf "%x", $_ } @addr; 3854 @addr = map { sprintf "%x", $_ } @addr;
3468 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3855 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3469 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3856 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3470 or die "addr2line: $!"; 3857 or die "addr2line: $!";
3478 } 3865 }
3479 3866
3480 @funcs 3867 @funcs
3481 }; 3868 };
3482 3869
3483 LOG llevInfo, "[ABT] $msg\n"; 3870 LOG llevInfo, "[ABT] $perl_bt\n";
3871 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3484 LOG llevInfo, "[ABT] $_\n" for @bt; 3872 LOG llevInfo, "[ABT] $_\n" for @bt;
3485 --$_log_backtrace; 3873 --$_log_backtrace;
3486 }; 3874 };
3487 } else { 3875 } else {
3488 LOG llevInfo, "[ABT] $msg\n"; 3876 LOG llevInfo, "[ABT] $msg\n";

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