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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.398 by root, Wed Dec 5 11:08:34 2007 UTC vs.
Revision 1.452 by root, Tue Sep 23 00:24:52 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
15use Coro 4.1 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
18use Coro::EV; 40use Coro::EV;
41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
23use Coro::Storable; 48use Coro::Storable;
24use Coro::Util (); 49use Coro::Util ();
25 50
26use JSON::XS 2.01 (); 51use JSON::XS 2.01 ();
27use BDB (); 52use BDB ();
28use Data::Dumper; 53use Data::Dumper;
29use Digest::MD5; 54use Digest::MD5;
30use Fcntl; 55use Fcntl;
31use YAML::Syck (); 56use YAML ();
32use IO::AIO 2.51 (); 57use IO::AIO ();
33use Time::HiRes; 58use Time::HiRes;
34use Compress::LZF; 59use Compress::LZF;
35use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
36 63
37# configure various modules to our taste 64# configure various modules to our taste
38# 65#
39$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
44$YAML::Syck::ImplicitUnicode = 1;
45
46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
47 74
48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
49 76
50our %COMMAND = (); 77our %COMMAND = ();
51our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
54our %EXTCMD = (); 81our %EXTCMD = ();
55our %EXTICMD = (); 82our %EXTICMD = ();
56our %EXT_CORO = (); # coroutines bound to extensions 83our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
58 85
59our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far, non-zero while in reload
60our @EVENT; 87our @EVENT;
61 88
62our $CONFDIR = confdir; 89our $CONFDIR = confdir;
63our $DATADIR = datadir; 90our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
73 104
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
78our $NEXT_TICK; 107our $NEXT_TICK;
79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
81 109
82our $BDB_POLL_WATCHER;
83our $BDB_DEADLOCK_WATCHER; 110our $BDB_DEADLOCK_WATCHER;
84our $BDB_CHECKPOINT_WATCHER; 111our $BDB_CHECKPOINT_WATCHER;
85our $BDB_TRICKLE_WATCHER; 112our $BDB_TRICKLE_WATCHER;
86our $DB_ENV; 113our $DB_ENV;
87 114
88our %CFG; 115our %CFG;
89 116
90our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
91our $RUNTIME; 118our $RUNTIME;
119our $NOW;
92 120
93our (%PLAYER, %PLAYER_LOADING); # all users 121our (%PLAYER, %PLAYER_LOADING); # all users
94our (%MAP, %MAP_LOADING ); # all maps 122our (%MAP, %MAP_LOADING ); # all maps
95our $LINK_MAP; # the special {link} map, which is always available 123our $LINK_MAP; # the special {link} map, which is always available
96 124
97# used to convert map paths into valid unix filenames by replacing / by ∕ 125# used to convert map paths into valid unix filenames by replacing / by ∕
98our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
99 127
100our $LOAD; # a number between 0 (idle) and 1 (too many objects) 128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
101our $LOADAVG; # same thing, but with alpha-smoothing 129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
102our $tick_start; # for load detecting purposes 131our $TICK_START; # for load detecting purposes
103 132
104binmode STDOUT; 133binmode STDOUT;
105binmode STDERR; 134binmode STDERR;
106 135
107# read virtual server time, if available 136# read virtual server time, if available
108unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 137unless ($RUNTIME || !-e $RUNTIMEFILE) {
109 open my $fh, "<", "$LOCALDIR/runtime" 138 open my $fh, "<", $RUNTIMEFILE
110 or die "unable to read runtime file: $!"; 139 or die "unable to read $RUNTIMEFILE file: $!";
111 $RUNTIME = <$fh> + 0.; 140 $RUNTIME = <$fh> + 0.;
112} 141}
113 142
114mkdir $_ 143mkdir $_
115 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
191 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 220 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
192 221
193 LOG llevError, $msg; 222 LOG llevError, $msg;
194 }; 223 };
195} 224}
225
226$Coro::State::DIEHOOK = sub {
227 return unless $^S eq 0; # "eq", not "=="
228
229 if ($Coro::current == $Coro::main) {#d#
230 warn "DIEHOOK called in main context, Coro bug?\n";#d#
231 return;#d#
232 }#d#
233
234 # kill coroutine otherwise
235 warn Carp::longmess $_[0];
236 Coro::terminate
237};
238
239$SIG{__DIE__} = sub { }; #d#?
196 240
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 241@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 242@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 243@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 244@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 251for my $pkg (qw(
208 cf::global cf::attachable 252 cf::global cf::attachable
209 cf::object cf::object::player 253 cf::object cf::object::player
210 cf::client cf::player 254 cf::client cf::player
211 cf::arch cf::living 255 cf::arch cf::living
256 cf::map cf::mapspace
212 cf::map cf::party cf::region 257 cf::party cf::region
213)) { 258)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 260}
217 261
218$EV::DIED = sub { 262$EV::DIED = sub {
219 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
297 return;#d# 341 return;#d#
298 }#d# 342 }#d#
299 343
300 # wait for lock, if any 344 # wait for lock, if any
301 while ($LOCK{$key}) { 345 while ($LOCK{$key}) {
346 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
302 push @{ $LOCK{$key} }, $Coro::current; 347 push @{ $LOCK{$key} }, $Coro::current;
303 Coro::schedule; 348 Coro::schedule;
304 } 349 }
305} 350}
306 351
325 370
326 ! ! $LOCK{$key} 371 ! ! $LOCK{$key}
327} 372}
328 373
329sub freeze_mainloop { 374sub freeze_mainloop {
330 return unless $TICK_WATCHER->is_active; 375 tick_inhibit_inc;
331 376
332 my $guard = Coro::guard { 377 Coro::guard \&tick_inhibit_dec;
333 $TICK_WATCHER->start;
334 };
335 $TICK_WATCHER->stop;
336 $guard
337} 378}
338 379
339=item cf::periodic $interval, $cb 380=item cf::periodic $interval, $cb
340 381
341Like EV::periodic, but randomly selects a starting point so that the actions 382Like EV::periodic, but randomly selects a starting point so that the actions
396 } 437 }
397 } 438 }
398}; 439};
399 440
400sub get_slot($;$$) { 441sub get_slot($;$$) {
442 return if tick_inhibit || $Coro::current == $Coro::main;
443
401 my ($time, $pri, $name) = @_; 444 my ($time, $pri, $name) = @_;
402 445
403 $time = $TICK * .6 if $time > $TICK * .6; 446 $time = $TICK * .6 if $time > $TICK * .6;
404 my $sig = new Coro::Signal; 447 my $sig = new Coro::Signal;
405 448
442 # this is the main coro, too bad, we have to block 485 # this is the main coro, too bad, we have to block
443 # till the operation succeeds, freezing the server :/ 486 # till the operation succeeds, freezing the server :/
444 487
445 LOG llevError, Carp::longmess "sync job";#d# 488 LOG llevError, Carp::longmess "sync job";#d#
446 489
447 # TODO: use suspend/resume instead
448 # (but this is cancel-safe)
449 my $freeze_guard = freeze_mainloop; 490 my $freeze_guard = freeze_mainloop;
450 491
451 my $busy = 1; 492 my $busy = 1;
452 my @res; 493 my @res;
453 494
464 } else { 505 } else {
465 EV::loop EV::LOOP_ONESHOT; 506 EV::loop EV::LOOP_ONESHOT;
466 } 507 }
467 } 508 }
468 509
469 $time = EV::time - $time; 510 my $time = EV::time - $time;
470 511
471 LOG llevError | logBacktrace, Carp::longmess "long sync job"
472 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
473
474 $tick_start += $time; # do not account sync jobs to server load 512 $TICK_START += $time; # do not account sync jobs to server load
475 513
476 wantarray ? @res : $res[0] 514 wantarray ? @res : $res[0]
477 } else { 515 } else {
478 # we are in another coroutine, how wonderful, everything just works 516 # we are in another coroutine, how wonderful, everything just works
479 517
521 reset_signals; 559 reset_signals;
522 &$cb 560 &$cb
523 }, @args; 561 }, @args;
524 562
525 wantarray ? @res : $res[-1] 563 wantarray ? @res : $res[-1]
564}
565
566=item $coin = coin_from_name $name
567
568=cut
569
570our %coin_alias = (
571 "silver" => "silvercoin",
572 "silvercoin" => "silvercoin",
573 "silvercoins" => "silvercoin",
574 "gold" => "goldcoin",
575 "goldcoin" => "goldcoin",
576 "goldcoins" => "goldcoin",
577 "platinum" => "platinacoin",
578 "platinumcoin" => "platinacoin",
579 "platinumcoins" => "platinacoin",
580 "platina" => "platinacoin",
581 "platinacoin" => "platinacoin",
582 "platinacoins" => "platinacoin",
583 "royalty" => "royalty",
584 "royalties" => "royalty",
585);
586
587sub coin_from_name($) {
588 $coin_alias{$_[0]}
589 ? cf::arch::find $coin_alias{$_[0]}
590 : undef
526} 591}
527 592
528=item $value = cf::db_get $family => $key 593=item $value = cf::db_get $family => $key
529 594
530Returns a single value from the environment database. 595Returns a single value from the environment database.
669 734
670############################################################################# 735#############################################################################
671 736
672=head2 ATTACHABLE OBJECTS 737=head2 ATTACHABLE OBJECTS
673 738
674Many objects in crossfire are so-called attachable objects. That means you can 739Many objects in deliantra are so-called attachable objects. That means you can
675attach callbacks/event handlers (a collection of which is called an "attachment") 740attach callbacks/event handlers (a collection of which is called an "attachment")
676to it. All such attachable objects support the following methods. 741to it. All such attachable objects support the following methods.
677 742
678In the following description, CLASS can be any of C<global>, C<object> 743In the following description, CLASS can be any of C<global>, C<object>
679C<player>, C<client> or C<map> (i.e. the attachable objects in 744C<player>, C<client> or C<map> (i.e. the attachable objects in
729=item cf::CLASS::attachment $name, ... 794=item cf::CLASS::attachment $name, ...
730 795
731Register an attachment by C<$name> through which attachable objects of the 796Register an attachment by C<$name> through which attachable objects of the
732given CLASS can refer to this attachment. 797given CLASS can refer to this attachment.
733 798
734Some classes such as crossfire maps and objects can specify attachments 799Some classes such as deliantra maps and objects can specify attachments
735that are attached at load/instantiate time, thus the need for a name. 800that are attached at load/instantiate time, thus the need for a name.
736 801
737These calls expect any number of the following handler/hook descriptions: 802These calls expect any number of the following handler/hook descriptions:
738 803
739=over 4 804=over 4
967 } 1032 }
968 1033
969 0 1034 0
970} 1035}
971 1036
972=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1037=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
973 1038
974=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1039=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
975 1040
976Generate an object-specific event with the given arguments. 1041Generate an object-specific event with the given arguments.
977 1042
1030 1095
1031sub reattach { 1096sub reattach {
1032 # basically do the same as instantiate, without calling instantiate 1097 # basically do the same as instantiate, without calling instantiate
1033 my ($obj) = @_; 1098 my ($obj) = @_;
1034 1099
1100 # no longer needed after getting rid of delete_package?
1035 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1101 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1036 1102
1037 my $registry = $obj->registry; 1103 my $registry = $obj->registry;
1038 1104
1039 @$registry = (); 1105 @$registry = ();
1040 1106
1086 utf8::decode (my $decname = $filename); 1152 utf8::decode (my $decname = $filename);
1087 warn sprintf "saving %s (%d,%d)\n", 1153 warn sprintf "saving %s (%d,%d)\n",
1088 $decname, length $$rdata, scalar @$objs; 1154 $decname, length $$rdata, scalar @$objs;
1089 1155
1090 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1091 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
1092 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1158 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1093 aio_fsync $fh if $cf::USE_FSYNC; 1159 aio_fsync $fh if $cf::USE_FSYNC;
1094 close $fh; 1160 aio_close $fh;
1095 1161
1096 if (@$objs) { 1162 if (@$objs) {
1097 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1163 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1098 chmod SAVE_MODE, $fh; 1164 aio_chmod $fh, SAVE_MODE;
1099 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1165 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1100 aio_write $fh, 0, (length $data), $data, 0; 1166 aio_write $fh, 0, (length $data), $data, 0;
1101 aio_fsync $fh if $cf::USE_FSYNC; 1167 aio_fsync $fh if $cf::USE_FSYNC;
1102 close $fh; 1168 aio_close $fh;
1103 aio_rename "$filename.pst~", "$filename.pst"; 1169 aio_rename "$filename.pst~", "$filename.pst";
1104 } 1170 }
1105 } else { 1171 } else {
1106 aio_unlink "$filename.pst"; 1172 aio_unlink "$filename.pst";
1107 } 1173 }
1276 1342
1277 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1343 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1278 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1344 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1279 1345
1280 $ext{source} = 1346 $ext{source} =
1281 "package $pkg; use strict; use utf8;\n" 1347 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1282 . "#line 1 \"$path\"\n{\n" 1348 . "#line 1 \"$path\"\n{\n"
1283 . $source 1349 . $source
1284 . "\n};\n1"; 1350 . "\n};\n1";
1285 1351
1286 $todo{$base} = \%ext; 1352 $todo{$base} = \%ext;
1302 my $msg = $@ ? "$v->{path}: $@\n" 1368 my $msg = $@ ? "$v->{path}: $@\n"
1303 : "$v->{base}: extension inactive.\n"; 1369 : "$v->{base}: extension inactive.\n";
1304 1370
1305 if (exists $v->{meta}{mandatory}) { 1371 if (exists $v->{meta}{mandatory}) {
1306 warn $msg; 1372 warn $msg;
1307 warn "mandatory extension failed to load, exiting.\n"; 1373 cf::cleanup "mandatory extension failed to load, exiting.";
1308 exit 1;
1309 } 1374 }
1310 1375
1311 warn $msg; 1376 warn $msg;
1312 } 1377 }
1313 1378
1327 1392
1328=back 1393=back
1329 1394
1330=head2 CORE EXTENSIONS 1395=head2 CORE EXTENSIONS
1331 1396
1332Functions and methods that extend core crossfire objects. 1397Functions and methods that extend core deliantra objects.
1333 1398
1334=cut 1399=cut
1335 1400
1336package cf::player; 1401package cf::player;
1337 1402
1380 1445
1381sub exists($) { 1446sub exists($) {
1382 my ($login) = @_; 1447 my ($login) = @_;
1383 1448
1384 $cf::PLAYER{$login} 1449 $cf::PLAYER{$login}
1385 or cf::sync_job { !aio_stat path $login } 1450 or !aio_stat path $login
1386} 1451}
1387 1452
1388sub find($) { 1453sub find($) {
1389 return $cf::PLAYER{$_[0]} || do { 1454 return $cf::PLAYER{$_[0]} || do {
1390 my $login = $_[0]; 1455 my $login = $_[0];
1402 my $f = new_from_file cf::object::thawer path $login 1467 my $f = new_from_file cf::object::thawer path $login
1403 or return; 1468 or return;
1404 1469
1405 my $pl = cf::player::load_pl $f 1470 my $pl = cf::player::load_pl $f
1406 or return; 1471 or return;
1472
1407 local $cf::PLAYER_LOADING{$login} = $pl; 1473 local $cf::PLAYER_LOADING{$login} = $pl;
1408 $f->resolve_delayed_derefs; 1474 $f->resolve_delayed_derefs;
1409 $cf::PLAYER{$login} = $pl 1475 $cf::PLAYER{$login} = $pl
1410 } 1476 }
1411 } 1477 }
1421 1487
1422 return if $pl->{deny_save}; 1488 return if $pl->{deny_save};
1423 1489
1424 aio_mkdir playerdir $pl, 0770; 1490 aio_mkdir playerdir $pl, 0770;
1425 $pl->{last_save} = $cf::RUNTIME; 1491 $pl->{last_save} = $cf::RUNTIME;
1492
1493 cf::get_slot 0.01;
1426 1494
1427 $pl->save_pl ($path); 1495 $pl->save_pl ($path);
1428 cf::cede_to_tick; 1496 cf::cede_to_tick;
1429} 1497}
1430 1498
1462 my ($pl) = @_; 1530 my ($pl) = @_;
1463 1531
1464 my $name = $pl->ob->name; 1532 my $name = $pl->ob->name;
1465 1533
1466 $pl->{deny_save} = 1; 1534 $pl->{deny_save} = 1;
1467 $pl->password ("*"); # this should lock out the player until we nuked the dir 1535 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1468 1536
1469 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1537 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1470 $pl->deactivate; 1538 $pl->deactivate;
1539 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1540 $pl->ob->check_score;
1471 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1541 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1472 $pl->ns->destroy if $pl->ns; 1542 $pl->ns->destroy if $pl->ns;
1473 1543
1474 my $path = playerdir $pl; 1544 my $path = playerdir $pl;
1475 my $temp = "$path~$cf::RUNTIME~deleting~"; 1545 my $temp = "$path~$cf::RUNTIME~deleting~";
1514 1584
1515 for my $login (@$dirs) { 1585 for my $login (@$dirs) {
1516 my $path = path $login; 1586 my $path = path $login;
1517 1587
1518 # a .pst is a dead give-away for a valid player 1588 # a .pst is a dead give-away for a valid player
1519 unless (-e "$path.pst") { 1589 # if no pst file found, open and chekc for blocked users
1590 if (aio_stat "$path.pst") {
1520 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1591 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1521 aio_read $fh, 0, 512, my $buf, 0 or next; 1592 aio_read $fh, 0, 512, my $buf, 0 or next;
1522 $buf !~ /^password -------------$/m or next; # official not-valid tag 1593 $buf !~ /^password -------------$/m or next; # official not-valid tag
1523 } 1594 }
1524 1595
1555 } 1626 }
1556 1627
1557 \@paths 1628 \@paths
1558} 1629}
1559 1630
1560=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1631=item $protocol_xml = $player->expand_cfpod ($cfpod)
1561 1632
1562Expand crossfire pod fragments into protocol xml. 1633Expand deliantra pod fragments into protocol xml.
1563
1564=cut
1565
1566use re 'eval';
1567
1568my $group;
1569my $interior; $interior = qr{
1570 # match a pod interior sequence sans C<< >>
1571 (?:
1572 \ (.*?)\ (?{ $group = $^N })
1573 | < (??{$interior}) >
1574 )
1575}x;
1576
1577sub expand_cfpod {
1578 my ($self, $pod) = @_;
1579
1580 my $xml;
1581
1582 while () {
1583 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1584 $group = $1;
1585
1586 $group =~ s/&/&amp;/g;
1587 $group =~ s/</&lt;/g;
1588
1589 $xml .= $group;
1590 } elsif ($pod =~ m%\G
1591 ([BCGHITU])
1592 <
1593 (?:
1594 ([^<>]*) (?{ $group = $^N })
1595 | < $interior >
1596 )
1597 >
1598 %gcsx
1599 ) {
1600 my ($code, $data) = ($1, $group);
1601
1602 if ($code eq "B") {
1603 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1604 } elsif ($code eq "I") {
1605 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1606 } elsif ($code eq "U") {
1607 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1608 } elsif ($code eq "C") {
1609 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1610 } elsif ($code eq "T") {
1611 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1612 } elsif ($code eq "G") {
1613 my ($male, $female) = split /\|/, $data;
1614 $data = $self->gender ? $female : $male;
1615 $xml .= expand_cfpod ($self, $data);
1616 } elsif ($code eq "H") {
1617 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1618 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1619 "")
1620 [$self->{hintmode}];
1621 } else {
1622 $xml .= "error processing '$code($data)' directive";
1623 }
1624 } else {
1625 if ($pod =~ /\G(.+)/) {
1626 warn "parse error while expanding $pod (at $1)";
1627 }
1628 last;
1629 }
1630 }
1631
1632 for ($xml) {
1633 # create single paragraphs (very hackish)
1634 s/(?<=\S)\n(?=\w)/ /g;
1635
1636 # compress some whitespace
1637 s/\s+\n/\n/g; # ws line-ends
1638 s/\n\n+/\n/g; # double lines
1639 s/^\n+//; # beginning lines
1640 s/\n+$//; # ending lines
1641 }
1642
1643 $xml
1644}
1645
1646no re 'eval';
1647
1648sub hintmode {
1649 $_[0]{hintmode} = $_[1] if @_ > 1;
1650 $_[0]{hintmode}
1651}
1652 1634
1653=item $player->ext_reply ($msgid, @msg) 1635=item $player->ext_reply ($msgid, @msg)
1654 1636
1655Sends an ext reply to the player. 1637Sends an ext reply to the player.
1656 1638
1723our $MAX_RESET = 3600; 1705our $MAX_RESET = 3600;
1724our $DEFAULT_RESET = 3000; 1706our $DEFAULT_RESET = 3000;
1725 1707
1726sub generate_random_map { 1708sub generate_random_map {
1727 my ($self, $rmp) = @_; 1709 my ($self, $rmp) = @_;
1710
1711 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1712
1728 # mit "rum" bekleckern, nicht 1713 # mit "rum" bekleckern, nicht
1729 $self->_create_random_map ( 1714 $self->_create_random_map (
1730 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1715 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1731 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1716 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1732 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1717 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1854 1839
1855# the temporary/swap location 1840# the temporary/swap location
1856sub save_path { 1841sub save_path {
1857 my ($self) = @_; 1842 my ($self) = @_;
1858 1843
1859 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1844 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1860 "$TMPDIR/$path.map" 1845 "$TMPDIR/$path.map"
1861} 1846}
1862 1847
1863# the unique path, undef == no special unique path 1848# the unique path, undef == no special unique path
1864sub uniq_path { 1849sub uniq_path {
1865 my ($self) = @_; 1850 my ($self) = @_;
1866 1851
1867 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1852 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1868 "$UNIQUEDIR/$path" 1853 "$UNIQUEDIR/$path"
1869} 1854}
1870 1855
1871# and all this just because we cannot iterate over 1856# and all this just because we cannot iterate over
1872# all maps in C++... 1857# all maps in C++...
1970 1955
1971 cf::lock_wait "map_data:$path";#d#remove 1956 cf::lock_wait "map_data:$path";#d#remove
1972 cf::lock_wait "map_find:$path"; 1957 cf::lock_wait "map_find:$path";
1973 1958
1974 $cf::MAP{$path} || do { 1959 $cf::MAP{$path} || do {
1975 my $guard1 = cf::lock_acquire "map_find:$path";
1976 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1960 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1961 my $guard2 = cf::lock_acquire "map_find:$path";
1977 1962
1978 my $map = new_from_path cf::map $path 1963 my $map = new_from_path cf::map $path
1979 or return; 1964 or return;
1980 1965
1981 $map->{last_save} = $cf::RUNTIME; 1966 $map->{last_save} = $cf::RUNTIME;
1984 or return; 1969 or return;
1985 1970
1986 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1971 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1987 # doing this can freeze the server in a sync job, obviously 1972 # doing this can freeze the server in a sync job, obviously
1988 #$cf::WAIT_FOR_TICK->wait; 1973 #$cf::WAIT_FOR_TICK->wait;
1974 undef $guard2;
1989 undef $guard1; 1975 undef $guard1;
1990 undef $guard2;
1991 $map->reset; 1976 $map->reset;
1992 return find $path; 1977 return find $path;
1993 } 1978 }
1994 1979
1995 $cf::MAP{$path} = $map 1980 $cf::MAP{$path} = $map
2022 my $f = new_from_file cf::object::thawer $self->{load_path}; 2007 my $f = new_from_file cf::object::thawer $self->{load_path};
2023 $f->skip_block; 2008 $f->skip_block;
2024 $self->_load_objects ($f) 2009 $self->_load_objects ($f)
2025 or return; 2010 or return;
2026 2011
2027 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2012 $self->post_load_original
2028 if delete $self->{load_original}; 2013 if delete $self->{load_original};
2029 2014
2030 if (my $uniq = $self->uniq_path) { 2015 if (my $uniq = $self->uniq_path) {
2031 utf8::encode $uniq; 2016 utf8::encode $uniq;
2032 unless (aio_stat $uniq) { 2017 unless (aio_stat $uniq) {
2058 } 2043 }
2059 2044
2060 $self->{last_save} = $cf::RUNTIME; 2045 $self->{last_save} = $cf::RUNTIME;
2061 $self->last_access ($cf::RUNTIME); 2046 $self->last_access ($cf::RUNTIME);
2062 2047
2063 $self->in_memory (cf::MAP_IN_MEMORY); 2048 $self->in_memory (cf::MAP_ACTIVE);
2064 } 2049 }
2065 2050
2066 $self->post_load; 2051 $self->post_load;
2067} 2052}
2068 2053
2126 my ($path, $origin, $load) = @_; 2111 my ($path, $origin, $load) = @_;
2127 2112
2128 $path = normalise $path, $origin && $origin->{path}; 2113 $path = normalise $path, $origin && $origin->{path};
2129 2114
2130 if (my $map = $cf::MAP{$path}) { 2115 if (my $map = $cf::MAP{$path}) {
2131 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2116 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2132 } 2117 }
2133 2118
2134 $MAP_PREFETCH{$path} |= $load; 2119 $MAP_PREFETCH{$path} |= $load;
2135 2120
2136 $MAP_PREFETCHER ||= cf::async { 2121 $MAP_PREFETCHER ||= cf::async {
2173 cf::async { 2158 cf::async {
2174 $Coro::current->{desc} = "map player save"; 2159 $Coro::current->{desc} = "map player save";
2175 $_->contr->save for $self->players; 2160 $_->contr->save for $self->players;
2176 }; 2161 };
2177 2162
2163 cf::get_slot 0.02;
2164
2178 if ($uniq) { 2165 if ($uniq) {
2179 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2180 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2167 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2181 } else { 2168 } else {
2182 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2169 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2190 $self->save; 2177 $self->save;
2191 2178
2192 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2179 my $lock = cf::lock_acquire "map_data:$self->{path}";
2193 2180
2194 return if $self->players; 2181 return if $self->players;
2195 return if $self->in_memory != cf::MAP_IN_MEMORY; 2182 return if $self->in_memory != cf::MAP_ACTIVE;
2196 return if $self->{deny_save}; 2183 return if $self->{deny_save};
2197 2184
2198 $self->in_memory (cf::MAP_SWAPPED); 2185 $self->in_memory (cf::MAP_SWAPPED);
2199 2186
2200 $self->deactivate; 2187 $self->deactivate;
2318 2305
2319sub unique_maps() { 2306sub unique_maps() {
2320 [ 2307 [
2321 map { 2308 map {
2322 utf8::decode $_; 2309 utf8::decode $_;
2323 /\.map$/ 2310 s/\.map$//; # TODO future compatibility hack
2311 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2312 ? ()
2324 ? normalise $_ 2313 : normalise $_
2325 : ()
2326 } @{ aio_readdir $UNIQUEDIR or [] } 2314 } @{ aio_readdir $UNIQUEDIR or [] }
2327 ] 2315 ]
2328} 2316}
2329 2317
2330package cf;
2331
2332=back 2318=back
2333 2319
2334=head3 cf::object 2320=head3 cf::object
2335 2321
2336=cut 2322=cut
2339 2325
2340=over 4 2326=over 4
2341 2327
2342=item $ob->inv_recursive 2328=item $ob->inv_recursive
2343 2329
2344Returns the inventory of the object _and_ their inventories, recursively. 2330Returns the inventory of the object I<and> their inventories, recursively,
2331but I<not> the object itself.
2345 2332
2346=cut 2333=cut
2347 2334
2348sub inv_recursive_; 2335sub inv_recursive_;
2349sub inv_recursive_ { 2336sub inv_recursive_ {
2354 inv_recursive_ inv $_[0] 2341 inv_recursive_ inv $_[0]
2355} 2342}
2356 2343
2357=item $ref = $ob->ref 2344=item $ref = $ob->ref
2358 2345
2359creates and returns a persistent reference to an objetc that can be stored as a string. 2346Creates and returns a persistent reference to an object that can be stored as a string.
2360 2347
2361=item $ob = cf::object::deref ($refstring) 2348=item $ob = cf::object::deref ($refstring)
2362 2349
2363returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2350returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2364even if the object actually exists. May block. 2351even if the object actually exists. May block.
2396can be C<undef>. Does the right thing when the player is currently in a 2383can be C<undef>. Does the right thing when the player is currently in a
2397dialogue with the given NPC character. 2384dialogue with the given NPC character.
2398 2385
2399=cut 2386=cut
2400 2387
2388our $SAY_CHANNEL = {
2389 id => "say",
2390 title => "Map",
2391 reply => "say ",
2392 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2393};
2394
2395our $CHAT_CHANNEL = {
2396 id => "chat",
2397 title => "Chat",
2398 reply => "chat ",
2399 tooltip => "Player chat and shouts, global to the server.",
2400};
2401
2401# rough implementation of a future "reply" method that works 2402# rough implementation of a future "reply" method that works
2402# with dialog boxes. 2403# with dialog boxes.
2403#TODO: the first argument must go, split into a $npc->reply_to ( method 2404#TODO: the first argument must go, split into a $npc->reply_to ( method
2404sub cf::object::player::reply($$$;$) { 2405sub cf::object::player::reply($$$;$) {
2405 my ($self, $npc, $msg, $flags) = @_; 2406 my ($self, $npc, $msg, $flags) = @_;
2416 my $dialog = $pl->{npc_dialog}; 2417 my $dialog = $pl->{npc_dialog};
2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2418 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2418 2419
2419 } else { 2420 } else {
2420 $msg = $npc->name . " says: $msg" if $npc; 2421 $msg = $npc->name . " says: $msg" if $npc;
2421 $self->message ($msg, $flags); 2422 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2422 } 2423 }
2423 } 2424 }
2424} 2425}
2425 2426
2426=item $object->send_msg ($channel, $msg, $color, [extra...]) 2427=item $object->send_msg ($channel, $msg, $color, [extra...])
2451 2452
2452=item $player_object->enter_link 2453=item $player_object->enter_link
2453 2454
2454Freezes the player and moves him/her to a special map (C<{link}>). 2455Freezes the player and moves him/her to a special map (C<{link}>).
2455 2456
2456The player should be reasonably safe there for short amounts of time. You 2457The player should be reasonably safe there for short amounts of time (e.g.
2457I<MUST> call C<leave_link> as soon as possible, though. 2458for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2459though, as the palyer cannot control the character while it is on the link
2460map.
2458 2461
2459Will never block. 2462Will never block.
2460 2463
2461=item $player_object->leave_link ($map, $x, $y) 2464=item $player_object->leave_link ($map, $x, $y)
2462 2465
2520 2523
2521 $map->load; 2524 $map->load;
2522 $map->load_neighbours; 2525 $map->load_neighbours;
2523 2526
2524 return unless $self->contr->active; 2527 return unless $self->contr->active;
2528 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2525 $self->activate_recursive; 2529 $self->activate_recursive;
2526 2530
2527 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2531 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2528 $self->enter_map ($map, $x, $y); 2532 $self->enter_map ($map, $x, $y);
2529} 2533}
2533Moves the player to the given map-path and coordinates by first freezing 2537Moves the player to the given map-path and coordinates by first freezing
2534her, loading and preparing them map, calling the provided $check callback 2538her, loading and preparing them map, calling the provided $check callback
2535that has to return the map if sucecssful, and then unfreezes the player on 2539that has to return the map if sucecssful, and then unfreezes the player on
2536the new (success) or old (failed) map position. In either case, $done will 2540the new (success) or old (failed) map position. In either case, $done will
2537be called at the end of this process. 2541be called at the end of this process.
2542
2543Note that $check will be called with a potentially non-loaded map, so if
2544it needs a loaded map it has to call C<< ->load >>.
2538 2545
2539=cut 2546=cut
2540 2547
2541our $GOTOGEN; 2548our $GOTOGEN;
2542 2549
2621} 2628}
2622 2629
2623sub prepare_random_map { 2630sub prepare_random_map {
2624 my ($exit) = @_; 2631 my ($exit) = @_;
2625 2632
2626 my $guard = cf::lock_acquire "exit_prepare:$exit";
2627
2628 # all this does is basically replace the /! path by 2633 # all this does is basically replace the /! path by
2629 # a new random map path (?random/...) with a seed 2634 # a new random map path (?random/...) with a seed
2630 # that depends on the exit object 2635 # that depends on the exit object
2631 2636
2632 my $rmp = parse_random_map_params $exit->msg; 2637 my $rmp = parse_random_map_params $exit->msg;
2634 if ($exit->map) { 2639 if ($exit->map) {
2635 $rmp->{region} = $exit->region->name; 2640 $rmp->{region} = $exit->region->name;
2636 $rmp->{origin_map} = $exit->map->path; 2641 $rmp->{origin_map} = $exit->map->path;
2637 $rmp->{origin_x} = $exit->x; 2642 $rmp->{origin_x} = $exit->x;
2638 $rmp->{origin_y} = $exit->y; 2643 $rmp->{origin_y} = $exit->y;
2644
2645 $exit->map->touch;
2639 } 2646 }
2640 2647
2641 $rmp->{random_seed} ||= $exit->random_seed; 2648 $rmp->{random_seed} ||= $exit->random_seed;
2642 2649
2643 my $data = cf::encode_json $rmp; 2650 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2644 my $md5 = Digest::MD5::md5_hex $data; 2651 my $md5 = Digest::MD5::md5_hex $data;
2645 my $meta = "$RANDOMDIR/$md5.meta"; 2652 my $meta = "$RANDOMDIR/$md5.meta";
2646 2653
2647 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2654 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2648 aio_write $fh, 0, (length $data), $data, 0; 2655 aio_write $fh, 0, (length $data), $data, 0;
2649 undef $fh; 2656 undef $fh;
2650 aio_rename "$meta~", $meta; 2657 aio_rename "$meta~", $meta;
2651 2658
2659 my $slaying = "?random/$md5";
2660
2661 if ($exit->valid) {
2652 $exit->slaying ("?random/$md5"); 2662 $exit->slaying ("?random/$md5");
2653 $exit->msg (undef); 2663 $exit->msg (undef);
2664 }
2654 } 2665 }
2655} 2666}
2656 2667
2657sub cf::object::player::enter_exit { 2668sub cf::object::player::enter_exit {
2658 my ($self, $exit) = @_; 2669 my ($self, $exit) = @_;
2659 2670
2660 return unless $self->type == cf::PLAYER; 2671 return unless $self->type == cf::PLAYER;
2661 2672
2662 if ($exit->slaying eq "/!") {
2663 #TODO: this should de-fi-ni-te-ly not be a sync-job
2664 # the problem is that $exit might not survive long enough
2665 # so it needs to be done right now, right here
2666 cf::sync_job { prepare_random_map $exit };
2667 }
2668
2669 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2670 my $hp = $exit->stats->hp;
2671 my $sp = $exit->stats->sp;
2672
2673 $self->enter_link; 2673 $self->enter_link;
2674 2674
2675 # if exit is damned, update players death & WoR home-position
2676 $self->contr->savebed ($slaying, $hp, $sp)
2677 if $exit->flag (FLAG_DAMNED);
2678
2679 (async { 2675 (async {
2680 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2676 $Coro::current->{desc} = "enter_exit";
2681 2677
2682 $self->deactivate_recursive; # just to be sure
2683 unless (eval { 2678 unless (eval {
2679 $self->deactivate_recursive; # just to be sure
2680
2681 # random map handling
2682 {
2683 my $guard = cf::lock_acquire "exit_prepare:$exit";
2684
2685 prepare_random_map $exit
2686 if $exit->slaying eq "/!";
2687 }
2688
2689 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2690 my $x = $exit->stats->hp;
2691 my $y = $exit->stats->sp;
2692
2684 $self->goto ($slaying, $hp, $sp); 2693 $self->goto ($map, $x, $y);
2685 2694
2695 # if exit is damned, update players death & WoR home-position
2696 $self->contr->savebed ($map, $x, $y)
2697 if $exit->flag (cf::FLAG_DAMNED);
2698
2686 1; 2699 1
2687 }) { 2700 }) {
2688 $self->message ("Something went wrong deep within the crossfire server. " 2701 $self->message ("Something went wrong deep within the deliantra server. "
2689 . "I'll try to bring you back to the map you were before. " 2702 . "I'll try to bring you back to the map you were before. "
2690 . "Please report this to the dungeon master!", 2703 . "Please report this to the dungeon master!",
2691 cf::NDI_UNIQUE | cf::NDI_RED); 2704 cf::NDI_UNIQUE | cf::NDI_RED);
2692 2705
2693 warn "ERROR in enter_exit: $@"; 2706 warn "ERROR in enter_exit: $@";
2759 id => "infobox", 2772 id => "infobox",
2760 title => "Body Parts", 2773 title => "Body Parts",
2761 reply => undef, 2774 reply => undef,
2762 tooltip => "Shows which body parts you posess and are available", 2775 tooltip => "Shows which body parts you posess and are available",
2763 }, 2776 },
2777 "c/skills" => {
2778 id => "infobox",
2779 title => "Skills",
2780 reply => undef,
2781 tooltip => "Shows your experience per skill and item power",
2782 },
2764 "c/uptime" => { 2783 "c/uptime" => {
2765 id => "infobox", 2784 id => "infobox",
2766 title => "Uptime", 2785 title => "Uptime",
2767 reply => undef, 2786 reply => undef,
2768 tooltip => "How long the server has been running since last restart", 2787 tooltip => "How long the server has been running since last restart",
2771 id => "infobox", 2790 id => "infobox",
2772 title => "Map Info", 2791 title => "Map Info",
2773 reply => undef, 2792 reply => undef,
2774 tooltip => "Information related to the maps", 2793 tooltip => "Information related to the maps",
2775 }, 2794 },
2795 "c/party" => {
2796 id => "party",
2797 title => "Party",
2798 reply => "gsay ",
2799 tooltip => "Messages and chat related to your party",
2800 },
2776); 2801);
2777 2802
2778sub cf::client::send_msg { 2803sub cf::client::send_msg {
2779 my ($self, $channel, $msg, $color, @extra) = @_; 2804 my ($self, $channel, $msg, $color, @extra) = @_;
2780 2805
2781 $msg = $self->pl->expand_cfpod ($msg); 2806 $msg = $self->pl->expand_cfpod ($msg)
2807 unless $color & cf::NDI_VERBATIM;
2782 2808
2783 $color &= cf::NDI_CLIENT_MASK; # just in case... 2809 $color &= cf::NDI_CLIENT_MASK; # just in case...
2784 2810
2785 # check predefined channels, for the benefit of C 2811 # check predefined channels, for the benefit of C
2786 if ($CHANNEL{$channel}) { 2812 if ($CHANNEL{$channel}) {
2807 if ($self->can_msg) { 2833 if ($self->can_msg) {
2808 # default colour, mask it out 2834 # default colour, mask it out
2809 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2835 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2810 if $color & cf::NDI_DEF; 2836 if $color & cf::NDI_DEF;
2811 2837
2812 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2838 my $pkt = "msg "
2839 . $self->{json_coder}->encode (
2813 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2840 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2841 );
2842
2843 # try lzf for large packets
2844 $pkt = "lzf " . Compress::LZF::compress $pkt
2845 if 1024 <= length $pkt and $self->{can_lzf};
2846
2847 # split very large packets
2848 if (8192 < length $pkt and $self->{can_lzf}) {
2849 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2850 $pkt = "frag";
2851 }
2852
2853 $self->send_packet ($pkt);
2814 } else { 2854 } else {
2815 if ($color >= 0) { 2855 if ($color >= 0) {
2816 # replace some tags by gcfclient-compatible ones 2856 # replace some tags by gcfclient-compatible ones
2817 for ($msg) { 2857 for ($msg) {
2818 1 while 2858 1 while
3017 3057
3018The following functions and methods are available within a safe environment: 3058The following functions and methods are available within a safe environment:
3019 3059
3020 cf::object 3060 cf::object
3021 contr pay_amount pay_player map x y force_find force_add destroy 3061 contr pay_amount pay_player map x y force_find force_add destroy
3022 insert remove name archname title slaying race decrease_ob_nr 3062 insert remove name archname title slaying race decrease split
3023 3063
3024 cf::object::player 3064 cf::object::player
3025 player 3065 player
3026 3066
3027 cf::player 3067 cf::player
3032 3072
3033=cut 3073=cut
3034 3074
3035for ( 3075for (
3036 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3076 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3037 insert remove inv name archname title slaying race 3077 insert remove inv nrof name archname title slaying race
3038 decrease_ob_nr destroy)], 3078 decrease split destroy change_exp)],
3039 ["cf::object::player" => qw(player)], 3079 ["cf::object::player" => qw(player)],
3040 ["cf::player" => qw(peaceful)], 3080 ["cf::player" => qw(peaceful)],
3041 ["cf::map" => qw(trigger)], 3081 ["cf::map" => qw(trigger)],
3042) { 3082) {
3043 no strict 'refs'; 3083 no strict 'refs';
3148 { 3188 {
3149 my $faces = $facedata->{faceinfo}; 3189 my $faces = $facedata->{faceinfo};
3150 3190
3151 while (my ($face, $info) = each %$faces) { 3191 while (my ($face, $info) = each %$faces) {
3152 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3192 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3193
3153 cf::face::set_visibility $idx, $info->{visibility}; 3194 cf::face::set_visibility $idx, $info->{visibility};
3154 cf::face::set_magicmap $idx, $info->{magicmap}; 3195 cf::face::set_magicmap $idx, $info->{magicmap};
3155 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3196 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3156 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3197 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3157 3198
3158 cf::cede_to_tick; 3199 cf::cede_to_tick;
3159 } 3200 }
3160 3201
3161 while (my ($face, $info) = each %$faces) { 3202 while (my ($face, $info) = each %$faces) {
3162 next unless $info->{smooth}; 3203 next unless $info->{smooth};
3204
3163 my $idx = cf::face::find $face 3205 my $idx = cf::face::find $face
3164 or next; 3206 or next;
3207
3165 if (my $smooth = cf::face::find $info->{smooth}) { 3208 if (my $smooth = cf::face::find $info->{smooth}) {
3166 cf::face::set_smooth $idx, $smooth; 3209 cf::face::set_smooth $idx, $smooth;
3167 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3210 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3168 } else { 3211 } else {
3169 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3212 warn "smooth face '$info->{smooth}' not found for face '$face'";
3187 { 3230 {
3188 # TODO: for gcfclient pleasure, we should give resources 3231 # TODO: for gcfclient pleasure, we should give resources
3189 # that gcfclient doesn't grok a >10000 face index. 3232 # that gcfclient doesn't grok a >10000 face index.
3190 my $res = $facedata->{resource}; 3233 my $res = $facedata->{resource};
3191 3234
3192 my $soundconf = delete $res->{"res/sound.conf"};
3193
3194 while (my ($name, $info) = each %$res) { 3235 while (my ($name, $info) = each %$res) {
3236 if (defined $info->{type}) {
3195 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3237 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3196 my $data; 3238 my $data;
3197 3239
3198 if ($info->{type} & 1) { 3240 if ($info->{type} & 1) {
3199 # prepend meta info 3241 # prepend meta info
3200 3242
3201 my $meta = $enc->encode ({ 3243 my $meta = $enc->encode ({
3202 name => $name, 3244 name => $name,
3203 %{ $info->{meta} || {} }, 3245 %{ $info->{meta} || {} },
3204 }); 3246 });
3205 3247
3206 $data = pack "(w/a*)*", $meta, $info->{data}; 3248 $data = pack "(w/a*)*", $meta, $info->{data};
3249 } else {
3250 $data = $info->{data};
3251 }
3252
3253 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3254 cf::face::set_type $idx, $info->{type};
3207 } else { 3255 } else {
3208 $data = $info->{data}; 3256 $RESOURCE{$name} = $info;
3209 } 3257 }
3210 3258
3211 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3212 cf::face::set_type $idx, $info->{type};
3213
3214 cf::cede_to_tick; 3259 cf::cede_to_tick;
3215 } 3260 }
3216
3217 if ($soundconf) {
3218 $soundconf = $enc->decode (delete $soundconf->{data});
3219
3220 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3221 my $sound = $soundconf->{compat}[$_]
3222 or next;
3223
3224 my $face = cf::face::find "sound/$sound->[1]";
3225 cf::sound::set $sound->[0] => $face;
3226 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3227 }
3228
3229 while (my ($k, $v) = each %{$soundconf->{event}}) {
3230 my $face = cf::face::find "sound/$v";
3231 cf::sound::set $k => $face;
3232 }
3233 }
3234 } 3261 }
3262
3263 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3235 3264
3236 1 3265 1
3237} 3266}
3267
3268cf::global->attach (on_resource_update => sub {
3269 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3270 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3271
3272 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3273 my $sound = $soundconf->{compat}[$_]
3274 or next;
3275
3276 my $face = cf::face::find "sound/$sound->[1]";
3277 cf::sound::set $sound->[0] => $face;
3278 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3279 }
3280
3281 while (my ($k, $v) = each %{$soundconf->{event}}) {
3282 my $face = cf::face::find "sound/$v";
3283 cf::sound::set $k => $face;
3284 }
3285 }
3286});
3238 3287
3239register_exticmd fx_want => sub { 3288register_exticmd fx_want => sub {
3240 my ($ns, $want) = @_; 3289 my ($ns, $want) = @_;
3241 3290
3242 while (my ($k, $v) = each %$want) { 3291 while (my ($k, $v) = each %$want) {
3243 $ns->fx_want ($k, $v); 3292 $ns->fx_want ($k, $v);
3244 } 3293 }
3245}; 3294};
3295
3296sub load_resource_file($) {
3297 my $guard = lock_acquire "load_resource_file";
3298
3299 my $status = load_resource_file_ $_[0];
3300 get_slot 0.1, 100;
3301 cf::arch::commit_load;
3302
3303 $status
3304}
3246 3305
3247sub reload_regions { 3306sub reload_regions {
3248 # HACK to clear player env face cache, we need some signal framework 3307 # HACK to clear player env face cache, we need some signal framework
3249 # for this (global event?) 3308 # for this (global event?)
3250 %ext::player_env::MUSIC_FACE_CACHE = (); 3309 %ext::player_env::MUSIC_FACE_CACHE = ();
3264} 3323}
3265 3324
3266sub reload_archetypes { 3325sub reload_archetypes {
3267 load_resource_file "$DATADIR/archetypes" 3326 load_resource_file "$DATADIR/archetypes"
3268 or die "unable to load archetypes\n"; 3327 or die "unable to load archetypes\n";
3269 #d# NEED to laod twice to resolve forward references
3270 # this really needs to be done in an extra post-pass
3271 # (which needs to be synchronous, so solve it differently)
3272 load_resource_file "$DATADIR/archetypes"
3273 or die "unable to load archetypes\n";
3274} 3328}
3275 3329
3276sub reload_treasures { 3330sub reload_treasures {
3277 load_resource_file "$DATADIR/treasures" 3331 load_resource_file "$DATADIR/treasures"
3278 or die "unable to load treasurelists\n"; 3332 or die "unable to load treasurelists\n";
3279} 3333}
3280 3334
3281sub reload_resources { 3335sub reload_resources {
3282 warn "reloading resource files...\n"; 3336 warn "reloading resource files...\n";
3283 3337
3338 reload_facedata;
3339 reload_archetypes;
3284 reload_regions; 3340 reload_regions;
3285 reload_facedata;
3286 #reload_archetypes;#d#
3287 reload_archetypes;
3288 reload_treasures; 3341 reload_treasures;
3289 3342
3290 warn "finished reloading resource files\n"; 3343 warn "finished reloading resource files\n";
3291} 3344}
3292 3345
3293sub init { 3346sub init {
3347 my $guard = freeze_mainloop;
3348
3349 evthread_start IO::AIO::poll_fileno;
3350
3294 reload_resources; 3351 reload_resources;
3295} 3352}
3296 3353
3297sub reload_config { 3354sub reload_config {
3298 open my $fh, "<:utf8", "$CONFDIR/config" 3355 open my $fh, "<:utf8", "$CONFDIR/config"
3299 or return; 3356 or return;
3300 3357
3301 local $/; 3358 local $/;
3302 *CFG = YAML::Syck::Load <$fh>; 3359 *CFG = YAML::Load <$fh>;
3303 3360
3304 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3361 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3305 3362
3306 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3363 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3307 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3364 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3313 }; 3370 };
3314 warn $@ if $@; 3371 warn $@ if $@;
3315 } 3372 }
3316} 3373}
3317 3374
3375sub pidfile() {
3376 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3377 or die "$PIDFILE: $!";
3378 flock $fh, &Fcntl::LOCK_EX
3379 or die "$PIDFILE: flock: $!";
3380 $fh
3381}
3382
3383# make sure only one server instance is running at any one time
3384sub atomic {
3385 my $fh = pidfile;
3386
3387 my $pid = <$fh>;
3388 kill 9, $pid if $pid > 0;
3389
3390 seek $fh, 0, 0;
3391 print $fh $$;
3392}
3393
3318sub main { 3394sub main {
3395 atomic;
3396
3319 # we must not ever block the main coroutine 3397 # we must not ever block the main coroutine
3320 local $Coro::idle = sub { 3398 local $Coro::idle = sub {
3321 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3399 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3322 (async { 3400 (async {
3323 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3401 $Coro::current->{desc} = "IDLE BUG HANDLER";
3324 EV::loop EV::LOOP_ONESHOT; 3402 EV::loop EV::LOOP_ONESHOT;
3325 })->prio (Coro::PRIO_MAX); 3403 })->prio (Coro::PRIO_MAX);
3326 }; 3404 };
3327 3405
3406 {
3407 my $guard = freeze_mainloop;
3328 reload_config; 3408 reload_config;
3329 db_init; 3409 db_init;
3330 load_extensions; 3410 load_extensions;
3331 3411
3332 $TICK_WATCHER->start;
3333 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3412 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3413 }
3414
3415 utime time, time, $RUNTIMEFILE;
3416
3417 # no (long-running) fork's whatsoever before this point(!)
3418 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3419
3334 EV::loop; 3420 EV::loop;
3335} 3421}
3336 3422
3337############################################################################# 3423#############################################################################
3338# initialisation and cleanup 3424# initialisation and cleanup
3345 cf::cleanup "SIG$signal"; 3431 cf::cleanup "SIG$signal";
3346 }; 3432 };
3347 } 3433 }
3348} 3434}
3349 3435
3350sub write_runtime { 3436sub write_runtime_sync {
3351 my $runtime = "$LOCALDIR/runtime";
3352
3353 # first touch the runtime file to show we are still running: 3437 # first touch the runtime file to show we are still running:
3354 # the fsync below can take a very very long time. 3438 # the fsync below can take a very very long time.
3355 3439
3356 IO::AIO::aio_utime $runtime, undef, undef; 3440 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3357 3441
3358 my $guard = cf::lock_acquire "write_runtime"; 3442 my $guard = cf::lock_acquire "write_runtime";
3359 3443
3360 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3444 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3361 or return; 3445 or return;
3362 3446
3363 my $value = $cf::RUNTIME + 90 + 10; 3447 my $value = $cf::RUNTIME + 90 + 10;
3364 # 10 is the runtime save interval, for a monotonic clock 3448 # 10 is the runtime save interval, for a monotonic clock
3365 # 60 allows for the watchdog to kill the server. 3449 # 60 allows for the watchdog to kill the server.
3375 aio_utime $fh, undef, undef; 3459 aio_utime $fh, undef, undef;
3376 3460
3377 close $fh 3461 close $fh
3378 or return; 3462 or return;
3379 3463
3380 aio_rename "$runtime~", $runtime 3464 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3381 and return; 3465 and return;
3382 3466
3383 warn "runtime file written.\n"; 3467 warn "runtime file written.\n";
3384 3468
3385 1 3469 1
3470}
3471
3472our $uuid_lock;
3473our $uuid_skip;
3474
3475sub write_uuid_sync($) {
3476 $uuid_skip ||= $_[0];
3477
3478 return if $uuid_lock;
3479 local $uuid_lock = 1;
3480
3481 my $uuid = "$LOCALDIR/uuid";
3482
3483 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3484 or return;
3485
3486 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3487 $uuid_skip = 0;
3488
3489 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3490 and return;
3491
3492 # always fsync - this file is important
3493 aio_fsync $fh
3494 and return;
3495
3496 close $fh
3497 or return;
3498
3499 aio_rename "$uuid~", $uuid
3500 and return;
3501
3502 warn "uuid file written ($value).\n";
3503
3504 1
3505
3506}
3507
3508sub write_uuid($$) {
3509 my ($skip, $sync) = @_;
3510
3511 $sync ? write_uuid_sync $skip
3512 : async { write_uuid_sync $skip };
3386} 3513}
3387 3514
3388sub emergency_save() { 3515sub emergency_save() {
3389 my $freeze_guard = cf::freeze_mainloop; 3516 my $freeze_guard = cf::freeze_mainloop;
3390 3517
3412 warn "end emergency map save\n"; 3539 warn "end emergency map save\n";
3413 3540
3414 warn "begin emergency database checkpoint\n"; 3541 warn "begin emergency database checkpoint\n";
3415 BDB::db_env_txn_checkpoint $DB_ENV; 3542 BDB::db_env_txn_checkpoint $DB_ENV;
3416 warn "end emergency database checkpoint\n"; 3543 warn "end emergency database checkpoint\n";
3544
3545 warn "begin write uuid\n";
3546 write_uuid_sync 1;
3547 warn "end write uuid\n";
3417 }; 3548 };
3418 3549
3419 warn "leave emergency perl save\n"; 3550 warn "leave emergency perl save\n";
3420} 3551}
3421 3552
3422sub post_cleanup { 3553sub post_cleanup {
3423 my ($make_core) = @_; 3554 my ($make_core) = @_;
3424 3555
3425 warn Carp::longmess "post_cleanup backtrace" 3556 warn Carp::longmess "post_cleanup backtrace"
3426 if $make_core; 3557 if $make_core;
3558
3559 my $fh = pidfile;
3560 unlink $PIDFILE if <$fh> == $$;
3561}
3562
3563# a safer delete_package, copied from Symbol
3564sub clear_package($) {
3565 my $pkg = shift;
3566
3567 # expand to full symbol table name if needed
3568 unless ($pkg =~ /^main::.*::$/) {
3569 $pkg = "main$pkg" if $pkg =~ /^::/;
3570 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3571 $pkg .= '::' unless $pkg =~ /::$/;
3572 }
3573
3574 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3575 my $stem_symtab = *{$stem}{HASH};
3576
3577 defined $stem_symtab and exists $stem_symtab->{$leaf}
3578 or return;
3579
3580 # clear all symbols
3581 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3582 for my $name (keys %$leaf_symtab) {
3583 _gv_clear *{"$pkg$name"};
3584# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3585 }
3586 warn "cleared package $pkg\n";#d#
3427} 3587}
3428 3588
3429sub do_reload_perl() { 3589sub do_reload_perl() {
3430 # can/must only be called in main 3590 # can/must only be called in main
3431 if ($Coro::current != $Coro::main) { 3591 if ($Coro::current != $Coro::main) {
3432 warn "can only reload from main coroutine"; 3592 warn "can only reload from main coroutine";
3433 return; 3593 return;
3434 } 3594 }
3435 3595
3596 return if $RELOAD++;
3597
3598 while ($RELOAD) {
3436 warn "reloading..."; 3599 warn "reloading...";
3437 3600
3438 warn "entering sync_job"; 3601 warn "entering sync_job";
3439 3602
3440 cf::sync_job { 3603 cf::sync_job {
3441 cf::write_runtime; # external watchdog should not bark 3604 cf::write_runtime_sync; # external watchdog should not bark
3442 cf::emergency_save; 3605 cf::emergency_save;
3443 cf::write_runtime; # external watchdog should not bark 3606 cf::write_runtime_sync; # external watchdog should not bark
3444 3607
3445 warn "syncing database to disk"; 3608 warn "syncing database to disk";
3446 BDB::db_env_txn_checkpoint $DB_ENV; 3609 BDB::db_env_txn_checkpoint $DB_ENV;
3447 3610
3448 # if anything goes wrong in here, we should simply crash as we already saved 3611 # if anything goes wrong in here, we should simply crash as we already saved
3449 3612
3450 warn "flushing outstanding aio requests"; 3613 warn "flushing outstanding aio requests";
3451 for (;;) {
3452 BDB::flush;
3453 IO::AIO::flush;
3454 Coro::cede_notself;
3455 last unless IO::AIO::nreqs || BDB::nreqs; 3614 while (IO::AIO::nreqs || BDB::nreqs) {
3456 warn "iterate..."; 3615 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3457 }
3458
3459 ++$RELOAD;
3460
3461 warn "cancelling all extension coros";
3462 $_->cancel for values %EXT_CORO;
3463 %EXT_CORO = ();
3464
3465 warn "removing commands";
3466 %COMMAND = ();
3467
3468 warn "removing ext/exti commands";
3469 %EXTCMD = ();
3470 %EXTICMD = ();
3471
3472 warn "unloading/nuking all extensions";
3473 for my $pkg (@EXTS) {
3474 warn "... unloading $pkg";
3475
3476 if (my $cb = $pkg->can ("unload")) {
3477 eval {
3478 $cb->($pkg);
3479 1
3480 } or warn "$pkg unloaded, but with errors: $@";
3481 } 3616 }
3482 3617
3483 warn "... nuking $pkg"; 3618 warn "cancelling all extension coros";
3484 Symbol::delete_package $pkg; 3619 $_->cancel for values %EXT_CORO;
3485 } 3620 %EXT_CORO = ();
3486 3621
3487 warn "unloading all perl modules loaded from $LIBDIR"; 3622 warn "removing commands";
3488 while (my ($k, $v) = each %INC) { 3623 %COMMAND = ();
3489 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3490 3624
3625 warn "removing ext/exti commands";
3626 %EXTCMD = ();
3627 %EXTICMD = ();
3628
3629 warn "unloading/nuking all extensions";
3630 for my $pkg (@EXTS) {
3491 warn "... unloading $k"; 3631 warn "... unloading $pkg";
3492 delete $INC{$k};
3493 3632
3494 $k =~ s/\.pm$//;
3495 $k =~ s/\//::/g;
3496
3497 if (my $cb = $k->can ("unload_module")) { 3633 if (my $cb = $pkg->can ("unload")) {
3634 eval {
3498 $cb->(); 3635 $cb->($pkg);
3636 1
3637 } or warn "$pkg unloaded, but with errors: $@";
3638 }
3639
3640 warn "... clearing $pkg";
3641 clear_package $pkg;
3499 } 3642 }
3500 3643
3501 Symbol::delete_package $k; 3644 warn "unloading all perl modules loaded from $LIBDIR";
3645 while (my ($k, $v) = each %INC) {
3646 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3647
3648 warn "... unloading $k";
3649 delete $INC{$k};
3650
3651 $k =~ s/\.pm$//;
3652 $k =~ s/\//::/g;
3653
3654 if (my $cb = $k->can ("unload_module")) {
3655 $cb->();
3656 }
3657
3658 clear_package $k;
3502 } 3659 }
3503 3660
3504 warn "getting rid of safe::, as good as possible"; 3661 warn "getting rid of safe::, as good as possible";
3505 Symbol::delete_package "safe::$_" 3662 clear_package "safe::$_"
3506 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3663 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3507 3664
3508 warn "unloading cf.pm \"a bit\""; 3665 warn "unloading cf.pm \"a bit\"";
3509 delete $INC{"cf.pm"}; 3666 delete $INC{"cf.pm"};
3510 delete $INC{"cf/pod.pm"}; 3667 delete $INC{"cf/pod.pm"};
3511 3668
3512 # don't, removes xs symbols, too, 3669 # don't, removes xs symbols, too,
3513 # and global variables created in xs 3670 # and global variables created in xs
3514 #Symbol::delete_package __PACKAGE__; 3671 #clear_package __PACKAGE__;
3515 3672
3516 warn "unload completed, starting to reload now"; 3673 warn "unload completed, starting to reload now";
3517 3674
3518 warn "reloading cf.pm"; 3675 warn "reloading cf.pm";
3519 require cf; 3676 require cf;
3520 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3677 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3521 3678
3522 warn "loading config and database again"; 3679 warn "loading config and database again";
3523 cf::reload_config; 3680 cf::reload_config;
3524 3681
3525 warn "loading extensions"; 3682 warn "loading extensions";
3526 cf::load_extensions; 3683 cf::load_extensions;
3527 3684
3528 warn "reattaching attachments to objects/players"; 3685 warn "reattaching attachments to objects/players";
3529 _global_reattach; # objects, sockets 3686 _global_reattach; # objects, sockets
3530 warn "reattaching attachments to maps"; 3687 warn "reattaching attachments to maps";
3531 reattach $_ for values %MAP; 3688 reattach $_ for values %MAP;
3532 warn "reattaching attachments to players"; 3689 warn "reattaching attachments to players";
3533 reattach $_ for values %PLAYER; 3690 reattach $_ for values %PLAYER;
3534 3691
3535 warn "leaving sync_job"; 3692 warn "leaving sync_job";
3536 3693
3537 1 3694 1
3538 } or do { 3695 } or do {
3539 warn $@; 3696 warn $@;
3540 warn "error while reloading, exiting."; 3697 cf::cleanup "error while reloading, exiting.";
3541 exit 1;
3542 }; 3698 };
3543 3699
3544 warn "reloaded"; 3700 warn "reloaded";
3701 --$RELOAD;
3702 }
3545}; 3703};
3546 3704
3547our $RELOAD_WATCHER; # used only during reload 3705our $RELOAD_WATCHER; # used only during reload
3548 3706
3549sub reload_perl() { 3707sub reload_perl() {
3550 # doing reload synchronously and two reloads happen back-to-back, 3708 # doing reload synchronously and two reloads happen back-to-back,
3551 # coro crashes during coro_state_free->destroy here. 3709 # coro crashes during coro_state_free->destroy here.
3552 3710
3553 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3711 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub {
3712 do_reload_perl;
3554 undef $RELOAD_WATCHER; 3713 undef $RELOAD_WATCHER;
3555 do_reload_perl;
3556 }; 3714 };
3557} 3715}
3558 3716
3559register_command "reload" => sub { 3717register_command "reload" => sub {
3560 my ($who, $arg) = @_; 3718 my ($who, $arg) = @_;
3574 3732
3575our @WAIT_FOR_TICK; 3733our @WAIT_FOR_TICK;
3576our @WAIT_FOR_TICK_BEGIN; 3734our @WAIT_FOR_TICK_BEGIN;
3577 3735
3578sub wait_for_tick { 3736sub wait_for_tick {
3579 return unless $TICK_WATCHER->is_active;
3580 return if $Coro::current == $Coro::main; 3737 return if tick_inhibit || $Coro::current == $Coro::main;
3581 3738
3582 my $signal = new Coro::Signal; 3739 my $signal = new Coro::Signal;
3583 push @WAIT_FOR_TICK, $signal; 3740 push @WAIT_FOR_TICK, $signal;
3584 $signal->wait; 3741 $signal->wait;
3585} 3742}
3586 3743
3587sub wait_for_tick_begin { 3744sub wait_for_tick_begin {
3588 return unless $TICK_WATCHER->is_active;
3589 return if $Coro::current == $Coro::main; 3745 return if tick_inhibit || $Coro::current == $Coro::main;
3590 3746
3591 my $signal = new Coro::Signal; 3747 my $signal = new Coro::Signal;
3592 push @WAIT_FOR_TICK_BEGIN, $signal; 3748 push @WAIT_FOR_TICK_BEGIN, $signal;
3593 $signal->wait; 3749 $signal->wait;
3594} 3750}
3595 3751
3596$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3752sub tick {
3597 if ($Coro::current != $Coro::main) { 3753 if ($Coro::current != $Coro::main) {
3598 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3754 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3599 unless ++$bug_warning > 10; 3755 unless ++$bug_warning > 10;
3600 return; 3756 return;
3601 } 3757 }
3602 3758
3603 $NOW = $tick_start = EV::now;
3604
3605 cf::server_tick; # one server iteration 3759 cf::server_tick; # one server iteration
3606 3760
3607 $RUNTIME += $TICK;
3608 $NEXT_TICK += $TICK;
3609
3610 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3761 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3611 $NEXT_RUNTIME_WRITE = $NOW + 10; 3762 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3612 Coro::async_pool { 3763 Coro::async_pool {
3613 $Coro::current->{desc} = "runtime saver"; 3764 $Coro::current->{desc} = "runtime saver";
3614 write_runtime 3765 write_runtime_sync
3615 or warn "ERROR: unable to write runtime file: $!"; 3766 or warn "ERROR: unable to write runtime file: $!";
3616 }; 3767 };
3617 } 3768 }
3618 3769
3619 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3770 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3621 } 3772 }
3622 while (my $sig = shift @WAIT_FOR_TICK) { 3773 while (my $sig = shift @WAIT_FOR_TICK) {
3623 $sig->send; 3774 $sig->send;
3624 } 3775 }
3625 3776
3626 $LOAD = ($NOW - $tick_start) / $TICK; 3777 $LOAD = ($NOW - $TICK_START) / $TICK;
3627 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3778 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3628 3779
3629 _post_tick; 3780 if (0) {
3630}; 3781 if ($NEXT_TICK) {
3631$TICK_WATCHER->priority (EV::MAXPRI); 3782 my $jitter = $TICK_START - $NEXT_TICK;
3783 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3784 warn "jitter $JITTER\n";#d#
3785 }
3786 }
3787}
3632 3788
3633{ 3789{
3790 # configure BDB
3791
3634 BDB::min_parallel 8; 3792 BDB::min_parallel 8;
3635 BDB::max_poll_time $TICK * 0.1; 3793 BDB::max_poll_reqs $TICK * 0.1;
3636 $BDB_POLL_WATCHER = EV::io BDB::poll_fileno, EV::READ, \&BDB::poll_cb; 3794 $AnyEvent::BDB::WATCHER->priority (1);
3637
3638 BDB::set_sync_prepare {
3639 my $status;
3640 my $current = $Coro::current;
3641 (
3642 sub {
3643 $status = $!;
3644 $current->ready; undef $current;
3645 },
3646 sub {
3647 Coro::schedule while defined $current;
3648 $! = $status;
3649 },
3650 )
3651 };
3652 3795
3653 unless ($DB_ENV) { 3796 unless ($DB_ENV) {
3654 $DB_ENV = BDB::db_env_create; 3797 $DB_ENV = BDB::db_env_create;
3655 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3798 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3656 | BDB::LOG_AUTOREMOVE, 1); 3799 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3800 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3657 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3801 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3658 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3802 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3659 3803
3660 cf::sync_job { 3804 cf::sync_job {
3661 eval { 3805 eval {
3683 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3827 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3684 }; 3828 };
3685} 3829}
3686 3830
3687{ 3831{
3832 # configure IO::AIO
3833
3688 IO::AIO::min_parallel 8; 3834 IO::AIO::min_parallel 8;
3689
3690 undef $Coro::AIO::WATCHER;
3691 IO::AIO::max_poll_time $TICK * 0.1; 3835 IO::AIO::max_poll_time $TICK * 0.1;
3692 $AIO_POLL_WATCHER = EV::io IO::AIO::poll_fileno, EV::READ, \&IO::AIO::poll_cb; 3836 undef $AnyEvent::AIO::WATCHER;
3693} 3837}
3694 3838
3695my $_log_backtrace; 3839my $_log_backtrace;
3696 3840
3697sub _log_backtrace { 3841sub _log_backtrace {
3700 $msg =~ s/\n//; 3844 $msg =~ s/\n//;
3701 3845
3702 # limit the # of concurrent backtraces 3846 # limit the # of concurrent backtraces
3703 if ($_log_backtrace < 2) { 3847 if ($_log_backtrace < 2) {
3704 ++$_log_backtrace; 3848 ++$_log_backtrace;
3849 my $perl_bt = Carp::longmess $msg;
3705 async { 3850 async {
3706 $Coro::current->{desc} = "abt $msg"; 3851 $Coro::current->{desc} = "abt $msg";
3707 3852
3708 my @bt = fork_call { 3853 my @bt = fork_call {
3709 @addr = map { sprintf "%x", $_ } @addr; 3854 @addr = map { sprintf "%x", $_ } @addr;
3720 } 3865 }
3721 3866
3722 @funcs 3867 @funcs
3723 }; 3868 };
3724 3869
3725 LOG llevInfo, "[ABT] $msg\n"; 3870 LOG llevInfo, "[ABT] $perl_bt\n";
3871 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3726 LOG llevInfo, "[ABT] $_\n" for @bt; 3872 LOG llevInfo, "[ABT] $_\n" for @bt;
3727 --$_log_backtrace; 3873 --$_log_backtrace;
3728 }; 3874 };
3729 } else { 3875 } else {
3730 LOG llevInfo, "[ABT] $msg\n"; 3876 LOG llevInfo, "[ABT] $msg\n";

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