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Revision 1.366 by root, Tue Sep 11 16:05:35 2007 UTC vs.
Revision 1.453 by root, Tue Sep 23 04:29:11 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
15use Coro 3.64 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
40use Coro::EV;
18use Coro::Event; 41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
23use Coro::Storable; 48use Coro::Storable;
24use Coro::Util (); 49use Coro::Util ();
25 50
26use JSON::XS (); 51use JSON::XS 2.01 ();
27use BDB (); 52use BDB ();
28use Data::Dumper; 53use Data::Dumper;
29use Digest::MD5; 54use Digest::MD5;
30use Fcntl; 55use Fcntl;
31use YAML::Syck (); 56use YAML ();
32use IO::AIO 2.32 (); 57use IO::AIO ();
33use Time::HiRes; 58use Time::HiRes;
34use Compress::LZF; 59use Compress::LZF;
35use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
36 63
37# configure various modules to our taste 64# configure various modules to our taste
38# 65#
39$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 74
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 76
52our %COMMAND = (); 77our %COMMAND = ();
53our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
56our %EXTCMD = (); 81our %EXTCMD = ();
57our %EXTICMD = (); 82our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 83our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
60 85
61our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 87our @EVENT;
63 88
64our $CONFDIR = confdir; 89our $CONFDIR = confdir;
65our $DATADIR = datadir; 90our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
75 104
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 107our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
83 109
84our $BDB_POLL_WATCHER; 110our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER; 111our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER; 112our $BDB_TRICKLE_WATCHER;
87our $DB_ENV; 113our $DB_ENV;
88 114
89our %CFG; 115our %CFG;
90 116
91our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
92our $RUNTIME; 118our $RUNTIME;
119our $NOW;
93 120
94our (%PLAYER, %PLAYER_LOADING); # all users 121our (%PLAYER, %PLAYER_LOADING); # all users
95our (%MAP, %MAP_LOADING ); # all maps 122our (%MAP, %MAP_LOADING ); # all maps
96our $LINK_MAP; # the special {link} map, which is always available 123our $LINK_MAP; # the special {link} map, which is always available
97 124
98# used to convert map paths into valid unix filenames by replacing / by ∕ 125# used to convert map paths into valid unix filenames by replacing / by ∕
99our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
100 127
101our $LOAD; # a number between 0 (idle) and 1 (too many objects) 128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
102our $LOADAVG; # same thing, but with alpha-smoothing 129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
103our $tick_start; # for load detecting purposes 131our $TICK_START; # for load detecting purposes
132
133our @POST_INIT;
104 134
105binmode STDOUT; 135binmode STDOUT;
106binmode STDERR; 136binmode STDERR;
107 137
108# read virtual server time, if available 138# read virtual server time, if available
109unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 139unless ($RUNTIME || !-e $RUNTIMEFILE) {
110 open my $fh, "<", "$LOCALDIR/runtime" 140 open my $fh, "<", $RUNTIMEFILE
111 or die "unable to read runtime file: $!"; 141 or die "unable to read $RUNTIMEFILE file: $!";
112 $RUNTIME = <$fh> + 0.; 142 $RUNTIME = <$fh> + 0.;
113} 143}
114 144
115mkdir $_ 145mkdir $_
116 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 146 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
161 191
162The raw value load value from the last tick. 192The raw value load value from the last tick.
163 193
164=item %cf::CFG 194=item %cf::CFG
165 195
166Configuration for the server, loaded from C</etc/crossfire/config>, or 196Configuration for the server, loaded from C</etc/deliantra-server/config>, or
167from wherever your confdir points to. 197from wherever your confdir points to.
168 198
169=item cf::wait_for_tick, cf::wait_for_tick_begin 199=item cf::wait_for_tick, cf::wait_for_tick_begin
170 200
171These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 201These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
192 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 222 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
193 223
194 LOG llevError, $msg; 224 LOG llevError, $msg;
195 }; 225 };
196} 226}
227
228$Coro::State::DIEHOOK = sub {
229 return unless $^S eq 0; # "eq", not "=="
230
231 if ($Coro::current == $Coro::main) {#d#
232 warn "DIEHOOK called in main context, Coro bug?\n";#d#
233 return;#d#
234 }#d#
235
236 # kill coroutine otherwise
237 warn Carp::longmess $_[0];
238 Coro::terminate
239};
240
241$SIG{__DIE__} = sub { }; #d#?
197 242
198@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 243@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
199@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 244@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
200@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 245@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
201@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 246@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
208for my $pkg (qw( 253for my $pkg (qw(
209 cf::global cf::attachable 254 cf::global cf::attachable
210 cf::object cf::object::player 255 cf::object cf::object::player
211 cf::client cf::player 256 cf::client cf::player
212 cf::arch cf::living 257 cf::arch cf::living
258 cf::map cf::mapspace
213 cf::map cf::party cf::region 259 cf::party cf::region
214)) { 260)) {
215 no strict 'refs';
216 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 261 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
217} 262}
218 263
219$Event::DIED = sub { 264$EV::DIED = sub {
220 warn "error in event callback: @_"; 265 warn "error in event callback: @_";
221}; 266};
222 267
223############################################################################# 268#############################################################################
224 269
247 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 292 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
248 $d 293 $d
249 } || "[unable to dump $_[0]: '$@']"; 294 } || "[unable to dump $_[0]: '$@']";
250} 295}
251 296
252=item $ref = cf::from_json $json 297=item $ref = cf::decode_json $json
253 298
254Converts a JSON string into the corresponding perl data structure. 299Converts a JSON string into the corresponding perl data structure.
255 300
256=item $json = cf::to_json $ref 301=item $json = cf::encode_json $ref
257 302
258Converts a perl data structure into its JSON representation. 303Converts a perl data structure into its JSON representation.
259 304
260=cut 305=cut
261 306
262our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 307our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
263 308
264sub to_json ($) { $json_coder->encode ($_[0]) } 309sub encode_json($) { $json_coder->encode ($_[0]) }
265sub from_json ($) { $json_coder->decode ($_[0]) } 310sub decode_json($) { $json_coder->decode ($_[0]) }
311
312=item cf::post_init { BLOCK }
313
314Execute the given codeblock, I<after> all extensions have been (re-)loaded,
315but I<before> the server starts ticking again.
316
317The cdoeblock will have a single boolean argument to indicate whether this
318is a reload or not.
319
320=cut
321
322sub post_init(&) {
323 push @POST_INIT, shift;
324}
266 325
267=item cf::lock_wait $string 326=item cf::lock_wait $string
268 327
269Wait until the given lock is available. See cf::lock_acquire. 328Wait until the given lock is available. See cf::lock_acquire.
270 329
298 return;#d# 357 return;#d#
299 }#d# 358 }#d#
300 359
301 # wait for lock, if any 360 # wait for lock, if any
302 while ($LOCK{$key}) { 361 while ($LOCK{$key}) {
362 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
303 push @{ $LOCK{$key} }, $Coro::current; 363 push @{ $LOCK{$key} }, $Coro::current;
304 Coro::schedule; 364 Coro::schedule;
305 } 365 }
306} 366}
307 367
326 386
327 ! ! $LOCK{$key} 387 ! ! $LOCK{$key}
328} 388}
329 389
330sub freeze_mainloop { 390sub freeze_mainloop {
331 return unless $TICK_WATCHER->is_active; 391 tick_inhibit_inc;
332 392
333 my $guard = Coro::guard { 393 Coro::guard \&tick_inhibit_dec;
334 $TICK_WATCHER->start; 394}
335 }; 395
336 $TICK_WATCHER->stop; 396=item cf::periodic $interval, $cb
337 $guard 397
398Like EV::periodic, but randomly selects a starting point so that the actions
399get spread over timer.
400
401=cut
402
403sub periodic($$) {
404 my ($interval, $cb) = @_;
405
406 my $start = rand List::Util::min 180, $interval;
407
408 EV::periodic $start, $interval, 0, $cb
338} 409}
339 410
340=item cf::get_slot $time[, $priority[, $name]] 411=item cf::get_slot $time[, $priority[, $name]]
341 412
342Allocate $time seconds of blocking CPU time at priority C<$priority>: 413Allocate $time seconds of blocking CPU time at priority C<$priority>:
353our @SLOT_QUEUE; 424our @SLOT_QUEUE;
354our $SLOT_QUEUE; 425our $SLOT_QUEUE;
355 426
356$SLOT_QUEUE->cancel if $SLOT_QUEUE; 427$SLOT_QUEUE->cancel if $SLOT_QUEUE;
357$SLOT_QUEUE = Coro::async { 428$SLOT_QUEUE = Coro::async {
429 $Coro::current->desc ("timeslot manager");
430
358 my $signal = new Coro::Signal; 431 my $signal = new Coro::Signal;
359 432
360 while () { 433 while () {
361 next_job: 434 next_job:
362 my $avail = cf::till_tick; 435 my $avail = cf::till_tick;
370 } 443 }
371 } 444 }
372 } 445 }
373 446
374 if (@SLOT_QUEUE) { 447 if (@SLOT_QUEUE) {
375 # we do not use wait_For_tick() as it returns immediately when tick is inactive 448 # we do not use wait_for_tick() as it returns immediately when tick is inactive
376 push @cf::WAIT_FOR_TICK, $signal; 449 push @cf::WAIT_FOR_TICK, $signal;
377 $signal->wait; 450 $signal->wait;
378 } else { 451 } else {
379 Coro::schedule; 452 Coro::schedule;
380 } 453 }
381 } 454 }
382}; 455};
383 456
384sub get_slot($;$$) { 457sub get_slot($;$$) {
458 return if tick_inhibit || $Coro::current == $Coro::main;
459
385 my ($time, $pri, $name) = @_; 460 my ($time, $pri, $name) = @_;
386 461
387 $time = $TICK * .6 if $time > $TICK * .6; 462 $time = $TICK * .6 if $time > $TICK * .6;
388 my $sig = new Coro::Signal; 463 my $sig = new Coro::Signal;
389 464
403 478
404BEGIN { *async = \&Coro::async_pool } 479BEGIN { *async = \&Coro::async_pool }
405 480
406=item cf::sync_job { BLOCK } 481=item cf::sync_job { BLOCK }
407 482
408The design of Crossfire TRT requires that the main coroutine ($Coro::main) 483The design of Deliantra requires that the main coroutine ($Coro::main)
409is always able to handle events or runnable, as Crossfire TRT is only 484is always able to handle events or runnable, as Deliantra is only
410partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 485partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
411acceptable. 486acceptable.
412 487
413If it must be done, put the blocking parts into C<sync_job>. This will run 488If it must be done, put the blocking parts into C<sync_job>. This will run
414the given BLOCK in another coroutine while waiting for the result. The 489the given BLOCK in another coroutine while waiting for the result. The
419 494
420sub sync_job(&) { 495sub sync_job(&) {
421 my ($job) = @_; 496 my ($job) = @_;
422 497
423 if ($Coro::current == $Coro::main) { 498 if ($Coro::current == $Coro::main) {
424 my $time = Event::time; 499 my $time = EV::time;
425 500
426 # this is the main coro, too bad, we have to block 501 # this is the main coro, too bad, we have to block
427 # till the operation succeeds, freezing the server :/ 502 # till the operation succeeds, freezing the server :/
428 503
429 # TODO: use suspend/resume instead 504 LOG llevError, Carp::longmess "sync job";#d#
430 # (but this is cancel-safe) 505
431 my $freeze_guard = freeze_mainloop; 506 my $freeze_guard = freeze_mainloop;
432 507
433 my $busy = 1; 508 my $busy = 1;
434 my @res; 509 my @res;
435 510
436 (async { 511 (async {
512 $Coro::current->desc ("sync job coro");
437 @res = eval { $job->() }; 513 @res = eval { $job->() };
438 warn $@ if $@; 514 warn $@ if $@;
439 undef $busy; 515 undef $busy;
440 })->prio (Coro::PRIO_MAX); 516 })->prio (Coro::PRIO_MAX);
441 517
442 while ($busy) { 518 while ($busy) {
443 Coro::cede or Event::one_event; 519 if (Coro::nready) {
520 Coro::cede_notself;
521 } else {
522 EV::loop EV::LOOP_ONESHOT;
444 } 523 }
524 }
445 525
446 $time = Event::time - $time; 526 my $time = EV::time - $time;
447 527
448 LOG llevError | logBacktrace, Carp::longmess "long sync job"
449 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
450
451 $tick_start += $time; # do not account sync jobs to server load 528 $TICK_START += $time; # do not account sync jobs to server load
452 529
453 wantarray ? @res : $res[0] 530 wantarray ? @res : $res[0]
454 } else { 531 } else {
455 # we are in another coroutine, how wonderful, everything just works 532 # we are in another coroutine, how wonderful, everything just works
456 533
481=item fork_call { }, $args 558=item fork_call { }, $args
482 559
483Executes the given code block with the given arguments in a seperate 560Executes the given code block with the given arguments in a seperate
484process, returning the results. Everything must be serialisable with 561process, returning the results. Everything must be serialisable with
485Coro::Storable. May, of course, block. Note that the executed sub may 562Coro::Storable. May, of course, block. Note that the executed sub may
486never block itself or use any form of Event handling. 563never block itself or use any form of event handling.
487 564
488=cut 565=cut
489 566
490sub fork_call(&@) { 567sub fork_call(&@) {
491 my ($cb, @args) = @_; 568 my ($cb, @args) = @_;
498 reset_signals; 575 reset_signals;
499 &$cb 576 &$cb
500 }, @args; 577 }, @args;
501 578
502 wantarray ? @res : $res[-1] 579 wantarray ? @res : $res[-1]
580}
581
582=item $coin = coin_from_name $name
583
584=cut
585
586our %coin_alias = (
587 "silver" => "silvercoin",
588 "silvercoin" => "silvercoin",
589 "silvercoins" => "silvercoin",
590 "gold" => "goldcoin",
591 "goldcoin" => "goldcoin",
592 "goldcoins" => "goldcoin",
593 "platinum" => "platinacoin",
594 "platinumcoin" => "platinacoin",
595 "platinumcoins" => "platinacoin",
596 "platina" => "platinacoin",
597 "platinacoin" => "platinacoin",
598 "platinacoins" => "platinacoin",
599 "royalty" => "royalty",
600 "royalties" => "royalty",
601);
602
603sub coin_from_name($) {
604 $coin_alias{$_[0]}
605 ? cf::arch::find $coin_alias{$_[0]}
606 : undef
503} 607}
504 608
505=item $value = cf::db_get $family => $key 609=item $value = cf::db_get $family => $key
506 610
507Returns a single value from the environment database. 611Returns a single value from the environment database.
646 750
647############################################################################# 751#############################################################################
648 752
649=head2 ATTACHABLE OBJECTS 753=head2 ATTACHABLE OBJECTS
650 754
651Many objects in crossfire are so-called attachable objects. That means you can 755Many objects in deliantra are so-called attachable objects. That means you can
652attach callbacks/event handlers (a collection of which is called an "attachment") 756attach callbacks/event handlers (a collection of which is called an "attachment")
653to it. All such attachable objects support the following methods. 757to it. All such attachable objects support the following methods.
654 758
655In the following description, CLASS can be any of C<global>, C<object> 759In the following description, CLASS can be any of C<global>, C<object>
656C<player>, C<client> or C<map> (i.e. the attachable objects in 760C<player>, C<client> or C<map> (i.e. the attachable objects in
657Crossfire TRT). 761Deliantra).
658 762
659=over 4 763=over 4
660 764
661=item $attachable->attach ($attachment, key => $value...) 765=item $attachable->attach ($attachment, key => $value...)
662 766
706=item cf::CLASS::attachment $name, ... 810=item cf::CLASS::attachment $name, ...
707 811
708Register an attachment by C<$name> through which attachable objects of the 812Register an attachment by C<$name> through which attachable objects of the
709given CLASS can refer to this attachment. 813given CLASS can refer to this attachment.
710 814
711Some classes such as crossfire maps and objects can specify attachments 815Some classes such as deliantra maps and objects can specify attachments
712that are attached at load/instantiate time, thus the need for a name. 816that are attached at load/instantiate time, thus the need for a name.
713 817
714These calls expect any number of the following handler/hook descriptions: 818These calls expect any number of the following handler/hook descriptions:
715 819
716=over 4 820=over 4
944 } 1048 }
945 1049
946 0 1050 0
947} 1051}
948 1052
949=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1053=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
950 1054
951=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1055=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
952 1056
953Generate an object-specific event with the given arguments. 1057Generate an object-specific event with the given arguments.
954 1058
960 1064
961=cut 1065=cut
962 1066
963############################################################################# 1067#############################################################################
964# object support 1068# object support
965#
966 1069
1070sub _object_equal($$);
1071sub _object_equal($$) {
1072 my ($a, $b) = @_;
1073
1074 return 0 unless (ref $a) eq (ref $b);
1075
1076 if ("HASH" eq ref $a) {
1077 my @ka = keys %$a;
1078 my @kb = keys %$b;
1079
1080 return 0 if @ka != @kb;
1081
1082 for (0 .. $#ka) {
1083 return 0 unless $ka[$_] eq $kb[$_];
1084 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1085 }
1086
1087 } elsif ("ARRAY" eq ref $a) {
1088
1089 return 0 if @$a != @$b;
1090
1091 for (0 .. $#$a) {
1092 return 0 unless _object_equal $a->[$_], $b->[$_];
1093 }
1094
1095 } elsif ($a ne $b) {
1096 return 0;
1097 }
1098
1099 1
1100}
1101
1102our $SLOW_MERGES;#d#
967sub _can_merge { 1103sub _can_merge {
968 my ($ob1, $ob2) = @_; 1104 my ($ob1, $ob2) = @_;
969 1105
970 local $Storable::canonical = 1; 1106 ++$SLOW_MERGES;#d#
971 my $fob1 = Storable::freeze $ob1;
972 my $fob2 = Storable::freeze $ob2;
973 1107
974 $fob1 eq $fob2 1108 # we do the slow way here
1109 return _object_equal $ob1, $ob2
975} 1110}
976 1111
977sub reattach { 1112sub reattach {
978 # basically do the same as instantiate, without calling instantiate 1113 # basically do the same as instantiate, without calling instantiate
979 my ($obj) = @_; 1114 my ($obj) = @_;
980 1115
1116 # no longer needed after getting rid of delete_package?
981 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1117 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
982 1118
983 my $registry = $obj->registry; 1119 my $registry = $obj->registry;
984 1120
985 @$registry = (); 1121 @$registry = ();
986 1122
1001cf::attachable->attach ( 1137cf::attachable->attach (
1002 prio => -1000000, 1138 prio => -1000000,
1003 on_instantiate => sub { 1139 on_instantiate => sub {
1004 my ($obj, $data) = @_; 1140 my ($obj, $data) = @_;
1005 1141
1006 $data = from_json $data; 1142 $data = decode_json $data;
1007 1143
1008 for (@$data) { 1144 for (@$data) {
1009 my ($name, $args) = @$_; 1145 my ($name, $args) = @$_;
1010 1146
1011 $obj->attach ($name, %{$args || {} }); 1147 $obj->attach ($name, %{$args || {} });
1024 }, 1160 },
1025); 1161);
1026 1162
1027sub object_freezer_save { 1163sub object_freezer_save {
1028 my ($filename, $rdata, $objs) = @_; 1164 my ($filename, $rdata, $objs) = @_;
1029
1030 my $guard = cf::lock_acquire "io";
1031 1165
1032 sync_job { 1166 sync_job {
1033 if (length $$rdata) { 1167 if (length $$rdata) {
1034 utf8::decode (my $decname = $filename); 1168 utf8::decode (my $decname = $filename);
1035 warn sprintf "saving %s (%d,%d)\n", 1169 warn sprintf "saving %s (%d,%d)\n",
1036 $decname, length $$rdata, scalar @$objs; 1170 $decname, length $$rdata, scalar @$objs;
1037 1171
1038 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1172 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1039 chmod SAVE_MODE, $fh; 1173 aio_chmod $fh, SAVE_MODE;
1040 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1174 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1041 aio_fsync $fh if $cf::USE_FSYNC; 1175 aio_fsync $fh if $cf::USE_FSYNC;
1042 close $fh; 1176 aio_close $fh;
1043 1177
1044 if (@$objs) { 1178 if (@$objs) {
1045 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1179 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1046 chmod SAVE_MODE, $fh; 1180 aio_chmod $fh, SAVE_MODE;
1047 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1181 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1048 aio_write $fh, 0, (length $data), $data, 0; 1182 aio_write $fh, 0, (length $data), $data, 0;
1049 aio_fsync $fh if $cf::USE_FSYNC; 1183 aio_fsync $fh if $cf::USE_FSYNC;
1050 close $fh; 1184 aio_close $fh;
1051 aio_rename "$filename.pst~", "$filename.pst"; 1185 aio_rename "$filename.pst~", "$filename.pst";
1052 } 1186 }
1053 } else { 1187 } else {
1054 aio_unlink "$filename.pst"; 1188 aio_unlink "$filename.pst";
1055 } 1189 }
1061 } else { 1195 } else {
1062 aio_unlink $filename; 1196 aio_unlink $filename;
1063 aio_unlink "$filename.pst"; 1197 aio_unlink "$filename.pst";
1064 } 1198 }
1065 }; 1199 };
1066
1067 undef $guard;
1068} 1200}
1069 1201
1070sub object_freezer_as_string { 1202sub object_freezer_as_string {
1071 my ($rdata, $objs) = @_; 1203 my ($rdata, $objs) = @_;
1072 1204
1077 1209
1078sub object_thawer_load { 1210sub object_thawer_load {
1079 my ($filename) = @_; 1211 my ($filename) = @_;
1080 1212
1081 my ($data, $av); 1213 my ($data, $av);
1082
1083 my $guard = cf::lock_acquire "io";
1084 1214
1085 (aio_load $filename, $data) >= 0 1215 (aio_load $filename, $data) >= 0
1086 or return; 1216 or return;
1087 1217
1088 unless (aio_stat "$filename.pst") { 1218 unless (aio_stat "$filename.pst") {
1089 (aio_load "$filename.pst", $av) >= 0 1219 (aio_load "$filename.pst", $av) >= 0
1090 or return; 1220 or return;
1091 1221
1092 undef $guard;
1093 $av = eval { (Storable::thaw $av)->{objs} }; 1222 my $st = eval { Coro::Storable::thaw $av };
1223 $av = $st->{objs};
1094 } 1224 }
1095 1225
1096 utf8::decode (my $decname = $filename); 1226 utf8::decode (my $decname = $filename);
1097 warn sprintf "loading %s (%d,%d)\n", 1227 warn sprintf "loading %s (%d,%d)\n",
1098 $decname, length $data, scalar @{$av || []}; 1228 $decname, length $data, scalar @{$av || []};
1228 1358
1229 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1359 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1230 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1360 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1231 1361
1232 $ext{source} = 1362 $ext{source} =
1233 "package $pkg; use strict; use utf8;\n" 1363 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1234 . "#line 1 \"$path\"\n{\n" 1364 . "#line 1 \"$path\"\n{\n"
1235 . $source 1365 . $source
1236 . "\n};\n1"; 1366 . "\n};\n1";
1237 1367
1238 $todo{$base} = \%ext; 1368 $todo{$base} = \%ext;
1254 my $msg = $@ ? "$v->{path}: $@\n" 1384 my $msg = $@ ? "$v->{path}: $@\n"
1255 : "$v->{base}: extension inactive.\n"; 1385 : "$v->{base}: extension inactive.\n";
1256 1386
1257 if (exists $v->{meta}{mandatory}) { 1387 if (exists $v->{meta}{mandatory}) {
1258 warn $msg; 1388 warn $msg;
1259 warn "mandatory extension failed to load, exiting.\n"; 1389 cf::cleanup "mandatory extension failed to load, exiting.";
1260 exit 1;
1261 } 1390 }
1262 1391
1263 warn $msg; 1392 warn $msg;
1264 } 1393 }
1265 1394
1279 1408
1280=back 1409=back
1281 1410
1282=head2 CORE EXTENSIONS 1411=head2 CORE EXTENSIONS
1283 1412
1284Functions and methods that extend core crossfire objects. 1413Functions and methods that extend core deliantra objects.
1285 1414
1286=cut 1415=cut
1287 1416
1288package cf::player; 1417package cf::player;
1289 1418
1332 1461
1333sub exists($) { 1462sub exists($) {
1334 my ($login) = @_; 1463 my ($login) = @_;
1335 1464
1336 $cf::PLAYER{$login} 1465 $cf::PLAYER{$login}
1337 or cf::sync_job { !aio_stat path $login } 1466 or !aio_stat path $login
1338} 1467}
1339 1468
1340sub find($) { 1469sub find($) {
1341 return $cf::PLAYER{$_[0]} || do { 1470 return $cf::PLAYER{$_[0]} || do {
1342 my $login = $_[0]; 1471 my $login = $_[0];
1352 aio_unlink +(playerdir $login) . "/$login.pl"; 1481 aio_unlink +(playerdir $login) . "/$login.pl";
1353 1482
1354 my $f = new_from_file cf::object::thawer path $login 1483 my $f = new_from_file cf::object::thawer path $login
1355 or return; 1484 or return;
1356 1485
1357 $f->next;
1358 my $pl = cf::player::load_pl $f 1486 my $pl = cf::player::load_pl $f
1359 or return; 1487 or return;
1488
1360 local $cf::PLAYER_LOADING{$login} = $pl; 1489 local $cf::PLAYER_LOADING{$login} = $pl;
1361 $f->resolve_delayed_derefs; 1490 $f->resolve_delayed_derefs;
1362 $cf::PLAYER{$login} = $pl 1491 $cf::PLAYER{$login} = $pl
1363 } 1492 }
1364 } 1493 }
1374 1503
1375 return if $pl->{deny_save}; 1504 return if $pl->{deny_save};
1376 1505
1377 aio_mkdir playerdir $pl, 0770; 1506 aio_mkdir playerdir $pl, 0770;
1378 $pl->{last_save} = $cf::RUNTIME; 1507 $pl->{last_save} = $cf::RUNTIME;
1508
1509 cf::get_slot 0.01;
1379 1510
1380 $pl->save_pl ($path); 1511 $pl->save_pl ($path);
1381 cf::cede_to_tick; 1512 cf::cede_to_tick;
1382} 1513}
1383 1514
1415 my ($pl) = @_; 1546 my ($pl) = @_;
1416 1547
1417 my $name = $pl->ob->name; 1548 my $name = $pl->ob->name;
1418 1549
1419 $pl->{deny_save} = 1; 1550 $pl->{deny_save} = 1;
1420 $pl->password ("*"); # this should lock out the player until we nuked the dir 1551 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1421 1552
1422 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1553 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1423 $pl->deactivate; 1554 $pl->deactivate;
1555 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1556 $pl->ob->check_score;
1424 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1557 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1425 $pl->ns->destroy if $pl->ns; 1558 $pl->ns->destroy if $pl->ns;
1426 1559
1427 my $path = playerdir $pl; 1560 my $path = playerdir $pl;
1428 my $temp = "$path~$cf::RUNTIME~deleting~"; 1561 my $temp = "$path~$cf::RUNTIME~deleting~";
1467 1600
1468 for my $login (@$dirs) { 1601 for my $login (@$dirs) {
1469 my $path = path $login; 1602 my $path = path $login;
1470 1603
1471 # a .pst is a dead give-away for a valid player 1604 # a .pst is a dead give-away for a valid player
1472 unless (-e "$path.pst") { 1605 # if no pst file found, open and chekc for blocked users
1606 if (aio_stat "$path.pst") {
1473 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1607 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1474 aio_read $fh, 0, 512, my $buf, 0 or next; 1608 aio_read $fh, 0, 512, my $buf, 0 or next;
1475 $buf !~ /^password -------------$/m or next; # official not-valid tag 1609 $buf !~ /^password -------------$/m or next; # official not-valid tag
1476 } 1610 }
1477 1611
1508 } 1642 }
1509 1643
1510 \@paths 1644 \@paths
1511} 1645}
1512 1646
1513=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1647=item $protocol_xml = $player->expand_cfpod ($cfpod)
1514 1648
1515Expand crossfire pod fragments into protocol xml. 1649Expand deliantra pod fragments into protocol xml.
1516
1517=cut
1518
1519sub expand_cfpod {
1520 ((my $self), (local $_)) = @_;
1521
1522 # escape & and <
1523 s/&/&amp;/g;
1524 s/(?<![BIUGHT])</&lt;/g;
1525
1526 # this is buggy, it needs to properly take care of nested <'s
1527
1528 1 while
1529 # replace B<>, I<>, U<> etc.
1530 s/B<([^\>]*)>/<b>$1<\/b>/
1531 || s/I<([^\>]*)>/<i>$1<\/i>/
1532 || s/U<([^\>]*)>/<u>$1<\/u>/
1533 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1534 # replace G<male|female> tags
1535 || s{G<([^>|]*)\|([^>]*)>}{
1536 $self->gender ? $2 : $1
1537 }ge
1538 # replace H<hint text>
1539 || s{H<([^\>]*)>}
1540 {
1541 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1542 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1543 "")
1544 [$self->{hintmode}]
1545 }ge;
1546
1547 # create single paragraphs (very hackish)
1548 s/(?<=\S)\n(?=\w)/ /g;
1549
1550 # compress some whitespace
1551 s/\s+\n/\n/g; # ws line-ends
1552 s/\n\n+/\n/g; # double lines
1553 s/^\n+//; # beginning lines
1554 s/\n+$//; # ending lines
1555
1556 $_
1557}
1558
1559sub hintmode {
1560 $_[0]{hintmode} = $_[1] if @_ > 1;
1561 $_[0]{hintmode}
1562}
1563 1650
1564=item $player->ext_reply ($msgid, @msg) 1651=item $player->ext_reply ($msgid, @msg)
1565 1652
1566Sends an ext reply to the player. 1653Sends an ext reply to the player.
1567 1654
1634our $MAX_RESET = 3600; 1721our $MAX_RESET = 3600;
1635our $DEFAULT_RESET = 3000; 1722our $DEFAULT_RESET = 3000;
1636 1723
1637sub generate_random_map { 1724sub generate_random_map {
1638 my ($self, $rmp) = @_; 1725 my ($self, $rmp) = @_;
1726
1727 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1728
1639 # mit "rum" bekleckern, nicht 1729 # mit "rum" bekleckern, nicht
1640 $self->_create_random_map ( 1730 $self->_create_random_map (
1641 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1731 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1642 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1732 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1643 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1733 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1765 1855
1766# the temporary/swap location 1856# the temporary/swap location
1767sub save_path { 1857sub save_path {
1768 my ($self) = @_; 1858 my ($self) = @_;
1769 1859
1770 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1860 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1771 "$TMPDIR/$path.map" 1861 "$TMPDIR/$path.map"
1772} 1862}
1773 1863
1774# the unique path, undef == no special unique path 1864# the unique path, undef == no special unique path
1775sub uniq_path { 1865sub uniq_path {
1776 my ($self) = @_; 1866 my ($self) = @_;
1777 1867
1778 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1868 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1779 "$UNIQUEDIR/$path" 1869 "$UNIQUEDIR/$path"
1780} 1870}
1781 1871
1782# and all this just because we cannot iterate over 1872# and all this just because we cannot iterate over
1783# all maps in C++... 1873# all maps in C++...
1881 1971
1882 cf::lock_wait "map_data:$path";#d#remove 1972 cf::lock_wait "map_data:$path";#d#remove
1883 cf::lock_wait "map_find:$path"; 1973 cf::lock_wait "map_find:$path";
1884 1974
1885 $cf::MAP{$path} || do { 1975 $cf::MAP{$path} || do {
1886 my $guard1 = cf::lock_acquire "map_find:$path";
1887 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1976 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1977 my $guard2 = cf::lock_acquire "map_find:$path";
1888 1978
1889 my $map = new_from_path cf::map $path 1979 my $map = new_from_path cf::map $path
1890 or return; 1980 or return;
1891 1981
1892 $map->{last_save} = $cf::RUNTIME; 1982 $map->{last_save} = $cf::RUNTIME;
1895 or return; 1985 or return;
1896 1986
1897 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1987 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1898 # doing this can freeze the server in a sync job, obviously 1988 # doing this can freeze the server in a sync job, obviously
1899 #$cf::WAIT_FOR_TICK->wait; 1989 #$cf::WAIT_FOR_TICK->wait;
1990 undef $guard2;
1900 undef $guard1; 1991 undef $guard1;
1901 undef $guard2;
1902 $map->reset; 1992 $map->reset;
1903 return find $path; 1993 return find $path;
1904 } 1994 }
1905 1995
1906 $cf::MAP{$path} = $map 1996 $cf::MAP{$path} = $map
1933 my $f = new_from_file cf::object::thawer $self->{load_path}; 2023 my $f = new_from_file cf::object::thawer $self->{load_path};
1934 $f->skip_block; 2024 $f->skip_block;
1935 $self->_load_objects ($f) 2025 $self->_load_objects ($f)
1936 or return; 2026 or return;
1937 2027
1938 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2028 $self->post_load_original
1939 if delete $self->{load_original}; 2029 if delete $self->{load_original};
1940 2030
1941 if (my $uniq = $self->uniq_path) { 2031 if (my $uniq = $self->uniq_path) {
1942 utf8::encode $uniq; 2032 utf8::encode $uniq;
1943 unless (aio_stat $uniq) { 2033 unless (aio_stat $uniq) {
1969 } 2059 }
1970 2060
1971 $self->{last_save} = $cf::RUNTIME; 2061 $self->{last_save} = $cf::RUNTIME;
1972 $self->last_access ($cf::RUNTIME); 2062 $self->last_access ($cf::RUNTIME);
1973 2063
1974 $self->in_memory (cf::MAP_IN_MEMORY); 2064 $self->in_memory (cf::MAP_ACTIVE);
1975 } 2065 }
1976 2066
1977 $self->post_load; 2067 $self->post_load;
1978} 2068}
1979 2069
2037 my ($path, $origin, $load) = @_; 2127 my ($path, $origin, $load) = @_;
2038 2128
2039 $path = normalise $path, $origin && $origin->{path}; 2129 $path = normalise $path, $origin && $origin->{path};
2040 2130
2041 if (my $map = $cf::MAP{$path}) { 2131 if (my $map = $cf::MAP{$path}) {
2042 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2132 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2043 } 2133 }
2044 2134
2045 $MAP_PREFETCH{$path} |= $load; 2135 $MAP_PREFETCH{$path} |= $load;
2046 2136
2047 $MAP_PREFETCHER ||= cf::async { 2137 $MAP_PREFETCHER ||= cf::async {
2138 $Coro::current->{desc} = "map prefetcher";
2139
2048 while (%MAP_PREFETCH) { 2140 while (%MAP_PREFETCH) {
2049 while (my ($k, $v) = each %MAP_PREFETCH) { 2141 while (my ($k, $v) = each %MAP_PREFETCH) {
2050 if (my $map = find $k) { 2142 if (my $map = find $k) {
2051 $map->load if $v; 2143 $map->load if $v;
2052 } 2144 }
2078 return if $self->{deny_save}; 2170 return if $self->{deny_save};
2079 2171
2080 local $self->{last_access} = $self->last_access;#d# 2172 local $self->{last_access} = $self->last_access;#d#
2081 2173
2082 cf::async { 2174 cf::async {
2175 $Coro::current->{desc} = "map player save";
2083 $_->contr->save for $self->players; 2176 $_->contr->save for $self->players;
2084 }; 2177 };
2178
2179 cf::get_slot 0.02;
2085 2180
2086 if ($uniq) { 2181 if ($uniq) {
2087 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2182 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2088 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2183 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2089 } else { 2184 } else {
2098 $self->save; 2193 $self->save;
2099 2194
2100 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2195 my $lock = cf::lock_acquire "map_data:$self->{path}";
2101 2196
2102 return if $self->players; 2197 return if $self->players;
2103 return if $self->in_memory != cf::MAP_IN_MEMORY; 2198 return if $self->in_memory != cf::MAP_ACTIVE;
2104 return if $self->{deny_save}; 2199 return if $self->{deny_save};
2105 2200
2106 $self->in_memory (cf::MAP_SWAPPED); 2201 $self->in_memory (cf::MAP_SWAPPED);
2107 2202
2108 $self->deactivate; 2203 $self->deactivate;
2226 2321
2227sub unique_maps() { 2322sub unique_maps() {
2228 [ 2323 [
2229 map { 2324 map {
2230 utf8::decode $_; 2325 utf8::decode $_;
2231 /\.map$/ 2326 s/\.map$//; # TODO future compatibility hack
2327 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2328 ? ()
2232 ? normalise $_ 2329 : normalise $_
2233 : ()
2234 } @{ aio_readdir $UNIQUEDIR or [] } 2330 } @{ aio_readdir $UNIQUEDIR or [] }
2235 ] 2331 ]
2236} 2332}
2237 2333
2238package cf;
2239
2240=back 2334=back
2241 2335
2242=head3 cf::object 2336=head3 cf::object
2243 2337
2244=cut 2338=cut
2247 2341
2248=over 4 2342=over 4
2249 2343
2250=item $ob->inv_recursive 2344=item $ob->inv_recursive
2251 2345
2252Returns the inventory of the object _and_ their inventories, recursively. 2346Returns the inventory of the object I<and> their inventories, recursively,
2347but I<not> the object itself.
2253 2348
2254=cut 2349=cut
2255 2350
2256sub inv_recursive_; 2351sub inv_recursive_;
2257sub inv_recursive_ { 2352sub inv_recursive_ {
2262 inv_recursive_ inv $_[0] 2357 inv_recursive_ inv $_[0]
2263} 2358}
2264 2359
2265=item $ref = $ob->ref 2360=item $ref = $ob->ref
2266 2361
2267creates and returns a persistent reference to an objetc that can be stored as a string. 2362Creates and returns a persistent reference to an object that can be stored as a string.
2268 2363
2269=item $ob = cf::object::deref ($refstring) 2364=item $ob = cf::object::deref ($refstring)
2270 2365
2271returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2366returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2272even if the object actually exists. May block. 2367even if the object actually exists. May block.
2274=cut 2369=cut
2275 2370
2276sub deref { 2371sub deref {
2277 my ($ref) = @_; 2372 my ($ref) = @_;
2278 2373
2279 # temporary compatibility#TODO#remove
2280 $ref =~ s{^<}{player/<};
2281
2282 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) { 2374 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2283 my ($uuid, $name) = ($1, $2); 2375 my ($uuid, $name) = ($1, $2);
2284 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name 2376 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2285 or return; 2377 or return;
2286 $pl->ob->uuid eq $uuid 2378 $pl->ob->uuid eq $uuid
2287 or return; 2379 or return;
2307can be C<undef>. Does the right thing when the player is currently in a 2399can be C<undef>. Does the right thing when the player is currently in a
2308dialogue with the given NPC character. 2400dialogue with the given NPC character.
2309 2401
2310=cut 2402=cut
2311 2403
2404our $SAY_CHANNEL = {
2405 id => "say",
2406 title => "Map",
2407 reply => "say ",
2408 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2409};
2410
2411our $CHAT_CHANNEL = {
2412 id => "chat",
2413 title => "Chat",
2414 reply => "chat ",
2415 tooltip => "Player chat and shouts, global to the server.",
2416};
2417
2312# rough implementation of a future "reply" method that works 2418# rough implementation of a future "reply" method that works
2313# with dialog boxes. 2419# with dialog boxes.
2314#TODO: the first argument must go, split into a $npc->reply_to ( method 2420#TODO: the first argument must go, split into a $npc->reply_to ( method
2315sub cf::object::player::reply($$$;$) { 2421sub cf::object::player::reply($$$;$) {
2316 my ($self, $npc, $msg, $flags) = @_; 2422 my ($self, $npc, $msg, $flags) = @_;
2327 my $dialog = $pl->{npc_dialog}; 2433 my $dialog = $pl->{npc_dialog};
2328 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2434 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2329 2435
2330 } else { 2436 } else {
2331 $msg = $npc->name . " says: $msg" if $npc; 2437 $msg = $npc->name . " says: $msg" if $npc;
2332 $self->message ($msg, $flags); 2438 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2333 } 2439 }
2334 } 2440 }
2335} 2441}
2336 2442
2337=item $object->send_msg ($channel, $msg, $color, [extra...]) 2443=item $object->send_msg ($channel, $msg, $color, [extra...])
2362 2468
2363=item $player_object->enter_link 2469=item $player_object->enter_link
2364 2470
2365Freezes the player and moves him/her to a special map (C<{link}>). 2471Freezes the player and moves him/her to a special map (C<{link}>).
2366 2472
2367The player should be reasonably safe there for short amounts of time. You 2473The player should be reasonably safe there for short amounts of time (e.g.
2368I<MUST> call C<leave_link> as soon as possible, though. 2474for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2475though, as the palyer cannot control the character while it is on the link
2476map.
2369 2477
2370Will never block. 2478Will never block.
2371 2479
2372=item $player_object->leave_link ($map, $x, $y) 2480=item $player_object->leave_link ($map, $x, $y)
2373 2481
2431 2539
2432 $map->load; 2540 $map->load;
2433 $map->load_neighbours; 2541 $map->load_neighbours;
2434 2542
2435 return unless $self->contr->active; 2543 return unless $self->contr->active;
2544 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2436 $self->activate_recursive; 2545 $self->activate_recursive;
2437 2546
2438 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2547 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2439 $self->enter_map ($map, $x, $y); 2548 $self->enter_map ($map, $x, $y);
2440} 2549}
2445her, loading and preparing them map, calling the provided $check callback 2554her, loading and preparing them map, calling the provided $check callback
2446that has to return the map if sucecssful, and then unfreezes the player on 2555that has to return the map if sucecssful, and then unfreezes the player on
2447the new (success) or old (failed) map position. In either case, $done will 2556the new (success) or old (failed) map position. In either case, $done will
2448be called at the end of this process. 2557be called at the end of this process.
2449 2558
2559Note that $check will be called with a potentially non-loaded map, so if
2560it needs a loaded map it has to call C<< ->load >>.
2561
2450=cut 2562=cut
2451 2563
2452our $GOTOGEN; 2564our $GOTOGEN;
2453 2565
2454sub cf::object::player::goto { 2566sub cf::object::player::goto {
2458 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2570 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2459 2571
2460 $self->enter_link; 2572 $self->enter_link;
2461 2573
2462 (async { 2574 (async {
2575 $Coro::current->{desc} = "player::goto $path $x $y";
2576
2463 # *tag paths override both path and x|y 2577 # *tag paths override both path and x|y
2464 if ($path =~ /^\*(.*)$/) { 2578 if ($path =~ /^\*(.*)$/) {
2465 if (my @obs = grep $_->map, ext::map_tags::find $1) { 2579 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2466 my $ob = $obs[rand @obs]; 2580 my $ob = $obs[rand @obs];
2467 2581
2468 # todo: use ob_blocked to check all tiles of the destination "object" 2582 # see if we actually can go there
2469 # for suitability. 2583 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2584 $ob = $obs[rand @obs];
2585 } else {
2586 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2587 }
2588 # else put us there anyways for now #d#
2470 2589
2471 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y); 2590 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2591 } else {
2592 ($path, $x, $y) = (undef, undef, undef);
2472 } 2593 }
2473 } 2594 }
2474 2595
2475 my $map = eval { 2596 my $map = eval {
2476 my $map = cf::map::find $path; 2597 my $map = defined $path ? cf::map::find $path : undef;
2477 2598
2478 if ($map) { 2599 if ($map) {
2479 $map = $map->customise_for ($self); 2600 $map = $map->customise_for ($self);
2480 $map = $check->($map) if $check && $map; 2601 $map = $check->($map) if $check && $map;
2481 } else { 2602 } else {
2482 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2603 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2483 } 2604 }
2484 2605
2485 $map 2606 $map
2486 }; 2607 };
2487 2608
2523} 2644}
2524 2645
2525sub prepare_random_map { 2646sub prepare_random_map {
2526 my ($exit) = @_; 2647 my ($exit) = @_;
2527 2648
2528 my $guard = cf::lock_acquire "exit_prepare:$exit";
2529
2530 # all this does is basically replace the /! path by 2649 # all this does is basically replace the /! path by
2531 # a new random map path (?random/...) with a seed 2650 # a new random map path (?random/...) with a seed
2532 # that depends on the exit object 2651 # that depends on the exit object
2533 2652
2534 my $rmp = parse_random_map_params $exit->msg; 2653 my $rmp = parse_random_map_params $exit->msg;
2536 if ($exit->map) { 2655 if ($exit->map) {
2537 $rmp->{region} = $exit->region->name; 2656 $rmp->{region} = $exit->region->name;
2538 $rmp->{origin_map} = $exit->map->path; 2657 $rmp->{origin_map} = $exit->map->path;
2539 $rmp->{origin_x} = $exit->x; 2658 $rmp->{origin_x} = $exit->x;
2540 $rmp->{origin_y} = $exit->y; 2659 $rmp->{origin_y} = $exit->y;
2660
2661 $exit->map->touch;
2541 } 2662 }
2542 2663
2543 $rmp->{random_seed} ||= $exit->random_seed; 2664 $rmp->{random_seed} ||= $exit->random_seed;
2544 2665
2545 my $data = cf::to_json $rmp; 2666 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2546 my $md5 = Digest::MD5::md5_hex $data; 2667 my $md5 = Digest::MD5::md5_hex $data;
2547 my $meta = "$RANDOMDIR/$md5.meta"; 2668 my $meta = "$RANDOMDIR/$md5.meta";
2548 2669
2549 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2670 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2550 aio_write $fh, 0, (length $data), $data, 0; 2671 aio_write $fh, 0, (length $data), $data, 0;
2551 undef $fh; 2672 undef $fh;
2552 aio_rename "$meta~", $meta; 2673 aio_rename "$meta~", $meta;
2553 2674
2675 my $slaying = "?random/$md5";
2676
2677 if ($exit->valid) {
2554 $exit->slaying ("?random/$md5"); 2678 $exit->slaying ("?random/$md5");
2555 $exit->msg (undef); 2679 $exit->msg (undef);
2680 }
2556 } 2681 }
2557} 2682}
2558 2683
2559sub cf::object::player::enter_exit { 2684sub cf::object::player::enter_exit {
2560 my ($self, $exit) = @_; 2685 my ($self, $exit) = @_;
2561 2686
2562 return unless $self->type == cf::PLAYER; 2687 return unless $self->type == cf::PLAYER;
2563 2688
2564 if ($exit->slaying eq "/!") {
2565 #TODO: this should de-fi-ni-te-ly not be a sync-job
2566 # the problem is that $exit might not survive long enough
2567 # so it needs to be done right now, right here
2568 cf::sync_job { prepare_random_map $exit };
2569 }
2570
2571 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2572 my $hp = $exit->stats->hp;
2573 my $sp = $exit->stats->sp;
2574
2575 $self->enter_link; 2689 $self->enter_link;
2576 2690
2577 # if exit is damned, update players death & WoR home-position
2578 $self->contr->savebed ($slaying, $hp, $sp)
2579 if $exit->flag (FLAG_DAMNED);
2580
2581 (async { 2691 (async {
2582 $self->deactivate_recursive; # just to be sure 2692 $Coro::current->{desc} = "enter_exit";
2693
2583 unless (eval { 2694 unless (eval {
2695 $self->deactivate_recursive; # just to be sure
2696
2697 # random map handling
2698 {
2699 my $guard = cf::lock_acquire "exit_prepare:$exit";
2700
2701 prepare_random_map $exit
2702 if $exit->slaying eq "/!";
2703 }
2704
2705 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2706 my $x = $exit->stats->hp;
2707 my $y = $exit->stats->sp;
2708
2584 $self->goto ($slaying, $hp, $sp); 2709 $self->goto ($map, $x, $y);
2585 2710
2711 # if exit is damned, update players death & WoR home-position
2712 $self->contr->savebed ($map, $x, $y)
2713 if $exit->flag (cf::FLAG_DAMNED);
2714
2586 1; 2715 1
2587 }) { 2716 }) {
2588 $self->message ("Something went wrong deep within the crossfire server. " 2717 $self->message ("Something went wrong deep within the deliantra server. "
2589 . "I'll try to bring you back to the map you were before. " 2718 . "I'll try to bring you back to the map you were before. "
2590 . "Please report this to the dungeon master!", 2719 . "Please report this to the dungeon master!",
2591 cf::NDI_UNIQUE | cf::NDI_RED); 2720 cf::NDI_UNIQUE | cf::NDI_RED);
2592 2721
2593 warn "ERROR in enter_exit: $@"; 2722 warn "ERROR in enter_exit: $@";
2621the message, with C<log> being the default. If C<$color> is negative, suppress 2750the message, with C<log> being the default. If C<$color> is negative, suppress
2622the message unless the client supports the msg packet. 2751the message unless the client supports the msg packet.
2623 2752
2624=cut 2753=cut
2625 2754
2755# non-persistent channels (usually the info channel)
2626our %CHANNEL = ( 2756our %CHANNEL = (
2627 "c/identify" => { 2757 "c/identify" => {
2628 id => "identify", 2758 id => "infobox",
2629 title => "Identify", 2759 title => "Identify",
2630 reply => undef, 2760 reply => undef,
2631 tooltip => "Items recently identified", 2761 tooltip => "Items recently identified",
2632 }, 2762 },
2633 "c/examine" => { 2763 "c/examine" => {
2634 id => "examine", 2764 id => "infobox",
2635 title => "Examine", 2765 title => "Examine",
2636 reply => undef, 2766 reply => undef,
2637 tooltip => "Signs and other items you examined", 2767 tooltip => "Signs and other items you examined",
2638 }, 2768 },
2769 "c/book" => {
2770 id => "infobox",
2771 title => "Book",
2772 reply => undef,
2773 tooltip => "The contents of a note or book",
2774 },
2775 "c/lookat" => {
2776 id => "infobox",
2777 title => "Look",
2778 reply => undef,
2779 tooltip => "What you saw there",
2780 },
2781 "c/who" => {
2782 id => "infobox",
2783 title => "Players",
2784 reply => undef,
2785 tooltip => "Shows players who are currently online",
2786 },
2787 "c/body" => {
2788 id => "infobox",
2789 title => "Body Parts",
2790 reply => undef,
2791 tooltip => "Shows which body parts you posess and are available",
2792 },
2793 "c/skills" => {
2794 id => "infobox",
2795 title => "Skills",
2796 reply => undef,
2797 tooltip => "Shows your experience per skill and item power",
2798 },
2799 "c/uptime" => {
2800 id => "infobox",
2801 title => "Uptime",
2802 reply => undef,
2803 tooltip => "How long the server has been running since last restart",
2804 },
2805 "c/mapinfo" => {
2806 id => "infobox",
2807 title => "Map Info",
2808 reply => undef,
2809 tooltip => "Information related to the maps",
2810 },
2811 "c/party" => {
2812 id => "party",
2813 title => "Party",
2814 reply => "gsay ",
2815 tooltip => "Messages and chat related to your party",
2816 },
2639); 2817);
2640 2818
2641sub cf::client::send_msg { 2819sub cf::client::send_msg {
2642 my ($self, $channel, $msg, $color, @extra) = @_; 2820 my ($self, $channel, $msg, $color, @extra) = @_;
2643 2821
2644 $msg = $self->pl->expand_cfpod ($msg); 2822 $msg = $self->pl->expand_cfpod ($msg)
2823 unless $color & cf::NDI_VERBATIM;
2645 2824
2646 $color &= cf::NDI_CLIENT_MASK; # just in case... 2825 $color &= cf::NDI_CLIENT_MASK; # just in case...
2647 2826
2648 # check predefined channels, for the benefit of C 2827 # check predefined channels, for the benefit of C
2649 $channel = $CHANNEL{$channel} if $CHANNEL{$channel}; 2828 if ($CHANNEL{$channel}) {
2829 $channel = $CHANNEL{$channel};
2650 2830
2831 $self->ext_msg (channel_info => $channel)
2832 if $self->can_msg;
2833
2834 $channel = $channel->{id};
2835
2651 if (ref $channel) { 2836 } elsif (ref $channel) {
2652 # send meta info to client, if not yet sent 2837 # send meta info to client, if not yet sent
2653 unless (exists $self->{channel}{$channel->{id}}) { 2838 unless (exists $self->{channel}{$channel->{id}}) {
2654 $self->{channel}{$channel->{id}} = $channel; 2839 $self->{channel}{$channel->{id}} = $channel;
2655 $self->ext_msg (channel_info => $channel) 2840 $self->ext_msg (channel_info => $channel)
2656 if $self->can_msg; 2841 if $self->can_msg;
2664 if ($self->can_msg) { 2849 if ($self->can_msg) {
2665 # default colour, mask it out 2850 # default colour, mask it out
2666 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2851 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2667 if $color & cf::NDI_DEF; 2852 if $color & cf::NDI_DEF;
2668 2853
2669 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2854 my $pkt = "msg "
2855 . $self->{json_coder}->encode (
2670 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2856 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2857 );
2858
2859 # try lzf for large packets
2860 $pkt = "lzf " . Compress::LZF::compress $pkt
2861 if 1024 <= length $pkt and $self->{can_lzf};
2862
2863 # split very large packets
2864 if (8192 < length $pkt and $self->{can_lzf}) {
2865 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2866 $pkt = "frag";
2867 }
2868
2869 $self->send_packet ($pkt);
2671 } else { 2870 } else {
2672 if ($color >= 0) { 2871 if ($color >= 0) {
2673 # replace some tags by gcfclient-compatible ones 2872 # replace some tags by gcfclient-compatible ones
2674 for ($msg) { 2873 for ($msg) {
2675 1 while 2874 1 while
2873=pod 3072=pod
2874 3073
2875The following functions and methods are available within a safe environment: 3074The following functions and methods are available within a safe environment:
2876 3075
2877 cf::object 3076 cf::object
2878 contr pay_amount pay_player map x y force_find force_add 3077 contr pay_amount pay_player map x y force_find force_add destroy
2879 insert remove name archname title slaying race decrease_ob_nr 3078 insert remove name archname title slaying race decrease split
2880 3079
2881 cf::object::player 3080 cf::object::player
2882 player 3081 player
2883 3082
2884 cf::player 3083 cf::player
2889 3088
2890=cut 3089=cut
2891 3090
2892for ( 3091for (
2893 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3092 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2894 insert remove inv name archname title slaying race 3093 insert remove inv nrof name archname title slaying race
2895 decrease_ob_nr)], 3094 decrease split destroy change_exp)],
2896 ["cf::object::player" => qw(player)], 3095 ["cf::object::player" => qw(player)],
2897 ["cf::player" => qw(peaceful)], 3096 ["cf::player" => qw(peaceful)],
2898 ["cf::map" => qw(trigger)], 3097 ["cf::map" => qw(trigger)],
2899) { 3098) {
2900 no strict 'refs'; 3099 no strict 'refs';
3005 { 3204 {
3006 my $faces = $facedata->{faceinfo}; 3205 my $faces = $facedata->{faceinfo};
3007 3206
3008 while (my ($face, $info) = each %$faces) { 3207 while (my ($face, $info) = each %$faces) {
3009 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3208 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3209
3010 cf::face::set_visibility $idx, $info->{visibility}; 3210 cf::face::set_visibility $idx, $info->{visibility};
3011 cf::face::set_magicmap $idx, $info->{magicmap}; 3211 cf::face::set_magicmap $idx, $info->{magicmap};
3012 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3212 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3013 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3213 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3014 3214
3015 cf::cede_to_tick; 3215 cf::cede_to_tick;
3016 } 3216 }
3017 3217
3018 while (my ($face, $info) = each %$faces) { 3218 while (my ($face, $info) = each %$faces) {
3019 next unless $info->{smooth}; 3219 next unless $info->{smooth};
3220
3020 my $idx = cf::face::find $face 3221 my $idx = cf::face::find $face
3021 or next; 3222 or next;
3223
3022 if (my $smooth = cf::face::find $info->{smooth}) { 3224 if (my $smooth = cf::face::find $info->{smooth}) {
3023 cf::face::set_smooth $idx, $smooth; 3225 cf::face::set_smooth $idx, $smooth;
3024 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3226 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3025 } else { 3227 } else {
3026 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3228 warn "smooth face '$info->{smooth}' not found for face '$face'";
3044 { 3246 {
3045 # TODO: for gcfclient pleasure, we should give resources 3247 # TODO: for gcfclient pleasure, we should give resources
3046 # that gcfclient doesn't grok a >10000 face index. 3248 # that gcfclient doesn't grok a >10000 face index.
3047 my $res = $facedata->{resource}; 3249 my $res = $facedata->{resource};
3048 3250
3049 my $soundconf = delete $res->{"res/sound.conf"};
3050
3051 while (my ($name, $info) = each %$res) { 3251 while (my ($name, $info) = each %$res) {
3252 if (defined $info->{type}) {
3052 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3253 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3053 my $data; 3254 my $data;
3054 3255
3055 if ($info->{type} & 1) { 3256 if ($info->{type} & 1) {
3056 # prepend meta info 3257 # prepend meta info
3057 3258
3058 my $meta = $enc->encode ({ 3259 my $meta = $enc->encode ({
3059 name => $name, 3260 name => $name,
3060 %{ $info->{meta} || {} }, 3261 %{ $info->{meta} || {} },
3061 }); 3262 });
3062 3263
3063 $data = pack "(w/a*)*", $meta, $info->{data}; 3264 $data = pack "(w/a*)*", $meta, $info->{data};
3265 } else {
3266 $data = $info->{data};
3267 }
3268
3269 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3270 cf::face::set_type $idx, $info->{type};
3064 } else { 3271 } else {
3065 $data = $info->{data}; 3272 $RESOURCE{$name} = $info;
3066 } 3273 }
3067 3274
3068 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3069 cf::face::set_type $idx, $info->{type};
3070
3071 cf::cede_to_tick; 3275 cf::cede_to_tick;
3072 } 3276 }
3073
3074 if ($soundconf) {
3075 $soundconf = $enc->decode (delete $soundconf->{data});
3076
3077 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3078 my $sound = $soundconf->{compat}[$_]
3079 or next;
3080
3081 my $face = cf::face::find "sound/$sound->[1]";
3082 cf::sound::set $sound->[0] => $face;
3083 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3084 }
3085
3086 while (my ($k, $v) = each %{$soundconf->{event}}) {
3087 my $face = cf::face::find "sound/$v";
3088 cf::sound::set $k => $face;
3089 }
3090 }
3091 } 3277 }
3278
3279 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3092 3280
3093 1 3281 1
3094} 3282}
3283
3284cf::global->attach (on_resource_update => sub {
3285 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3286 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3287
3288 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3289 my $sound = $soundconf->{compat}[$_]
3290 or next;
3291
3292 my $face = cf::face::find "sound/$sound->[1]";
3293 cf::sound::set $sound->[0] => $face;
3294 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3295 }
3296
3297 while (my ($k, $v) = each %{$soundconf->{event}}) {
3298 my $face = cf::face::find "sound/$v";
3299 cf::sound::set $k => $face;
3300 }
3301 }
3302});
3095 3303
3096register_exticmd fx_want => sub { 3304register_exticmd fx_want => sub {
3097 my ($ns, $want) = @_; 3305 my ($ns, $want) = @_;
3098 3306
3099 while (my ($k, $v) = each %$want) { 3307 while (my ($k, $v) = each %$want) {
3100 $ns->fx_want ($k, $v); 3308 $ns->fx_want ($k, $v);
3101 } 3309 }
3102}; 3310};
3311
3312sub load_resource_file($) {
3313 my $guard = lock_acquire "load_resource_file";
3314
3315 my $status = load_resource_file_ $_[0];
3316 get_slot 0.1, 100;
3317 cf::arch::commit_load;
3318
3319 $status
3320}
3103 3321
3104sub reload_regions { 3322sub reload_regions {
3105 # HACK to clear player env face cache, we need some signal framework 3323 # HACK to clear player env face cache, we need some signal framework
3106 # for this (global event?) 3324 # for this (global event?)
3107 %ext::player_env::MUSIC_FACE_CACHE = (); 3325 %ext::player_env::MUSIC_FACE_CACHE = ();
3121} 3339}
3122 3340
3123sub reload_archetypes { 3341sub reload_archetypes {
3124 load_resource_file "$DATADIR/archetypes" 3342 load_resource_file "$DATADIR/archetypes"
3125 or die "unable to load archetypes\n"; 3343 or die "unable to load archetypes\n";
3126 #d# NEED to laod twice to resolve forward references
3127 # this really needs to be done in an extra post-pass
3128 # (which needs to be synchronous, so solve it differently)
3129 load_resource_file "$DATADIR/archetypes"
3130 or die "unable to load archetypes\n";
3131} 3344}
3132 3345
3133sub reload_treasures { 3346sub reload_treasures {
3134 load_resource_file "$DATADIR/treasures" 3347 load_resource_file "$DATADIR/treasures"
3135 or die "unable to load treasurelists\n"; 3348 or die "unable to load treasurelists\n";
3136} 3349}
3137 3350
3138sub reload_resources { 3351sub reload_resources {
3139 warn "reloading resource files...\n"; 3352 warn "reloading resource files...\n";
3140 3353
3354 reload_facedata;
3355 reload_archetypes;
3141 reload_regions; 3356 reload_regions;
3142 reload_facedata;
3143 #reload_archetypes;#d#
3144 reload_archetypes;
3145 reload_treasures; 3357 reload_treasures;
3146 3358
3147 warn "finished reloading resource files\n"; 3359 warn "finished reloading resource files\n";
3148}
3149
3150sub init {
3151 reload_resources;
3152} 3360}
3153 3361
3154sub reload_config { 3362sub reload_config {
3155 open my $fh, "<:utf8", "$CONFDIR/config" 3363 open my $fh, "<:utf8", "$CONFDIR/config"
3156 or return; 3364 or return;
3157 3365
3158 local $/; 3366 local $/;
3159 *CFG = YAML::Syck::Load <$fh>; 3367 *CFG = YAML::Load <$fh>;
3160 3368
3161 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3369 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3162 3370
3163 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3371 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3164 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3372 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3170 }; 3378 };
3171 warn $@ if $@; 3379 warn $@ if $@;
3172 } 3380 }
3173} 3381}
3174 3382
3383sub pidfile() {
3384 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3385 or die "$PIDFILE: $!";
3386 flock $fh, &Fcntl::LOCK_EX
3387 or die "$PIDFILE: flock: $!";
3388 $fh
3389}
3390
3391# make sure only one server instance is running at any one time
3392sub atomic {
3393 my $fh = pidfile;
3394
3395 my $pid = <$fh>;
3396 kill 9, $pid if $pid > 0;
3397
3398 seek $fh, 0, 0;
3399 print $fh $$;
3400}
3401
3175sub main { 3402sub main {
3403 cf::init_globals; # initialise logging
3404
3405 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3406 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3407 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3408 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3409
3410 cf::init_experience;
3411 cf::init_anim;
3412 cf::init_attackmess;
3413 cf::init_dynamic;
3414 cf::init_block;
3415
3416 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3417
3176 # we must not ever block the main coroutine 3418 # we must not ever block the main coroutine
3177 local $Coro::idle = sub { 3419 local $Coro::idle = sub {
3178 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3420 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3179 (async { 3421 (async {
3180 Event::one_event; 3422 $Coro::current->{desc} = "IDLE BUG HANDLER";
3423 EV::loop EV::LOOP_ONESHOT;
3181 })->prio (Coro::PRIO_MAX); 3424 })->prio (Coro::PRIO_MAX);
3182 }; 3425 };
3183 3426
3427 evthread_start IO::AIO::poll_fileno;
3428
3429 cf::sync_job {
3430 reload_resources;
3184 reload_config; 3431 reload_config;
3185 db_init; 3432 db_init;
3433
3434 cf::load_settings;
3435 cf::load_materials;
3436 cf::init_uuid;
3437 cf::init_signals;
3438 cf::init_commands;
3439 cf::init_skills;
3440
3441 cf::init_beforeplay;
3442
3443 atomic;
3444
3186 load_extensions; 3445 load_extensions;
3187 3446
3188 $TICK_WATCHER->start; 3447 utime time, time, $RUNTIMEFILE;
3448
3449 # no (long-running) fork's whatsoever before this point(!)
3450 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3451
3452 (pop @POST_INIT)->(0) while @POST_INIT;
3453 };
3454
3189 Event::loop; 3455 EV::loop;
3190} 3456}
3191 3457
3192############################################################################# 3458#############################################################################
3193# initialisation and cleanup 3459# initialisation and cleanup
3194 3460
3195# install some emergency cleanup handlers 3461# install some emergency cleanup handlers
3196BEGIN { 3462BEGIN {
3463 our %SIGWATCHER = ();
3197 for my $signal (qw(INT HUP TERM)) { 3464 for my $signal (qw(INT HUP TERM)) {
3198 Event->signal ( 3465 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3199 reentrant => 0,
3200 data => WF_AUTOCANCEL,
3201 signal => $signal,
3202 prio => 0,
3203 cb => sub {
3204 cf::cleanup "SIG$signal"; 3466 cf::cleanup "SIG$signal";
3205 },
3206 ); 3467 };
3207 } 3468 }
3208} 3469}
3209 3470
3210sub write_runtime { 3471sub write_runtime_sync {
3211 my $runtime = "$LOCALDIR/runtime";
3212
3213 # first touch the runtime file to show we are still running: 3472 # first touch the runtime file to show we are still running:
3214 # the fsync below can take a very very long time. 3473 # the fsync below can take a very very long time.
3215 3474
3216 IO::AIO::aio_utime $runtime, undef, undef; 3475 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3217 3476
3218 my $guard = cf::lock_acquire "write_runtime"; 3477 my $guard = cf::lock_acquire "write_runtime";
3219 3478
3220 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3479 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3221 or return; 3480 or return;
3222 3481
3223 my $value = $cf::RUNTIME + 90 + 10; 3482 my $value = $cf::RUNTIME + 90 + 10;
3224 # 10 is the runtime save interval, for a monotonic clock 3483 # 10 is the runtime save interval, for a monotonic clock
3225 # 60 allows for the watchdog to kill the server. 3484 # 60 allows for the watchdog to kill the server.
3235 aio_utime $fh, undef, undef; 3494 aio_utime $fh, undef, undef;
3236 3495
3237 close $fh 3496 close $fh
3238 or return; 3497 or return;
3239 3498
3240 aio_rename "$runtime~", $runtime 3499 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3241 and return; 3500 and return;
3242 3501
3243 warn "runtime file written.\n"; 3502 warn "runtime file written.\n";
3244 3503
3245 1 3504 1
3505}
3506
3507our $uuid_lock;
3508our $uuid_skip;
3509
3510sub write_uuid_sync($) {
3511 $uuid_skip ||= $_[0];
3512
3513 return if $uuid_lock;
3514 local $uuid_lock = 1;
3515
3516 my $uuid = "$LOCALDIR/uuid";
3517
3518 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3519 or return;
3520
3521 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3522 $uuid_skip = 0;
3523
3524 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3525 and return;
3526
3527 # always fsync - this file is important
3528 aio_fsync $fh
3529 and return;
3530
3531 close $fh
3532 or return;
3533
3534 aio_rename "$uuid~", $uuid
3535 and return;
3536
3537 warn "uuid file written ($value).\n";
3538
3539 1
3540
3541}
3542
3543sub write_uuid($$) {
3544 my ($skip, $sync) = @_;
3545
3546 $sync ? write_uuid_sync $skip
3547 : async { write_uuid_sync $skip };
3246} 3548}
3247 3549
3248sub emergency_save() { 3550sub emergency_save() {
3249 my $freeze_guard = cf::freeze_mainloop; 3551 my $freeze_guard = cf::freeze_mainloop;
3250 3552
3256 # and maps saved/destroyed asynchronously. 3558 # and maps saved/destroyed asynchronously.
3257 warn "begin emergency player save\n"; 3559 warn "begin emergency player save\n";
3258 for my $login (keys %cf::PLAYER) { 3560 for my $login (keys %cf::PLAYER) {
3259 my $pl = $cf::PLAYER{$login} or next; 3561 my $pl = $cf::PLAYER{$login} or next;
3260 $pl->valid or next; 3562 $pl->valid or next;
3563 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3261 $pl->save; 3564 $pl->save;
3262 } 3565 }
3263 warn "end emergency player save\n"; 3566 warn "end emergency player save\n";
3264 3567
3265 warn "begin emergency map save\n"; 3568 warn "begin emergency map save\n";
3271 warn "end emergency map save\n"; 3574 warn "end emergency map save\n";
3272 3575
3273 warn "begin emergency database checkpoint\n"; 3576 warn "begin emergency database checkpoint\n";
3274 BDB::db_env_txn_checkpoint $DB_ENV; 3577 BDB::db_env_txn_checkpoint $DB_ENV;
3275 warn "end emergency database checkpoint\n"; 3578 warn "end emergency database checkpoint\n";
3579
3580 warn "begin write uuid\n";
3581 write_uuid_sync 1;
3582 warn "end write uuid\n";
3276 }; 3583 };
3277 3584
3278 warn "leave emergency perl save\n"; 3585 warn "leave emergency perl save\n";
3279} 3586}
3280 3587
3281sub post_cleanup { 3588sub post_cleanup {
3282 my ($make_core) = @_; 3589 my ($make_core) = @_;
3283 3590
3284 warn Carp::longmess "post_cleanup backtrace" 3591 warn Carp::longmess "post_cleanup backtrace"
3285 if $make_core; 3592 if $make_core;
3593
3594 my $fh = pidfile;
3595 unlink $PIDFILE if <$fh> == $$;
3596}
3597
3598# a safer delete_package, copied from Symbol
3599sub clear_package($) {
3600 my $pkg = shift;
3601
3602 # expand to full symbol table name if needed
3603 unless ($pkg =~ /^main::.*::$/) {
3604 $pkg = "main$pkg" if $pkg =~ /^::/;
3605 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3606 $pkg .= '::' unless $pkg =~ /::$/;
3607 }
3608
3609 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3610 my $stem_symtab = *{$stem}{HASH};
3611
3612 defined $stem_symtab and exists $stem_symtab->{$leaf}
3613 or return;
3614
3615 # clear all symbols
3616 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3617 for my $name (keys %$leaf_symtab) {
3618 _gv_clear *{"$pkg$name"};
3619# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3620 }
3621 warn "cleared package $pkg\n";#d#
3286} 3622}
3287 3623
3288sub do_reload_perl() { 3624sub do_reload_perl() {
3289 # can/must only be called in main 3625 # can/must only be called in main
3290 if ($Coro::current != $Coro::main) { 3626 if ($Coro::current != $Coro::main) {
3291 warn "can only reload from main coroutine"; 3627 warn "can only reload from main coroutine";
3292 return; 3628 return;
3293 } 3629 }
3294 3630
3631 return if $RELOAD++;
3632
3633 while ($RELOAD) {
3295 warn "reloading..."; 3634 warn "reloading...";
3296 3635
3297 warn "entering sync_job"; 3636 warn "entering sync_job";
3298 3637
3299 cf::sync_job { 3638 cf::sync_job {
3300 cf::write_runtime; # external watchdog should not bark 3639 cf::write_runtime_sync; # external watchdog should not bark
3301 cf::emergency_save; 3640 cf::emergency_save;
3302 cf::write_runtime; # external watchdog should not bark 3641 cf::write_runtime_sync; # external watchdog should not bark
3303 3642
3304 warn "syncing database to disk"; 3643 warn "syncing database to disk";
3305 BDB::db_env_txn_checkpoint $DB_ENV; 3644 BDB::db_env_txn_checkpoint $DB_ENV;
3306 3645
3307 # if anything goes wrong in here, we should simply crash as we already saved 3646 # if anything goes wrong in here, we should simply crash as we already saved
3308 3647
3309 warn "cancelling all WF_AUTOCANCEL watchers";
3310 for (Event::all_watchers) {
3311 $_->cancel if $_->data & WF_AUTOCANCEL;
3312 }
3313
3314 warn "flushing outstanding aio requests"; 3648 warn "flushing outstanding aio requests";
3315 for (;;) {
3316 BDB::flush;
3317 IO::AIO::flush;
3318 Coro::cede;
3319 last unless IO::AIO::nreqs || BDB::nreqs; 3649 while (IO::AIO::nreqs || BDB::nreqs) {
3320 warn "iterate..."; 3650 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3321 }
3322
3323 ++$RELOAD;
3324
3325 warn "cancelling all extension coros";
3326 $_->cancel for values %EXT_CORO;
3327 %EXT_CORO = ();
3328
3329 warn "removing commands";
3330 %COMMAND = ();
3331
3332 warn "removing ext/exti commands";
3333 %EXTCMD = ();
3334 %EXTICMD = ();
3335
3336 warn "unloading/nuking all extensions";
3337 for my $pkg (@EXTS) {
3338 warn "... unloading $pkg";
3339
3340 if (my $cb = $pkg->can ("unload")) {
3341 eval {
3342 $cb->($pkg);
3343 1
3344 } or warn "$pkg unloaded, but with errors: $@";
3345 } 3651 }
3346 3652
3347 warn "... nuking $pkg"; 3653 warn "cancelling all extension coros";
3348 Symbol::delete_package $pkg; 3654 $_->cancel for values %EXT_CORO;
3349 } 3655 %EXT_CORO = ();
3350 3656
3351 warn "unloading all perl modules loaded from $LIBDIR"; 3657 warn "removing commands";
3352 while (my ($k, $v) = each %INC) { 3658 %COMMAND = ();
3353 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3354 3659
3660 warn "removing ext/exti commands";
3661 %EXTCMD = ();
3662 %EXTICMD = ();
3663
3664 warn "unloading/nuking all extensions";
3665 for my $pkg (@EXTS) {
3355 warn "... unloading $k"; 3666 warn "... unloading $pkg";
3356 delete $INC{$k};
3357 3667
3358 $k =~ s/\.pm$//;
3359 $k =~ s/\//::/g;
3360
3361 if (my $cb = $k->can ("unload_module")) { 3668 if (my $cb = $pkg->can ("unload")) {
3669 eval {
3362 $cb->(); 3670 $cb->($pkg);
3671 1
3672 } or warn "$pkg unloaded, but with errors: $@";
3673 }
3674
3675 warn "... clearing $pkg";
3676 clear_package $pkg;
3363 } 3677 }
3364 3678
3365 Symbol::delete_package $k; 3679 warn "unloading all perl modules loaded from $LIBDIR";
3680 while (my ($k, $v) = each %INC) {
3681 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3682
3683 warn "... unloading $k";
3684 delete $INC{$k};
3685
3686 $k =~ s/\.pm$//;
3687 $k =~ s/\//::/g;
3688
3689 if (my $cb = $k->can ("unload_module")) {
3690 $cb->();
3691 }
3692
3693 clear_package $k;
3366 } 3694 }
3367 3695
3368 warn "getting rid of safe::, as good as possible"; 3696 warn "getting rid of safe::, as good as possible";
3369 Symbol::delete_package "safe::$_" 3697 clear_package "safe::$_"
3370 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3698 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3371 3699
3372 warn "unloading cf.pm \"a bit\""; 3700 warn "unloading cf.pm \"a bit\"";
3373 delete $INC{"cf.pm"}; 3701 delete $INC{"cf.pm"};
3374 delete $INC{"cf/pod.pm"}; 3702 delete $INC{"cf/pod.pm"};
3375 3703
3376 # don't, removes xs symbols, too, 3704 # don't, removes xs symbols, too,
3377 # and global variables created in xs 3705 # and global variables created in xs
3378 #Symbol::delete_package __PACKAGE__; 3706 #clear_package __PACKAGE__;
3379 3707
3380 warn "unload completed, starting to reload now"; 3708 warn "unload completed, starting to reload now";
3381 3709
3382 warn "reloading cf.pm"; 3710 warn "reloading cf.pm";
3383 require cf; 3711 require cf;
3384 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3712 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3385 3713
3386 warn "loading config and database again"; 3714 warn "loading config and database again";
3387 cf::reload_config; 3715 cf::reload_config;
3388 3716
3389 warn "loading extensions"; 3717 warn "loading extensions";
3390 cf::load_extensions; 3718 cf::load_extensions;
3391 3719
3392 warn "reattaching attachments to objects/players"; 3720 warn "reattaching attachments to objects/players";
3393 _global_reattach; # objects, sockets 3721 _global_reattach; # objects, sockets
3394 warn "reattaching attachments to maps"; 3722 warn "reattaching attachments to maps";
3395 reattach $_ for values %MAP; 3723 reattach $_ for values %MAP;
3396 warn "reattaching attachments to players"; 3724 warn "reattaching attachments to players";
3397 reattach $_ for values %PLAYER; 3725 reattach $_ for values %PLAYER;
3398 3726
3727 warn "running post_load";
3728 (pop @POST_INIT)->(1) while @POST_INIT;
3729
3399 warn "leaving sync_job"; 3730 warn "leaving sync_job";
3400 3731
3401 1 3732 1
3402 } or do { 3733 } or do {
3403 warn $@; 3734 warn $@;
3404 warn "error while reloading, exiting."; 3735 cf::cleanup "error while reloading, exiting.";
3405 exit 1;
3406 }; 3736 };
3407 3737
3408 warn "reloaded"; 3738 warn "reloaded";
3739 --$RELOAD;
3740 }
3409}; 3741};
3410 3742
3411our $RELOAD_WATCHER; # used only during reload 3743our $RELOAD_WATCHER; # used only during reload
3412 3744
3413sub reload_perl() { 3745sub reload_perl() {
3414 # doing reload synchronously and two reloads happen back-to-back, 3746 # doing reload synchronously and two reloads happen back-to-back,
3415 # coro crashes during coro_state_free->destroy here. 3747 # coro crashes during coro_state_free->destroy here.
3416 3748
3417 $RELOAD_WATCHER ||= Event->timer ( 3749 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub {
3418 reentrant => 0,
3419 after => 0,
3420 data => WF_AUTOCANCEL,
3421 cb => sub {
3422 do_reload_perl; 3750 do_reload_perl;
3423 undef $RELOAD_WATCHER; 3751 undef $RELOAD_WATCHER;
3424 },
3425 ); 3752 };
3426} 3753}
3427 3754
3428register_command "reload" => sub { 3755register_command "reload" => sub {
3429 my ($who, $arg) = @_; 3756 my ($who, $arg) = @_;
3430 3757
3431 if ($who->flag (FLAG_WIZ)) { 3758 if ($who->flag (FLAG_WIZ)) {
3432 $who->message ("reloading server."); 3759 $who->message ("reloading server.");
3760 async {
3761 $Coro::current->{desc} = "perl_reload";
3433 async { reload_perl }; 3762 reload_perl;
3763 };
3434 } 3764 }
3435}; 3765};
3436 3766
3437unshift @INC, $LIBDIR; 3767unshift @INC, $LIBDIR;
3438 3768
3440 3770
3441our @WAIT_FOR_TICK; 3771our @WAIT_FOR_TICK;
3442our @WAIT_FOR_TICK_BEGIN; 3772our @WAIT_FOR_TICK_BEGIN;
3443 3773
3444sub wait_for_tick { 3774sub wait_for_tick {
3445 return unless $TICK_WATCHER->is_active;
3446 return if $Coro::current == $Coro::main; 3775 return if tick_inhibit || $Coro::current == $Coro::main;
3447 3776
3448 my $signal = new Coro::Signal; 3777 my $signal = new Coro::Signal;
3449 push @WAIT_FOR_TICK, $signal; 3778 push @WAIT_FOR_TICK, $signal;
3450 $signal->wait; 3779 $signal->wait;
3451} 3780}
3452 3781
3453sub wait_for_tick_begin { 3782sub wait_for_tick_begin {
3454 return unless $TICK_WATCHER->is_active;
3455 return if $Coro::current == $Coro::main; 3783 return if tick_inhibit || $Coro::current == $Coro::main;
3456 3784
3457 my $signal = new Coro::Signal; 3785 my $signal = new Coro::Signal;
3458 push @WAIT_FOR_TICK_BEGIN, $signal; 3786 push @WAIT_FOR_TICK_BEGIN, $signal;
3459 $signal->wait; 3787 $signal->wait;
3460} 3788}
3461 3789
3462our $stat_fh; 3790sub tick {
3463sysopen $stat_fh, "/tmp/cfstats", Fcntl::O_APPEND | Fcntl::O_CREAT | Fcntl::O_WRONLY, 0600;#d#
3464
3465$TICK_WATCHER = Event->timer (
3466 reentrant => 0,
3467 parked => 1,
3468 prio => 0,
3469 at => $NEXT_TICK || $TICK,
3470 data => WF_AUTOCANCEL,
3471 cb => sub {
3472 if ($Coro::current != $Coro::main) { 3791 if ($Coro::current != $Coro::main) {
3473 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3792 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3474 unless ++$bug_warning > 10; 3793 unless ++$bug_warning > 10;
3475 return; 3794 return;
3476 } 3795 }
3477 3796
3478 my @pl = cf::player::list; my $stats = sprintf "%.2f %d %d %d", $RUNTIME, (scalar @pl), cf::object::actives_size, cf::object::objects_size; #d#
3479
3480 $NOW = $tick_start = Event::time;
3481
3482 cf::server_tick; # one server iteration 3797 cf::server_tick; # one server iteration
3483 3798
3484 $RUNTIME += $TICK;
3485 $NEXT_TICK += $TICK;
3486
3487 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3799 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3488 $NEXT_RUNTIME_WRITE = $NOW + 10; 3800 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3489 Coro::async_pool { 3801 Coro::async_pool {
3802 $Coro::current->{desc} = "runtime saver";
3490 write_runtime 3803 write_runtime_sync
3491 or warn "ERROR: unable to write runtime file: $!"; 3804 or warn "ERROR: unable to write runtime file: $!";
3492 };
3493 } 3805 };
3806 }
3494 3807
3495# my $AFTER = Event::time;
3496# warn $AFTER - $NOW;#d#
3497
3498 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3808 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3499 $sig->send; 3809 $sig->send;
3500 } 3810 }
3501 while (my $sig = shift @WAIT_FOR_TICK) { 3811 while (my $sig = shift @WAIT_FOR_TICK) {
3502 $sig->send; 3812 $sig->send;
3503 } 3813 }
3504 3814
3505 $NOW = Event::time; 3815 $LOAD = ($NOW - $TICK_START) / $TICK;
3506
3507 # if we are delayed by four ticks or more, skip them all
3508 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3509
3510 $TICK_WATCHER->at ($NEXT_TICK);
3511 $TICK_WATCHER->start;
3512
3513 $LOAD = ($NOW - $tick_start) / $TICK;
3514 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3816 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3515 3817
3516 _post_tick; 3818 if (0) {
3517 3819 if ($NEXT_TICK) {
3518 # gather some statistics#d# 3820 my $jitter = $TICK_START - $NEXT_TICK;
3519 $stats .= sprintf " %d\n", 10000 * ($NOW - $tick_start);#d# 3821 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3520 IO::AIO::aio_write $stat_fh, undef, undef, $stats, 0;#d# 3822 warn "jitter $JITTER\n";#d#
3823 }
3521 }, 3824 }
3522); 3825}
3523 3826
3524{ 3827{
3828 # configure BDB
3829
3525 BDB::min_parallel 8; 3830 BDB::min_parallel 8;
3526 BDB::max_poll_time $TICK * 0.1; 3831 BDB::max_poll_reqs $TICK * 0.1;
3527 $BDB_POLL_WATCHER = Event->io ( 3832 $AnyEvent::BDB::WATCHER->priority (1);
3528 reentrant => 0,
3529 fd => BDB::poll_fileno,
3530 poll => 'r',
3531 prio => 0,
3532 data => WF_AUTOCANCEL,
3533 cb => \&BDB::poll_cb,
3534 );
3535
3536 BDB::set_sync_prepare {
3537 my $status;
3538 my $current = $Coro::current;
3539 (
3540 sub {
3541 $status = $!;
3542 $current->ready; undef $current;
3543 },
3544 sub {
3545 Coro::schedule while defined $current;
3546 $! = $status;
3547 },
3548 )
3549 };
3550 3833
3551 unless ($DB_ENV) { 3834 unless ($DB_ENV) {
3552 $DB_ENV = BDB::db_env_create; 3835 $DB_ENV = BDB::db_env_create;
3836 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3837 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3838 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3839 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3840 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3553 3841
3554 cf::sync_job { 3842 cf::sync_job {
3555 eval { 3843 eval {
3556 BDB::db_env_open 3844 BDB::db_env_open
3557 $DB_ENV, 3845 $DB_ENV,
3559 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3847 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3560 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3848 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3561 0666; 3849 0666;
3562 3850
3563 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3851 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3564
3565 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3566 | BDB::LOG_AUTOREMOVE, 1);
3567 $DB_ENV->set_lk_detect;
3568 }; 3852 };
3569 3853
3570 cf::cleanup "db_env_open(db): $@" if $@; 3854 cf::cleanup "db_env_open(db): $@" if $@;
3571 }; 3855 };
3572 } 3856 }
3573 3857
3574 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3858 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3575 after => 11, 3859 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3576 interval => 60, 3860 };
3577 hard => 1, 3861 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3578 prio => 0,
3579 data => WF_AUTOCANCEL,
3580 cb => sub {
3581 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3862 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3582 },
3583 ); 3863 };
3584 $BDB_TRICKLE_WATCHER = Event->timer ( 3864 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3585 after => 5,
3586 interval => 10,
3587 hard => 1,
3588 prio => 0,
3589 data => WF_AUTOCANCEL,
3590 cb => sub {
3591 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3865 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3592 },
3593 ); 3866 };
3594} 3867}
3595 3868
3596{ 3869{
3870 # configure IO::AIO
3871
3597 IO::AIO::min_parallel 8; 3872 IO::AIO::min_parallel 8;
3598
3599 undef $Coro::AIO::WATCHER;
3600 IO::AIO::max_poll_time $TICK * 0.1; 3873 IO::AIO::max_poll_time $TICK * 0.1;
3601 $AIO_POLL_WATCHER = Event->io ( 3874 undef $AnyEvent::AIO::WATCHER;
3602 reentrant => 0,
3603 data => WF_AUTOCANCEL,
3604 fd => IO::AIO::poll_fileno,
3605 poll => 'r',
3606 prio => 6,
3607 cb => \&IO::AIO::poll_cb,
3608 );
3609} 3875}
3610 3876
3611my $_log_backtrace; 3877my $_log_backtrace;
3612 3878
3613sub _log_backtrace { 3879sub _log_backtrace {
3616 $msg =~ s/\n//; 3882 $msg =~ s/\n//;
3617 3883
3618 # limit the # of concurrent backtraces 3884 # limit the # of concurrent backtraces
3619 if ($_log_backtrace < 2) { 3885 if ($_log_backtrace < 2) {
3620 ++$_log_backtrace; 3886 ++$_log_backtrace;
3887 my $perl_bt = Carp::longmess $msg;
3621 async { 3888 async {
3889 $Coro::current->{desc} = "abt $msg";
3890
3622 my @bt = fork_call { 3891 my @bt = fork_call {
3623 @addr = map { sprintf "%x", $_ } @addr; 3892 @addr = map { sprintf "%x", $_ } @addr;
3624 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3893 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3625 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3894 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3626 or die "addr2line: $!"; 3895 or die "addr2line: $!";
3634 } 3903 }
3635 3904
3636 @funcs 3905 @funcs
3637 }; 3906 };
3638 3907
3639 LOG llevInfo, "[ABT] $msg\n"; 3908 LOG llevInfo, "[ABT] $perl_bt\n";
3909 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3640 LOG llevInfo, "[ABT] $_\n" for @bt; 3910 LOG llevInfo, "[ABT] $_\n" for @bt;
3641 --$_log_backtrace; 3911 --$_log_backtrace;
3642 }; 3912 };
3643 } else { 3913 } else {
3644 LOG llevInfo, "[ABT] $msg\n"; 3914 LOG llevInfo, "[ABT] $msg\n";

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