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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.219 by root, Sat Feb 17 03:19:44 2007 UTC vs.
Revision 1.454 by root, Thu Sep 25 12:14:32 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.5 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
20use BDB (); 52use BDB ();
21use Data::Dumper; 53use Data::Dumper;
22use Digest::MD5; 54use Digest::MD5;
23use Fcntl; 55use Fcntl;
56use YAML ();
24use IO::AIO 2.32 (); 57use IO::AIO ();
25use YAML::Syck ();
26use Time::HiRes; 58use Time::HiRes;
27use Compress::LZF; 59use Compress::LZF;
60use Digest::MD5 ();
28 61
62AnyEvent::detect;
63
64# configure various modules to our taste
65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 74
31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
36$YAML::Syck::ImplicitUnicode = 1;
37
38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
39 76
40our %COMMAND = (); 77our %COMMAND = ();
41our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
42 79
43our @EXTS = (); # list of extension package names 80our @EXTS = (); # list of extension package names
44our %EXTCMD = (); 81our %EXTCMD = ();
82our %EXTICMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions 83our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
47 85
86our $RELOAD; # number of reloads so far, non-zero while in reload
48our @EVENT; 87our @EVENT;
49our $LIBDIR = datadir . "/ext";
50 88
51our $TICK = MAX_TIME * 1e-6; 89our $CONFDIR = confdir;
52our $TICK_WATCHER; 90our $DATADIR = datadir;
53our $AIO_POLL_WATCHER; 91our $LIBDIR = "$DATADIR/ext";
92our $PODDIR = "$DATADIR/pod";
93our $MAPDIR = "$DATADIR/" . mapdir;
94our $LOCALDIR = localdir;
95our $TMPDIR = "$LOCALDIR/" . tmpdir;
96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
98our $RANDOMDIR = "$LOCALDIR/random";
99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
104
105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
55our $NEXT_TICK; 107our $NEXT_TICK;
56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
58 109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
59our $BDB_POLL_WATCHER; 112our $BDB_TRICKLE_WATCHER;
60our $DB_ENV; 113our $DB_ENV;
61 114
62our %CFG; 115our %CFG;
63 116
64our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
65our $RUNTIME; 118our $RUNTIME;
119our $NOW;
66 120
67our %PLAYER; # all users 121our (%PLAYER, %PLAYER_LOADING); # all users
68our %MAP; # all maps 122our (%MAP, %MAP_LOADING ); # all maps
69our $LINK_MAP; # the special {link} map, which is always available 123our $LINK_MAP; # the special {link} map, which is always available
70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75 124
76# used to convert map paths into valid unix filenames by replacing / by ∕ 125# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
78 127
128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
131our $TICK_START; # for load detecting purposes
132
133our @POST_INIT;
134
79binmode STDOUT; 135binmode STDOUT;
80binmode STDERR; 136binmode STDERR;
81 137
82# read virtual server time, if available 138# read virtual server time, if available
83unless ($RUNTIME || !-e cf::localdir . "/runtime") { 139unless ($RUNTIME || !-e $RUNTIMEFILE) {
84 open my $fh, "<", cf::localdir . "/runtime" 140 open my $fh, "<", $RUNTIMEFILE
85 or die "unable to read runtime file: $!"; 141 or die "unable to read $RUNTIMEFILE file: $!";
86 $RUNTIME = <$fh> + 0.; 142 $RUNTIME = <$fh> + 0.;
87} 143}
88 144
89mkdir cf::localdir; 145mkdir $_
90mkdir cf::localdir . "/" . cf::playerdir; 146 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
91mkdir cf::localdir . "/" . cf::tmpdir;
92mkdir cf::localdir . "/" . cf::uniquedir;
93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
95 147
96our $EMERGENCY_POSITION; 148our $EMERGENCY_POSITION;
97 149
98sub cf::map::normalise; 150sub cf::map::normalise;
99 151
110=item $cf::RUNTIME 162=item $cf::RUNTIME
111 163
112The time this server has run, starts at 0 and is increased by $cf::TICK on 164The time this server has run, starts at 0 and is increased by $cf::TICK on
113every server tick. 165every server tick.
114 166
115=item $cf::LIBDIR 167=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
168$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
169$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
116 170
117The perl library directory, where extensions and cf-specific modules can 171Various directories - "/etc", read-only install directory, perl-library
118be found. It will be added to C<@INC> automatically. 172directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
173unique-items directory, player file directory, random maps directory and
174database environment.
119 175
120=item $cf::NOW 176=item $cf::NOW
121 177
122The time of the last (current) server tick. 178The time of the last (current) server tick.
123 179
124=item $cf::TICK 180=item $cf::TICK
125 181
126The interval between server ticks, in seconds. 182The interval between server ticks, in seconds.
127 183
184=item $cf::LOADAVG
185
186The current CPU load on the server (alpha-smoothed), as a value between 0
187(none) and 1 (overloaded), indicating how much time is spent on processing
188objects per tick. Healthy values are < 0.5.
189
190=item $cf::LOAD
191
192The raw value load value from the last tick.
193
128=item %cf::CFG 194=item %cf::CFG
129 195
130Configuration for the server, loaded from C</etc/crossfire/config>, or 196Configuration for the server, loaded from C</etc/deliantra-server/config>, or
131from wherever your confdir points to. 197from wherever your confdir points to.
132 198
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 199=item cf::wait_for_tick, cf::wait_for_tick_begin
134 200
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 201These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 202returns directly I<after> the tick processing (and consequently, can only wake one process
137processing has been done. Call C<< ->wait >> on them to maximise the 203per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
138window of cpu time available, or simply to synchronise to the server tick. 204
205=item @cf::INVOKE_RESULTS
206
207This array contains the results of the last C<invoke ()> call. When
208C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
209that call.
139 210
140=back 211=back
141 212
142=cut 213=cut
143 214
144BEGIN { 215BEGIN {
145 *CORE::GLOBAL::warn = sub { 216 *CORE::GLOBAL::warn = sub {
146 my $msg = join "", @_; 217 my $msg = join "", @_;
147 utf8::encode $msg;
148 218
149 $msg .= "\n" 219 $msg .= "\n"
150 unless $msg =~ /\n$/; 220 unless $msg =~ /\n$/;
151 221
222 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
223
152 LOG llevError, $msg; 224 LOG llevError, $msg;
153 }; 225 };
154} 226}
227
228$Coro::State::DIEHOOK = sub {
229 return unless $^S eq 0; # "eq", not "=="
230
231 if ($Coro::current == $Coro::main) {#d#
232 warn "DIEHOOK called in main context, Coro bug?\n";#d#
233 return;#d#
234 }#d#
235
236 # kill coroutine otherwise
237 warn Carp::longmess $_[0];
238 Coro::terminate
239};
240
241$SIG{__DIE__} = sub { }; #d#?
155 242
156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 243@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 244@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
158@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 245@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
159@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 246@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
160@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 247@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
248@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
161@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 249@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
162 250
163# we bless all objects into (empty) derived classes to force a method lookup 251# we bless all objects into (empty) derived classes to force a method lookup
164# within the Safe compartment. 252# within the Safe compartment.
165for my $pkg (qw( 253for my $pkg (qw(
166 cf::global cf::attachable 254 cf::global cf::attachable
167 cf::object cf::object::player 255 cf::object cf::object::player
168 cf::client cf::player 256 cf::client cf::player
169 cf::arch cf::living 257 cf::arch cf::living
258 cf::map cf::mapspace
170 cf::map cf::party cf::region 259 cf::party cf::region
171)) { 260)) {
172 no strict 'refs';
173 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 261 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
174} 262}
175 263
176$Event::DIED = sub { 264$EV::DIED = sub {
177 warn "error in event callback: @_"; 265 warn "error in event callback: @_";
178}; 266};
267
268#############################################################################
179 269
180=head2 UTILITY FUNCTIONS 270=head2 UTILITY FUNCTIONS
181 271
182=over 4 272=over 4
183 273
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 292 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d 293 $d
204 } || "[unable to dump $_[0]: '$@']"; 294 } || "[unable to dump $_[0]: '$@']";
205} 295}
206 296
207use JSON::Syck (); # TODO# replace by JSON::PC once working
208
209=item $ref = cf::from_json $json 297=item $ref = cf::decode_json $json
210 298
211Converts a JSON string into the corresponding perl data structure. 299Converts a JSON string into the corresponding perl data structure.
212 300
213=cut
214
215sub from_json($) {
216 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
217 JSON::Syck::Load $_[0]
218}
219
220=item $json = cf::to_json $ref 301=item $json = cf::encode_json $ref
221 302
222Converts a perl data structure into its JSON representation. 303Converts a perl data structure into its JSON representation.
223 304
224=cut 305=cut
225 306
226sub to_json($) { 307our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 308
228 JSON::Syck::Dump $_[0] 309sub encode_json($) { $json_coder->encode ($_[0]) }
310sub decode_json($) { $json_coder->decode ($_[0]) }
311
312=item cf::post_init { BLOCK }
313
314Execute the given codeblock, I<after> all extensions have been (re-)loaded,
315but I<before> the server starts ticking again.
316
317The cdoeblock will have a single boolean argument to indicate whether this
318is a reload or not.
319
320=cut
321
322sub post_init(&) {
323 push @POST_INIT, shift;
229} 324}
230 325
231=item cf::lock_wait $string 326=item cf::lock_wait $string
232 327
233Wait until the given lock is available. See cf::lock_acquire. 328Wait until the given lock is available. See cf::lock_acquire.
237Wait until the given lock is available and then acquires it and returns 332Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope, 333a Coro::guard object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically 334for example when the coroutine gets canceled), the lock is automatically
240returned. 335returned.
241 336
337Locks are *not* recursive, locking from the same coro twice results in a
338deadlocked coro.
339
242Lock names should begin with a unique identifier (for example, cf::map::find 340Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load). 341uses map_find and cf::map::load uses map_load).
244 342
343=item $locked = cf::lock_active $string
344
345Return true if the lock is currently active, i.e. somebody has locked it.
346
245=cut 347=cut
246 348
247our %LOCK; 349our %LOCK;
350our %LOCKER;#d#
248 351
249sub lock_wait($) { 352sub lock_wait($) {
250 my ($key) = @_; 353 my ($key) = @_;
251 354
355 if ($LOCKER{$key} == $Coro::current) {#d#
356 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
357 return;#d#
358 }#d#
359
252 # wait for lock, if any 360 # wait for lock, if any
253 while ($LOCK{$key}) { 361 while ($LOCK{$key}) {
362 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
254 push @{ $LOCK{$key} }, $Coro::current; 363 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule; 364 Coro::schedule;
256 } 365 }
257} 366}
258 367
261 370
262 # wait, to be sure we are not locked 371 # wait, to be sure we are not locked
263 lock_wait $key; 372 lock_wait $key;
264 373
265 $LOCK{$key} = []; 374 $LOCK{$key} = [];
375 $LOCKER{$key} = $Coro::current;#d#
266 376
267 Coro::guard { 377 Coro::guard {
378 delete $LOCKER{$key};#d#
268 # wake up all waiters, to be on the safe side 379 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} }; 380 $_->ready for @{ delete $LOCK{$key} };
270 } 381 }
271} 382}
272 383
384sub lock_active($) {
385 my ($key) = @_;
386
387 ! ! $LOCK{$key}
388}
389
273sub freeze_mainloop { 390sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active; 391 tick_inhibit_inc;
275 392
276 my $guard = Coro::guard { 393 Coro::guard \&tick_inhibit_dec;
277 $TICK_WATCHER->start; 394}
395
396=item cf::periodic $interval, $cb
397
398Like EV::periodic, but randomly selects a starting point so that the actions
399get spread over timer.
400
401=cut
402
403sub periodic($$) {
404 my ($interval, $cb) = @_;
405
406 my $start = rand List::Util::min 180, $interval;
407
408 EV::periodic $start, $interval, 0, $cb
409}
410
411=item cf::get_slot $time[, $priority[, $name]]
412
413Allocate $time seconds of blocking CPU time at priority C<$priority>:
414This call blocks and returns only when you have at least C<$time> seconds
415of cpu time till the next tick. The slot is only valid till the next cede.
416
417The optional C<$name> can be used to identify the job to run. It might be
418used for statistical purposes and should identify the same time-class.
419
420Useful for short background jobs.
421
422=cut
423
424our @SLOT_QUEUE;
425our $SLOT_QUEUE;
426
427$SLOT_QUEUE->cancel if $SLOT_QUEUE;
428$SLOT_QUEUE = Coro::async {
429 $Coro::current->desc ("timeslot manager");
430
431 my $signal = new Coro::Signal;
432
433 while () {
434 next_job:
435 my $avail = cf::till_tick;
436 if ($avail > 0.01) {
437 for (0 .. $#SLOT_QUEUE) {
438 if ($SLOT_QUEUE[$_][0] < $avail) {
439 my $job = splice @SLOT_QUEUE, $_, 1, ();
440 $job->[2]->send;
441 Coro::cede;
442 goto next_job;
443 }
444 }
445 }
446
447 if (@SLOT_QUEUE) {
448 # we do not use wait_for_tick() as it returns immediately when tick is inactive
449 push @cf::WAIT_FOR_TICK, $signal;
450 $signal->wait;
451 } else {
452 Coro::schedule;
453 }
278 }; 454 }
279 $TICK_WATCHER->stop; 455};
280 $guard 456
457sub get_slot($;$$) {
458 return if tick_inhibit || $Coro::current == $Coro::main;
459
460 my ($time, $pri, $name) = @_;
461
462 $time = $TICK * .6 if $time > $TICK * .6;
463 my $sig = new Coro::Signal;
464
465 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
466 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
467 $SLOT_QUEUE->ready;
468 $sig->wait;
281} 469}
282 470
283=item cf::async { BLOCK } 471=item cf::async { BLOCK }
284 472
285Currently the same as Coro::async_pool, meaning you cannot use 473Currently the same as Coro::async_pool, meaning you cannot use
290 478
291BEGIN { *async = \&Coro::async_pool } 479BEGIN { *async = \&Coro::async_pool }
292 480
293=item cf::sync_job { BLOCK } 481=item cf::sync_job { BLOCK }
294 482
295The design of crossfire+ requires that the main coro ($Coro::main) is 483The design of Deliantra requires that the main coroutine ($Coro::main)
296always able to handle events or runnable, as crossfire+ is only partly 484is always able to handle events or runnable, as Deliantra is only
297reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 485partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
486acceptable.
298 487
299If it must be done, put the blocking parts into C<sync_job>. This will run 488If it must be done, put the blocking parts into C<sync_job>. This will run
300the given BLOCK in another coroutine while waiting for the result. The 489the given BLOCK in another coroutine while waiting for the result. The
301server will be frozen during this time, so the block should either finish 490server will be frozen during this time, so the block should either finish
302fast or be very important. 491fast or be very important.
305 494
306sub sync_job(&) { 495sub sync_job(&) {
307 my ($job) = @_; 496 my ($job) = @_;
308 497
309 if ($Coro::current == $Coro::main) { 498 if ($Coro::current == $Coro::main) {
499 my $time = EV::time;
500
310 # this is the main coro, too bad, we have to block 501 # this is the main coro, too bad, we have to block
311 # till the operation succeeds, freezing the server :/ 502 # till the operation succeeds, freezing the server :/
312 503
313 # TODO: use suspend/resume instead 504 LOG llevError, Carp::longmess "sync job";#d#
314 # (but this is cancel-safe) 505
315 my $freeze_guard = freeze_mainloop; 506 my $freeze_guard = freeze_mainloop;
316 507
317 my $busy = 1; 508 my $busy = 1;
318 my @res; 509 my @res;
319 510
320 (async { 511 (async {
512 $Coro::current->desc ("sync job coro");
321 @res = eval { $job->() }; 513 @res = eval { $job->() };
322 warn $@ if $@; 514 warn $@ if $@;
323 undef $busy; 515 undef $busy;
324 })->prio (Coro::PRIO_MAX); 516 })->prio (Coro::PRIO_MAX);
325 517
326 while ($busy) { 518 while ($busy) {
327 Coro::cede or Event::one_event; 519 if (Coro::nready) {
520 Coro::cede_notself;
521 } else {
522 EV::loop EV::LOOP_ONESHOT;
328 } 523 }
524 }
525
526 my $time = EV::time - $time;
527
528 $TICK_START += $time; # do not account sync jobs to server load
329 529
330 wantarray ? @res : $res[0] 530 wantarray ? @res : $res[0]
331 } else { 531 } else {
332 # we are in another coroutine, how wonderful, everything just works 532 # we are in another coroutine, how wonderful, everything just works
333 533
353 $EXT_CORO{$coro+0} = $coro; 553 $EXT_CORO{$coro+0} = $coro;
354 554
355 $coro 555 $coro
356} 556}
357 557
358sub write_runtime { 558=item fork_call { }, $args
359 my $guard = cf::lock_acquire "write_runtime";
360 559
361 my $runtime = cf::localdir . "/runtime"; 560Executes the given code block with the given arguments in a seperate
561process, returning the results. Everything must be serialisable with
562Coro::Storable. May, of course, block. Note that the executed sub may
563never block itself or use any form of event handling.
362 564
363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 565=cut
364 or return;
365 566
366 my $value = $cf::RUNTIME + 90 + 10; 567sub fork_call(&@) {
367 # 10 is the runtime save interval, for a monotonic clock 568 my ($cb, @args) = @_;
368 # 60 allows for the watchdog to kill the server.
369 569
370 (aio_write $fh, 0, (length $value), $value, 0) <= 0 570 # we seemingly have to make a local copy of the whole thing,
371 and return; 571 # otherwise perl prematurely frees the stuff :/
572 # TODO: investigate and fix (likely this will be rather laborious)
372 573
373 # always fsync - this file is important 574 my @res = Coro::Util::fork_eval {
374 aio_fsync $fh 575 reset_signals;
375 and return; 576 &$cb
577 }, @args;
376 578
377 close $fh 579 wantarray ? @res : $res[-1]
378 or return; 580}
379 581
380 aio_rename "$runtime~", $runtime 582=item $coin = coin_from_name $name
381 and return;
382 583
584=cut
585
586our %coin_alias = (
587 "silver" => "silvercoin",
588 "silvercoin" => "silvercoin",
589 "silvercoins" => "silvercoin",
590 "gold" => "goldcoin",
591 "goldcoin" => "goldcoin",
592 "goldcoins" => "goldcoin",
593 "platinum" => "platinacoin",
594 "platinumcoin" => "platinacoin",
595 "platinumcoins" => "platinacoin",
596 "platina" => "platinacoin",
597 "platinacoin" => "platinacoin",
598 "platinacoins" => "platinacoin",
599 "royalty" => "royalty",
600 "royalties" => "royalty",
601);
602
603sub coin_from_name($) {
604 $coin_alias{$_[0]}
605 ? cf::arch::find $coin_alias{$_[0]}
606 : undef
607}
608
609=item $value = cf::db_get $family => $key
610
611Returns a single value from the environment database.
612
613=item cf::db_put $family => $key => $value
614
615Stores the given C<$value> in the family. It can currently store binary
616data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
617
618=item $db = cf::db_table "name"
619
620Create and/or open a new database table. The string must not be "db" and must be unique
621within each server.
622
623=cut
624
625sub db_table($) {
626 my ($name) = @_;
627 my $db = BDB::db_create $DB_ENV;
628
629 eval {
630 $db->set_flags (BDB::CHKSUM);
631
632 utf8::encode $name;
633 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
634 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
635 cf::cleanup "db_open(db): $!" if $!;
636 };
637 cf::cleanup "db_open(db): $@" if $@;
638
639 $db
640}
641
642our $DB;
643
644sub db_init {
645 cf::sync_job {
646 $DB ||= db_table "db";
647 };
648}
649
650sub db_get($$) {
651 my $key = "$_[0]/$_[1]";
652
653 cf::sync_job {
654 BDB::db_get $DB, undef, $key, my $data;
655
656 $! ? ()
657 : $data
383 1 658 }
659}
660
661sub db_put($$$) {
662 BDB::dbreq_pri 4;
663 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
664}
665
666=item cf::cache $id => [$paths...], $processversion => $process
667
668Generic caching function that returns the value of the resource $id,
669caching and regenerating as required.
670
671This function can block.
672
673=cut
674
675sub cache {
676 my ($id, $src, $processversion, $process) = @_;
677
678 my $meta =
679 join "\x00",
680 $processversion,
681 map {
682 aio_stat $_
683 and Carp::croak "$_: $!";
684
685 ($_, (stat _)[7,9])
686 } @$src;
687
688 my $dbmeta = db_get cache => "$id/meta";
689 if ($dbmeta ne $meta) {
690 # changed, we may need to process
691
692 my @data;
693 my $md5;
694
695 for (0 .. $#$src) {
696 0 <= aio_load $src->[$_], $data[$_]
697 or Carp::croak "$src->[$_]: $!";
698 }
699
700 # if processing is expensive, check
701 # checksum first
702 if (1) {
703 $md5 =
704 join "\x00",
705 $processversion,
706 map {
707 cf::cede_to_tick;
708 ($src->[$_], Digest::MD5::md5_hex $data[$_])
709 } 0.. $#$src;
710
711
712 my $dbmd5 = db_get cache => "$id/md5";
713 if ($dbmd5 eq $md5) {
714 db_put cache => "$id/meta", $meta;
715
716 return db_get cache => "$id/data";
717 }
718 }
719
720 my $t1 = Time::HiRes::time;
721 my $data = $process->(\@data);
722 my $t2 = Time::HiRes::time;
723
724 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
725
726 db_put cache => "$id/data", $data;
727 db_put cache => "$id/md5" , $md5;
728 db_put cache => "$id/meta", $meta;
729
730 return $data;
731 }
732
733 db_get cache => "$id/data"
734}
735
736=item cf::datalog type => key => value, ...
737
738Log a datalog packet of the given type with the given key-value pairs.
739
740=cut
741
742sub datalog($@) {
743 my ($type, %kv) = @_;
744 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
384} 745}
385 746
386=back 747=back
387 748
388=cut 749=cut
389 750
390############################################################################# 751#############################################################################
391 752
392=head2 ATTACHABLE OBJECTS 753=head2 ATTACHABLE OBJECTS
393 754
394Many objects in crossfire are so-called attachable objects. That means you can 755Many objects in deliantra are so-called attachable objects. That means you can
395attach callbacks/event handlers (a collection of which is called an "attachment") 756attach callbacks/event handlers (a collection of which is called an "attachment")
396to it. All such attachable objects support the following methods. 757to it. All such attachable objects support the following methods.
397 758
398In the following description, CLASS can be any of C<global>, C<object> 759In the following description, CLASS can be any of C<global>, C<object>
399C<player>, C<client> or C<map> (i.e. the attachable objects in 760C<player>, C<client> or C<map> (i.e. the attachable objects in
400crossfire+). 761Deliantra).
401 762
402=over 4 763=over 4
403 764
404=item $attachable->attach ($attachment, key => $value...) 765=item $attachable->attach ($attachment, key => $value...)
405 766
449=item cf::CLASS::attachment $name, ... 810=item cf::CLASS::attachment $name, ...
450 811
451Register an attachment by C<$name> through which attachable objects of the 812Register an attachment by C<$name> through which attachable objects of the
452given CLASS can refer to this attachment. 813given CLASS can refer to this attachment.
453 814
454Some classes such as crossfire maps and objects can specify attachments 815Some classes such as deliantra maps and objects can specify attachments
455that are attached at load/instantiate time, thus the need for a name. 816that are attached at load/instantiate time, thus the need for a name.
456 817
457These calls expect any number of the following handler/hook descriptions: 818These calls expect any number of the following handler/hook descriptions:
458 819
459=over 4 820=over 4
568 $registry = $CB_TYPE[$object_type] ||= []; 929 $registry = $CB_TYPE[$object_type] ||= [];
569 930
570 } elsif ($type eq "subtype") { 931 } elsif ($type eq "subtype") {
571 defined $object_type or Carp::croak "subtype specified without type"; 932 defined $object_type or Carp::croak "subtype specified without type";
572 my $object_subtype = shift @arg; 933 my $object_subtype = shift @arg;
573 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 934 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
574 935
575 } elsif ($type eq "package") { 936 } elsif ($type eq "package") {
576 my $pkg = shift @arg; 937 my $pkg = shift @arg;
577 938
578 while (my ($name, $id) = each %cb_id) { 939 while (my ($name, $id) = each %cb_id) {
607 _attach $registry, $klass, @attach; 968 _attach $registry, $klass, @attach;
608 } 969 }
609 970
610 $obj->{$name} = \%arg; 971 $obj->{$name} = \%arg;
611 } else { 972 } else {
612 warn "object uses attachment '$name' that is not available, postponing.\n"; 973 warn "object uses attachment '$name' which is not available, postponing.\n";
613 } 974 }
614 975
615 $obj->{_attachment}{$name} = undef; 976 $obj->{_attachment}{$name} = undef;
616} 977}
617 978
619 if (ref $_[0]) { 980 if (ref $_[0]) {
620 _object_attach @_; 981 _object_attach @_;
621 } else { 982 } else {
622 _attach shift->_attach_registry, @_; 983 _attach shift->_attach_registry, @_;
623 } 984 }
985 _recalc_want;
624}; 986};
625 987
626# all those should be optimised 988# all those should be optimised
627sub cf::attachable::detach { 989sub cf::attachable::detach {
628 my ($obj, $name) = @_; 990 my ($obj, $name) = @_;
631 delete $obj->{_attachment}{$name}; 993 delete $obj->{_attachment}{$name};
632 reattach ($obj); 994 reattach ($obj);
633 } else { 995 } else {
634 Carp::croak "cannot, currently, detach class attachments"; 996 Carp::croak "cannot, currently, detach class attachments";
635 } 997 }
998 _recalc_want;
636}; 999};
637 1000
638sub cf::attachable::attached { 1001sub cf::attachable::attached {
639 my ($obj, $name) = @_; 1002 my ($obj, $name) = @_;
640 1003
655 "; 1018 ";
656 die if $@; 1019 die if $@;
657} 1020}
658 1021
659our $override; 1022our $override;
660our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1023our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
661 1024
662sub override { 1025sub override {
663 $override = 1; 1026 $override = 1;
664 @invoke_results = (); 1027 @INVOKE_RESULTS = (@_);
665} 1028}
666 1029
667sub do_invoke { 1030sub do_invoke {
668 my $event = shift; 1031 my $event = shift;
669 my $callbacks = shift; 1032 my $callbacks = shift;
670 1033
671 @invoke_results = (); 1034 @INVOKE_RESULTS = ();
672 1035
673 local $override; 1036 local $override;
674 1037
675 for (@$callbacks) { 1038 for (@$callbacks) {
676 eval { &{$_->[1]} }; 1039 eval { &{$_->[1]} };
685 } 1048 }
686 1049
687 0 1050 0
688} 1051}
689 1052
690=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1053=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
691 1054
692=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1055=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
693 1056
694Generate an object-specific event with the given arguments. 1057Generate an object-specific event with the given arguments.
695 1058
696This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1059This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
697removed in future versions), and there is no public API to access override 1060removed in future versions), and there is no public API to access override
698results (if you must, access C<@cf::invoke_results> directly). 1061results (if you must, access C<@cf::INVOKE_RESULTS> directly).
699 1062
700=back 1063=back
701 1064
702=cut 1065=cut
703 1066
704############################################################################# 1067#############################################################################
705# object support 1068# object support
1069
1070sub _object_equal($$);
1071sub _object_equal($$) {
1072 my ($a, $b) = @_;
1073
1074 return 0 unless (ref $a) eq (ref $b);
1075
1076 if ("HASH" eq ref $a) {
1077 my @ka = keys %$a;
1078 my @kb = keys %$b;
1079
1080 return 0 if @ka != @kb;
1081
1082 for (0 .. $#ka) {
1083 return 0 unless $ka[$_] eq $kb[$_];
1084 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1085 }
1086
1087 } elsif ("ARRAY" eq ref $a) {
1088
1089 return 0 if @$a != @$b;
1090
1091 for (0 .. $#$a) {
1092 return 0 unless _object_equal $a->[$_], $b->[$_];
1093 }
1094
1095 } elsif ($a ne $b) {
1096 return 0;
1097 }
1098
1099 1
1100}
1101
1102our $SLOW_MERGES;#d#
1103sub _can_merge {
1104 my ($ob1, $ob2) = @_;
1105
1106 ++$SLOW_MERGES;#d#
1107
1108 # we do the slow way here
1109 return _object_equal $ob1, $ob2
1110}
706 1111
707sub reattach { 1112sub reattach {
708 # basically do the same as instantiate, without calling instantiate 1113 # basically do the same as instantiate, without calling instantiate
709 my ($obj) = @_; 1114 my ($obj) = @_;
710 1115
1116 # no longer needed after getting rid of delete_package?
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1117 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
712 1118
713 my $registry = $obj->registry; 1119 my $registry = $obj->registry;
714 1120
715 @$registry = (); 1121 @$registry = ();
716 1122
731cf::attachable->attach ( 1137cf::attachable->attach (
732 prio => -1000000, 1138 prio => -1000000,
733 on_instantiate => sub { 1139 on_instantiate => sub {
734 my ($obj, $data) = @_; 1140 my ($obj, $data) = @_;
735 1141
736 $data = from_json $data; 1142 $data = decode_json $data;
737 1143
738 for (@$data) { 1144 for (@$data) {
739 my ($name, $args) = @$_; 1145 my ($name, $args) = @$_;
740 1146
741 $obj->attach ($name, %{$args || {} }); 1147 $obj->attach ($name, %{$args || {} });
757sub object_freezer_save { 1163sub object_freezer_save {
758 my ($filename, $rdata, $objs) = @_; 1164 my ($filename, $rdata, $objs) = @_;
759 1165
760 sync_job { 1166 sync_job {
761 if (length $$rdata) { 1167 if (length $$rdata) {
1168 utf8::decode (my $decname = $filename);
762 warn sprintf "saving %s (%d,%d)\n", 1169 warn sprintf "saving %s (%d,%d)\n",
763 $filename, length $$rdata, scalar @$objs; 1170 $decname, length $$rdata, scalar @$objs;
764 1171
765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1172 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
766 chmod SAVE_MODE, $fh; 1173 aio_chmod $fh, SAVE_MODE;
767 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1174 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
768 aio_fsync $fh if $cf::USE_FSYNC; 1175 aio_fsync $fh if $cf::USE_FSYNC;
769 close $fh; 1176 aio_close $fh;
770 1177
771 if (@$objs) { 1178 if (@$objs) {
772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1179 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
773 chmod SAVE_MODE, $fh; 1180 aio_chmod $fh, SAVE_MODE;
774 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1181 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
775 aio_write $fh, 0, (length $data), $data, 0; 1182 aio_write $fh, 0, (length $data), $data, 0;
776 aio_fsync $fh if $cf::USE_FSYNC; 1183 aio_fsync $fh if $cf::USE_FSYNC;
777 close $fh; 1184 aio_close $fh;
778 aio_rename "$filename.pst~", "$filename.pst"; 1185 aio_rename "$filename.pst~", "$filename.pst";
779 } 1186 }
780 } else { 1187 } else {
781 aio_unlink "$filename.pst"; 1188 aio_unlink "$filename.pst";
782 } 1189 }
787 } 1194 }
788 } else { 1195 } else {
789 aio_unlink $filename; 1196 aio_unlink $filename;
790 aio_unlink "$filename.pst"; 1197 aio_unlink "$filename.pst";
791 } 1198 }
792 } 1199 };
793} 1200}
794 1201
795sub object_freezer_as_string { 1202sub object_freezer_as_string {
796 my ($rdata, $objs) = @_; 1203 my ($rdata, $objs) = @_;
797 1204
809 or return; 1216 or return;
810 1217
811 unless (aio_stat "$filename.pst") { 1218 unless (aio_stat "$filename.pst") {
812 (aio_load "$filename.pst", $av) >= 0 1219 (aio_load "$filename.pst", $av) >= 0
813 or return; 1220 or return;
1221
814 $av = eval { (Storable::thaw $av)->{objs} }; 1222 my $st = eval { Coro::Storable::thaw $av };
1223 $av = $st->{objs};
815 } 1224 }
816 1225
1226 utf8::decode (my $decname = $filename);
817 warn sprintf "loading %s (%d)\n", 1227 warn sprintf "loading %s (%d,%d)\n",
818 $filename, length $data, scalar @{$av || []};#d# 1228 $decname, length $data, scalar @{$av || []};
1229
819 return ($data, $av); 1230 ($data, $av)
820} 1231}
1232
1233=head2 COMMAND CALLBACKS
1234
1235=over 4
1236
1237=cut
821 1238
822############################################################################# 1239#############################################################################
823# command handling &c 1240# command handling &c
824 1241
825=item cf::register_command $name => \&callback($ob,$args); 1242=item cf::register_command $name => \&callback($ob,$args);
838 push @{ $COMMAND{$name} }, [$caller, $cb]; 1255 push @{ $COMMAND{$name} }, [$caller, $cb];
839} 1256}
840 1257
841=item cf::register_extcmd $name => \&callback($pl,$packet); 1258=item cf::register_extcmd $name => \&callback($pl,$packet);
842 1259
843Register a callbackf ro execution when the client sends an extcmd packet. 1260Register a callback for execution when the client sends an (synchronous)
1261extcmd packet. Ext commands will be processed in the order they are
1262received by the server, like other user commands. The first argument is
1263the logged-in player. Ext commands can only be processed after a player
1264has logged in successfully.
844 1265
845If the callback returns something, it is sent back as if reply was being 1266If the callback returns something, it is sent back as if reply was being
846called. 1267called.
847 1268
1269=item cf::register_exticmd $name => \&callback($ns,$packet);
1270
1271Register a callback for execution when the client sends an (asynchronous)
1272exticmd packet. Exti commands are processed by the server as soon as they
1273are received, i.e. out of order w.r.t. other commands. The first argument
1274is a client socket. Exti commands can be received anytime, even before
1275log-in.
1276
1277If the callback returns something, it is sent back as if reply was being
1278called.
1279
848=cut 1280=cut
849 1281
850sub register_extcmd { 1282sub register_extcmd {
851 my ($name, $cb) = @_; 1283 my ($name, $cb) = @_;
852 1284
853 $EXTCMD{$name} = $cb; 1285 $EXTCMD{$name} = $cb;
1286}
1287
1288sub register_exticmd {
1289 my ($name, $cb) = @_;
1290
1291 $EXTICMD{$name} = $cb;
854} 1292}
855 1293
856cf::player->attach ( 1294cf::player->attach (
857 on_command => sub { 1295 on_command => sub {
858 my ($pl, $name, $params) = @_; 1296 my ($pl, $name, $params) = @_;
867 cf::override; 1305 cf::override;
868 }, 1306 },
869 on_extcmd => sub { 1307 on_extcmd => sub {
870 my ($pl, $buf) = @_; 1308 my ($pl, $buf) = @_;
871 1309
872 my $msg = eval { from_json $buf }; 1310 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
873 1311
874 if (ref $msg) { 1312 if (ref $msg) {
1313 my ($type, $reply, @payload) =
1314 "ARRAY" eq ref $msg
1315 ? @$msg
1316 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1317
1318 my @reply;
1319
875 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1320 if (my $cb = $EXTCMD{$type}) {
876 if (my %reply = $cb->($pl, $msg)) { 1321 @reply = $cb->($pl, @payload);
877 $pl->ext_reply ($msg->{msgid}, %reply);
878 }
879 } 1322 }
1323
1324 $pl->ext_reply ($reply, @reply)
1325 if $reply;
1326
880 } else { 1327 } else {
881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1328 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
882 } 1329 }
883 1330
884 cf::override; 1331 cf::override;
885 }, 1332 },
886); 1333);
887 1334
888sub load_extension {
889 my ($path) = @_;
890
891 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
892 my $base = $1;
893 my $pkg = $1;
894 $pkg =~ s/[^[:word:]]/_/g;
895 $pkg = "ext::$pkg";
896
897 warn "... loading '$path' into '$pkg'\n";
898
899 open my $fh, "<:utf8", $path
900 or die "$path: $!";
901
902 my $source =
903 "package $pkg; use strict; use utf8;\n"
904 . "#line 1 \"$path\"\n{\n"
905 . (do { local $/; <$fh> })
906 . "\n};\n1";
907
908 unless (eval $source) {
909 my $msg = $@ ? "$path: $@\n"
910 : "extension disabled.\n";
911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
912 warn $@;
913 warn "mandatory extension failed to load, exiting.\n";
914 exit 1;
915 }
916 die $@;
917 }
918
919 push @EXTS, $pkg;
920}
921
922sub load_extensions { 1335sub load_extensions {
1336 cf::sync_job {
1337 my %todo;
1338
923 for my $ext (<$LIBDIR/*.ext>) { 1339 for my $path (<$LIBDIR/*.ext>) {
924 next unless -r $ext; 1340 next unless -r $path;
925 eval { 1341
926 load_extension $ext; 1342 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1343 my $base = $1;
1344 my $pkg = $1;
1345 $pkg =~ s/[^[:word:]]/_/g;
1346 $pkg = "ext::$pkg";
1347
1348 open my $fh, "<:utf8", $path
1349 or die "$path: $!";
1350
1351 my $source = do { local $/; <$fh> };
1352
1353 my %ext = (
1354 path => $path,
1355 base => $base,
1356 pkg => $pkg,
1357 );
1358
1359 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1360 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1361
1362 $ext{source} =
1363 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1364 . "#line 1 \"$path\"\n{\n"
1365 . $source
1366 . "\n};\n1";
1367
1368 $todo{$base} = \%ext;
1369 }
1370
1371 my %done;
1372 while (%todo) {
1373 my $progress;
1374
1375 while (my ($k, $v) = each %todo) {
1376 for (split /,\s*/, $v->{meta}{depends}) {
1377 goto skip
1378 unless exists $done{$_};
1379 }
1380
1381 warn "... loading '$k' into '$v->{pkg}'\n";
1382
1383 unless (eval $v->{source}) {
1384 my $msg = $@ ? "$v->{path}: $@\n"
1385 : "$v->{base}: extension inactive.\n";
1386
1387 if (exists $v->{meta}{mandatory}) {
1388 warn $msg;
1389 cf::cleanup "mandatory extension failed to load, exiting.";
1390 }
1391
1392 warn $msg;
1393 }
1394
1395 $done{$k} = delete $todo{$k};
1396 push @EXTS, $v->{pkg};
1397 $progress = 1;
927 1 1398 }
928 } or warn "$ext not loaded: $@"; 1399
1400 skip:
1401 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1402 unless $progress;
1403 }
929 } 1404 };
930} 1405}
931 1406
932############################################################################# 1407#############################################################################
933 1408
1409=back
1410
934=head2 CORE EXTENSIONS 1411=head2 CORE EXTENSIONS
935 1412
936Functions and methods that extend core crossfire objects. 1413Functions and methods that extend core deliantra objects.
937 1414
938=cut 1415=cut
939 1416
940package cf::player; 1417package cf::player;
941 1418
943 1420
944=head3 cf::player 1421=head3 cf::player
945 1422
946=over 4 1423=over 4
947 1424
1425=item cf::player::num_playing
1426
1427Returns the official number of playing players, as per the Crossfire metaserver rules.
1428
1429=cut
1430
1431sub num_playing {
1432 scalar grep
1433 $_->ob->map
1434 && !$_->hidden
1435 && !$_->ob->flag (cf::FLAG_WIZ),
1436 cf::player::list
1437}
1438
948=item cf::player::find $login 1439=item cf::player::find $login
949 1440
950Returns the given player object, loading it if necessary (might block). 1441Returns the given player object, loading it if necessary (might block).
951 1442
952=cut 1443=cut
953 1444
954sub playerdir($) { 1445sub playerdir($) {
955 cf::localdir 1446 "$PLAYERDIR/"
956 . "/"
957 . cf::playerdir
958 . "/"
959 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1447 . (ref $_[0] ? $_[0]->ob->name : $_[0])
960} 1448}
961 1449
962sub path($) { 1450sub path($) {
963 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1451 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
964 1452
965 (playerdir $login) . "/$login.pl" 1453 (playerdir $login) . "/playerdata"
966} 1454}
967 1455
968sub find_active($) { 1456sub find_active($) {
969 $cf::PLAYER{$_[0]} 1457 $cf::PLAYER{$_[0]}
970 and $cf::PLAYER{$_[0]}->active 1458 and $cf::PLAYER{$_[0]}->active
973 1461
974sub exists($) { 1462sub exists($) {
975 my ($login) = @_; 1463 my ($login) = @_;
976 1464
977 $cf::PLAYER{$login} 1465 $cf::PLAYER{$login}
978 or cf::sync_job { !aio_stat path $login } 1466 or !aio_stat path $login
979} 1467}
980 1468
981sub find($) { 1469sub find($) {
982 return $cf::PLAYER{$_[0]} || do { 1470 return $cf::PLAYER{$_[0]} || do {
983 my $login = $_[0]; 1471 my $login = $_[0];
984 1472
985 my $guard = cf::lock_acquire "user_find:$login"; 1473 my $guard = cf::lock_acquire "user_find:$login";
986 1474
987 $cf::PLAYER{$_[0]} || do { 1475 $cf::PLAYER{$_[0]} || do {
988 my $pl = load_pl path $login 1476 # rename old playerfiles to new ones
1477 #TODO: remove when no longer required
1478 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1479 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1480 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1481 aio_unlink +(playerdir $login) . "/$login.pl";
1482
1483 my $f = new_from_file cf::object::thawer path $login
989 or return; 1484 or return;
1485
1486 my $pl = cf::player::load_pl $f
1487 or return;
1488
1489 local $cf::PLAYER_LOADING{$login} = $pl;
1490 $f->resolve_delayed_derefs;
990 $cf::PLAYER{$login} = $pl 1491 $cf::PLAYER{$login} = $pl
991 } 1492 }
992 } 1493 }
993} 1494}
994 1495
1003 return if $pl->{deny_save}; 1504 return if $pl->{deny_save};
1004 1505
1005 aio_mkdir playerdir $pl, 0770; 1506 aio_mkdir playerdir $pl, 0770;
1006 $pl->{last_save} = $cf::RUNTIME; 1507 $pl->{last_save} = $cf::RUNTIME;
1007 1508
1509 cf::get_slot 0.01;
1510
1008 $pl->save_pl ($path); 1511 $pl->save_pl ($path);
1009 Coro::cede; 1512 cf::cede_to_tick;
1010} 1513}
1011 1514
1012sub new($) { 1515sub new($) {
1013 my ($login) = @_; 1516 my ($login) = @_;
1014 1517
1020 $cf::PLAYER{$login} = $self; 1523 $cf::PLAYER{$login} = $self;
1021 1524
1022 $self 1525 $self
1023} 1526}
1024 1527
1528=item $player->send_msg ($channel, $msg, $color, [extra...])
1529
1530=cut
1531
1532sub send_msg {
1533 my $ns = shift->ns
1534 or return;
1535 $ns->send_msg (@_);
1536}
1537
1025=item $pl->quit_character 1538=item $pl->quit_character
1026 1539
1027Nukes the player without looking back. If logged in, the connection will 1540Nukes the player without looking back. If logged in, the connection will
1028be destroyed. May block for a long time. 1541be destroyed. May block for a long time.
1029 1542
1030=cut 1543=cut
1031 1544
1032sub quit_character { 1545sub quit_character {
1033 my ($pl) = @_; 1546 my ($pl) = @_;
1034 1547
1548 my $name = $pl->ob->name;
1549
1035 $pl->{deny_save} = 1; 1550 $pl->{deny_save} = 1;
1036 $pl->password ("*"); # this should lock out the player until we nuked the dir 1551 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1037 1552
1038 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1553 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1039 $pl->deactivate; 1554 $pl->deactivate;
1555 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1556 $pl->ob->check_score;
1040 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1557 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1041 $pl->ns->destroy if $pl->ns; 1558 $pl->ns->destroy if $pl->ns;
1042 1559
1043 my $path = playerdir $pl; 1560 my $path = playerdir $pl;
1044 my $temp = "$path~$cf::RUNTIME~deleting~"; 1561 my $temp = "$path~$cf::RUNTIME~deleting~";
1045 aio_rename $path, $temp; 1562 aio_rename $path, $temp;
1046 delete $cf::PLAYER{$pl->ob->name}; 1563 delete $cf::PLAYER{$pl->ob->name};
1047 $pl->destroy; 1564 $pl->destroy;
1565
1566 my $prefix = qr<^~\Q$name\E/>;
1567
1568 # nuke player maps
1569 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1570
1048 IO::AIO::aio_rmtree $temp; 1571 IO::AIO::aio_rmtree $temp;
1572}
1573
1574=item $pl->kick
1575
1576Kicks a player out of the game. This destroys the connection.
1577
1578=cut
1579
1580sub kick {
1581 my ($pl, $kicker) = @_;
1582
1583 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1584 $pl->killer ("kicked");
1585 $pl->ns->destroy;
1049} 1586}
1050 1587
1051=item cf::player::list_logins 1588=item cf::player::list_logins
1052 1589
1053Returns am arrayref of all valid playernames in the system, can take a 1590Returns am arrayref of all valid playernames in the system, can take a
1054while and may block, so not sync_job-capable, ever. 1591while and may block, so not sync_job-capable, ever.
1055 1592
1056=cut 1593=cut
1057 1594
1058sub list_logins { 1595sub list_logins {
1059 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1596 my $dirs = aio_readdir $PLAYERDIR
1060 or return []; 1597 or return [];
1061 1598
1062 my @logins; 1599 my @logins;
1063 1600
1064 for my $login (@$dirs) { 1601 for my $login (@$dirs) {
1602 my $path = path $login;
1603
1604 # a .pst is a dead give-away for a valid player
1605 # if no pst file found, open and chekc for blocked users
1606 if (aio_stat "$path.pst") {
1065 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1607 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1066 aio_read $fh, 0, 512, my $buf, 0 or next; 1608 aio_read $fh, 0, 512, my $buf, 0 or next;
1067 $buf !~ /^password -------------$/m or next; # official not-valid tag 1609 $buf !~ /^password -------------$/m or next; # official not-valid tag
1610 }
1068 1611
1069 utf8::decode $login; 1612 utf8::decode $login;
1070 push @logins, $login; 1613 push @logins, $login;
1071 } 1614 }
1072 1615
1099 } 1642 }
1100 1643
1101 \@paths 1644 \@paths
1102} 1645}
1103 1646
1647=item $protocol_xml = $player->expand_cfpod ($cfpod)
1648
1649Expand deliantra pod fragments into protocol xml.
1650
1104=item $player->ext_reply ($msgid, $msgtype, %msg) 1651=item $player->ext_reply ($msgid, @msg)
1105 1652
1106Sends an ext reply to the player. 1653Sends an ext reply to the player.
1107 1654
1108=cut 1655=cut
1109 1656
1110sub ext_reply($$$%) { 1657sub ext_reply($$@) {
1111 my ($self, $id, %msg) = @_; 1658 my ($self, $id, @msg) = @_;
1112 1659
1113 $msg{msgid} = $id; 1660 $self->ns->ext_reply ($id, @msg)
1114
1115 $self->send ("ext " . cf::to_json \%msg);
1116} 1661}
1117 1662
1118package cf; 1663=item $player->ext_msg ($type, @msg)
1664
1665Sends an ext event to the client.
1666
1667=cut
1668
1669sub ext_msg($$@) {
1670 my ($self, $type, @msg) = @_;
1671
1672 $self->ns->ext_msg ($type, @msg);
1673}
1674
1675=head3 cf::region
1676
1677=over 4
1678
1679=cut
1680
1681package cf::region;
1682
1683=item cf::region::find_by_path $path
1684
1685Tries to decuce the likely region for a map knowing only its path.
1686
1687=cut
1688
1689sub find_by_path($) {
1690 my ($path) = @_;
1691
1692 my ($match, $specificity);
1693
1694 for my $region (list) {
1695 if ($region->{match} && $path =~ $region->{match}) {
1696 ($match, $specificity) = ($region, $region->specificity)
1697 if $region->specificity > $specificity;
1698 }
1699 }
1700
1701 $match
1702}
1119 1703
1120=back 1704=back
1121
1122 1705
1123=head3 cf::map 1706=head3 cf::map
1124 1707
1125=over 4 1708=over 4
1126 1709
1138our $MAX_RESET = 3600; 1721our $MAX_RESET = 3600;
1139our $DEFAULT_RESET = 3000; 1722our $DEFAULT_RESET = 3000;
1140 1723
1141sub generate_random_map { 1724sub generate_random_map {
1142 my ($self, $rmp) = @_; 1725 my ($self, $rmp) = @_;
1726
1727 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1728
1143 # mit "rum" bekleckern, nicht 1729 # mit "rum" bekleckern, nicht
1144 $self->_create_random_map ( 1730 $self->_create_random_map (
1145 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1731 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1146 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1732 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1147 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1733 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1181 my ($self, $merge) = @_; 1767 my ($self, $merge) = @_;
1182 1768
1183 # we have to keep some variables in memory intact 1769 # we have to keep some variables in memory intact
1184 local $self->{path}; 1770 local $self->{path};
1185 local $self->{load_path}; 1771 local $self->{load_path};
1186 local $self->{deny_save};
1187 local $self->{deny_reset};
1188 1772
1189 $self->SUPER::thawer_merge ($merge); 1773 $self->SUPER::thawer_merge ($merge);
1190} 1774}
1191 1775
1192sub normalise { 1776sub normalise {
1239 $self->init; # pass $1 etc. 1823 $self->init; # pass $1 etc.
1240 return $self; 1824 return $self;
1241 } 1825 }
1242 } 1826 }
1243 1827
1244 Carp::carp "unable to resolve path '$path' (base '$base')."; 1828 Carp::cluck "unable to resolve path '$path' (base '$base').";
1245 () 1829 ()
1246} 1830}
1247 1831
1248sub init { 1832sub init {
1249 my ($self) = @_; 1833 my ($self) = @_;
1264 1848
1265# the original (read-only) location 1849# the original (read-only) location
1266sub load_path { 1850sub load_path {
1267 my ($self) = @_; 1851 my ($self) = @_;
1268 1852
1269 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 1853 "$MAPDIR/$self->{path}.map"
1270} 1854}
1271 1855
1272# the temporary/swap location 1856# the temporary/swap location
1273sub save_path { 1857sub save_path {
1274 my ($self) = @_; 1858 my ($self) = @_;
1275 1859
1276 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1860 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1277 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 1861 "$TMPDIR/$path.map"
1278} 1862}
1279 1863
1280# the unique path, undef == no special unique path 1864# the unique path, undef == no special unique path
1281sub uniq_path { 1865sub uniq_path {
1282 my ($self) = @_; 1866 my ($self) = @_;
1283 1867
1284 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1868 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1285 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1869 "$UNIQUEDIR/$path"
1286} 1870}
1287 1871
1288# and all this just because we cannot iterate over 1872# and all this just because we cannot iterate over
1289# all maps in C++... 1873# all maps in C++...
1290sub change_all_map_light { 1874sub change_all_map_light {
1292 1876
1293 $_->change_map_light ($change) 1877 $_->change_map_light ($change)
1294 for grep $_->outdoor, values %cf::MAP; 1878 for grep $_->outdoor, values %cf::MAP;
1295} 1879}
1296 1880
1881sub decay_objects {
1882 my ($self) = @_;
1883
1884 return if $self->{deny_reset};
1885
1886 $self->do_decay_objects;
1887}
1888
1297sub unlink_save { 1889sub unlink_save {
1298 my ($self) = @_; 1890 my ($self) = @_;
1299 1891
1300 utf8::encode (my $save = $self->save_path); 1892 utf8::encode (my $save = $self->save_path);
1301 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save; 1893 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1304 1896
1305sub load_header_from($) { 1897sub load_header_from($) {
1306 my ($self, $path) = @_; 1898 my ($self, $path) = @_;
1307 1899
1308 utf8::encode $path; 1900 utf8::encode $path;
1309 #aio_open $path, O_RDONLY, 0 1901 my $f = new_from_file cf::object::thawer $path
1310 # or return;
1311
1312 $self->_load_header ($path)
1313 or return; 1902 or return;
1903
1904 $self->_load_header ($f)
1905 or return;
1906
1907 local $MAP_LOADING{$self->{path}} = $self;
1908 $f->resolve_delayed_derefs;
1314 1909
1315 $self->{load_path} = $path; 1910 $self->{load_path} = $path;
1316 1911
1317 1 1912 1
1318} 1913}
1357 $self->load_header_orig 1952 $self->load_header_orig
1358 or return; 1953 or return;
1359 $self->prepare_orig; 1954 $self->prepare_orig;
1360 } 1955 }
1361 1956
1957 $self->{deny_reset} = 1
1958 if $self->no_reset;
1959
1960 $self->default_region (cf::region::find_by_path $self->{path})
1961 unless $self->default_region;
1962
1362 1 1963 1
1363} 1964}
1364 1965
1365sub find; 1966sub find;
1366sub find { 1967sub find {
1367 my ($path, $origin) = @_; 1968 my ($path, $origin) = @_;
1368 1969
1369 $path = normalise $path, $origin && $origin->path; 1970 $path = normalise $path, $origin && $origin->path;
1370 1971
1972 cf::lock_wait "map_data:$path";#d#remove
1371 cf::lock_wait "map_find:$path"; 1973 cf::lock_wait "map_find:$path";
1372 1974
1373 $cf::MAP{$path} || do { 1975 $cf::MAP{$path} || do {
1976 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1374 my $guard = cf::lock_acquire "map_find:$path"; 1977 my $guard2 = cf::lock_acquire "map_find:$path";
1978
1375 my $map = new_from_path cf::map $path 1979 my $map = new_from_path cf::map $path
1376 or return; 1980 or return;
1377 1981
1378 $map->{last_save} = $cf::RUNTIME; 1982 $map->{last_save} = $cf::RUNTIME;
1379 1983
1380 $map->load_header 1984 $map->load_header
1381 or return; 1985 or return;
1382 1986
1383 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?) 1987 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1384 # doing this can freeze the server in a sync job, obviously 1988 # doing this can freeze the server in a sync job, obviously
1385 #$cf::WAIT_FOR_TICK->wait; 1989 #$cf::WAIT_FOR_TICK->wait;
1990 undef $guard2;
1991 undef $guard1;
1386 $map->reset; 1992 $map->reset;
1387 undef $guard;
1388 return find $path; 1993 return find $path;
1389 } 1994 }
1390 1995
1391 $cf::MAP{$path} = $map 1996 $cf::MAP{$path} = $map
1392 } 1997 }
1399 my ($self) = @_; 2004 my ($self) = @_;
1400 2005
1401 local $self->{deny_reset} = 1; # loading can take a long time 2006 local $self->{deny_reset} = 1; # loading can take a long time
1402 2007
1403 my $path = $self->{path}; 2008 my $path = $self->{path};
2009
2010 {
1404 my $guard = cf::lock_acquire "map_load:$path"; 2011 my $guard = cf::lock_acquire "map_data:$path";
1405 2012
2013 return unless $self->valid;
1406 return if $self->in_memory != cf::MAP_SWAPPED; 2014 return unless $self->in_memory == cf::MAP_SWAPPED;
1407 2015
1408 $self->in_memory (cf::MAP_LOADING); 2016 $self->in_memory (cf::MAP_LOADING);
1409 2017
1410 $self->alloc; 2018 $self->alloc;
1411 2019
1412 $self->pre_load; 2020 $self->pre_load;
2021 cf::cede_to_tick;
1413 2022
1414 $self->_load_objects ($self->{load_path}, 1) 2023 my $f = new_from_file cf::object::thawer $self->{load_path};
2024 $f->skip_block;
2025 $self->_load_objects ($f)
1415 or return; 2026 or return;
1416 2027
1417 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2028 $self->post_load_original
1418 if delete $self->{load_original}; 2029 if delete $self->{load_original};
1419 2030
1420 if (my $uniq = $self->uniq_path) { 2031 if (my $uniq = $self->uniq_path) {
1421 utf8::encode $uniq; 2032 utf8::encode $uniq;
1422 if (aio_open $uniq, O_RDONLY, 0) { 2033 unless (aio_stat $uniq) {
2034 if (my $f = new_from_file cf::object::thawer $uniq) {
1423 $self->clear_unique_items; 2035 $self->clear_unique_items;
1424 $self->_load_objects ($uniq, 0); 2036 $self->_load_objects ($f);
2037 $f->resolve_delayed_derefs;
2038 }
1425 } 2039 }
1426 } 2040 }
1427 2041
1428 Coro::cede; 2042 $f->resolve_delayed_derefs;
1429 2043
2044 cf::cede_to_tick;
1430 # now do the right thing for maps 2045 # now do the right thing for maps
1431 $self->link_multipart_objects; 2046 $self->link_multipart_objects;
1432
1433 unless ($self->{deny_activate}) {
1434 $self->decay_objects;
1435 $self->fix_auto_apply;
1436 $self->update_buttons;
1437 Coro::cede;
1438 $self->set_darkness_map;
1439 $self->difficulty ($self->estimate_difficulty) 2047 $self->difficulty ($self->estimate_difficulty)
1440 unless $self->difficulty; 2048 unless $self->difficulty;
1441 Coro::cede; 2049 cf::cede_to_tick;
2050
2051 unless ($self->{deny_activate}) {
2052 $self->decay_objects;
2053 $self->fix_auto_apply;
2054 $self->update_buttons;
2055 cf::cede_to_tick;
2056 $self->set_darkness_map;
2057 cf::cede_to_tick;
1442 $self->activate; 2058 $self->activate;
2059 }
2060
2061 $self->{last_save} = $cf::RUNTIME;
2062 $self->last_access ($cf::RUNTIME);
2063
2064 $self->in_memory (cf::MAP_ACTIVE);
1443 } 2065 }
1444 2066
1445 $self->post_load; 2067 $self->post_load;
1446
1447 $self->in_memory (cf::MAP_IN_MEMORY);
1448} 2068}
1449 2069
1450sub customise_for { 2070sub customise_for {
1451 my ($self, $ob) = @_; 2071 my ($self, $ob) = @_;
1452 2072
1453 return find "~" . $ob->name . "/" . $self->{path} 2073 return find "~" . $ob->name . "/" . $self->{path}
1454 if $self->per_player; 2074 if $self->per_player;
1455 2075
2076# return find "?party/" . $ob->name . "/" . $self->{path}
2077# if $self->per_party;
2078
1456 $self 2079 $self
1457} 2080}
1458 2081
1459# find and load all maps in the 3x3 area around a map 2082# find and load all maps in the 3x3 area around a map
1460sub load_diag { 2083sub load_neighbours {
1461 my ($map) = @_; 2084 my ($map) = @_;
1462 2085
1463 my @diag; # diagonal neighbours 2086 my @neigh; # diagonal neighbours
1464 2087
1465 for (0 .. 3) { 2088 for (0 .. 3) {
1466 my $neigh = $map->tile_path ($_) 2089 my $neigh = $map->tile_path ($_)
1467 or next; 2090 or next;
1468 $neigh = find $neigh, $map 2091 $neigh = find $neigh, $map
1469 or next; 2092 or next;
1470 $neigh->load; 2093 $neigh->load;
1471 2094
2095 push @neigh,
1472 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2096 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1473 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2097 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1474 } 2098 }
1475 2099
1476 for (@diag) { 2100 for (grep defined $_->[0], @neigh) {
2101 my ($path, $origin) = @$_;
1477 my $neigh = find @$_ 2102 my $neigh = find $path, $origin
1478 or next; 2103 or next;
1479 $neigh->load; 2104 $neigh->load;
1480 } 2105 }
1481} 2106}
1482 2107
1487} 2112}
1488 2113
1489sub do_load_sync { 2114sub do_load_sync {
1490 my ($map) = @_; 2115 my ($map) = @_;
1491 2116
2117 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2118 if $Coro::current == $Coro::main;
2119
1492 cf::sync_job { $map->load }; 2120 cf::sync_job { $map->load };
1493} 2121}
1494 2122
1495our %MAP_PREFETCH; 2123our %MAP_PREFETCH;
1496our $MAP_PREFETCHER = undef; 2124our $MAP_PREFETCHER = undef;
1497 2125
1498sub find_async { 2126sub find_async {
1499 my ($path, $origin) = @_; 2127 my ($path, $origin, $load) = @_;
1500 2128
1501 $path = normalise $path, $origin && $origin->{path}; 2129 $path = normalise $path, $origin && $origin->{path};
1502 2130
1503 if (my $map = $cf::MAP{$path}) { 2131 if (my $map = $cf::MAP{$path}) {
1504 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2132 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1505 } 2133 }
1506 2134
1507 undef $MAP_PREFETCH{$path}; 2135 $MAP_PREFETCH{$path} |= $load;
2136
1508 $MAP_PREFETCHER ||= cf::async { 2137 $MAP_PREFETCHER ||= cf::async {
2138 $Coro::current->{desc} = "map prefetcher";
2139
1509 while (%MAP_PREFETCH) { 2140 while (%MAP_PREFETCH) {
1510 for my $path (keys %MAP_PREFETCH) { 2141 while (my ($k, $v) = each %MAP_PREFETCH) {
1511 my $map = find $path 2142 if (my $map = find $k) {
1512 or next;
1513 $map->load; 2143 $map->load if $v;
2144 }
1514 2145
1515 delete $MAP_PREFETCH{$path}; 2146 delete $MAP_PREFETCH{$k};
1516 } 2147 }
1517 } 2148 }
1518 undef $MAP_PREFETCHER; 2149 undef $MAP_PREFETCHER;
1519 }; 2150 };
1520 $MAP_PREFETCHER->prio (6); 2151 $MAP_PREFETCHER->prio (6);
1523} 2154}
1524 2155
1525sub save { 2156sub save {
1526 my ($self) = @_; 2157 my ($self) = @_;
1527 2158
1528 my $lock = cf::lock_acquire "map_data:" . $self->path; 2159 my $lock = cf::lock_acquire "map_data:$self->{path}";
1529 2160
1530 $self->{last_save} = $cf::RUNTIME; 2161 $self->{last_save} = $cf::RUNTIME;
1531 2162
1532 return unless $self->dirty; 2163 return unless $self->dirty;
1533 2164
1539 return if $self->{deny_save}; 2170 return if $self->{deny_save};
1540 2171
1541 local $self->{last_access} = $self->last_access;#d# 2172 local $self->{last_access} = $self->last_access;#d#
1542 2173
1543 cf::async { 2174 cf::async {
2175 $Coro::current->{desc} = "map player save";
1544 $_->contr->save for $self->players; 2176 $_->contr->save for $self->players;
1545 }; 2177 };
2178
2179 cf::get_slot 0.02;
1546 2180
1547 if ($uniq) { 2181 if ($uniq) {
1548 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2182 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1549 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2183 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1550 } else { 2184 } else {
1556 my ($self) = @_; 2190 my ($self) = @_;
1557 2191
1558 # save first because save cedes 2192 # save first because save cedes
1559 $self->save; 2193 $self->save;
1560 2194
1561 my $lock = cf::lock_acquire "map_data:" . $self->path; 2195 my $lock = cf::lock_acquire "map_data:$self->{path}";
1562 2196
1563 return if $self->players; 2197 return if $self->players;
1564 return if $self->in_memory != cf::MAP_IN_MEMORY; 2198 return if $self->in_memory != cf::MAP_ACTIVE;
1565 return if $self->{deny_save}; 2199 return if $self->{deny_save};
1566 2200
2201 $self->in_memory (cf::MAP_SWAPPED);
2202
2203 $self->deactivate;
2204 $_->clear_links_to ($self) for values %cf::MAP;
1567 $self->clear; 2205 $self->clear;
1568 $self->in_memory (cf::MAP_SWAPPED);
1569} 2206}
1570 2207
1571sub reset_at { 2208sub reset_at {
1572 my ($self) = @_; 2209 my ($self) = @_;
1573 2210
1574 # TODO: safety, remove and allow resettable per-player maps 2211 # TODO: safety, remove and allow resettable per-player maps
1575 return 1e99 if $self->isa ("ext::map_per_player");#d#
1576 return 1e99 if $self->{deny_reset}; 2212 return 1e99 if $self->{deny_reset};
1577 2213
1578 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2214 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1579 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2215 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1580 2216
1591 my ($self) = @_; 2227 my ($self) = @_;
1592 2228
1593 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2229 my $lock = cf::lock_acquire "map_data:$self->{path}";
1594 2230
1595 return if $self->players; 2231 return if $self->players;
1596 return if $self->isa ("ext::map_per_player");#d#
1597 2232
1598 warn "resetting map ", $self->path;#d# 2233 warn "resetting map ", $self->path;
1599 2234
1600 $self->in_memory (cf::MAP_SWAPPED); 2235 $self->in_memory (cf::MAP_SWAPPED);
1601 2236
1602 # need to save uniques path 2237 # need to save uniques path
1603 unless ($self->{deny_save}) { 2238 unless ($self->{deny_save}) {
1607 if $uniq; 2242 if $uniq;
1608 } 2243 }
1609 2244
1610 delete $cf::MAP{$self->path}; 2245 delete $cf::MAP{$self->path};
1611 2246
2247 $self->deactivate;
2248 $_->clear_links_to ($self) for values %cf::MAP;
1612 $self->clear; 2249 $self->clear;
1613
1614 $_->clear_links_to ($self) for values %cf::MAP;
1615 2250
1616 $self->unlink_save; 2251 $self->unlink_save;
1617 $self->destroy; 2252 $self->destroy;
1618} 2253}
1619 2254
1620my $nuke_counter = "aaaa"; 2255my $nuke_counter = "aaaa";
1621 2256
1622sub nuke { 2257sub nuke {
1623 my ($self) = @_; 2258 my ($self) = @_;
1624 2259
2260 {
2261 my $lock = cf::lock_acquire "map_data:$self->{path}";
2262
1625 delete $cf::MAP{$self->path}; 2263 delete $cf::MAP{$self->path};
1626 2264
1627 $self->unlink_save; 2265 $self->unlink_save;
1628 2266
1629 bless $self, "cf::map"; 2267 bless $self, "cf::map";
1630 delete $self->{deny_reset}; 2268 delete $self->{deny_reset};
1631 $self->{deny_save} = 1; 2269 $self->{deny_save} = 1;
1632 $self->reset_timeout (1); 2270 $self->reset_timeout (1);
1633 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2271 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1634 2272
1635 $cf::MAP{$self->path} = $self; 2273 $cf::MAP{$self->path} = $self;
2274 }
1636 2275
1637 $self->reset; # polite request, might not happen 2276 $self->reset; # polite request, might not happen
2277}
2278
2279=item $maps = cf::map::tmp_maps
2280
2281Returns an arrayref with all map paths of currently instantiated and saved
2282maps. May block.
2283
2284=cut
2285
2286sub tmp_maps() {
2287 [
2288 map {
2289 utf8::decode $_;
2290 /\.map$/
2291 ? normalise $_
2292 : ()
2293 } @{ aio_readdir $TMPDIR or [] }
2294 ]
2295}
2296
2297=item $maps = cf::map::random_maps
2298
2299Returns an arrayref with all map paths of currently instantiated and saved
2300random maps. May block.
2301
2302=cut
2303
2304sub random_maps() {
2305 [
2306 map {
2307 utf8::decode $_;
2308 /\.map$/
2309 ? normalise "?random/$_"
2310 : ()
2311 } @{ aio_readdir $RANDOMDIR or [] }
2312 ]
1638} 2313}
1639 2314
1640=item cf::map::unique_maps 2315=item cf::map::unique_maps
1641 2316
1642Returns an arrayref of paths of all shared maps that have 2317Returns an arrayref of paths of all shared maps that have
1643instantiated unique items. May block. 2318instantiated unique items. May block.
1644 2319
1645=cut 2320=cut
1646 2321
1647sub unique_maps() { 2322sub unique_maps() {
1648 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2323 [
1649 or return; 2324 map {
1650
1651 my @paths;
1652
1653 for (@$files) {
1654 utf8::decode $_; 2325 utf8::decode $_;
1655 next if /\.pst$/; 2326 s/\.map$//; # TODO future compatibility hack
1656 next unless /^$PATH_SEP/o; 2327 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1657 2328 ? ()
1658 push @paths, cf::map::normalise $_; 2329 : normalise $_
2330 } @{ aio_readdir $UNIQUEDIR or [] }
1659 } 2331 ]
1660
1661 \@paths
1662} 2332}
1663
1664package cf;
1665 2333
1666=back 2334=back
1667 2335
1668=head3 cf::object 2336=head3 cf::object
1669 2337
1673 2341
1674=over 4 2342=over 4
1675 2343
1676=item $ob->inv_recursive 2344=item $ob->inv_recursive
1677 2345
1678Returns the inventory of the object _and_ their inventories, recursively. 2346Returns the inventory of the object I<and> their inventories, recursively,
2347but I<not> the object itself.
1679 2348
1680=cut 2349=cut
1681 2350
1682sub inv_recursive_; 2351sub inv_recursive_;
1683sub inv_recursive_ { 2352sub inv_recursive_ {
1686 2355
1687sub inv_recursive { 2356sub inv_recursive {
1688 inv_recursive_ inv $_[0] 2357 inv_recursive_ inv $_[0]
1689} 2358}
1690 2359
2360=item $ref = $ob->ref
2361
2362Creates and returns a persistent reference to an object that can be stored as a string.
2363
2364=item $ob = cf::object::deref ($refstring)
2365
2366returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2367even if the object actually exists. May block.
2368
2369=cut
2370
2371sub deref {
2372 my ($ref) = @_;
2373
2374 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2375 my ($uuid, $name) = ($1, $2);
2376 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2377 or return;
2378 $pl->ob->uuid eq $uuid
2379 or return;
2380
2381 $pl->ob
2382 } else {
2383 warn "$ref: cannot resolve object reference\n";
2384 undef
2385 }
2386}
2387
1691package cf; 2388package cf;
1692 2389
1693=back 2390=back
1694 2391
1695=head3 cf::object::player 2392=head3 cf::object::player
1701Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2398Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1702can be C<undef>. Does the right thing when the player is currently in a 2399can be C<undef>. Does the right thing when the player is currently in a
1703dialogue with the given NPC character. 2400dialogue with the given NPC character.
1704 2401
1705=cut 2402=cut
2403
2404our $SAY_CHANNEL = {
2405 id => "say",
2406 title => "Map",
2407 reply => "say ",
2408 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2409};
2410
2411our $CHAT_CHANNEL = {
2412 id => "chat",
2413 title => "Chat",
2414 reply => "chat ",
2415 tooltip => "Player chat and shouts, global to the server.",
2416};
1706 2417
1707# rough implementation of a future "reply" method that works 2418# rough implementation of a future "reply" method that works
1708# with dialog boxes. 2419# with dialog boxes.
1709#TODO: the first argument must go, split into a $npc->reply_to ( method 2420#TODO: the first argument must go, split into a $npc->reply_to ( method
1710sub cf::object::player::reply($$$;$) { 2421sub cf::object::player::reply($$$;$) {
1712 2423
1713 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2424 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1714 2425
1715 if ($self->{record_replies}) { 2426 if ($self->{record_replies}) {
1716 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2427 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2428
1717 } else { 2429 } else {
2430 my $pl = $self->contr;
2431
2432 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2433 my $dialog = $pl->{npc_dialog};
2434 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2435
2436 } else {
1718 $msg = $npc->name . " says: $msg" if $npc; 2437 $msg = $npc->name . " says: $msg" if $npc;
1719 $self->message ($msg, $flags); 2438 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2439 }
1720 } 2440 }
2441}
2442
2443=item $object->send_msg ($channel, $msg, $color, [extra...])
2444
2445=cut
2446
2447sub cf::object::send_msg {
2448 my $pl = shift->contr
2449 or return;
2450 $pl->send_msg (@_);
1721} 2451}
1722 2452
1723=item $player_object->may ("access") 2453=item $player_object->may ("access")
1724 2454
1725Returns wether the given player is authorized to access resource "access" 2455Returns wether the given player is authorized to access resource "access"
1738 2468
1739=item $player_object->enter_link 2469=item $player_object->enter_link
1740 2470
1741Freezes the player and moves him/her to a special map (C<{link}>). 2471Freezes the player and moves him/her to a special map (C<{link}>).
1742 2472
1743The player should be reasonably safe there for short amounts of time. You 2473The player should be reasonably safe there for short amounts of time (e.g.
1744I<MUST> call C<leave_link> as soon as possible, though. 2474for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2475though, as the palyer cannot control the character while it is on the link
2476map.
1745 2477
1746Will never block. 2478Will never block.
1747 2479
1748=item $player_object->leave_link ($map, $x, $y) 2480=item $player_object->leave_link ($map, $x, $y)
1749 2481
1772 $self->deactivate_recursive; 2504 $self->deactivate_recursive;
1773 2505
1774 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2506 return if UNIVERSAL::isa $self->map, "ext::map_link";
1775 2507
1776 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2508 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1777 if $self->map; 2509 if $self->map && $self->map->{path} ne "{link}";
1778 2510
1779 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2511 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1780} 2512}
1781 2513
1782sub cf::object::player::leave_link { 2514sub cf::object::player::leave_link {
1783 my ($self, $map, $x, $y) = @_; 2515 my ($self, $map, $x, $y) = @_;
2516
2517 return unless $self->contr->active;
1784 2518
1785 my $link_pos = delete $self->{_link_pos}; 2519 my $link_pos = delete $self->{_link_pos};
1786 2520
1787 unless ($map) { 2521 unless ($map) {
1788 # restore original map position 2522 # restore original map position
1802 # use -1 or undef as default coordinates, not 0, 0 2536 # use -1 or undef as default coordinates, not 0, 0
1803 ($x, $y) = ($map->enter_x, $map->enter_y) 2537 ($x, $y) = ($map->enter_x, $map->enter_y)
1804 if $x <=0 && $y <= 0; 2538 if $x <=0 && $y <= 0;
1805 2539
1806 $map->load; 2540 $map->load;
1807 $map->load_diag; 2541 $map->load_neighbours;
1808 2542
1809 return unless $self->contr->active; 2543 return unless $self->contr->active;
2544 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1810 $self->activate_recursive; 2545 $self->activate_recursive;
1811 2546
1812 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2547 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1813 $self->enter_map ($map, $x, $y); 2548 $self->enter_map ($map, $x, $y);
1814} 2549}
1815 2550
1816cf::player->attach ( 2551=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1817 on_logout => sub {
1818 my ($pl) = @_;
1819 2552
1820 # abort map switching before logout 2553Moves the player to the given map-path and coordinates by first freezing
1821 if ($pl->ob->{_link_pos}) { 2554her, loading and preparing them map, calling the provided $check callback
1822 cf::sync_job { 2555that has to return the map if sucecssful, and then unfreezes the player on
1823 $pl->ob->leave_link 2556the new (success) or old (failed) map position. In either case, $done will
1824 }; 2557be called at the end of this process.
1825 }
1826 },
1827 on_login => sub {
1828 my ($pl) = @_;
1829 2558
1830 # try to abort aborted map switching on player login :) 2559Note that $check will be called with a potentially non-loaded map, so if
1831 # should happen only on crashes 2560it needs a loaded map it has to call C<< ->load >>.
1832 if ($pl->ob->{_link_pos}) {
1833 $pl->ob->enter_link;
1834 (async {
1835 $pl->ob->reply (undef,
1836 "There was an internal problem at your last logout, "
1837 . "the server will try to bring you to your intended destination in a second.",
1838 cf::NDI_RED);
1839 # we need this sleep as the login has a concurrent enter_exit running
1840 # and this sleep increases chances of the player not ending up in scorn
1841 Coro::Timer::sleep 1;
1842 $pl->ob->leave_link;
1843 })->prio (2);
1844 }
1845 },
1846);
1847 2561
1848=item $player_object->goto ($path, $x, $y)
1849
1850=cut 2562=cut
2563
2564our $GOTOGEN;
1851 2565
1852sub cf::object::player::goto { 2566sub cf::object::player::goto {
1853 my ($self, $path, $x, $y) = @_; 2567 my ($self, $path, $x, $y, $check, $done) = @_;
2568
2569 # do generation counting so two concurrent goto's will be executed in-order
2570 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1854 2571
1855 $self->enter_link; 2572 $self->enter_link;
1856 2573
1857 (async { 2574 (async {
2575 $Coro::current->{desc} = "player::goto $path $x $y";
2576
2577 # *tag paths override both path and x|y
2578 if ($path =~ /^\*(.*)$/) {
2579 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2580 my $ob = $obs[rand @obs];
2581
2582 # see if we actually can go there
2583 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2584 $ob = $obs[rand @obs];
2585 } else {
2586 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2587 }
2588 # else put us there anyways for now #d#
2589
2590 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2591 } else {
2592 ($path, $x, $y) = (undef, undef, undef);
2593 }
2594 }
2595
1858 my $map = eval { 2596 my $map = eval {
1859 my $map = cf::map::find $path; 2597 my $map = defined $path ? cf::map::find $path : undef;
2598
2599 if ($map) {
1860 $map = $map->customise_for ($self) if $map; 2600 $map = $map->customise_for ($self);
2601 $map = $check->($map) if $check && $map;
2602 } else {
2603 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2604 }
2605
1861 $map 2606 $map
2607 };
2608
2609 if ($@) {
2610 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2611 LOG llevError | logBacktrace, Carp::longmess $@;
1862 } or 2612 }
1863 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1864 2613
2614 if ($gen == $self->{_goto_generation}) {
2615 delete $self->{_goto_generation};
1865 $self->leave_link ($map, $x, $y); 2616 $self->leave_link ($map, $x, $y);
2617 }
2618
2619 $done->() if $done;
1866 })->prio (1); 2620 })->prio (1);
1867} 2621}
1868 2622
1869=item $player_object->enter_exit ($exit_object) 2623=item $player_object->enter_exit ($exit_object)
1870 2624
1890} 2644}
1891 2645
1892sub prepare_random_map { 2646sub prepare_random_map {
1893 my ($exit) = @_; 2647 my ($exit) = @_;
1894 2648
1895 my $guard = cf::lock_acquire "exit_prepare:$exit";
1896
1897 # all this does is basically replace the /! path by 2649 # all this does is basically replace the /! path by
1898 # a new random map path (?random/...) with a seed 2650 # a new random map path (?random/...) with a seed
1899 # that depends on the exit object 2651 # that depends on the exit object
1900 2652
1901 my $rmp = parse_random_map_params $exit->msg; 2653 my $rmp = parse_random_map_params $exit->msg;
1903 if ($exit->map) { 2655 if ($exit->map) {
1904 $rmp->{region} = $exit->region->name; 2656 $rmp->{region} = $exit->region->name;
1905 $rmp->{origin_map} = $exit->map->path; 2657 $rmp->{origin_map} = $exit->map->path;
1906 $rmp->{origin_x} = $exit->x; 2658 $rmp->{origin_x} = $exit->x;
1907 $rmp->{origin_y} = $exit->y; 2659 $rmp->{origin_y} = $exit->y;
2660
2661 $exit->map->touch;
1908 } 2662 }
1909 2663
1910 $rmp->{random_seed} ||= $exit->random_seed; 2664 $rmp->{random_seed} ||= $exit->random_seed;
1911 2665
1912 my $data = cf::to_json $rmp; 2666 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1913 my $md5 = Digest::MD5::md5_hex $data; 2667 my $md5 = Digest::MD5::md5_hex $data;
1914 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2668 my $meta = "$RANDOMDIR/$md5.meta";
1915 2669
1916 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2670 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1917 aio_write $fh, 0, (length $data), $data, 0; 2671 aio_write $fh, 0, (length $data), $data, 0;
1918 undef $fh; 2672 undef $fh;
1919 aio_rename "$meta~", $meta; 2673 aio_rename "$meta~", $meta;
1920 2674
2675 my $slaying = "?random/$md5";
2676
2677 if ($exit->valid) {
1921 $exit->slaying ("?random/$md5"); 2678 $exit->slaying ("?random/$md5");
1922 $exit->msg (undef); 2679 $exit->msg (undef);
2680 }
1923 } 2681 }
1924} 2682}
1925 2683
1926sub cf::object::player::enter_exit { 2684sub cf::object::player::enter_exit {
1927 my ($self, $exit) = @_; 2685 my ($self, $exit) = @_;
1928 2686
1929 return unless $self->type == cf::PLAYER; 2687 return unless $self->type == cf::PLAYER;
1930 2688
1931 if ($exit->slaying eq "/!") {
1932 #TODO: this should de-fi-ni-te-ly not be a sync-job
1933 cf::sync_job { prepare_random_map $exit };
1934 }
1935
1936 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1937 my $hp = $exit->stats->hp;
1938 my $sp = $exit->stats->sp;
1939
1940 $self->enter_link; 2689 $self->enter_link;
1941 2690
1942 (async { 2691 (async {
1943 $self->deactivate_recursive; # just to be sure 2692 $Coro::current->{desc} = "enter_exit";
2693
1944 unless (eval { 2694 unless (eval {
2695 $self->deactivate_recursive; # just to be sure
2696
2697 # random map handling
2698 {
2699 my $guard = cf::lock_acquire "exit_prepare:$exit";
2700
2701 prepare_random_map $exit
2702 if $exit->slaying eq "/!";
2703 }
2704
2705 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2706 my $x = $exit->stats->hp;
2707 my $y = $exit->stats->sp;
2708
1945 $self->goto ($slaying, $hp, $sp); 2709 $self->goto ($map, $x, $y);
1946 2710
2711 # if exit is damned, update players death & WoR home-position
2712 $self->contr->savebed ($map, $x, $y)
2713 if $exit->flag (cf::FLAG_DAMNED);
2714
1947 1; 2715 1
1948 }) { 2716 }) {
1949 $self->message ("Something went wrong deep within the crossfire server. " 2717 $self->message ("Something went wrong deep within the deliantra server. "
1950 . "I'll try to bring you back to the map you were before. " 2718 . "I'll try to bring you back to the map you were before. "
1951 . "Please report this to the dungeon master!", 2719 . "Please report this to the dungeon master!",
1952 cf::NDI_UNIQUE | cf::NDI_RED); 2720 cf::NDI_UNIQUE | cf::NDI_RED);
1953 2721
1954 warn "ERROR in enter_exit: $@"; 2722 warn "ERROR in enter_exit: $@";
1955 $self->leave_link; 2723 $self->leave_link;
1956 } 2724 }
1957 })->prio (1); 2725 })->prio (1);
1970 2738
1971sub cf::client::send_drawinfo { 2739sub cf::client::send_drawinfo {
1972 my ($self, $text, $flags) = @_; 2740 my ($self, $text, $flags) = @_;
1973 2741
1974 utf8::encode $text; 2742 utf8::encode $text;
1975 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2743 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1976} 2744}
1977 2745
2746=item $client->send_msg ($channel, $msg, $color, [extra...])
2747
2748Send a drawinfo or msg packet to the client, formatting the msg for the
2749client if neccessary. C<$type> should be a string identifying the type of
2750the message, with C<log> being the default. If C<$color> is negative, suppress
2751the message unless the client supports the msg packet.
2752
2753=cut
2754
2755# non-persistent channels (usually the info channel)
2756our %CHANNEL = (
2757 "c/identify" => {
2758 id => "infobox",
2759 title => "Identify",
2760 reply => undef,
2761 tooltip => "Items recently identified",
2762 },
2763 "c/examine" => {
2764 id => "infobox",
2765 title => "Examine",
2766 reply => undef,
2767 tooltip => "Signs and other items you examined",
2768 },
2769 "c/book" => {
2770 id => "infobox",
2771 title => "Book",
2772 reply => undef,
2773 tooltip => "The contents of a note or book",
2774 },
2775 "c/lookat" => {
2776 id => "infobox",
2777 title => "Look",
2778 reply => undef,
2779 tooltip => "What you saw there",
2780 },
2781 "c/who" => {
2782 id => "infobox",
2783 title => "Players",
2784 reply => undef,
2785 tooltip => "Shows players who are currently online",
2786 },
2787 "c/body" => {
2788 id => "infobox",
2789 title => "Body Parts",
2790 reply => undef,
2791 tooltip => "Shows which body parts you posess and are available",
2792 },
2793 "c/skills" => {
2794 id => "infobox",
2795 title => "Skills",
2796 reply => undef,
2797 tooltip => "Shows your experience per skill and item power",
2798 },
2799 "c/uptime" => {
2800 id => "infobox",
2801 title => "Uptime",
2802 reply => undef,
2803 tooltip => "How long the server has been running since last restart",
2804 },
2805 "c/mapinfo" => {
2806 id => "infobox",
2807 title => "Map Info",
2808 reply => undef,
2809 tooltip => "Information related to the maps",
2810 },
2811 "c/party" => {
2812 id => "party",
2813 title => "Party",
2814 reply => "gsay ",
2815 tooltip => "Messages and chat related to your party",
2816 },
2817);
2818
2819sub cf::client::send_msg {
2820 my ($self, $channel, $msg, $color, @extra) = @_;
2821
2822 $msg = $self->pl->expand_cfpod ($msg)
2823 unless $color & cf::NDI_VERBATIM;
2824
2825 $color &= cf::NDI_CLIENT_MASK; # just in case...
2826
2827 # check predefined channels, for the benefit of C
2828 if ($CHANNEL{$channel}) {
2829 $channel = $CHANNEL{$channel};
2830
2831 $self->ext_msg (channel_info => $channel)
2832 if $self->can_msg;
2833
2834 $channel = $channel->{id};
2835
2836 } elsif (ref $channel) {
2837 # send meta info to client, if not yet sent
2838 unless (exists $self->{channel}{$channel->{id}}) {
2839 $self->{channel}{$channel->{id}} = $channel;
2840 $self->ext_msg (channel_info => $channel)
2841 if $self->can_msg;
2842 }
2843
2844 $channel = $channel->{id};
2845 }
2846
2847 return unless @extra || length $msg;
2848
2849 if ($self->can_msg) {
2850 # default colour, mask it out
2851 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2852 if $color & cf::NDI_DEF;
2853
2854 my $pkt = "msg "
2855 . $self->{json_coder}->encode (
2856 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2857 );
2858
2859 # try lzf for large packets
2860 $pkt = "lzf " . Compress::LZF::compress $pkt
2861 if 1024 <= length $pkt and $self->{can_lzf};
2862
2863 # split very large packets
2864 if (8192 < length $pkt and $self->{can_lzf}) {
2865 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2866 $pkt = "frag";
2867 }
2868
2869 $self->send_packet ($pkt);
2870 } else {
2871 if ($color >= 0) {
2872 # replace some tags by gcfclient-compatible ones
2873 for ($msg) {
2874 1 while
2875 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2876 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2877 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2878 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2879 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2880 }
2881
2882 $color &= cf::NDI_COLOR_MASK;
2883
2884 utf8::encode $msg;
2885
2886 if (0 && $msg =~ /\[/) {
2887 # COMMAND/INFO
2888 $self->send_packet ("drawextinfo $color 10 8 $msg")
2889 } else {
2890 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2891 $self->send_packet ("drawinfo $color $msg")
2892 }
2893 }
2894 }
2895}
2896
2897=item $client->ext_msg ($type, @msg)
2898
2899Sends an ext event to the client.
2900
2901=cut
2902
2903sub cf::client::ext_msg($$@) {
2904 my ($self, $type, @msg) = @_;
2905
2906 if ($self->extcmd == 2) {
2907 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2908 } elsif ($self->extcmd == 1) { # TODO: remove
2909 push @msg, msgtype => "event_$type";
2910 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2911 }
2912}
2913
2914=item $client->ext_reply ($msgid, @msg)
2915
2916Sends an ext reply to the client.
2917
2918=cut
2919
2920sub cf::client::ext_reply($$@) {
2921 my ($self, $id, @msg) = @_;
2922
2923 if ($self->extcmd == 2) {
2924 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2925 } elsif ($self->extcmd == 1) {
2926 #TODO: version 1, remove
2927 unshift @msg, msgtype => "reply", msgid => $id;
2928 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2929 }
2930}
1978 2931
1979=item $success = $client->query ($flags, "text", \&cb) 2932=item $success = $client->query ($flags, "text", \&cb)
1980 2933
1981Queues a query to the client, calling the given callback with 2934Queues a query to the client, calling the given callback with
1982the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2935the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1983C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2936C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1984 2937
1985Queries can fail, so check the return code. Or don't, as queries will become 2938Queries can fail, so check the return code. Or don't, as queries will
1986reliable at some point in the future. 2939become reliable at some point in the future.
1987 2940
1988=cut 2941=cut
1989 2942
1990sub cf::client::query { 2943sub cf::client::query {
1991 my ($self, $flags, $text, $cb) = @_; 2944 my ($self, $flags, $text, $cb) = @_;
1999 utf8::encode $text; 2952 utf8::encode $text;
2000 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2953 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2001 2954
2002 $self->send_packet ($self->{query_queue}[0][0]) 2955 $self->send_packet ($self->{query_queue}[0][0])
2003 if @{ $self->{query_queue} } == 1; 2956 if @{ $self->{query_queue} } == 1;
2957
2958 1
2004} 2959}
2005 2960
2006cf::client->attach ( 2961cf::client->attach (
2962 on_connect => sub {
2963 my ($ns) = @_;
2964
2965 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2966 },
2007 on_reply => sub { 2967 on_reply => sub {
2008 my ($ns, $msg) = @_; 2968 my ($ns, $msg) = @_;
2009 2969
2010 # this weird shuffling is so that direct followup queries 2970 # this weird shuffling is so that direct followup queries
2011 # get handled first 2971 # get handled first
2023 } else { 2983 } else {
2024 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2984 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2025 } 2985 }
2026 } 2986 }
2027 }, 2987 },
2988 on_exticmd => sub {
2989 my ($ns, $buf) = @_;
2990
2991 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2992
2993 if (ref $msg) {
2994 my ($type, $reply, @payload) =
2995 "ARRAY" eq ref $msg
2996 ? @$msg
2997 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2998
2999 my @reply;
3000
3001 if (my $cb = $EXTICMD{$type}) {
3002 @reply = $cb->($ns, @payload);
3003 }
3004
3005 $ns->ext_reply ($reply, @reply)
3006 if $reply;
3007
3008 } else {
3009 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3010 }
3011
3012 cf::override;
3013 },
2028); 3014);
2029 3015
2030=item $client->async (\&cb) 3016=item $client->async (\&cb)
2031 3017
2032Create a new coroutine, running the specified callback. The coroutine will 3018Create a new coroutine, running the specified callback. The coroutine will
2073our $safe = new Safe "safe"; 3059our $safe = new Safe "safe";
2074our $safe_hole = new Safe::Hole; 3060our $safe_hole = new Safe::Hole;
2075 3061
2076$SIG{FPE} = 'IGNORE'; 3062$SIG{FPE} = 'IGNORE';
2077 3063
2078$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3064$safe->permit_only (Opcode::opset qw(
3065 :base_core :base_mem :base_orig :base_math
3066 grepstart grepwhile mapstart mapwhile
3067 sort time
3068));
2079 3069
2080# here we export the classes and methods available to script code 3070# here we export the classes and methods available to script code
2081 3071
2082=pod 3072=pod
2083 3073
2084The following fucntions and emthods are available within a safe environment: 3074The following functions and methods are available within a safe environment:
2085 3075
2086 cf::object contr pay_amount pay_player map 3076 cf::object
3077 contr pay_amount pay_player map x y force_find force_add destroy
3078 insert remove name archname title slaying race decrease split
3079
2087 cf::object::player player 3080 cf::object::player
2088 cf::player peaceful 3081 player
2089 cf::map trigger 3082
3083 cf::player
3084 peaceful
3085
3086 cf::map
3087 trigger
2090 3088
2091=cut 3089=cut
2092 3090
2093for ( 3091for (
2094 ["cf::object" => qw(contr pay_amount pay_player map)], 3092 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3093 insert remove inv nrof name archname title slaying race
3094 decrease split destroy change_exp)],
2095 ["cf::object::player" => qw(player)], 3095 ["cf::object::player" => qw(player)],
2096 ["cf::player" => qw(peaceful)], 3096 ["cf::player" => qw(peaceful)],
2097 ["cf::map" => qw(trigger)], 3097 ["cf::map" => qw(trigger)],
2098) { 3098) {
2099 no strict 'refs'; 3099 no strict 'refs';
2170=back 3170=back
2171 3171
2172=cut 3172=cut
2173 3173
2174############################################################################# 3174#############################################################################
2175
2176=head2 EXTENSION DATABASE SUPPORT
2177
2178Crossfire maintains a very simple database for extension use. It can
2179currently store anything that can be serialised using Storable, which
2180excludes objects.
2181
2182The parameter C<$family> should best start with the name of the extension
2183using it, it should be unique.
2184
2185=over 4
2186
2187=item $value = cf::db_get $family => $key
2188
2189Returns a single value from the database.
2190
2191=item cf::db_put $family => $key => $value
2192
2193Stores the given C<$value> in the family.
2194
2195=cut
2196
2197our $DB;
2198
2199sub db_init {
2200 unless ($DB) {
2201 $DB = BDB::db_create $DB_ENV;
2202
2203 cf::sync_job {
2204 eval {
2205 $DB->set_flags (BDB::CHKSUM);
2206
2207 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2208 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2209 cf::cleanup "db_open(db): $!" if $!;
2210 };
2211 cf::cleanup "db_open(db): $@" if $@;
2212 };
2213
2214 my $path = cf::localdir . "/database.pst";
2215 if (stat $path) {
2216 cf::sync_job {
2217 my $pst = Storable::retrieve $path;
2218
2219 cf::db_put (board => data => $pst->{board});
2220 cf::db_put (guildrules => data => $pst->{guildrules});
2221 cf::db_put (rent => balance => $pst->{rent}{balance});
2222 BDB::db_env_txn_checkpoint $DB_ENV;
2223
2224 unlink $path;
2225 };
2226 }
2227 }
2228}
2229
2230sub db_get($$) {
2231 my $key = "$_[0]/$_[1]";
2232
2233 cf::sync_job {
2234 BDB::db_get $DB, undef, $key, my $data;
2235
2236 $! ? ()
2237 : Compress::LZF::sthaw $data
2238 }
2239}
2240
2241sub db_put($$$) {
2242 BDB::dbreq_pri 4;
2243 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2244}
2245
2246#############################################################################
2247# the server's init and main functions 3175# the server's init and main functions
2248 3176
2249sub init_resources { 3177sub load_facedata($) {
2250 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir 3178 my ($path) = @_;
3179
3180 # HACK to clear player env face cache, we need some signal framework
3181 # for this (global event?)
3182 %ext::player_env::MUSIC_FACE_CACHE = ();
3183
3184 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3185
3186 warn "loading facedata from $path\n";
3187
3188 my $facedata;
3189 0 < aio_load $path, $facedata
3190 or die "$path: $!";
3191
3192 $facedata = Coro::Storable::thaw $facedata;
3193
3194 $facedata->{version} == 2
3195 or cf::cleanup "$path: version mismatch, cannot proceed.";
3196
3197 # patch in the exptable
3198 $facedata->{resource}{"res/exp_table"} = {
3199 type => FT_RSRC,
3200 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3201 };
3202 cf::cede_to_tick;
3203
3204 {
3205 my $faces = $facedata->{faceinfo};
3206
3207 while (my ($face, $info) = each %$faces) {
3208 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3209
3210 cf::face::set_visibility $idx, $info->{visibility};
3211 cf::face::set_magicmap $idx, $info->{magicmap};
3212 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3213 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3214
3215 cf::cede_to_tick;
3216 }
3217
3218 while (my ($face, $info) = each %$faces) {
3219 next unless $info->{smooth};
3220
3221 my $idx = cf::face::find $face
3222 or next;
3223
3224 if (my $smooth = cf::face::find $info->{smooth}) {
3225 cf::face::set_smooth $idx, $smooth;
3226 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3227 } else {
3228 warn "smooth face '$info->{smooth}' not found for face '$face'";
3229 }
3230
3231 cf::cede_to_tick;
3232 }
3233 }
3234
3235 {
3236 my $anims = $facedata->{animinfo};
3237
3238 while (my ($anim, $info) = each %$anims) {
3239 cf::anim::set $anim, $info->{frames}, $info->{facings};
3240 cf::cede_to_tick;
3241 }
3242
3243 cf::anim::invalidate_all; # d'oh
3244 }
3245
3246 {
3247 # TODO: for gcfclient pleasure, we should give resources
3248 # that gcfclient doesn't grok a >10000 face index.
3249 my $res = $facedata->{resource};
3250
3251 while (my ($name, $info) = each %$res) {
3252 if (defined $info->{type}) {
3253 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3254 my $data;
3255
3256 if ($info->{type} & 1) {
3257 # prepend meta info
3258
3259 my $meta = $enc->encode ({
3260 name => $name,
3261 %{ $info->{meta} || {} },
3262 });
3263
3264 $data = pack "(w/a*)*", $meta, $info->{data};
3265 } else {
3266 $data = $info->{data};
3267 }
3268
3269 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3270 cf::face::set_type $idx, $info->{type};
3271 } else {
3272 $RESOURCE{$name} = $info;
3273 }
3274
3275 cf::cede_to_tick;
3276 }
3277 }
3278
3279 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3280
3281 1
3282}
3283
3284cf::global->attach (on_resource_update => sub {
3285 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3286 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3287
3288 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3289 my $sound = $soundconf->{compat}[$_]
3290 or next;
3291
3292 my $face = cf::face::find "sound/$sound->[1]";
3293 cf::sound::set $sound->[0] => $face;
3294 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3295 }
3296
3297 while (my ($k, $v) = each %{$soundconf->{event}}) {
3298 my $face = cf::face::find "sound/$v";
3299 cf::sound::set $k => $face;
3300 }
3301 }
3302});
3303
3304register_exticmd fx_want => sub {
3305 my ($ns, $want) = @_;
3306
3307 while (my ($k, $v) = each %$want) {
3308 $ns->fx_want ($k, $v);
3309 }
3310};
3311
3312sub load_resource_file($) {
3313 my $guard = lock_acquire "load_resource_file";
3314
3315 my $status = load_resource_file_ $_[0];
3316 get_slot 0.1, 100;
3317 cf::arch::commit_load;
3318
3319 $status
3320}
3321
3322sub reload_regions {
3323 # HACK to clear player env face cache, we need some signal framework
3324 # for this (global event?)
3325 %ext::player_env::MUSIC_FACE_CACHE = ();
3326
3327 load_resource_file "$MAPDIR/regions"
2251 or die "unable to load regions file\n";#d# 3328 or die "unable to load regions file\n";
2252}
2253 3329
2254sub cfg_load { 3330 for (cf::region::list) {
3331 $_->{match} = qr/$_->{match}/
3332 if exists $_->{match};
3333 }
3334}
3335
3336sub reload_facedata {
3337 load_facedata "$DATADIR/facedata"
3338 or die "unable to load facedata\n";
3339}
3340
3341sub reload_archetypes {
3342 load_resource_file "$DATADIR/archetypes"
3343 or die "unable to load archetypes\n";
3344}
3345
3346sub reload_treasures {
3347 load_resource_file "$DATADIR/treasures"
3348 or die "unable to load treasurelists\n";
3349}
3350
3351sub reload_resources {
3352 warn "reloading resource files...\n";
3353
3354 reload_facedata;
3355 reload_archetypes;
3356 reload_regions;
3357 reload_treasures;
3358
3359 warn "finished reloading resource files\n";
3360}
3361
3362sub reload_config {
2255 open my $fh, "<:utf8", cf::confdir . "/config" 3363 open my $fh, "<:utf8", "$CONFDIR/config"
2256 or return; 3364 or return;
2257 3365
2258 local $/; 3366 local $/;
2259 *CFG = YAML::Syck::Load <$fh>; 3367 *CFG = YAML::Load <$fh>;
2260 3368
2261 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3369 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2262 3370
2263 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3371 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2264 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3372 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2270 }; 3378 };
2271 warn $@ if $@; 3379 warn $@ if $@;
2272 } 3380 }
2273} 3381}
2274 3382
2275sub init { 3383sub pidfile() {
2276 init_resources; 3384 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3385 or die "$PIDFILE: $!";
3386 flock $fh, &Fcntl::LOCK_EX
3387 or die "$PIDFILE: flock: $!";
3388 $fh
3389}
3390
3391# make sure only one server instance is running at any one time
3392sub atomic {
3393 my $fh = pidfile;
3394
3395 my $pid = <$fh>;
3396 kill 9, $pid if $pid > 0;
3397
3398 seek $fh, 0, 0;
3399 print $fh $$;
2277} 3400}
2278 3401
2279sub main { 3402sub main {
3403 cf::init_globals; # initialise logging
3404
3405 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3406 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3407 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3408 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3409
3410 cf::init_experience;
3411 cf::init_anim;
3412 cf::init_attackmess;
3413 cf::init_dynamic;
3414 cf::init_block;
3415
3416 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3417
2280 # we must not ever block the main coroutine 3418 # we must not ever block the main coroutine
2281 local $Coro::idle = sub { 3419 local $Coro::idle = sub {
2282 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3420 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2283 (async { 3421 (async {
2284 Event::one_event; 3422 $Coro::current->{desc} = "IDLE BUG HANDLER";
3423 EV::loop EV::LOOP_ONESHOT;
2285 })->prio (Coro::PRIO_MAX); 3424 })->prio (Coro::PRIO_MAX);
2286 }; 3425 };
2287 3426
2288 cfg_load; 3427 evthread_start IO::AIO::poll_fileno;
3428
3429 cf::sync_job {
3430 reload_resources;
3431 reload_config;
2289 db_init; 3432 db_init;
3433
3434 cf::load_settings;
3435 cf::load_materials;
3436 cf::init_uuid;
3437 cf::init_signals;
3438 cf::init_commands;
3439 cf::init_skills;
3440
3441 cf::init_beforeplay;
3442
3443 atomic;
3444
2290 load_extensions; 3445 load_extensions;
2291 3446
2292 $TICK_WATCHER->start; 3447 utime time, time, $RUNTIMEFILE;
3448
3449 # no (long-running) fork's whatsoever before this point(!)
3450 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3451
3452 (pop @POST_INIT)->(0) while @POST_INIT;
3453 };
3454
2293 Event::loop; 3455 EV::loop;
2294} 3456}
2295 3457
2296############################################################################# 3458#############################################################################
2297# initialisation and cleanup 3459# initialisation and cleanup
2298 3460
2299# install some emergency cleanup handlers 3461# install some emergency cleanup handlers
2300BEGIN { 3462BEGIN {
3463 our %SIGWATCHER = ();
2301 for my $signal (qw(INT HUP TERM)) { 3464 for my $signal (qw(INT HUP TERM)) {
2302 Event->signal ( 3465 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2303 reentrant => 0,
2304 data => WF_AUTOCANCEL,
2305 signal => $signal,
2306 prio => 0,
2307 cb => sub {
2308 cf::cleanup "SIG$signal"; 3466 cf::cleanup "SIG$signal";
2309 },
2310 ); 3467 };
3468 }
3469}
3470
3471sub write_runtime_sync {
3472 # first touch the runtime file to show we are still running:
3473 # the fsync below can take a very very long time.
3474
3475 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3476
3477 my $guard = cf::lock_acquire "write_runtime";
3478
3479 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3480 or return;
3481
3482 my $value = $cf::RUNTIME + 90 + 10;
3483 # 10 is the runtime save interval, for a monotonic clock
3484 # 60 allows for the watchdog to kill the server.
3485
3486 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3487 and return;
3488
3489 # always fsync - this file is important
3490 aio_fsync $fh
3491 and return;
3492
3493 # touch it again to show we are up-to-date
3494 aio_utime $fh, undef, undef;
3495
3496 close $fh
3497 or return;
3498
3499 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3500 and return;
3501
3502 warn "runtime file written.\n";
3503
2311 } 3504 1
3505}
3506
3507our $uuid_lock;
3508our $uuid_skip;
3509
3510sub write_uuid_sync($) {
3511 $uuid_skip ||= $_[0];
3512
3513 return if $uuid_lock;
3514 local $uuid_lock = 1;
3515
3516 my $uuid = "$LOCALDIR/uuid";
3517
3518 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3519 or return;
3520
3521 my $value = uuid_seq uuid_cur;
3522
3523 if ($value < 1024) {
3524 warn "cowardly refusing to write low uuid value ($value)!\n";
3525 return;
3526 }
3527
3528 my $value = uuid_str $value + $uuid_skip;
3529 $uuid_skip = 0;
3530
3531 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3532 and return;
3533
3534 # always fsync - this file is important
3535 aio_fsync $fh
3536 and return;
3537
3538 close $fh
3539 or return;
3540
3541 aio_rename "$uuid~", $uuid
3542 and return;
3543
3544 warn "uuid file written ($value).\n";
3545
3546 1
3547
3548}
3549
3550sub write_uuid($$) {
3551 my ($skip, $sync) = @_;
3552
3553 $sync ? write_uuid_sync $skip
3554 : async { write_uuid_sync $skip };
2312} 3555}
2313 3556
2314sub emergency_save() { 3557sub emergency_save() {
2315 my $freeze_guard = cf::freeze_mainloop; 3558 my $freeze_guard = cf::freeze_mainloop;
2316 3559
2322 # and maps saved/destroyed asynchronously. 3565 # and maps saved/destroyed asynchronously.
2323 warn "begin emergency player save\n"; 3566 warn "begin emergency player save\n";
2324 for my $login (keys %cf::PLAYER) { 3567 for my $login (keys %cf::PLAYER) {
2325 my $pl = $cf::PLAYER{$login} or next; 3568 my $pl = $cf::PLAYER{$login} or next;
2326 $pl->valid or next; 3569 $pl->valid or next;
3570 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2327 $pl->save; 3571 $pl->save;
2328 } 3572 }
2329 warn "end emergency player save\n"; 3573 warn "end emergency player save\n";
2330 3574
2331 warn "begin emergency map save\n"; 3575 warn "begin emergency map save\n";
2337 warn "end emergency map save\n"; 3581 warn "end emergency map save\n";
2338 3582
2339 warn "begin emergency database checkpoint\n"; 3583 warn "begin emergency database checkpoint\n";
2340 BDB::db_env_txn_checkpoint $DB_ENV; 3584 BDB::db_env_txn_checkpoint $DB_ENV;
2341 warn "end emergency database checkpoint\n"; 3585 warn "end emergency database checkpoint\n";
3586
3587 warn "begin write uuid\n";
3588 write_uuid_sync 1;
3589 warn "end write uuid\n";
2342 }; 3590 };
2343 3591
2344 warn "leave emergency perl save\n"; 3592 warn "leave emergency perl save\n";
2345} 3593}
2346 3594
2347sub post_cleanup { 3595sub post_cleanup {
2348 my ($make_core) = @_; 3596 my ($make_core) = @_;
2349 3597
2350 warn Carp::longmess "post_cleanup backtrace" 3598 warn Carp::longmess "post_cleanup backtrace"
2351 if $make_core; 3599 if $make_core;
2352}
2353 3600
3601 my $fh = pidfile;
3602 unlink $PIDFILE if <$fh> == $$;
3603}
3604
3605# a safer delete_package, copied from Symbol
3606sub clear_package($) {
3607 my $pkg = shift;
3608
3609 # expand to full symbol table name if needed
3610 unless ($pkg =~ /^main::.*::$/) {
3611 $pkg = "main$pkg" if $pkg =~ /^::/;
3612 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3613 $pkg .= '::' unless $pkg =~ /::$/;
3614 }
3615
3616 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3617 my $stem_symtab = *{$stem}{HASH};
3618
3619 defined $stem_symtab and exists $stem_symtab->{$leaf}
3620 or return;
3621
3622 # clear all symbols
3623 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3624 for my $name (keys %$leaf_symtab) {
3625 _gv_clear *{"$pkg$name"};
3626# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3627 }
3628 warn "cleared package $pkg\n";#d#
3629}
3630
2354sub reload() { 3631sub do_reload_perl() {
2355 # can/must only be called in main 3632 # can/must only be called in main
2356 if ($Coro::current != $Coro::main) { 3633 if ($Coro::current != $Coro::main) {
2357 warn "can only reload from main coroutine"; 3634 warn "can only reload from main coroutine";
2358 return; 3635 return;
2359 } 3636 }
2360 3637
3638 return if $RELOAD++;
3639
3640 while ($RELOAD) {
2361 warn "reloading..."; 3641 warn "reloading...";
2362 3642
2363 warn "entering sync_job"; 3643 warn "entering sync_job";
2364 3644
2365 cf::sync_job { 3645 cf::sync_job {
2366 cf::write_runtime; # external watchdog should not bark 3646 cf::write_runtime_sync; # external watchdog should not bark
2367 cf::emergency_save; 3647 cf::emergency_save;
2368 cf::write_runtime; # external watchdog should not bark 3648 cf::write_runtime_sync; # external watchdog should not bark
2369 3649
2370 warn "syncing database to disk"; 3650 warn "syncing database to disk";
2371 BDB::db_env_txn_checkpoint $DB_ENV; 3651 BDB::db_env_txn_checkpoint $DB_ENV;
2372 3652
2373 # if anything goes wrong in here, we should simply crash as we already saved 3653 # if anything goes wrong in here, we should simply crash as we already saved
2374 3654
2375 warn "cancelling all WF_AUTOCANCEL watchers";
2376 for (Event::all_watchers) {
2377 $_->cancel if $_->data & WF_AUTOCANCEL;
2378 }
2379
2380 warn "flushing outstanding aio requests"; 3655 warn "flushing outstanding aio requests";
2381 for (;;) {
2382 BDB::flush;
2383 IO::AIO::flush;
2384 Coro::cede;
2385 last unless IO::AIO::nreqs || BDB::nreqs; 3656 while (IO::AIO::nreqs || BDB::nreqs) {
2386 warn "iterate..."; 3657 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2387 }
2388
2389 warn "cancelling all extension coros";
2390 $_->cancel for values %EXT_CORO;
2391 %EXT_CORO = ();
2392
2393 warn "removing commands";
2394 %COMMAND = ();
2395
2396 warn "removing ext commands";
2397 %EXTCMD = ();
2398
2399 warn "unloading/nuking all extensions";
2400 for my $pkg (@EXTS) {
2401 warn "... unloading $pkg";
2402
2403 if (my $cb = $pkg->can ("unload")) {
2404 eval {
2405 $cb->($pkg);
2406 1
2407 } or warn "$pkg unloaded, but with errors: $@";
2408 } 3658 }
2409 3659
2410 warn "... nuking $pkg"; 3660 warn "cancelling all extension coros";
2411 Symbol::delete_package $pkg; 3661 $_->cancel for values %EXT_CORO;
2412 } 3662 %EXT_CORO = ();
2413 3663
2414 warn "unloading all perl modules loaded from $LIBDIR"; 3664 warn "removing commands";
2415 while (my ($k, $v) = each %INC) { 3665 %COMMAND = ();
2416 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2417 3666
3667 warn "removing ext/exti commands";
3668 %EXTCMD = ();
3669 %EXTICMD = ();
3670
3671 warn "unloading/nuking all extensions";
3672 for my $pkg (@EXTS) {
2418 warn "... unloading $k"; 3673 warn "... unloading $pkg";
2419 delete $INC{$k};
2420 3674
2421 $k =~ s/\.pm$//;
2422 $k =~ s/\//::/g;
2423
2424 if (my $cb = $k->can ("unload_module")) { 3675 if (my $cb = $pkg->can ("unload")) {
3676 eval {
2425 $cb->(); 3677 $cb->($pkg);
3678 1
3679 } or warn "$pkg unloaded, but with errors: $@";
3680 }
3681
3682 warn "... clearing $pkg";
3683 clear_package $pkg;
2426 } 3684 }
2427 3685
2428 Symbol::delete_package $k; 3686 warn "unloading all perl modules loaded from $LIBDIR";
3687 while (my ($k, $v) = each %INC) {
3688 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3689
3690 warn "... unloading $k";
3691 delete $INC{$k};
3692
3693 $k =~ s/\.pm$//;
3694 $k =~ s/\//::/g;
3695
3696 if (my $cb = $k->can ("unload_module")) {
3697 $cb->();
3698 }
3699
3700 clear_package $k;
2429 } 3701 }
2430 3702
2431 warn "getting rid of safe::, as good as possible"; 3703 warn "getting rid of safe::, as good as possible";
2432 Symbol::delete_package "safe::$_" 3704 clear_package "safe::$_"
2433 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3705 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2434 3706
2435 warn "unloading cf.pm \"a bit\""; 3707 warn "unloading cf.pm \"a bit\"";
2436 delete $INC{"cf.pm"}; 3708 delete $INC{"cf.pm"};
3709 delete $INC{"cf/pod.pm"};
2437 3710
2438 # don't, removes xs symbols, too, 3711 # don't, removes xs symbols, too,
2439 # and global variables created in xs 3712 # and global variables created in xs
2440 #Symbol::delete_package __PACKAGE__; 3713 #clear_package __PACKAGE__;
2441 3714
2442 warn "unload completed, starting to reload now"; 3715 warn "unload completed, starting to reload now";
2443 3716
2444 warn "reloading cf.pm"; 3717 warn "reloading cf.pm";
2445 require cf; 3718 require cf;
2446 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3719 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2447 3720
2448 warn "loading config and database again"; 3721 warn "loading config and database again";
2449 cf::cfg_load; 3722 cf::reload_config;
2450 3723
2451 warn "loading extensions"; 3724 warn "loading extensions";
2452 cf::load_extensions; 3725 cf::load_extensions;
2453 3726
2454 warn "reattaching attachments to objects/players"; 3727 warn "reattaching attachments to objects/players";
2455 _global_reattach; 3728 _global_reattach; # objects, sockets
2456 warn "reattaching attachments to maps"; 3729 warn "reattaching attachments to maps";
2457 reattach $_ for values %MAP; 3730 reattach $_ for values %MAP;
3731 warn "reattaching attachments to players";
3732 reattach $_ for values %PLAYER;
2458 3733
2459 warn "loading reloadable resources"; 3734 warn "running post_load";
2460 init_resources; 3735 (pop @POST_INIT)->(1) while @POST_INIT;
2461 3736
2462 warn "leaving sync_job"; 3737 warn "leaving sync_job";
2463 3738
2464 1 3739 1
2465 } or do { 3740 } or do {
2466 warn $@; 3741 warn $@;
2467 warn "error while reloading, exiting."; 3742 cf::cleanup "error while reloading, exiting.";
2468 exit 1; 3743 };
3744
3745 warn "reloaded";
3746 --$RELOAD;
3747 }
3748};
3749
3750our $RELOAD_WATCHER; # used only during reload
3751
3752sub reload_perl() {
3753 # doing reload synchronously and two reloads happen back-to-back,
3754 # coro crashes during coro_state_free->destroy here.
3755
3756 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub {
3757 do_reload_perl;
3758 undef $RELOAD_WATCHER;
2469 }; 3759 };
2470 3760}
2471 warn "reloaded";
2472};
2473
2474our $RELOAD_WATCHER; # used only during reload
2475 3761
2476register_command "reload" => sub { 3762register_command "reload" => sub {
2477 my ($who, $arg) = @_; 3763 my ($who, $arg) = @_;
2478 3764
2479 if ($who->flag (FLAG_WIZ)) { 3765 if ($who->flag (FLAG_WIZ)) {
2480 $who->message ("reloading server."); 3766 $who->message ("reloading server.");
2481 3767 async {
2482 # doing reload synchronously and two reloads happen back-to-back, 3768 $Coro::current->{desc} = "perl_reload";
2483 # coro crashes during coro_state_free->destroy here.
2484
2485 $RELOAD_WATCHER ||= Event->timer (
2486 reentrant => 0,
2487 after => 0,
2488 data => WF_AUTOCANCEL,
2489 cb => sub {
2490 reload; 3769 reload_perl;
2491 undef $RELOAD_WATCHER;
2492 },
2493 ); 3770 };
2494 } 3771 }
2495}; 3772};
2496 3773
2497unshift @INC, $LIBDIR; 3774unshift @INC, $LIBDIR;
2498 3775
2499my $bug_warning = 0; 3776my $bug_warning = 0;
2500 3777
2501$TICK_WATCHER = Event->timer ( 3778our @WAIT_FOR_TICK;
2502 reentrant => 0, 3779our @WAIT_FOR_TICK_BEGIN;
2503 parked => 1, 3780
2504 prio => 0, 3781sub wait_for_tick {
2505 at => $NEXT_TICK || $TICK, 3782 return if tick_inhibit || $Coro::current == $Coro::main;
2506 data => WF_AUTOCANCEL, 3783
2507 cb => sub { 3784 my $signal = new Coro::Signal;
3785 push @WAIT_FOR_TICK, $signal;
3786 $signal->wait;
3787}
3788
3789sub wait_for_tick_begin {
3790 return if tick_inhibit || $Coro::current == $Coro::main;
3791
3792 my $signal = new Coro::Signal;
3793 push @WAIT_FOR_TICK_BEGIN, $signal;
3794 $signal->wait;
3795}
3796
3797sub tick {
2508 if ($Coro::current != $Coro::main) { 3798 if ($Coro::current != $Coro::main) {
2509 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3799 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2510 unless ++$bug_warning > 10; 3800 unless ++$bug_warning > 10;
2511 return; 3801 return;
2512 } 3802 }
2513 3803
2514 $NOW = Event::time;
2515
2516 cf::server_tick; # one server iteration 3804 cf::server_tick; # one server iteration
2517 $RUNTIME += $TICK;
2518 $NEXT_TICK += $TICK;
2519 3805
2520 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3806 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2521 $NEXT_RUNTIME_WRITE = $NOW + 10; 3807 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2522 Coro::async_pool { 3808 Coro::async_pool {
3809 $Coro::current->{desc} = "runtime saver";
2523 write_runtime 3810 write_runtime_sync
2524 or warn "ERROR: unable to write runtime file: $!"; 3811 or warn "ERROR: unable to write runtime file: $!";
2525 };
2526 } 3812 };
2527
2528 $WAIT_FOR_TICK->broadcast;
2529 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2530
2531# my $AFTER = Event::time;
2532# warn $AFTER - $NOW;#d#
2533
2534 # if we are delayed by four ticks or more, skip them all
2535 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2536
2537 $TICK_WATCHER->at ($NEXT_TICK);
2538 $TICK_WATCHER->start;
2539 }, 3813 }
2540); 3814
3815 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3816 $sig->send;
3817 }
3818 while (my $sig = shift @WAIT_FOR_TICK) {
3819 $sig->send;
3820 }
3821
3822 $LOAD = ($NOW - $TICK_START) / $TICK;
3823 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3824
3825 if (0) {
3826 if ($NEXT_TICK) {
3827 my $jitter = $TICK_START - $NEXT_TICK;
3828 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3829 warn "jitter $JITTER\n";#d#
3830 }
3831 }
3832}
2541 3833
2542{ 3834{
2543 BDB::max_poll_time $TICK * 0.1; 3835 # configure BDB
2544 $BDB_POLL_WATCHER = Event->io ( 3836
2545 reentrant => 0,
2546 fd => BDB::poll_fileno,
2547 poll => 'r',
2548 prio => 0,
2549 data => WF_AUTOCANCEL,
2550 cb => \&BDB::poll_cb,
2551 );
2552 BDB::min_parallel 8; 3837 BDB::min_parallel 8;
2553 3838 BDB::max_poll_reqs $TICK * 0.1;
2554 BDB::set_sync_prepare { 3839 $AnyEvent::BDB::WATCHER->priority (1);
2555 my $status;
2556 my $current = $Coro::current;
2557 (
2558 sub {
2559 $status = $!;
2560 $current->ready; undef $current;
2561 },
2562 sub {
2563 Coro::schedule while defined $current;
2564 $! = $status;
2565 },
2566 )
2567 };
2568 3840
2569 unless ($DB_ENV) { 3841 unless ($DB_ENV) {
2570 $DB_ENV = BDB::db_env_create; 3842 $DB_ENV = BDB::db_env_create;
3843 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3844 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3845 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3846 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3847 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
2571 3848
2572 cf::sync_job { 3849 cf::sync_job {
2573 eval { 3850 eval {
2574 BDB::db_env_open 3851 BDB::db_env_open
2575 $DB_ENV, 3852 $DB_ENV,
2576 $BDB_ENV_DIR, 3853 $BDBDIR,
2577 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3854 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2578 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3855 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2579 0666; 3856 0666;
2580 3857
2581 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!; 3858 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2582
2583 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2584 $DB_ENV->set_lk_detect;
2585 }; 3859 };
2586 3860
2587 cf::cleanup "db_env_open(db): $@" if $@; 3861 cf::cleanup "db_env_open(db): $@" if $@;
2588 }; 3862 };
2589 } 3863 }
3864
3865 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3866 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3867 };
3868 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3869 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3870 };
3871 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3872 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3873 };
2590} 3874}
2591 3875
2592{ 3876{
3877 # configure IO::AIO
3878
2593 IO::AIO::min_parallel 8; 3879 IO::AIO::min_parallel 8;
2594
2595 undef $Coro::AIO::WATCHER;
2596 IO::AIO::max_poll_time $TICK * 0.1; 3880 IO::AIO::max_poll_time $TICK * 0.1;
2597 $AIO_POLL_WATCHER = Event->io ( 3881 undef $AnyEvent::AIO::WATCHER;
2598 reentrant => 0,
2599 data => WF_AUTOCANCEL,
2600 fd => IO::AIO::poll_fileno,
2601 poll => 'r',
2602 prio => 6,
2603 cb => \&IO::AIO::poll_cb,
2604 );
2605} 3882}
3883
3884my $_log_backtrace;
3885
3886sub _log_backtrace {
3887 my ($msg, @addr) = @_;
3888
3889 $msg =~ s/\n//;
3890
3891 # limit the # of concurrent backtraces
3892 if ($_log_backtrace < 2) {
3893 ++$_log_backtrace;
3894 my $perl_bt = Carp::longmess $msg;
3895 async {
3896 $Coro::current->{desc} = "abt $msg";
3897
3898 my @bt = fork_call {
3899 @addr = map { sprintf "%x", $_ } @addr;
3900 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3901 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3902 or die "addr2line: $!";
3903
3904 my @funcs;
3905 my @res = <$fh>;
3906 chomp for @res;
3907 while (@res) {
3908 my ($func, $line) = splice @res, 0, 2, ();
3909 push @funcs, "[$func] $line";
3910 }
3911
3912 @funcs
3913 };
3914
3915 LOG llevInfo, "[ABT] $perl_bt\n";
3916 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3917 LOG llevInfo, "[ABT] $_\n" for @bt;
3918 --$_log_backtrace;
3919 };
3920 } else {
3921 LOG llevInfo, "[ABT] $msg\n";
3922 LOG llevInfo, "[ABT] [suppressed]\n";
3923 }
3924}
3925
3926# load additional modules
3927use cf::pod;
2606 3928
2607END { cf::emergency_save } 3929END { cf::emergency_save }
2608 3930
26091 39311
2610 3932

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