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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.454 by root, Thu Sep 25 12:14:32 2008 UTC vs.
Revision 1.462 by root, Tue Dec 23 06:58:23 2008 UTC

32use Opcode; 32use Opcode;
33use Safe; 33use Safe;
34use Safe::Hole; 34use Safe::Hole;
35use Storable (); 35use Storable ();
36 36
37use Guard ();
37use Coro (); 38use Coro ();
38use Coro::State; 39use Coro::State;
39use Coro::Handle; 40use Coro::Handle;
40use Coro::EV; 41use Coro::EV;
41use Coro::AnyEvent; 42use Coro::AnyEvent;
42use Coro::Timer; 43use Coro::Timer;
43use Coro::Signal; 44use Coro::Signal;
44use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
45use Coro::AnyEvent; 47use Coro::AnyEvent;
46use Coro::AIO; 48use Coro::AIO;
47use Coro::BDB 1.6; 49use Coro::BDB 1.6;
48use Coro::Storable; 50use Coro::Storable;
49use Coro::Util (); 51use Coro::Util ();
130our $JITTER; # average jitter 132our $JITTER; # average jitter
131our $TICK_START; # for load detecting purposes 133our $TICK_START; # for load detecting purposes
132 134
133our @POST_INIT; 135our @POST_INIT;
134 136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
138
135binmode STDOUT; 139binmode STDOUT;
136binmode STDERR; 140binmode STDERR;
137 141
138# read virtual server time, if available 142# read virtual server time, if available
139unless ($RUNTIME || !-e $RUNTIMEFILE) { 143unless ($RUNTIME || !-e $RUNTIMEFILE) {
328Wait until the given lock is available. See cf::lock_acquire. 332Wait until the given lock is available. See cf::lock_acquire.
329 333
330=item my $lock = cf::lock_acquire $string 334=item my $lock = cf::lock_acquire $string
331 335
332Wait until the given lock is available and then acquires it and returns 336Wait until the given lock is available and then acquires it and returns
333a Coro::guard object. If the guard object gets destroyed (goes out of scope, 337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
334for example when the coroutine gets canceled), the lock is automatically 338for example when the coroutine gets canceled), the lock is automatically
335returned. 339returned.
336 340
337Locks are *not* recursive, locking from the same coro twice results in a 341Locks are *not* recursive, locking from the same coro twice results in a
338deadlocked coro. 342deadlocked coro.
344 348
345Return true if the lock is currently active, i.e. somebody has locked it. 349Return true if the lock is currently active, i.e. somebody has locked it.
346 350
347=cut 351=cut
348 352
349our %LOCK; 353our $LOCKS = new Coro::SemaphoreSet;
350our %LOCKER;#d#
351 354
352sub lock_wait($) { 355sub lock_wait($) {
353 my ($key) = @_; 356 $LOCKS->wait ($_[0]);
354
355 if ($LOCKER{$key} == $Coro::current) {#d#
356 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
357 return;#d#
358 }#d#
359
360 # wait for lock, if any
361 while ($LOCK{$key}) {
362 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
363 push @{ $LOCK{$key} }, $Coro::current;
364 Coro::schedule;
365 }
366} 357}
367 358
368sub lock_acquire($) { 359sub lock_acquire($) {
369 my ($key) = @_; 360 $LOCKS->guard ($_[0])
370
371 # wait, to be sure we are not locked
372 lock_wait $key;
373
374 $LOCK{$key} = [];
375 $LOCKER{$key} = $Coro::current;#d#
376
377 Coro::guard {
378 delete $LOCKER{$key};#d#
379 # wake up all waiters, to be on the safe side
380 $_->ready for @{ delete $LOCK{$key} };
381 }
382} 361}
383 362
384sub lock_active($) { 363sub lock_active($) {
385 my ($key) = @_; 364 $LOCKS->count ($_[0]) < 1
386
387 ! ! $LOCK{$key}
388} 365}
389 366
390sub freeze_mainloop { 367sub freeze_mainloop {
391 tick_inhibit_inc; 368 tick_inhibit_inc;
392 369
393 Coro::guard \&tick_inhibit_dec; 370 &Guard::guard (\&tick_inhibit_dec);
394} 371}
395 372
396=item cf::periodic $interval, $cb 373=item cf::periodic $interval, $cb
397 374
398Like EV::periodic, but randomly selects a starting point so that the actions 375Like EV::periodic, but randomly selects a starting point so that the actions
1187 } else { 1164 } else {
1188 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
1189 } 1166 }
1190 1167
1191 aio_rename "$filename~", $filename; 1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
1192 } else { 1172 } else {
1193 warn "FATAL: $filename~: $!\n"; 1173 warn "unable to save objects: $filename~: $!\n";
1194 } 1174 }
1195 } else { 1175 } else {
1196 aio_unlink $filename; 1176 aio_unlink $filename;
1197 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
1198 } 1178 }
1289 my ($name, $cb) = @_; 1269 my ($name, $cb) = @_;
1290 1270
1291 $EXTICMD{$name} = $cb; 1271 $EXTICMD{$name} = $cb;
1292} 1272}
1293 1273
1274use File::Glob ();
1275
1294cf::player->attach ( 1276cf::player->attach (
1295 on_command => sub { 1277 on_command => sub {
1296 my ($pl, $name, $params) = @_; 1278 my ($pl, $name, $params) = @_;
1297 1279
1298 my $cb = $COMMAND{$name} 1280 my $cb = $COMMAND{$name}
1329 } 1311 }
1330 1312
1331 cf::override; 1313 cf::override;
1332 }, 1314 },
1333); 1315);
1316
1317# "readahead" all extensions
1318sub cache_extensions {
1319 my $grp = IO::AIO::aio_group;
1320
1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1322 for (grep /\.ext$/, @{$_[0]}) {
1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1324 }
1325 };
1326
1327 $grp
1328}
1334 1329
1335sub load_extensions { 1330sub load_extensions {
1336 cf::sync_job { 1331 cf::sync_job {
1337 my %todo; 1332 my %todo;
1338 1333
1867 1862
1868 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go; 1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1869 "$UNIQUEDIR/$path" 1864 "$UNIQUEDIR/$path"
1870} 1865}
1871 1866
1872# and all this just because we cannot iterate over
1873# all maps in C++...
1874sub change_all_map_light {
1875 my ($change) = @_;
1876
1877 $_->change_map_light ($change)
1878 for grep $_->outdoor, values %cf::MAP;
1879}
1880
1881sub decay_objects { 1867sub decay_objects {
1882 my ($self) = @_; 1868 my ($self) = @_;
1883 1869
1884 return if $self->{deny_reset}; 1870 return if $self->{deny_reset};
1885 1871
1967sub find { 1953sub find {
1968 my ($path, $origin) = @_; 1954 my ($path, $origin) = @_;
1969 1955
1970 $path = normalise $path, $origin && $origin->path; 1956 $path = normalise $path, $origin && $origin->path;
1971 1957
1972 cf::lock_wait "map_data:$path";#d#remove 1958 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1973 cf::lock_wait "map_find:$path"; 1959 my $guard2 = cf::lock_acquire "map_find:$path";
1974 1960
1975 $cf::MAP{$path} || do { 1961 $cf::MAP{$path} || do {
1976 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1977 my $guard2 = cf::lock_acquire "map_find:$path";
1978
1979 my $map = new_from_path cf::map $path 1962 my $map = new_from_path cf::map $path
1980 or return; 1963 or return;
1981 1964
1982 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1983 1966
2050 2033
2051 unless ($self->{deny_activate}) { 2034 unless ($self->{deny_activate}) {
2052 $self->decay_objects; 2035 $self->decay_objects;
2053 $self->fix_auto_apply; 2036 $self->fix_auto_apply;
2054 $self->update_buttons; 2037 $self->update_buttons;
2055 cf::cede_to_tick;
2056 $self->set_darkness_map;
2057 cf::cede_to_tick; 2038 cf::cede_to_tick;
2058 $self->activate; 2039 $self->activate;
2059 } 2040 }
2060 2041
2061 $self->{last_save} = $cf::RUNTIME; 2042 $self->{last_save} = $cf::RUNTIME;
2812 id => "party", 2793 id => "party",
2813 title => "Party", 2794 title => "Party",
2814 reply => "gsay ", 2795 reply => "gsay ",
2815 tooltip => "Messages and chat related to your party", 2796 tooltip => "Messages and chat related to your party",
2816 }, 2797 },
2798 "c/say" => $SAY_CHANNEL,
2799 "c/chat" => $CHAT_CHANNEL,
2817); 2800);
2818 2801
2819sub cf::client::send_msg { 2802sub cf::client::send_msg {
2820 my ($self, $channel, $msg, $color, @extra) = @_; 2803 my ($self, $channel, $msg, $color, @extra) = @_;
2821 2804
3409 3392
3410 cf::init_experience; 3393 cf::init_experience;
3411 cf::init_anim; 3394 cf::init_anim;
3412 cf::init_attackmess; 3395 cf::init_attackmess;
3413 cf::init_dynamic; 3396 cf::init_dynamic;
3414 cf::init_block;
3415 3397
3416 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3398 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3417 3399
3418 # we must not ever block the main coroutine 3400 # we must not ever block the main coroutine
3419 local $Coro::idle = sub { 3401 local $Coro::idle = sub {
3518 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644 3500 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3519 or return; 3501 or return;
3520 3502
3521 my $value = uuid_seq uuid_cur; 3503 my $value = uuid_seq uuid_cur;
3522 3504
3523 if ($value < 1024) { 3505 unless ($value) {
3524 warn "cowardly refusing to write low uuid value ($value)!\n"; 3506 warn "cowardly refusing to write zero uuid value!\n";
3525 return; 3507 return;
3526 } 3508 }
3527 3509
3528 my $value = uuid_str $value + $uuid_skip; 3510 my $value = uuid_str $value + $uuid_skip;
3529 $uuid_skip = 0; 3511 $uuid_skip = 0;
3555} 3537}
3556 3538
3557sub emergency_save() { 3539sub emergency_save() {
3558 my $freeze_guard = cf::freeze_mainloop; 3540 my $freeze_guard = cf::freeze_mainloop;
3559 3541
3560 warn "enter emergency perl save\n"; 3542 warn "emergency_perl_save: enter\n";
3561 3543
3562 cf::sync_job { 3544 cf::sync_job {
3545 # this is a trade-off: we want to be very quick here, so
3546 # save all maps without fsync, and later call a global sync
3547 # (which in turn might be very very slow)
3548 local $USE_FSYNC = 0;
3549
3563 # use a peculiar iteration method to avoid tripping on perl 3550 # use a peculiar iteration method to avoid tripping on perl
3564 # refcount bugs in for. also avoids problems with players 3551 # refcount bugs in for. also avoids problems with players
3565 # and maps saved/destroyed asynchronously. 3552 # and maps saved/destroyed asynchronously.
3566 warn "begin emergency player save\n"; 3553 warn "emergency_perl_save: begin player save\n";
3567 for my $login (keys %cf::PLAYER) { 3554 for my $login (keys %cf::PLAYER) {
3568 my $pl = $cf::PLAYER{$login} or next; 3555 my $pl = $cf::PLAYER{$login} or next;
3569 $pl->valid or next; 3556 $pl->valid or next;
3570 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3557 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3571 $pl->save; 3558 $pl->save;
3572 } 3559 }
3573 warn "end emergency player save\n"; 3560 warn "emergency_perl_save: end player save\n";
3574 3561
3575 warn "begin emergency map save\n"; 3562 warn "emergency_perl_save: begin map save\n";
3576 for my $path (keys %cf::MAP) { 3563 for my $path (keys %cf::MAP) {
3577 my $map = $cf::MAP{$path} or next; 3564 my $map = $cf::MAP{$path} or next;
3578 $map->valid or next; 3565 $map->valid or next;
3579 $map->save; 3566 $map->save;
3580 } 3567 }
3581 warn "end emergency map save\n"; 3568 warn "emergency_perl_save: end map save\n";
3582 3569
3583 warn "begin emergency database checkpoint\n"; 3570 warn "emergency_perl_save: begin database checkpoint\n";
3584 BDB::db_env_txn_checkpoint $DB_ENV; 3571 BDB::db_env_txn_checkpoint $DB_ENV;
3585 warn "end emergency database checkpoint\n"; 3572 warn "emergency_perl_save: end database checkpoint\n";
3586 3573
3587 warn "begin write uuid\n"; 3574 warn "emergency_perl_save: begin write uuid\n";
3588 write_uuid_sync 1; 3575 write_uuid_sync 1;
3589 warn "end write uuid\n"; 3576 warn "emergency_perl_save: end write uuid\n";
3590 }; 3577 };
3591 3578
3579 warn "emergency_perl_save: starting sync()\n";
3580 IO::AIO::aio_sync sub {
3581 warn "emergency_perl_save: finished sync()\n";
3582 };
3583
3592 warn "leave emergency perl save\n"; 3584 warn "emergency_perl_save: leave\n";
3593} 3585}
3594 3586
3595sub post_cleanup { 3587sub post_cleanup {
3596 my ($make_core) = @_; 3588 my ($make_core) = @_;
3597 3589
3634 warn "can only reload from main coroutine"; 3626 warn "can only reload from main coroutine";
3635 return; 3627 return;
3636 } 3628 }
3637 3629
3638 return if $RELOAD++; 3630 return if $RELOAD++;
3631
3632 my $t1 = EV::time;
3639 3633
3640 while ($RELOAD) { 3634 while ($RELOAD) {
3641 warn "reloading..."; 3635 warn "reloading...";
3642 3636
3643 warn "entering sync_job"; 3637 warn "entering sync_job";
3722 cf::reload_config; 3716 cf::reload_config;
3723 3717
3724 warn "loading extensions"; 3718 warn "loading extensions";
3725 cf::load_extensions; 3719 cf::load_extensions;
3726 3720
3721 if ($REATTACH_ON_RELOAD) {
3727 warn "reattaching attachments to objects/players"; 3722 warn "reattaching attachments to objects/players";
3728 _global_reattach; # objects, sockets 3723 _global_reattach; # objects, sockets
3729 warn "reattaching attachments to maps"; 3724 warn "reattaching attachments to maps";
3730 reattach $_ for values %MAP; 3725 reattach $_ for values %MAP;
3731 warn "reattaching attachments to players"; 3726 warn "reattaching attachments to players";
3732 reattach $_ for values %PLAYER; 3727 reattach $_ for values %PLAYER;
3728 }
3733 3729
3734 warn "running post_load"; 3730 warn "running post_init jobs";
3735 (pop @POST_INIT)->(1) while @POST_INIT; 3731 (pop @POST_INIT)->(1) while @POST_INIT;
3736 3732
3737 warn "leaving sync_job"; 3733 warn "leaving sync_job";
3738 3734
3739 1 3735 1
3743 }; 3739 };
3744 3740
3745 warn "reloaded"; 3741 warn "reloaded";
3746 --$RELOAD; 3742 --$RELOAD;
3747 } 3743 }
3744
3745 $t1 = EV::time - $t1;
3746 warn "reload completed in ${t1}s\n";
3748}; 3747};
3749 3748
3750our $RELOAD_WATCHER; # used only during reload 3749our $RELOAD_WATCHER; # used only during reload
3751 3750
3752sub reload_perl() { 3751sub reload_perl() {
3753 # doing reload synchronously and two reloads happen back-to-back, 3752 # doing reload synchronously and two reloads happen back-to-back,
3754 # coro crashes during coro_state_free->destroy here. 3753 # coro crashes during coro_state_free->destroy here.
3755 3754
3755 $RELOAD_WATCHER ||= cf::async {
3756 Coro::AIO::aio_wait cache_extensions;
3757
3756 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub { 3758 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3757 do_reload_perl; 3759 do_reload_perl;
3758 undef $RELOAD_WATCHER; 3760 undef $RELOAD_WATCHER;
3761 };
3759 }; 3762 };
3760} 3763}
3761 3764
3762register_command "reload" => sub { 3765register_command "reload" => sub {
3763 my ($who, $arg) = @_; 3766 my ($who, $arg) = @_;

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