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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.92 by root, Thu Dec 21 06:42:28 2006 UTC vs.
Revision 1.454 by root, Thu Sep 25 12:14:32 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
23
24use 5.10.0;
25use utf8;
26use strict "vars", "subs";
2 27
3use Symbol; 28use Symbol;
4use List::Util; 29use List::Util;
5use Storable; 30use Socket;
31use EV;
6use Opcode; 32use Opcode;
7use Safe; 33use Safe;
8use Safe::Hole; 34use Safe::Hole;
35use Storable ();
9 36
37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
41use Coro::AnyEvent;
42use Coro::Timer;
43use Coro::Signal;
44use Coro::Semaphore;
45use Coro::AnyEvent;
46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
54use Digest::MD5;
55use Fcntl;
56use YAML ();
10use IO::AIO (); 57use IO::AIO ();
11use YAML::Syck ();
12use Time::HiRes; 58use Time::HiRes;
13use Event; 59use Compress::LZF;
14$Event::Eval = 1; # no idea why this is required, but it is 60use Digest::MD5 ();
15 61
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 62AnyEvent::detect;
17$YAML::Syck::ImplicitUnicode = 1;
18 63
19use strict; 64# configure various modules to our taste
65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
20 74
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 76
23our %COMMAND = (); 77our %COMMAND = ();
24our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
79
80our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 81our %EXTCMD = ();
82our %EXTICMD = ();
83our %EXT_CORO = (); # coroutines bound to extensions
84our %EXT_MAP = (); # pluggable maps
26 85
27_init_vars; 86our $RELOAD; # number of reloads so far, non-zero while in reload
28
29our @EVENT; 87our @EVENT;
30our $LIBDIR = datadir . "/ext";
31 88
32our $TICK = MAX_TIME * 1e-6; 89our $CONFDIR = confdir;
33our $TICK_WATCHER; 90our $DATADIR = datadir;
91our $LIBDIR = "$DATADIR/ext";
92our $PODDIR = "$DATADIR/pod";
93our $MAPDIR = "$DATADIR/" . mapdir;
94our $LOCALDIR = localdir;
95our $TMPDIR = "$LOCALDIR/" . tmpdir;
96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
98our $RANDOMDIR = "$LOCALDIR/random";
99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
104
105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
34our $NEXT_TICK; 107our $NEXT_TICK;
108our $USE_FSYNC = 1; # use fsync to write maps - default off
109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
112our $BDB_TRICKLE_WATCHER;
113our $DB_ENV;
35 114
36our %CFG; 115our %CFG;
37 116
38our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
118our $RUNTIME;
119our $NOW;
120
121our (%PLAYER, %PLAYER_LOADING); # all users
122our (%MAP, %MAP_LOADING ); # all maps
123our $LINK_MAP; # the special {link} map, which is always available
124
125# used to convert map paths into valid unix filenames by replacing / by ∕
126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
127
128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
131our $TICK_START; # for load detecting purposes
132
133our @POST_INIT;
134
135binmode STDOUT;
136binmode STDERR;
137
138# read virtual server time, if available
139unless ($RUNTIME || !-e $RUNTIMEFILE) {
140 open my $fh, "<", $RUNTIMEFILE
141 or die "unable to read $RUNTIMEFILE file: $!";
142 $RUNTIME = <$fh> + 0.;
143}
144
145mkdir $_
146 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
147
148our $EMERGENCY_POSITION;
149
150sub cf::map::normalise;
39 151
40############################################################################# 152#############################################################################
41 153
42=head2 GLOBAL VARIABLES 154=head2 GLOBAL VARIABLES
43 155
45 157
46=item $cf::UPTIME 158=item $cf::UPTIME
47 159
48The timestamp of the server start (so not actually an uptime). 160The timestamp of the server start (so not actually an uptime).
49 161
50=item $cf::LIBDIR 162=item $cf::RUNTIME
51 163
52The perl library directory, where extensions and cf-specific modules can 164The time this server has run, starts at 0 and is increased by $cf::TICK on
53be found. It will be added to C<@INC> automatically. 165every server tick.
166
167=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
168$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
169$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
170
171Various directories - "/etc", read-only install directory, perl-library
172directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
173unique-items directory, player file directory, random maps directory and
174database environment.
175
176=item $cf::NOW
177
178The time of the last (current) server tick.
54 179
55=item $cf::TICK 180=item $cf::TICK
56 181
57The interval between server ticks, in seconds. 182The interval between server ticks, in seconds.
58 183
184=item $cf::LOADAVG
185
186The current CPU load on the server (alpha-smoothed), as a value between 0
187(none) and 1 (overloaded), indicating how much time is spent on processing
188objects per tick. Healthy values are < 0.5.
189
190=item $cf::LOAD
191
192The raw value load value from the last tick.
193
59=item %cf::CFG 194=item %cf::CFG
60 195
61Configuration for the server, loaded from C</etc/crossfire/config>, or 196Configuration for the server, loaded from C</etc/deliantra-server/config>, or
62from wherever your confdir points to. 197from wherever your confdir points to.
198
199=item cf::wait_for_tick, cf::wait_for_tick_begin
200
201These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
202returns directly I<after> the tick processing (and consequently, can only wake one process
203per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
204
205=item @cf::INVOKE_RESULTS
206
207This array contains the results of the last C<invoke ()> call. When
208C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
209that call.
63 210
64=back 211=back
65 212
66=cut 213=cut
67 214
68BEGIN { 215BEGIN {
69 *CORE::GLOBAL::warn = sub { 216 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 217 my $msg = join "", @_;
218
71 $msg .= "\n" 219 $msg .= "\n"
72 unless $msg =~ /\n$/; 220 unless $msg =~ /\n$/;
73 221
74 print STDERR "cfperl: $msg"; 222 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
223
75 LOG llevError, "cfperl: $msg"; 224 LOG llevError, $msg;
76 }; 225 };
77} 226}
78 227
228$Coro::State::DIEHOOK = sub {
229 return unless $^S eq 0; # "eq", not "=="
230
231 if ($Coro::current == $Coro::main) {#d#
232 warn "DIEHOOK called in main context, Coro bug?\n";#d#
233 return;#d#
234 }#d#
235
236 # kill coroutine otherwise
237 warn Carp::longmess $_[0];
238 Coro::terminate
239};
240
241$SIG{__DIE__} = sub { }; #d#?
242
243@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
244@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
245@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
246@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
247@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
248@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
79@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 249@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
80 250
81# we bless all objects into (empty) derived classes to force a method lookup 251# we bless all objects into (empty) derived classes to force a method lookup
82# within the Safe compartment. 252# within the Safe compartment.
83for my $pkg (qw( 253for my $pkg (qw(
254 cf::global cf::attachable
84 cf::object cf::object::player 255 cf::object cf::object::player
85 cf::client cf::player 256 cf::client cf::player
86 cf::arch cf::living 257 cf::arch cf::living
258 cf::map cf::mapspace
87 cf::map cf::party cf::region 259 cf::party cf::region
88)) { 260)) {
89 no strict 'refs';
90 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 261 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
91} 262}
92 263
93$Event::DIED = sub { 264$EV::DIED = sub {
94 warn "error in event callback: @_"; 265 warn "error in event callback: @_";
95}; 266};
96 267
97my %ext_pkg; 268#############################################################################
98my @exts;
99my @hook;
100 269
101=head2 UTILITY FUNCTIONS 270=head2 UTILITY FUNCTIONS
102 271
103=over 4 272=over 4
104 273
105=cut 274=item dumpval $ref
106 275
107use JSON::Syck (); # TODO# replace by JSON::PC once working 276=cut
108 277
278sub dumpval {
279 eval {
280 local $SIG{__DIE__};
281 my $d;
282 if (1) {
283 $d = new Data::Dumper([$_[0]], ["*var"]);
284 $d->Terse(1);
285 $d->Indent(2);
286 $d->Quotekeys(0);
287 $d->Useqq(1);
288 #$d->Bless(...);
289 $d->Seen($_[1]) if @_ > 1;
290 $d = $d->Dump();
291 }
292 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
293 $d
294 } || "[unable to dump $_[0]: '$@']";
295}
296
109=item $ref = cf::from_json $json 297=item $ref = cf::decode_json $json
110 298
111Converts a JSON string into the corresponding perl data structure. 299Converts a JSON string into the corresponding perl data structure.
112 300
113=cut
114
115sub from_json($) {
116 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
117 JSON::Syck::Load $_[0]
118}
119
120=item $json = cf::to_json $ref 301=item $json = cf::encode_json $ref
121 302
122Converts a perl data structure into its JSON representation. 303Converts a perl data structure into its JSON representation.
123 304
124=cut 305=cut
125 306
126sub to_json($) { 307our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
127 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 308
128 JSON::Syck::Dump $_[0] 309sub encode_json($) { $json_coder->encode ($_[0]) }
310sub decode_json($) { $json_coder->decode ($_[0]) }
311
312=item cf::post_init { BLOCK }
313
314Execute the given codeblock, I<after> all extensions have been (re-)loaded,
315but I<before> the server starts ticking again.
316
317The cdoeblock will have a single boolean argument to indicate whether this
318is a reload or not.
319
320=cut
321
322sub post_init(&) {
323 push @POST_INIT, shift;
324}
325
326=item cf::lock_wait $string
327
328Wait until the given lock is available. See cf::lock_acquire.
329
330=item my $lock = cf::lock_acquire $string
331
332Wait until the given lock is available and then acquires it and returns
333a Coro::guard object. If the guard object gets destroyed (goes out of scope,
334for example when the coroutine gets canceled), the lock is automatically
335returned.
336
337Locks are *not* recursive, locking from the same coro twice results in a
338deadlocked coro.
339
340Lock names should begin with a unique identifier (for example, cf::map::find
341uses map_find and cf::map::load uses map_load).
342
343=item $locked = cf::lock_active $string
344
345Return true if the lock is currently active, i.e. somebody has locked it.
346
347=cut
348
349our %LOCK;
350our %LOCKER;#d#
351
352sub lock_wait($) {
353 my ($key) = @_;
354
355 if ($LOCKER{$key} == $Coro::current) {#d#
356 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
357 return;#d#
358 }#d#
359
360 # wait for lock, if any
361 while ($LOCK{$key}) {
362 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
363 push @{ $LOCK{$key} }, $Coro::current;
364 Coro::schedule;
365 }
366}
367
368sub lock_acquire($) {
369 my ($key) = @_;
370
371 # wait, to be sure we are not locked
372 lock_wait $key;
373
374 $LOCK{$key} = [];
375 $LOCKER{$key} = $Coro::current;#d#
376
377 Coro::guard {
378 delete $LOCKER{$key};#d#
379 # wake up all waiters, to be on the safe side
380 $_->ready for @{ delete $LOCK{$key} };
381 }
382}
383
384sub lock_active($) {
385 my ($key) = @_;
386
387 ! ! $LOCK{$key}
388}
389
390sub freeze_mainloop {
391 tick_inhibit_inc;
392
393 Coro::guard \&tick_inhibit_dec;
394}
395
396=item cf::periodic $interval, $cb
397
398Like EV::periodic, but randomly selects a starting point so that the actions
399get spread over timer.
400
401=cut
402
403sub periodic($$) {
404 my ($interval, $cb) = @_;
405
406 my $start = rand List::Util::min 180, $interval;
407
408 EV::periodic $start, $interval, 0, $cb
409}
410
411=item cf::get_slot $time[, $priority[, $name]]
412
413Allocate $time seconds of blocking CPU time at priority C<$priority>:
414This call blocks and returns only when you have at least C<$time> seconds
415of cpu time till the next tick. The slot is only valid till the next cede.
416
417The optional C<$name> can be used to identify the job to run. It might be
418used for statistical purposes and should identify the same time-class.
419
420Useful for short background jobs.
421
422=cut
423
424our @SLOT_QUEUE;
425our $SLOT_QUEUE;
426
427$SLOT_QUEUE->cancel if $SLOT_QUEUE;
428$SLOT_QUEUE = Coro::async {
429 $Coro::current->desc ("timeslot manager");
430
431 my $signal = new Coro::Signal;
432
433 while () {
434 next_job:
435 my $avail = cf::till_tick;
436 if ($avail > 0.01) {
437 for (0 .. $#SLOT_QUEUE) {
438 if ($SLOT_QUEUE[$_][0] < $avail) {
439 my $job = splice @SLOT_QUEUE, $_, 1, ();
440 $job->[2]->send;
441 Coro::cede;
442 goto next_job;
443 }
444 }
445 }
446
447 if (@SLOT_QUEUE) {
448 # we do not use wait_for_tick() as it returns immediately when tick is inactive
449 push @cf::WAIT_FOR_TICK, $signal;
450 $signal->wait;
451 } else {
452 Coro::schedule;
453 }
454 }
455};
456
457sub get_slot($;$$) {
458 return if tick_inhibit || $Coro::current == $Coro::main;
459
460 my ($time, $pri, $name) = @_;
461
462 $time = $TICK * .6 if $time > $TICK * .6;
463 my $sig = new Coro::Signal;
464
465 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
466 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
467 $SLOT_QUEUE->ready;
468 $sig->wait;
469}
470
471=item cf::async { BLOCK }
472
473Currently the same as Coro::async_pool, meaning you cannot use
474C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
475thing you are allowed to do is call C<prio> on it.
476
477=cut
478
479BEGIN { *async = \&Coro::async_pool }
480
481=item cf::sync_job { BLOCK }
482
483The design of Deliantra requires that the main coroutine ($Coro::main)
484is always able to handle events or runnable, as Deliantra is only
485partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
486acceptable.
487
488If it must be done, put the blocking parts into C<sync_job>. This will run
489the given BLOCK in another coroutine while waiting for the result. The
490server will be frozen during this time, so the block should either finish
491fast or be very important.
492
493=cut
494
495sub sync_job(&) {
496 my ($job) = @_;
497
498 if ($Coro::current == $Coro::main) {
499 my $time = EV::time;
500
501 # this is the main coro, too bad, we have to block
502 # till the operation succeeds, freezing the server :/
503
504 LOG llevError, Carp::longmess "sync job";#d#
505
506 my $freeze_guard = freeze_mainloop;
507
508 my $busy = 1;
509 my @res;
510
511 (async {
512 $Coro::current->desc ("sync job coro");
513 @res = eval { $job->() };
514 warn $@ if $@;
515 undef $busy;
516 })->prio (Coro::PRIO_MAX);
517
518 while ($busy) {
519 if (Coro::nready) {
520 Coro::cede_notself;
521 } else {
522 EV::loop EV::LOOP_ONESHOT;
523 }
524 }
525
526 my $time = EV::time - $time;
527
528 $TICK_START += $time; # do not account sync jobs to server load
529
530 wantarray ? @res : $res[0]
531 } else {
532 # we are in another coroutine, how wonderful, everything just works
533
534 $job->()
535 }
536}
537
538=item $coro = cf::async_ext { BLOCK }
539
540Like async, but this coro is automatically being canceled when the
541extension calling this is being unloaded.
542
543=cut
544
545sub async_ext(&) {
546 my $cb = shift;
547
548 my $coro = &Coro::async ($cb);
549
550 $coro->on_destroy (sub {
551 delete $EXT_CORO{$coro+0};
552 });
553 $EXT_CORO{$coro+0} = $coro;
554
555 $coro
556}
557
558=item fork_call { }, $args
559
560Executes the given code block with the given arguments in a seperate
561process, returning the results. Everything must be serialisable with
562Coro::Storable. May, of course, block. Note that the executed sub may
563never block itself or use any form of event handling.
564
565=cut
566
567sub fork_call(&@) {
568 my ($cb, @args) = @_;
569
570 # we seemingly have to make a local copy of the whole thing,
571 # otherwise perl prematurely frees the stuff :/
572 # TODO: investigate and fix (likely this will be rather laborious)
573
574 my @res = Coro::Util::fork_eval {
575 reset_signals;
576 &$cb
577 }, @args;
578
579 wantarray ? @res : $res[-1]
580}
581
582=item $coin = coin_from_name $name
583
584=cut
585
586our %coin_alias = (
587 "silver" => "silvercoin",
588 "silvercoin" => "silvercoin",
589 "silvercoins" => "silvercoin",
590 "gold" => "goldcoin",
591 "goldcoin" => "goldcoin",
592 "goldcoins" => "goldcoin",
593 "platinum" => "platinacoin",
594 "platinumcoin" => "platinacoin",
595 "platinumcoins" => "platinacoin",
596 "platina" => "platinacoin",
597 "platinacoin" => "platinacoin",
598 "platinacoins" => "platinacoin",
599 "royalty" => "royalty",
600 "royalties" => "royalty",
601);
602
603sub coin_from_name($) {
604 $coin_alias{$_[0]}
605 ? cf::arch::find $coin_alias{$_[0]}
606 : undef
607}
608
609=item $value = cf::db_get $family => $key
610
611Returns a single value from the environment database.
612
613=item cf::db_put $family => $key => $value
614
615Stores the given C<$value> in the family. It can currently store binary
616data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
617
618=item $db = cf::db_table "name"
619
620Create and/or open a new database table. The string must not be "db" and must be unique
621within each server.
622
623=cut
624
625sub db_table($) {
626 my ($name) = @_;
627 my $db = BDB::db_create $DB_ENV;
628
629 eval {
630 $db->set_flags (BDB::CHKSUM);
631
632 utf8::encode $name;
633 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
634 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
635 cf::cleanup "db_open(db): $!" if $!;
636 };
637 cf::cleanup "db_open(db): $@" if $@;
638
639 $db
640}
641
642our $DB;
643
644sub db_init {
645 cf::sync_job {
646 $DB ||= db_table "db";
647 };
648}
649
650sub db_get($$) {
651 my $key = "$_[0]/$_[1]";
652
653 cf::sync_job {
654 BDB::db_get $DB, undef, $key, my $data;
655
656 $! ? ()
657 : $data
658 }
659}
660
661sub db_put($$$) {
662 BDB::dbreq_pri 4;
663 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
664}
665
666=item cf::cache $id => [$paths...], $processversion => $process
667
668Generic caching function that returns the value of the resource $id,
669caching and regenerating as required.
670
671This function can block.
672
673=cut
674
675sub cache {
676 my ($id, $src, $processversion, $process) = @_;
677
678 my $meta =
679 join "\x00",
680 $processversion,
681 map {
682 aio_stat $_
683 and Carp::croak "$_: $!";
684
685 ($_, (stat _)[7,9])
686 } @$src;
687
688 my $dbmeta = db_get cache => "$id/meta";
689 if ($dbmeta ne $meta) {
690 # changed, we may need to process
691
692 my @data;
693 my $md5;
694
695 for (0 .. $#$src) {
696 0 <= aio_load $src->[$_], $data[$_]
697 or Carp::croak "$src->[$_]: $!";
698 }
699
700 # if processing is expensive, check
701 # checksum first
702 if (1) {
703 $md5 =
704 join "\x00",
705 $processversion,
706 map {
707 cf::cede_to_tick;
708 ($src->[$_], Digest::MD5::md5_hex $data[$_])
709 } 0.. $#$src;
710
711
712 my $dbmd5 = db_get cache => "$id/md5";
713 if ($dbmd5 eq $md5) {
714 db_put cache => "$id/meta", $meta;
715
716 return db_get cache => "$id/data";
717 }
718 }
719
720 my $t1 = Time::HiRes::time;
721 my $data = $process->(\@data);
722 my $t2 = Time::HiRes::time;
723
724 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
725
726 db_put cache => "$id/data", $data;
727 db_put cache => "$id/md5" , $md5;
728 db_put cache => "$id/meta", $meta;
729
730 return $data;
731 }
732
733 db_get cache => "$id/data"
734}
735
736=item cf::datalog type => key => value, ...
737
738Log a datalog packet of the given type with the given key-value pairs.
739
740=cut
741
742sub datalog($@) {
743 my ($type, %kv) = @_;
744 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
129} 745}
130 746
131=back 747=back
132 748
133=cut 749=cut
134 750
135############################################################################# 751#############################################################################
136 752
137=head2 EVENTS AND OBJECT ATTACHMENTS 753=head2 ATTACHABLE OBJECTS
754
755Many objects in deliantra are so-called attachable objects. That means you can
756attach callbacks/event handlers (a collection of which is called an "attachment")
757to it. All such attachable objects support the following methods.
758
759In the following description, CLASS can be any of C<global>, C<object>
760C<player>, C<client> or C<map> (i.e. the attachable objects in
761Deliantra).
138 762
139=over 4 763=over 4
140 764
141=item $object->attach ($attachment, key => $value...)
142
143=item $object->detach ($attachment)
144
145Attach/detach a pre-registered attachment to an object.
146
147=item $player->attach ($attachment, key => $value...)
148
149=item $player->detach ($attachment)
150
151Attach/detach a pre-registered attachment to a player.
152
153=item $map->attach ($attachment, key => $value...)
154
155=item $map->detach ($attachment)
156
157Attach/detach a pre-registered attachment to a client.
158
159=item $client->attach ($attachment, key => $value...) 765=item $attachable->attach ($attachment, key => $value...)
160 766
161=item $client->detach ($attachment) 767=item $attachable->detach ($attachment)
162 768
163Attach/detach a pre-registered attachment to a map. 769Attach/detach a pre-registered attachment to a specific object and give it
770the specified key/value pairs as arguments.
164 771
165=item $bool = $object->attached ($name) 772Example, attach a minesweeper attachment to the given object, making it a
77310x10 minesweeper game:
166 774
167=item $bool = $player->attached ($name) 775 $obj->attach (minesweeper => width => 10, height => 10);
168 776
169=item $bool = $client->attached ($name) 777=item $bool = $attachable->attached ($name)
170
171=item $bool = $map->attached ($name)
172 778
173Checks wether the named attachment is currently attached to the object. 779Checks wether the named attachment is currently attached to the object.
174 780
175=item cf::attach_global ... 781=item cf::CLASS->attach ...
176 782
177Attach handlers for global events. 783=item cf::CLASS->detach ...
178 784
179This and all following C<attach_*>-functions expect any number of the 785Define an anonymous attachment and attach it to all objects of the given
180following handler/hook descriptions: 786CLASS. See the next function for an explanation of its arguments.
787
788You can attach to global events by using the C<cf::global> class.
789
790Example, log all player logins:
791
792 cf::player->attach (
793 on_login => sub {
794 my ($pl) = @_;
795 ...
796 },
797 );
798
799Example, attach to the jeweler skill:
800
801 cf::object->attach (
802 type => cf::SKILL,
803 subtype => cf::SK_JEWELER,
804 on_use_skill => sub {
805 my ($sk, $ob, $part, $dir, $msg) = @_;
806 ...
807 },
808 );
809
810=item cf::CLASS::attachment $name, ...
811
812Register an attachment by C<$name> through which attachable objects of the
813given CLASS can refer to this attachment.
814
815Some classes such as deliantra maps and objects can specify attachments
816that are attached at load/instantiate time, thus the need for a name.
817
818These calls expect any number of the following handler/hook descriptions:
181 819
182=over 4 820=over 4
183 821
184=item prio => $number 822=item prio => $number
185 823
187by another C<prio> setting). Lower priority handlers get executed 825by another C<prio> setting). Lower priority handlers get executed
188earlier. The default priority is C<0>, and many built-in handlers are 826earlier. The default priority is C<0>, and many built-in handlers are
189registered at priority C<-1000>, so lower priorities should not be used 827registered at priority C<-1000>, so lower priorities should not be used
190unless you know what you are doing. 828unless you know what you are doing.
191 829
830=item type => $type
831
832(Only for C<< cf::object->attach >> calls), limits the attachment to the
833given type of objects only (the additional parameter C<subtype> can be
834used to further limit to the given subtype).
835
192=item on_I<event> => \&cb 836=item on_I<event> => \&cb
193 837
194Call the given code reference whenever the named event happens (event is 838Call the given code reference whenever the named event happens (event is
195something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 839something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
196handlers are recognised generally depends on the type of object these 840handlers are recognised generally depends on the type of object these
205package and register them. Only handlers for eevents supported by the 849package and register them. Only handlers for eevents supported by the
206object/class are recognised. 850object/class are recognised.
207 851
208=back 852=back
209 853
210=item cf::attach_to_type $object_type, $subtype, ... 854Example, define an attachment called "sockpuppet" that calls the given
855event handler when a monster attacks:
211 856
212Attach handlers for a specific object type (e.g. TRANSPORT) and 857 cf::object::attachment sockpuppet =>
213subtype. If C<$subtype> is zero or undef, matches all objects of the given 858 on_skill_attack => sub {
214type. 859 my ($self, $victim) = @_;
215 860 ...
216=item cf::attach_to_objects ...
217
218Attach handlers to all objects. Do not use this except for debugging or
219very rare events, as handlers are (obviously) called for I<all> objects in
220the game.
221
222=item cf::attach_to_players ...
223
224Attach handlers to all players.
225
226=item cf::attach_to_clients ...
227
228Attach handlers to all players.
229
230=item cf::attach_to_maps ...
231
232Attach handlers to all maps.
233
234=item cf:register_attachment $name, ...
235
236Register an attachment by name through which objects can refer to this
237attachment.
238
239=item cf:register_player_attachment $name, ...
240
241Register an attachment by name through which players can refer to this
242attachment.
243
244=item cf:register_map_attachment $name, ...
245
246Register an attachment by name through which maps can refer to this
247attachment.
248
249=cut
250
251# the following variables are defined in .xs and must not be re-created
252our @CB_GLOBAL = (); # registry for all global events
253our @CB_OBJECT = (); # all objects (should not be used except in emergency)
254our @CB_PLAYER = ();
255our @CB_CLIENT = ();
256our @CB_TYPE = (); # registry for type (cf-object class) based events
257our @CB_MAP = ();
258
259my %attachment;
260
261sub _attach_cb($\%$$$) {
262 my ($registry, $undo, $event, $prio, $cb) = @_;
263
264 use sort 'stable';
265
266 $cb = [$prio, $cb];
267
268 @{$registry->[$event]} = sort
269 { $a->[0] cmp $b->[0] }
270 @{$registry->[$event] || []}, $cb;
271
272 push @{$undo->{cb}}, [$event, $cb];
273}
274
275# attach handles attaching event callbacks
276# the only thing the caller has to do is pass the correct
277# registry (== where the callback attaches to).
278sub _attach(\@$@) {
279 my ($registry, $klass, @arg) = @_;
280
281 my $prio = 0;
282
283 my %undo = (
284 registry => $registry,
285 cb => [],
286 );
287
288 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
289
290 while (@arg) {
291 my $type = shift @arg;
292
293 if ($type eq "prio") {
294 $prio = shift @arg;
295
296 } elsif ($type eq "package") {
297 my $pkg = shift @arg;
298
299 while (my ($name, $id) = each %cb_id) {
300 if (my $cb = $pkg->can ($name)) {
301 _attach_cb $registry, %undo, $id, $prio, $cb;
302 }
303 } 861 }
304
305 } elsif (exists $cb_id{$type}) {
306 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
307
308 } elsif (ref $type) {
309 warn "attaching objects not supported, ignoring.\n";
310
311 } else {
312 shift @arg;
313 warn "attach argument '$type' not supported, ignoring.\n";
314 }
315 }
316
317 \%undo
318}
319
320sub _attach_attachment {
321 my ($obj, $name, %arg) = @_;
322
323 return if exists $obj->{_attachment}{$name};
324
325 my $res;
326
327 if (my $attach = $attachment{$name}) {
328 my $registry = $obj->registry;
329
330 for (@$attach) {
331 my ($klass, @attach) = @$_;
332 $res = _attach @$registry, $klass, @attach;
333 }
334
335 $obj->{$name} = \%arg;
336 } else {
337 warn "object uses attachment '$name' that is not available, postponing.\n";
338 }
339
340 $obj->{_attachment}{$name} = undef;
341
342 $res->{attachment} = $name;
343 $res
344}
345
346*cf::object::attach =
347*cf::player::attach =
348*cf::client::attach =
349*cf::map::attach = sub {
350 my ($obj, $name, %arg) = @_;
351
352 _attach_attachment $obj, $name, %arg;
353};
354
355# all those should be optimised
356*cf::object::detach =
357*cf::player::detach =
358*cf::client::detach =
359*cf::map::detach = sub {
360 my ($obj, $name) = @_;
361
362 delete $obj->{_attachment}{$name};
363 reattach ($obj);
364};
365
366*cf::object::attached =
367*cf::player::attached =
368*cf::client::attached =
369*cf::map::attached = sub {
370 my ($obj, $name) = @_;
371
372 exists $obj->{_attachment}{$name}
373};
374
375sub attach_global {
376 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
377}
378
379sub attach_to_type {
380 my $type = shift;
381 my $subtype = shift;
382
383 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
384}
385
386sub attach_to_objects {
387 _attach @CB_OBJECT, KLASS_OBJECT, @_
388}
389
390sub attach_to_players {
391 _attach @CB_PLAYER, KLASS_PLAYER, @_
392}
393
394sub attach_to_clients {
395 _attach @CB_CLIENT, KLASS_CLIENT, @_
396}
397
398sub attach_to_maps {
399 _attach @CB_MAP, KLASS_MAP, @_
400}
401
402sub register_attachment {
403 my $name = shift;
404
405 $attachment{$name} = [[KLASS_OBJECT, @_]];
406}
407
408sub register_player_attachment {
409 my $name = shift;
410
411 $attachment{$name} = [[KLASS_PLAYER, @_]];
412}
413
414sub register_client_attachment {
415 my $name = shift;
416
417 $attachment{$name} = [[KLASS_CLIENT, @_]];
418}
419
420sub register_map_attachment {
421 my $name = shift;
422
423 $attachment{$name} = [[KLASS_MAP, @_]];
424}
425
426our $override;
427our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
428
429sub override {
430 $override = 1;
431 @invoke_results = ();
432}
433
434sub do_invoke {
435 my $event = shift;
436 my $callbacks = shift;
437
438 @invoke_results = ();
439
440 local $override;
441
442 for (@$callbacks) {
443 eval { &{$_->[1]} };
444
445 if ($@) {
446 warn "$@";
447 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
448 override;
449 }
450
451 return 1 if $override;
452 }
453
454 0 862 }
455}
456 863
457=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 864=item $attachable->valid
458
459=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
460
461=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
462
463=item $bool = $client->invoke (EVENT_CLIENT_XXX, ...)
464
465=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
466
467Generate a global/object/player/map-specific event with the given arguments.
468
469This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
470removed in future versions), and there is no public API to access override
471results (if you must, access C<@cf::invoke_results> directly).
472
473=back
474
475=cut
476
477#############################################################################
478
479=head2 METHODS VALID FOR ALL CORE OBJECTS
480
481=over 4
482
483=item $object->valid, $player->valid, $client->valid, $map->valid
484 865
485Just because you have a perl object does not mean that the corresponding 866Just because you have a perl object does not mean that the corresponding
486C-level object still exists. If you try to access an object that has no 867C-level object still exists. If you try to access an object that has no
487valid C counterpart anymore you get an exception at runtime. This method 868valid C counterpart anymore you get an exception at runtime. This method
488can be used to test for existence of the C object part without causing an 869can be used to test for existence of the C object part without causing an
489exception. 870exception.
490 871
872=cut
873
874# the following variables are defined in .xs and must not be re-created
875our @CB_GLOBAL = (); # registry for all global events
876our @CB_ATTACHABLE = (); # registry for all attachables
877our @CB_OBJECT = (); # all objects (should not be used except in emergency)
878our @CB_PLAYER = ();
879our @CB_CLIENT = ();
880our @CB_TYPE = (); # registry for type (cf-object class) based events
881our @CB_MAP = ();
882
883my %attachment;
884
885sub cf::attachable::thawer_merge {
886 # simply override everything except _meta
887 local $_[0]{_meta};
888 %{$_[0]} = %{$_[1]};
889}
890
891sub _attach_cb($$$$) {
892 my ($registry, $event, $prio, $cb) = @_;
893
894 use sort 'stable';
895
896 $cb = [$prio, $cb];
897
898 @{$registry->[$event]} = sort
899 { $a->[0] cmp $b->[0] }
900 @{$registry->[$event] || []}, $cb;
901}
902
903# hack
904my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
905
906# attach handles attaching event callbacks
907# the only thing the caller has to do is pass the correct
908# registry (== where the callback attaches to).
909sub _attach {
910 my ($registry, $klass, @arg) = @_;
911
912 my $object_type;
913 my $prio = 0;
914 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
915
916 #TODO: get rid of this hack
917 if ($attachable_klass{$klass}) {
918 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
919 }
920
921 while (@arg) {
922 my $type = shift @arg;
923
924 if ($type eq "prio") {
925 $prio = shift @arg;
926
927 } elsif ($type eq "type") {
928 $object_type = shift @arg;
929 $registry = $CB_TYPE[$object_type] ||= [];
930
931 } elsif ($type eq "subtype") {
932 defined $object_type or Carp::croak "subtype specified without type";
933 my $object_subtype = shift @arg;
934 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
935
936 } elsif ($type eq "package") {
937 my $pkg = shift @arg;
938
939 while (my ($name, $id) = each %cb_id) {
940 if (my $cb = $pkg->can ($name)) {
941 _attach_cb $registry, $id, $prio, $cb;
942 }
943 }
944
945 } elsif (exists $cb_id{$type}) {
946 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
947
948 } elsif (ref $type) {
949 warn "attaching objects not supported, ignoring.\n";
950
951 } else {
952 shift @arg;
953 warn "attach argument '$type' not supported, ignoring.\n";
954 }
955 }
956}
957
958sub _object_attach {
959 my ($obj, $name, %arg) = @_;
960
961 return if exists $obj->{_attachment}{$name};
962
963 if (my $attach = $attachment{$name}) {
964 my $registry = $obj->registry;
965
966 for (@$attach) {
967 my ($klass, @attach) = @$_;
968 _attach $registry, $klass, @attach;
969 }
970
971 $obj->{$name} = \%arg;
972 } else {
973 warn "object uses attachment '$name' which is not available, postponing.\n";
974 }
975
976 $obj->{_attachment}{$name} = undef;
977}
978
979sub cf::attachable::attach {
980 if (ref $_[0]) {
981 _object_attach @_;
982 } else {
983 _attach shift->_attach_registry, @_;
984 }
985 _recalc_want;
986};
987
988# all those should be optimised
989sub cf::attachable::detach {
990 my ($obj, $name) = @_;
991
992 if (ref $obj) {
993 delete $obj->{_attachment}{$name};
994 reattach ($obj);
995 } else {
996 Carp::croak "cannot, currently, detach class attachments";
997 }
998 _recalc_want;
999};
1000
1001sub cf::attachable::attached {
1002 my ($obj, $name) = @_;
1003
1004 exists $obj->{_attachment}{$name}
1005}
1006
1007for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1008 eval "#line " . __LINE__ . " 'cf.pm'
1009 sub cf::\L$klass\E::_attach_registry {
1010 (\\\@CB_$klass, KLASS_$klass)
1011 }
1012
1013 sub cf::\L$klass\E::attachment {
1014 my \$name = shift;
1015
1016 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1017 }
1018 ";
1019 die if $@;
1020}
1021
1022our $override;
1023our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1024
1025sub override {
1026 $override = 1;
1027 @INVOKE_RESULTS = (@_);
1028}
1029
1030sub do_invoke {
1031 my $event = shift;
1032 my $callbacks = shift;
1033
1034 @INVOKE_RESULTS = ();
1035
1036 local $override;
1037
1038 for (@$callbacks) {
1039 eval { &{$_->[1]} };
1040
1041 if ($@) {
1042 warn "$@";
1043 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1044 override;
1045 }
1046
1047 return 1 if $override;
1048 }
1049
1050 0
1051}
1052
1053=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1054
1055=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1056
1057Generate an object-specific event with the given arguments.
1058
1059This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1060removed in future versions), and there is no public API to access override
1061results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1062
491=back 1063=back
492 1064
493=cut 1065=cut
494
495*cf::object::valid =
496*cf::player::valid =
497*cf::client::valid =
498*cf::map::valid = \&cf::_valid;
499 1066
500############################################################################# 1067#############################################################################
501# object support 1068# object support
502 1069
503sub instantiate { 1070sub _object_equal($$);
1071sub _object_equal($$) {
1072 my ($a, $b) = @_;
1073
1074 return 0 unless (ref $a) eq (ref $b);
1075
1076 if ("HASH" eq ref $a) {
1077 my @ka = keys %$a;
1078 my @kb = keys %$b;
1079
1080 return 0 if @ka != @kb;
1081
1082 for (0 .. $#ka) {
1083 return 0 unless $ka[$_] eq $kb[$_];
1084 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1085 }
1086
1087 } elsif ("ARRAY" eq ref $a) {
1088
1089 return 0 if @$a != @$b;
1090
1091 for (0 .. $#$a) {
1092 return 0 unless _object_equal $a->[$_], $b->[$_];
1093 }
1094
1095 } elsif ($a ne $b) {
1096 return 0;
1097 }
1098
1099 1
1100}
1101
1102our $SLOW_MERGES;#d#
1103sub _can_merge {
504 my ($obj, $data) = @_; 1104 my ($ob1, $ob2) = @_;
505 1105
506 $data = from_json $data; 1106 ++$SLOW_MERGES;#d#
507 1107
508 for (@$data) { 1108 # we do the slow way here
509 my ($name, $args) = @$_; 1109 return _object_equal $ob1, $ob2
510
511 $obj->attach ($name, %{$args || {} });
512 }
513} 1110}
514 1111
515# basically do the same as instantiate, without calling instantiate
516sub reattach { 1112sub reattach {
1113 # basically do the same as instantiate, without calling instantiate
517 my ($obj) = @_; 1114 my ($obj) = @_;
1115
1116 # no longer needed after getting rid of delete_package?
1117 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1118
518 my $registry = $obj->registry; 1119 my $registry = $obj->registry;
519 1120
520 @$registry = (); 1121 @$registry = ();
521 1122
522 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1123 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
523 1124
524 for my $name (keys %{ $obj->{_attachment} || {} }) { 1125 for my $name (keys %{ $obj->{_attachment} || {} }) {
525 if (my $attach = $attachment{$name}) { 1126 if (my $attach = $attachment{$name}) {
526 for (@$attach) { 1127 for (@$attach) {
527 my ($klass, @attach) = @$_; 1128 my ($klass, @attach) = @$_;
528 _attach @$registry, $klass, @attach; 1129 _attach $registry, $klass, @attach;
529 } 1130 }
530 } else { 1131 } else {
531 warn "object uses attachment '$name' that is not available, postponing.\n"; 1132 warn "object uses attachment '$name' that is not available, postponing.\n";
532 } 1133 }
533 } 1134 }
534} 1135}
535 1136
536sub object_freezer_save { 1137cf::attachable->attach (
537 my ($filename, $rdata, $objs) = @_;
538
539 if (length $$rdata) {
540 warn sprintf "saving %s (%d,%d)\n",
541 $filename, length $$rdata, scalar @$objs;
542
543 if (open my $fh, ">:raw", "$filename~") {
544 chmod SAVE_MODE, $fh;
545 syswrite $fh, $$rdata;
546 close $fh;
547
548 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
549 chmod SAVE_MODE, $fh;
550 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
551 close $fh;
552 rename "$filename.pst~", "$filename.pst";
553 } else {
554 unlink "$filename.pst";
555 }
556
557 rename "$filename~", $filename;
558 } else {
559 warn "FATAL: $filename~: $!\n";
560 }
561 } else {
562 unlink $filename;
563 unlink "$filename.pst";
564 }
565}
566
567sub object_freezer_as_string {
568 my ($rdata, $objs) = @_;
569
570 use Data::Dumper;
571
572 $$rdata . Dumper $objs
573}
574
575sub object_thawer_load {
576 my ($filename) = @_;
577
578 local $/;
579
580 my $av;
581
582 #TODO: use sysread etc.
583 if (open my $data, "<:raw:perlio", $filename) {
584 $data = <$data>;
585 if (open my $pst, "<:raw:perlio", "$filename.pst") {
586 $av = eval { (Storable::thaw <$pst>)->{objs} };
587 }
588 return ($data, $av);
589 }
590
591 ()
592}
593
594attach_to_objects
595 prio => -1000000, 1138 prio => -1000000,
1139 on_instantiate => sub {
1140 my ($obj, $data) = @_;
1141
1142 $data = decode_json $data;
1143
1144 for (@$data) {
1145 my ($name, $args) = @$_;
1146
1147 $obj->attach ($name, %{$args || {} });
1148 }
1149 },
1150 on_reattach => \&reattach,
596 on_clone => sub { 1151 on_clone => sub {
597 my ($src, $dst) = @_; 1152 my ($src, $dst) = @_;
598 1153
599 @{$dst->registry} = @{$src->registry}; 1154 @{$dst->registry} = @{$src->registry};
600 1155
601 %$dst = %$src; 1156 %$dst = %$src;
602 1157
603 %{$dst->{_attachment}} = %{$src->{_attachment}} 1158 %{$dst->{_attachment}} = %{$src->{_attachment}}
604 if exists $src->{_attachment}; 1159 if exists $src->{_attachment};
605 }, 1160 },
606; 1161);
1162
1163sub object_freezer_save {
1164 my ($filename, $rdata, $objs) = @_;
1165
1166 sync_job {
1167 if (length $$rdata) {
1168 utf8::decode (my $decname = $filename);
1169 warn sprintf "saving %s (%d,%d)\n",
1170 $decname, length $$rdata, scalar @$objs;
1171
1172 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1173 aio_chmod $fh, SAVE_MODE;
1174 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1175 aio_fsync $fh if $cf::USE_FSYNC;
1176 aio_close $fh;
1177
1178 if (@$objs) {
1179 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1180 aio_chmod $fh, SAVE_MODE;
1181 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1182 aio_write $fh, 0, (length $data), $data, 0;
1183 aio_fsync $fh if $cf::USE_FSYNC;
1184 aio_close $fh;
1185 aio_rename "$filename.pst~", "$filename.pst";
1186 }
1187 } else {
1188 aio_unlink "$filename.pst";
1189 }
1190
1191 aio_rename "$filename~", $filename;
1192 } else {
1193 warn "FATAL: $filename~: $!\n";
1194 }
1195 } else {
1196 aio_unlink $filename;
1197 aio_unlink "$filename.pst";
1198 }
1199 };
1200}
1201
1202sub object_freezer_as_string {
1203 my ($rdata, $objs) = @_;
1204
1205 use Data::Dumper;
1206
1207 $$rdata . Dumper $objs
1208}
1209
1210sub object_thawer_load {
1211 my ($filename) = @_;
1212
1213 my ($data, $av);
1214
1215 (aio_load $filename, $data) >= 0
1216 or return;
1217
1218 unless (aio_stat "$filename.pst") {
1219 (aio_load "$filename.pst", $av) >= 0
1220 or return;
1221
1222 my $st = eval { Coro::Storable::thaw $av };
1223 $av = $st->{objs};
1224 }
1225
1226 utf8::decode (my $decname = $filename);
1227 warn sprintf "loading %s (%d,%d)\n",
1228 $decname, length $data, scalar @{$av || []};
1229
1230 ($data, $av)
1231}
1232
1233=head2 COMMAND CALLBACKS
1234
1235=over 4
1236
1237=cut
607 1238
608############################################################################# 1239#############################################################################
609# command handling &c 1240# command handling &c
610 1241
611=item cf::register_command $name => \&callback($ob,$args); 1242=item cf::register_command $name => \&callback($ob,$args);
624 push @{ $COMMAND{$name} }, [$caller, $cb]; 1255 push @{ $COMMAND{$name} }, [$caller, $cb];
625} 1256}
626 1257
627=item cf::register_extcmd $name => \&callback($pl,$packet); 1258=item cf::register_extcmd $name => \&callback($pl,$packet);
628 1259
629Register a callbackf ro execution when the client sends an extcmd packet. 1260Register a callback for execution when the client sends an (synchronous)
1261extcmd packet. Ext commands will be processed in the order they are
1262received by the server, like other user commands. The first argument is
1263the logged-in player. Ext commands can only be processed after a player
1264has logged in successfully.
630 1265
631If the callback returns something, it is sent back as if reply was being 1266If the callback returns something, it is sent back as if reply was being
632called. 1267called.
633 1268
1269=item cf::register_exticmd $name => \&callback($ns,$packet);
1270
1271Register a callback for execution when the client sends an (asynchronous)
1272exticmd packet. Exti commands are processed by the server as soon as they
1273are received, i.e. out of order w.r.t. other commands. The first argument
1274is a client socket. Exti commands can be received anytime, even before
1275log-in.
1276
1277If the callback returns something, it is sent back as if reply was being
1278called.
1279
634=cut 1280=cut
635 1281
636sub register_extcmd { 1282sub register_extcmd {
637 my ($name, $cb) = @_; 1283 my ($name, $cb) = @_;
638 1284
639 my $caller = caller;
640 #warn "registering extcmd '$name' to '$caller'";
641
642 $EXTCMD{$name} = [$cb, $caller]; 1285 $EXTCMD{$name} = $cb;
643} 1286}
644 1287
645attach_to_players 1288sub register_exticmd {
1289 my ($name, $cb) = @_;
1290
1291 $EXTICMD{$name} = $cb;
1292}
1293
1294cf::player->attach (
646 on_command => sub { 1295 on_command => sub {
647 my ($pl, $name, $params) = @_; 1296 my ($pl, $name, $params) = @_;
648 1297
649 my $cb = $COMMAND{$name} 1298 my $cb = $COMMAND{$name}
650 or return; 1299 or return;
656 cf::override; 1305 cf::override;
657 }, 1306 },
658 on_extcmd => sub { 1307 on_extcmd => sub {
659 my ($pl, $buf) = @_; 1308 my ($pl, $buf) = @_;
660 1309
661 my $msg = eval { from_json $buf }; 1310 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
662 1311
663 if (ref $msg) { 1312 if (ref $msg) {
1313 my ($type, $reply, @payload) =
1314 "ARRAY" eq ref $msg
1315 ? @$msg
1316 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1317
1318 my @reply;
1319
664 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1320 if (my $cb = $EXTCMD{$type}) {
665 if (my %reply = $cb->[0]->($pl, $msg)) { 1321 @reply = $cb->($pl, @payload);
666 $pl->ext_reply ($msg->{msgid}, %reply); 1322 }
1323
1324 $pl->ext_reply ($reply, @reply)
1325 if $reply;
1326
1327 } else {
1328 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1329 }
1330
1331 cf::override;
1332 },
1333);
1334
1335sub load_extensions {
1336 cf::sync_job {
1337 my %todo;
1338
1339 for my $path (<$LIBDIR/*.ext>) {
1340 next unless -r $path;
1341
1342 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1343 my $base = $1;
1344 my $pkg = $1;
1345 $pkg =~ s/[^[:word:]]/_/g;
1346 $pkg = "ext::$pkg";
1347
1348 open my $fh, "<:utf8", $path
1349 or die "$path: $!";
1350
1351 my $source = do { local $/; <$fh> };
1352
1353 my %ext = (
1354 path => $path,
1355 base => $base,
1356 pkg => $pkg,
1357 );
1358
1359 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1360 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1361
1362 $ext{source} =
1363 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1364 . "#line 1 \"$path\"\n{\n"
1365 . $source
1366 . "\n};\n1";
1367
1368 $todo{$base} = \%ext;
1369 }
1370
1371 my %done;
1372 while (%todo) {
1373 my $progress;
1374
1375 while (my ($k, $v) = each %todo) {
1376 for (split /,\s*/, $v->{meta}{depends}) {
1377 goto skip
1378 unless exists $done{$_};
1379 }
1380
1381 warn "... loading '$k' into '$v->{pkg}'\n";
1382
1383 unless (eval $v->{source}) {
1384 my $msg = $@ ? "$v->{path}: $@\n"
1385 : "$v->{base}: extension inactive.\n";
1386
1387 if (exists $v->{meta}{mandatory}) {
1388 warn $msg;
1389 cf::cleanup "mandatory extension failed to load, exiting.";
1390 }
1391
1392 warn $msg;
1393 }
1394
1395 $done{$k} = delete $todo{$k};
1396 push @EXTS, $v->{pkg};
1397 $progress = 1;
1398 }
1399
1400 skip:
1401 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1402 unless $progress;
1403 }
1404 };
1405}
1406
1407#############################################################################
1408
1409=back
1410
1411=head2 CORE EXTENSIONS
1412
1413Functions and methods that extend core deliantra objects.
1414
1415=cut
1416
1417package cf::player;
1418
1419use Coro::AIO;
1420
1421=head3 cf::player
1422
1423=over 4
1424
1425=item cf::player::num_playing
1426
1427Returns the official number of playing players, as per the Crossfire metaserver rules.
1428
1429=cut
1430
1431sub num_playing {
1432 scalar grep
1433 $_->ob->map
1434 && !$_->hidden
1435 && !$_->ob->flag (cf::FLAG_WIZ),
1436 cf::player::list
1437}
1438
1439=item cf::player::find $login
1440
1441Returns the given player object, loading it if necessary (might block).
1442
1443=cut
1444
1445sub playerdir($) {
1446 "$PLAYERDIR/"
1447 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1448}
1449
1450sub path($) {
1451 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1452
1453 (playerdir $login) . "/playerdata"
1454}
1455
1456sub find_active($) {
1457 $cf::PLAYER{$_[0]}
1458 and $cf::PLAYER{$_[0]}->active
1459 and $cf::PLAYER{$_[0]}
1460}
1461
1462sub exists($) {
1463 my ($login) = @_;
1464
1465 $cf::PLAYER{$login}
1466 or !aio_stat path $login
1467}
1468
1469sub find($) {
1470 return $cf::PLAYER{$_[0]} || do {
1471 my $login = $_[0];
1472
1473 my $guard = cf::lock_acquire "user_find:$login";
1474
1475 $cf::PLAYER{$_[0]} || do {
1476 # rename old playerfiles to new ones
1477 #TODO: remove when no longer required
1478 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1479 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1480 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1481 aio_unlink +(playerdir $login) . "/$login.pl";
1482
1483 my $f = new_from_file cf::object::thawer path $login
1484 or return;
1485
1486 my $pl = cf::player::load_pl $f
1487 or return;
1488
1489 local $cf::PLAYER_LOADING{$login} = $pl;
1490 $f->resolve_delayed_derefs;
1491 $cf::PLAYER{$login} = $pl
1492 }
1493 }
1494}
1495
1496sub save($) {
1497 my ($pl) = @_;
1498
1499 return if $pl->{deny_save};
1500
1501 my $path = path $pl;
1502 my $guard = cf::lock_acquire "user_save:$path";
1503
1504 return if $pl->{deny_save};
1505
1506 aio_mkdir playerdir $pl, 0770;
1507 $pl->{last_save} = $cf::RUNTIME;
1508
1509 cf::get_slot 0.01;
1510
1511 $pl->save_pl ($path);
1512 cf::cede_to_tick;
1513}
1514
1515sub new($) {
1516 my ($login) = @_;
1517
1518 my $self = create;
1519
1520 $self->ob->name ($login);
1521 $self->{deny_save} = 1;
1522
1523 $cf::PLAYER{$login} = $self;
1524
1525 $self
1526}
1527
1528=item $player->send_msg ($channel, $msg, $color, [extra...])
1529
1530=cut
1531
1532sub send_msg {
1533 my $ns = shift->ns
1534 or return;
1535 $ns->send_msg (@_);
1536}
1537
1538=item $pl->quit_character
1539
1540Nukes the player without looking back. If logged in, the connection will
1541be destroyed. May block for a long time.
1542
1543=cut
1544
1545sub quit_character {
1546 my ($pl) = @_;
1547
1548 my $name = $pl->ob->name;
1549
1550 $pl->{deny_save} = 1;
1551 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1552
1553 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1554 $pl->deactivate;
1555 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1556 $pl->ob->check_score;
1557 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1558 $pl->ns->destroy if $pl->ns;
1559
1560 my $path = playerdir $pl;
1561 my $temp = "$path~$cf::RUNTIME~deleting~";
1562 aio_rename $path, $temp;
1563 delete $cf::PLAYER{$pl->ob->name};
1564 $pl->destroy;
1565
1566 my $prefix = qr<^~\Q$name\E/>;
1567
1568 # nuke player maps
1569 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1570
1571 IO::AIO::aio_rmtree $temp;
1572}
1573
1574=item $pl->kick
1575
1576Kicks a player out of the game. This destroys the connection.
1577
1578=cut
1579
1580sub kick {
1581 my ($pl, $kicker) = @_;
1582
1583 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1584 $pl->killer ("kicked");
1585 $pl->ns->destroy;
1586}
1587
1588=item cf::player::list_logins
1589
1590Returns am arrayref of all valid playernames in the system, can take a
1591while and may block, so not sync_job-capable, ever.
1592
1593=cut
1594
1595sub list_logins {
1596 my $dirs = aio_readdir $PLAYERDIR
1597 or return [];
1598
1599 my @logins;
1600
1601 for my $login (@$dirs) {
1602 my $path = path $login;
1603
1604 # a .pst is a dead give-away for a valid player
1605 # if no pst file found, open and chekc for blocked users
1606 if (aio_stat "$path.pst") {
1607 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1608 aio_read $fh, 0, 512, my $buf, 0 or next;
1609 $buf !~ /^password -------------$/m or next; # official not-valid tag
1610 }
1611
1612 utf8::decode $login;
1613 push @logins, $login;
1614 }
1615
1616 \@logins
1617}
1618
1619=item $player->maps
1620
1621Returns an arrayref of map paths that are private for this
1622player. May block.
1623
1624=cut
1625
1626sub maps($) {
1627 my ($pl) = @_;
1628
1629 $pl = ref $pl ? $pl->ob->name : $pl;
1630
1631 my $files = aio_readdir playerdir $pl
1632 or return;
1633
1634 my @paths;
1635
1636 for (@$files) {
1637 utf8::decode $_;
1638 next if /\.(?:pl|pst)$/;
1639 next unless /^$PATH_SEP/o;
1640
1641 push @paths, cf::map::normalise "~$pl/$_";
1642 }
1643
1644 \@paths
1645}
1646
1647=item $protocol_xml = $player->expand_cfpod ($cfpod)
1648
1649Expand deliantra pod fragments into protocol xml.
1650
1651=item $player->ext_reply ($msgid, @msg)
1652
1653Sends an ext reply to the player.
1654
1655=cut
1656
1657sub ext_reply($$@) {
1658 my ($self, $id, @msg) = @_;
1659
1660 $self->ns->ext_reply ($id, @msg)
1661}
1662
1663=item $player->ext_msg ($type, @msg)
1664
1665Sends an ext event to the client.
1666
1667=cut
1668
1669sub ext_msg($$@) {
1670 my ($self, $type, @msg) = @_;
1671
1672 $self->ns->ext_msg ($type, @msg);
1673}
1674
1675=head3 cf::region
1676
1677=over 4
1678
1679=cut
1680
1681package cf::region;
1682
1683=item cf::region::find_by_path $path
1684
1685Tries to decuce the likely region for a map knowing only its path.
1686
1687=cut
1688
1689sub find_by_path($) {
1690 my ($path) = @_;
1691
1692 my ($match, $specificity);
1693
1694 for my $region (list) {
1695 if ($region->{match} && $path =~ $region->{match}) {
1696 ($match, $specificity) = ($region, $region->specificity)
1697 if $region->specificity > $specificity;
1698 }
1699 }
1700
1701 $match
1702}
1703
1704=back
1705
1706=head3 cf::map
1707
1708=over 4
1709
1710=cut
1711
1712package cf::map;
1713
1714use Fcntl;
1715use Coro::AIO;
1716
1717use overload
1718 '""' => \&as_string,
1719 fallback => 1;
1720
1721our $MAX_RESET = 3600;
1722our $DEFAULT_RESET = 3000;
1723
1724sub generate_random_map {
1725 my ($self, $rmp) = @_;
1726
1727 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1728
1729 # mit "rum" bekleckern, nicht
1730 $self->_create_random_map (
1731 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1732 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1733 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1734 $rmp->{exit_on_final_map},
1735 $rmp->{xsize}, $rmp->{ysize},
1736 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1737 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1738 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1739 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1740 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1741 (cf::region::find $rmp->{region}), $rmp->{custom}
1742 )
1743}
1744
1745=item cf::map->register ($regex, $prio)
1746
1747Register a handler for the map path matching the given regex at the
1748givne priority (higher is better, built-in handlers have priority 0, the
1749default).
1750
1751=cut
1752
1753sub register {
1754 my (undef, $regex, $prio) = @_;
1755 my $pkg = caller;
1756
1757 no strict;
1758 push @{"$pkg\::ISA"}, __PACKAGE__;
1759
1760 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1761}
1762
1763# also paths starting with '/'
1764$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1765
1766sub thawer_merge {
1767 my ($self, $merge) = @_;
1768
1769 # we have to keep some variables in memory intact
1770 local $self->{path};
1771 local $self->{load_path};
1772
1773 $self->SUPER::thawer_merge ($merge);
1774}
1775
1776sub normalise {
1777 my ($path, $base) = @_;
1778
1779 $path = "$path"; # make sure its a string
1780
1781 $path =~ s/\.map$//;
1782
1783 # map plan:
1784 #
1785 # /! non-realised random map exit (special hack!)
1786 # {... are special paths that are not being touched
1787 # ?xxx/... are special absolute paths
1788 # ?random/... random maps
1789 # /... normal maps
1790 # ~user/... per-player map of a specific user
1791
1792 $path =~ s/$PATH_SEP/\//go;
1793
1794 # treat it as relative path if it starts with
1795 # something that looks reasonable
1796 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1797 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1798
1799 $base =~ s{[^/]+/?$}{};
1800 $path = "$base/$path";
1801 }
1802
1803 for ($path) {
1804 redo if s{//}{/};
1805 redo if s{/\.?/}{/};
1806 redo if s{/[^/]+/\.\./}{/};
1807 }
1808
1809 $path
1810}
1811
1812sub new_from_path {
1813 my (undef, $path, $base) = @_;
1814
1815 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1816
1817 $path = normalise $path, $base;
1818
1819 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1820 if ($path =~ $EXT_MAP{$pkg}[1]) {
1821 my $self = bless cf::map::new, $pkg;
1822 $self->{path} = $path; $self->path ($path);
1823 $self->init; # pass $1 etc.
1824 return $self;
1825 }
1826 }
1827
1828 Carp::cluck "unable to resolve path '$path' (base '$base').";
1829 ()
1830}
1831
1832sub init {
1833 my ($self) = @_;
1834
1835 $self
1836}
1837
1838sub as_string {
1839 my ($self) = @_;
1840
1841 "$self->{path}"
1842}
1843
1844# the displayed name, this is a one way mapping
1845sub visible_name {
1846 &as_string
1847}
1848
1849# the original (read-only) location
1850sub load_path {
1851 my ($self) = @_;
1852
1853 "$MAPDIR/$self->{path}.map"
1854}
1855
1856# the temporary/swap location
1857sub save_path {
1858 my ($self) = @_;
1859
1860 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1861 "$TMPDIR/$path.map"
1862}
1863
1864# the unique path, undef == no special unique path
1865sub uniq_path {
1866 my ($self) = @_;
1867
1868 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1869 "$UNIQUEDIR/$path"
1870}
1871
1872# and all this just because we cannot iterate over
1873# all maps in C++...
1874sub change_all_map_light {
1875 my ($change) = @_;
1876
1877 $_->change_map_light ($change)
1878 for grep $_->outdoor, values %cf::MAP;
1879}
1880
1881sub decay_objects {
1882 my ($self) = @_;
1883
1884 return if $self->{deny_reset};
1885
1886 $self->do_decay_objects;
1887}
1888
1889sub unlink_save {
1890 my ($self) = @_;
1891
1892 utf8::encode (my $save = $self->save_path);
1893 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1894 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1895}
1896
1897sub load_header_from($) {
1898 my ($self, $path) = @_;
1899
1900 utf8::encode $path;
1901 my $f = new_from_file cf::object::thawer $path
1902 or return;
1903
1904 $self->_load_header ($f)
1905 or return;
1906
1907 local $MAP_LOADING{$self->{path}} = $self;
1908 $f->resolve_delayed_derefs;
1909
1910 $self->{load_path} = $path;
1911
1912 1
1913}
1914
1915sub load_header_orig {
1916 my ($self) = @_;
1917
1918 $self->load_header_from ($self->load_path)
1919}
1920
1921sub load_header_temp {
1922 my ($self) = @_;
1923
1924 $self->load_header_from ($self->save_path)
1925}
1926
1927sub prepare_temp {
1928 my ($self) = @_;
1929
1930 $self->last_access ((delete $self->{last_access})
1931 || $cf::RUNTIME); #d#
1932 # safety
1933 $self->{instantiate_time} = $cf::RUNTIME
1934 if $self->{instantiate_time} > $cf::RUNTIME;
1935}
1936
1937sub prepare_orig {
1938 my ($self) = @_;
1939
1940 $self->{load_original} = 1;
1941 $self->{instantiate_time} = $cf::RUNTIME;
1942 $self->last_access ($cf::RUNTIME);
1943 $self->instantiate;
1944}
1945
1946sub load_header {
1947 my ($self) = @_;
1948
1949 if ($self->load_header_temp) {
1950 $self->prepare_temp;
1951 } else {
1952 $self->load_header_orig
1953 or return;
1954 $self->prepare_orig;
1955 }
1956
1957 $self->{deny_reset} = 1
1958 if $self->no_reset;
1959
1960 $self->default_region (cf::region::find_by_path $self->{path})
1961 unless $self->default_region;
1962
1963 1
1964}
1965
1966sub find;
1967sub find {
1968 my ($path, $origin) = @_;
1969
1970 $path = normalise $path, $origin && $origin->path;
1971
1972 cf::lock_wait "map_data:$path";#d#remove
1973 cf::lock_wait "map_find:$path";
1974
1975 $cf::MAP{$path} || do {
1976 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1977 my $guard2 = cf::lock_acquire "map_find:$path";
1978
1979 my $map = new_from_path cf::map $path
1980 or return;
1981
1982 $map->{last_save} = $cf::RUNTIME;
1983
1984 $map->load_header
1985 or return;
1986
1987 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1988 # doing this can freeze the server in a sync job, obviously
1989 #$cf::WAIT_FOR_TICK->wait;
1990 undef $guard2;
1991 undef $guard1;
1992 $map->reset;
1993 return find $path;
1994 }
1995
1996 $cf::MAP{$path} = $map
1997 }
1998}
1999
2000sub pre_load { }
2001sub post_load { }
2002
2003sub load {
2004 my ($self) = @_;
2005
2006 local $self->{deny_reset} = 1; # loading can take a long time
2007
2008 my $path = $self->{path};
2009
2010 {
2011 my $guard = cf::lock_acquire "map_data:$path";
2012
2013 return unless $self->valid;
2014 return unless $self->in_memory == cf::MAP_SWAPPED;
2015
2016 $self->in_memory (cf::MAP_LOADING);
2017
2018 $self->alloc;
2019
2020 $self->pre_load;
2021 cf::cede_to_tick;
2022
2023 my $f = new_from_file cf::object::thawer $self->{load_path};
2024 $f->skip_block;
2025 $self->_load_objects ($f)
2026 or return;
2027
2028 $self->post_load_original
2029 if delete $self->{load_original};
2030
2031 if (my $uniq = $self->uniq_path) {
2032 utf8::encode $uniq;
2033 unless (aio_stat $uniq) {
2034 if (my $f = new_from_file cf::object::thawer $uniq) {
2035 $self->clear_unique_items;
2036 $self->_load_objects ($f);
2037 $f->resolve_delayed_derefs;
667 } 2038 }
668 } 2039 }
669 } else {
670 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
671 } 2040 }
672 2041
673 cf::override; 2042 $f->resolve_delayed_derefs;
2043
2044 cf::cede_to_tick;
2045 # now do the right thing for maps
2046 $self->link_multipart_objects;
2047 $self->difficulty ($self->estimate_difficulty)
2048 unless $self->difficulty;
2049 cf::cede_to_tick;
2050
2051 unless ($self->{deny_activate}) {
2052 $self->decay_objects;
2053 $self->fix_auto_apply;
2054 $self->update_buttons;
2055 cf::cede_to_tick;
2056 $self->set_darkness_map;
2057 cf::cede_to_tick;
2058 $self->activate;
2059 }
2060
2061 $self->{last_save} = $cf::RUNTIME;
2062 $self->last_access ($cf::RUNTIME);
2063
2064 $self->in_memory (cf::MAP_ACTIVE);
674 }, 2065 }
675;
676 2066
677sub register { 2067 $self->post_load;
2068}
2069
2070sub customise_for {
678 my ($base, $pkg) = @_; 2071 my ($self, $ob) = @_;
679 2072
680 #TODO 2073 return find "~" . $ob->name . "/" . $self->{path}
681} 2074 if $self->per_player;
682 2075
683sub load_extension { 2076# return find "?party/" . $ob->name . "/" . $self->{path}
684 my ($path) = @_; 2077# if $self->per_party;
685 2078
686 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 2079 $self
687 my $base = $1;
688 my $pkg = $1;
689 $pkg =~ s/[^[:word:]]/_/g;
690 $pkg = "ext::$pkg";
691
692 warn "loading '$path' into '$pkg'\n";
693
694 open my $fh, "<:utf8", $path
695 or die "$path: $!";
696
697 my $source =
698 "package $pkg; use strict; use utf8;\n"
699 . "#line 1 \"$path\"\n{\n"
700 . (do { local $/; <$fh> })
701 . "\n};\n1";
702
703 eval $source
704 or die $@ ? "$path: $@\n"
705 : "extension disabled.\n";
706
707 push @exts, $pkg;
708 $ext_pkg{$base} = $pkg;
709
710# no strict 'refs';
711# @{"$pkg\::ISA"} = ext::;
712
713 register $base, $pkg;
714} 2080}
715 2081
716sub unload_extension { 2082# find and load all maps in the 3x3 area around a map
717 my ($pkg) = @_; 2083sub load_neighbours {
718
719 warn "removing extension $pkg\n";
720
721 # remove hooks
722 #TODO
723# for my $idx (0 .. $#PLUGIN_EVENT) {
724# delete $hook[$idx]{$pkg};
725# }
726
727 # remove commands
728 for my $name (keys %COMMAND) {
729 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
730
731 if (@cb) {
732 $COMMAND{$name} = \@cb;
733 } else {
734 delete $COMMAND{$name};
735 }
736 }
737
738 # remove extcmds
739 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
740 delete $EXTCMD{$name};
741 }
742
743 if (my $cb = $pkg->can ("unload")) {
744 eval {
745 $cb->($pkg);
746 1
747 } or warn "$pkg unloaded, but with errors: $@";
748 }
749
750 Symbol::delete_package $pkg;
751}
752
753sub load_extensions {
754 for my $ext (<$LIBDIR/*.ext>) {
755 next unless -r $ext;
756 eval {
757 load_extension $ext;
758 1
759 } or warn "$ext not loaded: $@";
760 }
761}
762
763#############################################################################
764# load/save/clean perl data associated with a map
765
766*cf::mapsupport::on_clean = sub {
767 my ($map) = @_; 2084 my ($map) = @_;
768 2085
769 my $path = $map->tmpname; 2086 my @neigh; # diagonal neighbours
770 defined $path or return;
771 2087
772 unlink "$path.pst"; 2088 for (0 .. 3) {
773}; 2089 my $neigh = $map->tile_path ($_)
2090 or next;
2091 $neigh = find $neigh, $map
2092 or next;
2093 $neigh->load;
774 2094
775attach_to_maps prio => -10000, package => cf::mapsupport::; 2095 push @neigh,
2096 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2097 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2098 }
776 2099
777############################################################################# 2100 for (grep defined $_->[0], @neigh) {
778# load/save perl data associated with player->ob objects 2101 my ($path, $origin) = @$_;
779 2102 my $neigh = find $path, $origin
780sub all_objects(@) { 2103 or next;
781 @_, map all_objects ($_->inv), @_ 2104 $neigh->load;
2105 }
782} 2106}
783 2107
784# TODO: compatibility cruft, remove when no longer needed 2108sub find_sync {
785attach_to_players 2109 my ($path, $origin) = @_;
786 on_load => sub {
787 my ($pl, $path) = @_;
788 2110
789 for my $o (all_objects $pl->ob) { 2111 cf::sync_job { find $path, $origin }
790 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2112}
791 $o->set_ob_key_value ("_perl_data");
792 2113
793 %$o = %{ Storable::thaw pack "H*", $value }; 2114sub do_load_sync {
2115 my ($map) = @_;
2116
2117 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2118 if $Coro::current == $Coro::main;
2119
2120 cf::sync_job { $map->load };
2121}
2122
2123our %MAP_PREFETCH;
2124our $MAP_PREFETCHER = undef;
2125
2126sub find_async {
2127 my ($path, $origin, $load) = @_;
2128
2129 $path = normalise $path, $origin && $origin->{path};
2130
2131 if (my $map = $cf::MAP{$path}) {
2132 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2133 }
2134
2135 $MAP_PREFETCH{$path} |= $load;
2136
2137 $MAP_PREFETCHER ||= cf::async {
2138 $Coro::current->{desc} = "map prefetcher";
2139
2140 while (%MAP_PREFETCH) {
2141 while (my ($k, $v) = each %MAP_PREFETCH) {
2142 if (my $map = find $k) {
2143 $map->load if $v;
2144 }
2145
2146 delete $MAP_PREFETCH{$k};
794 } 2147 }
795 } 2148 }
2149 undef $MAP_PREFETCHER;
2150 };
2151 $MAP_PREFETCHER->prio (6);
2152
2153 ()
2154}
2155
2156sub save {
2157 my ($self) = @_;
2158
2159 my $lock = cf::lock_acquire "map_data:$self->{path}";
2160
2161 $self->{last_save} = $cf::RUNTIME;
2162
2163 return unless $self->dirty;
2164
2165 my $save = $self->save_path; utf8::encode $save;
2166 my $uniq = $self->uniq_path; utf8::encode $uniq;
2167
2168 $self->{load_path} = $save;
2169
2170 return if $self->{deny_save};
2171
2172 local $self->{last_access} = $self->last_access;#d#
2173
2174 cf::async {
2175 $Coro::current->{desc} = "map player save";
2176 $_->contr->save for $self->players;
2177 };
2178
2179 cf::get_slot 0.02;
2180
2181 if ($uniq) {
2182 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2183 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2184 } else {
2185 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
796 }, 2186 }
797; 2187}
798 2188
799############################################################################# 2189sub swap_out {
2190 my ($self) = @_;
800 2191
801=head2 CORE EXTENSIONS 2192 # save first because save cedes
2193 $self->save;
802 2194
803Functions and methods that extend core crossfire objects. 2195 my $lock = cf::lock_acquire "map_data:$self->{path}";
2196
2197 return if $self->players;
2198 return if $self->in_memory != cf::MAP_ACTIVE;
2199 return if $self->{deny_save};
2200
2201 $self->in_memory (cf::MAP_SWAPPED);
2202
2203 $self->deactivate;
2204 $_->clear_links_to ($self) for values %cf::MAP;
2205 $self->clear;
2206}
2207
2208sub reset_at {
2209 my ($self) = @_;
2210
2211 # TODO: safety, remove and allow resettable per-player maps
2212 return 1e99 if $self->{deny_reset};
2213
2214 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2215 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2216
2217 $time + $to
2218}
2219
2220sub should_reset {
2221 my ($self) = @_;
2222
2223 $self->reset_at <= $cf::RUNTIME
2224}
2225
2226sub reset {
2227 my ($self) = @_;
2228
2229 my $lock = cf::lock_acquire "map_data:$self->{path}";
2230
2231 return if $self->players;
2232
2233 warn "resetting map ", $self->path;
2234
2235 $self->in_memory (cf::MAP_SWAPPED);
2236
2237 # need to save uniques path
2238 unless ($self->{deny_save}) {
2239 my $uniq = $self->uniq_path; utf8::encode $uniq;
2240
2241 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2242 if $uniq;
2243 }
2244
2245 delete $cf::MAP{$self->path};
2246
2247 $self->deactivate;
2248 $_->clear_links_to ($self) for values %cf::MAP;
2249 $self->clear;
2250
2251 $self->unlink_save;
2252 $self->destroy;
2253}
2254
2255my $nuke_counter = "aaaa";
2256
2257sub nuke {
2258 my ($self) = @_;
2259
2260 {
2261 my $lock = cf::lock_acquire "map_data:$self->{path}";
2262
2263 delete $cf::MAP{$self->path};
2264
2265 $self->unlink_save;
2266
2267 bless $self, "cf::map";
2268 delete $self->{deny_reset};
2269 $self->{deny_save} = 1;
2270 $self->reset_timeout (1);
2271 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2272
2273 $cf::MAP{$self->path} = $self;
2274 }
2275
2276 $self->reset; # polite request, might not happen
2277}
2278
2279=item $maps = cf::map::tmp_maps
2280
2281Returns an arrayref with all map paths of currently instantiated and saved
2282maps. May block.
2283
2284=cut
2285
2286sub tmp_maps() {
2287 [
2288 map {
2289 utf8::decode $_;
2290 /\.map$/
2291 ? normalise $_
2292 : ()
2293 } @{ aio_readdir $TMPDIR or [] }
2294 ]
2295}
2296
2297=item $maps = cf::map::random_maps
2298
2299Returns an arrayref with all map paths of currently instantiated and saved
2300random maps. May block.
2301
2302=cut
2303
2304sub random_maps() {
2305 [
2306 map {
2307 utf8::decode $_;
2308 /\.map$/
2309 ? normalise "?random/$_"
2310 : ()
2311 } @{ aio_readdir $RANDOMDIR or [] }
2312 ]
2313}
2314
2315=item cf::map::unique_maps
2316
2317Returns an arrayref of paths of all shared maps that have
2318instantiated unique items. May block.
2319
2320=cut
2321
2322sub unique_maps() {
2323 [
2324 map {
2325 utf8::decode $_;
2326 s/\.map$//; # TODO future compatibility hack
2327 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2328 ? ()
2329 : normalise $_
2330 } @{ aio_readdir $UNIQUEDIR or [] }
2331 ]
2332}
2333
2334=back
2335
2336=head3 cf::object
2337
2338=cut
2339
2340package cf::object;
804 2341
805=over 4 2342=over 4
806 2343
807=item cf::player::exists $login 2344=item $ob->inv_recursive
808 2345
809Returns true when the given account exists. 2346Returns the inventory of the object I<and> their inventories, recursively,
2347but I<not> the object itself.
810 2348
811=cut 2349=cut
812 2350
813sub cf::player::exists($) { 2351sub inv_recursive_;
814 cf::player::find $_[0] 2352sub inv_recursive_ {
815 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2353 map { $_, inv_recursive_ $_->inv } @_
816} 2354}
2355
2356sub inv_recursive {
2357 inv_recursive_ inv $_[0]
2358}
2359
2360=item $ref = $ob->ref
2361
2362Creates and returns a persistent reference to an object that can be stored as a string.
2363
2364=item $ob = cf::object::deref ($refstring)
2365
2366returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2367even if the object actually exists. May block.
2368
2369=cut
2370
2371sub deref {
2372 my ($ref) = @_;
2373
2374 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2375 my ($uuid, $name) = ($1, $2);
2376 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2377 or return;
2378 $pl->ob->uuid eq $uuid
2379 or return;
2380
2381 $pl->ob
2382 } else {
2383 warn "$ref: cannot resolve object reference\n";
2384 undef
2385 }
2386}
2387
2388package cf;
2389
2390=back
2391
2392=head3 cf::object::player
2393
2394=over 4
817 2395
818=item $player_object->reply ($npc, $msg[, $flags]) 2396=item $player_object->reply ($npc, $msg[, $flags])
819 2397
820Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2398Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
821can be C<undef>. Does the right thing when the player is currently in a 2399can be C<undef>. Does the right thing when the player is currently in a
822dialogue with the given NPC character. 2400dialogue with the given NPC character.
823 2401
824=cut 2402=cut
825 2403
2404our $SAY_CHANNEL = {
2405 id => "say",
2406 title => "Map",
2407 reply => "say ",
2408 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2409};
2410
2411our $CHAT_CHANNEL = {
2412 id => "chat",
2413 title => "Chat",
2414 reply => "chat ",
2415 tooltip => "Player chat and shouts, global to the server.",
2416};
2417
826# rough implementation of a future "reply" method that works 2418# rough implementation of a future "reply" method that works
827# with dialog boxes. 2419# with dialog boxes.
2420#TODO: the first argument must go, split into a $npc->reply_to ( method
828sub cf::object::player::reply($$$;$) { 2421sub cf::object::player::reply($$$;$) {
829 my ($self, $npc, $msg, $flags) = @_; 2422 my ($self, $npc, $msg, $flags) = @_;
830 2423
831 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2424 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
832 2425
833 if ($self->{record_replies}) { 2426 if ($self->{record_replies}) {
834 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2427 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2428
835 } else { 2429 } else {
2430 my $pl = $self->contr;
2431
2432 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2433 my $dialog = $pl->{npc_dialog};
2434 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2435
2436 } else {
836 $msg = $npc->name . " says: $msg" if $npc; 2437 $msg = $npc->name . " says: $msg" if $npc;
837 $self->message ($msg, $flags); 2438 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2439 }
838 } 2440 }
839} 2441}
840 2442
841=item $player->ext_reply ($msgid, $msgtype, %msg) 2443=item $object->send_msg ($channel, $msg, $color, [extra...])
842 2444
843Sends an ext reply to the player.
844
845=cut 2445=cut
846 2446
847sub cf::player::ext_reply($$$%) { 2447sub cf::object::send_msg {
848 my ($self, $id, %msg) = @_; 2448 my $pl = shift->contr
849 2449 or return;
850 $msg{msgid} = $id; 2450 $pl->send_msg (@_);
851
852 $self->send ("ext " . to_json \%msg);
853} 2451}
854 2452
855=item $player_object->may ("access") 2453=item $player_object->may ("access")
856 2454
857Returns wether the given player is authorized to access resource "access" 2455Returns wether the given player is authorized to access resource "access"
866 (ref $cf::CFG{"may_$access"} 2464 (ref $cf::CFG{"may_$access"}
867 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2465 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
868 : $cf::CFG{"may_$access"}) 2466 : $cf::CFG{"may_$access"})
869} 2467}
870 2468
871=cut 2469=item $player_object->enter_link
872 2470
873############################################################################# 2471Freezes the player and moves him/her to a special map (C<{link}>).
2472
2473The player should be reasonably safe there for short amounts of time (e.g.
2474for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2475though, as the palyer cannot control the character while it is on the link
2476map.
2477
2478Will never block.
2479
2480=item $player_object->leave_link ($map, $x, $y)
2481
2482Moves the player out of the special C<{link}> map onto the specified
2483map. If the map is not valid (or omitted), the player will be moved back
2484to the location he/she was before the call to C<enter_link>, or, if that
2485fails, to the emergency map position.
2486
2487Might block.
2488
2489=cut
2490
2491sub link_map {
2492 unless ($LINK_MAP) {
2493 $LINK_MAP = cf::map::find "{link}"
2494 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2495 $LINK_MAP->load;
2496 }
2497
2498 $LINK_MAP
2499}
2500
2501sub cf::object::player::enter_link {
2502 my ($self) = @_;
2503
2504 $self->deactivate_recursive;
2505
2506 return if UNIVERSAL::isa $self->map, "ext::map_link";
2507
2508 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2509 if $self->map && $self->map->{path} ne "{link}";
2510
2511 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2512}
2513
2514sub cf::object::player::leave_link {
2515 my ($self, $map, $x, $y) = @_;
2516
2517 return unless $self->contr->active;
2518
2519 my $link_pos = delete $self->{_link_pos};
2520
2521 unless ($map) {
2522 # restore original map position
2523 ($map, $x, $y) = @{ $link_pos || [] };
2524 $map = cf::map::find $map;
2525
2526 unless ($map) {
2527 ($map, $x, $y) = @$EMERGENCY_POSITION;
2528 $map = cf::map::find $map
2529 or die "FATAL: cannot load emergency map\n";
2530 }
2531 }
2532
2533 ($x, $y) = (-1, -1)
2534 unless (defined $x) && (defined $y);
2535
2536 # use -1 or undef as default coordinates, not 0, 0
2537 ($x, $y) = ($map->enter_x, $map->enter_y)
2538 if $x <=0 && $y <= 0;
2539
2540 $map->load;
2541 $map->load_neighbours;
2542
2543 return unless $self->contr->active;
2544 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2545 $self->activate_recursive;
2546
2547 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2548 $self->enter_map ($map, $x, $y);
2549}
2550
2551=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2552
2553Moves the player to the given map-path and coordinates by first freezing
2554her, loading and preparing them map, calling the provided $check callback
2555that has to return the map if sucecssful, and then unfreezes the player on
2556the new (success) or old (failed) map position. In either case, $done will
2557be called at the end of this process.
2558
2559Note that $check will be called with a potentially non-loaded map, so if
2560it needs a loaded map it has to call C<< ->load >>.
2561
2562=cut
2563
2564our $GOTOGEN;
2565
2566sub cf::object::player::goto {
2567 my ($self, $path, $x, $y, $check, $done) = @_;
2568
2569 # do generation counting so two concurrent goto's will be executed in-order
2570 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2571
2572 $self->enter_link;
2573
2574 (async {
2575 $Coro::current->{desc} = "player::goto $path $x $y";
2576
2577 # *tag paths override both path and x|y
2578 if ($path =~ /^\*(.*)$/) {
2579 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2580 my $ob = $obs[rand @obs];
2581
2582 # see if we actually can go there
2583 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2584 $ob = $obs[rand @obs];
2585 } else {
2586 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2587 }
2588 # else put us there anyways for now #d#
2589
2590 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2591 } else {
2592 ($path, $x, $y) = (undef, undef, undef);
2593 }
2594 }
2595
2596 my $map = eval {
2597 my $map = defined $path ? cf::map::find $path : undef;
2598
2599 if ($map) {
2600 $map = $map->customise_for ($self);
2601 $map = $check->($map) if $check && $map;
2602 } else {
2603 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2604 }
2605
2606 $map
2607 };
2608
2609 if ($@) {
2610 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2611 LOG llevError | logBacktrace, Carp::longmess $@;
2612 }
2613
2614 if ($gen == $self->{_goto_generation}) {
2615 delete $self->{_goto_generation};
2616 $self->leave_link ($map, $x, $y);
2617 }
2618
2619 $done->() if $done;
2620 })->prio (1);
2621}
2622
2623=item $player_object->enter_exit ($exit_object)
2624
2625=cut
2626
2627sub parse_random_map_params {
2628 my ($spec) = @_;
2629
2630 my $rmp = { # defaults
2631 xsize => (cf::rndm 15, 40),
2632 ysize => (cf::rndm 15, 40),
2633 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2634 #layout => string,
2635 };
2636
2637 for (split /\n/, $spec) {
2638 my ($k, $v) = split /\s+/, $_, 2;
2639
2640 $rmp->{lc $k} = $v if (length $k) && (length $v);
2641 }
2642
2643 $rmp
2644}
2645
2646sub prepare_random_map {
2647 my ($exit) = @_;
2648
2649 # all this does is basically replace the /! path by
2650 # a new random map path (?random/...) with a seed
2651 # that depends on the exit object
2652
2653 my $rmp = parse_random_map_params $exit->msg;
2654
2655 if ($exit->map) {
2656 $rmp->{region} = $exit->region->name;
2657 $rmp->{origin_map} = $exit->map->path;
2658 $rmp->{origin_x} = $exit->x;
2659 $rmp->{origin_y} = $exit->y;
2660
2661 $exit->map->touch;
2662 }
2663
2664 $rmp->{random_seed} ||= $exit->random_seed;
2665
2666 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2667 my $md5 = Digest::MD5::md5_hex $data;
2668 my $meta = "$RANDOMDIR/$md5.meta";
2669
2670 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2671 aio_write $fh, 0, (length $data), $data, 0;
2672 undef $fh;
2673 aio_rename "$meta~", $meta;
2674
2675 my $slaying = "?random/$md5";
2676
2677 if ($exit->valid) {
2678 $exit->slaying ("?random/$md5");
2679 $exit->msg (undef);
2680 }
2681 }
2682}
2683
2684sub cf::object::player::enter_exit {
2685 my ($self, $exit) = @_;
2686
2687 return unless $self->type == cf::PLAYER;
2688
2689 $self->enter_link;
2690
2691 (async {
2692 $Coro::current->{desc} = "enter_exit";
2693
2694 unless (eval {
2695 $self->deactivate_recursive; # just to be sure
2696
2697 # random map handling
2698 {
2699 my $guard = cf::lock_acquire "exit_prepare:$exit";
2700
2701 prepare_random_map $exit
2702 if $exit->slaying eq "/!";
2703 }
2704
2705 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2706 my $x = $exit->stats->hp;
2707 my $y = $exit->stats->sp;
2708
2709 $self->goto ($map, $x, $y);
2710
2711 # if exit is damned, update players death & WoR home-position
2712 $self->contr->savebed ($map, $x, $y)
2713 if $exit->flag (cf::FLAG_DAMNED);
2714
2715 1
2716 }) {
2717 $self->message ("Something went wrong deep within the deliantra server. "
2718 . "I'll try to bring you back to the map you were before. "
2719 . "Please report this to the dungeon master!",
2720 cf::NDI_UNIQUE | cf::NDI_RED);
2721
2722 warn "ERROR in enter_exit: $@";
2723 $self->leave_link;
2724 }
2725 })->prio (1);
2726}
2727
2728=head3 cf::client
2729
2730=over 4
2731
2732=item $client->send_drawinfo ($text, $flags)
2733
2734Sends a drawinfo packet to the client. Circumvents output buffering so
2735should not be used under normal circumstances.
2736
2737=cut
2738
2739sub cf::client::send_drawinfo {
2740 my ($self, $text, $flags) = @_;
2741
2742 utf8::encode $text;
2743 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2744}
2745
2746=item $client->send_msg ($channel, $msg, $color, [extra...])
2747
2748Send a drawinfo or msg packet to the client, formatting the msg for the
2749client if neccessary. C<$type> should be a string identifying the type of
2750the message, with C<log> being the default. If C<$color> is negative, suppress
2751the message unless the client supports the msg packet.
2752
2753=cut
2754
2755# non-persistent channels (usually the info channel)
2756our %CHANNEL = (
2757 "c/identify" => {
2758 id => "infobox",
2759 title => "Identify",
2760 reply => undef,
2761 tooltip => "Items recently identified",
2762 },
2763 "c/examine" => {
2764 id => "infobox",
2765 title => "Examine",
2766 reply => undef,
2767 tooltip => "Signs and other items you examined",
2768 },
2769 "c/book" => {
2770 id => "infobox",
2771 title => "Book",
2772 reply => undef,
2773 tooltip => "The contents of a note or book",
2774 },
2775 "c/lookat" => {
2776 id => "infobox",
2777 title => "Look",
2778 reply => undef,
2779 tooltip => "What you saw there",
2780 },
2781 "c/who" => {
2782 id => "infobox",
2783 title => "Players",
2784 reply => undef,
2785 tooltip => "Shows players who are currently online",
2786 },
2787 "c/body" => {
2788 id => "infobox",
2789 title => "Body Parts",
2790 reply => undef,
2791 tooltip => "Shows which body parts you posess and are available",
2792 },
2793 "c/skills" => {
2794 id => "infobox",
2795 title => "Skills",
2796 reply => undef,
2797 tooltip => "Shows your experience per skill and item power",
2798 },
2799 "c/uptime" => {
2800 id => "infobox",
2801 title => "Uptime",
2802 reply => undef,
2803 tooltip => "How long the server has been running since last restart",
2804 },
2805 "c/mapinfo" => {
2806 id => "infobox",
2807 title => "Map Info",
2808 reply => undef,
2809 tooltip => "Information related to the maps",
2810 },
2811 "c/party" => {
2812 id => "party",
2813 title => "Party",
2814 reply => "gsay ",
2815 tooltip => "Messages and chat related to your party",
2816 },
2817);
2818
2819sub cf::client::send_msg {
2820 my ($self, $channel, $msg, $color, @extra) = @_;
2821
2822 $msg = $self->pl->expand_cfpod ($msg)
2823 unless $color & cf::NDI_VERBATIM;
2824
2825 $color &= cf::NDI_CLIENT_MASK; # just in case...
2826
2827 # check predefined channels, for the benefit of C
2828 if ($CHANNEL{$channel}) {
2829 $channel = $CHANNEL{$channel};
2830
2831 $self->ext_msg (channel_info => $channel)
2832 if $self->can_msg;
2833
2834 $channel = $channel->{id};
2835
2836 } elsif (ref $channel) {
2837 # send meta info to client, if not yet sent
2838 unless (exists $self->{channel}{$channel->{id}}) {
2839 $self->{channel}{$channel->{id}} = $channel;
2840 $self->ext_msg (channel_info => $channel)
2841 if $self->can_msg;
2842 }
2843
2844 $channel = $channel->{id};
2845 }
2846
2847 return unless @extra || length $msg;
2848
2849 if ($self->can_msg) {
2850 # default colour, mask it out
2851 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2852 if $color & cf::NDI_DEF;
2853
2854 my $pkt = "msg "
2855 . $self->{json_coder}->encode (
2856 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2857 );
2858
2859 # try lzf for large packets
2860 $pkt = "lzf " . Compress::LZF::compress $pkt
2861 if 1024 <= length $pkt and $self->{can_lzf};
2862
2863 # split very large packets
2864 if (8192 < length $pkt and $self->{can_lzf}) {
2865 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2866 $pkt = "frag";
2867 }
2868
2869 $self->send_packet ($pkt);
2870 } else {
2871 if ($color >= 0) {
2872 # replace some tags by gcfclient-compatible ones
2873 for ($msg) {
2874 1 while
2875 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2876 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2877 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2878 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2879 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2880 }
2881
2882 $color &= cf::NDI_COLOR_MASK;
2883
2884 utf8::encode $msg;
2885
2886 if (0 && $msg =~ /\[/) {
2887 # COMMAND/INFO
2888 $self->send_packet ("drawextinfo $color 10 8 $msg")
2889 } else {
2890 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2891 $self->send_packet ("drawinfo $color $msg")
2892 }
2893 }
2894 }
2895}
2896
2897=item $client->ext_msg ($type, @msg)
2898
2899Sends an ext event to the client.
2900
2901=cut
2902
2903sub cf::client::ext_msg($$@) {
2904 my ($self, $type, @msg) = @_;
2905
2906 if ($self->extcmd == 2) {
2907 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2908 } elsif ($self->extcmd == 1) { # TODO: remove
2909 push @msg, msgtype => "event_$type";
2910 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2911 }
2912}
2913
2914=item $client->ext_reply ($msgid, @msg)
2915
2916Sends an ext reply to the client.
2917
2918=cut
2919
2920sub cf::client::ext_reply($$@) {
2921 my ($self, $id, @msg) = @_;
2922
2923 if ($self->extcmd == 2) {
2924 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2925 } elsif ($self->extcmd == 1) {
2926 #TODO: version 1, remove
2927 unshift @msg, msgtype => "reply", msgid => $id;
2928 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2929 }
2930}
2931
2932=item $success = $client->query ($flags, "text", \&cb)
2933
2934Queues a query to the client, calling the given callback with
2935the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2936C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2937
2938Queries can fail, so check the return code. Or don't, as queries will
2939become reliable at some point in the future.
2940
2941=cut
2942
2943sub cf::client::query {
2944 my ($self, $flags, $text, $cb) = @_;
2945
2946 return unless $self->state == ST_PLAYING
2947 || $self->state == ST_SETUP
2948 || $self->state == ST_CUSTOM;
2949
2950 $self->state (ST_CUSTOM);
2951
2952 utf8::encode $text;
2953 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2954
2955 $self->send_packet ($self->{query_queue}[0][0])
2956 if @{ $self->{query_queue} } == 1;
2957
2958 1
2959}
2960
2961cf::client->attach (
2962 on_connect => sub {
2963 my ($ns) = @_;
2964
2965 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2966 },
2967 on_reply => sub {
2968 my ($ns, $msg) = @_;
2969
2970 # this weird shuffling is so that direct followup queries
2971 # get handled first
2972 my $queue = delete $ns->{query_queue}
2973 or return; # be conservative, not sure how that can happen, but we saw a crash here
2974
2975 (shift @$queue)->[1]->($msg);
2976 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2977
2978 push @{ $ns->{query_queue} }, @$queue;
2979
2980 if (@{ $ns->{query_queue} } == @$queue) {
2981 if (@$queue) {
2982 $ns->send_packet ($ns->{query_queue}[0][0]);
2983 } else {
2984 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2985 }
2986 }
2987 },
2988 on_exticmd => sub {
2989 my ($ns, $buf) = @_;
2990
2991 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2992
2993 if (ref $msg) {
2994 my ($type, $reply, @payload) =
2995 "ARRAY" eq ref $msg
2996 ? @$msg
2997 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2998
2999 my @reply;
3000
3001 if (my $cb = $EXTICMD{$type}) {
3002 @reply = $cb->($ns, @payload);
3003 }
3004
3005 $ns->ext_reply ($reply, @reply)
3006 if $reply;
3007
3008 } else {
3009 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3010 }
3011
3012 cf::override;
3013 },
3014);
3015
3016=item $client->async (\&cb)
3017
3018Create a new coroutine, running the specified callback. The coroutine will
3019be automatically cancelled when the client gets destroyed (e.g. on logout,
3020or loss of connection).
3021
3022=cut
3023
3024sub cf::client::async {
3025 my ($self, $cb) = @_;
3026
3027 my $coro = &Coro::async ($cb);
3028
3029 $coro->on_destroy (sub {
3030 delete $self->{_coro}{$coro+0};
3031 });
3032
3033 $self->{_coro}{$coro+0} = $coro;
3034
3035 $coro
3036}
3037
3038cf::client->attach (
3039 on_destroy => sub {
3040 my ($ns) = @_;
3041
3042 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3043 },
3044);
3045
3046=back
3047
874 3048
875=head2 SAFE SCRIPTING 3049=head2 SAFE SCRIPTING
876 3050
877Functions that provide a safe environment to compile and execute 3051Functions that provide a safe environment to compile and execute
878snippets of perl code without them endangering the safety of the server 3052snippets of perl code without them endangering the safety of the server
885our $safe = new Safe "safe"; 3059our $safe = new Safe "safe";
886our $safe_hole = new Safe::Hole; 3060our $safe_hole = new Safe::Hole;
887 3061
888$SIG{FPE} = 'IGNORE'; 3062$SIG{FPE} = 'IGNORE';
889 3063
890$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3064$safe->permit_only (Opcode::opset qw(
3065 :base_core :base_mem :base_orig :base_math
3066 grepstart grepwhile mapstart mapwhile
3067 sort time
3068));
891 3069
892# here we export the classes and methods available to script code 3070# here we export the classes and methods available to script code
893 3071
894=pod 3072=pod
895 3073
896The following fucntions and emthods are available within a safe environment: 3074The following functions and methods are available within a safe environment:
897 3075
898 cf::object contr pay_amount pay_player map 3076 cf::object
3077 contr pay_amount pay_player map x y force_find force_add destroy
3078 insert remove name archname title slaying race decrease split
3079
899 cf::object::player player 3080 cf::object::player
900 cf::player peaceful 3081 player
901 cf::map trigger 3082
3083 cf::player
3084 peaceful
3085
3086 cf::map
3087 trigger
902 3088
903=cut 3089=cut
904 3090
905for ( 3091for (
906 ["cf::object" => qw(contr pay_amount pay_player map)], 3092 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3093 insert remove inv nrof name archname title slaying race
3094 decrease split destroy change_exp)],
907 ["cf::object::player" => qw(player)], 3095 ["cf::object::player" => qw(player)],
908 ["cf::player" => qw(peaceful)], 3096 ["cf::player" => qw(peaceful)],
909 ["cf::map" => qw(trigger)], 3097 ["cf::map" => qw(trigger)],
910) { 3098) {
911 no strict 'refs'; 3099 no strict 'refs';
982=back 3170=back
983 3171
984=cut 3172=cut
985 3173
986############################################################################# 3174#############################################################################
3175# the server's init and main functions
987 3176
988=head2 EXTENSION DATABASE SUPPORT 3177sub load_facedata($) {
3178 my ($path) = @_;
989 3179
990Crossfire maintains a very simple database for extension use. It can 3180 # HACK to clear player env face cache, we need some signal framework
991currently store anything that can be serialised using Storable, which 3181 # for this (global event?)
992excludes objects. 3182 %ext::player_env::MUSIC_FACE_CACHE = ();
993 3183
994The parameter C<$family> should best start with the name of the extension 3184 my $enc = JSON::XS->new->utf8->canonical->relaxed;
995using it, it should be unique.
996 3185
997=over 4 3186 warn "loading facedata from $path\n";
998 3187
999=item $hashref = cf::db_get $family 3188 my $facedata;
3189 0 < aio_load $path, $facedata
3190 or die "$path: $!";
1000 3191
1001Return a hashref for use by the extension C<$family>, which can be 3192 $facedata = Coro::Storable::thaw $facedata;
1002modified. After modifications, you have to call C<cf::db_dirty> or
1003C<cf::db_sync>.
1004 3193
1005=item $value = cf::db_get $family => $key 3194 $facedata->{version} == 2
3195 or cf::cleanup "$path: version mismatch, cannot proceed.";
1006 3196
1007Returns a single value from the database 3197 # patch in the exptable
3198 $facedata->{resource}{"res/exp_table"} = {
3199 type => FT_RSRC,
3200 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3201 };
3202 cf::cede_to_tick;
1008 3203
1009=item cf::db_put $family => $hashref 3204 {
3205 my $faces = $facedata->{faceinfo};
1010 3206
1011Stores the given family hashref into the database. Updates are delayed, if 3207 while (my ($face, $info) = each %$faces) {
1012you want the data to be synced to disk immediately, use C<cf::db_sync>. 3208 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1013 3209
1014=item cf::db_put $family => $key => $value 3210 cf::face::set_visibility $idx, $info->{visibility};
3211 cf::face::set_magicmap $idx, $info->{magicmap};
3212 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3213 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1015 3214
1016Stores the given C<$value> in the family hash. Updates are delayed, if you 3215 cf::cede_to_tick;
1017want the data to be synced to disk immediately, use C<cf::db_sync>. 3216 }
1018 3217
1019=item cf::db_dirty 3218 while (my ($face, $info) = each %$faces) {
3219 next unless $info->{smooth};
1020 3220
1021Marks the database as dirty, to be updated at a later time. 3221 my $idx = cf::face::find $face
3222 or next;
1022 3223
1023=item cf::db_sync 3224 if (my $smooth = cf::face::find $info->{smooth}) {
3225 cf::face::set_smooth $idx, $smooth;
3226 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3227 } else {
3228 warn "smooth face '$info->{smooth}' not found for face '$face'";
3229 }
1024 3230
1025Immediately write the database to disk I<if it is dirty>. 3231 cf::cede_to_tick;
3232 }
3233 }
1026 3234
1027=cut 3235 {
3236 my $anims = $facedata->{animinfo};
1028 3237
1029our $DB; 3238 while (my ($anim, $info) = each %$anims) {
3239 cf::anim::set $anim, $info->{frames}, $info->{facings};
3240 cf::cede_to_tick;
3241 }
3242
3243 cf::anim::invalidate_all; # d'oh
3244 }
3245
3246 {
3247 # TODO: for gcfclient pleasure, we should give resources
3248 # that gcfclient doesn't grok a >10000 face index.
3249 my $res = $facedata->{resource};
3250
3251 while (my ($name, $info) = each %$res) {
3252 if (defined $info->{type}) {
3253 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3254 my $data;
3255
3256 if ($info->{type} & 1) {
3257 # prepend meta info
3258
3259 my $meta = $enc->encode ({
3260 name => $name,
3261 %{ $info->{meta} || {} },
3262 });
3263
3264 $data = pack "(w/a*)*", $meta, $info->{data};
3265 } else {
3266 $data = $info->{data};
3267 }
3268
3269 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3270 cf::face::set_type $idx, $info->{type};
3271 } else {
3272 $RESOURCE{$name} = $info;
3273 }
3274
3275 cf::cede_to_tick;
3276 }
3277 }
3278
3279 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3280
3281 1
3282}
3283
3284cf::global->attach (on_resource_update => sub {
3285 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3286 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3287
3288 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3289 my $sound = $soundconf->{compat}[$_]
3290 or next;
3291
3292 my $face = cf::face::find "sound/$sound->[1]";
3293 cf::sound::set $sound->[0] => $face;
3294 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3295 }
3296
3297 while (my ($k, $v) = each %{$soundconf->{event}}) {
3298 my $face = cf::face::find "sound/$v";
3299 cf::sound::set $k => $face;
3300 }
3301 }
3302});
3303
3304register_exticmd fx_want => sub {
3305 my ($ns, $want) = @_;
3306
3307 while (my ($k, $v) = each %$want) {
3308 $ns->fx_want ($k, $v);
3309 }
3310};
3311
3312sub load_resource_file($) {
3313 my $guard = lock_acquire "load_resource_file";
3314
3315 my $status = load_resource_file_ $_[0];
3316 get_slot 0.1, 100;
3317 cf::arch::commit_load;
3318
3319 $status
3320}
3321
3322sub reload_regions {
3323 # HACK to clear player env face cache, we need some signal framework
3324 # for this (global event?)
3325 %ext::player_env::MUSIC_FACE_CACHE = ();
3326
3327 load_resource_file "$MAPDIR/regions"
3328 or die "unable to load regions file\n";
3329
3330 for (cf::region::list) {
3331 $_->{match} = qr/$_->{match}/
3332 if exists $_->{match};
3333 }
3334}
3335
3336sub reload_facedata {
3337 load_facedata "$DATADIR/facedata"
3338 or die "unable to load facedata\n";
3339}
3340
3341sub reload_archetypes {
3342 load_resource_file "$DATADIR/archetypes"
3343 or die "unable to load archetypes\n";
3344}
3345
3346sub reload_treasures {
3347 load_resource_file "$DATADIR/treasures"
3348 or die "unable to load treasurelists\n";
3349}
3350
3351sub reload_resources {
3352 warn "reloading resource files...\n";
3353
3354 reload_facedata;
3355 reload_archetypes;
3356 reload_regions;
3357 reload_treasures;
3358
3359 warn "finished reloading resource files\n";
3360}
3361
3362sub reload_config {
3363 open my $fh, "<:utf8", "$CONFDIR/config"
3364 or return;
3365
3366 local $/;
3367 *CFG = YAML::Load <$fh>;
3368
3369 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3370
3371 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3372 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3373
3374 if (exists $CFG{mlockall}) {
3375 eval {
3376 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3377 and die "WARNING: m(un)lockall failed: $!\n";
3378 };
3379 warn $@ if $@;
3380 }
3381}
3382
3383sub pidfile() {
3384 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3385 or die "$PIDFILE: $!";
3386 flock $fh, &Fcntl::LOCK_EX
3387 or die "$PIDFILE: flock: $!";
3388 $fh
3389}
3390
3391# make sure only one server instance is running at any one time
3392sub atomic {
3393 my $fh = pidfile;
3394
3395 my $pid = <$fh>;
3396 kill 9, $pid if $pid > 0;
3397
3398 seek $fh, 0, 0;
3399 print $fh $$;
3400}
3401
3402sub main {
3403 cf::init_globals; # initialise logging
3404
3405 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3406 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3407 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3408 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3409
3410 cf::init_experience;
3411 cf::init_anim;
3412 cf::init_attackmess;
3413 cf::init_dynamic;
3414 cf::init_block;
3415
3416 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3417
3418 # we must not ever block the main coroutine
3419 local $Coro::idle = sub {
3420 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3421 (async {
3422 $Coro::current->{desc} = "IDLE BUG HANDLER";
3423 EV::loop EV::LOOP_ONESHOT;
3424 })->prio (Coro::PRIO_MAX);
3425 };
3426
3427 evthread_start IO::AIO::poll_fileno;
3428
3429 cf::sync_job {
3430 reload_resources;
3431 reload_config;
3432 db_init;
3433
3434 cf::load_settings;
3435 cf::load_materials;
3436 cf::init_uuid;
3437 cf::init_signals;
3438 cf::init_commands;
3439 cf::init_skills;
3440
3441 cf::init_beforeplay;
3442
3443 atomic;
3444
3445 load_extensions;
3446
3447 utime time, time, $RUNTIMEFILE;
3448
3449 # no (long-running) fork's whatsoever before this point(!)
3450 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3451
3452 (pop @POST_INIT)->(0) while @POST_INIT;
3453 };
3454
3455 EV::loop;
3456}
3457
3458#############################################################################
3459# initialisation and cleanup
3460
3461# install some emergency cleanup handlers
3462BEGIN {
3463 our %SIGWATCHER = ();
3464 for my $signal (qw(INT HUP TERM)) {
3465 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3466 cf::cleanup "SIG$signal";
3467 };
3468 }
3469}
3470
3471sub write_runtime_sync {
3472 # first touch the runtime file to show we are still running:
3473 # the fsync below can take a very very long time.
3474
3475 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3476
3477 my $guard = cf::lock_acquire "write_runtime";
3478
3479 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3480 or return;
3481
3482 my $value = $cf::RUNTIME + 90 + 10;
3483 # 10 is the runtime save interval, for a monotonic clock
3484 # 60 allows for the watchdog to kill the server.
3485
3486 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3487 and return;
3488
3489 # always fsync - this file is important
3490 aio_fsync $fh
3491 and return;
3492
3493 # touch it again to show we are up-to-date
3494 aio_utime $fh, undef, undef;
3495
3496 close $fh
3497 or return;
3498
3499 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3500 and return;
3501
3502 warn "runtime file written.\n";
3503
3504 1
3505}
3506
3507our $uuid_lock;
3508our $uuid_skip;
3509
3510sub write_uuid_sync($) {
3511 $uuid_skip ||= $_[0];
3512
3513 return if $uuid_lock;
3514 local $uuid_lock = 1;
3515
3516 my $uuid = "$LOCALDIR/uuid";
3517
3518 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3519 or return;
3520
3521 my $value = uuid_seq uuid_cur;
3522
3523 if ($value < 1024) {
3524 warn "cowardly refusing to write low uuid value ($value)!\n";
3525 return;
3526 }
3527
3528 my $value = uuid_str $value + $uuid_skip;
3529 $uuid_skip = 0;
3530
3531 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3532 and return;
3533
3534 # always fsync - this file is important
3535 aio_fsync $fh
3536 and return;
3537
3538 close $fh
3539 or return;
3540
3541 aio_rename "$uuid~", $uuid
3542 and return;
3543
3544 warn "uuid file written ($value).\n";
3545
3546 1
3547
3548}
3549
3550sub write_uuid($$) {
3551 my ($skip, $sync) = @_;
3552
3553 $sync ? write_uuid_sync $skip
3554 : async { write_uuid_sync $skip };
3555}
3556
3557sub emergency_save() {
3558 my $freeze_guard = cf::freeze_mainloop;
3559
3560 warn "enter emergency perl save\n";
3561
3562 cf::sync_job {
3563 # use a peculiar iteration method to avoid tripping on perl
3564 # refcount bugs in for. also avoids problems with players
3565 # and maps saved/destroyed asynchronously.
3566 warn "begin emergency player save\n";
3567 for my $login (keys %cf::PLAYER) {
3568 my $pl = $cf::PLAYER{$login} or next;
3569 $pl->valid or next;
3570 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3571 $pl->save;
3572 }
3573 warn "end emergency player save\n";
3574
3575 warn "begin emergency map save\n";
3576 for my $path (keys %cf::MAP) {
3577 my $map = $cf::MAP{$path} or next;
3578 $map->valid or next;
3579 $map->save;
3580 }
3581 warn "end emergency map save\n";
3582
3583 warn "begin emergency database checkpoint\n";
3584 BDB::db_env_txn_checkpoint $DB_ENV;
3585 warn "end emergency database checkpoint\n";
3586
3587 warn "begin write uuid\n";
3588 write_uuid_sync 1;
3589 warn "end write uuid\n";
3590 };
3591
3592 warn "leave emergency perl save\n";
3593}
3594
3595sub post_cleanup {
3596 my ($make_core) = @_;
3597
3598 warn Carp::longmess "post_cleanup backtrace"
3599 if $make_core;
3600
3601 my $fh = pidfile;
3602 unlink $PIDFILE if <$fh> == $$;
3603}
3604
3605# a safer delete_package, copied from Symbol
3606sub clear_package($) {
3607 my $pkg = shift;
3608
3609 # expand to full symbol table name if needed
3610 unless ($pkg =~ /^main::.*::$/) {
3611 $pkg = "main$pkg" if $pkg =~ /^::/;
3612 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3613 $pkg .= '::' unless $pkg =~ /::$/;
3614 }
3615
3616 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3617 my $stem_symtab = *{$stem}{HASH};
3618
3619 defined $stem_symtab and exists $stem_symtab->{$leaf}
3620 or return;
3621
3622 # clear all symbols
3623 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3624 for my $name (keys %$leaf_symtab) {
3625 _gv_clear *{"$pkg$name"};
3626# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3627 }
3628 warn "cleared package $pkg\n";#d#
3629}
3630
3631sub do_reload_perl() {
3632 # can/must only be called in main
3633 if ($Coro::current != $Coro::main) {
3634 warn "can only reload from main coroutine";
3635 return;
3636 }
3637
3638 return if $RELOAD++;
3639
3640 while ($RELOAD) {
3641 warn "reloading...";
3642
3643 warn "entering sync_job";
3644
3645 cf::sync_job {
3646 cf::write_runtime_sync; # external watchdog should not bark
3647 cf::emergency_save;
3648 cf::write_runtime_sync; # external watchdog should not bark
3649
3650 warn "syncing database to disk";
3651 BDB::db_env_txn_checkpoint $DB_ENV;
3652
3653 # if anything goes wrong in here, we should simply crash as we already saved
3654
3655 warn "flushing outstanding aio requests";
3656 while (IO::AIO::nreqs || BDB::nreqs) {
3657 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3658 }
3659
3660 warn "cancelling all extension coros";
3661 $_->cancel for values %EXT_CORO;
3662 %EXT_CORO = ();
3663
3664 warn "removing commands";
3665 %COMMAND = ();
3666
3667 warn "removing ext/exti commands";
3668 %EXTCMD = ();
3669 %EXTICMD = ();
3670
3671 warn "unloading/nuking all extensions";
3672 for my $pkg (@EXTS) {
3673 warn "... unloading $pkg";
3674
3675 if (my $cb = $pkg->can ("unload")) {
3676 eval {
3677 $cb->($pkg);
3678 1
3679 } or warn "$pkg unloaded, but with errors: $@";
3680 }
3681
3682 warn "... clearing $pkg";
3683 clear_package $pkg;
3684 }
3685
3686 warn "unloading all perl modules loaded from $LIBDIR";
3687 while (my ($k, $v) = each %INC) {
3688 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3689
3690 warn "... unloading $k";
3691 delete $INC{$k};
3692
3693 $k =~ s/\.pm$//;
3694 $k =~ s/\//::/g;
3695
3696 if (my $cb = $k->can ("unload_module")) {
3697 $cb->();
3698 }
3699
3700 clear_package $k;
3701 }
3702
3703 warn "getting rid of safe::, as good as possible";
3704 clear_package "safe::$_"
3705 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3706
3707 warn "unloading cf.pm \"a bit\"";
3708 delete $INC{"cf.pm"};
3709 delete $INC{"cf/pod.pm"};
3710
3711 # don't, removes xs symbols, too,
3712 # and global variables created in xs
3713 #clear_package __PACKAGE__;
3714
3715 warn "unload completed, starting to reload now";
3716
3717 warn "reloading cf.pm";
3718 require cf;
3719 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3720
3721 warn "loading config and database again";
3722 cf::reload_config;
3723
3724 warn "loading extensions";
3725 cf::load_extensions;
3726
3727 warn "reattaching attachments to objects/players";
3728 _global_reattach; # objects, sockets
3729 warn "reattaching attachments to maps";
3730 reattach $_ for values %MAP;
3731 warn "reattaching attachments to players";
3732 reattach $_ for values %PLAYER;
3733
3734 warn "running post_load";
3735 (pop @POST_INIT)->(1) while @POST_INIT;
3736
3737 warn "leaving sync_job";
3738
3739 1
3740 } or do {
3741 warn $@;
3742 cf::cleanup "error while reloading, exiting.";
3743 };
3744
3745 warn "reloaded";
3746 --$RELOAD;
3747 }
3748};
3749
3750our $RELOAD_WATCHER; # used only during reload
3751
3752sub reload_perl() {
3753 # doing reload synchronously and two reloads happen back-to-back,
3754 # coro crashes during coro_state_free->destroy here.
3755
3756 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub {
3757 do_reload_perl;
3758 undef $RELOAD_WATCHER;
3759 };
3760}
3761
3762register_command "reload" => sub {
3763 my ($who, $arg) = @_;
3764
3765 if ($who->flag (FLAG_WIZ)) {
3766 $who->message ("reloading server.");
3767 async {
3768 $Coro::current->{desc} = "perl_reload";
3769 reload_perl;
3770 };
3771 }
3772};
3773
3774unshift @INC, $LIBDIR;
3775
3776my $bug_warning = 0;
3777
3778our @WAIT_FOR_TICK;
3779our @WAIT_FOR_TICK_BEGIN;
3780
3781sub wait_for_tick {
3782 return if tick_inhibit || $Coro::current == $Coro::main;
3783
3784 my $signal = new Coro::Signal;
3785 push @WAIT_FOR_TICK, $signal;
3786 $signal->wait;
3787}
3788
3789sub wait_for_tick_begin {
3790 return if tick_inhibit || $Coro::current == $Coro::main;
3791
3792 my $signal = new Coro::Signal;
3793 push @WAIT_FOR_TICK_BEGIN, $signal;
3794 $signal->wait;
3795}
3796
3797sub tick {
3798 if ($Coro::current != $Coro::main) {
3799 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3800 unless ++$bug_warning > 10;
3801 return;
3802 }
3803
3804 cf::server_tick; # one server iteration
3805
3806 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3807 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3808 Coro::async_pool {
3809 $Coro::current->{desc} = "runtime saver";
3810 write_runtime_sync
3811 or warn "ERROR: unable to write runtime file: $!";
3812 };
3813 }
3814
3815 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3816 $sig->send;
3817 }
3818 while (my $sig = shift @WAIT_FOR_TICK) {
3819 $sig->send;
3820 }
3821
3822 $LOAD = ($NOW - $TICK_START) / $TICK;
3823 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3824
3825 if (0) {
3826 if ($NEXT_TICK) {
3827 my $jitter = $TICK_START - $NEXT_TICK;
3828 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3829 warn "jitter $JITTER\n";#d#
3830 }
3831 }
3832}
1030 3833
1031{ 3834{
1032 my $path = cf::localdir . "/database.pst"; 3835 # configure BDB
1033 3836
1034 sub db_load() { 3837 BDB::min_parallel 8;
1035 warn "loading database $path\n";#d# remove later 3838 BDB::max_poll_reqs $TICK * 0.1;
1036 $DB = stat $path ? Storable::retrieve $path : { }; 3839 $AnyEvent::BDB::WATCHER->priority (1);
1037 }
1038 3840
1039 my $pid; 3841 unless ($DB_ENV) {
3842 $DB_ENV = BDB::db_env_create;
3843 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3844 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3845 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3846 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3847 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
1040 3848
1041 sub db_save() { 3849 cf::sync_job {
1042 warn "saving database $path\n";#d# remove later
1043 waitpid $pid, 0 if $pid;
1044 if (0 == ($pid = fork)) {
1045 $DB->{_meta}{version} = 1;
1046 Storable::nstore $DB, "$path~";
1047 rename "$path~", $path;
1048 cf::_exit 0 if defined $pid;
1049 }
1050 }
1051
1052 my $dirty;
1053
1054 sub db_sync() {
1055 db_save if $dirty;
1056 undef $dirty;
1057 }
1058
1059 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1060 db_sync;
1061 });
1062
1063 sub db_dirty() {
1064 $dirty = 1;
1065 $idle->start;
1066 }
1067
1068 sub db_get($;$) {
1069 @_ >= 2
1070 ? $DB->{$_[0]}{$_[1]}
1071 : ($DB->{$_[0]} ||= { })
1072 }
1073
1074 sub db_put($$;$) {
1075 if (@_ >= 3) {
1076 $DB->{$_[0]}{$_[1]} = $_[2];
1077 } else { 3850 eval {
1078 $DB->{$_[0]} = $_[1]; 3851 BDB::db_env_open
1079 } 3852 $DB_ENV,
1080 db_dirty; 3853 $BDBDIR,
1081 } 3854 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3855 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3856 0666;
1082 3857
1083 attach_global 3858 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
1084 prio => 10000,
1085 on_cleanup => sub {
1086 db_sync;
1087 },
1088 ;
1089}
1090
1091#############################################################################
1092# the server's main()
1093
1094sub cfg_load {
1095 open my $fh, "<:utf8", cf::confdir . "/config"
1096 or return;
1097
1098 local $/;
1099 *CFG = YAML::Syck::Load <$fh>;
1100}
1101
1102sub main {
1103 cfg_load;
1104 db_load;
1105 load_extensions;
1106 Event::loop;
1107}
1108
1109#############################################################################
1110# initialisation
1111
1112sub _perl_reload(&) {
1113 my ($msg) = @_;
1114
1115 $msg->("reloading...");
1116
1117 eval {
1118 # cancel all watchers
1119 for (Event::all_watchers) {
1120 $_->cancel if $_->data & WF_AUTOCANCEL;
1121 }
1122
1123 # unload all extensions
1124 for (@exts) {
1125 $msg->("unloading <$_>");
1126 unload_extension $_;
1127 }
1128
1129 # unload all modules loaded from $LIBDIR
1130 while (my ($k, $v) = each %INC) {
1131 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1132
1133 $msg->("removing <$k>");
1134 delete $INC{$k};
1135
1136 $k =~ s/\.pm$//;
1137 $k =~ s/\//::/g;
1138
1139 if (my $cb = $k->can ("unload_module")) {
1140 $cb->();
1141 } 3859 };
1142 3860
1143 Symbol::delete_package $k; 3861 cf::cleanup "db_env_open(db): $@" if $@;
1144 } 3862 };
3863 }
1145 3864
1146 # sync database to disk 3865 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
1147 cf::db_sync; 3866 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
1148
1149 # get rid of safe::, as good as possible
1150 Symbol::delete_package "safe::$_"
1151 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
1152
1153 # remove register_script_function callbacks
1154 # TODO
1155
1156 # unload cf.pm "a bit"
1157 delete $INC{"cf.pm"};
1158
1159 # don't, removes xs symbols, too,
1160 # and global variables created in xs
1161 #Symbol::delete_package __PACKAGE__;
1162
1163 # reload cf.pm
1164 $msg->("reloading cf.pm");
1165 require cf;
1166
1167 # load config and database again
1168 cf::cfg_load;
1169 cf::db_load;
1170
1171 # load extensions
1172 $msg->("load extensions");
1173 cf::load_extensions;
1174
1175 # reattach attachments to objects
1176 $msg->("reattach");
1177 _global_reattach;
1178 }; 3867 };
1179 $msg->($@) if $@; 3868 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
1180 3869 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
1181 $msg->("reloaded");
1182};
1183
1184sub perl_reload() {
1185 _perl_reload {
1186 warn $_[0];
1187 print "$_[0]\n";
1188 }; 3870 };
3871 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3872 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3873 };
1189} 3874}
1190 3875
1191register "<global>", __PACKAGE__; 3876{
3877 # configure IO::AIO
1192 3878
1193register_command "perl-reload" => sub { 3879 IO::AIO::min_parallel 8;
3880 IO::AIO::max_poll_time $TICK * 0.1;
3881 undef $AnyEvent::AIO::WATCHER;
3882}
3883
3884my $_log_backtrace;
3885
3886sub _log_backtrace {
1194 my ($who, $arg) = @_; 3887 my ($msg, @addr) = @_;
1195 3888
1196 if ($who->flag (FLAG_WIZ)) { 3889 $msg =~ s/\n//;
1197 _perl_reload { 3890
1198 warn $_[0]; 3891 # limit the # of concurrent backtraces
1199 $who->message ($_[0]); 3892 if ($_log_backtrace < 2) {
3893 ++$_log_backtrace;
3894 my $perl_bt = Carp::longmess $msg;
3895 async {
3896 $Coro::current->{desc} = "abt $msg";
3897
3898 my @bt = fork_call {
3899 @addr = map { sprintf "%x", $_ } @addr;
3900 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3901 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3902 or die "addr2line: $!";
3903
3904 my @funcs;
3905 my @res = <$fh>;
3906 chomp for @res;
3907 while (@res) {
3908 my ($func, $line) = splice @res, 0, 2, ();
3909 push @funcs, "[$func] $line";
3910 }
3911
3912 @funcs
3913 };
3914
3915 LOG llevInfo, "[ABT] $perl_bt\n";
3916 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3917 LOG llevInfo, "[ABT] $_\n" for @bt;
3918 --$_log_backtrace;
1200 }; 3919 };
1201 } 3920 } else {
1202}; 3921 LOG llevInfo, "[ABT] $msg\n";
1203 3922 LOG llevInfo, "[ABT] [suppressed]\n";
1204unshift @INC, $LIBDIR;
1205
1206$TICK_WATCHER = Event->timer (
1207 prio => 0,
1208 at => $NEXT_TICK || 1,
1209 data => WF_AUTOCANCEL,
1210 cb => sub {
1211 cf::server_tick; # one server iteration
1212
1213 my $NOW = Event::time;
1214 $NEXT_TICK += $TICK;
1215
1216 # if we are delayed by four ticks or more, skip them all
1217 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1218
1219 $TICK_WATCHER->at ($NEXT_TICK);
1220 $TICK_WATCHER->start;
1221 }, 3923 }
1222); 3924}
1223 3925
1224IO::AIO::max_poll_time $TICK * 0.2; 3926# load additional modules
3927use cf::pod;
1225 3928
1226Event->io (fd => IO::AIO::poll_fileno, 3929END { cf::emergency_save }
1227 poll => 'r',
1228 prio => 5,
1229 data => WF_AUTOCANCEL,
1230 cb => \&IO::AIO::poll_cb);
1231 3930
12321 39311
1233 3932

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