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Revision 1.377 by root, Thu Oct 4 11:36:38 2007 UTC vs.
Revision 1.455 by root, Sat Sep 27 08:17:40 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
15use Coro 3.64 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
40use Coro::EV;
18use Coro::Event; 41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
23use Coro::Storable; 48use Coro::Storable;
24use Coro::Util (); 49use Coro::Util ();
25 50
26use JSON::XS (); 51use JSON::XS 2.01 ();
27use BDB (); 52use BDB ();
28use Data::Dumper; 53use Data::Dumper;
29use Digest::MD5; 54use Digest::MD5;
30use Fcntl; 55use Fcntl;
31use YAML::Syck (); 56use YAML ();
32use IO::AIO 2.32 (); 57use IO::AIO ();
33use Time::HiRes; 58use Time::HiRes;
34use Compress::LZF; 59use Compress::LZF;
35use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
36 63
37# configure various modules to our taste 64# configure various modules to our taste
38# 65#
39$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 74
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 76
52our %COMMAND = (); 77our %COMMAND = ();
53our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
56our %EXTCMD = (); 81our %EXTCMD = ();
57our %EXTICMD = (); 82our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 83our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
60 85
61our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 87our @EVENT;
63 88
64our $CONFDIR = confdir; 89our $CONFDIR = confdir;
65our $DATADIR = datadir; 90our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
75 104
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 107our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
83 109
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 110our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 111our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 112our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 113our $DB_ENV;
89 114
90our %CFG; 115our %CFG;
91 116
92our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 118our $RUNTIME;
119our $NOW;
94 120
95our (%PLAYER, %PLAYER_LOADING); # all users 121our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 122our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 123our $LINK_MAP; # the special {link} map, which is always available
98 124
99# used to convert map paths into valid unix filenames by replacing / by ∕ 125# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 127
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 131our $TICK_START; # for load detecting purposes
132
133our @POST_INIT;
105 134
106binmode STDOUT; 135binmode STDOUT;
107binmode STDERR; 136binmode STDERR;
108 137
109# read virtual server time, if available 138# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 139unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 140 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 141 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 142 $RUNTIME = <$fh> + 0.;
114} 143}
115 144
116mkdir $_ 145mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 146 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162 191
163The raw value load value from the last tick. 192The raw value load value from the last tick.
164 193
165=item %cf::CFG 194=item %cf::CFG
166 195
167Configuration for the server, loaded from C</etc/crossfire/config>, or 196Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 197from wherever your confdir points to.
169 198
170=item cf::wait_for_tick, cf::wait_for_tick_begin 199=item cf::wait_for_tick, cf::wait_for_tick_begin
171 200
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 201These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 222 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 223
195 LOG llevError, $msg; 224 LOG llevError, $msg;
196 }; 225 };
197} 226}
227
228$Coro::State::DIEHOOK = sub {
229 return unless $^S eq 0; # "eq", not "=="
230
231 if ($Coro::current == $Coro::main) {#d#
232 warn "DIEHOOK called in main context, Coro bug?\n";#d#
233 return;#d#
234 }#d#
235
236 # kill coroutine otherwise
237 warn Carp::longmess $_[0];
238 Coro::terminate
239};
240
241$SIG{__DIE__} = sub { }; #d#?
198 242
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 243@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 244@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 245@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 246@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 253for my $pkg (qw(
210 cf::global cf::attachable 254 cf::global cf::attachable
211 cf::object cf::object::player 255 cf::object cf::object::player
212 cf::client cf::player 256 cf::client cf::player
213 cf::arch cf::living 257 cf::arch cf::living
258 cf::map cf::mapspace
214 cf::map cf::party cf::region 259 cf::party cf::region
215)) { 260)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 261 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 262}
219 263
220$Event::DIED = sub { 264$EV::DIED = sub {
221 warn "error in event callback: @_"; 265 warn "error in event callback: @_";
222}; 266};
223 267
224############################################################################# 268#############################################################################
225 269
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 292 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 293 $d
250 } || "[unable to dump $_[0]: '$@']"; 294 } || "[unable to dump $_[0]: '$@']";
251} 295}
252 296
253=item $ref = cf::from_json $json 297=item $ref = cf::decode_json $json
254 298
255Converts a JSON string into the corresponding perl data structure. 299Converts a JSON string into the corresponding perl data structure.
256 300
257=item $json = cf::to_json $ref 301=item $json = cf::encode_json $ref
258 302
259Converts a perl data structure into its JSON representation. 303Converts a perl data structure into its JSON representation.
260 304
261=cut 305=cut
262 306
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 307our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 308
265sub to_json ($) { $json_coder->encode ($_[0]) } 309sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 310sub decode_json($) { $json_coder->decode ($_[0]) }
311
312=item cf::post_init { BLOCK }
313
314Execute the given codeblock, I<after> all extensions have been (re-)loaded,
315but I<before> the server starts ticking again.
316
317The cdoeblock will have a single boolean argument to indicate whether this
318is a reload or not.
319
320=cut
321
322sub post_init(&) {
323 push @POST_INIT, shift;
324}
267 325
268=item cf::lock_wait $string 326=item cf::lock_wait $string
269 327
270Wait until the given lock is available. See cf::lock_acquire. 328Wait until the given lock is available. See cf::lock_acquire.
271 329
299 return;#d# 357 return;#d#
300 }#d# 358 }#d#
301 359
302 # wait for lock, if any 360 # wait for lock, if any
303 while ($LOCK{$key}) { 361 while ($LOCK{$key}) {
362 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
304 push @{ $LOCK{$key} }, $Coro::current; 363 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule; 364 Coro::schedule;
306 } 365 }
307} 366}
308 367
327 386
328 ! ! $LOCK{$key} 387 ! ! $LOCK{$key}
329} 388}
330 389
331sub freeze_mainloop { 390sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 391 tick_inhibit_inc;
333 392
334 my $guard = Coro::guard { 393 Coro::guard \&tick_inhibit_dec;
335 $TICK_WATCHER->start; 394}
336 }; 395
337 $TICK_WATCHER->stop; 396=item cf::periodic $interval, $cb
338 $guard 397
398Like EV::periodic, but randomly selects a starting point so that the actions
399get spread over timer.
400
401=cut
402
403sub periodic($$) {
404 my ($interval, $cb) = @_;
405
406 my $start = rand List::Util::min 180, $interval;
407
408 EV::periodic $start, $interval, 0, $cb
339} 409}
340 410
341=item cf::get_slot $time[, $priority[, $name]] 411=item cf::get_slot $time[, $priority[, $name]]
342 412
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 413Allocate $time seconds of blocking CPU time at priority C<$priority>:
373 } 443 }
374 } 444 }
375 } 445 }
376 446
377 if (@SLOT_QUEUE) { 447 if (@SLOT_QUEUE) {
378 # we do not use wait_For_tick() as it returns immediately when tick is inactive 448 # we do not use wait_for_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal; 449 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait; 450 $signal->wait;
381 } else { 451 } else {
382 Coro::schedule; 452 Coro::schedule;
383 } 453 }
384 } 454 }
385}; 455};
386 456
387sub get_slot($;$$) { 457sub get_slot($;$$) {
458 return if tick_inhibit || $Coro::current == $Coro::main;
459
388 my ($time, $pri, $name) = @_; 460 my ($time, $pri, $name) = @_;
389 461
390 $time = $TICK * .6 if $time > $TICK * .6; 462 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal; 463 my $sig = new Coro::Signal;
392 464
406 478
407BEGIN { *async = \&Coro::async_pool } 479BEGIN { *async = \&Coro::async_pool }
408 480
409=item cf::sync_job { BLOCK } 481=item cf::sync_job { BLOCK }
410 482
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 483The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 484is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 485partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 486acceptable.
415 487
416If it must be done, put the blocking parts into C<sync_job>. This will run 488If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 489the given BLOCK in another coroutine while waiting for the result. The
422 494
423sub sync_job(&) { 495sub sync_job(&) {
424 my ($job) = @_; 496 my ($job) = @_;
425 497
426 if ($Coro::current == $Coro::main) { 498 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 499 my $time = EV::time;
428 500
429 # this is the main coro, too bad, we have to block 501 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 502 # till the operation succeeds, freezing the server :/
431 503
432 # TODO: use suspend/resume instead 504 LOG llevError, Carp::longmess "sync job";#d#
433 # (but this is cancel-safe) 505
434 my $freeze_guard = freeze_mainloop; 506 my $freeze_guard = freeze_mainloop;
435 507
436 my $busy = 1; 508 my $busy = 1;
437 my @res; 509 my @res;
438 510
442 warn $@ if $@; 514 warn $@ if $@;
443 undef $busy; 515 undef $busy;
444 })->prio (Coro::PRIO_MAX); 516 })->prio (Coro::PRIO_MAX);
445 517
446 while ($busy) { 518 while ($busy) {
447 Coro::cede or Event::one_event; 519 if (Coro::nready) {
520 Coro::cede_notself;
521 } else {
522 EV::loop EV::LOOP_ONESHOT;
448 } 523 }
524 }
449 525
450 $time = Event::time - $time; 526 my $time = EV::time - $time;
451 527
452 LOG llevError | logBacktrace, Carp::longmess "long sync job"
453 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
454
455 $tick_start += $time; # do not account sync jobs to server load 528 $TICK_START += $time; # do not account sync jobs to server load
456 529
457 wantarray ? @res : $res[0] 530 wantarray ? @res : $res[0]
458 } else { 531 } else {
459 # we are in another coroutine, how wonderful, everything just works 532 # we are in another coroutine, how wonderful, everything just works
460 533
485=item fork_call { }, $args 558=item fork_call { }, $args
486 559
487Executes the given code block with the given arguments in a seperate 560Executes the given code block with the given arguments in a seperate
488process, returning the results. Everything must be serialisable with 561process, returning the results. Everything must be serialisable with
489Coro::Storable. May, of course, block. Note that the executed sub may 562Coro::Storable. May, of course, block. Note that the executed sub may
490never block itself or use any form of Event handling. 563never block itself or use any form of event handling.
491 564
492=cut 565=cut
493 566
494sub fork_call(&@) { 567sub fork_call(&@) {
495 my ($cb, @args) = @_; 568 my ($cb, @args) = @_;
502 reset_signals; 575 reset_signals;
503 &$cb 576 &$cb
504 }, @args; 577 }, @args;
505 578
506 wantarray ? @res : $res[-1] 579 wantarray ? @res : $res[-1]
580}
581
582=item $coin = coin_from_name $name
583
584=cut
585
586our %coin_alias = (
587 "silver" => "silvercoin",
588 "silvercoin" => "silvercoin",
589 "silvercoins" => "silvercoin",
590 "gold" => "goldcoin",
591 "goldcoin" => "goldcoin",
592 "goldcoins" => "goldcoin",
593 "platinum" => "platinacoin",
594 "platinumcoin" => "platinacoin",
595 "platinumcoins" => "platinacoin",
596 "platina" => "platinacoin",
597 "platinacoin" => "platinacoin",
598 "platinacoins" => "platinacoin",
599 "royalty" => "royalty",
600 "royalties" => "royalty",
601);
602
603sub coin_from_name($) {
604 $coin_alias{$_[0]}
605 ? cf::arch::find $coin_alias{$_[0]}
606 : undef
507} 607}
508 608
509=item $value = cf::db_get $family => $key 609=item $value = cf::db_get $family => $key
510 610
511Returns a single value from the environment database. 611Returns a single value from the environment database.
650 750
651############################################################################# 751#############################################################################
652 752
653=head2 ATTACHABLE OBJECTS 753=head2 ATTACHABLE OBJECTS
654 754
655Many objects in crossfire are so-called attachable objects. That means you can 755Many objects in deliantra are so-called attachable objects. That means you can
656attach callbacks/event handlers (a collection of which is called an "attachment") 756attach callbacks/event handlers (a collection of which is called an "attachment")
657to it. All such attachable objects support the following methods. 757to it. All such attachable objects support the following methods.
658 758
659In the following description, CLASS can be any of C<global>, C<object> 759In the following description, CLASS can be any of C<global>, C<object>
660C<player>, C<client> or C<map> (i.e. the attachable objects in 760C<player>, C<client> or C<map> (i.e. the attachable objects in
661Crossfire TRT). 761Deliantra).
662 762
663=over 4 763=over 4
664 764
665=item $attachable->attach ($attachment, key => $value...) 765=item $attachable->attach ($attachment, key => $value...)
666 766
710=item cf::CLASS::attachment $name, ... 810=item cf::CLASS::attachment $name, ...
711 811
712Register an attachment by C<$name> through which attachable objects of the 812Register an attachment by C<$name> through which attachable objects of the
713given CLASS can refer to this attachment. 813given CLASS can refer to this attachment.
714 814
715Some classes such as crossfire maps and objects can specify attachments 815Some classes such as deliantra maps and objects can specify attachments
716that are attached at load/instantiate time, thus the need for a name. 816that are attached at load/instantiate time, thus the need for a name.
717 817
718These calls expect any number of the following handler/hook descriptions: 818These calls expect any number of the following handler/hook descriptions:
719 819
720=over 4 820=over 4
948 } 1048 }
949 1049
950 0 1050 0
951} 1051}
952 1052
953=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1053=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
954 1054
955=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1055=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
956 1056
957Generate an object-specific event with the given arguments. 1057Generate an object-specific event with the given arguments.
958 1058
964 1064
965=cut 1065=cut
966 1066
967############################################################################# 1067#############################################################################
968# object support 1068# object support
969#
970 1069
1070sub _object_equal($$);
1071sub _object_equal($$) {
1072 my ($a, $b) = @_;
1073
1074 return 0 unless (ref $a) eq (ref $b);
1075
1076 if ("HASH" eq ref $a) {
1077 my @ka = keys %$a;
1078 my @kb = keys %$b;
1079
1080 return 0 if @ka != @kb;
1081
1082 for (0 .. $#ka) {
1083 return 0 unless $ka[$_] eq $kb[$_];
1084 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1085 }
1086
1087 } elsif ("ARRAY" eq ref $a) {
1088
1089 return 0 if @$a != @$b;
1090
1091 for (0 .. $#$a) {
1092 return 0 unless _object_equal $a->[$_], $b->[$_];
1093 }
1094
1095 } elsif ($a ne $b) {
1096 return 0;
1097 }
1098
1099 1
1100}
1101
1102our $SLOW_MERGES;#d#
971sub _can_merge { 1103sub _can_merge {
972 my ($ob1, $ob2) = @_; 1104 my ($ob1, $ob2) = @_;
973 1105
974 local $Storable::canonical = 1; 1106 ++$SLOW_MERGES;#d#
975 my $fob1 = Storable::freeze $ob1;
976 my $fob2 = Storable::freeze $ob2;
977 1107
978 $fob1 eq $fob2 1108 # we do the slow way here
1109 return _object_equal $ob1, $ob2
979} 1110}
980 1111
981sub reattach { 1112sub reattach {
982 # basically do the same as instantiate, without calling instantiate 1113 # basically do the same as instantiate, without calling instantiate
983 my ($obj) = @_; 1114 my ($obj) = @_;
984 1115
1116 # no longer needed after getting rid of delete_package?
985 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1117 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
986 1118
987 my $registry = $obj->registry; 1119 my $registry = $obj->registry;
988 1120
989 @$registry = (); 1121 @$registry = ();
990 1122
1005cf::attachable->attach ( 1137cf::attachable->attach (
1006 prio => -1000000, 1138 prio => -1000000,
1007 on_instantiate => sub { 1139 on_instantiate => sub {
1008 my ($obj, $data) = @_; 1140 my ($obj, $data) = @_;
1009 1141
1010 $data = from_json $data; 1142 $data = decode_json $data;
1011 1143
1012 for (@$data) { 1144 for (@$data) {
1013 my ($name, $args) = @$_; 1145 my ($name, $args) = @$_;
1014 1146
1015 $obj->attach ($name, %{$args || {} }); 1147 $obj->attach ($name, %{$args || {} });
1036 utf8::decode (my $decname = $filename); 1168 utf8::decode (my $decname = $filename);
1037 warn sprintf "saving %s (%d,%d)\n", 1169 warn sprintf "saving %s (%d,%d)\n",
1038 $decname, length $$rdata, scalar @$objs; 1170 $decname, length $$rdata, scalar @$objs;
1039 1171
1040 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1172 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1041 chmod SAVE_MODE, $fh; 1173 aio_chmod $fh, SAVE_MODE;
1042 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1174 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1043 aio_fsync $fh if $cf::USE_FSYNC; 1175 aio_fsync $fh if $cf::USE_FSYNC;
1044 close $fh; 1176 aio_close $fh;
1045 1177
1046 if (@$objs) { 1178 if (@$objs) {
1047 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1179 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1048 chmod SAVE_MODE, $fh; 1180 aio_chmod $fh, SAVE_MODE;
1049 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1181 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1050 aio_write $fh, 0, (length $data), $data, 0; 1182 aio_write $fh, 0, (length $data), $data, 0;
1051 aio_fsync $fh if $cf::USE_FSYNC; 1183 aio_fsync $fh if $cf::USE_FSYNC;
1052 close $fh; 1184 aio_close $fh;
1053 aio_rename "$filename.pst~", "$filename.pst"; 1185 aio_rename "$filename.pst~", "$filename.pst";
1054 } 1186 }
1055 } else { 1187 } else {
1056 aio_unlink "$filename.pst"; 1188 aio_unlink "$filename.pst";
1057 } 1189 }
1085 1217
1086 unless (aio_stat "$filename.pst") { 1218 unless (aio_stat "$filename.pst") {
1087 (aio_load "$filename.pst", $av) >= 0 1219 (aio_load "$filename.pst", $av) >= 0
1088 or return; 1220 or return;
1089 1221
1090 $av = eval { (Storable::thaw $av)->{objs} }; 1222 my $st = eval { Coro::Storable::thaw $av };
1223 $av = $st->{objs};
1091 } 1224 }
1092 1225
1093 utf8::decode (my $decname = $filename); 1226 utf8::decode (my $decname = $filename);
1094 warn sprintf "loading %s (%d,%d)\n", 1227 warn sprintf "loading %s (%d,%d)\n",
1095 $decname, length $data, scalar @{$av || []}; 1228 $decname, length $data, scalar @{$av || []};
1225 1358
1226 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1359 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1227 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1360 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1228 1361
1229 $ext{source} = 1362 $ext{source} =
1230 "package $pkg; use strict; use utf8;\n" 1363 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1231 . "#line 1 \"$path\"\n{\n" 1364 . "#line 1 \"$path\"\n{\n"
1232 . $source 1365 . $source
1233 . "\n};\n1"; 1366 . "\n};\n1";
1234 1367
1235 $todo{$base} = \%ext; 1368 $todo{$base} = \%ext;
1251 my $msg = $@ ? "$v->{path}: $@\n" 1384 my $msg = $@ ? "$v->{path}: $@\n"
1252 : "$v->{base}: extension inactive.\n"; 1385 : "$v->{base}: extension inactive.\n";
1253 1386
1254 if (exists $v->{meta}{mandatory}) { 1387 if (exists $v->{meta}{mandatory}) {
1255 warn $msg; 1388 warn $msg;
1256 warn "mandatory extension failed to load, exiting.\n"; 1389 cf::cleanup "mandatory extension failed to load, exiting.";
1257 exit 1;
1258 } 1390 }
1259 1391
1260 warn $msg; 1392 warn $msg;
1261 } 1393 }
1262 1394
1276 1408
1277=back 1409=back
1278 1410
1279=head2 CORE EXTENSIONS 1411=head2 CORE EXTENSIONS
1280 1412
1281Functions and methods that extend core crossfire objects. 1413Functions and methods that extend core deliantra objects.
1282 1414
1283=cut 1415=cut
1284 1416
1285package cf::player; 1417package cf::player;
1286 1418
1329 1461
1330sub exists($) { 1462sub exists($) {
1331 my ($login) = @_; 1463 my ($login) = @_;
1332 1464
1333 $cf::PLAYER{$login} 1465 $cf::PLAYER{$login}
1334 or cf::sync_job { !aio_stat path $login } 1466 or !aio_stat path $login
1335} 1467}
1336 1468
1337sub find($) { 1469sub find($) {
1338 return $cf::PLAYER{$_[0]} || do { 1470 return $cf::PLAYER{$_[0]} || do {
1339 my $login = $_[0]; 1471 my $login = $_[0];
1351 my $f = new_from_file cf::object::thawer path $login 1483 my $f = new_from_file cf::object::thawer path $login
1352 or return; 1484 or return;
1353 1485
1354 my $pl = cf::player::load_pl $f 1486 my $pl = cf::player::load_pl $f
1355 or return; 1487 or return;
1488
1356 local $cf::PLAYER_LOADING{$login} = $pl; 1489 local $cf::PLAYER_LOADING{$login} = $pl;
1357 $f->resolve_delayed_derefs; 1490 $f->resolve_delayed_derefs;
1358 $cf::PLAYER{$login} = $pl 1491 $cf::PLAYER{$login} = $pl
1359 } 1492 }
1360 } 1493 }
1370 1503
1371 return if $pl->{deny_save}; 1504 return if $pl->{deny_save};
1372 1505
1373 aio_mkdir playerdir $pl, 0770; 1506 aio_mkdir playerdir $pl, 0770;
1374 $pl->{last_save} = $cf::RUNTIME; 1507 $pl->{last_save} = $cf::RUNTIME;
1508
1509 cf::get_slot 0.01;
1375 1510
1376 $pl->save_pl ($path); 1511 $pl->save_pl ($path);
1377 cf::cede_to_tick; 1512 cf::cede_to_tick;
1378} 1513}
1379 1514
1411 my ($pl) = @_; 1546 my ($pl) = @_;
1412 1547
1413 my $name = $pl->ob->name; 1548 my $name = $pl->ob->name;
1414 1549
1415 $pl->{deny_save} = 1; 1550 $pl->{deny_save} = 1;
1416 $pl->password ("*"); # this should lock out the player until we nuked the dir 1551 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1417 1552
1418 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1553 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1419 $pl->deactivate; 1554 $pl->deactivate;
1555 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1556 $pl->ob->check_score;
1420 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1557 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1421 $pl->ns->destroy if $pl->ns; 1558 $pl->ns->destroy if $pl->ns;
1422 1559
1423 my $path = playerdir $pl; 1560 my $path = playerdir $pl;
1424 my $temp = "$path~$cf::RUNTIME~deleting~"; 1561 my $temp = "$path~$cf::RUNTIME~deleting~";
1463 1600
1464 for my $login (@$dirs) { 1601 for my $login (@$dirs) {
1465 my $path = path $login; 1602 my $path = path $login;
1466 1603
1467 # a .pst is a dead give-away for a valid player 1604 # a .pst is a dead give-away for a valid player
1468 unless (-e "$path.pst") { 1605 # if no pst file found, open and chekc for blocked users
1606 if (aio_stat "$path.pst") {
1469 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1607 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1470 aio_read $fh, 0, 512, my $buf, 0 or next; 1608 aio_read $fh, 0, 512, my $buf, 0 or next;
1471 $buf !~ /^password -------------$/m or next; # official not-valid tag 1609 $buf !~ /^password -------------$/m or next; # official not-valid tag
1472 } 1610 }
1473 1611
1504 } 1642 }
1505 1643
1506 \@paths 1644 \@paths
1507} 1645}
1508 1646
1509=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1647=item $protocol_xml = $player->expand_cfpod ($cfpod)
1510 1648
1511Expand crossfire pod fragments into protocol xml. 1649Expand deliantra pod fragments into protocol xml.
1512
1513=cut
1514
1515sub expand_cfpod {
1516 ((my $self), (local $_)) = @_;
1517
1518 # escape & and <
1519 s/&/&amp;/g;
1520 s/(?<![BIUGHT])</&lt;/g;
1521
1522 # this is buggy, it needs to properly take care of nested <'s
1523
1524 1 while
1525 # replace B<>, I<>, U<> etc.
1526 s/B<([^\>]*)>/<b>$1<\/b>/
1527 || s/I<([^\>]*)>/<i>$1<\/i>/
1528 || s/U<([^\>]*)>/<u>$1<\/u>/
1529 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1530 # replace G<male|female> tags
1531 || s{G<([^>|]*)\|([^>]*)>}{
1532 $self->gender ? $2 : $1
1533 }ge
1534 # replace H<hint text>
1535 || s{H<([^\>]*)>}
1536 {
1537 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1538 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1539 "")
1540 [$self->{hintmode}]
1541 }ge;
1542
1543 # create single paragraphs (very hackish)
1544 s/(?<=\S)\n(?=\w)/ /g;
1545
1546 # compress some whitespace
1547 s/\s+\n/\n/g; # ws line-ends
1548 s/\n\n+/\n/g; # double lines
1549 s/^\n+//; # beginning lines
1550 s/\n+$//; # ending lines
1551
1552 $_
1553}
1554
1555sub hintmode {
1556 $_[0]{hintmode} = $_[1] if @_ > 1;
1557 $_[0]{hintmode}
1558}
1559 1650
1560=item $player->ext_reply ($msgid, @msg) 1651=item $player->ext_reply ($msgid, @msg)
1561 1652
1562Sends an ext reply to the player. 1653Sends an ext reply to the player.
1563 1654
1630our $MAX_RESET = 3600; 1721our $MAX_RESET = 3600;
1631our $DEFAULT_RESET = 3000; 1722our $DEFAULT_RESET = 3000;
1632 1723
1633sub generate_random_map { 1724sub generate_random_map {
1634 my ($self, $rmp) = @_; 1725 my ($self, $rmp) = @_;
1726
1727 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1728
1635 # mit "rum" bekleckern, nicht 1729 # mit "rum" bekleckern, nicht
1636 $self->_create_random_map ( 1730 $self->_create_random_map (
1637 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1731 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1638 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1732 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1639 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1733 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1761 1855
1762# the temporary/swap location 1856# the temporary/swap location
1763sub save_path { 1857sub save_path {
1764 my ($self) = @_; 1858 my ($self) = @_;
1765 1859
1766 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1860 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1767 "$TMPDIR/$path.map" 1861 "$TMPDIR/$path.map"
1768} 1862}
1769 1863
1770# the unique path, undef == no special unique path 1864# the unique path, undef == no special unique path
1771sub uniq_path { 1865sub uniq_path {
1772 my ($self) = @_; 1866 my ($self) = @_;
1773 1867
1774 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1868 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1775 "$UNIQUEDIR/$path" 1869 "$UNIQUEDIR/$path"
1776} 1870}
1777 1871
1778# and all this just because we cannot iterate over 1872# and all this just because we cannot iterate over
1779# all maps in C++... 1873# all maps in C++...
1877 1971
1878 cf::lock_wait "map_data:$path";#d#remove 1972 cf::lock_wait "map_data:$path";#d#remove
1879 cf::lock_wait "map_find:$path"; 1973 cf::lock_wait "map_find:$path";
1880 1974
1881 $cf::MAP{$path} || do { 1975 $cf::MAP{$path} || do {
1882 my $guard1 = cf::lock_acquire "map_find:$path";
1883 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1976 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1977 my $guard2 = cf::lock_acquire "map_find:$path";
1884 1978
1885 my $map = new_from_path cf::map $path 1979 my $map = new_from_path cf::map $path
1886 or return; 1980 or return;
1887 1981
1888 $map->{last_save} = $cf::RUNTIME; 1982 $map->{last_save} = $cf::RUNTIME;
1891 or return; 1985 or return;
1892 1986
1893 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1987 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1894 # doing this can freeze the server in a sync job, obviously 1988 # doing this can freeze the server in a sync job, obviously
1895 #$cf::WAIT_FOR_TICK->wait; 1989 #$cf::WAIT_FOR_TICK->wait;
1990 undef $guard2;
1896 undef $guard1; 1991 undef $guard1;
1897 undef $guard2;
1898 $map->reset; 1992 $map->reset;
1899 return find $path; 1993 return find $path;
1900 } 1994 }
1901 1995
1902 $cf::MAP{$path} = $map 1996 $cf::MAP{$path} = $map
1929 my $f = new_from_file cf::object::thawer $self->{load_path}; 2023 my $f = new_from_file cf::object::thawer $self->{load_path};
1930 $f->skip_block; 2024 $f->skip_block;
1931 $self->_load_objects ($f) 2025 $self->_load_objects ($f)
1932 or return; 2026 or return;
1933 2027
1934 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2028 $self->post_load_original
1935 if delete $self->{load_original}; 2029 if delete $self->{load_original};
1936 2030
1937 if (my $uniq = $self->uniq_path) { 2031 if (my $uniq = $self->uniq_path) {
1938 utf8::encode $uniq; 2032 utf8::encode $uniq;
1939 unless (aio_stat $uniq) { 2033 unless (aio_stat $uniq) {
1965 } 2059 }
1966 2060
1967 $self->{last_save} = $cf::RUNTIME; 2061 $self->{last_save} = $cf::RUNTIME;
1968 $self->last_access ($cf::RUNTIME); 2062 $self->last_access ($cf::RUNTIME);
1969 2063
1970 $self->in_memory (cf::MAP_IN_MEMORY); 2064 $self->in_memory (cf::MAP_ACTIVE);
1971 } 2065 }
1972 2066
1973 $self->post_load; 2067 $self->post_load;
1974} 2068}
1975 2069
2033 my ($path, $origin, $load) = @_; 2127 my ($path, $origin, $load) = @_;
2034 2128
2035 $path = normalise $path, $origin && $origin->{path}; 2129 $path = normalise $path, $origin && $origin->{path};
2036 2130
2037 if (my $map = $cf::MAP{$path}) { 2131 if (my $map = $cf::MAP{$path}) {
2038 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2132 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2039 } 2133 }
2040 2134
2041 $MAP_PREFETCH{$path} |= $load; 2135 $MAP_PREFETCH{$path} |= $load;
2042 2136
2043 $MAP_PREFETCHER ||= cf::async { 2137 $MAP_PREFETCHER ||= cf::async {
2080 cf::async { 2174 cf::async {
2081 $Coro::current->{desc} = "map player save"; 2175 $Coro::current->{desc} = "map player save";
2082 $_->contr->save for $self->players; 2176 $_->contr->save for $self->players;
2083 }; 2177 };
2084 2178
2179 cf::get_slot 0.02;
2180
2085 if ($uniq) { 2181 if ($uniq) {
2086 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2182 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2087 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2183 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2088 } else { 2184 } else {
2089 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2185 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2097 $self->save; 2193 $self->save;
2098 2194
2099 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2195 my $lock = cf::lock_acquire "map_data:$self->{path}";
2100 2196
2101 return if $self->players; 2197 return if $self->players;
2102 return if $self->in_memory != cf::MAP_IN_MEMORY; 2198 return if $self->in_memory != cf::MAP_ACTIVE;
2103 return if $self->{deny_save}; 2199 return if $self->{deny_save};
2104 2200
2105 $self->in_memory (cf::MAP_SWAPPED); 2201 $self->in_memory (cf::MAP_SWAPPED);
2106 2202
2107 $self->deactivate; 2203 $self->deactivate;
2225 2321
2226sub unique_maps() { 2322sub unique_maps() {
2227 [ 2323 [
2228 map { 2324 map {
2229 utf8::decode $_; 2325 utf8::decode $_;
2230 /\.map$/ 2326 s/\.map$//; # TODO future compatibility hack
2327 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2328 ? ()
2231 ? normalise $_ 2329 : normalise $_
2232 : ()
2233 } @{ aio_readdir $UNIQUEDIR or [] } 2330 } @{ aio_readdir $UNIQUEDIR or [] }
2234 ] 2331 ]
2235} 2332}
2236 2333
2237package cf;
2238
2239=back 2334=back
2240 2335
2241=head3 cf::object 2336=head3 cf::object
2242 2337
2243=cut 2338=cut
2246 2341
2247=over 4 2342=over 4
2248 2343
2249=item $ob->inv_recursive 2344=item $ob->inv_recursive
2250 2345
2251Returns the inventory of the object _and_ their inventories, recursively. 2346Returns the inventory of the object I<and> their inventories, recursively,
2347but I<not> the object itself.
2252 2348
2253=cut 2349=cut
2254 2350
2255sub inv_recursive_; 2351sub inv_recursive_;
2256sub inv_recursive_ { 2352sub inv_recursive_ {
2261 inv_recursive_ inv $_[0] 2357 inv_recursive_ inv $_[0]
2262} 2358}
2263 2359
2264=item $ref = $ob->ref 2360=item $ref = $ob->ref
2265 2361
2266creates and returns a persistent reference to an objetc that can be stored as a string. 2362Creates and returns a persistent reference to an object that can be stored as a string.
2267 2363
2268=item $ob = cf::object::deref ($refstring) 2364=item $ob = cf::object::deref ($refstring)
2269 2365
2270returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2366returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2271even if the object actually exists. May block. 2367even if the object actually exists. May block.
2272 2368
2273=cut 2369=cut
2274 2370
2275sub deref { 2371sub deref {
2276 my ($ref) = @_; 2372 my ($ref) = @_;
2277
2278 # temporary compatibility#TODO#remove
2279 $ref =~ s{^<}{player/<};
2280 2373
2281 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) { 2374 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2282 my ($uuid, $name) = ($1, $2); 2375 my ($uuid, $name) = ($1, $2);
2283 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name 2376 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2284 or return; 2377 or return;
2306can be C<undef>. Does the right thing when the player is currently in a 2399can be C<undef>. Does the right thing when the player is currently in a
2307dialogue with the given NPC character. 2400dialogue with the given NPC character.
2308 2401
2309=cut 2402=cut
2310 2403
2404our $SAY_CHANNEL = {
2405 id => "say",
2406 title => "Map",
2407 reply => "say ",
2408 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2409};
2410
2411our $CHAT_CHANNEL = {
2412 id => "chat",
2413 title => "Chat",
2414 reply => "chat ",
2415 tooltip => "Player chat and shouts, global to the server.",
2416};
2417
2311# rough implementation of a future "reply" method that works 2418# rough implementation of a future "reply" method that works
2312# with dialog boxes. 2419# with dialog boxes.
2313#TODO: the first argument must go, split into a $npc->reply_to ( method 2420#TODO: the first argument must go, split into a $npc->reply_to ( method
2314sub cf::object::player::reply($$$;$) { 2421sub cf::object::player::reply($$$;$) {
2315 my ($self, $npc, $msg, $flags) = @_; 2422 my ($self, $npc, $msg, $flags) = @_;
2326 my $dialog = $pl->{npc_dialog}; 2433 my $dialog = $pl->{npc_dialog};
2327 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2434 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2328 2435
2329 } else { 2436 } else {
2330 $msg = $npc->name . " says: $msg" if $npc; 2437 $msg = $npc->name . " says: $msg" if $npc;
2331 $self->message ($msg, $flags); 2438 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2332 } 2439 }
2333 } 2440 }
2334} 2441}
2335 2442
2336=item $object->send_msg ($channel, $msg, $color, [extra...]) 2443=item $object->send_msg ($channel, $msg, $color, [extra...])
2361 2468
2362=item $player_object->enter_link 2469=item $player_object->enter_link
2363 2470
2364Freezes the player and moves him/her to a special map (C<{link}>). 2471Freezes the player and moves him/her to a special map (C<{link}>).
2365 2472
2366The player should be reasonably safe there for short amounts of time. You 2473The player should be reasonably safe there for short amounts of time (e.g.
2367I<MUST> call C<leave_link> as soon as possible, though. 2474for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2475though, as the palyer cannot control the character while it is on the link
2476map.
2368 2477
2369Will never block. 2478Will never block.
2370 2479
2371=item $player_object->leave_link ($map, $x, $y) 2480=item $player_object->leave_link ($map, $x, $y)
2372 2481
2430 2539
2431 $map->load; 2540 $map->load;
2432 $map->load_neighbours; 2541 $map->load_neighbours;
2433 2542
2434 return unless $self->contr->active; 2543 return unless $self->contr->active;
2544 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2435 $self->activate_recursive; 2545 $self->activate_recursive;
2436 2546
2437 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2547 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2438 $self->enter_map ($map, $x, $y); 2548 $self->enter_map ($map, $x, $y);
2439} 2549}
2443Moves the player to the given map-path and coordinates by first freezing 2553Moves the player to the given map-path and coordinates by first freezing
2444her, loading and preparing them map, calling the provided $check callback 2554her, loading and preparing them map, calling the provided $check callback
2445that has to return the map if sucecssful, and then unfreezes the player on 2555that has to return the map if sucecssful, and then unfreezes the player on
2446the new (success) or old (failed) map position. In either case, $done will 2556the new (success) or old (failed) map position. In either case, $done will
2447be called at the end of this process. 2557be called at the end of this process.
2558
2559Note that $check will be called with a potentially non-loaded map, so if
2560it needs a loaded map it has to call C<< ->load >>.
2448 2561
2449=cut 2562=cut
2450 2563
2451our $GOTOGEN; 2564our $GOTOGEN;
2452 2565
2531} 2644}
2532 2645
2533sub prepare_random_map { 2646sub prepare_random_map {
2534 my ($exit) = @_; 2647 my ($exit) = @_;
2535 2648
2536 my $guard = cf::lock_acquire "exit_prepare:$exit";
2537
2538 # all this does is basically replace the /! path by 2649 # all this does is basically replace the /! path by
2539 # a new random map path (?random/...) with a seed 2650 # a new random map path (?random/...) with a seed
2540 # that depends on the exit object 2651 # that depends on the exit object
2541 2652
2542 my $rmp = parse_random_map_params $exit->msg; 2653 my $rmp = parse_random_map_params $exit->msg;
2544 if ($exit->map) { 2655 if ($exit->map) {
2545 $rmp->{region} = $exit->region->name; 2656 $rmp->{region} = $exit->region->name;
2546 $rmp->{origin_map} = $exit->map->path; 2657 $rmp->{origin_map} = $exit->map->path;
2547 $rmp->{origin_x} = $exit->x; 2658 $rmp->{origin_x} = $exit->x;
2548 $rmp->{origin_y} = $exit->y; 2659 $rmp->{origin_y} = $exit->y;
2660
2661 $exit->map->touch;
2549 } 2662 }
2550 2663
2551 $rmp->{random_seed} ||= $exit->random_seed; 2664 $rmp->{random_seed} ||= $exit->random_seed;
2552 2665
2553 my $data = cf::to_json $rmp; 2666 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2554 my $md5 = Digest::MD5::md5_hex $data; 2667 my $md5 = Digest::MD5::md5_hex $data;
2555 my $meta = "$RANDOMDIR/$md5.meta"; 2668 my $meta = "$RANDOMDIR/$md5.meta";
2556 2669
2557 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2670 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2558 aio_write $fh, 0, (length $data), $data, 0; 2671 aio_write $fh, 0, (length $data), $data, 0;
2559 undef $fh; 2672 undef $fh;
2560 aio_rename "$meta~", $meta; 2673 aio_rename "$meta~", $meta;
2561 2674
2675 my $slaying = "?random/$md5";
2676
2677 if ($exit->valid) {
2562 $exit->slaying ("?random/$md5"); 2678 $exit->slaying ("?random/$md5");
2563 $exit->msg (undef); 2679 $exit->msg (undef);
2680 }
2564 } 2681 }
2565} 2682}
2566 2683
2567sub cf::object::player::enter_exit { 2684sub cf::object::player::enter_exit {
2568 my ($self, $exit) = @_; 2685 my ($self, $exit) = @_;
2569 2686
2570 return unless $self->type == cf::PLAYER; 2687 return unless $self->type == cf::PLAYER;
2571 2688
2572 if ($exit->slaying eq "/!") {
2573 #TODO: this should de-fi-ni-te-ly not be a sync-job
2574 # the problem is that $exit might not survive long enough
2575 # so it needs to be done right now, right here
2576 cf::sync_job { prepare_random_map $exit };
2577 }
2578
2579 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2580 my $hp = $exit->stats->hp;
2581 my $sp = $exit->stats->sp;
2582
2583 $self->enter_link; 2689 $self->enter_link;
2584 2690
2585 # if exit is damned, update players death & WoR home-position
2586 $self->contr->savebed ($slaying, $hp, $sp)
2587 if $exit->flag (FLAG_DAMNED);
2588
2589 (async { 2691 (async {
2590 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2692 $Coro::current->{desc} = "enter_exit";
2591 2693
2592 $self->deactivate_recursive; # just to be sure
2593 unless (eval { 2694 unless (eval {
2695 $self->deactivate_recursive; # just to be sure
2696
2697 # random map handling
2698 {
2699 my $guard = cf::lock_acquire "exit_prepare:$exit";
2700
2701 prepare_random_map $exit
2702 if $exit->slaying eq "/!";
2703 }
2704
2705 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2706 my $x = $exit->stats->hp;
2707 my $y = $exit->stats->sp;
2708
2594 $self->goto ($slaying, $hp, $sp); 2709 $self->goto ($map, $x, $y);
2595 2710
2711 # if exit is damned, update players death & WoR home-position
2712 $self->contr->savebed ($map, $x, $y)
2713 if $exit->flag (cf::FLAG_DAMNED);
2714
2596 1; 2715 1
2597 }) { 2716 }) {
2598 $self->message ("Something went wrong deep within the crossfire server. " 2717 $self->message ("Something went wrong deep within the deliantra server. "
2599 . "I'll try to bring you back to the map you were before. " 2718 . "I'll try to bring you back to the map you were before. "
2600 . "Please report this to the dungeon master!", 2719 . "Please report this to the dungeon master!",
2601 cf::NDI_UNIQUE | cf::NDI_RED); 2720 cf::NDI_UNIQUE | cf::NDI_RED);
2602 2721
2603 warn "ERROR in enter_exit: $@"; 2722 warn "ERROR in enter_exit: $@";
2631the message, with C<log> being the default. If C<$color> is negative, suppress 2750the message, with C<log> being the default. If C<$color> is negative, suppress
2632the message unless the client supports the msg packet. 2751the message unless the client supports the msg packet.
2633 2752
2634=cut 2753=cut
2635 2754
2755# non-persistent channels (usually the info channel)
2636our %CHANNEL = ( 2756our %CHANNEL = (
2637 "c/identify" => { 2757 "c/identify" => {
2638 id => "infobox", 2758 id => "infobox",
2639 title => "Identify", 2759 title => "Identify",
2640 reply => undef, 2760 reply => undef,
2644 id => "infobox", 2764 id => "infobox",
2645 title => "Examine", 2765 title => "Examine",
2646 reply => undef, 2766 reply => undef,
2647 tooltip => "Signs and other items you examined", 2767 tooltip => "Signs and other items you examined",
2648 }, 2768 },
2769 "c/book" => {
2770 id => "infobox",
2771 title => "Book",
2772 reply => undef,
2773 tooltip => "The contents of a note or book",
2774 },
2649 "c/lookat" => { 2775 "c/lookat" => {
2650 id => "infobox", 2776 id => "infobox",
2651 title => "Look", 2777 title => "Look",
2652 reply => undef, 2778 reply => undef,
2653 tooltip => "What you saw there", 2779 tooltip => "What you saw there",
2654 }, 2780 },
2781 "c/who" => {
2782 id => "infobox",
2783 title => "Players",
2784 reply => undef,
2785 tooltip => "Shows players who are currently online",
2786 },
2787 "c/body" => {
2788 id => "infobox",
2789 title => "Body Parts",
2790 reply => undef,
2791 tooltip => "Shows which body parts you posess and are available",
2792 },
2793 "c/skills" => {
2794 id => "infobox",
2795 title => "Skills",
2796 reply => undef,
2797 tooltip => "Shows your experience per skill and item power",
2798 },
2799 "c/uptime" => {
2800 id => "infobox",
2801 title => "Uptime",
2802 reply => undef,
2803 tooltip => "How long the server has been running since last restart",
2804 },
2805 "c/mapinfo" => {
2806 id => "infobox",
2807 title => "Map Info",
2808 reply => undef,
2809 tooltip => "Information related to the maps",
2810 },
2811 "c/party" => {
2812 id => "party",
2813 title => "Party",
2814 reply => "gsay ",
2815 tooltip => "Messages and chat related to your party",
2816 },
2655); 2817);
2656 2818
2657sub cf::client::send_msg { 2819sub cf::client::send_msg {
2658 my ($self, $channel, $msg, $color, @extra) = @_; 2820 my ($self, $channel, $msg, $color, @extra) = @_;
2659 2821
2660 $msg = $self->pl->expand_cfpod ($msg); 2822 $msg = $self->pl->expand_cfpod ($msg)
2823 unless $color & cf::NDI_VERBATIM;
2661 2824
2662 $color &= cf::NDI_CLIENT_MASK; # just in case... 2825 $color &= cf::NDI_CLIENT_MASK; # just in case...
2663 2826
2664 # check predefined channels, for the benefit of C 2827 # check predefined channels, for the benefit of C
2665 if ($CHANNEL{$channel}) { 2828 if ($CHANNEL{$channel}) {
2686 if ($self->can_msg) { 2849 if ($self->can_msg) {
2687 # default colour, mask it out 2850 # default colour, mask it out
2688 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2851 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2689 if $color & cf::NDI_DEF; 2852 if $color & cf::NDI_DEF;
2690 2853
2691 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2854 my $pkt = "msg "
2855 . $self->{json_coder}->encode (
2692 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2856 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2857 );
2858
2859 # try lzf for large packets
2860 $pkt = "lzf " . Compress::LZF::compress $pkt
2861 if 1024 <= length $pkt and $self->{can_lzf};
2862
2863 # split very large packets
2864 if (8192 < length $pkt and $self->{can_lzf}) {
2865 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2866 $pkt = "frag";
2867 }
2868
2869 $self->send_packet ($pkt);
2693 } else { 2870 } else {
2694 if ($color >= 0) { 2871 if ($color >= 0) {
2695 # replace some tags by gcfclient-compatible ones 2872 # replace some tags by gcfclient-compatible ones
2696 for ($msg) { 2873 for ($msg) {
2697 1 while 2874 1 while
2895=pod 3072=pod
2896 3073
2897The following functions and methods are available within a safe environment: 3074The following functions and methods are available within a safe environment:
2898 3075
2899 cf::object 3076 cf::object
2900 contr pay_amount pay_player map x y force_find force_add 3077 contr pay_amount pay_player map x y force_find force_add destroy
2901 insert remove name archname title slaying race decrease_ob_nr 3078 insert remove name archname title slaying race decrease split
2902 3079
2903 cf::object::player 3080 cf::object::player
2904 player 3081 player
2905 3082
2906 cf::player 3083 cf::player
2911 3088
2912=cut 3089=cut
2913 3090
2914for ( 3091for (
2915 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3092 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2916 insert remove inv name archname title slaying race 3093 insert remove inv nrof name archname title slaying race
2917 decrease_ob_nr)], 3094 decrease split destroy change_exp)],
2918 ["cf::object::player" => qw(player)], 3095 ["cf::object::player" => qw(player)],
2919 ["cf::player" => qw(peaceful)], 3096 ["cf::player" => qw(peaceful)],
2920 ["cf::map" => qw(trigger)], 3097 ["cf::map" => qw(trigger)],
2921) { 3098) {
2922 no strict 'refs'; 3099 no strict 'refs';
3027 { 3204 {
3028 my $faces = $facedata->{faceinfo}; 3205 my $faces = $facedata->{faceinfo};
3029 3206
3030 while (my ($face, $info) = each %$faces) { 3207 while (my ($face, $info) = each %$faces) {
3031 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3208 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3209
3032 cf::face::set_visibility $idx, $info->{visibility}; 3210 cf::face::set_visibility $idx, $info->{visibility};
3033 cf::face::set_magicmap $idx, $info->{magicmap}; 3211 cf::face::set_magicmap $idx, $info->{magicmap};
3034 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3212 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3035 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3213 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3036 3214
3037 cf::cede_to_tick; 3215 cf::cede_to_tick;
3038 } 3216 }
3039 3217
3040 while (my ($face, $info) = each %$faces) { 3218 while (my ($face, $info) = each %$faces) {
3041 next unless $info->{smooth}; 3219 next unless $info->{smooth};
3220
3042 my $idx = cf::face::find $face 3221 my $idx = cf::face::find $face
3043 or next; 3222 or next;
3223
3044 if (my $smooth = cf::face::find $info->{smooth}) { 3224 if (my $smooth = cf::face::find $info->{smooth}) {
3045 cf::face::set_smooth $idx, $smooth; 3225 cf::face::set_smooth $idx, $smooth;
3046 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3226 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3047 } else { 3227 } else {
3048 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3228 warn "smooth face '$info->{smooth}' not found for face '$face'";
3066 { 3246 {
3067 # TODO: for gcfclient pleasure, we should give resources 3247 # TODO: for gcfclient pleasure, we should give resources
3068 # that gcfclient doesn't grok a >10000 face index. 3248 # that gcfclient doesn't grok a >10000 face index.
3069 my $res = $facedata->{resource}; 3249 my $res = $facedata->{resource};
3070 3250
3071 my $soundconf = delete $res->{"res/sound.conf"};
3072
3073 while (my ($name, $info) = each %$res) { 3251 while (my ($name, $info) = each %$res) {
3252 if (defined $info->{type}) {
3074 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3253 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3075 my $data; 3254 my $data;
3076 3255
3077 if ($info->{type} & 1) { 3256 if ($info->{type} & 1) {
3078 # prepend meta info 3257 # prepend meta info
3079 3258
3080 my $meta = $enc->encode ({ 3259 my $meta = $enc->encode ({
3081 name => $name, 3260 name => $name,
3082 %{ $info->{meta} || {} }, 3261 %{ $info->{meta} || {} },
3083 }); 3262 });
3084 3263
3085 $data = pack "(w/a*)*", $meta, $info->{data}; 3264 $data = pack "(w/a*)*", $meta, $info->{data};
3265 } else {
3266 $data = $info->{data};
3267 }
3268
3269 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3270 cf::face::set_type $idx, $info->{type};
3086 } else { 3271 } else {
3087 $data = $info->{data}; 3272 $RESOURCE{$name} = $info;
3088 } 3273 }
3089 3274
3090 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3091 cf::face::set_type $idx, $info->{type};
3092
3093 cf::cede_to_tick; 3275 cf::cede_to_tick;
3094 } 3276 }
3095
3096 if ($soundconf) {
3097 $soundconf = $enc->decode (delete $soundconf->{data});
3098
3099 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3100 my $sound = $soundconf->{compat}[$_]
3101 or next;
3102
3103 my $face = cf::face::find "sound/$sound->[1]";
3104 cf::sound::set $sound->[0] => $face;
3105 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3106 }
3107
3108 while (my ($k, $v) = each %{$soundconf->{event}}) {
3109 my $face = cf::face::find "sound/$v";
3110 cf::sound::set $k => $face;
3111 }
3112 }
3113 } 3277 }
3278
3279 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3114 3280
3115 1 3281 1
3116} 3282}
3283
3284cf::global->attach (on_resource_update => sub {
3285 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3286 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3287
3288 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3289 my $sound = $soundconf->{compat}[$_]
3290 or next;
3291
3292 my $face = cf::face::find "sound/$sound->[1]";
3293 cf::sound::set $sound->[0] => $face;
3294 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3295 }
3296
3297 while (my ($k, $v) = each %{$soundconf->{event}}) {
3298 my $face = cf::face::find "sound/$v";
3299 cf::sound::set $k => $face;
3300 }
3301 }
3302});
3117 3303
3118register_exticmd fx_want => sub { 3304register_exticmd fx_want => sub {
3119 my ($ns, $want) = @_; 3305 my ($ns, $want) = @_;
3120 3306
3121 while (my ($k, $v) = each %$want) { 3307 while (my ($k, $v) = each %$want) {
3122 $ns->fx_want ($k, $v); 3308 $ns->fx_want ($k, $v);
3123 } 3309 }
3124}; 3310};
3311
3312sub load_resource_file($) {
3313 my $guard = lock_acquire "load_resource_file";
3314
3315 my $status = load_resource_file_ $_[0];
3316 get_slot 0.1, 100;
3317 cf::arch::commit_load;
3318
3319 $status
3320}
3125 3321
3126sub reload_regions { 3322sub reload_regions {
3127 # HACK to clear player env face cache, we need some signal framework 3323 # HACK to clear player env face cache, we need some signal framework
3128 # for this (global event?) 3324 # for this (global event?)
3129 %ext::player_env::MUSIC_FACE_CACHE = (); 3325 %ext::player_env::MUSIC_FACE_CACHE = ();
3143} 3339}
3144 3340
3145sub reload_archetypes { 3341sub reload_archetypes {
3146 load_resource_file "$DATADIR/archetypes" 3342 load_resource_file "$DATADIR/archetypes"
3147 or die "unable to load archetypes\n"; 3343 or die "unable to load archetypes\n";
3148 #d# NEED to laod twice to resolve forward references
3149 # this really needs to be done in an extra post-pass
3150 # (which needs to be synchronous, so solve it differently)
3151 load_resource_file "$DATADIR/archetypes"
3152 or die "unable to load archetypes\n";
3153} 3344}
3154 3345
3155sub reload_treasures { 3346sub reload_treasures {
3156 load_resource_file "$DATADIR/treasures" 3347 load_resource_file "$DATADIR/treasures"
3157 or die "unable to load treasurelists\n"; 3348 or die "unable to load treasurelists\n";
3158} 3349}
3159 3350
3160sub reload_resources { 3351sub reload_resources {
3161 warn "reloading resource files...\n"; 3352 warn "reloading resource files...\n";
3162 3353
3354 reload_facedata;
3355 reload_archetypes;
3163 reload_regions; 3356 reload_regions;
3164 reload_facedata;
3165 #reload_archetypes;#d#
3166 reload_archetypes;
3167 reload_treasures; 3357 reload_treasures;
3168 3358
3169 warn "finished reloading resource files\n"; 3359 warn "finished reloading resource files\n";
3170}
3171
3172sub init {
3173 reload_resources;
3174} 3360}
3175 3361
3176sub reload_config { 3362sub reload_config {
3177 open my $fh, "<:utf8", "$CONFDIR/config" 3363 open my $fh, "<:utf8", "$CONFDIR/config"
3178 or return; 3364 or return;
3179 3365
3180 local $/; 3366 local $/;
3181 *CFG = YAML::Syck::Load <$fh>; 3367 *CFG = YAML::Load <$fh>;
3182 3368
3183 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3369 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3184 3370
3185 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3371 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3186 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3372 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3192 }; 3378 };
3193 warn $@ if $@; 3379 warn $@ if $@;
3194 } 3380 }
3195} 3381}
3196 3382
3383sub pidfile() {
3384 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3385 or die "$PIDFILE: $!";
3386 flock $fh, &Fcntl::LOCK_EX
3387 or die "$PIDFILE: flock: $!";
3388 $fh
3389}
3390
3391# make sure only one server instance is running at any one time
3392sub atomic {
3393 my $fh = pidfile;
3394
3395 my $pid = <$fh>;
3396 kill 9, $pid if $pid > 0;
3397
3398 seek $fh, 0, 0;
3399 print $fh $$;
3400}
3401
3197sub main { 3402sub main {
3403 cf::init_globals; # initialise logging
3404
3405 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3406 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3407 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3408 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3409
3410 cf::init_experience;
3411 cf::init_anim;
3412 cf::init_attackmess;
3413 cf::init_dynamic;
3414 cf::init_block;
3415
3416 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3417
3198 # we must not ever block the main coroutine 3418 # we must not ever block the main coroutine
3199 local $Coro::idle = sub { 3419 local $Coro::idle = sub {
3200 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3420 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3201 (async { 3421 (async {
3202 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3422 $Coro::current->{desc} = "IDLE BUG HANDLER";
3203 Event::one_event; 3423 EV::loop EV::LOOP_ONESHOT;
3204 })->prio (Coro::PRIO_MAX); 3424 })->prio (Coro::PRIO_MAX);
3205 }; 3425 };
3206 3426
3427 evthread_start IO::AIO::poll_fileno;
3428
3429 cf::sync_job {
3430 reload_resources;
3207 reload_config; 3431 reload_config;
3208 db_init; 3432 db_init;
3433
3434 cf::load_settings;
3435 cf::load_materials;
3436 cf::init_uuid;
3437 cf::init_signals;
3438 cf::init_commands;
3439 cf::init_skills;
3440
3441 cf::init_beforeplay;
3442
3443 atomic;
3444
3209 load_extensions; 3445 load_extensions;
3210 3446
3211 $TICK_WATCHER->start; 3447 utime time, time, $RUNTIMEFILE;
3448
3449 # no (long-running) fork's whatsoever before this point(!)
3450 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3451
3452 (pop @POST_INIT)->(0) while @POST_INIT;
3453 };
3454
3212 Event::loop; 3455 EV::loop;
3213} 3456}
3214 3457
3215############################################################################# 3458#############################################################################
3216# initialisation and cleanup 3459# initialisation and cleanup
3217 3460
3218# install some emergency cleanup handlers 3461# install some emergency cleanup handlers
3219BEGIN { 3462BEGIN {
3463 our %SIGWATCHER = ();
3220 for my $signal (qw(INT HUP TERM)) { 3464 for my $signal (qw(INT HUP TERM)) {
3221 Event->signal ( 3465 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3222 reentrant => 0,
3223 data => WF_AUTOCANCEL,
3224 signal => $signal,
3225 prio => 0,
3226 cb => sub {
3227 cf::cleanup "SIG$signal"; 3466 cf::cleanup "SIG$signal";
3228 },
3229 ); 3467 };
3230 } 3468 }
3231} 3469}
3232 3470
3233sub write_runtime { 3471sub write_runtime_sync {
3234 my $runtime = "$LOCALDIR/runtime";
3235
3236 # first touch the runtime file to show we are still running: 3472 # first touch the runtime file to show we are still running:
3237 # the fsync below can take a very very long time. 3473 # the fsync below can take a very very long time.
3238 3474
3239 IO::AIO::aio_utime $runtime, undef, undef; 3475 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3240 3476
3241 my $guard = cf::lock_acquire "write_runtime"; 3477 my $guard = cf::lock_acquire "write_runtime";
3242 3478
3243 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3479 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3244 or return; 3480 or return;
3245 3481
3246 my $value = $cf::RUNTIME + 90 + 10; 3482 my $value = $cf::RUNTIME + 90 + 10;
3247 # 10 is the runtime save interval, for a monotonic clock 3483 # 10 is the runtime save interval, for a monotonic clock
3248 # 60 allows for the watchdog to kill the server. 3484 # 60 allows for the watchdog to kill the server.
3258 aio_utime $fh, undef, undef; 3494 aio_utime $fh, undef, undef;
3259 3495
3260 close $fh 3496 close $fh
3261 or return; 3497 or return;
3262 3498
3263 aio_rename "$runtime~", $runtime 3499 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3264 and return; 3500 and return;
3265 3501
3266 warn "runtime file written.\n"; 3502 warn "runtime file written.\n";
3267 3503
3268 1 3504 1
3505}
3506
3507our $uuid_lock;
3508our $uuid_skip;
3509
3510sub write_uuid_sync($) {
3511 $uuid_skip ||= $_[0];
3512
3513 return if $uuid_lock;
3514 local $uuid_lock = 1;
3515
3516 my $uuid = "$LOCALDIR/uuid";
3517
3518 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3519 or return;
3520
3521 my $value = uuid_seq uuid_cur;
3522
3523 unless ($value) {
3524 warn "cowardly refusing to write zero uuid value!\n";
3525 return;
3526 }
3527
3528 my $value = uuid_str $value + $uuid_skip;
3529 $uuid_skip = 0;
3530
3531 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3532 and return;
3533
3534 # always fsync - this file is important
3535 aio_fsync $fh
3536 and return;
3537
3538 close $fh
3539 or return;
3540
3541 aio_rename "$uuid~", $uuid
3542 and return;
3543
3544 warn "uuid file written ($value).\n";
3545
3546 1
3547
3548}
3549
3550sub write_uuid($$) {
3551 my ($skip, $sync) = @_;
3552
3553 $sync ? write_uuid_sync $skip
3554 : async { write_uuid_sync $skip };
3269} 3555}
3270 3556
3271sub emergency_save() { 3557sub emergency_save() {
3272 my $freeze_guard = cf::freeze_mainloop; 3558 my $freeze_guard = cf::freeze_mainloop;
3273 3559
3279 # and maps saved/destroyed asynchronously. 3565 # and maps saved/destroyed asynchronously.
3280 warn "begin emergency player save\n"; 3566 warn "begin emergency player save\n";
3281 for my $login (keys %cf::PLAYER) { 3567 for my $login (keys %cf::PLAYER) {
3282 my $pl = $cf::PLAYER{$login} or next; 3568 my $pl = $cf::PLAYER{$login} or next;
3283 $pl->valid or next; 3569 $pl->valid or next;
3570 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3284 $pl->save; 3571 $pl->save;
3285 } 3572 }
3286 warn "end emergency player save\n"; 3573 warn "end emergency player save\n";
3287 3574
3288 warn "begin emergency map save\n"; 3575 warn "begin emergency map save\n";
3294 warn "end emergency map save\n"; 3581 warn "end emergency map save\n";
3295 3582
3296 warn "begin emergency database checkpoint\n"; 3583 warn "begin emergency database checkpoint\n";
3297 BDB::db_env_txn_checkpoint $DB_ENV; 3584 BDB::db_env_txn_checkpoint $DB_ENV;
3298 warn "end emergency database checkpoint\n"; 3585 warn "end emergency database checkpoint\n";
3586
3587 warn "begin write uuid\n";
3588 write_uuid_sync 1;
3589 warn "end write uuid\n";
3299 }; 3590 };
3300 3591
3301 warn "leave emergency perl save\n"; 3592 warn "leave emergency perl save\n";
3302} 3593}
3303 3594
3304sub post_cleanup { 3595sub post_cleanup {
3305 my ($make_core) = @_; 3596 my ($make_core) = @_;
3306 3597
3307 warn Carp::longmess "post_cleanup backtrace" 3598 warn Carp::longmess "post_cleanup backtrace"
3308 if $make_core; 3599 if $make_core;
3600
3601 my $fh = pidfile;
3602 unlink $PIDFILE if <$fh> == $$;
3603}
3604
3605# a safer delete_package, copied from Symbol
3606sub clear_package($) {
3607 my $pkg = shift;
3608
3609 # expand to full symbol table name if needed
3610 unless ($pkg =~ /^main::.*::$/) {
3611 $pkg = "main$pkg" if $pkg =~ /^::/;
3612 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3613 $pkg .= '::' unless $pkg =~ /::$/;
3614 }
3615
3616 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3617 my $stem_symtab = *{$stem}{HASH};
3618
3619 defined $stem_symtab and exists $stem_symtab->{$leaf}
3620 or return;
3621
3622 # clear all symbols
3623 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3624 for my $name (keys %$leaf_symtab) {
3625 _gv_clear *{"$pkg$name"};
3626# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3627 }
3628 warn "cleared package $pkg\n";#d#
3309} 3629}
3310 3630
3311sub do_reload_perl() { 3631sub do_reload_perl() {
3312 # can/must only be called in main 3632 # can/must only be called in main
3313 if ($Coro::current != $Coro::main) { 3633 if ($Coro::current != $Coro::main) {
3314 warn "can only reload from main coroutine"; 3634 warn "can only reload from main coroutine";
3315 return; 3635 return;
3316 } 3636 }
3317 3637
3638 return if $RELOAD++;
3639
3640 while ($RELOAD) {
3318 warn "reloading..."; 3641 warn "reloading...";
3319 3642
3320 warn "entering sync_job"; 3643 warn "entering sync_job";
3321 3644
3322 cf::sync_job { 3645 cf::sync_job {
3323 cf::write_runtime; # external watchdog should not bark 3646 cf::write_runtime_sync; # external watchdog should not bark
3324 cf::emergency_save; 3647 cf::emergency_save;
3325 cf::write_runtime; # external watchdog should not bark 3648 cf::write_runtime_sync; # external watchdog should not bark
3326 3649
3327 warn "syncing database to disk"; 3650 warn "syncing database to disk";
3328 BDB::db_env_txn_checkpoint $DB_ENV; 3651 BDB::db_env_txn_checkpoint $DB_ENV;
3329 3652
3330 # if anything goes wrong in here, we should simply crash as we already saved 3653 # if anything goes wrong in here, we should simply crash as we already saved
3331 3654
3332 warn "cancelling all WF_AUTOCANCEL watchers";
3333 for (Event::all_watchers) {
3334 $_->cancel if $_->data & WF_AUTOCANCEL;
3335 }
3336
3337 warn "flushing outstanding aio requests"; 3655 warn "flushing outstanding aio requests";
3338 for (;;) {
3339 BDB::flush;
3340 IO::AIO::flush;
3341 Coro::cede;
3342 last unless IO::AIO::nreqs || BDB::nreqs; 3656 while (IO::AIO::nreqs || BDB::nreqs) {
3343 warn "iterate..."; 3657 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3344 }
3345
3346 ++$RELOAD;
3347
3348 warn "cancelling all extension coros";
3349 $_->cancel for values %EXT_CORO;
3350 %EXT_CORO = ();
3351
3352 warn "removing commands";
3353 %COMMAND = ();
3354
3355 warn "removing ext/exti commands";
3356 %EXTCMD = ();
3357 %EXTICMD = ();
3358
3359 warn "unloading/nuking all extensions";
3360 for my $pkg (@EXTS) {
3361 warn "... unloading $pkg";
3362
3363 if (my $cb = $pkg->can ("unload")) {
3364 eval {
3365 $cb->($pkg);
3366 1
3367 } or warn "$pkg unloaded, but with errors: $@";
3368 } 3658 }
3369 3659
3370 warn "... nuking $pkg"; 3660 warn "cancelling all extension coros";
3371 Symbol::delete_package $pkg; 3661 $_->cancel for values %EXT_CORO;
3372 } 3662 %EXT_CORO = ();
3373 3663
3374 warn "unloading all perl modules loaded from $LIBDIR"; 3664 warn "removing commands";
3375 while (my ($k, $v) = each %INC) { 3665 %COMMAND = ();
3376 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3377 3666
3667 warn "removing ext/exti commands";
3668 %EXTCMD = ();
3669 %EXTICMD = ();
3670
3671 warn "unloading/nuking all extensions";
3672 for my $pkg (@EXTS) {
3378 warn "... unloading $k"; 3673 warn "... unloading $pkg";
3379 delete $INC{$k};
3380 3674
3381 $k =~ s/\.pm$//;
3382 $k =~ s/\//::/g;
3383
3384 if (my $cb = $k->can ("unload_module")) { 3675 if (my $cb = $pkg->can ("unload")) {
3676 eval {
3385 $cb->(); 3677 $cb->($pkg);
3678 1
3679 } or warn "$pkg unloaded, but with errors: $@";
3680 }
3681
3682 warn "... clearing $pkg";
3683 clear_package $pkg;
3386 } 3684 }
3387 3685
3388 Symbol::delete_package $k; 3686 warn "unloading all perl modules loaded from $LIBDIR";
3687 while (my ($k, $v) = each %INC) {
3688 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3689
3690 warn "... unloading $k";
3691 delete $INC{$k};
3692
3693 $k =~ s/\.pm$//;
3694 $k =~ s/\//::/g;
3695
3696 if (my $cb = $k->can ("unload_module")) {
3697 $cb->();
3698 }
3699
3700 clear_package $k;
3389 } 3701 }
3390 3702
3391 warn "getting rid of safe::, as good as possible"; 3703 warn "getting rid of safe::, as good as possible";
3392 Symbol::delete_package "safe::$_" 3704 clear_package "safe::$_"
3393 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3705 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3394 3706
3395 warn "unloading cf.pm \"a bit\""; 3707 warn "unloading cf.pm \"a bit\"";
3396 delete $INC{"cf.pm"}; 3708 delete $INC{"cf.pm"};
3397 delete $INC{"cf/pod.pm"}; 3709 delete $INC{"cf/pod.pm"};
3398 3710
3399 # don't, removes xs symbols, too, 3711 # don't, removes xs symbols, too,
3400 # and global variables created in xs 3712 # and global variables created in xs
3401 #Symbol::delete_package __PACKAGE__; 3713 #clear_package __PACKAGE__;
3402 3714
3403 warn "unload completed, starting to reload now"; 3715 warn "unload completed, starting to reload now";
3404 3716
3405 warn "reloading cf.pm"; 3717 warn "reloading cf.pm";
3406 require cf; 3718 require cf;
3407 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3719 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3408 3720
3409 warn "loading config and database again"; 3721 warn "loading config and database again";
3410 cf::reload_config; 3722 cf::reload_config;
3411 3723
3412 warn "loading extensions"; 3724 warn "loading extensions";
3413 cf::load_extensions; 3725 cf::load_extensions;
3414 3726
3415 warn "reattaching attachments to objects/players"; 3727 warn "reattaching attachments to objects/players";
3416 _global_reattach; # objects, sockets 3728 _global_reattach; # objects, sockets
3417 warn "reattaching attachments to maps"; 3729 warn "reattaching attachments to maps";
3418 reattach $_ for values %MAP; 3730 reattach $_ for values %MAP;
3419 warn "reattaching attachments to players"; 3731 warn "reattaching attachments to players";
3420 reattach $_ for values %PLAYER; 3732 reattach $_ for values %PLAYER;
3421 3733
3734 warn "running post_load";
3735 (pop @POST_INIT)->(1) while @POST_INIT;
3736
3422 warn "leaving sync_job"; 3737 warn "leaving sync_job";
3423 3738
3424 1 3739 1
3425 } or do { 3740 } or do {
3426 warn $@; 3741 warn $@;
3427 warn "error while reloading, exiting."; 3742 cf::cleanup "error while reloading, exiting.";
3428 exit 1;
3429 }; 3743 };
3430 3744
3431 warn "reloaded"; 3745 warn "reloaded";
3746 --$RELOAD;
3747 }
3432}; 3748};
3433 3749
3434our $RELOAD_WATCHER; # used only during reload 3750our $RELOAD_WATCHER; # used only during reload
3435 3751
3436sub reload_perl() { 3752sub reload_perl() {
3437 # doing reload synchronously and two reloads happen back-to-back, 3753 # doing reload synchronously and two reloads happen back-to-back,
3438 # coro crashes during coro_state_free->destroy here. 3754 # coro crashes during coro_state_free->destroy here.
3439 3755
3440 $RELOAD_WATCHER ||= Event->timer ( 3756 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub {
3441 reentrant => 0,
3442 after => 0,
3443 data => WF_AUTOCANCEL,
3444 cb => sub {
3445 do_reload_perl; 3757 do_reload_perl;
3446 undef $RELOAD_WATCHER; 3758 undef $RELOAD_WATCHER;
3447 },
3448 ); 3759 };
3449} 3760}
3450 3761
3451register_command "reload" => sub { 3762register_command "reload" => sub {
3452 my ($who, $arg) = @_; 3763 my ($who, $arg) = @_;
3453 3764
3466 3777
3467our @WAIT_FOR_TICK; 3778our @WAIT_FOR_TICK;
3468our @WAIT_FOR_TICK_BEGIN; 3779our @WAIT_FOR_TICK_BEGIN;
3469 3780
3470sub wait_for_tick { 3781sub wait_for_tick {
3471 return unless $TICK_WATCHER->is_active;
3472 return if $Coro::current == $Coro::main; 3782 return if tick_inhibit || $Coro::current == $Coro::main;
3473 3783
3474 my $signal = new Coro::Signal; 3784 my $signal = new Coro::Signal;
3475 push @WAIT_FOR_TICK, $signal; 3785 push @WAIT_FOR_TICK, $signal;
3476 $signal->wait; 3786 $signal->wait;
3477} 3787}
3478 3788
3479sub wait_for_tick_begin { 3789sub wait_for_tick_begin {
3480 return unless $TICK_WATCHER->is_active;
3481 return if $Coro::current == $Coro::main; 3790 return if tick_inhibit || $Coro::current == $Coro::main;
3482 3791
3483 my $signal = new Coro::Signal; 3792 my $signal = new Coro::Signal;
3484 push @WAIT_FOR_TICK_BEGIN, $signal; 3793 push @WAIT_FOR_TICK_BEGIN, $signal;
3485 $signal->wait; 3794 $signal->wait;
3486} 3795}
3487 3796
3488$TICK_WATCHER = Event->timer ( 3797sub tick {
3489 reentrant => 0,
3490 parked => 1,
3491 prio => 0,
3492 at => $NEXT_TICK || $TICK,
3493 data => WF_AUTOCANCEL,
3494 cb => sub {
3495 if ($Coro::current != $Coro::main) { 3798 if ($Coro::current != $Coro::main) {
3496 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3799 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3497 unless ++$bug_warning > 10; 3800 unless ++$bug_warning > 10;
3498 return; 3801 return;
3499 } 3802 }
3500 3803
3501 $NOW = $tick_start = Event::time;
3502
3503 cf::server_tick; # one server iteration 3804 cf::server_tick; # one server iteration
3504 3805
3505 $RUNTIME += $TICK;
3506 $NEXT_TICK += $TICK;
3507
3508 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3806 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3509 $NEXT_RUNTIME_WRITE = $NOW + 10; 3807 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3510 Coro::async_pool { 3808 Coro::async_pool {
3511 $Coro::current->{desc} = "runtime saver"; 3809 $Coro::current->{desc} = "runtime saver";
3512 write_runtime 3810 write_runtime_sync
3513 or warn "ERROR: unable to write runtime file: $!"; 3811 or warn "ERROR: unable to write runtime file: $!";
3514 };
3515 } 3812 };
3813 }
3516 3814
3517 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3815 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3518 $sig->send; 3816 $sig->send;
3519 } 3817 }
3520 while (my $sig = shift @WAIT_FOR_TICK) { 3818 while (my $sig = shift @WAIT_FOR_TICK) {
3521 $sig->send; 3819 $sig->send;
3522 } 3820 }
3523 3821
3524 $NOW = Event::time; 3822 $LOAD = ($NOW - $TICK_START) / $TICK;
3525
3526 # if we are delayed by four ticks or more, skip them all
3527 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3528
3529 $TICK_WATCHER->at ($NEXT_TICK);
3530 $TICK_WATCHER->start;
3531
3532 $LOAD = ($NOW - $tick_start) / $TICK;
3533 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3823 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3534 3824
3535 _post_tick; 3825 if (0) {
3826 if ($NEXT_TICK) {
3827 my $jitter = $TICK_START - $NEXT_TICK;
3828 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3829 warn "jitter $JITTER\n";#d#
3830 }
3536 }, 3831 }
3537); 3832}
3538 3833
3539{ 3834{
3835 # configure BDB
3836
3540 BDB::min_parallel 8; 3837 BDB::min_parallel 8;
3541 BDB::max_poll_time $TICK * 0.1; 3838 BDB::max_poll_reqs $TICK * 0.1;
3542 $BDB_POLL_WATCHER = Event->io ( 3839 $AnyEvent::BDB::WATCHER->priority (1);
3543 reentrant => 0,
3544 fd => BDB::poll_fileno,
3545 poll => 'r',
3546 prio => 0,
3547 data => WF_AUTOCANCEL,
3548 cb => \&BDB::poll_cb,
3549 );
3550
3551 BDB::set_sync_prepare {
3552 my $status;
3553 my $current = $Coro::current;
3554 (
3555 sub {
3556 $status = $!;
3557 $current->ready; undef $current;
3558 },
3559 sub {
3560 Coro::schedule while defined $current;
3561 $! = $status;
3562 },
3563 )
3564 };
3565 3840
3566 unless ($DB_ENV) { 3841 unless ($DB_ENV) {
3567 $DB_ENV = BDB::db_env_create; 3842 $DB_ENV = BDB::db_env_create;
3568 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3843 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3569 | BDB::LOG_AUTOREMOVE, 1); 3844 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3845 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3570 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3846 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3571 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3847 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3572 3848
3573 cf::sync_job { 3849 cf::sync_job {
3574 eval { 3850 eval {
3584 3860
3585 cf::cleanup "db_env_open(db): $@" if $@; 3861 cf::cleanup "db_env_open(db): $@" if $@;
3586 }; 3862 };
3587 } 3863 }
3588 3864
3589 $BDB_DEADLOCK_WATCHER = Event->timer ( 3865 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3590 after => 3,
3591 interval => 1,
3592 hard => 1,
3593 prio => 0,
3594 data => WF_AUTOCANCEL,
3595 cb => sub {
3596 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3866 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3597 },
3598 ); 3867 };
3599 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3868 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3600 after => 11,
3601 interval => 60,
3602 hard => 1,
3603 prio => 0,
3604 data => WF_AUTOCANCEL,
3605 cb => sub {
3606 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3869 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3607 },
3608 ); 3870 };
3609 $BDB_TRICKLE_WATCHER = Event->timer ( 3871 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3610 after => 5,
3611 interval => 10,
3612 hard => 1,
3613 prio => 0,
3614 data => WF_AUTOCANCEL,
3615 cb => sub {
3616 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3872 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3617 },
3618 ); 3873 };
3619} 3874}
3620 3875
3621{ 3876{
3877 # configure IO::AIO
3878
3622 IO::AIO::min_parallel 8; 3879 IO::AIO::min_parallel 8;
3623
3624 undef $Coro::AIO::WATCHER;
3625 IO::AIO::max_poll_time $TICK * 0.1; 3880 IO::AIO::max_poll_time $TICK * 0.1;
3626 $AIO_POLL_WATCHER = Event->io ( 3881 undef $AnyEvent::AIO::WATCHER;
3627 reentrant => 0,
3628 data => WF_AUTOCANCEL,
3629 fd => IO::AIO::poll_fileno,
3630 poll => 'r',
3631 prio => 0,
3632 cb => \&IO::AIO::poll_cb,
3633 );
3634} 3882}
3635 3883
3636my $_log_backtrace; 3884my $_log_backtrace;
3637 3885
3638sub _log_backtrace { 3886sub _log_backtrace {
3641 $msg =~ s/\n//; 3889 $msg =~ s/\n//;
3642 3890
3643 # limit the # of concurrent backtraces 3891 # limit the # of concurrent backtraces
3644 if ($_log_backtrace < 2) { 3892 if ($_log_backtrace < 2) {
3645 ++$_log_backtrace; 3893 ++$_log_backtrace;
3894 my $perl_bt = Carp::longmess $msg;
3646 async { 3895 async {
3647 $Coro::current->{desc} = "abt $msg"; 3896 $Coro::current->{desc} = "abt $msg";
3648 3897
3649 my @bt = fork_call { 3898 my @bt = fork_call {
3650 @addr = map { sprintf "%x", $_ } @addr; 3899 @addr = map { sprintf "%x", $_ } @addr;
3661 } 3910 }
3662 3911
3663 @funcs 3912 @funcs
3664 }; 3913 };
3665 3914
3666 LOG llevInfo, "[ABT] $msg\n"; 3915 LOG llevInfo, "[ABT] $perl_bt\n";
3916 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3667 LOG llevInfo, "[ABT] $_\n" for @bt; 3917 LOG llevInfo, "[ABT] $_\n" for @bt;
3668 --$_log_backtrace; 3918 --$_log_backtrace;
3669 }; 3919 };
3670 } else { 3920 } else {
3671 LOG llevInfo, "[ABT] $msg\n"; 3921 LOG llevInfo, "[ABT] $msg\n";

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