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Revision 1.408 by root, Mon Jan 14 10:12:12 2008 UTC vs.
Revision 1.455 by root, Sat Sep 27 08:17:40 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
15use Coro 4.32 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
18use Coro::EV; 40use Coro::EV;
41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
23use Coro::BDB; 47use Coro::BDB 1.6;
24use Coro::Storable; 48use Coro::Storable;
25use Coro::Util (); 49use Coro::Util ();
26 50
27use JSON::XS 2.01 (); 51use JSON::XS 2.01 ();
28use BDB (); 52use BDB ();
29use Data::Dumper; 53use Data::Dumper;
30use Digest::MD5; 54use Digest::MD5;
31use Fcntl; 55use Fcntl;
32use YAML (); 56use YAML ();
33use IO::AIO 2.51 (); 57use IO::AIO ();
34use Time::HiRes; 58use Time::HiRes;
35use Compress::LZF; 59use Compress::LZF;
36use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
37 63
38# configure various modules to our taste 64# configure various modules to our taste
39# 65#
40$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
45 74
46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
47 76
48our %COMMAND = (); 77our %COMMAND = ();
49our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
52our %EXTCMD = (); 81our %EXTCMD = ();
53our %EXTICMD = (); 82our %EXTICMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions 83our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
56 85
57our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far, non-zero while in reload
58our @EVENT; 87our @EVENT;
59 88
60our $CONFDIR = confdir; 89our $CONFDIR = confdir;
61our $DATADIR = datadir; 90our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
71our %RESOURCE; 103our %RESOURCE;
72 104
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
77our $NEXT_TICK; 107our $NEXT_TICK;
78our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
79 109
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER; 110our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER; 111our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER; 112our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 113our $DB_ENV;
85 114
96# used to convert map paths into valid unix filenames by replacing / by ∕ 125# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 127
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 131our $TICK_START; # for load detecting purposes
132
133our @POST_INIT;
102 134
103binmode STDOUT; 135binmode STDOUT;
104binmode STDERR; 136binmode STDERR;
105 137
106# read virtual server time, if available 138# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 139unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 140 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 141 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 142 $RUNTIME = <$fh> + 0.;
111} 143}
112 144
113mkdir $_ 145mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 146 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
192 LOG llevError, $msg; 224 LOG llevError, $msg;
193 }; 225 };
194} 226}
195 227
196$Coro::State::DIEHOOK = sub { 228$Coro::State::DIEHOOK = sub {
229 return unless $^S eq 0; # "eq", not "=="
230
231 if ($Coro::current == $Coro::main) {#d#
232 warn "DIEHOOK called in main context, Coro bug?\n";#d#
233 return;#d#
234 }#d#
235
236 # kill coroutine otherwise
197 warn Carp::longmess $_[0]; 237 warn Carp::longmess $_[0];
198 Coro::terminate; 238 Coro::terminate
199}; 239};
240
241$SIG{__DIE__} = sub { }; #d#?
200 242
201@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 243@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
202@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 244@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
203@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 245@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
204@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 246@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
211for my $pkg (qw( 253for my $pkg (qw(
212 cf::global cf::attachable 254 cf::global cf::attachable
213 cf::object cf::object::player 255 cf::object cf::object::player
214 cf::client cf::player 256 cf::client cf::player
215 cf::arch cf::living 257 cf::arch cf::living
258 cf::map cf::mapspace
216 cf::map cf::party cf::region 259 cf::party cf::region
217)) { 260)) {
218 no strict 'refs';
219 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 261 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
220} 262}
221 263
222$EV::DIED = sub { 264$EV::DIED = sub {
223 warn "error in event callback: @_"; 265 warn "error in event callback: @_";
265our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 307our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
266 308
267sub encode_json($) { $json_coder->encode ($_[0]) } 309sub encode_json($) { $json_coder->encode ($_[0]) }
268sub decode_json($) { $json_coder->decode ($_[0]) } 310sub decode_json($) { $json_coder->decode ($_[0]) }
269 311
312=item cf::post_init { BLOCK }
313
314Execute the given codeblock, I<after> all extensions have been (re-)loaded,
315but I<before> the server starts ticking again.
316
317The cdoeblock will have a single boolean argument to indicate whether this
318is a reload or not.
319
320=cut
321
322sub post_init(&) {
323 push @POST_INIT, shift;
324}
325
270=item cf::lock_wait $string 326=item cf::lock_wait $string
271 327
272Wait until the given lock is available. See cf::lock_acquire. 328Wait until the given lock is available. See cf::lock_acquire.
273 329
274=item my $lock = cf::lock_acquire $string 330=item my $lock = cf::lock_acquire $string
301 return;#d# 357 return;#d#
302 }#d# 358 }#d#
303 359
304 # wait for lock, if any 360 # wait for lock, if any
305 while ($LOCK{$key}) { 361 while ($LOCK{$key}) {
362 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
306 push @{ $LOCK{$key} }, $Coro::current; 363 push @{ $LOCK{$key} }, $Coro::current;
307 Coro::schedule; 364 Coro::schedule;
308 } 365 }
309} 366}
310 367
329 386
330 ! ! $LOCK{$key} 387 ! ! $LOCK{$key}
331} 388}
332 389
333sub freeze_mainloop { 390sub freeze_mainloop {
334 return unless $TICK_WATCHER->is_active; 391 tick_inhibit_inc;
335 392
336 my $guard = Coro::guard { 393 Coro::guard \&tick_inhibit_dec;
337 $TICK_WATCHER->start;
338 };
339 $TICK_WATCHER->stop;
340 $guard
341} 394}
342 395
343=item cf::periodic $interval, $cb 396=item cf::periodic $interval, $cb
344 397
345Like EV::periodic, but randomly selects a starting point so that the actions 398Like EV::periodic, but randomly selects a starting point so that the actions
400 } 453 }
401 } 454 }
402}; 455};
403 456
404sub get_slot($;$$) { 457sub get_slot($;$$) {
458 return if tick_inhibit || $Coro::current == $Coro::main;
459
405 my ($time, $pri, $name) = @_; 460 my ($time, $pri, $name) = @_;
406 461
407 $time = $TICK * .6 if $time > $TICK * .6; 462 $time = $TICK * .6 if $time > $TICK * .6;
408 my $sig = new Coro::Signal; 463 my $sig = new Coro::Signal;
409 464
446 # this is the main coro, too bad, we have to block 501 # this is the main coro, too bad, we have to block
447 # till the operation succeeds, freezing the server :/ 502 # till the operation succeeds, freezing the server :/
448 503
449 LOG llevError, Carp::longmess "sync job";#d# 504 LOG llevError, Carp::longmess "sync job";#d#
450 505
451 # TODO: use suspend/resume instead
452 # (but this is cancel-safe)
453 my $freeze_guard = freeze_mainloop; 506 my $freeze_guard = freeze_mainloop;
454 507
455 my $busy = 1; 508 my $busy = 1;
456 my @res; 509 my @res;
457 510
468 } else { 521 } else {
469 EV::loop EV::LOOP_ONESHOT; 522 EV::loop EV::LOOP_ONESHOT;
470 } 523 }
471 } 524 }
472 525
473 $time = EV::time - $time; 526 my $time = EV::time - $time;
474 527
475 LOG llevError | logBacktrace, Carp::longmess "long sync job"
476 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
477
478 $tick_start += $time; # do not account sync jobs to server load 528 $TICK_START += $time; # do not account sync jobs to server load
479 529
480 wantarray ? @res : $res[0] 530 wantarray ? @res : $res[0]
481 } else { 531 } else {
482 # we are in another coroutine, how wonderful, everything just works 532 # we are in another coroutine, how wonderful, everything just works
483 533
525 reset_signals; 575 reset_signals;
526 &$cb 576 &$cb
527 }, @args; 577 }, @args;
528 578
529 wantarray ? @res : $res[-1] 579 wantarray ? @res : $res[-1]
580}
581
582=item $coin = coin_from_name $name
583
584=cut
585
586our %coin_alias = (
587 "silver" => "silvercoin",
588 "silvercoin" => "silvercoin",
589 "silvercoins" => "silvercoin",
590 "gold" => "goldcoin",
591 "goldcoin" => "goldcoin",
592 "goldcoins" => "goldcoin",
593 "platinum" => "platinacoin",
594 "platinumcoin" => "platinacoin",
595 "platinumcoins" => "platinacoin",
596 "platina" => "platinacoin",
597 "platinacoin" => "platinacoin",
598 "platinacoins" => "platinacoin",
599 "royalty" => "royalty",
600 "royalties" => "royalty",
601);
602
603sub coin_from_name($) {
604 $coin_alias{$_[0]}
605 ? cf::arch::find $coin_alias{$_[0]}
606 : undef
530} 607}
531 608
532=item $value = cf::db_get $family => $key 609=item $value = cf::db_get $family => $key
533 610
534Returns a single value from the environment database. 611Returns a single value from the environment database.
673 750
674############################################################################# 751#############################################################################
675 752
676=head2 ATTACHABLE OBJECTS 753=head2 ATTACHABLE OBJECTS
677 754
678Many objects in crossfire are so-called attachable objects. That means you can 755Many objects in deliantra are so-called attachable objects. That means you can
679attach callbacks/event handlers (a collection of which is called an "attachment") 756attach callbacks/event handlers (a collection of which is called an "attachment")
680to it. All such attachable objects support the following methods. 757to it. All such attachable objects support the following methods.
681 758
682In the following description, CLASS can be any of C<global>, C<object> 759In the following description, CLASS can be any of C<global>, C<object>
683C<player>, C<client> or C<map> (i.e. the attachable objects in 760C<player>, C<client> or C<map> (i.e. the attachable objects in
733=item cf::CLASS::attachment $name, ... 810=item cf::CLASS::attachment $name, ...
734 811
735Register an attachment by C<$name> through which attachable objects of the 812Register an attachment by C<$name> through which attachable objects of the
736given CLASS can refer to this attachment. 813given CLASS can refer to this attachment.
737 814
738Some classes such as crossfire maps and objects can specify attachments 815Some classes such as deliantra maps and objects can specify attachments
739that are attached at load/instantiate time, thus the need for a name. 816that are attached at load/instantiate time, thus the need for a name.
740 817
741These calls expect any number of the following handler/hook descriptions: 818These calls expect any number of the following handler/hook descriptions:
742 819
743=over 4 820=over 4
1034 1111
1035sub reattach { 1112sub reattach {
1036 # basically do the same as instantiate, without calling instantiate 1113 # basically do the same as instantiate, without calling instantiate
1037 my ($obj) = @_; 1114 my ($obj) = @_;
1038 1115
1116 # no longer needed after getting rid of delete_package?
1039 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1117 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1040 1118
1041 my $registry = $obj->registry; 1119 my $registry = $obj->registry;
1042 1120
1043 @$registry = (); 1121 @$registry = ();
1044 1122
1090 utf8::decode (my $decname = $filename); 1168 utf8::decode (my $decname = $filename);
1091 warn sprintf "saving %s (%d,%d)\n", 1169 warn sprintf "saving %s (%d,%d)\n",
1092 $decname, length $$rdata, scalar @$objs; 1170 $decname, length $$rdata, scalar @$objs;
1093 1171
1094 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1172 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1095 chmod SAVE_MODE, $fh; 1173 aio_chmod $fh, SAVE_MODE;
1096 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1174 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1097 aio_fsync $fh if $cf::USE_FSYNC; 1175 aio_fsync $fh if $cf::USE_FSYNC;
1098 close $fh; 1176 aio_close $fh;
1099 1177
1100 if (@$objs) { 1178 if (@$objs) {
1101 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1179 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1102 chmod SAVE_MODE, $fh; 1180 aio_chmod $fh, SAVE_MODE;
1103 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1181 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1104 aio_write $fh, 0, (length $data), $data, 0; 1182 aio_write $fh, 0, (length $data), $data, 0;
1105 aio_fsync $fh if $cf::USE_FSYNC; 1183 aio_fsync $fh if $cf::USE_FSYNC;
1106 close $fh; 1184 aio_close $fh;
1107 aio_rename "$filename.pst~", "$filename.pst"; 1185 aio_rename "$filename.pst~", "$filename.pst";
1108 } 1186 }
1109 } else { 1187 } else {
1110 aio_unlink "$filename.pst"; 1188 aio_unlink "$filename.pst";
1111 } 1189 }
1280 1358
1281 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1359 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1282 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1360 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1283 1361
1284 $ext{source} = 1362 $ext{source} =
1285 "package $pkg; use strict; use utf8;\n" 1363 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1286 . "#line 1 \"$path\"\n{\n" 1364 . "#line 1 \"$path\"\n{\n"
1287 . $source 1365 . $source
1288 . "\n};\n1"; 1366 . "\n};\n1";
1289 1367
1290 $todo{$base} = \%ext; 1368 $todo{$base} = \%ext;
1306 my $msg = $@ ? "$v->{path}: $@\n" 1384 my $msg = $@ ? "$v->{path}: $@\n"
1307 : "$v->{base}: extension inactive.\n"; 1385 : "$v->{base}: extension inactive.\n";
1308 1386
1309 if (exists $v->{meta}{mandatory}) { 1387 if (exists $v->{meta}{mandatory}) {
1310 warn $msg; 1388 warn $msg;
1311 warn "mandatory extension failed to load, exiting.\n"; 1389 cf::cleanup "mandatory extension failed to load, exiting.";
1312 exit 1;
1313 } 1390 }
1314 1391
1315 warn $msg; 1392 warn $msg;
1316 } 1393 }
1317 1394
1331 1408
1332=back 1409=back
1333 1410
1334=head2 CORE EXTENSIONS 1411=head2 CORE EXTENSIONS
1335 1412
1336Functions and methods that extend core crossfire objects. 1413Functions and methods that extend core deliantra objects.
1337 1414
1338=cut 1415=cut
1339 1416
1340package cf::player; 1417package cf::player;
1341 1418
1384 1461
1385sub exists($) { 1462sub exists($) {
1386 my ($login) = @_; 1463 my ($login) = @_;
1387 1464
1388 $cf::PLAYER{$login} 1465 $cf::PLAYER{$login}
1389 or cf::sync_job { !aio_stat path $login } 1466 or !aio_stat path $login
1390} 1467}
1391 1468
1392sub find($) { 1469sub find($) {
1393 return $cf::PLAYER{$_[0]} || do { 1470 return $cf::PLAYER{$_[0]} || do {
1394 my $login = $_[0]; 1471 my $login = $_[0];
1406 my $f = new_from_file cf::object::thawer path $login 1483 my $f = new_from_file cf::object::thawer path $login
1407 or return; 1484 or return;
1408 1485
1409 my $pl = cf::player::load_pl $f 1486 my $pl = cf::player::load_pl $f
1410 or return; 1487 or return;
1488
1411 local $cf::PLAYER_LOADING{$login} = $pl; 1489 local $cf::PLAYER_LOADING{$login} = $pl;
1412 $f->resolve_delayed_derefs; 1490 $f->resolve_delayed_derefs;
1413 $cf::PLAYER{$login} = $pl 1491 $cf::PLAYER{$login} = $pl
1414 } 1492 }
1415 } 1493 }
1425 1503
1426 return if $pl->{deny_save}; 1504 return if $pl->{deny_save};
1427 1505
1428 aio_mkdir playerdir $pl, 0770; 1506 aio_mkdir playerdir $pl, 0770;
1429 $pl->{last_save} = $cf::RUNTIME; 1507 $pl->{last_save} = $cf::RUNTIME;
1508
1509 cf::get_slot 0.01;
1430 1510
1431 $pl->save_pl ($path); 1511 $pl->save_pl ($path);
1432 cf::cede_to_tick; 1512 cf::cede_to_tick;
1433} 1513}
1434 1514
1466 my ($pl) = @_; 1546 my ($pl) = @_;
1467 1547
1468 my $name = $pl->ob->name; 1548 my $name = $pl->ob->name;
1469 1549
1470 $pl->{deny_save} = 1; 1550 $pl->{deny_save} = 1;
1471 $pl->password ("*"); # this should lock out the player until we nuked the dir 1551 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1472 1552
1473 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1553 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1474 $pl->deactivate; 1554 $pl->deactivate;
1555 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1556 $pl->ob->check_score;
1475 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1557 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1476 $pl->ns->destroy if $pl->ns; 1558 $pl->ns->destroy if $pl->ns;
1477 1559
1478 my $path = playerdir $pl; 1560 my $path = playerdir $pl;
1479 my $temp = "$path~$cf::RUNTIME~deleting~"; 1561 my $temp = "$path~$cf::RUNTIME~deleting~";
1518 1600
1519 for my $login (@$dirs) { 1601 for my $login (@$dirs) {
1520 my $path = path $login; 1602 my $path = path $login;
1521 1603
1522 # a .pst is a dead give-away for a valid player 1604 # a .pst is a dead give-away for a valid player
1523 unless (-e "$path.pst") { 1605 # if no pst file found, open and chekc for blocked users
1606 if (aio_stat "$path.pst") {
1524 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1607 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1525 aio_read $fh, 0, 512, my $buf, 0 or next; 1608 aio_read $fh, 0, 512, my $buf, 0 or next;
1526 $buf !~ /^password -------------$/m or next; # official not-valid tag 1609 $buf !~ /^password -------------$/m or next; # official not-valid tag
1527 } 1610 }
1528 1611
1559 } 1642 }
1560 1643
1561 \@paths 1644 \@paths
1562} 1645}
1563 1646
1564=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1647=item $protocol_xml = $player->expand_cfpod ($cfpod)
1565 1648
1566Expand crossfire pod fragments into protocol xml. 1649Expand deliantra pod fragments into protocol xml.
1567
1568=cut
1569
1570use re 'eval';
1571
1572my $group;
1573my $interior; $interior = qr{
1574 # match a pod interior sequence sans C<< >>
1575 (?:
1576 \ (.*?)\ (?{ $group = $^N })
1577 | < (??{$interior}) >
1578 )
1579}x;
1580
1581sub expand_cfpod {
1582 my ($self, $pod) = @_;
1583
1584 my $xml;
1585
1586 while () {
1587 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1588 $group = $1;
1589
1590 $group =~ s/&/&amp;/g;
1591 $group =~ s/</&lt;/g;
1592
1593 $xml .= $group;
1594 } elsif ($pod =~ m%\G
1595 ([BCGHITU])
1596 <
1597 (?:
1598 ([^<>]*) (?{ $group = $^N })
1599 | < $interior >
1600 )
1601 >
1602 %gcsx
1603 ) {
1604 my ($code, $data) = ($1, $group);
1605
1606 if ($code eq "B") {
1607 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1608 } elsif ($code eq "I") {
1609 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1610 } elsif ($code eq "U") {
1611 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1612 } elsif ($code eq "C") {
1613 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1614 } elsif ($code eq "T") {
1615 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1616 } elsif ($code eq "G") {
1617 my ($male, $female) = split /\|/, $data;
1618 $data = $self->gender ? $female : $male;
1619 $xml .= expand_cfpod ($self, $data);
1620 } elsif ($code eq "H") {
1621 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1622 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1623 "")
1624 [$self->{hintmode}];
1625 } else {
1626 $xml .= "error processing '$code($data)' directive";
1627 }
1628 } else {
1629 if ($pod =~ /\G(.+)/) {
1630 warn "parse error while expanding $pod (at $1)";
1631 }
1632 last;
1633 }
1634 }
1635
1636 for ($xml) {
1637 # create single paragraphs (very hackish)
1638 s/(?<=\S)\n(?=\w)/ /g;
1639
1640 # compress some whitespace
1641 s/\s+\n/\n/g; # ws line-ends
1642 s/\n\n+/\n/g; # double lines
1643 s/^\n+//; # beginning lines
1644 s/\n+$//; # ending lines
1645 }
1646
1647 $xml
1648}
1649
1650no re 'eval';
1651
1652sub hintmode {
1653 $_[0]{hintmode} = $_[1] if @_ > 1;
1654 $_[0]{hintmode}
1655}
1656 1650
1657=item $player->ext_reply ($msgid, @msg) 1651=item $player->ext_reply ($msgid, @msg)
1658 1652
1659Sends an ext reply to the player. 1653Sends an ext reply to the player.
1660 1654
1727our $MAX_RESET = 3600; 1721our $MAX_RESET = 3600;
1728our $DEFAULT_RESET = 3000; 1722our $DEFAULT_RESET = 3000;
1729 1723
1730sub generate_random_map { 1724sub generate_random_map {
1731 my ($self, $rmp) = @_; 1725 my ($self, $rmp) = @_;
1726
1727 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1728
1732 # mit "rum" bekleckern, nicht 1729 # mit "rum" bekleckern, nicht
1733 $self->_create_random_map ( 1730 $self->_create_random_map (
1734 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1731 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1735 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1732 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1736 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1733 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1858 1855
1859# the temporary/swap location 1856# the temporary/swap location
1860sub save_path { 1857sub save_path {
1861 my ($self) = @_; 1858 my ($self) = @_;
1862 1859
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1860 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1864 "$TMPDIR/$path.map" 1861 "$TMPDIR/$path.map"
1865} 1862}
1866 1863
1867# the unique path, undef == no special unique path 1864# the unique path, undef == no special unique path
1868sub uniq_path { 1865sub uniq_path {
1869 my ($self) = @_; 1866 my ($self) = @_;
1870 1867
1871 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1868 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1872 "$UNIQUEDIR/$path" 1869 "$UNIQUEDIR/$path"
1873} 1870}
1874 1871
1875# and all this just because we cannot iterate over 1872# and all this just because we cannot iterate over
1876# all maps in C++... 1873# all maps in C++...
1974 1971
1975 cf::lock_wait "map_data:$path";#d#remove 1972 cf::lock_wait "map_data:$path";#d#remove
1976 cf::lock_wait "map_find:$path"; 1973 cf::lock_wait "map_find:$path";
1977 1974
1978 $cf::MAP{$path} || do { 1975 $cf::MAP{$path} || do {
1979 my $guard1 = cf::lock_acquire "map_find:$path";
1980 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1976 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1977 my $guard2 = cf::lock_acquire "map_find:$path";
1981 1978
1982 my $map = new_from_path cf::map $path 1979 my $map = new_from_path cf::map $path
1983 or return; 1980 or return;
1984 1981
1985 $map->{last_save} = $cf::RUNTIME; 1982 $map->{last_save} = $cf::RUNTIME;
1988 or return; 1985 or return;
1989 1986
1990 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1987 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1991 # doing this can freeze the server in a sync job, obviously 1988 # doing this can freeze the server in a sync job, obviously
1992 #$cf::WAIT_FOR_TICK->wait; 1989 #$cf::WAIT_FOR_TICK->wait;
1990 undef $guard2;
1993 undef $guard1; 1991 undef $guard1;
1994 undef $guard2;
1995 $map->reset; 1992 $map->reset;
1996 return find $path; 1993 return find $path;
1997 } 1994 }
1998 1995
1999 $cf::MAP{$path} = $map 1996 $cf::MAP{$path} = $map
2026 my $f = new_from_file cf::object::thawer $self->{load_path}; 2023 my $f = new_from_file cf::object::thawer $self->{load_path};
2027 $f->skip_block; 2024 $f->skip_block;
2028 $self->_load_objects ($f) 2025 $self->_load_objects ($f)
2029 or return; 2026 or return;
2030 2027
2031 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2028 $self->post_load_original
2032 if delete $self->{load_original}; 2029 if delete $self->{load_original};
2033 2030
2034 if (my $uniq = $self->uniq_path) { 2031 if (my $uniq = $self->uniq_path) {
2035 utf8::encode $uniq; 2032 utf8::encode $uniq;
2036 unless (aio_stat $uniq) { 2033 unless (aio_stat $uniq) {
2062 } 2059 }
2063 2060
2064 $self->{last_save} = $cf::RUNTIME; 2061 $self->{last_save} = $cf::RUNTIME;
2065 $self->last_access ($cf::RUNTIME); 2062 $self->last_access ($cf::RUNTIME);
2066 2063
2067 $self->in_memory (cf::MAP_IN_MEMORY); 2064 $self->in_memory (cf::MAP_ACTIVE);
2068 } 2065 }
2069 2066
2070 $self->post_load; 2067 $self->post_load;
2071} 2068}
2072 2069
2130 my ($path, $origin, $load) = @_; 2127 my ($path, $origin, $load) = @_;
2131 2128
2132 $path = normalise $path, $origin && $origin->{path}; 2129 $path = normalise $path, $origin && $origin->{path};
2133 2130
2134 if (my $map = $cf::MAP{$path}) { 2131 if (my $map = $cf::MAP{$path}) {
2135 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2132 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2136 } 2133 }
2137 2134
2138 $MAP_PREFETCH{$path} |= $load; 2135 $MAP_PREFETCH{$path} |= $load;
2139 2136
2140 $MAP_PREFETCHER ||= cf::async { 2137 $MAP_PREFETCHER ||= cf::async {
2177 cf::async { 2174 cf::async {
2178 $Coro::current->{desc} = "map player save"; 2175 $Coro::current->{desc} = "map player save";
2179 $_->contr->save for $self->players; 2176 $_->contr->save for $self->players;
2180 }; 2177 };
2181 2178
2179 cf::get_slot 0.02;
2180
2182 if ($uniq) { 2181 if ($uniq) {
2183 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2182 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2184 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2183 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2185 } else { 2184 } else {
2186 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2185 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2194 $self->save; 2193 $self->save;
2195 2194
2196 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2195 my $lock = cf::lock_acquire "map_data:$self->{path}";
2197 2196
2198 return if $self->players; 2197 return if $self->players;
2199 return if $self->in_memory != cf::MAP_IN_MEMORY; 2198 return if $self->in_memory != cf::MAP_ACTIVE;
2200 return if $self->{deny_save}; 2199 return if $self->{deny_save};
2201 2200
2202 $self->in_memory (cf::MAP_SWAPPED); 2201 $self->in_memory (cf::MAP_SWAPPED);
2203 2202
2204 $self->deactivate; 2203 $self->deactivate;
2322 2321
2323sub unique_maps() { 2322sub unique_maps() {
2324 [ 2323 [
2325 map { 2324 map {
2326 utf8::decode $_; 2325 utf8::decode $_;
2327 /\.map$/ 2326 s/\.map$//; # TODO future compatibility hack
2327 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2328 ? ()
2328 ? normalise $_ 2329 : normalise $_
2329 : ()
2330 } @{ aio_readdir $UNIQUEDIR or [] } 2330 } @{ aio_readdir $UNIQUEDIR or [] }
2331 ] 2331 ]
2332} 2332}
2333 2333
2334package cf;
2335
2336=back 2334=back
2337 2335
2338=head3 cf::object 2336=head3 cf::object
2339 2337
2340=cut 2338=cut
2343 2341
2344=over 4 2342=over 4
2345 2343
2346=item $ob->inv_recursive 2344=item $ob->inv_recursive
2347 2345
2348Returns the inventory of the object _and_ their inventories, recursively. 2346Returns the inventory of the object I<and> their inventories, recursively,
2347but I<not> the object itself.
2349 2348
2350=cut 2349=cut
2351 2350
2352sub inv_recursive_; 2351sub inv_recursive_;
2353sub inv_recursive_ { 2352sub inv_recursive_ {
2358 inv_recursive_ inv $_[0] 2357 inv_recursive_ inv $_[0]
2359} 2358}
2360 2359
2361=item $ref = $ob->ref 2360=item $ref = $ob->ref
2362 2361
2363creates and returns a persistent reference to an objetc that can be stored as a string. 2362Creates and returns a persistent reference to an object that can be stored as a string.
2364 2363
2365=item $ob = cf::object::deref ($refstring) 2364=item $ob = cf::object::deref ($refstring)
2366 2365
2367returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2366returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2368even if the object actually exists. May block. 2367even if the object actually exists. May block.
2400can be C<undef>. Does the right thing when the player is currently in a 2399can be C<undef>. Does the right thing when the player is currently in a
2401dialogue with the given NPC character. 2400dialogue with the given NPC character.
2402 2401
2403=cut 2402=cut
2404 2403
2404our $SAY_CHANNEL = {
2405 id => "say",
2406 title => "Map",
2407 reply => "say ",
2408 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2409};
2410
2411our $CHAT_CHANNEL = {
2412 id => "chat",
2413 title => "Chat",
2414 reply => "chat ",
2415 tooltip => "Player chat and shouts, global to the server.",
2416};
2417
2405# rough implementation of a future "reply" method that works 2418# rough implementation of a future "reply" method that works
2406# with dialog boxes. 2419# with dialog boxes.
2407#TODO: the first argument must go, split into a $npc->reply_to ( method 2420#TODO: the first argument must go, split into a $npc->reply_to ( method
2408sub cf::object::player::reply($$$;$) { 2421sub cf::object::player::reply($$$;$) {
2409 my ($self, $npc, $msg, $flags) = @_; 2422 my ($self, $npc, $msg, $flags) = @_;
2420 my $dialog = $pl->{npc_dialog}; 2433 my $dialog = $pl->{npc_dialog};
2421 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2434 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2422 2435
2423 } else { 2436 } else {
2424 $msg = $npc->name . " says: $msg" if $npc; 2437 $msg = $npc->name . " says: $msg" if $npc;
2425 $self->message ($msg, $flags); 2438 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2426 } 2439 }
2427 } 2440 }
2428} 2441}
2429 2442
2430=item $object->send_msg ($channel, $msg, $color, [extra...]) 2443=item $object->send_msg ($channel, $msg, $color, [extra...])
2455 2468
2456=item $player_object->enter_link 2469=item $player_object->enter_link
2457 2470
2458Freezes the player and moves him/her to a special map (C<{link}>). 2471Freezes the player and moves him/her to a special map (C<{link}>).
2459 2472
2460The player should be reasonably safe there for short amounts of time. You 2473The player should be reasonably safe there for short amounts of time (e.g.
2461I<MUST> call C<leave_link> as soon as possible, though. 2474for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2475though, as the palyer cannot control the character while it is on the link
2476map.
2462 2477
2463Will never block. 2478Will never block.
2464 2479
2465=item $player_object->leave_link ($map, $x, $y) 2480=item $player_object->leave_link ($map, $x, $y)
2466 2481
2524 2539
2525 $map->load; 2540 $map->load;
2526 $map->load_neighbours; 2541 $map->load_neighbours;
2527 2542
2528 return unless $self->contr->active; 2543 return unless $self->contr->active;
2544 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2529 $self->activate_recursive; 2545 $self->activate_recursive;
2530 2546
2531 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2547 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2532 $self->enter_map ($map, $x, $y); 2548 $self->enter_map ($map, $x, $y);
2533} 2549}
2537Moves the player to the given map-path and coordinates by first freezing 2553Moves the player to the given map-path and coordinates by first freezing
2538her, loading and preparing them map, calling the provided $check callback 2554her, loading and preparing them map, calling the provided $check callback
2539that has to return the map if sucecssful, and then unfreezes the player on 2555that has to return the map if sucecssful, and then unfreezes the player on
2540the new (success) or old (failed) map position. In either case, $done will 2556the new (success) or old (failed) map position. In either case, $done will
2541be called at the end of this process. 2557be called at the end of this process.
2558
2559Note that $check will be called with a potentially non-loaded map, so if
2560it needs a loaded map it has to call C<< ->load >>.
2542 2561
2543=cut 2562=cut
2544 2563
2545our $GOTOGEN; 2564our $GOTOGEN;
2546 2565
2625} 2644}
2626 2645
2627sub prepare_random_map { 2646sub prepare_random_map {
2628 my ($exit) = @_; 2647 my ($exit) = @_;
2629 2648
2630 my $guard = cf::lock_acquire "exit_prepare:$exit";
2631
2632 # all this does is basically replace the /! path by 2649 # all this does is basically replace the /! path by
2633 # a new random map path (?random/...) with a seed 2650 # a new random map path (?random/...) with a seed
2634 # that depends on the exit object 2651 # that depends on the exit object
2635 2652
2636 my $rmp = parse_random_map_params $exit->msg; 2653 my $rmp = parse_random_map_params $exit->msg;
2638 if ($exit->map) { 2655 if ($exit->map) {
2639 $rmp->{region} = $exit->region->name; 2656 $rmp->{region} = $exit->region->name;
2640 $rmp->{origin_map} = $exit->map->path; 2657 $rmp->{origin_map} = $exit->map->path;
2641 $rmp->{origin_x} = $exit->x; 2658 $rmp->{origin_x} = $exit->x;
2642 $rmp->{origin_y} = $exit->y; 2659 $rmp->{origin_y} = $exit->y;
2660
2661 $exit->map->touch;
2643 } 2662 }
2644 2663
2645 $rmp->{random_seed} ||= $exit->random_seed; 2664 $rmp->{random_seed} ||= $exit->random_seed;
2646 2665
2647 my $data = cf::encode_json $rmp; 2666 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2648 my $md5 = Digest::MD5::md5_hex $data; 2667 my $md5 = Digest::MD5::md5_hex $data;
2649 my $meta = "$RANDOMDIR/$md5.meta"; 2668 my $meta = "$RANDOMDIR/$md5.meta";
2650 2669
2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2670 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2652 aio_write $fh, 0, (length $data), $data, 0; 2671 aio_write $fh, 0, (length $data), $data, 0;
2653 undef $fh; 2672 undef $fh;
2654 aio_rename "$meta~", $meta; 2673 aio_rename "$meta~", $meta;
2655 2674
2675 my $slaying = "?random/$md5";
2676
2677 if ($exit->valid) {
2656 $exit->slaying ("?random/$md5"); 2678 $exit->slaying ("?random/$md5");
2657 $exit->msg (undef); 2679 $exit->msg (undef);
2680 }
2658 } 2681 }
2659} 2682}
2660 2683
2661sub cf::object::player::enter_exit { 2684sub cf::object::player::enter_exit {
2662 my ($self, $exit) = @_; 2685 my ($self, $exit) = @_;
2663 2686
2664 return unless $self->type == cf::PLAYER; 2687 return unless $self->type == cf::PLAYER;
2665 2688
2666 if ($exit->slaying eq "/!") {
2667 #TODO: this should de-fi-ni-te-ly not be a sync-job
2668 # the problem is that $exit might not survive long enough
2669 # so it needs to be done right now, right here
2670 cf::sync_job { prepare_random_map $exit };
2671 }
2672
2673 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2674 my $hp = $exit->stats->hp;
2675 my $sp = $exit->stats->sp;
2676
2677 $self->enter_link; 2689 $self->enter_link;
2678 2690
2679 # if exit is damned, update players death & WoR home-position
2680 $self->contr->savebed ($slaying, $hp, $sp)
2681 if $exit->flag (FLAG_DAMNED);
2682
2683 (async { 2691 (async {
2684 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2692 $Coro::current->{desc} = "enter_exit";
2685 2693
2686 $self->deactivate_recursive; # just to be sure
2687 unless (eval { 2694 unless (eval {
2695 $self->deactivate_recursive; # just to be sure
2696
2697 # random map handling
2698 {
2699 my $guard = cf::lock_acquire "exit_prepare:$exit";
2700
2701 prepare_random_map $exit
2702 if $exit->slaying eq "/!";
2703 }
2704
2705 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2706 my $x = $exit->stats->hp;
2707 my $y = $exit->stats->sp;
2708
2688 $self->goto ($slaying, $hp, $sp); 2709 $self->goto ($map, $x, $y);
2689 2710
2711 # if exit is damned, update players death & WoR home-position
2712 $self->contr->savebed ($map, $x, $y)
2713 if $exit->flag (cf::FLAG_DAMNED);
2714
2690 1; 2715 1
2691 }) { 2716 }) {
2692 $self->message ("Something went wrong deep within the crossfire server. " 2717 $self->message ("Something went wrong deep within the deliantra server. "
2693 . "I'll try to bring you back to the map you were before. " 2718 . "I'll try to bring you back to the map you were before. "
2694 . "Please report this to the dungeon master!", 2719 . "Please report this to the dungeon master!",
2695 cf::NDI_UNIQUE | cf::NDI_RED); 2720 cf::NDI_UNIQUE | cf::NDI_RED);
2696 2721
2697 warn "ERROR in enter_exit: $@"; 2722 warn "ERROR in enter_exit: $@";
2763 id => "infobox", 2788 id => "infobox",
2764 title => "Body Parts", 2789 title => "Body Parts",
2765 reply => undef, 2790 reply => undef,
2766 tooltip => "Shows which body parts you posess and are available", 2791 tooltip => "Shows which body parts you posess and are available",
2767 }, 2792 },
2793 "c/skills" => {
2794 id => "infobox",
2795 title => "Skills",
2796 reply => undef,
2797 tooltip => "Shows your experience per skill and item power",
2798 },
2768 "c/uptime" => { 2799 "c/uptime" => {
2769 id => "infobox", 2800 id => "infobox",
2770 title => "Uptime", 2801 title => "Uptime",
2771 reply => undef, 2802 reply => undef,
2772 tooltip => "How long the server has been running since last restart", 2803 tooltip => "How long the server has been running since last restart",
2775 id => "infobox", 2806 id => "infobox",
2776 title => "Map Info", 2807 title => "Map Info",
2777 reply => undef, 2808 reply => undef,
2778 tooltip => "Information related to the maps", 2809 tooltip => "Information related to the maps",
2779 }, 2810 },
2811 "c/party" => {
2812 id => "party",
2813 title => "Party",
2814 reply => "gsay ",
2815 tooltip => "Messages and chat related to your party",
2816 },
2780); 2817);
2781 2818
2782sub cf::client::send_msg { 2819sub cf::client::send_msg {
2783 my ($self, $channel, $msg, $color, @extra) = @_; 2820 my ($self, $channel, $msg, $color, @extra) = @_;
2784 2821
2785 $msg = $self->pl->expand_cfpod ($msg); 2822 $msg = $self->pl->expand_cfpod ($msg)
2823 unless $color & cf::NDI_VERBATIM;
2786 2824
2787 $color &= cf::NDI_CLIENT_MASK; # just in case... 2825 $color &= cf::NDI_CLIENT_MASK; # just in case...
2788 2826
2789 # check predefined channels, for the benefit of C 2827 # check predefined channels, for the benefit of C
2790 if ($CHANNEL{$channel}) { 2828 if ($CHANNEL{$channel}) {
2811 if ($self->can_msg) { 2849 if ($self->can_msg) {
2812 # default colour, mask it out 2850 # default colour, mask it out
2813 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2851 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2814 if $color & cf::NDI_DEF; 2852 if $color & cf::NDI_DEF;
2815 2853
2816 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2854 my $pkt = "msg "
2855 . $self->{json_coder}->encode (
2817 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2856 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2857 );
2858
2859 # try lzf for large packets
2860 $pkt = "lzf " . Compress::LZF::compress $pkt
2861 if 1024 <= length $pkt and $self->{can_lzf};
2862
2863 # split very large packets
2864 if (8192 < length $pkt and $self->{can_lzf}) {
2865 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2866 $pkt = "frag";
2867 }
2868
2869 $self->send_packet ($pkt);
2818 } else { 2870 } else {
2819 if ($color >= 0) { 2871 if ($color >= 0) {
2820 # replace some tags by gcfclient-compatible ones 2872 # replace some tags by gcfclient-compatible ones
2821 for ($msg) { 2873 for ($msg) {
2822 1 while 2874 1 while
3021 3073
3022The following functions and methods are available within a safe environment: 3074The following functions and methods are available within a safe environment:
3023 3075
3024 cf::object 3076 cf::object
3025 contr pay_amount pay_player map x y force_find force_add destroy 3077 contr pay_amount pay_player map x y force_find force_add destroy
3026 insert remove name archname title slaying race decrease_ob_nr 3078 insert remove name archname title slaying race decrease split
3027 3079
3028 cf::object::player 3080 cf::object::player
3029 player 3081 player
3030 3082
3031 cf::player 3083 cf::player
3036 3088
3037=cut 3089=cut
3038 3090
3039for ( 3091for (
3040 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3092 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3041 insert remove inv name archname title slaying race 3093 insert remove inv nrof name archname title slaying race
3042 decrease_ob_nr destroy)], 3094 decrease split destroy change_exp)],
3043 ["cf::object::player" => qw(player)], 3095 ["cf::object::player" => qw(player)],
3044 ["cf::player" => qw(peaceful)], 3096 ["cf::player" => qw(peaceful)],
3045 ["cf::map" => qw(trigger)], 3097 ["cf::map" => qw(trigger)],
3046) { 3098) {
3047 no strict 'refs'; 3099 no strict 'refs';
3255 while (my ($k, $v) = each %$want) { 3307 while (my ($k, $v) = each %$want) {
3256 $ns->fx_want ($k, $v); 3308 $ns->fx_want ($k, $v);
3257 } 3309 }
3258}; 3310};
3259 3311
3312sub load_resource_file($) {
3313 my $guard = lock_acquire "load_resource_file";
3314
3315 my $status = load_resource_file_ $_[0];
3316 get_slot 0.1, 100;
3317 cf::arch::commit_load;
3318
3319 $status
3320}
3321
3260sub reload_regions { 3322sub reload_regions {
3261 # HACK to clear player env face cache, we need some signal framework 3323 # HACK to clear player env face cache, we need some signal framework
3262 # for this (global event?) 3324 # for this (global event?)
3263 %ext::player_env::MUSIC_FACE_CACHE = (); 3325 %ext::player_env::MUSIC_FACE_CACHE = ();
3264 3326
3277} 3339}
3278 3340
3279sub reload_archetypes { 3341sub reload_archetypes {
3280 load_resource_file "$DATADIR/archetypes" 3342 load_resource_file "$DATADIR/archetypes"
3281 or die "unable to load archetypes\n"; 3343 or die "unable to load archetypes\n";
3282 #d# NEED to laod twice to resolve forward references
3283 # this really needs to be done in an extra post-pass
3284 # (which needs to be synchronous, so solve it differently)
3285 load_resource_file "$DATADIR/archetypes"
3286 or die "unable to load archetypes\n";
3287} 3344}
3288 3345
3289sub reload_treasures { 3346sub reload_treasures {
3290 load_resource_file "$DATADIR/treasures" 3347 load_resource_file "$DATADIR/treasures"
3291 or die "unable to load treasurelists\n"; 3348 or die "unable to load treasurelists\n";
3292} 3349}
3293 3350
3294sub reload_resources { 3351sub reload_resources {
3295 warn "reloading resource files...\n"; 3352 warn "reloading resource files...\n";
3296 3353
3354 reload_facedata;
3355 reload_archetypes;
3297 reload_regions; 3356 reload_regions;
3298 reload_facedata;
3299 #reload_archetypes;#d#
3300 reload_archetypes;
3301 reload_treasures; 3357 reload_treasures;
3302 3358
3303 warn "finished reloading resource files\n"; 3359 warn "finished reloading resource files\n";
3304}
3305
3306sub init {
3307 reload_resources;
3308} 3360}
3309 3361
3310sub reload_config { 3362sub reload_config {
3311 open my $fh, "<:utf8", "$CONFDIR/config" 3363 open my $fh, "<:utf8", "$CONFDIR/config"
3312 or return; 3364 or return;
3326 }; 3378 };
3327 warn $@ if $@; 3379 warn $@ if $@;
3328 } 3380 }
3329} 3381}
3330 3382
3383sub pidfile() {
3384 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3385 or die "$PIDFILE: $!";
3386 flock $fh, &Fcntl::LOCK_EX
3387 or die "$PIDFILE: flock: $!";
3388 $fh
3389}
3390
3391# make sure only one server instance is running at any one time
3392sub atomic {
3393 my $fh = pidfile;
3394
3395 my $pid = <$fh>;
3396 kill 9, $pid if $pid > 0;
3397
3398 seek $fh, 0, 0;
3399 print $fh $$;
3400}
3401
3331sub main { 3402sub main {
3403 cf::init_globals; # initialise logging
3404
3405 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3406 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3407 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3408 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3409
3410 cf::init_experience;
3411 cf::init_anim;
3412 cf::init_attackmess;
3413 cf::init_dynamic;
3414 cf::init_block;
3415
3416 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3417
3332 # we must not ever block the main coroutine 3418 # we must not ever block the main coroutine
3333 local $Coro::idle = sub { 3419 local $Coro::idle = sub {
3334 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3420 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3335 (async { 3421 (async {
3336 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3422 $Coro::current->{desc} = "IDLE BUG HANDLER";
3337 EV::loop EV::LOOP_ONESHOT; 3423 EV::loop EV::LOOP_ONESHOT;
3338 })->prio (Coro::PRIO_MAX); 3424 })->prio (Coro::PRIO_MAX);
3339 }; 3425 };
3340 3426
3427 evthread_start IO::AIO::poll_fileno;
3428
3429 cf::sync_job {
3430 reload_resources;
3341 reload_config; 3431 reload_config;
3342 db_init; 3432 db_init;
3433
3434 cf::load_settings;
3435 cf::load_materials;
3436 cf::init_uuid;
3437 cf::init_signals;
3438 cf::init_commands;
3439 cf::init_skills;
3440
3441 cf::init_beforeplay;
3442
3443 atomic;
3444
3343 load_extensions; 3445 load_extensions;
3344 3446
3345 $TICK_WATCHER->start; 3447 utime time, time, $RUNTIMEFILE;
3346 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3448
3449 # no (long-running) fork's whatsoever before this point(!)
3450 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3451
3452 (pop @POST_INIT)->(0) while @POST_INIT;
3453 };
3454
3347 EV::loop; 3455 EV::loop;
3348} 3456}
3349 3457
3350############################################################################# 3458#############################################################################
3351# initialisation and cleanup 3459# initialisation and cleanup
3358 cf::cleanup "SIG$signal"; 3466 cf::cleanup "SIG$signal";
3359 }; 3467 };
3360 } 3468 }
3361} 3469}
3362 3470
3363sub write_runtime { 3471sub write_runtime_sync {
3364 my $runtime = "$LOCALDIR/runtime";
3365
3366 # first touch the runtime file to show we are still running: 3472 # first touch the runtime file to show we are still running:
3367 # the fsync below can take a very very long time. 3473 # the fsync below can take a very very long time.
3368 3474
3369 IO::AIO::aio_utime $runtime, undef, undef; 3475 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3370 3476
3371 my $guard = cf::lock_acquire "write_runtime"; 3477 my $guard = cf::lock_acquire "write_runtime";
3372 3478
3373 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3479 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3374 or return; 3480 or return;
3375 3481
3376 my $value = $cf::RUNTIME + 90 + 10; 3482 my $value = $cf::RUNTIME + 90 + 10;
3377 # 10 is the runtime save interval, for a monotonic clock 3483 # 10 is the runtime save interval, for a monotonic clock
3378 # 60 allows for the watchdog to kill the server. 3484 # 60 allows for the watchdog to kill the server.
3388 aio_utime $fh, undef, undef; 3494 aio_utime $fh, undef, undef;
3389 3495
3390 close $fh 3496 close $fh
3391 or return; 3497 or return;
3392 3498
3393 aio_rename "$runtime~", $runtime 3499 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3394 and return; 3500 and return;
3395 3501
3396 warn "runtime file written.\n"; 3502 warn "runtime file written.\n";
3397 3503
3398 1 3504 1
3505}
3506
3507our $uuid_lock;
3508our $uuid_skip;
3509
3510sub write_uuid_sync($) {
3511 $uuid_skip ||= $_[0];
3512
3513 return if $uuid_lock;
3514 local $uuid_lock = 1;
3515
3516 my $uuid = "$LOCALDIR/uuid";
3517
3518 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3519 or return;
3520
3521 my $value = uuid_seq uuid_cur;
3522
3523 unless ($value) {
3524 warn "cowardly refusing to write zero uuid value!\n";
3525 return;
3526 }
3527
3528 my $value = uuid_str $value + $uuid_skip;
3529 $uuid_skip = 0;
3530
3531 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3532 and return;
3533
3534 # always fsync - this file is important
3535 aio_fsync $fh
3536 and return;
3537
3538 close $fh
3539 or return;
3540
3541 aio_rename "$uuid~", $uuid
3542 and return;
3543
3544 warn "uuid file written ($value).\n";
3545
3546 1
3547
3548}
3549
3550sub write_uuid($$) {
3551 my ($skip, $sync) = @_;
3552
3553 $sync ? write_uuid_sync $skip
3554 : async { write_uuid_sync $skip };
3399} 3555}
3400 3556
3401sub emergency_save() { 3557sub emergency_save() {
3402 my $freeze_guard = cf::freeze_mainloop; 3558 my $freeze_guard = cf::freeze_mainloop;
3403 3559
3425 warn "end emergency map save\n"; 3581 warn "end emergency map save\n";
3426 3582
3427 warn "begin emergency database checkpoint\n"; 3583 warn "begin emergency database checkpoint\n";
3428 BDB::db_env_txn_checkpoint $DB_ENV; 3584 BDB::db_env_txn_checkpoint $DB_ENV;
3429 warn "end emergency database checkpoint\n"; 3585 warn "end emergency database checkpoint\n";
3586
3587 warn "begin write uuid\n";
3588 write_uuid_sync 1;
3589 warn "end write uuid\n";
3430 }; 3590 };
3431 3591
3432 warn "leave emergency perl save\n"; 3592 warn "leave emergency perl save\n";
3433} 3593}
3434 3594
3435sub post_cleanup { 3595sub post_cleanup {
3436 my ($make_core) = @_; 3596 my ($make_core) = @_;
3437 3597
3438 warn Carp::longmess "post_cleanup backtrace" 3598 warn Carp::longmess "post_cleanup backtrace"
3439 if $make_core; 3599 if $make_core;
3600
3601 my $fh = pidfile;
3602 unlink $PIDFILE if <$fh> == $$;
3603}
3604
3605# a safer delete_package, copied from Symbol
3606sub clear_package($) {
3607 my $pkg = shift;
3608
3609 # expand to full symbol table name if needed
3610 unless ($pkg =~ /^main::.*::$/) {
3611 $pkg = "main$pkg" if $pkg =~ /^::/;
3612 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3613 $pkg .= '::' unless $pkg =~ /::$/;
3614 }
3615
3616 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3617 my $stem_symtab = *{$stem}{HASH};
3618
3619 defined $stem_symtab and exists $stem_symtab->{$leaf}
3620 or return;
3621
3622 # clear all symbols
3623 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3624 for my $name (keys %$leaf_symtab) {
3625 _gv_clear *{"$pkg$name"};
3626# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3627 }
3628 warn "cleared package $pkg\n";#d#
3440} 3629}
3441 3630
3442sub do_reload_perl() { 3631sub do_reload_perl() {
3443 # can/must only be called in main 3632 # can/must only be called in main
3444 if ($Coro::current != $Coro::main) { 3633 if ($Coro::current != $Coro::main) {
3445 warn "can only reload from main coroutine"; 3634 warn "can only reload from main coroutine";
3446 return; 3635 return;
3447 } 3636 }
3448 3637
3638 return if $RELOAD++;
3639
3640 while ($RELOAD) {
3449 warn "reloading..."; 3641 warn "reloading...";
3450 3642
3451 warn "entering sync_job"; 3643 warn "entering sync_job";
3452 3644
3453 cf::sync_job { 3645 cf::sync_job {
3454 cf::write_runtime; # external watchdog should not bark 3646 cf::write_runtime_sync; # external watchdog should not bark
3455 cf::emergency_save; 3647 cf::emergency_save;
3456 cf::write_runtime; # external watchdog should not bark 3648 cf::write_runtime_sync; # external watchdog should not bark
3457 3649
3458 warn "syncing database to disk"; 3650 warn "syncing database to disk";
3459 BDB::db_env_txn_checkpoint $DB_ENV; 3651 BDB::db_env_txn_checkpoint $DB_ENV;
3460 3652
3461 # if anything goes wrong in here, we should simply crash as we already saved 3653 # if anything goes wrong in here, we should simply crash as we already saved
3462 3654
3463 warn "flushing outstanding aio requests"; 3655 warn "flushing outstanding aio requests";
3464 for (;;) {
3465 BDB::flush;
3466 IO::AIO::flush;
3467 Coro::cede_notself;
3468 last unless IO::AIO::nreqs || BDB::nreqs; 3656 while (IO::AIO::nreqs || BDB::nreqs) {
3469 warn "iterate..."; 3657 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3470 }
3471
3472 ++$RELOAD;
3473
3474 warn "cancelling all extension coros";
3475 $_->cancel for values %EXT_CORO;
3476 %EXT_CORO = ();
3477
3478 warn "removing commands";
3479 %COMMAND = ();
3480
3481 warn "removing ext/exti commands";
3482 %EXTCMD = ();
3483 %EXTICMD = ();
3484
3485 warn "unloading/nuking all extensions";
3486 for my $pkg (@EXTS) {
3487 warn "... unloading $pkg";
3488
3489 if (my $cb = $pkg->can ("unload")) {
3490 eval {
3491 $cb->($pkg);
3492 1
3493 } or warn "$pkg unloaded, but with errors: $@";
3494 } 3658 }
3495 3659
3496 warn "... nuking $pkg"; 3660 warn "cancelling all extension coros";
3497 Symbol::delete_package $pkg; 3661 $_->cancel for values %EXT_CORO;
3498 } 3662 %EXT_CORO = ();
3499 3663
3500 warn "unloading all perl modules loaded from $LIBDIR"; 3664 warn "removing commands";
3501 while (my ($k, $v) = each %INC) { 3665 %COMMAND = ();
3502 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3503 3666
3667 warn "removing ext/exti commands";
3668 %EXTCMD = ();
3669 %EXTICMD = ();
3670
3671 warn "unloading/nuking all extensions";
3672 for my $pkg (@EXTS) {
3504 warn "... unloading $k"; 3673 warn "... unloading $pkg";
3505 delete $INC{$k};
3506 3674
3507 $k =~ s/\.pm$//;
3508 $k =~ s/\//::/g;
3509
3510 if (my $cb = $k->can ("unload_module")) { 3675 if (my $cb = $pkg->can ("unload")) {
3676 eval {
3511 $cb->(); 3677 $cb->($pkg);
3678 1
3679 } or warn "$pkg unloaded, but with errors: $@";
3680 }
3681
3682 warn "... clearing $pkg";
3683 clear_package $pkg;
3512 } 3684 }
3513 3685
3514 Symbol::delete_package $k; 3686 warn "unloading all perl modules loaded from $LIBDIR";
3687 while (my ($k, $v) = each %INC) {
3688 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3689
3690 warn "... unloading $k";
3691 delete $INC{$k};
3692
3693 $k =~ s/\.pm$//;
3694 $k =~ s/\//::/g;
3695
3696 if (my $cb = $k->can ("unload_module")) {
3697 $cb->();
3698 }
3699
3700 clear_package $k;
3515 } 3701 }
3516 3702
3517 warn "getting rid of safe::, as good as possible"; 3703 warn "getting rid of safe::, as good as possible";
3518 Symbol::delete_package "safe::$_" 3704 clear_package "safe::$_"
3519 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3705 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3520 3706
3521 warn "unloading cf.pm \"a bit\""; 3707 warn "unloading cf.pm \"a bit\"";
3522 delete $INC{"cf.pm"}; 3708 delete $INC{"cf.pm"};
3523 delete $INC{"cf/pod.pm"}; 3709 delete $INC{"cf/pod.pm"};
3524 3710
3525 # don't, removes xs symbols, too, 3711 # don't, removes xs symbols, too,
3526 # and global variables created in xs 3712 # and global variables created in xs
3527 #Symbol::delete_package __PACKAGE__; 3713 #clear_package __PACKAGE__;
3528 3714
3529 warn "unload completed, starting to reload now"; 3715 warn "unload completed, starting to reload now";
3530 3716
3531 warn "reloading cf.pm"; 3717 warn "reloading cf.pm";
3532 require cf; 3718 require cf;
3533 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3719 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3534 3720
3535 warn "loading config and database again"; 3721 warn "loading config and database again";
3536 cf::reload_config; 3722 cf::reload_config;
3537 3723
3538 warn "loading extensions"; 3724 warn "loading extensions";
3539 cf::load_extensions; 3725 cf::load_extensions;
3540 3726
3541 warn "reattaching attachments to objects/players"; 3727 warn "reattaching attachments to objects/players";
3542 _global_reattach; # objects, sockets 3728 _global_reattach; # objects, sockets
3543 warn "reattaching attachments to maps"; 3729 warn "reattaching attachments to maps";
3544 reattach $_ for values %MAP; 3730 reattach $_ for values %MAP;
3545 warn "reattaching attachments to players"; 3731 warn "reattaching attachments to players";
3546 reattach $_ for values %PLAYER; 3732 reattach $_ for values %PLAYER;
3547 3733
3734 warn "running post_load";
3735 (pop @POST_INIT)->(1) while @POST_INIT;
3736
3548 warn "leaving sync_job"; 3737 warn "leaving sync_job";
3549 3738
3550 1 3739 1
3551 } or do { 3740 } or do {
3552 warn $@; 3741 warn $@;
3553 warn "error while reloading, exiting."; 3742 cf::cleanup "error while reloading, exiting.";
3554 exit 1;
3555 }; 3743 };
3556 3744
3557 warn "reloaded"; 3745 warn "reloaded";
3746 --$RELOAD;
3747 }
3558}; 3748};
3559 3749
3560our $RELOAD_WATCHER; # used only during reload 3750our $RELOAD_WATCHER; # used only during reload
3561 3751
3562sub reload_perl() { 3752sub reload_perl() {
3563 # doing reload synchronously and two reloads happen back-to-back, 3753 # doing reload synchronously and two reloads happen back-to-back,
3564 # coro crashes during coro_state_free->destroy here. 3754 # coro crashes during coro_state_free->destroy here.
3565 3755
3566 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3756 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub {
3757 do_reload_perl;
3567 undef $RELOAD_WATCHER; 3758 undef $RELOAD_WATCHER;
3568 do_reload_perl;
3569 }; 3759 };
3570} 3760}
3571 3761
3572register_command "reload" => sub { 3762register_command "reload" => sub {
3573 my ($who, $arg) = @_; 3763 my ($who, $arg) = @_;
3587 3777
3588our @WAIT_FOR_TICK; 3778our @WAIT_FOR_TICK;
3589our @WAIT_FOR_TICK_BEGIN; 3779our @WAIT_FOR_TICK_BEGIN;
3590 3780
3591sub wait_for_tick { 3781sub wait_for_tick {
3592 return unless $TICK_WATCHER->is_active;
3593 return if $Coro::current == $Coro::main; 3782 return if tick_inhibit || $Coro::current == $Coro::main;
3594 3783
3595 my $signal = new Coro::Signal; 3784 my $signal = new Coro::Signal;
3596 push @WAIT_FOR_TICK, $signal; 3785 push @WAIT_FOR_TICK, $signal;
3597 $signal->wait; 3786 $signal->wait;
3598} 3787}
3599 3788
3600sub wait_for_tick_begin { 3789sub wait_for_tick_begin {
3601 return unless $TICK_WATCHER->is_active;
3602 return if $Coro::current == $Coro::main; 3790 return if tick_inhibit || $Coro::current == $Coro::main;
3603 3791
3604 my $signal = new Coro::Signal; 3792 my $signal = new Coro::Signal;
3605 push @WAIT_FOR_TICK_BEGIN, $signal; 3793 push @WAIT_FOR_TICK_BEGIN, $signal;
3606 $signal->wait; 3794 $signal->wait;
3607} 3795}
3608 3796
3609$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3797sub tick {
3610 if ($Coro::current != $Coro::main) { 3798 if ($Coro::current != $Coro::main) {
3611 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3799 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3612 unless ++$bug_warning > 10; 3800 unless ++$bug_warning > 10;
3613 return; 3801 return;
3614 } 3802 }
3615 3803
3616 $NOW = $tick_start = EV::now;
3617
3618 cf::server_tick; # one server iteration 3804 cf::server_tick; # one server iteration
3619
3620 $RUNTIME += $TICK;
3621 $NEXT_TICK = $_[0]->at;
3622 3805
3623 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3806 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3624 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3807 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3625 Coro::async_pool { 3808 Coro::async_pool {
3626 $Coro::current->{desc} = "runtime saver"; 3809 $Coro::current->{desc} = "runtime saver";
3627 write_runtime 3810 write_runtime_sync
3628 or warn "ERROR: unable to write runtime file: $!"; 3811 or warn "ERROR: unable to write runtime file: $!";
3629 }; 3812 };
3630 } 3813 }
3631 3814
3632 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3815 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3634 } 3817 }
3635 while (my $sig = shift @WAIT_FOR_TICK) { 3818 while (my $sig = shift @WAIT_FOR_TICK) {
3636 $sig->send; 3819 $sig->send;
3637 } 3820 }
3638 3821
3639 $LOAD = ($NOW - $tick_start) / $TICK; 3822 $LOAD = ($NOW - $TICK_START) / $TICK;
3640 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3823 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3641 3824
3642 _post_tick; 3825 if (0) {
3643}; 3826 if ($NEXT_TICK) {
3644$TICK_WATCHER->priority (EV::MAXPRI); 3827 my $jitter = $TICK_START - $NEXT_TICK;
3828 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3829 warn "jitter $JITTER\n";#d#
3830 }
3831 }
3832}
3645 3833
3646{ 3834{
3647 # configure BDB 3835 # configure BDB
3648 3836
3649 BDB::min_parallel 8; 3837 BDB::min_parallel 8;
3650 BDB::max_poll_reqs $TICK * 0.1; 3838 BDB::max_poll_reqs $TICK * 0.1;
3651 $Coro::BDB::WATCHER->priority (1); 3839 $AnyEvent::BDB::WATCHER->priority (1);
3652 3840
3653 unless ($DB_ENV) { 3841 unless ($DB_ENV) {
3654 $DB_ENV = BDB::db_env_create; 3842 $DB_ENV = BDB::db_env_create;
3655 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3843 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3656 | BDB::LOG_AUTOREMOVE, 1); 3844 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3845 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3657 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3846 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3658 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3847 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3659 3848
3660 cf::sync_job { 3849 cf::sync_job {
3661 eval { 3850 eval {
3687{ 3876{
3688 # configure IO::AIO 3877 # configure IO::AIO
3689 3878
3690 IO::AIO::min_parallel 8; 3879 IO::AIO::min_parallel 8;
3691 IO::AIO::max_poll_time $TICK * 0.1; 3880 IO::AIO::max_poll_time $TICK * 0.1;
3692 $Coro::AIO::WATCHER->priority (1); 3881 undef $AnyEvent::AIO::WATCHER;
3693} 3882}
3694 3883
3695my $_log_backtrace; 3884my $_log_backtrace;
3696 3885
3697sub _log_backtrace { 3886sub _log_backtrace {
3700 $msg =~ s/\n//; 3889 $msg =~ s/\n//;
3701 3890
3702 # limit the # of concurrent backtraces 3891 # limit the # of concurrent backtraces
3703 if ($_log_backtrace < 2) { 3892 if ($_log_backtrace < 2) {
3704 ++$_log_backtrace; 3893 ++$_log_backtrace;
3894 my $perl_bt = Carp::longmess $msg;
3705 async { 3895 async {
3706 $Coro::current->{desc} = "abt $msg"; 3896 $Coro::current->{desc} = "abt $msg";
3707 3897
3708 my @bt = fork_call { 3898 my @bt = fork_call {
3709 @addr = map { sprintf "%x", $_ } @addr; 3899 @addr = map { sprintf "%x", $_ } @addr;
3720 } 3910 }
3721 3911
3722 @funcs 3912 @funcs
3723 }; 3913 };
3724 3914
3725 LOG llevInfo, "[ABT] $msg\n"; 3915 LOG llevInfo, "[ABT] $perl_bt\n";
3916 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3726 LOG llevInfo, "[ABT] $_\n" for @bt; 3917 LOG llevInfo, "[ABT] $_\n" for @bt;
3727 --$_log_backtrace; 3918 --$_log_backtrace;
3728 }; 3919 };
3729 } else { 3920 } else {
3730 LOG llevInfo, "[ABT] $msg\n"; 3921 LOG llevInfo, "[ABT] $msg\n";

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