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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.124 by root, Tue Jan 2 22:55:05 2007 UTC vs.
Revision 1.456 by root, Tue Sep 30 04:00:35 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3; 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.31 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 68
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 74
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 76
35our %COMMAND = (); 77our %COMMAND = ();
36our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
79
80our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 81our %EXTCMD = ();
82our %EXTICMD = ();
83our %EXT_CORO = (); # coroutines bound to extensions
84our %EXT_MAP = (); # pluggable maps
38 85
86our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 87our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 88
42our $TICK = MAX_TIME * 1e-6; 89our $CONFDIR = confdir;
43our $TICK_WATCHER; 90our $DATADIR = datadir;
91our $LIBDIR = "$DATADIR/ext";
92our $PODDIR = "$DATADIR/pod";
93our $MAPDIR = "$DATADIR/" . mapdir;
94our $LOCALDIR = localdir;
95our $TMPDIR = "$LOCALDIR/" . tmpdir;
96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
98our $RANDOMDIR = "$LOCALDIR/random";
99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
104
105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 107our $NEXT_TICK;
45our $NOW; 108our $USE_FSYNC = 1; # use fsync to write maps - default off
109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
112our $BDB_TRICKLE_WATCHER;
113our $DB_ENV;
46 114
47our %CFG; 115our %CFG;
48 116
49our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 118our $RUNTIME;
119our $NOW;
51 120
52our %MAP; # all maps 121our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 122our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 123our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 124
56our %EXT_CORO; 125# used to convert map paths into valid unix filenames by replacing / by ∕
126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
127
128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
131our $TICK_START; # for load detecting purposes
132
133our @POST_INIT;
57 134
58binmode STDOUT; 135binmode STDOUT;
59binmode STDERR; 136binmode STDERR;
60 137
61# read virtual server time, if available 138# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 139unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 140 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 141 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 142 $RUNTIME = <$fh> + 0.;
66} 143}
67 144
68mkdir cf::localdir; 145mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 146 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 147
74# a special map that is always available 148our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 149
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 150sub cf::map::normalise;
78 151
79############################################################################# 152#############################################################################
80 153
81=head2 GLOBAL VARIABLES 154=head2 GLOBAL VARIABLES
82 155
89=item $cf::RUNTIME 162=item $cf::RUNTIME
90 163
91The time this server has run, starts at 0 and is increased by $cf::TICK on 164The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 165every server tick.
93 166
94=item $cf::LIBDIR 167=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
168$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
169$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 170
96The perl library directory, where extensions and cf-specific modules can 171Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 172directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
173unique-items directory, player file directory, random maps directory and
174database environment.
98 175
99=item $cf::NOW 176=item $cf::NOW
100 177
101The time of the last (current) server tick. 178The time of the last (current) server tick.
102 179
103=item $cf::TICK 180=item $cf::TICK
104 181
105The interval between server ticks, in seconds. 182The interval between server ticks, in seconds.
106 183
184=item $cf::LOADAVG
185
186The current CPU load on the server (alpha-smoothed), as a value between 0
187(none) and 1 (overloaded), indicating how much time is spent on processing
188objects per tick. Healthy values are < 0.5.
189
190=item $cf::LOAD
191
192The raw value load value from the last tick.
193
107=item %cf::CFG 194=item %cf::CFG
108 195
109Configuration for the server, loaded from C</etc/crossfire/config>, or 196Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 197from wherever your confdir points to.
198
199=item cf::wait_for_tick, cf::wait_for_tick_begin
200
201These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
202returns directly I<after> the tick processing (and consequently, can only wake one process
203per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
204
205=item @cf::INVOKE_RESULTS
206
207This array contains the results of the last C<invoke ()> call. When
208C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
209that call.
111 210
112=back 211=back
113 212
114=cut 213=cut
115 214
116BEGIN { 215BEGIN {
117 *CORE::GLOBAL::warn = sub { 216 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 217 my $msg = join "", @_;
119 utf8::encode $msg;
120 218
121 $msg .= "\n" 219 $msg .= "\n"
122 unless $msg =~ /\n$/; 220 unless $msg =~ /\n$/;
123 221
222 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
223
124 LOG llevError, "cfperl: $msg"; 224 LOG llevError, $msg;
125 }; 225 };
126} 226}
227
228$Coro::State::DIEHOOK = sub {
229 return unless $^S eq 0; # "eq", not "=="
230
231 if ($Coro::current == $Coro::main) {#d#
232 warn "DIEHOOK called in main context, Coro bug?\n";#d#
233 return;#d#
234 }#d#
235
236 # kill coroutine otherwise
237 warn Carp::longmess $_[0];
238 Coro::terminate
239};
240
241$SIG{__DIE__} = sub { }; #d#?
127 242
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 243@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 244@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 245@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 246@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 247@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
248@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 249@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 250
135# we bless all objects into (empty) derived classes to force a method lookup 251# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 252# within the Safe compartment.
137for my $pkg (qw( 253for my $pkg (qw(
138 cf::global cf::attachable 254 cf::global cf::attachable
139 cf::object cf::object::player 255 cf::object cf::object::player
140 cf::client cf::player 256 cf::client cf::player
141 cf::arch cf::living 257 cf::arch cf::living
258 cf::map cf::mapspace
142 cf::map cf::party cf::region 259 cf::party cf::region
143)) { 260)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 261 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 262}
147 263
148$Event::DIED = sub { 264$EV::DIED = sub {
149 warn "error in event callback: @_"; 265 warn "error in event callback: @_";
150}; 266};
151 267
152my %ext_pkg; 268#############################################################################
153my @exts;
154my @hook;
155 269
156=head2 UTILITY FUNCTIONS 270=head2 UTILITY FUNCTIONS
157 271
158=over 4 272=over 4
159 273
160=cut 274=item dumpval $ref
161 275
162use JSON::Syck (); # TODO# replace by JSON::PC once working 276=cut
163 277
278sub dumpval {
279 eval {
280 local $SIG{__DIE__};
281 my $d;
282 if (1) {
283 $d = new Data::Dumper([$_[0]], ["*var"]);
284 $d->Terse(1);
285 $d->Indent(2);
286 $d->Quotekeys(0);
287 $d->Useqq(1);
288 #$d->Bless(...);
289 $d->Seen($_[1]) if @_ > 1;
290 $d = $d->Dump();
291 }
292 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
293 $d
294 } || "[unable to dump $_[0]: '$@']";
295}
296
164=item $ref = cf::from_json $json 297=item $ref = cf::decode_json $json
165 298
166Converts a JSON string into the corresponding perl data structure. 299Converts a JSON string into the corresponding perl data structure.
167 300
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 301=item $json = cf::encode_json $ref
176 302
177Converts a perl data structure into its JSON representation. 303Converts a perl data structure into its JSON representation.
178 304
179=cut 305=cut
180 306
181sub to_json($) { 307our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 308
186=item my $guard = cf::guard { BLOCK } 309sub encode_json($) { $json_coder->encode ($_[0]) }
310sub decode_json($) { $json_coder->decode ($_[0]) }
187 311
188Run the given callback when the guard object gets destroyed (useful for 312=item cf::post_init { BLOCK }
189coroutine cancellations).
190 313
191You can call C<< ->cancel >> on the guard object to stop the block from 314Execute the given codeblock, I<after> all extensions have been (re-)loaded,
192being executed. 315but I<before> the server starts ticking again.
193 316
194=cut 317The cdoeblock will have a single boolean argument to indicate whether this
318is a reload or not.
195 319
196sub guard(&) { 320=cut
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199 321
200sub cf::guard::cancel { 322sub post_init(&) {
201 ${$_[0]} = sub { }; 323 push @POST_INIT, shift;
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206} 324}
207 325
208=item cf::lock_wait $string 326=item cf::lock_wait $string
209 327
210Wait until the given lock is available. See cf::lock_acquire. 328Wait until the given lock is available. See cf::lock_acquire.
211 329
212=item my $lock = cf::lock_acquire $string 330=item my $lock = cf::lock_acquire $string
213 331
214Wait until the given lock is available and then acquires it and returns 332Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 333a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 334for example when the coroutine gets canceled), the lock is automatically
217returned. 335returned.
218 336
337Locks are *not* recursive, locking from the same coro twice results in a
338deadlocked coro.
339
219Lock names should begin with a unique identifier (for example, find_map 340Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 341uses map_find and cf::map::load uses map_load).
342
343=item $locked = cf::lock_active $string
344
345Return true if the lock is currently active, i.e. somebody has locked it.
221 346
222=cut 347=cut
223 348
224our %LOCK; 349our %LOCK;
350our %LOCKER;#d#
225 351
226sub lock_wait($) { 352sub lock_wait($) {
227 my ($key) = @_; 353 my ($key) = @_;
228 354
355 if ($LOCKER{$key} == $Coro::current) {#d#
356 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
357 return;#d#
358 }#d#
359
229 # wait for lock, if any 360 # wait for lock, if any
230 while ($LOCK{$key}) { 361 while ($LOCK{$key}) {
362 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
231 push @{ $LOCK{$key} }, $Coro::current; 363 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule; 364 Coro::schedule;
233 } 365 }
234} 366}
235 367
238 370
239 # wait, to be sure we are not locked 371 # wait, to be sure we are not locked
240 lock_wait $key; 372 lock_wait $key;
241 373
242 $LOCK{$key} = []; 374 $LOCK{$key} = [];
375 $LOCKER{$key} = $Coro::current;#d#
243 376
244 cf::guard { 377 Coro::guard {
378 delete $LOCKER{$key};#d#
245 # wake up all waiters, to be on the safe side 379 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 380 $_->ready for @{ delete $LOCK{$key} };
247 } 381 }
248} 382}
249 383
384sub lock_active($) {
385 my ($key) = @_;
386
387 ! ! $LOCK{$key}
388}
389
390sub freeze_mainloop {
391 tick_inhibit_inc;
392
393 Coro::guard \&tick_inhibit_dec;
394}
395
396=item cf::periodic $interval, $cb
397
398Like EV::periodic, but randomly selects a starting point so that the actions
399get spread over timer.
400
401=cut
402
403sub periodic($$) {
404 my ($interval, $cb) = @_;
405
406 my $start = rand List::Util::min 180, $interval;
407
408 EV::periodic $start, $interval, 0, $cb
409}
410
411=item cf::get_slot $time[, $priority[, $name]]
412
413Allocate $time seconds of blocking CPU time at priority C<$priority>:
414This call blocks and returns only when you have at least C<$time> seconds
415of cpu time till the next tick. The slot is only valid till the next cede.
416
417The optional C<$name> can be used to identify the job to run. It might be
418used for statistical purposes and should identify the same time-class.
419
420Useful for short background jobs.
421
422=cut
423
424our @SLOT_QUEUE;
425our $SLOT_QUEUE;
426
427$SLOT_QUEUE->cancel if $SLOT_QUEUE;
428$SLOT_QUEUE = Coro::async {
429 $Coro::current->desc ("timeslot manager");
430
431 my $signal = new Coro::Signal;
432
433 while () {
434 next_job:
435 my $avail = cf::till_tick;
436 if ($avail > 0.01) {
437 for (0 .. $#SLOT_QUEUE) {
438 if ($SLOT_QUEUE[$_][0] < $avail) {
439 my $job = splice @SLOT_QUEUE, $_, 1, ();
440 $job->[2]->send;
441 Coro::cede;
442 goto next_job;
443 }
444 }
445 }
446
447 if (@SLOT_QUEUE) {
448 # we do not use wait_for_tick() as it returns immediately when tick is inactive
449 push @cf::WAIT_FOR_TICK, $signal;
450 $signal->wait;
451 } else {
452 Coro::schedule;
453 }
454 }
455};
456
457sub get_slot($;$$) {
458 return if tick_inhibit || $Coro::current == $Coro::main;
459
460 my ($time, $pri, $name) = @_;
461
462 $time = $TICK * .6 if $time > $TICK * .6;
463 my $sig = new Coro::Signal;
464
465 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
466 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
467 $SLOT_QUEUE->ready;
468 $sig->wait;
469}
470
471=item cf::async { BLOCK }
472
473Currently the same as Coro::async_pool, meaning you cannot use
474C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
475thing you are allowed to do is call C<prio> on it.
476
477=cut
478
479BEGIN { *async = \&Coro::async_pool }
480
250=item cf::sync_job { BLOCK } 481=item cf::sync_job { BLOCK }
251 482
252The design of crossfire+ requires that the main coro ($Coro::main) is 483The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 484is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 485partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
486acceptable.
255 487
256If it must be done, put the blocking parts into C<sync_job>. This will run 488If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 489the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 490server will be frozen during this time, so the block should either finish
259fast or be very important. 491fast or be very important.
262 494
263sub sync_job(&) { 495sub sync_job(&) {
264 my ($job) = @_; 496 my ($job) = @_;
265 497
266 if ($Coro::current == $Coro::main) { 498 if ($Coro::current == $Coro::main) {
499 my $time = EV::time;
500
267 # this is the main coro, too bad, we have to block 501 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 502 # till the operation succeeds, freezing the server :/
269 503
270 # TODO: use suspend/resume instead 504 LOG llevError, Carp::longmess "sync job";#d#
271 # (but this is cancel-safe) 505
272 local $FREEZE = 1; 506 my $freeze_guard = freeze_mainloop;
273 507
274 my $busy = 1; 508 my $busy = 1;
275 my @res; 509 my @res;
276 510
277 (Coro::async { 511 (async {
512 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 513 @res = eval { $job->() };
279 warn $@ if $@; 514 warn $@ if $@;
280 undef $busy; 515 undef $busy;
281 })->prio (Coro::PRIO_MAX); 516 })->prio (Coro::PRIO_MAX);
282 517
283 while ($busy) { 518 while ($busy) {
519 if (Coro::nready) {
284 Coro::cede_notself; 520 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 521 } else {
522 EV::loop EV::LOOP_ONESHOT;
286 } 523 }
524 }
525
526 my $time = EV::time - $time;
527
528 $TICK_START += $time; # do not account sync jobs to server load
287 529
288 wantarray ? @res : $res[0] 530 wantarray ? @res : $res[0]
289 } else { 531 } else {
290 # we are in another coroutine, how wonderful, everything just works 532 # we are in another coroutine, how wonderful, everything just works
291 533
292 $job->() 534 $job->()
293 } 535 }
294} 536}
295 537
296=item $coro = cf::coro { BLOCK } 538=item $coro = cf::async_ext { BLOCK }
297 539
298Creates and returns a new coro. This coro is automcatially being canceled 540Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 541extension calling this is being unloaded.
300 542
301=cut 543=cut
302 544
303sub coro(&) { 545sub async_ext(&) {
304 my $cb = shift; 546 my $cb = shift;
305 547
306 my $coro; $coro = async { 548 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 549
313 $coro->on_destroy (sub { 550 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 551 delete $EXT_CORO{$coro+0};
315 }); 552 });
316 $EXT_CORO{$coro+0} = $coro; 553 $EXT_CORO{$coro+0} = $coro;
317 554
318 $coro 555 $coro
319} 556}
320 557
321sub write_runtime { 558=item fork_call { }, $args
322 my $runtime = cf::localdir . "/runtime";
323 559
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 560Executes the given code block with the given arguments in a seperate
325 or return; 561process, returning the results. Everything must be serialisable with
562Coro::Storable. May, of course, block. Note that the executed sub may
563never block itself or use any form of event handling.
326 564
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 565=cut
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330 566
331 aio_fsync $fh 567sub fork_call(&@) {
332 and return; 568 my ($cb, @args) = @_;
333 569
334 close $fh 570 # we seemingly have to make a local copy of the whole thing,
335 or return; 571 # otherwise perl prematurely frees the stuff :/
572 # TODO: investigate and fix (likely this will be rather laborious)
336 573
337 aio_rename "$runtime~", $runtime 574 my @res = Coro::Util::fork_eval {
338 and return; 575 reset_signals;
576 &$cb
577 }, @args;
339 578
579 wantarray ? @res : $res[-1]
580}
581
582=item $coin = coin_from_name $name
583
584=cut
585
586our %coin_alias = (
587 "silver" => "silvercoin",
588 "silvercoin" => "silvercoin",
589 "silvercoins" => "silvercoin",
590 "gold" => "goldcoin",
591 "goldcoin" => "goldcoin",
592 "goldcoins" => "goldcoin",
593 "platinum" => "platinacoin",
594 "platinumcoin" => "platinacoin",
595 "platinumcoins" => "platinacoin",
596 "platina" => "platinacoin",
597 "platinacoin" => "platinacoin",
598 "platinacoins" => "platinacoin",
599 "royalty" => "royalty",
600 "royalties" => "royalty",
601);
602
603sub coin_from_name($) {
604 $coin_alias{$_[0]}
605 ? cf::arch::find $coin_alias{$_[0]}
606 : undef
607}
608
609=item $value = cf::db_get $family => $key
610
611Returns a single value from the environment database.
612
613=item cf::db_put $family => $key => $value
614
615Stores the given C<$value> in the family. It can currently store binary
616data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
617
618=item $db = cf::db_table "name"
619
620Create and/or open a new database table. The string must not be "db" and must be unique
621within each server.
622
623=cut
624
625sub db_table($) {
626 my ($name) = @_;
627 my $db = BDB::db_create $DB_ENV;
628
629 eval {
630 $db->set_flags (BDB::CHKSUM);
631
632 utf8::encode $name;
633 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
634 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
635 cf::cleanup "db_open(db): $!" if $!;
636 };
637 cf::cleanup "db_open(db): $@" if $@;
638
639 $db
640}
641
642our $DB;
643
644sub db_init {
645 cf::sync_job {
646 $DB ||= db_table "db";
647 };
648}
649
650sub db_get($$) {
651 my $key = "$_[0]/$_[1]";
652
653 cf::sync_job {
654 BDB::db_get $DB, undef, $key, my $data;
655
656 $! ? ()
657 : $data
340 1 658 }
659}
660
661sub db_put($$$) {
662 BDB::dbreq_pri 4;
663 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
664}
665
666=item cf::cache $id => [$paths...], $processversion => $process
667
668Generic caching function that returns the value of the resource $id,
669caching and regenerating as required.
670
671This function can block.
672
673=cut
674
675sub cache {
676 my ($id, $src, $processversion, $process) = @_;
677
678 my $meta =
679 join "\x00",
680 $processversion,
681 map {
682 aio_stat $_
683 and Carp::croak "$_: $!";
684
685 ($_, (stat _)[7,9])
686 } @$src;
687
688 my $dbmeta = db_get cache => "$id/meta";
689 if ($dbmeta ne $meta) {
690 # changed, we may need to process
691
692 my @data;
693 my $md5;
694
695 for (0 .. $#$src) {
696 0 <= aio_load $src->[$_], $data[$_]
697 or Carp::croak "$src->[$_]: $!";
698 }
699
700 # if processing is expensive, check
701 # checksum first
702 if (1) {
703 $md5 =
704 join "\x00",
705 $processversion,
706 map {
707 cf::cede_to_tick;
708 ($src->[$_], Digest::MD5::md5_hex $data[$_])
709 } 0.. $#$src;
710
711
712 my $dbmd5 = db_get cache => "$id/md5";
713 if ($dbmd5 eq $md5) {
714 db_put cache => "$id/meta", $meta;
715
716 return db_get cache => "$id/data";
717 }
718 }
719
720 my $t1 = Time::HiRes::time;
721 my $data = $process->(\@data);
722 my $t2 = Time::HiRes::time;
723
724 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
725
726 db_put cache => "$id/data", $data;
727 db_put cache => "$id/md5" , $md5;
728 db_put cache => "$id/meta", $meta;
729
730 return $data;
731 }
732
733 db_get cache => "$id/data"
734}
735
736=item cf::datalog type => key => value, ...
737
738Log a datalog packet of the given type with the given key-value pairs.
739
740=cut
741
742sub datalog($@) {
743 my ($type, %kv) = @_;
744 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
341} 745}
342 746
343=back 747=back
344 748
345=cut 749=cut
346 750
347############################################################################# 751#############################################################################
348 752
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466
467#############################################################################
468
469=head2 ATTACHABLE OBJECTS 753=head2 ATTACHABLE OBJECTS
470 754
471Many objects in crossfire are so-called attachable objects. That means you can 755Many objects in deliantra are so-called attachable objects. That means you can
472attach callbacks/event handlers (a collection of which is called an "attachment") 756attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods. 757to it. All such attachable objects support the following methods.
474 758
475In the following description, CLASS can be any of C<global>, C<object> 759In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in 760C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+). 761Deliantra).
478 762
479=over 4 763=over 4
480 764
481=item $attachable->attach ($attachment, key => $value...) 765=item $attachable->attach ($attachment, key => $value...)
482 766
526=item cf::CLASS::attachment $name, ... 810=item cf::CLASS::attachment $name, ...
527 811
528Register an attachment by C<$name> through which attachable objects of the 812Register an attachment by C<$name> through which attachable objects of the
529given CLASS can refer to this attachment. 813given CLASS can refer to this attachment.
530 814
531Some classes such as crossfire maps and objects can specify attachments 815Some classes such as deliantra maps and objects can specify attachments
532that are attached at load/instantiate time, thus the need for a name. 816that are attached at load/instantiate time, thus the need for a name.
533 817
534These calls expect any number of the following handler/hook descriptions: 818These calls expect any number of the following handler/hook descriptions:
535 819
536=over 4 820=over 4
596our @CB_TYPE = (); # registry for type (cf-object class) based events 880our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 881our @CB_MAP = ();
598 882
599my %attachment; 883my %attachment;
600 884
885sub cf::attachable::thawer_merge {
886 # simply override everything except _meta
887 local $_[0]{_meta};
888 %{$_[0]} = %{$_[1]};
889}
890
601sub _attach_cb($$$$) { 891sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 892 my ($registry, $event, $prio, $cb) = @_;
603 893
604 use sort 'stable'; 894 use sort 'stable';
605 895
639 $registry = $CB_TYPE[$object_type] ||= []; 929 $registry = $CB_TYPE[$object_type] ||= [];
640 930
641 } elsif ($type eq "subtype") { 931 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type"; 932 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg; 933 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 934 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
645 935
646 } elsif ($type eq "package") { 936 } elsif ($type eq "package") {
647 my $pkg = shift @arg; 937 my $pkg = shift @arg;
648 938
649 while (my ($name, $id) = each %cb_id) { 939 while (my ($name, $id) = each %cb_id) {
678 _attach $registry, $klass, @attach; 968 _attach $registry, $klass, @attach;
679 } 969 }
680 970
681 $obj->{$name} = \%arg; 971 $obj->{$name} = \%arg;
682 } else { 972 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n"; 973 warn "object uses attachment '$name' which is not available, postponing.\n";
684 } 974 }
685 975
686 $obj->{_attachment}{$name} = undef; 976 $obj->{_attachment}{$name} = undef;
687} 977}
688 978
690 if (ref $_[0]) { 980 if (ref $_[0]) {
691 _object_attach @_; 981 _object_attach @_;
692 } else { 982 } else {
693 _attach shift->_attach_registry, @_; 983 _attach shift->_attach_registry, @_;
694 } 984 }
985 _recalc_want;
695}; 986};
696 987
697# all those should be optimised 988# all those should be optimised
698sub cf::attachable::detach { 989sub cf::attachable::detach {
699 my ($obj, $name) = @_; 990 my ($obj, $name) = @_;
702 delete $obj->{_attachment}{$name}; 993 delete $obj->{_attachment}{$name};
703 reattach ($obj); 994 reattach ($obj);
704 } else { 995 } else {
705 Carp::croak "cannot, currently, detach class attachments"; 996 Carp::croak "cannot, currently, detach class attachments";
706 } 997 }
998 _recalc_want;
707}; 999};
708 1000
709sub cf::attachable::attached { 1001sub cf::attachable::attached {
710 my ($obj, $name) = @_; 1002 my ($obj, $name) = @_;
711 1003
726 "; 1018 ";
727 die if $@; 1019 die if $@;
728} 1020}
729 1021
730our $override; 1022our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1023our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732 1024
733sub override { 1025sub override {
734 $override = 1; 1026 $override = 1;
735 @invoke_results = (); 1027 @INVOKE_RESULTS = (@_);
736} 1028}
737 1029
738sub do_invoke { 1030sub do_invoke {
739 my $event = shift; 1031 my $event = shift;
740 my $callbacks = shift; 1032 my $callbacks = shift;
741 1033
742 @invoke_results = (); 1034 @INVOKE_RESULTS = ();
743 1035
744 local $override; 1036 local $override;
745 1037
746 for (@$callbacks) { 1038 for (@$callbacks) {
747 eval { &{$_->[1]} }; 1039 eval { &{$_->[1]} };
756 } 1048 }
757 1049
758 0 1050 0
759} 1051}
760 1052
761=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1053=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
762 1054
763=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1055=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
764 1056
765Generate an object-specific event with the given arguments. 1057Generate an object-specific event with the given arguments.
766 1058
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1059This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override 1060removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly). 1061results (if you must, access C<@cf::INVOKE_RESULTS> directly).
770 1062
771=back 1063=back
772 1064
773=cut 1065=cut
774 1066
775############################################################################# 1067#############################################################################
776# object support 1068# object support
1069
1070sub _object_equal($$);
1071sub _object_equal($$) {
1072 my ($a, $b) = @_;
1073
1074 return 0 unless (ref $a) eq (ref $b);
1075
1076 if ("HASH" eq ref $a) {
1077 my @ka = keys %$a;
1078 my @kb = keys %$b;
1079
1080 return 0 if @ka != @kb;
1081
1082 for (0 .. $#ka) {
1083 return 0 unless $ka[$_] eq $kb[$_];
1084 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1085 }
1086
1087 } elsif ("ARRAY" eq ref $a) {
1088
1089 return 0 if @$a != @$b;
1090
1091 for (0 .. $#$a) {
1092 return 0 unless _object_equal $a->[$_], $b->[$_];
1093 }
1094
1095 } elsif ($a ne $b) {
1096 return 0;
1097 }
1098
1099 1
1100}
1101
1102our $SLOW_MERGES;#d#
1103sub _can_merge {
1104 my ($ob1, $ob2) = @_;
1105
1106 ++$SLOW_MERGES;#d#
1107
1108 # we do the slow way here
1109 return _object_equal $ob1, $ob2
1110}
777 1111
778sub reattach { 1112sub reattach {
779 # basically do the same as instantiate, without calling instantiate 1113 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 1114 my ($obj) = @_;
1115
1116 # no longer needed after getting rid of delete_package?
1117 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 1118
782 my $registry = $obj->registry; 1119 my $registry = $obj->registry;
783 1120
784 @$registry = (); 1121 @$registry = ();
785 1122
800cf::attachable->attach ( 1137cf::attachable->attach (
801 prio => -1000000, 1138 prio => -1000000,
802 on_instantiate => sub { 1139 on_instantiate => sub {
803 my ($obj, $data) = @_; 1140 my ($obj, $data) = @_;
804 1141
805 $data = from_json $data; 1142 $data = decode_json $data;
806 1143
807 for (@$data) { 1144 for (@$data) {
808 my ($name, $args) = @$_; 1145 my ($name, $args) = @$_;
809 1146
810 $obj->attach ($name, %{$args || {} }); 1147 $obj->attach ($name, %{$args || {} });
826sub object_freezer_save { 1163sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_; 1164 my ($filename, $rdata, $objs) = @_;
828 1165
829 sync_job { 1166 sync_job {
830 if (length $$rdata) { 1167 if (length $$rdata) {
1168 utf8::decode (my $decname = $filename);
831 warn sprintf "saving %s (%d,%d)\n", 1169 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs; 1170 $decname, length $$rdata, scalar @$objs;
833 1171
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1172 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 1173 aio_chmod $fh, SAVE_MODE;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1174 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 1175 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 1176 aio_close $fh;
839 1177
840 if (@$objs) { 1178 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1179 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 1180 aio_chmod $fh, SAVE_MODE;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1181 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 1182 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 1183 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 1184 aio_close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 1185 aio_rename "$filename.pst~", "$filename.pst";
848 } 1186 }
849 } else { 1187 } else {
850 aio_unlink "$filename.pst"; 1188 aio_unlink "$filename.pst";
851 } 1189 }
852 1190
853 aio_rename "$filename~", $filename; 1191 aio_rename "$filename~", $filename;
1192
1193 $filename =~ s%/[^/]+$%%;
1194 aio_pathsync $filename;
854 } else { 1195 } else {
855 warn "FATAL: $filename~: $!\n"; 1196 warn "FATAL: $filename~: $!\n";
856 } 1197 }
857 } else { 1198 } else {
858 aio_unlink $filename; 1199 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 1200 aio_unlink "$filename.pst";
860 } 1201 }
861 } 1202 };
862} 1203}
863 1204
864sub object_freezer_as_string { 1205sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 1206 my ($rdata, $objs) = @_;
866 1207
878 or return; 1219 or return;
879 1220
880 unless (aio_stat "$filename.pst") { 1221 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0 1222 (aio_load "$filename.pst", $av) >= 0
882 or return; 1223 or return;
1224
883 $av = eval { (Storable::thaw $av)->{objs} }; 1225 my $st = eval { Coro::Storable::thaw $av };
1226 $av = $st->{objs};
884 } 1227 }
885 1228
1229 utf8::decode (my $decname = $filename);
886 warn sprintf "loading %s (%d)\n", 1230 warn sprintf "loading %s (%d,%d)\n",
887 $filename, length $data, scalar @{$av || []};#d# 1231 $decname, length $data, scalar @{$av || []};
1232
888 return ($data, $av); 1233 ($data, $av)
889} 1234}
1235
1236=head2 COMMAND CALLBACKS
1237
1238=over 4
1239
1240=cut
890 1241
891############################################################################# 1242#############################################################################
892# command handling &c 1243# command handling &c
893 1244
894=item cf::register_command $name => \&callback($ob,$args); 1245=item cf::register_command $name => \&callback($ob,$args);
907 push @{ $COMMAND{$name} }, [$caller, $cb]; 1258 push @{ $COMMAND{$name} }, [$caller, $cb];
908} 1259}
909 1260
910=item cf::register_extcmd $name => \&callback($pl,$packet); 1261=item cf::register_extcmd $name => \&callback($pl,$packet);
911 1262
912Register a callbackf ro execution when the client sends an extcmd packet. 1263Register a callback for execution when the client sends an (synchronous)
1264extcmd packet. Ext commands will be processed in the order they are
1265received by the server, like other user commands. The first argument is
1266the logged-in player. Ext commands can only be processed after a player
1267has logged in successfully.
913 1268
914If the callback returns something, it is sent back as if reply was being 1269If the callback returns something, it is sent back as if reply was being
915called. 1270called.
916 1271
1272=item cf::register_exticmd $name => \&callback($ns,$packet);
1273
1274Register a callback for execution when the client sends an (asynchronous)
1275exticmd packet. Exti commands are processed by the server as soon as they
1276are received, i.e. out of order w.r.t. other commands. The first argument
1277is a client socket. Exti commands can be received anytime, even before
1278log-in.
1279
1280If the callback returns something, it is sent back as if reply was being
1281called.
1282
917=cut 1283=cut
918 1284
919sub register_extcmd { 1285sub register_extcmd {
920 my ($name, $cb) = @_; 1286 my ($name, $cb) = @_;
921 1287
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 1288 $EXTCMD{$name} = $cb;
1289}
1290
1291sub register_exticmd {
1292 my ($name, $cb) = @_;
1293
1294 $EXTICMD{$name} = $cb;
926} 1295}
927 1296
928cf::player->attach ( 1297cf::player->attach (
929 on_command => sub { 1298 on_command => sub {
930 my ($pl, $name, $params) = @_; 1299 my ($pl, $name, $params) = @_;
939 cf::override; 1308 cf::override;
940 }, 1309 },
941 on_extcmd => sub { 1310 on_extcmd => sub {
942 my ($pl, $buf) = @_; 1311 my ($pl, $buf) = @_;
943 1312
944 my $msg = eval { from_json $buf }; 1313 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
945 1314
946 if (ref $msg) { 1315 if (ref $msg) {
1316 my ($type, $reply, @payload) =
1317 "ARRAY" eq ref $msg
1318 ? @$msg
1319 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1320
1321 my @reply;
1322
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1323 if (my $cb = $EXTCMD{$type}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 1324 @reply = $cb->($pl, @payload);
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 } 1325 }
1326
1327 $pl->ext_reply ($reply, @reply)
1328 if $reply;
1329
952 } else { 1330 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1331 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 } 1332 }
955 1333
956 cf::override; 1334 cf::override;
957 }, 1335 },
958); 1336);
959 1337
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 1338sub load_extensions {
1339 cf::sync_job {
1340 my %todo;
1341
1342 for my $path (<$LIBDIR/*.ext>) {
1343 next unless -r $path;
1344
1345 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1346 my $base = $1;
1347 my $pkg = $1;
1348 $pkg =~ s/[^[:word:]]/_/g;
1349 $pkg = "ext::$pkg";
1350
1351 open my $fh, "<:utf8", $path
1352 or die "$path: $!";
1353
1354 my $source = do { local $/; <$fh> };
1355
1356 my %ext = (
1357 path => $path,
1358 base => $base,
1359 pkg => $pkg,
1360 );
1361
1362 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1363 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1364
1365 $ext{source} =
1366 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1367 . "#line 1 \"$path\"\n{\n"
1368 . $source
1369 . "\n};\n1";
1370
1371 $todo{$base} = \%ext;
1372 }
1373
1374 my %done;
1375 while (%todo) {
1376 my $progress;
1377
1378 while (my ($k, $v) = each %todo) {
1379 for (split /,\s*/, $v->{meta}{depends}) {
1380 goto skip
1381 unless exists $done{$_};
1382 }
1383
1384 warn "... loading '$k' into '$v->{pkg}'\n";
1385
1386 unless (eval $v->{source}) {
1387 my $msg = $@ ? "$v->{path}: $@\n"
1388 : "$v->{base}: extension inactive.\n";
1389
1390 if (exists $v->{meta}{mandatory}) {
1391 warn $msg;
1392 cf::cleanup "mandatory extension failed to load, exiting.";
1393 }
1394
1395 warn $msg;
1396 }
1397
1398 $done{$k} = delete $todo{$k};
1399 push @EXTS, $v->{pkg};
1400 $progress = 1;
1401 }
1402
1403 skip:
1404 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1405 unless $progress;
1406 }
1407 };
1408}
1409
1410#############################################################################
1411
1412=back
1413
1414=head2 CORE EXTENSIONS
1415
1416Functions and methods that extend core deliantra objects.
1417
1418=cut
1419
1420package cf::player;
1421
1422use Coro::AIO;
1423
1424=head3 cf::player
1425
1426=over 4
1427
1428=item cf::player::num_playing
1429
1430Returns the official number of playing players, as per the Crossfire metaserver rules.
1431
1432=cut
1433
1434sub num_playing {
1435 scalar grep
1436 $_->ob->map
1437 && !$_->hidden
1438 && !$_->ob->flag (cf::FLAG_WIZ),
1439 cf::player::list
1440}
1441
1442=item cf::player::find $login
1443
1444Returns the given player object, loading it if necessary (might block).
1445
1446=cut
1447
1448sub playerdir($) {
1449 "$PLAYERDIR/"
1450 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1451}
1452
1453sub path($) {
1454 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1455
1456 (playerdir $login) . "/playerdata"
1457}
1458
1459sub find_active($) {
1460 $cf::PLAYER{$_[0]}
1461 and $cf::PLAYER{$_[0]}->active
1462 and $cf::PLAYER{$_[0]}
1463}
1464
1465sub exists($) {
1466 my ($login) = @_;
1467
1468 $cf::PLAYER{$login}
1469 or !aio_stat path $login
1470}
1471
1472sub find($) {
1473 return $cf::PLAYER{$_[0]} || do {
1474 my $login = $_[0];
1475
1476 my $guard = cf::lock_acquire "user_find:$login";
1477
1478 $cf::PLAYER{$_[0]} || do {
1479 # rename old playerfiles to new ones
1480 #TODO: remove when no longer required
1481 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1482 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1483 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1484 aio_unlink +(playerdir $login) . "/$login.pl";
1485
1486 my $f = new_from_file cf::object::thawer path $login
1487 or return;
1488
1489 my $pl = cf::player::load_pl $f
1490 or return;
1491
1492 local $cf::PLAYER_LOADING{$login} = $pl;
1493 $f->resolve_delayed_derefs;
1494 $cf::PLAYER{$login} = $pl
1495 }
1496 }
1497}
1498
1499sub save($) {
1500 my ($pl) = @_;
1501
1502 return if $pl->{deny_save};
1503
1504 my $path = path $pl;
1505 my $guard = cf::lock_acquire "user_save:$path";
1506
1507 return if $pl->{deny_save};
1508
1509 aio_mkdir playerdir $pl, 0770;
1510 $pl->{last_save} = $cf::RUNTIME;
1511
1512 cf::get_slot 0.01;
1513
1514 $pl->save_pl ($path);
1515 cf::cede_to_tick;
1516}
1517
1518sub new($) {
1519 my ($login) = @_;
1520
1521 my $self = create;
1522
1523 $self->ob->name ($login);
1524 $self->{deny_save} = 1;
1525
1526 $cf::PLAYER{$login} = $self;
1527
1528 $self
1529}
1530
1531=item $player->send_msg ($channel, $msg, $color, [extra...])
1532
1533=cut
1534
1535sub send_msg {
1536 my $ns = shift->ns
1537 or return;
1538 $ns->send_msg (@_);
1539}
1540
1541=item $pl->quit_character
1542
1543Nukes the player without looking back. If logged in, the connection will
1544be destroyed. May block for a long time.
1545
1546=cut
1547
1548sub quit_character {
1549 my ($pl) = @_;
1550
1551 my $name = $pl->ob->name;
1552
1553 $pl->{deny_save} = 1;
1554 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1555
1556 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1557 $pl->deactivate;
1558 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1559 $pl->ob->check_score;
1560 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1561 $pl->ns->destroy if $pl->ns;
1562
1563 my $path = playerdir $pl;
1564 my $temp = "$path~$cf::RUNTIME~deleting~";
1565 aio_rename $path, $temp;
1566 delete $cf::PLAYER{$pl->ob->name};
1567 $pl->destroy;
1568
1569 my $prefix = qr<^~\Q$name\E/>;
1570
1571 # nuke player maps
1572 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1573
1574 IO::AIO::aio_rmtree $temp;
1575}
1576
1577=item $pl->kick
1578
1579Kicks a player out of the game. This destroys the connection.
1580
1581=cut
1582
1583sub kick {
1584 my ($pl, $kicker) = @_;
1585
1586 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1587 $pl->killer ("kicked");
1588 $pl->ns->destroy;
1589}
1590
1591=item cf::player::list_logins
1592
1593Returns am arrayref of all valid playernames in the system, can take a
1594while and may block, so not sync_job-capable, ever.
1595
1596=cut
1597
1598sub list_logins {
1599 my $dirs = aio_readdir $PLAYERDIR
1600 or return [];
1601
1602 my @logins;
1603
1604 for my $login (@$dirs) {
1605 my $path = path $login;
1606
1607 # a .pst is a dead give-away for a valid player
1608 # if no pst file found, open and chekc for blocked users
1609 if (aio_stat "$path.pst") {
1610 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1611 aio_read $fh, 0, 512, my $buf, 0 or next;
1612 $buf !~ /^password -------------$/m or next; # official not-valid tag
1613 }
1614
1615 utf8::decode $login;
1616 push @logins, $login;
1617 }
1618
1619 \@logins
1620}
1621
1622=item $player->maps
1623
1624Returns an arrayref of map paths that are private for this
1625player. May block.
1626
1627=cut
1628
1629sub maps($) {
1630 my ($pl) = @_;
1631
1632 $pl = ref $pl ? $pl->ob->name : $pl;
1633
1634 my $files = aio_readdir playerdir $pl
1635 or return;
1636
1637 my @paths;
1638
1639 for (@$files) {
1640 utf8::decode $_;
1641 next if /\.(?:pl|pst)$/;
1642 next unless /^$PATH_SEP/o;
1643
1644 push @paths, cf::map::normalise "~$pl/$_";
1645 }
1646
1647 \@paths
1648}
1649
1650=item $protocol_xml = $player->expand_cfpod ($cfpod)
1651
1652Expand deliantra pod fragments into protocol xml.
1653
1654=item $player->ext_reply ($msgid, @msg)
1655
1656Sends an ext reply to the player.
1657
1658=cut
1659
1660sub ext_reply($$@) {
1661 my ($self, $id, @msg) = @_;
1662
1663 $self->ns->ext_reply ($id, @msg)
1664}
1665
1666=item $player->ext_msg ($type, @msg)
1667
1668Sends an ext event to the client.
1669
1670=cut
1671
1672sub ext_msg($$@) {
1673 my ($self, $type, @msg) = @_;
1674
1675 $self->ns->ext_msg ($type, @msg);
1676}
1677
1678=head3 cf::region
1679
1680=over 4
1681
1682=cut
1683
1684package cf::region;
1685
1686=item cf::region::find_by_path $path
1687
1688Tries to decuce the likely region for a map knowing only its path.
1689
1690=cut
1691
1692sub find_by_path($) {
967 my ($path) = @_; 1693 my ($path) = @_;
968 1694
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1695 my ($match, $specificity);
970 my $base = $1;
971 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg";
974 1696
975 warn "loading '$path' into '$pkg'\n"; 1697 for my $region (list) {
976 1698 if ($region->{match} && $path =~ $region->{match}) {
977 open my $fh, "<:utf8", $path 1699 ($match, $specificity) = ($region, $region->specificity)
978 or die "$path: $!"; 1700 if $region->specificity > $specificity;
979 1701 }
980 my $source =
981 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> })
984 . "\n};\n1";
985
986 eval $source
987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
989
990 push @exts, $pkg;
991 $ext_pkg{$base} = $pkg;
992
993# no strict 'refs';
994# @{"$pkg\::ISA"} = ext::;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 1702 }
1009 1703
1010 # remove commands 1704 $match
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034}
1035
1036sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext;
1039 eval {
1040 load_extension $ext;
1041 1
1042 } or warn "$ext not loaded: $@";
1043 }
1044}
1045
1046#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083
1084=head2 CORE EXTENSIONS
1085
1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
1089
1090=over 4
1091
1092=item cf::player::exists $login
1093
1094Returns true when the given account exists.
1095
1096=cut
1097
1098sub cf::player::exists($) {
1099 cf::player::find $_[0]
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1101}
1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115} 1705}
1116 1706
1117=back 1707=back
1118
1119 1708
1120=head3 cf::map 1709=head3 cf::map
1121 1710
1122=over 4 1711=over 4
1123 1712
1126package cf::map; 1715package cf::map;
1127 1716
1128use Fcntl; 1717use Fcntl;
1129use Coro::AIO; 1718use Coro::AIO;
1130 1719
1720use overload
1721 '""' => \&as_string,
1722 fallback => 1;
1723
1131our $MAX_RESET = 7200; 1724our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1725our $DEFAULT_RESET = 3000;
1133 1726
1134sub generate_random_map { 1727sub generate_random_map {
1135 my ($path, $rmp) = @_; 1728 my ($self, $rmp) = @_;
1729
1730 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1136 1731
1137 # mit "rum" bekleckern, nicht 1732 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1733 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1734 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1735 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1736 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1737 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1738 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1739 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1740 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1741 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1742 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1743 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1744 (cf::region::find $rmp->{region}), $rmp->{custom}
1745 )
1746}
1747
1748=item cf::map->register ($regex, $prio)
1749
1750Register a handler for the map path matching the given regex at the
1751givne priority (higher is better, built-in handlers have priority 0, the
1752default).
1753
1754=cut
1755
1756sub register {
1757 my (undef, $regex, $prio) = @_;
1758 my $pkg = caller;
1759
1760 no strict;
1761 push @{"$pkg\::ISA"}, __PACKAGE__;
1762
1763 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1764}
1765
1766# also paths starting with '/'
1767$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1768
1769sub thawer_merge {
1770 my ($self, $merge) = @_;
1771
1772 # we have to keep some variables in memory intact
1773 local $self->{path};
1774 local $self->{load_path};
1775
1776 $self->SUPER::thawer_merge ($merge);
1777}
1778
1779sub normalise {
1780 my ($path, $base) = @_;
1781
1782 $path = "$path"; # make sure its a string
1783
1784 $path =~ s/\.map$//;
1785
1786 # map plan:
1787 #
1788 # /! non-realised random map exit (special hack!)
1789 # {... are special paths that are not being touched
1790 # ?xxx/... are special absolute paths
1791 # ?random/... random maps
1792 # /... normal maps
1793 # ~user/... per-player map of a specific user
1794
1795 $path =~ s/$PATH_SEP/\//go;
1796
1797 # treat it as relative path if it starts with
1798 # something that looks reasonable
1799 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1800 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1801
1802 $base =~ s{[^/]+/?$}{};
1803 $path = "$base/$path";
1804 }
1805
1806 for ($path) {
1807 redo if s{//}{/};
1808 redo if s{/\.?/}{/};
1809 redo if s{/[^/]+/\.\./}{/};
1810 }
1811
1812 $path
1813}
1814
1815sub new_from_path {
1816 my (undef, $path, $base) = @_;
1817
1818 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1819
1820 $path = normalise $path, $base;
1821
1822 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1823 if ($path =~ $EXT_MAP{$pkg}[1]) {
1824 my $self = bless cf::map::new, $pkg;
1825 $self->{path} = $path; $self->path ($path);
1826 $self->init; # pass $1 etc.
1827 return $self;
1828 }
1829 }
1830
1831 Carp::cluck "unable to resolve path '$path' (base '$base').";
1832 ()
1833}
1834
1835sub init {
1836 my ($self) = @_;
1837
1838 $self
1839}
1840
1841sub as_string {
1842 my ($self) = @_;
1843
1844 "$self->{path}"
1845}
1846
1847# the displayed name, this is a one way mapping
1848sub visible_name {
1849 &as_string
1850}
1851
1852# the original (read-only) location
1853sub load_path {
1854 my ($self) = @_;
1855
1856 "$MAPDIR/$self->{path}.map"
1857}
1858
1859# the temporary/swap location
1860sub save_path {
1861 my ($self) = @_;
1862
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1864 "$TMPDIR/$path.map"
1865}
1866
1867# the unique path, undef == no special unique path
1868sub uniq_path {
1869 my ($self) = @_;
1870
1871 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1872 "$UNIQUEDIR/$path"
1151} 1873}
1152 1874
1153# and all this just because we cannot iterate over 1875# and all this just because we cannot iterate over
1154# all maps in C++... 1876# all maps in C++...
1155sub change_all_map_light { 1877sub change_all_map_light {
1157 1879
1158 $_->change_map_light ($change) 1880 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1881 for grep $_->outdoor, values %cf::MAP;
1160} 1882}
1161 1883
1884sub decay_objects {
1885 my ($self) = @_;
1886
1887 return if $self->{deny_reset};
1888
1889 $self->do_decay_objects;
1890}
1891
1892sub unlink_save {
1893 my ($self) = @_;
1894
1895 utf8::encode (my $save = $self->save_path);
1896 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1897 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1898}
1899
1162sub try_load_header($) { 1900sub load_header_from($) {
1163 my ($path) = @_; 1901 my ($self, $path) = @_;
1164 1902
1165 utf8::encode $path; 1903 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1904 my $f = new_from_file cf::object::thawer $path
1167 or return; 1905 or return;
1168 1906
1169 my $map = cf::map::new 1907 $self->_load_header ($f)
1170 or return; 1908 or return;
1171 1909
1172 $map->load_header ($path) 1910 local $MAP_LOADING{$self->{path}} = $self;
1911 $f->resolve_delayed_derefs;
1912
1913 $self->{load_path} = $path;
1914
1915 1
1916}
1917
1918sub load_header_orig {
1919 my ($self) = @_;
1920
1921 $self->load_header_from ($self->load_path)
1922}
1923
1924sub load_header_temp {
1925 my ($self) = @_;
1926
1927 $self->load_header_from ($self->save_path)
1928}
1929
1930sub prepare_temp {
1931 my ($self) = @_;
1932
1933 $self->last_access ((delete $self->{last_access})
1934 || $cf::RUNTIME); #d#
1935 # safety
1936 $self->{instantiate_time} = $cf::RUNTIME
1937 if $self->{instantiate_time} > $cf::RUNTIME;
1938}
1939
1940sub prepare_orig {
1941 my ($self) = @_;
1942
1943 $self->{load_original} = 1;
1944 $self->{instantiate_time} = $cf::RUNTIME;
1945 $self->last_access ($cf::RUNTIME);
1946 $self->instantiate;
1947}
1948
1949sub load_header {
1950 my ($self) = @_;
1951
1952 if ($self->load_header_temp) {
1953 $self->prepare_temp;
1954 } else {
1955 $self->load_header_orig
1173 or return; 1956 or return;
1957 $self->prepare_orig;
1958 }
1174 1959
1175 $map->{load_path} = $path; 1960 $self->{deny_reset} = 1
1961 if $self->no_reset;
1176 1962
1177 $map 1963 $self->default_region (cf::region::find_by_path $self->{path})
1178} 1964 unless $self->default_region;
1179 1965
1966 1
1967}
1968
1969sub find;
1180sub find_map { 1970sub find {
1181 my ($path, $origin) = @_; 1971 my ($path, $origin) = @_;
1182 1972
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path; 1973 $path = normalise $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187 1974
1975 cf::lock_wait "map_data:$path";#d#remove
1188 cf::lock_wait "map_find:$key"; 1976 cf::lock_wait "map_find:$path";
1189 1977
1190 $cf::MAP{$key} || do { 1978 $cf::MAP{$path} || do {
1979 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1191 my $guard = cf::lock_acquire "map_find:$key"; 1980 my $guard2 = cf::lock_acquire "map_find:$path";
1192 1981
1193 # do it the slow way 1982 my $map = new_from_path cf::map $path
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 1983 or return;
1208 1984
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1985 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1986
1222 if ($map->should_reset) { 1987 $map->load_header
1988 or return;
1989
1990 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1991 # doing this can freeze the server in a sync job, obviously
1992 #$cf::WAIT_FOR_TICK->wait;
1993 undef $guard2;
1994 undef $guard1;
1223 $map->reset; 1995 $map->reset;
1224 undef $guard; 1996 return find $path;
1225 $map = cf::map::find_map ($path)
1226 or return;
1227 } 1997 }
1228 1998
1229 $cf::MAP{$key} = $map 1999 $cf::MAP{$path} = $map
1230 } 2000 }
1231} 2001}
2002
2003sub pre_load { }
2004sub post_load { }
1232 2005
1233sub load { 2006sub load {
1234 my ($self) = @_; 2007 my ($self) = @_;
1235 2008
2009 local $self->{deny_reset} = 1; # loading can take a long time
2010
1236 my $path = $self->{path}; 2011 my $path = $self->{path};
2012
2013 {
1237 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2014 my $guard = cf::lock_acquire "map_data:$path";
1238 2015
2016 return unless $self->valid;
1239 return if $self->in_memory != cf::MAP_SWAPPED; 2017 return unless $self->in_memory == cf::MAP_SWAPPED;
1240 2018
1241 $self->in_memory (cf::MAP_LOADING); 2019 $self->in_memory (cf::MAP_LOADING);
1242 2020
1243 $self->alloc; 2021 $self->alloc;
1244 $self->load_objects ($self->{load_path}, 1) 2022
2023 $self->pre_load;
2024 cf::cede_to_tick;
2025
2026 my $f = new_from_file cf::object::thawer $self->{load_path};
2027 $f->skip_block;
2028 $self->_load_objects ($f)
1245 or return; 2029 or return;
1246 2030
1247 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2031 $self->post_load_original
1248 if delete $self->{load_original}; 2032 if delete $self->{load_original};
1249 2033
1250 if (my $uniq = $path->uniq_path) { 2034 if (my $uniq = $self->uniq_path) {
1251 utf8::encode $uniq; 2035 utf8::encode $uniq;
1252 if (aio_open $uniq, O_RDONLY, 0) { 2036 unless (aio_stat $uniq) {
2037 if (my $f = new_from_file cf::object::thawer $uniq) {
1253 $self->clear_unique_items; 2038 $self->clear_unique_items;
1254 $self->load_objects ($uniq, 0); 2039 $self->_load_objects ($f);
2040 $f->resolve_delayed_derefs;
2041 }
1255 } 2042 }
1256 } 2043 }
1257 2044
2045 $f->resolve_delayed_derefs;
2046
2047 cf::cede_to_tick;
1258 # now do the right thing for maps 2048 # now do the right thing for maps
1259 $self->link_multipart_objects; 2049 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 2050 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 2051 unless $self->difficulty;
2052 cf::cede_to_tick;
2053
2054 unless ($self->{deny_activate}) {
2055 $self->decay_objects;
2056 $self->fix_auto_apply;
2057 $self->update_buttons;
2058 cf::cede_to_tick;
2059 $self->set_darkness_map;
2060 cf::cede_to_tick;
1271 $self->activate; 2061 $self->activate;
1272 } 2062 }
1273 2063
2064 $self->{last_save} = $cf::RUNTIME;
2065 $self->last_access ($cf::RUNTIME);
2066
1274 $self->in_memory (cf::MAP_IN_MEMORY); 2067 $self->in_memory (cf::MAP_ACTIVE);
1275} 2068 }
1276 2069
1277sub load_map_sync { 2070 $self->post_load;
2071}
2072
2073sub customise_for {
2074 my ($self, $ob) = @_;
2075
2076 return find "~" . $ob->name . "/" . $self->{path}
2077 if $self->per_player;
2078
2079# return find "?party/" . $ob->name . "/" . $self->{path}
2080# if $self->per_party;
2081
2082 $self
2083}
2084
2085# find and load all maps in the 3x3 area around a map
2086sub load_neighbours {
2087 my ($map) = @_;
2088
2089 my @neigh; # diagonal neighbours
2090
2091 for (0 .. 3) {
2092 my $neigh = $map->tile_path ($_)
2093 or next;
2094 $neigh = find $neigh, $map
2095 or next;
2096 $neigh->load;
2097
2098 push @neigh,
2099 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2100 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2101 }
2102
2103 for (grep defined $_->[0], @neigh) {
2104 my ($path, $origin) = @$_;
2105 my $neigh = find $path, $origin
2106 or next;
2107 $neigh->load;
2108 }
2109}
2110
2111sub find_sync {
1278 my ($path, $origin) = @_; 2112 my ($path, $origin) = @_;
1279 2113
1280 #warn "load_map_sync<$path, $origin>\n";#d# 2114 cf::sync_job { find $path, $origin }
2115}
1281 2116
1282 cf::sync_job { 2117sub do_load_sync {
1283 my $map = cf::map::find_map $path, $origin 2118 my ($map) = @_;
1284 or return; 2119
1285 $map->load; 2120 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1286 $map 2121 if $Coro::current == $Coro::main;
2122
2123 cf::sync_job { $map->load };
2124}
2125
2126our %MAP_PREFETCH;
2127our $MAP_PREFETCHER = undef;
2128
2129sub find_async {
2130 my ($path, $origin, $load) = @_;
2131
2132 $path = normalise $path, $origin && $origin->{path};
2133
2134 if (my $map = $cf::MAP{$path}) {
2135 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2136 }
2137
2138 $MAP_PREFETCH{$path} |= $load;
2139
2140 $MAP_PREFETCHER ||= cf::async {
2141 $Coro::current->{desc} = "map prefetcher";
2142
2143 while (%MAP_PREFETCH) {
2144 while (my ($k, $v) = each %MAP_PREFETCH) {
2145 if (my $map = find $k) {
2146 $map->load if $v;
2147 }
2148
2149 delete $MAP_PREFETCH{$k};
2150 }
2151 }
2152 undef $MAP_PREFETCHER;
1287 } 2153 };
2154 $MAP_PREFETCHER->prio (6);
2155
2156 ()
1288} 2157}
1289 2158
1290sub save { 2159sub save {
1291 my ($self) = @_; 2160 my ($self) = @_;
1292 2161
2162 my $lock = cf::lock_acquire "map_data:$self->{path}";
2163
1293 $self->{last_save} = $cf::RUNTIME; 2164 $self->{last_save} = $cf::RUNTIME;
1294 2165
1295 return unless $self->dirty; 2166 return unless $self->dirty;
1296 2167
1297 my $save = $self->{path}->save_path; utf8::encode $save; 2168 my $save = $self->save_path; utf8::encode $save;
1298 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2169 my $uniq = $self->uniq_path; utf8::encode $uniq;
1299 2170
1300 $self->{load_path} = $save; 2171 $self->{load_path} = $save;
1301 2172
1302 return if $self->{deny_save}; 2173 return if $self->{deny_save};
1303 2174
2175 local $self->{last_access} = $self->last_access;#d#
2176
2177 cf::async {
2178 $Coro::current->{desc} = "map player save";
2179 $_->contr->save for $self->players;
2180 };
2181
2182 cf::get_slot 0.02;
2183
1304 if ($uniq) { 2184 if ($uniq) {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2185 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1306 $self->save_objects ($uniq, cf::IO_UNIQUES); 2186 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1307 } else { 2187 } else {
1308 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2188 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1309 } 2189 }
1310} 2190}
1311 2191
1312sub swap_out { 2192sub swap_out {
1313 my ($self) = @_; 2193 my ($self) = @_;
1314 2194
2195 # save first because save cedes
2196 $self->save;
2197
2198 my $lock = cf::lock_acquire "map_data:$self->{path}";
2199
1315 return if $self->players; 2200 return if $self->players;
1316 return if $self->in_memory != cf::MAP_IN_MEMORY; 2201 return if $self->in_memory != cf::MAP_ACTIVE;
1317 return if $self->{deny_save}; 2202 return if $self->{deny_save};
1318 2203
2204 $self->in_memory (cf::MAP_SWAPPED);
2205
1319 $self->save; 2206 $self->deactivate;
2207 $_->clear_links_to ($self) for values %cf::MAP;
1320 $self->clear; 2208 $self->clear;
1321 $self->in_memory (cf::MAP_SWAPPED);
1322} 2209}
1323 2210
1324sub reset_at { 2211sub reset_at {
1325 my ($self) = @_; 2212 my ($self) = @_;
1326 2213
1327 # TODO: safety, remove and allow resettable per-player maps 2214 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel};
1329 return 1e99 if $self->{deny_reset}; 2215 return 1e99 if $self->{deny_reset};
1330 2216
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2217 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2218 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 2219
1338 my ($self) = @_; 2224 my ($self) = @_;
1339 2225
1340 $self->reset_at <= $cf::RUNTIME 2226 $self->reset_at <= $cf::RUNTIME
1341} 2227}
1342 2228
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 2229sub reset {
1365 my ($self) = @_; 2230 my ($self) = @_;
1366 2231
2232 my $lock = cf::lock_acquire "map_data:$self->{path}";
2233
1367 return if $self->players; 2234 return if $self->players;
1368 return if $self->{path}{user_rel};#d#
1369 2235
1370 warn "resetting map ", $self->path;#d# 2236 warn "resetting map ", $self->path;
2237
2238 $self->in_memory (cf::MAP_SWAPPED);
2239
2240 # need to save uniques path
2241 unless ($self->{deny_save}) {
2242 my $uniq = $self->uniq_path; utf8::encode $uniq;
2243
2244 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2245 if $uniq;
2246 }
1371 2247
1372 delete $cf::MAP{$self->path}; 2248 delete $cf::MAP{$self->path};
1373 2249
2250 $self->deactivate;
1374 $_->clear_links_to ($self) for values %cf::MAP; 2251 $_->clear_links_to ($self) for values %cf::MAP;
2252 $self->clear;
1375 2253
1376 $self->unlink_save; 2254 $self->unlink_save;
1377 $self->destroy; 2255 $self->destroy;
1378} 2256}
1379 2257
1380my $nuke_counter = "aaaa"; 2258my $nuke_counter = "aaaa";
1381 2259
1382sub nuke { 2260sub nuke {
1383 my ($self) = @_; 2261 my ($self) = @_;
1384 2262
2263 {
2264 my $lock = cf::lock_acquire "map_data:$self->{path}";
2265
2266 delete $cf::MAP{$self->path};
2267
2268 $self->unlink_save;
2269
2270 bless $self, "cf::map";
2271 delete $self->{deny_reset};
1385 $self->{deny_save} = 1; 2272 $self->{deny_save} = 1;
1386 $self->reset_timeout (1); 2273 $self->reset_timeout (1);
1387 $self->rename ("{nuke}/" . ($nuke_counter++)); 2274 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2275
2276 $cf::MAP{$self->path} = $self;
2277 }
2278
1388 $self->reset; # polite request, might not happen 2279 $self->reset; # polite request, might not happen
1389} 2280}
1390 2281
1391sub customise_for { 2282=item $maps = cf::map::tmp_maps
1392 my ($map, $ob) = @_;
1393 2283
1394 if ($map->per_player) { 2284Returns an arrayref with all map paths of currently instantiated and saved
1395 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2285maps. May block.
2286
2287=cut
2288
2289sub tmp_maps() {
1396 } 2290 [
1397 2291 map {
1398 $map 2292 utf8::decode $_;
2293 /\.map$/
2294 ? normalise $_
2295 : ()
2296 } @{ aio_readdir $TMPDIR or [] }
2297 ]
1399} 2298}
1400 2299
1401sub emergency_save { 2300=item $maps = cf::map::random_maps
1402 local $cf::FREEZE = 1;
1403 2301
1404 warn "enter emergency map save\n"; 2302Returns an arrayref with all map paths of currently instantiated and saved
2303random maps. May block.
1405 2304
1406 cf::sync_job { 2305=cut
1407 warn "begin emergency map save\n"; 2306
1408 $_->save for values %cf::MAP; 2307sub random_maps() {
2308 [
2309 map {
2310 utf8::decode $_;
2311 /\.map$/
2312 ? normalise "?random/$_"
2313 : ()
2314 } @{ aio_readdir $RANDOMDIR or [] }
2315 ]
2316}
2317
2318=item cf::map::unique_maps
2319
2320Returns an arrayref of paths of all shared maps that have
2321instantiated unique items. May block.
2322
2323=cut
2324
2325sub unique_maps() {
2326 [
2327 map {
2328 utf8::decode $_;
2329 s/\.map$//; # TODO future compatibility hack
2330 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2331 ? ()
2332 : normalise $_
2333 } @{ aio_readdir $UNIQUEDIR or [] }
2334 ]
2335}
2336
2337=back
2338
2339=head3 cf::object
2340
2341=cut
2342
2343package cf::object;
2344
2345=over 4
2346
2347=item $ob->inv_recursive
2348
2349Returns the inventory of the object I<and> their inventories, recursively,
2350but I<not> the object itself.
2351
2352=cut
2353
2354sub inv_recursive_;
2355sub inv_recursive_ {
2356 map { $_, inv_recursive_ $_->inv } @_
2357}
2358
2359sub inv_recursive {
2360 inv_recursive_ inv $_[0]
2361}
2362
2363=item $ref = $ob->ref
2364
2365Creates and returns a persistent reference to an object that can be stored as a string.
2366
2367=item $ob = cf::object::deref ($refstring)
2368
2369returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2370even if the object actually exists. May block.
2371
2372=cut
2373
2374sub deref {
2375 my ($ref) = @_;
2376
2377 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2378 my ($uuid, $name) = ($1, $2);
2379 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2380 or return;
2381 $pl->ob->uuid eq $uuid
2382 or return;
2383
2384 $pl->ob
2385 } else {
2386 warn "$ref: cannot resolve object reference\n";
2387 undef
1409 }; 2388 }
1410
1411 warn "end emergency map save\n";
1412} 2389}
1413 2390
1414package cf; 2391package cf;
1415 2392
1416=back 2393=back
1417
1418 2394
1419=head3 cf::object::player 2395=head3 cf::object::player
1420 2396
1421=over 4 2397=over 4
1422 2398
1425Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2401Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1426can be C<undef>. Does the right thing when the player is currently in a 2402can be C<undef>. Does the right thing when the player is currently in a
1427dialogue with the given NPC character. 2403dialogue with the given NPC character.
1428 2404
1429=cut 2405=cut
2406
2407our $SAY_CHANNEL = {
2408 id => "say",
2409 title => "Map",
2410 reply => "say ",
2411 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2412};
2413
2414our $CHAT_CHANNEL = {
2415 id => "chat",
2416 title => "Chat",
2417 reply => "chat ",
2418 tooltip => "Player chat and shouts, global to the server.",
2419};
1430 2420
1431# rough implementation of a future "reply" method that works 2421# rough implementation of a future "reply" method that works
1432# with dialog boxes. 2422# with dialog boxes.
1433#TODO: the first argument must go, split into a $npc->reply_to ( method 2423#TODO: the first argument must go, split into a $npc->reply_to ( method
1434sub cf::object::player::reply($$$;$) { 2424sub cf::object::player::reply($$$;$) {
1436 2426
1437 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2427 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1438 2428
1439 if ($self->{record_replies}) { 2429 if ($self->{record_replies}) {
1440 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2430 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2431
1441 } else { 2432 } else {
2433 my $pl = $self->contr;
2434
2435 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2436 my $dialog = $pl->{npc_dialog};
2437 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2438
2439 } else {
1442 $msg = $npc->name . " says: $msg" if $npc; 2440 $msg = $npc->name . " says: $msg" if $npc;
1443 $self->message ($msg, $flags); 2441 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2442 }
1444 } 2443 }
2444}
2445
2446=item $object->send_msg ($channel, $msg, $color, [extra...])
2447
2448=cut
2449
2450sub cf::object::send_msg {
2451 my $pl = shift->contr
2452 or return;
2453 $pl->send_msg (@_);
1445} 2454}
1446 2455
1447=item $player_object->may ("access") 2456=item $player_object->may ("access")
1448 2457
1449Returns wether the given player is authorized to access resource "access" 2458Returns wether the given player is authorized to access resource "access"
1462 2471
1463=item $player_object->enter_link 2472=item $player_object->enter_link
1464 2473
1465Freezes the player and moves him/her to a special map (C<{link}>). 2474Freezes the player and moves him/her to a special map (C<{link}>).
1466 2475
1467The player should be reaosnably safe there for short amounts of time. You 2476The player should be reasonably safe there for short amounts of time (e.g.
1468I<MUST> call C<leave_link> as soon as possible, though. 2477for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2478though, as the palyer cannot control the character while it is on the link
2479map.
2480
2481Will never block.
1469 2482
1470=item $player_object->leave_link ($map, $x, $y) 2483=item $player_object->leave_link ($map, $x, $y)
1471 2484
1472Moves the player out of the specila link map onto the given map. If the 2485Moves the player out of the special C<{link}> map onto the specified
1473map is not valid (or omitted), the player will be moved back to the 2486map. If the map is not valid (or omitted), the player will be moved back
1474location he/she was before the call to C<enter_link>, or, if that fails, 2487to the location he/she was before the call to C<enter_link>, or, if that
1475to the emergency map position. 2488fails, to the emergency map position.
1476 2489
1477Might block. 2490Might block.
1478 2491
1479=cut 2492=cut
2493
2494sub link_map {
2495 unless ($LINK_MAP) {
2496 $LINK_MAP = cf::map::find "{link}"
2497 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2498 $LINK_MAP->load;
2499 }
2500
2501 $LINK_MAP
2502}
1480 2503
1481sub cf::object::player::enter_link { 2504sub cf::object::player::enter_link {
1482 my ($self) = @_; 2505 my ($self) = @_;
1483 2506
1484 $self->deactivate_recursive; 2507 $self->deactivate_recursive;
1485 2508
1486 return if $self->map == $LINK_MAP; 2509 return if UNIVERSAL::isa $self->map, "ext::map_link";
1487 2510
1488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1489 if $self->map; 2512 if $self->map && $self->map->{path} ne "{link}";
1490 2513
1491 $self->enter_map ($LINK_MAP, 20, 20); 2514 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1492} 2515}
1493 2516
1494sub cf::object::player::leave_link { 2517sub cf::object::player::leave_link {
1495 my ($self, $map, $x, $y) = @_; 2518 my ($self, $map, $x, $y) = @_;
2519
2520 return unless $self->contr->active;
1496 2521
1497 my $link_pos = delete $self->{_link_pos}; 2522 my $link_pos = delete $self->{_link_pos};
1498 2523
1499 unless ($map) { 2524 unless ($map) {
1500 # restore original map position 2525 # restore original map position
1501 ($map, $x, $y) = @{ $link_pos || [] }; 2526 ($map, $x, $y) = @{ $link_pos || [] };
1502 $map = cf::map::find_map $map; 2527 $map = cf::map::find $map;
1503 2528
1504 unless ($map) { 2529 unless ($map) {
1505 ($map, $x, $y) = @$EMERGENCY_POSITION; 2530 ($map, $x, $y) = @$EMERGENCY_POSITION;
1506 $map = cf::map::find_map $map 2531 $map = cf::map::find $map
1507 or die "FATAL: cannot load emergency map\n"; 2532 or die "FATAL: cannot load emergency map\n";
1508 } 2533 }
1509 } 2534 }
1510 2535
1511 ($x, $y) = (-1, -1) 2536 ($x, $y) = (-1, -1)
1514 # use -1 or undef as default coordinates, not 0, 0 2539 # use -1 or undef as default coordinates, not 0, 0
1515 ($x, $y) = ($map->enter_x, $map->enter_y) 2540 ($x, $y) = ($map->enter_x, $map->enter_y)
1516 if $x <=0 && $y <= 0; 2541 if $x <=0 && $y <= 0;
1517 2542
1518 $map->load; 2543 $map->load;
2544 $map->load_neighbours;
1519 2545
2546 return unless $self->contr->active;
2547 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1520 $self->activate_recursive; 2548 $self->activate_recursive;
2549
2550 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1521 $self->enter_map ($map, $x, $y); 2551 $self->enter_map ($map, $x, $y);
1522} 2552}
1523 2553
1524cf::player->attach ( 2554=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1525 on_logout => sub {
1526 my ($pl) = @_;
1527 2555
1528 # abort map switching before logout 2556Moves the player to the given map-path and coordinates by first freezing
1529 if ($pl->ob->{_link_pos}) { 2557her, loading and preparing them map, calling the provided $check callback
1530 cf::sync_job { 2558that has to return the map if sucecssful, and then unfreezes the player on
1531 $pl->ob->leave_link 2559the new (success) or old (failed) map position. In either case, $done will
1532 }; 2560be called at the end of this process.
1533 }
1534 },
1535 on_login => sub {
1536 my ($pl) = @_;
1537 2561
1538 # try to abort aborted map switching on player login :) 2562Note that $check will be called with a potentially non-loaded map, so if
1539 # should happen only on crashes 2563it needs a loaded map it has to call C<< ->load >>.
1540 if ($pl->ob->{_link_pos}) {
1541 $pl->ob->enter_link;
1542 Coro::async {
1543 # we need this sleep as the login has a concurrent enter_exit running
1544 # and this sleep increases chances of the player not ending up in scorn
1545 Coro::Timer::sleep 1;
1546 $pl->ob->leave_link;
1547 };
1548 }
1549 },
1550);
1551 2564
1552=item $player_object->goto_map ($path, $x, $y)
1553
1554=cut 2565=cut
1555 2566
2567our $GOTOGEN;
2568
1556sub cf::object::player::goto_map { 2569sub cf::object::player::goto {
1557 my ($self, $path, $x, $y) = @_; 2570 my ($self, $path, $x, $y, $check, $done) = @_;
2571
2572 # do generation counting so two concurrent goto's will be executed in-order
2573 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1558 2574
1559 $self->enter_link; 2575 $self->enter_link;
1560 2576
1561 (Coro::async { 2577 (async {
1562 $path = new cf::path $path; 2578 $Coro::current->{desc} = "player::goto $path $x $y";
1563 2579
1564 my $map = cf::map::find_map $path->as_string; 2580 # *tag paths override both path and x|y
2581 if ($path =~ /^\*(.*)$/) {
2582 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2583 my $ob = $obs[rand @obs];
2584
2585 # see if we actually can go there
2586 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2587 $ob = $obs[rand @obs];
2588 } else {
2589 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2590 }
2591 # else put us there anyways for now #d#
2592
2593 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2594 } else {
2595 ($path, $x, $y) = (undef, undef, undef);
2596 }
2597 }
2598
2599 my $map = eval {
2600 my $map = defined $path ? cf::map::find $path : undef;
2601
2602 if ($map) {
1565 $map = $map->customise_for ($self) if $map; 2603 $map = $map->customise_for ($self);
1566 2604 $map = $check->($map) if $check && $map;
1567# warn "entering ", $map->path, " at ($x, $y)\n" 2605 } else {
1568# if $map;
1569
1570 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2606 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2607 }
1571 2608
2609 $map
2610 };
2611
2612 if ($@) {
2613 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2614 LOG llevError | logBacktrace, Carp::longmess $@;
2615 }
2616
2617 if ($gen == $self->{_goto_generation}) {
2618 delete $self->{_goto_generation};
1572 $self->leave_link ($map, $x, $y); 2619 $self->leave_link ($map, $x, $y);
2620 }
2621
2622 $done->() if $done;
1573 })->prio (1); 2623 })->prio (1);
1574} 2624}
1575 2625
1576=item $player_object->enter_exit ($exit_object) 2626=item $player_object->enter_exit ($exit_object)
1577 2627
1579 2629
1580sub parse_random_map_params { 2630sub parse_random_map_params {
1581 my ($spec) = @_; 2631 my ($spec) = @_;
1582 2632
1583 my $rmp = { # defaults 2633 my $rmp = { # defaults
1584 xsize => 10, 2634 xsize => (cf::rndm 15, 40),
1585 ysize => 10, 2635 ysize => (cf::rndm 15, 40),
2636 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2637 #layout => string,
1586 }; 2638 };
1587 2639
1588 for (split /\n/, $spec) { 2640 for (split /\n/, $spec) {
1589 my ($k, $v) = split /\s+/, $_, 2; 2641 my ($k, $v) = split /\s+/, $_, 2;
1590 2642
1602 # that depends on the exit object 2654 # that depends on the exit object
1603 2655
1604 my $rmp = parse_random_map_params $exit->msg; 2656 my $rmp = parse_random_map_params $exit->msg;
1605 2657
1606 if ($exit->map) { 2658 if ($exit->map) {
1607 $rmp->{region} = $exit->map->region_name; 2659 $rmp->{region} = $exit->region->name;
1608 $rmp->{origin_map} = $exit->map->path; 2660 $rmp->{origin_map} = $exit->map->path;
1609 $rmp->{origin_x} = $exit->x; 2661 $rmp->{origin_x} = $exit->x;
1610 $rmp->{origin_y} = $exit->y; 2662 $rmp->{origin_y} = $exit->y;
2663
2664 $exit->map->touch;
1611 } 2665 }
1612 2666
1613 $rmp->{random_seed} ||= $exit->random_seed; 2667 $rmp->{random_seed} ||= $exit->random_seed;
1614 2668
1615 my $data = cf::to_json $rmp; 2669 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1616 my $md5 = Digest::MD5::md5_hex $data; 2670 my $md5 = Digest::MD5::md5_hex $data;
2671 my $meta = "$RANDOMDIR/$md5.meta";
1617 2672
1618 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2673 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1619 aio_write $fh, 0, (length $data), $data, 0; 2674 aio_write $fh, 0, (length $data), $data, 0;
2675 undef $fh;
2676 aio_rename "$meta~", $meta;
1620 2677
2678 my $slaying = "?random/$md5";
2679
2680 if ($exit->valid) {
1621 $exit->slaying ("?random/$md5"); 2681 $exit->slaying ("?random/$md5");
1622 $exit->msg (undef); 2682 $exit->msg (undef);
2683 }
1623 } 2684 }
1624} 2685}
1625 2686
1626sub cf::object::player::enter_exit { 2687sub cf::object::player::enter_exit {
1627 my ($self, $exit) = @_; 2688 my ($self, $exit) = @_;
1628 2689
1629 return unless $self->type == cf::PLAYER; 2690 return unless $self->type == cf::PLAYER;
1630 2691
1631 $self->enter_link; 2692 $self->enter_link;
1632 2693
1633 (Coro::async { 2694 (async {
2695 $Coro::current->{desc} = "enter_exit";
2696
1634 unless (eval { 2697 unless (eval {
2698 $self->deactivate_recursive; # just to be sure
1635 2699
2700 # random map handling
2701 {
2702 my $guard = cf::lock_acquire "exit_prepare:$exit";
2703
1636 prepare_random_map $exit 2704 prepare_random_map $exit
1637 if $exit->slaying eq "/!"; 2705 if $exit->slaying eq "/!";
2706 }
1638 2707
1639 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2708 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1640 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2709 my $x = $exit->stats->hp;
2710 my $y = $exit->stats->sp;
1641 2711
2712 $self->goto ($map, $x, $y);
2713
2714 # if exit is damned, update players death & WoR home-position
2715 $self->contr->savebed ($map, $x, $y)
2716 if $exit->flag (cf::FLAG_DAMNED);
2717
1642 1; 2718 1
1643 }) { 2719 }) {
1644 $self->message ("Something went wrong deep within the crossfire server. " 2720 $self->message ("Something went wrong deep within the deliantra server. "
1645 . "I'll try to bring you back to the map you were before. " 2721 . "I'll try to bring you back to the map you were before. "
1646 . "Please report this to the dungeon master", 2722 . "Please report this to the dungeon master!",
1647 cf::NDI_UNIQUE | cf::NDI_RED); 2723 cf::NDI_UNIQUE | cf::NDI_RED);
1648 2724
1649 warn "ERROR in enter_exit: $@"; 2725 warn "ERROR in enter_exit: $@";
1650 $self->leave_link; 2726 $self->leave_link;
1651 } 2727 }
1652 })->prio (1); 2728 })->prio (1);
1665 2741
1666sub cf::client::send_drawinfo { 2742sub cf::client::send_drawinfo {
1667 my ($self, $text, $flags) = @_; 2743 my ($self, $text, $flags) = @_;
1668 2744
1669 utf8::encode $text; 2745 utf8::encode $text;
1670 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2746 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1671} 2747}
1672 2748
2749=item $client->send_msg ($channel, $msg, $color, [extra...])
2750
2751Send a drawinfo or msg packet to the client, formatting the msg for the
2752client if neccessary. C<$type> should be a string identifying the type of
2753the message, with C<log> being the default. If C<$color> is negative, suppress
2754the message unless the client supports the msg packet.
2755
2756=cut
2757
2758# non-persistent channels (usually the info channel)
2759our %CHANNEL = (
2760 "c/identify" => {
2761 id => "infobox",
2762 title => "Identify",
2763 reply => undef,
2764 tooltip => "Items recently identified",
2765 },
2766 "c/examine" => {
2767 id => "infobox",
2768 title => "Examine",
2769 reply => undef,
2770 tooltip => "Signs and other items you examined",
2771 },
2772 "c/book" => {
2773 id => "infobox",
2774 title => "Book",
2775 reply => undef,
2776 tooltip => "The contents of a note or book",
2777 },
2778 "c/lookat" => {
2779 id => "infobox",
2780 title => "Look",
2781 reply => undef,
2782 tooltip => "What you saw there",
2783 },
2784 "c/who" => {
2785 id => "infobox",
2786 title => "Players",
2787 reply => undef,
2788 tooltip => "Shows players who are currently online",
2789 },
2790 "c/body" => {
2791 id => "infobox",
2792 title => "Body Parts",
2793 reply => undef,
2794 tooltip => "Shows which body parts you posess and are available",
2795 },
2796 "c/skills" => {
2797 id => "infobox",
2798 title => "Skills",
2799 reply => undef,
2800 tooltip => "Shows your experience per skill and item power",
2801 },
2802 "c/uptime" => {
2803 id => "infobox",
2804 title => "Uptime",
2805 reply => undef,
2806 tooltip => "How long the server has been running since last restart",
2807 },
2808 "c/mapinfo" => {
2809 id => "infobox",
2810 title => "Map Info",
2811 reply => undef,
2812 tooltip => "Information related to the maps",
2813 },
2814 "c/party" => {
2815 id => "party",
2816 title => "Party",
2817 reply => "gsay ",
2818 tooltip => "Messages and chat related to your party",
2819 },
2820);
2821
2822sub cf::client::send_msg {
2823 my ($self, $channel, $msg, $color, @extra) = @_;
2824
2825 $msg = $self->pl->expand_cfpod ($msg)
2826 unless $color & cf::NDI_VERBATIM;
2827
2828 $color &= cf::NDI_CLIENT_MASK; # just in case...
2829
2830 # check predefined channels, for the benefit of C
2831 if ($CHANNEL{$channel}) {
2832 $channel = $CHANNEL{$channel};
2833
2834 $self->ext_msg (channel_info => $channel)
2835 if $self->can_msg;
2836
2837 $channel = $channel->{id};
2838
2839 } elsif (ref $channel) {
2840 # send meta info to client, if not yet sent
2841 unless (exists $self->{channel}{$channel->{id}}) {
2842 $self->{channel}{$channel->{id}} = $channel;
2843 $self->ext_msg (channel_info => $channel)
2844 if $self->can_msg;
2845 }
2846
2847 $channel = $channel->{id};
2848 }
2849
2850 return unless @extra || length $msg;
2851
2852 if ($self->can_msg) {
2853 # default colour, mask it out
2854 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2855 if $color & cf::NDI_DEF;
2856
2857 my $pkt = "msg "
2858 . $self->{json_coder}->encode (
2859 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2860 );
2861
2862 # try lzf for large packets
2863 $pkt = "lzf " . Compress::LZF::compress $pkt
2864 if 1024 <= length $pkt and $self->{can_lzf};
2865
2866 # split very large packets
2867 if (8192 < length $pkt and $self->{can_lzf}) {
2868 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2869 $pkt = "frag";
2870 }
2871
2872 $self->send_packet ($pkt);
2873 } else {
2874 if ($color >= 0) {
2875 # replace some tags by gcfclient-compatible ones
2876 for ($msg) {
2877 1 while
2878 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2879 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2880 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2881 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2882 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2883 }
2884
2885 $color &= cf::NDI_COLOR_MASK;
2886
2887 utf8::encode $msg;
2888
2889 if (0 && $msg =~ /\[/) {
2890 # COMMAND/INFO
2891 $self->send_packet ("drawextinfo $color 10 8 $msg")
2892 } else {
2893 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2894 $self->send_packet ("drawinfo $color $msg")
2895 }
2896 }
2897 }
2898}
2899
2900=item $client->ext_msg ($type, @msg)
2901
2902Sends an ext event to the client.
2903
2904=cut
2905
2906sub cf::client::ext_msg($$@) {
2907 my ($self, $type, @msg) = @_;
2908
2909 if ($self->extcmd == 2) {
2910 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2911 } elsif ($self->extcmd == 1) { # TODO: remove
2912 push @msg, msgtype => "event_$type";
2913 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2914 }
2915}
2916
2917=item $client->ext_reply ($msgid, @msg)
2918
2919Sends an ext reply to the client.
2920
2921=cut
2922
2923sub cf::client::ext_reply($$@) {
2924 my ($self, $id, @msg) = @_;
2925
2926 if ($self->extcmd == 2) {
2927 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2928 } elsif ($self->extcmd == 1) {
2929 #TODO: version 1, remove
2930 unshift @msg, msgtype => "reply", msgid => $id;
2931 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2932 }
2933}
1673 2934
1674=item $success = $client->query ($flags, "text", \&cb) 2935=item $success = $client->query ($flags, "text", \&cb)
1675 2936
1676Queues a query to the client, calling the given callback with 2937Queues a query to the client, calling the given callback with
1677the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2938the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1678C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2939C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1679 2940
1680Queries can fail, so check the return code. Or don't, as queries will become 2941Queries can fail, so check the return code. Or don't, as queries will
1681reliable at some point in the future. 2942become reliable at some point in the future.
1682 2943
1683=cut 2944=cut
1684 2945
1685sub cf::client::query { 2946sub cf::client::query {
1686 my ($self, $flags, $text, $cb) = @_; 2947 my ($self, $flags, $text, $cb) = @_;
1694 utf8::encode $text; 2955 utf8::encode $text;
1695 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2956 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1696 2957
1697 $self->send_packet ($self->{query_queue}[0][0]) 2958 $self->send_packet ($self->{query_queue}[0][0])
1698 if @{ $self->{query_queue} } == 1; 2959 if @{ $self->{query_queue} } == 1;
2960
2961 1
1699} 2962}
1700 2963
1701cf::client->attach ( 2964cf::client->attach (
2965 on_connect => sub {
2966 my ($ns) = @_;
2967
2968 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2969 },
1702 on_reply => sub { 2970 on_reply => sub {
1703 my ($ns, $msg) = @_; 2971 my ($ns, $msg) = @_;
1704 2972
1705 # this weird shuffling is so that direct followup queries 2973 # this weird shuffling is so that direct followup queries
1706 # get handled first 2974 # get handled first
1707 my $queue = delete $ns->{query_queue}; 2975 my $queue = delete $ns->{query_queue}
2976 or return; # be conservative, not sure how that can happen, but we saw a crash here
1708 2977
1709 (shift @$queue)->[1]->($msg); 2978 (shift @$queue)->[1]->($msg);
2979 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1710 2980
1711 push @{ $ns->{query_queue} }, @$queue; 2981 push @{ $ns->{query_queue} }, @$queue;
1712 2982
1713 if (@{ $ns->{query_queue} } == @$queue) { 2983 if (@{ $ns->{query_queue} } == @$queue) {
1714 if (@$queue) { 2984 if (@$queue) {
1716 } else { 2986 } else {
1717 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2987 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1718 } 2988 }
1719 } 2989 }
1720 }, 2990 },
2991 on_exticmd => sub {
2992 my ($ns, $buf) = @_;
2993
2994 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2995
2996 if (ref $msg) {
2997 my ($type, $reply, @payload) =
2998 "ARRAY" eq ref $msg
2999 ? @$msg
3000 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3001
3002 my @reply;
3003
3004 if (my $cb = $EXTICMD{$type}) {
3005 @reply = $cb->($ns, @payload);
3006 }
3007
3008 $ns->ext_reply ($reply, @reply)
3009 if $reply;
3010
3011 } else {
3012 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3013 }
3014
3015 cf::override;
3016 },
1721); 3017);
1722 3018
1723=item $client->coro (\&cb) 3019=item $client->async (\&cb)
1724 3020
1725Create a new coroutine, running the specified callback. The coroutine will 3021Create a new coroutine, running the specified callback. The coroutine will
1726be automatically cancelled when the client gets destroyed (e.g. on logout, 3022be automatically cancelled when the client gets destroyed (e.g. on logout,
1727or loss of connection). 3023or loss of connection).
1728 3024
1729=cut 3025=cut
1730 3026
1731sub cf::client::coro { 3027sub cf::client::async {
1732 my ($self, $cb) = @_; 3028 my ($self, $cb) = @_;
1733 3029
1734 my $coro; $coro = async { 3030 my $coro = &Coro::async ($cb);
1735 eval {
1736 $cb->();
1737 };
1738 warn $@ if $@;
1739 };
1740 3031
1741 $coro->on_destroy (sub { 3032 $coro->on_destroy (sub {
1742 delete $self->{_coro}{$coro+0}; 3033 delete $self->{_coro}{$coro+0};
1743 }); 3034 });
1744 3035
1771our $safe = new Safe "safe"; 3062our $safe = new Safe "safe";
1772our $safe_hole = new Safe::Hole; 3063our $safe_hole = new Safe::Hole;
1773 3064
1774$SIG{FPE} = 'IGNORE'; 3065$SIG{FPE} = 'IGNORE';
1775 3066
1776$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3067$safe->permit_only (Opcode::opset qw(
3068 :base_core :base_mem :base_orig :base_math
3069 grepstart grepwhile mapstart mapwhile
3070 sort time
3071));
1777 3072
1778# here we export the classes and methods available to script code 3073# here we export the classes and methods available to script code
1779 3074
1780=pod 3075=pod
1781 3076
1782The following fucntions and emthods are available within a safe environment: 3077The following functions and methods are available within a safe environment:
1783 3078
1784 cf::object contr pay_amount pay_player map 3079 cf::object
3080 contr pay_amount pay_player map x y force_find force_add destroy
3081 insert remove name archname title slaying race decrease split
3082
1785 cf::object::player player 3083 cf::object::player
1786 cf::player peaceful 3084 player
1787 cf::map trigger 3085
3086 cf::player
3087 peaceful
3088
3089 cf::map
3090 trigger
1788 3091
1789=cut 3092=cut
1790 3093
1791for ( 3094for (
1792 ["cf::object" => qw(contr pay_amount pay_player map)], 3095 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3096 insert remove inv nrof name archname title slaying race
3097 decrease split destroy change_exp)],
1793 ["cf::object::player" => qw(player)], 3098 ["cf::object::player" => qw(player)],
1794 ["cf::player" => qw(peaceful)], 3099 ["cf::player" => qw(peaceful)],
1795 ["cf::map" => qw(trigger)], 3100 ["cf::map" => qw(trigger)],
1796) { 3101) {
1797 no strict 'refs'; 3102 no strict 'refs';
1868=back 3173=back
1869 3174
1870=cut 3175=cut
1871 3176
1872############################################################################# 3177#############################################################################
3178# the server's init and main functions
1873 3179
1874=head2 EXTENSION DATABASE SUPPORT 3180sub load_facedata($) {
3181 my ($path) = @_;
1875 3182
1876Crossfire maintains a very simple database for extension use. It can 3183 # HACK to clear player env face cache, we need some signal framework
1877currently store anything that can be serialised using Storable, which 3184 # for this (global event?)
1878excludes objects. 3185 %ext::player_env::MUSIC_FACE_CACHE = ();
1879 3186
1880The parameter C<$family> should best start with the name of the extension 3187 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1881using it, it should be unique.
1882 3188
1883=over 4 3189 warn "loading facedata from $path\n";
1884 3190
1885=item $hashref = cf::db_get $family 3191 my $facedata;
3192 0 < aio_load $path, $facedata
3193 or die "$path: $!";
1886 3194
1887Return a hashref for use by the extension C<$family>, which can be 3195 $facedata = Coro::Storable::thaw $facedata;
1888modified. After modifications, you have to call C<cf::db_dirty> or
1889C<cf::db_sync>.
1890 3196
1891=item $value = cf::db_get $family => $key 3197 $facedata->{version} == 2
3198 or cf::cleanup "$path: version mismatch, cannot proceed.";
1892 3199
1893Returns a single value from the database 3200 # patch in the exptable
1894 3201 $facedata->{resource}{"res/exp_table"} = {
1895=item cf::db_put $family => $hashref 3202 type => FT_RSRC,
1896 3203 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1897Stores the given family hashref into the database. Updates are delayed, if
1898you want the data to be synced to disk immediately, use C<cf::db_sync>.
1899
1900=item cf::db_put $family => $key => $value
1901
1902Stores the given C<$value> in the family hash. Updates are delayed, if you
1903want the data to be synced to disk immediately, use C<cf::db_sync>.
1904
1905=item cf::db_dirty
1906
1907Marks the database as dirty, to be updated at a later time.
1908
1909=item cf::db_sync
1910
1911Immediately write the database to disk I<if it is dirty>.
1912
1913=cut
1914
1915our $DB;
1916
1917{
1918 my $path = cf::localdir . "/database.pst";
1919
1920 sub db_load() {
1921 $DB = stat $path ? Storable::retrieve $path : { };
1922 }
1923
1924 my $pid;
1925
1926 sub db_save() {
1927 waitpid $pid, 0 if $pid;
1928 if (0 == ($pid = fork)) {
1929 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path;
1932 cf::_exit 0 if defined $pid;
1933 }
1934 }
1935
1936 my $dirty;
1937
1938 sub db_sync() {
1939 db_save if $dirty;
1940 undef $dirty;
1941 }
1942
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1944 db_sync;
1945 }); 3204 };
3205 cf::cede_to_tick;
1946 3206
1947 sub db_dirty() {
1948 $dirty = 1;
1949 $idle->start;
1950 } 3207 {
3208 my $faces = $facedata->{faceinfo};
1951 3209
1952 sub db_get($;$) { 3210 while (my ($face, $info) = each %$faces) {
1953 @_ >= 2 3211 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1954 ? $DB->{$_[0]}{$_[1]}
1955 : ($DB->{$_[0]} ||= { })
1956 }
1957 3212
1958 sub db_put($$;$) { 3213 cf::face::set_visibility $idx, $info->{visibility};
1959 if (@_ >= 3) { 3214 cf::face::set_magicmap $idx, $info->{magicmap};
1960 $DB->{$_[0]}{$_[1]} = $_[2]; 3215 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1961 } else { 3216 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1962 $DB->{$_[0]} = $_[1];
1963 }
1964 db_dirty;
1965 }
1966 3217
1967 cf::global->attach ( 3218 cf::cede_to_tick;
1968 prio => 10000,
1969 on_cleanup => sub {
1970 db_sync;
1971 }, 3219 }
1972 );
1973}
1974 3220
1975############################################################################# 3221 while (my ($face, $info) = each %$faces) {
1976# the server's main() 3222 next unless $info->{smooth};
1977 3223
1978sub cfg_load { 3224 my $idx = cf::face::find $face
3225 or next;
3226
3227 if (my $smooth = cf::face::find $info->{smooth}) {
3228 cf::face::set_smooth $idx, $smooth;
3229 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3230 } else {
3231 warn "smooth face '$info->{smooth}' not found for face '$face'";
3232 }
3233
3234 cf::cede_to_tick;
3235 }
3236 }
3237
3238 {
3239 my $anims = $facedata->{animinfo};
3240
3241 while (my ($anim, $info) = each %$anims) {
3242 cf::anim::set $anim, $info->{frames}, $info->{facings};
3243 cf::cede_to_tick;
3244 }
3245
3246 cf::anim::invalidate_all; # d'oh
3247 }
3248
3249 {
3250 # TODO: for gcfclient pleasure, we should give resources
3251 # that gcfclient doesn't grok a >10000 face index.
3252 my $res = $facedata->{resource};
3253
3254 while (my ($name, $info) = each %$res) {
3255 if (defined $info->{type}) {
3256 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3257 my $data;
3258
3259 if ($info->{type} & 1) {
3260 # prepend meta info
3261
3262 my $meta = $enc->encode ({
3263 name => $name,
3264 %{ $info->{meta} || {} },
3265 });
3266
3267 $data = pack "(w/a*)*", $meta, $info->{data};
3268 } else {
3269 $data = $info->{data};
3270 }
3271
3272 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3273 cf::face::set_type $idx, $info->{type};
3274 } else {
3275 $RESOURCE{$name} = $info;
3276 }
3277
3278 cf::cede_to_tick;
3279 }
3280 }
3281
3282 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3283
3284 1
3285}
3286
3287cf::global->attach (on_resource_update => sub {
3288 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3289 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3290
3291 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3292 my $sound = $soundconf->{compat}[$_]
3293 or next;
3294
3295 my $face = cf::face::find "sound/$sound->[1]";
3296 cf::sound::set $sound->[0] => $face;
3297 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3298 }
3299
3300 while (my ($k, $v) = each %{$soundconf->{event}}) {
3301 my $face = cf::face::find "sound/$v";
3302 cf::sound::set $k => $face;
3303 }
3304 }
3305});
3306
3307register_exticmd fx_want => sub {
3308 my ($ns, $want) = @_;
3309
3310 while (my ($k, $v) = each %$want) {
3311 $ns->fx_want ($k, $v);
3312 }
3313};
3314
3315sub load_resource_file($) {
3316 my $guard = lock_acquire "load_resource_file";
3317
3318 my $status = load_resource_file_ $_[0];
3319 get_slot 0.1, 100;
3320 cf::arch::commit_load;
3321
3322 $status
3323}
3324
3325sub reload_regions {
3326 # HACK to clear player env face cache, we need some signal framework
3327 # for this (global event?)
3328 %ext::player_env::MUSIC_FACE_CACHE = ();
3329
3330 load_resource_file "$MAPDIR/regions"
3331 or die "unable to load regions file\n";
3332
3333 for (cf::region::list) {
3334 $_->{match} = qr/$_->{match}/
3335 if exists $_->{match};
3336 }
3337}
3338
3339sub reload_facedata {
3340 load_facedata "$DATADIR/facedata"
3341 or die "unable to load facedata\n";
3342}
3343
3344sub reload_archetypes {
3345 load_resource_file "$DATADIR/archetypes"
3346 or die "unable to load archetypes\n";
3347}
3348
3349sub reload_treasures {
3350 load_resource_file "$DATADIR/treasures"
3351 or die "unable to load treasurelists\n";
3352}
3353
3354sub reload_resources {
3355 warn "reloading resource files...\n";
3356
3357 reload_facedata;
3358 reload_archetypes;
3359 reload_regions;
3360 reload_treasures;
3361
3362 warn "finished reloading resource files\n";
3363}
3364
3365sub reload_config {
1979 open my $fh, "<:utf8", cf::confdir . "/config" 3366 open my $fh, "<:utf8", "$CONFDIR/config"
1980 or return; 3367 or return;
1981 3368
1982 local $/; 3369 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 3370 *CFG = YAML::Load <$fh>;
3371
3372 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3373
3374 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3375 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3376
3377 if (exists $CFG{mlockall}) {
3378 eval {
3379 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3380 and die "WARNING: m(un)lockall failed: $!\n";
3381 };
3382 warn $@ if $@;
3383 }
3384}
3385
3386sub pidfile() {
3387 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3388 or die "$PIDFILE: $!";
3389 flock $fh, &Fcntl::LOCK_EX
3390 or die "$PIDFILE: flock: $!";
3391 $fh
3392}
3393
3394# make sure only one server instance is running at any one time
3395sub atomic {
3396 my $fh = pidfile;
3397
3398 my $pid = <$fh>;
3399 kill 9, $pid if $pid > 0;
3400
3401 seek $fh, 0, 0;
3402 print $fh $$;
1984} 3403}
1985 3404
1986sub main { 3405sub main {
3406 cf::init_globals; # initialise logging
3407
3408 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3409 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3410 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3411 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3412
3413 cf::init_experience;
3414 cf::init_anim;
3415 cf::init_attackmess;
3416 cf::init_dynamic;
3417 cf::init_block;
3418
3419 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3420
1987 # we must not ever block the main coroutine 3421 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 3422 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3423 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub { 3424 (async {
1991 Event::one_event; 3425 $Coro::current->{desc} = "IDLE BUG HANDLER";
1992 })->(); 3426 EV::loop EV::LOOP_ONESHOT;
3427 })->prio (Coro::PRIO_MAX);
1993 }; 3428 };
1994 3429
1995 cfg_load; 3430 evthread_start IO::AIO::poll_fileno;
1996 db_load; 3431
3432 cf::sync_job {
3433 reload_resources;
3434 reload_config;
3435 db_init;
3436
3437 cf::load_settings;
3438 cf::load_materials;
3439 cf::init_uuid;
3440 cf::init_signals;
3441 cf::init_commands;
3442 cf::init_skills;
3443
3444 cf::init_beforeplay;
3445
3446 atomic;
3447
1997 load_extensions; 3448 load_extensions;
3449
3450 utime time, time, $RUNTIMEFILE;
3451
3452 # no (long-running) fork's whatsoever before this point(!)
3453 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3454
3455 (pop @POST_INIT)->(0) while @POST_INIT;
3456 };
3457
1998 Event::loop; 3458 EV::loop;
1999} 3459}
2000 3460
2001############################################################################# 3461#############################################################################
2002# initialisation 3462# initialisation and cleanup
2003 3463
3464# install some emergency cleanup handlers
3465BEGIN {
3466 our %SIGWATCHER = ();
3467 for my $signal (qw(INT HUP TERM)) {
3468 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3469 cf::cleanup "SIG$signal";
3470 };
3471 }
3472}
3473
3474sub write_runtime_sync {
3475 # first touch the runtime file to show we are still running:
3476 # the fsync below can take a very very long time.
3477
3478 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3479
3480 my $guard = cf::lock_acquire "write_runtime";
3481
3482 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3483 or return;
3484
3485 my $value = $cf::RUNTIME + 90 + 10;
3486 # 10 is the runtime save interval, for a monotonic clock
3487 # 60 allows for the watchdog to kill the server.
3488
3489 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3490 and return;
3491
3492 # always fsync - this file is important
3493 aio_fsync $fh
3494 and return;
3495
3496 # touch it again to show we are up-to-date
3497 aio_utime $fh, undef, undef;
3498
3499 close $fh
3500 or return;
3501
3502 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3503 and return;
3504
3505 warn "runtime file written.\n";
3506
3507 1
3508}
3509
3510our $uuid_lock;
3511our $uuid_skip;
3512
3513sub write_uuid_sync($) {
3514 $uuid_skip ||= $_[0];
3515
3516 return if $uuid_lock;
3517 local $uuid_lock = 1;
3518
3519 my $uuid = "$LOCALDIR/uuid";
3520
3521 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3522 or return;
3523
3524 my $value = uuid_seq uuid_cur;
3525
3526 unless ($value) {
3527 warn "cowardly refusing to write zero uuid value!\n";
3528 return;
3529 }
3530
3531 my $value = uuid_str $value + $uuid_skip;
3532 $uuid_skip = 0;
3533
3534 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3535 and return;
3536
3537 # always fsync - this file is important
3538 aio_fsync $fh
3539 and return;
3540
3541 close $fh
3542 or return;
3543
3544 aio_rename "$uuid~", $uuid
3545 and return;
3546
3547 warn "uuid file written ($value).\n";
3548
3549 1
3550
3551}
3552
3553sub write_uuid($$) {
3554 my ($skip, $sync) = @_;
3555
3556 $sync ? write_uuid_sync $skip
3557 : async { write_uuid_sync $skip };
3558}
3559
3560sub emergency_save() {
3561 my $freeze_guard = cf::freeze_mainloop;
3562
3563 warn "enter emergency perl save\n";
3564
3565 cf::sync_job {
3566 # use a peculiar iteration method to avoid tripping on perl
3567 # refcount bugs in for. also avoids problems with players
3568 # and maps saved/destroyed asynchronously.
3569 warn "begin emergency player save\n";
3570 for my $login (keys %cf::PLAYER) {
3571 my $pl = $cf::PLAYER{$login} or next;
3572 $pl->valid or next;
3573 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3574 $pl->save;
3575 }
3576 warn "end emergency player save\n";
3577
3578 warn "begin emergency map save\n";
3579 for my $path (keys %cf::MAP) {
3580 my $map = $cf::MAP{$path} or next;
3581 $map->valid or next;
3582 $map->save;
3583 }
3584 warn "end emergency map save\n";
3585
3586 warn "begin emergency database checkpoint\n";
3587 BDB::db_env_txn_checkpoint $DB_ENV;
3588 warn "end emergency database checkpoint\n";
3589
3590 warn "begin write uuid\n";
3591 write_uuid_sync 1;
3592 warn "end write uuid\n";
3593 };
3594
3595 warn "leave emergency perl save\n";
3596}
3597
3598sub post_cleanup {
3599 my ($make_core) = @_;
3600
3601 warn Carp::longmess "post_cleanup backtrace"
3602 if $make_core;
3603
3604 my $fh = pidfile;
3605 unlink $PIDFILE if <$fh> == $$;
3606}
3607
3608# a safer delete_package, copied from Symbol
3609sub clear_package($) {
3610 my $pkg = shift;
3611
3612 # expand to full symbol table name if needed
3613 unless ($pkg =~ /^main::.*::$/) {
3614 $pkg = "main$pkg" if $pkg =~ /^::/;
3615 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3616 $pkg .= '::' unless $pkg =~ /::$/;
3617 }
3618
3619 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3620 my $stem_symtab = *{$stem}{HASH};
3621
3622 defined $stem_symtab and exists $stem_symtab->{$leaf}
3623 or return;
3624
3625 # clear all symbols
3626 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3627 for my $name (keys %$leaf_symtab) {
3628 _gv_clear *{"$pkg$name"};
3629# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3630 }
3631 warn "cleared package $pkg\n";#d#
3632}
3633
2004sub reload() { 3634sub do_reload_perl() {
2005 # can/must only be called in main 3635 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 3636 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 3637 warn "can only reload from main coroutine";
2008 return; 3638 return;
2009 } 3639 }
2010 3640
3641 return if $RELOAD++;
3642
3643 while ($RELOAD) {
2011 warn "reloading..."; 3644 warn "reloading...";
2012 3645
2013 local $FREEZE = 1; 3646 warn "entering sync_job";
3647
3648 cf::sync_job {
3649 cf::write_runtime_sync; # external watchdog should not bark
2014 cf::emergency_save; 3650 cf::emergency_save;
3651 cf::write_runtime_sync; # external watchdog should not bark
2015 3652
2016 eval { 3653 warn "syncing database to disk";
3654 BDB::db_env_txn_checkpoint $DB_ENV;
3655
2017 # if anything goes wrong in here, we should simply crash as we already saved 3656 # if anything goes wrong in here, we should simply crash as we already saved
2018 3657
2019 # cancel all watchers 3658 warn "flushing outstanding aio requests";
2020 for (Event::all_watchers) { 3659 while (IO::AIO::nreqs || BDB::nreqs) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 3660 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2022 }
2023
2024 # cancel all extension coros
2025 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = ();
2027
2028 # unload all extensions
2029 for (@exts) {
2030 warn "unloading <$_>";
2031 unload_extension $_;
2032 }
2033
2034 # unload all modules loaded from $LIBDIR
2035 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037
2038 warn "removing <$k>";
2039 delete $INC{$k};
2040
2041 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g;
2043
2044 if (my $cb = $k->can ("unload_module")) {
2045 $cb->();
2046 } 3661 }
2047 3662
2048 Symbol::delete_package $k; 3663 warn "cancelling all extension coros";
3664 $_->cancel for values %EXT_CORO;
3665 %EXT_CORO = ();
3666
3667 warn "removing commands";
3668 %COMMAND = ();
3669
3670 warn "removing ext/exti commands";
3671 %EXTCMD = ();
3672 %EXTICMD = ();
3673
3674 warn "unloading/nuking all extensions";
3675 for my $pkg (@EXTS) {
3676 warn "... unloading $pkg";
3677
3678 if (my $cb = $pkg->can ("unload")) {
3679 eval {
3680 $cb->($pkg);
3681 1
3682 } or warn "$pkg unloaded, but with errors: $@";
3683 }
3684
3685 warn "... clearing $pkg";
3686 clear_package $pkg;
2049 } 3687 }
2050 3688
2051 # sync database to disk 3689 warn "unloading all perl modules loaded from $LIBDIR";
2052 cf::db_sync; 3690 while (my ($k, $v) = each %INC) {
2053 IO::AIO::flush; 3691 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2054 3692
3693 warn "... unloading $k";
3694 delete $INC{$k};
3695
3696 $k =~ s/\.pm$//;
3697 $k =~ s/\//::/g;
3698
3699 if (my $cb = $k->can ("unload_module")) {
3700 $cb->();
3701 }
3702
3703 clear_package $k;
3704 }
3705
2055 # get rid of safe::, as good as possible 3706 warn "getting rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 3707 clear_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3708 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 3709
2059 # remove register_script_function callbacks 3710 warn "unloading cf.pm \"a bit\"";
2060 # TODO
2061
2062 # unload cf.pm "a bit"
2063 delete $INC{"cf.pm"}; 3711 delete $INC{"cf.pm"};
3712 delete $INC{"cf/pod.pm"};
2064 3713
2065 # don't, removes xs symbols, too, 3714 # don't, removes xs symbols, too,
2066 # and global variables created in xs 3715 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 3716 #clear_package __PACKAGE__;
2068 3717
2069 # reload cf.pm 3718 warn "unload completed, starting to reload now";
3719
2070 warn "reloading cf.pm"; 3720 warn "reloading cf.pm";
2071 require cf; 3721 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3722 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 3723
2074 # load config and database again 3724 warn "loading config and database again";
2075 cf::cfg_load; 3725 cf::reload_config;
2076 cf::db_load;
2077 3726
2078 # load extensions
2079 warn "load extensions"; 3727 warn "loading extensions";
2080 cf::load_extensions; 3728 cf::load_extensions;
2081 3729
2082 # reattach attachments to objects 3730 warn "reattaching attachments to objects/players";
3731 _global_reattach; # objects, sockets
3732 warn "reattaching attachments to maps";
3733 reattach $_ for values %MAP;
3734 warn "reattaching attachments to players";
3735 reattach $_ for values %PLAYER;
3736
3737 warn "running post_load";
3738 (pop @POST_INIT)->(1) while @POST_INIT;
3739
3740 warn "leaving sync_job";
3741
3742 1
3743 } or do {
3744 warn $@;
3745 cf::cleanup "error while reloading, exiting.";
3746 };
3747
2083 warn "reattach"; 3748 warn "reloaded";
2084 _global_reattach; 3749 --$RELOAD;
3750 }
3751};
3752
3753our $RELOAD_WATCHER; # used only during reload
3754
3755sub reload_perl() {
3756 # doing reload synchronously and two reloads happen back-to-back,
3757 # coro crashes during coro_state_free->destroy here.
3758
3759 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub {
3760 do_reload_perl;
3761 undef $RELOAD_WATCHER;
2085 }; 3762 };
2086
2087 if ($@) {
2088 warn $@;
2089 warn "error while reloading, exiting.";
2090 exit 1;
2091 }
2092
2093 warn "reloaded successfully";
2094};
2095
2096#############################################################################
2097
2098unless ($LINK_MAP) {
2099 $LINK_MAP = cf::map::new;
2100
2101 $LINK_MAP->width (41);
2102 $LINK_MAP->height (41);
2103 $LINK_MAP->alloc;
2104 $LINK_MAP->path ("{link}");
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2,
2111 cb => sub {
2112 $_[0]->w->cancel;
2113
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 });
2132
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137} 3763}
2138
2139register "<global>", __PACKAGE__;
2140 3764
2141register_command "reload" => sub { 3765register_command "reload" => sub {
2142 my ($who, $arg) = @_; 3766 my ($who, $arg) = @_;
2143 3767
2144 if ($who->flag (FLAG_WIZ)) { 3768 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload.");
2146 reload;
2147 $who->message ("end of reload."); 3769 $who->message ("reloading server.");
3770 async {
3771 $Coro::current->{desc} = "perl_reload";
3772 reload_perl;
3773 };
2148 } 3774 }
2149}; 3775};
2150 3776
2151unshift @INC, $LIBDIR; 3777unshift @INC, $LIBDIR;
2152 3778
2153$TICK_WATCHER = Event->timer ( 3779my $bug_warning = 0;
2154 reentrant => 0, 3780
2155 prio => 0, 3781our @WAIT_FOR_TICK;
2156 at => $NEXT_TICK || $TICK, 3782our @WAIT_FOR_TICK_BEGIN;
2157 data => WF_AUTOCANCEL, 3783
2158 cb => sub { 3784sub wait_for_tick {
2159 unless ($FREEZE) { 3785 return if tick_inhibit || $Coro::current == $Coro::main;
3786
3787 my $signal = new Coro::Signal;
3788 push @WAIT_FOR_TICK, $signal;
3789 $signal->wait;
3790}
3791
3792sub wait_for_tick_begin {
3793 return if tick_inhibit || $Coro::current == $Coro::main;
3794
3795 my $signal = new Coro::Signal;
3796 push @WAIT_FOR_TICK_BEGIN, $signal;
3797 $signal->wait;
3798}
3799
3800sub tick {
3801 if ($Coro::current != $Coro::main) {
3802 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3803 unless ++$bug_warning > 10;
3804 return;
3805 }
3806
2160 cf::server_tick; # one server iteration 3807 cf::server_tick; # one server iteration
2161 $RUNTIME += $TICK;
2162 }
2163 3808
2164 $NEXT_TICK += $TICK; 3809 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2165 3810 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2166 # if we are delayed by four ticks or more, skip them all 3811 Coro::async_pool {
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3812 $Coro::current->{desc} = "runtime saver";
2168
2169 $TICK_WATCHER->at ($NEXT_TICK);
2170 $TICK_WATCHER->start;
2171 },
2172);
2173
2174IO::AIO::max_poll_time $TICK * 0.2;
2175
2176Event->io (
2177 fd => IO::AIO::poll_fileno,
2178 poll => 'r',
2179 prio => 5,
2180 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb,
2182);
2183
2184Event->timer (
2185 data => WF_AUTOCANCEL,
2186 after => 0,
2187 interval => 10,
2188 cb => sub {
2189 (Coro::unblock_sub {
2190 write_runtime 3813 write_runtime_sync
2191 or warn "ERROR: unable to write runtime file: $!"; 3814 or warn "ERROR: unable to write runtime file: $!";
2192 })->(); 3815 };
2193 }, 3816 }
2194); 3817
3818 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3819 $sig->send;
3820 }
3821 while (my $sig = shift @WAIT_FOR_TICK) {
3822 $sig->send;
3823 }
3824
3825 $LOAD = ($NOW - $TICK_START) / $TICK;
3826 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3827
3828 if (0) {
3829 if ($NEXT_TICK) {
3830 my $jitter = $TICK_START - $NEXT_TICK;
3831 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3832 warn "jitter $JITTER\n";#d#
3833 }
3834 }
3835}
3836
3837{
3838 # configure BDB
3839
3840 BDB::min_parallel 8;
3841 BDB::max_poll_reqs $TICK * 0.1;
3842 $AnyEvent::BDB::WATCHER->priority (1);
3843
3844 unless ($DB_ENV) {
3845 $DB_ENV = BDB::db_env_create;
3846 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3847 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3848 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3849 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3850 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3851
3852 cf::sync_job {
3853 eval {
3854 BDB::db_env_open
3855 $DB_ENV,
3856 $BDBDIR,
3857 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3858 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3859 0666;
3860
3861 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3862 };
3863
3864 cf::cleanup "db_env_open(db): $@" if $@;
3865 };
3866 }
3867
3868 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3869 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3870 };
3871 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3872 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3873 };
3874 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3875 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3876 };
3877}
3878
3879{
3880 # configure IO::AIO
3881
3882 IO::AIO::min_parallel 8;
3883 IO::AIO::max_poll_time $TICK * 0.1;
3884 undef $AnyEvent::AIO::WATCHER;
3885}
3886
3887my $_log_backtrace;
3888
3889sub _log_backtrace {
3890 my ($msg, @addr) = @_;
3891
3892 $msg =~ s/\n//;
3893
3894 # limit the # of concurrent backtraces
3895 if ($_log_backtrace < 2) {
3896 ++$_log_backtrace;
3897 my $perl_bt = Carp::longmess $msg;
3898 async {
3899 $Coro::current->{desc} = "abt $msg";
3900
3901 my @bt = fork_call {
3902 @addr = map { sprintf "%x", $_ } @addr;
3903 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3904 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3905 or die "addr2line: $!";
3906
3907 my @funcs;
3908 my @res = <$fh>;
3909 chomp for @res;
3910 while (@res) {
3911 my ($func, $line) = splice @res, 0, 2, ();
3912 push @funcs, "[$func] $line";
3913 }
3914
3915 @funcs
3916 };
3917
3918 LOG llevInfo, "[ABT] $perl_bt\n";
3919 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3920 LOG llevInfo, "[ABT] $_\n" for @bt;
3921 --$_log_backtrace;
3922 };
3923 } else {
3924 LOG llevInfo, "[ABT] $msg\n";
3925 LOG llevInfo, "[ABT] [suppressed]\n";
3926 }
3927}
3928
3929# load additional modules
3930use cf::pod;
3931
3932END { cf::emergency_save }
2195 3933
21961 39341
2197 3935

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