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Revision 1.410 by root, Tue Jan 15 12:02:24 2008 UTC vs.
Revision 1.459 by root, Sat Dec 13 21:46:12 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
37use Guard ();
15use Coro 4.32 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
18use Coro::EV; 41use Coro::EV;
42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
23use Coro::BDB; 49use Coro::BDB 1.6;
24use Coro::Storable; 50use Coro::Storable;
25use Coro::Util (); 51use Coro::Util ();
26 52
27use JSON::XS 2.01 (); 53use JSON::XS 2.01 ();
28use BDB (); 54use BDB ();
29use Data::Dumper; 55use Data::Dumper;
30use Digest::MD5; 56use Digest::MD5;
31use Fcntl; 57use Fcntl;
32use YAML (); 58use YAML ();
33use IO::AIO 2.51 (); 59use IO::AIO ();
34use Time::HiRes; 60use Time::HiRes;
35use Compress::LZF; 61use Compress::LZF;
36use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
37 65
38# configure various modules to our taste 66# configure various modules to our taste
39# 67#
40$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
45 76
46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
47 78
48our %COMMAND = (); 79our %COMMAND = ();
49our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
52our %EXTCMD = (); 83our %EXTCMD = ();
53our %EXTICMD = (); 84our %EXTICMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
56 87
57our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
58our @EVENT; 89our @EVENT;
59 90
60our $CONFDIR = confdir; 91our $CONFDIR = confdir;
61our $DATADIR = datadir; 92our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
71our %RESOURCE; 105our %RESOURCE;
72 106
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
77our $NEXT_TICK; 109our $NEXT_TICK;
78our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default off
79 111
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER; 112our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER; 113our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER; 114our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 115our $DB_ENV;
85 116
96# used to convert map paths into valid unix filenames by replacing / by ∕ 127# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 128our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 129
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 131our $LOADAVG; # same thing, but with alpha-smoothing
132our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 133our $TICK_START; # for load detecting purposes
134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
102 138
103binmode STDOUT; 139binmode STDOUT;
104binmode STDERR; 140binmode STDERR;
105 141
106# read virtual server time, if available 142# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 143unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 144 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 145 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 146 $RUNTIME = <$fh> + 0.;
111} 147}
112 148
113mkdir $_ 149mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
221for my $pkg (qw( 257for my $pkg (qw(
222 cf::global cf::attachable 258 cf::global cf::attachable
223 cf::object cf::object::player 259 cf::object cf::object::player
224 cf::client cf::player 260 cf::client cf::player
225 cf::arch cf::living 261 cf::arch cf::living
262 cf::map cf::mapspace
226 cf::map cf::party cf::region 263 cf::party cf::region
227)) { 264)) {
228 no strict 'refs';
229 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 265 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
230} 266}
231 267
232$EV::DIED = sub { 268$EV::DIED = sub {
233 warn "error in event callback: @_"; 269 warn "error in event callback: @_";
275our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
276 312
277sub encode_json($) { $json_coder->encode ($_[0]) } 313sub encode_json($) { $json_coder->encode ($_[0]) }
278sub decode_json($) { $json_coder->decode ($_[0]) } 314sub decode_json($) { $json_coder->decode ($_[0]) }
279 315
316=item cf::post_init { BLOCK }
317
318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
319but I<before> the server starts ticking again.
320
321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
323
324=cut
325
326sub post_init(&) {
327 push @POST_INIT, shift;
328}
329
280=item cf::lock_wait $string 330=item cf::lock_wait $string
281 331
282Wait until the given lock is available. See cf::lock_acquire. 332Wait until the given lock is available. See cf::lock_acquire.
283 333
284=item my $lock = cf::lock_acquire $string 334=item my $lock = cf::lock_acquire $string
285 335
286Wait until the given lock is available and then acquires it and returns 336Wait until the given lock is available and then acquires it and returns
287a Coro::guard object. If the guard object gets destroyed (goes out of scope, 337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
288for example when the coroutine gets canceled), the lock is automatically 338for example when the coroutine gets canceled), the lock is automatically
289returned. 339returned.
290 340
291Locks are *not* recursive, locking from the same coro twice results in a 341Locks are *not* recursive, locking from the same coro twice results in a
292deadlocked coro. 342deadlocked coro.
298 348
299Return true if the lock is currently active, i.e. somebody has locked it. 349Return true if the lock is currently active, i.e. somebody has locked it.
300 350
301=cut 351=cut
302 352
303our %LOCK; 353our $LOCKS = new Coro::SemaphoreSet;
304our %LOCKER;#d#
305 354
306sub lock_wait($) { 355sub lock_wait($) {
307 my ($key) = @_; 356 $LOCKS->wait ($_[0]);
308
309 if ($LOCKER{$key} == $Coro::current) {#d#
310 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
311 return;#d#
312 }#d#
313
314 # wait for lock, if any
315 while ($LOCK{$key}) {
316 push @{ $LOCK{$key} }, $Coro::current;
317 Coro::schedule;
318 }
319} 357}
320 358
321sub lock_acquire($) { 359sub lock_acquire($) {
322 my ($key) = @_; 360 $LOCKS->guard ($_[0])
323
324 # wait, to be sure we are not locked
325 lock_wait $key;
326
327 $LOCK{$key} = [];
328 $LOCKER{$key} = $Coro::current;#d#
329
330 Coro::guard {
331 delete $LOCKER{$key};#d#
332 # wake up all waiters, to be on the safe side
333 $_->ready for @{ delete $LOCK{$key} };
334 }
335} 361}
336 362
337sub lock_active($) { 363sub lock_active($) {
338 my ($key) = @_; 364 $LOCKS->count ($_[0]) < 1
339
340 ! ! $LOCK{$key}
341} 365}
342 366
343sub freeze_mainloop { 367sub freeze_mainloop {
344 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
345 369
346 my $guard = Coro::guard { 370 &Guard::guard (\&tick_inhibit_dec);
347 $TICK_WATCHER->start;
348 };
349 $TICK_WATCHER->stop;
350 $guard
351} 371}
352 372
353=item cf::periodic $interval, $cb 373=item cf::periodic $interval, $cb
354 374
355Like EV::periodic, but randomly selects a starting point so that the actions 375Like EV::periodic, but randomly selects a starting point so that the actions
410 } 430 }
411 } 431 }
412}; 432};
413 433
414sub get_slot($;$$) { 434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
415 my ($time, $pri, $name) = @_; 437 my ($time, $pri, $name) = @_;
416 438
417 $time = $TICK * .6 if $time > $TICK * .6; 439 $time = $TICK * .6 if $time > $TICK * .6;
418 my $sig = new Coro::Signal; 440 my $sig = new Coro::Signal;
419 441
456 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
457 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
458 480
459 LOG llevError, Carp::longmess "sync job";#d# 481 LOG llevError, Carp::longmess "sync job";#d#
460 482
461 # TODO: use suspend/resume instead
462 # (but this is cancel-safe)
463 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
464 484
465 my $busy = 1; 485 my $busy = 1;
466 my @res; 486 my @res;
467 487
478 } else { 498 } else {
479 EV::loop EV::LOOP_ONESHOT; 499 EV::loop EV::LOOP_ONESHOT;
480 } 500 }
481 } 501 }
482 502
483 $time = EV::time - $time; 503 my $time = EV::time - $time;
484 504
485 LOG llevError | logBacktrace, Carp::longmess "long sync job"
486 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
487
488 $tick_start += $time; # do not account sync jobs to server load 505 $TICK_START += $time; # do not account sync jobs to server load
489 506
490 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
491 } else { 508 } else {
492 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
493 510
535 reset_signals; 552 reset_signals;
536 &$cb 553 &$cb
537 }, @args; 554 }, @args;
538 555
539 wantarray ? @res : $res[-1] 556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
540} 584}
541 585
542=item $value = cf::db_get $family => $key 586=item $value = cf::db_get $family => $key
543 587
544Returns a single value from the environment database. 588Returns a single value from the environment database.
683 727
684############################################################################# 728#############################################################################
685 729
686=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
687 731
688Many objects in crossfire are so-called attachable objects. That means you can 732Many objects in deliantra are so-called attachable objects. That means you can
689attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
690to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
691 735
692In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
693C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
743=item cf::CLASS::attachment $name, ... 787=item cf::CLASS::attachment $name, ...
744 788
745Register an attachment by C<$name> through which attachable objects of the 789Register an attachment by C<$name> through which attachable objects of the
746given CLASS can refer to this attachment. 790given CLASS can refer to this attachment.
747 791
748Some classes such as crossfire maps and objects can specify attachments 792Some classes such as deliantra maps and objects can specify attachments
749that are attached at load/instantiate time, thus the need for a name. 793that are attached at load/instantiate time, thus the need for a name.
750 794
751These calls expect any number of the following handler/hook descriptions: 795These calls expect any number of the following handler/hook descriptions:
752 796
753=over 4 797=over 4
1044 1088
1045sub reattach { 1089sub reattach {
1046 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
1047 my ($obj) = @_; 1091 my ($obj) = @_;
1048 1092
1093 # no longer needed after getting rid of delete_package?
1049 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1050 1095
1051 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
1052 1097
1053 @$registry = (); 1098 @$registry = ();
1054 1099
1100 utf8::decode (my $decname = $filename); 1145 utf8::decode (my $decname = $filename);
1101 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
1102 $decname, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
1103 1148
1104 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1105 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
1106 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1107 aio_fsync $fh if $cf::USE_FSYNC; 1152 aio_fsync $fh if $cf::USE_FSYNC;
1108 close $fh; 1153 aio_close $fh;
1109 1154
1110 if (@$objs) { 1155 if (@$objs) {
1111 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1112 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
1113 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1114 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
1115 aio_fsync $fh if $cf::USE_FSYNC; 1160 aio_fsync $fh if $cf::USE_FSYNC;
1116 close $fh; 1161 aio_close $fh;
1117 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
1118 } 1163 }
1119 } else { 1164 } else {
1120 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
1121 } 1166 }
1122 1167
1123 aio_rename "$filename~", $filename; 1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
1124 } else { 1172 } else {
1125 warn "FATAL: $filename~: $!\n"; 1173 warn "FATAL: $filename~: $!\n";
1126 } 1174 }
1127 } else { 1175 } else {
1128 aio_unlink $filename; 1176 aio_unlink $filename;
1221 my ($name, $cb) = @_; 1269 my ($name, $cb) = @_;
1222 1270
1223 $EXTICMD{$name} = $cb; 1271 $EXTICMD{$name} = $cb;
1224} 1272}
1225 1273
1274use File::Glob ();
1275
1226cf::player->attach ( 1276cf::player->attach (
1227 on_command => sub { 1277 on_command => sub {
1228 my ($pl, $name, $params) = @_; 1278 my ($pl, $name, $params) = @_;
1229 1279
1230 my $cb = $COMMAND{$name} 1280 my $cb = $COMMAND{$name}
1262 1312
1263 cf::override; 1313 cf::override;
1264 }, 1314 },
1265); 1315);
1266 1316
1317# "readahead" all extensions
1318sub cache_extensions {
1319 my $grp = IO::AIO::aio_group;
1320
1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1322 for (grep /\.ext$/, @{$_[0]}) {
1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1324 }
1325 };
1326
1327 $grp
1328}
1329
1267sub load_extensions { 1330sub load_extensions {
1268 cf::sync_job { 1331 cf::sync_job {
1269 my %todo; 1332 my %todo;
1270 1333
1271 for my $path (<$LIBDIR/*.ext>) { 1334 for my $path (<$LIBDIR/*.ext>) {
1290 1353
1291 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1354 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1292 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1355 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1293 1356
1294 $ext{source} = 1357 $ext{source} =
1295 "package $pkg; use strict; use utf8;\n" 1358 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1296 . "#line 1 \"$path\"\n{\n" 1359 . "#line 1 \"$path\"\n{\n"
1297 . $source 1360 . $source
1298 . "\n};\n1"; 1361 . "\n};\n1";
1299 1362
1300 $todo{$base} = \%ext; 1363 $todo{$base} = \%ext;
1316 my $msg = $@ ? "$v->{path}: $@\n" 1379 my $msg = $@ ? "$v->{path}: $@\n"
1317 : "$v->{base}: extension inactive.\n"; 1380 : "$v->{base}: extension inactive.\n";
1318 1381
1319 if (exists $v->{meta}{mandatory}) { 1382 if (exists $v->{meta}{mandatory}) {
1320 warn $msg; 1383 warn $msg;
1321 warn "mandatory extension failed to load, exiting.\n"; 1384 cf::cleanup "mandatory extension failed to load, exiting.";
1322 exit 1;
1323 } 1385 }
1324 1386
1325 warn $msg; 1387 warn $msg;
1326 } 1388 }
1327 1389
1341 1403
1342=back 1404=back
1343 1405
1344=head2 CORE EXTENSIONS 1406=head2 CORE EXTENSIONS
1345 1407
1346Functions and methods that extend core crossfire objects. 1408Functions and methods that extend core deliantra objects.
1347 1409
1348=cut 1410=cut
1349 1411
1350package cf::player; 1412package cf::player;
1351 1413
1394 1456
1395sub exists($) { 1457sub exists($) {
1396 my ($login) = @_; 1458 my ($login) = @_;
1397 1459
1398 $cf::PLAYER{$login} 1460 $cf::PLAYER{$login}
1399 or cf::sync_job { !aio_stat path $login } 1461 or !aio_stat path $login
1400} 1462}
1401 1463
1402sub find($) { 1464sub find($) {
1403 return $cf::PLAYER{$_[0]} || do { 1465 return $cf::PLAYER{$_[0]} || do {
1404 my $login = $_[0]; 1466 my $login = $_[0];
1416 my $f = new_from_file cf::object::thawer path $login 1478 my $f = new_from_file cf::object::thawer path $login
1417 or return; 1479 or return;
1418 1480
1419 my $pl = cf::player::load_pl $f 1481 my $pl = cf::player::load_pl $f
1420 or return; 1482 or return;
1483
1421 local $cf::PLAYER_LOADING{$login} = $pl; 1484 local $cf::PLAYER_LOADING{$login} = $pl;
1422 $f->resolve_delayed_derefs; 1485 $f->resolve_delayed_derefs;
1423 $cf::PLAYER{$login} = $pl 1486 $cf::PLAYER{$login} = $pl
1424 } 1487 }
1425 } 1488 }
1435 1498
1436 return if $pl->{deny_save}; 1499 return if $pl->{deny_save};
1437 1500
1438 aio_mkdir playerdir $pl, 0770; 1501 aio_mkdir playerdir $pl, 0770;
1439 $pl->{last_save} = $cf::RUNTIME; 1502 $pl->{last_save} = $cf::RUNTIME;
1503
1504 cf::get_slot 0.01;
1440 1505
1441 $pl->save_pl ($path); 1506 $pl->save_pl ($path);
1442 cf::cede_to_tick; 1507 cf::cede_to_tick;
1443} 1508}
1444 1509
1476 my ($pl) = @_; 1541 my ($pl) = @_;
1477 1542
1478 my $name = $pl->ob->name; 1543 my $name = $pl->ob->name;
1479 1544
1480 $pl->{deny_save} = 1; 1545 $pl->{deny_save} = 1;
1481 $pl->password ("*"); # this should lock out the player until we nuked the dir 1546 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1482 1547
1483 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1548 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1484 $pl->deactivate; 1549 $pl->deactivate;
1550 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1551 $pl->ob->check_score;
1485 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1552 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1486 $pl->ns->destroy if $pl->ns; 1553 $pl->ns->destroy if $pl->ns;
1487 1554
1488 my $path = playerdir $pl; 1555 my $path = playerdir $pl;
1489 my $temp = "$path~$cf::RUNTIME~deleting~"; 1556 my $temp = "$path~$cf::RUNTIME~deleting~";
1528 1595
1529 for my $login (@$dirs) { 1596 for my $login (@$dirs) {
1530 my $path = path $login; 1597 my $path = path $login;
1531 1598
1532 # a .pst is a dead give-away for a valid player 1599 # a .pst is a dead give-away for a valid player
1533 unless (-e "$path.pst") { 1600 # if no pst file found, open and chekc for blocked users
1601 if (aio_stat "$path.pst") {
1534 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1602 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1535 aio_read $fh, 0, 512, my $buf, 0 or next; 1603 aio_read $fh, 0, 512, my $buf, 0 or next;
1536 $buf !~ /^password -------------$/m or next; # official not-valid tag 1604 $buf !~ /^password -------------$/m or next; # official not-valid tag
1537 } 1605 }
1538 1606
1569 } 1637 }
1570 1638
1571 \@paths 1639 \@paths
1572} 1640}
1573 1641
1574=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1575 1643
1576Expand crossfire pod fragments into protocol xml. 1644Expand deliantra pod fragments into protocol xml.
1577
1578=cut
1579
1580use re 'eval';
1581
1582my $group;
1583my $interior; $interior = qr{
1584 # match a pod interior sequence sans C<< >>
1585 (?:
1586 \ (.*?)\ (?{ $group = $^N })
1587 | < (??{$interior}) >
1588 )
1589}x;
1590
1591sub expand_cfpod {
1592 my ($self, $pod) = @_;
1593
1594 my $xml;
1595
1596 while () {
1597 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1598 $group = $1;
1599
1600 $group =~ s/&/&amp;/g;
1601 $group =~ s/</&lt;/g;
1602
1603 $xml .= $group;
1604 } elsif ($pod =~ m%\G
1605 ([BCGHITU])
1606 <
1607 (?:
1608 ([^<>]*) (?{ $group = $^N })
1609 | < $interior >
1610 )
1611 >
1612 %gcsx
1613 ) {
1614 my ($code, $data) = ($1, $group);
1615
1616 if ($code eq "B") {
1617 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1618 } elsif ($code eq "I") {
1619 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1620 } elsif ($code eq "U") {
1621 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1622 } elsif ($code eq "C") {
1623 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1624 } elsif ($code eq "T") {
1625 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1626 } elsif ($code eq "G") {
1627 my ($male, $female) = split /\|/, $data;
1628 $data = $self->gender ? $female : $male;
1629 $xml .= expand_cfpod ($self, $data);
1630 } elsif ($code eq "H") {
1631 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1632 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1633 "")
1634 [$self->{hintmode}];
1635 } else {
1636 $xml .= "error processing '$code($data)' directive";
1637 }
1638 } else {
1639 if ($pod =~ /\G(.+)/) {
1640 warn "parse error while expanding $pod (at $1)";
1641 }
1642 last;
1643 }
1644 }
1645
1646 for ($xml) {
1647 # create single paragraphs (very hackish)
1648 s/(?<=\S)\n(?=\w)/ /g;
1649
1650 # compress some whitespace
1651 s/\s+\n/\n/g; # ws line-ends
1652 s/\n\n+/\n/g; # double lines
1653 s/^\n+//; # beginning lines
1654 s/\n+$//; # ending lines
1655 }
1656
1657 $xml
1658}
1659
1660no re 'eval';
1661
1662sub hintmode {
1663 $_[0]{hintmode} = $_[1] if @_ > 1;
1664 $_[0]{hintmode}
1665}
1666 1645
1667=item $player->ext_reply ($msgid, @msg) 1646=item $player->ext_reply ($msgid, @msg)
1668 1647
1669Sends an ext reply to the player. 1648Sends an ext reply to the player.
1670 1649
1737our $MAX_RESET = 3600; 1716our $MAX_RESET = 3600;
1738our $DEFAULT_RESET = 3000; 1717our $DEFAULT_RESET = 3000;
1739 1718
1740sub generate_random_map { 1719sub generate_random_map {
1741 my ($self, $rmp) = @_; 1720 my ($self, $rmp) = @_;
1721
1722 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1723
1742 # mit "rum" bekleckern, nicht 1724 # mit "rum" bekleckern, nicht
1743 $self->_create_random_map ( 1725 $self->_create_random_map (
1744 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1726 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1745 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1727 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1746 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1728 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1868 1850
1869# the temporary/swap location 1851# the temporary/swap location
1870sub save_path { 1852sub save_path {
1871 my ($self) = @_; 1853 my ($self) = @_;
1872 1854
1873 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1855 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1874 "$TMPDIR/$path.map" 1856 "$TMPDIR/$path.map"
1875} 1857}
1876 1858
1877# the unique path, undef == no special unique path 1859# the unique path, undef == no special unique path
1878sub uniq_path { 1860sub uniq_path {
1879 my ($self) = @_; 1861 my ($self) = @_;
1880 1862
1881 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1882 "$UNIQUEDIR/$path" 1864 "$UNIQUEDIR/$path"
1883} 1865}
1884 1866
1885# and all this just because we cannot iterate over 1867# and all this just because we cannot iterate over
1886# all maps in C++... 1868# all maps in C++...
1980sub find { 1962sub find {
1981 my ($path, $origin) = @_; 1963 my ($path, $origin) = @_;
1982 1964
1983 $path = normalise $path, $origin && $origin->path; 1965 $path = normalise $path, $origin && $origin->path;
1984 1966
1985 cf::lock_wait "map_data:$path";#d#remove 1967 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1986 cf::lock_wait "map_find:$path"; 1968 my $guard2 = cf::lock_acquire "map_find:$path";
1987 1969
1988 $cf::MAP{$path} || do { 1970 $cf::MAP{$path} || do {
1989 my $guard1 = cf::lock_acquire "map_find:$path";
1990 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1991
1992 my $map = new_from_path cf::map $path 1971 my $map = new_from_path cf::map $path
1993 or return; 1972 or return;
1994 1973
1995 $map->{last_save} = $cf::RUNTIME; 1974 $map->{last_save} = $cf::RUNTIME;
1996 1975
1998 or return; 1977 or return;
1999 1978
2000 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1979 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2001 # doing this can freeze the server in a sync job, obviously 1980 # doing this can freeze the server in a sync job, obviously
2002 #$cf::WAIT_FOR_TICK->wait; 1981 #$cf::WAIT_FOR_TICK->wait;
1982 undef $guard2;
2003 undef $guard1; 1983 undef $guard1;
2004 undef $guard2;
2005 $map->reset; 1984 $map->reset;
2006 return find $path; 1985 return find $path;
2007 } 1986 }
2008 1987
2009 $cf::MAP{$path} = $map 1988 $cf::MAP{$path} = $map
2036 my $f = new_from_file cf::object::thawer $self->{load_path}; 2015 my $f = new_from_file cf::object::thawer $self->{load_path};
2037 $f->skip_block; 2016 $f->skip_block;
2038 $self->_load_objects ($f) 2017 $self->_load_objects ($f)
2039 or return; 2018 or return;
2040 2019
2041 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2020 $self->post_load_original
2042 if delete $self->{load_original}; 2021 if delete $self->{load_original};
2043 2022
2044 if (my $uniq = $self->uniq_path) { 2023 if (my $uniq = $self->uniq_path) {
2045 utf8::encode $uniq; 2024 utf8::encode $uniq;
2046 unless (aio_stat $uniq) { 2025 unless (aio_stat $uniq) {
2072 } 2051 }
2073 2052
2074 $self->{last_save} = $cf::RUNTIME; 2053 $self->{last_save} = $cf::RUNTIME;
2075 $self->last_access ($cf::RUNTIME); 2054 $self->last_access ($cf::RUNTIME);
2076 2055
2077 $self->in_memory (cf::MAP_IN_MEMORY); 2056 $self->in_memory (cf::MAP_ACTIVE);
2078 } 2057 }
2079 2058
2080 $self->post_load; 2059 $self->post_load;
2081} 2060}
2082 2061
2140 my ($path, $origin, $load) = @_; 2119 my ($path, $origin, $load) = @_;
2141 2120
2142 $path = normalise $path, $origin && $origin->{path}; 2121 $path = normalise $path, $origin && $origin->{path};
2143 2122
2144 if (my $map = $cf::MAP{$path}) { 2123 if (my $map = $cf::MAP{$path}) {
2145 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2124 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2146 } 2125 }
2147 2126
2148 $MAP_PREFETCH{$path} |= $load; 2127 $MAP_PREFETCH{$path} |= $load;
2149 2128
2150 $MAP_PREFETCHER ||= cf::async { 2129 $MAP_PREFETCHER ||= cf::async {
2187 cf::async { 2166 cf::async {
2188 $Coro::current->{desc} = "map player save"; 2167 $Coro::current->{desc} = "map player save";
2189 $_->contr->save for $self->players; 2168 $_->contr->save for $self->players;
2190 }; 2169 };
2191 2170
2171 cf::get_slot 0.02;
2172
2192 if ($uniq) { 2173 if ($uniq) {
2193 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2174 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2194 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2175 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2195 } else { 2176 } else {
2196 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2177 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2204 $self->save; 2185 $self->save;
2205 2186
2206 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2187 my $lock = cf::lock_acquire "map_data:$self->{path}";
2207 2188
2208 return if $self->players; 2189 return if $self->players;
2209 return if $self->in_memory != cf::MAP_IN_MEMORY; 2190 return if $self->in_memory != cf::MAP_ACTIVE;
2210 return if $self->{deny_save}; 2191 return if $self->{deny_save};
2211 2192
2212 $self->in_memory (cf::MAP_SWAPPED); 2193 $self->in_memory (cf::MAP_SWAPPED);
2213 2194
2214 $self->deactivate; 2195 $self->deactivate;
2332 2313
2333sub unique_maps() { 2314sub unique_maps() {
2334 [ 2315 [
2335 map { 2316 map {
2336 utf8::decode $_; 2317 utf8::decode $_;
2337 /\.map$/ 2318 s/\.map$//; # TODO future compatibility hack
2319 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2320 ? ()
2338 ? normalise $_ 2321 : normalise $_
2339 : ()
2340 } @{ aio_readdir $UNIQUEDIR or [] } 2322 } @{ aio_readdir $UNIQUEDIR or [] }
2341 ] 2323 ]
2342} 2324}
2343 2325
2344package cf;
2345
2346=back 2326=back
2347 2327
2348=head3 cf::object 2328=head3 cf::object
2349 2329
2350=cut 2330=cut
2353 2333
2354=over 4 2334=over 4
2355 2335
2356=item $ob->inv_recursive 2336=item $ob->inv_recursive
2357 2337
2358Returns the inventory of the object _and_ their inventories, recursively. 2338Returns the inventory of the object I<and> their inventories, recursively,
2339but I<not> the object itself.
2359 2340
2360=cut 2341=cut
2361 2342
2362sub inv_recursive_; 2343sub inv_recursive_;
2363sub inv_recursive_ { 2344sub inv_recursive_ {
2368 inv_recursive_ inv $_[0] 2349 inv_recursive_ inv $_[0]
2369} 2350}
2370 2351
2371=item $ref = $ob->ref 2352=item $ref = $ob->ref
2372 2353
2373creates and returns a persistent reference to an objetc that can be stored as a string. 2354Creates and returns a persistent reference to an object that can be stored as a string.
2374 2355
2375=item $ob = cf::object::deref ($refstring) 2356=item $ob = cf::object::deref ($refstring)
2376 2357
2377returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2358returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2378even if the object actually exists. May block. 2359even if the object actually exists. May block.
2410can be C<undef>. Does the right thing when the player is currently in a 2391can be C<undef>. Does the right thing when the player is currently in a
2411dialogue with the given NPC character. 2392dialogue with the given NPC character.
2412 2393
2413=cut 2394=cut
2414 2395
2396our $SAY_CHANNEL = {
2397 id => "say",
2398 title => "Map",
2399 reply => "say ",
2400 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2401};
2402
2403our $CHAT_CHANNEL = {
2404 id => "chat",
2405 title => "Chat",
2406 reply => "chat ",
2407 tooltip => "Player chat and shouts, global to the server.",
2408};
2409
2415# rough implementation of a future "reply" method that works 2410# rough implementation of a future "reply" method that works
2416# with dialog boxes. 2411# with dialog boxes.
2417#TODO: the first argument must go, split into a $npc->reply_to ( method 2412#TODO: the first argument must go, split into a $npc->reply_to ( method
2418sub cf::object::player::reply($$$;$) { 2413sub cf::object::player::reply($$$;$) {
2419 my ($self, $npc, $msg, $flags) = @_; 2414 my ($self, $npc, $msg, $flags) = @_;
2430 my $dialog = $pl->{npc_dialog}; 2425 my $dialog = $pl->{npc_dialog};
2431 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2426 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2432 2427
2433 } else { 2428 } else {
2434 $msg = $npc->name . " says: $msg" if $npc; 2429 $msg = $npc->name . " says: $msg" if $npc;
2435 $self->message ($msg, $flags); 2430 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2436 } 2431 }
2437 } 2432 }
2438} 2433}
2439 2434
2440=item $object->send_msg ($channel, $msg, $color, [extra...]) 2435=item $object->send_msg ($channel, $msg, $color, [extra...])
2465 2460
2466=item $player_object->enter_link 2461=item $player_object->enter_link
2467 2462
2468Freezes the player and moves him/her to a special map (C<{link}>). 2463Freezes the player and moves him/her to a special map (C<{link}>).
2469 2464
2470The player should be reasonably safe there for short amounts of time. You 2465The player should be reasonably safe there for short amounts of time (e.g.
2471I<MUST> call C<leave_link> as soon as possible, though. 2466for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2467though, as the palyer cannot control the character while it is on the link
2468map.
2472 2469
2473Will never block. 2470Will never block.
2474 2471
2475=item $player_object->leave_link ($map, $x, $y) 2472=item $player_object->leave_link ($map, $x, $y)
2476 2473
2534 2531
2535 $map->load; 2532 $map->load;
2536 $map->load_neighbours; 2533 $map->load_neighbours;
2537 2534
2538 return unless $self->contr->active; 2535 return unless $self->contr->active;
2536 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2539 $self->activate_recursive; 2537 $self->activate_recursive;
2540 2538
2541 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2539 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2542 $self->enter_map ($map, $x, $y); 2540 $self->enter_map ($map, $x, $y);
2543} 2541}
2547Moves the player to the given map-path and coordinates by first freezing 2545Moves the player to the given map-path and coordinates by first freezing
2548her, loading and preparing them map, calling the provided $check callback 2546her, loading and preparing them map, calling the provided $check callback
2549that has to return the map if sucecssful, and then unfreezes the player on 2547that has to return the map if sucecssful, and then unfreezes the player on
2550the new (success) or old (failed) map position. In either case, $done will 2548the new (success) or old (failed) map position. In either case, $done will
2551be called at the end of this process. 2549be called at the end of this process.
2550
2551Note that $check will be called with a potentially non-loaded map, so if
2552it needs a loaded map it has to call C<< ->load >>.
2552 2553
2553=cut 2554=cut
2554 2555
2555our $GOTOGEN; 2556our $GOTOGEN;
2556 2557
2635} 2636}
2636 2637
2637sub prepare_random_map { 2638sub prepare_random_map {
2638 my ($exit) = @_; 2639 my ($exit) = @_;
2639 2640
2640 my $guard = cf::lock_acquire "exit_prepare:$exit";
2641
2642 # all this does is basically replace the /! path by 2641 # all this does is basically replace the /! path by
2643 # a new random map path (?random/...) with a seed 2642 # a new random map path (?random/...) with a seed
2644 # that depends on the exit object 2643 # that depends on the exit object
2645 2644
2646 my $rmp = parse_random_map_params $exit->msg; 2645 my $rmp = parse_random_map_params $exit->msg;
2648 if ($exit->map) { 2647 if ($exit->map) {
2649 $rmp->{region} = $exit->region->name; 2648 $rmp->{region} = $exit->region->name;
2650 $rmp->{origin_map} = $exit->map->path; 2649 $rmp->{origin_map} = $exit->map->path;
2651 $rmp->{origin_x} = $exit->x; 2650 $rmp->{origin_x} = $exit->x;
2652 $rmp->{origin_y} = $exit->y; 2651 $rmp->{origin_y} = $exit->y;
2652
2653 $exit->map->touch;
2653 } 2654 }
2654 2655
2655 $rmp->{random_seed} ||= $exit->random_seed; 2656 $rmp->{random_seed} ||= $exit->random_seed;
2656 2657
2657 my $data = cf::encode_json $rmp; 2658 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2658 my $md5 = Digest::MD5::md5_hex $data; 2659 my $md5 = Digest::MD5::md5_hex $data;
2659 my $meta = "$RANDOMDIR/$md5.meta"; 2660 my $meta = "$RANDOMDIR/$md5.meta";
2660 2661
2661 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2662 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2662 aio_write $fh, 0, (length $data), $data, 0; 2663 aio_write $fh, 0, (length $data), $data, 0;
2663 undef $fh; 2664 undef $fh;
2664 aio_rename "$meta~", $meta; 2665 aio_rename "$meta~", $meta;
2665 2666
2667 my $slaying = "?random/$md5";
2668
2669 if ($exit->valid) {
2666 $exit->slaying ("?random/$md5"); 2670 $exit->slaying ("?random/$md5");
2667 $exit->msg (undef); 2671 $exit->msg (undef);
2672 }
2668 } 2673 }
2669} 2674}
2670 2675
2671sub cf::object::player::enter_exit { 2676sub cf::object::player::enter_exit {
2672 my ($self, $exit) = @_; 2677 my ($self, $exit) = @_;
2673 2678
2674 return unless $self->type == cf::PLAYER; 2679 return unless $self->type == cf::PLAYER;
2675 2680
2676 if ($exit->slaying eq "/!") {
2677 #TODO: this should de-fi-ni-te-ly not be a sync-job
2678 # the problem is that $exit might not survive long enough
2679 # so it needs to be done right now, right here
2680 cf::sync_job { prepare_random_map $exit };
2681 }
2682
2683 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2684 my $hp = $exit->stats->hp;
2685 my $sp = $exit->stats->sp;
2686
2687 $self->enter_link; 2681 $self->enter_link;
2688 2682
2689 # if exit is damned, update players death & WoR home-position
2690 $self->contr->savebed ($slaying, $hp, $sp)
2691 if $exit->flag (FLAG_DAMNED);
2692
2693 (async { 2683 (async {
2694 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2684 $Coro::current->{desc} = "enter_exit";
2695 2685
2696 $self->deactivate_recursive; # just to be sure
2697 unless (eval { 2686 unless (eval {
2687 $self->deactivate_recursive; # just to be sure
2688
2689 # random map handling
2690 {
2691 my $guard = cf::lock_acquire "exit_prepare:$exit";
2692
2693 prepare_random_map $exit
2694 if $exit->slaying eq "/!";
2695 }
2696
2697 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2698 my $x = $exit->stats->hp;
2699 my $y = $exit->stats->sp;
2700
2698 $self->goto ($slaying, $hp, $sp); 2701 $self->goto ($map, $x, $y);
2699 2702
2703 # if exit is damned, update players death & WoR home-position
2704 $self->contr->savebed ($map, $x, $y)
2705 if $exit->flag (cf::FLAG_DAMNED);
2706
2700 1; 2707 1
2701 }) { 2708 }) {
2702 $self->message ("Something went wrong deep within the crossfire server. " 2709 $self->message ("Something went wrong deep within the deliantra server. "
2703 . "I'll try to bring you back to the map you were before. " 2710 . "I'll try to bring you back to the map you were before. "
2704 . "Please report this to the dungeon master!", 2711 . "Please report this to the dungeon master!",
2705 cf::NDI_UNIQUE | cf::NDI_RED); 2712 cf::NDI_UNIQUE | cf::NDI_RED);
2706 2713
2707 warn "ERROR in enter_exit: $@"; 2714 warn "ERROR in enter_exit: $@";
2773 id => "infobox", 2780 id => "infobox",
2774 title => "Body Parts", 2781 title => "Body Parts",
2775 reply => undef, 2782 reply => undef,
2776 tooltip => "Shows which body parts you posess and are available", 2783 tooltip => "Shows which body parts you posess and are available",
2777 }, 2784 },
2785 "c/skills" => {
2786 id => "infobox",
2787 title => "Skills",
2788 reply => undef,
2789 tooltip => "Shows your experience per skill and item power",
2790 },
2778 "c/uptime" => { 2791 "c/uptime" => {
2779 id => "infobox", 2792 id => "infobox",
2780 title => "Uptime", 2793 title => "Uptime",
2781 reply => undef, 2794 reply => undef,
2782 tooltip => "How long the server has been running since last restart", 2795 tooltip => "How long the server has been running since last restart",
2785 id => "infobox", 2798 id => "infobox",
2786 title => "Map Info", 2799 title => "Map Info",
2787 reply => undef, 2800 reply => undef,
2788 tooltip => "Information related to the maps", 2801 tooltip => "Information related to the maps",
2789 }, 2802 },
2803 "c/party" => {
2804 id => "party",
2805 title => "Party",
2806 reply => "gsay ",
2807 tooltip => "Messages and chat related to your party",
2808 },
2790); 2809);
2791 2810
2792sub cf::client::send_msg { 2811sub cf::client::send_msg {
2793 my ($self, $channel, $msg, $color, @extra) = @_; 2812 my ($self, $channel, $msg, $color, @extra) = @_;
2794 2813
2795 $msg = $self->pl->expand_cfpod ($msg); 2814 $msg = $self->pl->expand_cfpod ($msg)
2815 unless $color & cf::NDI_VERBATIM;
2796 2816
2797 $color &= cf::NDI_CLIENT_MASK; # just in case... 2817 $color &= cf::NDI_CLIENT_MASK; # just in case...
2798 2818
2799 # check predefined channels, for the benefit of C 2819 # check predefined channels, for the benefit of C
2800 if ($CHANNEL{$channel}) { 2820 if ($CHANNEL{$channel}) {
2821 if ($self->can_msg) { 2841 if ($self->can_msg) {
2822 # default colour, mask it out 2842 # default colour, mask it out
2823 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2843 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2824 if $color & cf::NDI_DEF; 2844 if $color & cf::NDI_DEF;
2825 2845
2826 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2846 my $pkt = "msg "
2847 . $self->{json_coder}->encode (
2827 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2848 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2849 );
2850
2851 # try lzf for large packets
2852 $pkt = "lzf " . Compress::LZF::compress $pkt
2853 if 1024 <= length $pkt and $self->{can_lzf};
2854
2855 # split very large packets
2856 if (8192 < length $pkt and $self->{can_lzf}) {
2857 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2858 $pkt = "frag";
2859 }
2860
2861 $self->send_packet ($pkt);
2828 } else { 2862 } else {
2829 if ($color >= 0) { 2863 if ($color >= 0) {
2830 # replace some tags by gcfclient-compatible ones 2864 # replace some tags by gcfclient-compatible ones
2831 for ($msg) { 2865 for ($msg) {
2832 1 while 2866 1 while
3031 3065
3032The following functions and methods are available within a safe environment: 3066The following functions and methods are available within a safe environment:
3033 3067
3034 cf::object 3068 cf::object
3035 contr pay_amount pay_player map x y force_find force_add destroy 3069 contr pay_amount pay_player map x y force_find force_add destroy
3036 insert remove name archname title slaying race decrease_ob_nr 3070 insert remove name archname title slaying race decrease split
3037 3071
3038 cf::object::player 3072 cf::object::player
3039 player 3073 player
3040 3074
3041 cf::player 3075 cf::player
3046 3080
3047=cut 3081=cut
3048 3082
3049for ( 3083for (
3050 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3084 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3051 insert remove inv name archname title slaying race 3085 insert remove inv nrof name archname title slaying race
3052 decrease_ob_nr destroy)], 3086 decrease split destroy change_exp)],
3053 ["cf::object::player" => qw(player)], 3087 ["cf::object::player" => qw(player)],
3054 ["cf::player" => qw(peaceful)], 3088 ["cf::player" => qw(peaceful)],
3055 ["cf::map" => qw(trigger)], 3089 ["cf::map" => qw(trigger)],
3056) { 3090) {
3057 no strict 'refs'; 3091 no strict 'refs';
3265 while (my ($k, $v) = each %$want) { 3299 while (my ($k, $v) = each %$want) {
3266 $ns->fx_want ($k, $v); 3300 $ns->fx_want ($k, $v);
3267 } 3301 }
3268}; 3302};
3269 3303
3304sub load_resource_file($) {
3305 my $guard = lock_acquire "load_resource_file";
3306
3307 my $status = load_resource_file_ $_[0];
3308 get_slot 0.1, 100;
3309 cf::arch::commit_load;
3310
3311 $status
3312}
3313
3270sub reload_regions { 3314sub reload_regions {
3271 # HACK to clear player env face cache, we need some signal framework 3315 # HACK to clear player env face cache, we need some signal framework
3272 # for this (global event?) 3316 # for this (global event?)
3273 %ext::player_env::MUSIC_FACE_CACHE = (); 3317 %ext::player_env::MUSIC_FACE_CACHE = ();
3274 3318
3287} 3331}
3288 3332
3289sub reload_archetypes { 3333sub reload_archetypes {
3290 load_resource_file "$DATADIR/archetypes" 3334 load_resource_file "$DATADIR/archetypes"
3291 or die "unable to load archetypes\n"; 3335 or die "unable to load archetypes\n";
3292 #d# NEED to laod twice to resolve forward references
3293 # this really needs to be done in an extra post-pass
3294 # (which needs to be synchronous, so solve it differently)
3295 load_resource_file "$DATADIR/archetypes"
3296 or die "unable to load archetypes\n";
3297} 3336}
3298 3337
3299sub reload_treasures { 3338sub reload_treasures {
3300 load_resource_file "$DATADIR/treasures" 3339 load_resource_file "$DATADIR/treasures"
3301 or die "unable to load treasurelists\n"; 3340 or die "unable to load treasurelists\n";
3302} 3341}
3303 3342
3304sub reload_resources { 3343sub reload_resources {
3305 warn "reloading resource files...\n"; 3344 warn "reloading resource files...\n";
3306 3345
3346 reload_facedata;
3347 reload_archetypes;
3307 reload_regions; 3348 reload_regions;
3308 reload_facedata;
3309 #reload_archetypes;#d#
3310 reload_archetypes;
3311 reload_treasures; 3349 reload_treasures;
3312 3350
3313 warn "finished reloading resource files\n"; 3351 warn "finished reloading resource files\n";
3314}
3315
3316sub init {
3317 reload_resources;
3318} 3352}
3319 3353
3320sub reload_config { 3354sub reload_config {
3321 open my $fh, "<:utf8", "$CONFDIR/config" 3355 open my $fh, "<:utf8", "$CONFDIR/config"
3322 or return; 3356 or return;
3336 }; 3370 };
3337 warn $@ if $@; 3371 warn $@ if $@;
3338 } 3372 }
3339} 3373}
3340 3374
3375sub pidfile() {
3376 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3377 or die "$PIDFILE: $!";
3378 flock $fh, &Fcntl::LOCK_EX
3379 or die "$PIDFILE: flock: $!";
3380 $fh
3381}
3382
3383# make sure only one server instance is running at any one time
3384sub atomic {
3385 my $fh = pidfile;
3386
3387 my $pid = <$fh>;
3388 kill 9, $pid if $pid > 0;
3389
3390 seek $fh, 0, 0;
3391 print $fh $$;
3392}
3393
3341sub main { 3394sub main {
3395 cf::init_globals; # initialise logging
3396
3397 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3398 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3399 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3400 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3401
3402 cf::init_experience;
3403 cf::init_anim;
3404 cf::init_attackmess;
3405 cf::init_dynamic;
3406 cf::init_block;
3407
3408 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3409
3342 # we must not ever block the main coroutine 3410 # we must not ever block the main coroutine
3343 local $Coro::idle = sub { 3411 local $Coro::idle = sub {
3344 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3412 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3345 (async { 3413 (async {
3346 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3414 $Coro::current->{desc} = "IDLE BUG HANDLER";
3347 EV::loop EV::LOOP_ONESHOT; 3415 EV::loop EV::LOOP_ONESHOT;
3348 })->prio (Coro::PRIO_MAX); 3416 })->prio (Coro::PRIO_MAX);
3349 }; 3417 };
3350 3418
3419 evthread_start IO::AIO::poll_fileno;
3420
3421 cf::sync_job {
3422 reload_resources;
3351 reload_config; 3423 reload_config;
3352 db_init; 3424 db_init;
3425
3426 cf::load_settings;
3427 cf::load_materials;
3428 cf::init_uuid;
3429 cf::init_signals;
3430 cf::init_commands;
3431 cf::init_skills;
3432
3433 cf::init_beforeplay;
3434
3435 atomic;
3436
3353 load_extensions; 3437 load_extensions;
3354 3438
3355 $TICK_WATCHER->start; 3439 utime time, time, $RUNTIMEFILE;
3356 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3440
3441 # no (long-running) fork's whatsoever before this point(!)
3442 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3443
3444 (pop @POST_INIT)->(0) while @POST_INIT;
3445 };
3446
3357 EV::loop; 3447 EV::loop;
3358} 3448}
3359 3449
3360############################################################################# 3450#############################################################################
3361# initialisation and cleanup 3451# initialisation and cleanup
3368 cf::cleanup "SIG$signal"; 3458 cf::cleanup "SIG$signal";
3369 }; 3459 };
3370 } 3460 }
3371} 3461}
3372 3462
3373sub write_runtime { 3463sub write_runtime_sync {
3374 my $runtime = "$LOCALDIR/runtime";
3375
3376 # first touch the runtime file to show we are still running: 3464 # first touch the runtime file to show we are still running:
3377 # the fsync below can take a very very long time. 3465 # the fsync below can take a very very long time.
3378 3466
3379 IO::AIO::aio_utime $runtime, undef, undef; 3467 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3380 3468
3381 my $guard = cf::lock_acquire "write_runtime"; 3469 my $guard = cf::lock_acquire "write_runtime";
3382 3470
3383 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3471 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3384 or return; 3472 or return;
3385 3473
3386 my $value = $cf::RUNTIME + 90 + 10; 3474 my $value = $cf::RUNTIME + 90 + 10;
3387 # 10 is the runtime save interval, for a monotonic clock 3475 # 10 is the runtime save interval, for a monotonic clock
3388 # 60 allows for the watchdog to kill the server. 3476 # 60 allows for the watchdog to kill the server.
3398 aio_utime $fh, undef, undef; 3486 aio_utime $fh, undef, undef;
3399 3487
3400 close $fh 3488 close $fh
3401 or return; 3489 or return;
3402 3490
3403 aio_rename "$runtime~", $runtime 3491 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3404 and return; 3492 and return;
3405 3493
3406 warn "runtime file written.\n"; 3494 warn "runtime file written.\n";
3407 3495
3408 1 3496 1
3497}
3498
3499our $uuid_lock;
3500our $uuid_skip;
3501
3502sub write_uuid_sync($) {
3503 $uuid_skip ||= $_[0];
3504
3505 return if $uuid_lock;
3506 local $uuid_lock = 1;
3507
3508 my $uuid = "$LOCALDIR/uuid";
3509
3510 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3511 or return;
3512
3513 my $value = uuid_seq uuid_cur;
3514
3515 unless ($value) {
3516 warn "cowardly refusing to write zero uuid value!\n";
3517 return;
3518 }
3519
3520 my $value = uuid_str $value + $uuid_skip;
3521 $uuid_skip = 0;
3522
3523 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3524 and return;
3525
3526 # always fsync - this file is important
3527 aio_fsync $fh
3528 and return;
3529
3530 close $fh
3531 or return;
3532
3533 aio_rename "$uuid~", $uuid
3534 and return;
3535
3536 warn "uuid file written ($value).\n";
3537
3538 1
3539
3540}
3541
3542sub write_uuid($$) {
3543 my ($skip, $sync) = @_;
3544
3545 $sync ? write_uuid_sync $skip
3546 : async { write_uuid_sync $skip };
3409} 3547}
3410 3548
3411sub emergency_save() { 3549sub emergency_save() {
3412 my $freeze_guard = cf::freeze_mainloop; 3550 my $freeze_guard = cf::freeze_mainloop;
3413 3551
3414 warn "enter emergency perl save\n"; 3552 warn "emergency_perl_save: enter\n";
3415 3553
3416 cf::sync_job { 3554 cf::sync_job {
3555 # this is a trade-off: we want to be very quick here, so
3556 # save all maps without fsync, and later call a global sync
3557 # (which in turn might be very very slow)
3558 local $USE_FSYNC = 0;
3559
3417 # use a peculiar iteration method to avoid tripping on perl 3560 # use a peculiar iteration method to avoid tripping on perl
3418 # refcount bugs in for. also avoids problems with players 3561 # refcount bugs in for. also avoids problems with players
3419 # and maps saved/destroyed asynchronously. 3562 # and maps saved/destroyed asynchronously.
3420 warn "begin emergency player save\n"; 3563 warn "emergency_perl_save: begin player save\n";
3421 for my $login (keys %cf::PLAYER) { 3564 for my $login (keys %cf::PLAYER) {
3422 my $pl = $cf::PLAYER{$login} or next; 3565 my $pl = $cf::PLAYER{$login} or next;
3423 $pl->valid or next; 3566 $pl->valid or next;
3424 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3567 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3425 $pl->save; 3568 $pl->save;
3426 } 3569 }
3427 warn "end emergency player save\n"; 3570 warn "emergency_perl_save: end player save\n";
3428 3571
3429 warn "begin emergency map save\n"; 3572 warn "emergency_perl_save: begin map save\n";
3430 for my $path (keys %cf::MAP) { 3573 for my $path (keys %cf::MAP) {
3431 my $map = $cf::MAP{$path} or next; 3574 my $map = $cf::MAP{$path} or next;
3432 $map->valid or next; 3575 $map->valid or next;
3433 $map->save; 3576 $map->save;
3434 } 3577 }
3435 warn "end emergency map save\n"; 3578 warn "emergency_perl_save: end map save\n";
3436 3579
3437 warn "begin emergency database checkpoint\n"; 3580 warn "emergency_perl_save: begin database checkpoint\n";
3438 BDB::db_env_txn_checkpoint $DB_ENV; 3581 BDB::db_env_txn_checkpoint $DB_ENV;
3439 warn "end emergency database checkpoint\n"; 3582 warn "emergency_perl_save: end database checkpoint\n";
3583
3584 warn "emergency_perl_save: begin write uuid\n";
3585 write_uuid_sync 1;
3586 warn "emergency_perl_save: end write uuid\n";
3440 }; 3587 };
3441 3588
3589 warn "emergency_perl_save: starting sync()\n";
3590 IO::AIO::aio_sync sub {
3591 warn "emergency_perl_save: finished sync()\n";
3592 };
3593
3442 warn "leave emergency perl save\n"; 3594 warn "emergency_perl_save: leave\n";
3443} 3595}
3444 3596
3445sub post_cleanup { 3597sub post_cleanup {
3446 my ($make_core) = @_; 3598 my ($make_core) = @_;
3447 3599
3448 warn Carp::longmess "post_cleanup backtrace" 3600 warn Carp::longmess "post_cleanup backtrace"
3449 if $make_core; 3601 if $make_core;
3602
3603 my $fh = pidfile;
3604 unlink $PIDFILE if <$fh> == $$;
3605}
3606
3607# a safer delete_package, copied from Symbol
3608sub clear_package($) {
3609 my $pkg = shift;
3610
3611 # expand to full symbol table name if needed
3612 unless ($pkg =~ /^main::.*::$/) {
3613 $pkg = "main$pkg" if $pkg =~ /^::/;
3614 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3615 $pkg .= '::' unless $pkg =~ /::$/;
3616 }
3617
3618 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3619 my $stem_symtab = *{$stem}{HASH};
3620
3621 defined $stem_symtab and exists $stem_symtab->{$leaf}
3622 or return;
3623
3624 # clear all symbols
3625 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3626 for my $name (keys %$leaf_symtab) {
3627 _gv_clear *{"$pkg$name"};
3628# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3629 }
3630 warn "cleared package $pkg\n";#d#
3450} 3631}
3451 3632
3452sub do_reload_perl() { 3633sub do_reload_perl() {
3453 # can/must only be called in main 3634 # can/must only be called in main
3454 if ($Coro::current != $Coro::main) { 3635 if ($Coro::current != $Coro::main) {
3455 warn "can only reload from main coroutine"; 3636 warn "can only reload from main coroutine";
3456 return; 3637 return;
3457 } 3638 }
3458 3639
3640 return if $RELOAD++;
3641
3642 my $t1 = EV::time;
3643
3644 while ($RELOAD) {
3459 warn "reloading..."; 3645 warn "reloading...";
3460 3646
3461 warn "entering sync_job"; 3647 warn "entering sync_job";
3462 3648
3463 cf::sync_job { 3649 cf::sync_job {
3464 cf::write_runtime; # external watchdog should not bark 3650 cf::write_runtime_sync; # external watchdog should not bark
3465 cf::emergency_save; 3651 cf::emergency_save;
3466 cf::write_runtime; # external watchdog should not bark 3652 cf::write_runtime_sync; # external watchdog should not bark
3467 3653
3468 warn "syncing database to disk"; 3654 warn "syncing database to disk";
3469 BDB::db_env_txn_checkpoint $DB_ENV; 3655 BDB::db_env_txn_checkpoint $DB_ENV;
3470 3656
3471 # if anything goes wrong in here, we should simply crash as we already saved 3657 # if anything goes wrong in here, we should simply crash as we already saved
3472 3658
3473 warn "flushing outstanding aio requests"; 3659 warn "flushing outstanding aio requests";
3474 for (;;) {
3475 BDB::flush;
3476 IO::AIO::flush;
3477 Coro::cede_notself;
3478 last unless IO::AIO::nreqs || BDB::nreqs; 3660 while (IO::AIO::nreqs || BDB::nreqs) {
3479 warn "iterate..."; 3661 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3480 }
3481
3482 ++$RELOAD;
3483
3484 warn "cancelling all extension coros";
3485 $_->cancel for values %EXT_CORO;
3486 %EXT_CORO = ();
3487
3488 warn "removing commands";
3489 %COMMAND = ();
3490
3491 warn "removing ext/exti commands";
3492 %EXTCMD = ();
3493 %EXTICMD = ();
3494
3495 warn "unloading/nuking all extensions";
3496 for my $pkg (@EXTS) {
3497 warn "... unloading $pkg";
3498
3499 if (my $cb = $pkg->can ("unload")) {
3500 eval {
3501 $cb->($pkg);
3502 1
3503 } or warn "$pkg unloaded, but with errors: $@";
3504 } 3662 }
3505 3663
3506 warn "... nuking $pkg"; 3664 warn "cancelling all extension coros";
3507 Symbol::delete_package $pkg; 3665 $_->cancel for values %EXT_CORO;
3508 } 3666 %EXT_CORO = ();
3509 3667
3510 warn "unloading all perl modules loaded from $LIBDIR"; 3668 warn "removing commands";
3511 while (my ($k, $v) = each %INC) { 3669 %COMMAND = ();
3512 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3513 3670
3671 warn "removing ext/exti commands";
3672 %EXTCMD = ();
3673 %EXTICMD = ();
3674
3675 warn "unloading/nuking all extensions";
3676 for my $pkg (@EXTS) {
3514 warn "... unloading $k"; 3677 warn "... unloading $pkg";
3515 delete $INC{$k};
3516 3678
3517 $k =~ s/\.pm$//;
3518 $k =~ s/\//::/g;
3519
3520 if (my $cb = $k->can ("unload_module")) { 3679 if (my $cb = $pkg->can ("unload")) {
3680 eval {
3521 $cb->(); 3681 $cb->($pkg);
3682 1
3683 } or warn "$pkg unloaded, but with errors: $@";
3684 }
3685
3686 warn "... clearing $pkg";
3687 clear_package $pkg;
3522 } 3688 }
3523 3689
3524 Symbol::delete_package $k; 3690 warn "unloading all perl modules loaded from $LIBDIR";
3691 while (my ($k, $v) = each %INC) {
3692 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3693
3694 warn "... unloading $k";
3695 delete $INC{$k};
3696
3697 $k =~ s/\.pm$//;
3698 $k =~ s/\//::/g;
3699
3700 if (my $cb = $k->can ("unload_module")) {
3701 $cb->();
3702 }
3703
3704 clear_package $k;
3525 } 3705 }
3526 3706
3527 warn "getting rid of safe::, as good as possible"; 3707 warn "getting rid of safe::, as good as possible";
3528 Symbol::delete_package "safe::$_" 3708 clear_package "safe::$_"
3529 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3709 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3530 3710
3531 warn "unloading cf.pm \"a bit\""; 3711 warn "unloading cf.pm \"a bit\"";
3532 delete $INC{"cf.pm"}; 3712 delete $INC{"cf.pm"};
3533 delete $INC{"cf/pod.pm"}; 3713 delete $INC{"cf/pod.pm"};
3534 3714
3535 # don't, removes xs symbols, too, 3715 # don't, removes xs symbols, too,
3536 # and global variables created in xs 3716 # and global variables created in xs
3537 #Symbol::delete_package __PACKAGE__; 3717 #clear_package __PACKAGE__;
3538 3718
3539 warn "unload completed, starting to reload now"; 3719 warn "unload completed, starting to reload now";
3540 3720
3541 warn "reloading cf.pm"; 3721 warn "reloading cf.pm";
3542 require cf; 3722 require cf;
3543 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3723 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3544 3724
3545 warn "loading config and database again"; 3725 warn "loading config and database again";
3546 cf::reload_config; 3726 cf::reload_config;
3547 3727
3548 warn "loading extensions"; 3728 warn "loading extensions";
3549 cf::load_extensions; 3729 cf::load_extensions;
3550 3730
3731 if ($REATTACH_ON_RELOAD) {
3551 warn "reattaching attachments to objects/players"; 3732 warn "reattaching attachments to objects/players";
3552 _global_reattach; # objects, sockets 3733 _global_reattach; # objects, sockets
3553 warn "reattaching attachments to maps"; 3734 warn "reattaching attachments to maps";
3554 reattach $_ for values %MAP; 3735 reattach $_ for values %MAP;
3555 warn "reattaching attachments to players"; 3736 warn "reattaching attachments to players";
3556 reattach $_ for values %PLAYER; 3737 reattach $_ for values %PLAYER;
3738 }
3557 3739
3740 warn "running post_init jobs";
3741 (pop @POST_INIT)->(1) while @POST_INIT;
3742
3558 warn "leaving sync_job"; 3743 warn "leaving sync_job";
3559 3744
3560 1 3745 1
3561 } or do { 3746 } or do {
3562 warn $@; 3747 warn $@;
3563 warn "error while reloading, exiting."; 3748 cf::cleanup "error while reloading, exiting.";
3564 exit 1;
3565 }; 3749 };
3566 3750
3567 warn "reloaded"; 3751 warn "reloaded";
3752 --$RELOAD;
3753 }
3754
3755 $t1 = EV::time - $t1;
3756 warn "reload completed in ${t1}s\n";
3568}; 3757};
3569 3758
3570our $RELOAD_WATCHER; # used only during reload 3759our $RELOAD_WATCHER; # used only during reload
3571 3760
3572sub reload_perl() { 3761sub reload_perl() {
3573 # doing reload synchronously and two reloads happen back-to-back, 3762 # doing reload synchronously and two reloads happen back-to-back,
3574 # coro crashes during coro_state_free->destroy here. 3763 # coro crashes during coro_state_free->destroy here.
3575 3764
3765 $RELOAD_WATCHER ||= cf::async {
3766 Coro::AIO::aio_wait cache_extensions;
3767
3576 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3768 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3577 do_reload_perl; 3769 do_reload_perl;
3578 undef $RELOAD_WATCHER; 3770 undef $RELOAD_WATCHER;
3771 };
3579 }; 3772 };
3580} 3773}
3581 3774
3582register_command "reload" => sub { 3775register_command "reload" => sub {
3583 my ($who, $arg) = @_; 3776 my ($who, $arg) = @_;
3597 3790
3598our @WAIT_FOR_TICK; 3791our @WAIT_FOR_TICK;
3599our @WAIT_FOR_TICK_BEGIN; 3792our @WAIT_FOR_TICK_BEGIN;
3600 3793
3601sub wait_for_tick { 3794sub wait_for_tick {
3602 return unless $TICK_WATCHER->is_active;
3603 return if $Coro::current == $Coro::main; 3795 return if tick_inhibit || $Coro::current == $Coro::main;
3604 3796
3605 my $signal = new Coro::Signal; 3797 my $signal = new Coro::Signal;
3606 push @WAIT_FOR_TICK, $signal; 3798 push @WAIT_FOR_TICK, $signal;
3607 $signal->wait; 3799 $signal->wait;
3608} 3800}
3609 3801
3610sub wait_for_tick_begin { 3802sub wait_for_tick_begin {
3611 return unless $TICK_WATCHER->is_active;
3612 return if $Coro::current == $Coro::main; 3803 return if tick_inhibit || $Coro::current == $Coro::main;
3613 3804
3614 my $signal = new Coro::Signal; 3805 my $signal = new Coro::Signal;
3615 push @WAIT_FOR_TICK_BEGIN, $signal; 3806 push @WAIT_FOR_TICK_BEGIN, $signal;
3616 $signal->wait; 3807 $signal->wait;
3617} 3808}
3618 3809
3619$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3810sub tick {
3620 if ($Coro::current != $Coro::main) { 3811 if ($Coro::current != $Coro::main) {
3621 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3812 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3622 unless ++$bug_warning > 10; 3813 unless ++$bug_warning > 10;
3623 return; 3814 return;
3624 } 3815 }
3625 3816
3626 $NOW = $tick_start = EV::now;
3627
3628 cf::server_tick; # one server iteration 3817 cf::server_tick; # one server iteration
3629
3630 $RUNTIME += $TICK;
3631 $NEXT_TICK = $_[0]->at;
3632 3818
3633 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3819 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3634 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3820 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3635 Coro::async_pool { 3821 Coro::async_pool {
3636 $Coro::current->{desc} = "runtime saver"; 3822 $Coro::current->{desc} = "runtime saver";
3637 write_runtime 3823 write_runtime_sync
3638 or warn "ERROR: unable to write runtime file: $!"; 3824 or warn "ERROR: unable to write runtime file: $!";
3639 }; 3825 };
3640 } 3826 }
3641 3827
3642 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3828 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3644 } 3830 }
3645 while (my $sig = shift @WAIT_FOR_TICK) { 3831 while (my $sig = shift @WAIT_FOR_TICK) {
3646 $sig->send; 3832 $sig->send;
3647 } 3833 }
3648 3834
3649 $LOAD = ($NOW - $tick_start) / $TICK; 3835 $LOAD = ($NOW - $TICK_START) / $TICK;
3650 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3836 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3651 3837
3652 _post_tick; 3838 if (0) {
3653}; 3839 if ($NEXT_TICK) {
3654$TICK_WATCHER->priority (EV::MAXPRI); 3840 my $jitter = $TICK_START - $NEXT_TICK;
3841 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3842 warn "jitter $JITTER\n";#d#
3843 }
3844 }
3845}
3655 3846
3656{ 3847{
3657 # configure BDB 3848 # configure BDB
3658 3849
3659 BDB::min_parallel 8; 3850 BDB::min_parallel 8;
3660 BDB::max_poll_reqs $TICK * 0.1; 3851 BDB::max_poll_reqs $TICK * 0.1;
3661 $Coro::BDB::WATCHER->priority (1); 3852 $AnyEvent::BDB::WATCHER->priority (1);
3662 3853
3663 unless ($DB_ENV) { 3854 unless ($DB_ENV) {
3664 $DB_ENV = BDB::db_env_create; 3855 $DB_ENV = BDB::db_env_create;
3665 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3856 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3666 | BDB::LOG_AUTOREMOVE, 1); 3857 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3858 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3667 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3859 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3668 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3860 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3669 3861
3670 cf::sync_job { 3862 cf::sync_job {
3671 eval { 3863 eval {
3697{ 3889{
3698 # configure IO::AIO 3890 # configure IO::AIO
3699 3891
3700 IO::AIO::min_parallel 8; 3892 IO::AIO::min_parallel 8;
3701 IO::AIO::max_poll_time $TICK * 0.1; 3893 IO::AIO::max_poll_time $TICK * 0.1;
3702 $Coro::AIO::WATCHER->priority (1); 3894 undef $AnyEvent::AIO::WATCHER;
3703} 3895}
3704 3896
3705my $_log_backtrace; 3897my $_log_backtrace;
3706 3898
3707sub _log_backtrace { 3899sub _log_backtrace {
3710 $msg =~ s/\n//; 3902 $msg =~ s/\n//;
3711 3903
3712 # limit the # of concurrent backtraces 3904 # limit the # of concurrent backtraces
3713 if ($_log_backtrace < 2) { 3905 if ($_log_backtrace < 2) {
3714 ++$_log_backtrace; 3906 ++$_log_backtrace;
3907 my $perl_bt = Carp::longmess $msg;
3715 async { 3908 async {
3716 $Coro::current->{desc} = "abt $msg"; 3909 $Coro::current->{desc} = "abt $msg";
3717 3910
3718 my @bt = fork_call { 3911 my @bt = fork_call {
3719 @addr = map { sprintf "%x", $_ } @addr; 3912 @addr = map { sprintf "%x", $_ } @addr;
3730 } 3923 }
3731 3924
3732 @funcs 3925 @funcs
3733 }; 3926 };
3734 3927
3735 LOG llevInfo, "[ABT] $msg\n"; 3928 LOG llevInfo, "[ABT] $perl_bt\n";
3929 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3736 LOG llevInfo, "[ABT] $_\n" for @bt; 3930 LOG llevInfo, "[ABT] $_\n" for @bt;
3737 --$_log_backtrace; 3931 --$_log_backtrace;
3738 }; 3932 };
3739 } else { 3933 } else {
3740 LOG llevInfo, "[ABT] $msg\n"; 3934 LOG llevInfo, "[ABT] $msg\n";

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