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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.414 by root, Thu Apr 10 09:10:45 2008 UTC vs.
Revision 1.459 by root, Sat Dec 13 21:46:12 2008 UTC

19# The authors can be reached via e-mail to <support@deliantra.net> 19# The authors can be reached via e-mail to <support@deliantra.net>
20# 20#
21 21
22package cf; 22package cf;
23 23
24use 5.10.0;
24use utf8; 25use utf8;
25use strict; 26use strict "vars", "subs";
26 27
27use Symbol; 28use Symbol;
28use List::Util; 29use List::Util;
29use Socket; 30use Socket;
30use EV 3.2; 31use EV;
31use Opcode; 32use Opcode;
32use Safe; 33use Safe;
33use Safe::Hole; 34use Safe::Hole;
34use Storable (); 35use Storable ();
35 36
37use Guard ();
36use Coro 4.50 (); 38use Coro ();
37use Coro::State; 39use Coro::State;
38use Coro::Handle; 40use Coro::Handle;
39use Coro::EV; 41use Coro::EV;
42use Coro::AnyEvent;
40use Coro::Timer; 43use Coro::Timer;
41use Coro::Signal; 44use Coro::Signal;
42use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
43use Coro::AIO; 48use Coro::AIO;
44use Coro::BDB; 49use Coro::BDB 1.6;
45use Coro::Storable; 50use Coro::Storable;
46use Coro::Util (); 51use Coro::Util ();
47 52
48use JSON::XS 2.01 (); 53use JSON::XS 2.01 ();
49use BDB (); 54use BDB ();
50use Data::Dumper; 55use Data::Dumper;
51use Digest::MD5; 56use Digest::MD5;
52use Fcntl; 57use Fcntl;
53use YAML (); 58use YAML ();
54use IO::AIO 2.51 (); 59use IO::AIO ();
55use Time::HiRes; 60use Time::HiRes;
56use Compress::LZF; 61use Compress::LZF;
57use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
58 65
59# configure various modules to our taste 66# configure various modules to our taste
60# 67#
61$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
66 76
67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
68 78
69our %COMMAND = (); 79our %COMMAND = ();
70our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
73our %EXTCMD = (); 83our %EXTCMD = ();
74our %EXTICMD = (); 84our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
77 87
78our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
79our @EVENT; 89our @EVENT;
80 90
81our $CONFDIR = confdir; 91our $CONFDIR = confdir;
82our $DATADIR = datadir; 92our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
92our %RESOURCE; 105our %RESOURCE;
93 106
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
97our $NEXT_TICK; 109our $NEXT_TICK;
98our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default off
99 111
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER; 112our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER; 113our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER; 114our $BDB_TRICKLE_WATCHER;
104our $DB_ENV; 115our $DB_ENV;
105 116
119our $LOAD; # a number between 0 (idle) and 1 (too many objects) 130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing 131our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter 132our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes 133our $TICK_START; # for load detecting purposes
123 134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
138
124binmode STDOUT; 139binmode STDOUT;
125binmode STDERR; 140binmode STDERR;
126 141
127# read virtual server time, if available 142# read virtual server time, if available
128unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 143unless ($RUNTIME || !-e $RUNTIMEFILE) {
129 open my $fh, "<", "$LOCALDIR/runtime" 144 open my $fh, "<", $RUNTIMEFILE
130 or die "unable to read runtime file: $!"; 145 or die "unable to read $RUNTIMEFILE file: $!";
131 $RUNTIME = <$fh> + 0.; 146 $RUNTIME = <$fh> + 0.;
132} 147}
133 148
134mkdir $_ 149mkdir $_
135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
242for my $pkg (qw( 257for my $pkg (qw(
243 cf::global cf::attachable 258 cf::global cf::attachable
244 cf::object cf::object::player 259 cf::object cf::object::player
245 cf::client cf::player 260 cf::client cf::player
246 cf::arch cf::living 261 cf::arch cf::living
262 cf::map cf::mapspace
247 cf::map cf::party cf::region 263 cf::party cf::region
248)) { 264)) {
249 no strict 'refs';
250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 265 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
251} 266}
252 267
253$EV::DIED = sub { 268$EV::DIED = sub {
254 warn "error in event callback: @_"; 269 warn "error in event callback: @_";
296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
297 312
298sub encode_json($) { $json_coder->encode ($_[0]) } 313sub encode_json($) { $json_coder->encode ($_[0]) }
299sub decode_json($) { $json_coder->decode ($_[0]) } 314sub decode_json($) { $json_coder->decode ($_[0]) }
300 315
316=item cf::post_init { BLOCK }
317
318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
319but I<before> the server starts ticking again.
320
321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
323
324=cut
325
326sub post_init(&) {
327 push @POST_INIT, shift;
328}
329
301=item cf::lock_wait $string 330=item cf::lock_wait $string
302 331
303Wait until the given lock is available. See cf::lock_acquire. 332Wait until the given lock is available. See cf::lock_acquire.
304 333
305=item my $lock = cf::lock_acquire $string 334=item my $lock = cf::lock_acquire $string
306 335
307Wait until the given lock is available and then acquires it and returns 336Wait until the given lock is available and then acquires it and returns
308a Coro::guard object. If the guard object gets destroyed (goes out of scope, 337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
309for example when the coroutine gets canceled), the lock is automatically 338for example when the coroutine gets canceled), the lock is automatically
310returned. 339returned.
311 340
312Locks are *not* recursive, locking from the same coro twice results in a 341Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro. 342deadlocked coro.
319 348
320Return true if the lock is currently active, i.e. somebody has locked it. 349Return true if the lock is currently active, i.e. somebody has locked it.
321 350
322=cut 351=cut
323 352
324our %LOCK; 353our $LOCKS = new Coro::SemaphoreSet;
325our %LOCKER;#d#
326 354
327sub lock_wait($) { 355sub lock_wait($) {
328 my ($key) = @_; 356 $LOCKS->wait ($_[0]);
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
334
335 # wait for lock, if any
336 while ($LOCK{$key}) {
337 push @{ $LOCK{$key} }, $Coro::current;
338 Coro::schedule;
339 }
340} 357}
341 358
342sub lock_acquire($) { 359sub lock_acquire($) {
343 my ($key) = @_; 360 $LOCKS->guard ($_[0])
344
345 # wait, to be sure we are not locked
346 lock_wait $key;
347
348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
350
351 Coro::guard {
352 delete $LOCKER{$key};#d#
353 # wake up all waiters, to be on the safe side
354 $_->ready for @{ delete $LOCK{$key} };
355 }
356} 361}
357 362
358sub lock_active($) { 363sub lock_active($) {
359 my ($key) = @_; 364 $LOCKS->count ($_[0]) < 1
360
361 ! ! $LOCK{$key}
362} 365}
363 366
364sub freeze_mainloop { 367sub freeze_mainloop {
365 tick_inhibit_inc; 368 tick_inhibit_inc;
366 369
367 Coro::guard \&tick_inhibit_dec; 370 &Guard::guard (\&tick_inhibit_dec);
368} 371}
369 372
370=item cf::periodic $interval, $cb 373=item cf::periodic $interval, $cb
371 374
372Like EV::periodic, but randomly selects a starting point so that the actions 375Like EV::periodic, but randomly selects a starting point so that the actions
427 } 430 }
428 } 431 }
429}; 432};
430 433
431sub get_slot($;$$) { 434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
432 my ($time, $pri, $name) = @_; 437 my ($time, $pri, $name) = @_;
433 438
434 $time = $TICK * .6 if $time > $TICK * .6; 439 $time = $TICK * .6 if $time > $TICK * .6;
435 my $sig = new Coro::Signal; 440 my $sig = new Coro::Signal;
436 441
547 reset_signals; 552 reset_signals;
548 &$cb 553 &$cb
549 }, @args; 554 }, @args;
550 555
551 wantarray ? @res : $res[-1] 556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
552} 584}
553 585
554=item $value = cf::db_get $family => $key 586=item $value = cf::db_get $family => $key
555 587
556Returns a single value from the environment database. 588Returns a single value from the environment database.
695 727
696############################################################################# 728#############################################################################
697 729
698=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
699 731
700Many objects in crossfire are so-called attachable objects. That means you can 732Many objects in deliantra are so-called attachable objects. That means you can
701attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
702to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
703 735
704In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
705C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
755=item cf::CLASS::attachment $name, ... 787=item cf::CLASS::attachment $name, ...
756 788
757Register an attachment by C<$name> through which attachable objects of the 789Register an attachment by C<$name> through which attachable objects of the
758given CLASS can refer to this attachment. 790given CLASS can refer to this attachment.
759 791
760Some classes such as crossfire maps and objects can specify attachments 792Some classes such as deliantra maps and objects can specify attachments
761that are attached at load/instantiate time, thus the need for a name. 793that are attached at load/instantiate time, thus the need for a name.
762 794
763These calls expect any number of the following handler/hook descriptions: 795These calls expect any number of the following handler/hook descriptions:
764 796
765=over 4 797=over 4
1056 1088
1057sub reattach { 1089sub reattach {
1058 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
1059 my ($obj) = @_; 1091 my ($obj) = @_;
1060 1092
1093 # no longer needed after getting rid of delete_package?
1061 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1062 1095
1063 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
1064 1097
1065 @$registry = (); 1098 @$registry = ();
1066 1099
1112 utf8::decode (my $decname = $filename); 1145 utf8::decode (my $decname = $filename);
1113 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
1114 $decname, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
1115 1148
1116 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1117 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
1118 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1119 aio_fsync $fh if $cf::USE_FSYNC; 1152 aio_fsync $fh if $cf::USE_FSYNC;
1120 close $fh; 1153 aio_close $fh;
1121 1154
1122 if (@$objs) { 1155 if (@$objs) {
1123 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1124 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
1125 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1126 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
1127 aio_fsync $fh if $cf::USE_FSYNC; 1160 aio_fsync $fh if $cf::USE_FSYNC;
1128 close $fh; 1161 aio_close $fh;
1129 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
1130 } 1163 }
1131 } else { 1164 } else {
1132 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
1133 } 1166 }
1134 1167
1135 aio_rename "$filename~", $filename; 1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
1136 } else { 1172 } else {
1137 warn "FATAL: $filename~: $!\n"; 1173 warn "FATAL: $filename~: $!\n";
1138 } 1174 }
1139 } else { 1175 } else {
1140 aio_unlink $filename; 1176 aio_unlink $filename;
1233 my ($name, $cb) = @_; 1269 my ($name, $cb) = @_;
1234 1270
1235 $EXTICMD{$name} = $cb; 1271 $EXTICMD{$name} = $cb;
1236} 1272}
1237 1273
1274use File::Glob ();
1275
1238cf::player->attach ( 1276cf::player->attach (
1239 on_command => sub { 1277 on_command => sub {
1240 my ($pl, $name, $params) = @_; 1278 my ($pl, $name, $params) = @_;
1241 1279
1242 my $cb = $COMMAND{$name} 1280 my $cb = $COMMAND{$name}
1274 1312
1275 cf::override; 1313 cf::override;
1276 }, 1314 },
1277); 1315);
1278 1316
1317# "readahead" all extensions
1318sub cache_extensions {
1319 my $grp = IO::AIO::aio_group;
1320
1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1322 for (grep /\.ext$/, @{$_[0]}) {
1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1324 }
1325 };
1326
1327 $grp
1328}
1329
1279sub load_extensions { 1330sub load_extensions {
1280 cf::sync_job { 1331 cf::sync_job {
1281 my %todo; 1332 my %todo;
1282 1333
1283 for my $path (<$LIBDIR/*.ext>) { 1334 for my $path (<$LIBDIR/*.ext>) {
1302 1353
1303 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1354 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1304 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1355 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1305 1356
1306 $ext{source} = 1357 $ext{source} =
1307 "package $pkg; use strict; use utf8;\n" 1358 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1308 . "#line 1 \"$path\"\n{\n" 1359 . "#line 1 \"$path\"\n{\n"
1309 . $source 1360 . $source
1310 . "\n};\n1"; 1361 . "\n};\n1";
1311 1362
1312 $todo{$base} = \%ext; 1363 $todo{$base} = \%ext;
1352 1403
1353=back 1404=back
1354 1405
1355=head2 CORE EXTENSIONS 1406=head2 CORE EXTENSIONS
1356 1407
1357Functions and methods that extend core crossfire objects. 1408Functions and methods that extend core deliantra objects.
1358 1409
1359=cut 1410=cut
1360 1411
1361package cf::player; 1412package cf::player;
1362 1413
1405 1456
1406sub exists($) { 1457sub exists($) {
1407 my ($login) = @_; 1458 my ($login) = @_;
1408 1459
1409 $cf::PLAYER{$login} 1460 $cf::PLAYER{$login}
1410 or cf::sync_job { !aio_stat path $login } 1461 or !aio_stat path $login
1411} 1462}
1412 1463
1413sub find($) { 1464sub find($) {
1414 return $cf::PLAYER{$_[0]} || do { 1465 return $cf::PLAYER{$_[0]} || do {
1415 my $login = $_[0]; 1466 my $login = $_[0];
1427 my $f = new_from_file cf::object::thawer path $login 1478 my $f = new_from_file cf::object::thawer path $login
1428 or return; 1479 or return;
1429 1480
1430 my $pl = cf::player::load_pl $f 1481 my $pl = cf::player::load_pl $f
1431 or return; 1482 or return;
1483
1432 local $cf::PLAYER_LOADING{$login} = $pl; 1484 local $cf::PLAYER_LOADING{$login} = $pl;
1433 $f->resolve_delayed_derefs; 1485 $f->resolve_delayed_derefs;
1434 $cf::PLAYER{$login} = $pl 1486 $cf::PLAYER{$login} = $pl
1435 } 1487 }
1436 } 1488 }
1446 1498
1447 return if $pl->{deny_save}; 1499 return if $pl->{deny_save};
1448 1500
1449 aio_mkdir playerdir $pl, 0770; 1501 aio_mkdir playerdir $pl, 0770;
1450 $pl->{last_save} = $cf::RUNTIME; 1502 $pl->{last_save} = $cf::RUNTIME;
1503
1504 cf::get_slot 0.01;
1451 1505
1452 $pl->save_pl ($path); 1506 $pl->save_pl ($path);
1453 cf::cede_to_tick; 1507 cf::cede_to_tick;
1454} 1508}
1455 1509
1487 my ($pl) = @_; 1541 my ($pl) = @_;
1488 1542
1489 my $name = $pl->ob->name; 1543 my $name = $pl->ob->name;
1490 1544
1491 $pl->{deny_save} = 1; 1545 $pl->{deny_save} = 1;
1492 $pl->password ("*"); # this should lock out the player until we nuked the dir 1546 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1493 1547
1494 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1548 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1495 $pl->deactivate; 1549 $pl->deactivate;
1550 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1551 $pl->ob->check_score;
1496 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1552 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1497 $pl->ns->destroy if $pl->ns; 1553 $pl->ns->destroy if $pl->ns;
1498 1554
1499 my $path = playerdir $pl; 1555 my $path = playerdir $pl;
1500 my $temp = "$path~$cf::RUNTIME~deleting~"; 1556 my $temp = "$path~$cf::RUNTIME~deleting~";
1539 1595
1540 for my $login (@$dirs) { 1596 for my $login (@$dirs) {
1541 my $path = path $login; 1597 my $path = path $login;
1542 1598
1543 # a .pst is a dead give-away for a valid player 1599 # a .pst is a dead give-away for a valid player
1544 unless (-e "$path.pst") { 1600 # if no pst file found, open and chekc for blocked users
1601 if (aio_stat "$path.pst") {
1545 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1602 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1546 aio_read $fh, 0, 512, my $buf, 0 or next; 1603 aio_read $fh, 0, 512, my $buf, 0 or next;
1547 $buf !~ /^password -------------$/m or next; # official not-valid tag 1604 $buf !~ /^password -------------$/m or next; # official not-valid tag
1548 } 1605 }
1549 1606
1580 } 1637 }
1581 1638
1582 \@paths 1639 \@paths
1583} 1640}
1584 1641
1585=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1586 1643
1587Expand crossfire pod fragments into protocol xml. 1644Expand deliantra pod fragments into protocol xml.
1588
1589=cut
1590
1591use re 'eval';
1592
1593my $group;
1594my $interior; $interior = qr{
1595 # match a pod interior sequence sans C<< >>
1596 (?:
1597 \ (.*?)\ (?{ $group = $^N })
1598 | < (??{$interior}) >
1599 )
1600}x;
1601
1602sub expand_cfpod {
1603 my ($self, $pod) = @_;
1604
1605 my $xml;
1606
1607 while () {
1608 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1609 $group = $1;
1610
1611 $group =~ s/&/&amp;/g;
1612 $group =~ s/</&lt;/g;
1613
1614 $xml .= $group;
1615 } elsif ($pod =~ m%\G
1616 ([BCGHITU])
1617 <
1618 (?:
1619 ([^<>]*) (?{ $group = $^N })
1620 | < $interior >
1621 )
1622 >
1623 %gcsx
1624 ) {
1625 my ($code, $data) = ($1, $group);
1626
1627 if ($code eq "B") {
1628 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1629 } elsif ($code eq "I") {
1630 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1631 } elsif ($code eq "U") {
1632 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1633 } elsif ($code eq "C") {
1634 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1635 } elsif ($code eq "T") {
1636 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1637 } elsif ($code eq "G") {
1638 my ($male, $female) = split /\|/, $data;
1639 $data = $self->gender ? $female : $male;
1640 $xml .= expand_cfpod ($self, $data);
1641 } elsif ($code eq "H") {
1642 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1643 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1644 "")
1645 [$self->{hintmode}];
1646 } else {
1647 $xml .= "error processing '$code($data)' directive";
1648 }
1649 } else {
1650 if ($pod =~ /\G(.+)/) {
1651 warn "parse error while expanding $pod (at $1)";
1652 }
1653 last;
1654 }
1655 }
1656
1657 for ($xml) {
1658 # create single paragraphs (very hackish)
1659 s/(?<=\S)\n(?=\w)/ /g;
1660
1661 # compress some whitespace
1662 s/\s+\n/\n/g; # ws line-ends
1663 s/\n\n+/\n/g; # double lines
1664 s/^\n+//; # beginning lines
1665 s/\n+$//; # ending lines
1666 }
1667
1668 $xml
1669}
1670
1671no re 'eval';
1672
1673sub hintmode {
1674 $_[0]{hintmode} = $_[1] if @_ > 1;
1675 $_[0]{hintmode}
1676}
1677 1645
1678=item $player->ext_reply ($msgid, @msg) 1646=item $player->ext_reply ($msgid, @msg)
1679 1647
1680Sends an ext reply to the player. 1648Sends an ext reply to the player.
1681 1649
1748our $MAX_RESET = 3600; 1716our $MAX_RESET = 3600;
1749our $DEFAULT_RESET = 3000; 1717our $DEFAULT_RESET = 3000;
1750 1718
1751sub generate_random_map { 1719sub generate_random_map {
1752 my ($self, $rmp) = @_; 1720 my ($self, $rmp) = @_;
1721
1722 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1723
1753 # mit "rum" bekleckern, nicht 1724 # mit "rum" bekleckern, nicht
1754 $self->_create_random_map ( 1725 $self->_create_random_map (
1755 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1726 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1756 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1727 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1757 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1728 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1879 1850
1880# the temporary/swap location 1851# the temporary/swap location
1881sub save_path { 1852sub save_path {
1882 my ($self) = @_; 1853 my ($self) = @_;
1883 1854
1884 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1855 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1885 "$TMPDIR/$path.map" 1856 "$TMPDIR/$path.map"
1886} 1857}
1887 1858
1888# the unique path, undef == no special unique path 1859# the unique path, undef == no special unique path
1889sub uniq_path { 1860sub uniq_path {
1890 my ($self) = @_; 1861 my ($self) = @_;
1891 1862
1892 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1893 "$UNIQUEDIR/$path" 1864 "$UNIQUEDIR/$path"
1894} 1865}
1895 1866
1896# and all this just because we cannot iterate over 1867# and all this just because we cannot iterate over
1897# all maps in C++... 1868# all maps in C++...
1991sub find { 1962sub find {
1992 my ($path, $origin) = @_; 1963 my ($path, $origin) = @_;
1993 1964
1994 $path = normalise $path, $origin && $origin->path; 1965 $path = normalise $path, $origin && $origin->path;
1995 1966
1996 cf::lock_wait "map_data:$path";#d#remove 1967 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1997 cf::lock_wait "map_find:$path"; 1968 my $guard2 = cf::lock_acquire "map_find:$path";
1998 1969
1999 $cf::MAP{$path} || do { 1970 $cf::MAP{$path} || do {
2000 my $guard1 = cf::lock_acquire "map_find:$path";
2001 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2002
2003 my $map = new_from_path cf::map $path 1971 my $map = new_from_path cf::map $path
2004 or return; 1972 or return;
2005 1973
2006 $map->{last_save} = $cf::RUNTIME; 1974 $map->{last_save} = $cf::RUNTIME;
2007 1975
2009 or return; 1977 or return;
2010 1978
2011 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1979 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2012 # doing this can freeze the server in a sync job, obviously 1980 # doing this can freeze the server in a sync job, obviously
2013 #$cf::WAIT_FOR_TICK->wait; 1981 #$cf::WAIT_FOR_TICK->wait;
1982 undef $guard2;
2014 undef $guard1; 1983 undef $guard1;
2015 undef $guard2;
2016 $map->reset; 1984 $map->reset;
2017 return find $path; 1985 return find $path;
2018 } 1986 }
2019 1987
2020 $cf::MAP{$path} = $map 1988 $cf::MAP{$path} = $map
2047 my $f = new_from_file cf::object::thawer $self->{load_path}; 2015 my $f = new_from_file cf::object::thawer $self->{load_path};
2048 $f->skip_block; 2016 $f->skip_block;
2049 $self->_load_objects ($f) 2017 $self->_load_objects ($f)
2050 or return; 2018 or return;
2051 2019
2052 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2020 $self->post_load_original
2053 if delete $self->{load_original}; 2021 if delete $self->{load_original};
2054 2022
2055 if (my $uniq = $self->uniq_path) { 2023 if (my $uniq = $self->uniq_path) {
2056 utf8::encode $uniq; 2024 utf8::encode $uniq;
2057 unless (aio_stat $uniq) { 2025 unless (aio_stat $uniq) {
2083 } 2051 }
2084 2052
2085 $self->{last_save} = $cf::RUNTIME; 2053 $self->{last_save} = $cf::RUNTIME;
2086 $self->last_access ($cf::RUNTIME); 2054 $self->last_access ($cf::RUNTIME);
2087 2055
2088 $self->in_memory (cf::MAP_IN_MEMORY); 2056 $self->in_memory (cf::MAP_ACTIVE);
2089 } 2057 }
2090 2058
2091 $self->post_load; 2059 $self->post_load;
2092} 2060}
2093 2061
2151 my ($path, $origin, $load) = @_; 2119 my ($path, $origin, $load) = @_;
2152 2120
2153 $path = normalise $path, $origin && $origin->{path}; 2121 $path = normalise $path, $origin && $origin->{path};
2154 2122
2155 if (my $map = $cf::MAP{$path}) { 2123 if (my $map = $cf::MAP{$path}) {
2156 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2124 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2157 } 2125 }
2158 2126
2159 $MAP_PREFETCH{$path} |= $load; 2127 $MAP_PREFETCH{$path} |= $load;
2160 2128
2161 $MAP_PREFETCHER ||= cf::async { 2129 $MAP_PREFETCHER ||= cf::async {
2198 cf::async { 2166 cf::async {
2199 $Coro::current->{desc} = "map player save"; 2167 $Coro::current->{desc} = "map player save";
2200 $_->contr->save for $self->players; 2168 $_->contr->save for $self->players;
2201 }; 2169 };
2202 2170
2171 cf::get_slot 0.02;
2172
2203 if ($uniq) { 2173 if ($uniq) {
2204 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2174 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2205 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2175 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2206 } else { 2176 } else {
2207 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2177 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2215 $self->save; 2185 $self->save;
2216 2186
2217 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2187 my $lock = cf::lock_acquire "map_data:$self->{path}";
2218 2188
2219 return if $self->players; 2189 return if $self->players;
2220 return if $self->in_memory != cf::MAP_IN_MEMORY; 2190 return if $self->in_memory != cf::MAP_ACTIVE;
2221 return if $self->{deny_save}; 2191 return if $self->{deny_save};
2222 2192
2223 $self->in_memory (cf::MAP_SWAPPED); 2193 $self->in_memory (cf::MAP_SWAPPED);
2224 2194
2225 $self->deactivate; 2195 $self->deactivate;
2343 2313
2344sub unique_maps() { 2314sub unique_maps() {
2345 [ 2315 [
2346 map { 2316 map {
2347 utf8::decode $_; 2317 utf8::decode $_;
2348 /\.map$/ 2318 s/\.map$//; # TODO future compatibility hack
2319 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2320 ? ()
2349 ? normalise $_ 2321 : normalise $_
2350 : ()
2351 } @{ aio_readdir $UNIQUEDIR or [] } 2322 } @{ aio_readdir $UNIQUEDIR or [] }
2352 ] 2323 ]
2353} 2324}
2354 2325
2355package cf;
2356
2357=back 2326=back
2358 2327
2359=head3 cf::object 2328=head3 cf::object
2360 2329
2361=cut 2330=cut
2364 2333
2365=over 4 2334=over 4
2366 2335
2367=item $ob->inv_recursive 2336=item $ob->inv_recursive
2368 2337
2369Returns the inventory of the object _and_ their inventories, recursively. 2338Returns the inventory of the object I<and> their inventories, recursively,
2339but I<not> the object itself.
2370 2340
2371=cut 2341=cut
2372 2342
2373sub inv_recursive_; 2343sub inv_recursive_;
2374sub inv_recursive_ { 2344sub inv_recursive_ {
2379 inv_recursive_ inv $_[0] 2349 inv_recursive_ inv $_[0]
2380} 2350}
2381 2351
2382=item $ref = $ob->ref 2352=item $ref = $ob->ref
2383 2353
2384creates and returns a persistent reference to an objetc that can be stored as a string. 2354Creates and returns a persistent reference to an object that can be stored as a string.
2385 2355
2386=item $ob = cf::object::deref ($refstring) 2356=item $ob = cf::object::deref ($refstring)
2387 2357
2388returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2358returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2389even if the object actually exists. May block. 2359even if the object actually exists. May block.
2421can be C<undef>. Does the right thing when the player is currently in a 2391can be C<undef>. Does the right thing when the player is currently in a
2422dialogue with the given NPC character. 2392dialogue with the given NPC character.
2423 2393
2424=cut 2394=cut
2425 2395
2396our $SAY_CHANNEL = {
2397 id => "say",
2398 title => "Map",
2399 reply => "say ",
2400 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2401};
2402
2403our $CHAT_CHANNEL = {
2404 id => "chat",
2405 title => "Chat",
2406 reply => "chat ",
2407 tooltip => "Player chat and shouts, global to the server.",
2408};
2409
2426# rough implementation of a future "reply" method that works 2410# rough implementation of a future "reply" method that works
2427# with dialog boxes. 2411# with dialog boxes.
2428#TODO: the first argument must go, split into a $npc->reply_to ( method 2412#TODO: the first argument must go, split into a $npc->reply_to ( method
2429sub cf::object::player::reply($$$;$) { 2413sub cf::object::player::reply($$$;$) {
2430 my ($self, $npc, $msg, $flags) = @_; 2414 my ($self, $npc, $msg, $flags) = @_;
2441 my $dialog = $pl->{npc_dialog}; 2425 my $dialog = $pl->{npc_dialog};
2442 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2426 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2443 2427
2444 } else { 2428 } else {
2445 $msg = $npc->name . " says: $msg" if $npc; 2429 $msg = $npc->name . " says: $msg" if $npc;
2446 $self->message ($msg, $flags); 2430 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2447 } 2431 }
2448 } 2432 }
2449} 2433}
2450 2434
2451=item $object->send_msg ($channel, $msg, $color, [extra...]) 2435=item $object->send_msg ($channel, $msg, $color, [extra...])
2476 2460
2477=item $player_object->enter_link 2461=item $player_object->enter_link
2478 2462
2479Freezes the player and moves him/her to a special map (C<{link}>). 2463Freezes the player and moves him/her to a special map (C<{link}>).
2480 2464
2481The player should be reasonably safe there for short amounts of time. You 2465The player should be reasonably safe there for short amounts of time (e.g.
2482I<MUST> call C<leave_link> as soon as possible, though. 2466for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2467though, as the palyer cannot control the character while it is on the link
2468map.
2483 2469
2484Will never block. 2470Will never block.
2485 2471
2486=item $player_object->leave_link ($map, $x, $y) 2472=item $player_object->leave_link ($map, $x, $y)
2487 2473
2545 2531
2546 $map->load; 2532 $map->load;
2547 $map->load_neighbours; 2533 $map->load_neighbours;
2548 2534
2549 return unless $self->contr->active; 2535 return unless $self->contr->active;
2536 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2550 $self->activate_recursive; 2537 $self->activate_recursive;
2551 2538
2552 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2539 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2553 $self->enter_map ($map, $x, $y); 2540 $self->enter_map ($map, $x, $y);
2554} 2541}
2558Moves the player to the given map-path and coordinates by first freezing 2545Moves the player to the given map-path and coordinates by first freezing
2559her, loading and preparing them map, calling the provided $check callback 2546her, loading and preparing them map, calling the provided $check callback
2560that has to return the map if sucecssful, and then unfreezes the player on 2547that has to return the map if sucecssful, and then unfreezes the player on
2561the new (success) or old (failed) map position. In either case, $done will 2548the new (success) or old (failed) map position. In either case, $done will
2562be called at the end of this process. 2549be called at the end of this process.
2550
2551Note that $check will be called with a potentially non-loaded map, so if
2552it needs a loaded map it has to call C<< ->load >>.
2563 2553
2564=cut 2554=cut
2565 2555
2566our $GOTOGEN; 2556our $GOTOGEN;
2567 2557
2646} 2636}
2647 2637
2648sub prepare_random_map { 2638sub prepare_random_map {
2649 my ($exit) = @_; 2639 my ($exit) = @_;
2650 2640
2651 my $guard = cf::lock_acquire "exit_prepare:$exit";
2652
2653 # all this does is basically replace the /! path by 2641 # all this does is basically replace the /! path by
2654 # a new random map path (?random/...) with a seed 2642 # a new random map path (?random/...) with a seed
2655 # that depends on the exit object 2643 # that depends on the exit object
2656 2644
2657 my $rmp = parse_random_map_params $exit->msg; 2645 my $rmp = parse_random_map_params $exit->msg;
2659 if ($exit->map) { 2647 if ($exit->map) {
2660 $rmp->{region} = $exit->region->name; 2648 $rmp->{region} = $exit->region->name;
2661 $rmp->{origin_map} = $exit->map->path; 2649 $rmp->{origin_map} = $exit->map->path;
2662 $rmp->{origin_x} = $exit->x; 2650 $rmp->{origin_x} = $exit->x;
2663 $rmp->{origin_y} = $exit->y; 2651 $rmp->{origin_y} = $exit->y;
2652
2653 $exit->map->touch;
2664 } 2654 }
2665 2655
2666 $rmp->{random_seed} ||= $exit->random_seed; 2656 $rmp->{random_seed} ||= $exit->random_seed;
2667 2657
2668 my $data = cf::encode_json $rmp; 2658 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2669 my $md5 = Digest::MD5::md5_hex $data; 2659 my $md5 = Digest::MD5::md5_hex $data;
2670 my $meta = "$RANDOMDIR/$md5.meta"; 2660 my $meta = "$RANDOMDIR/$md5.meta";
2671 2661
2672 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2662 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2673 aio_write $fh, 0, (length $data), $data, 0; 2663 aio_write $fh, 0, (length $data), $data, 0;
2674 undef $fh; 2664 undef $fh;
2675 aio_rename "$meta~", $meta; 2665 aio_rename "$meta~", $meta;
2676 2666
2667 my $slaying = "?random/$md5";
2668
2669 if ($exit->valid) {
2677 $exit->slaying ("?random/$md5"); 2670 $exit->slaying ("?random/$md5");
2678 $exit->msg (undef); 2671 $exit->msg (undef);
2672 }
2679 } 2673 }
2680} 2674}
2681 2675
2682sub cf::object::player::enter_exit { 2676sub cf::object::player::enter_exit {
2683 my ($self, $exit) = @_; 2677 my ($self, $exit) = @_;
2684 2678
2685 return unless $self->type == cf::PLAYER; 2679 return unless $self->type == cf::PLAYER;
2686 2680
2687 if ($exit->slaying eq "/!") {
2688 #TODO: this should de-fi-ni-te-ly not be a sync-job
2689 # the problem is that $exit might not survive long enough
2690 # so it needs to be done right now, right here
2691 cf::sync_job { prepare_random_map $exit };
2692 }
2693
2694 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2695 my $hp = $exit->stats->hp;
2696 my $sp = $exit->stats->sp;
2697
2698 $self->enter_link; 2681 $self->enter_link;
2699 2682
2700 # if exit is damned, update players death & WoR home-position
2701 $self->contr->savebed ($slaying, $hp, $sp)
2702 if $exit->flag (FLAG_DAMNED);
2703
2704 (async { 2683 (async {
2705 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2684 $Coro::current->{desc} = "enter_exit";
2706 2685
2707 $self->deactivate_recursive; # just to be sure
2708 unless (eval { 2686 unless (eval {
2687 $self->deactivate_recursive; # just to be sure
2688
2689 # random map handling
2690 {
2691 my $guard = cf::lock_acquire "exit_prepare:$exit";
2692
2693 prepare_random_map $exit
2694 if $exit->slaying eq "/!";
2695 }
2696
2697 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2698 my $x = $exit->stats->hp;
2699 my $y = $exit->stats->sp;
2700
2709 $self->goto ($slaying, $hp, $sp); 2701 $self->goto ($map, $x, $y);
2710 2702
2703 # if exit is damned, update players death & WoR home-position
2704 $self->contr->savebed ($map, $x, $y)
2705 if $exit->flag (cf::FLAG_DAMNED);
2706
2711 1; 2707 1
2712 }) { 2708 }) {
2713 $self->message ("Something went wrong deep within the crossfire server. " 2709 $self->message ("Something went wrong deep within the deliantra server. "
2714 . "I'll try to bring you back to the map you were before. " 2710 . "I'll try to bring you back to the map you were before. "
2715 . "Please report this to the dungeon master!", 2711 . "Please report this to the dungeon master!",
2716 cf::NDI_UNIQUE | cf::NDI_RED); 2712 cf::NDI_UNIQUE | cf::NDI_RED);
2717 2713
2718 warn "ERROR in enter_exit: $@"; 2714 warn "ERROR in enter_exit: $@";
2784 id => "infobox", 2780 id => "infobox",
2785 title => "Body Parts", 2781 title => "Body Parts",
2786 reply => undef, 2782 reply => undef,
2787 tooltip => "Shows which body parts you posess and are available", 2783 tooltip => "Shows which body parts you posess and are available",
2788 }, 2784 },
2785 "c/skills" => {
2786 id => "infobox",
2787 title => "Skills",
2788 reply => undef,
2789 tooltip => "Shows your experience per skill and item power",
2790 },
2789 "c/uptime" => { 2791 "c/uptime" => {
2790 id => "infobox", 2792 id => "infobox",
2791 title => "Uptime", 2793 title => "Uptime",
2792 reply => undef, 2794 reply => undef,
2793 tooltip => "How long the server has been running since last restart", 2795 tooltip => "How long the server has been running since last restart",
2796 id => "infobox", 2798 id => "infobox",
2797 title => "Map Info", 2799 title => "Map Info",
2798 reply => undef, 2800 reply => undef,
2799 tooltip => "Information related to the maps", 2801 tooltip => "Information related to the maps",
2800 }, 2802 },
2803 "c/party" => {
2804 id => "party",
2805 title => "Party",
2806 reply => "gsay ",
2807 tooltip => "Messages and chat related to your party",
2808 },
2801); 2809);
2802 2810
2803sub cf::client::send_msg { 2811sub cf::client::send_msg {
2804 my ($self, $channel, $msg, $color, @extra) = @_; 2812 my ($self, $channel, $msg, $color, @extra) = @_;
2805 2813
2806 $msg = $self->pl->expand_cfpod ($msg); 2814 $msg = $self->pl->expand_cfpod ($msg)
2815 unless $color & cf::NDI_VERBATIM;
2807 2816
2808 $color &= cf::NDI_CLIENT_MASK; # just in case... 2817 $color &= cf::NDI_CLIENT_MASK; # just in case...
2809 2818
2810 # check predefined channels, for the benefit of C 2819 # check predefined channels, for the benefit of C
2811 if ($CHANNEL{$channel}) { 2820 if ($CHANNEL{$channel}) {
2832 if ($self->can_msg) { 2841 if ($self->can_msg) {
2833 # default colour, mask it out 2842 # default colour, mask it out
2834 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2843 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2835 if $color & cf::NDI_DEF; 2844 if $color & cf::NDI_DEF;
2836 2845
2837 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2846 my $pkt = "msg "
2847 . $self->{json_coder}->encode (
2838 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2848 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2849 );
2850
2851 # try lzf for large packets
2852 $pkt = "lzf " . Compress::LZF::compress $pkt
2853 if 1024 <= length $pkt and $self->{can_lzf};
2854
2855 # split very large packets
2856 if (8192 < length $pkt and $self->{can_lzf}) {
2857 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2858 $pkt = "frag";
2859 }
2860
2861 $self->send_packet ($pkt);
2839 } else { 2862 } else {
2840 if ($color >= 0) { 2863 if ($color >= 0) {
2841 # replace some tags by gcfclient-compatible ones 2864 # replace some tags by gcfclient-compatible ones
2842 for ($msg) { 2865 for ($msg) {
2843 1 while 2866 1 while
3042 3065
3043The following functions and methods are available within a safe environment: 3066The following functions and methods are available within a safe environment:
3044 3067
3045 cf::object 3068 cf::object
3046 contr pay_amount pay_player map x y force_find force_add destroy 3069 contr pay_amount pay_player map x y force_find force_add destroy
3047 insert remove name archname title slaying race decrease_ob_nr 3070 insert remove name archname title slaying race decrease split
3048 3071
3049 cf::object::player 3072 cf::object::player
3050 player 3073 player
3051 3074
3052 cf::player 3075 cf::player
3057 3080
3058=cut 3081=cut
3059 3082
3060for ( 3083for (
3061 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3084 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3062 insert remove inv name archname title slaying race 3085 insert remove inv nrof name archname title slaying race
3063 decrease_ob_nr destroy)], 3086 decrease split destroy change_exp)],
3064 ["cf::object::player" => qw(player)], 3087 ["cf::object::player" => qw(player)],
3065 ["cf::player" => qw(peaceful)], 3088 ["cf::player" => qw(peaceful)],
3066 ["cf::map" => qw(trigger)], 3089 ["cf::map" => qw(trigger)],
3067) { 3090) {
3068 no strict 'refs'; 3091 no strict 'refs';
3276 while (my ($k, $v) = each %$want) { 3299 while (my ($k, $v) = each %$want) {
3277 $ns->fx_want ($k, $v); 3300 $ns->fx_want ($k, $v);
3278 } 3301 }
3279}; 3302};
3280 3303
3304sub load_resource_file($) {
3305 my $guard = lock_acquire "load_resource_file";
3306
3307 my $status = load_resource_file_ $_[0];
3308 get_slot 0.1, 100;
3309 cf::arch::commit_load;
3310
3311 $status
3312}
3313
3281sub reload_regions { 3314sub reload_regions {
3282 # HACK to clear player env face cache, we need some signal framework 3315 # HACK to clear player env face cache, we need some signal framework
3283 # for this (global event?) 3316 # for this (global event?)
3284 %ext::player_env::MUSIC_FACE_CACHE = (); 3317 %ext::player_env::MUSIC_FACE_CACHE = ();
3285 3318
3298} 3331}
3299 3332
3300sub reload_archetypes { 3333sub reload_archetypes {
3301 load_resource_file "$DATADIR/archetypes" 3334 load_resource_file "$DATADIR/archetypes"
3302 or die "unable to load archetypes\n"; 3335 or die "unable to load archetypes\n";
3303 #d# NEED to laod twice to resolve forward references
3304 # this really needs to be done in an extra post-pass
3305 # (which needs to be synchronous, so solve it differently)
3306 load_resource_file "$DATADIR/archetypes"
3307 or die "unable to load archetypes\n";
3308} 3336}
3309 3337
3310sub reload_treasures { 3338sub reload_treasures {
3311 load_resource_file "$DATADIR/treasures" 3339 load_resource_file "$DATADIR/treasures"
3312 or die "unable to load treasurelists\n"; 3340 or die "unable to load treasurelists\n";
3313} 3341}
3314 3342
3315sub reload_resources { 3343sub reload_resources {
3316 warn "reloading resource files...\n"; 3344 warn "reloading resource files...\n";
3317 3345
3346 reload_facedata;
3347 reload_archetypes;
3318 reload_regions; 3348 reload_regions;
3319 reload_facedata;
3320 #reload_archetypes;#d#
3321 reload_archetypes;
3322 reload_treasures; 3349 reload_treasures;
3323 3350
3324 warn "finished reloading resource files\n"; 3351 warn "finished reloading resource files\n";
3325}
3326
3327sub init {
3328 reload_resources;
3329} 3352}
3330 3353
3331sub reload_config { 3354sub reload_config {
3332 open my $fh, "<:utf8", "$CONFDIR/config" 3355 open my $fh, "<:utf8", "$CONFDIR/config"
3333 or return; 3356 or return;
3347 }; 3370 };
3348 warn $@ if $@; 3371 warn $@ if $@;
3349 } 3372 }
3350} 3373}
3351 3374
3375sub pidfile() {
3376 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3377 or die "$PIDFILE: $!";
3378 flock $fh, &Fcntl::LOCK_EX
3379 or die "$PIDFILE: flock: $!";
3380 $fh
3381}
3382
3383# make sure only one server instance is running at any one time
3384sub atomic {
3385 my $fh = pidfile;
3386
3387 my $pid = <$fh>;
3388 kill 9, $pid if $pid > 0;
3389
3390 seek $fh, 0, 0;
3391 print $fh $$;
3392}
3393
3352sub main { 3394sub main {
3395 cf::init_globals; # initialise logging
3396
3397 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3398 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3399 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3400 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3401
3402 cf::init_experience;
3403 cf::init_anim;
3404 cf::init_attackmess;
3405 cf::init_dynamic;
3406 cf::init_block;
3407
3408 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3409
3353 # we must not ever block the main coroutine 3410 # we must not ever block the main coroutine
3354 local $Coro::idle = sub { 3411 local $Coro::idle = sub {
3355 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3412 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3356 (async { 3413 (async {
3357 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3414 $Coro::current->{desc} = "IDLE BUG HANDLER";
3358 EV::loop EV::LOOP_ONESHOT; 3415 EV::loop EV::LOOP_ONESHOT;
3359 })->prio (Coro::PRIO_MAX); 3416 })->prio (Coro::PRIO_MAX);
3360 }; 3417 };
3361 3418
3362 reload_config;
3363 db_init;
3364 load_extensions;
3365
3366 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3367 evthread_start IO::AIO::poll_fileno; 3419 evthread_start IO::AIO::poll_fileno;
3420
3421 cf::sync_job {
3422 reload_resources;
3423 reload_config;
3424 db_init;
3425
3426 cf::load_settings;
3427 cf::load_materials;
3428 cf::init_uuid;
3429 cf::init_signals;
3430 cf::init_commands;
3431 cf::init_skills;
3432
3433 cf::init_beforeplay;
3434
3435 atomic;
3436
3437 load_extensions;
3438
3439 utime time, time, $RUNTIMEFILE;
3440
3441 # no (long-running) fork's whatsoever before this point(!)
3442 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3443
3444 (pop @POST_INIT)->(0) while @POST_INIT;
3445 };
3446
3368 EV::loop; 3447 EV::loop;
3369} 3448}
3370 3449
3371############################################################################# 3450#############################################################################
3372# initialisation and cleanup 3451# initialisation and cleanup
3379 cf::cleanup "SIG$signal"; 3458 cf::cleanup "SIG$signal";
3380 }; 3459 };
3381 } 3460 }
3382} 3461}
3383 3462
3384sub write_runtime { 3463sub write_runtime_sync {
3385 my $runtime = "$LOCALDIR/runtime";
3386
3387 # first touch the runtime file to show we are still running: 3464 # first touch the runtime file to show we are still running:
3388 # the fsync below can take a very very long time. 3465 # the fsync below can take a very very long time.
3389 3466
3390 IO::AIO::aio_utime $runtime, undef, undef; 3467 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3391 3468
3392 my $guard = cf::lock_acquire "write_runtime"; 3469 my $guard = cf::lock_acquire "write_runtime";
3393 3470
3394 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3471 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3395 or return; 3472 or return;
3396 3473
3397 my $value = $cf::RUNTIME + 90 + 10; 3474 my $value = $cf::RUNTIME + 90 + 10;
3398 # 10 is the runtime save interval, for a monotonic clock 3475 # 10 is the runtime save interval, for a monotonic clock
3399 # 60 allows for the watchdog to kill the server. 3476 # 60 allows for the watchdog to kill the server.
3409 aio_utime $fh, undef, undef; 3486 aio_utime $fh, undef, undef;
3410 3487
3411 close $fh 3488 close $fh
3412 or return; 3489 or return;
3413 3490
3414 aio_rename "$runtime~", $runtime 3491 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3415 and return; 3492 and return;
3416 3493
3417 warn "runtime file written.\n"; 3494 warn "runtime file written.\n";
3418 3495
3419 1 3496 1
3497}
3498
3499our $uuid_lock;
3500our $uuid_skip;
3501
3502sub write_uuid_sync($) {
3503 $uuid_skip ||= $_[0];
3504
3505 return if $uuid_lock;
3506 local $uuid_lock = 1;
3507
3508 my $uuid = "$LOCALDIR/uuid";
3509
3510 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3511 or return;
3512
3513 my $value = uuid_seq uuid_cur;
3514
3515 unless ($value) {
3516 warn "cowardly refusing to write zero uuid value!\n";
3517 return;
3518 }
3519
3520 my $value = uuid_str $value + $uuid_skip;
3521 $uuid_skip = 0;
3522
3523 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3524 and return;
3525
3526 # always fsync - this file is important
3527 aio_fsync $fh
3528 and return;
3529
3530 close $fh
3531 or return;
3532
3533 aio_rename "$uuid~", $uuid
3534 and return;
3535
3536 warn "uuid file written ($value).\n";
3537
3538 1
3539
3540}
3541
3542sub write_uuid($$) {
3543 my ($skip, $sync) = @_;
3544
3545 $sync ? write_uuid_sync $skip
3546 : async { write_uuid_sync $skip };
3420} 3547}
3421 3548
3422sub emergency_save() { 3549sub emergency_save() {
3423 my $freeze_guard = cf::freeze_mainloop; 3550 my $freeze_guard = cf::freeze_mainloop;
3424 3551
3425 warn "enter emergency perl save\n"; 3552 warn "emergency_perl_save: enter\n";
3426 3553
3427 cf::sync_job { 3554 cf::sync_job {
3555 # this is a trade-off: we want to be very quick here, so
3556 # save all maps without fsync, and later call a global sync
3557 # (which in turn might be very very slow)
3558 local $USE_FSYNC = 0;
3559
3428 # use a peculiar iteration method to avoid tripping on perl 3560 # use a peculiar iteration method to avoid tripping on perl
3429 # refcount bugs in for. also avoids problems with players 3561 # refcount bugs in for. also avoids problems with players
3430 # and maps saved/destroyed asynchronously. 3562 # and maps saved/destroyed asynchronously.
3431 warn "begin emergency player save\n"; 3563 warn "emergency_perl_save: begin player save\n";
3432 for my $login (keys %cf::PLAYER) { 3564 for my $login (keys %cf::PLAYER) {
3433 my $pl = $cf::PLAYER{$login} or next; 3565 my $pl = $cf::PLAYER{$login} or next;
3434 $pl->valid or next; 3566 $pl->valid or next;
3435 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3567 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3436 $pl->save; 3568 $pl->save;
3437 } 3569 }
3438 warn "end emergency player save\n"; 3570 warn "emergency_perl_save: end player save\n";
3439 3571
3440 warn "begin emergency map save\n"; 3572 warn "emergency_perl_save: begin map save\n";
3441 for my $path (keys %cf::MAP) { 3573 for my $path (keys %cf::MAP) {
3442 my $map = $cf::MAP{$path} or next; 3574 my $map = $cf::MAP{$path} or next;
3443 $map->valid or next; 3575 $map->valid or next;
3444 $map->save; 3576 $map->save;
3445 } 3577 }
3446 warn "end emergency map save\n"; 3578 warn "emergency_perl_save: end map save\n";
3447 3579
3448 warn "begin emergency database checkpoint\n"; 3580 warn "emergency_perl_save: begin database checkpoint\n";
3449 BDB::db_env_txn_checkpoint $DB_ENV; 3581 BDB::db_env_txn_checkpoint $DB_ENV;
3450 warn "end emergency database checkpoint\n"; 3582 warn "emergency_perl_save: end database checkpoint\n";
3583
3584 warn "emergency_perl_save: begin write uuid\n";
3585 write_uuid_sync 1;
3586 warn "emergency_perl_save: end write uuid\n";
3451 }; 3587 };
3452 3588
3589 warn "emergency_perl_save: starting sync()\n";
3590 IO::AIO::aio_sync sub {
3591 warn "emergency_perl_save: finished sync()\n";
3592 };
3593
3453 warn "leave emergency perl save\n"; 3594 warn "emergency_perl_save: leave\n";
3454} 3595}
3455 3596
3456sub post_cleanup { 3597sub post_cleanup {
3457 my ($make_core) = @_; 3598 my ($make_core) = @_;
3458 3599
3459 warn Carp::longmess "post_cleanup backtrace" 3600 warn Carp::longmess "post_cleanup backtrace"
3460 if $make_core; 3601 if $make_core;
3602
3603 my $fh = pidfile;
3604 unlink $PIDFILE if <$fh> == $$;
3605}
3606
3607# a safer delete_package, copied from Symbol
3608sub clear_package($) {
3609 my $pkg = shift;
3610
3611 # expand to full symbol table name if needed
3612 unless ($pkg =~ /^main::.*::$/) {
3613 $pkg = "main$pkg" if $pkg =~ /^::/;
3614 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3615 $pkg .= '::' unless $pkg =~ /::$/;
3616 }
3617
3618 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3619 my $stem_symtab = *{$stem}{HASH};
3620
3621 defined $stem_symtab and exists $stem_symtab->{$leaf}
3622 or return;
3623
3624 # clear all symbols
3625 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3626 for my $name (keys %$leaf_symtab) {
3627 _gv_clear *{"$pkg$name"};
3628# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3629 }
3630 warn "cleared package $pkg\n";#d#
3461} 3631}
3462 3632
3463sub do_reload_perl() { 3633sub do_reload_perl() {
3464 # can/must only be called in main 3634 # can/must only be called in main
3465 if ($Coro::current != $Coro::main) { 3635 if ($Coro::current != $Coro::main) {
3466 warn "can only reload from main coroutine"; 3636 warn "can only reload from main coroutine";
3467 return; 3637 return;
3468 } 3638 }
3469 3639
3640 return if $RELOAD++;
3641
3642 my $t1 = EV::time;
3643
3644 while ($RELOAD) {
3470 warn "reloading..."; 3645 warn "reloading...";
3471 3646
3472 warn "entering sync_job"; 3647 warn "entering sync_job";
3473 3648
3474 cf::sync_job { 3649 cf::sync_job {
3475 cf::write_runtime; # external watchdog should not bark 3650 cf::write_runtime_sync; # external watchdog should not bark
3476 cf::emergency_save; 3651 cf::emergency_save;
3477 cf::write_runtime; # external watchdog should not bark 3652 cf::write_runtime_sync; # external watchdog should not bark
3478 3653
3479 warn "syncing database to disk"; 3654 warn "syncing database to disk";
3480 BDB::db_env_txn_checkpoint $DB_ENV; 3655 BDB::db_env_txn_checkpoint $DB_ENV;
3481 3656
3482 # if anything goes wrong in here, we should simply crash as we already saved 3657 # if anything goes wrong in here, we should simply crash as we already saved
3483 3658
3484 warn "flushing outstanding aio requests"; 3659 warn "flushing outstanding aio requests";
3485 for (;;) {
3486 BDB::flush;
3487 IO::AIO::flush;
3488 Coro::cede_notself;
3489 last unless IO::AIO::nreqs || BDB::nreqs; 3660 while (IO::AIO::nreqs || BDB::nreqs) {
3490 warn "iterate..."; 3661 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3491 }
3492
3493 ++$RELOAD;
3494
3495 warn "cancelling all extension coros";
3496 $_->cancel for values %EXT_CORO;
3497 %EXT_CORO = ();
3498
3499 warn "removing commands";
3500 %COMMAND = ();
3501
3502 warn "removing ext/exti commands";
3503 %EXTCMD = ();
3504 %EXTICMD = ();
3505
3506 warn "unloading/nuking all extensions";
3507 for my $pkg (@EXTS) {
3508 warn "... unloading $pkg";
3509
3510 if (my $cb = $pkg->can ("unload")) {
3511 eval {
3512 $cb->($pkg);
3513 1
3514 } or warn "$pkg unloaded, but with errors: $@";
3515 } 3662 }
3516 3663
3517 warn "... nuking $pkg"; 3664 warn "cancelling all extension coros";
3518 Symbol::delete_package $pkg; 3665 $_->cancel for values %EXT_CORO;
3519 } 3666 %EXT_CORO = ();
3520 3667
3521 warn "unloading all perl modules loaded from $LIBDIR"; 3668 warn "removing commands";
3522 while (my ($k, $v) = each %INC) { 3669 %COMMAND = ();
3523 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3524 3670
3671 warn "removing ext/exti commands";
3672 %EXTCMD = ();
3673 %EXTICMD = ();
3674
3675 warn "unloading/nuking all extensions";
3676 for my $pkg (@EXTS) {
3525 warn "... unloading $k"; 3677 warn "... unloading $pkg";
3526 delete $INC{$k};
3527 3678
3528 $k =~ s/\.pm$//;
3529 $k =~ s/\//::/g;
3530
3531 if (my $cb = $k->can ("unload_module")) { 3679 if (my $cb = $pkg->can ("unload")) {
3680 eval {
3532 $cb->(); 3681 $cb->($pkg);
3682 1
3683 } or warn "$pkg unloaded, but with errors: $@";
3684 }
3685
3686 warn "... clearing $pkg";
3687 clear_package $pkg;
3533 } 3688 }
3534 3689
3535 Symbol::delete_package $k; 3690 warn "unloading all perl modules loaded from $LIBDIR";
3691 while (my ($k, $v) = each %INC) {
3692 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3693
3694 warn "... unloading $k";
3695 delete $INC{$k};
3696
3697 $k =~ s/\.pm$//;
3698 $k =~ s/\//::/g;
3699
3700 if (my $cb = $k->can ("unload_module")) {
3701 $cb->();
3702 }
3703
3704 clear_package $k;
3536 } 3705 }
3537 3706
3538 warn "getting rid of safe::, as good as possible"; 3707 warn "getting rid of safe::, as good as possible";
3539 Symbol::delete_package "safe::$_" 3708 clear_package "safe::$_"
3540 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3709 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3541 3710
3542 warn "unloading cf.pm \"a bit\""; 3711 warn "unloading cf.pm \"a bit\"";
3543 delete $INC{"cf.pm"}; 3712 delete $INC{"cf.pm"};
3544 delete $INC{"cf/pod.pm"}; 3713 delete $INC{"cf/pod.pm"};
3545 3714
3546 # don't, removes xs symbols, too, 3715 # don't, removes xs symbols, too,
3547 # and global variables created in xs 3716 # and global variables created in xs
3548 #Symbol::delete_package __PACKAGE__; 3717 #clear_package __PACKAGE__;
3549 3718
3550 warn "unload completed, starting to reload now"; 3719 warn "unload completed, starting to reload now";
3551 3720
3552 warn "reloading cf.pm"; 3721 warn "reloading cf.pm";
3553 require cf; 3722 require cf;
3554 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3723 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3555 3724
3556 warn "loading config and database again"; 3725 warn "loading config and database again";
3557 cf::reload_config; 3726 cf::reload_config;
3558 3727
3559 warn "loading extensions"; 3728 warn "loading extensions";
3560 cf::load_extensions; 3729 cf::load_extensions;
3561 3730
3731 if ($REATTACH_ON_RELOAD) {
3562 warn "reattaching attachments to objects/players"; 3732 warn "reattaching attachments to objects/players";
3563 _global_reattach; # objects, sockets 3733 _global_reattach; # objects, sockets
3564 warn "reattaching attachments to maps"; 3734 warn "reattaching attachments to maps";
3565 reattach $_ for values %MAP; 3735 reattach $_ for values %MAP;
3566 warn "reattaching attachments to players"; 3736 warn "reattaching attachments to players";
3567 reattach $_ for values %PLAYER; 3737 reattach $_ for values %PLAYER;
3738 }
3568 3739
3740 warn "running post_init jobs";
3741 (pop @POST_INIT)->(1) while @POST_INIT;
3742
3569 warn "leaving sync_job"; 3743 warn "leaving sync_job";
3570 3744
3571 1 3745 1
3572 } or do { 3746 } or do {
3573 warn $@; 3747 warn $@;
3574 cf::cleanup "error while reloading, exiting."; 3748 cf::cleanup "error while reloading, exiting.";
3575 }; 3749 };
3576 3750
3577 warn "reloaded"; 3751 warn "reloaded";
3752 --$RELOAD;
3753 }
3754
3755 $t1 = EV::time - $t1;
3756 warn "reload completed in ${t1}s\n";
3578}; 3757};
3579 3758
3580our $RELOAD_WATCHER; # used only during reload 3759our $RELOAD_WATCHER; # used only during reload
3581 3760
3582sub reload_perl() { 3761sub reload_perl() {
3583 # doing reload synchronously and two reloads happen back-to-back, 3762 # doing reload synchronously and two reloads happen back-to-back,
3584 # coro crashes during coro_state_free->destroy here. 3763 # coro crashes during coro_state_free->destroy here.
3585 3764
3765 $RELOAD_WATCHER ||= cf::async {
3766 Coro::AIO::aio_wait cache_extensions;
3767
3586 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3768 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3587 do_reload_perl; 3769 do_reload_perl;
3588 undef $RELOAD_WATCHER; 3770 undef $RELOAD_WATCHER;
3771 };
3589 }; 3772 };
3590} 3773}
3591 3774
3592register_command "reload" => sub { 3775register_command "reload" => sub {
3593 my ($who, $arg) = @_; 3776 my ($who, $arg) = @_;
3607 3790
3608our @WAIT_FOR_TICK; 3791our @WAIT_FOR_TICK;
3609our @WAIT_FOR_TICK_BEGIN; 3792our @WAIT_FOR_TICK_BEGIN;
3610 3793
3611sub wait_for_tick { 3794sub wait_for_tick {
3612 return if tick_inhibit;
3613 return if $Coro::current == $Coro::main; 3795 return if tick_inhibit || $Coro::current == $Coro::main;
3614 3796
3615 my $signal = new Coro::Signal; 3797 my $signal = new Coro::Signal;
3616 push @WAIT_FOR_TICK, $signal; 3798 push @WAIT_FOR_TICK, $signal;
3617 $signal->wait; 3799 $signal->wait;
3618} 3800}
3619 3801
3620sub wait_for_tick_begin { 3802sub wait_for_tick_begin {
3621 return if tick_inhibit;
3622 return if $Coro::current == $Coro::main; 3803 return if tick_inhibit || $Coro::current == $Coro::main;
3623 3804
3624 my $signal = new Coro::Signal; 3805 my $signal = new Coro::Signal;
3625 push @WAIT_FOR_TICK_BEGIN, $signal; 3806 push @WAIT_FOR_TICK_BEGIN, $signal;
3626 $signal->wait; 3807 $signal->wait;
3627} 3808}
3637 3818
3638 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3819 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3639 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3820 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3640 Coro::async_pool { 3821 Coro::async_pool {
3641 $Coro::current->{desc} = "runtime saver"; 3822 $Coro::current->{desc} = "runtime saver";
3642 write_runtime 3823 write_runtime_sync
3643 or warn "ERROR: unable to write runtime file: $!"; 3824 or warn "ERROR: unable to write runtime file: $!";
3644 }; 3825 };
3645 } 3826 }
3646 3827
3647 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3828 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3666{ 3847{
3667 # configure BDB 3848 # configure BDB
3668 3849
3669 BDB::min_parallel 8; 3850 BDB::min_parallel 8;
3670 BDB::max_poll_reqs $TICK * 0.1; 3851 BDB::max_poll_reqs $TICK * 0.1;
3671 $Coro::BDB::WATCHER->priority (1); 3852 $AnyEvent::BDB::WATCHER->priority (1);
3672 3853
3673 unless ($DB_ENV) { 3854 unless ($DB_ENV) {
3674 $DB_ENV = BDB::db_env_create; 3855 $DB_ENV = BDB::db_env_create;
3675 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3856 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3676 | BDB::LOG_AUTOREMOVE, 1); 3857 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3858 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3677 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3859 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3678 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3860 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3679 3861
3680 cf::sync_job { 3862 cf::sync_job {
3681 eval { 3863 eval {
3707{ 3889{
3708 # configure IO::AIO 3890 # configure IO::AIO
3709 3891
3710 IO::AIO::min_parallel 8; 3892 IO::AIO::min_parallel 8;
3711 IO::AIO::max_poll_time $TICK * 0.1; 3893 IO::AIO::max_poll_time $TICK * 0.1;
3712 $Coro::AIO::WATCHER->priority (1); 3894 undef $AnyEvent::AIO::WATCHER;
3713} 3895}
3714 3896
3715my $_log_backtrace; 3897my $_log_backtrace;
3716 3898
3717sub _log_backtrace { 3899sub _log_backtrace {
3720 $msg =~ s/\n//; 3902 $msg =~ s/\n//;
3721 3903
3722 # limit the # of concurrent backtraces 3904 # limit the # of concurrent backtraces
3723 if ($_log_backtrace < 2) { 3905 if ($_log_backtrace < 2) {
3724 ++$_log_backtrace; 3906 ++$_log_backtrace;
3907 my $perl_bt = Carp::longmess $msg;
3725 async { 3908 async {
3726 $Coro::current->{desc} = "abt $msg"; 3909 $Coro::current->{desc} = "abt $msg";
3727 3910
3728 my @bt = fork_call { 3911 my @bt = fork_call {
3729 @addr = map { sprintf "%x", $_ } @addr; 3912 @addr = map { sprintf "%x", $_ } @addr;
3740 } 3923 }
3741 3924
3742 @funcs 3925 @funcs
3743 }; 3926 };
3744 3927
3745 LOG llevInfo, "[ABT] $msg\n"; 3928 LOG llevInfo, "[ABT] $perl_bt\n";
3929 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3746 LOG llevInfo, "[ABT] $_\n" for @bt; 3930 LOG llevInfo, "[ABT] $_\n" for @bt;
3747 --$_log_backtrace; 3931 --$_log_backtrace;
3748 }; 3932 };
3749 } else { 3933 } else {
3750 LOG llevInfo, "[ABT] $msg\n"; 3934 LOG llevInfo, "[ABT] $msg\n";

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