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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.46 by root, Sun Aug 27 16:15:12 2006 UTC vs.
Revision 1.142 by root, Fri Jan 5 21:51:42 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
16our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
17our @EVENT; 39our @EVENT;
18our %PROP_TYPE; 40our $LIBDIR = datadir . "/ext";
19our %PROP_IDX;
20our $LIBDIR = maps_directory "perl";
21 41
22our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
23our $TICK_WATCHER; 43our $TICK_WATCHER;
24our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO;
56
57binmode STDOUT;
58binmode STDERR;
59
60# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime"
63 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.;
65}
66
67mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION;
76
77#############################################################################
78
79=head2 GLOBAL VARIABLES
80
81=over 4
82
83=item $cf::UPTIME
84
85The timestamp of the server start (so not actually an uptime).
86
87=item $cf::RUNTIME
88
89The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick.
91
92=item $cf::LIBDIR
93
94The perl library directory, where extensions and cf-specific modules can
95be found. It will be added to C<@INC> automatically.
96
97=item $cf::NOW
98
99The time of the last (current) server tick.
100
101=item $cf::TICK
102
103The interval between server ticks, in seconds.
104
105=item %cf::CFG
106
107Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to.
109
110=back
111
112=cut
25 113
26BEGIN { 114BEGIN {
27 *CORE::GLOBAL::warn = sub { 115 *CORE::GLOBAL::warn = sub {
28 my $msg = join "", @_; 116 my $msg = join "", @_;
117 utf8::encode $msg;
118
29 $msg .= "\n" 119 $msg .= "\n"
30 unless $msg =~ /\n$/; 120 unless $msg =~ /\n$/;
31 121
32 print STDERR "cfperl: $msg";
33 LOG llevError, "cfperl: $msg"; 122 LOG llevError, "cfperl: $msg";
34 }; 123 };
35} 124}
36 125
37my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
38 127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
39# generate property mutators 128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
40sub prop_gen { 129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
41 my ($prefix, $class) = @_; 130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
42
43 no strict 'refs';
44
45 for my $prop (keys %PROP_TYPE) {
46 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
47 my $sub = lc $1;
48
49 my $type = $PROP_TYPE{$prop};
50 my $idx = $PROP_IDX {$prop};
51
52 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
53 $_[0]->get_property ($type, $idx)
54 };
55
56 *{"$class\::set_$sub"} = sub {
57 $_[0]->set_property ($type, $idx, $_[1]);
58 } unless $ignore_set{$prop};
59 }
60}
61
62# auto-generate most of the API
63
64prop_gen OBJECT_PROP => "cf::object";
65# CFAPI_OBJECT_ANIMATION?
66prop_gen PLAYER_PROP => "cf::object::player";
67
68prop_gen MAP_PROP => "cf::map";
69prop_gen ARCH_PROP => "cf::arch";
70
71@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
72 132
73# we bless all objects into (empty) derived classes to force a method lookup 133# we bless all objects into (empty) derived classes to force a method lookup
74# within the Safe compartment. 134# within the Safe compartment.
75for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch)) { 135for my $pkg (qw(
136 cf::global cf::attachable
137 cf::object cf::object::player
138 cf::client cf::player
139 cf::arch cf::living
140 cf::map cf::party cf::region
141)) {
76 no strict 'refs'; 142 no strict 'refs';
77 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
78} 144}
79 145
80$Event::DIED = sub { 146$Event::DIED = sub {
82}; 148};
83 149
84my %ext_pkg; 150my %ext_pkg;
85my @exts; 151my @exts;
86my @hook; 152my @hook;
87my %command;
88my %extcmd;
89 153
90############################################################################# 154=head2 UTILITY FUNCTIONS
91# utility functions 155
156=over 4
157
158=cut
92 159
93use JSON::Syck (); # TODO# replace by JSON::PC once working 160use JSON::Syck (); # TODO# replace by JSON::PC once working
161
162=item $ref = cf::from_json $json
163
164Converts a JSON string into the corresponding perl data structure.
165
166=cut
94 167
95sub from_json($) { 168sub from_json($) {
96 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
97 JSON::Syck::Load $_[0] 170 JSON::Syck::Load $_[0]
98} 171}
99 172
173=item $json = cf::to_json $ref
174
175Converts a perl data structure into its JSON representation.
176
177=cut
178
100sub to_json($) { 179sub to_json($) {
101 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
102 JSON::Syck::Dump $_[0] 181 JSON::Syck::Dump $_[0]
103} 182}
104 183
184=item cf::lock_wait $string
185
186Wait until the given lock is available. See cf::lock_acquire.
187
188=item my $lock = cf::lock_acquire $string
189
190Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically
193returned.
194
195Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load).
197
198=cut
199
200our %LOCK;
201
202sub lock_wait($) {
203 my ($key) = @_;
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210}
211
212sub lock_acquire($) {
213 my ($key) = @_;
214
215 # wait, to be sure we are not locked
216 lock_wait $key;
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224}
225
226sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active;
228
229 my $guard = Coro::guard { $TICK_WATCHER->start };
230 $TICK_WATCHER->stop;
231 $guard
232}
233
234=item cf::async { BLOCK }
235
236Currently the same as Coro::async_pool, meaning you cannot use
237C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
238thing you are allowed to do is call C<prio> on it.
239
240=cut
241
242BEGIN { *async = \&Coro::async_pool }
243
244=item cf::sync_job { BLOCK }
245
246The design of crossfire+ requires that the main coro ($Coro::main) is
247always able to handle events or runnable, as crossfire+ is only partly
248reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
249
250If it must be done, put the blocking parts into C<sync_job>. This will run
251the given BLOCK in another coroutine while waiting for the result. The
252server will be frozen during this time, so the block should either finish
253fast or be very important.
254
255=cut
256
257sub sync_job(&) {
258 my ($job) = @_;
259
260 if ($Coro::current == $Coro::main) {
261 # this is the main coro, too bad, we have to block
262 # till the operation succeeds, freezing the server :/
263
264 # TODO: use suspend/resume instead
265 # (but this is cancel-safe)
266 my $freeze_guard = freeze_mainloop;
267
268 my $busy = 1;
269 my @res;
270
271 (async {
272 @res = eval { $job->() };
273 warn $@ if $@;
274 undef $busy;
275 })->prio (Coro::PRIO_MAX);
276
277 while ($busy) {
278 Coro::cede or Event::one_event;
279 }
280
281 wantarray ? @res : $res[0]
282 } else {
283 # we are in another coroutine, how wonderful, everything just works
284
285 $job->()
286 }
287}
288
289=item $coro = cf::async_ext { BLOCK }
290
291Like async, but this coro is automcatially being canceled when the
292extension calling this is being unloaded.
293
294=cut
295
296sub async_ext(&) {
297 my $cb = shift;
298
299 my $coro = &Coro::async ($cb);
300
301 $coro->on_destroy (sub {
302 delete $EXT_CORO{$coro+0};
303 });
304 $EXT_CORO{$coro+0} = $coro;
305
306 $coro
307}
308
309sub write_runtime {
310 my $runtime = cf::localdir . "/runtime";
311
312 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
313 or return;
314
315 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
316 (aio_write $fh, 0, (length $value), $value, 0) <= 0
317 and return;
318
319 aio_fsync $fh
320 and return;
321
322 close $fh
323 or return;
324
325 aio_rename "$runtime~", $runtime
326 and return;
327
328 1
329}
330
331=back
332
333=cut
334
105############################################################################# 335#############################################################################
106# "new" plug-in system
107 336
108=item $object->attach ($attachment, ...) 337package cf::path;
109 338
110Attach a pre-registered attachment to an object. 339sub new {
340 my ($class, $path, $base) = @_;
111 341
112=item $player->attach ($attachment, ...) 342 $path = $path->as_string if ref $path;
113 343
114Attach a pre-registered attachment to a player. 344 my $self = bless { }, $class;
115 345
116=item $map->attach ($attachment, ...) # not yet persistent 346 # {... are special paths that are not touched
347 # ?xxx/... are special absolute paths
348 # ?random/... random maps
349 # /! non-realised random map exit
350 # /... normal maps
351 # ~/... per-player maps without a specific player (DO NOT USE)
352 # ~user/... per-player map of a specific user
117 353
118Attach a pre-registered attachment to a map. 354 if ($path =~ /^{/) {
355 # fine as it is
356 } elsif ($path =~ s{^\?random/}{}) {
357 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
358 $self->{random} = cf::from_json $data;
359 } else {
360 if ($path =~ s{^~([^/]+)?}{}) {
361 $self->{user_rel} = 1;
119 362
120=item cf::attach_global ... 363 if (defined $1) {
364 $self->{user} = $1;
365 } elsif ($base =~ m{^~([^/]+)/}) {
366 $self->{user} = $1;
367 } else {
368 warn "cannot resolve user-relative path without user <$path,$base>\n";
369 }
370 } elsif ($path =~ /^\//) {
371 # already absolute
372 } else {
373 $base =~ s{[^/]+/?$}{};
374 return $class->new ("$base/$path");
375 }
121 376
122Attach handlers for global events. 377 for ($path) {
378 redo if s{/\.?/}{/};
379 redo if s{/[^/]+/\.\./}{/};
380 }
381 }
123 382
124This and all following C<attach_*>-functions expect any number of the 383 $self->{path} = $path;
125following handler/hook descriptions: 384
385 $self
386}
387
388# the name / primary key / in-game path
389sub as_string {
390 my ($self) = @_;
391
392 $self->{user_rel} ? "~$self->{user}$self->{path}"
393 : $self->{random} ? "?random/$self->{path}"
394 : $self->{path}
395}
396
397# the displayed name, this is a one way mapping
398sub visible_name {
399 my ($self) = @_;
400
401# if (my $rmp = $self->{random}) {
402# # todo: be more intelligent about this
403# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
404# } else {
405 $self->as_string
406# }
407}
408
409# escape the /'s in the path
410sub _escaped_path {
411 # ∕ is U+2215
412 (my $path = $_[0]{path}) =~ s/\//∕/g;
413 $path
414}
415
416# the original (read-only) location
417sub load_path {
418 my ($self) = @_;
419
420 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
421}
422
423# the temporary/swap location
424sub save_path {
425 my ($self) = @_;
426
427 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
428 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
429 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
430}
431
432# the unique path, might be eq to save_path
433sub uniq_path {
434 my ($self) = @_;
435
436 $self->{user_rel} || $self->{random}
437 ? undef
438 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
439}
440
441# return random map parameters, or undef
442sub random_map_params {
443 my ($self) = @_;
444
445 $self->{random}
446}
447
448# this is somewhat ugly, but style maps do need special treatment
449sub is_style_map {
450 $_[0]{path} =~ m{^/styles/}
451}
452
453package cf;
454
455#############################################################################
456
457=head2 ATTACHABLE OBJECTS
458
459Many objects in crossfire are so-called attachable objects. That means you can
460attach callbacks/event handlers (a collection of which is called an "attachment")
461to it. All such attachable objects support the following methods.
462
463In the following description, CLASS can be any of C<global>, C<object>
464C<player>, C<client> or C<map> (i.e. the attachable objects in
465crossfire+).
466
467=over 4
468
469=item $attachable->attach ($attachment, key => $value...)
470
471=item $attachable->detach ($attachment)
472
473Attach/detach a pre-registered attachment to a specific object and give it
474the specified key/value pairs as arguments.
475
476Example, attach a minesweeper attachment to the given object, making it a
47710x10 minesweeper game:
478
479 $obj->attach (minesweeper => width => 10, height => 10);
480
481=item $bool = $attachable->attached ($name)
482
483Checks wether the named attachment is currently attached to the object.
484
485=item cf::CLASS->attach ...
486
487=item cf::CLASS->detach ...
488
489Define an anonymous attachment and attach it to all objects of the given
490CLASS. See the next function for an explanation of its arguments.
491
492You can attach to global events by using the C<cf::global> class.
493
494Example, log all player logins:
495
496 cf::player->attach (
497 on_login => sub {
498 my ($pl) = @_;
499 ...
500 },
501 );
502
503Example, attach to the jeweler skill:
504
505 cf::object->attach (
506 type => cf::SKILL,
507 subtype => cf::SK_JEWELER,
508 on_use_skill => sub {
509 my ($sk, $ob, $part, $dir, $msg) = @_;
510 ...
511 },
512 );
513
514=item cf::CLASS::attachment $name, ...
515
516Register an attachment by C<$name> through which attachable objects of the
517given CLASS can refer to this attachment.
518
519Some classes such as crossfire maps and objects can specify attachments
520that are attached at load/instantiate time, thus the need for a name.
521
522These calls expect any number of the following handler/hook descriptions:
126 523
127=over 4 524=over 4
128 525
129=item prio => $number 526=item prio => $number
130 527
132by another C<prio> setting). Lower priority handlers get executed 529by another C<prio> setting). Lower priority handlers get executed
133earlier. The default priority is C<0>, and many built-in handlers are 530earlier. The default priority is C<0>, and many built-in handlers are
134registered at priority C<-1000>, so lower priorities should not be used 531registered at priority C<-1000>, so lower priorities should not be used
135unless you know what you are doing. 532unless you know what you are doing.
136 533
534=item type => $type
535
536(Only for C<< cf::object->attach >> calls), limits the attachment to the
537given type of objects only (the additional parameter C<subtype> can be
538used to further limit to the given subtype).
539
137=item on_I<event> => \&cb 540=item on_I<event> => \&cb
138 541
139Call the given code reference whenever the named event happens (event is 542Call the given code reference whenever the named event happens (event is
140something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 543something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
141handlers are recognised generally depends on the type of object these 544handlers are recognised generally depends on the type of object these
150package and register them. Only handlers for eevents supported by the 553package and register them. Only handlers for eevents supported by the
151object/class are recognised. 554object/class are recognised.
152 555
153=back 556=back
154 557
155=item cf::attach_to_type $object_type, ... 558Example, define an attachment called "sockpuppet" that calls the given
559event handler when a monster attacks:
156 560
157Attach handlers for a specific object type (e.g. TRANSPORT). 561 cf::object::attachment sockpuppet =>
562 on_skill_attack => sub {
563 my ($self, $victim) = @_;
564 ...
565 }
566 }
158 567
159=item cf::attach_to_objects ... 568=item $attachable->valid
160 569
161Attach handlers to all objects. Do not use this except for debugging or 570Just because you have a perl object does not mean that the corresponding
162very rare events, as handlers are (obviously) called for I<all> objects in 571C-level object still exists. If you try to access an object that has no
163the game. 572valid C counterpart anymore you get an exception at runtime. This method
164 573can be used to test for existence of the C object part without causing an
165=item cf::attach_to_players ... 574exception.
166
167Attach handlers to all players.
168
169=item cf::attach_to_maps ...
170
171Attach handlers to all maps.
172
173=item cf:register_attachment $name, ...
174 575
175=cut 576=cut
176 577
177# the following variables are defined in .xs and must not be re-created 578# the following variables are defined in .xs and must not be re-created
178our @CB_GLOBAL = (); # registry for all global events 579our @CB_GLOBAL = (); # registry for all global events
580our @CB_ATTACHABLE = (); # registry for all attachables
179our @CB_OBJECT = (); # all objects (should not be used except in emergency) 581our @CB_OBJECT = (); # all objects (should not be used except in emergency)
180our @CB_PLAYER = (); 582our @CB_PLAYER = ();
583our @CB_CLIENT = ();
181our @CB_TYPE = (); # registry for type (cf-object class) based events 584our @CB_TYPE = (); # registry for type (cf-object class) based events
182our @CB_MAP = (); 585our @CB_MAP = ();
183 586
184my %attachment; 587my %attachment;
185 588
186sub _attach_cb($\%$$$) { 589sub _attach_cb($$$$) {
187 my ($registry, $undo, $event, $prio, $cb) = @_; 590 my ($registry, $event, $prio, $cb) = @_;
188 591
189 use sort 'stable'; 592 use sort 'stable';
190 593
191 $cb = [$prio, $cb]; 594 $cb = [$prio, $cb];
192 595
193 @{$registry->[$event]} = sort 596 @{$registry->[$event]} = sort
194 { $a->[0] cmp $b->[0] } 597 { $a->[0] cmp $b->[0] }
195 @{$registry->[$event] || []}, $cb; 598 @{$registry->[$event] || []}, $cb;
196
197 push @{$undo->{cb}}, [$event, $cb];
198} 599}
600
601# hack
602my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
199 603
200# attach handles attaching event callbacks 604# attach handles attaching event callbacks
201# the only thing the caller has to do is pass the correct 605# the only thing the caller has to do is pass the correct
202# registry (== where the callback attaches to). 606# registry (== where the callback attaches to).
203sub _attach(\@$@) { 607sub _attach {
204 my ($registry, $klass, @arg) = @_; 608 my ($registry, $klass, @arg) = @_;
205 609
610 my $object_type;
206 my $prio = 0; 611 my $prio = 0;
207
208 my %undo = (
209 registry => $registry,
210 cb => [],
211 );
212
213 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 612 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
613
614 #TODO: get rid of this hack
615 if ($attachable_klass{$klass}) {
616 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
617 }
214 618
215 while (@arg) { 619 while (@arg) {
216 my $type = shift @arg; 620 my $type = shift @arg;
217 621
218 if ($type eq "prio") { 622 if ($type eq "prio") {
219 $prio = shift @arg; 623 $prio = shift @arg;
220 624
625 } elsif ($type eq "type") {
626 $object_type = shift @arg;
627 $registry = $CB_TYPE[$object_type] ||= [];
628
629 } elsif ($type eq "subtype") {
630 defined $object_type or Carp::croak "subtype specified without type";
631 my $object_subtype = shift @arg;
632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
633
221 } elsif ($type eq "package") { 634 } elsif ($type eq "package") {
222 my $pkg = shift @arg; 635 my $pkg = shift @arg;
223 636
224 while (my ($name, $id) = each %cb_id) { 637 while (my ($name, $id) = each %cb_id) {
225 if (my $cb = $pkg->can ($name)) { 638 if (my $cb = $pkg->can ($name)) {
226 _attach_cb $registry, %undo, $id, $prio, $cb; 639 _attach_cb $registry, $id, $prio, $cb;
227 } 640 }
228 } 641 }
229 642
230 } elsif (exists $cb_id{$type}) { 643 } elsif (exists $cb_id{$type}) {
231 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 644 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
232 645
233 } elsif (ref $type) { 646 } elsif (ref $type) {
234 warn "attaching objects not supported, ignoring.\n"; 647 warn "attaching objects not supported, ignoring.\n";
235 648
236 } else { 649 } else {
237 shift @arg; 650 shift @arg;
238 warn "attach argument '$type' not supported, ignoring.\n"; 651 warn "attach argument '$type' not supported, ignoring.\n";
239 } 652 }
240 } 653 }
241
242 \%undo
243} 654}
244 655
245sub _attach_attachment { 656sub _object_attach {
246 my ($klass, $obj, $name, @args) = q_; 657 my ($obj, $name, %arg) = @_;
247 658
248 my $res; 659 return if exists $obj->{_attachment}{$name};
249 660
250 if (my $attach = $attachment{$name}) { 661 if (my $attach = $attachment{$name}) {
251 my $registry = $obj->registry; 662 my $registry = $obj->registry;
252 663
664 for (@$attach) {
665 my ($klass, @attach) = @$_;
253 $res = _attach @$registry, $klass, @$attach; 666 _attach $registry, $klass, @attach;
254
255 if (my $cb = delete $registry->[EVENT_OBJECT_INSTANTIATE]) {
256 for (@$cb) {
257 eval { $_->[1]->($obj, @args); };
258 if ($@) {
259 warn "$@";
260 warn "... while processing '$name' instantiate with args <@args>.\n";
261 }
262 } 667 }
263 } 668
669 $obj->{$name} = \%arg;
264 } else { 670 } else {
265 warn "object uses attachment '$name' that is not available, postponing.\n"; 671 warn "object uses attachment '$name' that is not available, postponing.\n";
266 } 672 }
267 673
268 push @{$obj->{_attachment}}, $name; 674 $obj->{_attachment}{$name} = undef;
269
270 $res->{attachment} = $name;
271 $res
272} 675}
273 676
274sub cf::object::attach { 677sub cf::attachable::attach {
678 if (ref $_[0]) {
679 _object_attach @_;
680 } else {
681 _attach shift->_attach_registry, @_;
682 }
683};
684
685# all those should be optimised
686sub cf::attachable::detach {
275 my ($obj, $name, @args) = @_; 687 my ($obj, $name) = @_;
276 688
277 _attach_attachment KLASS_OBJECT, $obj, $name, @args; 689 if (ref $obj) {
278} 690 delete $obj->{_attachment}{$name};
691 reattach ($obj);
692 } else {
693 Carp::croak "cannot, currently, detach class attachments";
694 }
695};
279 696
280sub cf::player::attach { 697sub cf::attachable::attached {
281 my ($obj, $name, @args) = @_; 698 my ($obj, $name) = @_;
282 699
283 _attach_attachment KLASS_PLAYER, $obj, $name, @args; 700 exists $obj->{_attachment}{$name}
284} 701}
285 702
286sub cf::map::attach { 703for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
287 my ($obj, $name, @args) = @_; 704 eval "#line " . __LINE__ . " 'cf.pm'
705 sub cf::\L$klass\E::_attach_registry {
706 (\\\@CB_$klass, KLASS_$klass)
707 }
288 708
289 _attach_attachment KLASS_MAP, $obj, $name, @args; 709 sub cf::\L$klass\E::attachment {
290}
291
292sub attach_global {
293 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
294}
295
296sub attach_to_type {
297 my $type = shift;
298
299 _attach @{$CB_TYPE[$type]}, KLASS_OBJECT, @_
300}
301
302sub attach_to_objects {
303 _attach @CB_OBJECT, KLASS_OBJECT, @_
304}
305
306sub attach_to_players {
307 _attach @CB_PLAYER, KLASS_PLAYER, @_
308}
309
310sub attach_to_maps {
311 _attach @CB_MAP, KLASS_MAP, @_
312}
313
314sub register_attachment {
315 my $name = shift; 710 my \$name = shift;
316 711
317 $attachment{$name} = [@_]; 712 \$attachment{\$name} = [[KLASS_$klass, \@_]];
713 }
714 ";
715 die if $@;
318} 716}
319 717
320our $override; 718our $override;
321our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 719our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
322 720
336 for (@$callbacks) { 734 for (@$callbacks) {
337 eval { &{$_->[1]} }; 735 eval { &{$_->[1]} };
338 736
339 if ($@) { 737 if ($@) {
340 warn "$@"; 738 warn "$@";
341 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 739 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
342 override; 740 override;
343 } 741 }
344 742
345 return 1 if $override; 743 return 1 if $override;
346 } 744 }
347 745
348 0 746 0
349} 747}
748
749=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
750
751=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
752
753Generate an object-specific event with the given arguments.
754
755This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
756removed in future versions), and there is no public API to access override
757results (if you must, access C<@cf::invoke_results> directly).
758
759=back
760
761=cut
350 762
351############################################################################# 763#############################################################################
352# object support 764# object support
353 765
354sub instantiate {
355 my ($obj, $data) = @_;
356
357 $data = from_json $data;
358
359 for (@$data) {
360 my ($name, $args) = @$_;
361 attach $obj, $name, @{$args || [] };
362 }
363}
364
365# basically do the same as instantiate, without calling instantiate
366sub reattach { 766sub reattach {
367 warn "reattach<@_>\n";#d# 767 # basically do the same as instantiate, without calling instantiate
368 my ($obj) = @_; 768 my ($obj) = @_;
769
369 my $registry = $obj->registry; 770 my $registry = $obj->registry;
370 771
772 @$registry = ();
773
774 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
775
371 for my $name (@{ $obj->{_attachment} }) { 776 for my $name (keys %{ $obj->{_attachment} || {} }) {
372 if (my $attach = $attachment{$name}) { 777 if (my $attach = $attachment{$name}) {
778 for (@$attach) {
779 my ($klass, @attach) = @$_;
373 _attach @$registry, KLASS_OBJECT, @$attach; 780 _attach $registry, $klass, @attach;
781 }
374 } else { 782 } else {
375 warn "object uses attachment '$name' that is not available, postponing.\n"; 783 warn "object uses attachment '$name' that is not available, postponing.\n";
376 } 784 }
377 } 785 }
378
379 warn "reattach<@_, $_>\n";
380} 786}
787
788cf::attachable->attach (
789 prio => -1000000,
790 on_instantiate => sub {
791 my ($obj, $data) = @_;
792
793 $data = from_json $data;
794
795 for (@$data) {
796 my ($name, $args) = @$_;
797
798 $obj->attach ($name, %{$args || {} });
799 }
800 },
801 on_reattach => \&reattach,
802 on_clone => sub {
803 my ($src, $dst) = @_;
804
805 @{$dst->registry} = @{$src->registry};
806
807 %$dst = %$src;
808
809 %{$dst->{_attachment}} = %{$src->{_attachment}}
810 if exists $src->{_attachment};
811 },
812);
381 813
382sub object_freezer_save { 814sub object_freezer_save {
383 my ($filename, $objs) = @_; 815 my ($filename, $rdata, $objs) = @_;
384 warn "freeze $filename\n";#d#
385 use Data::Dumper; print Dumper $objs;
386 816
387 $filename .= ".pst"; 817 sync_job {
818 if (length $$rdata) {
819 warn sprintf "saving %s (%d,%d)\n",
820 $filename, length $$rdata, scalar @$objs;
388 821
389 if (@$objs) { 822 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
390 open my $fh, ">:raw", "$filename~"; 823 chmod SAVE_MODE, $fh;
391 chmod $fh, SAVE_MODE; 824 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
392 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs }; 825 aio_fsync $fh;
393 close $fh; 826 close $fh;
827
828 if (@$objs) {
829 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh;
831 my $data = Storable::nfreeze { version => 1, objs => $objs };
832 aio_write $fh, 0, (length $data), $data, 0;
833 aio_fsync $fh;
834 close $fh;
835 aio_rename "$filename.pst~", "$filename.pst";
836 }
837 } else {
838 aio_unlink "$filename.pst";
839 }
840
394 rename "$filename~", $filename; 841 aio_rename "$filename~", $filename;
842 } else {
843 warn "FATAL: $filename~: $!\n";
844 }
395 } else { 845 } else {
396 unlink $filename; 846 aio_unlink $filename;
847 aio_unlink "$filename.pst";
848 }
397 } 849 }
850}
851
852sub object_freezer_as_string {
853 my ($rdata, $objs) = @_;
854
855 use Data::Dumper;
856
857 $$rdata . Dumper $objs
398} 858}
399 859
400sub object_thawer_load { 860sub object_thawer_load {
401 my ($filename) = @_; 861 my ($filename) = @_;
402 862
403 warn "thaw $filename\n";#d# 863 my ($data, $av);
404 864
405 open my $fh, "<:raw:perlio", "$filename.pst" 865 (aio_load $filename, $data) >= 0
406 or return; 866 or return;
407 867
408 eval { local $/; (Storable::thaw <$fh>)->{objs} } 868 unless (aio_stat "$filename.pst") {
409} 869 (aio_load "$filename.pst", $av) >= 0
410 870 or return;
411attach_to_objects 871 $av = eval { (Storable::thaw $av)->{objs} };
412 prio => -1000000,
413 on_clone => sub {
414 my ($src, $dst) = @_;
415
416 @{$dst->registry} = @{$src->registry};
417 warn "registry clone ", join ":", @{$src->registry};#d#
418
419 %$dst = %$src;
420
421 $dst->{_attachment} = [@{ $src->{_attachment} }]
422 if exists $src->{_attachment};
423
424 warn "clone<@_>\n";#d#
425 }, 872 }
426; 873
874 warn sprintf "loading %s (%d)\n",
875 $filename, length $data, scalar @{$av || []};#d#
876 return ($data, $av);
877}
427 878
428############################################################################# 879#############################################################################
429# old plug-in events 880# command handling &c
430 881
431sub inject_event { 882=item cf::register_command $name => \&callback($ob,$args);
432 my $extension = shift;
433 my $event_code = shift;
434 883
435 my $cb = $hook[$event_code]{$extension} 884Register a callback for execution when the client sends the user command
436 or return; 885$name.
437 886
438 &$cb 887=cut
439}
440
441sub inject_global_event {
442 my $event = shift;
443
444 my $cb = $hook[$event]
445 or return;
446
447 List::Util::max map &$_, values %$cb
448}
449
450sub inject_command {
451 my ($name, $obj, $params) = @_;
452
453 for my $cmd (@{ $command{$name} }) {
454 $cmd->[1]->($obj, $params);
455 }
456
457 -1
458}
459 888
460sub register_command { 889sub register_command {
461 my ($name, $time, $cb) = @_; 890 my ($name, $cb) = @_;
462 891
463 my $caller = caller; 892 my $caller = caller;
464 #warn "registering command '$name/$time' to '$caller'"; 893 #warn "registering command '$name/$time' to '$caller'";
465 894
466 push @{ $command{$name} }, [$time, $cb, $caller]; 895 push @{ $COMMAND{$name} }, [$caller, $cb];
467 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
468} 896}
897
898=item cf::register_extcmd $name => \&callback($pl,$packet);
899
900Register a callbackf ro execution when the client sends an extcmd packet.
901
902If the callback returns something, it is sent back as if reply was being
903called.
904
905=cut
469 906
470sub register_extcmd { 907sub register_extcmd {
471 my ($name, $cb) = @_; 908 my ($name, $cb) = @_;
472 909
473 my $caller = caller; 910 my $caller = caller;
474 #warn "registering extcmd '$name' to '$caller'"; 911 #warn "registering extcmd '$name' to '$caller'";
475 912
476 $extcmd{$name} = [$cb, $caller]; 913 $EXTCMD{$name} = [$cb, $caller];
477} 914}
915
916cf::player->attach (
917 on_command => sub {
918 my ($pl, $name, $params) = @_;
919
920 my $cb = $COMMAND{$name}
921 or return;
922
923 for my $cmd (@$cb) {
924 $cmd->[1]->($pl->ob, $params);
925 }
926
927 cf::override;
928 },
929 on_extcmd => sub {
930 my ($pl, $buf) = @_;
931
932 my $msg = eval { from_json $buf };
933
934 if (ref $msg) {
935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
936 if (my %reply = $cb->[0]->($pl, $msg)) {
937 $pl->ext_reply ($msg->{msgid}, %reply);
938 }
939 }
940 } else {
941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
942 }
943
944 cf::override;
945 },
946);
478 947
479sub register { 948sub register {
480 my ($base, $pkg) = @_; 949 my ($base, $pkg) = @_;
481 950
482 #TODO 951 #TODO
501 . "#line 1 \"$path\"\n{\n" 970 . "#line 1 \"$path\"\n{\n"
502 . (do { local $/; <$fh> }) 971 . (do { local $/; <$fh> })
503 . "\n};\n1"; 972 . "\n};\n1";
504 973
505 eval $source 974 eval $source
506 or die "$path: $@"; 975 or die $@ ? "$path: $@\n"
976 : "extension disabled.\n";
507 977
508 push @exts, $pkg; 978 push @exts, $pkg;
509 $ext_pkg{$base} = $pkg; 979 $ext_pkg{$base} = $pkg;
510 980
511# no strict 'refs'; 981# no strict 'refs';
524# for my $idx (0 .. $#PLUGIN_EVENT) { 994# for my $idx (0 .. $#PLUGIN_EVENT) {
525# delete $hook[$idx]{$pkg}; 995# delete $hook[$idx]{$pkg};
526# } 996# }
527 997
528 # remove commands 998 # remove commands
529 for my $name (keys %command) { 999 for my $name (keys %COMMAND) {
530 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1000 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
531 1001
532 if (@cb) { 1002 if (@cb) {
533 $command{$name} = \@cb; 1003 $COMMAND{$name} = \@cb;
534 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
535 } else { 1004 } else {
536 delete $command{$name};
537 delete $COMMAND{"$name\000"}; 1005 delete $COMMAND{$name};
538 } 1006 }
539 } 1007 }
540 1008
541 # remove extcmds 1009 # remove extcmds
542 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1010 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
543 delete $extcmd{$name}; 1011 delete $EXTCMD{$name};
544 } 1012 }
545 1013
546 if (my $cb = $pkg->can ("unload")) { 1014 if (my $cb = $pkg->can ("unload")) {
547 eval { 1015 eval {
548 $cb->($pkg); 1016 $cb->($pkg);
552 1020
553 Symbol::delete_package $pkg; 1021 Symbol::delete_package $pkg;
554} 1022}
555 1023
556sub load_extensions { 1024sub load_extensions {
557 my $LIBDIR = maps_directory "perl";
558
559 for my $ext (<$LIBDIR/*.ext>) { 1025 for my $ext (<$LIBDIR/*.ext>) {
560 next unless -r $ext; 1026 next unless -r $ext;
561 eval { 1027 eval {
562 load_extension $ext; 1028 load_extension $ext;
563 1 1029 1
564 } or warn "$ext not loaded: $@"; 1030 } or warn "$ext not loaded: $@";
565 } 1031 }
566} 1032}
567 1033
568sub _perl_reload(&) {
569 my ($msg) = @_;
570
571 $msg->("reloading...");
572
573 eval {
574 # 1. cancel all watchers
575 $_->cancel for Event::all_watchers;
576
577 # 2. unload all extensions
578 for (@exts) {
579 $msg->("unloading <$_>");
580 unload_extension $_;
581 }
582
583 # 3. unload all modules loaded from $LIBDIR
584 while (my ($k, $v) = each %INC) {
585 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
586
587 $msg->("removing <$k>");
588 delete $INC{$k};
589
590 $k =~ s/\.pm$//;
591 $k =~ s/\//::/g;
592
593 if (my $cb = $k->can ("unload_module")) {
594 $cb->();
595 }
596
597 Symbol::delete_package $k;
598 }
599
600 # 4. get rid of safe::, as good as possible
601 Symbol::delete_package "safe::$_"
602 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
603
604 # 5. remove register_script_function callbacks
605 # TODO
606
607 # 6. unload cf.pm "a bit"
608 delete $INC{"cf.pm"};
609
610 # don't, removes xs symbols, too,
611 # and global variables created in xs
612 #Symbol::delete_package __PACKAGE__;
613
614 # 7. reload cf.pm
615 $msg->("reloading cf.pm");
616 require cf;
617 };
618 $msg->($@) if $@;
619
620 $msg->("reloaded");
621};
622
623sub perl_reload() {
624 _perl_reload {
625 warn $_[0];
626 print "$_[0]\n";
627 };
628}
629
630register_command "perl-reload", 0, sub {
631 my ($who, $arg) = @_;
632
633 if ($who->flag (FLAG_WIZ)) {
634 _perl_reload {
635 warn $_[0];
636 $who->message ($_[0]);
637 };
638 }
639};
640
641#############################################################################
642# extcmd framework, basically convert ext <msg>
643# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
644
645attach_to_players
646 on_extcmd => sub {
647 my ($pl, $buf) = @_;
648
649 my $msg = eval { from_json $buf };
650
651 if (ref $msg) {
652 if (my $cb = $extcmd{$msg->{msgtype}}) {
653 if (my %reply = $cb->[0]->($pl, $msg)) {
654 $pl->ext_reply ($msg->{msgid}, %reply);
655 }
656 }
657 } else {
658 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
659 }
660
661 cf::override;
662 },
663;
664
665############################################################################# 1034#############################################################################
666# load/save/clean perl data associated with a map 1035# load/save/clean perl data associated with a map
667 1036
668*cf::mapsupport::on_clean = sub { 1037*cf::mapsupport::on_clean = sub {
669 my ($map) = @_; 1038 my ($map) = @_;
670 1039
671 my $path = $map->tmpname; 1040 my $path = $map->tmpname;
672 defined $path or return; 1041 defined $path or return;
673 1042
674 unlink "$path.cfperl";
675 unlink "$path.pst"; 1043 unlink "$path.pst";
676}; 1044};
677 1045
678*cf::mapsupport::on_swapin =
679*cf::mapsupport::on_load = sub {
680 my ($map) = @_;
681
682 my $path = $map->tmpname;
683 $path = $map->path unless defined $path;
684
685 open my $fh, "<:raw", "$path.cfperl"
686 or return; # no perl data
687
688 my $data = Storable::thaw do { local $/; <$fh> };
689
690 $data->{version} <= 1
691 or return; # too new
692
693 $map->_set_obs ($data->{obs});
694};
695
696attach_to_maps prio => -10000, package => cf::mapsupport::; 1046cf::map->attach (prio => -10000, package => cf::mapsupport::);
697 1047
698############################################################################# 1048#############################################################################
699# load/save perl data associated with player->ob objects 1049# load/save perl data associated with player->ob objects
700 1050
701sub all_objects(@) { 1051sub all_objects(@) {
702 @_, map all_objects ($_->inv), @_ 1052 @_, map all_objects ($_->inv), @_
703} 1053}
704 1054
705attach_to_players 1055# TODO: compatibility cruft, remove when no longer needed
1056cf::player->attach (
706 on_load => sub { 1057 on_load => sub {
707 my ($pl, $path) = @_; 1058 my ($pl, $path) = @_;
708 1059
709 for my $o (all_objects $pl->ob) { 1060 for my $o (all_objects $pl->ob) {
710 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1061 if (my $value = $o->get_ob_key_value ("_perl_data")) {
712 1063
713 %$o = %{ Storable::thaw pack "H*", $value }; 1064 %$o = %{ Storable::thaw pack "H*", $value };
714 } 1065 }
715 } 1066 }
716 }, 1067 },
717; 1068);
718 1069
719############################################################################# 1070#############################################################################
720# core extensions - in perl 1071
1072=head2 CORE EXTENSIONS
1073
1074Functions and methods that extend core crossfire objects.
1075
1076=head3 cf::player
1077
1078=over 4
721 1079
722=item cf::player::exists $login 1080=item cf::player::exists $login
723 1081
724Returns true when the given account exists. 1082Returns true when the given account exists.
725 1083
728sub cf::player::exists($) { 1086sub cf::player::exists($) {
729 cf::player::find $_[0] 1087 cf::player::find $_[0]
730 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1088 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
731} 1089}
732 1090
1091=item $player->ext_reply ($msgid, $msgtype, %msg)
1092
1093Sends an ext reply to the player.
1094
1095=cut
1096
1097sub cf::player::ext_reply($$$%) {
1098 my ($self, $id, %msg) = @_;
1099
1100 $msg{msgid} = $id;
1101
1102 $self->send ("ext " . to_json \%msg);
1103}
1104
1105=back
1106
1107
1108=head3 cf::map
1109
1110=over 4
1111
1112=cut
1113
1114package cf::map;
1115
1116use Fcntl;
1117use Coro::AIO;
1118
1119our $MAX_RESET = 3600;
1120our $DEFAULT_RESET = 3000;
1121
1122sub generate_random_map {
1123 my ($path, $rmp) = @_;
1124
1125 # mit "rum" bekleckern, nicht
1126 cf::map::_create_random_map
1127 $path,
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region})
1139}
1140
1141# and all this just because we cannot iterate over
1142# all maps in C++...
1143sub change_all_map_light {
1144 my ($change) = @_;
1145
1146 $_->change_map_light ($change)
1147 for grep $_->outdoor, values %cf::MAP;
1148}
1149
1150sub try_load_header($) {
1151 my ($path) = @_;
1152
1153 utf8::encode $path;
1154 aio_open $path, O_RDONLY, 0
1155 or return;
1156
1157 my $map = cf::map::new
1158 or return;
1159
1160 # for better error messages only, will be overwritten
1161 $map->path ($path);
1162
1163 $map->load_header ($path)
1164 or return;
1165
1166 $map->{load_path} = $path;
1167
1168 $map
1169}
1170
1171sub find;
1172sub find {
1173 my ($path, $origin) = @_;
1174
1175 #warn "find<$path,$origin>\n";#d#
1176
1177 $path = new cf::path $path, $origin && $origin->path;
1178 my $key = $path->as_string;
1179
1180 cf::lock_wait "map_find:$key";
1181
1182 $cf::MAP{$key} || do {
1183 my $guard = cf::lock_acquire "map_find:$key";
1184
1185 # do it the slow way
1186 my $map = try_load_header $path->save_path;
1187
1188 Coro::cede;
1189
1190 if ($map) {
1191 $map->last_access ((delete $map->{last_access})
1192 || $cf::RUNTIME); #d#
1193 # safety
1194 $map->{instantiate_time} = $cf::RUNTIME
1195 if $map->{instantiate_time} > $cf::RUNTIME;
1196 } else {
1197 if (my $rmp = $path->random_map_params) {
1198 $map = generate_random_map $key, $rmp;
1199 } else {
1200 $map = try_load_header $path->load_path;
1201 }
1202
1203 $map or return;
1204
1205 $map->{load_original} = 1;
1206 $map->{instantiate_time} = $cf::RUNTIME;
1207 $map->last_access ($cf::RUNTIME);
1208 $map->instantiate;
1209
1210 # per-player maps become, after loading, normal maps
1211 $map->per_player (0) if $path->{user_rel};
1212 }
1213
1214 $map->path ($key);
1215 $map->{path} = $path;
1216 $map->{last_save} = $cf::RUNTIME;
1217
1218 Coro::cede;
1219
1220 if ($map->should_reset) {
1221 $map->reset;
1222 undef $guard;
1223 $map = find $path
1224 or return;
1225 }
1226
1227 $cf::MAP{$key} = $map
1228 }
1229}
1230
1231sub load {
1232 my ($self) = @_;
1233
1234 my $path = $self->{path};
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1236
1237 return if $self->in_memory != cf::MAP_SWAPPED;
1238
1239 $self->in_memory (cf::MAP_LOADING);
1240
1241 $self->alloc;
1242 $self->load_objects ($self->{load_path}, 1)
1243 or return;
1244
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original};
1247
1248 if (my $uniq = $path->uniq_path) {
1249 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) {
1251 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0);
1253 }
1254 }
1255
1256 Coro::cede;
1257
1258 # now do the right thing for maps
1259 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty;
1271 $self->activate;
1272 }
1273
1274 Coro::cede;
1275
1276 $self->in_memory (cf::MAP_IN_MEMORY);
1277}
1278
1279sub find_sync {
1280 my ($path, $origin) = @_;
1281
1282 cf::sync_job { cf::map::find $path, $origin }
1283}
1284
1285sub do_load_sync {
1286 my ($map) = @_;
1287
1288 cf::sync_job { $map->load };
1289}
1290
1291sub save {
1292 my ($self) = @_;
1293
1294 my $lock = cf::lock_acquire "map_data:" . $self->path;
1295
1296 $self->{last_save} = $cf::RUNTIME;
1297
1298 return unless $self->dirty;
1299
1300 my $save = $self->{path}->save_path; utf8::encode $save;
1301 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1302
1303 $self->{load_path} = $save;
1304
1305 return if $self->{deny_save};
1306
1307 local $self->{last_access} = $self->last_access;#d#
1308
1309 if ($uniq) {
1310 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1311 $self->save_objects ($uniq, cf::IO_UNIQUES);
1312 } else {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1314 }
1315}
1316
1317sub swap_out {
1318 my ($self) = @_;
1319
1320 # save first because save cedes
1321 $self->save;
1322
1323 my $lock = cf::lock_acquire "map_data:" . $self->path;
1324
1325 return if $self->players;
1326 return if $self->in_memory != cf::MAP_IN_MEMORY;
1327 return if $self->{deny_save};
1328
1329 $self->clear;
1330 $self->in_memory (cf::MAP_SWAPPED);
1331}
1332
1333sub reset_at {
1334 my ($self) = @_;
1335
1336 # TODO: safety, remove and allow resettable per-player maps
1337 return 1e99 if $self->{path}{user_rel};
1338 return 1e99 if $self->{deny_reset};
1339
1340 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1341 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1342
1343 $time + $to
1344}
1345
1346sub should_reset {
1347 my ($self) = @_;
1348
1349 $self->reset_at <= $cf::RUNTIME
1350}
1351
1352sub unlink_save {
1353 my ($self) = @_;
1354
1355 utf8::encode (my $save = $self->{path}->save_path);
1356 aioreq_pri 3; IO::AIO::aio_unlink $save;
1357 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1358}
1359
1360sub rename {
1361 my ($self, $new_path) = @_;
1362
1363 $self->unlink_save;
1364
1365 delete $cf::MAP{$self->path};
1366 $self->{path} = new cf::path $new_path;
1367 $self->path ($self->{path}->as_string);
1368 $cf::MAP{$self->path} = $self;
1369
1370 $self->save;
1371}
1372
1373sub reset {
1374 my ($self) = @_;
1375
1376 my $lock = cf::lock_acquire "map_data:" . $self->path;
1377
1378 return if $self->players;
1379 return if $self->{path}{user_rel};#d#
1380
1381 warn "resetting map ", $self->path;#d#
1382
1383 delete $cf::MAP{$self->path};
1384
1385 $_->clear_links_to ($self) for values %cf::MAP;
1386
1387 $self->unlink_save;
1388 $self->destroy;
1389}
1390
1391my $nuke_counter = "aaaa";
1392
1393sub nuke {
1394 my ($self) = @_;
1395
1396 $self->{deny_save} = 1;
1397 $self->reset_timeout (1);
1398 $self->rename ("{nuke}/" . ($nuke_counter++));
1399 $self->reset; # polite request, might not happen
1400}
1401
1402sub customise_for {
1403 my ($map, $ob) = @_;
1404
1405 if ($map->per_player) {
1406 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1407 }
1408
1409 $map
1410}
1411
1412sub emergency_save {
1413 my $freeze_guard = cf::freeze_mainloop;
1414
1415 warn "enter emergency map save\n";
1416
1417 cf::sync_job {
1418 warn "begin emergency map save\n";
1419 $_->save for values %cf::MAP;
1420 };
1421
1422 warn "end emergency map save\n";
1423}
1424
1425package cf;
1426
1427=back
1428
1429
1430=head3 cf::object::player
1431
1432=over 4
1433
733=item $player->reply ($npc, $msg[, $flags]) 1434=item $player_object->reply ($npc, $msg[, $flags])
734 1435
735Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1436Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
736can be C<undef>. Does the right thing when the player is currently in a 1437can be C<undef>. Does the right thing when the player is currently in a
737dialogue with the given NPC character. 1438dialogue with the given NPC character.
738 1439
739=cut 1440=cut
740 1441
741# rough implementation of a future "reply" method that works 1442# rough implementation of a future "reply" method that works
742# with dialog boxes. 1443# with dialog boxes.
1444#TODO: the first argument must go, split into a $npc->reply_to ( method
743sub cf::object::player::reply($$$;$) { 1445sub cf::object::player::reply($$$;$) {
744 my ($self, $npc, $msg, $flags) = @_; 1446 my ($self, $npc, $msg, $flags) = @_;
745 1447
746 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1448 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
747 1449
751 $msg = $npc->name . " says: $msg" if $npc; 1453 $msg = $npc->name . " says: $msg" if $npc;
752 $self->message ($msg, $flags); 1454 $self->message ($msg, $flags);
753 } 1455 }
754} 1456}
755 1457
756=item $player->ext_reply ($msgid, $msgtype, %msg) 1458=item $player_object->may ("access")
757 1459
758Sends an ext reply to the player. 1460Returns wether the given player is authorized to access resource "access"
1461(e.g. "command_wizcast").
759 1462
760=cut 1463=cut
761 1464
762sub cf::player::ext_reply($$$%) { 1465sub cf::object::player::may {
1466 my ($self, $access) = @_;
1467
1468 $self->flag (cf::FLAG_WIZ) ||
1469 (ref $cf::CFG{"may_$access"}
1470 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1471 : $cf::CFG{"may_$access"})
1472}
1473
1474=item $player_object->enter_link
1475
1476Freezes the player and moves him/her to a special map (C<{link}>).
1477
1478The player should be reaosnably safe there for short amounts of time. You
1479I<MUST> call C<leave_link> as soon as possible, though.
1480
1481=item $player_object->leave_link ($map, $x, $y)
1482
1483Moves the player out of the specila link map onto the given map. If the
1484map is not valid (or omitted), the player will be moved back to the
1485location he/she was before the call to C<enter_link>, or, if that fails,
1486to the emergency map position.
1487
1488Might block.
1489
1490=cut
1491
1492sub cf::object::player::enter_link {
1493 my ($self) = @_;
1494
1495 $self->deactivate_recursive;
1496
1497 return if $self->map == $LINK_MAP;
1498
1499 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1500 if $self->map;
1501
1502 $self->enter_map ($LINK_MAP, 20, 20);
1503}
1504
1505sub cf::object::player::leave_link {
1506 my ($self, $map, $x, $y) = @_;
1507
1508 my $link_pos = delete $self->{_link_pos};
1509
1510 unless ($map) {
1511 # restore original map position
1512 ($map, $x, $y) = @{ $link_pos || [] };
1513 $map = cf::map::find $map;
1514
1515 unless ($map) {
1516 ($map, $x, $y) = @$EMERGENCY_POSITION;
1517 $map = cf::map::find $map
1518 or die "FATAL: cannot load emergency map\n";
1519 }
1520 }
1521
1522 ($x, $y) = (-1, -1)
1523 unless (defined $x) && (defined $y);
1524
1525 # use -1 or undef as default coordinates, not 0, 0
1526 ($x, $y) = ($map->enter_x, $map->enter_y)
1527 if $x <=0 && $y <= 0;
1528
1529 $map->load;
1530
1531 $self->activate_recursive;
1532 $self->enter_map ($map, $x, $y);
1533}
1534
1535cf::player->attach (
1536 on_logout => sub {
1537 my ($pl) = @_;
1538
1539 # abort map switching before logout
1540 if ($pl->ob->{_link_pos}) {
1541 cf::sync_job {
1542 $pl->ob->leave_link
1543 };
1544 }
1545 },
1546 on_login => sub {
1547 my ($pl) = @_;
1548
1549 # try to abort aborted map switching on player login :)
1550 # should happen only on crashes
1551 if ($pl->ob->{_link_pos}) {
1552
1553 $pl->ob->enter_link;
1554 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 $pl->ob->reply (undef,
1558 "There was an internal problem at your last logout, "
1559 . "the server will try to bring you to your intended destination in a second.",
1560 cf::NDI_RED);
1561 Coro::Timer::sleep 1;
1562 $pl->ob->leave_link;
1563 })->prio (2);
1564 }
1565 },
1566);
1567
1568=item $player_object->goto ($path, $x, $y)
1569
1570=cut
1571
1572sub cf::object::player::goto {
1573 my ($self, $path, $x, $y) = @_;
1574
1575 $self->enter_link;
1576
1577 (async {
1578 $path = new cf::path $path;
1579
1580 my $map = cf::map::find $path->as_string;
1581 $map = $map->customise_for ($self) if $map;
1582
1583# warn "entering ", $map->path, " at ($x, $y)\n"
1584# if $map;
1585
1586 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1587
1588 $self->leave_link ($map, $x, $y);
1589 })->prio (1);
1590}
1591
1592=item $player_object->enter_exit ($exit_object)
1593
1594=cut
1595
1596sub parse_random_map_params {
1597 my ($spec) = @_;
1598
1599 my $rmp = { # defaults
1600 xsize => 10,
1601 ysize => 10,
1602 };
1603
1604 for (split /\n/, $spec) {
1605 my ($k, $v) = split /\s+/, $_, 2;
1606
1607 $rmp->{lc $k} = $v if (length $k) && (length $v);
1608 }
1609
1610 $rmp
1611}
1612
1613sub prepare_random_map {
1614 my ($exit) = @_;
1615
1616 # all this does is basically replace the /! path by
1617 # a new random map path (?random/...) with a seed
1618 # that depends on the exit object
1619
1620 my $rmp = parse_random_map_params $exit->msg;
1621
1622 if ($exit->map) {
1623 $rmp->{region} = $exit->map->region_name;
1624 $rmp->{origin_map} = $exit->map->path;
1625 $rmp->{origin_x} = $exit->x;
1626 $rmp->{origin_y} = $exit->y;
1627 }
1628
1629 $rmp->{random_seed} ||= $exit->random_seed;
1630
1631 my $data = cf::to_json $rmp;
1632 my $md5 = Digest::MD5::md5_hex $data;
1633
1634 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1635 aio_write $fh, 0, (length $data), $data, 0;
1636
1637 $exit->slaying ("?random/$md5");
1638 $exit->msg (undef);
1639 }
1640}
1641
1642sub cf::object::player::enter_exit {
763 my ($self, $id, %msg) = @_; 1643 my ($self, $exit) = @_;
764 1644
765 $msg{msgid} = $id; 1645 return unless $self->type == cf::PLAYER;
766 1646
767 $self->send ("ext " . to_json \%msg); 1647 $self->enter_link;
768}
769 1648
770############################################################################# 1649 (async {
771# map scripting support 1650 $self->deactivate_recursive; # just to be sure
1651 unless (eval {
1652 prepare_random_map $exit
1653 if $exit->slaying eq "/!";
1654
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1657
1658 1;
1659 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master",
1663 cf::NDI_UNIQUE | cf::NDI_RED);
1664
1665 warn "ERROR in enter_exit: $@";
1666 $self->leave_link;
1667 }
1668 })->prio (1);
1669}
1670
1671=head3 cf::client
1672
1673=over 4
1674
1675=item $client->send_drawinfo ($text, $flags)
1676
1677Sends a drawinfo packet to the client. Circumvents output buffering so
1678should not be used under normal circumstances.
1679
1680=cut
1681
1682sub cf::client::send_drawinfo {
1683 my ($self, $text, $flags) = @_;
1684
1685 utf8::encode $text;
1686 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1687}
1688
1689
1690=item $success = $client->query ($flags, "text", \&cb)
1691
1692Queues a query to the client, calling the given callback with
1693the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1694C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1695
1696Queries can fail, so check the return code. Or don't, as queries will become
1697reliable at some point in the future.
1698
1699=cut
1700
1701sub cf::client::query {
1702 my ($self, $flags, $text, $cb) = @_;
1703
1704 return unless $self->state == ST_PLAYING
1705 || $self->state == ST_SETUP
1706 || $self->state == ST_CUSTOM;
1707
1708 $self->state (ST_CUSTOM);
1709
1710 utf8::encode $text;
1711 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1712
1713 $self->send_packet ($self->{query_queue}[0][0])
1714 if @{ $self->{query_queue} } == 1;
1715}
1716
1717cf::client->attach (
1718 on_reply => sub {
1719 my ($ns, $msg) = @_;
1720
1721 # this weird shuffling is so that direct followup queries
1722 # get handled first
1723 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725
1726 (shift @$queue)->[1]->($msg);
1727
1728 push @{ $ns->{query_queue} }, @$queue;
1729
1730 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) {
1732 $ns->send_packet ($ns->{query_queue}[0][0]);
1733 } else {
1734 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1735 }
1736 }
1737 },
1738);
1739
1740=item $client->async (\&cb)
1741
1742Create a new coroutine, running the specified callback. The coroutine will
1743be automatically cancelled when the client gets destroyed (e.g. on logout,
1744or loss of connection).
1745
1746=cut
1747
1748sub cf::client::async {
1749 my ($self, $cb) = @_;
1750
1751 my $coro = &Coro::async ($cb);
1752
1753 $coro->on_destroy (sub {
1754 delete $self->{_coro}{$coro+0};
1755 });
1756
1757 $self->{_coro}{$coro+0} = $coro;
1758
1759 $coro
1760}
1761
1762cf::client->attach (
1763 on_destroy => sub {
1764 my ($ns) = @_;
1765
1766 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1767 },
1768);
1769
1770=back
1771
1772
1773=head2 SAFE SCRIPTING
1774
1775Functions that provide a safe environment to compile and execute
1776snippets of perl code without them endangering the safety of the server
1777itself. Looping constructs, I/O operators and other built-in functionality
1778is not available in the safe scripting environment, and the number of
1779functions and methods that can be called is greatly reduced.
1780
1781=cut
772 1782
773our $safe = new Safe "safe"; 1783our $safe = new Safe "safe";
774our $safe_hole = new Safe::Hole; 1784our $safe_hole = new Safe::Hole;
775 1785
776$SIG{FPE} = 'IGNORE'; 1786$SIG{FPE} = 'IGNORE';
777 1787
778$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1788$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
779 1789
780# here we export the classes and methods available to script code 1790# here we export the classes and methods available to script code
781 1791
1792=pod
1793
1794The following fucntions and emthods are available within a safe environment:
1795
1796 cf::object contr pay_amount pay_player map
1797 cf::object::player player
1798 cf::player peaceful
1799 cf::map trigger
1800
1801=cut
1802
782for ( 1803for (
783 ["cf::object" => qw(contr pay_amount pay_player)], 1804 ["cf::object" => qw(contr pay_amount pay_player map)],
784 ["cf::object::player" => qw(player)], 1805 ["cf::object::player" => qw(player)],
785 ["cf::player" => qw(peaceful)], 1806 ["cf::player" => qw(peaceful)],
1807 ["cf::map" => qw(trigger)],
786) { 1808) {
787 no strict 'refs'; 1809 no strict 'refs';
788 my ($pkg, @funs) = @$_; 1810 my ($pkg, @funs) = @$_;
789 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1811 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
790 for @funs; 1812 for @funs;
791} 1813}
1814
1815=over 4
1816
1817=item @retval = safe_eval $code, [var => value, ...]
1818
1819Compiled and executes the given perl code snippet. additional var/value
1820pairs result in temporary local (my) scalar variables of the given name
1821that are available in the code snippet. Example:
1822
1823 my $five = safe_eval '$first + $second', first => 1, second => 4;
1824
1825=cut
792 1826
793sub safe_eval($;@) { 1827sub safe_eval($;@) {
794 my ($code, %vars) = @_; 1828 my ($code, %vars) = @_;
795 1829
796 my $qcode = $code; 1830 my $qcode = $code;
819 } 1853 }
820 1854
821 wantarray ? @res : $res[0] 1855 wantarray ? @res : $res[0]
822} 1856}
823 1857
1858=item cf::register_script_function $function => $cb
1859
1860Register a function that can be called from within map/npc scripts. The
1861function should be reasonably secure and should be put into a package name
1862like the extension.
1863
1864Example: register a function that gets called whenever a map script calls
1865C<rent::overview>, as used by the C<rent> extension.
1866
1867 cf::register_script_function "rent::overview" => sub {
1868 ...
1869 };
1870
1871=cut
1872
824sub register_script_function { 1873sub register_script_function {
825 my ($fun, $cb) = @_; 1874 my ($fun, $cb) = @_;
826 1875
827 no strict 'refs'; 1876 no strict 'refs';
828 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1877 *{"safe::$fun"} = $safe_hole->wrap ($cb);
829} 1878}
830 1879
1880=back
1881
1882=cut
1883
1884#############################################################################
1885
1886=head2 EXTENSION DATABASE SUPPORT
1887
1888Crossfire maintains a very simple database for extension use. It can
1889currently store anything that can be serialised using Storable, which
1890excludes objects.
1891
1892The parameter C<$family> should best start with the name of the extension
1893using it, it should be unique.
1894
1895=over 4
1896
1897=item $hashref = cf::db_get $family
1898
1899Return a hashref for use by the extension C<$family>, which can be
1900modified. After modifications, you have to call C<cf::db_dirty> or
1901C<cf::db_sync>.
1902
1903=item $value = cf::db_get $family => $key
1904
1905Returns a single value from the database
1906
1907=item cf::db_put $family => $hashref
1908
1909Stores the given family hashref into the database. Updates are delayed, if
1910you want the data to be synced to disk immediately, use C<cf::db_sync>.
1911
1912=item cf::db_put $family => $key => $value
1913
1914Stores the given C<$value> in the family hash. Updates are delayed, if you
1915want the data to be synced to disk immediately, use C<cf::db_sync>.
1916
1917=item cf::db_dirty
1918
1919Marks the database as dirty, to be updated at a later time.
1920
1921=item cf::db_sync
1922
1923Immediately write the database to disk I<if it is dirty>.
1924
1925=cut
1926
1927our $DB;
1928
1929{
1930 my $path = cf::localdir . "/database.pst";
1931
1932 sub db_load() {
1933 $DB = stat $path ? Storable::retrieve $path : { };
1934 }
1935
1936 my $pid;
1937
1938 sub db_save() {
1939 waitpid $pid, 0 if $pid;
1940 if (0 == ($pid = fork)) {
1941 $DB->{_meta}{version} = 1;
1942 Storable::nstore $DB, "$path~";
1943 rename "$path~", $path;
1944 cf::_exit 0 if defined $pid;
1945 }
1946 }
1947
1948 my $dirty;
1949
1950 sub db_sync() {
1951 db_save if $dirty;
1952 undef $dirty;
1953 }
1954
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync;
1957 });
1958
1959 sub db_dirty() {
1960 $dirty = 1;
1961 $idle->start;
1962 }
1963
1964 sub db_get($;$) {
1965 @_ >= 2
1966 ? $DB->{$_[0]}{$_[1]}
1967 : ($DB->{$_[0]} ||= { })
1968 }
1969
1970 sub db_put($$;$) {
1971 if (@_ >= 3) {
1972 $DB->{$_[0]}{$_[1]} = $_[2];
1973 } else {
1974 $DB->{$_[0]} = $_[1];
1975 }
1976 db_dirty;
1977 }
1978
1979 cf::global->attach (
1980 prio => 10000,
1981 on_cleanup => sub {
1982 db_sync;
1983 },
1984 );
1985}
1986
831############################################################################# 1987#############################################################################
832# the server's main() 1988# the server's main()
833 1989
1990sub cfg_load {
1991 open my $fh, "<:utf8", cf::confdir . "/config"
1992 or return;
1993
1994 local $/;
1995 *CFG = YAML::Syck::Load <$fh>;
1996
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1998
1999 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2000 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2001
2002 if (exists $CFG{mlockall}) {
2003 eval {
2004 $CFG{mlockall} ? &mlockall : &munlockall
2005 and die "WARNING: m(un)lockall failed: $!\n";
2006 };
2007 warn $@ if $@;
2008 }
2009}
2010
834sub main { 2011sub main {
2012 # we must not ever block the main coroutine
2013 local $Coro::idle = sub {
2014 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2015 async { Event::one_event };
2016 };
2017
2018 cfg_load;
2019 db_load;
2020 load_extensions;
835 Event::loop; 2021 Event::loop;
836} 2022}
837 2023
838############################################################################# 2024#############################################################################
839# initialisation 2025# initialisation
840 2026
2027sub reload() {
2028 # can/must only be called in main
2029 if ($Coro::current != $Coro::main) {
2030 warn "can only reload from main coroutine\n";
2031 return;
2032 }
2033
2034 warn "reloading...";
2035
2036 my $guard = freeze_mainloop;
2037 cf::emergency_save;
2038
2039 eval {
2040 # if anything goes wrong in here, we should simply crash as we already saved
2041
2042 # cancel all watchers
2043 for (Event::all_watchers) {
2044 $_->cancel if $_->data & WF_AUTOCANCEL;
2045 }
2046
2047 # cancel all extension coros
2048 $_->cancel for values %EXT_CORO;
2049 %EXT_CORO = ();
2050
2051 # unload all extensions
2052 for (@exts) {
2053 warn "unloading <$_>";
2054 unload_extension $_;
2055 }
2056
2057 # unload all modules loaded from $LIBDIR
2058 while (my ($k, $v) = each %INC) {
2059 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2060
2061 warn "removing <$k>";
2062 delete $INC{$k};
2063
2064 $k =~ s/\.pm$//;
2065 $k =~ s/\//::/g;
2066
2067 if (my $cb = $k->can ("unload_module")) {
2068 $cb->();
2069 }
2070
2071 Symbol::delete_package $k;
2072 }
2073
2074 # sync database to disk
2075 cf::db_sync;
2076 IO::AIO::flush;
2077
2078 # get rid of safe::, as good as possible
2079 Symbol::delete_package "safe::$_"
2080 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2081
2082 # remove register_script_function callbacks
2083 # TODO
2084
2085 # unload cf.pm "a bit"
2086 delete $INC{"cf.pm"};
2087
2088 # don't, removes xs symbols, too,
2089 # and global variables created in xs
2090 #Symbol::delete_package __PACKAGE__;
2091
2092 # reload cf.pm
2093 warn "reloading cf.pm";
2094 require cf;
2095 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2096
2097 # load config and database again
2098 cf::cfg_load;
2099 cf::db_load;
2100
2101 # load extensions
2102 warn "load extensions";
2103 cf::load_extensions;
2104
2105 # reattach attachments to objects
2106 warn "reattach";
2107 _global_reattach;
2108 };
2109
2110 if ($@) {
2111 warn $@;
2112 warn "error while reloading, exiting.";
2113 exit 1;
2114 }
2115
2116 warn "reloaded successfully";
2117};
2118
2119#############################################################################
2120
2121unless ($LINK_MAP) {
2122 $LINK_MAP = cf::map::new;
2123
2124 $LINK_MAP->width (41);
2125 $LINK_MAP->height (41);
2126 $LINK_MAP->alloc;
2127 $LINK_MAP->path ("{link}");
2128 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2129 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2130
2131 # dirty hack because... archetypes are not yet loaded
2132 Event->timer (
2133 after => 10,
2134 cb => sub {
2135 $_[0]->w->cancel;
2136
2137 # provide some exits "home"
2138 my $exit = cf::object::new "exit";
2139
2140 $exit->slaying ($EMERGENCY_POSITION->[0]);
2141 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2142 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2143
2144 $LINK_MAP->insert ($exit->clone, 19, 19);
2145 $LINK_MAP->insert ($exit->clone, 19, 20);
2146 $LINK_MAP->insert ($exit->clone, 19, 21);
2147 $LINK_MAP->insert ($exit->clone, 20, 19);
2148 $LINK_MAP->insert ($exit->clone, 20, 21);
2149 $LINK_MAP->insert ($exit->clone, 21, 19);
2150 $LINK_MAP->insert ($exit->clone, 21, 20);
2151 $LINK_MAP->insert ($exit->clone, 21, 21);
2152
2153 $exit->destroy;
2154 });
2155
2156 $LINK_MAP->{deny_save} = 1;
2157 $LINK_MAP->{deny_reset} = 1;
2158
2159 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2160}
2161
841register "<global>", __PACKAGE__; 2162register "<global>", __PACKAGE__;
842 2163
2164register_command "reload" => sub {
2165 my ($who, $arg) = @_;
2166
2167 if ($who->flag (FLAG_WIZ)) {
2168 $who->message ("start of reload.");
2169 reload;
2170 $who->message ("end of reload.");
2171 }
2172};
2173
843unshift @INC, $LIBDIR; 2174unshift @INC, $LIBDIR;
844 2175
845load_extensions;
846
847$TICK_WATCHER = Event->timer ( 2176$TICK_WATCHER = Event->timer (
2177 reentrant => 0,
848 prio => 1, 2178 prio => 0,
849 at => $NEXT_TICK || 1, 2179 at => $NEXT_TICK || $TICK,
2180 data => WF_AUTOCANCEL,
850 cb => sub { 2181 cb => sub {
851 cf::server_tick; # one server iteration 2182 cf::server_tick; # one server iteration
852 2183 $RUNTIME += $TICK;
853 my $NOW = Event::time;
854 $NEXT_TICK += $TICK; 2184 $NEXT_TICK += $TICK;
855 2185
856 # if we are delayed by four ticks, skip them all 2186 # if we are delayed by four ticks or more, skip them all
857 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2187 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
858 2188
859 $TICK_WATCHER->at ($NEXT_TICK); 2189 $TICK_WATCHER->at ($NEXT_TICK);
860 $TICK_WATCHER->start; 2190 $TICK_WATCHER->start;
861 }, 2191 },
862); 2192);
863 2193
2194IO::AIO::max_poll_time $TICK * 0.2;
2195
2196Event->io (
2197 fd => IO::AIO::poll_fileno,
2198 poll => 'r',
2199 prio => 5,
2200 data => WF_AUTOCANCEL,
2201 cb => \&IO::AIO::poll_cb,
2202);
2203
2204Event->timer (
2205 data => WF_AUTOCANCEL,
2206 after => 0,
2207 interval => 10,
2208 cb => sub {
2209 (Coro::unblock_sub {
2210 write_runtime
2211 or warn "ERROR: unable to write runtime file: $!";
2212 })->();
2213 },
2214);
2215
2216END { cf::emergency_save }
2217
8641 22181
865 2219

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