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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.114 by root, Mon Jan 1 16:00:10 2007 UTC vs.
Revision 1.463 by root, Sun Dec 28 06:59:27 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
37use Guard ();
13use Coro 3.3; 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
20use Digest::MD5; 56use Digest::MD5;
21use Fcntl; 57use Fcntl;
58use YAML ();
22use IO::AIO 2.31 (); 59use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 60use Time::HiRes;
61use Compress::LZF;
62use Digest::MD5 ();
25 63
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 64AnyEvent::detect;
27 65
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 66# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 70
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 76
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 78
35our %COMMAND = (); 79our %COMMAND = ();
36our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
81
82our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 83our %EXTCMD = ();
84our %EXTICMD = ();
85our %EXT_CORO = (); # coroutines bound to extensions
86our %EXT_MAP = (); # pluggable maps
38 87
88our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 89our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 90
42our $TICK = MAX_TIME * 1e-6; 91our $CONFDIR = confdir;
43our $TICK_WATCHER; 92our $DATADIR = datadir;
93our $LIBDIR = "$DATADIR/ext";
94our $PODDIR = "$DATADIR/pod";
95our $MAPDIR = "$DATADIR/" . mapdir;
96our $LOCALDIR = localdir;
97our $TMPDIR = "$LOCALDIR/" . tmpdir;
98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
100our $RANDOMDIR = "$LOCALDIR/random";
101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
106
107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 109our $NEXT_TICK;
45our $NOW; 110our $USE_FSYNC = 1; # use fsync to write maps - default off
111
112our $BDB_DEADLOCK_WATCHER;
113our $BDB_CHECKPOINT_WATCHER;
114our $BDB_TRICKLE_WATCHER;
115our $DB_ENV;
46 116
47our %CFG; 117our %CFG;
48 118
49our $UPTIME; $UPTIME ||= time; 119our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 120our $RUNTIME;
121our $NOW;
51 122
52our %MAP; # all maps 123our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 124our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 125our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 126
56our %EXT_CORO; 127# used to convert map paths into valid unix filenames by replacing / by ∕
128our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
129
130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
131our $LOADAVG; # same thing, but with alpha-smoothing
132our $JITTER; # average jitter
133our $TICK_START; # for load detecting purposes
134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
57 138
58binmode STDOUT; 139binmode STDOUT;
59binmode STDERR; 140binmode STDERR;
60 141
61# read virtual server time, if available 142# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 143unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 144 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 145 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 146 $RUNTIME = <$fh> + 0.;
66} 147}
67 148
68mkdir cf::localdir; 149mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 151
74# a special map that is always available 152our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 153
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 154sub cf::map::normalise;
78 155
79############################################################################# 156#############################################################################
80 157
81=head2 GLOBAL VARIABLES 158=head2 GLOBAL VARIABLES
82 159
89=item $cf::RUNTIME 166=item $cf::RUNTIME
90 167
91The time this server has run, starts at 0 and is increased by $cf::TICK on 168The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 169every server tick.
93 170
94=item $cf::LIBDIR 171=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
172$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
173$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 174
96The perl library directory, where extensions and cf-specific modules can 175Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 176directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
177unique-items directory, player file directory, random maps directory and
178database environment.
98 179
99=item $cf::NOW 180=item $cf::NOW
100 181
101The time of the last (current) server tick. 182The time of the last (current) server tick.
102 183
103=item $cf::TICK 184=item $cf::TICK
104 185
105The interval between server ticks, in seconds. 186The interval between server ticks, in seconds.
106 187
188=item $cf::LOADAVG
189
190The current CPU load on the server (alpha-smoothed), as a value between 0
191(none) and 1 (overloaded), indicating how much time is spent on processing
192objects per tick. Healthy values are < 0.5.
193
194=item $cf::LOAD
195
196The raw value load value from the last tick.
197
107=item %cf::CFG 198=item %cf::CFG
108 199
109Configuration for the server, loaded from C</etc/crossfire/config>, or 200Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 201from wherever your confdir points to.
202
203=item cf::wait_for_tick, cf::wait_for_tick_begin
204
205These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
206returns directly I<after> the tick processing (and consequently, can only wake one process
207per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
208
209=item @cf::INVOKE_RESULTS
210
211This array contains the results of the last C<invoke ()> call. When
212C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
213that call.
111 214
112=back 215=back
113 216
114=cut 217=cut
115 218
116BEGIN { 219BEGIN {
117 *CORE::GLOBAL::warn = sub { 220 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 221 my $msg = join "", @_;
119 utf8::encode $msg;
120 222
121 $msg .= "\n" 223 $msg .= "\n"
122 unless $msg =~ /\n$/; 224 unless $msg =~ /\n$/;
123 225
226 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
227
124 LOG llevError, "cfperl: $msg"; 228 LOG llevError, $msg;
125 }; 229 };
126} 230}
231
232$Coro::State::DIEHOOK = sub {
233 return unless $^S eq 0; # "eq", not "=="
234
235 if ($Coro::current == $Coro::main) {#d#
236 warn "DIEHOOK called in main context, Coro bug?\n";#d#
237 return;#d#
238 }#d#
239
240 # kill coroutine otherwise
241 warn Carp::longmess $_[0];
242 Coro::terminate
243};
244
245$SIG{__DIE__} = sub { }; #d#?
127 246
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 247@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 248@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 249@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 250@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 251@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
252@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 253@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 254
135# we bless all objects into (empty) derived classes to force a method lookup 255# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 256# within the Safe compartment.
137for my $pkg (qw( 257for my $pkg (qw(
138 cf::global cf::attachable 258 cf::global cf::attachable
139 cf::object cf::object::player 259 cf::object cf::object::player
140 cf::client cf::player 260 cf::client cf::player
141 cf::arch cf::living 261 cf::arch cf::living
262 cf::map cf::mapspace
142 cf::map cf::party cf::region 263 cf::party cf::region
143)) { 264)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 265 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 266}
147 267
148$Event::DIED = sub { 268$EV::DIED = sub {
149 warn "error in event callback: @_"; 269 warn "error in event callback: @_";
150}; 270};
151 271
152my %ext_pkg; 272#############################################################################
153my @exts;
154my @hook;
155 273
156=head2 UTILITY FUNCTIONS 274=head2 UTILITY FUNCTIONS
157 275
158=over 4 276=over 4
159 277
160=cut 278=item dumpval $ref
161 279
162use JSON::Syck (); # TODO# replace by JSON::PC once working 280=cut
163 281
282sub dumpval {
283 eval {
284 local $SIG{__DIE__};
285 my $d;
286 if (1) {
287 $d = new Data::Dumper([$_[0]], ["*var"]);
288 $d->Terse(1);
289 $d->Indent(2);
290 $d->Quotekeys(0);
291 $d->Useqq(1);
292 #$d->Bless(...);
293 $d->Seen($_[1]) if @_ > 1;
294 $d = $d->Dump();
295 }
296 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
297 $d
298 } || "[unable to dump $_[0]: '$@']";
299}
300
164=item $ref = cf::from_json $json 301=item $ref = cf::decode_json $json
165 302
166Converts a JSON string into the corresponding perl data structure. 303Converts a JSON string into the corresponding perl data structure.
167 304
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 305=item $json = cf::encode_json $ref
176 306
177Converts a perl data structure into its JSON representation. 307Converts a perl data structure into its JSON representation.
178 308
179=cut 309=cut
180 310
181sub to_json($) { 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 312
183 JSON::Syck::Dump $_[0] 313sub encode_json($) { $json_coder->encode ($_[0]) }
314sub decode_json($) { $json_coder->decode ($_[0]) }
315
316=item cf::post_init { BLOCK }
317
318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
319but I<before> the server starts ticking again.
320
321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
323
324=cut
325
326sub post_init(&) {
327 push @POST_INIT, shift;
184} 328}
329
330=item cf::lock_wait $string
331
332Wait until the given lock is available. See cf::lock_acquire.
333
334=item my $lock = cf::lock_acquire $string
335
336Wait until the given lock is available and then acquires it and returns
337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
338for example when the coroutine gets canceled), the lock is automatically
339returned.
340
341Locks are *not* recursive, locking from the same coro twice results in a
342deadlocked coro.
343
344Lock names should begin with a unique identifier (for example, cf::map::find
345uses map_find and cf::map::load uses map_load).
346
347=item $locked = cf::lock_active $string
348
349Return true if the lock is currently active, i.e. somebody has locked it.
350
351=cut
352
353our $LOCKS = new Coro::SemaphoreSet;
354
355sub lock_wait($) {
356 $LOCKS->wait ($_[0]);
357}
358
359sub lock_acquire($) {
360 $LOCKS->guard ($_[0])
361}
362
363sub lock_active($) {
364 $LOCKS->count ($_[0]) < 1
365}
366
367sub freeze_mainloop {
368 tick_inhibit_inc;
369
370 &Guard::guard (\&tick_inhibit_dec);
371}
372
373=item cf::periodic $interval, $cb
374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
386}
387
388=item cf::get_slot $time[, $priority[, $name]]
389
390Allocate $time seconds of blocking CPU time at priority C<$priority>:
391This call blocks and returns only when you have at least C<$time> seconds
392of cpu time till the next tick. The slot is only valid till the next cede.
393
394The optional C<$name> can be used to identify the job to run. It might be
395used for statistical purposes and should identify the same time-class.
396
397Useful for short background jobs.
398
399=cut
400
401our @SLOT_QUEUE;
402our $SLOT_QUEUE;
403
404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
408 my $signal = new Coro::Signal;
409
410 while () {
411 next_job:
412 my $avail = cf::till_tick;
413 if ($avail > 0.01) {
414 for (0 .. $#SLOT_QUEUE) {
415 if ($SLOT_QUEUE[$_][0] < $avail) {
416 my $job = splice @SLOT_QUEUE, $_, 1, ();
417 $job->[2]->send;
418 Coro::cede;
419 goto next_job;
420 }
421 }
422 }
423
424 if (@SLOT_QUEUE) {
425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
426 push @cf::WAIT_FOR_TICK, $signal;
427 $signal->wait;
428 } else {
429 Coro::schedule;
430 }
431 }
432};
433
434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
437 my ($time, $pri, $name) = @_;
438
439 $time = $TICK * .6 if $time > $TICK * .6;
440 my $sig = new Coro::Signal;
441
442 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
443 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
444 $SLOT_QUEUE->ready;
445 $sig->wait;
446}
447
448=item cf::async { BLOCK }
449
450Currently the same as Coro::async_pool, meaning you cannot use
451C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
452thing you are allowed to do is call C<prio> on it.
453
454=cut
455
456BEGIN { *async = \&Coro::async_pool }
185 457
186=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
187 459
188The design of crossfire+ requires that the main coro ($Coro::main) is 460The design of Deliantra requires that the main coroutine ($Coro::main)
189always able to handle events or runnable, as crossfire+ is only partly 461is always able to handle events or runnable, as Deliantra is only
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
463acceptable.
191 464
192If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish 467server will be frozen during this time, so the block should either finish
195fast or be very important. 468fast or be very important.
198 471
199sub sync_job(&) { 472sub sync_job(&) {
200 my ($job) = @_; 473 my ($job) = @_;
201 474
202 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
476 my $time = EV::time;
477
203 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
205 480
206 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
207 # (but this is cancel-safe) 482
208 local $FREEZE = 1; 483 my $freeze_guard = freeze_mainloop;
209 484
210 my $busy = 1; 485 my $busy = 1;
211 my @res; 486 my @res;
212 487
213 (Coro::async { 488 (async {
489 $Coro::current->desc ("sync job coro");
214 @res = eval { $job->() }; 490 @res = eval { $job->() };
215 warn $@ if $@; 491 warn $@ if $@;
216 undef $busy; 492 undef $busy;
217 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
218 494
219 while ($busy) { 495 while ($busy) {
496 if (Coro::nready) {
220 Coro::cede_notself; 497 Coro::cede_notself;
221 Event::one_event unless Coro::nready; 498 } else {
499 EV::loop EV::LOOP_ONESHOT;
222 } 500 }
501 }
502
503 my $time = EV::time - $time;
504
505 $TICK_START += $time; # do not account sync jobs to server load
223 506
224 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
225 } else { 508 } else {
226 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
227 510
228 $job->() 511 $job->()
229 } 512 }
230} 513}
231 514
232=item $coro = cf::coro { BLOCK } 515=item $coro = cf::async_ext { BLOCK }
233 516
234Creates and returns a new coro. This coro is automcatially being canceled 517Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 518extension calling this is being unloaded.
236 519
237=cut 520=cut
238 521
239sub coro(&) { 522sub async_ext(&) {
240 my $cb = shift; 523 my $cb = shift;
241 524
242 my $coro; $coro = async { 525 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 526
249 $coro->on_destroy (sub { 527 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 528 delete $EXT_CORO{$coro+0};
251 }); 529 });
252 $EXT_CORO{$coro+0} = $coro; 530 $EXT_CORO{$coro+0} = $coro;
253 531
254 $coro 532 $coro
255} 533}
256 534
257sub write_runtime { 535=item fork_call { }, $args
258 my $runtime = cf::localdir . "/runtime";
259 536
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 537Executes the given code block with the given arguments in a seperate
261 or return; 538process, returning the results. Everything must be serialisable with
539Coro::Storable. May, of course, block. Note that the executed sub may
540never block itself or use any form of event handling.
262 541
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 542=cut
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266 543
267 aio_fsync $fh 544sub fork_call(&@) {
268 and return; 545 my ($cb, @args) = @_;
269 546
270 close $fh 547 # we seemingly have to make a local copy of the whole thing,
271 or return; 548 # otherwise perl prematurely frees the stuff :/
549 # TODO: investigate and fix (likely this will be rather laborious)
272 550
273 aio_rename "$runtime~", $runtime 551 my @res = Coro::Util::fork_eval {
274 and return; 552 reset_signals;
553 &$cb
554 }, @args;
275 555
556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
586=item $value = cf::db_get $family => $key
587
588Returns a single value from the environment database.
589
590=item cf::db_put $family => $key => $value
591
592Stores the given C<$value> in the family. It can currently store binary
593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
618
619our $DB;
620
621sub db_init {
622 cf::sync_job {
623 $DB ||= db_table "db";
624 };
625}
626
627sub db_get($$) {
628 my $key = "$_[0]/$_[1]";
629
630 cf::sync_job {
631 BDB::db_get $DB, undef, $key, my $data;
632
633 $! ? ()
634 : $data
276 1 635 }
636}
637
638sub db_put($$$) {
639 BDB::dbreq_pri 4;
640 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
641}
642
643=item cf::cache $id => [$paths...], $processversion => $process
644
645Generic caching function that returns the value of the resource $id,
646caching and regenerating as required.
647
648This function can block.
649
650=cut
651
652sub cache {
653 my ($id, $src, $processversion, $process) = @_;
654
655 my $meta =
656 join "\x00",
657 $processversion,
658 map {
659 aio_stat $_
660 and Carp::croak "$_: $!";
661
662 ($_, (stat _)[7,9])
663 } @$src;
664
665 my $dbmeta = db_get cache => "$id/meta";
666 if ($dbmeta ne $meta) {
667 # changed, we may need to process
668
669 my @data;
670 my $md5;
671
672 for (0 .. $#$src) {
673 0 <= aio_load $src->[$_], $data[$_]
674 or Carp::croak "$src->[$_]: $!";
675 }
676
677 # if processing is expensive, check
678 # checksum first
679 if (1) {
680 $md5 =
681 join "\x00",
682 $processversion,
683 map {
684 cf::cede_to_tick;
685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
686 } 0.. $#$src;
687
688
689 my $dbmd5 = db_get cache => "$id/md5";
690 if ($dbmd5 eq $md5) {
691 db_put cache => "$id/meta", $meta;
692
693 return db_get cache => "$id/data";
694 }
695 }
696
697 my $t1 = Time::HiRes::time;
698 my $data = $process->(\@data);
699 my $t2 = Time::HiRes::time;
700
701 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
702
703 db_put cache => "$id/data", $data;
704 db_put cache => "$id/md5" , $md5;
705 db_put cache => "$id/meta", $meta;
706
707 return $data;
708 }
709
710 db_get cache => "$id/data"
711}
712
713=item cf::datalog type => key => value, ...
714
715Log a datalog packet of the given type with the given key-value pairs.
716
717=cut
718
719sub datalog($@) {
720 my ($type, %kv) = @_;
721 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
277} 722}
278 723
279=back 724=back
280 725
281=cut 726=cut
282 727
283############################################################################# 728#############################################################################
284 729
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402
403#############################################################################
404
405=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
406 731
407Many objects in crossfire are so-called attachable objects. That means you can 732Many objects in deliantra are so-called attachable objects. That means you can
408attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
409to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
410 735
411In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
412C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
413crossfire+). 738Deliantra).
414 739
415=over 4 740=over 4
416 741
417=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
418 743
462=item cf::CLASS::attachment $name, ... 787=item cf::CLASS::attachment $name, ...
463 788
464Register an attachment by C<$name> through which attachable objects of the 789Register an attachment by C<$name> through which attachable objects of the
465given CLASS can refer to this attachment. 790given CLASS can refer to this attachment.
466 791
467Some classes such as crossfire maps and objects can specify attachments 792Some classes such as deliantra maps and objects can specify attachments
468that are attached at load/instantiate time, thus the need for a name. 793that are attached at load/instantiate time, thus the need for a name.
469 794
470These calls expect any number of the following handler/hook descriptions: 795These calls expect any number of the following handler/hook descriptions:
471 796
472=over 4 797=over 4
532our @CB_TYPE = (); # registry for type (cf-object class) based events 857our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 858our @CB_MAP = ();
534 859
535my %attachment; 860my %attachment;
536 861
862sub cf::attachable::thawer_merge {
863 # simply override everything except _meta
864 local $_[0]{_meta};
865 %{$_[0]} = %{$_[1]};
866}
867
537sub _attach_cb($$$$) { 868sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 869 my ($registry, $event, $prio, $cb) = @_;
539 870
540 use sort 'stable'; 871 use sort 'stable';
541 872
575 $registry = $CB_TYPE[$object_type] ||= []; 906 $registry = $CB_TYPE[$object_type] ||= [];
576 907
577 } elsif ($type eq "subtype") { 908 } elsif ($type eq "subtype") {
578 defined $object_type or Carp::croak "subtype specified without type"; 909 defined $object_type or Carp::croak "subtype specified without type";
579 my $object_subtype = shift @arg; 910 my $object_subtype = shift @arg;
580 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 911 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
581 912
582 } elsif ($type eq "package") { 913 } elsif ($type eq "package") {
583 my $pkg = shift @arg; 914 my $pkg = shift @arg;
584 915
585 while (my ($name, $id) = each %cb_id) { 916 while (my ($name, $id) = each %cb_id) {
614 _attach $registry, $klass, @attach; 945 _attach $registry, $klass, @attach;
615 } 946 }
616 947
617 $obj->{$name} = \%arg; 948 $obj->{$name} = \%arg;
618 } else { 949 } else {
619 warn "object uses attachment '$name' that is not available, postponing.\n"; 950 warn "object uses attachment '$name' which is not available, postponing.\n";
620 } 951 }
621 952
622 $obj->{_attachment}{$name} = undef; 953 $obj->{_attachment}{$name} = undef;
623} 954}
624 955
626 if (ref $_[0]) { 957 if (ref $_[0]) {
627 _object_attach @_; 958 _object_attach @_;
628 } else { 959 } else {
629 _attach shift->_attach_registry, @_; 960 _attach shift->_attach_registry, @_;
630 } 961 }
962 _recalc_want;
631}; 963};
632 964
633# all those should be optimised 965# all those should be optimised
634sub cf::attachable::detach { 966sub cf::attachable::detach {
635 my ($obj, $name) = @_; 967 my ($obj, $name) = @_;
638 delete $obj->{_attachment}{$name}; 970 delete $obj->{_attachment}{$name};
639 reattach ($obj); 971 reattach ($obj);
640 } else { 972 } else {
641 Carp::croak "cannot, currently, detach class attachments"; 973 Carp::croak "cannot, currently, detach class attachments";
642 } 974 }
975 _recalc_want;
643}; 976};
644 977
645sub cf::attachable::attached { 978sub cf::attachable::attached {
646 my ($obj, $name) = @_; 979 my ($obj, $name) = @_;
647 980
662 "; 995 ";
663 die if $@; 996 die if $@;
664} 997}
665 998
666our $override; 999our $override;
667our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1000our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
668 1001
669sub override { 1002sub override {
670 $override = 1; 1003 $override = 1;
671 @invoke_results = (); 1004 @INVOKE_RESULTS = (@_);
672} 1005}
673 1006
674sub do_invoke { 1007sub do_invoke {
675 my $event = shift; 1008 my $event = shift;
676 my $callbacks = shift; 1009 my $callbacks = shift;
677 1010
678 @invoke_results = (); 1011 @INVOKE_RESULTS = ();
679 1012
680 local $override; 1013 local $override;
681 1014
682 for (@$callbacks) { 1015 for (@$callbacks) {
683 eval { &{$_->[1]} }; 1016 eval { &{$_->[1]} };
692 } 1025 }
693 1026
694 0 1027 0
695} 1028}
696 1029
697=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
698 1031
699=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
700 1033
701Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
702 1035
703This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1036This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
704removed in future versions), and there is no public API to access override 1037removed in future versions), and there is no public API to access override
705results (if you must, access C<@cf::invoke_results> directly). 1038results (if you must, access C<@cf::INVOKE_RESULTS> directly).
706 1039
707=back 1040=back
708 1041
709=cut 1042=cut
710 1043
711############################################################################# 1044#############################################################################
712# object support 1045# object support
1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
1080sub _can_merge {
1081 my ($ob1, $ob2) = @_;
1082
1083 ++$SLOW_MERGES;#d#
1084
1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
1087}
713 1088
714sub reattach { 1089sub reattach {
715 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 1091 my ($obj) = @_;
1092
1093 # no longer needed after getting rid of delete_package?
1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 1095
718 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
719 1097
720 @$registry = (); 1098 @$registry = ();
721 1099
736cf::attachable->attach ( 1114cf::attachable->attach (
737 prio => -1000000, 1115 prio => -1000000,
738 on_instantiate => sub { 1116 on_instantiate => sub {
739 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
740 1118
741 $data = from_json $data; 1119 $data = decode_json $data;
742 1120
743 for (@$data) { 1121 for (@$data) {
744 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
745 1123
746 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
762sub object_freezer_save { 1140sub object_freezer_save {
763 my ($filename, $rdata, $objs) = @_; 1141 my ($filename, $rdata, $objs) = @_;
764 1142
765 sync_job { 1143 sync_job {
766 if (length $$rdata) { 1144 if (length $$rdata) {
1145 utf8::decode (my $decname = $filename);
767 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
768 $filename, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
769 1148
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 1152 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 1153 aio_close $fh;
775 1154
776 if (@$objs) { 1155 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 1160 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 1161 aio_close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
784 } 1163 }
785 } else { 1164 } else {
786 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
787 } 1166 }
788 1167
789 aio_rename "$filename~", $filename; 1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
790 } else { 1172 } else {
791 warn "FATAL: $filename~: $!\n"; 1173 warn "unable to save objects: $filename~: $!\n";
792 } 1174 }
793 } else { 1175 } else {
794 aio_unlink $filename; 1176 aio_unlink $filename;
795 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
796 } 1178 }
797 } 1179 };
798} 1180}
799 1181
800sub object_freezer_as_string { 1182sub object_freezer_as_string {
801 my ($rdata, $objs) = @_; 1183 my ($rdata, $objs) = @_;
802 1184
814 or return; 1196 or return;
815 1197
816 unless (aio_stat "$filename.pst") { 1198 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0 1199 (aio_load "$filename.pst", $av) >= 0
818 or return; 1200 or return;
1201
819 $av = eval { (Storable::thaw $av)->{objs} }; 1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
820 } 1204 }
821 1205
1206 utf8::decode (my $decname = $filename);
1207 warn sprintf "loading %s (%d,%d)\n",
1208 $decname, length $data, scalar @{$av || []};
1209
822 return ($data, $av); 1210 ($data, $av)
823} 1211}
1212
1213=head2 COMMAND CALLBACKS
1214
1215=over 4
1216
1217=cut
824 1218
825############################################################################# 1219#############################################################################
826# command handling &c 1220# command handling &c
827 1221
828=item cf::register_command $name => \&callback($ob,$args); 1222=item cf::register_command $name => \&callback($ob,$args);
841 push @{ $COMMAND{$name} }, [$caller, $cb]; 1235 push @{ $COMMAND{$name} }, [$caller, $cb];
842} 1236}
843 1237
844=item cf::register_extcmd $name => \&callback($pl,$packet); 1238=item cf::register_extcmd $name => \&callback($pl,$packet);
845 1239
846Register a callbackf ro execution when the client sends an extcmd packet. 1240Register a callback for execution when the client sends an (synchronous)
1241extcmd packet. Ext commands will be processed in the order they are
1242received by the server, like other user commands. The first argument is
1243the logged-in player. Ext commands can only be processed after a player
1244has logged in successfully.
847 1245
848If the callback returns something, it is sent back as if reply was being 1246If the callback returns something, it is sent back as if reply was being
849called. 1247called.
850 1248
1249=item cf::register_exticmd $name => \&callback($ns,$packet);
1250
1251Register a callback for execution when the client sends an (asynchronous)
1252exticmd packet. Exti commands are processed by the server as soon as they
1253are received, i.e. out of order w.r.t. other commands. The first argument
1254is a client socket. Exti commands can be received anytime, even before
1255log-in.
1256
1257If the callback returns something, it is sent back as if reply was being
1258called.
1259
851=cut 1260=cut
852 1261
853sub register_extcmd { 1262sub register_extcmd {
854 my ($name, $cb) = @_; 1263 my ($name, $cb) = @_;
855 1264
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 1265 $EXTCMD{$name} = $cb;
860} 1266}
1267
1268sub register_exticmd {
1269 my ($name, $cb) = @_;
1270
1271 $EXTICMD{$name} = $cb;
1272}
1273
1274use File::Glob ();
861 1275
862cf::player->attach ( 1276cf::player->attach (
863 on_command => sub { 1277 on_command => sub {
864 my ($pl, $name, $params) = @_; 1278 my ($pl, $name, $params) = @_;
865 1279
873 cf::override; 1287 cf::override;
874 }, 1288 },
875 on_extcmd => sub { 1289 on_extcmd => sub {
876 my ($pl, $buf) = @_; 1290 my ($pl, $buf) = @_;
877 1291
878 my $msg = eval { from_json $buf }; 1292 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
879 1293
880 if (ref $msg) { 1294 if (ref $msg) {
1295 my ($type, $reply, @payload) =
1296 "ARRAY" eq ref $msg
1297 ? @$msg
1298 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1299
1300 my @reply;
1301
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1302 if (my $cb = $EXTCMD{$type}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 1303 @reply = $cb->($pl, @payload);
883 $pl->ext_reply ($msg->{msgid}, %reply);
884 }
885 } 1304 }
1305
1306 $pl->ext_reply ($reply, @reply)
1307 if $reply;
1308
886 } else { 1309 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1310 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
888 } 1311 }
889 1312
890 cf::override; 1313 cf::override;
891 }, 1314 },
892); 1315);
893 1316
894sub register { 1317# "readahead" all extensions
895 my ($base, $pkg) = @_; 1318sub cache_extensions {
1319 my $grp = IO::AIO::aio_group;
896 1320
897 #TODO 1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
898} 1322 for (grep /\.ext$/, @{$_[0]}) {
1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1324 }
1325 };
899 1326
1327 $grp
1328}
1329
900sub load_extension { 1330sub load_extensions {
1331 cf::sync_job {
1332 my %todo;
1333
1334 for my $path (<$LIBDIR/*.ext>) {
1335 next unless -r $path;
1336
1337 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1338 my $base = $1;
1339 my $pkg = $1;
1340 $pkg =~ s/[^[:word:]]/_/g;
1341 $pkg = "ext::$pkg";
1342
1343 open my $fh, "<:utf8", $path
1344 or die "$path: $!";
1345
1346 my $source = do { local $/; <$fh> };
1347
1348 my %ext = (
1349 path => $path,
1350 base => $base,
1351 pkg => $pkg,
1352 );
1353
1354 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1355 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1356
1357 $ext{source} =
1358 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1359 . "#line 1 \"$path\"\n{\n"
1360 . $source
1361 . "\n};\n1";
1362
1363 $todo{$base} = \%ext;
1364 }
1365
1366 my %done;
1367 while (%todo) {
1368 my $progress;
1369
1370 while (my ($k, $v) = each %todo) {
1371 for (split /,\s*/, $v->{meta}{depends}) {
1372 goto skip
1373 unless exists $done{$_};
1374 }
1375
1376 warn "... loading '$k' into '$v->{pkg}'\n";
1377
1378 unless (eval $v->{source}) {
1379 my $msg = $@ ? "$v->{path}: $@\n"
1380 : "$v->{base}: extension inactive.\n";
1381
1382 if (exists $v->{meta}{mandatory}) {
1383 warn $msg;
1384 cf::cleanup "mandatory extension failed to load, exiting.";
1385 }
1386
1387 warn $msg;
1388 }
1389
1390 $done{$k} = delete $todo{$k};
1391 push @EXTS, $v->{pkg};
1392 $progress = 1;
1393 }
1394
1395 skip:
1396 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1397 unless $progress;
1398 }
1399 };
1400}
1401
1402#############################################################################
1403
1404=back
1405
1406=head2 CORE EXTENSIONS
1407
1408Functions and methods that extend core deliantra objects.
1409
1410=cut
1411
1412package cf::player;
1413
1414use Coro::AIO;
1415
1416=head3 cf::player
1417
1418=over 4
1419
1420=item cf::player::num_playing
1421
1422Returns the official number of playing players, as per the Crossfire metaserver rules.
1423
1424=cut
1425
1426sub num_playing {
1427 scalar grep
1428 $_->ob->map
1429 && !$_->hidden
1430 && !$_->ob->flag (cf::FLAG_WIZ),
1431 cf::player::list
1432}
1433
1434=item cf::player::find $login
1435
1436Returns the given player object, loading it if necessary (might block).
1437
1438=cut
1439
1440sub playerdir($) {
1441 "$PLAYERDIR/"
1442 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1443}
1444
1445sub path($) {
1446 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1447
1448 (playerdir $login) . "/playerdata"
1449}
1450
1451sub find_active($) {
1452 $cf::PLAYER{$_[0]}
1453 and $cf::PLAYER{$_[0]}->active
1454 and $cf::PLAYER{$_[0]}
1455}
1456
1457sub exists($) {
1458 my ($login) = @_;
1459
1460 $cf::PLAYER{$login}
1461 or !aio_stat path $login
1462}
1463
1464sub find($) {
1465 return $cf::PLAYER{$_[0]} || do {
1466 my $login = $_[0];
1467
1468 my $guard = cf::lock_acquire "user_find:$login";
1469
1470 $cf::PLAYER{$_[0]} || do {
1471 # rename old playerfiles to new ones
1472 #TODO: remove when no longer required
1473 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1474 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1475 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1476 aio_unlink +(playerdir $login) . "/$login.pl";
1477
1478 my $f = new_from_file cf::object::thawer path $login
1479 or return;
1480
1481 my $pl = cf::player::load_pl $f
1482 or return;
1483
1484 local $cf::PLAYER_LOADING{$login} = $pl;
1485 $f->resolve_delayed_derefs;
1486 $cf::PLAYER{$login} = $pl
1487 }
1488 }
1489}
1490
1491sub save($) {
1492 my ($pl) = @_;
1493
1494 return if $pl->{deny_save};
1495
1496 my $path = path $pl;
1497 my $guard = cf::lock_acquire "user_save:$path";
1498
1499 return if $pl->{deny_save};
1500
1501 aio_mkdir playerdir $pl, 0770;
1502 $pl->{last_save} = $cf::RUNTIME;
1503
1504 cf::get_slot 0.01;
1505
1506 $pl->save_pl ($path);
1507 cf::cede_to_tick;
1508}
1509
1510sub new($) {
1511 my ($login) = @_;
1512
1513 my $self = create;
1514
1515 $self->ob->name ($login);
1516 $self->{deny_save} = 1;
1517
1518 $cf::PLAYER{$login} = $self;
1519
1520 $self
1521}
1522
1523=item $player->send_msg ($channel, $msg, $color, [extra...])
1524
1525=cut
1526
1527sub send_msg {
1528 my $ns = shift->ns
1529 or return;
1530 $ns->send_msg (@_);
1531}
1532
1533=item $pl->quit_character
1534
1535Nukes the player without looking back. If logged in, the connection will
1536be destroyed. May block for a long time.
1537
1538=cut
1539
1540sub quit_character {
1541 my ($pl) = @_;
1542
1543 my $name = $pl->ob->name;
1544
1545 $pl->{deny_save} = 1;
1546 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1547
1548 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1549 $pl->deactivate;
1550 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1551 $pl->ob->check_score;
1552 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1553 $pl->ns->destroy if $pl->ns;
1554
1555 my $path = playerdir $pl;
1556 my $temp = "$path~$cf::RUNTIME~deleting~";
1557 aio_rename $path, $temp;
1558 delete $cf::PLAYER{$pl->ob->name};
1559 $pl->destroy;
1560
1561 my $prefix = qr<^~\Q$name\E/>;
1562
1563 # nuke player maps
1564 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1565
1566 IO::AIO::aio_rmtree $temp;
1567}
1568
1569=item $pl->kick
1570
1571Kicks a player out of the game. This destroys the connection.
1572
1573=cut
1574
1575sub kick {
1576 my ($pl, $kicker) = @_;
1577
1578 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1579 $pl->killer ("kicked");
1580 $pl->ns->destroy;
1581}
1582
1583=item cf::player::list_logins
1584
1585Returns am arrayref of all valid playernames in the system, can take a
1586while and may block, so not sync_job-capable, ever.
1587
1588=cut
1589
1590sub list_logins {
1591 my $dirs = aio_readdir $PLAYERDIR
1592 or return [];
1593
1594 my @logins;
1595
1596 for my $login (@$dirs) {
1597 my $path = path $login;
1598
1599 # a .pst is a dead give-away for a valid player
1600 # if no pst file found, open and chekc for blocked users
1601 if (aio_stat "$path.pst") {
1602 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1603 aio_read $fh, 0, 512, my $buf, 0 or next;
1604 $buf !~ /^password -------------$/m or next; # official not-valid tag
1605 }
1606
1607 utf8::decode $login;
1608 push @logins, $login;
1609 }
1610
1611 \@logins
1612}
1613
1614=item $player->maps
1615
1616Returns an arrayref of map paths that are private for this
1617player. May block.
1618
1619=cut
1620
1621sub maps($) {
1622 my ($pl) = @_;
1623
1624 $pl = ref $pl ? $pl->ob->name : $pl;
1625
1626 my $files = aio_readdir playerdir $pl
1627 or return;
1628
1629 my @paths;
1630
1631 for (@$files) {
1632 utf8::decode $_;
1633 next if /\.(?:pl|pst)$/;
1634 next unless /^$PATH_SEP/o;
1635
1636 push @paths, cf::map::normalise "~$pl/$_";
1637 }
1638
1639 \@paths
1640}
1641
1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1643
1644Expand deliantra pod fragments into protocol xml.
1645
1646=item $player->ext_reply ($msgid, @msg)
1647
1648Sends an ext reply to the player.
1649
1650=cut
1651
1652sub ext_reply($$@) {
1653 my ($self, $id, @msg) = @_;
1654
1655 $self->ns->ext_reply ($id, @msg)
1656}
1657
1658=item $player->ext_msg ($type, @msg)
1659
1660Sends an ext event to the client.
1661
1662=cut
1663
1664sub ext_msg($$@) {
1665 my ($self, $type, @msg) = @_;
1666
1667 $self->ns->ext_msg ($type, @msg);
1668}
1669
1670=head3 cf::region
1671
1672=over 4
1673
1674=cut
1675
1676package cf::region;
1677
1678=item cf::region::find_by_path $path
1679
1680Tries to decuce the likely region for a map knowing only its path.
1681
1682=cut
1683
1684sub find_by_path($) {
901 my ($path) = @_; 1685 my ($path) = @_;
902 1686
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1687 my ($match, $specificity);
904 my $base = $1;
905 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg";
908 1688
909 warn "loading '$path' into '$pkg'\n"; 1689 for my $region (list) {
910 1690 if ($region->{match} && $path =~ $region->{match}) {
911 open my $fh, "<:utf8", $path 1691 ($match, $specificity) = ($region, $region->specificity)
912 or die "$path: $!"; 1692 if $region->specificity > $specificity;
913 1693 }
914 my $source =
915 "package $pkg; use strict; use utf8;\n"
916 . "#line 1 \"$path\"\n{\n"
917 . (do { local $/; <$fh> })
918 . "\n};\n1";
919
920 eval $source
921 or die $@ ? "$path: $@\n"
922 : "extension disabled.\n";
923
924 push @exts, $pkg;
925 $ext_pkg{$base} = $pkg;
926
927# no strict 'refs';
928# @{"$pkg\::ISA"} = ext::;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# } 1694 }
943 1695
944 # remove commands 1696 $match
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968}
969
970sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext;
973 eval {
974 load_extension $ext;
975 1
976 } or warn "$ext not loaded: $@";
977 }
978}
979
980#############################################################################
981# load/save/clean perl data associated with a map
982
983*cf::mapsupport::on_clean = sub {
984 my ($map) = @_;
985
986 my $path = $map->tmpname;
987 defined $path or return;
988
989 unlink "$path.pst";
990};
991
992cf::map->attach (prio => -10000, package => cf::mapsupport::);
993
994#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017
1018=head2 CORE EXTENSIONS
1019
1020Functions and methods that extend core crossfire objects.
1021
1022=head3 cf::player
1023
1024=over 4
1025
1026=item cf::player::exists $login
1027
1028Returns true when the given account exists.
1029
1030=cut
1031
1032sub cf::player::exists($) {
1033 cf::player::find $_[0]
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1035}
1036
1037=item $player->ext_reply ($msgid, $msgtype, %msg)
1038
1039Sends an ext reply to the player.
1040
1041=cut
1042
1043sub cf::player::ext_reply($$$%) {
1044 my ($self, $id, %msg) = @_;
1045
1046 $msg{msgid} = $id;
1047
1048 $self->send ("ext " . to_json \%msg);
1049} 1697}
1050 1698
1051=back 1699=back
1052
1053 1700
1054=head3 cf::map 1701=head3 cf::map
1055 1702
1056=over 4 1703=over 4
1057 1704
1060package cf::map; 1707package cf::map;
1061 1708
1062use Fcntl; 1709use Fcntl;
1063use Coro::AIO; 1710use Coro::AIO;
1064 1711
1712use overload
1713 '""' => \&as_string,
1714 fallback => 1;
1715
1065our $MAX_RESET = 7200; 1716our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1717our $DEFAULT_RESET = 3000;
1067 1718
1068sub generate_random_map { 1719sub generate_random_map {
1069 my ($path, $rmp) = @_; 1720 my ($self, $rmp) = @_;
1721
1722 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1070 1723
1071 # mit "rum" bekleckern, nicht 1724 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map 1725 $self->_create_random_map (
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1726 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1727 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1728 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map}, 1729 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize}, 1730 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1731 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1732 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1733 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1734 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1735 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region}) 1736 (cf::region::find $rmp->{region}), $rmp->{custom}
1737 )
1085} 1738}
1086 1739
1087# and all this just because we cannot iterate over 1740=item cf::map->register ($regex, $prio)
1088# all maps in C++...
1089sub change_all_map_light {
1090 my ($change) = @_;
1091 1741
1092 $_->change_map_light ($change) for values %cf::MAP; 1742Register a handler for the map path matching the given regex at the
1093} 1743givne priority (higher is better, built-in handlers have priority 0, the
1744default).
1094 1745
1095sub try_load_header($) { 1746=cut
1747
1748sub register {
1749 my (undef, $regex, $prio) = @_;
1750 my $pkg = caller;
1751
1752 no strict;
1753 push @{"$pkg\::ISA"}, __PACKAGE__;
1754
1755 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1756}
1757
1758# also paths starting with '/'
1759$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1760
1761sub thawer_merge {
1762 my ($self, $merge) = @_;
1763
1764 # we have to keep some variables in memory intact
1765 local $self->{path};
1766 local $self->{load_path};
1767
1768 $self->SUPER::thawer_merge ($merge);
1769}
1770
1771sub normalise {
1096 my ($path) = @_; 1772 my ($path, $base) = @_;
1773
1774 $path = "$path"; # make sure its a string
1775
1776 $path =~ s/\.map$//;
1777
1778 # map plan:
1779 #
1780 # /! non-realised random map exit (special hack!)
1781 # {... are special paths that are not being touched
1782 # ?xxx/... are special absolute paths
1783 # ?random/... random maps
1784 # /... normal maps
1785 # ~user/... per-player map of a specific user
1786
1787 $path =~ s/$PATH_SEP/\//go;
1788
1789 # treat it as relative path if it starts with
1790 # something that looks reasonable
1791 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1792 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1793
1794 $base =~ s{[^/]+/?$}{};
1795 $path = "$base/$path";
1796 }
1797
1798 for ($path) {
1799 redo if s{//}{/};
1800 redo if s{/\.?/}{/};
1801 redo if s{/[^/]+/\.\./}{/};
1802 }
1803
1804 $path
1805}
1806
1807sub new_from_path {
1808 my (undef, $path, $base) = @_;
1809
1810 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1811
1812 $path = normalise $path, $base;
1813
1814 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1815 if ($path =~ $EXT_MAP{$pkg}[1]) {
1816 my $self = bless cf::map::new, $pkg;
1817 $self->{path} = $path; $self->path ($path);
1818 $self->init; # pass $1 etc.
1819 return $self;
1820 }
1821 }
1822
1823 Carp::cluck "unable to resolve path '$path' (base '$base').";
1824 ()
1825}
1826
1827sub init {
1828 my ($self) = @_;
1829
1830 $self
1831}
1832
1833sub as_string {
1834 my ($self) = @_;
1835
1836 "$self->{path}"
1837}
1838
1839# the displayed name, this is a one way mapping
1840sub visible_name {
1841 &as_string
1842}
1843
1844# the original (read-only) location
1845sub load_path {
1846 my ($self) = @_;
1847
1848 "$MAPDIR/$self->{path}.map"
1849}
1850
1851# the temporary/swap location
1852sub save_path {
1853 my ($self) = @_;
1854
1855 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1856 "$TMPDIR/$path.map"
1857}
1858
1859# the unique path, undef == no special unique path
1860sub uniq_path {
1861 my ($self) = @_;
1862
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1864 "$UNIQUEDIR/$path"
1865}
1866
1867sub decay_objects {
1868 my ($self) = @_;
1869
1870 return if $self->{deny_reset};
1871
1872 $self->do_decay_objects;
1873}
1874
1875sub unlink_save {
1876 my ($self) = @_;
1877
1878 utf8::encode (my $save = $self->save_path);
1879 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1880 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1881}
1882
1883sub load_header_from($) {
1884 my ($self, $path) = @_;
1097 1885
1098 utf8::encode $path; 1886 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1887 my $f = new_from_file cf::object::thawer $path
1100 or return; 1888 or return;
1101 1889
1102 my $map = cf::map::new 1890 $self->_load_header ($f)
1103 or return; 1891 or return;
1104 1892
1105 $map->load_header ($path) 1893 local $MAP_LOADING{$self->{path}} = $self;
1894 $f->resolve_delayed_derefs;
1895
1896 $self->{load_path} = $path;
1897
1898 1
1899}
1900
1901sub load_header_orig {
1902 my ($self) = @_;
1903
1904 $self->load_header_from ($self->load_path)
1905}
1906
1907sub load_header_temp {
1908 my ($self) = @_;
1909
1910 $self->load_header_from ($self->save_path)
1911}
1912
1913sub prepare_temp {
1914 my ($self) = @_;
1915
1916 $self->last_access ((delete $self->{last_access})
1917 || $cf::RUNTIME); #d#
1918 # safety
1919 $self->{instantiate_time} = $cf::RUNTIME
1920 if $self->{instantiate_time} > $cf::RUNTIME;
1921}
1922
1923sub prepare_orig {
1924 my ($self) = @_;
1925
1926 $self->{load_original} = 1;
1927 $self->{instantiate_time} = $cf::RUNTIME;
1928 $self->last_access ($cf::RUNTIME);
1929 $self->instantiate;
1930}
1931
1932sub load_header {
1933 my ($self) = @_;
1934
1935 if ($self->load_header_temp) {
1936 $self->prepare_temp;
1937 } else {
1938 $self->load_header_orig
1106 or return; 1939 or return;
1940 $self->prepare_orig;
1941 }
1107 1942
1108 $map->{load_path} = $path; 1943 $self->{deny_reset} = 1
1944 if $self->no_reset;
1109 1945
1110 $map 1946 $self->default_region (cf::region::find_by_path $self->{path})
1111} 1947 unless $self->default_region;
1112 1948
1949 1
1950}
1951
1952sub find;
1113sub find_map { 1953sub find {
1114 my ($path, $origin) = @_; 1954 my ($path, $origin) = @_;
1115 1955
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path; 1956 $path = normalise $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120 1957
1958 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1959 my $guard2 = cf::lock_acquire "map_find:$path";
1960
1121 $cf::MAP{$key} || do { 1961 $cf::MAP{$path} || do {
1122 # do it the slow way 1962 my $map = new_from_path cf::map $path
1123 my $map = try_load_header $path->save_path;
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 1963 or return;
1137 1964
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->last_access ($cf::RUNTIME); 1965 $map->{last_save} = $cf::RUNTIME;
1149 1966
1150 if ($map->should_reset) { 1967 $map->load_header
1968 or return;
1969
1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1971 # doing this can freeze the server in a sync job, obviously
1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1974 undef $guard1;
1151 $map->reset; 1975 $map->reset;
1152 $map = find_map $path; 1976 return find $path;
1153 } 1977 }
1154 1978
1155 $cf::MAP{$key} = $map 1979 $cf::MAP{$path} = $map
1156 } 1980 }
1157} 1981}
1982
1983sub pre_load { }
1984sub post_load { }
1158 1985
1159sub load { 1986sub load {
1160 my ($self) = @_; 1987 my ($self) = @_;
1161 1988
1162 return if $self->in_memory != cf::MAP_SWAPPED; 1989 local $self->{deny_reset} = 1; # loading can take a long time
1163
1164 $self->in_memory (cf::MAP_LOADING);
1165 1990
1166 my $path = $self->{path}; 1991 my $path = $self->{path};
1167 1992
1993 {
1994 my $guard = cf::lock_acquire "map_data:$path";
1995
1996 return unless $self->valid;
1997 return unless $self->in_memory == cf::MAP_SWAPPED;
1998
1999 $self->in_memory (cf::MAP_LOADING);
2000
1168 $self->alloc; 2001 $self->alloc;
1169 $self->load_objects ($self->{load_path}, 1) 2002
2003 $self->pre_load;
2004 cf::cede_to_tick;
2005
2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2007 $f->skip_block;
2008 $self->_load_objects ($f)
1170 or return; 2009 or return;
1171 2010
1172 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
1173 if delete $self->{load_original}; 2012 if delete $self->{load_original};
1174 2013
1175 if (my $uniq = $path->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
1176 utf8::encode $uniq; 2015 utf8::encode $uniq;
1177 if (aio_open $uniq, O_RDONLY, 0) { 2016 unless (aio_stat $uniq) {
2017 if (my $f = new_from_file cf::object::thawer $uniq) {
1178 $self->clear_unique_items; 2018 $self->clear_unique_items;
1179 $self->load_objects ($uniq, 0); 2019 $self->_load_objects ($f);
2020 $f->resolve_delayed_derefs;
2021 }
1180 } 2022 }
1181 } 2023 }
1182 2024
2025 $f->resolve_delayed_derefs;
2026
2027 cf::cede_to_tick;
1183 # now do the right thing for maps 2028 # now do the right thing for maps
1184 $self->link_multipart_objects; 2029 $self->link_multipart_objects;
1185
1186 if ($self->{path}->is_style_map) {
1187 $self->{deny_save} = 1;
1188 $self->{deny_reset} = 1;
1189 } else {
1190 $self->fix_auto_apply;
1191 $self->decay_objects;
1192 $self->update_buttons;
1193 $self->set_darkness_map;
1194 $self->difficulty ($self->estimate_difficulty) 2030 $self->difficulty ($self->estimate_difficulty)
1195 unless $self->difficulty; 2031 unless $self->difficulty;
2032 cf::cede_to_tick;
2033
2034 unless ($self->{deny_activate}) {
2035 $self->decay_objects;
2036 $self->fix_auto_apply;
2037 $self->update_buttons;
2038 cf::cede_to_tick;
1196 $self->activate; 2039 $self->activate;
1197 } 2040 }
1198 2041
2042 $self->{last_save} = $cf::RUNTIME;
2043 $self->last_access ($cf::RUNTIME);
2044
1199 $self->in_memory (cf::MAP_IN_MEMORY); 2045 $self->in_memory (cf::MAP_ACTIVE);
1200} 2046 }
1201 2047
1202sub load_map_sync { 2048 $self->post_load;
2049}
2050
2051sub customise_for {
2052 my ($self, $ob) = @_;
2053
2054 return find "~" . $ob->name . "/" . $self->{path}
2055 if $self->per_player;
2056
2057# return find "?party/" . $ob->name . "/" . $self->{path}
2058# if $self->per_party;
2059
2060 $self
2061}
2062
2063# find and load all maps in the 3x3 area around a map
2064sub load_neighbours {
2065 my ($map) = @_;
2066
2067 my @neigh; # diagonal neighbours
2068
2069 for (0 .. 3) {
2070 my $neigh = $map->tile_path ($_)
2071 or next;
2072 $neigh = find $neigh, $map
2073 or next;
2074 $neigh->load;
2075
2076 push @neigh,
2077 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2078 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2079 }
2080
2081 for (grep defined $_->[0], @neigh) {
2082 my ($path, $origin) = @$_;
2083 my $neigh = find $path, $origin
2084 or next;
2085 $neigh->load;
2086 }
2087}
2088
2089sub find_sync {
1203 my ($path, $origin) = @_; 2090 my ($path, $origin) = @_;
1204 2091
1205 #warn "load_map_sync<$path, $origin>\n";#d# 2092 cf::sync_job { find $path, $origin }
2093}
1206 2094
1207 cf::sync_job { 2095sub do_load_sync {
1208 my $map = cf::map::find_map $path, $origin 2096 my ($map) = @_;
1209 or return; 2097
1210 $map->load; 2098 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1211 $map 2099 if $Coro::current == $Coro::main;
2100
2101 cf::sync_job { $map->load };
2102}
2103
2104our %MAP_PREFETCH;
2105our $MAP_PREFETCHER = undef;
2106
2107sub find_async {
2108 my ($path, $origin, $load) = @_;
2109
2110 $path = normalise $path, $origin && $origin->{path};
2111
2112 if (my $map = $cf::MAP{$path}) {
2113 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2114 }
2115
2116 $MAP_PREFETCH{$path} |= $load;
2117
2118 $MAP_PREFETCHER ||= cf::async {
2119 $Coro::current->{desc} = "map prefetcher";
2120
2121 while (%MAP_PREFETCH) {
2122 while (my ($k, $v) = each %MAP_PREFETCH) {
2123 if (my $map = find $k) {
2124 $map->load if $v;
2125 }
2126
2127 delete $MAP_PREFETCH{$k};
2128 }
2129 }
2130 undef $MAP_PREFETCHER;
1212 } 2131 };
2132 $MAP_PREFETCHER->prio (6);
2133
2134 ()
1213} 2135}
1214 2136
1215sub save { 2137sub save {
1216 my ($self) = @_; 2138 my ($self) = @_;
1217 2139
1218 my $save = $self->{path}->save_path; utf8::encode $save; 2140 my $lock = cf::lock_acquire "map_data:$self->{path}";
1219 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1220 2141
1221 $self->{last_save} = $cf::RUNTIME; 2142 $self->{last_save} = $cf::RUNTIME;
1222 2143
1223 return unless $self->dirty; 2144 return unless $self->dirty;
1224 2145
2146 my $save = $self->save_path; utf8::encode $save;
2147 my $uniq = $self->uniq_path; utf8::encode $uniq;
2148
1225 $self->{load_path} = $save; 2149 $self->{load_path} = $save;
1226 2150
1227 return if $self->{deny_save}; 2151 return if $self->{deny_save};
1228 2152
2153 local $self->{last_access} = $self->last_access;#d#
2154
2155 cf::async {
2156 $Coro::current->{desc} = "map player save";
2157 $_->contr->save for $self->players;
2158 };
2159
2160 cf::get_slot 0.02;
2161
1229 if ($uniq) { 2162 if ($uniq) {
1230 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2163 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1231 $self->save_objects ($uniq, cf::IO_UNIQUES); 2164 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1232 } else { 2165 } else {
1233 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1234 } 2167 }
1235} 2168}
1236 2169
1237sub swap_out { 2170sub swap_out {
1238 my ($self) = @_; 2171 my ($self) = @_;
1239 2172
2173 # save first because save cedes
2174 $self->save;
2175
2176 my $lock = cf::lock_acquire "map_data:$self->{path}";
2177
1240 return if $self->players; 2178 return if $self->players;
1241 return if $self->in_memory != cf::MAP_IN_MEMORY; 2179 return if $self->in_memory != cf::MAP_ACTIVE;
1242 return if $self->{deny_save}; 2180 return if $self->{deny_save};
1243 2181
2182 $self->in_memory (cf::MAP_SWAPPED);
2183
1244 $self->save; 2184 $self->deactivate;
2185 $_->clear_links_to ($self) for values %cf::MAP;
1245 $self->clear; 2186 $self->clear;
1246 $self->in_memory (cf::MAP_SWAPPED);
1247} 2187}
1248 2188
1249sub reset_at { 2189sub reset_at {
1250 my ($self) = @_; 2190 my ($self) = @_;
1251 2191
1252 # TODO: safety, remove and allow resettable per-player maps 2192 # TODO: safety, remove and allow resettable per-player maps
1253 return 1e99 if $self->{path}{user_rel};
1254 return 1e99 if $self->{deny_reset}; 2193 return 1e99 if $self->{deny_reset};
1255 2194
1256 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2195 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1257 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2196 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1258 2197
1263 my ($self) = @_; 2202 my ($self) = @_;
1264 2203
1265 $self->reset_at <= $cf::RUNTIME 2204 $self->reset_at <= $cf::RUNTIME
1266} 2205}
1267 2206
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->{path}->save_path);
1272 aioreq_pri 3; IO::AIO::aio_unlink $save;
1273 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1274}
1275
1276sub rename {
1277 my ($self, $new_path) = @_;
1278
1279 $self->unlink_save;
1280
1281 delete $cf::MAP{$self->path};
1282 $self->{path} = new cf::path $new_path;
1283 $self->path ($self->{path}->as_string);
1284 $cf::MAP{$self->path} = $self;
1285
1286 $self->save;
1287}
1288
1289sub reset { 2207sub reset {
1290 my ($self) = @_; 2208 my ($self) = @_;
1291 2209
2210 my $lock = cf::lock_acquire "map_data:$self->{path}";
2211
1292 return if $self->players; 2212 return if $self->players;
1293 return if $self->{path}{user_rel};#d#
1294 2213
1295 warn "resetting map ", $self->path;#d# 2214 warn "resetting map ", $self->path;
2215
2216 $self->in_memory (cf::MAP_SWAPPED);
2217
2218 # need to save uniques path
2219 unless ($self->{deny_save}) {
2220 my $uniq = $self->uniq_path; utf8::encode $uniq;
2221
2222 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2223 if $uniq;
2224 }
1296 2225
1297 delete $cf::MAP{$self->path}; 2226 delete $cf::MAP{$self->path};
1298 2227
2228 $self->deactivate;
1299 $_->clear_links_to ($self) for values %cf::MAP; 2229 $_->clear_links_to ($self) for values %cf::MAP;
2230 $self->clear;
1300 2231
1301 $self->unlink_save; 2232 $self->unlink_save;
1302 $self->destroy; 2233 $self->destroy;
1303} 2234}
1304 2235
1305my $nuke_counter = "aaaa"; 2236my $nuke_counter = "aaaa";
1306 2237
1307sub nuke { 2238sub nuke {
1308 my ($self) = @_; 2239 my ($self) = @_;
1309 2240
2241 {
2242 my $lock = cf::lock_acquire "map_data:$self->{path}";
2243
2244 delete $cf::MAP{$self->path};
2245
2246 $self->unlink_save;
2247
2248 bless $self, "cf::map";
2249 delete $self->{deny_reset};
1310 $self->{deny_save} = 1; 2250 $self->{deny_save} = 1;
1311 $self->reset_timeout (1); 2251 $self->reset_timeout (1);
1312 $self->rename ("{nuke}/" . ($nuke_counter++)); 2252 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2253
2254 $cf::MAP{$self->path} = $self;
2255 }
2256
1313 $self->reset; # polite request, might not happen 2257 $self->reset; # polite request, might not happen
1314} 2258}
1315 2259
1316sub customise_for { 2260=item $maps = cf::map::tmp_maps
1317 my ($map, $ob) = @_;
1318 2261
1319 if ($map->per_player) { 2262Returns an arrayref with all map paths of currently instantiated and saved
1320 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2263maps. May block.
2264
2265=cut
2266
2267sub tmp_maps() {
1321 } 2268 [
1322 2269 map {
1323 $map 2270 utf8::decode $_;
2271 /\.map$/
2272 ? normalise $_
2273 : ()
2274 } @{ aio_readdir $TMPDIR or [] }
2275 ]
1324} 2276}
1325 2277
1326sub emergency_save { 2278=item $maps = cf::map::random_maps
1327 local $cf::FREEZE = 1;
1328 2279
1329 warn "enter emergency map save\n"; 2280Returns an arrayref with all map paths of currently instantiated and saved
2281random maps. May block.
1330 2282
1331 cf::sync_job { 2283=cut
1332 warn "begin emergency map save\n"; 2284
1333 $_->save for values %cf::MAP; 2285sub random_maps() {
2286 [
2287 map {
2288 utf8::decode $_;
2289 /\.map$/
2290 ? normalise "?random/$_"
2291 : ()
2292 } @{ aio_readdir $RANDOMDIR or [] }
2293 ]
2294}
2295
2296=item cf::map::unique_maps
2297
2298Returns an arrayref of paths of all shared maps that have
2299instantiated unique items. May block.
2300
2301=cut
2302
2303sub unique_maps() {
2304 [
2305 map {
2306 utf8::decode $_;
2307 s/\.map$//; # TODO future compatibility hack
2308 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2309 ? ()
2310 : normalise $_
2311 } @{ aio_readdir $UNIQUEDIR or [] }
2312 ]
2313}
2314
2315=back
2316
2317=head3 cf::object
2318
2319=cut
2320
2321package cf::object;
2322
2323=over 4
2324
2325=item $ob->inv_recursive
2326
2327Returns the inventory of the object I<and> their inventories, recursively,
2328but I<not> the object itself.
2329
2330=cut
2331
2332sub inv_recursive_;
2333sub inv_recursive_ {
2334 map { $_, inv_recursive_ $_->inv } @_
2335}
2336
2337sub inv_recursive {
2338 inv_recursive_ inv $_[0]
2339}
2340
2341=item $ref = $ob->ref
2342
2343Creates and returns a persistent reference to an object that can be stored as a string.
2344
2345=item $ob = cf::object::deref ($refstring)
2346
2347returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2348even if the object actually exists. May block.
2349
2350=cut
2351
2352sub deref {
2353 my ($ref) = @_;
2354
2355 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2356 my ($uuid, $name) = ($1, $2);
2357 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2358 or return;
2359 $pl->ob->uuid eq $uuid
2360 or return;
2361
2362 $pl->ob
2363 } else {
2364 warn "$ref: cannot resolve object reference\n";
2365 undef
1334 }; 2366 }
1335
1336 warn "end emergency map save\n";
1337} 2367}
1338 2368
1339package cf; 2369package cf;
1340 2370
1341=back 2371=back
1342
1343 2372
1344=head3 cf::object::player 2373=head3 cf::object::player
1345 2374
1346=over 4 2375=over 4
1347 2376
1350Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2379Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1351can be C<undef>. Does the right thing when the player is currently in a 2380can be C<undef>. Does the right thing when the player is currently in a
1352dialogue with the given NPC character. 2381dialogue with the given NPC character.
1353 2382
1354=cut 2383=cut
2384
2385our $SAY_CHANNEL = {
2386 id => "say",
2387 title => "Map",
2388 reply => "say ",
2389 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2390};
2391
2392our $CHAT_CHANNEL = {
2393 id => "chat",
2394 title => "Chat",
2395 reply => "chat ",
2396 tooltip => "Player chat and shouts, global to the server.",
2397};
1355 2398
1356# rough implementation of a future "reply" method that works 2399# rough implementation of a future "reply" method that works
1357# with dialog boxes. 2400# with dialog boxes.
1358#TODO: the first argument must go, split into a $npc->reply_to ( method 2401#TODO: the first argument must go, split into a $npc->reply_to ( method
1359sub cf::object::player::reply($$$;$) { 2402sub cf::object::player::reply($$$;$) {
1361 2404
1362 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2405 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1363 2406
1364 if ($self->{record_replies}) { 2407 if ($self->{record_replies}) {
1365 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2408 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2409
1366 } else { 2410 } else {
2411 my $pl = $self->contr;
2412
2413 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2414 my $dialog = $pl->{npc_dialog};
2415 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2416
2417 } else {
1367 $msg = $npc->name . " says: $msg" if $npc; 2418 $msg = $npc->name . " says: $msg" if $npc;
1368 $self->message ($msg, $flags); 2419 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2420 }
1369 } 2421 }
2422}
2423
2424=item $object->send_msg ($channel, $msg, $color, [extra...])
2425
2426=cut
2427
2428sub cf::object::send_msg {
2429 my $pl = shift->contr
2430 or return;
2431 $pl->send_msg (@_);
1370} 2432}
1371 2433
1372=item $player_object->may ("access") 2434=item $player_object->may ("access")
1373 2435
1374Returns wether the given player is authorized to access resource "access" 2436Returns wether the given player is authorized to access resource "access"
1383 (ref $cf::CFG{"may_$access"} 2445 (ref $cf::CFG{"may_$access"}
1384 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2446 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1385 : $cf::CFG{"may_$access"}) 2447 : $cf::CFG{"may_$access"})
1386} 2448}
1387 2449
2450=item $player_object->enter_link
2451
2452Freezes the player and moves him/her to a special map (C<{link}>).
2453
2454The player should be reasonably safe there for short amounts of time (e.g.
2455for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2456though, as the palyer cannot control the character while it is on the link
2457map.
2458
2459Will never block.
2460
2461=item $player_object->leave_link ($map, $x, $y)
2462
2463Moves the player out of the special C<{link}> map onto the specified
2464map. If the map is not valid (or omitted), the player will be moved back
2465to the location he/she was before the call to C<enter_link>, or, if that
2466fails, to the emergency map position.
2467
2468Might block.
2469
2470=cut
2471
2472sub link_map {
2473 unless ($LINK_MAP) {
2474 $LINK_MAP = cf::map::find "{link}"
2475 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2476 $LINK_MAP->load;
2477 }
2478
2479 $LINK_MAP
2480}
2481
1388sub cf::object::player::enter_link { 2482sub cf::object::player::enter_link {
1389 my ($self) = @_; 2483 my ($self) = @_;
1390 2484
1391 return if $self->map == $LINK_MAP;
1392
1393 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1394 if $self->map;
1395
1396 $self->enter_map ($LINK_MAP, 20, 20);
1397 $self->deactivate_recursive; 2485 $self->deactivate_recursive;
2486
2487 return if UNIVERSAL::isa $self->map, "ext::map_link";
2488
2489 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2490 if $self->map && $self->map->{path} ne "{link}";
2491
2492 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1398} 2493}
1399 2494
1400sub cf::object::player::leave_link { 2495sub cf::object::player::leave_link {
1401 my ($self, $map, $x, $y) = @_; 2496 my ($self, $map, $x, $y) = @_;
1402 2497
2498 return unless $self->contr->active;
2499
1403 my $link_pos = delete $self->{_link_pos}; 2500 my $link_pos = delete $self->{_link_pos};
1404 2501
1405 unless ($map) { 2502 unless ($map) {
1406 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1407
1408 # restore original map position 2503 # restore original map position
1409 ($map, $x, $y) = @{ $link_pos || [] }; 2504 ($map, $x, $y) = @{ $link_pos || [] };
1410 $map = cf::map::find_map $map; 2505 $map = cf::map::find $map;
1411 2506
1412 unless ($map) { 2507 unless ($map) {
1413 ($map, $x, $y) = @$EMERGENCY_POSITION; 2508 ($map, $x, $y) = @$EMERGENCY_POSITION;
1414 $map = cf::map::find_map $map 2509 $map = cf::map::find $map
1415 or die "FATAL: cannot load emergency map\n"; 2510 or die "FATAL: cannot load emergency map\n";
1416 } 2511 }
1417 } 2512 }
1418 2513
1419 ($x, $y) = (-1, -1) 2514 ($x, $y) = (-1, -1)
1422 # use -1 or undef as default coordinates, not 0, 0 2517 # use -1 or undef as default coordinates, not 0, 0
1423 ($x, $y) = ($map->enter_x, $map->enter_y) 2518 ($x, $y) = ($map->enter_x, $map->enter_y)
1424 if $x <=0 && $y <= 0; 2519 if $x <=0 && $y <= 0;
1425 2520
1426 $map->load; 2521 $map->load;
2522 $map->load_neighbours;
1427 2523
2524 return unless $self->contr->active;
2525 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1428 $self->activate_recursive; 2526 $self->activate_recursive;
2527
2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1429 $self->enter_map ($map, $x, $y); 2529 $self->enter_map ($map, $x, $y);
1430} 2530}
1431 2531
1432=item $player_object->goto_map ($map, $x, $y) 2532=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1433 2533
1434=cut 2534Moves the player to the given map-path and coordinates by first freezing
2535her, loading and preparing them map, calling the provided $check callback
2536that has to return the map if sucecssful, and then unfreezes the player on
2537the new (success) or old (failed) map position. In either case, $done will
2538be called at the end of this process.
1435 2539
2540Note that $check will be called with a potentially non-loaded map, so if
2541it needs a loaded map it has to call C<< ->load >>.
2542
2543=cut
2544
2545our $GOTOGEN;
2546
1436sub cf::object::player::goto_map { 2547sub cf::object::player::goto {
1437 my ($self, $path, $x, $y) = @_; 2548 my ($self, $path, $x, $y, $check, $done) = @_;
2549
2550 # do generation counting so two concurrent goto's will be executed in-order
2551 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1438 2552
1439 $self->enter_link; 2553 $self->enter_link;
1440 2554
1441 (Coro::async { 2555 (async {
1442 $path = new cf::path $path; 2556 $Coro::current->{desc} = "player::goto $path $x $y";
1443 2557
1444 my $map = cf::map::find_map $path->as_string; 2558 # *tag paths override both path and x|y
2559 if ($path =~ /^\*(.*)$/) {
2560 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2561 my $ob = $obs[rand @obs];
2562
2563 # see if we actually can go there
2564 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2565 $ob = $obs[rand @obs];
2566 } else {
2567 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2568 }
2569 # else put us there anyways for now #d#
2570
2571 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2572 } else {
2573 ($path, $x, $y) = (undef, undef, undef);
2574 }
2575 }
2576
2577 my $map = eval {
2578 my $map = defined $path ? cf::map::find $path : undef;
2579
2580 if ($map) {
1445 $map = $map->customise_for ($self) if $map; 2581 $map = $map->customise_for ($self);
2582 $map = $check->($map) if $check && $map;
2583 } else {
2584 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2585 }
1446 2586
1447 warn "entering ", $map->path, " at ($x, $y)\n"
1448 if $map; 2587 $map
2588 };
1449 2589
2590 if ($@) {
2591 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2592 LOG llevError | logBacktrace, Carp::longmess $@;
2593 }
2594
2595 if ($gen == $self->{_goto_generation}) {
2596 delete $self->{_goto_generation};
1450 $self->leave_link ($map, $x, $y); 2597 $self->leave_link ($map, $x, $y);
2598 }
2599
2600 $done->() if $done;
1451 })->prio (1); 2601 })->prio (1);
1452} 2602}
1453 2603
1454=item $player_object->enter_exit ($exit_object) 2604=item $player_object->enter_exit ($exit_object)
1455 2605
1457 2607
1458sub parse_random_map_params { 2608sub parse_random_map_params {
1459 my ($spec) = @_; 2609 my ($spec) = @_;
1460 2610
1461 my $rmp = { # defaults 2611 my $rmp = { # defaults
1462 xsize => 10, 2612 xsize => (cf::rndm 15, 40),
1463 ysize => 10, 2613 ysize => (cf::rndm 15, 40),
2614 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2615 #layout => string,
1464 }; 2616 };
1465 2617
1466 for (split /\n/, $spec) { 2618 for (split /\n/, $spec) {
1467 my ($k, $v) = split /\s+/, $_, 2; 2619 my ($k, $v) = split /\s+/, $_, 2;
1468 2620
1480 # that depends on the exit object 2632 # that depends on the exit object
1481 2633
1482 my $rmp = parse_random_map_params $exit->msg; 2634 my $rmp = parse_random_map_params $exit->msg;
1483 2635
1484 if ($exit->map) { 2636 if ($exit->map) {
1485 $rmp->{region} = $exit->map->region_name; 2637 $rmp->{region} = $exit->region->name;
1486 $rmp->{origin_map} = $exit->map->path; 2638 $rmp->{origin_map} = $exit->map->path;
1487 $rmp->{origin_x} = $exit->x; 2639 $rmp->{origin_x} = $exit->x;
1488 $rmp->{origin_y} = $exit->y; 2640 $rmp->{origin_y} = $exit->y;
2641
2642 $exit->map->touch;
1489 } 2643 }
1490 2644
1491 $rmp->{random_seed} ||= $exit->random_seed; 2645 $rmp->{random_seed} ||= $exit->random_seed;
1492 2646
1493 my $data = cf::to_json $rmp; 2647 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1494 my $md5 = Digest::MD5::md5_hex $data; 2648 my $md5 = Digest::MD5::md5_hex $data;
2649 my $meta = "$RANDOMDIR/$md5.meta";
1495 2650
1496 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1497 aio_write $fh, 0, (length $data), $data, 0; 2652 aio_write $fh, 0, (length $data), $data, 0;
2653 undef $fh;
2654 aio_rename "$meta~", $meta;
1498 2655
2656 my $slaying = "?random/$md5";
2657
2658 if ($exit->valid) {
1499 $exit->slaying ("?random/$md5"); 2659 $exit->slaying ("?random/$md5");
1500 $exit->msg (undef); 2660 $exit->msg (undef);
2661 }
1501 } 2662 }
1502} 2663}
1503 2664
1504sub cf::object::player::enter_exit { 2665sub cf::object::player::enter_exit {
1505 my ($self, $exit) = @_; 2666 my ($self, $exit) = @_;
1506 2667
1507 return unless $self->type == cf::PLAYER; 2668 return unless $self->type == cf::PLAYER;
1508 2669
1509 $self->enter_link; 2670 $self->enter_link;
1510 2671
1511 (Coro::async { 2672 (async {
2673 $Coro::current->{desc} = "enter_exit";
2674
1512 unless (eval { 2675 unless (eval {
2676 $self->deactivate_recursive; # just to be sure
1513 2677
2678 # random map handling
2679 {
2680 my $guard = cf::lock_acquire "exit_prepare:$exit";
2681
1514 prepare_random_map $exit 2682 prepare_random_map $exit
1515 if $exit->slaying eq "/!"; 2683 if $exit->slaying eq "/!";
2684 }
1516 2685
1517 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2686 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1518 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2687 my $x = $exit->stats->hp;
2688 my $y = $exit->stats->sp;
1519 2689
2690 $self->goto ($map, $x, $y);
2691
2692 # if exit is damned, update players death & WoR home-position
2693 $self->contr->savebed ($map, $x, $y)
2694 if $exit->flag (cf::FLAG_DAMNED);
2695
1520 1; 2696 1
1521 }) { 2697 }) {
1522 $self->message ("Something went wrong deep within the crossfire server. " 2698 $self->message ("Something went wrong deep within the deliantra server. "
1523 . "I'll try to bring you back to the map you were before. " 2699 . "I'll try to bring you back to the map you were before. "
1524 . "Please report this to the dungeon master", 2700 . "Please report this to the dungeon master!",
1525 cf::NDI_UNIQUE | cf::NDI_RED); 2701 cf::NDI_UNIQUE | cf::NDI_RED);
1526 2702
1527 warn "ERROR in enter_exit: $@"; 2703 warn "ERROR in enter_exit: $@";
1528 $self->leave_link; 2704 $self->leave_link;
1529 } 2705 }
1530 })->prio (1); 2706 })->prio (1);
1543 2719
1544sub cf::client::send_drawinfo { 2720sub cf::client::send_drawinfo {
1545 my ($self, $text, $flags) = @_; 2721 my ($self, $text, $flags) = @_;
1546 2722
1547 utf8::encode $text; 2723 utf8::encode $text;
1548 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2724 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1549} 2725}
1550 2726
2727=item $client->send_msg ($channel, $msg, $color, [extra...])
2728
2729Send a drawinfo or msg packet to the client, formatting the msg for the
2730client if neccessary. C<$type> should be a string identifying the type of
2731the message, with C<log> being the default. If C<$color> is negative, suppress
2732the message unless the client supports the msg packet.
2733
2734=cut
2735
2736# non-persistent channels (usually the info channel)
2737our %CHANNEL = (
2738 "c/identify" => {
2739 id => "infobox",
2740 title => "Identify",
2741 reply => undef,
2742 tooltip => "Items recently identified",
2743 },
2744 "c/examine" => {
2745 id => "infobox",
2746 title => "Examine",
2747 reply => undef,
2748 tooltip => "Signs and other items you examined",
2749 },
2750 "c/book" => {
2751 id => "infobox",
2752 title => "Book",
2753 reply => undef,
2754 tooltip => "The contents of a note or book",
2755 },
2756 "c/lookat" => {
2757 id => "infobox",
2758 title => "Look",
2759 reply => undef,
2760 tooltip => "What you saw there",
2761 },
2762 "c/who" => {
2763 id => "infobox",
2764 title => "Players",
2765 reply => undef,
2766 tooltip => "Shows players who are currently online",
2767 },
2768 "c/body" => {
2769 id => "infobox",
2770 title => "Body Parts",
2771 reply => undef,
2772 tooltip => "Shows which body parts you posess and are available",
2773 },
2774 "c/skills" => {
2775 id => "infobox",
2776 title => "Skills",
2777 reply => undef,
2778 tooltip => "Shows your experience per skill and item power",
2779 },
2780 "c/uptime" => {
2781 id => "infobox",
2782 title => "Uptime",
2783 reply => undef,
2784 tooltip => "How long the server has been running since last restart",
2785 },
2786 "c/mapinfo" => {
2787 id => "infobox",
2788 title => "Map Info",
2789 reply => undef,
2790 tooltip => "Information related to the maps",
2791 },
2792 "c/party" => {
2793 id => "party",
2794 title => "Party",
2795 reply => "gsay ",
2796 tooltip => "Messages and chat related to your party",
2797 },
2798 "c/say" => $SAY_CHANNEL,
2799 "c/chat" => $CHAT_CHANNEL,
2800);
2801
2802sub cf::client::send_msg {
2803 my ($self, $channel, $msg, $color, @extra) = @_;
2804
2805 $msg = $self->pl->expand_cfpod ($msg)
2806 unless $color & cf::NDI_VERBATIM;
2807
2808 $color &= cf::NDI_CLIENT_MASK; # just in case...
2809
2810 # check predefined channels, for the benefit of C
2811 if ($CHANNEL{$channel}) {
2812 $channel = $CHANNEL{$channel};
2813
2814 $self->ext_msg (channel_info => $channel);
2815 $channel = $channel->{id};
2816
2817 } elsif (ref $channel) {
2818 # send meta info to client, if not yet sent
2819 unless (exists $self->{channel}{$channel->{id}}) {
2820 $self->{channel}{$channel->{id}} = $channel;
2821 $self->ext_msg (channel_info => $channel);
2822 }
2823
2824 $channel = $channel->{id};
2825 }
2826
2827 return unless @extra || length $msg;
2828
2829 # default colour, mask it out
2830 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2831 if $color & cf::NDI_DEF;
2832
2833 my $pkt = "msg "
2834 . $self->{json_coder}->encode (
2835 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2836 );
2837
2838 # try lzf for large packets
2839 $pkt = "lzf " . Compress::LZF::compress $pkt
2840 if 1024 <= length $pkt and $self->{can_lzf};
2841
2842 # split very large packets
2843 if (8192 < length $pkt and $self->{can_lzf}) {
2844 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2845 $pkt = "frag";
2846 }
2847
2848 $self->send_packet ($pkt);
2849}
2850
2851=item $client->ext_msg ($type, @msg)
2852
2853Sends an ext event to the client.
2854
2855=cut
2856
2857sub cf::client::ext_msg($$@) {
2858 my ($self, $type, @msg) = @_;
2859
2860 if ($self->extcmd == 2) {
2861 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2862 } elsif ($self->extcmd == 1) { # TODO: remove
2863 push @msg, msgtype => "event_$type";
2864 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2865 }
2866}
2867
2868=item $client->ext_reply ($msgid, @msg)
2869
2870Sends an ext reply to the client.
2871
2872=cut
2873
2874sub cf::client::ext_reply($$@) {
2875 my ($self, $id, @msg) = @_;
2876
2877 if ($self->extcmd == 2) {
2878 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2879 } elsif ($self->extcmd == 1) {
2880 #TODO: version 1, remove
2881 unshift @msg, msgtype => "reply", msgid => $id;
2882 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2883 }
2884}
1551 2885
1552=item $success = $client->query ($flags, "text", \&cb) 2886=item $success = $client->query ($flags, "text", \&cb)
1553 2887
1554Queues a query to the client, calling the given callback with 2888Queues a query to the client, calling the given callback with
1555the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2889the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1556C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2890C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1557 2891
1558Queries can fail, so check the return code. Or don't, as queries will become 2892Queries can fail, so check the return code. Or don't, as queries will
1559reliable at some point in the future. 2893become reliable at some point in the future.
1560 2894
1561=cut 2895=cut
1562 2896
1563sub cf::client::query { 2897sub cf::client::query {
1564 my ($self, $flags, $text, $cb) = @_; 2898 my ($self, $flags, $text, $cb) = @_;
1572 utf8::encode $text; 2906 utf8::encode $text;
1573 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2907 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1574 2908
1575 $self->send_packet ($self->{query_queue}[0][0]) 2909 $self->send_packet ($self->{query_queue}[0][0])
1576 if @{ $self->{query_queue} } == 1; 2910 if @{ $self->{query_queue} } == 1;
2911
2912 1
1577} 2913}
1578 2914
1579cf::client->attach ( 2915cf::client->attach (
2916 on_connect => sub {
2917 my ($ns) = @_;
2918
2919 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2920 },
1580 on_reply => sub { 2921 on_reply => sub {
1581 my ($ns, $msg) = @_; 2922 my ($ns, $msg) = @_;
1582 2923
1583 # this weird shuffling is so that direct followup queries 2924 # this weird shuffling is so that direct followup queries
1584 # get handled first 2925 # get handled first
1585 my $queue = delete $ns->{query_queue}; 2926 my $queue = delete $ns->{query_queue}
2927 or return; # be conservative, not sure how that can happen, but we saw a crash here
1586 2928
1587 (shift @$queue)->[1]->($msg); 2929 (shift @$queue)->[1]->($msg);
2930 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1588 2931
1589 push @{ $ns->{query_queue} }, @$queue; 2932 push @{ $ns->{query_queue} }, @$queue;
1590 2933
1591 if (@{ $ns->{query_queue} } == @$queue) { 2934 if (@{ $ns->{query_queue} } == @$queue) {
1592 if (@$queue) { 2935 if (@$queue) {
1594 } else { 2937 } else {
1595 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2938 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1596 } 2939 }
1597 } 2940 }
1598 }, 2941 },
2942 on_exticmd => sub {
2943 my ($ns, $buf) = @_;
2944
2945 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2946
2947 if (ref $msg) {
2948 my ($type, $reply, @payload) =
2949 "ARRAY" eq ref $msg
2950 ? @$msg
2951 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2952
2953 my @reply;
2954
2955 if (my $cb = $EXTICMD{$type}) {
2956 @reply = $cb->($ns, @payload);
2957 }
2958
2959 $ns->ext_reply ($reply, @reply)
2960 if $reply;
2961
2962 } else {
2963 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2964 }
2965
2966 cf::override;
2967 },
1599); 2968);
1600 2969
1601=item $client->coro (\&cb) 2970=item $client->async (\&cb)
1602 2971
1603Create a new coroutine, running the specified callback. The coroutine will 2972Create a new coroutine, running the specified callback. The coroutine will
1604be automatically cancelled when the client gets destroyed (e.g. on logout, 2973be automatically cancelled when the client gets destroyed (e.g. on logout,
1605or loss of connection). 2974or loss of connection).
1606 2975
1607=cut 2976=cut
1608 2977
1609sub cf::client::coro { 2978sub cf::client::async {
1610 my ($self, $cb) = @_; 2979 my ($self, $cb) = @_;
1611 2980
1612 my $coro; $coro = async { 2981 my $coro = &Coro::async ($cb);
1613 eval {
1614 $cb->();
1615 };
1616 warn $@ if $@;
1617 };
1618 2982
1619 $coro->on_destroy (sub { 2983 $coro->on_destroy (sub {
1620 delete $self->{_coro}{$coro+0}; 2984 delete $self->{_coro}{$coro+0};
1621 }); 2985 });
1622 2986
1649our $safe = new Safe "safe"; 3013our $safe = new Safe "safe";
1650our $safe_hole = new Safe::Hole; 3014our $safe_hole = new Safe::Hole;
1651 3015
1652$SIG{FPE} = 'IGNORE'; 3016$SIG{FPE} = 'IGNORE';
1653 3017
1654$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3018$safe->permit_only (Opcode::opset qw(
3019 :base_core :base_mem :base_orig :base_math
3020 grepstart grepwhile mapstart mapwhile
3021 sort time
3022));
1655 3023
1656# here we export the classes and methods available to script code 3024# here we export the classes and methods available to script code
1657 3025
1658=pod 3026=pod
1659 3027
1660The following fucntions and emthods are available within a safe environment: 3028The following functions and methods are available within a safe environment:
1661 3029
1662 cf::object contr pay_amount pay_player map 3030 cf::object
3031 contr pay_amount pay_player map x y force_find force_add destroy
3032 insert remove name archname title slaying race decrease split
3033
1663 cf::object::player player 3034 cf::object::player
1664 cf::player peaceful 3035 player
1665 cf::map trigger 3036
3037 cf::player
3038 peaceful
3039
3040 cf::map
3041 trigger
1666 3042
1667=cut 3043=cut
1668 3044
1669for ( 3045for (
1670 ["cf::object" => qw(contr pay_amount pay_player map)], 3046 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3047 insert remove inv nrof name archname title slaying race
3048 decrease split destroy change_exp)],
1671 ["cf::object::player" => qw(player)], 3049 ["cf::object::player" => qw(player)],
1672 ["cf::player" => qw(peaceful)], 3050 ["cf::player" => qw(peaceful)],
1673 ["cf::map" => qw(trigger)], 3051 ["cf::map" => qw(trigger)],
1674) { 3052) {
1675 no strict 'refs'; 3053 no strict 'refs';
1746=back 3124=back
1747 3125
1748=cut 3126=cut
1749 3127
1750############################################################################# 3128#############################################################################
3129# the server's init and main functions
1751 3130
1752=head2 EXTENSION DATABASE SUPPORT 3131sub load_facedata($) {
3132 my ($path) = @_;
1753 3133
1754Crossfire maintains a very simple database for extension use. It can 3134 # HACK to clear player env face cache, we need some signal framework
1755currently store anything that can be serialised using Storable, which 3135 # for this (global event?)
1756excludes objects. 3136 %ext::player_env::MUSIC_FACE_CACHE = ();
1757 3137
1758The parameter C<$family> should best start with the name of the extension 3138 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1759using it, it should be unique.
1760 3139
1761=over 4 3140 warn "loading facedata from $path\n";
1762 3141
1763=item $hashref = cf::db_get $family 3142 my $facedata;
3143 0 < aio_load $path, $facedata
3144 or die "$path: $!";
1764 3145
1765Return a hashref for use by the extension C<$family>, which can be 3146 $facedata = Coro::Storable::thaw $facedata;
1766modified. After modifications, you have to call C<cf::db_dirty> or
1767C<cf::db_sync>.
1768 3147
1769=item $value = cf::db_get $family => $key 3148 $facedata->{version} == 2
3149 or cf::cleanup "$path: version mismatch, cannot proceed.";
1770 3150
1771Returns a single value from the database 3151 # patch in the exptable
1772 3152 $facedata->{resource}{"res/exp_table"} = {
1773=item cf::db_put $family => $hashref 3153 type => FT_RSRC,
1774 3154 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1775Stores the given family hashref into the database. Updates are delayed, if
1776you want the data to be synced to disk immediately, use C<cf::db_sync>.
1777
1778=item cf::db_put $family => $key => $value
1779
1780Stores the given C<$value> in the family hash. Updates are delayed, if you
1781want the data to be synced to disk immediately, use C<cf::db_sync>.
1782
1783=item cf::db_dirty
1784
1785Marks the database as dirty, to be updated at a later time.
1786
1787=item cf::db_sync
1788
1789Immediately write the database to disk I<if it is dirty>.
1790
1791=cut
1792
1793our $DB;
1794
1795{
1796 my $path = cf::localdir . "/database.pst";
1797
1798 sub db_load() {
1799 warn "loading database $path\n";#d# remove later
1800 $DB = stat $path ? Storable::retrieve $path : { };
1801 }
1802
1803 my $pid;
1804
1805 sub db_save() {
1806 warn "saving database $path\n";#d# remove later
1807 waitpid $pid, 0 if $pid;
1808 if (0 == ($pid = fork)) {
1809 $DB->{_meta}{version} = 1;
1810 Storable::nstore $DB, "$path~";
1811 rename "$path~", $path;
1812 cf::_exit 0 if defined $pid;
1813 }
1814 }
1815
1816 my $dirty;
1817
1818 sub db_sync() {
1819 db_save if $dirty;
1820 undef $dirty;
1821 }
1822
1823 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1824 db_sync;
1825 }); 3155 };
3156 cf::cede_to_tick;
1826 3157
1827 sub db_dirty() {
1828 $dirty = 1;
1829 $idle->start;
1830 } 3158 {
3159 my $faces = $facedata->{faceinfo};
1831 3160
1832 sub db_get($;$) { 3161 while (my ($face, $info) = each %$faces) {
1833 @_ >= 2 3162 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1834 ? $DB->{$_[0]}{$_[1]}
1835 : ($DB->{$_[0]} ||= { })
1836 }
1837 3163
1838 sub db_put($$;$) { 3164 cf::face::set_visibility $idx, $info->{visibility};
1839 if (@_ >= 3) { 3165 cf::face::set_magicmap $idx, $info->{magicmap};
1840 $DB->{$_[0]}{$_[1]} = $_[2]; 3166 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1841 } else { 3167 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1842 $DB->{$_[0]} = $_[1];
1843 }
1844 db_dirty;
1845 }
1846 3168
1847 cf::global->attach ( 3169 cf::cede_to_tick;
1848 prio => 10000,
1849 on_cleanup => sub {
1850 db_sync;
1851 }, 3170 }
1852 );
1853}
1854 3171
1855############################################################################# 3172 while (my ($face, $info) = each %$faces) {
1856# the server's main() 3173 next unless $info->{smooth};
1857 3174
1858sub cfg_load { 3175 my $idx = cf::face::find $face
3176 or next;
3177
3178 if (my $smooth = cf::face::find $info->{smooth}) {
3179 cf::face::set_smooth $idx, $smooth;
3180 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3181 } else {
3182 warn "smooth face '$info->{smooth}' not found for face '$face'";
3183 }
3184
3185 cf::cede_to_tick;
3186 }
3187 }
3188
3189 {
3190 my $anims = $facedata->{animinfo};
3191
3192 while (my ($anim, $info) = each %$anims) {
3193 cf::anim::set $anim, $info->{frames}, $info->{facings};
3194 cf::cede_to_tick;
3195 }
3196
3197 cf::anim::invalidate_all; # d'oh
3198 }
3199
3200 {
3201 # TODO: for gcfclient pleasure, we should give resources
3202 # that gcfclient doesn't grok a >10000 face index.
3203 my $res = $facedata->{resource};
3204
3205 while (my ($name, $info) = each %$res) {
3206 if (defined $info->{type}) {
3207 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3208 my $data;
3209
3210 if ($info->{type} & 1) {
3211 # prepend meta info
3212
3213 my $meta = $enc->encode ({
3214 name => $name,
3215 %{ $info->{meta} || {} },
3216 });
3217
3218 $data = pack "(w/a*)*", $meta, $info->{data};
3219 } else {
3220 $data = $info->{data};
3221 }
3222
3223 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3224 cf::face::set_type $idx, $info->{type};
3225 } else {
3226 $RESOURCE{$name} = $info;
3227 }
3228
3229 cf::cede_to_tick;
3230 }
3231 }
3232
3233 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3234
3235 1
3236}
3237
3238cf::global->attach (on_resource_update => sub {
3239 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3240 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3241
3242 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3243 my $sound = $soundconf->{compat}[$_]
3244 or next;
3245
3246 my $face = cf::face::find "sound/$sound->[1]";
3247 cf::sound::set $sound->[0] => $face;
3248 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3249 }
3250
3251 while (my ($k, $v) = each %{$soundconf->{event}}) {
3252 my $face = cf::face::find "sound/$v";
3253 cf::sound::set $k => $face;
3254 }
3255 }
3256});
3257
3258register_exticmd fx_want => sub {
3259 my ($ns, $want) = @_;
3260
3261 while (my ($k, $v) = each %$want) {
3262 $ns->fx_want ($k, $v);
3263 }
3264};
3265
3266sub load_resource_file($) {
3267 my $guard = lock_acquire "load_resource_file";
3268
3269 my $status = load_resource_file_ $_[0];
3270 get_slot 0.1, 100;
3271 cf::arch::commit_load;
3272
3273 $status
3274}
3275
3276sub reload_regions {
3277 # HACK to clear player env face cache, we need some signal framework
3278 # for this (global event?)
3279 %ext::player_env::MUSIC_FACE_CACHE = ();
3280
3281 load_resource_file "$MAPDIR/regions"
3282 or die "unable to load regions file\n";
3283
3284 for (cf::region::list) {
3285 $_->{match} = qr/$_->{match}/
3286 if exists $_->{match};
3287 }
3288}
3289
3290sub reload_facedata {
3291 load_facedata "$DATADIR/facedata"
3292 or die "unable to load facedata\n";
3293}
3294
3295sub reload_archetypes {
3296 load_resource_file "$DATADIR/archetypes"
3297 or die "unable to load archetypes\n";
3298}
3299
3300sub reload_treasures {
3301 load_resource_file "$DATADIR/treasures"
3302 or die "unable to load treasurelists\n";
3303}
3304
3305sub reload_resources {
3306 warn "reloading resource files...\n";
3307
3308 reload_facedata;
3309 reload_archetypes;
3310 reload_regions;
3311 reload_treasures;
3312
3313 warn "finished reloading resource files\n";
3314}
3315
3316sub reload_config {
1859 open my $fh, "<:utf8", cf::confdir . "/config" 3317 open my $fh, "<:utf8", "$CONFDIR/config"
1860 or return; 3318 or return;
1861 3319
1862 local $/; 3320 local $/;
1863 *CFG = YAML::Syck::Load <$fh>; 3321 *CFG = YAML::Load <$fh>;
3322
3323 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3324
3325 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3326 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3327
3328 if (exists $CFG{mlockall}) {
3329 eval {
3330 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3331 and die "WARNING: m(un)lockall failed: $!\n";
3332 };
3333 warn $@ if $@;
3334 }
3335}
3336
3337sub pidfile() {
3338 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3339 or die "$PIDFILE: $!";
3340 flock $fh, &Fcntl::LOCK_EX
3341 or die "$PIDFILE: flock: $!";
3342 $fh
3343}
3344
3345# make sure only one server instance is running at any one time
3346sub atomic {
3347 my $fh = pidfile;
3348
3349 my $pid = <$fh>;
3350 kill 9, $pid if $pid > 0;
3351
3352 seek $fh, 0, 0;
3353 print $fh $$;
1864} 3354}
1865 3355
1866sub main { 3356sub main {
3357 cf::init_globals; # initialise logging
3358
3359 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3360 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3361 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3362 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3363
3364 cf::init_experience;
3365 cf::init_anim;
3366 cf::init_attackmess;
3367 cf::init_dynamic;
3368
3369 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3370
1867 # we must not ever block the main coroutine 3371 # we must not ever block the main coroutine
1868 local $Coro::idle = sub { 3372 local $Coro::idle = sub {
1869 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 3373 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1870 (Coro::unblock_sub { 3374 (async {
1871 Event::one_event; 3375 $Coro::current->{desc} = "IDLE BUG HANDLER";
1872 })->(); 3376 EV::loop EV::LOOP_ONESHOT;
3377 })->prio (Coro::PRIO_MAX);
1873 }; 3378 };
1874 3379
1875 cfg_load; 3380 evthread_start IO::AIO::poll_fileno;
1876 db_load; 3381
3382 cf::sync_job {
3383 reload_resources;
3384 reload_config;
3385 db_init;
3386
3387 cf::load_settings;
3388 cf::load_materials;
3389 cf::init_uuid;
3390 cf::init_signals;
3391 cf::init_commands;
3392 cf::init_skills;
3393
3394 cf::init_beforeplay;
3395
3396 atomic;
3397
1877 load_extensions; 3398 load_extensions;
3399
3400 utime time, time, $RUNTIMEFILE;
3401
3402 # no (long-running) fork's whatsoever before this point(!)
3403 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3404
3405 (pop @POST_INIT)->(0) while @POST_INIT;
3406 };
3407
1878 Event::loop; 3408 EV::loop;
1879} 3409}
1880 3410
1881############################################################################# 3411#############################################################################
1882# initialisation 3412# initialisation and cleanup
1883 3413
3414# install some emergency cleanup handlers
3415BEGIN {
3416 our %SIGWATCHER = ();
3417 for my $signal (qw(INT HUP TERM)) {
3418 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3419 cf::cleanup "SIG$signal";
3420 };
3421 }
3422}
3423
3424sub write_runtime_sync {
3425 # first touch the runtime file to show we are still running:
3426 # the fsync below can take a very very long time.
3427
3428 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3429
3430 my $guard = cf::lock_acquire "write_runtime";
3431
3432 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3433 or return;
3434
3435 my $value = $cf::RUNTIME + 90 + 10;
3436 # 10 is the runtime save interval, for a monotonic clock
3437 # 60 allows for the watchdog to kill the server.
3438
3439 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3440 and return;
3441
3442 # always fsync - this file is important
3443 aio_fsync $fh
3444 and return;
3445
3446 # touch it again to show we are up-to-date
3447 aio_utime $fh, undef, undef;
3448
3449 close $fh
3450 or return;
3451
3452 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3453 and return;
3454
3455 warn "runtime file written.\n";
3456
3457 1
3458}
3459
3460our $uuid_lock;
3461our $uuid_skip;
3462
3463sub write_uuid_sync($) {
3464 $uuid_skip ||= $_[0];
3465
3466 return if $uuid_lock;
3467 local $uuid_lock = 1;
3468
3469 my $uuid = "$LOCALDIR/uuid";
3470
3471 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3472 or return;
3473
3474 my $value = uuid_seq uuid_cur;
3475
3476 unless ($value) {
3477 warn "cowardly refusing to write zero uuid value!\n";
3478 return;
3479 }
3480
3481 my $value = uuid_str $value + $uuid_skip;
3482 $uuid_skip = 0;
3483
3484 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3485 and return;
3486
3487 # always fsync - this file is important
3488 aio_fsync $fh
3489 and return;
3490
3491 close $fh
3492 or return;
3493
3494 aio_rename "$uuid~", $uuid
3495 and return;
3496
3497 warn "uuid file written ($value).\n";
3498
3499 1
3500
3501}
3502
3503sub write_uuid($$) {
3504 my ($skip, $sync) = @_;
3505
3506 $sync ? write_uuid_sync $skip
3507 : async { write_uuid_sync $skip };
3508}
3509
3510sub emergency_save() {
3511 my $freeze_guard = cf::freeze_mainloop;
3512
3513 warn "emergency_perl_save: enter\n";
3514
3515 cf::sync_job {
3516 # this is a trade-off: we want to be very quick here, so
3517 # save all maps without fsync, and later call a global sync
3518 # (which in turn might be very very slow)
3519 local $USE_FSYNC = 0;
3520
3521 # use a peculiar iteration method to avoid tripping on perl
3522 # refcount bugs in for. also avoids problems with players
3523 # and maps saved/destroyed asynchronously.
3524 warn "emergency_perl_save: begin player save\n";
3525 for my $login (keys %cf::PLAYER) {
3526 my $pl = $cf::PLAYER{$login} or next;
3527 $pl->valid or next;
3528 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3529 $pl->save;
3530 }
3531 warn "emergency_perl_save: end player save\n";
3532
3533 warn "emergency_perl_save: begin map save\n";
3534 for my $path (keys %cf::MAP) {
3535 my $map = $cf::MAP{$path} or next;
3536 $map->valid or next;
3537 $map->save;
3538 }
3539 warn "emergency_perl_save: end map save\n";
3540
3541 warn "emergency_perl_save: begin database checkpoint\n";
3542 BDB::db_env_txn_checkpoint $DB_ENV;
3543 warn "emergency_perl_save: end database checkpoint\n";
3544
3545 warn "emergency_perl_save: begin write uuid\n";
3546 write_uuid_sync 1;
3547 warn "emergency_perl_save: end write uuid\n";
3548 };
3549
3550 warn "emergency_perl_save: starting sync()\n";
3551 IO::AIO::aio_sync sub {
3552 warn "emergency_perl_save: finished sync()\n";
3553 };
3554
3555 warn "emergency_perl_save: leave\n";
3556}
3557
3558sub post_cleanup {
3559 my ($make_core) = @_;
3560
3561 warn Carp::longmess "post_cleanup backtrace"
3562 if $make_core;
3563
3564 my $fh = pidfile;
3565 unlink $PIDFILE if <$fh> == $$;
3566}
3567
3568# a safer delete_package, copied from Symbol
3569sub clear_package($) {
3570 my $pkg = shift;
3571
3572 # expand to full symbol table name if needed
3573 unless ($pkg =~ /^main::.*::$/) {
3574 $pkg = "main$pkg" if $pkg =~ /^::/;
3575 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3576 $pkg .= '::' unless $pkg =~ /::$/;
3577 }
3578
3579 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3580 my $stem_symtab = *{$stem}{HASH};
3581
3582 defined $stem_symtab and exists $stem_symtab->{$leaf}
3583 or return;
3584
3585 # clear all symbols
3586 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3587 for my $name (keys %$leaf_symtab) {
3588 _gv_clear *{"$pkg$name"};
3589# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3590 }
3591 warn "cleared package $pkg\n";#d#
3592}
3593
1884sub reload() { 3594sub do_reload_perl() {
1885 # can/must only be called in main 3595 # can/must only be called in main
1886 if ($Coro::current != $Coro::main) { 3596 if ($Coro::current != $Coro::main) {
1887 warn "can only reload from main coroutine\n"; 3597 warn "can only reload from main coroutine";
1888 return; 3598 return;
1889 } 3599 }
1890 3600
3601 return if $RELOAD++;
3602
3603 my $t1 = EV::time;
3604
3605 while ($RELOAD) {
1891 warn "reloading..."; 3606 warn "reloading...";
1892 3607
1893 local $FREEZE = 1; 3608 warn "entering sync_job";
3609
3610 cf::sync_job {
3611 cf::write_runtime_sync; # external watchdog should not bark
1894 cf::emergency_save; 3612 cf::emergency_save;
3613 cf::write_runtime_sync; # external watchdog should not bark
1895 3614
1896 eval { 3615 warn "syncing database to disk";
3616 BDB::db_env_txn_checkpoint $DB_ENV;
3617
1897 # if anything goes wrong in here, we should simply crash as we already saved 3618 # if anything goes wrong in here, we should simply crash as we already saved
1898 3619
1899 # cancel all watchers 3620 warn "flushing outstanding aio requests";
1900 for (Event::all_watchers) { 3621 while (IO::AIO::nreqs || BDB::nreqs) {
1901 $_->cancel if $_->data & WF_AUTOCANCEL; 3622 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
1902 }
1903
1904 # cancel all extension coros
1905 $_->cancel for values %EXT_CORO;
1906 %EXT_CORO = ();
1907
1908 # unload all extensions
1909 for (@exts) {
1910 warn "unloading <$_>";
1911 unload_extension $_;
1912 }
1913
1914 # unload all modules loaded from $LIBDIR
1915 while (my ($k, $v) = each %INC) {
1916 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1917
1918 warn "removing <$k>";
1919 delete $INC{$k};
1920
1921 $k =~ s/\.pm$//;
1922 $k =~ s/\//::/g;
1923
1924 if (my $cb = $k->can ("unload_module")) {
1925 $cb->();
1926 } 3623 }
1927 3624
1928 Symbol::delete_package $k; 3625 warn "cancelling all extension coros";
3626 $_->cancel for values %EXT_CORO;
3627 %EXT_CORO = ();
3628
3629 warn "removing commands";
3630 %COMMAND = ();
3631
3632 warn "removing ext/exti commands";
3633 %EXTCMD = ();
3634 %EXTICMD = ();
3635
3636 warn "unloading/nuking all extensions";
3637 for my $pkg (@EXTS) {
3638 warn "... unloading $pkg";
3639
3640 if (my $cb = $pkg->can ("unload")) {
3641 eval {
3642 $cb->($pkg);
3643 1
3644 } or warn "$pkg unloaded, but with errors: $@";
3645 }
3646
3647 warn "... clearing $pkg";
3648 clear_package $pkg;
1929 } 3649 }
1930 3650
1931 # sync database to disk 3651 warn "unloading all perl modules loaded from $LIBDIR";
1932 cf::db_sync; 3652 while (my ($k, $v) = each %INC) {
1933 IO::AIO::flush; 3653 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1934 3654
3655 warn "... unloading $k";
3656 delete $INC{$k};
3657
3658 $k =~ s/\.pm$//;
3659 $k =~ s/\//::/g;
3660
3661 if (my $cb = $k->can ("unload_module")) {
3662 $cb->();
3663 }
3664
3665 clear_package $k;
3666 }
3667
1935 # get rid of safe::, as good as possible 3668 warn "getting rid of safe::, as good as possible";
1936 Symbol::delete_package "safe::$_" 3669 clear_package "safe::$_"
1937 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3670 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1938 3671
1939 # remove register_script_function callbacks 3672 warn "unloading cf.pm \"a bit\"";
1940 # TODO
1941
1942 # unload cf.pm "a bit"
1943 delete $INC{"cf.pm"}; 3673 delete $INC{"cf.pm"};
3674 delete $INC{"cf/pod.pm"};
1944 3675
1945 # don't, removes xs symbols, too, 3676 # don't, removes xs symbols, too,
1946 # and global variables created in xs 3677 # and global variables created in xs
1947 #Symbol::delete_package __PACKAGE__; 3678 #clear_package __PACKAGE__;
1948 3679
1949 # reload cf.pm 3680 warn "unload completed, starting to reload now";
3681
1950 warn "reloading cf.pm"; 3682 warn "reloading cf.pm";
1951 require cf; 3683 require cf;
1952 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3684 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1953 3685
1954 # load config and database again 3686 warn "loading config and database again";
1955 cf::cfg_load; 3687 cf::reload_config;
1956 cf::db_load;
1957 3688
1958 # load extensions
1959 warn "load extensions"; 3689 warn "loading extensions";
1960 cf::load_extensions; 3690 cf::load_extensions;
1961 3691
1962 # reattach attachments to objects 3692 if ($REATTACH_ON_RELOAD) {
3693 warn "reattaching attachments to objects/players";
3694 _global_reattach; # objects, sockets
3695 warn "reattaching attachments to maps";
3696 reattach $_ for values %MAP;
3697 warn "reattaching attachments to players";
3698 reattach $_ for values %PLAYER;
3699 }
3700
3701 warn "running post_init jobs";
3702 (pop @POST_INIT)->(1) while @POST_INIT;
3703
3704 warn "leaving sync_job";
3705
3706 1
3707 } or do {
3708 warn $@;
3709 cf::cleanup "error while reloading, exiting.";
3710 };
3711
1963 warn "reattach"; 3712 warn "reloaded";
1964 _global_reattach; 3713 --$RELOAD;
3714 }
3715
3716 $t1 = EV::time - $t1;
3717 warn "reload completed in ${t1}s\n";
3718};
3719
3720our $RELOAD_WATCHER; # used only during reload
3721
3722sub reload_perl() {
3723 # doing reload synchronously and two reloads happen back-to-back,
3724 # coro crashes during coro_state_free->destroy here.
3725
3726 $RELOAD_WATCHER ||= cf::async {
3727 Coro::AIO::aio_wait cache_extensions;
3728
3729 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3730 do_reload_perl;
3731 undef $RELOAD_WATCHER;
3732 };
1965 }; 3733 };
1966
1967 if ($@) {
1968 warn $@;
1969 warn "error while reloading, exiting.";
1970 exit 1;
1971 }
1972
1973 warn "reloaded successfully";
1974};
1975
1976#############################################################################
1977
1978unless ($LINK_MAP) {
1979 $LINK_MAP = cf::map::new;
1980
1981 $LINK_MAP->width (41);
1982 $LINK_MAP->height (41);
1983 $LINK_MAP->alloc;
1984 $LINK_MAP->path ("{link}");
1985 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1986 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1987
1988 # dirty hack because... archetypes are not yet loaded
1989 Event->timer (
1990 after => 2,
1991 cb => sub {
1992 $_[0]->w->cancel;
1993
1994 # provide some exits "home"
1995 my $exit = cf::object::new "exit";
1996
1997 $exit->slaying ($EMERGENCY_POSITION->[0]);
1998 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1999 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2000
2001 $LINK_MAP->insert ($exit->clone, 19, 19);
2002 $LINK_MAP->insert ($exit->clone, 19, 20);
2003 $LINK_MAP->insert ($exit->clone, 19, 21);
2004 $LINK_MAP->insert ($exit->clone, 20, 19);
2005 $LINK_MAP->insert ($exit->clone, 20, 21);
2006 $LINK_MAP->insert ($exit->clone, 21, 19);
2007 $LINK_MAP->insert ($exit->clone, 21, 20);
2008 $LINK_MAP->insert ($exit->clone, 21, 21);
2009
2010 $exit->destroy;
2011 });
2012
2013 $LINK_MAP->{deny_save} = 1;
2014 $LINK_MAP->{deny_reset} = 1;
2015
2016 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2017} 3734}
2018
2019register "<global>", __PACKAGE__;
2020 3735
2021register_command "reload" => sub { 3736register_command "reload" => sub {
2022 my ($who, $arg) = @_; 3737 my ($who, $arg) = @_;
2023 3738
2024 if ($who->flag (FLAG_WIZ)) { 3739 if ($who->flag (FLAG_WIZ)) {
2025 $who->message ("start of reload.");
2026 reload;
2027 $who->message ("end of reload."); 3740 $who->message ("reloading server.");
3741 async {
3742 $Coro::current->{desc} = "perl_reload";
3743 reload_perl;
3744 };
2028 } 3745 }
2029}; 3746};
2030 3747
2031unshift @INC, $LIBDIR; 3748unshift @INC, $LIBDIR;
2032 3749
2033$TICK_WATCHER = Event->timer ( 3750my $bug_warning = 0;
2034 reentrant => 0, 3751
2035 prio => 0, 3752our @WAIT_FOR_TICK;
2036 at => $NEXT_TICK || $TICK, 3753our @WAIT_FOR_TICK_BEGIN;
2037 data => WF_AUTOCANCEL, 3754
2038 cb => sub { 3755sub wait_for_tick {
2039 unless ($FREEZE) { 3756 return if tick_inhibit || $Coro::current == $Coro::main;
3757
3758 my $signal = new Coro::Signal;
3759 push @WAIT_FOR_TICK, $signal;
3760 $signal->wait;
3761}
3762
3763sub wait_for_tick_begin {
3764 return if tick_inhibit || $Coro::current == $Coro::main;
3765
3766 my $signal = new Coro::Signal;
3767 push @WAIT_FOR_TICK_BEGIN, $signal;
3768 $signal->wait;
3769}
3770
3771sub tick {
3772 if ($Coro::current != $Coro::main) {
3773 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3774 unless ++$bug_warning > 10;
3775 return;
3776 }
3777
2040 cf::server_tick; # one server iteration 3778 cf::server_tick; # one server iteration
2041 $RUNTIME += $TICK;
2042 }
2043 3779
2044 $NEXT_TICK += $TICK; 3780 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2045 3781 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2046 # if we are delayed by four ticks or more, skip them all 3782 Coro::async_pool {
2047 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3783 $Coro::current->{desc} = "runtime saver";
2048
2049 $TICK_WATCHER->at ($NEXT_TICK);
2050 $TICK_WATCHER->start;
2051 },
2052);
2053
2054IO::AIO::max_poll_time $TICK * 0.2;
2055
2056Event->io (
2057 fd => IO::AIO::poll_fileno,
2058 poll => 'r',
2059 prio => 5,
2060 data => WF_AUTOCANCEL,
2061 cb => \&IO::AIO::poll_cb,
2062);
2063
2064Event->timer (
2065 data => WF_AUTOCANCEL,
2066 after => 0,
2067 interval => 10,
2068 cb => sub {
2069 (Coro::unblock_sub {
2070 write_runtime 3784 write_runtime_sync
2071 or warn "ERROR: unable to write runtime file: $!"; 3785 or warn "ERROR: unable to write runtime file: $!";
2072 })->(); 3786 };
2073 }, 3787 }
2074); 3788
3789 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3790 $sig->send;
3791 }
3792 while (my $sig = shift @WAIT_FOR_TICK) {
3793 $sig->send;
3794 }
3795
3796 $LOAD = ($NOW - $TICK_START) / $TICK;
3797 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3798
3799 if (0) {
3800 if ($NEXT_TICK) {
3801 my $jitter = $TICK_START - $NEXT_TICK;
3802 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3803 warn "jitter $JITTER\n";#d#
3804 }
3805 }
3806}
3807
3808{
3809 # configure BDB
3810
3811 BDB::min_parallel 8;
3812 BDB::max_poll_reqs $TICK * 0.1;
3813 $AnyEvent::BDB::WATCHER->priority (1);
3814
3815 unless ($DB_ENV) {
3816 $DB_ENV = BDB::db_env_create;
3817 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3818 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3819 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3820 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3821 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3822
3823 cf::sync_job {
3824 eval {
3825 BDB::db_env_open
3826 $DB_ENV,
3827 $BDBDIR,
3828 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3829 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3830 0666;
3831
3832 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3833 };
3834
3835 cf::cleanup "db_env_open(db): $@" if $@;
3836 };
3837 }
3838
3839 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3840 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3841 };
3842 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3843 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3844 };
3845 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3846 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3847 };
3848}
3849
3850{
3851 # configure IO::AIO
3852
3853 IO::AIO::min_parallel 8;
3854 IO::AIO::max_poll_time $TICK * 0.1;
3855 undef $AnyEvent::AIO::WATCHER;
3856}
3857
3858my $_log_backtrace;
3859
3860sub _log_backtrace {
3861 my ($msg, @addr) = @_;
3862
3863 $msg =~ s/\n//;
3864
3865 # limit the # of concurrent backtraces
3866 if ($_log_backtrace < 2) {
3867 ++$_log_backtrace;
3868 my $perl_bt = Carp::longmess $msg;
3869 async {
3870 $Coro::current->{desc} = "abt $msg";
3871
3872 my @bt = fork_call {
3873 @addr = map { sprintf "%x", $_ } @addr;
3874 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3875 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3876 or die "addr2line: $!";
3877
3878 my @funcs;
3879 my @res = <$fh>;
3880 chomp for @res;
3881 while (@res) {
3882 my ($func, $line) = splice @res, 0, 2, ();
3883 push @funcs, "[$func] $line";
3884 }
3885
3886 @funcs
3887 };
3888
3889 LOG llevInfo, "[ABT] $perl_bt\n";
3890 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3891 LOG llevInfo, "[ABT] $_\n" for @bt;
3892 --$_log_backtrace;
3893 };
3894 } else {
3895 LOG llevInfo, "[ABT] $msg\n";
3896 LOG llevInfo, "[ABT] [suppressed]\n";
3897 }
3898}
3899
3900# load additional modules
3901use cf::pod;
3902
3903END { cf::emergency_save }
2075 3904
20761 39051
2077 3906

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