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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.359 by root, Sat Sep 8 18:15:55 2007 UTC vs.
Revision 1.463 by root, Sun Dec 28 06:59:27 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
37use Guard ();
15use Coro 3.64 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
41use Coro::EV;
18use Coro::Event; 42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
23use Coro::Storable; 50use Coro::Storable;
24use Coro::Util (); 51use Coro::Util ();
25 52
26use JSON::XS (); 53use JSON::XS 2.01 ();
27use BDB (); 54use BDB ();
28use Data::Dumper; 55use Data::Dumper;
29use Digest::MD5; 56use Digest::MD5;
30use Fcntl; 57use Fcntl;
31use YAML::Syck (); 58use YAML ();
32use IO::AIO 2.32 (); 59use IO::AIO ();
33use Time::HiRes; 60use Time::HiRes;
34use Compress::LZF; 61use Compress::LZF;
35use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
36 65
37# configure various modules to our taste 66# configure various modules to our taste
38# 67#
39$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 76
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 78
52our %COMMAND = (); 79our %COMMAND = ();
53our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
56our %EXTCMD = (); 83our %EXTCMD = ();
57our %EXTICMD = (); 84our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
60 87
61our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 89our @EVENT;
63 90
64our $CONFDIR = confdir; 91our $CONFDIR = confdir;
65our $DATADIR = datadir; 92our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
75 106
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 109our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default off
83 111
112our $BDB_DEADLOCK_WATCHER;
113our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 114our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 115our $DB_ENV;
86 116
87our %CFG; 117our %CFG;
88 118
89our $UPTIME; $UPTIME ||= time; 119our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 120our $RUNTIME;
121our $NOW;
91 122
92our (%PLAYER, %PLAYER_LOADING); # all users 123our (%PLAYER, %PLAYER_LOADING); # all users
93our (%MAP, %MAP_LOADING ); # all maps 124our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 125our $LINK_MAP; # the special {link} map, which is always available
95 126
96# used to convert map paths into valid unix filenames by replacing / by ∕ 127# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 128our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 129
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 131our $LOADAVG; # same thing, but with alpha-smoothing
132our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 133our $TICK_START; # for load detecting purposes
134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
102 138
103binmode STDOUT; 139binmode STDOUT;
104binmode STDERR; 140binmode STDERR;
105 141
106# read virtual server time, if available 142# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 143unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 144 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 145 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 146 $RUNTIME = <$fh> + 0.;
111} 147}
112 148
113mkdir $_ 149mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
159 195
160The raw value load value from the last tick. 196The raw value load value from the last tick.
161 197
162=item %cf::CFG 198=item %cf::CFG
163 199
164Configuration for the server, loaded from C</etc/crossfire/config>, or 200Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 201from wherever your confdir points to.
166 202
167=item cf::wait_for_tick, cf::wait_for_tick_begin 203=item cf::wait_for_tick, cf::wait_for_tick_begin
168 204
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 205These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 223 $msg .= "\n"
188 unless $msg =~ /\n$/; 224 unless $msg =~ /\n$/;
189 225
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 226 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 227
192 utf8::encode $msg;
193 LOG llevError, $msg; 228 LOG llevError, $msg;
194 }; 229 };
195} 230}
231
232$Coro::State::DIEHOOK = sub {
233 return unless $^S eq 0; # "eq", not "=="
234
235 if ($Coro::current == $Coro::main) {#d#
236 warn "DIEHOOK called in main context, Coro bug?\n";#d#
237 return;#d#
238 }#d#
239
240 # kill coroutine otherwise
241 warn Carp::longmess $_[0];
242 Coro::terminate
243};
244
245$SIG{__DIE__} = sub { }; #d#?
196 246
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 247@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 248@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 249@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 250@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 257for my $pkg (qw(
208 cf::global cf::attachable 258 cf::global cf::attachable
209 cf::object cf::object::player 259 cf::object cf::object::player
210 cf::client cf::player 260 cf::client cf::player
211 cf::arch cf::living 261 cf::arch cf::living
262 cf::map cf::mapspace
212 cf::map cf::party cf::region 263 cf::party cf::region
213)) { 264)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 265 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 266}
217 267
218$Event::DIED = sub { 268$EV::DIED = sub {
219 warn "error in event callback: @_"; 269 warn "error in event callback: @_";
220}; 270};
221 271
222############################################################################# 272#############################################################################
223 273
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 296 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 297 $d
248 } || "[unable to dump $_[0]: '$@']"; 298 } || "[unable to dump $_[0]: '$@']";
249} 299}
250 300
251=item $ref = cf::from_json $json 301=item $ref = cf::decode_json $json
252 302
253Converts a JSON string into the corresponding perl data structure. 303Converts a JSON string into the corresponding perl data structure.
254 304
255=item $json = cf::to_json $ref 305=item $json = cf::encode_json $ref
256 306
257Converts a perl data structure into its JSON representation. 307Converts a perl data structure into its JSON representation.
258 308
259=cut 309=cut
260 310
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 312
263sub to_json ($) { $json_coder->encode ($_[0]) } 313sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 314sub decode_json($) { $json_coder->decode ($_[0]) }
315
316=item cf::post_init { BLOCK }
317
318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
319but I<before> the server starts ticking again.
320
321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
323
324=cut
325
326sub post_init(&) {
327 push @POST_INIT, shift;
328}
265 329
266=item cf::lock_wait $string 330=item cf::lock_wait $string
267 331
268Wait until the given lock is available. See cf::lock_acquire. 332Wait until the given lock is available. See cf::lock_acquire.
269 333
270=item my $lock = cf::lock_acquire $string 334=item my $lock = cf::lock_acquire $string
271 335
272Wait until the given lock is available and then acquires it and returns 336Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope, 337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically 338for example when the coroutine gets canceled), the lock is automatically
275returned. 339returned.
276 340
277Locks are *not* recursive, locking from the same coro twice results in a 341Locks are *not* recursive, locking from the same coro twice results in a
278deadlocked coro. 342deadlocked coro.
284 348
285Return true if the lock is currently active, i.e. somebody has locked it. 349Return true if the lock is currently active, i.e. somebody has locked it.
286 350
287=cut 351=cut
288 352
289our %LOCK; 353our $LOCKS = new Coro::SemaphoreSet;
290our %LOCKER;#d#
291 354
292sub lock_wait($) { 355sub lock_wait($) {
293 my ($key) = @_; 356 $LOCKS->wait ($_[0]);
294
295 if ($LOCKER{$key} == $Coro::current) {#d#
296 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
297 return;#d#
298 }#d#
299
300 # wait for lock, if any
301 while ($LOCK{$key}) {
302 push @{ $LOCK{$key} }, $Coro::current;
303 Coro::schedule;
304 }
305} 357}
306 358
307sub lock_acquire($) { 359sub lock_acquire($) {
308 my ($key) = @_; 360 $LOCKS->guard ($_[0])
309
310 # wait, to be sure we are not locked
311 lock_wait $key;
312
313 $LOCK{$key} = [];
314 $LOCKER{$key} = $Coro::current;#d#
315
316 Coro::guard {
317 delete $LOCKER{$key};#d#
318 # wake up all waiters, to be on the safe side
319 $_->ready for @{ delete $LOCK{$key} };
320 }
321} 361}
322 362
323sub lock_active($) { 363sub lock_active($) {
324 my ($key) = @_; 364 $LOCKS->count ($_[0]) < 1
325
326 ! ! $LOCK{$key}
327} 365}
328 366
329sub freeze_mainloop { 367sub freeze_mainloop {
330 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
331 369
332 my $guard = Coro::guard { 370 &Guard::guard (\&tick_inhibit_dec);
333 $TICK_WATCHER->start; 371}
334 }; 372
335 $TICK_WATCHER->stop; 373=item cf::periodic $interval, $cb
336 $guard 374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
337} 386}
338 387
339=item cf::get_slot $time[, $priority[, $name]] 388=item cf::get_slot $time[, $priority[, $name]]
340 389
341Allocate $time seconds of blocking CPU time at priority C<$priority>: 390Allocate $time seconds of blocking CPU time at priority C<$priority>:
352our @SLOT_QUEUE; 401our @SLOT_QUEUE;
353our $SLOT_QUEUE; 402our $SLOT_QUEUE;
354 403
355$SLOT_QUEUE->cancel if $SLOT_QUEUE; 404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
356$SLOT_QUEUE = Coro::async { 405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
357 my $signal = new Coro::Signal; 408 my $signal = new Coro::Signal;
358 409
359 while () { 410 while () {
360 next_job: 411 next_job:
361 my $avail = cf::till_tick; 412 my $avail = cf::till_tick;
369 } 420 }
370 } 421 }
371 } 422 }
372 423
373 if (@SLOT_QUEUE) { 424 if (@SLOT_QUEUE) {
374 # we do not use wait_For_tick() as it returns immediately when tick is inactive 425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
375 push @cf::WAIT_FOR_TICK, $signal; 426 push @cf::WAIT_FOR_TICK, $signal;
376 $signal->wait; 427 $signal->wait;
377 } else { 428 } else {
378 Coro::schedule; 429 Coro::schedule;
379 } 430 }
380 } 431 }
381}; 432};
382 433
383sub get_slot($;$$) { 434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
384 my ($time, $pri, $name) = @_; 437 my ($time, $pri, $name) = @_;
385 438
386 $time = $TICK * .6 if $time > $TICK * .6; 439 $time = $TICK * .6 if $time > $TICK * .6;
387 my $sig = new Coro::Signal; 440 my $sig = new Coro::Signal;
388 441
402 455
403BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
404 457
405=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
406 459
407The design of Crossfire TRT requires that the main coroutine ($Coro::main) 460The design of Deliantra requires that the main coroutine ($Coro::main)
408is always able to handle events or runnable, as Crossfire TRT is only 461is always able to handle events or runnable, as Deliantra is only
409partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
410acceptable. 463acceptable.
411 464
412If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
413the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
418 471
419sub sync_job(&) { 472sub sync_job(&) {
420 my ($job) = @_; 473 my ($job) = @_;
421 474
422 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
423 my $time = Event::time; 476 my $time = EV::time;
424 477
425 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
426 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
427 480
428 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
429 # (but this is cancel-safe) 482
430 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
431 484
432 my $busy = 1; 485 my $busy = 1;
433 my @res; 486 my @res;
434 487
435 (async { 488 (async {
489 $Coro::current->desc ("sync job coro");
436 @res = eval { $job->() }; 490 @res = eval { $job->() };
437 warn $@ if $@; 491 warn $@ if $@;
438 undef $busy; 492 undef $busy;
439 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
440 494
441 while ($busy) { 495 while ($busy) {
442 Coro::cede or Event::one_event; 496 if (Coro::nready) {
497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
443 } 500 }
501 }
444 502
445 $time = Event::time - $time; 503 my $time = EV::time - $time;
446 504
447 LOG llevError | logBacktrace, Carp::longmess "long sync job"
448 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
449
450 $tick_start += $time; # do not account sync jobs to server load 505 $TICK_START += $time; # do not account sync jobs to server load
451 506
452 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
453 } else { 508 } else {
454 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
455 510
480=item fork_call { }, $args 535=item fork_call { }, $args
481 536
482Executes the given code block with the given arguments in a seperate 537Executes the given code block with the given arguments in a seperate
483process, returning the results. Everything must be serialisable with 538process, returning the results. Everything must be serialisable with
484Coro::Storable. May, of course, block. Note that the executed sub may 539Coro::Storable. May, of course, block. Note that the executed sub may
485never block itself or use any form of Event handling. 540never block itself or use any form of event handling.
486 541
487=cut 542=cut
488 543
489sub fork_call(&@) { 544sub fork_call(&@) {
490 my ($cb, @args) = @_; 545 my ($cb, @args) = @_;
499 }, @args; 554 }, @args;
500 555
501 wantarray ? @res : $res[-1] 556 wantarray ? @res : $res[-1]
502} 557}
503 558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
504=item $value = cf::db_get $family => $key 586=item $value = cf::db_get $family => $key
505 587
506Returns a single value from the environment database. 588Returns a single value from the environment database.
507 589
508=item cf::db_put $family => $key => $value 590=item cf::db_put $family => $key => $value
509 591
510Stores the given C<$value> in the family. It can currently store binary 592Stores the given C<$value> in the family. It can currently store binary
511data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
512 594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
513=cut 600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
514 618
515our $DB; 619our $DB;
516 620
517sub db_init { 621sub db_init {
518 unless ($DB) {
519 $DB = BDB::db_create $DB_ENV;
520
521 cf::sync_job { 622 cf::sync_job {
522 eval { 623 $DB ||= db_table "db";
523 $DB->set_flags (BDB::CHKSUM);
524
525 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
526 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
527 cf::cleanup "db_open(db): $!" if $!;
528 };
529 cf::cleanup "db_open(db): $@" if $@;
530 };
531 } 624 };
532} 625}
533 626
534sub db_get($$) { 627sub db_get($$) {
535 my $key = "$_[0]/$_[1]"; 628 my $key = "$_[0]/$_[1]";
536 629
634 727
635############################################################################# 728#############################################################################
636 729
637=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
638 731
639Many objects in crossfire are so-called attachable objects. That means you can 732Many objects in deliantra are so-called attachable objects. That means you can
640attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
641to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
642 735
643In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
644C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
645Crossfire TRT). 738Deliantra).
646 739
647=over 4 740=over 4
648 741
649=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
650 743
694=item cf::CLASS::attachment $name, ... 787=item cf::CLASS::attachment $name, ...
695 788
696Register an attachment by C<$name> through which attachable objects of the 789Register an attachment by C<$name> through which attachable objects of the
697given CLASS can refer to this attachment. 790given CLASS can refer to this attachment.
698 791
699Some classes such as crossfire maps and objects can specify attachments 792Some classes such as deliantra maps and objects can specify attachments
700that are attached at load/instantiate time, thus the need for a name. 793that are attached at load/instantiate time, thus the need for a name.
701 794
702These calls expect any number of the following handler/hook descriptions: 795These calls expect any number of the following handler/hook descriptions:
703 796
704=over 4 797=over 4
932 } 1025 }
933 1026
934 0 1027 0
935} 1028}
936 1029
937=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
938 1031
939=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
940 1033
941Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
942 1035
948 1041
949=cut 1042=cut
950 1043
951############################################################################# 1044#############################################################################
952# object support 1045# object support
953#
954 1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
955sub _can_merge { 1080sub _can_merge {
956 my ($ob1, $ob2) = @_; 1081 my ($ob1, $ob2) = @_;
957 1082
958 local $Storable::canonical = 1; 1083 ++$SLOW_MERGES;#d#
959 my $fob1 = Storable::freeze $ob1;
960 my $fob2 = Storable::freeze $ob2;
961 1084
962 $fob1 eq $fob2 1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
963} 1087}
964 1088
965sub reattach { 1089sub reattach {
966 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
967 my ($obj) = @_; 1091 my ($obj) = @_;
968 1092
1093 # no longer needed after getting rid of delete_package?
969 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
970 1095
971 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
972 1097
973 @$registry = (); 1098 @$registry = ();
974 1099
989cf::attachable->attach ( 1114cf::attachable->attach (
990 prio => -1000000, 1115 prio => -1000000,
991 on_instantiate => sub { 1116 on_instantiate => sub {
992 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
993 1118
994 $data = from_json $data; 1119 $data = decode_json $data;
995 1120
996 for (@$data) { 1121 for (@$data) {
997 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
998 1123
999 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
1013); 1138);
1014 1139
1015sub object_freezer_save { 1140sub object_freezer_save {
1016 my ($filename, $rdata, $objs) = @_; 1141 my ($filename, $rdata, $objs) = @_;
1017 1142
1018 my $guard = cf::lock_acquire "io";
1019
1020 sync_job { 1143 sync_job {
1021 if (length $$rdata) { 1144 if (length $$rdata) {
1145 utf8::decode (my $decname = $filename);
1022 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
1023 $filename, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
1024 1148
1025 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1026 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
1027 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1028 aio_fsync $fh if $cf::USE_FSYNC; 1152 aio_fsync $fh if $cf::USE_FSYNC;
1029 close $fh; 1153 aio_close $fh;
1030 1154
1031 if (@$objs) { 1155 if (@$objs) {
1032 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1033 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
1034 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1035 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
1036 aio_fsync $fh if $cf::USE_FSYNC; 1160 aio_fsync $fh if $cf::USE_FSYNC;
1037 close $fh; 1161 aio_close $fh;
1038 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
1039 } 1163 }
1040 } else { 1164 } else {
1041 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
1042 } 1166 }
1043 1167
1044 aio_rename "$filename~", $filename; 1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
1045 } else { 1172 } else {
1046 warn "FATAL: $filename~: $!\n"; 1173 warn "unable to save objects: $filename~: $!\n";
1047 } 1174 }
1048 } else { 1175 } else {
1049 aio_unlink $filename; 1176 aio_unlink $filename;
1050 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
1051 } 1178 }
1052 }; 1179 };
1053
1054 undef $guard;
1055} 1180}
1056 1181
1057sub object_freezer_as_string { 1182sub object_freezer_as_string {
1058 my ($rdata, $objs) = @_; 1183 my ($rdata, $objs) = @_;
1059 1184
1064 1189
1065sub object_thawer_load { 1190sub object_thawer_load {
1066 my ($filename) = @_; 1191 my ($filename) = @_;
1067 1192
1068 my ($data, $av); 1193 my ($data, $av);
1069
1070 my $guard = cf::lock_acquire "io";
1071 1194
1072 (aio_load $filename, $data) >= 0 1195 (aio_load $filename, $data) >= 0
1073 or return; 1196 or return;
1074 1197
1075 unless (aio_stat "$filename.pst") { 1198 unless (aio_stat "$filename.pst") {
1076 (aio_load "$filename.pst", $av) >= 0 1199 (aio_load "$filename.pst", $av) >= 0
1077 or return; 1200 or return;
1078 1201
1079 undef $guard;
1080 $av = eval { (Storable::thaw $av)->{objs} }; 1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
1081 } 1204 }
1082 1205
1206 utf8::decode (my $decname = $filename);
1083 warn sprintf "loading %s (%d)\n", 1207 warn sprintf "loading %s (%d,%d)\n",
1084 $filename, length $data, scalar @{$av || []}; 1208 $decname, length $data, scalar @{$av || []};
1085 1209
1086 ($data, $av) 1210 ($data, $av)
1087} 1211}
1088 1212
1089=head2 COMMAND CALLBACKS 1213=head2 COMMAND CALLBACKS
1145 my ($name, $cb) = @_; 1269 my ($name, $cb) = @_;
1146 1270
1147 $EXTICMD{$name} = $cb; 1271 $EXTICMD{$name} = $cb;
1148} 1272}
1149 1273
1274use File::Glob ();
1275
1150cf::player->attach ( 1276cf::player->attach (
1151 on_command => sub { 1277 on_command => sub {
1152 my ($pl, $name, $params) = @_; 1278 my ($pl, $name, $params) = @_;
1153 1279
1154 my $cb = $COMMAND{$name} 1280 my $cb = $COMMAND{$name}
1186 1312
1187 cf::override; 1313 cf::override;
1188 }, 1314 },
1189); 1315);
1190 1316
1317# "readahead" all extensions
1318sub cache_extensions {
1319 my $grp = IO::AIO::aio_group;
1320
1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1322 for (grep /\.ext$/, @{$_[0]}) {
1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1324 }
1325 };
1326
1327 $grp
1328}
1329
1191sub load_extensions { 1330sub load_extensions {
1192 cf::sync_job { 1331 cf::sync_job {
1193 my %todo; 1332 my %todo;
1194 1333
1195 for my $path (<$LIBDIR/*.ext>) { 1334 for my $path (<$LIBDIR/*.ext>) {
1214 1353
1215 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1354 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1216 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1355 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1217 1356
1218 $ext{source} = 1357 $ext{source} =
1219 "package $pkg; use strict; use utf8;\n" 1358 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1220 . "#line 1 \"$path\"\n{\n" 1359 . "#line 1 \"$path\"\n{\n"
1221 . $source 1360 . $source
1222 . "\n};\n1"; 1361 . "\n};\n1";
1223 1362
1224 $todo{$base} = \%ext; 1363 $todo{$base} = \%ext;
1240 my $msg = $@ ? "$v->{path}: $@\n" 1379 my $msg = $@ ? "$v->{path}: $@\n"
1241 : "$v->{base}: extension inactive.\n"; 1380 : "$v->{base}: extension inactive.\n";
1242 1381
1243 if (exists $v->{meta}{mandatory}) { 1382 if (exists $v->{meta}{mandatory}) {
1244 warn $msg; 1383 warn $msg;
1245 warn "mandatory extension failed to load, exiting.\n"; 1384 cf::cleanup "mandatory extension failed to load, exiting.";
1246 exit 1;
1247 } 1385 }
1248 1386
1249 warn $msg; 1387 warn $msg;
1250 } 1388 }
1251 1389
1265 1403
1266=back 1404=back
1267 1405
1268=head2 CORE EXTENSIONS 1406=head2 CORE EXTENSIONS
1269 1407
1270Functions and methods that extend core crossfire objects. 1408Functions and methods that extend core deliantra objects.
1271 1409
1272=cut 1410=cut
1273 1411
1274package cf::player; 1412package cf::player;
1275 1413
1276use Coro::AIO; 1414use Coro::AIO;
1277 1415
1278=head3 cf::player 1416=head3 cf::player
1279 1417
1280=over 4 1418=over 4
1419
1420=item cf::player::num_playing
1421
1422Returns the official number of playing players, as per the Crossfire metaserver rules.
1423
1424=cut
1425
1426sub num_playing {
1427 scalar grep
1428 $_->ob->map
1429 && !$_->hidden
1430 && !$_->ob->flag (cf::FLAG_WIZ),
1431 cf::player::list
1432}
1281 1433
1282=item cf::player::find $login 1434=item cf::player::find $login
1283 1435
1284Returns the given player object, loading it if necessary (might block). 1436Returns the given player object, loading it if necessary (might block).
1285 1437
1304 1456
1305sub exists($) { 1457sub exists($) {
1306 my ($login) = @_; 1458 my ($login) = @_;
1307 1459
1308 $cf::PLAYER{$login} 1460 $cf::PLAYER{$login}
1309 or cf::sync_job { !aio_stat path $login } 1461 or !aio_stat path $login
1310} 1462}
1311 1463
1312sub find($) { 1464sub find($) {
1313 return $cf::PLAYER{$_[0]} || do { 1465 return $cf::PLAYER{$_[0]} || do {
1314 my $login = $_[0]; 1466 my $login = $_[0];
1324 aio_unlink +(playerdir $login) . "/$login.pl"; 1476 aio_unlink +(playerdir $login) . "/$login.pl";
1325 1477
1326 my $f = new_from_file cf::object::thawer path $login 1478 my $f = new_from_file cf::object::thawer path $login
1327 or return; 1479 or return;
1328 1480
1329 $f->next;
1330 my $pl = cf::player::load_pl $f 1481 my $pl = cf::player::load_pl $f
1331 or return; 1482 or return;
1483
1332 local $cf::PLAYER_LOADING{$login} = $pl; 1484 local $cf::PLAYER_LOADING{$login} = $pl;
1333 $f->resolve_delayed_derefs; 1485 $f->resolve_delayed_derefs;
1334 $cf::PLAYER{$login} = $pl 1486 $cf::PLAYER{$login} = $pl
1335 } 1487 }
1336 } 1488 }
1346 1498
1347 return if $pl->{deny_save}; 1499 return if $pl->{deny_save};
1348 1500
1349 aio_mkdir playerdir $pl, 0770; 1501 aio_mkdir playerdir $pl, 0770;
1350 $pl->{last_save} = $cf::RUNTIME; 1502 $pl->{last_save} = $cf::RUNTIME;
1503
1504 cf::get_slot 0.01;
1351 1505
1352 $pl->save_pl ($path); 1506 $pl->save_pl ($path);
1353 cf::cede_to_tick; 1507 cf::cede_to_tick;
1354} 1508}
1355 1509
1387 my ($pl) = @_; 1541 my ($pl) = @_;
1388 1542
1389 my $name = $pl->ob->name; 1543 my $name = $pl->ob->name;
1390 1544
1391 $pl->{deny_save} = 1; 1545 $pl->{deny_save} = 1;
1392 $pl->password ("*"); # this should lock out the player until we nuked the dir 1546 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1393 1547
1394 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1548 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1395 $pl->deactivate; 1549 $pl->deactivate;
1550 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1551 $pl->ob->check_score;
1396 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1552 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1397 $pl->ns->destroy if $pl->ns; 1553 $pl->ns->destroy if $pl->ns;
1398 1554
1399 my $path = playerdir $pl; 1555 my $path = playerdir $pl;
1400 my $temp = "$path~$cf::RUNTIME~deleting~"; 1556 my $temp = "$path~$cf::RUNTIME~deleting~";
1439 1595
1440 for my $login (@$dirs) { 1596 for my $login (@$dirs) {
1441 my $path = path $login; 1597 my $path = path $login;
1442 1598
1443 # a .pst is a dead give-away for a valid player 1599 # a .pst is a dead give-away for a valid player
1444 unless (-e "$path.pst") { 1600 # if no pst file found, open and chekc for blocked users
1601 if (aio_stat "$path.pst") {
1445 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1602 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1446 aio_read $fh, 0, 512, my $buf, 0 or next; 1603 aio_read $fh, 0, 512, my $buf, 0 or next;
1447 $buf !~ /^password -------------$/m or next; # official not-valid tag 1604 $buf !~ /^password -------------$/m or next; # official not-valid tag
1448 } 1605 }
1449 1606
1480 } 1637 }
1481 1638
1482 \@paths 1639 \@paths
1483} 1640}
1484 1641
1485=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1486 1643
1487Expand crossfire pod fragments into protocol xml. 1644Expand deliantra pod fragments into protocol xml.
1488
1489=cut
1490
1491sub expand_cfpod {
1492 ((my $self), (local $_)) = @_;
1493
1494 # escape & and <
1495 s/&/&amp;/g;
1496 s/(?<![BIUGHT])</&lt;/g;
1497
1498 # this is buggy, it needs to properly take care of nested <'s
1499
1500 1 while
1501 # replace B<>, I<>, U<> etc.
1502 s/B<([^\>]*)>/<b>$1<\/b>/
1503 || s/I<([^\>]*)>/<i>$1<\/i>/
1504 || s/U<([^\>]*)>/<u>$1<\/u>/
1505 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1506 # replace G<male|female> tags
1507 || s{G<([^>|]*)\|([^>]*)>}{
1508 $self->gender ? $2 : $1
1509 }ge
1510 # replace H<hint text>
1511 || s{H<([^\>]*)>}
1512 {
1513 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1514 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1515 "")
1516 [$self->{hintmode}]
1517 }ge;
1518
1519 # create single paragraphs (very hackish)
1520 s/(?<=\S)\n(?=\w)/ /g;
1521
1522 # compress some whitespace
1523 s/\s+\n/\n/g; # ws line-ends
1524 s/\n\n+/\n/g; # double lines
1525 s/^\n+//; # beginning lines
1526 s/\n+$//; # ending lines
1527
1528 $_
1529}
1530
1531sub hintmode {
1532 $_[0]{hintmode} = $_[1] if @_ > 1;
1533 $_[0]{hintmode}
1534}
1535 1645
1536=item $player->ext_reply ($msgid, @msg) 1646=item $player->ext_reply ($msgid, @msg)
1537 1647
1538Sends an ext reply to the player. 1648Sends an ext reply to the player.
1539 1649
1606our $MAX_RESET = 3600; 1716our $MAX_RESET = 3600;
1607our $DEFAULT_RESET = 3000; 1717our $DEFAULT_RESET = 3000;
1608 1718
1609sub generate_random_map { 1719sub generate_random_map {
1610 my ($self, $rmp) = @_; 1720 my ($self, $rmp) = @_;
1721
1722 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1723
1611 # mit "rum" bekleckern, nicht 1724 # mit "rum" bekleckern, nicht
1612 $self->_create_random_map ( 1725 $self->_create_random_map (
1613 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1726 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1614 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1727 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1615 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1728 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1737 1850
1738# the temporary/swap location 1851# the temporary/swap location
1739sub save_path { 1852sub save_path {
1740 my ($self) = @_; 1853 my ($self) = @_;
1741 1854
1742 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1855 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1743 "$TMPDIR/$path.map" 1856 "$TMPDIR/$path.map"
1744} 1857}
1745 1858
1746# the unique path, undef == no special unique path 1859# the unique path, undef == no special unique path
1747sub uniq_path { 1860sub uniq_path {
1748 my ($self) = @_; 1861 my ($self) = @_;
1749 1862
1750 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1751 "$UNIQUEDIR/$path" 1864 "$UNIQUEDIR/$path"
1752}
1753
1754# and all this just because we cannot iterate over
1755# all maps in C++...
1756sub change_all_map_light {
1757 my ($change) = @_;
1758
1759 $_->change_map_light ($change)
1760 for grep $_->outdoor, values %cf::MAP;
1761} 1865}
1762 1866
1763sub decay_objects { 1867sub decay_objects {
1764 my ($self) = @_; 1868 my ($self) = @_;
1765 1869
1849sub find { 1953sub find {
1850 my ($path, $origin) = @_; 1954 my ($path, $origin) = @_;
1851 1955
1852 $path = normalise $path, $origin && $origin->path; 1956 $path = normalise $path, $origin && $origin->path;
1853 1957
1854 cf::lock_wait "map_data:$path";#d#remove 1958 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1855 cf::lock_wait "map_find:$path"; 1959 my $guard2 = cf::lock_acquire "map_find:$path";
1856 1960
1857 $cf::MAP{$path} || do { 1961 $cf::MAP{$path} || do {
1858 my $guard1 = cf::lock_acquire "map_find:$path";
1859 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1860
1861 my $map = new_from_path cf::map $path 1962 my $map = new_from_path cf::map $path
1862 or return; 1963 or return;
1863 1964
1864 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1865 1966
1867 or return; 1968 or return;
1868 1969
1869 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1870 # doing this can freeze the server in a sync job, obviously 1971 # doing this can freeze the server in a sync job, obviously
1871 #$cf::WAIT_FOR_TICK->wait; 1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1872 undef $guard1; 1974 undef $guard1;
1873 undef $guard2;
1874 $map->reset; 1975 $map->reset;
1875 return find $path; 1976 return find $path;
1876 } 1977 }
1877 1978
1878 $cf::MAP{$path} = $map 1979 $cf::MAP{$path} = $map
1891 1992
1892 { 1993 {
1893 my $guard = cf::lock_acquire "map_data:$path"; 1994 my $guard = cf::lock_acquire "map_data:$path";
1894 1995
1895 return unless $self->valid; 1996 return unless $self->valid;
1896 return if $self->in_memory != cf::MAP_SWAPPED; 1997 return unless $self->in_memory == cf::MAP_SWAPPED;
1897 1998
1898 $self->in_memory (cf::MAP_LOADING); 1999 $self->in_memory (cf::MAP_LOADING);
1899 2000
1900 $self->alloc; 2001 $self->alloc;
1901 2002
1905 my $f = new_from_file cf::object::thawer $self->{load_path}; 2006 my $f = new_from_file cf::object::thawer $self->{load_path};
1906 $f->skip_block; 2007 $f->skip_block;
1907 $self->_load_objects ($f) 2008 $self->_load_objects ($f)
1908 or return; 2009 or return;
1909 2010
1910 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
1911 if delete $self->{load_original}; 2012 if delete $self->{load_original};
1912 2013
1913 if (my $uniq = $self->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
1914 utf8::encode $uniq; 2015 utf8::encode $uniq;
1915 unless (aio_stat $uniq) { 2016 unless (aio_stat $uniq) {
1933 unless ($self->{deny_activate}) { 2034 unless ($self->{deny_activate}) {
1934 $self->decay_objects; 2035 $self->decay_objects;
1935 $self->fix_auto_apply; 2036 $self->fix_auto_apply;
1936 $self->update_buttons; 2037 $self->update_buttons;
1937 cf::cede_to_tick; 2038 cf::cede_to_tick;
1938 $self->set_darkness_map;
1939 cf::cede_to_tick;
1940 $self->activate; 2039 $self->activate;
1941 } 2040 }
1942 2041
1943 $self->{last_save} = $cf::RUNTIME; 2042 $self->{last_save} = $cf::RUNTIME;
1944 $self->last_access ($cf::RUNTIME); 2043 $self->last_access ($cf::RUNTIME);
1945 2044
1946 $self->in_memory (cf::MAP_IN_MEMORY); 2045 $self->in_memory (cf::MAP_ACTIVE);
1947 } 2046 }
1948 2047
1949 $self->post_load; 2048 $self->post_load;
1950} 2049}
1951 2050
2009 my ($path, $origin, $load) = @_; 2108 my ($path, $origin, $load) = @_;
2010 2109
2011 $path = normalise $path, $origin && $origin->{path}; 2110 $path = normalise $path, $origin && $origin->{path};
2012 2111
2013 if (my $map = $cf::MAP{$path}) { 2112 if (my $map = $cf::MAP{$path}) {
2014 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2113 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2015 } 2114 }
2016 2115
2017 $MAP_PREFETCH{$path} |= $load; 2116 $MAP_PREFETCH{$path} |= $load;
2018 2117
2019 $MAP_PREFETCHER ||= cf::async { 2118 $MAP_PREFETCHER ||= cf::async {
2119 $Coro::current->{desc} = "map prefetcher";
2120
2020 while (%MAP_PREFETCH) { 2121 while (%MAP_PREFETCH) {
2021 while (my ($k, $v) = each %MAP_PREFETCH) { 2122 while (my ($k, $v) = each %MAP_PREFETCH) {
2022 if (my $map = find $k) { 2123 if (my $map = find $k) {
2023 $map->load if $v; 2124 $map->load if $v;
2024 } 2125 }
2050 return if $self->{deny_save}; 2151 return if $self->{deny_save};
2051 2152
2052 local $self->{last_access} = $self->last_access;#d# 2153 local $self->{last_access} = $self->last_access;#d#
2053 2154
2054 cf::async { 2155 cf::async {
2156 $Coro::current->{desc} = "map player save";
2055 $_->contr->save for $self->players; 2157 $_->contr->save for $self->players;
2056 }; 2158 };
2159
2160 cf::get_slot 0.02;
2057 2161
2058 if ($uniq) { 2162 if ($uniq) {
2059 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2163 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2060 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2164 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2061 } else { 2165 } else {
2070 $self->save; 2174 $self->save;
2071 2175
2072 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2176 my $lock = cf::lock_acquire "map_data:$self->{path}";
2073 2177
2074 return if $self->players; 2178 return if $self->players;
2075 return if $self->in_memory != cf::MAP_IN_MEMORY; 2179 return if $self->in_memory != cf::MAP_ACTIVE;
2076 return if $self->{deny_save}; 2180 return if $self->{deny_save};
2077 2181
2078 $self->in_memory (cf::MAP_SWAPPED); 2182 $self->in_memory (cf::MAP_SWAPPED);
2079 2183
2080 $self->deactivate; 2184 $self->deactivate;
2198 2302
2199sub unique_maps() { 2303sub unique_maps() {
2200 [ 2304 [
2201 map { 2305 map {
2202 utf8::decode $_; 2306 utf8::decode $_;
2203 /\.map$/ 2307 s/\.map$//; # TODO future compatibility hack
2308 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2309 ? ()
2204 ? normalise $_ 2310 : normalise $_
2205 : ()
2206 } @{ aio_readdir $UNIQUEDIR or [] } 2311 } @{ aio_readdir $UNIQUEDIR or [] }
2207 ] 2312 ]
2208} 2313}
2209 2314
2210package cf;
2211
2212=back 2315=back
2213 2316
2214=head3 cf::object 2317=head3 cf::object
2215 2318
2216=cut 2319=cut
2219 2322
2220=over 4 2323=over 4
2221 2324
2222=item $ob->inv_recursive 2325=item $ob->inv_recursive
2223 2326
2224Returns the inventory of the object _and_ their inventories, recursively. 2327Returns the inventory of the object I<and> their inventories, recursively,
2328but I<not> the object itself.
2225 2329
2226=cut 2330=cut
2227 2331
2228sub inv_recursive_; 2332sub inv_recursive_;
2229sub inv_recursive_ { 2333sub inv_recursive_ {
2234 inv_recursive_ inv $_[0] 2338 inv_recursive_ inv $_[0]
2235} 2339}
2236 2340
2237=item $ref = $ob->ref 2341=item $ref = $ob->ref
2238 2342
2239creates and returns a persistent reference to an objetc that can be stored as a string. 2343Creates and returns a persistent reference to an object that can be stored as a string.
2240 2344
2241=item $ob = cf::object::deref ($refstring) 2345=item $ob = cf::object::deref ($refstring)
2242 2346
2243returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2347returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2244even if the object actually exists. May block. 2348even if the object actually exists. May block.
2246=cut 2350=cut
2247 2351
2248sub deref { 2352sub deref {
2249 my ($ref) = @_; 2353 my ($ref) = @_;
2250 2354
2251 # temporary compatibility#TODO#remove
2252 $ref =~ s{^<}{player/<};
2253
2254 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) { 2355 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2255 my ($uuid, $name) = ($1, $2); 2356 my ($uuid, $name) = ($1, $2);
2256 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name 2357 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2257 or return; 2358 or return;
2258 $pl->ob->uuid eq $uuid 2359 $pl->ob->uuid eq $uuid
2259 or return; 2360 or return;
2279can be C<undef>. Does the right thing when the player is currently in a 2380can be C<undef>. Does the right thing when the player is currently in a
2280dialogue with the given NPC character. 2381dialogue with the given NPC character.
2281 2382
2282=cut 2383=cut
2283 2384
2385our $SAY_CHANNEL = {
2386 id => "say",
2387 title => "Map",
2388 reply => "say ",
2389 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2390};
2391
2392our $CHAT_CHANNEL = {
2393 id => "chat",
2394 title => "Chat",
2395 reply => "chat ",
2396 tooltip => "Player chat and shouts, global to the server.",
2397};
2398
2284# rough implementation of a future "reply" method that works 2399# rough implementation of a future "reply" method that works
2285# with dialog boxes. 2400# with dialog boxes.
2286#TODO: the first argument must go, split into a $npc->reply_to ( method 2401#TODO: the first argument must go, split into a $npc->reply_to ( method
2287sub cf::object::player::reply($$$;$) { 2402sub cf::object::player::reply($$$;$) {
2288 my ($self, $npc, $msg, $flags) = @_; 2403 my ($self, $npc, $msg, $flags) = @_;
2299 my $dialog = $pl->{npc_dialog}; 2414 my $dialog = $pl->{npc_dialog};
2300 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2415 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2301 2416
2302 } else { 2417 } else {
2303 $msg = $npc->name . " says: $msg" if $npc; 2418 $msg = $npc->name . " says: $msg" if $npc;
2304 $self->message ($msg, $flags); 2419 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2305 } 2420 }
2306 } 2421 }
2307} 2422}
2308 2423
2309=item $object->send_msg ($channel, $msg, $color, [extra...]) 2424=item $object->send_msg ($channel, $msg, $color, [extra...])
2334 2449
2335=item $player_object->enter_link 2450=item $player_object->enter_link
2336 2451
2337Freezes the player and moves him/her to a special map (C<{link}>). 2452Freezes the player and moves him/her to a special map (C<{link}>).
2338 2453
2339The player should be reasonably safe there for short amounts of time. You 2454The player should be reasonably safe there for short amounts of time (e.g.
2340I<MUST> call C<leave_link> as soon as possible, though. 2455for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2456though, as the palyer cannot control the character while it is on the link
2457map.
2341 2458
2342Will never block. 2459Will never block.
2343 2460
2344=item $player_object->leave_link ($map, $x, $y) 2461=item $player_object->leave_link ($map, $x, $y)
2345 2462
2403 2520
2404 $map->load; 2521 $map->load;
2405 $map->load_neighbours; 2522 $map->load_neighbours;
2406 2523
2407 return unless $self->contr->active; 2524 return unless $self->contr->active;
2525 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2408 $self->activate_recursive; 2526 $self->activate_recursive;
2409 2527
2410 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2411 $self->enter_map ($map, $x, $y); 2529 $self->enter_map ($map, $x, $y);
2412} 2530}
2417her, loading and preparing them map, calling the provided $check callback 2535her, loading and preparing them map, calling the provided $check callback
2418that has to return the map if sucecssful, and then unfreezes the player on 2536that has to return the map if sucecssful, and then unfreezes the player on
2419the new (success) or old (failed) map position. In either case, $done will 2537the new (success) or old (failed) map position. In either case, $done will
2420be called at the end of this process. 2538be called at the end of this process.
2421 2539
2540Note that $check will be called with a potentially non-loaded map, so if
2541it needs a loaded map it has to call C<< ->load >>.
2542
2422=cut 2543=cut
2423 2544
2424our $GOTOGEN; 2545our $GOTOGEN;
2425 2546
2426sub cf::object::player::goto { 2547sub cf::object::player::goto {
2430 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2551 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2431 2552
2432 $self->enter_link; 2553 $self->enter_link;
2433 2554
2434 (async { 2555 (async {
2556 $Coro::current->{desc} = "player::goto $path $x $y";
2557
2558 # *tag paths override both path and x|y
2559 if ($path =~ /^\*(.*)$/) {
2560 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2561 my $ob = $obs[rand @obs];
2562
2563 # see if we actually can go there
2564 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2565 $ob = $obs[rand @obs];
2566 } else {
2567 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2568 }
2569 # else put us there anyways for now #d#
2570
2571 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2572 } else {
2573 ($path, $x, $y) = (undef, undef, undef);
2574 }
2575 }
2576
2435 my $map = eval { 2577 my $map = eval {
2436 my $map = cf::map::find $path; 2578 my $map = defined $path ? cf::map::find $path : undef;
2437 2579
2438 if ($map) { 2580 if ($map) {
2439 $map = $map->customise_for ($self); 2581 $map = $map->customise_for ($self);
2440 $map = $check->($map) if $check && $map; 2582 $map = $check->($map) if $check && $map;
2441 } else { 2583 } else {
2442 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2584 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2443 } 2585 }
2444 2586
2445 $map 2587 $map
2446 }; 2588 };
2447 2589
2483} 2625}
2484 2626
2485sub prepare_random_map { 2627sub prepare_random_map {
2486 my ($exit) = @_; 2628 my ($exit) = @_;
2487 2629
2488 my $guard = cf::lock_acquire "exit_prepare:$exit";
2489
2490 # all this does is basically replace the /! path by 2630 # all this does is basically replace the /! path by
2491 # a new random map path (?random/...) with a seed 2631 # a new random map path (?random/...) with a seed
2492 # that depends on the exit object 2632 # that depends on the exit object
2493 2633
2494 my $rmp = parse_random_map_params $exit->msg; 2634 my $rmp = parse_random_map_params $exit->msg;
2496 if ($exit->map) { 2636 if ($exit->map) {
2497 $rmp->{region} = $exit->region->name; 2637 $rmp->{region} = $exit->region->name;
2498 $rmp->{origin_map} = $exit->map->path; 2638 $rmp->{origin_map} = $exit->map->path;
2499 $rmp->{origin_x} = $exit->x; 2639 $rmp->{origin_x} = $exit->x;
2500 $rmp->{origin_y} = $exit->y; 2640 $rmp->{origin_y} = $exit->y;
2641
2642 $exit->map->touch;
2501 } 2643 }
2502 2644
2503 $rmp->{random_seed} ||= $exit->random_seed; 2645 $rmp->{random_seed} ||= $exit->random_seed;
2504 2646
2505 my $data = cf::to_json $rmp; 2647 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2506 my $md5 = Digest::MD5::md5_hex $data; 2648 my $md5 = Digest::MD5::md5_hex $data;
2507 my $meta = "$RANDOMDIR/$md5.meta"; 2649 my $meta = "$RANDOMDIR/$md5.meta";
2508 2650
2509 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2510 aio_write $fh, 0, (length $data), $data, 0; 2652 aio_write $fh, 0, (length $data), $data, 0;
2511 undef $fh; 2653 undef $fh;
2512 aio_rename "$meta~", $meta; 2654 aio_rename "$meta~", $meta;
2513 2655
2656 my $slaying = "?random/$md5";
2657
2658 if ($exit->valid) {
2514 $exit->slaying ("?random/$md5"); 2659 $exit->slaying ("?random/$md5");
2515 $exit->msg (undef); 2660 $exit->msg (undef);
2661 }
2516 } 2662 }
2517} 2663}
2518 2664
2519sub cf::object::player::enter_exit { 2665sub cf::object::player::enter_exit {
2520 my ($self, $exit) = @_; 2666 my ($self, $exit) = @_;
2521 2667
2522 return unless $self->type == cf::PLAYER; 2668 return unless $self->type == cf::PLAYER;
2523 2669
2524 if ($exit->slaying eq "/!") {
2525 #TODO: this should de-fi-ni-te-ly not be a sync-job
2526 # the problem is that $exit might not survive long enough
2527 # so it needs to be done right now, right here
2528 cf::sync_job { prepare_random_map $exit };
2529 }
2530
2531 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2532 my $hp = $exit->stats->hp;
2533 my $sp = $exit->stats->sp;
2534
2535 $self->enter_link; 2670 $self->enter_link;
2536 2671
2537 # if exit is damned, update players death & WoR home-position
2538 $self->contr->savebed ($slaying, $hp, $sp)
2539 if $exit->flag (FLAG_DAMNED);
2540
2541 (async { 2672 (async {
2542 $self->deactivate_recursive; # just to be sure 2673 $Coro::current->{desc} = "enter_exit";
2674
2543 unless (eval { 2675 unless (eval {
2676 $self->deactivate_recursive; # just to be sure
2677
2678 # random map handling
2679 {
2680 my $guard = cf::lock_acquire "exit_prepare:$exit";
2681
2682 prepare_random_map $exit
2683 if $exit->slaying eq "/!";
2684 }
2685
2686 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2687 my $x = $exit->stats->hp;
2688 my $y = $exit->stats->sp;
2689
2544 $self->goto ($slaying, $hp, $sp); 2690 $self->goto ($map, $x, $y);
2545 2691
2692 # if exit is damned, update players death & WoR home-position
2693 $self->contr->savebed ($map, $x, $y)
2694 if $exit->flag (cf::FLAG_DAMNED);
2695
2546 1; 2696 1
2547 }) { 2697 }) {
2548 $self->message ("Something went wrong deep within the crossfire server. " 2698 $self->message ("Something went wrong deep within the deliantra server. "
2549 . "I'll try to bring you back to the map you were before. " 2699 . "I'll try to bring you back to the map you were before. "
2550 . "Please report this to the dungeon master!", 2700 . "Please report this to the dungeon master!",
2551 cf::NDI_UNIQUE | cf::NDI_RED); 2701 cf::NDI_UNIQUE | cf::NDI_RED);
2552 2702
2553 warn "ERROR in enter_exit: $@"; 2703 warn "ERROR in enter_exit: $@";
2581the message, with C<log> being the default. If C<$color> is negative, suppress 2731the message, with C<log> being the default. If C<$color> is negative, suppress
2582the message unless the client supports the msg packet. 2732the message unless the client supports the msg packet.
2583 2733
2584=cut 2734=cut
2585 2735
2736# non-persistent channels (usually the info channel)
2586our %CHANNEL = ( 2737our %CHANNEL = (
2587 "c/identify" => { 2738 "c/identify" => {
2588 id => "identify", 2739 id => "infobox",
2589 title => "Identify", 2740 title => "Identify",
2590 reply => undef, 2741 reply => undef,
2591 tooltip => "Items recently identified", 2742 tooltip => "Items recently identified",
2592 }, 2743 },
2593 "c/examine" => { 2744 "c/examine" => {
2594 id => "examine", 2745 id => "infobox",
2595 title => "Examine", 2746 title => "Examine",
2596 reply => undef, 2747 reply => undef,
2597 tooltip => "Signs and other items you examined", 2748 tooltip => "Signs and other items you examined",
2598 }, 2749 },
2750 "c/book" => {
2751 id => "infobox",
2752 title => "Book",
2753 reply => undef,
2754 tooltip => "The contents of a note or book",
2755 },
2756 "c/lookat" => {
2757 id => "infobox",
2758 title => "Look",
2759 reply => undef,
2760 tooltip => "What you saw there",
2761 },
2762 "c/who" => {
2763 id => "infobox",
2764 title => "Players",
2765 reply => undef,
2766 tooltip => "Shows players who are currently online",
2767 },
2768 "c/body" => {
2769 id => "infobox",
2770 title => "Body Parts",
2771 reply => undef,
2772 tooltip => "Shows which body parts you posess and are available",
2773 },
2774 "c/skills" => {
2775 id => "infobox",
2776 title => "Skills",
2777 reply => undef,
2778 tooltip => "Shows your experience per skill and item power",
2779 },
2780 "c/uptime" => {
2781 id => "infobox",
2782 title => "Uptime",
2783 reply => undef,
2784 tooltip => "How long the server has been running since last restart",
2785 },
2786 "c/mapinfo" => {
2787 id => "infobox",
2788 title => "Map Info",
2789 reply => undef,
2790 tooltip => "Information related to the maps",
2791 },
2792 "c/party" => {
2793 id => "party",
2794 title => "Party",
2795 reply => "gsay ",
2796 tooltip => "Messages and chat related to your party",
2797 },
2798 "c/say" => $SAY_CHANNEL,
2799 "c/chat" => $CHAT_CHANNEL,
2599); 2800);
2600 2801
2601sub cf::client::send_msg { 2802sub cf::client::send_msg {
2602 my ($self, $channel, $msg, $color, @extra) = @_; 2803 my ($self, $channel, $msg, $color, @extra) = @_;
2603 2804
2604 $msg = $self->pl->expand_cfpod ($msg); 2805 $msg = $self->pl->expand_cfpod ($msg)
2806 unless $color & cf::NDI_VERBATIM;
2605 2807
2606 $color &= cf::NDI_CLIENT_MASK; # just in case... 2808 $color &= cf::NDI_CLIENT_MASK; # just in case...
2607 2809
2608 # check predefined channels, for the benefit of C 2810 # check predefined channels, for the benefit of C
2609 $channel = $CHANNEL{$channel} if $CHANNEL{$channel}; 2811 if ($CHANNEL{$channel}) {
2812 $channel = $CHANNEL{$channel};
2610 2813
2814 $self->ext_msg (channel_info => $channel);
2815 $channel = $channel->{id};
2816
2611 if (ref $channel) { 2817 } elsif (ref $channel) {
2612 # send meta info to client, if not yet sent 2818 # send meta info to client, if not yet sent
2613 unless (exists $self->{channel}{$channel->{id}}) { 2819 unless (exists $self->{channel}{$channel->{id}}) {
2614 $self->{channel}{$channel->{id}} = $channel; 2820 $self->{channel}{$channel->{id}} = $channel;
2615 $self->ext_msg (channel_info => $channel) 2821 $self->ext_msg (channel_info => $channel);
2616 if $self->can_msg;
2617 } 2822 }
2618 2823
2619 $channel = $channel->{id}; 2824 $channel = $channel->{id};
2620 } 2825 }
2621 2826
2622 return unless @extra || length $msg; 2827 return unless @extra || length $msg;
2623 2828
2624 if ($self->can_msg) {
2625 # default colour, mask it out 2829 # default colour, mask it out
2626 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2830 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2627 if $color & cf::NDI_DEF; 2831 if $color & cf::NDI_DEF;
2628 2832
2629 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2833 my $pkt = "msg "
2834 . $self->{json_coder}->encode (
2630 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2835 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2631 } else { 2836 );
2632 if ($color >= 0) {
2633 # replace some tags by gcfclient-compatible ones
2634 for ($msg) {
2635 1 while
2636 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2637 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2638 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2639 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2640 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2641 }
2642 2837
2643 $color &= cf::NDI_COLOR_MASK; 2838 # try lzf for large packets
2839 $pkt = "lzf " . Compress::LZF::compress $pkt
2840 if 1024 <= length $pkt and $self->{can_lzf};
2644 2841
2645 utf8::encode $msg; 2842 # split very large packets
2646 2843 if (8192 < length $pkt and $self->{can_lzf}) {
2647 if (0 && $msg =~ /\[/) { 2844 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2648 # COMMAND/INFO 2845 $pkt = "frag";
2649 $self->send_packet ("drawextinfo $color 10 8 $msg")
2650 } else {
2651 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2652 $self->send_packet ("drawinfo $color $msg")
2653 }
2654 }
2655 } 2846 }
2847
2848 $self->send_packet ($pkt);
2656} 2849}
2657 2850
2658=item $client->ext_msg ($type, @msg) 2851=item $client->ext_msg ($type, @msg)
2659 2852
2660Sends an ext event to the client. 2853Sends an ext event to the client.
2833=pod 3026=pod
2834 3027
2835The following functions and methods are available within a safe environment: 3028The following functions and methods are available within a safe environment:
2836 3029
2837 cf::object 3030 cf::object
2838 contr pay_amount pay_player map x y force_find force_add 3031 contr pay_amount pay_player map x y force_find force_add destroy
2839 insert remove name archname title slaying race decrease_ob_nr 3032 insert remove name archname title slaying race decrease split
2840 3033
2841 cf::object::player 3034 cf::object::player
2842 player 3035 player
2843 3036
2844 cf::player 3037 cf::player
2849 3042
2850=cut 3043=cut
2851 3044
2852for ( 3045for (
2853 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3046 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2854 insert remove inv name archname title slaying race 3047 insert remove inv nrof name archname title slaying race
2855 decrease_ob_nr)], 3048 decrease split destroy change_exp)],
2856 ["cf::object::player" => qw(player)], 3049 ["cf::object::player" => qw(player)],
2857 ["cf::player" => qw(peaceful)], 3050 ["cf::player" => qw(peaceful)],
2858 ["cf::map" => qw(trigger)], 3051 ["cf::map" => qw(trigger)],
2859) { 3052) {
2860 no strict 'refs'; 3053 no strict 'refs';
2965 { 3158 {
2966 my $faces = $facedata->{faceinfo}; 3159 my $faces = $facedata->{faceinfo};
2967 3160
2968 while (my ($face, $info) = each %$faces) { 3161 while (my ($face, $info) = each %$faces) {
2969 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3162 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3163
2970 cf::face::set_visibility $idx, $info->{visibility}; 3164 cf::face::set_visibility $idx, $info->{visibility};
2971 cf::face::set_magicmap $idx, $info->{magicmap}; 3165 cf::face::set_magicmap $idx, $info->{magicmap};
2972 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3166 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2973 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3167 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2974 3168
2975 cf::cede_to_tick; 3169 cf::cede_to_tick;
2976 } 3170 }
2977 3171
2978 while (my ($face, $info) = each %$faces) { 3172 while (my ($face, $info) = each %$faces) {
2979 next unless $info->{smooth}; 3173 next unless $info->{smooth};
3174
2980 my $idx = cf::face::find $face 3175 my $idx = cf::face::find $face
2981 or next; 3176 or next;
3177
2982 if (my $smooth = cf::face::find $info->{smooth}) { 3178 if (my $smooth = cf::face::find $info->{smooth}) {
2983 cf::face::set_smooth $idx, $smooth; 3179 cf::face::set_smooth $idx, $smooth;
2984 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3180 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2985 } else { 3181 } else {
2986 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3182 warn "smooth face '$info->{smooth}' not found for face '$face'";
3004 { 3200 {
3005 # TODO: for gcfclient pleasure, we should give resources 3201 # TODO: for gcfclient pleasure, we should give resources
3006 # that gcfclient doesn't grok a >10000 face index. 3202 # that gcfclient doesn't grok a >10000 face index.
3007 my $res = $facedata->{resource}; 3203 my $res = $facedata->{resource};
3008 3204
3009 my $soundconf = delete $res->{"res/sound.conf"};
3010
3011 while (my ($name, $info) = each %$res) { 3205 while (my ($name, $info) = each %$res) {
3206 if (defined $info->{type}) {
3012 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3207 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3013 my $data; 3208 my $data;
3014 3209
3015 if ($info->{type} & 1) { 3210 if ($info->{type} & 1) {
3016 # prepend meta info 3211 # prepend meta info
3017 3212
3018 my $meta = $enc->encode ({ 3213 my $meta = $enc->encode ({
3019 name => $name, 3214 name => $name,
3020 %{ $info->{meta} || {} }, 3215 %{ $info->{meta} || {} },
3021 }); 3216 });
3022 3217
3023 $data = pack "(w/a*)*", $meta, $info->{data}; 3218 $data = pack "(w/a*)*", $meta, $info->{data};
3219 } else {
3220 $data = $info->{data};
3221 }
3222
3223 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3224 cf::face::set_type $idx, $info->{type};
3024 } else { 3225 } else {
3025 $data = $info->{data}; 3226 $RESOURCE{$name} = $info;
3026 } 3227 }
3027 3228
3028 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3029 cf::face::set_type $idx, $info->{type};
3030
3031 cf::cede_to_tick; 3229 cf::cede_to_tick;
3032 } 3230 }
3033
3034 if ($soundconf) {
3035 $soundconf = $enc->decode (delete $soundconf->{data});
3036
3037 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3038 my $sound = $soundconf->{compat}[$_]
3039 or next;
3040
3041 my $face = cf::face::find "sound/$sound->[1]";
3042 cf::sound::set $sound->[0] => $face;
3043 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3044 }
3045
3046 while (my ($k, $v) = each %{$soundconf->{event}}) {
3047 my $face = cf::face::find "sound/$v";
3048 cf::sound::set $k => $face;
3049 }
3050 }
3051 } 3231 }
3232
3233 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3052 3234
3053 1 3235 1
3054} 3236}
3237
3238cf::global->attach (on_resource_update => sub {
3239 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3240 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3241
3242 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3243 my $sound = $soundconf->{compat}[$_]
3244 or next;
3245
3246 my $face = cf::face::find "sound/$sound->[1]";
3247 cf::sound::set $sound->[0] => $face;
3248 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3249 }
3250
3251 while (my ($k, $v) = each %{$soundconf->{event}}) {
3252 my $face = cf::face::find "sound/$v";
3253 cf::sound::set $k => $face;
3254 }
3255 }
3256});
3055 3257
3056register_exticmd fx_want => sub { 3258register_exticmd fx_want => sub {
3057 my ($ns, $want) = @_; 3259 my ($ns, $want) = @_;
3058 3260
3059 while (my ($k, $v) = each %$want) { 3261 while (my ($k, $v) = each %$want) {
3060 $ns->fx_want ($k, $v); 3262 $ns->fx_want ($k, $v);
3061 } 3263 }
3062}; 3264};
3265
3266sub load_resource_file($) {
3267 my $guard = lock_acquire "load_resource_file";
3268
3269 my $status = load_resource_file_ $_[0];
3270 get_slot 0.1, 100;
3271 cf::arch::commit_load;
3272
3273 $status
3274}
3063 3275
3064sub reload_regions { 3276sub reload_regions {
3065 # HACK to clear player env face cache, we need some signal framework 3277 # HACK to clear player env face cache, we need some signal framework
3066 # for this (global event?) 3278 # for this (global event?)
3067 %ext::player_env::MUSIC_FACE_CACHE = (); 3279 %ext::player_env::MUSIC_FACE_CACHE = ();
3081} 3293}
3082 3294
3083sub reload_archetypes { 3295sub reload_archetypes {
3084 load_resource_file "$DATADIR/archetypes" 3296 load_resource_file "$DATADIR/archetypes"
3085 or die "unable to load archetypes\n"; 3297 or die "unable to load archetypes\n";
3086 #d# NEED to laod twice to resolve forward references
3087 # this really needs to be done in an extra post-pass
3088 # (which needs to be synchronous, so solve it differently)
3089 load_resource_file "$DATADIR/archetypes"
3090 or die "unable to load archetypes\n";
3091} 3298}
3092 3299
3093sub reload_treasures { 3300sub reload_treasures {
3094 load_resource_file "$DATADIR/treasures" 3301 load_resource_file "$DATADIR/treasures"
3095 or die "unable to load treasurelists\n"; 3302 or die "unable to load treasurelists\n";
3096} 3303}
3097 3304
3098sub reload_resources { 3305sub reload_resources {
3099 warn "reloading resource files...\n"; 3306 warn "reloading resource files...\n";
3100 3307
3308 reload_facedata;
3309 reload_archetypes;
3101 reload_regions; 3310 reload_regions;
3102 reload_facedata;
3103 #reload_archetypes;#d#
3104 reload_archetypes;
3105 reload_treasures; 3311 reload_treasures;
3106 3312
3107 warn "finished reloading resource files\n"; 3313 warn "finished reloading resource files\n";
3108}
3109
3110sub init {
3111 reload_resources;
3112} 3314}
3113 3315
3114sub reload_config { 3316sub reload_config {
3115 open my $fh, "<:utf8", "$CONFDIR/config" 3317 open my $fh, "<:utf8", "$CONFDIR/config"
3116 or return; 3318 or return;
3117 3319
3118 local $/; 3320 local $/;
3119 *CFG = YAML::Syck::Load <$fh>; 3321 *CFG = YAML::Load <$fh>;
3120 3322
3121 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3323 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3122 3324
3123 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3325 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3124 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3326 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3130 }; 3332 };
3131 warn $@ if $@; 3333 warn $@ if $@;
3132 } 3334 }
3133} 3335}
3134 3336
3337sub pidfile() {
3338 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3339 or die "$PIDFILE: $!";
3340 flock $fh, &Fcntl::LOCK_EX
3341 or die "$PIDFILE: flock: $!";
3342 $fh
3343}
3344
3345# make sure only one server instance is running at any one time
3346sub atomic {
3347 my $fh = pidfile;
3348
3349 my $pid = <$fh>;
3350 kill 9, $pid if $pid > 0;
3351
3352 seek $fh, 0, 0;
3353 print $fh $$;
3354}
3355
3135sub main { 3356sub main {
3357 cf::init_globals; # initialise logging
3358
3359 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3360 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3361 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3362 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3363
3364 cf::init_experience;
3365 cf::init_anim;
3366 cf::init_attackmess;
3367 cf::init_dynamic;
3368
3369 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3370
3136 # we must not ever block the main coroutine 3371 # we must not ever block the main coroutine
3137 local $Coro::idle = sub { 3372 local $Coro::idle = sub {
3138 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3373 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3139 (async { 3374 (async {
3140 Event::one_event; 3375 $Coro::current->{desc} = "IDLE BUG HANDLER";
3376 EV::loop EV::LOOP_ONESHOT;
3141 })->prio (Coro::PRIO_MAX); 3377 })->prio (Coro::PRIO_MAX);
3142 }; 3378 };
3143 3379
3380 evthread_start IO::AIO::poll_fileno;
3381
3382 cf::sync_job {
3383 reload_resources;
3144 reload_config; 3384 reload_config;
3145 db_init; 3385 db_init;
3386
3387 cf::load_settings;
3388 cf::load_materials;
3389 cf::init_uuid;
3390 cf::init_signals;
3391 cf::init_commands;
3392 cf::init_skills;
3393
3394 cf::init_beforeplay;
3395
3396 atomic;
3397
3146 load_extensions; 3398 load_extensions;
3147 3399
3148 $TICK_WATCHER->start; 3400 utime time, time, $RUNTIMEFILE;
3401
3402 # no (long-running) fork's whatsoever before this point(!)
3403 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3404
3405 (pop @POST_INIT)->(0) while @POST_INIT;
3406 };
3407
3149 Event::loop; 3408 EV::loop;
3150} 3409}
3151 3410
3152############################################################################# 3411#############################################################################
3153# initialisation and cleanup 3412# initialisation and cleanup
3154 3413
3155# install some emergency cleanup handlers 3414# install some emergency cleanup handlers
3156BEGIN { 3415BEGIN {
3416 our %SIGWATCHER = ();
3157 for my $signal (qw(INT HUP TERM)) { 3417 for my $signal (qw(INT HUP TERM)) {
3158 Event->signal ( 3418 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3159 reentrant => 0,
3160 data => WF_AUTOCANCEL,
3161 signal => $signal,
3162 prio => 0,
3163 cb => sub {
3164 cf::cleanup "SIG$signal"; 3419 cf::cleanup "SIG$signal";
3165 },
3166 ); 3420 };
3167 } 3421 }
3168} 3422}
3169 3423
3170sub write_runtime { 3424sub write_runtime_sync {
3171 my $runtime = "$LOCALDIR/runtime";
3172
3173 # first touch the runtime file to show we are still running: 3425 # first touch the runtime file to show we are still running:
3174 # the fsync below can take a very very long time. 3426 # the fsync below can take a very very long time.
3175 3427
3176 IO::AIO::aio_utime $runtime, undef, undef; 3428 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3177 3429
3178 my $guard = cf::lock_acquire "write_runtime"; 3430 my $guard = cf::lock_acquire "write_runtime";
3179 3431
3180 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3432 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3181 or return; 3433 or return;
3182 3434
3183 my $value = $cf::RUNTIME + 90 + 10; 3435 my $value = $cf::RUNTIME + 90 + 10;
3184 # 10 is the runtime save interval, for a monotonic clock 3436 # 10 is the runtime save interval, for a monotonic clock
3185 # 60 allows for the watchdog to kill the server. 3437 # 60 allows for the watchdog to kill the server.
3195 aio_utime $fh, undef, undef; 3447 aio_utime $fh, undef, undef;
3196 3448
3197 close $fh 3449 close $fh
3198 or return; 3450 or return;
3199 3451
3200 aio_rename "$runtime~", $runtime 3452 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3201 and return; 3453 and return;
3202 3454
3203 warn "runtime file written.\n"; 3455 warn "runtime file written.\n";
3204 3456
3205 1 3457 1
3458}
3459
3460our $uuid_lock;
3461our $uuid_skip;
3462
3463sub write_uuid_sync($) {
3464 $uuid_skip ||= $_[0];
3465
3466 return if $uuid_lock;
3467 local $uuid_lock = 1;
3468
3469 my $uuid = "$LOCALDIR/uuid";
3470
3471 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3472 or return;
3473
3474 my $value = uuid_seq uuid_cur;
3475
3476 unless ($value) {
3477 warn "cowardly refusing to write zero uuid value!\n";
3478 return;
3479 }
3480
3481 my $value = uuid_str $value + $uuid_skip;
3482 $uuid_skip = 0;
3483
3484 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3485 and return;
3486
3487 # always fsync - this file is important
3488 aio_fsync $fh
3489 and return;
3490
3491 close $fh
3492 or return;
3493
3494 aio_rename "$uuid~", $uuid
3495 and return;
3496
3497 warn "uuid file written ($value).\n";
3498
3499 1
3500
3501}
3502
3503sub write_uuid($$) {
3504 my ($skip, $sync) = @_;
3505
3506 $sync ? write_uuid_sync $skip
3507 : async { write_uuid_sync $skip };
3206} 3508}
3207 3509
3208sub emergency_save() { 3510sub emergency_save() {
3209 my $freeze_guard = cf::freeze_mainloop; 3511 my $freeze_guard = cf::freeze_mainloop;
3210 3512
3211 warn "enter emergency perl save\n"; 3513 warn "emergency_perl_save: enter\n";
3212 3514
3213 cf::sync_job { 3515 cf::sync_job {
3516 # this is a trade-off: we want to be very quick here, so
3517 # save all maps without fsync, and later call a global sync
3518 # (which in turn might be very very slow)
3519 local $USE_FSYNC = 0;
3520
3214 # use a peculiar iteration method to avoid tripping on perl 3521 # use a peculiar iteration method to avoid tripping on perl
3215 # refcount bugs in for. also avoids problems with players 3522 # refcount bugs in for. also avoids problems with players
3216 # and maps saved/destroyed asynchronously. 3523 # and maps saved/destroyed asynchronously.
3217 warn "begin emergency player save\n"; 3524 warn "emergency_perl_save: begin player save\n";
3218 for my $login (keys %cf::PLAYER) { 3525 for my $login (keys %cf::PLAYER) {
3219 my $pl = $cf::PLAYER{$login} or next; 3526 my $pl = $cf::PLAYER{$login} or next;
3220 $pl->valid or next; 3527 $pl->valid or next;
3528 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3221 $pl->save; 3529 $pl->save;
3222 } 3530 }
3223 warn "end emergency player save\n"; 3531 warn "emergency_perl_save: end player save\n";
3224 3532
3225 warn "begin emergency map save\n"; 3533 warn "emergency_perl_save: begin map save\n";
3226 for my $path (keys %cf::MAP) { 3534 for my $path (keys %cf::MAP) {
3227 my $map = $cf::MAP{$path} or next; 3535 my $map = $cf::MAP{$path} or next;
3228 $map->valid or next; 3536 $map->valid or next;
3229 $map->save; 3537 $map->save;
3230 } 3538 }
3231 warn "end emergency map save\n"; 3539 warn "emergency_perl_save: end map save\n";
3232 3540
3233 warn "begin emergency database checkpoint\n"; 3541 warn "emergency_perl_save: begin database checkpoint\n";
3234 BDB::db_env_txn_checkpoint $DB_ENV; 3542 BDB::db_env_txn_checkpoint $DB_ENV;
3235 warn "end emergency database checkpoint\n"; 3543 warn "emergency_perl_save: end database checkpoint\n";
3544
3545 warn "emergency_perl_save: begin write uuid\n";
3546 write_uuid_sync 1;
3547 warn "emergency_perl_save: end write uuid\n";
3236 }; 3548 };
3237 3549
3550 warn "emergency_perl_save: starting sync()\n";
3551 IO::AIO::aio_sync sub {
3552 warn "emergency_perl_save: finished sync()\n";
3553 };
3554
3238 warn "leave emergency perl save\n"; 3555 warn "emergency_perl_save: leave\n";
3239} 3556}
3240 3557
3241sub post_cleanup { 3558sub post_cleanup {
3242 my ($make_core) = @_; 3559 my ($make_core) = @_;
3243 3560
3244 warn Carp::longmess "post_cleanup backtrace" 3561 warn Carp::longmess "post_cleanup backtrace"
3245 if $make_core; 3562 if $make_core;
3563
3564 my $fh = pidfile;
3565 unlink $PIDFILE if <$fh> == $$;
3566}
3567
3568# a safer delete_package, copied from Symbol
3569sub clear_package($) {
3570 my $pkg = shift;
3571
3572 # expand to full symbol table name if needed
3573 unless ($pkg =~ /^main::.*::$/) {
3574 $pkg = "main$pkg" if $pkg =~ /^::/;
3575 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3576 $pkg .= '::' unless $pkg =~ /::$/;
3577 }
3578
3579 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3580 my $stem_symtab = *{$stem}{HASH};
3581
3582 defined $stem_symtab and exists $stem_symtab->{$leaf}
3583 or return;
3584
3585 # clear all symbols
3586 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3587 for my $name (keys %$leaf_symtab) {
3588 _gv_clear *{"$pkg$name"};
3589# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3590 }
3591 warn "cleared package $pkg\n";#d#
3246} 3592}
3247 3593
3248sub do_reload_perl() { 3594sub do_reload_perl() {
3249 # can/must only be called in main 3595 # can/must only be called in main
3250 if ($Coro::current != $Coro::main) { 3596 if ($Coro::current != $Coro::main) {
3251 warn "can only reload from main coroutine"; 3597 warn "can only reload from main coroutine";
3252 return; 3598 return;
3253 } 3599 }
3254 3600
3601 return if $RELOAD++;
3602
3603 my $t1 = EV::time;
3604
3605 while ($RELOAD) {
3255 warn "reloading..."; 3606 warn "reloading...";
3256 3607
3257 warn "entering sync_job"; 3608 warn "entering sync_job";
3258 3609
3259 cf::sync_job { 3610 cf::sync_job {
3260 cf::write_runtime; # external watchdog should not bark 3611 cf::write_runtime_sync; # external watchdog should not bark
3261 cf::emergency_save; 3612 cf::emergency_save;
3262 cf::write_runtime; # external watchdog should not bark 3613 cf::write_runtime_sync; # external watchdog should not bark
3263 3614
3264 warn "syncing database to disk"; 3615 warn "syncing database to disk";
3265 BDB::db_env_txn_checkpoint $DB_ENV; 3616 BDB::db_env_txn_checkpoint $DB_ENV;
3266 3617
3267 # if anything goes wrong in here, we should simply crash as we already saved 3618 # if anything goes wrong in here, we should simply crash as we already saved
3268 3619
3269 warn "cancelling all WF_AUTOCANCEL watchers";
3270 for (Event::all_watchers) {
3271 $_->cancel if $_->data & WF_AUTOCANCEL;
3272 }
3273
3274 warn "flushing outstanding aio requests"; 3620 warn "flushing outstanding aio requests";
3275 for (;;) {
3276 BDB::flush;
3277 IO::AIO::flush;
3278 Coro::cede;
3279 last unless IO::AIO::nreqs || BDB::nreqs; 3621 while (IO::AIO::nreqs || BDB::nreqs) {
3280 warn "iterate..."; 3622 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3281 }
3282
3283 ++$RELOAD;
3284
3285 warn "cancelling all extension coros";
3286 $_->cancel for values %EXT_CORO;
3287 %EXT_CORO = ();
3288
3289 warn "removing commands";
3290 %COMMAND = ();
3291
3292 warn "removing ext/exti commands";
3293 %EXTCMD = ();
3294 %EXTICMD = ();
3295
3296 warn "unloading/nuking all extensions";
3297 for my $pkg (@EXTS) {
3298 warn "... unloading $pkg";
3299
3300 if (my $cb = $pkg->can ("unload")) {
3301 eval {
3302 $cb->($pkg);
3303 1
3304 } or warn "$pkg unloaded, but with errors: $@";
3305 } 3623 }
3306 3624
3307 warn "... nuking $pkg"; 3625 warn "cancelling all extension coros";
3308 Symbol::delete_package $pkg; 3626 $_->cancel for values %EXT_CORO;
3309 } 3627 %EXT_CORO = ();
3310 3628
3311 warn "unloading all perl modules loaded from $LIBDIR"; 3629 warn "removing commands";
3312 while (my ($k, $v) = each %INC) { 3630 %COMMAND = ();
3313 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3314 3631
3632 warn "removing ext/exti commands";
3633 %EXTCMD = ();
3634 %EXTICMD = ();
3635
3636 warn "unloading/nuking all extensions";
3637 for my $pkg (@EXTS) {
3315 warn "... unloading $k"; 3638 warn "... unloading $pkg";
3316 delete $INC{$k};
3317 3639
3318 $k =~ s/\.pm$//;
3319 $k =~ s/\//::/g;
3320
3321 if (my $cb = $k->can ("unload_module")) { 3640 if (my $cb = $pkg->can ("unload")) {
3641 eval {
3322 $cb->(); 3642 $cb->($pkg);
3643 1
3644 } or warn "$pkg unloaded, but with errors: $@";
3645 }
3646
3647 warn "... clearing $pkg";
3648 clear_package $pkg;
3323 } 3649 }
3324 3650
3325 Symbol::delete_package $k; 3651 warn "unloading all perl modules loaded from $LIBDIR";
3652 while (my ($k, $v) = each %INC) {
3653 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3654
3655 warn "... unloading $k";
3656 delete $INC{$k};
3657
3658 $k =~ s/\.pm$//;
3659 $k =~ s/\//::/g;
3660
3661 if (my $cb = $k->can ("unload_module")) {
3662 $cb->();
3663 }
3664
3665 clear_package $k;
3326 } 3666 }
3327 3667
3328 warn "getting rid of safe::, as good as possible"; 3668 warn "getting rid of safe::, as good as possible";
3329 Symbol::delete_package "safe::$_" 3669 clear_package "safe::$_"
3330 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3670 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3331 3671
3332 warn "unloading cf.pm \"a bit\""; 3672 warn "unloading cf.pm \"a bit\"";
3333 delete $INC{"cf.pm"}; 3673 delete $INC{"cf.pm"};
3334 delete $INC{"cf/pod.pm"}; 3674 delete $INC{"cf/pod.pm"};
3335 3675
3336 # don't, removes xs symbols, too, 3676 # don't, removes xs symbols, too,
3337 # and global variables created in xs 3677 # and global variables created in xs
3338 #Symbol::delete_package __PACKAGE__; 3678 #clear_package __PACKAGE__;
3339 3679
3340 warn "unload completed, starting to reload now"; 3680 warn "unload completed, starting to reload now";
3341 3681
3342 warn "reloading cf.pm"; 3682 warn "reloading cf.pm";
3343 require cf; 3683 require cf;
3344 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3684 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3345 3685
3346 warn "loading config and database again"; 3686 warn "loading config and database again";
3347 cf::reload_config; 3687 cf::reload_config;
3348 3688
3349 warn "loading extensions"; 3689 warn "loading extensions";
3350 cf::load_extensions; 3690 cf::load_extensions;
3351 3691
3692 if ($REATTACH_ON_RELOAD) {
3352 warn "reattaching attachments to objects/players"; 3693 warn "reattaching attachments to objects/players";
3353 _global_reattach; # objects, sockets 3694 _global_reattach; # objects, sockets
3354 warn "reattaching attachments to maps"; 3695 warn "reattaching attachments to maps";
3355 reattach $_ for values %MAP; 3696 reattach $_ for values %MAP;
3356 warn "reattaching attachments to players"; 3697 warn "reattaching attachments to players";
3357 reattach $_ for values %PLAYER; 3698 reattach $_ for values %PLAYER;
3699 }
3358 3700
3701 warn "running post_init jobs";
3702 (pop @POST_INIT)->(1) while @POST_INIT;
3703
3359 warn "leaving sync_job"; 3704 warn "leaving sync_job";
3360 3705
3361 1 3706 1
3362 } or do { 3707 } or do {
3363 warn $@; 3708 warn $@;
3364 warn "error while reloading, exiting."; 3709 cf::cleanup "error while reloading, exiting.";
3365 exit 1;
3366 }; 3710 };
3367 3711
3368 warn "reloaded"; 3712 warn "reloaded";
3713 --$RELOAD;
3714 }
3715
3716 $t1 = EV::time - $t1;
3717 warn "reload completed in ${t1}s\n";
3369}; 3718};
3370 3719
3371our $RELOAD_WATCHER; # used only during reload 3720our $RELOAD_WATCHER; # used only during reload
3372 3721
3373sub reload_perl() { 3722sub reload_perl() {
3374 # doing reload synchronously and two reloads happen back-to-back, 3723 # doing reload synchronously and two reloads happen back-to-back,
3375 # coro crashes during coro_state_free->destroy here. 3724 # coro crashes during coro_state_free->destroy here.
3376 3725
3377 $RELOAD_WATCHER ||= Event->timer ( 3726 $RELOAD_WATCHER ||= cf::async {
3378 reentrant => 0, 3727 Coro::AIO::aio_wait cache_extensions;
3379 after => 0, 3728
3380 data => WF_AUTOCANCEL, 3729 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3381 cb => sub {
3382 do_reload_perl; 3730 do_reload_perl;
3383 undef $RELOAD_WATCHER; 3731 undef $RELOAD_WATCHER;
3384 }, 3732 };
3385 ); 3733 };
3386} 3734}
3387 3735
3388register_command "reload" => sub { 3736register_command "reload" => sub {
3389 my ($who, $arg) = @_; 3737 my ($who, $arg) = @_;
3390 3738
3391 if ($who->flag (FLAG_WIZ)) { 3739 if ($who->flag (FLAG_WIZ)) {
3392 $who->message ("reloading server."); 3740 $who->message ("reloading server.");
3741 async {
3742 $Coro::current->{desc} = "perl_reload";
3393 async { reload_perl }; 3743 reload_perl;
3744 };
3394 } 3745 }
3395}; 3746};
3396 3747
3397unshift @INC, $LIBDIR; 3748unshift @INC, $LIBDIR;
3398 3749
3400 3751
3401our @WAIT_FOR_TICK; 3752our @WAIT_FOR_TICK;
3402our @WAIT_FOR_TICK_BEGIN; 3753our @WAIT_FOR_TICK_BEGIN;
3403 3754
3404sub wait_for_tick { 3755sub wait_for_tick {
3405 return unless $TICK_WATCHER->is_active;
3406 return if $Coro::current == $Coro::main; 3756 return if tick_inhibit || $Coro::current == $Coro::main;
3407 3757
3408 my $signal = new Coro::Signal; 3758 my $signal = new Coro::Signal;
3409 push @WAIT_FOR_TICK, $signal; 3759 push @WAIT_FOR_TICK, $signal;
3410 $signal->wait; 3760 $signal->wait;
3411} 3761}
3412 3762
3413sub wait_for_tick_begin { 3763sub wait_for_tick_begin {
3414 return unless $TICK_WATCHER->is_active;
3415 return if $Coro::current == $Coro::main; 3764 return if tick_inhibit || $Coro::current == $Coro::main;
3416 3765
3417 my $signal = new Coro::Signal; 3766 my $signal = new Coro::Signal;
3418 push @WAIT_FOR_TICK_BEGIN, $signal; 3767 push @WAIT_FOR_TICK_BEGIN, $signal;
3419 $signal->wait; 3768 $signal->wait;
3420} 3769}
3421 3770
3422 my $min = 1e6;#d# 3771sub tick {
3423 my $avg = 10;
3424$TICK_WATCHER = Event->timer (
3425 reentrant => 0,
3426 parked => 1,
3427 prio => 0,
3428 at => $NEXT_TICK || $TICK,
3429 data => WF_AUTOCANCEL,
3430 cb => sub {
3431 if ($Coro::current != $Coro::main) { 3772 if ($Coro::current != $Coro::main) {
3432 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3773 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3433 unless ++$bug_warning > 10; 3774 unless ++$bug_warning > 10;
3434 return; 3775 return;
3435 } 3776 }
3436 3777
3437 $NOW = $tick_start = Event::time;
3438
3439 cf::server_tick; # one server iteration 3778 cf::server_tick; # one server iteration
3440 3779
3441 0 && sync_job {#d# 3780 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3442 for(1..10) { 3781 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3443 my $t = Event::time; 3782 Coro::async_pool {
3444 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3783 $Coro::current->{desc} = "runtime saver";
3445 or die; 3784 write_runtime_sync
3446 3785 or warn "ERROR: unable to write runtime file: $!";
3447 $map->width (50);
3448 $map->height (50);
3449 $map->alloc;
3450 $map->_load_objects ("/tmp/x.map", 1); #TODO: does not work
3451 my $t = Event::time - $t;
3452
3453 #next unless $t < 0.0013;#d#
3454 if ($t < $min) {
3455 $min = $t;
3456 }
3457 $avg = $avg * 0.99 + $t * 0.01;
3458 }
3459 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3460 exit 0;
3461 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3462 }; 3786 };
3787 }
3463 3788
3464 $RUNTIME += $TICK;
3465 $NEXT_TICK += $TICK;
3466
3467 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3468 $NEXT_RUNTIME_WRITE = $NOW + 10;
3469 Coro::async_pool {
3470 write_runtime
3471 or warn "ERROR: unable to write runtime file: $!";
3472 };
3473 }
3474
3475# my $AFTER = Event::time;
3476# warn $AFTER - $NOW;#d#
3477
3478 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3789 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3479 $sig->send; 3790 $sig->send;
3480 } 3791 }
3481 while (my $sig = shift @WAIT_FOR_TICK) { 3792 while (my $sig = shift @WAIT_FOR_TICK) {
3482 $sig->send; 3793 $sig->send;
3483 } 3794 }
3484 3795
3485 $NOW = Event::time; 3796 $LOAD = ($NOW - $TICK_START) / $TICK;
3486
3487 # if we are delayed by four ticks or more, skip them all
3488 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3489
3490 $TICK_WATCHER->at ($NEXT_TICK);
3491 $TICK_WATCHER->start;
3492
3493 $LOAD = ($NOW - $tick_start) / $TICK;
3494 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3797 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3495 3798
3496 _post_tick; 3799 if (0) {
3497 3800 if ($NEXT_TICK) {
3498 3801 my $jitter = $TICK_START - $NEXT_TICK;
3802 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3803 warn "jitter $JITTER\n";#d#
3804 }
3499 }, 3805 }
3500); 3806}
3501 3807
3502{ 3808{
3503 BDB::max_poll_time $TICK * 0.1; 3809 # configure BDB
3504 $BDB_POLL_WATCHER = Event->io ( 3810
3505 reentrant => 0,
3506 fd => BDB::poll_fileno,
3507 poll => 'r',
3508 prio => 0,
3509 data => WF_AUTOCANCEL,
3510 cb => \&BDB::poll_cb,
3511 );
3512 BDB::min_parallel 8; 3811 BDB::min_parallel 8;
3513 3812 BDB::max_poll_reqs $TICK * 0.1;
3514 BDB::set_sync_prepare { 3813 $AnyEvent::BDB::WATCHER->priority (1);
3515 my $status;
3516 my $current = $Coro::current;
3517 (
3518 sub {
3519 $status = $!;
3520 $current->ready; undef $current;
3521 },
3522 sub {
3523 Coro::schedule while defined $current;
3524 $! = $status;
3525 },
3526 )
3527 };
3528 3814
3529 unless ($DB_ENV) { 3815 unless ($DB_ENV) {
3530 $DB_ENV = BDB::db_env_create; 3816 $DB_ENV = BDB::db_env_create;
3817 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3818 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3819 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3820 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3821 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3531 3822
3532 cf::sync_job { 3823 cf::sync_job {
3533 eval { 3824 eval {
3534 BDB::db_env_open 3825 BDB::db_env_open
3535 $DB_ENV, 3826 $DB_ENV,
3537 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3828 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3538 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3829 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3539 0666; 3830 0666;
3540 3831
3541 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3832 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3542
3543 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3544 $DB_ENV->set_lk_detect;
3545 }; 3833 };
3546 3834
3547 cf::cleanup "db_env_open(db): $@" if $@; 3835 cf::cleanup "db_env_open(db): $@" if $@;
3548 }; 3836 };
3549 } 3837 }
3838
3839 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3840 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3841 };
3842 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3843 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3844 };
3845 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3846 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3847 };
3550} 3848}
3551 3849
3552{ 3850{
3851 # configure IO::AIO
3852
3553 IO::AIO::min_parallel 8; 3853 IO::AIO::min_parallel 8;
3554
3555 undef $Coro::AIO::WATCHER;
3556 IO::AIO::max_poll_time $TICK * 0.1; 3854 IO::AIO::max_poll_time $TICK * 0.1;
3557 $AIO_POLL_WATCHER = Event->io ( 3855 undef $AnyEvent::AIO::WATCHER;
3558 reentrant => 0,
3559 data => WF_AUTOCANCEL,
3560 fd => IO::AIO::poll_fileno,
3561 poll => 'r',
3562 prio => 6,
3563 cb => \&IO::AIO::poll_cb,
3564 );
3565} 3856}
3566 3857
3567my $_log_backtrace; 3858my $_log_backtrace;
3568 3859
3569sub _log_backtrace { 3860sub _log_backtrace {
3572 $msg =~ s/\n//; 3863 $msg =~ s/\n//;
3573 3864
3574 # limit the # of concurrent backtraces 3865 # limit the # of concurrent backtraces
3575 if ($_log_backtrace < 2) { 3866 if ($_log_backtrace < 2) {
3576 ++$_log_backtrace; 3867 ++$_log_backtrace;
3868 my $perl_bt = Carp::longmess $msg;
3577 async { 3869 async {
3870 $Coro::current->{desc} = "abt $msg";
3871
3578 my @bt = fork_call { 3872 my @bt = fork_call {
3579 @addr = map { sprintf "%x", $_ } @addr; 3873 @addr = map { sprintf "%x", $_ } @addr;
3580 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3874 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3581 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3875 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3582 or die "addr2line: $!"; 3876 or die "addr2line: $!";
3590 } 3884 }
3591 3885
3592 @funcs 3886 @funcs
3593 }; 3887 };
3594 3888
3595 LOG llevInfo, "[ABT] $msg\n"; 3889 LOG llevInfo, "[ABT] $perl_bt\n";
3890 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3596 LOG llevInfo, "[ABT] $_\n" for @bt; 3891 LOG llevInfo, "[ABT] $_\n" for @bt;
3597 --$_log_backtrace; 3892 --$_log_backtrace;
3598 }; 3893 };
3599 } else { 3894 } else {
3600 LOG llevInfo, "[ABT] $msg\n"; 3895 LOG llevInfo, "[ABT] $msg\n";

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