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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.138 by root, Fri Jan 5 17:07:17 2007 UTC vs.
Revision 1.464 by root, Thu Jan 1 18:35:48 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
20use Digest::MD5; 56use Digest::MD5;
21use Fcntl; 57use Fcntl;
58use YAML ();
22use IO::AIO 2.31 (); 59use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 60use Time::HiRes;
61use Compress::LZF;
62use Digest::MD5 ();
25 63
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 64AnyEvent::detect;
27 65
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 66# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 70
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 76
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 78
35our %COMMAND = (); 79our %COMMAND = ();
36our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
81
82our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 83our %EXTCMD = ();
84our %EXTICMD = ();
85our %EXT_CORO = (); # coroutines bound to extensions
86our %EXT_MAP = (); # pluggable maps
38 87
88our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 89our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 90
42our $TICK = MAX_TIME * 1e-6; 91our $CONFDIR = confdir;
43our $TICK_WATCHER; 92our $DATADIR = datadir;
93our $LIBDIR = "$DATADIR/ext";
94our $PODDIR = "$DATADIR/pod";
95our $MAPDIR = "$DATADIR/" . mapdir;
96our $LOCALDIR = localdir;
97our $TMPDIR = "$LOCALDIR/" . tmpdir;
98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
100our $RANDOMDIR = "$LOCALDIR/random";
101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
106
107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 109our $NEXT_TICK;
45our $NOW; 110our $USE_FSYNC = 1; # use fsync to write maps - default off
111
112our $BDB_DEADLOCK_WATCHER;
113our $BDB_CHECKPOINT_WATCHER;
114our $BDB_TRICKLE_WATCHER;
115our $DB_ENV;
46 116
47our %CFG; 117our %CFG;
48 118
49our $UPTIME; $UPTIME ||= time; 119our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 120our $RUNTIME;
121our $NOW;
51 122
52our %MAP; # all maps 123our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 124our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 125our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 126
127# used to convert map paths into valid unix filenames by replacing / by ∕
128our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
129
130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
131our $LOADAVG; # same thing, but with alpha-smoothing
132our $JITTER; # average jitter
133our $TICK_START; # for load detecting purposes
134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
56 138
57binmode STDOUT; 139binmode STDOUT;
58binmode STDERR; 140binmode STDERR;
59 141
60# read virtual server time, if available 142# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 143unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 144 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 145 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 146 $RUNTIME = <$fh> + 0.;
65} 147}
66 148
67mkdir cf::localdir; 149mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 151
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 152our $EMERGENCY_POSITION;
153
154sub cf::map::normalise;
76 155
77############################################################################# 156#############################################################################
78 157
79=head2 GLOBAL VARIABLES 158=head2 GLOBAL VARIABLES
80 159
87=item $cf::RUNTIME 166=item $cf::RUNTIME
88 167
89The time this server has run, starts at 0 and is increased by $cf::TICK on 168The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 169every server tick.
91 170
92=item $cf::LIBDIR 171=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
172$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
173$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 174
94The perl library directory, where extensions and cf-specific modules can 175Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 176directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
177unique-items directory, player file directory, random maps directory and
178database environment.
96 179
97=item $cf::NOW 180=item $cf::NOW
98 181
99The time of the last (current) server tick. 182The time of the last (current) server tick.
100 183
101=item $cf::TICK 184=item $cf::TICK
102 185
103The interval between server ticks, in seconds. 186The interval between server ticks, in seconds.
104 187
188=item $cf::LOADAVG
189
190The current CPU load on the server (alpha-smoothed), as a value between 0
191(none) and 1 (overloaded), indicating how much time is spent on processing
192objects per tick. Healthy values are < 0.5.
193
194=item $cf::LOAD
195
196The raw value load value from the last tick.
197
105=item %cf::CFG 198=item %cf::CFG
106 199
107Configuration for the server, loaded from C</etc/crossfire/config>, or 200Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 201from wherever your confdir points to.
202
203=item cf::wait_for_tick, cf::wait_for_tick_begin
204
205These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
206returns directly I<after> the tick processing (and consequently, can only wake one process
207per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
208
209=item @cf::INVOKE_RESULTS
210
211This array contains the results of the last C<invoke ()> call. When
212C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
213that call.
109 214
110=back 215=back
111 216
112=cut 217=cut
113 218
114BEGIN { 219BEGIN {
115 *CORE::GLOBAL::warn = sub { 220 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 221 my $msg = join "", @_;
117 utf8::encode $msg;
118 222
119 $msg .= "\n" 223 $msg .= "\n"
120 unless $msg =~ /\n$/; 224 unless $msg =~ /\n$/;
121 225
226 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
227
122 LOG llevError, "cfperl: $msg"; 228 LOG llevError, $msg;
123 }; 229 };
124} 230}
231
232$Coro::State::DIEHOOK = sub {
233 return unless $^S eq 0; # "eq", not "=="
234
235 if ($Coro::current == $Coro::main) {#d#
236 warn "DIEHOOK called in main context, Coro bug?\n";#d#
237 return;#d#
238 }#d#
239
240 # kill coroutine otherwise
241 warn Carp::longmess $_[0];
242 Coro::terminate
243};
244
245$SIG{__DIE__} = sub { }; #d#?
125 246
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 247@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 248@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 249@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 250@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 251@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
252@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 253@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 254
133# we bless all objects into (empty) derived classes to force a method lookup 255# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 256# within the Safe compartment.
135for my $pkg (qw( 257for my $pkg (qw(
136 cf::global cf::attachable 258 cf::global cf::attachable
137 cf::object cf::object::player 259 cf::object cf::object::player
138 cf::client cf::player 260 cf::client cf::player
139 cf::arch cf::living 261 cf::arch cf::living
262 cf::map cf::mapspace
140 cf::map cf::party cf::region 263 cf::party cf::region
141)) { 264)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 265 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 266}
145 267
146$Event::DIED = sub { 268$EV::DIED = sub {
147 warn "error in event callback: @_"; 269 warn "error in event callback: @_";
148}; 270};
149 271
150my %ext_pkg; 272#############################################################################
151my @exts;
152my @hook;
153 273
154=head2 UTILITY FUNCTIONS 274=head2 UTILITY FUNCTIONS
155 275
156=over 4 276=over 4
157 277
158=cut 278=item dumpval $ref
159 279
160use JSON::Syck (); # TODO# replace by JSON::PC once working 280=cut
161 281
282sub dumpval {
283 eval {
284 local $SIG{__DIE__};
285 my $d;
286 if (1) {
287 $d = new Data::Dumper([$_[0]], ["*var"]);
288 $d->Terse(1);
289 $d->Indent(2);
290 $d->Quotekeys(0);
291 $d->Useqq(1);
292 #$d->Bless(...);
293 $d->Seen($_[1]) if @_ > 1;
294 $d = $d->Dump();
295 }
296 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
297 $d
298 } || "[unable to dump $_[0]: '$@']";
299}
300
162=item $ref = cf::from_json $json 301=item $ref = cf::decode_json $json
163 302
164Converts a JSON string into the corresponding perl data structure. 303Converts a JSON string into the corresponding perl data structure.
165 304
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 305=item $json = cf::encode_json $ref
174 306
175Converts a perl data structure into its JSON representation. 307Converts a perl data structure into its JSON representation.
176 308
177=cut 309=cut
178 310
179sub to_json($) { 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 312
181 JSON::Syck::Dump $_[0] 313sub encode_json($) { $json_coder->encode ($_[0]) }
314sub decode_json($) { $json_coder->decode ($_[0]) }
315
316=item cf::post_init { BLOCK }
317
318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
319but I<before> the server starts ticking again.
320
321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
323
324=cut
325
326sub post_init(&) {
327 push @POST_INIT, shift;
182} 328}
183 329
184=item cf::lock_wait $string 330=item cf::lock_wait $string
185 331
186Wait until the given lock is available. See cf::lock_acquire. 332Wait until the given lock is available. See cf::lock_acquire.
187 333
188=item my $lock = cf::lock_acquire $string 334=item my $lock = cf::lock_acquire $string
189 335
190Wait until the given lock is available and then acquires it and returns 336Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 338for example when the coroutine gets canceled), the lock is automatically
193returned. 339returned.
194 340
341Locks are *not* recursive, locking from the same coro twice results in a
342deadlocked coro.
343
195Lock names should begin with a unique identifier (for example, cf::map::find 344Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 345uses map_find and cf::map::load uses map_load).
197 346
198=cut 347=item $locked = cf::lock_active $string
199 348
200our %LOCK; 349Return true if the lock is currently active, i.e. somebody has locked it.
350
351=cut
352
353our $LOCKS = new Coro::SemaphoreSet;
201 354
202sub lock_wait($) { 355sub lock_wait($) {
203 my ($key) = @_; 356 $LOCKS->wait ($_[0]);
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210} 357}
211 358
212sub lock_acquire($) { 359sub lock_acquire($) {
213 my ($key) = @_; 360 $LOCKS->guard ($_[0])
361}
214 362
215 # wait, to be sure we are not locked 363sub lock_active($) {
216 lock_wait $key; 364 $LOCKS->count ($_[0]) < 1
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224} 365}
225 366
226sub freeze_mainloop { 367sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
228 369
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 370 &Guard::guard (\&tick_inhibit_dec);
230 $TICK_WATCHER->stop;
231 $guard
232} 371}
372
373=item cf::periodic $interval, $cb
374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
386}
387
388=item cf::get_slot $time[, $priority[, $name]]
389
390Allocate $time seconds of blocking CPU time at priority C<$priority>:
391This call blocks and returns only when you have at least C<$time> seconds
392of cpu time till the next tick. The slot is only valid till the next cede.
393
394The optional C<$name> can be used to identify the job to run. It might be
395used for statistical purposes and should identify the same time-class.
396
397Useful for short background jobs.
398
399=cut
400
401our @SLOT_QUEUE;
402our $SLOT_QUEUE;
403
404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
408 my $signal = new Coro::Signal;
409
410 while () {
411 next_job:
412 my $avail = cf::till_tick;
413 if ($avail > 0.01) {
414 for (0 .. $#SLOT_QUEUE) {
415 if ($SLOT_QUEUE[$_][0] < $avail) {
416 my $job = splice @SLOT_QUEUE, $_, 1, ();
417 $job->[2]->send;
418 Coro::cede;
419 goto next_job;
420 }
421 }
422 }
423
424 if (@SLOT_QUEUE) {
425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
426 push @cf::WAIT_FOR_TICK, $signal;
427 $signal->wait;
428 } else {
429 Coro::schedule;
430 }
431 }
432};
433
434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
437 my ($time, $pri, $name) = @_;
438
439 $time = $TICK * .6 if $time > $TICK * .6;
440 my $sig = new Coro::Signal;
441
442 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
443 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
444 $SLOT_QUEUE->ready;
445 $sig->wait;
446}
447
448=item cf::async { BLOCK }
449
450Currently the same as Coro::async_pool, meaning you cannot use
451C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
452thing you are allowed to do is call C<prio> on it.
453
454=cut
455
456BEGIN { *async = \&Coro::async_pool }
233 457
234=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
235 459
236The design of crossfire+ requires that the main coro ($Coro::main) is 460The design of Deliantra requires that the main coroutine ($Coro::main)
237always able to handle events or runnable, as crossfire+ is only partly 461is always able to handle events or runnable, as Deliantra is only
238reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
463acceptable.
239 464
240If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
241the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
242server will be frozen during this time, so the block should either finish 467server will be frozen during this time, so the block should either finish
243fast or be very important. 468fast or be very important.
246 471
247sub sync_job(&) { 472sub sync_job(&) {
248 my ($job) = @_; 473 my ($job) = @_;
249 474
250 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
476 my $time = EV::time;
477
251 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
252 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
253 480
254 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
255 # (but this is cancel-safe) 482
256 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
257 484
258 my $busy = 1; 485 my $busy = 1;
259 my @res; 486 my @res;
260 487
261 (Coro::async_pool { 488 (async {
489 $Coro::current->desc ("sync job coro");
262 @res = eval { $job->() }; 490 @res = eval { $job->() };
263 warn $@ if $@; 491 warn $@ if $@;
264 undef $busy; 492 undef $busy;
265 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
266 494
267 while ($busy) { 495 while ($busy) {
496 if (Coro::nready) {
268 Coro::cede_notself; 497 Coro::cede_notself;
269 Event::one_event unless Coro::nready; 498 } else {
499 EV::loop EV::LOOP_ONESHOT;
270 } 500 }
501 }
502
503 my $time = EV::time - $time;
504
505 $TICK_START += $time; # do not account sync jobs to server load
271 506
272 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
273 } else { 508 } else {
274 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
275 510
276 $job->() 511 $job->()
277 } 512 }
278} 513}
279 514
280=item $coro = cf::coro { BLOCK } 515=item $coro = cf::async_ext { BLOCK }
281 516
282Creates (and readies) and returns a new coro. This coro is automcatially 517Like async, but this coro is automatically being canceled when the
283being canceled when the extension calling this is being unloaded. 518extension calling this is being unloaded.
284 519
285=cut 520=cut
286 521
287sub coro(&) { 522sub async_ext(&) {
288 my $cb = shift; 523 my $cb = shift;
289 524
290 my $coro = &Coro::async_pool ($cb); 525 my $coro = &Coro::async ($cb);
291 526
292 $coro->on_destroy (sub { 527 $coro->on_destroy (sub {
293 delete $EXT_CORO{$coro+0}; 528 delete $EXT_CORO{$coro+0};
294 }); 529 });
295 $EXT_CORO{$coro+0} = $coro; 530 $EXT_CORO{$coro+0} = $coro;
296 531
297 $coro 532 $coro
298} 533}
299 534
300sub write_runtime { 535=item fork_call { }, $args
301 my $runtime = cf::localdir . "/runtime";
302 536
303 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 537Executes the given code block with the given arguments in a seperate
304 or return; 538process, returning the results. Everything must be serialisable with
539Coro::Storable. May, of course, block. Note that the executed sub may
540never block itself or use any form of event handling.
305 541
306 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 542=cut
307 (aio_write $fh, 0, (length $value), $value, 0) <= 0
308 and return;
309 543
310 aio_fsync $fh 544sub fork_call(&@) {
311 and return; 545 my ($cb, @args) = @_;
312 546
313 close $fh 547 # we seemingly have to make a local copy of the whole thing,
314 or return; 548 # otherwise perl prematurely frees the stuff :/
549 # TODO: investigate and fix (likely this will be rather laborious)
315 550
316 aio_rename "$runtime~", $runtime 551 my @res = Coro::Util::fork_eval {
317 and return; 552 reset_signals;
553 &$cb
554 }, @args;
318 555
556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
586=item $value = cf::db_get $family => $key
587
588Returns a single value from the environment database.
589
590=item cf::db_put $family => $key => $value
591
592Stores the given C<$value> in the family. It can currently store binary
593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
618
619our $DB;
620
621sub db_init {
622 cf::sync_job {
623 $DB ||= db_table "db";
624 };
625}
626
627sub db_get($$) {
628 my $key = "$_[0]/$_[1]";
629
630 cf::sync_job {
631 BDB::db_get $DB, undef, $key, my $data;
632
633 $! ? ()
634 : $data
319 1 635 }
636}
637
638sub db_put($$$) {
639 BDB::dbreq_pri 4;
640 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
641}
642
643=item cf::cache $id => [$paths...], $processversion => $process
644
645Generic caching function that returns the value of the resource $id,
646caching and regenerating as required.
647
648This function can block.
649
650=cut
651
652sub cache {
653 my ($id, $src, $processversion, $process) = @_;
654
655 my $meta =
656 join "\x00",
657 $processversion,
658 map {
659 aio_stat $_
660 and Carp::croak "$_: $!";
661
662 ($_, (stat _)[7,9])
663 } @$src;
664
665 my $dbmeta = db_get cache => "$id/meta";
666 if ($dbmeta ne $meta) {
667 # changed, we may need to process
668
669 my @data;
670 my $md5;
671
672 for (0 .. $#$src) {
673 0 <= aio_load $src->[$_], $data[$_]
674 or Carp::croak "$src->[$_]: $!";
675 }
676
677 # if processing is expensive, check
678 # checksum first
679 if (1) {
680 $md5 =
681 join "\x00",
682 $processversion,
683 map {
684 cf::cede_to_tick;
685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
686 } 0.. $#$src;
687
688
689 my $dbmd5 = db_get cache => "$id/md5";
690 if ($dbmd5 eq $md5) {
691 db_put cache => "$id/meta", $meta;
692
693 return db_get cache => "$id/data";
694 }
695 }
696
697 my $t1 = Time::HiRes::time;
698 my $data = $process->(\@data);
699 my $t2 = Time::HiRes::time;
700
701 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
702
703 db_put cache => "$id/data", $data;
704 db_put cache => "$id/md5" , $md5;
705 db_put cache => "$id/meta", $meta;
706
707 return $data;
708 }
709
710 db_get cache => "$id/data"
711}
712
713=item cf::datalog type => key => value, ...
714
715Log a datalog packet of the given type with the given key-value pairs.
716
717=cut
718
719sub datalog($@) {
720 my ($type, %kv) = @_;
721 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
320} 722}
321 723
322=back 724=back
323 725
324=cut 726=cut
325 727
326############################################################################# 728#############################################################################
327 729
328package cf::path;
329
330sub new {
331 my ($class, $path, $base) = @_;
332
333 $path = $path->as_string if ref $path;
334
335 my $self = bless { }, $class;
336
337 # {... are special paths that are not touched
338 # ?xxx/... are special absolute paths
339 # ?random/... random maps
340 # /! non-realised random map exit
341 # /... normal maps
342 # ~/... per-player maps without a specific player (DO NOT USE)
343 # ~user/... per-player map of a specific user
344
345 if ($path =~ /^{/) {
346 # fine as it is
347 } elsif ($path =~ s{^\?random/}{}) {
348 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
349 $self->{random} = cf::from_json $data;
350 } else {
351 if ($path =~ s{^~([^/]+)?}{}) {
352 $self->{user_rel} = 1;
353
354 if (defined $1) {
355 $self->{user} = $1;
356 } elsif ($base =~ m{^~([^/]+)/}) {
357 $self->{user} = $1;
358 } else {
359 warn "cannot resolve user-relative path without user <$path,$base>\n";
360 }
361 } elsif ($path =~ /^\//) {
362 # already absolute
363 } else {
364 $base =~ s{[^/]+/?$}{};
365 return $class->new ("$base/$path");
366 }
367
368 for ($path) {
369 redo if s{/\.?/}{/};
370 redo if s{/[^/]+/\.\./}{/};
371 }
372 }
373
374 $self->{path} = $path;
375
376 $self
377}
378
379# the name / primary key / in-game path
380sub as_string {
381 my ($self) = @_;
382
383 $self->{user_rel} ? "~$self->{user}$self->{path}"
384 : $self->{random} ? "?random/$self->{path}"
385 : $self->{path}
386}
387
388# the displayed name, this is a one way mapping
389sub visible_name {
390 my ($self) = @_;
391
392# if (my $rmp = $self->{random}) {
393# # todo: be more intelligent about this
394# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
395# } else {
396 $self->as_string
397# }
398}
399
400# escape the /'s in the path
401sub _escaped_path {
402 # ∕ is U+2215
403 (my $path = $_[0]{path}) =~ s/\//∕/g;
404 $path
405}
406
407# the original (read-only) location
408sub load_path {
409 my ($self) = @_;
410
411 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
412}
413
414# the temporary/swap location
415sub save_path {
416 my ($self) = @_;
417
418 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
419 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
420 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
421}
422
423# the unique path, might be eq to save_path
424sub uniq_path {
425 my ($self) = @_;
426
427 $self->{user_rel} || $self->{random}
428 ? undef
429 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
430}
431
432# return random map parameters, or undef
433sub random_map_params {
434 my ($self) = @_;
435
436 $self->{random}
437}
438
439# this is somewhat ugly, but style maps do need special treatment
440sub is_style_map {
441 $_[0]{path} =~ m{^/styles/}
442}
443
444package cf;
445
446#############################################################################
447
448=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
449 731
450Many objects in crossfire are so-called attachable objects. That means you can 732Many objects in deliantra are so-called attachable objects. That means you can
451attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
452to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
453 735
454In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
455C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
456crossfire+). 738Deliantra).
457 739
458=over 4 740=over 4
459 741
460=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
461 743
505=item cf::CLASS::attachment $name, ... 787=item cf::CLASS::attachment $name, ...
506 788
507Register an attachment by C<$name> through which attachable objects of the 789Register an attachment by C<$name> through which attachable objects of the
508given CLASS can refer to this attachment. 790given CLASS can refer to this attachment.
509 791
510Some classes such as crossfire maps and objects can specify attachments 792Some classes such as deliantra maps and objects can specify attachments
511that are attached at load/instantiate time, thus the need for a name. 793that are attached at load/instantiate time, thus the need for a name.
512 794
513These calls expect any number of the following handler/hook descriptions: 795These calls expect any number of the following handler/hook descriptions:
514 796
515=over 4 797=over 4
575our @CB_TYPE = (); # registry for type (cf-object class) based events 857our @CB_TYPE = (); # registry for type (cf-object class) based events
576our @CB_MAP = (); 858our @CB_MAP = ();
577 859
578my %attachment; 860my %attachment;
579 861
862sub cf::attachable::thawer_merge {
863 # simply override everything except _meta
864 local $_[0]{_meta};
865 %{$_[0]} = %{$_[1]};
866}
867
580sub _attach_cb($$$$) { 868sub _attach_cb($$$$) {
581 my ($registry, $event, $prio, $cb) = @_; 869 my ($registry, $event, $prio, $cb) = @_;
582 870
583 use sort 'stable'; 871 use sort 'stable';
584 872
618 $registry = $CB_TYPE[$object_type] ||= []; 906 $registry = $CB_TYPE[$object_type] ||= [];
619 907
620 } elsif ($type eq "subtype") { 908 } elsif ($type eq "subtype") {
621 defined $object_type or Carp::croak "subtype specified without type"; 909 defined $object_type or Carp::croak "subtype specified without type";
622 my $object_subtype = shift @arg; 910 my $object_subtype = shift @arg;
623 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 911 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
624 912
625 } elsif ($type eq "package") { 913 } elsif ($type eq "package") {
626 my $pkg = shift @arg; 914 my $pkg = shift @arg;
627 915
628 while (my ($name, $id) = each %cb_id) { 916 while (my ($name, $id) = each %cb_id) {
657 _attach $registry, $klass, @attach; 945 _attach $registry, $klass, @attach;
658 } 946 }
659 947
660 $obj->{$name} = \%arg; 948 $obj->{$name} = \%arg;
661 } else { 949 } else {
662 warn "object uses attachment '$name' that is not available, postponing.\n"; 950 warn "object uses attachment '$name' which is not available, postponing.\n";
663 } 951 }
664 952
665 $obj->{_attachment}{$name} = undef; 953 $obj->{_attachment}{$name} = undef;
666} 954}
667 955
669 if (ref $_[0]) { 957 if (ref $_[0]) {
670 _object_attach @_; 958 _object_attach @_;
671 } else { 959 } else {
672 _attach shift->_attach_registry, @_; 960 _attach shift->_attach_registry, @_;
673 } 961 }
962 _recalc_want;
674}; 963};
675 964
676# all those should be optimised 965# all those should be optimised
677sub cf::attachable::detach { 966sub cf::attachable::detach {
678 my ($obj, $name) = @_; 967 my ($obj, $name) = @_;
681 delete $obj->{_attachment}{$name}; 970 delete $obj->{_attachment}{$name};
682 reattach ($obj); 971 reattach ($obj);
683 } else { 972 } else {
684 Carp::croak "cannot, currently, detach class attachments"; 973 Carp::croak "cannot, currently, detach class attachments";
685 } 974 }
975 _recalc_want;
686}; 976};
687 977
688sub cf::attachable::attached { 978sub cf::attachable::attached {
689 my ($obj, $name) = @_; 979 my ($obj, $name) = @_;
690 980
705 "; 995 ";
706 die if $@; 996 die if $@;
707} 997}
708 998
709our $override; 999our $override;
710our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1000our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
711 1001
712sub override { 1002sub override {
713 $override = 1; 1003 $override = 1;
714 @invoke_results = (); 1004 @INVOKE_RESULTS = (@_);
715} 1005}
716 1006
717sub do_invoke { 1007sub do_invoke {
718 my $event = shift; 1008 my $event = shift;
719 my $callbacks = shift; 1009 my $callbacks = shift;
720 1010
721 @invoke_results = (); 1011 @INVOKE_RESULTS = ();
722 1012
723 local $override; 1013 local $override;
724 1014
725 for (@$callbacks) { 1015 for (@$callbacks) {
726 eval { &{$_->[1]} }; 1016 eval { &{$_->[1]} };
735 } 1025 }
736 1026
737 0 1027 0
738} 1028}
739 1029
740=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
741 1031
742=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
743 1033
744Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
745 1035
746This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1036This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
747removed in future versions), and there is no public API to access override 1037removed in future versions), and there is no public API to access override
748results (if you must, access C<@cf::invoke_results> directly). 1038results (if you must, access C<@cf::INVOKE_RESULTS> directly).
749 1039
750=back 1040=back
751 1041
752=cut 1042=cut
753 1043
754############################################################################# 1044#############################################################################
755# object support 1045# object support
1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
1080sub _can_merge {
1081 my ($ob1, $ob2) = @_;
1082
1083 ++$SLOW_MERGES;#d#
1084
1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
1087}
756 1088
757sub reattach { 1089sub reattach {
758 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
759 my ($obj) = @_; 1091 my ($obj) = @_;
1092
1093 # no longer needed after getting rid of delete_package?
1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
760 1095
761 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
762 1097
763 @$registry = (); 1098 @$registry = ();
764 1099
779cf::attachable->attach ( 1114cf::attachable->attach (
780 prio => -1000000, 1115 prio => -1000000,
781 on_instantiate => sub { 1116 on_instantiate => sub {
782 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
783 1118
784 $data = from_json $data; 1119 $data = decode_json $data;
785 1120
786 for (@$data) { 1121 for (@$data) {
787 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
788 1123
789 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
805sub object_freezer_save { 1140sub object_freezer_save {
806 my ($filename, $rdata, $objs) = @_; 1141 my ($filename, $rdata, $objs) = @_;
807 1142
808 sync_job { 1143 sync_job {
809 if (length $$rdata) { 1144 if (length $$rdata) {
1145 utf8::decode (my $decname = $filename);
810 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
811 $filename, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
812 1148
813 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
814 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
815 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
816 aio_fsync $fh; 1152 aio_fsync $fh if $cf::USE_FSYNC;
817 close $fh; 1153 aio_close $fh;
818 1154
819 if (@$objs) { 1155 if (@$objs) {
820 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
821 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
822 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
823 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
824 aio_fsync $fh; 1160 aio_fsync $fh if $cf::USE_FSYNC;
825 close $fh; 1161 aio_close $fh;
826 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
827 } 1163 }
828 } else { 1164 } else {
829 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
830 } 1166 }
831 1167
832 aio_rename "$filename~", $filename; 1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
833 } else { 1172 } else {
834 warn "FATAL: $filename~: $!\n"; 1173 warn "unable to save objects: $filename~: $!\n";
835 } 1174 }
836 } else { 1175 } else {
837 aio_unlink $filename; 1176 aio_unlink $filename;
838 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
839 } 1178 }
840 } 1179 };
841} 1180}
842 1181
843sub object_freezer_as_string { 1182sub object_freezer_as_string {
844 my ($rdata, $objs) = @_; 1183 my ($rdata, $objs) = @_;
845 1184
857 or return; 1196 or return;
858 1197
859 unless (aio_stat "$filename.pst") { 1198 unless (aio_stat "$filename.pst") {
860 (aio_load "$filename.pst", $av) >= 0 1199 (aio_load "$filename.pst", $av) >= 0
861 or return; 1200 or return;
1201
862 $av = eval { (Storable::thaw $av)->{objs} }; 1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
863 } 1204 }
864 1205
1206 utf8::decode (my $decname = $filename);
865 warn sprintf "loading %s (%d)\n", 1207 warn sprintf "loading %s (%d,%d)\n",
866 $filename, length $data, scalar @{$av || []};#d# 1208 $decname, length $data, scalar @{$av || []};
1209
867 return ($data, $av); 1210 ($data, $av)
868} 1211}
1212
1213=head2 COMMAND CALLBACKS
1214
1215=over 4
1216
1217=cut
869 1218
870############################################################################# 1219#############################################################################
871# command handling &c 1220# command handling &c
872 1221
873=item cf::register_command $name => \&callback($ob,$args); 1222=item cf::register_command $name => \&callback($ob,$args);
886 push @{ $COMMAND{$name} }, [$caller, $cb]; 1235 push @{ $COMMAND{$name} }, [$caller, $cb];
887} 1236}
888 1237
889=item cf::register_extcmd $name => \&callback($pl,$packet); 1238=item cf::register_extcmd $name => \&callback($pl,$packet);
890 1239
891Register a callbackf ro execution when the client sends an extcmd packet. 1240Register a callback for execution when the client sends an (synchronous)
1241extcmd packet. Ext commands will be processed in the order they are
1242received by the server, like other user commands. The first argument is
1243the logged-in player. Ext commands can only be processed after a player
1244has logged in successfully.
892 1245
893If the callback returns something, it is sent back as if reply was being 1246If the callback returns something, it is sent back as if reply was being
894called. 1247called.
895 1248
1249=item cf::register_exticmd $name => \&callback($ns,$packet);
1250
1251Register a callback for execution when the client sends an (asynchronous)
1252exticmd packet. Exti commands are processed by the server as soon as they
1253are received, i.e. out of order w.r.t. other commands. The first argument
1254is a client socket. Exti commands can be received anytime, even before
1255log-in.
1256
1257If the callback returns something, it is sent back as if reply was being
1258called.
1259
896=cut 1260=cut
897 1261
898sub register_extcmd { 1262sub register_extcmd {
899 my ($name, $cb) = @_; 1263 my ($name, $cb) = @_;
900 1264
901 my $caller = caller;
902 #warn "registering extcmd '$name' to '$caller'";
903
904 $EXTCMD{$name} = [$cb, $caller]; 1265 $EXTCMD{$name} = $cb;
905} 1266}
1267
1268sub register_exticmd {
1269 my ($name, $cb) = @_;
1270
1271 $EXTICMD{$name} = $cb;
1272}
1273
1274use File::Glob ();
906 1275
907cf::player->attach ( 1276cf::player->attach (
908 on_command => sub { 1277 on_command => sub {
909 my ($pl, $name, $params) = @_; 1278 my ($pl, $name, $params) = @_;
910 1279
918 cf::override; 1287 cf::override;
919 }, 1288 },
920 on_extcmd => sub { 1289 on_extcmd => sub {
921 my ($pl, $buf) = @_; 1290 my ($pl, $buf) = @_;
922 1291
923 my $msg = eval { from_json $buf }; 1292 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
924 1293
925 if (ref $msg) { 1294 if (ref $msg) {
1295 my ($type, $reply, @payload) =
1296 "ARRAY" eq ref $msg
1297 ? @$msg
1298 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1299
1300 my @reply;
1301
926 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1302 if (my $cb = $EXTCMD{$type}) {
927 if (my %reply = $cb->[0]->($pl, $msg)) { 1303 @reply = $cb->($pl, @payload);
928 $pl->ext_reply ($msg->{msgid}, %reply);
929 }
930 } 1304 }
1305
1306 $pl->ext_reply ($reply, @reply)
1307 if $reply;
1308
931 } else { 1309 } else {
932 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1310 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
933 } 1311 }
934 1312
935 cf::override; 1313 cf::override;
936 }, 1314 },
937); 1315);
938 1316
939sub register { 1317# "readahead" all extensions
940 my ($base, $pkg) = @_; 1318sub cache_extensions {
1319 my $grp = IO::AIO::aio_group;
941 1320
942 #TODO 1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
943} 1322 for (grep /\.ext$/, @{$_[0]}) {
1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1324 }
1325 };
944 1326
1327 $grp
1328}
1329
945sub load_extension { 1330sub load_extensions {
1331 cf::sync_job {
1332 my %todo;
1333
1334 for my $path (<$LIBDIR/*.ext>) {
1335 next unless -r $path;
1336
1337 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1338 my $base = $1;
1339 my $pkg = $1;
1340 $pkg =~ s/[^[:word:]]/_/g;
1341 $pkg = "ext::$pkg";
1342
1343 open my $fh, "<:utf8", $path
1344 or die "$path: $!";
1345
1346 my $source = do { local $/; <$fh> };
1347
1348 my %ext = (
1349 path => $path,
1350 base => $base,
1351 pkg => $pkg,
1352 );
1353
1354 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1355 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1356
1357 $ext{source} =
1358 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1359 . "#line 1 \"$path\"\n{\n"
1360 . $source
1361 . "\n};\n1";
1362
1363 $todo{$base} = \%ext;
1364 }
1365
1366 my %done;
1367 while (%todo) {
1368 my $progress;
1369
1370 while (my ($k, $v) = each %todo) {
1371 for (split /,\s*/, $v->{meta}{depends}) {
1372 goto skip
1373 unless exists $done{$_};
1374 }
1375
1376 warn "... loading '$k' into '$v->{pkg}'\n";
1377
1378 unless (eval $v->{source}) {
1379 my $msg = $@ ? "$v->{path}: $@\n"
1380 : "$v->{base}: extension inactive.\n";
1381
1382 if (exists $v->{meta}{mandatory}) {
1383 warn $msg;
1384 cf::cleanup "mandatory extension failed to load, exiting.";
1385 }
1386
1387 warn $msg;
1388 }
1389
1390 $done{$k} = delete $todo{$k};
1391 push @EXTS, $v->{pkg};
1392 $progress = 1;
1393 }
1394
1395 skip:
1396 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1397 unless $progress;
1398 }
1399 };
1400}
1401
1402#############################################################################
1403
1404=back
1405
1406=head2 CORE EXTENSIONS
1407
1408Functions and methods that extend core deliantra objects.
1409
1410=cut
1411
1412package cf::player;
1413
1414use Coro::AIO;
1415
1416=head3 cf::player
1417
1418=over 4
1419
1420=item cf::player::num_playing
1421
1422Returns the official number of playing players, as per the Crossfire metaserver rules.
1423
1424=cut
1425
1426sub num_playing {
1427 scalar grep
1428 $_->ob->map
1429 && !$_->hidden
1430 && !$_->ob->flag (cf::FLAG_WIZ),
1431 cf::player::list
1432}
1433
1434=item cf::player::find $login
1435
1436Returns the given player object, loading it if necessary (might block).
1437
1438=cut
1439
1440sub playerdir($) {
1441 "$PLAYERDIR/"
1442 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1443}
1444
1445sub path($) {
1446 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1447
1448 (playerdir $login) . "/playerdata"
1449}
1450
1451sub find_active($) {
1452 $cf::PLAYER{$_[0]}
1453 and $cf::PLAYER{$_[0]}->active
1454 and $cf::PLAYER{$_[0]}
1455}
1456
1457sub exists($) {
1458 my ($login) = @_;
1459
1460 $cf::PLAYER{$login}
1461 or !aio_stat path $login
1462}
1463
1464sub find($) {
1465 return $cf::PLAYER{$_[0]} || do {
1466 my $login = $_[0];
1467
1468 my $guard = cf::lock_acquire "user_find:$login";
1469
1470 $cf::PLAYER{$_[0]} || do {
1471 # rename old playerfiles to new ones
1472 #TODO: remove when no longer required
1473 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1474 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1475 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1476 aio_unlink +(playerdir $login) . "/$login.pl";
1477
1478 my $f = new_from_file cf::object::thawer path $login
1479 or return;
1480
1481 my $pl = cf::player::load_pl $f
1482 or return;
1483
1484 local $cf::PLAYER_LOADING{$login} = $pl;
1485 $f->resolve_delayed_derefs;
1486 $cf::PLAYER{$login} = $pl
1487 }
1488 }
1489}
1490
1491sub save($) {
1492 my ($pl) = @_;
1493
1494 return if $pl->{deny_save};
1495
1496 my $path = path $pl;
1497 my $guard = cf::lock_acquire "user_save:$path";
1498
1499 return if $pl->{deny_save};
1500
1501 aio_mkdir playerdir $pl, 0770;
1502 $pl->{last_save} = $cf::RUNTIME;
1503
1504 cf::get_slot 0.01;
1505
1506 $pl->save_pl ($path);
1507 cf::cede_to_tick;
1508}
1509
1510sub new($) {
1511 my ($login) = @_;
1512
1513 my $self = create;
1514
1515 $self->ob->name ($login);
1516 $self->{deny_save} = 1;
1517
1518 $cf::PLAYER{$login} = $self;
1519
1520 $self
1521}
1522
1523=item $player->send_msg ($channel, $msg, $color, [extra...])
1524
1525=cut
1526
1527sub send_msg {
1528 my $ns = shift->ns
1529 or return;
1530 $ns->send_msg (@_);
1531}
1532
1533=item $pl->quit_character
1534
1535Nukes the player without looking back. If logged in, the connection will
1536be destroyed. May block for a long time.
1537
1538=cut
1539
1540sub quit_character {
1541 my ($pl) = @_;
1542
1543 my $name = $pl->ob->name;
1544
1545 $pl->{deny_save} = 1;
1546 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1547
1548 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1549 $pl->deactivate;
1550 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1551 $pl->ob->check_score;
1552 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1553 $pl->ns->destroy if $pl->ns;
1554
1555 my $path = playerdir $pl;
1556 my $temp = "$path~$cf::RUNTIME~deleting~";
1557 aio_rename $path, $temp;
1558 delete $cf::PLAYER{$pl->ob->name};
1559 $pl->destroy;
1560
1561 my $prefix = qr<^~\Q$name\E/>;
1562
1563 # nuke player maps
1564 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1565
1566 IO::AIO::aio_rmtree $temp;
1567}
1568
1569=item $pl->kick
1570
1571Kicks a player out of the game. This destroys the connection.
1572
1573=cut
1574
1575sub kick {
1576 my ($pl, $kicker) = @_;
1577
1578 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1579 $pl->killer ("kicked");
1580 $pl->ns->destroy;
1581}
1582
1583=item cf::player::list_logins
1584
1585Returns am arrayref of all valid playernames in the system, can take a
1586while and may block, so not sync_job-capable, ever.
1587
1588=cut
1589
1590sub list_logins {
1591 my $dirs = aio_readdir $PLAYERDIR
1592 or return [];
1593
1594 my @logins;
1595
1596 for my $login (@$dirs) {
1597 my $path = path $login;
1598
1599 # a .pst is a dead give-away for a valid player
1600 # if no pst file found, open and chekc for blocked users
1601 if (aio_stat "$path.pst") {
1602 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1603 aio_read $fh, 0, 512, my $buf, 0 or next;
1604 $buf !~ /^password -------------$/m or next; # official not-valid tag
1605 }
1606
1607 utf8::decode $login;
1608 push @logins, $login;
1609 }
1610
1611 \@logins
1612}
1613
1614=item $player->maps
1615
1616Returns an arrayref of map paths that are private for this
1617player. May block.
1618
1619=cut
1620
1621sub maps($) {
1622 my ($pl) = @_;
1623
1624 $pl = ref $pl ? $pl->ob->name : $pl;
1625
1626 my $files = aio_readdir playerdir $pl
1627 or return;
1628
1629 my @paths;
1630
1631 for (@$files) {
1632 utf8::decode $_;
1633 next if /\.(?:pl|pst)$/;
1634 next unless /^$PATH_SEP/o;
1635
1636 push @paths, cf::map::normalise "~$pl/$_";
1637 }
1638
1639 \@paths
1640}
1641
1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1643
1644Expand deliantra pod fragments into protocol xml.
1645
1646=item $player->ext_reply ($msgid, @msg)
1647
1648Sends an ext reply to the player.
1649
1650=cut
1651
1652sub ext_reply($$@) {
1653 my ($self, $id, @msg) = @_;
1654
1655 $self->ns->ext_reply ($id, @msg)
1656}
1657
1658=item $player->ext_msg ($type, @msg)
1659
1660Sends an ext event to the client.
1661
1662=cut
1663
1664sub ext_msg($$@) {
1665 my ($self, $type, @msg) = @_;
1666
1667 $self->ns->ext_msg ($type, @msg);
1668}
1669
1670=head3 cf::region
1671
1672=over 4
1673
1674=cut
1675
1676package cf::region;
1677
1678=item cf::region::find_by_path $path
1679
1680Tries to decuce the likely region for a map knowing only its path.
1681
1682=cut
1683
1684sub find_by_path($) {
946 my ($path) = @_; 1685 my ($path) = @_;
947 1686
948 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1687 my ($match, $specificity);
949 my $base = $1;
950 my $pkg = $1;
951 $pkg =~ s/[^[:word:]]/_/g;
952 $pkg = "ext::$pkg";
953 1688
954 warn "loading '$path' into '$pkg'\n"; 1689 for my $region (list) {
955 1690 if ($region->{match} && $path =~ $region->{match}) {
956 open my $fh, "<:utf8", $path 1691 ($match, $specificity) = ($region, $region->specificity)
957 or die "$path: $!"; 1692 if $region->specificity > $specificity;
958 1693 }
959 my $source =
960 "package $pkg; use strict; use utf8;\n"
961 . "#line 1 \"$path\"\n{\n"
962 . (do { local $/; <$fh> })
963 . "\n};\n1";
964
965 eval $source
966 or die $@ ? "$path: $@\n"
967 : "extension disabled.\n";
968
969 push @exts, $pkg;
970 $ext_pkg{$base} = $pkg;
971
972# no strict 'refs';
973# @{"$pkg\::ISA"} = ext::;
974
975 register $base, $pkg;
976}
977
978sub unload_extension {
979 my ($pkg) = @_;
980
981 warn "removing extension $pkg\n";
982
983 # remove hooks
984 #TODO
985# for my $idx (0 .. $#PLUGIN_EVENT) {
986# delete $hook[$idx]{$pkg};
987# } 1694 }
988 1695
989 # remove commands 1696 $match
990 for my $name (keys %COMMAND) {
991 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
992
993 if (@cb) {
994 $COMMAND{$name} = \@cb;
995 } else {
996 delete $COMMAND{$name};
997 }
998 }
999
1000 # remove extcmds
1001 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1002 delete $EXTCMD{$name};
1003 }
1004
1005 if (my $cb = $pkg->can ("unload")) {
1006 eval {
1007 $cb->($pkg);
1008 1
1009 } or warn "$pkg unloaded, but with errors: $@";
1010 }
1011
1012 Symbol::delete_package $pkg;
1013}
1014
1015sub load_extensions {
1016 for my $ext (<$LIBDIR/*.ext>) {
1017 next unless -r $ext;
1018 eval {
1019 load_extension $ext;
1020 1
1021 } or warn "$ext not loaded: $@";
1022 }
1023}
1024
1025#############################################################################
1026# load/save/clean perl data associated with a map
1027
1028*cf::mapsupport::on_clean = sub {
1029 my ($map) = @_;
1030
1031 my $path = $map->tmpname;
1032 defined $path or return;
1033
1034 unlink "$path.pst";
1035};
1036
1037cf::map->attach (prio => -10000, package => cf::mapsupport::);
1038
1039#############################################################################
1040# load/save perl data associated with player->ob objects
1041
1042sub all_objects(@) {
1043 @_, map all_objects ($_->inv), @_
1044}
1045
1046# TODO: compatibility cruft, remove when no longer needed
1047cf::player->attach (
1048 on_load => sub {
1049 my ($pl, $path) = @_;
1050
1051 for my $o (all_objects $pl->ob) {
1052 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1053 $o->set_ob_key_value ("_perl_data");
1054
1055 %$o = %{ Storable::thaw pack "H*", $value };
1056 }
1057 }
1058 },
1059);
1060
1061#############################################################################
1062
1063=head2 CORE EXTENSIONS
1064
1065Functions and methods that extend core crossfire objects.
1066
1067=head3 cf::player
1068
1069=over 4
1070
1071=item cf::player::exists $login
1072
1073Returns true when the given account exists.
1074
1075=cut
1076
1077sub cf::player::exists($) {
1078 cf::player::find $_[0]
1079 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1080}
1081
1082=item $player->ext_reply ($msgid, $msgtype, %msg)
1083
1084Sends an ext reply to the player.
1085
1086=cut
1087
1088sub cf::player::ext_reply($$$%) {
1089 my ($self, $id, %msg) = @_;
1090
1091 $msg{msgid} = $id;
1092
1093 $self->send ("ext " . to_json \%msg);
1094} 1697}
1095 1698
1096=back 1699=back
1097
1098 1700
1099=head3 cf::map 1701=head3 cf::map
1100 1702
1101=over 4 1703=over 4
1102 1704
1105package cf::map; 1707package cf::map;
1106 1708
1107use Fcntl; 1709use Fcntl;
1108use Coro::AIO; 1710use Coro::AIO;
1109 1711
1712use overload
1713 '""' => \&as_string,
1714 fallback => 1;
1715
1110our $MAX_RESET = 3600; 1716our $MAX_RESET = 3600;
1111our $DEFAULT_RESET = 3000; 1717our $DEFAULT_RESET = 3000;
1112 1718
1113sub generate_random_map { 1719sub generate_random_map {
1114 my ($path, $rmp) = @_; 1720 my ($self, $rmp) = @_;
1721
1722 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1115 1723
1116 # mit "rum" bekleckern, nicht 1724 # mit "rum" bekleckern, nicht
1117 cf::map::_create_random_map 1725 $self->_create_random_map (
1118 $path,
1119 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1726 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1120 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1727 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1121 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1728 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1122 $rmp->{exit_on_final_map}, 1729 $rmp->{exit_on_final_map},
1123 $rmp->{xsize}, $rmp->{ysize}, 1730 $rmp->{xsize}, $rmp->{ysize},
1124 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1731 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1125 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1732 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1126 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1733 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1127 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1734 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1128 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1735 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1129 (cf::region::find $rmp->{region}) 1736 (cf::region::find $rmp->{region}), $rmp->{custom}
1737 )
1130} 1738}
1131 1739
1132# and all this just because we cannot iterate over 1740=item cf::map->register ($regex, $prio)
1133# all maps in C++...
1134sub change_all_map_light {
1135 my ($change) = @_;
1136 1741
1137 $_->change_map_light ($change) 1742Register a handler for the map path matching the given regex at the
1138 for grep $_->outdoor, values %cf::MAP; 1743givne priority (higher is better, built-in handlers have priority 0, the
1139} 1744default).
1140 1745
1141sub try_load_header($) { 1746=cut
1747
1748sub register {
1749 my (undef, $regex, $prio) = @_;
1750 my $pkg = caller;
1751
1752 no strict;
1753 push @{"$pkg\::ISA"}, __PACKAGE__;
1754
1755 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1756}
1757
1758# also paths starting with '/'
1759$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1760
1761sub thawer_merge {
1762 my ($self, $merge) = @_;
1763
1764 # we have to keep some variables in memory intact
1765 local $self->{path};
1766 local $self->{load_path};
1767
1768 $self->SUPER::thawer_merge ($merge);
1769}
1770
1771sub normalise {
1142 my ($path) = @_; 1772 my ($path, $base) = @_;
1773
1774 $path = "$path"; # make sure its a string
1775
1776 $path =~ s/\.map$//;
1777
1778 # map plan:
1779 #
1780 # /! non-realised random map exit (special hack!)
1781 # {... are special paths that are not being touched
1782 # ?xxx/... are special absolute paths
1783 # ?random/... random maps
1784 # /... normal maps
1785 # ~user/... per-player map of a specific user
1786
1787 $path =~ s/$PATH_SEP/\//go;
1788
1789 # treat it as relative path if it starts with
1790 # something that looks reasonable
1791 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1792 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1793
1794 $base =~ s{[^/]+/?$}{};
1795 $path = "$base/$path";
1796 }
1797
1798 for ($path) {
1799 redo if s{//}{/};
1800 redo if s{/\.?/}{/};
1801 redo if s{/[^/]+/\.\./}{/};
1802 }
1803
1804 $path
1805}
1806
1807sub new_from_path {
1808 my (undef, $path, $base) = @_;
1809
1810 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1811
1812 $path = normalise $path, $base;
1813
1814 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1815 if ($path =~ $EXT_MAP{$pkg}[1]) {
1816 my $self = bless cf::map::new, $pkg;
1817 $self->{path} = $path; $self->path ($path);
1818 $self->init; # pass $1 etc.
1819 return $self;
1820 }
1821 }
1822
1823 Carp::cluck "unable to resolve path '$path' (base '$base').";
1824 ()
1825}
1826
1827sub init {
1828 my ($self) = @_;
1829
1830 $self
1831}
1832
1833sub as_string {
1834 my ($self) = @_;
1835
1836 "$self->{path}"
1837}
1838
1839# the displayed name, this is a one way mapping
1840sub visible_name {
1841 &as_string
1842}
1843
1844# the original (read-only) location
1845sub load_path {
1846 my ($self) = @_;
1847
1848 "$MAPDIR/$self->{path}.map"
1849}
1850
1851# the temporary/swap location
1852sub save_path {
1853 my ($self) = @_;
1854
1855 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1856 "$TMPDIR/$path.map"
1857}
1858
1859# the unique path, undef == no special unique path
1860sub uniq_path {
1861 my ($self) = @_;
1862
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1864 "$UNIQUEDIR/$path"
1865}
1866
1867sub decay_objects {
1868 my ($self) = @_;
1869
1870 return if $self->{deny_reset};
1871
1872 $self->do_decay_objects;
1873}
1874
1875sub unlink_save {
1876 my ($self) = @_;
1877
1878 utf8::encode (my $save = $self->save_path);
1879 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1880 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1881}
1882
1883sub load_header_from($) {
1884 my ($self, $path) = @_;
1143 1885
1144 utf8::encode $path; 1886 utf8::encode $path;
1145 aio_open $path, O_RDONLY, 0 1887 my $f = new_from_file cf::object::thawer $path
1146 or return; 1888 or return;
1147 1889
1148 my $map = cf::map::new 1890 $self->_load_header ($f)
1149 or return; 1891 or return;
1150 1892
1151 # for better error messages only, will be overwritten 1893 local $MAP_LOADING{$self->{path}} = $self;
1152 $map->path ($path); 1894 $f->resolve_delayed_derefs;
1153 1895
1154 $map->load_header ($path) 1896 $self->{load_path} = $path;
1897
1898 1
1899}
1900
1901sub load_header_orig {
1902 my ($self) = @_;
1903
1904 $self->load_header_from ($self->load_path)
1905}
1906
1907sub load_header_temp {
1908 my ($self) = @_;
1909
1910 $self->load_header_from ($self->save_path)
1911}
1912
1913sub prepare_temp {
1914 my ($self) = @_;
1915
1916 $self->last_access ((delete $self->{last_access})
1917 || $cf::RUNTIME); #d#
1918 # safety
1919 $self->{instantiate_time} = $cf::RUNTIME
1920 if $self->{instantiate_time} > $cf::RUNTIME;
1921}
1922
1923sub prepare_orig {
1924 my ($self) = @_;
1925
1926 $self->{load_original} = 1;
1927 $self->{instantiate_time} = $cf::RUNTIME;
1928 $self->last_access ($cf::RUNTIME);
1929 $self->instantiate;
1930}
1931
1932sub load_header {
1933 my ($self) = @_;
1934
1935 if ($self->load_header_temp) {
1936 $self->prepare_temp;
1937 } else {
1938 $self->load_header_orig
1155 or return; 1939 or return;
1940 $self->prepare_orig;
1941 }
1156 1942
1157 $map->{load_path} = $path; 1943 $self->{deny_reset} = 1
1944 if $self->no_reset;
1158 1945
1159 $map 1946 $self->default_region (cf::region::find_by_path $self->{path})
1947 unless $self->default_region;
1948
1949 1
1160} 1950}
1161 1951
1162sub find; 1952sub find;
1163sub find { 1953sub find {
1164 my ($path, $origin) = @_; 1954 my ($path, $origin) = @_;
1165 1955
1166 #warn "find<$path,$origin>\n";#d#
1167
1168 $path = new cf::path $path, $origin && $origin->path; 1956 $path = normalise $path, $origin && $origin->path;
1169 my $key = $path->as_string;
1170 1957
1171 cf::lock_wait "map_find:$key"; 1958 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1172
1173 $cf::MAP{$key} || do {
1174 my $guard = cf::lock_acquire "map_find:$key"; 1959 my $guard2 = cf::lock_acquire "map_find:$path";
1175 1960
1176 # do it the slow way 1961 $cf::MAP{$path} || do {
1177 my $map = try_load_header $path->save_path; 1962 my $map = new_from_path cf::map $path
1178
1179 Coro::cede;
1180
1181 if ($map) {
1182 $map->last_access ((delete $map->{last_access})
1183 || $cf::RUNTIME); #d#
1184 # safety
1185 $map->{instantiate_time} = $cf::RUNTIME
1186 if $map->{instantiate_time} > $cf::RUNTIME;
1187 } else {
1188 if (my $rmp = $path->random_map_params) {
1189 $map = generate_random_map $key, $rmp;
1190 } else {
1191 $map = try_load_header $path->load_path;
1192 }
1193
1194 $map or return; 1963 or return;
1195 1964
1196 $map->{load_original} = 1;
1197 $map->{instantiate_time} = $cf::RUNTIME;
1198 $map->last_access ($cf::RUNTIME);
1199 $map->instantiate;
1200
1201 # per-player maps become, after loading, normal maps
1202 $map->per_player (0) if $path->{user_rel};
1203 }
1204
1205 $map->path ($key);
1206 $map->{path} = $path;
1207 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1208 1966
1209 Coro::cede; 1967 $map->load_header
1968 or return;
1210 1969
1211 if ($map->should_reset) { 1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1971 # doing this can freeze the server in a sync job, obviously
1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1974 undef $guard1;
1212 $map->reset; 1975 $map->reset;
1213 undef $guard;
1214 $map = find $path 1976 return find $path;
1215 or return;
1216 } 1977 }
1217 1978
1218 $cf::MAP{$key} = $map 1979 $cf::MAP{$path} = $map
1219 } 1980 }
1220} 1981}
1982
1983sub pre_load { }
1984sub post_load { }
1221 1985
1222sub load { 1986sub load {
1223 my ($self) = @_; 1987 my ($self) = @_;
1224 1988
1989 local $self->{deny_reset} = 1; # loading can take a long time
1990
1225 my $path = $self->{path}; 1991 my $path = $self->{path};
1992
1993 {
1226 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1994 my $guard = cf::lock_acquire "map_data:$path";
1227 1995
1996 return unless $self->valid;
1228 return if $self->in_memory != cf::MAP_SWAPPED; 1997 return unless $self->in_memory == cf::MAP_SWAPPED;
1229 1998
1230 $self->in_memory (cf::MAP_LOADING); 1999 $self->in_memory (cf::MAP_LOADING);
1231 2000
1232 $self->alloc; 2001 $self->alloc;
1233 $self->load_objects ($self->{load_path}, 1) 2002
2003 $self->pre_load;
2004 cf::cede_to_tick;
2005
2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2007 $f->skip_block;
2008 $self->_load_objects ($f)
1234 or return; 2009 or return;
1235 2010
1236 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
1237 if delete $self->{load_original}; 2012 if delete $self->{load_original};
1238 2013
1239 if (my $uniq = $path->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
1240 utf8::encode $uniq; 2015 utf8::encode $uniq;
1241 if (aio_open $uniq, O_RDONLY, 0) { 2016 unless (aio_stat $uniq) {
2017 if (my $f = new_from_file cf::object::thawer $uniq) {
1242 $self->clear_unique_items; 2018 $self->clear_unique_items;
1243 $self->load_objects ($uniq, 0); 2019 $self->_load_objects ($f);
2020 $f->resolve_delayed_derefs;
2021 }
1244 } 2022 }
1245 } 2023 }
1246 2024
1247 Coro::cede; 2025 $f->resolve_delayed_derefs;
1248 2026
2027 cf::cede_to_tick;
1249 # now do the right thing for maps 2028 # now do the right thing for maps
1250 $self->link_multipart_objects; 2029 $self->link_multipart_objects;
1251
1252 if ($self->{path}->is_style_map) {
1253 $self->{deny_save} = 1;
1254 $self->{deny_reset} = 1;
1255 } else {
1256 $self->fix_auto_apply;
1257 $self->decay_objects;
1258 $self->update_buttons;
1259 $self->set_darkness_map;
1260 $self->difficulty ($self->estimate_difficulty) 2030 $self->difficulty ($self->estimate_difficulty)
1261 unless $self->difficulty; 2031 unless $self->difficulty;
2032 cf::cede_to_tick;
2033
2034 unless ($self->{deny_activate}) {
2035 $self->decay_objects;
2036 $self->fix_auto_apply;
2037 $self->update_buttons;
2038 cf::cede_to_tick;
1262 $self->activate; 2039 $self->activate;
1263 } 2040 }
1264 2041
1265 Coro::cede; 2042 $self->{last_save} = $cf::RUNTIME;
2043 $self->last_access ($cf::RUNTIME);
1266 2044
1267 $self->in_memory (cf::MAP_IN_MEMORY); 2045 $self->in_memory (cf::MAP_ACTIVE);
2046 }
2047
2048 $self->post_load;
2049}
2050
2051sub customise_for {
2052 my ($self, $ob) = @_;
2053
2054 return find "~" . $ob->name . "/" . $self->{path}
2055 if $self->per_player;
2056
2057# return find "?party/" . $ob->name . "/" . $self->{path}
2058# if $self->per_party;
2059
2060 $self
2061}
2062
2063# find and load all maps in the 3x3 area around a map
2064sub load_neighbours {
2065 my ($map) = @_;
2066
2067 my @neigh; # diagonal neighbours
2068
2069 for (0 .. 3) {
2070 my $neigh = $map->tile_path ($_)
2071 or next;
2072 $neigh = find $neigh, $map
2073 or next;
2074 $neigh->load;
2075
2076 push @neigh,
2077 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2078 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2079 }
2080
2081 for (grep defined $_->[0], @neigh) {
2082 my ($path, $origin) = @$_;
2083 my $neigh = find $path, $origin
2084 or next;
2085 $neigh->load;
2086 }
1268} 2087}
1269 2088
1270sub find_sync { 2089sub find_sync {
1271 my ($path, $origin) = @_; 2090 my ($path, $origin) = @_;
1272 2091
1273 cf::sync_job { cf::map::find $path, $origin } 2092 cf::sync_job { find $path, $origin }
1274} 2093}
1275 2094
1276sub do_load_sync { 2095sub do_load_sync {
1277 my ($map) = @_; 2096 my ($map) = @_;
1278 2097
2098 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2099 if $Coro::current == $Coro::main;
2100
1279 cf::sync_job { $map->load }; 2101 cf::sync_job { $map->load };
2102}
2103
2104our %MAP_PREFETCH;
2105our $MAP_PREFETCHER = undef;
2106
2107sub find_async {
2108 my ($path, $origin, $load) = @_;
2109
2110 $path = normalise $path, $origin && $origin->{path};
2111
2112 if (my $map = $cf::MAP{$path}) {
2113 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2114 }
2115
2116 $MAP_PREFETCH{$path} |= $load;
2117
2118 $MAP_PREFETCHER ||= cf::async {
2119 $Coro::current->{desc} = "map prefetcher";
2120
2121 while (%MAP_PREFETCH) {
2122 while (my ($k, $v) = each %MAP_PREFETCH) {
2123 if (my $map = find $k) {
2124 $map->load if $v;
2125 }
2126
2127 delete $MAP_PREFETCH{$k};
2128 }
2129 }
2130 undef $MAP_PREFETCHER;
2131 };
2132 $MAP_PREFETCHER->prio (6);
2133
2134 ()
1280} 2135}
1281 2136
1282sub save { 2137sub save {
1283 my ($self) = @_; 2138 my ($self) = @_;
1284 2139
1285 my $lock = cf::lock_acquire "map_data:" . $self->path; 2140 my $lock = cf::lock_acquire "map_data:$self->{path}";
1286 2141
1287 $self->{last_save} = $cf::RUNTIME; 2142 $self->{last_save} = $cf::RUNTIME;
1288 2143
1289 return unless $self->dirty; 2144 return unless $self->dirty;
1290 2145
1291 my $save = $self->{path}->save_path; utf8::encode $save; 2146 my $save = $self->save_path; utf8::encode $save;
1292 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2147 my $uniq = $self->uniq_path; utf8::encode $uniq;
1293 2148
1294 $self->{load_path} = $save; 2149 $self->{load_path} = $save;
1295 2150
1296 return if $self->{deny_save}; 2151 return if $self->{deny_save};
1297 2152
1298 local $self->{last_access} = $self->last_access;#d# 2153 local $self->{last_access} = $self->last_access;#d#
1299 2154
2155 cf::async {
2156 $Coro::current->{desc} = "map player save";
2157 $_->contr->save for $self->players;
2158 };
2159
2160 cf::get_slot 0.02;
2161
1300 if ($uniq) { 2162 if ($uniq) {
1301 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2163 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1302 $self->save_objects ($uniq, cf::IO_UNIQUES); 2164 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1303 } else { 2165 } else {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1305 } 2167 }
1306} 2168}
1307 2169
1308sub swap_out { 2170sub swap_out {
1309 my ($self) = @_; 2171 my ($self) = @_;
1310 2172
1311 # save first because save cedes 2173 # save first because save cedes
1312 $self->save; 2174 $self->save;
1313 2175
1314 my $lock = cf::lock_acquire "map_data:" . $self->path; 2176 my $lock = cf::lock_acquire "map_data:$self->{path}";
1315 2177
1316 return if $self->players; 2178 return if $self->players;
1317 return if $self->in_memory != cf::MAP_IN_MEMORY; 2179 return if $self->in_memory != cf::MAP_ACTIVE;
1318 return if $self->{deny_save}; 2180 return if $self->{deny_save};
1319 2181
2182 $self->in_memory (cf::MAP_SWAPPED);
2183
2184 $self->deactivate;
2185 $_->clear_links_to ($self) for values %cf::MAP;
1320 $self->clear; 2186 $self->clear;
1321 $self->in_memory (cf::MAP_SWAPPED);
1322} 2187}
1323 2188
1324sub reset_at { 2189sub reset_at {
1325 my ($self) = @_; 2190 my ($self) = @_;
1326 2191
1327 # TODO: safety, remove and allow resettable per-player maps 2192 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel};
1329 return 1e99 if $self->{deny_reset}; 2193 return 1e99 if $self->{deny_reset};
1330 2194
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2195 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2196 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 2197
1338 my ($self) = @_; 2202 my ($self) = @_;
1339 2203
1340 $self->reset_at <= $cf::RUNTIME 2204 $self->reset_at <= $cf::RUNTIME
1341} 2205}
1342 2206
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 2207sub reset {
1365 my ($self) = @_; 2208 my ($self) = @_;
1366 2209
1367 my $lock = cf::lock_acquire "map_data:" . $self->path; 2210 my $lock = cf::lock_acquire "map_data:$self->{path}";
1368 2211
1369 return if $self->players; 2212 return if $self->players;
1370 return if $self->{path}{user_rel};#d#
1371 2213
1372 warn "resetting map ", $self->path;#d# 2214 warn "resetting map ", $self->path;
2215
2216 $self->in_memory (cf::MAP_SWAPPED);
2217
2218 # need to save uniques path
2219 unless ($self->{deny_save}) {
2220 my $uniq = $self->uniq_path; utf8::encode $uniq;
2221
2222 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2223 if $uniq;
2224 }
1373 2225
1374 delete $cf::MAP{$self->path}; 2226 delete $cf::MAP{$self->path};
1375 2227
2228 $self->deactivate;
1376 $_->clear_links_to ($self) for values %cf::MAP; 2229 $_->clear_links_to ($self) for values %cf::MAP;
2230 $self->clear;
1377 2231
1378 $self->unlink_save; 2232 $self->unlink_save;
1379 $self->destroy; 2233 $self->destroy;
1380} 2234}
1381 2235
1382my $nuke_counter = "aaaa"; 2236my $nuke_counter = "aaaa";
1383 2237
1384sub nuke { 2238sub nuke {
1385 my ($self) = @_; 2239 my ($self) = @_;
1386 2240
2241 {
2242 my $lock = cf::lock_acquire "map_data:$self->{path}";
2243
2244 delete $cf::MAP{$self->path};
2245
2246 $self->unlink_save;
2247
2248 bless $self, "cf::map";
2249 delete $self->{deny_reset};
1387 $self->{deny_save} = 1; 2250 $self->{deny_save} = 1;
1388 $self->reset_timeout (1); 2251 $self->reset_timeout (1);
1389 $self->rename ("{nuke}/" . ($nuke_counter++)); 2252 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2253
2254 $cf::MAP{$self->path} = $self;
2255 }
2256
1390 $self->reset; # polite request, might not happen 2257 $self->reset; # polite request, might not happen
1391} 2258}
1392 2259
1393sub customise_for { 2260=item $maps = cf::map::tmp_maps
1394 my ($map, $ob) = @_;
1395 2261
1396 if ($map->per_player) { 2262Returns an arrayref with all map paths of currently instantiated and saved
1397 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2263maps. May block.
2264
2265=cut
2266
2267sub tmp_maps() {
1398 } 2268 [
1399 2269 map {
1400 $map 2270 utf8::decode $_;
2271 /\.map$/
2272 ? normalise $_
2273 : ()
2274 } @{ aio_readdir $TMPDIR or [] }
2275 ]
1401} 2276}
1402 2277
1403sub emergency_save { 2278=item $maps = cf::map::random_maps
1404 my $freeze_guard = cf::freeze_mainloop;
1405 2279
1406 warn "enter emergency map save\n"; 2280Returns an arrayref with all map paths of currently instantiated and saved
2281random maps. May block.
1407 2282
1408 cf::sync_job { 2283=cut
1409 warn "begin emergency map save\n"; 2284
1410 $_->save for values %cf::MAP; 2285sub random_maps() {
2286 [
2287 map {
2288 utf8::decode $_;
2289 /\.map$/
2290 ? normalise "?random/$_"
2291 : ()
2292 } @{ aio_readdir $RANDOMDIR or [] }
2293 ]
2294}
2295
2296=item cf::map::unique_maps
2297
2298Returns an arrayref of paths of all shared maps that have
2299instantiated unique items. May block.
2300
2301=cut
2302
2303sub unique_maps() {
2304 [
2305 map {
2306 utf8::decode $_;
2307 s/\.map$//; # TODO future compatibility hack
2308 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2309 ? ()
2310 : normalise $_
2311 } @{ aio_readdir $UNIQUEDIR or [] }
2312 ]
2313}
2314
2315=back
2316
2317=head3 cf::object
2318
2319=cut
2320
2321package cf::object;
2322
2323=over 4
2324
2325=item $ob->inv_recursive
2326
2327Returns the inventory of the object I<and> their inventories, recursively,
2328but I<not> the object itself.
2329
2330=cut
2331
2332sub inv_recursive_;
2333sub inv_recursive_ {
2334 map { $_, inv_recursive_ $_->inv } @_
2335}
2336
2337sub inv_recursive {
2338 inv_recursive_ inv $_[0]
2339}
2340
2341=item $ref = $ob->ref
2342
2343Creates and returns a persistent reference to an object that can be stored as a string.
2344
2345=item $ob = cf::object::deref ($refstring)
2346
2347returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2348even if the object actually exists. May block.
2349
2350=cut
2351
2352sub deref {
2353 my ($ref) = @_;
2354
2355 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2356 my ($uuid, $name) = ($1, $2);
2357 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2358 or return;
2359 $pl->ob->uuid eq $uuid
2360 or return;
2361
2362 $pl->ob
2363 } else {
2364 warn "$ref: cannot resolve object reference\n";
2365 undef
1411 }; 2366 }
1412
1413 warn "end emergency map save\n";
1414} 2367}
1415 2368
1416package cf; 2369package cf;
1417 2370
1418=back 2371=back
1419
1420 2372
1421=head3 cf::object::player 2373=head3 cf::object::player
1422 2374
1423=over 4 2375=over 4
1424 2376
1427Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2379Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1428can be C<undef>. Does the right thing when the player is currently in a 2380can be C<undef>. Does the right thing when the player is currently in a
1429dialogue with the given NPC character. 2381dialogue with the given NPC character.
1430 2382
1431=cut 2383=cut
2384
2385our $SAY_CHANNEL = {
2386 id => "say",
2387 title => "Map",
2388 reply => "say ",
2389 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2390};
2391
2392our $CHAT_CHANNEL = {
2393 id => "chat",
2394 title => "Chat",
2395 reply => "chat ",
2396 tooltip => "Player chat and shouts, global to the server.",
2397};
1432 2398
1433# rough implementation of a future "reply" method that works 2399# rough implementation of a future "reply" method that works
1434# with dialog boxes. 2400# with dialog boxes.
1435#TODO: the first argument must go, split into a $npc->reply_to ( method 2401#TODO: the first argument must go, split into a $npc->reply_to ( method
1436sub cf::object::player::reply($$$;$) { 2402sub cf::object::player::reply($$$;$) {
1438 2404
1439 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2405 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1440 2406
1441 if ($self->{record_replies}) { 2407 if ($self->{record_replies}) {
1442 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2408 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2409
1443 } else { 2410 } else {
2411 my $pl = $self->contr;
2412
2413 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2414 my $dialog = $pl->{npc_dialog};
2415 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2416
2417 } else {
1444 $msg = $npc->name . " says: $msg" if $npc; 2418 $msg = $npc->name . " says: $msg" if $npc;
1445 $self->message ($msg, $flags); 2419 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2420 }
1446 } 2421 }
2422}
2423
2424=item $object->send_msg ($channel, $msg, $color, [extra...])
2425
2426=cut
2427
2428sub cf::object::send_msg {
2429 my $pl = shift->contr
2430 or return;
2431 $pl->send_msg (@_);
1447} 2432}
1448 2433
1449=item $player_object->may ("access") 2434=item $player_object->may ("access")
1450 2435
1451Returns wether the given player is authorized to access resource "access" 2436Returns wether the given player is authorized to access resource "access"
1464 2449
1465=item $player_object->enter_link 2450=item $player_object->enter_link
1466 2451
1467Freezes the player and moves him/her to a special map (C<{link}>). 2452Freezes the player and moves him/her to a special map (C<{link}>).
1468 2453
1469The player should be reaosnably safe there for short amounts of time. You 2454The player should be reasonably safe there for short amounts of time (e.g.
1470I<MUST> call C<leave_link> as soon as possible, though. 2455for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2456though, as the palyer cannot control the character while it is on the link
2457map.
2458
2459Will never block.
1471 2460
1472=item $player_object->leave_link ($map, $x, $y) 2461=item $player_object->leave_link ($map, $x, $y)
1473 2462
1474Moves the player out of the specila link map onto the given map. If the 2463Moves the player out of the special C<{link}> map onto the specified
1475map is not valid (or omitted), the player will be moved back to the 2464map. If the map is not valid (or omitted), the player will be moved back
1476location he/she was before the call to C<enter_link>, or, if that fails, 2465to the location he/she was before the call to C<enter_link>, or, if that
1477to the emergency map position. 2466fails, to the emergency map position.
1478 2467
1479Might block. 2468Might block.
1480 2469
1481=cut 2470=cut
2471
2472sub link_map {
2473 unless ($LINK_MAP) {
2474 $LINK_MAP = cf::map::find "{link}"
2475 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2476 $LINK_MAP->load;
2477 }
2478
2479 $LINK_MAP
2480}
1482 2481
1483sub cf::object::player::enter_link { 2482sub cf::object::player::enter_link {
1484 my ($self) = @_; 2483 my ($self) = @_;
1485 2484
1486 $self->deactivate_recursive; 2485 $self->deactivate_recursive;
1487 2486
1488 return if $self->map == $LINK_MAP; 2487 return if UNIVERSAL::isa $self->map, "ext::map_link";
1489 2488
1490 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2489 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1491 if $self->map; 2490 if $self->map && $self->map->{path} ne "{link}";
1492 2491
1493 $self->enter_map ($LINK_MAP, 20, 20); 2492 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1494} 2493}
1495 2494
1496sub cf::object::player::leave_link { 2495sub cf::object::player::leave_link {
1497 my ($self, $map, $x, $y) = @_; 2496 my ($self, $map, $x, $y) = @_;
2497
2498 return unless $self->contr->active;
1498 2499
1499 my $link_pos = delete $self->{_link_pos}; 2500 my $link_pos = delete $self->{_link_pos};
1500 2501
1501 unless ($map) { 2502 unless ($map) {
1502 # restore original map position 2503 # restore original map position
1516 # use -1 or undef as default coordinates, not 0, 0 2517 # use -1 or undef as default coordinates, not 0, 0
1517 ($x, $y) = ($map->enter_x, $map->enter_y) 2518 ($x, $y) = ($map->enter_x, $map->enter_y)
1518 if $x <=0 && $y <= 0; 2519 if $x <=0 && $y <= 0;
1519 2520
1520 $map->load; 2521 $map->load;
2522 $map->load_neighbours;
1521 2523
2524 return unless $self->contr->active;
2525 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1522 $self->activate_recursive; 2526 $self->activate_recursive;
2527
2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1523 $self->enter_map ($map, $x, $y); 2529 $self->enter_map ($map, $x, $y);
1524} 2530}
1525 2531
1526cf::player->attach ( 2532=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1527 on_logout => sub {
1528 my ($pl) = @_;
1529 2533
1530 # abort map switching before logout 2534Moves the player to the given map-path and coordinates by first freezing
1531 if ($pl->ob->{_link_pos}) { 2535her, loading and preparing them map, calling the provided $check callback
1532 cf::sync_job { 2536that has to return the map if sucecssful, and then unfreezes the player on
1533 $pl->ob->leave_link 2537the new (success) or old (failed) map position. In either case, $done will
1534 }; 2538be called at the end of this process.
1535 }
1536 },
1537 on_login => sub {
1538 my ($pl) = @_;
1539 2539
1540 # try to abort aborted map switching on player login :) 2540Note that $check will be called with a potentially non-loaded map, so if
1541 # should happen only on crashes 2541it needs a loaded map it has to call C<< ->load >>.
1542 if ($pl->ob->{_link_pos}) {
1543 $pl->ob->enter_link;
1544 Coro::async_pool {
1545 # we need this sleep as the login has a concurrent enter_exit running
1546 # and this sleep increases chances of the player not ending up in scorn
1547 Coro::Timer::sleep 1;
1548 $pl->ob->leave_link;
1549 };
1550 }
1551 },
1552);
1553 2542
1554=item $player_object->goto ($path, $x, $y)
1555
1556=cut 2543=cut
2544
2545our $GOTOGEN;
1557 2546
1558sub cf::object::player::goto { 2547sub cf::object::player::goto {
1559 my ($self, $path, $x, $y) = @_; 2548 my ($self, $path, $x, $y, $check, $done) = @_;
2549
2550 # do generation counting so two concurrent goto's will be executed in-order
2551 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1560 2552
1561 $self->enter_link; 2553 $self->enter_link;
1562 2554
1563 (Coro::async_pool { 2555 (async {
1564 $path = new cf::path $path; 2556 $Coro::current->{desc} = "player::goto $path $x $y";
1565 2557
1566 my $map = cf::map::find $path->as_string; 2558 # *tag paths override both path and x|y
2559 if ($path =~ /^\*(.*)$/) {
2560 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2561 my $ob = $obs[rand @obs];
2562
2563 # see if we actually can go there
2564 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2565 $ob = $obs[rand @obs];
2566 } else {
2567 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2568 }
2569 # else put us there anyways for now #d#
2570
2571 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2572 } else {
2573 ($path, $x, $y) = (undef, undef, undef);
2574 }
2575 }
2576
2577 my $map = eval {
2578 my $map = defined $path ? cf::map::find $path : undef;
2579
2580 if ($map) {
1567 $map = $map->customise_for ($self) if $map; 2581 $map = $map->customise_for ($self);
1568 2582 $map = $check->($map) if $check && $map;
1569# warn "entering ", $map->path, " at ($x, $y)\n" 2583 } else {
1570# if $map;
1571
1572 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2584 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2585 }
1573 2586
2587 $map
2588 };
2589
2590 if ($@) {
2591 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2592 LOG llevError | logBacktrace, Carp::longmess $@;
2593 }
2594
2595 if ($gen == $self->{_goto_generation}) {
2596 delete $self->{_goto_generation};
1574 $self->leave_link ($map, $x, $y); 2597 $self->leave_link ($map, $x, $y);
2598 }
2599
2600 $done->() if $done;
1575 })->prio (1); 2601 })->prio (1);
1576} 2602}
1577 2603
1578=item $player_object->enter_exit ($exit_object) 2604=item $player_object->enter_exit ($exit_object)
1579 2605
1581 2607
1582sub parse_random_map_params { 2608sub parse_random_map_params {
1583 my ($spec) = @_; 2609 my ($spec) = @_;
1584 2610
1585 my $rmp = { # defaults 2611 my $rmp = { # defaults
1586 xsize => 10, 2612 xsize => (cf::rndm 15, 40),
1587 ysize => 10, 2613 ysize => (cf::rndm 15, 40),
2614 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2615 #layout => string,
1588 }; 2616 };
1589 2617
1590 for (split /\n/, $spec) { 2618 for (split /\n/, $spec) {
1591 my ($k, $v) = split /\s+/, $_, 2; 2619 my ($k, $v) = split /\s+/, $_, 2;
1592 2620
1604 # that depends on the exit object 2632 # that depends on the exit object
1605 2633
1606 my $rmp = parse_random_map_params $exit->msg; 2634 my $rmp = parse_random_map_params $exit->msg;
1607 2635
1608 if ($exit->map) { 2636 if ($exit->map) {
1609 $rmp->{region} = $exit->map->region_name; 2637 $rmp->{region} = $exit->region->name;
1610 $rmp->{origin_map} = $exit->map->path; 2638 $rmp->{origin_map} = $exit->map->path;
1611 $rmp->{origin_x} = $exit->x; 2639 $rmp->{origin_x} = $exit->x;
1612 $rmp->{origin_y} = $exit->y; 2640 $rmp->{origin_y} = $exit->y;
2641
2642 $exit->map->touch;
1613 } 2643 }
1614 2644
1615 $rmp->{random_seed} ||= $exit->random_seed; 2645 $rmp->{random_seed} ||= $exit->random_seed;
1616 2646
1617 my $data = cf::to_json $rmp; 2647 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1618 my $md5 = Digest::MD5::md5_hex $data; 2648 my $md5 = Digest::MD5::md5_hex $data;
2649 my $meta = "$RANDOMDIR/$md5.meta";
1619 2650
1620 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1621 aio_write $fh, 0, (length $data), $data, 0; 2652 aio_write $fh, 0, (length $data), $data, 0;
2653 undef $fh;
2654 aio_rename "$meta~", $meta;
1622 2655
2656 my $slaying = "?random/$md5";
2657
2658 if ($exit->valid) {
1623 $exit->slaying ("?random/$md5"); 2659 $exit->slaying ("?random/$md5");
1624 $exit->msg (undef); 2660 $exit->msg (undef);
2661 }
1625 } 2662 }
1626} 2663}
1627 2664
1628sub cf::object::player::enter_exit { 2665sub cf::object::player::enter_exit {
1629 my ($self, $exit) = @_; 2666 my ($self, $exit) = @_;
1630 2667
1631 return unless $self->type == cf::PLAYER; 2668 return unless $self->type == cf::PLAYER;
1632 2669
1633 $self->enter_link; 2670 $self->enter_link;
1634 2671
1635 (Coro::async_pool { 2672 (async {
1636 $self->deactivate_recursive; # just to be sure 2673 $Coro::current->{desc} = "enter_exit";
2674
1637 unless (eval { 2675 unless (eval {
2676 $self->deactivate_recursive; # just to be sure
2677
2678 # random map handling
2679 {
2680 my $guard = cf::lock_acquire "exit_prepare:$exit";
2681
1638 prepare_random_map $exit 2682 prepare_random_map $exit
1639 if $exit->slaying eq "/!"; 2683 if $exit->slaying eq "/!";
2684 }
1640 2685
1641 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2686 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1642 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2687 my $x = $exit->stats->hp;
2688 my $y = $exit->stats->sp;
1643 2689
2690 $self->goto ($map, $x, $y);
2691
2692 # if exit is damned, update players death & WoR home-position
2693 $self->contr->savebed ($map, $x, $y)
2694 if $exit->flag (cf::FLAG_DAMNED);
2695
1644 1; 2696 1
1645 }) { 2697 }) {
1646 $self->message ("Something went wrong deep within the crossfire server. " 2698 $self->message ("Something went wrong deep within the deliantra server. "
1647 . "I'll try to bring you back to the map you were before. " 2699 . "I'll try to bring you back to the map you were before. "
1648 . "Please report this to the dungeon master", 2700 . "Please report this to the dungeon master!",
1649 cf::NDI_UNIQUE | cf::NDI_RED); 2701 cf::NDI_UNIQUE | cf::NDI_RED);
1650 2702
1651 warn "ERROR in enter_exit: $@"; 2703 warn "ERROR in enter_exit: $@";
1652 $self->leave_link; 2704 $self->leave_link;
1653 } 2705 }
1654 })->prio (1); 2706 })->prio (1);
1667 2719
1668sub cf::client::send_drawinfo { 2720sub cf::client::send_drawinfo {
1669 my ($self, $text, $flags) = @_; 2721 my ($self, $text, $flags) = @_;
1670 2722
1671 utf8::encode $text; 2723 utf8::encode $text;
1672 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2724 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1673} 2725}
1674 2726
2727=item $client->send_msg ($channel, $msg, $color, [extra...])
2728
2729Send a drawinfo or msg packet to the client, formatting the msg for the
2730client if neccessary. C<$type> should be a string identifying the type of
2731the message, with C<log> being the default. If C<$color> is negative, suppress
2732the message unless the client supports the msg packet.
2733
2734=cut
2735
2736# non-persistent channels (usually the info channel)
2737our %CHANNEL = (
2738 "c/identify" => {
2739 id => "infobox",
2740 title => "Identify",
2741 reply => undef,
2742 tooltip => "Items recently identified",
2743 },
2744 "c/examine" => {
2745 id => "infobox",
2746 title => "Examine",
2747 reply => undef,
2748 tooltip => "Signs and other items you examined",
2749 },
2750 "c/book" => {
2751 id => "infobox",
2752 title => "Book",
2753 reply => undef,
2754 tooltip => "The contents of a note or book",
2755 },
2756 "c/lookat" => {
2757 id => "infobox",
2758 title => "Look",
2759 reply => undef,
2760 tooltip => "What you saw there",
2761 },
2762 "c/who" => {
2763 id => "infobox",
2764 title => "Players",
2765 reply => undef,
2766 tooltip => "Shows players who are currently online",
2767 },
2768 "c/body" => {
2769 id => "infobox",
2770 title => "Body Parts",
2771 reply => undef,
2772 tooltip => "Shows which body parts you posess and are available",
2773 },
2774 "c/skills" => {
2775 id => "infobox",
2776 title => "Skills",
2777 reply => undef,
2778 tooltip => "Shows your experience per skill and item power",
2779 },
2780 "c/uptime" => {
2781 id => "infobox",
2782 title => "Uptime",
2783 reply => undef,
2784 tooltip => "How long the server has been running since last restart",
2785 },
2786 "c/mapinfo" => {
2787 id => "infobox",
2788 title => "Map Info",
2789 reply => undef,
2790 tooltip => "Information related to the maps",
2791 },
2792 "c/party" => {
2793 id => "party",
2794 title => "Party",
2795 reply => "gsay ",
2796 tooltip => "Messages and chat related to your party",
2797 },
2798 "c/death" => {
2799 id => "death",
2800 title => "Death",
2801 reply => undef,
2802 tooltip => "Reason for and more info about your most recent death",
2803 },
2804 "c/say" => $SAY_CHANNEL,
2805 "c/chat" => $CHAT_CHANNEL,
2806);
2807
2808sub cf::client::send_msg {
2809 my ($self, $channel, $msg, $color, @extra) = @_;
2810
2811 $msg = $self->pl->expand_cfpod ($msg)
2812 unless $color & cf::NDI_VERBATIM;
2813
2814 $color &= cf::NDI_CLIENT_MASK; # just in case...
2815
2816 # check predefined channels, for the benefit of C
2817 if ($CHANNEL{$channel}) {
2818 $channel = $CHANNEL{$channel};
2819
2820 $self->ext_msg (channel_info => $channel);
2821 $channel = $channel->{id};
2822
2823 } elsif (ref $channel) {
2824 # send meta info to client, if not yet sent
2825 unless (exists $self->{channel}{$channel->{id}}) {
2826 $self->{channel}{$channel->{id}} = $channel;
2827 $self->ext_msg (channel_info => $channel);
2828 }
2829
2830 $channel = $channel->{id};
2831 }
2832
2833 return unless @extra || length $msg;
2834
2835 # default colour, mask it out
2836 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2837 if $color & cf::NDI_DEF;
2838
2839 my $pkt = "msg "
2840 . $self->{json_coder}->encode (
2841 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2842 );
2843
2844 # try lzf for large packets
2845 $pkt = "lzf " . Compress::LZF::compress $pkt
2846 if 1024 <= length $pkt and $self->{can_lzf};
2847
2848 # split very large packets
2849 if (8192 < length $pkt and $self->{can_lzf}) {
2850 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2851 $pkt = "frag";
2852 }
2853
2854 $self->send_packet ($pkt);
2855}
2856
2857=item $client->ext_msg ($type, @msg)
2858
2859Sends an ext event to the client.
2860
2861=cut
2862
2863sub cf::client::ext_msg($$@) {
2864 my ($self, $type, @msg) = @_;
2865
2866 if ($self->extcmd == 2) {
2867 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2868 } elsif ($self->extcmd == 1) { # TODO: remove
2869 push @msg, msgtype => "event_$type";
2870 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2871 }
2872}
2873
2874=item $client->ext_reply ($msgid, @msg)
2875
2876Sends an ext reply to the client.
2877
2878=cut
2879
2880sub cf::client::ext_reply($$@) {
2881 my ($self, $id, @msg) = @_;
2882
2883 if ($self->extcmd == 2) {
2884 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2885 } elsif ($self->extcmd == 1) {
2886 #TODO: version 1, remove
2887 unshift @msg, msgtype => "reply", msgid => $id;
2888 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2889 }
2890}
1675 2891
1676=item $success = $client->query ($flags, "text", \&cb) 2892=item $success = $client->query ($flags, "text", \&cb)
1677 2893
1678Queues a query to the client, calling the given callback with 2894Queues a query to the client, calling the given callback with
1679the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2895the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1680C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2896C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1681 2897
1682Queries can fail, so check the return code. Or don't, as queries will become 2898Queries can fail, so check the return code. Or don't, as queries will
1683reliable at some point in the future. 2899become reliable at some point in the future.
1684 2900
1685=cut 2901=cut
1686 2902
1687sub cf::client::query { 2903sub cf::client::query {
1688 my ($self, $flags, $text, $cb) = @_; 2904 my ($self, $flags, $text, $cb) = @_;
1696 utf8::encode $text; 2912 utf8::encode $text;
1697 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2913 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1698 2914
1699 $self->send_packet ($self->{query_queue}[0][0]) 2915 $self->send_packet ($self->{query_queue}[0][0])
1700 if @{ $self->{query_queue} } == 1; 2916 if @{ $self->{query_queue} } == 1;
2917
2918 1
1701} 2919}
1702 2920
1703cf::client->attach ( 2921cf::client->attach (
2922 on_connect => sub {
2923 my ($ns) = @_;
2924
2925 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2926 },
1704 on_reply => sub { 2927 on_reply => sub {
1705 my ($ns, $msg) = @_; 2928 my ($ns, $msg) = @_;
1706 2929
1707 # this weird shuffling is so that direct followup queries 2930 # this weird shuffling is so that direct followup queries
1708 # get handled first 2931 # get handled first
1709 my $queue = delete $ns->{query_queue} 2932 my $queue = delete $ns->{query_queue}
1710 or return; # be conservative, not sure how that can happen, but we saw a crash here 2933 or return; # be conservative, not sure how that can happen, but we saw a crash here
1711 2934
1712 (shift @$queue)->[1]->($msg); 2935 (shift @$queue)->[1]->($msg);
2936 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1713 2937
1714 push @{ $ns->{query_queue} }, @$queue; 2938 push @{ $ns->{query_queue} }, @$queue;
1715 2939
1716 if (@{ $ns->{query_queue} } == @$queue) { 2940 if (@{ $ns->{query_queue} } == @$queue) {
1717 if (@$queue) { 2941 if (@$queue) {
1719 } else { 2943 } else {
1720 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2944 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1721 } 2945 }
1722 } 2946 }
1723 }, 2947 },
2948 on_exticmd => sub {
2949 my ($ns, $buf) = @_;
2950
2951 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2952
2953 if (ref $msg) {
2954 my ($type, $reply, @payload) =
2955 "ARRAY" eq ref $msg
2956 ? @$msg
2957 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2958
2959 my @reply;
2960
2961 if (my $cb = $EXTICMD{$type}) {
2962 @reply = $cb->($ns, @payload);
2963 }
2964
2965 $ns->ext_reply ($reply, @reply)
2966 if $reply;
2967
2968 } else {
2969 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2970 }
2971
2972 cf::override;
2973 },
1724); 2974);
1725 2975
1726=item $client->coro (\&cb) 2976=item $client->async (\&cb)
1727 2977
1728Create a new coroutine, running the specified callback. The coroutine will 2978Create a new coroutine, running the specified callback. The coroutine will
1729be automatically cancelled when the client gets destroyed (e.g. on logout, 2979be automatically cancelled when the client gets destroyed (e.g. on logout,
1730or loss of connection). 2980or loss of connection).
1731 2981
1732=cut 2982=cut
1733 2983
1734sub cf::client::coro { 2984sub cf::client::async {
1735 my ($self, $cb) = @_; 2985 my ($self, $cb) = @_;
1736 2986
1737 my $coro = &Coro::async_pool ($cb); 2987 my $coro = &Coro::async ($cb);
1738 2988
1739 $coro->on_destroy (sub { 2989 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 2990 delete $self->{_coro}{$coro+0};
1741 }); 2991 });
1742 2992
1769our $safe = new Safe "safe"; 3019our $safe = new Safe "safe";
1770our $safe_hole = new Safe::Hole; 3020our $safe_hole = new Safe::Hole;
1771 3021
1772$SIG{FPE} = 'IGNORE'; 3022$SIG{FPE} = 'IGNORE';
1773 3023
1774$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3024$safe->permit_only (Opcode::opset qw(
3025 :base_core :base_mem :base_orig :base_math
3026 grepstart grepwhile mapstart mapwhile
3027 sort time
3028));
1775 3029
1776# here we export the classes and methods available to script code 3030# here we export the classes and methods available to script code
1777 3031
1778=pod 3032=pod
1779 3033
1780The following fucntions and emthods are available within a safe environment: 3034The following functions and methods are available within a safe environment:
1781 3035
1782 cf::object contr pay_amount pay_player map 3036 cf::object
3037 contr pay_amount pay_player map x y force_find force_add destroy
3038 insert remove name archname title slaying race decrease split
3039
1783 cf::object::player player 3040 cf::object::player
1784 cf::player peaceful 3041 player
1785 cf::map trigger 3042
3043 cf::player
3044 peaceful
3045
3046 cf::map
3047 trigger
1786 3048
1787=cut 3049=cut
1788 3050
1789for ( 3051for (
1790 ["cf::object" => qw(contr pay_amount pay_player map)], 3052 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3053 insert remove inv nrof name archname title slaying race
3054 decrease split destroy change_exp)],
1791 ["cf::object::player" => qw(player)], 3055 ["cf::object::player" => qw(player)],
1792 ["cf::player" => qw(peaceful)], 3056 ["cf::player" => qw(peaceful)],
1793 ["cf::map" => qw(trigger)], 3057 ["cf::map" => qw(trigger)],
1794) { 3058) {
1795 no strict 'refs'; 3059 no strict 'refs';
1866=back 3130=back
1867 3131
1868=cut 3132=cut
1869 3133
1870############################################################################# 3134#############################################################################
3135# the server's init and main functions
1871 3136
1872=head2 EXTENSION DATABASE SUPPORT 3137sub load_facedata($) {
3138 my ($path) = @_;
1873 3139
1874Crossfire maintains a very simple database for extension use. It can 3140 # HACK to clear player env face cache, we need some signal framework
1875currently store anything that can be serialised using Storable, which 3141 # for this (global event?)
1876excludes objects. 3142 %ext::player_env::MUSIC_FACE_CACHE = ();
1877 3143
1878The parameter C<$family> should best start with the name of the extension 3144 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1879using it, it should be unique.
1880 3145
1881=over 4 3146 warn "loading facedata from $path\n";
1882 3147
1883=item $hashref = cf::db_get $family 3148 my $facedata;
3149 0 < aio_load $path, $facedata
3150 or die "$path: $!";
1884 3151
1885Return a hashref for use by the extension C<$family>, which can be 3152 $facedata = Coro::Storable::thaw $facedata;
1886modified. After modifications, you have to call C<cf::db_dirty> or
1887C<cf::db_sync>.
1888 3153
1889=item $value = cf::db_get $family => $key 3154 $facedata->{version} == 2
3155 or cf::cleanup "$path: version mismatch, cannot proceed.";
1890 3156
1891Returns a single value from the database 3157 # patch in the exptable
1892 3158 $facedata->{resource}{"res/exp_table"} = {
1893=item cf::db_put $family => $hashref 3159 type => FT_RSRC,
1894 3160 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1895Stores the given family hashref into the database. Updates are delayed, if
1896you want the data to be synced to disk immediately, use C<cf::db_sync>.
1897
1898=item cf::db_put $family => $key => $value
1899
1900Stores the given C<$value> in the family hash. Updates are delayed, if you
1901want the data to be synced to disk immediately, use C<cf::db_sync>.
1902
1903=item cf::db_dirty
1904
1905Marks the database as dirty, to be updated at a later time.
1906
1907=item cf::db_sync
1908
1909Immediately write the database to disk I<if it is dirty>.
1910
1911=cut
1912
1913our $DB;
1914
1915{
1916 my $path = cf::localdir . "/database.pst";
1917
1918 sub db_load() {
1919 $DB = stat $path ? Storable::retrieve $path : { };
1920 }
1921
1922 my $pid;
1923
1924 sub db_save() {
1925 waitpid $pid, 0 if $pid;
1926 if (0 == ($pid = fork)) {
1927 $DB->{_meta}{version} = 1;
1928 Storable::nstore $DB, "$path~";
1929 rename "$path~", $path;
1930 cf::_exit 0 if defined $pid;
1931 }
1932 }
1933
1934 my $dirty;
1935
1936 sub db_sync() {
1937 db_save if $dirty;
1938 undef $dirty;
1939 }
1940
1941 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1942 db_sync;
1943 }); 3161 };
3162 cf::cede_to_tick;
1944 3163
1945 sub db_dirty() {
1946 $dirty = 1;
1947 $idle->start;
1948 } 3164 {
3165 my $faces = $facedata->{faceinfo};
1949 3166
1950 sub db_get($;$) { 3167 while (my ($face, $info) = each %$faces) {
1951 @_ >= 2 3168 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1952 ? $DB->{$_[0]}{$_[1]}
1953 : ($DB->{$_[0]} ||= { })
1954 }
1955 3169
1956 sub db_put($$;$) { 3170 cf::face::set_visibility $idx, $info->{visibility};
1957 if (@_ >= 3) { 3171 cf::face::set_magicmap $idx, $info->{magicmap};
1958 $DB->{$_[0]}{$_[1]} = $_[2]; 3172 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1959 } else { 3173 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1960 $DB->{$_[0]} = $_[1];
1961 }
1962 db_dirty;
1963 }
1964 3174
1965 cf::global->attach ( 3175 cf::cede_to_tick;
1966 prio => 10000,
1967 on_cleanup => sub {
1968 db_sync;
1969 }, 3176 }
1970 );
1971}
1972 3177
1973############################################################################# 3178 while (my ($face, $info) = each %$faces) {
1974# the server's main() 3179 next unless $info->{smooth};
1975 3180
1976sub cfg_load { 3181 my $idx = cf::face::find $face
3182 or next;
3183
3184 if (my $smooth = cf::face::find $info->{smooth}) {
3185 cf::face::set_smooth $idx, $smooth;
3186 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3187 } else {
3188 warn "smooth face '$info->{smooth}' not found for face '$face'";
3189 }
3190
3191 cf::cede_to_tick;
3192 }
3193 }
3194
3195 {
3196 my $anims = $facedata->{animinfo};
3197
3198 while (my ($anim, $info) = each %$anims) {
3199 cf::anim::set $anim, $info->{frames}, $info->{facings};
3200 cf::cede_to_tick;
3201 }
3202
3203 cf::anim::invalidate_all; # d'oh
3204 }
3205
3206 {
3207 # TODO: for gcfclient pleasure, we should give resources
3208 # that gcfclient doesn't grok a >10000 face index.
3209 my $res = $facedata->{resource};
3210
3211 while (my ($name, $info) = each %$res) {
3212 if (defined $info->{type}) {
3213 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3214 my $data;
3215
3216 if ($info->{type} & 1) {
3217 # prepend meta info
3218
3219 my $meta = $enc->encode ({
3220 name => $name,
3221 %{ $info->{meta} || {} },
3222 });
3223
3224 $data = pack "(w/a*)*", $meta, $info->{data};
3225 } else {
3226 $data = $info->{data};
3227 }
3228
3229 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3230 cf::face::set_type $idx, $info->{type};
3231 } else {
3232 $RESOURCE{$name} = $info;
3233 }
3234
3235 cf::cede_to_tick;
3236 }
3237 }
3238
3239 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3240
3241 1
3242}
3243
3244cf::global->attach (on_resource_update => sub {
3245 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3246 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3247
3248 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3249 my $sound = $soundconf->{compat}[$_]
3250 or next;
3251
3252 my $face = cf::face::find "sound/$sound->[1]";
3253 cf::sound::set $sound->[0] => $face;
3254 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3255 }
3256
3257 while (my ($k, $v) = each %{$soundconf->{event}}) {
3258 my $face = cf::face::find "sound/$v";
3259 cf::sound::set $k => $face;
3260 }
3261 }
3262});
3263
3264register_exticmd fx_want => sub {
3265 my ($ns, $want) = @_;
3266
3267 while (my ($k, $v) = each %$want) {
3268 $ns->fx_want ($k, $v);
3269 }
3270};
3271
3272sub load_resource_file($) {
3273 my $guard = lock_acquire "load_resource_file";
3274
3275 my $status = load_resource_file_ $_[0];
3276 get_slot 0.1, 100;
3277 cf::arch::commit_load;
3278
3279 $status
3280}
3281
3282sub reload_regions {
3283 # HACK to clear player env face cache, we need some signal framework
3284 # for this (global event?)
3285 %ext::player_env::MUSIC_FACE_CACHE = ();
3286
3287 load_resource_file "$MAPDIR/regions"
3288 or die "unable to load regions file\n";
3289
3290 for (cf::region::list) {
3291 $_->{match} = qr/$_->{match}/
3292 if exists $_->{match};
3293 }
3294}
3295
3296sub reload_facedata {
3297 load_facedata "$DATADIR/facedata"
3298 or die "unable to load facedata\n";
3299}
3300
3301sub reload_archetypes {
3302 load_resource_file "$DATADIR/archetypes"
3303 or die "unable to load archetypes\n";
3304}
3305
3306sub reload_treasures {
3307 load_resource_file "$DATADIR/treasures"
3308 or die "unable to load treasurelists\n";
3309}
3310
3311sub reload_resources {
3312 warn "reloading resource files...\n";
3313
3314 reload_facedata;
3315 reload_archetypes;
3316 reload_regions;
3317 reload_treasures;
3318
3319 warn "finished reloading resource files\n";
3320}
3321
3322sub reload_config {
1977 open my $fh, "<:utf8", cf::confdir . "/config" 3323 open my $fh, "<:utf8", "$CONFDIR/config"
1978 or return; 3324 or return;
1979 3325
1980 local $/; 3326 local $/;
1981 *CFG = YAML::Syck::Load <$fh>; 3327 *CFG = YAML::Load <$fh>;
1982 3328
1983 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3329 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3330
3331 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3332 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1984 3333
1985 if (exists $CFG{mlockall}) { 3334 if (exists $CFG{mlockall}) {
1986 eval { 3335 eval {
1987 $CFG{mlockall} ? &mlockall : &munlockall 3336 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1988 and die "WARNING: m(un)lockall failed: $!\n"; 3337 and die "WARNING: m(un)lockall failed: $!\n";
1989 }; 3338 };
1990 warn $@ if $@; 3339 warn $@ if $@;
1991 } 3340 }
1992} 3341}
1993 3342
3343sub pidfile() {
3344 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3345 or die "$PIDFILE: $!";
3346 flock $fh, &Fcntl::LOCK_EX
3347 or die "$PIDFILE: flock: $!";
3348 $fh
3349}
3350
3351# make sure only one server instance is running at any one time
3352sub atomic {
3353 my $fh = pidfile;
3354
3355 my $pid = <$fh>;
3356 kill 9, $pid if $pid > 0;
3357
3358 seek $fh, 0, 0;
3359 print $fh $$;
3360}
3361
1994sub main { 3362sub main {
3363 cf::init_globals; # initialise logging
3364
3365 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3366 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3367 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3368 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3369
3370 cf::init_experience;
3371 cf::init_anim;
3372 cf::init_attackmess;
3373 cf::init_dynamic;
3374
3375 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3376
1995 # we must not ever block the main coroutine 3377 # we must not ever block the main coroutine
1996 local $Coro::idle = sub { 3378 local $Coro::idle = sub {
1997 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3379 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1998 (Coro::unblock_sub { 3380 (async {
1999 Event::one_event; 3381 $Coro::current->{desc} = "IDLE BUG HANDLER";
2000 })->(); 3382 EV::loop EV::LOOP_ONESHOT;
3383 })->prio (Coro::PRIO_MAX);
2001 }; 3384 };
2002 3385
2003 cfg_load; 3386 evthread_start IO::AIO::poll_fileno;
2004 db_load; 3387
3388 cf::sync_job {
3389 reload_resources;
3390 reload_config;
3391 db_init;
3392
3393 cf::load_settings;
3394 cf::load_materials;
3395 cf::init_uuid;
3396 cf::init_signals;
3397 cf::init_commands;
3398 cf::init_skills;
3399
3400 cf::init_beforeplay;
3401
3402 atomic;
3403
2005 load_extensions; 3404 load_extensions;
3405
3406 utime time, time, $RUNTIMEFILE;
3407
3408 # no (long-running) fork's whatsoever before this point(!)
3409 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3410
3411 (pop @POST_INIT)->(0) while @POST_INIT;
3412 };
3413
2006 Event::loop; 3414 EV::loop;
2007} 3415}
2008 3416
2009############################################################################# 3417#############################################################################
2010# initialisation 3418# initialisation and cleanup
2011 3419
3420# install some emergency cleanup handlers
3421BEGIN {
3422 our %SIGWATCHER = ();
3423 for my $signal (qw(INT HUP TERM)) {
3424 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3425 cf::cleanup "SIG$signal";
3426 };
3427 }
3428}
3429
3430sub write_runtime_sync {
3431 # first touch the runtime file to show we are still running:
3432 # the fsync below can take a very very long time.
3433
3434 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3435
3436 my $guard = cf::lock_acquire "write_runtime";
3437
3438 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3439 or return;
3440
3441 my $value = $cf::RUNTIME + 90 + 10;
3442 # 10 is the runtime save interval, for a monotonic clock
3443 # 60 allows for the watchdog to kill the server.
3444
3445 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3446 and return;
3447
3448 # always fsync - this file is important
3449 aio_fsync $fh
3450 and return;
3451
3452 # touch it again to show we are up-to-date
3453 aio_utime $fh, undef, undef;
3454
3455 close $fh
3456 or return;
3457
3458 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3459 and return;
3460
3461 warn "runtime file written.\n";
3462
3463 1
3464}
3465
3466our $uuid_lock;
3467our $uuid_skip;
3468
3469sub write_uuid_sync($) {
3470 $uuid_skip ||= $_[0];
3471
3472 return if $uuid_lock;
3473 local $uuid_lock = 1;
3474
3475 my $uuid = "$LOCALDIR/uuid";
3476
3477 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3478 or return;
3479
3480 my $value = uuid_seq uuid_cur;
3481
3482 unless ($value) {
3483 warn "cowardly refusing to write zero uuid value!\n";
3484 return;
3485 }
3486
3487 my $value = uuid_str $value + $uuid_skip;
3488 $uuid_skip = 0;
3489
3490 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3491 and return;
3492
3493 # always fsync - this file is important
3494 aio_fsync $fh
3495 and return;
3496
3497 close $fh
3498 or return;
3499
3500 aio_rename "$uuid~", $uuid
3501 and return;
3502
3503 warn "uuid file written ($value).\n";
3504
3505 1
3506
3507}
3508
3509sub write_uuid($$) {
3510 my ($skip, $sync) = @_;
3511
3512 $sync ? write_uuid_sync $skip
3513 : async { write_uuid_sync $skip };
3514}
3515
3516sub emergency_save() {
3517 my $freeze_guard = cf::freeze_mainloop;
3518
3519 warn "emergency_perl_save: enter\n";
3520
3521 cf::sync_job {
3522 # this is a trade-off: we want to be very quick here, so
3523 # save all maps without fsync, and later call a global sync
3524 # (which in turn might be very very slow)
3525 local $USE_FSYNC = 0;
3526
3527 # use a peculiar iteration method to avoid tripping on perl
3528 # refcount bugs in for. also avoids problems with players
3529 # and maps saved/destroyed asynchronously.
3530 warn "emergency_perl_save: begin player save\n";
3531 for my $login (keys %cf::PLAYER) {
3532 my $pl = $cf::PLAYER{$login} or next;
3533 $pl->valid or next;
3534 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3535 $pl->save;
3536 }
3537 warn "emergency_perl_save: end player save\n";
3538
3539 warn "emergency_perl_save: begin map save\n";
3540 for my $path (keys %cf::MAP) {
3541 my $map = $cf::MAP{$path} or next;
3542 $map->valid or next;
3543 $map->save;
3544 }
3545 warn "emergency_perl_save: end map save\n";
3546
3547 warn "emergency_perl_save: begin database checkpoint\n";
3548 BDB::db_env_txn_checkpoint $DB_ENV;
3549 warn "emergency_perl_save: end database checkpoint\n";
3550
3551 warn "emergency_perl_save: begin write uuid\n";
3552 write_uuid_sync 1;
3553 warn "emergency_perl_save: end write uuid\n";
3554 };
3555
3556 warn "emergency_perl_save: starting sync()\n";
3557 IO::AIO::aio_sync sub {
3558 warn "emergency_perl_save: finished sync()\n";
3559 };
3560
3561 warn "emergency_perl_save: leave\n";
3562}
3563
3564sub post_cleanup {
3565 my ($make_core) = @_;
3566
3567 warn Carp::longmess "post_cleanup backtrace"
3568 if $make_core;
3569
3570 my $fh = pidfile;
3571 unlink $PIDFILE if <$fh> == $$;
3572}
3573
3574# a safer delete_package, copied from Symbol
3575sub clear_package($) {
3576 my $pkg = shift;
3577
3578 # expand to full symbol table name if needed
3579 unless ($pkg =~ /^main::.*::$/) {
3580 $pkg = "main$pkg" if $pkg =~ /^::/;
3581 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3582 $pkg .= '::' unless $pkg =~ /::$/;
3583 }
3584
3585 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3586 my $stem_symtab = *{$stem}{HASH};
3587
3588 defined $stem_symtab and exists $stem_symtab->{$leaf}
3589 or return;
3590
3591 # clear all symbols
3592 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3593 for my $name (keys %$leaf_symtab) {
3594 _gv_clear *{"$pkg$name"};
3595# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3596 }
3597 warn "cleared package $pkg\n";#d#
3598}
3599
2012sub reload() { 3600sub do_reload_perl() {
2013 # can/must only be called in main 3601 # can/must only be called in main
2014 if ($Coro::current != $Coro::main) { 3602 if ($Coro::current != $Coro::main) {
2015 warn "can only reload from main coroutine\n"; 3603 warn "can only reload from main coroutine";
2016 return; 3604 return;
2017 } 3605 }
2018 3606
3607 return if $RELOAD++;
3608
3609 my $t1 = EV::time;
3610
3611 while ($RELOAD) {
2019 warn "reloading..."; 3612 warn "reloading...";
2020 3613
2021 my $guard = freeze_mainloop; 3614 warn "entering sync_job";
3615
3616 cf::sync_job {
3617 cf::write_runtime_sync; # external watchdog should not bark
2022 cf::emergency_save; 3618 cf::emergency_save;
3619 cf::write_runtime_sync; # external watchdog should not bark
2023 3620
2024 eval { 3621 warn "syncing database to disk";
3622 BDB::db_env_txn_checkpoint $DB_ENV;
3623
2025 # if anything goes wrong in here, we should simply crash as we already saved 3624 # if anything goes wrong in here, we should simply crash as we already saved
2026 3625
2027 # cancel all watchers 3626 warn "flushing outstanding aio requests";
2028 for (Event::all_watchers) { 3627 while (IO::AIO::nreqs || BDB::nreqs) {
2029 $_->cancel if $_->data & WF_AUTOCANCEL; 3628 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2030 }
2031
2032 # cancel all extension coros
2033 $_->cancel for values %EXT_CORO;
2034 %EXT_CORO = ();
2035
2036 # unload all extensions
2037 for (@exts) {
2038 warn "unloading <$_>";
2039 unload_extension $_;
2040 }
2041
2042 # unload all modules loaded from $LIBDIR
2043 while (my ($k, $v) = each %INC) {
2044 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2045
2046 warn "removing <$k>";
2047 delete $INC{$k};
2048
2049 $k =~ s/\.pm$//;
2050 $k =~ s/\//::/g;
2051
2052 if (my $cb = $k->can ("unload_module")) {
2053 $cb->();
2054 } 3629 }
2055 3630
2056 Symbol::delete_package $k; 3631 warn "cancelling all extension coros";
3632 $_->cancel for values %EXT_CORO;
3633 %EXT_CORO = ();
3634
3635 warn "removing commands";
3636 %COMMAND = ();
3637
3638 warn "removing ext/exti commands";
3639 %EXTCMD = ();
3640 %EXTICMD = ();
3641
3642 warn "unloading/nuking all extensions";
3643 for my $pkg (@EXTS) {
3644 warn "... unloading $pkg";
3645
3646 if (my $cb = $pkg->can ("unload")) {
3647 eval {
3648 $cb->($pkg);
3649 1
3650 } or warn "$pkg unloaded, but with errors: $@";
3651 }
3652
3653 warn "... clearing $pkg";
3654 clear_package $pkg;
2057 } 3655 }
2058 3656
2059 # sync database to disk 3657 warn "unloading all perl modules loaded from $LIBDIR";
2060 cf::db_sync; 3658 while (my ($k, $v) = each %INC) {
2061 IO::AIO::flush; 3659 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2062 3660
3661 warn "... unloading $k";
3662 delete $INC{$k};
3663
3664 $k =~ s/\.pm$//;
3665 $k =~ s/\//::/g;
3666
3667 if (my $cb = $k->can ("unload_module")) {
3668 $cb->();
3669 }
3670
3671 clear_package $k;
3672 }
3673
2063 # get rid of safe::, as good as possible 3674 warn "getting rid of safe::, as good as possible";
2064 Symbol::delete_package "safe::$_" 3675 clear_package "safe::$_"
2065 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3676 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2066 3677
2067 # remove register_script_function callbacks 3678 warn "unloading cf.pm \"a bit\"";
2068 # TODO
2069
2070 # unload cf.pm "a bit"
2071 delete $INC{"cf.pm"}; 3679 delete $INC{"cf.pm"};
3680 delete $INC{"cf/pod.pm"};
2072 3681
2073 # don't, removes xs symbols, too, 3682 # don't, removes xs symbols, too,
2074 # and global variables created in xs 3683 # and global variables created in xs
2075 #Symbol::delete_package __PACKAGE__; 3684 #clear_package __PACKAGE__;
2076 3685
2077 # reload cf.pm 3686 warn "unload completed, starting to reload now";
3687
2078 warn "reloading cf.pm"; 3688 warn "reloading cf.pm";
2079 require cf; 3689 require cf;
2080 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3690 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2081 3691
2082 # load config and database again 3692 warn "loading config and database again";
2083 cf::cfg_load; 3693 cf::reload_config;
2084 cf::db_load;
2085 3694
2086 # load extensions
2087 warn "load extensions"; 3695 warn "loading extensions";
2088 cf::load_extensions; 3696 cf::load_extensions;
2089 3697
2090 # reattach attachments to objects 3698 if ($REATTACH_ON_RELOAD) {
3699 warn "reattaching attachments to objects/players";
3700 _global_reattach; # objects, sockets
3701 warn "reattaching attachments to maps";
3702 reattach $_ for values %MAP;
3703 warn "reattaching attachments to players";
3704 reattach $_ for values %PLAYER;
3705 }
3706
3707 warn "running post_init jobs";
3708 (pop @POST_INIT)->(1) while @POST_INIT;
3709
3710 warn "leaving sync_job";
3711
3712 1
3713 } or do {
3714 warn $@;
3715 cf::cleanup "error while reloading, exiting.";
3716 };
3717
2091 warn "reattach"; 3718 warn "reloaded";
2092 _global_reattach; 3719 --$RELOAD;
3720 }
3721
3722 $t1 = EV::time - $t1;
3723 warn "reload completed in ${t1}s\n";
3724};
3725
3726our $RELOAD_WATCHER; # used only during reload
3727
3728sub reload_perl() {
3729 # doing reload synchronously and two reloads happen back-to-back,
3730 # coro crashes during coro_state_free->destroy here.
3731
3732 $RELOAD_WATCHER ||= cf::async {
3733 Coro::AIO::aio_wait cache_extensions;
3734
3735 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3736 do_reload_perl;
3737 undef $RELOAD_WATCHER;
3738 };
2093 }; 3739 };
2094
2095 if ($@) {
2096 warn $@;
2097 warn "error while reloading, exiting.";
2098 exit 1;
2099 }
2100
2101 warn "reloaded successfully";
2102};
2103
2104#############################################################################
2105
2106unless ($LINK_MAP) {
2107 $LINK_MAP = cf::map::new;
2108
2109 $LINK_MAP->width (41);
2110 $LINK_MAP->height (41);
2111 $LINK_MAP->alloc;
2112 $LINK_MAP->path ("{link}");
2113 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2114 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2115
2116 # dirty hack because... archetypes are not yet loaded
2117 Event->timer (
2118 after => 2,
2119 cb => sub {
2120 $_[0]->w->cancel;
2121
2122 # provide some exits "home"
2123 my $exit = cf::object::new "exit";
2124
2125 $exit->slaying ($EMERGENCY_POSITION->[0]);
2126 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2127 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2128
2129 $LINK_MAP->insert ($exit->clone, 19, 19);
2130 $LINK_MAP->insert ($exit->clone, 19, 20);
2131 $LINK_MAP->insert ($exit->clone, 19, 21);
2132 $LINK_MAP->insert ($exit->clone, 20, 19);
2133 $LINK_MAP->insert ($exit->clone, 20, 21);
2134 $LINK_MAP->insert ($exit->clone, 21, 19);
2135 $LINK_MAP->insert ($exit->clone, 21, 20);
2136 $LINK_MAP->insert ($exit->clone, 21, 21);
2137
2138 $exit->destroy;
2139 });
2140
2141 $LINK_MAP->{deny_save} = 1;
2142 $LINK_MAP->{deny_reset} = 1;
2143
2144 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2145} 3740}
2146
2147register "<global>", __PACKAGE__;
2148 3741
2149register_command "reload" => sub { 3742register_command "reload" => sub {
2150 my ($who, $arg) = @_; 3743 my ($who, $arg) = @_;
2151 3744
2152 if ($who->flag (FLAG_WIZ)) { 3745 if ($who->flag (FLAG_WIZ)) {
2153 $who->message ("start of reload.");
2154 reload;
2155 $who->message ("end of reload."); 3746 $who->message ("reloading server.");
3747 async {
3748 $Coro::current->{desc} = "perl_reload";
3749 reload_perl;
3750 };
2156 } 3751 }
2157}; 3752};
2158 3753
2159unshift @INC, $LIBDIR; 3754unshift @INC, $LIBDIR;
2160 3755
2161$TICK_WATCHER = Event->timer ( 3756my $bug_warning = 0;
2162 reentrant => 0, 3757
2163 prio => 0, 3758our @WAIT_FOR_TICK;
2164 at => $NEXT_TICK || $TICK, 3759our @WAIT_FOR_TICK_BEGIN;
2165 data => WF_AUTOCANCEL, 3760
2166 cb => sub { 3761sub wait_for_tick {
3762 return if tick_inhibit || $Coro::current == $Coro::main;
3763
3764 my $signal = new Coro::Signal;
3765 push @WAIT_FOR_TICK, $signal;
3766 $signal->wait;
3767}
3768
3769sub wait_for_tick_begin {
3770 return if tick_inhibit || $Coro::current == $Coro::main;
3771
3772 my $signal = new Coro::Signal;
3773 push @WAIT_FOR_TICK_BEGIN, $signal;
3774 $signal->wait;
3775}
3776
3777sub tick {
3778 if ($Coro::current != $Coro::main) {
3779 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3780 unless ++$bug_warning > 10;
3781 return;
3782 }
3783
2167 cf::server_tick; # one server iteration 3784 cf::server_tick; # one server iteration
2168 $RUNTIME += $TICK;
2169 $NEXT_TICK += $TICK;
2170 3785
2171 # if we are delayed by four ticks or more, skip them all 3786 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2172 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3787 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2173 3788 Coro::async_pool {
2174 $TICK_WATCHER->at ($NEXT_TICK); 3789 $Coro::current->{desc} = "runtime saver";
2175 $TICK_WATCHER->start;
2176 },
2177);
2178
2179IO::AIO::max_poll_time $TICK * 0.2;
2180
2181Event->io (
2182 fd => IO::AIO::poll_fileno,
2183 poll => 'r',
2184 prio => 5,
2185 data => WF_AUTOCANCEL,
2186 cb => \&IO::AIO::poll_cb,
2187);
2188
2189Event->timer (
2190 data => WF_AUTOCANCEL,
2191 after => 0,
2192 interval => 10,
2193 cb => sub {
2194 (Coro::unblock_sub {
2195 write_runtime 3790 write_runtime_sync
2196 or warn "ERROR: unable to write runtime file: $!"; 3791 or warn "ERROR: unable to write runtime file: $!";
2197 })->(); 3792 };
2198 }, 3793 }
2199); 3794
3795 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3796 $sig->send;
3797 }
3798 while (my $sig = shift @WAIT_FOR_TICK) {
3799 $sig->send;
3800 }
3801
3802 $LOAD = ($NOW - $TICK_START) / $TICK;
3803 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3804
3805 if (0) {
3806 if ($NEXT_TICK) {
3807 my $jitter = $TICK_START - $NEXT_TICK;
3808 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3809 warn "jitter $JITTER\n";#d#
3810 }
3811 }
3812}
3813
3814{
3815 # configure BDB
3816
3817 BDB::min_parallel 8;
3818 BDB::max_poll_reqs $TICK * 0.1;
3819 $AnyEvent::BDB::WATCHER->priority (1);
3820
3821 unless ($DB_ENV) {
3822 $DB_ENV = BDB::db_env_create;
3823 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3824 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3825 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3826 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3827 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3828
3829 cf::sync_job {
3830 eval {
3831 BDB::db_env_open
3832 $DB_ENV,
3833 $BDBDIR,
3834 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3835 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3836 0666;
3837
3838 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3839 };
3840
3841 cf::cleanup "db_env_open(db): $@" if $@;
3842 };
3843 }
3844
3845 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3846 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3847 };
3848 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3849 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3850 };
3851 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3852 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3853 };
3854}
3855
3856{
3857 # configure IO::AIO
3858
3859 IO::AIO::min_parallel 8;
3860 IO::AIO::max_poll_time $TICK * 0.1;
3861 undef $AnyEvent::AIO::WATCHER;
3862}
3863
3864my $_log_backtrace;
3865
3866sub _log_backtrace {
3867 my ($msg, @addr) = @_;
3868
3869 $msg =~ s/\n//;
3870
3871 # limit the # of concurrent backtraces
3872 if ($_log_backtrace < 2) {
3873 ++$_log_backtrace;
3874 my $perl_bt = Carp::longmess $msg;
3875 async {
3876 $Coro::current->{desc} = "abt $msg";
3877
3878 my @bt = fork_call {
3879 @addr = map { sprintf "%x", $_ } @addr;
3880 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3881 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3882 or die "addr2line: $!";
3883
3884 my @funcs;
3885 my @res = <$fh>;
3886 chomp for @res;
3887 while (@res) {
3888 my ($func, $line) = splice @res, 0, 2, ();
3889 push @funcs, "[$func] $line";
3890 }
3891
3892 @funcs
3893 };
3894
3895 LOG llevInfo, "[ABT] $perl_bt\n";
3896 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3897 LOG llevInfo, "[ABT] $_\n" for @bt;
3898 --$_log_backtrace;
3899 };
3900 } else {
3901 LOG llevInfo, "[ABT] $msg\n";
3902 LOG llevInfo, "[ABT] [suppressed]\n";
3903 }
3904}
3905
3906# load additional modules
3907use cf::pod;
2200 3908
2201END { cf::emergency_save } 3909END { cf::emergency_save }
2202 3910
22031 39111
2204 3912

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