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Revision 1.131 by root, Thu Jan 4 00:53:54 2007 UTC vs.
Revision 1.465 by root, Thu Jan 8 00:54:55 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
20use Digest::MD5; 56use Digest::MD5;
21use Fcntl; 57use Fcntl;
58use YAML ();
22use IO::AIO 2.31 (); 59use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 60use Time::HiRes;
61use Compress::LZF;
62use Digest::MD5 ();
25 63
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 64AnyEvent::detect;
27 65
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 66# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 70
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 76
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 78
35our %COMMAND = (); 79our %COMMAND = ();
36our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
81
82our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 83our %EXTCMD = ();
84our %EXTICMD = ();
85our %EXT_CORO = (); # coroutines bound to extensions
86our %EXT_MAP = (); # pluggable maps
38 87
88our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 89our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 90
42our $TICK = MAX_TIME * 1e-6; 91our $CONFDIR = confdir;
43our $TICK_WATCHER; 92our $DATADIR = datadir;
93our $LIBDIR = "$DATADIR/ext";
94our $PODDIR = "$DATADIR/pod";
95our $MAPDIR = "$DATADIR/" . mapdir;
96our $LOCALDIR = localdir;
97our $TMPDIR = "$LOCALDIR/" . tmpdir;
98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
100our $RANDOMDIR = "$LOCALDIR/random";
101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
106
107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 109our $NEXT_TICK;
45our $NOW; 110our $USE_FSYNC = 1; # use fsync to write maps - default off
111
112our $BDB_DEADLOCK_WATCHER;
113our $BDB_CHECKPOINT_WATCHER;
114our $BDB_TRICKLE_WATCHER;
115our $DB_ENV;
46 116
47our %CFG; 117our %CFG;
48 118
49our $UPTIME; $UPTIME ||= time; 119our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 120our $RUNTIME;
121our $NOW;
51 122
52our %MAP; # all maps 123our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 124our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 125our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 126
56our %EXT_CORO; 127# used to convert map paths into valid unix filenames by replacing / by ∕
128our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
129
130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
131our $LOADAVG; # same thing, but with alpha-smoothing
132our $JITTER; # average jitter
133our $TICK_START; # for load detecting purposes
134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
57 138
58binmode STDOUT; 139binmode STDOUT;
59binmode STDERR; 140binmode STDERR;
60 141
61# read virtual server time, if available 142# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 143unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 144 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 145 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 146 $RUNTIME = <$fh> + 0.;
66} 147}
67 148
68mkdir cf::localdir; 149mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 151
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 152our $EMERGENCY_POSITION;
153
154sub cf::map::normalise;
77 155
78############################################################################# 156#############################################################################
79 157
80=head2 GLOBAL VARIABLES 158=head2 GLOBAL VARIABLES
81 159
88=item $cf::RUNTIME 166=item $cf::RUNTIME
89 167
90The time this server has run, starts at 0 and is increased by $cf::TICK on 168The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 169every server tick.
92 170
93=item $cf::LIBDIR 171=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
172$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
173$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 174
95The perl library directory, where extensions and cf-specific modules can 175Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 176directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
177unique-items directory, player file directory, random maps directory and
178database environment.
97 179
98=item $cf::NOW 180=item $cf::NOW
99 181
100The time of the last (current) server tick. 182The time of the last (current) server tick.
101 183
102=item $cf::TICK 184=item $cf::TICK
103 185
104The interval between server ticks, in seconds. 186The interval between server ticks, in seconds.
105 187
188=item $cf::LOADAVG
189
190The current CPU load on the server (alpha-smoothed), as a value between 0
191(none) and 1 (overloaded), indicating how much time is spent on processing
192objects per tick. Healthy values are < 0.5.
193
194=item $cf::LOAD
195
196The raw value load value from the last tick.
197
106=item %cf::CFG 198=item %cf::CFG
107 199
108Configuration for the server, loaded from C</etc/crossfire/config>, or 200Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 201from wherever your confdir points to.
202
203=item cf::wait_for_tick, cf::wait_for_tick_begin
204
205These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
206returns directly I<after> the tick processing (and consequently, can only wake one process
207per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
208
209=item @cf::INVOKE_RESULTS
210
211This array contains the results of the last C<invoke ()> call. When
212C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
213that call.
110 214
111=back 215=back
112 216
113=cut 217=cut
114 218
115BEGIN { 219BEGIN {
116 *CORE::GLOBAL::warn = sub { 220 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 221 my $msg = join "", @_;
118 utf8::encode $msg;
119 222
120 $msg .= "\n" 223 $msg .= "\n"
121 unless $msg =~ /\n$/; 224 unless $msg =~ /\n$/;
122 225
226 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
227
123 LOG llevError, "cfperl: $msg"; 228 LOG llevError, $msg;
124 }; 229 };
125} 230}
231
232$Coro::State::DIEHOOK = sub {
233 return unless $^S eq 0; # "eq", not "=="
234
235 if ($Coro::current == $Coro::main) {#d#
236 warn "DIEHOOK called in main context, Coro bug?\n";#d#
237 return;#d#
238 }#d#
239
240 # kill coroutine otherwise
241 warn Carp::longmess $_[0];
242 Coro::terminate
243};
244
245$SIG{__DIE__} = sub { }; #d#?
126 246
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 247@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 248@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 249@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 250@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 251@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
252@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 253@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 254
134# we bless all objects into (empty) derived classes to force a method lookup 255# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 256# within the Safe compartment.
136for my $pkg (qw( 257for my $pkg (qw(
137 cf::global cf::attachable 258 cf::global cf::attachable
138 cf::object cf::object::player 259 cf::object cf::object::player
139 cf::client cf::player 260 cf::client cf::player
140 cf::arch cf::living 261 cf::arch cf::living
262 cf::map cf::mapspace
141 cf::map cf::party cf::region 263 cf::party cf::region
142)) { 264)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 265 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 266}
146 267
147$Event::DIED = sub { 268$EV::DIED = sub {
148 warn "error in event callback: @_"; 269 warn "error in event callback: @_";
149}; 270};
150 271
151my %ext_pkg; 272#############################################################################
152my @exts;
153my @hook;
154 273
155=head2 UTILITY FUNCTIONS 274=head2 UTILITY FUNCTIONS
156 275
157=over 4 276=over 4
158 277
159=cut 278=item dumpval $ref
160 279
161use JSON::Syck (); # TODO# replace by JSON::PC once working 280=cut
162 281
282sub dumpval {
283 eval {
284 local $SIG{__DIE__};
285 my $d;
286 if (1) {
287 $d = new Data::Dumper([$_[0]], ["*var"]);
288 $d->Terse(1);
289 $d->Indent(2);
290 $d->Quotekeys(0);
291 $d->Useqq(1);
292 #$d->Bless(...);
293 $d->Seen($_[1]) if @_ > 1;
294 $d = $d->Dump();
295 }
296 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
297 $d
298 } || "[unable to dump $_[0]: '$@']";
299}
300
163=item $ref = cf::from_json $json 301=item $ref = cf::decode_json $json
164 302
165Converts a JSON string into the corresponding perl data structure. 303Converts a JSON string into the corresponding perl data structure.
166 304
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 305=item $json = cf::encode_json $ref
175 306
176Converts a perl data structure into its JSON representation. 307Converts a perl data structure into its JSON representation.
177 308
178=cut 309=cut
179 310
180sub to_json($) { 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 312
185=item my $guard = cf::guard { BLOCK } 313sub encode_json($) { $json_coder->encode ($_[0]) }
314sub decode_json($) { $json_coder->decode ($_[0]) }
186 315
187Run the given callback when the guard object gets destroyed (useful for 316=item cf::post_init { BLOCK }
188coroutine cancellations).
189 317
190You can call C<< ->cancel >> on the guard object to stop the block from 318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
191being executed. 319but I<before> the server starts ticking again.
192 320
193=cut 321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
194 323
195sub guard(&) { 324=cut
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198 325
199sub cf::guard::cancel { 326sub post_init(&) {
200 ${$_[0]} = sub { }; 327 push @POST_INIT, shift;
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205} 328}
206 329
207=item cf::lock_wait $string 330=item cf::lock_wait $string
208 331
209Wait until the given lock is available. See cf::lock_acquire. 332Wait until the given lock is available. See cf::lock_acquire.
210 333
211=item my $lock = cf::lock_acquire $string 334=item my $lock = cf::lock_acquire $string
212 335
213Wait until the given lock is available and then acquires it and returns 336Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 338for example when the coroutine gets canceled), the lock is automatically
216returned. 339returned.
217 340
341Locks are *not* recursive, locking from the same coro twice results in a
342deadlocked coro.
343
218Lock names should begin with a unique identifier (for example, find_map 344Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 345uses map_find and cf::map::load uses map_load).
220 346
221=cut 347=item $locked = cf::lock_active $string
222 348
223our %LOCK; 349Return true if the lock is currently active, i.e. somebody has locked it.
350
351=cut
352
353our $LOCKS = new Coro::SemaphoreSet;
224 354
225sub lock_wait($) { 355sub lock_wait($) {
226 my ($key) = @_; 356 $LOCKS->wait ($_[0]);
227
228 # wait for lock, if any
229 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule;
232 }
233} 357}
234 358
235sub lock_acquire($) { 359sub lock_acquire($) {
236 my ($key) = @_; 360 $LOCKS->guard ($_[0])
361}
237 362
238 # wait, to be sure we are not locked 363sub lock_active($) {
239 lock_wait $key; 364 $LOCKS->count ($_[0]) < 1
365}
240 366
241 $LOCK{$key} = []; 367sub freeze_mainloop {
368 tick_inhibit_inc;
242 369
243 cf::guard { 370 &Guard::guard (\&tick_inhibit_dec);
244 # wake up all waiters, to be on the safe side 371}
245 $_->ready for @{ delete $LOCK{$key} }; 372
373=item cf::periodic $interval, $cb
374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
386}
387
388=item cf::get_slot $time[, $priority[, $name]]
389
390Allocate $time seconds of blocking CPU time at priority C<$priority>:
391This call blocks and returns only when you have at least C<$time> seconds
392of cpu time till the next tick. The slot is only valid till the next cede.
393
394The optional C<$name> can be used to identify the job to run. It might be
395used for statistical purposes and should identify the same time-class.
396
397Useful for short background jobs.
398
399=cut
400
401our @SLOT_QUEUE;
402our $SLOT_QUEUE;
403
404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
408 my $signal = new Coro::Signal;
409
410 while () {
411 next_job:
412 my $avail = cf::till_tick;
413 if ($avail > 0.01) {
414 for (0 .. $#SLOT_QUEUE) {
415 if ($SLOT_QUEUE[$_][0] < $avail) {
416 my $job = splice @SLOT_QUEUE, $_, 1, ();
417 $job->[2]->send;
418 Coro::cede;
419 goto next_job;
420 }
421 }
422 }
423
424 if (@SLOT_QUEUE) {
425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
426 push @cf::WAIT_FOR_TICK, $signal;
427 $signal->wait;
428 } else {
429 Coro::schedule;
430 }
246 } 431 }
432};
433
434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
437 my ($time, $pri, $name) = @_;
438
439 $time = $TICK * .6 if $time > $TICK * .6;
440 my $sig = new Coro::Signal;
441
442 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
443 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
444 $SLOT_QUEUE->ready;
445 $sig->wait;
247} 446}
248 447
249=item cf::async { BLOCK } 448=item cf::async { BLOCK }
250 449
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 450Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 451C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
452thing you are allowed to do is call C<prio> on it.
253 453
254=cut 454=cut
255 455
256sub async(&) { 456BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 457
265=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
266 459
267The design of crossfire+ requires that the main coro ($Coro::main) is 460The design of Deliantra requires that the main coroutine ($Coro::main)
268always able to handle events or runnable, as crossfire+ is only partly 461is always able to handle events or runnable, as Deliantra is only
269reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
463acceptable.
270 464
271If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
272the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
273server will be frozen during this time, so the block should either finish 467server will be frozen during this time, so the block should either finish
274fast or be very important. 468fast or be very important.
277 471
278sub sync_job(&) { 472sub sync_job(&) {
279 my ($job) = @_; 473 my ($job) = @_;
280 474
281 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
476 my $time = EV::time;
477
282 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
284 480
285 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
286 # (but this is cancel-safe) 482
287 local $FREEZE = 1; 483 my $freeze_guard = freeze_mainloop;
288 484
289 my $busy = 1; 485 my $busy = 1;
290 my @res; 486 my @res;
291 487
292 (Coro::async { 488 (async {
489 $Coro::current->desc ("sync job coro");
293 @res = eval { $job->() }; 490 @res = eval { $job->() };
294 warn $@ if $@; 491 warn $@ if $@;
295 undef $busy; 492 undef $busy;
296 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
297 494
298 while ($busy) { 495 while ($busy) {
496 if (Coro::nready) {
299 Coro::cede_notself; 497 Coro::cede_notself;
300 Event::one_event unless Coro::nready; 498 } else {
499 EV::loop EV::LOOP_ONESHOT;
301 } 500 }
501 }
502
503 my $time = EV::time - $time;
504
505 $TICK_START += $time; # do not account sync jobs to server load
302 506
303 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
304 } else { 508 } else {
305 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
306 510
307 $job->() 511 $job->()
308 } 512 }
309} 513}
310 514
311=item $coro = cf::coro { BLOCK } 515=item $coro = cf::async_ext { BLOCK }
312 516
313Creates and returns a new coro. This coro is automcatially being canceled 517Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 518extension calling this is being unloaded.
315 519
316=cut 520=cut
317 521
318sub coro(&) { 522sub async_ext(&) {
319 my $cb = shift; 523 my $cb = shift;
320 524
321 my $coro = &cf::async ($cb); 525 my $coro = &Coro::async ($cb);
322 526
323 $coro->on_destroy (sub { 527 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 528 delete $EXT_CORO{$coro+0};
325 }); 529 });
326 $EXT_CORO{$coro+0} = $coro; 530 $EXT_CORO{$coro+0} = $coro;
327 531
328 $coro 532 $coro
329} 533}
330 534
331sub write_runtime { 535=item fork_call { }, $args
332 my $runtime = cf::localdir . "/runtime";
333 536
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 537Executes the given code block with the given arguments in a seperate
335 or return; 538process, returning the results. Everything must be serialisable with
539Coro::Storable. May, of course, block. Note that the executed sub may
540never block itself or use any form of event handling.
336 541
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 542=cut
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return;
340 543
341 aio_fsync $fh 544sub fork_call(&@) {
342 and return; 545 my ($cb, @args) = @_;
343 546
344 close $fh 547 # we seemingly have to make a local copy of the whole thing,
345 or return; 548 # otherwise perl prematurely frees the stuff :/
549 # TODO: investigate and fix (likely this will be rather laborious)
346 550
347 aio_rename "$runtime~", $runtime 551 my @res = Coro::Util::fork_eval {
348 and return; 552 reset_signals;
553 &$cb
554 }, @args;
349 555
556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
586=item $value = cf::db_get $family => $key
587
588Returns a single value from the environment database.
589
590=item cf::db_put $family => $key => $value
591
592Stores the given C<$value> in the family. It can currently store binary
593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
618
619our $DB;
620
621sub db_init {
622 cf::sync_job {
623 $DB ||= db_table "db";
624 };
625}
626
627sub db_get($$) {
628 my $key = "$_[0]/$_[1]";
629
630 cf::sync_job {
631 BDB::db_get $DB, undef, $key, my $data;
632
633 $! ? ()
634 : $data
350 1 635 }
636}
637
638sub db_put($$$) {
639 BDB::dbreq_pri 4;
640 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
641}
642
643=item cf::cache $id => [$paths...], $processversion => $process
644
645Generic caching function that returns the value of the resource $id,
646caching and regenerating as required.
647
648This function can block.
649
650=cut
651
652sub cache {
653 my ($id, $src, $processversion, $process) = @_;
654
655 my $meta =
656 join "\x00",
657 $processversion,
658 map {
659 aio_stat $_
660 and Carp::croak "$_: $!";
661
662 ($_, (stat _)[7,9])
663 } @$src;
664
665 my $dbmeta = db_get cache => "$id/meta";
666 if ($dbmeta ne $meta) {
667 # changed, we may need to process
668
669 my @data;
670 my $md5;
671
672 for (0 .. $#$src) {
673 0 <= aio_load $src->[$_], $data[$_]
674 or Carp::croak "$src->[$_]: $!";
675 }
676
677 # if processing is expensive, check
678 # checksum first
679 if (1) {
680 $md5 =
681 join "\x00",
682 $processversion,
683 map {
684 cf::cede_to_tick;
685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
686 } 0.. $#$src;
687
688
689 my $dbmd5 = db_get cache => "$id/md5";
690 if ($dbmd5 eq $md5) {
691 db_put cache => "$id/meta", $meta;
692
693 return db_get cache => "$id/data";
694 }
695 }
696
697 my $t1 = Time::HiRes::time;
698 my $data = $process->(\@data);
699 my $t2 = Time::HiRes::time;
700
701 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
702
703 db_put cache => "$id/data", $data;
704 db_put cache => "$id/md5" , $md5;
705 db_put cache => "$id/meta", $meta;
706
707 return $data;
708 }
709
710 db_get cache => "$id/data"
711}
712
713=item cf::datalog type => key => value, ...
714
715Log a datalog packet of the given type with the given key-value pairs.
716
717=cut
718
719sub datalog($@) {
720 my ($type, %kv) = @_;
721 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
351} 722}
352 723
353=back 724=back
354 725
355=cut 726=cut
356 727
357############################################################################# 728#############################################################################
358 729
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476
477#############################################################################
478
479=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
480 731
481Many objects in crossfire are so-called attachable objects. That means you can 732Many objects in deliantra are so-called attachable objects. That means you can
482attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
483to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
484 735
485In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
486C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
487crossfire+). 738Deliantra).
488 739
489=over 4 740=over 4
490 741
491=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
492 743
536=item cf::CLASS::attachment $name, ... 787=item cf::CLASS::attachment $name, ...
537 788
538Register an attachment by C<$name> through which attachable objects of the 789Register an attachment by C<$name> through which attachable objects of the
539given CLASS can refer to this attachment. 790given CLASS can refer to this attachment.
540 791
541Some classes such as crossfire maps and objects can specify attachments 792Some classes such as deliantra maps and objects can specify attachments
542that are attached at load/instantiate time, thus the need for a name. 793that are attached at load/instantiate time, thus the need for a name.
543 794
544These calls expect any number of the following handler/hook descriptions: 795These calls expect any number of the following handler/hook descriptions:
545 796
546=over 4 797=over 4
606our @CB_TYPE = (); # registry for type (cf-object class) based events 857our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 858our @CB_MAP = ();
608 859
609my %attachment; 860my %attachment;
610 861
862sub cf::attachable::thawer_merge {
863 # simply override everything except _meta
864 local $_[0]{_meta};
865 %{$_[0]} = %{$_[1]};
866}
867
611sub _attach_cb($$$$) { 868sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 869 my ($registry, $event, $prio, $cb) = @_;
613 870
614 use sort 'stable'; 871 use sort 'stable';
615 872
649 $registry = $CB_TYPE[$object_type] ||= []; 906 $registry = $CB_TYPE[$object_type] ||= [];
650 907
651 } elsif ($type eq "subtype") { 908 } elsif ($type eq "subtype") {
652 defined $object_type or Carp::croak "subtype specified without type"; 909 defined $object_type or Carp::croak "subtype specified without type";
653 my $object_subtype = shift @arg; 910 my $object_subtype = shift @arg;
654 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 911 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
655 912
656 } elsif ($type eq "package") { 913 } elsif ($type eq "package") {
657 my $pkg = shift @arg; 914 my $pkg = shift @arg;
658 915
659 while (my ($name, $id) = each %cb_id) { 916 while (my ($name, $id) = each %cb_id) {
688 _attach $registry, $klass, @attach; 945 _attach $registry, $klass, @attach;
689 } 946 }
690 947
691 $obj->{$name} = \%arg; 948 $obj->{$name} = \%arg;
692 } else { 949 } else {
693 warn "object uses attachment '$name' that is not available, postponing.\n"; 950 warn "object uses attachment '$name' which is not available, postponing.\n";
694 } 951 }
695 952
696 $obj->{_attachment}{$name} = undef; 953 $obj->{_attachment}{$name} = undef;
697} 954}
698 955
700 if (ref $_[0]) { 957 if (ref $_[0]) {
701 _object_attach @_; 958 _object_attach @_;
702 } else { 959 } else {
703 _attach shift->_attach_registry, @_; 960 _attach shift->_attach_registry, @_;
704 } 961 }
962 _recalc_want;
705}; 963};
706 964
707# all those should be optimised 965# all those should be optimised
708sub cf::attachable::detach { 966sub cf::attachable::detach {
709 my ($obj, $name) = @_; 967 my ($obj, $name) = @_;
712 delete $obj->{_attachment}{$name}; 970 delete $obj->{_attachment}{$name};
713 reattach ($obj); 971 reattach ($obj);
714 } else { 972 } else {
715 Carp::croak "cannot, currently, detach class attachments"; 973 Carp::croak "cannot, currently, detach class attachments";
716 } 974 }
975 _recalc_want;
717}; 976};
718 977
719sub cf::attachable::attached { 978sub cf::attachable::attached {
720 my ($obj, $name) = @_; 979 my ($obj, $name) = @_;
721 980
736 "; 995 ";
737 die if $@; 996 die if $@;
738} 997}
739 998
740our $override; 999our $override;
741our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1000our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
742 1001
743sub override { 1002sub override {
744 $override = 1; 1003 $override = 1;
745 @invoke_results = (); 1004 @INVOKE_RESULTS = (@_);
746} 1005}
747 1006
748sub do_invoke { 1007sub do_invoke {
749 my $event = shift; 1008 my $event = shift;
750 my $callbacks = shift; 1009 my $callbacks = shift;
751 1010
752 @invoke_results = (); 1011 @INVOKE_RESULTS = ();
753 1012
754 local $override; 1013 local $override;
755 1014
756 for (@$callbacks) { 1015 for (@$callbacks) {
757 eval { &{$_->[1]} }; 1016 eval { &{$_->[1]} };
766 } 1025 }
767 1026
768 0 1027 0
769} 1028}
770 1029
771=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
772 1031
773=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
774 1033
775Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
776 1035
777This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1036This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
778removed in future versions), and there is no public API to access override 1037removed in future versions), and there is no public API to access override
779results (if you must, access C<@cf::invoke_results> directly). 1038results (if you must, access C<@cf::INVOKE_RESULTS> directly).
780 1039
781=back 1040=back
782 1041
783=cut 1042=cut
784 1043
785############################################################################# 1044#############################################################################
786# object support 1045# object support
1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
1080sub _can_merge {
1081 my ($ob1, $ob2) = @_;
1082
1083 ++$SLOW_MERGES;#d#
1084
1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
1087}
787 1088
788sub reattach { 1089sub reattach {
789 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 1091 my ($obj) = @_;
1092
1093 # no longer needed after getting rid of delete_package?
1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 1095
792 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
793 1097
794 @$registry = (); 1098 @$registry = ();
795 1099
810cf::attachable->attach ( 1114cf::attachable->attach (
811 prio => -1000000, 1115 prio => -1000000,
812 on_instantiate => sub { 1116 on_instantiate => sub {
813 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
814 1118
815 $data = from_json $data; 1119 $data = decode_json $data;
816 1120
817 for (@$data) { 1121 for (@$data) {
818 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
819 1123
820 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
836sub object_freezer_save { 1140sub object_freezer_save {
837 my ($filename, $rdata, $objs) = @_; 1141 my ($filename, $rdata, $objs) = @_;
838 1142
839 sync_job { 1143 sync_job {
840 if (length $$rdata) { 1144 if (length $$rdata) {
1145 utf8::decode (my $decname = $filename);
841 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
842 $filename, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
843 1148
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh; 1152 aio_fsync $fh if $cf::USE_FSYNC;
848 close $fh; 1153 aio_close $fh;
849 1154
850 if (@$objs) { 1155 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
853 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh; 1160 aio_fsync $fh if $cf::USE_FSYNC;
856 close $fh; 1161 aio_close $fh;
857 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
858 } 1163 }
859 } else { 1164 } else {
860 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
861 } 1166 }
862 1167
863 aio_rename "$filename~", $filename; 1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
864 } else { 1172 } else {
865 warn "FATAL: $filename~: $!\n"; 1173 warn "unable to save objects: $filename~: $!\n";
866 } 1174 }
867 } else { 1175 } else {
868 aio_unlink $filename; 1176 aio_unlink $filename;
869 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
870 } 1178 }
871 } 1179 };
872} 1180}
873 1181
874sub object_freezer_as_string { 1182sub object_freezer_as_string {
875 my ($rdata, $objs) = @_; 1183 my ($rdata, $objs) = @_;
876 1184
888 or return; 1196 or return;
889 1197
890 unless (aio_stat "$filename.pst") { 1198 unless (aio_stat "$filename.pst") {
891 (aio_load "$filename.pst", $av) >= 0 1199 (aio_load "$filename.pst", $av) >= 0
892 or return; 1200 or return;
1201
893 $av = eval { (Storable::thaw $av)->{objs} }; 1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
894 } 1204 }
895 1205
1206 utf8::decode (my $decname = $filename);
896 warn sprintf "loading %s (%d)\n", 1207 warn sprintf "loading %s (%d,%d)\n",
897 $filename, length $data, scalar @{$av || []};#d# 1208 $decname, length $data, scalar @{$av || []};
1209
898 return ($data, $av); 1210 ($data, $av)
899} 1211}
1212
1213=head2 COMMAND CALLBACKS
1214
1215=over 4
1216
1217=cut
900 1218
901############################################################################# 1219#############################################################################
902# command handling &c 1220# command handling &c
903 1221
904=item cf::register_command $name => \&callback($ob,$args); 1222=item cf::register_command $name => \&callback($ob,$args);
917 push @{ $COMMAND{$name} }, [$caller, $cb]; 1235 push @{ $COMMAND{$name} }, [$caller, $cb];
918} 1236}
919 1237
920=item cf::register_extcmd $name => \&callback($pl,$packet); 1238=item cf::register_extcmd $name => \&callback($pl,$packet);
921 1239
922Register a callbackf ro execution when the client sends an extcmd packet. 1240Register a callback for execution when the client sends an (synchronous)
1241extcmd packet. Ext commands will be processed in the order they are
1242received by the server, like other user commands. The first argument is
1243the logged-in player. Ext commands can only be processed after a player
1244has logged in successfully.
923 1245
924If the callback returns something, it is sent back as if reply was being 1246If the callback returns something, it is sent back as if reply was being
925called. 1247called.
926 1248
1249=item cf::register_exticmd $name => \&callback($ns,$packet);
1250
1251Register a callback for execution when the client sends an (asynchronous)
1252exticmd packet. Exti commands are processed by the server as soon as they
1253are received, i.e. out of order w.r.t. other commands. The first argument
1254is a client socket. Exti commands can be received anytime, even before
1255log-in.
1256
1257If the callback returns something, it is sent back as if reply was being
1258called.
1259
927=cut 1260=cut
928 1261
929sub register_extcmd { 1262sub register_extcmd {
930 my ($name, $cb) = @_; 1263 my ($name, $cb) = @_;
931 1264
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 1265 $EXTCMD{$name} = $cb;
936} 1266}
1267
1268sub register_exticmd {
1269 my ($name, $cb) = @_;
1270
1271 $EXTICMD{$name} = $cb;
1272}
1273
1274use File::Glob ();
937 1275
938cf::player->attach ( 1276cf::player->attach (
939 on_command => sub { 1277 on_command => sub {
940 my ($pl, $name, $params) = @_; 1278 my ($pl, $name, $params) = @_;
941 1279
949 cf::override; 1287 cf::override;
950 }, 1288 },
951 on_extcmd => sub { 1289 on_extcmd => sub {
952 my ($pl, $buf) = @_; 1290 my ($pl, $buf) = @_;
953 1291
954 my $msg = eval { from_json $buf }; 1292 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
955 1293
956 if (ref $msg) { 1294 if (ref $msg) {
1295 my ($type, $reply, @payload) =
1296 "ARRAY" eq ref $msg
1297 ? @$msg
1298 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1299
1300 my @reply;
1301
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1302 if (my $cb = $EXTCMD{$type}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 1303 @reply = $cb->($pl, @payload);
959 $pl->ext_reply ($msg->{msgid}, %reply);
960 }
961 } 1304 }
1305
1306 $pl->ext_reply ($reply, @reply)
1307 if $reply;
1308
962 } else { 1309 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1310 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
964 } 1311 }
965 1312
966 cf::override; 1313 cf::override;
967 }, 1314 },
968); 1315);
969 1316
970sub register { 1317# "readahead" all extensions
971 my ($base, $pkg) = @_; 1318sub cache_extensions {
1319 my $grp = IO::AIO::aio_group;
972 1320
973 #TODO 1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
974} 1322 for (grep /\.ext$/, @{$_[0]}) {
1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1324 }
1325 };
975 1326
1327 $grp
1328}
1329
976sub load_extension { 1330sub load_extensions {
1331 cf::sync_job {
1332 my %todo;
1333
1334 for my $path (<$LIBDIR/*.ext>) {
1335 next unless -r $path;
1336
1337 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1338 my $base = $1;
1339 my $pkg = $1;
1340 $pkg =~ s/[^[:word:]]/_/g;
1341 $pkg = "ext::$pkg";
1342
1343 open my $fh, "<:utf8", $path
1344 or die "$path: $!";
1345
1346 my $source = do { local $/; <$fh> };
1347
1348 my %ext = (
1349 path => $path,
1350 base => $base,
1351 pkg => $pkg,
1352 );
1353
1354 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1355 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1356
1357 $ext{source} =
1358 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1359 . "#line 1 \"$path\"\n{\n"
1360 . $source
1361 . "\n};\n1";
1362
1363 $todo{$base} = \%ext;
1364 }
1365
1366 my %done;
1367 while (%todo) {
1368 my $progress;
1369
1370 while (my ($k, $v) = each %todo) {
1371 for (split /,\s*/, $v->{meta}{depends}) {
1372 goto skip
1373 unless exists $done{$_};
1374 }
1375
1376 warn "... loading '$k' into '$v->{pkg}'\n";
1377
1378 unless (eval $v->{source}) {
1379 my $msg = $@ ? "$v->{path}: $@\n"
1380 : "$v->{base}: extension inactive.\n";
1381
1382 if (exists $v->{meta}{mandatory}) {
1383 warn $msg;
1384 cf::cleanup "mandatory extension failed to load, exiting.";
1385 }
1386
1387 warn $msg;
1388 }
1389
1390 $done{$k} = delete $todo{$k};
1391 push @EXTS, $v->{pkg};
1392 $progress = 1;
1393 }
1394
1395 skip:
1396 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1397 unless $progress;
1398 }
1399 };
1400}
1401
1402#############################################################################
1403
1404=back
1405
1406=head2 CORE EXTENSIONS
1407
1408Functions and methods that extend core deliantra objects.
1409
1410=cut
1411
1412package cf::player;
1413
1414use Coro::AIO;
1415
1416=head3 cf::player
1417
1418=over 4
1419
1420=item cf::player::num_playing
1421
1422Returns the official number of playing players, as per the Crossfire metaserver rules.
1423
1424=cut
1425
1426sub num_playing {
1427 scalar grep
1428 $_->ob->map
1429 && !$_->hidden
1430 && !$_->ob->flag (cf::FLAG_WIZ),
1431 cf::player::list
1432}
1433
1434=item cf::player::find $login
1435
1436Returns the given player object, loading it if necessary (might block).
1437
1438=cut
1439
1440sub playerdir($) {
1441 "$PLAYERDIR/"
1442 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1443}
1444
1445sub path($) {
1446 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1447
1448 (playerdir $login) . "/playerdata"
1449}
1450
1451sub find_active($) {
1452 $cf::PLAYER{$_[0]}
1453 and $cf::PLAYER{$_[0]}->active
1454 and $cf::PLAYER{$_[0]}
1455}
1456
1457sub exists($) {
1458 my ($login) = @_;
1459
1460 $cf::PLAYER{$login}
1461 or !aio_stat path $login
1462}
1463
1464sub find($) {
1465 return $cf::PLAYER{$_[0]} || do {
1466 my $login = $_[0];
1467
1468 my $guard = cf::lock_acquire "user_find:$login";
1469
1470 $cf::PLAYER{$_[0]} || do {
1471 # rename old playerfiles to new ones
1472 #TODO: remove when no longer required
1473 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1474 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1475 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1476 aio_unlink +(playerdir $login) . "/$login.pl";
1477
1478 my $f = new_from_file cf::object::thawer path $login
1479 or return;
1480
1481 my $pl = cf::player::load_pl $f
1482 or return;
1483
1484 local $cf::PLAYER_LOADING{$login} = $pl;
1485 $f->resolve_delayed_derefs;
1486 $cf::PLAYER{$login} = $pl
1487 }
1488 }
1489}
1490
1491sub save($) {
1492 my ($pl) = @_;
1493
1494 return if $pl->{deny_save};
1495
1496 my $path = path $pl;
1497 my $guard = cf::lock_acquire "user_save:$path";
1498
1499 return if $pl->{deny_save};
1500
1501 aio_mkdir playerdir $pl, 0770;
1502 $pl->{last_save} = $cf::RUNTIME;
1503
1504 cf::get_slot 0.01;
1505
1506 $pl->save_pl ($path);
1507 cf::cede_to_tick;
1508}
1509
1510sub new($) {
1511 my ($login) = @_;
1512
1513 my $self = create;
1514
1515 $self->ob->name ($login);
1516 $self->{deny_save} = 1;
1517
1518 $cf::PLAYER{$login} = $self;
1519
1520 $self
1521}
1522
1523=item $player->send_msg ($channel, $msg, $color, [extra...])
1524
1525=cut
1526
1527sub send_msg {
1528 my $ns = shift->ns
1529 or return;
1530 $ns->send_msg (@_);
1531}
1532
1533=item $pl->quit_character
1534
1535Nukes the player without looking back. If logged in, the connection will
1536be destroyed. May block for a long time.
1537
1538=cut
1539
1540sub quit_character {
1541 my ($pl) = @_;
1542
1543 my $name = $pl->ob->name;
1544
1545 $pl->{deny_save} = 1;
1546 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1547
1548 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1549 $pl->deactivate;
1550 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1551 $pl->ob->check_score;
1552 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1553 $pl->ns->destroy if $pl->ns;
1554
1555 my $path = playerdir $pl;
1556 my $temp = "$path~$cf::RUNTIME~deleting~";
1557 aio_rename $path, $temp;
1558 delete $cf::PLAYER{$pl->ob->name};
1559 $pl->destroy;
1560
1561 my $prefix = qr<^~\Q$name\E/>;
1562
1563 # nuke player maps
1564 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1565
1566 IO::AIO::aio_rmtree $temp;
1567}
1568
1569=item $pl->kick
1570
1571Kicks a player out of the game. This destroys the connection.
1572
1573=cut
1574
1575sub kick {
1576 my ($pl, $kicker) = @_;
1577
1578 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1579 $pl->killer ("kicked");
1580 $pl->ns->destroy;
1581}
1582
1583=item cf::player::list_logins
1584
1585Returns am arrayref of all valid playernames in the system, can take a
1586while and may block, so not sync_job-capable, ever.
1587
1588=cut
1589
1590sub list_logins {
1591 my $dirs = aio_readdir $PLAYERDIR
1592 or return [];
1593
1594 my @logins;
1595
1596 for my $login (@$dirs) {
1597 my $path = path $login;
1598
1599 # a .pst is a dead give-away for a valid player
1600 # if no pst file found, open and chekc for blocked users
1601 if (aio_stat "$path.pst") {
1602 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1603 aio_read $fh, 0, 512, my $buf, 0 or next;
1604 $buf !~ /^password -------------$/m or next; # official not-valid tag
1605 }
1606
1607 utf8::decode $login;
1608 push @logins, $login;
1609 }
1610
1611 \@logins
1612}
1613
1614=item $player->maps
1615
1616Returns an arrayref of map paths that are private for this
1617player. May block.
1618
1619=cut
1620
1621sub maps($) {
1622 my ($pl) = @_;
1623
1624 $pl = ref $pl ? $pl->ob->name : $pl;
1625
1626 my $files = aio_readdir playerdir $pl
1627 or return;
1628
1629 my @paths;
1630
1631 for (@$files) {
1632 utf8::decode $_;
1633 next if /\.(?:pl|pst)$/;
1634 next unless /^$PATH_SEP/o;
1635
1636 push @paths, cf::map::normalise "~$pl/$_";
1637 }
1638
1639 \@paths
1640}
1641
1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1643
1644Expand deliantra pod fragments into protocol xml.
1645
1646=item $player->ext_reply ($msgid, @msg)
1647
1648Sends an ext reply to the player.
1649
1650=cut
1651
1652sub ext_reply($$@) {
1653 my ($self, $id, @msg) = @_;
1654
1655 $self->ns->ext_reply ($id, @msg)
1656}
1657
1658=item $player->ext_msg ($type, @msg)
1659
1660Sends an ext event to the client.
1661
1662=cut
1663
1664sub ext_msg($$@) {
1665 my ($self, $type, @msg) = @_;
1666
1667 $self->ns->ext_msg ($type, @msg);
1668}
1669
1670=head3 cf::region
1671
1672=over 4
1673
1674=cut
1675
1676package cf::region;
1677
1678=item cf::region::find_by_path $path
1679
1680Tries to decuce the likely region for a map knowing only its path.
1681
1682=cut
1683
1684sub find_by_path($) {
977 my ($path) = @_; 1685 my ($path) = @_;
978 1686
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1687 my ($match, $specificity);
980 my $base = $1;
981 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg";
984 1688
985 warn "loading '$path' into '$pkg'\n"; 1689 for my $region (list) {
986 1690 if ($region->{match} && $path =~ $region->{match}) {
987 open my $fh, "<:utf8", $path 1691 ($match, $specificity) = ($region, $region->specificity)
988 or die "$path: $!"; 1692 if $region->specificity > $specificity;
989 1693 }
990 my $source =
991 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> })
994 . "\n};\n1";
995
996 eval $source
997 or die $@ ? "$path: $@\n"
998 : "extension disabled.\n";
999
1000 push @exts, $pkg;
1001 $ext_pkg{$base} = $pkg;
1002
1003# no strict 'refs';
1004# @{"$pkg\::ISA"} = ext::;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 1694 }
1019 1695
1020 # remove commands 1696 $match
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044}
1045
1046sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext;
1049 eval {
1050 load_extension $ext;
1051 1
1052 } or warn "$ext not loaded: $@";
1053 }
1054}
1055
1056#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093
1094=head2 CORE EXTENSIONS
1095
1096Functions and methods that extend core crossfire objects.
1097
1098=head3 cf::player
1099
1100=over 4
1101
1102=item cf::player::exists $login
1103
1104Returns true when the given account exists.
1105
1106=cut
1107
1108sub cf::player::exists($) {
1109 cf::player::find $_[0]
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1111}
1112
1113=item $player->ext_reply ($msgid, $msgtype, %msg)
1114
1115Sends an ext reply to the player.
1116
1117=cut
1118
1119sub cf::player::ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_;
1121
1122 $msg{msgid} = $id;
1123
1124 $self->send ("ext " . to_json \%msg);
1125} 1697}
1126 1698
1127=back 1699=back
1128
1129 1700
1130=head3 cf::map 1701=head3 cf::map
1131 1702
1132=over 4 1703=over 4
1133 1704
1136package cf::map; 1707package cf::map;
1137 1708
1138use Fcntl; 1709use Fcntl;
1139use Coro::AIO; 1710use Coro::AIO;
1140 1711
1712use overload
1713 '""' => \&as_string,
1714 fallback => 1;
1715
1141our $MAX_RESET = 7200; 1716our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1717our $DEFAULT_RESET = 3000;
1143 1718
1144sub generate_random_map { 1719sub generate_random_map {
1145 my ($path, $rmp) = @_; 1720 my ($self, $rmp) = @_;
1721
1722 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1146 1723
1147 # mit "rum" bekleckern, nicht 1724 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1725 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1726 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1727 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1728 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1729 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1730 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1731 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1732 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1733 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1734 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1735 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1736 (cf::region::find $rmp->{region}), $rmp->{custom}
1737 )
1161} 1738}
1162 1739
1163# and all this just because we cannot iterate over 1740=item cf::map->register ($regex, $prio)
1164# all maps in C++...
1165sub change_all_map_light {
1166 my ($change) = @_;
1167 1741
1168 $_->change_map_light ($change) 1742Register a handler for the map path matching the given regex at the
1169 for grep $_->outdoor, values %cf::MAP; 1743givne priority (higher is better, built-in handlers have priority 0, the
1170} 1744default).
1171 1745
1172sub try_load_header($) { 1746=cut
1747
1748sub register {
1749 my (undef, $regex, $prio) = @_;
1750 my $pkg = caller;
1751
1752 no strict;
1753 push @{"$pkg\::ISA"}, __PACKAGE__;
1754
1755 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1756}
1757
1758# also paths starting with '/'
1759$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1760
1761sub thawer_merge {
1762 my ($self, $merge) = @_;
1763
1764 # we have to keep some variables in memory intact
1765 local $self->{path};
1766 local $self->{load_path};
1767
1768 $self->SUPER::thawer_merge ($merge);
1769}
1770
1771sub normalise {
1173 my ($path) = @_; 1772 my ($path, $base) = @_;
1773
1774 $path = "$path"; # make sure its a string
1775
1776 $path =~ s/\.map$//;
1777
1778 # map plan:
1779 #
1780 # /! non-realised random map exit (special hack!)
1781 # {... are special paths that are not being touched
1782 # ?xxx/... are special absolute paths
1783 # ?random/... random maps
1784 # /... normal maps
1785 # ~user/... per-player map of a specific user
1786
1787 $path =~ s/$PATH_SEP/\//go;
1788
1789 # treat it as relative path if it starts with
1790 # something that looks reasonable
1791 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1792 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1793
1794 $base =~ s{[^/]+/?$}{};
1795 $path = "$base/$path";
1796 }
1797
1798 for ($path) {
1799 redo if s{//}{/};
1800 redo if s{/\.?/}{/};
1801 redo if s{/[^/]+/\.\./}{/};
1802 }
1803
1804 $path
1805}
1806
1807sub new_from_path {
1808 my (undef, $path, $base) = @_;
1809
1810 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1811
1812 $path = normalise $path, $base;
1813
1814 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1815 if ($path =~ $EXT_MAP{$pkg}[1]) {
1816 my $self = bless cf::map::new, $pkg;
1817 $self->{path} = $path; $self->path ($path);
1818 $self->init; # pass $1 etc.
1819 return $self;
1820 }
1821 }
1822
1823 Carp::cluck "unable to resolve path '$path' (base '$base').";
1824 ()
1825}
1826
1827sub init {
1828 my ($self) = @_;
1829
1830 $self
1831}
1832
1833sub as_string {
1834 my ($self) = @_;
1835
1836 "$self->{path}"
1837}
1838
1839# the displayed name, this is a one way mapping
1840sub visible_name {
1841 &as_string
1842}
1843
1844# the original (read-only) location
1845sub load_path {
1846 my ($self) = @_;
1847
1848 "$MAPDIR/$self->{path}.map"
1849}
1850
1851# the temporary/swap location
1852sub save_path {
1853 my ($self) = @_;
1854
1855 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1856 "$TMPDIR/$path.map"
1857}
1858
1859# the unique path, undef == no special unique path
1860sub uniq_path {
1861 my ($self) = @_;
1862
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1864 "$UNIQUEDIR/$path"
1865}
1866
1867sub decay_objects {
1868 my ($self) = @_;
1869
1870 return if $self->{deny_reset};
1871
1872 $self->do_decay_objects;
1873}
1874
1875sub unlink_save {
1876 my ($self) = @_;
1877
1878 utf8::encode (my $save = $self->save_path);
1879 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1880 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1881}
1882
1883sub load_header_from($) {
1884 my ($self, $path) = @_;
1174 1885
1175 utf8::encode $path; 1886 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1887 my $f = new_from_file cf::object::thawer $path
1177 or return; 1888 or return;
1178 1889
1179 my $map = cf::map::new 1890 $self->_load_header ($f)
1180 or return; 1891 or return;
1181 1892
1182 $map->load_header ($path) 1893 local $MAP_LOADING{$self->{path}} = $self;
1894 $f->resolve_delayed_derefs;
1895
1896 $self->{load_path} = $path;
1897
1898 1
1899}
1900
1901sub load_header_orig {
1902 my ($self) = @_;
1903
1904 $self->load_header_from ($self->load_path)
1905}
1906
1907sub load_header_temp {
1908 my ($self) = @_;
1909
1910 $self->load_header_from ($self->save_path)
1911}
1912
1913sub prepare_temp {
1914 my ($self) = @_;
1915
1916 $self->last_access ((delete $self->{last_access})
1917 || $cf::RUNTIME); #d#
1918 # safety
1919 $self->{instantiate_time} = $cf::RUNTIME
1920 if $self->{instantiate_time} > $cf::RUNTIME;
1921}
1922
1923sub prepare_orig {
1924 my ($self) = @_;
1925
1926 $self->{load_original} = 1;
1927 $self->{instantiate_time} = $cf::RUNTIME;
1928 $self->last_access ($cf::RUNTIME);
1929 $self->instantiate;
1930}
1931
1932sub load_header {
1933 my ($self) = @_;
1934
1935 if ($self->load_header_temp) {
1936 $self->prepare_temp;
1937 } else {
1938 $self->load_header_orig
1183 or return; 1939 or return;
1940 $self->prepare_orig;
1941 }
1184 1942
1185 $map->{load_path} = $path; 1943 $self->{deny_reset} = 1
1944 if $self->no_reset;
1186 1945
1187 $map 1946 $self->default_region (cf::region::find_by_path $self->{path})
1188} 1947 unless $self->default_region;
1189 1948
1949 1
1950}
1951
1190sub find_map; 1952sub find;
1191sub find_map { 1953sub find {
1192 my ($path, $origin) = @_; 1954 my ($path, $origin) = @_;
1193 1955
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 1956 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 1957
1199 cf::lock_wait "map_find:$key"; 1958 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1200
1201 $cf::MAP{$key} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 1959 my $guard2 = cf::lock_acquire "map_find:$path";
1203 1960
1204 # do it the slow way 1961 $cf::MAP{$path} || do {
1205 my $map = try_load_header $path->save_path; 1962 my $map = new_from_path cf::map $path
1206
1207 if ($map) {
1208 # safety
1209 $map->{instantiate_time} = $cf::RUNTIME
1210 if $map->{instantiate_time} > $cf::RUNTIME;
1211 } else {
1212 if (my $rmp = $path->random_map_params) {
1213 $map = generate_random_map $key, $rmp;
1214 } else {
1215 $map = try_load_header $path->load_path;
1216 }
1217
1218 $map or return; 1963 or return;
1219 1964
1220 $map->{load_original} = 1;
1221 $map->{instantiate_time} = $cf::RUNTIME;
1222 $map->instantiate;
1223
1224 # per-player maps become, after loading, normal maps
1225 $map->per_player (0) if $path->{user_rel};
1226 }
1227
1228 $map->path ($key);
1229 $map->{path} = $path;
1230 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 1966
1233 if ($map->should_reset) { 1967 $map->load_header
1968 or return;
1969
1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1971 # doing this can freeze the server in a sync job, obviously
1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1974 undef $guard1;
1234 $map->reset; 1975 $map->reset;
1235 undef $guard; 1976 return find $path;
1236 $map = find_map $path
1237 or return;
1238 } 1977 }
1239 1978
1240 $cf::MAP{$key} = $map 1979 $cf::MAP{$path} = $map
1241 } 1980 }
1242} 1981}
1982
1983sub pre_load { }
1984sub post_load { }
1243 1985
1244sub load { 1986sub load {
1245 my ($self) = @_; 1987 my ($self) = @_;
1246 1988
1989 local $self->{deny_reset} = 1; # loading can take a long time
1990
1247 my $path = $self->{path}; 1991 my $path = $self->{path};
1992
1993 {
1248 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1994 my $guard = cf::lock_acquire "map_data:$path";
1249 1995
1996 return unless $self->valid;
1250 return if $self->in_memory != cf::MAP_SWAPPED; 1997 return unless $self->in_memory == cf::MAP_SWAPPED;
1251 1998
1252 $self->in_memory (cf::MAP_LOADING); 1999 $self->in_memory (cf::MAP_LOADING);
1253 2000
1254 $self->alloc; 2001 $self->alloc;
1255 $self->load_objects ($self->{load_path}, 1) 2002
2003 $self->pre_load;
2004 cf::cede_to_tick;
2005
2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2007 $f->skip_block;
2008 $self->_load_objects ($f)
1256 or return; 2009 or return;
1257 2010
1258 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
1259 if delete $self->{load_original}; 2012 if delete $self->{load_original};
1260 2013
1261 if (my $uniq = $path->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
1262 utf8::encode $uniq; 2015 utf8::encode $uniq;
1263 if (aio_open $uniq, O_RDONLY, 0) { 2016 unless (aio_stat $uniq) {
2017 if (my $f = new_from_file cf::object::thawer $uniq) {
1264 $self->clear_unique_items; 2018 $self->clear_unique_items;
1265 $self->load_objects ($uniq, 0); 2019 $self->_load_objects ($f);
2020 $f->resolve_delayed_derefs;
2021 }
1266 } 2022 }
1267 } 2023 }
1268 2024
2025 $f->resolve_delayed_derefs;
2026
2027 cf::cede_to_tick;
1269 # now do the right thing for maps 2028 # now do the right thing for maps
1270 $self->link_multipart_objects; 2029 $self->link_multipart_objects;
1271
1272 if ($self->{path}->is_style_map) {
1273 $self->{deny_save} = 1;
1274 $self->{deny_reset} = 1;
1275 } else {
1276 $self->fix_auto_apply;
1277 $self->decay_objects;
1278 $self->update_buttons;
1279 $self->set_darkness_map;
1280 $self->difficulty ($self->estimate_difficulty) 2030 $self->difficulty ($self->estimate_difficulty)
1281 unless $self->difficulty; 2031 unless $self->difficulty;
2032 cf::cede_to_tick;
2033
2034 unless ($self->{deny_activate}) {
2035 $self->decay_objects;
2036 $self->fix_auto_apply;
2037 $self->update_buttons;
2038 cf::cede_to_tick;
1282 $self->activate; 2039 $self->activate;
1283 } 2040 }
1284 2041
2042 $self->{last_save} = $cf::RUNTIME;
2043 $self->last_access ($cf::RUNTIME);
2044
1285 $self->in_memory (cf::MAP_IN_MEMORY); 2045 $self->in_memory (cf::MAP_ACTIVE);
1286} 2046 }
1287 2047
1288sub load_map_sync { 2048 $self->post_load;
2049}
2050
2051sub customise_for {
2052 my ($self, $ob) = @_;
2053
2054 return find "~" . $ob->name . "/" . $self->{path}
2055 if $self->per_player;
2056
2057# return find "?party/" . $ob->name . "/" . $self->{path}
2058# if $self->per_party;
2059
2060 $self
2061}
2062
2063# find and load all maps in the 3x3 area around a map
2064sub load_neighbours {
2065 my ($map) = @_;
2066
2067 my @neigh; # diagonal neighbours
2068
2069 for (0 .. 3) {
2070 my $neigh = $map->tile_path ($_)
2071 or next;
2072 $neigh = find $neigh, $map
2073 or next;
2074 $neigh->load;
2075
2076 push @neigh,
2077 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2078 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2079 }
2080
2081 for (grep defined $_->[0], @neigh) {
2082 my ($path, $origin) = @$_;
2083 my $neigh = find $path, $origin
2084 or next;
2085 $neigh->load;
2086 }
2087}
2088
2089sub find_sync {
1289 my ($path, $origin) = @_; 2090 my ($path, $origin) = @_;
1290 2091
1291 #warn "load_map_sync<$path, $origin>\n";#d# 2092 cf::sync_job { find $path, $origin }
2093}
1292 2094
1293 cf::sync_job { 2095sub do_load_sync {
1294 my $map = cf::map::find_map $path, $origin 2096 my ($map) = @_;
1295 or return; 2097
1296 $map->load; 2098 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1297 $map 2099 if $Coro::current == $Coro::main;
2100
2101 cf::sync_job { $map->load };
2102}
2103
2104our %MAP_PREFETCH;
2105our $MAP_PREFETCHER = undef;
2106
2107sub find_async {
2108 my ($path, $origin, $load) = @_;
2109
2110 $path = normalise $path, $origin && $origin->{path};
2111
2112 if (my $map = $cf::MAP{$path}) {
2113 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2114 }
2115
2116 $MAP_PREFETCH{$path} |= $load;
2117
2118 $MAP_PREFETCHER ||= cf::async {
2119 $Coro::current->{desc} = "map prefetcher";
2120
2121 while (%MAP_PREFETCH) {
2122 while (my ($k, $v) = each %MAP_PREFETCH) {
2123 if (my $map = find $k) {
2124 $map->load if $v;
2125 }
2126
2127 delete $MAP_PREFETCH{$k};
2128 }
2129 }
2130 undef $MAP_PREFETCHER;
1298 } 2131 };
2132 $MAP_PREFETCHER->prio (6);
2133
2134 ()
1299} 2135}
1300 2136
1301sub save { 2137sub save {
1302 my ($self) = @_; 2138 my ($self) = @_;
1303 2139
2140 my $lock = cf::lock_acquire "map_data:$self->{path}";
2141
1304 $self->{last_save} = $cf::RUNTIME; 2142 $self->{last_save} = $cf::RUNTIME;
1305 2143
1306 return unless $self->dirty; 2144 return unless $self->dirty;
1307 2145
1308 my $save = $self->{path}->save_path; utf8::encode $save; 2146 my $save = $self->save_path; utf8::encode $save;
1309 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2147 my $uniq = $self->uniq_path; utf8::encode $uniq;
1310 2148
1311 $self->{load_path} = $save; 2149 $self->{load_path} = $save;
1312 2150
1313 return if $self->{deny_save}; 2151 return if $self->{deny_save};
1314 2152
2153 local $self->{last_access} = $self->last_access;#d#
2154
2155 cf::async {
2156 $Coro::current->{desc} = "map player save";
2157 $_->contr->save for $self->players;
2158 };
2159
2160 cf::get_slot 0.02;
2161
1315 if ($uniq) { 2162 if ($uniq) {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2163 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1317 $self->save_objects ($uniq, cf::IO_UNIQUES); 2164 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1318 } else { 2165 } else {
1319 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1320 } 2167 }
1321} 2168}
1322 2169
1323sub swap_out { 2170sub swap_out {
1324 my ($self) = @_; 2171 my ($self) = @_;
1325 2172
1326 # save first because save cedes 2173 # save first because save cedes
1327 $self->save; 2174 $self->save;
1328 2175
2176 my $lock = cf::lock_acquire "map_data:$self->{path}";
2177
1329 return if $self->players; 2178 return if $self->players;
1330 return if $self->in_memory != cf::MAP_IN_MEMORY; 2179 return if $self->in_memory != cf::MAP_ACTIVE;
1331 return if $self->{deny_save}; 2180 return if $self->{deny_save};
1332 2181
2182 $self->in_memory (cf::MAP_SWAPPED);
2183
2184 $self->deactivate;
2185 $_->clear_links_to ($self) for values %cf::MAP;
1333 $self->clear; 2186 $self->clear;
1334 $self->in_memory (cf::MAP_SWAPPED);
1335} 2187}
1336 2188
1337sub reset_at { 2189sub reset_at {
1338 my ($self) = @_; 2190 my ($self) = @_;
1339 2191
1340 # TODO: safety, remove and allow resettable per-player maps 2192 # TODO: safety, remove and allow resettable per-player maps
1341 return 1e99 if $self->{path}{user_rel};
1342 return 1e99 if $self->{deny_reset}; 2193 return 1e99 if $self->{deny_reset};
1343 2194
1344 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2195 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1345 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2196 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1346 2197
1351 my ($self) = @_; 2202 my ($self) = @_;
1352 2203
1353 $self->reset_at <= $cf::RUNTIME 2204 $self->reset_at <= $cf::RUNTIME
1354} 2205}
1355 2206
1356sub unlink_save {
1357 my ($self) = @_;
1358
1359 utf8::encode (my $save = $self->{path}->save_path);
1360 aioreq_pri 3; IO::AIO::aio_unlink $save;
1361 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1362}
1363
1364sub rename {
1365 my ($self, $new_path) = @_;
1366
1367 $self->unlink_save;
1368
1369 delete $cf::MAP{$self->path};
1370 $self->{path} = new cf::path $new_path;
1371 $self->path ($self->{path}->as_string);
1372 $cf::MAP{$self->path} = $self;
1373
1374 $self->save;
1375}
1376
1377sub reset { 2207sub reset {
1378 my ($self) = @_; 2208 my ($self) = @_;
1379 2209
2210 my $lock = cf::lock_acquire "map_data:$self->{path}";
2211
1380 return if $self->players; 2212 return if $self->players;
1381 return if $self->{path}{user_rel};#d#
1382 2213
1383 warn "resetting map ", $self->path;#d# 2214 warn "resetting map ", $self->path;
2215
2216 $self->in_memory (cf::MAP_SWAPPED);
2217
2218 # need to save uniques path
2219 unless ($self->{deny_save}) {
2220 my $uniq = $self->uniq_path; utf8::encode $uniq;
2221
2222 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2223 if $uniq;
2224 }
1384 2225
1385 delete $cf::MAP{$self->path}; 2226 delete $cf::MAP{$self->path};
1386 2227
2228 $self->deactivate;
1387 $_->clear_links_to ($self) for values %cf::MAP; 2229 $_->clear_links_to ($self) for values %cf::MAP;
2230 $self->clear;
1388 2231
1389 $self->unlink_save; 2232 $self->unlink_save;
1390 $self->destroy; 2233 $self->destroy;
1391} 2234}
1392 2235
1393my $nuke_counter = "aaaa"; 2236my $nuke_counter = "aaaa";
1394 2237
1395sub nuke { 2238sub nuke {
1396 my ($self) = @_; 2239 my ($self) = @_;
1397 2240
2241 {
2242 my $lock = cf::lock_acquire "map_data:$self->{path}";
2243
2244 delete $cf::MAP{$self->path};
2245
2246 $self->unlink_save;
2247
2248 bless $self, "cf::map";
2249 delete $self->{deny_reset};
1398 $self->{deny_save} = 1; 2250 $self->{deny_save} = 1;
1399 $self->reset_timeout (1); 2251 $self->reset_timeout (1);
1400 $self->rename ("{nuke}/" . ($nuke_counter++)); 2252 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2253
2254 $cf::MAP{$self->path} = $self;
2255 }
2256
1401 $self->reset; # polite request, might not happen 2257 $self->reset; # polite request, might not happen
1402} 2258}
1403 2259
1404sub customise_for { 2260=item $maps = cf::map::tmp_maps
1405 my ($map, $ob) = @_;
1406 2261
1407 if ($map->per_player) { 2262Returns an arrayref with all map paths of currently instantiated and saved
1408 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2263maps. May block.
2264
2265=cut
2266
2267sub tmp_maps() {
1409 } 2268 [
1410 2269 map {
1411 $map 2270 utf8::decode $_;
2271 /\.map$/
2272 ? normalise $_
2273 : ()
2274 } @{ aio_readdir $TMPDIR or [] }
2275 ]
1412} 2276}
1413 2277
1414sub emergency_save { 2278=item $maps = cf::map::random_maps
1415 local $cf::FREEZE = 1;
1416 2279
1417 warn "enter emergency map save\n"; 2280Returns an arrayref with all map paths of currently instantiated and saved
2281random maps. May block.
1418 2282
1419 cf::sync_job { 2283=cut
1420 warn "begin emergency map save\n"; 2284
1421 $_->save for values %cf::MAP; 2285sub random_maps() {
2286 [
2287 map {
2288 utf8::decode $_;
2289 /\.map$/
2290 ? normalise "?random/$_"
2291 : ()
2292 } @{ aio_readdir $RANDOMDIR or [] }
2293 ]
2294}
2295
2296=item cf::map::unique_maps
2297
2298Returns an arrayref of paths of all shared maps that have
2299instantiated unique items. May block.
2300
2301=cut
2302
2303sub unique_maps() {
2304 [
2305 map {
2306 utf8::decode $_;
2307 s/\.map$//; # TODO future compatibility hack
2308 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2309 ? ()
2310 : normalise $_
2311 } @{ aio_readdir $UNIQUEDIR or [] }
2312 ]
2313}
2314
2315=back
2316
2317=head3 cf::object
2318
2319=cut
2320
2321package cf::object;
2322
2323=over 4
2324
2325=item $ob->inv_recursive
2326
2327Returns the inventory of the object I<and> their inventories, recursively,
2328but I<not> the object itself.
2329
2330=cut
2331
2332sub inv_recursive_;
2333sub inv_recursive_ {
2334 map { $_, inv_recursive_ $_->inv } @_
2335}
2336
2337sub inv_recursive {
2338 inv_recursive_ inv $_[0]
2339}
2340
2341=item $ref = $ob->ref
2342
2343Creates and returns a persistent reference to an object that can be stored as a string.
2344
2345=item $ob = cf::object::deref ($refstring)
2346
2347returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2348even if the object actually exists. May block.
2349
2350=cut
2351
2352sub deref {
2353 my ($ref) = @_;
2354
2355 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2356 my ($uuid, $name) = ($1, $2);
2357 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2358 or return;
2359 $pl->ob->uuid eq $uuid
2360 or return;
2361
2362 $pl->ob
2363 } else {
2364 warn "$ref: cannot resolve object reference\n";
2365 undef
1422 }; 2366 }
1423
1424 warn "end emergency map save\n";
1425} 2367}
1426 2368
1427package cf; 2369package cf;
1428 2370
1429=back 2371=back
1430
1431 2372
1432=head3 cf::object::player 2373=head3 cf::object::player
1433 2374
1434=over 4 2375=over 4
1435 2376
1438Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2379Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1439can be C<undef>. Does the right thing when the player is currently in a 2380can be C<undef>. Does the right thing when the player is currently in a
1440dialogue with the given NPC character. 2381dialogue with the given NPC character.
1441 2382
1442=cut 2383=cut
2384
2385our $SAY_CHANNEL = {
2386 id => "say",
2387 title => "Map",
2388 reply => "say ",
2389 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2390};
2391
2392our $CHAT_CHANNEL = {
2393 id => "chat",
2394 title => "Chat",
2395 reply => "chat ",
2396 tooltip => "Player chat and shouts, global to the server.",
2397};
1443 2398
1444# rough implementation of a future "reply" method that works 2399# rough implementation of a future "reply" method that works
1445# with dialog boxes. 2400# with dialog boxes.
1446#TODO: the first argument must go, split into a $npc->reply_to ( method 2401#TODO: the first argument must go, split into a $npc->reply_to ( method
1447sub cf::object::player::reply($$$;$) { 2402sub cf::object::player::reply($$$;$) {
1449 2404
1450 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2405 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1451 2406
1452 if ($self->{record_replies}) { 2407 if ($self->{record_replies}) {
1453 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2408 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2409
1454 } else { 2410 } else {
2411 my $pl = $self->contr;
2412
2413 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2414 my $dialog = $pl->{npc_dialog};
2415 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2416
2417 } else {
1455 $msg = $npc->name . " says: $msg" if $npc; 2418 $msg = $npc->name . " says: $msg" if $npc;
1456 $self->message ($msg, $flags); 2419 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2420 }
1457 } 2421 }
2422}
2423
2424=item $object->send_msg ($channel, $msg, $color, [extra...])
2425
2426=cut
2427
2428sub cf::object::send_msg {
2429 my $pl = shift->contr
2430 or return;
2431 $pl->send_msg (@_);
1458} 2432}
1459 2433
1460=item $player_object->may ("access") 2434=item $player_object->may ("access")
1461 2435
1462Returns wether the given player is authorized to access resource "access" 2436Returns wether the given player is authorized to access resource "access"
1475 2449
1476=item $player_object->enter_link 2450=item $player_object->enter_link
1477 2451
1478Freezes the player and moves him/her to a special map (C<{link}>). 2452Freezes the player and moves him/her to a special map (C<{link}>).
1479 2453
1480The player should be reaosnably safe there for short amounts of time. You 2454The player should be reasonably safe there for short amounts of time (e.g.
1481I<MUST> call C<leave_link> as soon as possible, though. 2455for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2456though, as the palyer cannot control the character while it is on the link
2457map.
2458
2459Will never block.
1482 2460
1483=item $player_object->leave_link ($map, $x, $y) 2461=item $player_object->leave_link ($map, $x, $y)
1484 2462
1485Moves the player out of the specila link map onto the given map. If the 2463Moves the player out of the special C<{link}> map onto the specified
1486map is not valid (or omitted), the player will be moved back to the 2464map. If the map is not valid (or omitted), the player will be moved back
1487location he/she was before the call to C<enter_link>, or, if that fails, 2465to the location he/she was before the call to C<enter_link>, or, if that
1488to the emergency map position. 2466fails, to the emergency map position.
1489 2467
1490Might block. 2468Might block.
1491 2469
1492=cut 2470=cut
2471
2472sub link_map {
2473 unless ($LINK_MAP) {
2474 $LINK_MAP = cf::map::find "{link}"
2475 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2476 $LINK_MAP->load;
2477 }
2478
2479 $LINK_MAP
2480}
1493 2481
1494sub cf::object::player::enter_link { 2482sub cf::object::player::enter_link {
1495 my ($self) = @_; 2483 my ($self) = @_;
1496 2484
1497 $self->deactivate_recursive; 2485 $self->deactivate_recursive;
1498 2486
1499 return if $self->map == $LINK_MAP; 2487 return if UNIVERSAL::isa $self->map, "ext::map_link";
1500 2488
1501 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2489 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1502 if $self->map; 2490 if $self->map && $self->map->{path} ne "{link}";
1503 2491
1504 $self->enter_map ($LINK_MAP, 20, 20); 2492 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1505} 2493}
1506 2494
1507sub cf::object::player::leave_link { 2495sub cf::object::player::leave_link {
1508 my ($self, $map, $x, $y) = @_; 2496 my ($self, $map, $x, $y) = @_;
2497
2498 return unless $self->contr->active;
1509 2499
1510 my $link_pos = delete $self->{_link_pos}; 2500 my $link_pos = delete $self->{_link_pos};
1511 2501
1512 unless ($map) { 2502 unless ($map) {
1513 # restore original map position 2503 # restore original map position
1514 ($map, $x, $y) = @{ $link_pos || [] }; 2504 ($map, $x, $y) = @{ $link_pos || [] };
1515 $map = cf::map::find_map $map; 2505 $map = cf::map::find $map;
1516 2506
1517 unless ($map) { 2507 unless ($map) {
1518 ($map, $x, $y) = @$EMERGENCY_POSITION; 2508 ($map, $x, $y) = @$EMERGENCY_POSITION;
1519 $map = cf::map::find_map $map 2509 $map = cf::map::find $map
1520 or die "FATAL: cannot load emergency map\n"; 2510 or die "FATAL: cannot load emergency map\n";
1521 } 2511 }
1522 } 2512 }
1523 2513
1524 ($x, $y) = (-1, -1) 2514 ($x, $y) = (-1, -1)
1527 # use -1 or undef as default coordinates, not 0, 0 2517 # use -1 or undef as default coordinates, not 0, 0
1528 ($x, $y) = ($map->enter_x, $map->enter_y) 2518 ($x, $y) = ($map->enter_x, $map->enter_y)
1529 if $x <=0 && $y <= 0; 2519 if $x <=0 && $y <= 0;
1530 2520
1531 $map->load; 2521 $map->load;
2522 $map->load_neighbours;
1532 2523
2524 return unless $self->contr->active;
2525 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1533 $self->activate_recursive; 2526 $self->activate_recursive;
2527
2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1534 $self->enter_map ($map, $x, $y); 2529 $self->enter_map ($map, $x, $y);
1535} 2530}
1536 2531
1537cf::player->attach ( 2532=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1538 on_logout => sub {
1539 my ($pl) = @_;
1540 2533
1541 # abort map switching before logout 2534Moves the player to the given map-path and coordinates by first freezing
1542 if ($pl->ob->{_link_pos}) { 2535her, loading and preparing them map, calling the provided $check callback
1543 cf::sync_job { 2536that has to return the map if sucecssful, and then unfreezes the player on
1544 $pl->ob->leave_link 2537the new (success) or old (failed) map position. In either case, $done will
1545 }; 2538be called at the end of this process.
1546 }
1547 },
1548 on_login => sub {
1549 my ($pl) = @_;
1550 2539
1551 # try to abort aborted map switching on player login :) 2540Note that $check will be called with a potentially non-loaded map, so if
1552 # should happen only on crashes 2541it needs a loaded map it has to call C<< ->load >>.
1553 if ($pl->ob->{_link_pos}) {
1554 $pl->ob->enter_link;
1555 cf::async {
1556 # we need this sleep as the login has a concurrent enter_exit running
1557 # and this sleep increases chances of the player not ending up in scorn
1558 Coro::Timer::sleep 1;
1559 $pl->ob->leave_link;
1560 };
1561 }
1562 },
1563);
1564 2542
1565=item $player_object->goto_map ($path, $x, $y)
1566
1567=cut 2543=cut
1568 2544
2545our $GOTOGEN;
2546
1569sub cf::object::player::goto_map { 2547sub cf::object::player::goto {
1570 my ($self, $path, $x, $y) = @_; 2548 my ($self, $path, $x, $y, $check, $done) = @_;
2549
2550 # do generation counting so two concurrent goto's will be executed in-order
2551 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1571 2552
1572 $self->enter_link; 2553 $self->enter_link;
1573 2554
1574 (cf::async { 2555 (async {
1575 $path = new cf::path $path; 2556 $Coro::current->{desc} = "player::goto $path $x $y";
1576 2557
1577 my $map = cf::map::find_map $path->as_string; 2558 # *tag paths override both path and x|y
2559 if ($path =~ /^\*(.*)$/) {
2560 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2561 my $ob = $obs[rand @obs];
2562
2563 # see if we actually can go there
2564 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2565 $ob = $obs[rand @obs];
2566 } else {
2567 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2568 }
2569 # else put us there anyways for now #d#
2570
2571 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2572 } else {
2573 ($path, $x, $y) = (undef, undef, undef);
2574 }
2575 }
2576
2577 my $map = eval {
2578 my $map = defined $path ? cf::map::find $path : undef;
2579
2580 if ($map) {
1578 $map = $map->customise_for ($self) if $map; 2581 $map = $map->customise_for ($self);
1579 2582 $map = $check->($map) if $check && $map;
1580# warn "entering ", $map->path, " at ($x, $y)\n" 2583 } else {
1581# if $map;
1582
1583 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2584 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2585 }
1584 2586
2587 $map
2588 };
2589
2590 if ($@) {
2591 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2592 LOG llevError | logBacktrace, Carp::longmess $@;
2593 }
2594
2595 if ($gen == $self->{_goto_generation}) {
2596 delete $self->{_goto_generation};
1585 $self->leave_link ($map, $x, $y); 2597 $self->leave_link ($map, $x, $y);
2598 }
2599
2600 $done->() if $done;
1586 })->prio (1); 2601 })->prio (1);
1587} 2602}
1588 2603
1589=item $player_object->enter_exit ($exit_object) 2604=item $player_object->enter_exit ($exit_object)
1590 2605
1592 2607
1593sub parse_random_map_params { 2608sub parse_random_map_params {
1594 my ($spec) = @_; 2609 my ($spec) = @_;
1595 2610
1596 my $rmp = { # defaults 2611 my $rmp = { # defaults
1597 xsize => 10, 2612 xsize => (cf::rndm 15, 40),
1598 ysize => 10, 2613 ysize => (cf::rndm 15, 40),
2614 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2615 #layout => string,
1599 }; 2616 };
1600 2617
1601 for (split /\n/, $spec) { 2618 for (split /\n/, $spec) {
1602 my ($k, $v) = split /\s+/, $_, 2; 2619 my ($k, $v) = split /\s+/, $_, 2;
1603 2620
1615 # that depends on the exit object 2632 # that depends on the exit object
1616 2633
1617 my $rmp = parse_random_map_params $exit->msg; 2634 my $rmp = parse_random_map_params $exit->msg;
1618 2635
1619 if ($exit->map) { 2636 if ($exit->map) {
1620 $rmp->{region} = $exit->map->region_name; 2637 $rmp->{region} = $exit->region->name;
1621 $rmp->{origin_map} = $exit->map->path; 2638 $rmp->{origin_map} = $exit->map->path;
1622 $rmp->{origin_x} = $exit->x; 2639 $rmp->{origin_x} = $exit->x;
1623 $rmp->{origin_y} = $exit->y; 2640 $rmp->{origin_y} = $exit->y;
2641
2642 $exit->map->touch;
1624 } 2643 }
1625 2644
1626 $rmp->{random_seed} ||= $exit->random_seed; 2645 $rmp->{random_seed} ||= $exit->random_seed;
1627 2646
1628 my $data = cf::to_json $rmp; 2647 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1629 my $md5 = Digest::MD5::md5_hex $data; 2648 my $md5 = Digest::MD5::md5_hex $data;
2649 my $meta = "$RANDOMDIR/$md5.meta";
1630 2650
1631 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1632 aio_write $fh, 0, (length $data), $data, 0; 2652 aio_write $fh, 0, (length $data), $data, 0;
2653 undef $fh;
2654 aio_rename "$meta~", $meta;
1633 2655
2656 my $slaying = "?random/$md5";
2657
2658 if ($exit->valid) {
1634 $exit->slaying ("?random/$md5"); 2659 $exit->slaying ("?random/$md5");
1635 $exit->msg (undef); 2660 $exit->msg (undef);
2661 }
1636 } 2662 }
1637} 2663}
1638 2664
1639sub cf::object::player::enter_exit { 2665sub cf::object::player::enter_exit {
1640 my ($self, $exit) = @_; 2666 my ($self, $exit) = @_;
1641 2667
1642 return unless $self->type == cf::PLAYER; 2668 return unless $self->type == cf::PLAYER;
1643 2669
1644 $self->enter_link; 2670 $self->enter_link;
1645 2671
1646 (cf::async { 2672 (async {
2673 $Coro::current->{desc} = "enter_exit";
2674
1647 unless (eval { 2675 unless (eval {
2676 $self->deactivate_recursive; # just to be sure
2677
2678 # random map handling
2679 {
2680 my $guard = cf::lock_acquire "exit_prepare:$exit";
2681
1648 prepare_random_map $exit 2682 prepare_random_map $exit
1649 if $exit->slaying eq "/!"; 2683 if $exit->slaying eq "/!";
2684 }
1650 2685
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2686 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2687 my $x = $exit->stats->hp;
2688 my $y = $exit->stats->sp;
1653 2689
2690 $self->goto ($map, $x, $y);
2691
2692 # if exit is damned, update players death & WoR home-position
2693 $self->contr->savebed ($map, $x, $y)
2694 if $exit->flag (cf::FLAG_DAMNED);
2695
1654 1; 2696 1
1655 }) { 2697 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 2698 $self->message ("Something went wrong deep within the deliantra server. "
1657 . "I'll try to bring you back to the map you were before. " 2699 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 2700 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 2701 cf::NDI_UNIQUE | cf::NDI_RED);
1660 2702
1661 warn "ERROR in enter_exit: $@"; 2703 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 2704 $self->leave_link;
1663 } 2705 }
1664 })->prio (1); 2706 })->prio (1);
1677 2719
1678sub cf::client::send_drawinfo { 2720sub cf::client::send_drawinfo {
1679 my ($self, $text, $flags) = @_; 2721 my ($self, $text, $flags) = @_;
1680 2722
1681 utf8::encode $text; 2723 utf8::encode $text;
1682 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2724 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1683} 2725}
1684 2726
2727=item $client->send_msg ($channel, $msg, $color, [extra...])
2728
2729Send a drawinfo or msg packet to the client, formatting the msg for the
2730client if neccessary. C<$type> should be a string identifying the type of
2731the message, with C<log> being the default. If C<$color> is negative, suppress
2732the message unless the client supports the msg packet.
2733
2734=cut
2735
2736# non-persistent channels (usually the info channel)
2737our %CHANNEL = (
2738 "c/identify" => {
2739 id => "infobox",
2740 title => "Identify",
2741 reply => undef,
2742 tooltip => "Items recently identified",
2743 },
2744 "c/examine" => {
2745 id => "infobox",
2746 title => "Examine",
2747 reply => undef,
2748 tooltip => "Signs and other items you examined",
2749 },
2750 "c/book" => {
2751 id => "infobox",
2752 title => "Book",
2753 reply => undef,
2754 tooltip => "The contents of a note or book",
2755 },
2756 "c/lookat" => {
2757 id => "infobox",
2758 title => "Look",
2759 reply => undef,
2760 tooltip => "What you saw there",
2761 },
2762 "c/who" => {
2763 id => "infobox",
2764 title => "Players",
2765 reply => undef,
2766 tooltip => "Shows players who are currently online",
2767 },
2768 "c/body" => {
2769 id => "infobox",
2770 title => "Body Parts",
2771 reply => undef,
2772 tooltip => "Shows which body parts you posess and are available",
2773 },
2774 "c/statistics" => {
2775 id => "infobox",
2776 title => "Statistics",
2777 reply => undef,
2778 tooltip => "Shows your primary statistics",
2779 },
2780 "c/skills" => {
2781 id => "infobox",
2782 title => "Skills",
2783 reply => undef,
2784 tooltip => "Shows your experience per skill and item power",
2785 },
2786 "c/resistances" => {
2787 id => "infobox",
2788 title => "Resistances",
2789 reply => undef,
2790 tooltip => "Shows your resistances",
2791 },
2792 "c/pets" => {
2793 id => "infobox",
2794 title => "Pets",
2795 reply => undef,
2796 tooltip => "Shows information abotu your pets/a specific pet",
2797 },
2798 "c/uptime" => {
2799 id => "infobox",
2800 title => "Uptime",
2801 reply => undef,
2802 tooltip => "How long the server has been running since last restart",
2803 },
2804 "c/mapinfo" => {
2805 id => "infobox",
2806 title => "Map Info",
2807 reply => undef,
2808 tooltip => "Information related to the maps",
2809 },
2810 "c/party" => {
2811 id => "party",
2812 title => "Party",
2813 reply => "gsay ",
2814 tooltip => "Messages and chat related to your party",
2815 },
2816 "c/death" => {
2817 id => "death",
2818 title => "Death",
2819 reply => undef,
2820 tooltip => "Reason for and more info about your most recent death",
2821 },
2822 "c/say" => $SAY_CHANNEL,
2823 "c/chat" => $CHAT_CHANNEL,
2824);
2825
2826sub cf::client::send_msg {
2827 my ($self, $channel, $msg, $color, @extra) = @_;
2828
2829 $msg = $self->pl->expand_cfpod ($msg)
2830 unless $color & cf::NDI_VERBATIM;
2831
2832 $color &= cf::NDI_CLIENT_MASK; # just in case...
2833
2834 # check predefined channels, for the benefit of C
2835 if ($CHANNEL{$channel}) {
2836 $channel = $CHANNEL{$channel};
2837
2838 $self->ext_msg (channel_info => $channel);
2839 $channel = $channel->{id};
2840
2841 } elsif (ref $channel) {
2842 # send meta info to client, if not yet sent
2843 unless (exists $self->{channel}{$channel->{id}}) {
2844 $self->{channel}{$channel->{id}} = $channel;
2845 $self->ext_msg (channel_info => $channel);
2846 }
2847
2848 $channel = $channel->{id};
2849 }
2850
2851 return unless @extra || length $msg;
2852
2853 # default colour, mask it out
2854 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2855 if $color & cf::NDI_DEF;
2856
2857 my $pkt = "msg "
2858 . $self->{json_coder}->encode (
2859 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2860 );
2861
2862 # try lzf for large packets
2863 $pkt = "lzf " . Compress::LZF::compress $pkt
2864 if 1024 <= length $pkt and $self->{can_lzf};
2865
2866 # split very large packets
2867 if (8192 < length $pkt and $self->{can_lzf}) {
2868 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2869 $pkt = "frag";
2870 }
2871
2872 $self->send_packet ($pkt);
2873}
2874
2875=item $client->ext_msg ($type, @msg)
2876
2877Sends an ext event to the client.
2878
2879=cut
2880
2881sub cf::client::ext_msg($$@) {
2882 my ($self, $type, @msg) = @_;
2883
2884 if ($self->extcmd == 2) {
2885 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2886 } elsif ($self->extcmd == 1) { # TODO: remove
2887 push @msg, msgtype => "event_$type";
2888 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2889 }
2890}
2891
2892=item $client->ext_reply ($msgid, @msg)
2893
2894Sends an ext reply to the client.
2895
2896=cut
2897
2898sub cf::client::ext_reply($$@) {
2899 my ($self, $id, @msg) = @_;
2900
2901 if ($self->extcmd == 2) {
2902 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2903 } elsif ($self->extcmd == 1) {
2904 #TODO: version 1, remove
2905 unshift @msg, msgtype => "reply", msgid => $id;
2906 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2907 }
2908}
1685 2909
1686=item $success = $client->query ($flags, "text", \&cb) 2910=item $success = $client->query ($flags, "text", \&cb)
1687 2911
1688Queues a query to the client, calling the given callback with 2912Queues a query to the client, calling the given callback with
1689the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2913the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1690C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2914C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1691 2915
1692Queries can fail, so check the return code. Or don't, as queries will become 2916Queries can fail, so check the return code. Or don't, as queries will
1693reliable at some point in the future. 2917become reliable at some point in the future.
1694 2918
1695=cut 2919=cut
1696 2920
1697sub cf::client::query { 2921sub cf::client::query {
1698 my ($self, $flags, $text, $cb) = @_; 2922 my ($self, $flags, $text, $cb) = @_;
1706 utf8::encode $text; 2930 utf8::encode $text;
1707 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2931 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1708 2932
1709 $self->send_packet ($self->{query_queue}[0][0]) 2933 $self->send_packet ($self->{query_queue}[0][0])
1710 if @{ $self->{query_queue} } == 1; 2934 if @{ $self->{query_queue} } == 1;
2935
2936 1
1711} 2937}
1712 2938
1713cf::client->attach ( 2939cf::client->attach (
2940 on_connect => sub {
2941 my ($ns) = @_;
2942
2943 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2944 },
1714 on_reply => sub { 2945 on_reply => sub {
1715 my ($ns, $msg) = @_; 2946 my ($ns, $msg) = @_;
1716 2947
1717 # this weird shuffling is so that direct followup queries 2948 # this weird shuffling is so that direct followup queries
1718 # get handled first 2949 # get handled first
1719 my $queue = delete $ns->{query_queue} 2950 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 2951 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 2952
1722 (shift @$queue)->[1]->($msg); 2953 (shift @$queue)->[1]->($msg);
2954 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 2955
1724 push @{ $ns->{query_queue} }, @$queue; 2956 push @{ $ns->{query_queue} }, @$queue;
1725 2957
1726 if (@{ $ns->{query_queue} } == @$queue) { 2958 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 2959 if (@$queue) {
1729 } else { 2961 } else {
1730 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2962 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1731 } 2963 }
1732 } 2964 }
1733 }, 2965 },
2966 on_exticmd => sub {
2967 my ($ns, $buf) = @_;
2968
2969 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2970
2971 if (ref $msg) {
2972 my ($type, $reply, @payload) =
2973 "ARRAY" eq ref $msg
2974 ? @$msg
2975 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2976
2977 my @reply;
2978
2979 if (my $cb = $EXTICMD{$type}) {
2980 @reply = $cb->($ns, @payload);
2981 }
2982
2983 $ns->ext_reply ($reply, @reply)
2984 if $reply;
2985
2986 } else {
2987 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2988 }
2989
2990 cf::override;
2991 },
1734); 2992);
1735 2993
1736=item $client->coro (\&cb) 2994=item $client->async (\&cb)
1737 2995
1738Create a new coroutine, running the specified callback. The coroutine will 2996Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 2997be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 2998or loss of connection).
1741 2999
1742=cut 3000=cut
1743 3001
1744sub cf::client::coro { 3002sub cf::client::async {
1745 my ($self, $cb) = @_; 3003 my ($self, $cb) = @_;
1746 3004
1747 my $coro = &cf::async ($cb); 3005 my $coro = &Coro::async ($cb);
1748 3006
1749 $coro->on_destroy (sub { 3007 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 3008 delete $self->{_coro}{$coro+0};
1751 }); 3009 });
1752 3010
1779our $safe = new Safe "safe"; 3037our $safe = new Safe "safe";
1780our $safe_hole = new Safe::Hole; 3038our $safe_hole = new Safe::Hole;
1781 3039
1782$SIG{FPE} = 'IGNORE'; 3040$SIG{FPE} = 'IGNORE';
1783 3041
1784$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3042$safe->permit_only (Opcode::opset qw(
3043 :base_core :base_mem :base_orig :base_math
3044 grepstart grepwhile mapstart mapwhile
3045 sort time
3046));
1785 3047
1786# here we export the classes and methods available to script code 3048# here we export the classes and methods available to script code
1787 3049
1788=pod 3050=pod
1789 3051
1790The following fucntions and emthods are available within a safe environment: 3052The following functions and methods are available within a safe environment:
1791 3053
1792 cf::object contr pay_amount pay_player map 3054 cf::object
3055 contr pay_amount pay_player map x y force_find force_add destroy
3056 insert remove name archname title slaying race decrease split
3057
1793 cf::object::player player 3058 cf::object::player
1794 cf::player peaceful 3059 player
1795 cf::map trigger 3060
3061 cf::player
3062 peaceful
3063
3064 cf::map
3065 trigger
1796 3066
1797=cut 3067=cut
1798 3068
1799for ( 3069for (
1800 ["cf::object" => qw(contr pay_amount pay_player map)], 3070 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3071 insert remove inv nrof name archname title slaying race
3072 decrease split destroy change_exp)],
1801 ["cf::object::player" => qw(player)], 3073 ["cf::object::player" => qw(player)],
1802 ["cf::player" => qw(peaceful)], 3074 ["cf::player" => qw(peaceful)],
1803 ["cf::map" => qw(trigger)], 3075 ["cf::map" => qw(trigger)],
1804) { 3076) {
1805 no strict 'refs'; 3077 no strict 'refs';
1876=back 3148=back
1877 3149
1878=cut 3150=cut
1879 3151
1880############################################################################# 3152#############################################################################
3153# the server's init and main functions
1881 3154
1882=head2 EXTENSION DATABASE SUPPORT 3155sub load_facedata($) {
3156 my ($path) = @_;
1883 3157
1884Crossfire maintains a very simple database for extension use. It can 3158 # HACK to clear player env face cache, we need some signal framework
1885currently store anything that can be serialised using Storable, which 3159 # for this (global event?)
1886excludes objects. 3160 %ext::player_env::MUSIC_FACE_CACHE = ();
1887 3161
1888The parameter C<$family> should best start with the name of the extension 3162 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1889using it, it should be unique.
1890 3163
1891=over 4 3164 warn "loading facedata from $path\n";
1892 3165
1893=item $hashref = cf::db_get $family 3166 my $facedata;
3167 0 < aio_load $path, $facedata
3168 or die "$path: $!";
1894 3169
1895Return a hashref for use by the extension C<$family>, which can be 3170 $facedata = Coro::Storable::thaw $facedata;
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898 3171
1899=item $value = cf::db_get $family => $key 3172 $facedata->{version} == 2
3173 or cf::cleanup "$path: version mismatch, cannot proceed.";
1900 3174
1901Returns a single value from the database 3175 # patch in the exptable
1902 3176 $facedata->{resource}{"res/exp_table"} = {
1903=item cf::db_put $family => $hashref 3177 type => FT_RSRC,
1904 3178 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907
1908=item cf::db_put $family => $key => $value
1909
1910Stores the given C<$value> in the family hash. Updates are delayed, if you
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920
1921=cut
1922
1923our $DB;
1924
1925{
1926 my $path = cf::localdir . "/database.pst";
1927
1928 sub db_load() {
1929 $DB = stat $path ? Storable::retrieve $path : { };
1930 }
1931
1932 my $pid;
1933
1934 sub db_save() {
1935 waitpid $pid, 0 if $pid;
1936 if (0 == ($pid = fork)) {
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 }
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 }); 3179 };
3180 cf::cede_to_tick;
1954 3181
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 } 3182 {
3183 my $faces = $facedata->{faceinfo};
1959 3184
1960 sub db_get($;$) { 3185 while (my ($face, $info) = each %$faces) {
1961 @_ >= 2 3186 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965 3187
1966 sub db_put($$;$) { 3188 cf::face::set_visibility $idx, $info->{visibility};
1967 if (@_ >= 3) { 3189 cf::face::set_magicmap $idx, $info->{magicmap};
1968 $DB->{$_[0]}{$_[1]} = $_[2]; 3190 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1969 } else { 3191 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974 3192
1975 cf::global->attach ( 3193 cf::cede_to_tick;
1976 prio => 10000,
1977 on_cleanup => sub {
1978 db_sync;
1979 }, 3194 }
1980 );
1981}
1982 3195
1983############################################################################# 3196 while (my ($face, $info) = each %$faces) {
1984# the server's main() 3197 next unless $info->{smooth};
1985 3198
1986sub cfg_load { 3199 my $idx = cf::face::find $face
3200 or next;
3201
3202 if (my $smooth = cf::face::find $info->{smooth}) {
3203 cf::face::set_smooth $idx, $smooth;
3204 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3205 } else {
3206 warn "smooth face '$info->{smooth}' not found for face '$face'";
3207 }
3208
3209 cf::cede_to_tick;
3210 }
3211 }
3212
3213 {
3214 my $anims = $facedata->{animinfo};
3215
3216 while (my ($anim, $info) = each %$anims) {
3217 cf::anim::set $anim, $info->{frames}, $info->{facings};
3218 cf::cede_to_tick;
3219 }
3220
3221 cf::anim::invalidate_all; # d'oh
3222 }
3223
3224 {
3225 # TODO: for gcfclient pleasure, we should give resources
3226 # that gcfclient doesn't grok a >10000 face index.
3227 my $res = $facedata->{resource};
3228
3229 while (my ($name, $info) = each %$res) {
3230 if (defined $info->{type}) {
3231 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3232 my $data;
3233
3234 if ($info->{type} & 1) {
3235 # prepend meta info
3236
3237 my $meta = $enc->encode ({
3238 name => $name,
3239 %{ $info->{meta} || {} },
3240 });
3241
3242 $data = pack "(w/a*)*", $meta, $info->{data};
3243 } else {
3244 $data = $info->{data};
3245 }
3246
3247 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3248 cf::face::set_type $idx, $info->{type};
3249 } else {
3250 $RESOURCE{$name} = $info;
3251 }
3252
3253 cf::cede_to_tick;
3254 }
3255 }
3256
3257 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3258
3259 1
3260}
3261
3262cf::global->attach (on_resource_update => sub {
3263 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3264 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3265
3266 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3267 my $sound = $soundconf->{compat}[$_]
3268 or next;
3269
3270 my $face = cf::face::find "sound/$sound->[1]";
3271 cf::sound::set $sound->[0] => $face;
3272 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3273 }
3274
3275 while (my ($k, $v) = each %{$soundconf->{event}}) {
3276 my $face = cf::face::find "sound/$v";
3277 cf::sound::set $k => $face;
3278 }
3279 }
3280});
3281
3282register_exticmd fx_want => sub {
3283 my ($ns, $want) = @_;
3284
3285 while (my ($k, $v) = each %$want) {
3286 $ns->fx_want ($k, $v);
3287 }
3288};
3289
3290sub load_resource_file($) {
3291 my $guard = lock_acquire "load_resource_file";
3292
3293 my $status = load_resource_file_ $_[0];
3294 get_slot 0.1, 100;
3295 cf::arch::commit_load;
3296
3297 $status
3298}
3299
3300sub reload_regions {
3301 # HACK to clear player env face cache, we need some signal framework
3302 # for this (global event?)
3303 %ext::player_env::MUSIC_FACE_CACHE = ();
3304
3305 load_resource_file "$MAPDIR/regions"
3306 or die "unable to load regions file\n";
3307
3308 for (cf::region::list) {
3309 $_->{match} = qr/$_->{match}/
3310 if exists $_->{match};
3311 }
3312}
3313
3314sub reload_facedata {
3315 load_facedata "$DATADIR/facedata"
3316 or die "unable to load facedata\n";
3317}
3318
3319sub reload_archetypes {
3320 load_resource_file "$DATADIR/archetypes"
3321 or die "unable to load archetypes\n";
3322}
3323
3324sub reload_treasures {
3325 load_resource_file "$DATADIR/treasures"
3326 or die "unable to load treasurelists\n";
3327}
3328
3329sub reload_resources {
3330 warn "reloading resource files...\n";
3331
3332 reload_facedata;
3333 reload_archetypes;
3334 reload_regions;
3335 reload_treasures;
3336
3337 warn "finished reloading resource files\n";
3338}
3339
3340sub reload_config {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 3341 open my $fh, "<:utf8", "$CONFDIR/config"
1988 or return; 3342 or return;
1989 3343
1990 local $/; 3344 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 3345 *CFG = YAML::Load <$fh>;
1992 3346
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3347 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3348
3349 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3350 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1994 3351
1995 if (exists $CFG{mlockall}) { 3352 if (exists $CFG{mlockall}) {
1996 eval { 3353 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 3354 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 3355 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 3356 };
2000 warn $@ if $@; 3357 warn $@ if $@;
2001 } 3358 }
2002} 3359}
2003 3360
3361sub pidfile() {
3362 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3363 or die "$PIDFILE: $!";
3364 flock $fh, &Fcntl::LOCK_EX
3365 or die "$PIDFILE: flock: $!";
3366 $fh
3367}
3368
3369# make sure only one server instance is running at any one time
3370sub atomic {
3371 my $fh = pidfile;
3372
3373 my $pid = <$fh>;
3374 kill 9, $pid if $pid > 0;
3375
3376 seek $fh, 0, 0;
3377 print $fh $$;
3378}
3379
2004sub main { 3380sub main {
3381 cf::init_globals; # initialise logging
3382
3383 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3384 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3385 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3386 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3387
3388 cf::init_experience;
3389 cf::init_anim;
3390 cf::init_attackmess;
3391 cf::init_dynamic;
3392
3393 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3394
2005 # we must not ever block the main coroutine 3395 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 3396 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3397 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 3398 (async {
2009 Event::one_event; 3399 $Coro::current->{desc} = "IDLE BUG HANDLER";
2010 })->(); 3400 EV::loop EV::LOOP_ONESHOT;
3401 })->prio (Coro::PRIO_MAX);
2011 }; 3402 };
2012 3403
2013 cfg_load; 3404 evthread_start IO::AIO::poll_fileno;
2014 db_load; 3405
3406 cf::sync_job {
3407 reload_resources;
3408 reload_config;
3409 db_init;
3410
3411 cf::load_settings;
3412 cf::load_materials;
3413 cf::init_uuid;
3414 cf::init_signals;
3415 cf::init_commands;
3416 cf::init_skills;
3417
3418 cf::init_beforeplay;
3419
3420 atomic;
3421
2015 load_extensions; 3422 load_extensions;
3423
3424 utime time, time, $RUNTIMEFILE;
3425
3426 # no (long-running) fork's whatsoever before this point(!)
3427 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3428
3429 (pop @POST_INIT)->(0) while @POST_INIT;
3430 };
3431
2016 Event::loop; 3432 EV::loop;
2017} 3433}
2018 3434
2019############################################################################# 3435#############################################################################
2020# initialisation 3436# initialisation and cleanup
2021 3437
3438# install some emergency cleanup handlers
3439BEGIN {
3440 our %SIGWATCHER = ();
3441 for my $signal (qw(INT HUP TERM)) {
3442 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3443 cf::cleanup "SIG$signal";
3444 };
3445 }
3446}
3447
3448sub write_runtime_sync {
3449 # first touch the runtime file to show we are still running:
3450 # the fsync below can take a very very long time.
3451
3452 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3453
3454 my $guard = cf::lock_acquire "write_runtime";
3455
3456 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3457 or return;
3458
3459 my $value = $cf::RUNTIME + 90 + 10;
3460 # 10 is the runtime save interval, for a monotonic clock
3461 # 60 allows for the watchdog to kill the server.
3462
3463 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3464 and return;
3465
3466 # always fsync - this file is important
3467 aio_fsync $fh
3468 and return;
3469
3470 # touch it again to show we are up-to-date
3471 aio_utime $fh, undef, undef;
3472
3473 close $fh
3474 or return;
3475
3476 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3477 and return;
3478
3479 warn "runtime file written.\n";
3480
3481 1
3482}
3483
3484our $uuid_lock;
3485our $uuid_skip;
3486
3487sub write_uuid_sync($) {
3488 $uuid_skip ||= $_[0];
3489
3490 return if $uuid_lock;
3491 local $uuid_lock = 1;
3492
3493 my $uuid = "$LOCALDIR/uuid";
3494
3495 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3496 or return;
3497
3498 my $value = uuid_seq uuid_cur;
3499
3500 unless ($value) {
3501 warn "cowardly refusing to write zero uuid value!\n";
3502 return;
3503 }
3504
3505 my $value = uuid_str $value + $uuid_skip;
3506 $uuid_skip = 0;
3507
3508 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3509 and return;
3510
3511 # always fsync - this file is important
3512 aio_fsync $fh
3513 and return;
3514
3515 close $fh
3516 or return;
3517
3518 aio_rename "$uuid~", $uuid
3519 and return;
3520
3521 warn "uuid file written ($value).\n";
3522
3523 1
3524
3525}
3526
3527sub write_uuid($$) {
3528 my ($skip, $sync) = @_;
3529
3530 $sync ? write_uuid_sync $skip
3531 : async { write_uuid_sync $skip };
3532}
3533
3534sub emergency_save() {
3535 my $freeze_guard = cf::freeze_mainloop;
3536
3537 warn "emergency_perl_save: enter\n";
3538
3539 cf::sync_job {
3540 # this is a trade-off: we want to be very quick here, so
3541 # save all maps without fsync, and later call a global sync
3542 # (which in turn might be very very slow)
3543 local $USE_FSYNC = 0;
3544
3545 # use a peculiar iteration method to avoid tripping on perl
3546 # refcount bugs in for. also avoids problems with players
3547 # and maps saved/destroyed asynchronously.
3548 warn "emergency_perl_save: begin player save\n";
3549 for my $login (keys %cf::PLAYER) {
3550 my $pl = $cf::PLAYER{$login} or next;
3551 $pl->valid or next;
3552 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3553 $pl->save;
3554 }
3555 warn "emergency_perl_save: end player save\n";
3556
3557 warn "emergency_perl_save: begin map save\n";
3558 for my $path (keys %cf::MAP) {
3559 my $map = $cf::MAP{$path} or next;
3560 $map->valid or next;
3561 $map->save;
3562 }
3563 warn "emergency_perl_save: end map save\n";
3564
3565 warn "emergency_perl_save: begin database checkpoint\n";
3566 BDB::db_env_txn_checkpoint $DB_ENV;
3567 warn "emergency_perl_save: end database checkpoint\n";
3568
3569 warn "emergency_perl_save: begin write uuid\n";
3570 write_uuid_sync 1;
3571 warn "emergency_perl_save: end write uuid\n";
3572 };
3573
3574 warn "emergency_perl_save: starting sync()\n";
3575 IO::AIO::aio_sync sub {
3576 warn "emergency_perl_save: finished sync()\n";
3577 };
3578
3579 warn "emergency_perl_save: leave\n";
3580}
3581
3582sub post_cleanup {
3583 my ($make_core) = @_;
3584
3585 warn Carp::longmess "post_cleanup backtrace"
3586 if $make_core;
3587
3588 my $fh = pidfile;
3589 unlink $PIDFILE if <$fh> == $$;
3590}
3591
3592# a safer delete_package, copied from Symbol
3593sub clear_package($) {
3594 my $pkg = shift;
3595
3596 # expand to full symbol table name if needed
3597 unless ($pkg =~ /^main::.*::$/) {
3598 $pkg = "main$pkg" if $pkg =~ /^::/;
3599 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3600 $pkg .= '::' unless $pkg =~ /::$/;
3601 }
3602
3603 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3604 my $stem_symtab = *{$stem}{HASH};
3605
3606 defined $stem_symtab and exists $stem_symtab->{$leaf}
3607 or return;
3608
3609 # clear all symbols
3610 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3611 for my $name (keys %$leaf_symtab) {
3612 _gv_clear *{"$pkg$name"};
3613# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3614 }
3615 warn "cleared package $pkg\n";#d#
3616}
3617
2022sub reload() { 3618sub do_reload_perl() {
2023 # can/must only be called in main 3619 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 3620 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 3621 warn "can only reload from main coroutine";
2026 return; 3622 return;
2027 } 3623 }
2028 3624
3625 return if $RELOAD++;
3626
3627 my $t1 = EV::time;
3628
3629 while ($RELOAD) {
2029 warn "reloading..."; 3630 warn "reloading...";
2030 3631
2031 local $FREEZE = 1; 3632 warn "entering sync_job";
3633
3634 cf::sync_job {
3635 cf::write_runtime_sync; # external watchdog should not bark
2032 cf::emergency_save; 3636 cf::emergency_save;
3637 cf::write_runtime_sync; # external watchdog should not bark
2033 3638
2034 eval { 3639 warn "syncing database to disk";
3640 BDB::db_env_txn_checkpoint $DB_ENV;
3641
2035 # if anything goes wrong in here, we should simply crash as we already saved 3642 # if anything goes wrong in here, we should simply crash as we already saved
2036 3643
2037 # cancel all watchers 3644 warn "flushing outstanding aio requests";
2038 for (Event::all_watchers) { 3645 while (IO::AIO::nreqs || BDB::nreqs) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 3646 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2040 }
2041
2042 # cancel all extension coros
2043 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = ();
2045
2046 # unload all extensions
2047 for (@exts) {
2048 warn "unloading <$_>";
2049 unload_extension $_;
2050 }
2051
2052 # unload all modules loaded from $LIBDIR
2053 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055
2056 warn "removing <$k>";
2057 delete $INC{$k};
2058
2059 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g;
2061
2062 if (my $cb = $k->can ("unload_module")) {
2063 $cb->();
2064 } 3647 }
2065 3648
2066 Symbol::delete_package $k; 3649 warn "cancelling all extension coros";
3650 $_->cancel for values %EXT_CORO;
3651 %EXT_CORO = ();
3652
3653 warn "removing commands";
3654 %COMMAND = ();
3655
3656 warn "removing ext/exti commands";
3657 %EXTCMD = ();
3658 %EXTICMD = ();
3659
3660 warn "unloading/nuking all extensions";
3661 for my $pkg (@EXTS) {
3662 warn "... unloading $pkg";
3663
3664 if (my $cb = $pkg->can ("unload")) {
3665 eval {
3666 $cb->($pkg);
3667 1
3668 } or warn "$pkg unloaded, but with errors: $@";
3669 }
3670
3671 warn "... clearing $pkg";
3672 clear_package $pkg;
2067 } 3673 }
2068 3674
2069 # sync database to disk 3675 warn "unloading all perl modules loaded from $LIBDIR";
2070 cf::db_sync; 3676 while (my ($k, $v) = each %INC) {
2071 IO::AIO::flush; 3677 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2072 3678
3679 warn "... unloading $k";
3680 delete $INC{$k};
3681
3682 $k =~ s/\.pm$//;
3683 $k =~ s/\//::/g;
3684
3685 if (my $cb = $k->can ("unload_module")) {
3686 $cb->();
3687 }
3688
3689 clear_package $k;
3690 }
3691
2073 # get rid of safe::, as good as possible 3692 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 3693 clear_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3694 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 3695
2077 # remove register_script_function callbacks 3696 warn "unloading cf.pm \"a bit\"";
2078 # TODO
2079
2080 # unload cf.pm "a bit"
2081 delete $INC{"cf.pm"}; 3697 delete $INC{"cf.pm"};
3698 delete $INC{"cf/pod.pm"};
2082 3699
2083 # don't, removes xs symbols, too, 3700 # don't, removes xs symbols, too,
2084 # and global variables created in xs 3701 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 3702 #clear_package __PACKAGE__;
2086 3703
2087 # reload cf.pm 3704 warn "unload completed, starting to reload now";
3705
2088 warn "reloading cf.pm"; 3706 warn "reloading cf.pm";
2089 require cf; 3707 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3708 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 3709
2092 # load config and database again 3710 warn "loading config and database again";
2093 cf::cfg_load; 3711 cf::reload_config;
2094 cf::db_load;
2095 3712
2096 # load extensions
2097 warn "load extensions"; 3713 warn "loading extensions";
2098 cf::load_extensions; 3714 cf::load_extensions;
2099 3715
2100 # reattach attachments to objects 3716 if ($REATTACH_ON_RELOAD) {
3717 warn "reattaching attachments to objects/players";
3718 _global_reattach; # objects, sockets
3719 warn "reattaching attachments to maps";
3720 reattach $_ for values %MAP;
3721 warn "reattaching attachments to players";
3722 reattach $_ for values %PLAYER;
3723 }
3724
3725 warn "running post_init jobs";
3726 (pop @POST_INIT)->(1) while @POST_INIT;
3727
3728 warn "leaving sync_job";
3729
3730 1
3731 } or do {
3732 warn $@;
3733 cf::cleanup "error while reloading, exiting.";
3734 };
3735
2101 warn "reattach"; 3736 warn "reloaded";
2102 _global_reattach; 3737 --$RELOAD;
3738 }
3739
3740 $t1 = EV::time - $t1;
3741 warn "reload completed in ${t1}s\n";
3742};
3743
3744our $RELOAD_WATCHER; # used only during reload
3745
3746sub reload_perl() {
3747 # doing reload synchronously and two reloads happen back-to-back,
3748 # coro crashes during coro_state_free->destroy here.
3749
3750 $RELOAD_WATCHER ||= cf::async {
3751 Coro::AIO::aio_wait cache_extensions;
3752
3753 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3754 do_reload_perl;
3755 undef $RELOAD_WATCHER;
3756 };
2103 }; 3757 };
2104
2105 if ($@) {
2106 warn $@;
2107 warn "error while reloading, exiting.";
2108 exit 1;
2109 }
2110
2111 warn "reloaded successfully";
2112};
2113
2114#############################################################################
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155} 3758}
2156
2157register "<global>", __PACKAGE__;
2158 3759
2159register_command "reload" => sub { 3760register_command "reload" => sub {
2160 my ($who, $arg) = @_; 3761 my ($who, $arg) = @_;
2161 3762
2162 if ($who->flag (FLAG_WIZ)) { 3763 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload.");
2164 reload;
2165 $who->message ("end of reload."); 3764 $who->message ("reloading server.");
3765 async {
3766 $Coro::current->{desc} = "perl_reload";
3767 reload_perl;
3768 };
2166 } 3769 }
2167}; 3770};
2168 3771
2169unshift @INC, $LIBDIR; 3772unshift @INC, $LIBDIR;
2170 3773
2171$TICK_WATCHER = Event->timer ( 3774my $bug_warning = 0;
2172 reentrant => 0, 3775
2173 prio => 0, 3776our @WAIT_FOR_TICK;
2174 at => $NEXT_TICK || $TICK, 3777our @WAIT_FOR_TICK_BEGIN;
2175 data => WF_AUTOCANCEL, 3778
2176 cb => sub { 3779sub wait_for_tick {
2177 unless ($FREEZE) { 3780 return if tick_inhibit || $Coro::current == $Coro::main;
3781
3782 my $signal = new Coro::Signal;
3783 push @WAIT_FOR_TICK, $signal;
3784 $signal->wait;
3785}
3786
3787sub wait_for_tick_begin {
3788 return if tick_inhibit || $Coro::current == $Coro::main;
3789
3790 my $signal = new Coro::Signal;
3791 push @WAIT_FOR_TICK_BEGIN, $signal;
3792 $signal->wait;
3793}
3794
3795sub tick {
3796 if ($Coro::current != $Coro::main) {
3797 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3798 unless ++$bug_warning > 10;
3799 return;
3800 }
3801
2178 cf::server_tick; # one server iteration 3802 cf::server_tick; # one server iteration
2179 $RUNTIME += $TICK;
2180 }
2181 3803
2182 $NEXT_TICK += $TICK; 3804 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2183 3805 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2184 # if we are delayed by four ticks or more, skip them all 3806 Coro::async_pool {
2185 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3807 $Coro::current->{desc} = "runtime saver";
2186
2187 $TICK_WATCHER->at ($NEXT_TICK);
2188 $TICK_WATCHER->start;
2189 },
2190);
2191
2192IO::AIO::max_poll_time $TICK * 0.2;
2193
2194Event->io (
2195 fd => IO::AIO::poll_fileno,
2196 poll => 'r',
2197 prio => 5,
2198 data => WF_AUTOCANCEL,
2199 cb => \&IO::AIO::poll_cb,
2200);
2201
2202Event->timer (
2203 data => WF_AUTOCANCEL,
2204 after => 0,
2205 interval => 10,
2206 cb => sub {
2207 (Coro::unblock_sub {
2208 write_runtime 3808 write_runtime_sync
2209 or warn "ERROR: unable to write runtime file: $!"; 3809 or warn "ERROR: unable to write runtime file: $!";
2210 })->(); 3810 };
2211 }, 3811 }
2212); 3812
3813 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3814 $sig->send;
3815 }
3816 while (my $sig = shift @WAIT_FOR_TICK) {
3817 $sig->send;
3818 }
3819
3820 $LOAD = ($NOW - $TICK_START) / $TICK;
3821 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3822
3823 if (0) {
3824 if ($NEXT_TICK) {
3825 my $jitter = $TICK_START - $NEXT_TICK;
3826 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3827 warn "jitter $JITTER\n";#d#
3828 }
3829 }
3830}
3831
3832{
3833 # configure BDB
3834
3835 BDB::min_parallel 8;
3836 BDB::max_poll_reqs $TICK * 0.1;
3837 $AnyEvent::BDB::WATCHER->priority (1);
3838
3839 unless ($DB_ENV) {
3840 $DB_ENV = BDB::db_env_create;
3841 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3842 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3843 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3844 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3845 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3846
3847 cf::sync_job {
3848 eval {
3849 BDB::db_env_open
3850 $DB_ENV,
3851 $BDBDIR,
3852 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3853 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3854 0666;
3855
3856 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3857 };
3858
3859 cf::cleanup "db_env_open(db): $@" if $@;
3860 };
3861 }
3862
3863 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3864 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3865 };
3866 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3867 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3868 };
3869 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3870 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3871 };
3872}
3873
3874{
3875 # configure IO::AIO
3876
3877 IO::AIO::min_parallel 8;
3878 IO::AIO::max_poll_time $TICK * 0.1;
3879 undef $AnyEvent::AIO::WATCHER;
3880}
3881
3882my $_log_backtrace;
3883
3884sub _log_backtrace {
3885 my ($msg, @addr) = @_;
3886
3887 $msg =~ s/\n//;
3888
3889 # limit the # of concurrent backtraces
3890 if ($_log_backtrace < 2) {
3891 ++$_log_backtrace;
3892 my $perl_bt = Carp::longmess $msg;
3893 async {
3894 $Coro::current->{desc} = "abt $msg";
3895
3896 my @bt = fork_call {
3897 @addr = map { sprintf "%x", $_ } @addr;
3898 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3899 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3900 or die "addr2line: $!";
3901
3902 my @funcs;
3903 my @res = <$fh>;
3904 chomp for @res;
3905 while (@res) {
3906 my ($func, $line) = splice @res, 0, 2, ();
3907 push @funcs, "[$func] $line";
3908 }
3909
3910 @funcs
3911 };
3912
3913 LOG llevInfo, "[ABT] $perl_bt\n";
3914 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3915 LOG llevInfo, "[ABT] $_\n" for @bt;
3916 --$_log_backtrace;
3917 };
3918 } else {
3919 LOG llevInfo, "[ABT] $msg\n";
3920 LOG llevInfo, "[ABT] [suppressed]\n";
3921 }
3922}
3923
3924# load additional modules
3925use cf::pod;
2213 3926
2214END { cf::emergency_save } 3927END { cf::emergency_save }
2215 3928
22161 39291
2217 3930

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