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Revision 1.371 by root, Thu Sep 13 16:16:01 2007 UTC vs.
Revision 1.465 by root, Thu Jan 8 00:54:55 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
37use Guard ();
15use Coro 3.64 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
41use Coro::EV;
18use Coro::Event; 42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
23use Coro::Storable; 50use Coro::Storable;
24use Coro::Util (); 51use Coro::Util ();
25 52
26use JSON::XS (); 53use JSON::XS 2.01 ();
27use BDB (); 54use BDB ();
28use Data::Dumper; 55use Data::Dumper;
29use Digest::MD5; 56use Digest::MD5;
30use Fcntl; 57use Fcntl;
31use YAML::Syck (); 58use YAML ();
32use IO::AIO 2.32 (); 59use IO::AIO ();
33use Time::HiRes; 60use Time::HiRes;
34use Compress::LZF; 61use Compress::LZF;
35use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
36 65
37# configure various modules to our taste 66# configure various modules to our taste
38# 67#
39$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 76
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 78
52our %COMMAND = (); 79our %COMMAND = ();
53our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
56our %EXTCMD = (); 83our %EXTCMD = ();
57our %EXTICMD = (); 84our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
60 87
61our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 89our @EVENT;
63 90
64our $CONFDIR = confdir; 91our $CONFDIR = confdir;
65our $DATADIR = datadir; 92our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
75 106
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 109our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default off
83 111
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 112our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 113our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 114our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 115our $DB_ENV;
89 116
90our %CFG; 117our %CFG;
91 118
92our $UPTIME; $UPTIME ||= time; 119our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 120our $RUNTIME;
121our $NOW;
94 122
95our (%PLAYER, %PLAYER_LOADING); # all users 123our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 124our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 125our $LINK_MAP; # the special {link} map, which is always available
98 126
99# used to convert map paths into valid unix filenames by replacing / by ∕ 127# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 128our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 129
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 131our $LOADAVG; # same thing, but with alpha-smoothing
132our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 133our $TICK_START; # for load detecting purposes
134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
105 138
106binmode STDOUT; 139binmode STDOUT;
107binmode STDERR; 140binmode STDERR;
108 141
109# read virtual server time, if available 142# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 143unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 144 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 145 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 146 $RUNTIME = <$fh> + 0.;
114} 147}
115 148
116mkdir $_ 149mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162 195
163The raw value load value from the last tick. 196The raw value load value from the last tick.
164 197
165=item %cf::CFG 198=item %cf::CFG
166 199
167Configuration for the server, loaded from C</etc/crossfire/config>, or 200Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 201from wherever your confdir points to.
169 202
170=item cf::wait_for_tick, cf::wait_for_tick_begin 203=item cf::wait_for_tick, cf::wait_for_tick_begin
171 204
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 205These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 226 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 227
195 LOG llevError, $msg; 228 LOG llevError, $msg;
196 }; 229 };
197} 230}
231
232$Coro::State::DIEHOOK = sub {
233 return unless $^S eq 0; # "eq", not "=="
234
235 if ($Coro::current == $Coro::main) {#d#
236 warn "DIEHOOK called in main context, Coro bug?\n";#d#
237 return;#d#
238 }#d#
239
240 # kill coroutine otherwise
241 warn Carp::longmess $_[0];
242 Coro::terminate
243};
244
245$SIG{__DIE__} = sub { }; #d#?
198 246
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 247@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 248@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 249@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 250@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 257for my $pkg (qw(
210 cf::global cf::attachable 258 cf::global cf::attachable
211 cf::object cf::object::player 259 cf::object cf::object::player
212 cf::client cf::player 260 cf::client cf::player
213 cf::arch cf::living 261 cf::arch cf::living
262 cf::map cf::mapspace
214 cf::map cf::party cf::region 263 cf::party cf::region
215)) { 264)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 265 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 266}
219 267
220$Event::DIED = sub { 268$EV::DIED = sub {
221 warn "error in event callback: @_"; 269 warn "error in event callback: @_";
222}; 270};
223 271
224############################################################################# 272#############################################################################
225 273
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 296 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 297 $d
250 } || "[unable to dump $_[0]: '$@']"; 298 } || "[unable to dump $_[0]: '$@']";
251} 299}
252 300
253=item $ref = cf::from_json $json 301=item $ref = cf::decode_json $json
254 302
255Converts a JSON string into the corresponding perl data structure. 303Converts a JSON string into the corresponding perl data structure.
256 304
257=item $json = cf::to_json $ref 305=item $json = cf::encode_json $ref
258 306
259Converts a perl data structure into its JSON representation. 307Converts a perl data structure into its JSON representation.
260 308
261=cut 309=cut
262 310
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 312
265sub to_json ($) { $json_coder->encode ($_[0]) } 313sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 314sub decode_json($) { $json_coder->decode ($_[0]) }
315
316=item cf::post_init { BLOCK }
317
318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
319but I<before> the server starts ticking again.
320
321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
323
324=cut
325
326sub post_init(&) {
327 push @POST_INIT, shift;
328}
267 329
268=item cf::lock_wait $string 330=item cf::lock_wait $string
269 331
270Wait until the given lock is available. See cf::lock_acquire. 332Wait until the given lock is available. See cf::lock_acquire.
271 333
272=item my $lock = cf::lock_acquire $string 334=item my $lock = cf::lock_acquire $string
273 335
274Wait until the given lock is available and then acquires it and returns 336Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 338for example when the coroutine gets canceled), the lock is automatically
277returned. 339returned.
278 340
279Locks are *not* recursive, locking from the same coro twice results in a 341Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 342deadlocked coro.
286 348
287Return true if the lock is currently active, i.e. somebody has locked it. 349Return true if the lock is currently active, i.e. somebody has locked it.
288 350
289=cut 351=cut
290 352
291our %LOCK; 353our $LOCKS = new Coro::SemaphoreSet;
292our %LOCKER;#d#
293 354
294sub lock_wait($) { 355sub lock_wait($) {
295 my ($key) = @_; 356 $LOCKS->wait ($_[0]);
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307} 357}
308 358
309sub lock_acquire($) { 359sub lock_acquire($) {
310 my ($key) = @_; 360 $LOCKS->guard ($_[0])
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323} 361}
324 362
325sub lock_active($) { 363sub lock_active($) {
326 my ($key) = @_; 364 $LOCKS->count ($_[0]) < 1
327
328 ! ! $LOCK{$key}
329} 365}
330 366
331sub freeze_mainloop { 367sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
333 369
334 my $guard = Coro::guard { 370 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start; 371}
336 }; 372
337 $TICK_WATCHER->stop; 373=item cf::periodic $interval, $cb
338 $guard 374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
339} 386}
340 387
341=item cf::get_slot $time[, $priority[, $name]] 388=item cf::get_slot $time[, $priority[, $name]]
342 389
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 390Allocate $time seconds of blocking CPU time at priority C<$priority>:
354our @SLOT_QUEUE; 401our @SLOT_QUEUE;
355our $SLOT_QUEUE; 402our $SLOT_QUEUE;
356 403
357$SLOT_QUEUE->cancel if $SLOT_QUEUE; 404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async { 405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
359 my $signal = new Coro::Signal; 408 my $signal = new Coro::Signal;
360 409
361 while () { 410 while () {
362 next_job: 411 next_job:
363 my $avail = cf::till_tick; 412 my $avail = cf::till_tick;
371 } 420 }
372 } 421 }
373 } 422 }
374 423
375 if (@SLOT_QUEUE) { 424 if (@SLOT_QUEUE) {
376 # we do not use wait_For_tick() as it returns immediately when tick is inactive 425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
377 push @cf::WAIT_FOR_TICK, $signal; 426 push @cf::WAIT_FOR_TICK, $signal;
378 $signal->wait; 427 $signal->wait;
379 } else { 428 } else {
380 Coro::schedule; 429 Coro::schedule;
381 } 430 }
382 } 431 }
383}; 432};
384 433
385sub get_slot($;$$) { 434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
386 my ($time, $pri, $name) = @_; 437 my ($time, $pri, $name) = @_;
387 438
388 $time = $TICK * .6 if $time > $TICK * .6; 439 $time = $TICK * .6 if $time > $TICK * .6;
389 my $sig = new Coro::Signal; 440 my $sig = new Coro::Signal;
390 441
404 455
405BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
406 457
407=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
408 459
409The design of Crossfire TRT requires that the main coroutine ($Coro::main) 460The design of Deliantra requires that the main coroutine ($Coro::main)
410is always able to handle events or runnable, as Crossfire TRT is only 461is always able to handle events or runnable, as Deliantra is only
411partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
412acceptable. 463acceptable.
413 464
414If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
415the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
420 471
421sub sync_job(&) { 472sub sync_job(&) {
422 my ($job) = @_; 473 my ($job) = @_;
423 474
424 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
425 my $time = Event::time; 476 my $time = EV::time;
426 477
427 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
428 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
429 480
430 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
431 # (but this is cancel-safe) 482
432 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
433 484
434 my $busy = 1; 485 my $busy = 1;
435 my @res; 486 my @res;
436 487
437 (async { 488 (async {
489 $Coro::current->desc ("sync job coro");
438 @res = eval { $job->() }; 490 @res = eval { $job->() };
439 warn $@ if $@; 491 warn $@ if $@;
440 undef $busy; 492 undef $busy;
441 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
442 494
443 while ($busy) { 495 while ($busy) {
444 Coro::cede or Event::one_event; 496 if (Coro::nready) {
497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
445 } 500 }
501 }
446 502
447 $time = Event::time - $time; 503 my $time = EV::time - $time;
448 504
449 LOG llevError | logBacktrace, Carp::longmess "long sync job"
450 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
451
452 $tick_start += $time; # do not account sync jobs to server load 505 $TICK_START += $time; # do not account sync jobs to server load
453 506
454 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
455 } else { 508 } else {
456 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
457 510
482=item fork_call { }, $args 535=item fork_call { }, $args
483 536
484Executes the given code block with the given arguments in a seperate 537Executes the given code block with the given arguments in a seperate
485process, returning the results. Everything must be serialisable with 538process, returning the results. Everything must be serialisable with
486Coro::Storable. May, of course, block. Note that the executed sub may 539Coro::Storable. May, of course, block. Note that the executed sub may
487never block itself or use any form of Event handling. 540never block itself or use any form of event handling.
488 541
489=cut 542=cut
490 543
491sub fork_call(&@) { 544sub fork_call(&@) {
492 my ($cb, @args) = @_; 545 my ($cb, @args) = @_;
499 reset_signals; 552 reset_signals;
500 &$cb 553 &$cb
501 }, @args; 554 }, @args;
502 555
503 wantarray ? @res : $res[-1] 556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
504} 584}
505 585
506=item $value = cf::db_get $family => $key 586=item $value = cf::db_get $family => $key
507 587
508Returns a single value from the environment database. 588Returns a single value from the environment database.
647 727
648############################################################################# 728#############################################################################
649 729
650=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
651 731
652Many objects in crossfire are so-called attachable objects. That means you can 732Many objects in deliantra are so-called attachable objects. That means you can
653attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
654to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
655 735
656In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
657C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
658Crossfire TRT). 738Deliantra).
659 739
660=over 4 740=over 4
661 741
662=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
663 743
707=item cf::CLASS::attachment $name, ... 787=item cf::CLASS::attachment $name, ...
708 788
709Register an attachment by C<$name> through which attachable objects of the 789Register an attachment by C<$name> through which attachable objects of the
710given CLASS can refer to this attachment. 790given CLASS can refer to this attachment.
711 791
712Some classes such as crossfire maps and objects can specify attachments 792Some classes such as deliantra maps and objects can specify attachments
713that are attached at load/instantiate time, thus the need for a name. 793that are attached at load/instantiate time, thus the need for a name.
714 794
715These calls expect any number of the following handler/hook descriptions: 795These calls expect any number of the following handler/hook descriptions:
716 796
717=over 4 797=over 4
945 } 1025 }
946 1026
947 0 1027 0
948} 1028}
949 1029
950=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
951 1031
952=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
953 1033
954Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
955 1035
961 1041
962=cut 1042=cut
963 1043
964############################################################################# 1044#############################################################################
965# object support 1045# object support
966#
967 1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
968sub _can_merge { 1080sub _can_merge {
969 my ($ob1, $ob2) = @_; 1081 my ($ob1, $ob2) = @_;
970 1082
971 local $Storable::canonical = 1; 1083 ++$SLOW_MERGES;#d#
972 my $fob1 = Storable::freeze $ob1;
973 my $fob2 = Storable::freeze $ob2;
974 1084
975 $fob1 eq $fob2 1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
976} 1087}
977 1088
978sub reattach { 1089sub reattach {
979 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
980 my ($obj) = @_; 1091 my ($obj) = @_;
981 1092
1093 # no longer needed after getting rid of delete_package?
982 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
983 1095
984 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
985 1097
986 @$registry = (); 1098 @$registry = ();
987 1099
1002cf::attachable->attach ( 1114cf::attachable->attach (
1003 prio => -1000000, 1115 prio => -1000000,
1004 on_instantiate => sub { 1116 on_instantiate => sub {
1005 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
1006 1118
1007 $data = from_json $data; 1119 $data = decode_json $data;
1008 1120
1009 for (@$data) { 1121 for (@$data) {
1010 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
1011 1123
1012 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
1025 }, 1137 },
1026); 1138);
1027 1139
1028sub object_freezer_save { 1140sub object_freezer_save {
1029 my ($filename, $rdata, $objs) = @_; 1141 my ($filename, $rdata, $objs) = @_;
1030
1031 my $guard = cf::lock_acquire "io";
1032 1142
1033 sync_job { 1143 sync_job {
1034 if (length $$rdata) { 1144 if (length $$rdata) {
1035 utf8::decode (my $decname = $filename); 1145 utf8::decode (my $decname = $filename);
1036 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
1037 $decname, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
1038 1148
1039 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1040 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
1041 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1042 aio_fsync $fh if $cf::USE_FSYNC; 1152 aio_fsync $fh if $cf::USE_FSYNC;
1043 close $fh; 1153 aio_close $fh;
1044 1154
1045 if (@$objs) { 1155 if (@$objs) {
1046 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1047 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
1048 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1049 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
1050 aio_fsync $fh if $cf::USE_FSYNC; 1160 aio_fsync $fh if $cf::USE_FSYNC;
1051 close $fh; 1161 aio_close $fh;
1052 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
1053 } 1163 }
1054 } else { 1164 } else {
1055 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
1056 } 1166 }
1057 1167
1058 aio_rename "$filename~", $filename; 1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
1059 } else { 1172 } else {
1060 warn "FATAL: $filename~: $!\n"; 1173 warn "unable to save objects: $filename~: $!\n";
1061 } 1174 }
1062 } else { 1175 } else {
1063 aio_unlink $filename; 1176 aio_unlink $filename;
1064 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
1065 } 1178 }
1066 }; 1179 };
1067
1068 undef $guard;
1069} 1180}
1070 1181
1071sub object_freezer_as_string { 1182sub object_freezer_as_string {
1072 my ($rdata, $objs) = @_; 1183 my ($rdata, $objs) = @_;
1073 1184
1078 1189
1079sub object_thawer_load { 1190sub object_thawer_load {
1080 my ($filename) = @_; 1191 my ($filename) = @_;
1081 1192
1082 my ($data, $av); 1193 my ($data, $av);
1083
1084 my $guard = cf::lock_acquire "io";
1085 1194
1086 (aio_load $filename, $data) >= 0 1195 (aio_load $filename, $data) >= 0
1087 or return; 1196 or return;
1088 1197
1089 unless (aio_stat "$filename.pst") { 1198 unless (aio_stat "$filename.pst") {
1090 (aio_load "$filename.pst", $av) >= 0 1199 (aio_load "$filename.pst", $av) >= 0
1091 or return; 1200 or return;
1092 1201
1093 undef $guard;
1094 $av = eval { (Storable::thaw $av)->{objs} }; 1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
1095 } 1204 }
1096 1205
1097 utf8::decode (my $decname = $filename); 1206 utf8::decode (my $decname = $filename);
1098 warn sprintf "loading %s (%d,%d)\n", 1207 warn sprintf "loading %s (%d,%d)\n",
1099 $decname, length $data, scalar @{$av || []}; 1208 $decname, length $data, scalar @{$av || []};
1160 my ($name, $cb) = @_; 1269 my ($name, $cb) = @_;
1161 1270
1162 $EXTICMD{$name} = $cb; 1271 $EXTICMD{$name} = $cb;
1163} 1272}
1164 1273
1274use File::Glob ();
1275
1165cf::player->attach ( 1276cf::player->attach (
1166 on_command => sub { 1277 on_command => sub {
1167 my ($pl, $name, $params) = @_; 1278 my ($pl, $name, $params) = @_;
1168 1279
1169 my $cb = $COMMAND{$name} 1280 my $cb = $COMMAND{$name}
1201 1312
1202 cf::override; 1313 cf::override;
1203 }, 1314 },
1204); 1315);
1205 1316
1317# "readahead" all extensions
1318sub cache_extensions {
1319 my $grp = IO::AIO::aio_group;
1320
1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1322 for (grep /\.ext$/, @{$_[0]}) {
1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1324 }
1325 };
1326
1327 $grp
1328}
1329
1206sub load_extensions { 1330sub load_extensions {
1207 cf::sync_job { 1331 cf::sync_job {
1208 my %todo; 1332 my %todo;
1209 1333
1210 for my $path (<$LIBDIR/*.ext>) { 1334 for my $path (<$LIBDIR/*.ext>) {
1229 1353
1230 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1354 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1231 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1355 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1232 1356
1233 $ext{source} = 1357 $ext{source} =
1234 "package $pkg; use strict; use utf8;\n" 1358 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1235 . "#line 1 \"$path\"\n{\n" 1359 . "#line 1 \"$path\"\n{\n"
1236 . $source 1360 . $source
1237 . "\n};\n1"; 1361 . "\n};\n1";
1238 1362
1239 $todo{$base} = \%ext; 1363 $todo{$base} = \%ext;
1255 my $msg = $@ ? "$v->{path}: $@\n" 1379 my $msg = $@ ? "$v->{path}: $@\n"
1256 : "$v->{base}: extension inactive.\n"; 1380 : "$v->{base}: extension inactive.\n";
1257 1381
1258 if (exists $v->{meta}{mandatory}) { 1382 if (exists $v->{meta}{mandatory}) {
1259 warn $msg; 1383 warn $msg;
1260 warn "mandatory extension failed to load, exiting.\n"; 1384 cf::cleanup "mandatory extension failed to load, exiting.";
1261 exit 1;
1262 } 1385 }
1263 1386
1264 warn $msg; 1387 warn $msg;
1265 } 1388 }
1266 1389
1280 1403
1281=back 1404=back
1282 1405
1283=head2 CORE EXTENSIONS 1406=head2 CORE EXTENSIONS
1284 1407
1285Functions and methods that extend core crossfire objects. 1408Functions and methods that extend core deliantra objects.
1286 1409
1287=cut 1410=cut
1288 1411
1289package cf::player; 1412package cf::player;
1290 1413
1333 1456
1334sub exists($) { 1457sub exists($) {
1335 my ($login) = @_; 1458 my ($login) = @_;
1336 1459
1337 $cf::PLAYER{$login} 1460 $cf::PLAYER{$login}
1338 or cf::sync_job { !aio_stat path $login } 1461 or !aio_stat path $login
1339} 1462}
1340 1463
1341sub find($) { 1464sub find($) {
1342 return $cf::PLAYER{$_[0]} || do { 1465 return $cf::PLAYER{$_[0]} || do {
1343 my $login = $_[0]; 1466 my $login = $_[0];
1353 aio_unlink +(playerdir $login) . "/$login.pl"; 1476 aio_unlink +(playerdir $login) . "/$login.pl";
1354 1477
1355 my $f = new_from_file cf::object::thawer path $login 1478 my $f = new_from_file cf::object::thawer path $login
1356 or return; 1479 or return;
1357 1480
1358 $f->next;
1359 my $pl = cf::player::load_pl $f 1481 my $pl = cf::player::load_pl $f
1360 or return; 1482 or return;
1483
1361 local $cf::PLAYER_LOADING{$login} = $pl; 1484 local $cf::PLAYER_LOADING{$login} = $pl;
1362 $f->resolve_delayed_derefs; 1485 $f->resolve_delayed_derefs;
1363 $cf::PLAYER{$login} = $pl 1486 $cf::PLAYER{$login} = $pl
1364 } 1487 }
1365 } 1488 }
1375 1498
1376 return if $pl->{deny_save}; 1499 return if $pl->{deny_save};
1377 1500
1378 aio_mkdir playerdir $pl, 0770; 1501 aio_mkdir playerdir $pl, 0770;
1379 $pl->{last_save} = $cf::RUNTIME; 1502 $pl->{last_save} = $cf::RUNTIME;
1503
1504 cf::get_slot 0.01;
1380 1505
1381 $pl->save_pl ($path); 1506 $pl->save_pl ($path);
1382 cf::cede_to_tick; 1507 cf::cede_to_tick;
1383} 1508}
1384 1509
1416 my ($pl) = @_; 1541 my ($pl) = @_;
1417 1542
1418 my $name = $pl->ob->name; 1543 my $name = $pl->ob->name;
1419 1544
1420 $pl->{deny_save} = 1; 1545 $pl->{deny_save} = 1;
1421 $pl->password ("*"); # this should lock out the player until we nuked the dir 1546 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1422 1547
1423 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1548 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1424 $pl->deactivate; 1549 $pl->deactivate;
1550 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1551 $pl->ob->check_score;
1425 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1552 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1426 $pl->ns->destroy if $pl->ns; 1553 $pl->ns->destroy if $pl->ns;
1427 1554
1428 my $path = playerdir $pl; 1555 my $path = playerdir $pl;
1429 my $temp = "$path~$cf::RUNTIME~deleting~"; 1556 my $temp = "$path~$cf::RUNTIME~deleting~";
1468 1595
1469 for my $login (@$dirs) { 1596 for my $login (@$dirs) {
1470 my $path = path $login; 1597 my $path = path $login;
1471 1598
1472 # a .pst is a dead give-away for a valid player 1599 # a .pst is a dead give-away for a valid player
1473 unless (-e "$path.pst") { 1600 # if no pst file found, open and chekc for blocked users
1601 if (aio_stat "$path.pst") {
1474 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1602 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1475 aio_read $fh, 0, 512, my $buf, 0 or next; 1603 aio_read $fh, 0, 512, my $buf, 0 or next;
1476 $buf !~ /^password -------------$/m or next; # official not-valid tag 1604 $buf !~ /^password -------------$/m or next; # official not-valid tag
1477 } 1605 }
1478 1606
1509 } 1637 }
1510 1638
1511 \@paths 1639 \@paths
1512} 1640}
1513 1641
1514=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1515 1643
1516Expand crossfire pod fragments into protocol xml. 1644Expand deliantra pod fragments into protocol xml.
1517
1518=cut
1519
1520sub expand_cfpod {
1521 ((my $self), (local $_)) = @_;
1522
1523 # escape & and <
1524 s/&/&amp;/g;
1525 s/(?<![BIUGHT])</&lt;/g;
1526
1527 # this is buggy, it needs to properly take care of nested <'s
1528
1529 1 while
1530 # replace B<>, I<>, U<> etc.
1531 s/B<([^\>]*)>/<b>$1<\/b>/
1532 || s/I<([^\>]*)>/<i>$1<\/i>/
1533 || s/U<([^\>]*)>/<u>$1<\/u>/
1534 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1535 # replace G<male|female> tags
1536 || s{G<([^>|]*)\|([^>]*)>}{
1537 $self->gender ? $2 : $1
1538 }ge
1539 # replace H<hint text>
1540 || s{H<([^\>]*)>}
1541 {
1542 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1543 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1544 "")
1545 [$self->{hintmode}]
1546 }ge;
1547
1548 # create single paragraphs (very hackish)
1549 s/(?<=\S)\n(?=\w)/ /g;
1550
1551 # compress some whitespace
1552 s/\s+\n/\n/g; # ws line-ends
1553 s/\n\n+/\n/g; # double lines
1554 s/^\n+//; # beginning lines
1555 s/\n+$//; # ending lines
1556
1557 $_
1558}
1559
1560sub hintmode {
1561 $_[0]{hintmode} = $_[1] if @_ > 1;
1562 $_[0]{hintmode}
1563}
1564 1645
1565=item $player->ext_reply ($msgid, @msg) 1646=item $player->ext_reply ($msgid, @msg)
1566 1647
1567Sends an ext reply to the player. 1648Sends an ext reply to the player.
1568 1649
1635our $MAX_RESET = 3600; 1716our $MAX_RESET = 3600;
1636our $DEFAULT_RESET = 3000; 1717our $DEFAULT_RESET = 3000;
1637 1718
1638sub generate_random_map { 1719sub generate_random_map {
1639 my ($self, $rmp) = @_; 1720 my ($self, $rmp) = @_;
1721
1722 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1723
1640 # mit "rum" bekleckern, nicht 1724 # mit "rum" bekleckern, nicht
1641 $self->_create_random_map ( 1725 $self->_create_random_map (
1642 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1726 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1643 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1727 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1644 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1728 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1766 1850
1767# the temporary/swap location 1851# the temporary/swap location
1768sub save_path { 1852sub save_path {
1769 my ($self) = @_; 1853 my ($self) = @_;
1770 1854
1771 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1855 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1772 "$TMPDIR/$path.map" 1856 "$TMPDIR/$path.map"
1773} 1857}
1774 1858
1775# the unique path, undef == no special unique path 1859# the unique path, undef == no special unique path
1776sub uniq_path { 1860sub uniq_path {
1777 my ($self) = @_; 1861 my ($self) = @_;
1778 1862
1779 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1780 "$UNIQUEDIR/$path" 1864 "$UNIQUEDIR/$path"
1781}
1782
1783# and all this just because we cannot iterate over
1784# all maps in C++...
1785sub change_all_map_light {
1786 my ($change) = @_;
1787
1788 $_->change_map_light ($change)
1789 for grep $_->outdoor, values %cf::MAP;
1790} 1865}
1791 1866
1792sub decay_objects { 1867sub decay_objects {
1793 my ($self) = @_; 1868 my ($self) = @_;
1794 1869
1878sub find { 1953sub find {
1879 my ($path, $origin) = @_; 1954 my ($path, $origin) = @_;
1880 1955
1881 $path = normalise $path, $origin && $origin->path; 1956 $path = normalise $path, $origin && $origin->path;
1882 1957
1883 cf::lock_wait "map_data:$path";#d#remove 1958 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1884 cf::lock_wait "map_find:$path"; 1959 my $guard2 = cf::lock_acquire "map_find:$path";
1885 1960
1886 $cf::MAP{$path} || do { 1961 $cf::MAP{$path} || do {
1887 my $guard1 = cf::lock_acquire "map_find:$path";
1888 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1889
1890 my $map = new_from_path cf::map $path 1962 my $map = new_from_path cf::map $path
1891 or return; 1963 or return;
1892 1964
1893 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1894 1966
1896 or return; 1968 or return;
1897 1969
1898 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1899 # doing this can freeze the server in a sync job, obviously 1971 # doing this can freeze the server in a sync job, obviously
1900 #$cf::WAIT_FOR_TICK->wait; 1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1901 undef $guard1; 1974 undef $guard1;
1902 undef $guard2;
1903 $map->reset; 1975 $map->reset;
1904 return find $path; 1976 return find $path;
1905 } 1977 }
1906 1978
1907 $cf::MAP{$path} = $map 1979 $cf::MAP{$path} = $map
1934 my $f = new_from_file cf::object::thawer $self->{load_path}; 2006 my $f = new_from_file cf::object::thawer $self->{load_path};
1935 $f->skip_block; 2007 $f->skip_block;
1936 $self->_load_objects ($f) 2008 $self->_load_objects ($f)
1937 or return; 2009 or return;
1938 2010
1939 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
1940 if delete $self->{load_original}; 2012 if delete $self->{load_original};
1941 2013
1942 if (my $uniq = $self->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
1943 utf8::encode $uniq; 2015 utf8::encode $uniq;
1944 unless (aio_stat $uniq) { 2016 unless (aio_stat $uniq) {
1962 unless ($self->{deny_activate}) { 2034 unless ($self->{deny_activate}) {
1963 $self->decay_objects; 2035 $self->decay_objects;
1964 $self->fix_auto_apply; 2036 $self->fix_auto_apply;
1965 $self->update_buttons; 2037 $self->update_buttons;
1966 cf::cede_to_tick; 2038 cf::cede_to_tick;
1967 $self->set_darkness_map;
1968 cf::cede_to_tick;
1969 $self->activate; 2039 $self->activate;
1970 } 2040 }
1971 2041
1972 $self->{last_save} = $cf::RUNTIME; 2042 $self->{last_save} = $cf::RUNTIME;
1973 $self->last_access ($cf::RUNTIME); 2043 $self->last_access ($cf::RUNTIME);
1974 2044
1975 $self->in_memory (cf::MAP_IN_MEMORY); 2045 $self->in_memory (cf::MAP_ACTIVE);
1976 } 2046 }
1977 2047
1978 $self->post_load; 2048 $self->post_load;
1979} 2049}
1980 2050
2038 my ($path, $origin, $load) = @_; 2108 my ($path, $origin, $load) = @_;
2039 2109
2040 $path = normalise $path, $origin && $origin->{path}; 2110 $path = normalise $path, $origin && $origin->{path};
2041 2111
2042 if (my $map = $cf::MAP{$path}) { 2112 if (my $map = $cf::MAP{$path}) {
2043 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2113 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2044 } 2114 }
2045 2115
2046 $MAP_PREFETCH{$path} |= $load; 2116 $MAP_PREFETCH{$path} |= $load;
2047 2117
2048 $MAP_PREFETCHER ||= cf::async { 2118 $MAP_PREFETCHER ||= cf::async {
2119 $Coro::current->{desc} = "map prefetcher";
2120
2049 while (%MAP_PREFETCH) { 2121 while (%MAP_PREFETCH) {
2050 while (my ($k, $v) = each %MAP_PREFETCH) { 2122 while (my ($k, $v) = each %MAP_PREFETCH) {
2051 if (my $map = find $k) { 2123 if (my $map = find $k) {
2052 $map->load if $v; 2124 $map->load if $v;
2053 } 2125 }
2079 return if $self->{deny_save}; 2151 return if $self->{deny_save};
2080 2152
2081 local $self->{last_access} = $self->last_access;#d# 2153 local $self->{last_access} = $self->last_access;#d#
2082 2154
2083 cf::async { 2155 cf::async {
2156 $Coro::current->{desc} = "map player save";
2084 $_->contr->save for $self->players; 2157 $_->contr->save for $self->players;
2085 }; 2158 };
2159
2160 cf::get_slot 0.02;
2086 2161
2087 if ($uniq) { 2162 if ($uniq) {
2088 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2163 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2089 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2164 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2090 } else { 2165 } else {
2099 $self->save; 2174 $self->save;
2100 2175
2101 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2176 my $lock = cf::lock_acquire "map_data:$self->{path}";
2102 2177
2103 return if $self->players; 2178 return if $self->players;
2104 return if $self->in_memory != cf::MAP_IN_MEMORY; 2179 return if $self->in_memory != cf::MAP_ACTIVE;
2105 return if $self->{deny_save}; 2180 return if $self->{deny_save};
2106 2181
2107 $self->in_memory (cf::MAP_SWAPPED); 2182 $self->in_memory (cf::MAP_SWAPPED);
2108 2183
2109 $self->deactivate; 2184 $self->deactivate;
2227 2302
2228sub unique_maps() { 2303sub unique_maps() {
2229 [ 2304 [
2230 map { 2305 map {
2231 utf8::decode $_; 2306 utf8::decode $_;
2232 /\.map$/ 2307 s/\.map$//; # TODO future compatibility hack
2308 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2309 ? ()
2233 ? normalise $_ 2310 : normalise $_
2234 : ()
2235 } @{ aio_readdir $UNIQUEDIR or [] } 2311 } @{ aio_readdir $UNIQUEDIR or [] }
2236 ] 2312 ]
2237} 2313}
2238 2314
2239package cf;
2240
2241=back 2315=back
2242 2316
2243=head3 cf::object 2317=head3 cf::object
2244 2318
2245=cut 2319=cut
2248 2322
2249=over 4 2323=over 4
2250 2324
2251=item $ob->inv_recursive 2325=item $ob->inv_recursive
2252 2326
2253Returns the inventory of the object _and_ their inventories, recursively. 2327Returns the inventory of the object I<and> their inventories, recursively,
2328but I<not> the object itself.
2254 2329
2255=cut 2330=cut
2256 2331
2257sub inv_recursive_; 2332sub inv_recursive_;
2258sub inv_recursive_ { 2333sub inv_recursive_ {
2263 inv_recursive_ inv $_[0] 2338 inv_recursive_ inv $_[0]
2264} 2339}
2265 2340
2266=item $ref = $ob->ref 2341=item $ref = $ob->ref
2267 2342
2268creates and returns a persistent reference to an objetc that can be stored as a string. 2343Creates and returns a persistent reference to an object that can be stored as a string.
2269 2344
2270=item $ob = cf::object::deref ($refstring) 2345=item $ob = cf::object::deref ($refstring)
2271 2346
2272returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2347returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2273even if the object actually exists. May block. 2348even if the object actually exists. May block.
2275=cut 2350=cut
2276 2351
2277sub deref { 2352sub deref {
2278 my ($ref) = @_; 2353 my ($ref) = @_;
2279 2354
2280 # temporary compatibility#TODO#remove
2281 $ref =~ s{^<}{player/<};
2282
2283 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) { 2355 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2284 my ($uuid, $name) = ($1, $2); 2356 my ($uuid, $name) = ($1, $2);
2285 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name 2357 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2286 or return; 2358 or return;
2287 $pl->ob->uuid eq $uuid 2359 $pl->ob->uuid eq $uuid
2288 or return; 2360 or return;
2308can be C<undef>. Does the right thing when the player is currently in a 2380can be C<undef>. Does the right thing when the player is currently in a
2309dialogue with the given NPC character. 2381dialogue with the given NPC character.
2310 2382
2311=cut 2383=cut
2312 2384
2385our $SAY_CHANNEL = {
2386 id => "say",
2387 title => "Map",
2388 reply => "say ",
2389 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2390};
2391
2392our $CHAT_CHANNEL = {
2393 id => "chat",
2394 title => "Chat",
2395 reply => "chat ",
2396 tooltip => "Player chat and shouts, global to the server.",
2397};
2398
2313# rough implementation of a future "reply" method that works 2399# rough implementation of a future "reply" method that works
2314# with dialog boxes. 2400# with dialog boxes.
2315#TODO: the first argument must go, split into a $npc->reply_to ( method 2401#TODO: the first argument must go, split into a $npc->reply_to ( method
2316sub cf::object::player::reply($$$;$) { 2402sub cf::object::player::reply($$$;$) {
2317 my ($self, $npc, $msg, $flags) = @_; 2403 my ($self, $npc, $msg, $flags) = @_;
2328 my $dialog = $pl->{npc_dialog}; 2414 my $dialog = $pl->{npc_dialog};
2329 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2415 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2330 2416
2331 } else { 2417 } else {
2332 $msg = $npc->name . " says: $msg" if $npc; 2418 $msg = $npc->name . " says: $msg" if $npc;
2333 $self->message ($msg, $flags); 2419 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2334 } 2420 }
2335 } 2421 }
2336} 2422}
2337 2423
2338=item $object->send_msg ($channel, $msg, $color, [extra...]) 2424=item $object->send_msg ($channel, $msg, $color, [extra...])
2363 2449
2364=item $player_object->enter_link 2450=item $player_object->enter_link
2365 2451
2366Freezes the player and moves him/her to a special map (C<{link}>). 2452Freezes the player and moves him/her to a special map (C<{link}>).
2367 2453
2368The player should be reasonably safe there for short amounts of time. You 2454The player should be reasonably safe there for short amounts of time (e.g.
2369I<MUST> call C<leave_link> as soon as possible, though. 2455for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2456though, as the palyer cannot control the character while it is on the link
2457map.
2370 2458
2371Will never block. 2459Will never block.
2372 2460
2373=item $player_object->leave_link ($map, $x, $y) 2461=item $player_object->leave_link ($map, $x, $y)
2374 2462
2432 2520
2433 $map->load; 2521 $map->load;
2434 $map->load_neighbours; 2522 $map->load_neighbours;
2435 2523
2436 return unless $self->contr->active; 2524 return unless $self->contr->active;
2525 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2437 $self->activate_recursive; 2526 $self->activate_recursive;
2438 2527
2439 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2440 $self->enter_map ($map, $x, $y); 2529 $self->enter_map ($map, $x, $y);
2441} 2530}
2446her, loading and preparing them map, calling the provided $check callback 2535her, loading and preparing them map, calling the provided $check callback
2447that has to return the map if sucecssful, and then unfreezes the player on 2536that has to return the map if sucecssful, and then unfreezes the player on
2448the new (success) or old (failed) map position. In either case, $done will 2537the new (success) or old (failed) map position. In either case, $done will
2449be called at the end of this process. 2538be called at the end of this process.
2450 2539
2540Note that $check will be called with a potentially non-loaded map, so if
2541it needs a loaded map it has to call C<< ->load >>.
2542
2451=cut 2543=cut
2452 2544
2453our $GOTOGEN; 2545our $GOTOGEN;
2454 2546
2455sub cf::object::player::goto { 2547sub cf::object::player::goto {
2459 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2551 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2460 2552
2461 $self->enter_link; 2553 $self->enter_link;
2462 2554
2463 (async { 2555 (async {
2556 $Coro::current->{desc} = "player::goto $path $x $y";
2557
2464 # *tag paths override both path and x|y 2558 # *tag paths override both path and x|y
2465 if ($path =~ /^\*(.*)$/) { 2559 if ($path =~ /^\*(.*)$/) {
2466 if (my @obs = grep $_->map, ext::map_tags::find $1) { 2560 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2467 my $ob = $obs[rand @obs]; 2561 my $ob = $obs[rand @obs];
2468 2562
2531} 2625}
2532 2626
2533sub prepare_random_map { 2627sub prepare_random_map {
2534 my ($exit) = @_; 2628 my ($exit) = @_;
2535 2629
2536 my $guard = cf::lock_acquire "exit_prepare:$exit";
2537
2538 # all this does is basically replace the /! path by 2630 # all this does is basically replace the /! path by
2539 # a new random map path (?random/...) with a seed 2631 # a new random map path (?random/...) with a seed
2540 # that depends on the exit object 2632 # that depends on the exit object
2541 2633
2542 my $rmp = parse_random_map_params $exit->msg; 2634 my $rmp = parse_random_map_params $exit->msg;
2544 if ($exit->map) { 2636 if ($exit->map) {
2545 $rmp->{region} = $exit->region->name; 2637 $rmp->{region} = $exit->region->name;
2546 $rmp->{origin_map} = $exit->map->path; 2638 $rmp->{origin_map} = $exit->map->path;
2547 $rmp->{origin_x} = $exit->x; 2639 $rmp->{origin_x} = $exit->x;
2548 $rmp->{origin_y} = $exit->y; 2640 $rmp->{origin_y} = $exit->y;
2641
2642 $exit->map->touch;
2549 } 2643 }
2550 2644
2551 $rmp->{random_seed} ||= $exit->random_seed; 2645 $rmp->{random_seed} ||= $exit->random_seed;
2552 2646
2553 my $data = cf::to_json $rmp; 2647 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2554 my $md5 = Digest::MD5::md5_hex $data; 2648 my $md5 = Digest::MD5::md5_hex $data;
2555 my $meta = "$RANDOMDIR/$md5.meta"; 2649 my $meta = "$RANDOMDIR/$md5.meta";
2556 2650
2557 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2558 aio_write $fh, 0, (length $data), $data, 0; 2652 aio_write $fh, 0, (length $data), $data, 0;
2559 undef $fh; 2653 undef $fh;
2560 aio_rename "$meta~", $meta; 2654 aio_rename "$meta~", $meta;
2561 2655
2656 my $slaying = "?random/$md5";
2657
2658 if ($exit->valid) {
2562 $exit->slaying ("?random/$md5"); 2659 $exit->slaying ("?random/$md5");
2563 $exit->msg (undef); 2660 $exit->msg (undef);
2661 }
2564 } 2662 }
2565} 2663}
2566 2664
2567sub cf::object::player::enter_exit { 2665sub cf::object::player::enter_exit {
2568 my ($self, $exit) = @_; 2666 my ($self, $exit) = @_;
2569 2667
2570 return unless $self->type == cf::PLAYER; 2668 return unless $self->type == cf::PLAYER;
2571 2669
2572 if ($exit->slaying eq "/!") {
2573 #TODO: this should de-fi-ni-te-ly not be a sync-job
2574 # the problem is that $exit might not survive long enough
2575 # so it needs to be done right now, right here
2576 cf::sync_job { prepare_random_map $exit };
2577 }
2578
2579 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2580 my $hp = $exit->stats->hp;
2581 my $sp = $exit->stats->sp;
2582
2583 $self->enter_link; 2670 $self->enter_link;
2584 2671
2585 # if exit is damned, update players death & WoR home-position
2586 $self->contr->savebed ($slaying, $hp, $sp)
2587 if $exit->flag (FLAG_DAMNED);
2588
2589 (async { 2672 (async {
2590 $self->deactivate_recursive; # just to be sure 2673 $Coro::current->{desc} = "enter_exit";
2674
2591 unless (eval { 2675 unless (eval {
2676 $self->deactivate_recursive; # just to be sure
2677
2678 # random map handling
2679 {
2680 my $guard = cf::lock_acquire "exit_prepare:$exit";
2681
2682 prepare_random_map $exit
2683 if $exit->slaying eq "/!";
2684 }
2685
2686 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2687 my $x = $exit->stats->hp;
2688 my $y = $exit->stats->sp;
2689
2592 $self->goto ($slaying, $hp, $sp); 2690 $self->goto ($map, $x, $y);
2593 2691
2692 # if exit is damned, update players death & WoR home-position
2693 $self->contr->savebed ($map, $x, $y)
2694 if $exit->flag (cf::FLAG_DAMNED);
2695
2594 1; 2696 1
2595 }) { 2697 }) {
2596 $self->message ("Something went wrong deep within the crossfire server. " 2698 $self->message ("Something went wrong deep within the deliantra server. "
2597 . "I'll try to bring you back to the map you were before. " 2699 . "I'll try to bring you back to the map you were before. "
2598 . "Please report this to the dungeon master!", 2700 . "Please report this to the dungeon master!",
2599 cf::NDI_UNIQUE | cf::NDI_RED); 2701 cf::NDI_UNIQUE | cf::NDI_RED);
2600 2702
2601 warn "ERROR in enter_exit: $@"; 2703 warn "ERROR in enter_exit: $@";
2629the message, with C<log> being the default. If C<$color> is negative, suppress 2731the message, with C<log> being the default. If C<$color> is negative, suppress
2630the message unless the client supports the msg packet. 2732the message unless the client supports the msg packet.
2631 2733
2632=cut 2734=cut
2633 2735
2736# non-persistent channels (usually the info channel)
2634our %CHANNEL = ( 2737our %CHANNEL = (
2635 "c/identify" => { 2738 "c/identify" => {
2636 id => "identify", 2739 id => "infobox",
2637 title => "Identify", 2740 title => "Identify",
2638 reply => undef, 2741 reply => undef,
2639 tooltip => "Items recently identified", 2742 tooltip => "Items recently identified",
2640 }, 2743 },
2641 "c/examine" => { 2744 "c/examine" => {
2642 id => "examine", 2745 id => "infobox",
2643 title => "Examine", 2746 title => "Examine",
2644 reply => undef, 2747 reply => undef,
2645 tooltip => "Signs and other items you examined", 2748 tooltip => "Signs and other items you examined",
2646 }, 2749 },
2750 "c/book" => {
2751 id => "infobox",
2752 title => "Book",
2753 reply => undef,
2754 tooltip => "The contents of a note or book",
2755 },
2756 "c/lookat" => {
2757 id => "infobox",
2758 title => "Look",
2759 reply => undef,
2760 tooltip => "What you saw there",
2761 },
2762 "c/who" => {
2763 id => "infobox",
2764 title => "Players",
2765 reply => undef,
2766 tooltip => "Shows players who are currently online",
2767 },
2768 "c/body" => {
2769 id => "infobox",
2770 title => "Body Parts",
2771 reply => undef,
2772 tooltip => "Shows which body parts you posess and are available",
2773 },
2774 "c/statistics" => {
2775 id => "infobox",
2776 title => "Statistics",
2777 reply => undef,
2778 tooltip => "Shows your primary statistics",
2779 },
2780 "c/skills" => {
2781 id => "infobox",
2782 title => "Skills",
2783 reply => undef,
2784 tooltip => "Shows your experience per skill and item power",
2785 },
2786 "c/resistances" => {
2787 id => "infobox",
2788 title => "Resistances",
2789 reply => undef,
2790 tooltip => "Shows your resistances",
2791 },
2792 "c/pets" => {
2793 id => "infobox",
2794 title => "Pets",
2795 reply => undef,
2796 tooltip => "Shows information abotu your pets/a specific pet",
2797 },
2798 "c/uptime" => {
2799 id => "infobox",
2800 title => "Uptime",
2801 reply => undef,
2802 tooltip => "How long the server has been running since last restart",
2803 },
2804 "c/mapinfo" => {
2805 id => "infobox",
2806 title => "Map Info",
2807 reply => undef,
2808 tooltip => "Information related to the maps",
2809 },
2810 "c/party" => {
2811 id => "party",
2812 title => "Party",
2813 reply => "gsay ",
2814 tooltip => "Messages and chat related to your party",
2815 },
2816 "c/death" => {
2817 id => "death",
2818 title => "Death",
2819 reply => undef,
2820 tooltip => "Reason for and more info about your most recent death",
2821 },
2822 "c/say" => $SAY_CHANNEL,
2823 "c/chat" => $CHAT_CHANNEL,
2647); 2824);
2648 2825
2649sub cf::client::send_msg { 2826sub cf::client::send_msg {
2650 my ($self, $channel, $msg, $color, @extra) = @_; 2827 my ($self, $channel, $msg, $color, @extra) = @_;
2651 2828
2652 $msg = $self->pl->expand_cfpod ($msg); 2829 $msg = $self->pl->expand_cfpod ($msg)
2830 unless $color & cf::NDI_VERBATIM;
2653 2831
2654 $color &= cf::NDI_CLIENT_MASK; # just in case... 2832 $color &= cf::NDI_CLIENT_MASK; # just in case...
2655 2833
2656 # check predefined channels, for the benefit of C 2834 # check predefined channels, for the benefit of C
2657 $channel = $CHANNEL{$channel} if $CHANNEL{$channel}; 2835 if ($CHANNEL{$channel}) {
2836 $channel = $CHANNEL{$channel};
2658 2837
2838 $self->ext_msg (channel_info => $channel);
2839 $channel = $channel->{id};
2840
2659 if (ref $channel) { 2841 } elsif (ref $channel) {
2660 # send meta info to client, if not yet sent 2842 # send meta info to client, if not yet sent
2661 unless (exists $self->{channel}{$channel->{id}}) { 2843 unless (exists $self->{channel}{$channel->{id}}) {
2662 $self->{channel}{$channel->{id}} = $channel; 2844 $self->{channel}{$channel->{id}} = $channel;
2663 $self->ext_msg (channel_info => $channel) 2845 $self->ext_msg (channel_info => $channel);
2664 if $self->can_msg;
2665 } 2846 }
2666 2847
2667 $channel = $channel->{id}; 2848 $channel = $channel->{id};
2668 } 2849 }
2669 2850
2670 return unless @extra || length $msg; 2851 return unless @extra || length $msg;
2671 2852
2672 if ($self->can_msg) {
2673 # default colour, mask it out 2853 # default colour, mask it out
2674 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2854 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2675 if $color & cf::NDI_DEF; 2855 if $color & cf::NDI_DEF;
2676 2856
2677 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2857 my $pkt = "msg "
2858 . $self->{json_coder}->encode (
2678 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2859 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2679 } else { 2860 );
2680 if ($color >= 0) {
2681 # replace some tags by gcfclient-compatible ones
2682 for ($msg) {
2683 1 while
2684 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2685 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2686 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2687 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2688 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2689 }
2690 2861
2691 $color &= cf::NDI_COLOR_MASK; 2862 # try lzf for large packets
2863 $pkt = "lzf " . Compress::LZF::compress $pkt
2864 if 1024 <= length $pkt and $self->{can_lzf};
2692 2865
2693 utf8::encode $msg; 2866 # split very large packets
2694 2867 if (8192 < length $pkt and $self->{can_lzf}) {
2695 if (0 && $msg =~ /\[/) { 2868 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2696 # COMMAND/INFO 2869 $pkt = "frag";
2697 $self->send_packet ("drawextinfo $color 10 8 $msg")
2698 } else {
2699 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2700 $self->send_packet ("drawinfo $color $msg")
2701 }
2702 }
2703 } 2870 }
2871
2872 $self->send_packet ($pkt);
2704} 2873}
2705 2874
2706=item $client->ext_msg ($type, @msg) 2875=item $client->ext_msg ($type, @msg)
2707 2876
2708Sends an ext event to the client. 2877Sends an ext event to the client.
2881=pod 3050=pod
2882 3051
2883The following functions and methods are available within a safe environment: 3052The following functions and methods are available within a safe environment:
2884 3053
2885 cf::object 3054 cf::object
2886 contr pay_amount pay_player map x y force_find force_add 3055 contr pay_amount pay_player map x y force_find force_add destroy
2887 insert remove name archname title slaying race decrease_ob_nr 3056 insert remove name archname title slaying race decrease split
2888 3057
2889 cf::object::player 3058 cf::object::player
2890 player 3059 player
2891 3060
2892 cf::player 3061 cf::player
2897 3066
2898=cut 3067=cut
2899 3068
2900for ( 3069for (
2901 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3070 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2902 insert remove inv name archname title slaying race 3071 insert remove inv nrof name archname title slaying race
2903 decrease_ob_nr)], 3072 decrease split destroy change_exp)],
2904 ["cf::object::player" => qw(player)], 3073 ["cf::object::player" => qw(player)],
2905 ["cf::player" => qw(peaceful)], 3074 ["cf::player" => qw(peaceful)],
2906 ["cf::map" => qw(trigger)], 3075 ["cf::map" => qw(trigger)],
2907) { 3076) {
2908 no strict 'refs'; 3077 no strict 'refs';
3013 { 3182 {
3014 my $faces = $facedata->{faceinfo}; 3183 my $faces = $facedata->{faceinfo};
3015 3184
3016 while (my ($face, $info) = each %$faces) { 3185 while (my ($face, $info) = each %$faces) {
3017 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3186 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3187
3018 cf::face::set_visibility $idx, $info->{visibility}; 3188 cf::face::set_visibility $idx, $info->{visibility};
3019 cf::face::set_magicmap $idx, $info->{magicmap}; 3189 cf::face::set_magicmap $idx, $info->{magicmap};
3020 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3190 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3021 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3191 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3022 3192
3023 cf::cede_to_tick; 3193 cf::cede_to_tick;
3024 } 3194 }
3025 3195
3026 while (my ($face, $info) = each %$faces) { 3196 while (my ($face, $info) = each %$faces) {
3027 next unless $info->{smooth}; 3197 next unless $info->{smooth};
3198
3028 my $idx = cf::face::find $face 3199 my $idx = cf::face::find $face
3029 or next; 3200 or next;
3201
3030 if (my $smooth = cf::face::find $info->{smooth}) { 3202 if (my $smooth = cf::face::find $info->{smooth}) {
3031 cf::face::set_smooth $idx, $smooth; 3203 cf::face::set_smooth $idx, $smooth;
3032 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3204 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3033 } else { 3205 } else {
3034 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3206 warn "smooth face '$info->{smooth}' not found for face '$face'";
3052 { 3224 {
3053 # TODO: for gcfclient pleasure, we should give resources 3225 # TODO: for gcfclient pleasure, we should give resources
3054 # that gcfclient doesn't grok a >10000 face index. 3226 # that gcfclient doesn't grok a >10000 face index.
3055 my $res = $facedata->{resource}; 3227 my $res = $facedata->{resource};
3056 3228
3057 my $soundconf = delete $res->{"res/sound.conf"};
3058
3059 while (my ($name, $info) = each %$res) { 3229 while (my ($name, $info) = each %$res) {
3230 if (defined $info->{type}) {
3060 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3231 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3061 my $data; 3232 my $data;
3062 3233
3063 if ($info->{type} & 1) { 3234 if ($info->{type} & 1) {
3064 # prepend meta info 3235 # prepend meta info
3065 3236
3066 my $meta = $enc->encode ({ 3237 my $meta = $enc->encode ({
3067 name => $name, 3238 name => $name,
3068 %{ $info->{meta} || {} }, 3239 %{ $info->{meta} || {} },
3069 }); 3240 });
3070 3241
3071 $data = pack "(w/a*)*", $meta, $info->{data}; 3242 $data = pack "(w/a*)*", $meta, $info->{data};
3243 } else {
3244 $data = $info->{data};
3245 }
3246
3247 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3248 cf::face::set_type $idx, $info->{type};
3072 } else { 3249 } else {
3073 $data = $info->{data}; 3250 $RESOURCE{$name} = $info;
3074 } 3251 }
3075 3252
3076 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3077 cf::face::set_type $idx, $info->{type};
3078
3079 cf::cede_to_tick; 3253 cf::cede_to_tick;
3080 } 3254 }
3081
3082 if ($soundconf) {
3083 $soundconf = $enc->decode (delete $soundconf->{data});
3084
3085 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3086 my $sound = $soundconf->{compat}[$_]
3087 or next;
3088
3089 my $face = cf::face::find "sound/$sound->[1]";
3090 cf::sound::set $sound->[0] => $face;
3091 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3092 }
3093
3094 while (my ($k, $v) = each %{$soundconf->{event}}) {
3095 my $face = cf::face::find "sound/$v";
3096 cf::sound::set $k => $face;
3097 }
3098 }
3099 } 3255 }
3256
3257 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3100 3258
3101 1 3259 1
3102} 3260}
3261
3262cf::global->attach (on_resource_update => sub {
3263 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3264 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3265
3266 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3267 my $sound = $soundconf->{compat}[$_]
3268 or next;
3269
3270 my $face = cf::face::find "sound/$sound->[1]";
3271 cf::sound::set $sound->[0] => $face;
3272 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3273 }
3274
3275 while (my ($k, $v) = each %{$soundconf->{event}}) {
3276 my $face = cf::face::find "sound/$v";
3277 cf::sound::set $k => $face;
3278 }
3279 }
3280});
3103 3281
3104register_exticmd fx_want => sub { 3282register_exticmd fx_want => sub {
3105 my ($ns, $want) = @_; 3283 my ($ns, $want) = @_;
3106 3284
3107 while (my ($k, $v) = each %$want) { 3285 while (my ($k, $v) = each %$want) {
3108 $ns->fx_want ($k, $v); 3286 $ns->fx_want ($k, $v);
3109 } 3287 }
3110}; 3288};
3289
3290sub load_resource_file($) {
3291 my $guard = lock_acquire "load_resource_file";
3292
3293 my $status = load_resource_file_ $_[0];
3294 get_slot 0.1, 100;
3295 cf::arch::commit_load;
3296
3297 $status
3298}
3111 3299
3112sub reload_regions { 3300sub reload_regions {
3113 # HACK to clear player env face cache, we need some signal framework 3301 # HACK to clear player env face cache, we need some signal framework
3114 # for this (global event?) 3302 # for this (global event?)
3115 %ext::player_env::MUSIC_FACE_CACHE = (); 3303 %ext::player_env::MUSIC_FACE_CACHE = ();
3129} 3317}
3130 3318
3131sub reload_archetypes { 3319sub reload_archetypes {
3132 load_resource_file "$DATADIR/archetypes" 3320 load_resource_file "$DATADIR/archetypes"
3133 or die "unable to load archetypes\n"; 3321 or die "unable to load archetypes\n";
3134 #d# NEED to laod twice to resolve forward references
3135 # this really needs to be done in an extra post-pass
3136 # (which needs to be synchronous, so solve it differently)
3137 load_resource_file "$DATADIR/archetypes"
3138 or die "unable to load archetypes\n";
3139} 3322}
3140 3323
3141sub reload_treasures { 3324sub reload_treasures {
3142 load_resource_file "$DATADIR/treasures" 3325 load_resource_file "$DATADIR/treasures"
3143 or die "unable to load treasurelists\n"; 3326 or die "unable to load treasurelists\n";
3144} 3327}
3145 3328
3146sub reload_resources { 3329sub reload_resources {
3147 warn "reloading resource files...\n"; 3330 warn "reloading resource files...\n";
3148 3331
3332 reload_facedata;
3333 reload_archetypes;
3149 reload_regions; 3334 reload_regions;
3150 reload_facedata;
3151 #reload_archetypes;#d#
3152 reload_archetypes;
3153 reload_treasures; 3335 reload_treasures;
3154 3336
3155 warn "finished reloading resource files\n"; 3337 warn "finished reloading resource files\n";
3156}
3157
3158sub init {
3159 reload_resources;
3160} 3338}
3161 3339
3162sub reload_config { 3340sub reload_config {
3163 open my $fh, "<:utf8", "$CONFDIR/config" 3341 open my $fh, "<:utf8", "$CONFDIR/config"
3164 or return; 3342 or return;
3165 3343
3166 local $/; 3344 local $/;
3167 *CFG = YAML::Syck::Load <$fh>; 3345 *CFG = YAML::Load <$fh>;
3168 3346
3169 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3347 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3170 3348
3171 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3349 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3172 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3350 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3178 }; 3356 };
3179 warn $@ if $@; 3357 warn $@ if $@;
3180 } 3358 }
3181} 3359}
3182 3360
3361sub pidfile() {
3362 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3363 or die "$PIDFILE: $!";
3364 flock $fh, &Fcntl::LOCK_EX
3365 or die "$PIDFILE: flock: $!";
3366 $fh
3367}
3368
3369# make sure only one server instance is running at any one time
3370sub atomic {
3371 my $fh = pidfile;
3372
3373 my $pid = <$fh>;
3374 kill 9, $pid if $pid > 0;
3375
3376 seek $fh, 0, 0;
3377 print $fh $$;
3378}
3379
3183sub main { 3380sub main {
3381 cf::init_globals; # initialise logging
3382
3383 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3384 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3385 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3386 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3387
3388 cf::init_experience;
3389 cf::init_anim;
3390 cf::init_attackmess;
3391 cf::init_dynamic;
3392
3393 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3394
3184 # we must not ever block the main coroutine 3395 # we must not ever block the main coroutine
3185 local $Coro::idle = sub { 3396 local $Coro::idle = sub {
3186 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3397 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3187 (async { 3398 (async {
3188 Event::one_event; 3399 $Coro::current->{desc} = "IDLE BUG HANDLER";
3400 EV::loop EV::LOOP_ONESHOT;
3189 })->prio (Coro::PRIO_MAX); 3401 })->prio (Coro::PRIO_MAX);
3190 }; 3402 };
3191 3403
3404 evthread_start IO::AIO::poll_fileno;
3405
3406 cf::sync_job {
3407 reload_resources;
3192 reload_config; 3408 reload_config;
3193 db_init; 3409 db_init;
3410
3411 cf::load_settings;
3412 cf::load_materials;
3413 cf::init_uuid;
3414 cf::init_signals;
3415 cf::init_commands;
3416 cf::init_skills;
3417
3418 cf::init_beforeplay;
3419
3420 atomic;
3421
3194 load_extensions; 3422 load_extensions;
3195 3423
3196 $TICK_WATCHER->start; 3424 utime time, time, $RUNTIMEFILE;
3425
3426 # no (long-running) fork's whatsoever before this point(!)
3427 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3428
3429 (pop @POST_INIT)->(0) while @POST_INIT;
3430 };
3431
3197 Event::loop; 3432 EV::loop;
3198} 3433}
3199 3434
3200############################################################################# 3435#############################################################################
3201# initialisation and cleanup 3436# initialisation and cleanup
3202 3437
3203# install some emergency cleanup handlers 3438# install some emergency cleanup handlers
3204BEGIN { 3439BEGIN {
3440 our %SIGWATCHER = ();
3205 for my $signal (qw(INT HUP TERM)) { 3441 for my $signal (qw(INT HUP TERM)) {
3206 Event->signal ( 3442 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3207 reentrant => 0,
3208 data => WF_AUTOCANCEL,
3209 signal => $signal,
3210 prio => 0,
3211 cb => sub {
3212 cf::cleanup "SIG$signal"; 3443 cf::cleanup "SIG$signal";
3213 },
3214 ); 3444 };
3215 } 3445 }
3216} 3446}
3217 3447
3218sub write_runtime { 3448sub write_runtime_sync {
3219 my $runtime = "$LOCALDIR/runtime";
3220
3221 # first touch the runtime file to show we are still running: 3449 # first touch the runtime file to show we are still running:
3222 # the fsync below can take a very very long time. 3450 # the fsync below can take a very very long time.
3223 3451
3224 IO::AIO::aio_utime $runtime, undef, undef; 3452 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3225 3453
3226 my $guard = cf::lock_acquire "write_runtime"; 3454 my $guard = cf::lock_acquire "write_runtime";
3227 3455
3228 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3456 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3229 or return; 3457 or return;
3230 3458
3231 my $value = $cf::RUNTIME + 90 + 10; 3459 my $value = $cf::RUNTIME + 90 + 10;
3232 # 10 is the runtime save interval, for a monotonic clock 3460 # 10 is the runtime save interval, for a monotonic clock
3233 # 60 allows for the watchdog to kill the server. 3461 # 60 allows for the watchdog to kill the server.
3243 aio_utime $fh, undef, undef; 3471 aio_utime $fh, undef, undef;
3244 3472
3245 close $fh 3473 close $fh
3246 or return; 3474 or return;
3247 3475
3248 aio_rename "$runtime~", $runtime 3476 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3249 and return; 3477 and return;
3250 3478
3251 warn "runtime file written.\n"; 3479 warn "runtime file written.\n";
3252 3480
3253 1 3481 1
3482}
3483
3484our $uuid_lock;
3485our $uuid_skip;
3486
3487sub write_uuid_sync($) {
3488 $uuid_skip ||= $_[0];
3489
3490 return if $uuid_lock;
3491 local $uuid_lock = 1;
3492
3493 my $uuid = "$LOCALDIR/uuid";
3494
3495 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3496 or return;
3497
3498 my $value = uuid_seq uuid_cur;
3499
3500 unless ($value) {
3501 warn "cowardly refusing to write zero uuid value!\n";
3502 return;
3503 }
3504
3505 my $value = uuid_str $value + $uuid_skip;
3506 $uuid_skip = 0;
3507
3508 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3509 and return;
3510
3511 # always fsync - this file is important
3512 aio_fsync $fh
3513 and return;
3514
3515 close $fh
3516 or return;
3517
3518 aio_rename "$uuid~", $uuid
3519 and return;
3520
3521 warn "uuid file written ($value).\n";
3522
3523 1
3524
3525}
3526
3527sub write_uuid($$) {
3528 my ($skip, $sync) = @_;
3529
3530 $sync ? write_uuid_sync $skip
3531 : async { write_uuid_sync $skip };
3254} 3532}
3255 3533
3256sub emergency_save() { 3534sub emergency_save() {
3257 my $freeze_guard = cf::freeze_mainloop; 3535 my $freeze_guard = cf::freeze_mainloop;
3258 3536
3259 warn "enter emergency perl save\n"; 3537 warn "emergency_perl_save: enter\n";
3260 3538
3261 cf::sync_job { 3539 cf::sync_job {
3540 # this is a trade-off: we want to be very quick here, so
3541 # save all maps without fsync, and later call a global sync
3542 # (which in turn might be very very slow)
3543 local $USE_FSYNC = 0;
3544
3262 # use a peculiar iteration method to avoid tripping on perl 3545 # use a peculiar iteration method to avoid tripping on perl
3263 # refcount bugs in for. also avoids problems with players 3546 # refcount bugs in for. also avoids problems with players
3264 # and maps saved/destroyed asynchronously. 3547 # and maps saved/destroyed asynchronously.
3265 warn "begin emergency player save\n"; 3548 warn "emergency_perl_save: begin player save\n";
3266 for my $login (keys %cf::PLAYER) { 3549 for my $login (keys %cf::PLAYER) {
3267 my $pl = $cf::PLAYER{$login} or next; 3550 my $pl = $cf::PLAYER{$login} or next;
3268 $pl->valid or next; 3551 $pl->valid or next;
3552 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3269 $pl->save; 3553 $pl->save;
3270 } 3554 }
3271 warn "end emergency player save\n"; 3555 warn "emergency_perl_save: end player save\n";
3272 3556
3273 warn "begin emergency map save\n"; 3557 warn "emergency_perl_save: begin map save\n";
3274 for my $path (keys %cf::MAP) { 3558 for my $path (keys %cf::MAP) {
3275 my $map = $cf::MAP{$path} or next; 3559 my $map = $cf::MAP{$path} or next;
3276 $map->valid or next; 3560 $map->valid or next;
3277 $map->save; 3561 $map->save;
3278 } 3562 }
3279 warn "end emergency map save\n"; 3563 warn "emergency_perl_save: end map save\n";
3280 3564
3281 warn "begin emergency database checkpoint\n"; 3565 warn "emergency_perl_save: begin database checkpoint\n";
3282 BDB::db_env_txn_checkpoint $DB_ENV; 3566 BDB::db_env_txn_checkpoint $DB_ENV;
3283 warn "end emergency database checkpoint\n"; 3567 warn "emergency_perl_save: end database checkpoint\n";
3568
3569 warn "emergency_perl_save: begin write uuid\n";
3570 write_uuid_sync 1;
3571 warn "emergency_perl_save: end write uuid\n";
3284 }; 3572 };
3285 3573
3574 warn "emergency_perl_save: starting sync()\n";
3575 IO::AIO::aio_sync sub {
3576 warn "emergency_perl_save: finished sync()\n";
3577 };
3578
3286 warn "leave emergency perl save\n"; 3579 warn "emergency_perl_save: leave\n";
3287} 3580}
3288 3581
3289sub post_cleanup { 3582sub post_cleanup {
3290 my ($make_core) = @_; 3583 my ($make_core) = @_;
3291 3584
3292 warn Carp::longmess "post_cleanup backtrace" 3585 warn Carp::longmess "post_cleanup backtrace"
3293 if $make_core; 3586 if $make_core;
3587
3588 my $fh = pidfile;
3589 unlink $PIDFILE if <$fh> == $$;
3590}
3591
3592# a safer delete_package, copied from Symbol
3593sub clear_package($) {
3594 my $pkg = shift;
3595
3596 # expand to full symbol table name if needed
3597 unless ($pkg =~ /^main::.*::$/) {
3598 $pkg = "main$pkg" if $pkg =~ /^::/;
3599 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3600 $pkg .= '::' unless $pkg =~ /::$/;
3601 }
3602
3603 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3604 my $stem_symtab = *{$stem}{HASH};
3605
3606 defined $stem_symtab and exists $stem_symtab->{$leaf}
3607 or return;
3608
3609 # clear all symbols
3610 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3611 for my $name (keys %$leaf_symtab) {
3612 _gv_clear *{"$pkg$name"};
3613# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3614 }
3615 warn "cleared package $pkg\n";#d#
3294} 3616}
3295 3617
3296sub do_reload_perl() { 3618sub do_reload_perl() {
3297 # can/must only be called in main 3619 # can/must only be called in main
3298 if ($Coro::current != $Coro::main) { 3620 if ($Coro::current != $Coro::main) {
3299 warn "can only reload from main coroutine"; 3621 warn "can only reload from main coroutine";
3300 return; 3622 return;
3301 } 3623 }
3302 3624
3625 return if $RELOAD++;
3626
3627 my $t1 = EV::time;
3628
3629 while ($RELOAD) {
3303 warn "reloading..."; 3630 warn "reloading...";
3304 3631
3305 warn "entering sync_job"; 3632 warn "entering sync_job";
3306 3633
3307 cf::sync_job { 3634 cf::sync_job {
3308 cf::write_runtime; # external watchdog should not bark 3635 cf::write_runtime_sync; # external watchdog should not bark
3309 cf::emergency_save; 3636 cf::emergency_save;
3310 cf::write_runtime; # external watchdog should not bark 3637 cf::write_runtime_sync; # external watchdog should not bark
3311 3638
3312 warn "syncing database to disk"; 3639 warn "syncing database to disk";
3313 BDB::db_env_txn_checkpoint $DB_ENV; 3640 BDB::db_env_txn_checkpoint $DB_ENV;
3314 3641
3315 # if anything goes wrong in here, we should simply crash as we already saved 3642 # if anything goes wrong in here, we should simply crash as we already saved
3316 3643
3317 warn "cancelling all WF_AUTOCANCEL watchers";
3318 for (Event::all_watchers) {
3319 $_->cancel if $_->data & WF_AUTOCANCEL;
3320 }
3321
3322 warn "flushing outstanding aio requests"; 3644 warn "flushing outstanding aio requests";
3323 for (;;) {
3324 BDB::flush;
3325 IO::AIO::flush;
3326 Coro::cede;
3327 last unless IO::AIO::nreqs || BDB::nreqs; 3645 while (IO::AIO::nreqs || BDB::nreqs) {
3328 warn "iterate..."; 3646 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3329 }
3330
3331 ++$RELOAD;
3332
3333 warn "cancelling all extension coros";
3334 $_->cancel for values %EXT_CORO;
3335 %EXT_CORO = ();
3336
3337 warn "removing commands";
3338 %COMMAND = ();
3339
3340 warn "removing ext/exti commands";
3341 %EXTCMD = ();
3342 %EXTICMD = ();
3343
3344 warn "unloading/nuking all extensions";
3345 for my $pkg (@EXTS) {
3346 warn "... unloading $pkg";
3347
3348 if (my $cb = $pkg->can ("unload")) {
3349 eval {
3350 $cb->($pkg);
3351 1
3352 } or warn "$pkg unloaded, but with errors: $@";
3353 } 3647 }
3354 3648
3355 warn "... nuking $pkg"; 3649 warn "cancelling all extension coros";
3356 Symbol::delete_package $pkg; 3650 $_->cancel for values %EXT_CORO;
3357 } 3651 %EXT_CORO = ();
3358 3652
3359 warn "unloading all perl modules loaded from $LIBDIR"; 3653 warn "removing commands";
3360 while (my ($k, $v) = each %INC) { 3654 %COMMAND = ();
3361 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3362 3655
3656 warn "removing ext/exti commands";
3657 %EXTCMD = ();
3658 %EXTICMD = ();
3659
3660 warn "unloading/nuking all extensions";
3661 for my $pkg (@EXTS) {
3363 warn "... unloading $k"; 3662 warn "... unloading $pkg";
3364 delete $INC{$k};
3365 3663
3366 $k =~ s/\.pm$//;
3367 $k =~ s/\//::/g;
3368
3369 if (my $cb = $k->can ("unload_module")) { 3664 if (my $cb = $pkg->can ("unload")) {
3665 eval {
3370 $cb->(); 3666 $cb->($pkg);
3667 1
3668 } or warn "$pkg unloaded, but with errors: $@";
3669 }
3670
3671 warn "... clearing $pkg";
3672 clear_package $pkg;
3371 } 3673 }
3372 3674
3373 Symbol::delete_package $k; 3675 warn "unloading all perl modules loaded from $LIBDIR";
3676 while (my ($k, $v) = each %INC) {
3677 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3678
3679 warn "... unloading $k";
3680 delete $INC{$k};
3681
3682 $k =~ s/\.pm$//;
3683 $k =~ s/\//::/g;
3684
3685 if (my $cb = $k->can ("unload_module")) {
3686 $cb->();
3687 }
3688
3689 clear_package $k;
3374 } 3690 }
3375 3691
3376 warn "getting rid of safe::, as good as possible"; 3692 warn "getting rid of safe::, as good as possible";
3377 Symbol::delete_package "safe::$_" 3693 clear_package "safe::$_"
3378 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3694 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3379 3695
3380 warn "unloading cf.pm \"a bit\""; 3696 warn "unloading cf.pm \"a bit\"";
3381 delete $INC{"cf.pm"}; 3697 delete $INC{"cf.pm"};
3382 delete $INC{"cf/pod.pm"}; 3698 delete $INC{"cf/pod.pm"};
3383 3699
3384 # don't, removes xs symbols, too, 3700 # don't, removes xs symbols, too,
3385 # and global variables created in xs 3701 # and global variables created in xs
3386 #Symbol::delete_package __PACKAGE__; 3702 #clear_package __PACKAGE__;
3387 3703
3388 warn "unload completed, starting to reload now"; 3704 warn "unload completed, starting to reload now";
3389 3705
3390 warn "reloading cf.pm"; 3706 warn "reloading cf.pm";
3391 require cf; 3707 require cf;
3392 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3708 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3393 3709
3394 warn "loading config and database again"; 3710 warn "loading config and database again";
3395 cf::reload_config; 3711 cf::reload_config;
3396 3712
3397 warn "loading extensions"; 3713 warn "loading extensions";
3398 cf::load_extensions; 3714 cf::load_extensions;
3399 3715
3716 if ($REATTACH_ON_RELOAD) {
3400 warn "reattaching attachments to objects/players"; 3717 warn "reattaching attachments to objects/players";
3401 _global_reattach; # objects, sockets 3718 _global_reattach; # objects, sockets
3402 warn "reattaching attachments to maps"; 3719 warn "reattaching attachments to maps";
3403 reattach $_ for values %MAP; 3720 reattach $_ for values %MAP;
3404 warn "reattaching attachments to players"; 3721 warn "reattaching attachments to players";
3405 reattach $_ for values %PLAYER; 3722 reattach $_ for values %PLAYER;
3723 }
3406 3724
3725 warn "running post_init jobs";
3726 (pop @POST_INIT)->(1) while @POST_INIT;
3727
3407 warn "leaving sync_job"; 3728 warn "leaving sync_job";
3408 3729
3409 1 3730 1
3410 } or do { 3731 } or do {
3411 warn $@; 3732 warn $@;
3412 warn "error while reloading, exiting."; 3733 cf::cleanup "error while reloading, exiting.";
3413 exit 1;
3414 }; 3734 };
3415 3735
3416 warn "reloaded"; 3736 warn "reloaded";
3737 --$RELOAD;
3738 }
3739
3740 $t1 = EV::time - $t1;
3741 warn "reload completed in ${t1}s\n";
3417}; 3742};
3418 3743
3419our $RELOAD_WATCHER; # used only during reload 3744our $RELOAD_WATCHER; # used only during reload
3420 3745
3421sub reload_perl() { 3746sub reload_perl() {
3422 # doing reload synchronously and two reloads happen back-to-back, 3747 # doing reload synchronously and two reloads happen back-to-back,
3423 # coro crashes during coro_state_free->destroy here. 3748 # coro crashes during coro_state_free->destroy here.
3424 3749
3425 $RELOAD_WATCHER ||= Event->timer ( 3750 $RELOAD_WATCHER ||= cf::async {
3426 reentrant => 0, 3751 Coro::AIO::aio_wait cache_extensions;
3427 after => 0, 3752
3428 data => WF_AUTOCANCEL, 3753 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3429 cb => sub {
3430 do_reload_perl; 3754 do_reload_perl;
3431 undef $RELOAD_WATCHER; 3755 undef $RELOAD_WATCHER;
3432 }, 3756 };
3433 ); 3757 };
3434} 3758}
3435 3759
3436register_command "reload" => sub { 3760register_command "reload" => sub {
3437 my ($who, $arg) = @_; 3761 my ($who, $arg) = @_;
3438 3762
3439 if ($who->flag (FLAG_WIZ)) { 3763 if ($who->flag (FLAG_WIZ)) {
3440 $who->message ("reloading server."); 3764 $who->message ("reloading server.");
3765 async {
3766 $Coro::current->{desc} = "perl_reload";
3441 async { reload_perl }; 3767 reload_perl;
3768 };
3442 } 3769 }
3443}; 3770};
3444 3771
3445unshift @INC, $LIBDIR; 3772unshift @INC, $LIBDIR;
3446 3773
3448 3775
3449our @WAIT_FOR_TICK; 3776our @WAIT_FOR_TICK;
3450our @WAIT_FOR_TICK_BEGIN; 3777our @WAIT_FOR_TICK_BEGIN;
3451 3778
3452sub wait_for_tick { 3779sub wait_for_tick {
3453 return unless $TICK_WATCHER->is_active;
3454 return if $Coro::current == $Coro::main; 3780 return if tick_inhibit || $Coro::current == $Coro::main;
3455 3781
3456 my $signal = new Coro::Signal; 3782 my $signal = new Coro::Signal;
3457 push @WAIT_FOR_TICK, $signal; 3783 push @WAIT_FOR_TICK, $signal;
3458 $signal->wait; 3784 $signal->wait;
3459} 3785}
3460 3786
3461sub wait_for_tick_begin { 3787sub wait_for_tick_begin {
3462 return unless $TICK_WATCHER->is_active;
3463 return if $Coro::current == $Coro::main; 3788 return if tick_inhibit || $Coro::current == $Coro::main;
3464 3789
3465 my $signal = new Coro::Signal; 3790 my $signal = new Coro::Signal;
3466 push @WAIT_FOR_TICK_BEGIN, $signal; 3791 push @WAIT_FOR_TICK_BEGIN, $signal;
3467 $signal->wait; 3792 $signal->wait;
3468} 3793}
3469 3794
3470$TICK_WATCHER = Event->timer ( 3795sub tick {
3471 reentrant => 0,
3472 parked => 1,
3473 prio => 0,
3474 at => $NEXT_TICK || $TICK,
3475 data => WF_AUTOCANCEL,
3476 cb => sub {
3477 if ($Coro::current != $Coro::main) { 3796 if ($Coro::current != $Coro::main) {
3478 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3797 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3479 unless ++$bug_warning > 10; 3798 unless ++$bug_warning > 10;
3480 return; 3799 return;
3481 } 3800 }
3482 3801
3483 $NOW = $tick_start = Event::time;
3484
3485 cf::server_tick; # one server iteration 3802 cf::server_tick; # one server iteration
3486 3803
3487 $RUNTIME += $TICK;
3488 $NEXT_TICK += $TICK;
3489
3490 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3804 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3491 $NEXT_RUNTIME_WRITE = $NOW + 10; 3805 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3492 Coro::async_pool { 3806 Coro::async_pool {
3807 $Coro::current->{desc} = "runtime saver";
3493 write_runtime 3808 write_runtime_sync
3494 or warn "ERROR: unable to write runtime file: $!"; 3809 or warn "ERROR: unable to write runtime file: $!";
3495 };
3496 } 3810 };
3811 }
3497 3812
3498 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3813 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3499 $sig->send; 3814 $sig->send;
3500 } 3815 }
3501 while (my $sig = shift @WAIT_FOR_TICK) { 3816 while (my $sig = shift @WAIT_FOR_TICK) {
3502 $sig->send; 3817 $sig->send;
3503 } 3818 }
3504 3819
3505 $NOW = Event::time; 3820 $LOAD = ($NOW - $TICK_START) / $TICK;
3506
3507 # if we are delayed by four ticks or more, skip them all
3508 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3509
3510 $TICK_WATCHER->at ($NEXT_TICK);
3511 $TICK_WATCHER->start;
3512
3513 $LOAD = ($NOW - $tick_start) / $TICK;
3514 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3821 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3515 3822
3516 _post_tick; 3823 if (0) {
3824 if ($NEXT_TICK) {
3825 my $jitter = $TICK_START - $NEXT_TICK;
3826 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3827 warn "jitter $JITTER\n";#d#
3828 }
3517 }, 3829 }
3518); 3830}
3519 3831
3520{ 3832{
3833 # configure BDB
3834
3521 BDB::min_parallel 8; 3835 BDB::min_parallel 8;
3522 BDB::max_poll_time $TICK * 0.1; 3836 BDB::max_poll_reqs $TICK * 0.1;
3523 $BDB_POLL_WATCHER = Event->io ( 3837 $AnyEvent::BDB::WATCHER->priority (1);
3524 reentrant => 0,
3525 fd => BDB::poll_fileno,
3526 poll => 'r',
3527 prio => 0,
3528 data => WF_AUTOCANCEL,
3529 cb => \&BDB::poll_cb,
3530 );
3531
3532 BDB::set_sync_prepare {
3533 my $status;
3534 my $current = $Coro::current;
3535 (
3536 sub {
3537 $status = $!;
3538 $current->ready; undef $current;
3539 },
3540 sub {
3541 Coro::schedule while defined $current;
3542 $! = $status;
3543 },
3544 )
3545 };
3546 3838
3547 unless ($DB_ENV) { 3839 unless ($DB_ENV) {
3548 $DB_ENV = BDB::db_env_create; 3840 $DB_ENV = BDB::db_env_create;
3549 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3841 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3550 | BDB::LOG_AUTOREMOVE, 1); 3842 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3843 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3551 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3844 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3552 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3845 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3553 3846
3554 cf::sync_job { 3847 cf::sync_job {
3555 eval { 3848 eval {
3565 3858
3566 cf::cleanup "db_env_open(db): $@" if $@; 3859 cf::cleanup "db_env_open(db): $@" if $@;
3567 }; 3860 };
3568 } 3861 }
3569 3862
3570 $BDB_DEADLOCK_WATCHER = Event->timer ( 3863 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3571 after => 3,
3572 interval => 1,
3573 hard => 1,
3574 prio => 0,
3575 data => WF_AUTOCANCEL,
3576 cb => sub {
3577 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3864 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3578 },
3579 ); 3865 };
3580 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3866 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3581 after => 11,
3582 interval => 60,
3583 hard => 1,
3584 prio => 0,
3585 data => WF_AUTOCANCEL,
3586 cb => sub {
3587 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3867 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3588 },
3589 ); 3868 };
3590 $BDB_TRICKLE_WATCHER = Event->timer ( 3869 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3591 after => 5,
3592 interval => 10,
3593 hard => 1,
3594 prio => 0,
3595 data => WF_AUTOCANCEL,
3596 cb => sub {
3597 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3870 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3598 },
3599 ); 3871 };
3600} 3872}
3601 3873
3602{ 3874{
3875 # configure IO::AIO
3876
3603 IO::AIO::min_parallel 8; 3877 IO::AIO::min_parallel 8;
3604
3605 undef $Coro::AIO::WATCHER;
3606 IO::AIO::max_poll_time $TICK * 0.1; 3878 IO::AIO::max_poll_time $TICK * 0.1;
3607 $AIO_POLL_WATCHER = Event->io ( 3879 undef $AnyEvent::AIO::WATCHER;
3608 reentrant => 0,
3609 data => WF_AUTOCANCEL,
3610 fd => IO::AIO::poll_fileno,
3611 poll => 'r',
3612 prio => 6,
3613 cb => \&IO::AIO::poll_cb,
3614 );
3615} 3880}
3616 3881
3617my $_log_backtrace; 3882my $_log_backtrace;
3618 3883
3619sub _log_backtrace { 3884sub _log_backtrace {
3622 $msg =~ s/\n//; 3887 $msg =~ s/\n//;
3623 3888
3624 # limit the # of concurrent backtraces 3889 # limit the # of concurrent backtraces
3625 if ($_log_backtrace < 2) { 3890 if ($_log_backtrace < 2) {
3626 ++$_log_backtrace; 3891 ++$_log_backtrace;
3892 my $perl_bt = Carp::longmess $msg;
3627 async { 3893 async {
3894 $Coro::current->{desc} = "abt $msg";
3895
3628 my @bt = fork_call { 3896 my @bt = fork_call {
3629 @addr = map { sprintf "%x", $_ } @addr; 3897 @addr = map { sprintf "%x", $_ } @addr;
3630 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3898 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3631 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3899 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3632 or die "addr2line: $!"; 3900 or die "addr2line: $!";
3640 } 3908 }
3641 3909
3642 @funcs 3910 @funcs
3643 }; 3911 };
3644 3912
3645 LOG llevInfo, "[ABT] $msg\n"; 3913 LOG llevInfo, "[ABT] $perl_bt\n";
3914 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3646 LOG llevInfo, "[ABT] $_\n" for @bt; 3915 LOG llevInfo, "[ABT] $_\n" for @bt;
3647 --$_log_backtrace; 3916 --$_log_backtrace;
3648 }; 3917 };
3649 } else { 3918 } else {
3650 LOG llevInfo, "[ABT] $msg\n"; 3919 LOG llevInfo, "[ABT] $msg\n";

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