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Revision 1.387 by root, Mon Oct 15 23:49:10 2007 UTC vs.
Revision 1.465 by root, Thu Jan 8 00:54:55 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Event; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
37use Guard ();
15use Coro 4.1 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
41use Coro::EV;
18use Coro::Event; 42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
23use Coro::Storable; 50use Coro::Storable;
24use Coro::Util (); 51use Coro::Util ();
25 52
26use JSON::XS (); 53use JSON::XS 2.01 ();
27use BDB (); 54use BDB ();
28use Data::Dumper; 55use Data::Dumper;
29use Digest::MD5; 56use Digest::MD5;
30use Fcntl; 57use Fcntl;
31use YAML::Syck (); 58use YAML ();
32use IO::AIO 2.51 (); 59use IO::AIO ();
33use Time::HiRes; 60use Time::HiRes;
34use Compress::LZF; 61use Compress::LZF;
35use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
36 65
37# configure various modules to our taste 66# configure various modules to our taste
38# 67#
39$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 76
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 78
52our %COMMAND = (); 79our %COMMAND = ();
53our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
56our %EXTCMD = (); 83our %EXTCMD = ();
57our %EXTICMD = (); 84our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
60 87
61our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 89our @EVENT;
63 90
64our $CONFDIR = confdir; 91our $CONFDIR = confdir;
65our $DATADIR = datadir; 92our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
75 106
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 109our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default off
83 111
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 112our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 113our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 114our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 115our $DB_ENV;
89 116
90our %CFG; 117our %CFG;
91 118
92our $UPTIME; $UPTIME ||= time; 119our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 120our $RUNTIME;
121our $NOW;
94 122
95our (%PLAYER, %PLAYER_LOADING); # all users 123our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 124our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 125our $LINK_MAP; # the special {link} map, which is always available
98 126
99# used to convert map paths into valid unix filenames by replacing / by ∕ 127# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 128our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 129
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 131our $LOADAVG; # same thing, but with alpha-smoothing
132our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 133our $TICK_START; # for load detecting purposes
134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
105 138
106binmode STDOUT; 139binmode STDOUT;
107binmode STDERR; 140binmode STDERR;
108 141
109# read virtual server time, if available 142# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 143unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 144 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 145 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 146 $RUNTIME = <$fh> + 0.;
114} 147}
115 148
116mkdir $_ 149mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162 195
163The raw value load value from the last tick. 196The raw value load value from the last tick.
164 197
165=item %cf::CFG 198=item %cf::CFG
166 199
167Configuration for the server, loaded from C</etc/crossfire/config>, or 200Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 201from wherever your confdir points to.
169 202
170=item cf::wait_for_tick, cf::wait_for_tick_begin 203=item cf::wait_for_tick, cf::wait_for_tick_begin
171 204
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 205These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 226 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 227
195 LOG llevError, $msg; 228 LOG llevError, $msg;
196 }; 229 };
197} 230}
231
232$Coro::State::DIEHOOK = sub {
233 return unless $^S eq 0; # "eq", not "=="
234
235 if ($Coro::current == $Coro::main) {#d#
236 warn "DIEHOOK called in main context, Coro bug?\n";#d#
237 return;#d#
238 }#d#
239
240 # kill coroutine otherwise
241 warn Carp::longmess $_[0];
242 Coro::terminate
243};
244
245$SIG{__DIE__} = sub { }; #d#?
198 246
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 247@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 248@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 249@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 250@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 257for my $pkg (qw(
210 cf::global cf::attachable 258 cf::global cf::attachable
211 cf::object cf::object::player 259 cf::object cf::object::player
212 cf::client cf::player 260 cf::client cf::player
213 cf::arch cf::living 261 cf::arch cf::living
262 cf::map cf::mapspace
214 cf::map cf::party cf::region 263 cf::party cf::region
215)) { 264)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 265 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 266}
219 267
220$Event::DIED = sub { 268$EV::DIED = sub {
221 warn "error in event callback: @_"; 269 warn "error in event callback: @_";
222}; 270};
223 271
224############################################################################# 272#############################################################################
225 273
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 296 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 297 $d
250 } || "[unable to dump $_[0]: '$@']"; 298 } || "[unable to dump $_[0]: '$@']";
251} 299}
252 300
253=item $ref = cf::from_json $json 301=item $ref = cf::decode_json $json
254 302
255Converts a JSON string into the corresponding perl data structure. 303Converts a JSON string into the corresponding perl data structure.
256 304
257=item $json = cf::to_json $ref 305=item $json = cf::encode_json $ref
258 306
259Converts a perl data structure into its JSON representation. 307Converts a perl data structure into its JSON representation.
260 308
261=cut 309=cut
262 310
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 312
265sub to_json ($) { $json_coder->encode ($_[0]) } 313sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 314sub decode_json($) { $json_coder->decode ($_[0]) }
315
316=item cf::post_init { BLOCK }
317
318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
319but I<before> the server starts ticking again.
320
321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
323
324=cut
325
326sub post_init(&) {
327 push @POST_INIT, shift;
328}
267 329
268=item cf::lock_wait $string 330=item cf::lock_wait $string
269 331
270Wait until the given lock is available. See cf::lock_acquire. 332Wait until the given lock is available. See cf::lock_acquire.
271 333
272=item my $lock = cf::lock_acquire $string 334=item my $lock = cf::lock_acquire $string
273 335
274Wait until the given lock is available and then acquires it and returns 336Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 338for example when the coroutine gets canceled), the lock is automatically
277returned. 339returned.
278 340
279Locks are *not* recursive, locking from the same coro twice results in a 341Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 342deadlocked coro.
286 348
287Return true if the lock is currently active, i.e. somebody has locked it. 349Return true if the lock is currently active, i.e. somebody has locked it.
288 350
289=cut 351=cut
290 352
291our %LOCK; 353our $LOCKS = new Coro::SemaphoreSet;
292our %LOCKER;#d#
293 354
294sub lock_wait($) { 355sub lock_wait($) {
295 my ($key) = @_; 356 $LOCKS->wait ($_[0]);
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307} 357}
308 358
309sub lock_acquire($) { 359sub lock_acquire($) {
310 my ($key) = @_; 360 $LOCKS->guard ($_[0])
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323} 361}
324 362
325sub lock_active($) { 363sub lock_active($) {
326 my ($key) = @_; 364 $LOCKS->count ($_[0]) < 1
327
328 ! ! $LOCK{$key}
329} 365}
330 366
331sub freeze_mainloop { 367sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
333 369
334 my $guard = Coro::guard { 370 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start; 371}
336 }; 372
337 $TICK_WATCHER->stop; 373=item cf::periodic $interval, $cb
338 $guard 374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
339} 386}
340 387
341=item cf::get_slot $time[, $priority[, $name]] 388=item cf::get_slot $time[, $priority[, $name]]
342 389
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 390Allocate $time seconds of blocking CPU time at priority C<$priority>:
383 } 430 }
384 } 431 }
385}; 432};
386 433
387sub get_slot($;$$) { 434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
388 my ($time, $pri, $name) = @_; 437 my ($time, $pri, $name) = @_;
389 438
390 $time = $TICK * .6 if $time > $TICK * .6; 439 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal; 440 my $sig = new Coro::Signal;
392 441
406 455
407BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
408 457
409=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
410 459
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 460The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 461is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 463acceptable.
415 464
416If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
422 471
423sub sync_job(&) { 472sub sync_job(&) {
424 my ($job) = @_; 473 my ($job) = @_;
425 474
426 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 476 my $time = EV::time;
428 477
429 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
431 480
432 LOG llevError, Carp::longmess "sync job";#d# 481 LOG llevError, Carp::longmess "sync job";#d#
433 482
434 # TODO: use suspend/resume instead
435 # (but this is cancel-safe)
436 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
437 484
438 my $busy = 1; 485 my $busy = 1;
439 my @res; 486 my @res;
440 487
447 494
448 while ($busy) { 495 while ($busy) {
449 if (Coro::nready) { 496 if (Coro::nready) {
450 Coro::cede_notself; 497 Coro::cede_notself;
451 } else { 498 } else {
452 Event::one_event; 499 EV::loop EV::LOOP_ONESHOT;
453 } 500 }
454 } 501 }
455 502
456 $time = Event::time - $time; 503 my $time = EV::time - $time;
457 504
458 LOG llevError | logBacktrace, Carp::longmess "long sync job"
459 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
460
461 $tick_start += $time; # do not account sync jobs to server load 505 $TICK_START += $time; # do not account sync jobs to server load
462 506
463 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
464 } else { 508 } else {
465 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
466 510
491=item fork_call { }, $args 535=item fork_call { }, $args
492 536
493Executes the given code block with the given arguments in a seperate 537Executes the given code block with the given arguments in a seperate
494process, returning the results. Everything must be serialisable with 538process, returning the results. Everything must be serialisable with
495Coro::Storable. May, of course, block. Note that the executed sub may 539Coro::Storable. May, of course, block. Note that the executed sub may
496never block itself or use any form of Event handling. 540never block itself or use any form of event handling.
497 541
498=cut 542=cut
499 543
500sub fork_call(&@) { 544sub fork_call(&@) {
501 my ($cb, @args) = @_; 545 my ($cb, @args) = @_;
508 reset_signals; 552 reset_signals;
509 &$cb 553 &$cb
510 }, @args; 554 }, @args;
511 555
512 wantarray ? @res : $res[-1] 556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
513} 584}
514 585
515=item $value = cf::db_get $family => $key 586=item $value = cf::db_get $family => $key
516 587
517Returns a single value from the environment database. 588Returns a single value from the environment database.
656 727
657############################################################################# 728#############################################################################
658 729
659=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
660 731
661Many objects in crossfire are so-called attachable objects. That means you can 732Many objects in deliantra are so-called attachable objects. That means you can
662attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
663to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
664 735
665In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
666C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
667Crossfire TRT). 738Deliantra).
668 739
669=over 4 740=over 4
670 741
671=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
672 743
716=item cf::CLASS::attachment $name, ... 787=item cf::CLASS::attachment $name, ...
717 788
718Register an attachment by C<$name> through which attachable objects of the 789Register an attachment by C<$name> through which attachable objects of the
719given CLASS can refer to this attachment. 790given CLASS can refer to this attachment.
720 791
721Some classes such as crossfire maps and objects can specify attachments 792Some classes such as deliantra maps and objects can specify attachments
722that are attached at load/instantiate time, thus the need for a name. 793that are attached at load/instantiate time, thus the need for a name.
723 794
724These calls expect any number of the following handler/hook descriptions: 795These calls expect any number of the following handler/hook descriptions:
725 796
726=over 4 797=over 4
954 } 1025 }
955 1026
956 0 1027 0
957} 1028}
958 1029
959=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
960 1031
961=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
962 1033
963Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
964 1035
1017 1088
1018sub reattach { 1089sub reattach {
1019 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
1020 my ($obj) = @_; 1091 my ($obj) = @_;
1021 1092
1093 # no longer needed after getting rid of delete_package?
1022 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1023 1095
1024 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
1025 1097
1026 @$registry = (); 1098 @$registry = ();
1027 1099
1042cf::attachable->attach ( 1114cf::attachable->attach (
1043 prio => -1000000, 1115 prio => -1000000,
1044 on_instantiate => sub { 1116 on_instantiate => sub {
1045 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
1046 1118
1047 $data = from_json $data; 1119 $data = decode_json $data;
1048 1120
1049 for (@$data) { 1121 for (@$data) {
1050 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
1051 1123
1052 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
1073 utf8::decode (my $decname = $filename); 1145 utf8::decode (my $decname = $filename);
1074 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
1075 $decname, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
1076 1148
1077 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1078 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
1079 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1080 aio_fsync $fh if $cf::USE_FSYNC; 1152 aio_fsync $fh if $cf::USE_FSYNC;
1081 close $fh; 1153 aio_close $fh;
1082 1154
1083 if (@$objs) { 1155 if (@$objs) {
1084 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1085 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
1086 my $data = Coro::Storable::blocking_nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1087 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
1088 aio_fsync $fh if $cf::USE_FSYNC; 1160 aio_fsync $fh if $cf::USE_FSYNC;
1089 close $fh; 1161 aio_close $fh;
1090 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
1091 } 1163 }
1092 } else { 1164 } else {
1093 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
1094 } 1166 }
1095 1167
1096 aio_rename "$filename~", $filename; 1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
1097 } else { 1172 } else {
1098 warn "FATAL: $filename~: $!\n"; 1173 warn "unable to save objects: $filename~: $!\n";
1099 } 1174 }
1100 } else { 1175 } else {
1101 aio_unlink $filename; 1176 aio_unlink $filename;
1102 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
1103 } 1178 }
1122 1197
1123 unless (aio_stat "$filename.pst") { 1198 unless (aio_stat "$filename.pst") {
1124 (aio_load "$filename.pst", $av) >= 0 1199 (aio_load "$filename.pst", $av) >= 0
1125 or return; 1200 or return;
1126 1201
1127 my $st = eval { Coro::Storable::thaw $av } 1202 my $st = eval { Coro::Storable::thaw $av };
1128 || eval { my $guard = Coro::Storable::guard; Storable::thaw $av }; #d# compatibility, remove
1129 $av = $st->{objs}; 1203 $av = $st->{objs};
1130 } 1204 }
1131 1205
1132 utf8::decode (my $decname = $filename); 1206 utf8::decode (my $decname = $filename);
1133 warn sprintf "loading %s (%d,%d)\n", 1207 warn sprintf "loading %s (%d,%d)\n",
1195 my ($name, $cb) = @_; 1269 my ($name, $cb) = @_;
1196 1270
1197 $EXTICMD{$name} = $cb; 1271 $EXTICMD{$name} = $cb;
1198} 1272}
1199 1273
1274use File::Glob ();
1275
1200cf::player->attach ( 1276cf::player->attach (
1201 on_command => sub { 1277 on_command => sub {
1202 my ($pl, $name, $params) = @_; 1278 my ($pl, $name, $params) = @_;
1203 1279
1204 my $cb = $COMMAND{$name} 1280 my $cb = $COMMAND{$name}
1236 1312
1237 cf::override; 1313 cf::override;
1238 }, 1314 },
1239); 1315);
1240 1316
1317# "readahead" all extensions
1318sub cache_extensions {
1319 my $grp = IO::AIO::aio_group;
1320
1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1322 for (grep /\.ext$/, @{$_[0]}) {
1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1324 }
1325 };
1326
1327 $grp
1328}
1329
1241sub load_extensions { 1330sub load_extensions {
1242 cf::sync_job { 1331 cf::sync_job {
1243 my %todo; 1332 my %todo;
1244 1333
1245 for my $path (<$LIBDIR/*.ext>) { 1334 for my $path (<$LIBDIR/*.ext>) {
1264 1353
1265 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1354 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1266 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1355 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1267 1356
1268 $ext{source} = 1357 $ext{source} =
1269 "package $pkg; use strict; use utf8;\n" 1358 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1270 . "#line 1 \"$path\"\n{\n" 1359 . "#line 1 \"$path\"\n{\n"
1271 . $source 1360 . $source
1272 . "\n};\n1"; 1361 . "\n};\n1";
1273 1362
1274 $todo{$base} = \%ext; 1363 $todo{$base} = \%ext;
1290 my $msg = $@ ? "$v->{path}: $@\n" 1379 my $msg = $@ ? "$v->{path}: $@\n"
1291 : "$v->{base}: extension inactive.\n"; 1380 : "$v->{base}: extension inactive.\n";
1292 1381
1293 if (exists $v->{meta}{mandatory}) { 1382 if (exists $v->{meta}{mandatory}) {
1294 warn $msg; 1383 warn $msg;
1295 warn "mandatory extension failed to load, exiting.\n"; 1384 cf::cleanup "mandatory extension failed to load, exiting.";
1296 exit 1;
1297 } 1385 }
1298 1386
1299 warn $msg; 1387 warn $msg;
1300 } 1388 }
1301 1389
1315 1403
1316=back 1404=back
1317 1405
1318=head2 CORE EXTENSIONS 1406=head2 CORE EXTENSIONS
1319 1407
1320Functions and methods that extend core crossfire objects. 1408Functions and methods that extend core deliantra objects.
1321 1409
1322=cut 1410=cut
1323 1411
1324package cf::player; 1412package cf::player;
1325 1413
1368 1456
1369sub exists($) { 1457sub exists($) {
1370 my ($login) = @_; 1458 my ($login) = @_;
1371 1459
1372 $cf::PLAYER{$login} 1460 $cf::PLAYER{$login}
1373 or cf::sync_job { !aio_stat path $login } 1461 or !aio_stat path $login
1374} 1462}
1375 1463
1376sub find($) { 1464sub find($) {
1377 return $cf::PLAYER{$_[0]} || do { 1465 return $cf::PLAYER{$_[0]} || do {
1378 my $login = $_[0]; 1466 my $login = $_[0];
1390 my $f = new_from_file cf::object::thawer path $login 1478 my $f = new_from_file cf::object::thawer path $login
1391 or return; 1479 or return;
1392 1480
1393 my $pl = cf::player::load_pl $f 1481 my $pl = cf::player::load_pl $f
1394 or return; 1482 or return;
1483
1395 local $cf::PLAYER_LOADING{$login} = $pl; 1484 local $cf::PLAYER_LOADING{$login} = $pl;
1396 $f->resolve_delayed_derefs; 1485 $f->resolve_delayed_derefs;
1397 $cf::PLAYER{$login} = $pl 1486 $cf::PLAYER{$login} = $pl
1398 } 1487 }
1399 } 1488 }
1409 1498
1410 return if $pl->{deny_save}; 1499 return if $pl->{deny_save};
1411 1500
1412 aio_mkdir playerdir $pl, 0770; 1501 aio_mkdir playerdir $pl, 0770;
1413 $pl->{last_save} = $cf::RUNTIME; 1502 $pl->{last_save} = $cf::RUNTIME;
1503
1504 cf::get_slot 0.01;
1414 1505
1415 $pl->save_pl ($path); 1506 $pl->save_pl ($path);
1416 cf::cede_to_tick; 1507 cf::cede_to_tick;
1417} 1508}
1418 1509
1450 my ($pl) = @_; 1541 my ($pl) = @_;
1451 1542
1452 my $name = $pl->ob->name; 1543 my $name = $pl->ob->name;
1453 1544
1454 $pl->{deny_save} = 1; 1545 $pl->{deny_save} = 1;
1455 $pl->password ("*"); # this should lock out the player until we nuked the dir 1546 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1456 1547
1457 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1548 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1458 $pl->deactivate; 1549 $pl->deactivate;
1550 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1551 $pl->ob->check_score;
1459 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1552 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1460 $pl->ns->destroy if $pl->ns; 1553 $pl->ns->destroy if $pl->ns;
1461 1554
1462 my $path = playerdir $pl; 1555 my $path = playerdir $pl;
1463 my $temp = "$path~$cf::RUNTIME~deleting~"; 1556 my $temp = "$path~$cf::RUNTIME~deleting~";
1502 1595
1503 for my $login (@$dirs) { 1596 for my $login (@$dirs) {
1504 my $path = path $login; 1597 my $path = path $login;
1505 1598
1506 # a .pst is a dead give-away for a valid player 1599 # a .pst is a dead give-away for a valid player
1507 unless (-e "$path.pst") { 1600 # if no pst file found, open and chekc for blocked users
1601 if (aio_stat "$path.pst") {
1508 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1602 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1509 aio_read $fh, 0, 512, my $buf, 0 or next; 1603 aio_read $fh, 0, 512, my $buf, 0 or next;
1510 $buf !~ /^password -------------$/m or next; # official not-valid tag 1604 $buf !~ /^password -------------$/m or next; # official not-valid tag
1511 } 1605 }
1512 1606
1543 } 1637 }
1544 1638
1545 \@paths 1639 \@paths
1546} 1640}
1547 1641
1548=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1549 1643
1550Expand crossfire pod fragments into protocol xml. 1644Expand deliantra pod fragments into protocol xml.
1551
1552=cut
1553
1554sub expand_cfpod {
1555 ((my $self), (local $_)) = @_;
1556
1557 # escape & and <
1558 s/&/&amp;/g;
1559 s/(?<![BIUGHT])</&lt;/g;
1560
1561 # this is buggy, it needs to properly take care of nested <'s
1562
1563 1 while
1564 # replace B<>, I<>, U<> etc.
1565 s/B<([^\>]*)>/<b>$1<\/b>/
1566 || s/I<([^\>]*)>/<i>$1<\/i>/
1567 || s/U<([^\>]*)>/<u>$1<\/u>/
1568 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1569 # replace G<male|female> tags
1570 || s{G<([^>|]*)\|([^>]*)>}{
1571 $self->gender ? $2 : $1
1572 }ge
1573 # replace H<hint text>
1574 || s{H<([^\>]*)>}
1575 {
1576 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1577 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1578 "")
1579 [$self->{hintmode}]
1580 }ge;
1581
1582 # create single paragraphs (very hackish)
1583 s/(?<=\S)\n(?=\w)/ /g;
1584
1585 # compress some whitespace
1586 s/\s+\n/\n/g; # ws line-ends
1587 s/\n\n+/\n/g; # double lines
1588 s/^\n+//; # beginning lines
1589 s/\n+$//; # ending lines
1590
1591 $_
1592}
1593
1594sub hintmode {
1595 $_[0]{hintmode} = $_[1] if @_ > 1;
1596 $_[0]{hintmode}
1597}
1598 1645
1599=item $player->ext_reply ($msgid, @msg) 1646=item $player->ext_reply ($msgid, @msg)
1600 1647
1601Sends an ext reply to the player. 1648Sends an ext reply to the player.
1602 1649
1669our $MAX_RESET = 3600; 1716our $MAX_RESET = 3600;
1670our $DEFAULT_RESET = 3000; 1717our $DEFAULT_RESET = 3000;
1671 1718
1672sub generate_random_map { 1719sub generate_random_map {
1673 my ($self, $rmp) = @_; 1720 my ($self, $rmp) = @_;
1721
1722 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1723
1674 # mit "rum" bekleckern, nicht 1724 # mit "rum" bekleckern, nicht
1675 $self->_create_random_map ( 1725 $self->_create_random_map (
1676 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1726 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1677 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1727 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1678 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1728 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1800 1850
1801# the temporary/swap location 1851# the temporary/swap location
1802sub save_path { 1852sub save_path {
1803 my ($self) = @_; 1853 my ($self) = @_;
1804 1854
1805 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1855 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1806 "$TMPDIR/$path.map" 1856 "$TMPDIR/$path.map"
1807} 1857}
1808 1858
1809# the unique path, undef == no special unique path 1859# the unique path, undef == no special unique path
1810sub uniq_path { 1860sub uniq_path {
1811 my ($self) = @_; 1861 my ($self) = @_;
1812 1862
1813 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1814 "$UNIQUEDIR/$path" 1864 "$UNIQUEDIR/$path"
1815}
1816
1817# and all this just because we cannot iterate over
1818# all maps in C++...
1819sub change_all_map_light {
1820 my ($change) = @_;
1821
1822 $_->change_map_light ($change)
1823 for grep $_->outdoor, values %cf::MAP;
1824} 1865}
1825 1866
1826sub decay_objects { 1867sub decay_objects {
1827 my ($self) = @_; 1868 my ($self) = @_;
1828 1869
1912sub find { 1953sub find {
1913 my ($path, $origin) = @_; 1954 my ($path, $origin) = @_;
1914 1955
1915 $path = normalise $path, $origin && $origin->path; 1956 $path = normalise $path, $origin && $origin->path;
1916 1957
1917 cf::lock_wait "map_data:$path";#d#remove 1958 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1918 cf::lock_wait "map_find:$path"; 1959 my $guard2 = cf::lock_acquire "map_find:$path";
1919 1960
1920 $cf::MAP{$path} || do { 1961 $cf::MAP{$path} || do {
1921 my $guard1 = cf::lock_acquire "map_find:$path";
1922 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1923
1924 my $map = new_from_path cf::map $path 1962 my $map = new_from_path cf::map $path
1925 or return; 1963 or return;
1926 1964
1927 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1928 1966
1930 or return; 1968 or return;
1931 1969
1932 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1933 # doing this can freeze the server in a sync job, obviously 1971 # doing this can freeze the server in a sync job, obviously
1934 #$cf::WAIT_FOR_TICK->wait; 1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1935 undef $guard1; 1974 undef $guard1;
1936 undef $guard2;
1937 $map->reset; 1975 $map->reset;
1938 return find $path; 1976 return find $path;
1939 } 1977 }
1940 1978
1941 $cf::MAP{$path} = $map 1979 $cf::MAP{$path} = $map
1968 my $f = new_from_file cf::object::thawer $self->{load_path}; 2006 my $f = new_from_file cf::object::thawer $self->{load_path};
1969 $f->skip_block; 2007 $f->skip_block;
1970 $self->_load_objects ($f) 2008 $self->_load_objects ($f)
1971 or return; 2009 or return;
1972 2010
1973 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
1974 if delete $self->{load_original}; 2012 if delete $self->{load_original};
1975 2013
1976 if (my $uniq = $self->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
1977 utf8::encode $uniq; 2015 utf8::encode $uniq;
1978 unless (aio_stat $uniq) { 2016 unless (aio_stat $uniq) {
1996 unless ($self->{deny_activate}) { 2034 unless ($self->{deny_activate}) {
1997 $self->decay_objects; 2035 $self->decay_objects;
1998 $self->fix_auto_apply; 2036 $self->fix_auto_apply;
1999 $self->update_buttons; 2037 $self->update_buttons;
2000 cf::cede_to_tick; 2038 cf::cede_to_tick;
2001 $self->set_darkness_map;
2002 cf::cede_to_tick;
2003 $self->activate; 2039 $self->activate;
2004 } 2040 }
2005 2041
2006 $self->{last_save} = $cf::RUNTIME; 2042 $self->{last_save} = $cf::RUNTIME;
2007 $self->last_access ($cf::RUNTIME); 2043 $self->last_access ($cf::RUNTIME);
2008 2044
2009 $self->in_memory (cf::MAP_IN_MEMORY); 2045 $self->in_memory (cf::MAP_ACTIVE);
2010 } 2046 }
2011 2047
2012 $self->post_load; 2048 $self->post_load;
2013} 2049}
2014 2050
2072 my ($path, $origin, $load) = @_; 2108 my ($path, $origin, $load) = @_;
2073 2109
2074 $path = normalise $path, $origin && $origin->{path}; 2110 $path = normalise $path, $origin && $origin->{path};
2075 2111
2076 if (my $map = $cf::MAP{$path}) { 2112 if (my $map = $cf::MAP{$path}) {
2077 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2113 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2078 } 2114 }
2079 2115
2080 $MAP_PREFETCH{$path} |= $load; 2116 $MAP_PREFETCH{$path} |= $load;
2081 2117
2082 $MAP_PREFETCHER ||= cf::async { 2118 $MAP_PREFETCHER ||= cf::async {
2119 cf::async { 2155 cf::async {
2120 $Coro::current->{desc} = "map player save"; 2156 $Coro::current->{desc} = "map player save";
2121 $_->contr->save for $self->players; 2157 $_->contr->save for $self->players;
2122 }; 2158 };
2123 2159
2160 cf::get_slot 0.02;
2161
2124 if ($uniq) { 2162 if ($uniq) {
2125 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2163 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2126 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2164 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2127 } else { 2165 } else {
2128 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2136 $self->save; 2174 $self->save;
2137 2175
2138 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2176 my $lock = cf::lock_acquire "map_data:$self->{path}";
2139 2177
2140 return if $self->players; 2178 return if $self->players;
2141 return if $self->in_memory != cf::MAP_IN_MEMORY; 2179 return if $self->in_memory != cf::MAP_ACTIVE;
2142 return if $self->{deny_save}; 2180 return if $self->{deny_save};
2143 2181
2144 $self->in_memory (cf::MAP_SWAPPED); 2182 $self->in_memory (cf::MAP_SWAPPED);
2145 2183
2146 $self->deactivate; 2184 $self->deactivate;
2264 2302
2265sub unique_maps() { 2303sub unique_maps() {
2266 [ 2304 [
2267 map { 2305 map {
2268 utf8::decode $_; 2306 utf8::decode $_;
2269 /\.map$/ 2307 s/\.map$//; # TODO future compatibility hack
2308 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2309 ? ()
2270 ? normalise $_ 2310 : normalise $_
2271 : ()
2272 } @{ aio_readdir $UNIQUEDIR or [] } 2311 } @{ aio_readdir $UNIQUEDIR or [] }
2273 ] 2312 ]
2274} 2313}
2275 2314
2276package cf;
2277
2278=back 2315=back
2279 2316
2280=head3 cf::object 2317=head3 cf::object
2281 2318
2282=cut 2319=cut
2285 2322
2286=over 4 2323=over 4
2287 2324
2288=item $ob->inv_recursive 2325=item $ob->inv_recursive
2289 2326
2290Returns the inventory of the object _and_ their inventories, recursively. 2327Returns the inventory of the object I<and> their inventories, recursively,
2328but I<not> the object itself.
2291 2329
2292=cut 2330=cut
2293 2331
2294sub inv_recursive_; 2332sub inv_recursive_;
2295sub inv_recursive_ { 2333sub inv_recursive_ {
2300 inv_recursive_ inv $_[0] 2338 inv_recursive_ inv $_[0]
2301} 2339}
2302 2340
2303=item $ref = $ob->ref 2341=item $ref = $ob->ref
2304 2342
2305creates and returns a persistent reference to an objetc that can be stored as a string. 2343Creates and returns a persistent reference to an object that can be stored as a string.
2306 2344
2307=item $ob = cf::object::deref ($refstring) 2345=item $ob = cf::object::deref ($refstring)
2308 2346
2309returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2347returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2310even if the object actually exists. May block. 2348even if the object actually exists. May block.
2342can be C<undef>. Does the right thing when the player is currently in a 2380can be C<undef>. Does the right thing when the player is currently in a
2343dialogue with the given NPC character. 2381dialogue with the given NPC character.
2344 2382
2345=cut 2383=cut
2346 2384
2385our $SAY_CHANNEL = {
2386 id => "say",
2387 title => "Map",
2388 reply => "say ",
2389 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2390};
2391
2392our $CHAT_CHANNEL = {
2393 id => "chat",
2394 title => "Chat",
2395 reply => "chat ",
2396 tooltip => "Player chat and shouts, global to the server.",
2397};
2398
2347# rough implementation of a future "reply" method that works 2399# rough implementation of a future "reply" method that works
2348# with dialog boxes. 2400# with dialog boxes.
2349#TODO: the first argument must go, split into a $npc->reply_to ( method 2401#TODO: the first argument must go, split into a $npc->reply_to ( method
2350sub cf::object::player::reply($$$;$) { 2402sub cf::object::player::reply($$$;$) {
2351 my ($self, $npc, $msg, $flags) = @_; 2403 my ($self, $npc, $msg, $flags) = @_;
2362 my $dialog = $pl->{npc_dialog}; 2414 my $dialog = $pl->{npc_dialog};
2363 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2415 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2364 2416
2365 } else { 2417 } else {
2366 $msg = $npc->name . " says: $msg" if $npc; 2418 $msg = $npc->name . " says: $msg" if $npc;
2367 $self->message ($msg, $flags); 2419 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2368 } 2420 }
2369 } 2421 }
2370} 2422}
2371 2423
2372=item $object->send_msg ($channel, $msg, $color, [extra...]) 2424=item $object->send_msg ($channel, $msg, $color, [extra...])
2397 2449
2398=item $player_object->enter_link 2450=item $player_object->enter_link
2399 2451
2400Freezes the player and moves him/her to a special map (C<{link}>). 2452Freezes the player and moves him/her to a special map (C<{link}>).
2401 2453
2402The player should be reasonably safe there for short amounts of time. You 2454The player should be reasonably safe there for short amounts of time (e.g.
2403I<MUST> call C<leave_link> as soon as possible, though. 2455for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2456though, as the palyer cannot control the character while it is on the link
2457map.
2404 2458
2405Will never block. 2459Will never block.
2406 2460
2407=item $player_object->leave_link ($map, $x, $y) 2461=item $player_object->leave_link ($map, $x, $y)
2408 2462
2466 2520
2467 $map->load; 2521 $map->load;
2468 $map->load_neighbours; 2522 $map->load_neighbours;
2469 2523
2470 return unless $self->contr->active; 2524 return unless $self->contr->active;
2525 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2471 $self->activate_recursive; 2526 $self->activate_recursive;
2472 2527
2473 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2474 $self->enter_map ($map, $x, $y); 2529 $self->enter_map ($map, $x, $y);
2475} 2530}
2479Moves the player to the given map-path and coordinates by first freezing 2534Moves the player to the given map-path and coordinates by first freezing
2480her, loading and preparing them map, calling the provided $check callback 2535her, loading and preparing them map, calling the provided $check callback
2481that has to return the map if sucecssful, and then unfreezes the player on 2536that has to return the map if sucecssful, and then unfreezes the player on
2482the new (success) or old (failed) map position. In either case, $done will 2537the new (success) or old (failed) map position. In either case, $done will
2483be called at the end of this process. 2538be called at the end of this process.
2539
2540Note that $check will be called with a potentially non-loaded map, so if
2541it needs a loaded map it has to call C<< ->load >>.
2484 2542
2485=cut 2543=cut
2486 2544
2487our $GOTOGEN; 2545our $GOTOGEN;
2488 2546
2567} 2625}
2568 2626
2569sub prepare_random_map { 2627sub prepare_random_map {
2570 my ($exit) = @_; 2628 my ($exit) = @_;
2571 2629
2572 my $guard = cf::lock_acquire "exit_prepare:$exit";
2573
2574 # all this does is basically replace the /! path by 2630 # all this does is basically replace the /! path by
2575 # a new random map path (?random/...) with a seed 2631 # a new random map path (?random/...) with a seed
2576 # that depends on the exit object 2632 # that depends on the exit object
2577 2633
2578 my $rmp = parse_random_map_params $exit->msg; 2634 my $rmp = parse_random_map_params $exit->msg;
2580 if ($exit->map) { 2636 if ($exit->map) {
2581 $rmp->{region} = $exit->region->name; 2637 $rmp->{region} = $exit->region->name;
2582 $rmp->{origin_map} = $exit->map->path; 2638 $rmp->{origin_map} = $exit->map->path;
2583 $rmp->{origin_x} = $exit->x; 2639 $rmp->{origin_x} = $exit->x;
2584 $rmp->{origin_y} = $exit->y; 2640 $rmp->{origin_y} = $exit->y;
2641
2642 $exit->map->touch;
2585 } 2643 }
2586 2644
2587 $rmp->{random_seed} ||= $exit->random_seed; 2645 $rmp->{random_seed} ||= $exit->random_seed;
2588 2646
2589 my $data = cf::to_json $rmp; 2647 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2590 my $md5 = Digest::MD5::md5_hex $data; 2648 my $md5 = Digest::MD5::md5_hex $data;
2591 my $meta = "$RANDOMDIR/$md5.meta"; 2649 my $meta = "$RANDOMDIR/$md5.meta";
2592 2650
2593 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2594 aio_write $fh, 0, (length $data), $data, 0; 2652 aio_write $fh, 0, (length $data), $data, 0;
2595 undef $fh; 2653 undef $fh;
2596 aio_rename "$meta~", $meta; 2654 aio_rename "$meta~", $meta;
2597 2655
2656 my $slaying = "?random/$md5";
2657
2658 if ($exit->valid) {
2598 $exit->slaying ("?random/$md5"); 2659 $exit->slaying ("?random/$md5");
2599 $exit->msg (undef); 2660 $exit->msg (undef);
2661 }
2600 } 2662 }
2601} 2663}
2602 2664
2603sub cf::object::player::enter_exit { 2665sub cf::object::player::enter_exit {
2604 my ($self, $exit) = @_; 2666 my ($self, $exit) = @_;
2605 2667
2606 return unless $self->type == cf::PLAYER; 2668 return unless $self->type == cf::PLAYER;
2607 2669
2608 if ($exit->slaying eq "/!") {
2609 #TODO: this should de-fi-ni-te-ly not be a sync-job
2610 # the problem is that $exit might not survive long enough
2611 # so it needs to be done right now, right here
2612 cf::sync_job { prepare_random_map $exit };
2613 }
2614
2615 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2616 my $hp = $exit->stats->hp;
2617 my $sp = $exit->stats->sp;
2618
2619 $self->enter_link; 2670 $self->enter_link;
2620 2671
2621 # if exit is damned, update players death & WoR home-position
2622 $self->contr->savebed ($slaying, $hp, $sp)
2623 if $exit->flag (FLAG_DAMNED);
2624
2625 (async { 2672 (async {
2626 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2673 $Coro::current->{desc} = "enter_exit";
2627 2674
2628 $self->deactivate_recursive; # just to be sure
2629 unless (eval { 2675 unless (eval {
2676 $self->deactivate_recursive; # just to be sure
2677
2678 # random map handling
2679 {
2680 my $guard = cf::lock_acquire "exit_prepare:$exit";
2681
2682 prepare_random_map $exit
2683 if $exit->slaying eq "/!";
2684 }
2685
2686 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2687 my $x = $exit->stats->hp;
2688 my $y = $exit->stats->sp;
2689
2630 $self->goto ($slaying, $hp, $sp); 2690 $self->goto ($map, $x, $y);
2631 2691
2692 # if exit is damned, update players death & WoR home-position
2693 $self->contr->savebed ($map, $x, $y)
2694 if $exit->flag (cf::FLAG_DAMNED);
2695
2632 1; 2696 1
2633 }) { 2697 }) {
2634 $self->message ("Something went wrong deep within the crossfire server. " 2698 $self->message ("Something went wrong deep within the deliantra server. "
2635 . "I'll try to bring you back to the map you were before. " 2699 . "I'll try to bring you back to the map you were before. "
2636 . "Please report this to the dungeon master!", 2700 . "Please report this to the dungeon master!",
2637 cf::NDI_UNIQUE | cf::NDI_RED); 2701 cf::NDI_UNIQUE | cf::NDI_RED);
2638 2702
2639 warn "ERROR in enter_exit: $@"; 2703 warn "ERROR in enter_exit: $@";
2667the message, with C<log> being the default. If C<$color> is negative, suppress 2731the message, with C<log> being the default. If C<$color> is negative, suppress
2668the message unless the client supports the msg packet. 2732the message unless the client supports the msg packet.
2669 2733
2670=cut 2734=cut
2671 2735
2736# non-persistent channels (usually the info channel)
2672our %CHANNEL = ( 2737our %CHANNEL = (
2673 "c/identify" => { 2738 "c/identify" => {
2674 id => "infobox", 2739 id => "infobox",
2675 title => "Identify", 2740 title => "Identify",
2676 reply => undef, 2741 reply => undef,
2680 id => "infobox", 2745 id => "infobox",
2681 title => "Examine", 2746 title => "Examine",
2682 reply => undef, 2747 reply => undef,
2683 tooltip => "Signs and other items you examined", 2748 tooltip => "Signs and other items you examined",
2684 }, 2749 },
2750 "c/book" => {
2751 id => "infobox",
2752 title => "Book",
2753 reply => undef,
2754 tooltip => "The contents of a note or book",
2755 },
2685 "c/lookat" => { 2756 "c/lookat" => {
2686 id => "infobox", 2757 id => "infobox",
2687 title => "Look", 2758 title => "Look",
2688 reply => undef, 2759 reply => undef,
2689 tooltip => "What you saw there", 2760 tooltip => "What you saw there",
2690 }, 2761 },
2762 "c/who" => {
2763 id => "infobox",
2764 title => "Players",
2765 reply => undef,
2766 tooltip => "Shows players who are currently online",
2767 },
2768 "c/body" => {
2769 id => "infobox",
2770 title => "Body Parts",
2771 reply => undef,
2772 tooltip => "Shows which body parts you posess and are available",
2773 },
2774 "c/statistics" => {
2775 id => "infobox",
2776 title => "Statistics",
2777 reply => undef,
2778 tooltip => "Shows your primary statistics",
2779 },
2780 "c/skills" => {
2781 id => "infobox",
2782 title => "Skills",
2783 reply => undef,
2784 tooltip => "Shows your experience per skill and item power",
2785 },
2786 "c/resistances" => {
2787 id => "infobox",
2788 title => "Resistances",
2789 reply => undef,
2790 tooltip => "Shows your resistances",
2791 },
2792 "c/pets" => {
2793 id => "infobox",
2794 title => "Pets",
2795 reply => undef,
2796 tooltip => "Shows information abotu your pets/a specific pet",
2797 },
2798 "c/uptime" => {
2799 id => "infobox",
2800 title => "Uptime",
2801 reply => undef,
2802 tooltip => "How long the server has been running since last restart",
2803 },
2804 "c/mapinfo" => {
2805 id => "infobox",
2806 title => "Map Info",
2807 reply => undef,
2808 tooltip => "Information related to the maps",
2809 },
2810 "c/party" => {
2811 id => "party",
2812 title => "Party",
2813 reply => "gsay ",
2814 tooltip => "Messages and chat related to your party",
2815 },
2816 "c/death" => {
2817 id => "death",
2818 title => "Death",
2819 reply => undef,
2820 tooltip => "Reason for and more info about your most recent death",
2821 },
2822 "c/say" => $SAY_CHANNEL,
2823 "c/chat" => $CHAT_CHANNEL,
2691); 2824);
2692 2825
2693sub cf::client::send_msg { 2826sub cf::client::send_msg {
2694 my ($self, $channel, $msg, $color, @extra) = @_; 2827 my ($self, $channel, $msg, $color, @extra) = @_;
2695 2828
2696 $msg = $self->pl->expand_cfpod ($msg); 2829 $msg = $self->pl->expand_cfpod ($msg)
2830 unless $color & cf::NDI_VERBATIM;
2697 2831
2698 $color &= cf::NDI_CLIENT_MASK; # just in case... 2832 $color &= cf::NDI_CLIENT_MASK; # just in case...
2699 2833
2700 # check predefined channels, for the benefit of C 2834 # check predefined channels, for the benefit of C
2701 if ($CHANNEL{$channel}) { 2835 if ($CHANNEL{$channel}) {
2702 $channel = $CHANNEL{$channel}; 2836 $channel = $CHANNEL{$channel};
2703 2837
2704 $self->ext_msg (channel_info => $channel) 2838 $self->ext_msg (channel_info => $channel);
2705 if $self->can_msg;
2706
2707 $channel = $channel->{id}; 2839 $channel = $channel->{id};
2708 2840
2709 } elsif (ref $channel) { 2841 } elsif (ref $channel) {
2710 # send meta info to client, if not yet sent 2842 # send meta info to client, if not yet sent
2711 unless (exists $self->{channel}{$channel->{id}}) { 2843 unless (exists $self->{channel}{$channel->{id}}) {
2712 $self->{channel}{$channel->{id}} = $channel; 2844 $self->{channel}{$channel->{id}} = $channel;
2713 $self->ext_msg (channel_info => $channel) 2845 $self->ext_msg (channel_info => $channel);
2714 if $self->can_msg;
2715 } 2846 }
2716 2847
2717 $channel = $channel->{id}; 2848 $channel = $channel->{id};
2718 } 2849 }
2719 2850
2720 return unless @extra || length $msg; 2851 return unless @extra || length $msg;
2721 2852
2722 if ($self->can_msg) {
2723 # default colour, mask it out 2853 # default colour, mask it out
2724 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2854 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2725 if $color & cf::NDI_DEF; 2855 if $color & cf::NDI_DEF;
2726 2856
2727 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2857 my $pkt = "msg "
2858 . $self->{json_coder}->encode (
2728 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2859 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2729 } else { 2860 );
2730 if ($color >= 0) {
2731 # replace some tags by gcfclient-compatible ones
2732 for ($msg) {
2733 1 while
2734 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2735 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2736 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2737 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2738 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2739 }
2740 2861
2741 $color &= cf::NDI_COLOR_MASK; 2862 # try lzf for large packets
2863 $pkt = "lzf " . Compress::LZF::compress $pkt
2864 if 1024 <= length $pkt and $self->{can_lzf};
2742 2865
2743 utf8::encode $msg; 2866 # split very large packets
2744 2867 if (8192 < length $pkt and $self->{can_lzf}) {
2745 if (0 && $msg =~ /\[/) { 2868 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2746 # COMMAND/INFO 2869 $pkt = "frag";
2747 $self->send_packet ("drawextinfo $color 10 8 $msg")
2748 } else {
2749 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2750 $self->send_packet ("drawinfo $color $msg")
2751 }
2752 }
2753 } 2870 }
2871
2872 $self->send_packet ($pkt);
2754} 2873}
2755 2874
2756=item $client->ext_msg ($type, @msg) 2875=item $client->ext_msg ($type, @msg)
2757 2876
2758Sends an ext event to the client. 2877Sends an ext event to the client.
2932 3051
2933The following functions and methods are available within a safe environment: 3052The following functions and methods are available within a safe environment:
2934 3053
2935 cf::object 3054 cf::object
2936 contr pay_amount pay_player map x y force_find force_add destroy 3055 contr pay_amount pay_player map x y force_find force_add destroy
2937 insert remove name archname title slaying race decrease_ob_nr 3056 insert remove name archname title slaying race decrease split
2938 3057
2939 cf::object::player 3058 cf::object::player
2940 player 3059 player
2941 3060
2942 cf::player 3061 cf::player
2947 3066
2948=cut 3067=cut
2949 3068
2950for ( 3069for (
2951 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3070 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2952 insert remove inv name archname title slaying race 3071 insert remove inv nrof name archname title slaying race
2953 decrease_ob_nr destroy)], 3072 decrease split destroy change_exp)],
2954 ["cf::object::player" => qw(player)], 3073 ["cf::object::player" => qw(player)],
2955 ["cf::player" => qw(peaceful)], 3074 ["cf::player" => qw(peaceful)],
2956 ["cf::map" => qw(trigger)], 3075 ["cf::map" => qw(trigger)],
2957) { 3076) {
2958 no strict 'refs'; 3077 no strict 'refs';
3063 { 3182 {
3064 my $faces = $facedata->{faceinfo}; 3183 my $faces = $facedata->{faceinfo};
3065 3184
3066 while (my ($face, $info) = each %$faces) { 3185 while (my ($face, $info) = each %$faces) {
3067 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3186 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3187
3068 cf::face::set_visibility $idx, $info->{visibility}; 3188 cf::face::set_visibility $idx, $info->{visibility};
3069 cf::face::set_magicmap $idx, $info->{magicmap}; 3189 cf::face::set_magicmap $idx, $info->{magicmap};
3070 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3190 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3071 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3191 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3072 3192
3073 cf::cede_to_tick; 3193 cf::cede_to_tick;
3074 } 3194 }
3075 3195
3076 while (my ($face, $info) = each %$faces) { 3196 while (my ($face, $info) = each %$faces) {
3077 next unless $info->{smooth}; 3197 next unless $info->{smooth};
3198
3078 my $idx = cf::face::find $face 3199 my $idx = cf::face::find $face
3079 or next; 3200 or next;
3201
3080 if (my $smooth = cf::face::find $info->{smooth}) { 3202 if (my $smooth = cf::face::find $info->{smooth}) {
3081 cf::face::set_smooth $idx, $smooth; 3203 cf::face::set_smooth $idx, $smooth;
3082 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3204 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3083 } else { 3205 } else {
3084 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3206 warn "smooth face '$info->{smooth}' not found for face '$face'";
3102 { 3224 {
3103 # TODO: for gcfclient pleasure, we should give resources 3225 # TODO: for gcfclient pleasure, we should give resources
3104 # that gcfclient doesn't grok a >10000 face index. 3226 # that gcfclient doesn't grok a >10000 face index.
3105 my $res = $facedata->{resource}; 3227 my $res = $facedata->{resource};
3106 3228
3107 my $soundconf = delete $res->{"res/sound.conf"};
3108
3109 while (my ($name, $info) = each %$res) { 3229 while (my ($name, $info) = each %$res) {
3230 if (defined $info->{type}) {
3110 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3231 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3111 my $data; 3232 my $data;
3112 3233
3113 if ($info->{type} & 1) { 3234 if ($info->{type} & 1) {
3114 # prepend meta info 3235 # prepend meta info
3115 3236
3116 my $meta = $enc->encode ({ 3237 my $meta = $enc->encode ({
3117 name => $name, 3238 name => $name,
3118 %{ $info->{meta} || {} }, 3239 %{ $info->{meta} || {} },
3119 }); 3240 });
3120 3241
3121 $data = pack "(w/a*)*", $meta, $info->{data}; 3242 $data = pack "(w/a*)*", $meta, $info->{data};
3243 } else {
3244 $data = $info->{data};
3245 }
3246
3247 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3248 cf::face::set_type $idx, $info->{type};
3122 } else { 3249 } else {
3123 $data = $info->{data}; 3250 $RESOURCE{$name} = $info;
3124 } 3251 }
3125 3252
3126 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3127 cf::face::set_type $idx, $info->{type};
3128
3129 cf::cede_to_tick; 3253 cf::cede_to_tick;
3130 } 3254 }
3131
3132 if ($soundconf) {
3133 $soundconf = $enc->decode (delete $soundconf->{data});
3134
3135 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3136 my $sound = $soundconf->{compat}[$_]
3137 or next;
3138
3139 my $face = cf::face::find "sound/$sound->[1]";
3140 cf::sound::set $sound->[0] => $face;
3141 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3142 }
3143
3144 while (my ($k, $v) = each %{$soundconf->{event}}) {
3145 my $face = cf::face::find "sound/$v";
3146 cf::sound::set $k => $face;
3147 }
3148 }
3149 } 3255 }
3256
3257 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3150 3258
3151 1 3259 1
3152} 3260}
3261
3262cf::global->attach (on_resource_update => sub {
3263 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3264 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3265
3266 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3267 my $sound = $soundconf->{compat}[$_]
3268 or next;
3269
3270 my $face = cf::face::find "sound/$sound->[1]";
3271 cf::sound::set $sound->[0] => $face;
3272 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3273 }
3274
3275 while (my ($k, $v) = each %{$soundconf->{event}}) {
3276 my $face = cf::face::find "sound/$v";
3277 cf::sound::set $k => $face;
3278 }
3279 }
3280});
3153 3281
3154register_exticmd fx_want => sub { 3282register_exticmd fx_want => sub {
3155 my ($ns, $want) = @_; 3283 my ($ns, $want) = @_;
3156 3284
3157 while (my ($k, $v) = each %$want) { 3285 while (my ($k, $v) = each %$want) {
3158 $ns->fx_want ($k, $v); 3286 $ns->fx_want ($k, $v);
3159 } 3287 }
3160}; 3288};
3289
3290sub load_resource_file($) {
3291 my $guard = lock_acquire "load_resource_file";
3292
3293 my $status = load_resource_file_ $_[0];
3294 get_slot 0.1, 100;
3295 cf::arch::commit_load;
3296
3297 $status
3298}
3161 3299
3162sub reload_regions { 3300sub reload_regions {
3163 # HACK to clear player env face cache, we need some signal framework 3301 # HACK to clear player env face cache, we need some signal framework
3164 # for this (global event?) 3302 # for this (global event?)
3165 %ext::player_env::MUSIC_FACE_CACHE = (); 3303 %ext::player_env::MUSIC_FACE_CACHE = ();
3179} 3317}
3180 3318
3181sub reload_archetypes { 3319sub reload_archetypes {
3182 load_resource_file "$DATADIR/archetypes" 3320 load_resource_file "$DATADIR/archetypes"
3183 or die "unable to load archetypes\n"; 3321 or die "unable to load archetypes\n";
3184 #d# NEED to laod twice to resolve forward references
3185 # this really needs to be done in an extra post-pass
3186 # (which needs to be synchronous, so solve it differently)
3187 load_resource_file "$DATADIR/archetypes"
3188 or die "unable to load archetypes\n";
3189} 3322}
3190 3323
3191sub reload_treasures { 3324sub reload_treasures {
3192 load_resource_file "$DATADIR/treasures" 3325 load_resource_file "$DATADIR/treasures"
3193 or die "unable to load treasurelists\n"; 3326 or die "unable to load treasurelists\n";
3194} 3327}
3195 3328
3196sub reload_resources { 3329sub reload_resources {
3197 warn "reloading resource files...\n"; 3330 warn "reloading resource files...\n";
3198 3331
3332 reload_facedata;
3333 reload_archetypes;
3199 reload_regions; 3334 reload_regions;
3200 reload_facedata;
3201 #reload_archetypes;#d#
3202 reload_archetypes;
3203 reload_treasures; 3335 reload_treasures;
3204 3336
3205 warn "finished reloading resource files\n"; 3337 warn "finished reloading resource files\n";
3206}
3207
3208sub init {
3209 reload_resources;
3210} 3338}
3211 3339
3212sub reload_config { 3340sub reload_config {
3213 open my $fh, "<:utf8", "$CONFDIR/config" 3341 open my $fh, "<:utf8", "$CONFDIR/config"
3214 or return; 3342 or return;
3215 3343
3216 local $/; 3344 local $/;
3217 *CFG = YAML::Syck::Load <$fh>; 3345 *CFG = YAML::Load <$fh>;
3218 3346
3219 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3347 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3220 3348
3221 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3349 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3222 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3350 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3228 }; 3356 };
3229 warn $@ if $@; 3357 warn $@ if $@;
3230 } 3358 }
3231} 3359}
3232 3360
3361sub pidfile() {
3362 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3363 or die "$PIDFILE: $!";
3364 flock $fh, &Fcntl::LOCK_EX
3365 or die "$PIDFILE: flock: $!";
3366 $fh
3367}
3368
3369# make sure only one server instance is running at any one time
3370sub atomic {
3371 my $fh = pidfile;
3372
3373 my $pid = <$fh>;
3374 kill 9, $pid if $pid > 0;
3375
3376 seek $fh, 0, 0;
3377 print $fh $$;
3378}
3379
3233sub main { 3380sub main {
3381 cf::init_globals; # initialise logging
3382
3383 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3384 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3385 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3386 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3387
3388 cf::init_experience;
3389 cf::init_anim;
3390 cf::init_attackmess;
3391 cf::init_dynamic;
3392
3393 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3394
3234 # we must not ever block the main coroutine 3395 # we must not ever block the main coroutine
3235 local $Coro::idle = sub { 3396 local $Coro::idle = sub {
3236 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3397 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3237 (async { 3398 (async {
3238 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3399 $Coro::current->{desc} = "IDLE BUG HANDLER";
3239 Event::one_event; 3400 EV::loop EV::LOOP_ONESHOT;
3240 })->prio (Coro::PRIO_MAX); 3401 })->prio (Coro::PRIO_MAX);
3241 }; 3402 };
3242 3403
3404 evthread_start IO::AIO::poll_fileno;
3405
3406 cf::sync_job {
3407 reload_resources;
3243 reload_config; 3408 reload_config;
3244 db_init; 3409 db_init;
3410
3411 cf::load_settings;
3412 cf::load_materials;
3413 cf::init_uuid;
3414 cf::init_signals;
3415 cf::init_commands;
3416 cf::init_skills;
3417
3418 cf::init_beforeplay;
3419
3420 atomic;
3421
3245 load_extensions; 3422 load_extensions;
3246 3423
3247 $TICK_WATCHER->start; 3424 utime time, time, $RUNTIMEFILE;
3425
3426 # no (long-running) fork's whatsoever before this point(!)
3427 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3428
3429 (pop @POST_INIT)->(0) while @POST_INIT;
3430 };
3431
3248 Event::loop; 3432 EV::loop;
3249} 3433}
3250 3434
3251############################################################################# 3435#############################################################################
3252# initialisation and cleanup 3436# initialisation and cleanup
3253 3437
3254# install some emergency cleanup handlers 3438# install some emergency cleanup handlers
3255BEGIN { 3439BEGIN {
3440 our %SIGWATCHER = ();
3256 for my $signal (qw(INT HUP TERM)) { 3441 for my $signal (qw(INT HUP TERM)) {
3257 Event->signal ( 3442 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3258 reentrant => 0,
3259 data => WF_AUTOCANCEL,
3260 signal => $signal,
3261 prio => 0,
3262 cb => sub {
3263 cf::cleanup "SIG$signal"; 3443 cf::cleanup "SIG$signal";
3264 },
3265 ); 3444 };
3266 } 3445 }
3267} 3446}
3268 3447
3269sub write_runtime { 3448sub write_runtime_sync {
3270 my $runtime = "$LOCALDIR/runtime";
3271
3272 # first touch the runtime file to show we are still running: 3449 # first touch the runtime file to show we are still running:
3273 # the fsync below can take a very very long time. 3450 # the fsync below can take a very very long time.
3274 3451
3275 IO::AIO::aio_utime $runtime, undef, undef; 3452 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3276 3453
3277 my $guard = cf::lock_acquire "write_runtime"; 3454 my $guard = cf::lock_acquire "write_runtime";
3278 3455
3279 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3456 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3280 or return; 3457 or return;
3281 3458
3282 my $value = $cf::RUNTIME + 90 + 10; 3459 my $value = $cf::RUNTIME + 90 + 10;
3283 # 10 is the runtime save interval, for a monotonic clock 3460 # 10 is the runtime save interval, for a monotonic clock
3284 # 60 allows for the watchdog to kill the server. 3461 # 60 allows for the watchdog to kill the server.
3294 aio_utime $fh, undef, undef; 3471 aio_utime $fh, undef, undef;
3295 3472
3296 close $fh 3473 close $fh
3297 or return; 3474 or return;
3298 3475
3299 aio_rename "$runtime~", $runtime 3476 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3300 and return; 3477 and return;
3301 3478
3302 warn "runtime file written.\n"; 3479 warn "runtime file written.\n";
3303 3480
3304 1 3481 1
3482}
3483
3484our $uuid_lock;
3485our $uuid_skip;
3486
3487sub write_uuid_sync($) {
3488 $uuid_skip ||= $_[0];
3489
3490 return if $uuid_lock;
3491 local $uuid_lock = 1;
3492
3493 my $uuid = "$LOCALDIR/uuid";
3494
3495 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3496 or return;
3497
3498 my $value = uuid_seq uuid_cur;
3499
3500 unless ($value) {
3501 warn "cowardly refusing to write zero uuid value!\n";
3502 return;
3503 }
3504
3505 my $value = uuid_str $value + $uuid_skip;
3506 $uuid_skip = 0;
3507
3508 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3509 and return;
3510
3511 # always fsync - this file is important
3512 aio_fsync $fh
3513 and return;
3514
3515 close $fh
3516 or return;
3517
3518 aio_rename "$uuid~", $uuid
3519 and return;
3520
3521 warn "uuid file written ($value).\n";
3522
3523 1
3524
3525}
3526
3527sub write_uuid($$) {
3528 my ($skip, $sync) = @_;
3529
3530 $sync ? write_uuid_sync $skip
3531 : async { write_uuid_sync $skip };
3305} 3532}
3306 3533
3307sub emergency_save() { 3534sub emergency_save() {
3308 my $freeze_guard = cf::freeze_mainloop; 3535 my $freeze_guard = cf::freeze_mainloop;
3309 3536
3310 warn "enter emergency perl save\n"; 3537 warn "emergency_perl_save: enter\n";
3311 3538
3312 cf::sync_job { 3539 cf::sync_job {
3540 # this is a trade-off: we want to be very quick here, so
3541 # save all maps without fsync, and later call a global sync
3542 # (which in turn might be very very slow)
3543 local $USE_FSYNC = 0;
3544
3313 # use a peculiar iteration method to avoid tripping on perl 3545 # use a peculiar iteration method to avoid tripping on perl
3314 # refcount bugs in for. also avoids problems with players 3546 # refcount bugs in for. also avoids problems with players
3315 # and maps saved/destroyed asynchronously. 3547 # and maps saved/destroyed asynchronously.
3316 warn "begin emergency player save\n"; 3548 warn "emergency_perl_save: begin player save\n";
3317 for my $login (keys %cf::PLAYER) { 3549 for my $login (keys %cf::PLAYER) {
3318 my $pl = $cf::PLAYER{$login} or next; 3550 my $pl = $cf::PLAYER{$login} or next;
3319 $pl->valid or next; 3551 $pl->valid or next;
3320 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3552 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3321 $pl->save; 3553 $pl->save;
3322 } 3554 }
3323 warn "end emergency player save\n"; 3555 warn "emergency_perl_save: end player save\n";
3324 3556
3325 warn "begin emergency map save\n"; 3557 warn "emergency_perl_save: begin map save\n";
3326 for my $path (keys %cf::MAP) { 3558 for my $path (keys %cf::MAP) {
3327 my $map = $cf::MAP{$path} or next; 3559 my $map = $cf::MAP{$path} or next;
3328 $map->valid or next; 3560 $map->valid or next;
3329 $map->save; 3561 $map->save;
3330 } 3562 }
3331 warn "end emergency map save\n"; 3563 warn "emergency_perl_save: end map save\n";
3332 3564
3333 warn "begin emergency database checkpoint\n"; 3565 warn "emergency_perl_save: begin database checkpoint\n";
3334 BDB::db_env_txn_checkpoint $DB_ENV; 3566 BDB::db_env_txn_checkpoint $DB_ENV;
3335 warn "end emergency database checkpoint\n"; 3567 warn "emergency_perl_save: end database checkpoint\n";
3568
3569 warn "emergency_perl_save: begin write uuid\n";
3570 write_uuid_sync 1;
3571 warn "emergency_perl_save: end write uuid\n";
3336 }; 3572 };
3337 3573
3574 warn "emergency_perl_save: starting sync()\n";
3575 IO::AIO::aio_sync sub {
3576 warn "emergency_perl_save: finished sync()\n";
3577 };
3578
3338 warn "leave emergency perl save\n"; 3579 warn "emergency_perl_save: leave\n";
3339} 3580}
3340 3581
3341sub post_cleanup { 3582sub post_cleanup {
3342 my ($make_core) = @_; 3583 my ($make_core) = @_;
3343 3584
3344 warn Carp::longmess "post_cleanup backtrace" 3585 warn Carp::longmess "post_cleanup backtrace"
3345 if $make_core; 3586 if $make_core;
3587
3588 my $fh = pidfile;
3589 unlink $PIDFILE if <$fh> == $$;
3590}
3591
3592# a safer delete_package, copied from Symbol
3593sub clear_package($) {
3594 my $pkg = shift;
3595
3596 # expand to full symbol table name if needed
3597 unless ($pkg =~ /^main::.*::$/) {
3598 $pkg = "main$pkg" if $pkg =~ /^::/;
3599 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3600 $pkg .= '::' unless $pkg =~ /::$/;
3601 }
3602
3603 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3604 my $stem_symtab = *{$stem}{HASH};
3605
3606 defined $stem_symtab and exists $stem_symtab->{$leaf}
3607 or return;
3608
3609 # clear all symbols
3610 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3611 for my $name (keys %$leaf_symtab) {
3612 _gv_clear *{"$pkg$name"};
3613# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3614 }
3615 warn "cleared package $pkg\n";#d#
3346} 3616}
3347 3617
3348sub do_reload_perl() { 3618sub do_reload_perl() {
3349 # can/must only be called in main 3619 # can/must only be called in main
3350 if ($Coro::current != $Coro::main) { 3620 if ($Coro::current != $Coro::main) {
3351 warn "can only reload from main coroutine"; 3621 warn "can only reload from main coroutine";
3352 return; 3622 return;
3353 } 3623 }
3354 3624
3625 return if $RELOAD++;
3626
3627 my $t1 = EV::time;
3628
3629 while ($RELOAD) {
3355 warn "reloading..."; 3630 warn "reloading...";
3356 3631
3357 warn "entering sync_job"; 3632 warn "entering sync_job";
3358 3633
3359 cf::sync_job { 3634 cf::sync_job {
3360 cf::write_runtime; # external watchdog should not bark 3635 cf::write_runtime_sync; # external watchdog should not bark
3361 cf::emergency_save; 3636 cf::emergency_save;
3362 cf::write_runtime; # external watchdog should not bark 3637 cf::write_runtime_sync; # external watchdog should not bark
3363 3638
3364 warn "syncing database to disk"; 3639 warn "syncing database to disk";
3365 BDB::db_env_txn_checkpoint $DB_ENV; 3640 BDB::db_env_txn_checkpoint $DB_ENV;
3366 3641
3367 # if anything goes wrong in here, we should simply crash as we already saved 3642 # if anything goes wrong in here, we should simply crash as we already saved
3368 3643
3369 warn "cancelling all WF_AUTOCANCEL watchers";
3370 for (Event::all_watchers) {
3371 $_->cancel if $_->data & WF_AUTOCANCEL;
3372 }
3373
3374 warn "flushing outstanding aio requests"; 3644 warn "flushing outstanding aio requests";
3375 for (;;) {
3376 BDB::flush;
3377 IO::AIO::flush;
3378 Coro::cede_notself;
3379 last unless IO::AIO::nreqs || BDB::nreqs; 3645 while (IO::AIO::nreqs || BDB::nreqs) {
3380 warn "iterate..."; 3646 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3381 }
3382
3383 ++$RELOAD;
3384
3385 warn "cancelling all extension coros";
3386 $_->cancel for values %EXT_CORO;
3387 %EXT_CORO = ();
3388
3389 warn "removing commands";
3390 %COMMAND = ();
3391
3392 warn "removing ext/exti commands";
3393 %EXTCMD = ();
3394 %EXTICMD = ();
3395
3396 warn "unloading/nuking all extensions";
3397 for my $pkg (@EXTS) {
3398 warn "... unloading $pkg";
3399
3400 if (my $cb = $pkg->can ("unload")) {
3401 eval {
3402 $cb->($pkg);
3403 1
3404 } or warn "$pkg unloaded, but with errors: $@";
3405 } 3647 }
3406 3648
3407 warn "... nuking $pkg"; 3649 warn "cancelling all extension coros";
3408 Symbol::delete_package $pkg; 3650 $_->cancel for values %EXT_CORO;
3409 } 3651 %EXT_CORO = ();
3410 3652
3411 warn "unloading all perl modules loaded from $LIBDIR"; 3653 warn "removing commands";
3412 while (my ($k, $v) = each %INC) { 3654 %COMMAND = ();
3413 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3414 3655
3656 warn "removing ext/exti commands";
3657 %EXTCMD = ();
3658 %EXTICMD = ();
3659
3660 warn "unloading/nuking all extensions";
3661 for my $pkg (@EXTS) {
3415 warn "... unloading $k"; 3662 warn "... unloading $pkg";
3416 delete $INC{$k};
3417 3663
3418 $k =~ s/\.pm$//;
3419 $k =~ s/\//::/g;
3420
3421 if (my $cb = $k->can ("unload_module")) { 3664 if (my $cb = $pkg->can ("unload")) {
3665 eval {
3422 $cb->(); 3666 $cb->($pkg);
3667 1
3668 } or warn "$pkg unloaded, but with errors: $@";
3669 }
3670
3671 warn "... clearing $pkg";
3672 clear_package $pkg;
3423 } 3673 }
3424 3674
3425 Symbol::delete_package $k; 3675 warn "unloading all perl modules loaded from $LIBDIR";
3676 while (my ($k, $v) = each %INC) {
3677 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3678
3679 warn "... unloading $k";
3680 delete $INC{$k};
3681
3682 $k =~ s/\.pm$//;
3683 $k =~ s/\//::/g;
3684
3685 if (my $cb = $k->can ("unload_module")) {
3686 $cb->();
3687 }
3688
3689 clear_package $k;
3426 } 3690 }
3427 3691
3428 warn "getting rid of safe::, as good as possible"; 3692 warn "getting rid of safe::, as good as possible";
3429 Symbol::delete_package "safe::$_" 3693 clear_package "safe::$_"
3430 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3694 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3431 3695
3432 warn "unloading cf.pm \"a bit\""; 3696 warn "unloading cf.pm \"a bit\"";
3433 delete $INC{"cf.pm"}; 3697 delete $INC{"cf.pm"};
3434 delete $INC{"cf/pod.pm"}; 3698 delete $INC{"cf/pod.pm"};
3435 3699
3436 # don't, removes xs symbols, too, 3700 # don't, removes xs symbols, too,
3437 # and global variables created in xs 3701 # and global variables created in xs
3438 #Symbol::delete_package __PACKAGE__; 3702 #clear_package __PACKAGE__;
3439 3703
3440 warn "unload completed, starting to reload now"; 3704 warn "unload completed, starting to reload now";
3441 3705
3442 warn "reloading cf.pm"; 3706 warn "reloading cf.pm";
3443 require cf; 3707 require cf;
3444 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3708 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3445 3709
3446 warn "loading config and database again"; 3710 warn "loading config and database again";
3447 cf::reload_config; 3711 cf::reload_config;
3448 3712
3449 warn "loading extensions"; 3713 warn "loading extensions";
3450 cf::load_extensions; 3714 cf::load_extensions;
3451 3715
3716 if ($REATTACH_ON_RELOAD) {
3452 warn "reattaching attachments to objects/players"; 3717 warn "reattaching attachments to objects/players";
3453 _global_reattach; # objects, sockets 3718 _global_reattach; # objects, sockets
3454 warn "reattaching attachments to maps"; 3719 warn "reattaching attachments to maps";
3455 reattach $_ for values %MAP; 3720 reattach $_ for values %MAP;
3456 warn "reattaching attachments to players"; 3721 warn "reattaching attachments to players";
3457 reattach $_ for values %PLAYER; 3722 reattach $_ for values %PLAYER;
3723 }
3458 3724
3725 warn "running post_init jobs";
3726 (pop @POST_INIT)->(1) while @POST_INIT;
3727
3459 warn "leaving sync_job"; 3728 warn "leaving sync_job";
3460 3729
3461 1 3730 1
3462 } or do { 3731 } or do {
3463 warn $@; 3732 warn $@;
3464 warn "error while reloading, exiting."; 3733 cf::cleanup "error while reloading, exiting.";
3465 exit 1;
3466 }; 3734 };
3467 3735
3468 warn "reloaded"; 3736 warn "reloaded";
3737 --$RELOAD;
3738 }
3739
3740 $t1 = EV::time - $t1;
3741 warn "reload completed in ${t1}s\n";
3469}; 3742};
3470 3743
3471our $RELOAD_WATCHER; # used only during reload 3744our $RELOAD_WATCHER; # used only during reload
3472 3745
3473sub reload_perl() { 3746sub reload_perl() {
3474 # doing reload synchronously and two reloads happen back-to-back, 3747 # doing reload synchronously and two reloads happen back-to-back,
3475 # coro crashes during coro_state_free->destroy here. 3748 # coro crashes during coro_state_free->destroy here.
3476 3749
3477 $RELOAD_WATCHER ||= Event->timer ( 3750 $RELOAD_WATCHER ||= cf::async {
3478 reentrant => 0, 3751 Coro::AIO::aio_wait cache_extensions;
3479 after => 0, 3752
3480 data => WF_AUTOCANCEL, 3753 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3481 cb => sub {
3482 do_reload_perl; 3754 do_reload_perl;
3483 undef $RELOAD_WATCHER; 3755 undef $RELOAD_WATCHER;
3484 }, 3756 };
3485 ); 3757 };
3486} 3758}
3487 3759
3488register_command "reload" => sub { 3760register_command "reload" => sub {
3489 my ($who, $arg) = @_; 3761 my ($who, $arg) = @_;
3490 3762
3503 3775
3504our @WAIT_FOR_TICK; 3776our @WAIT_FOR_TICK;
3505our @WAIT_FOR_TICK_BEGIN; 3777our @WAIT_FOR_TICK_BEGIN;
3506 3778
3507sub wait_for_tick { 3779sub wait_for_tick {
3508 return unless $TICK_WATCHER->is_active;
3509 return if $Coro::current == $Coro::main; 3780 return if tick_inhibit || $Coro::current == $Coro::main;
3510 3781
3511 my $signal = new Coro::Signal; 3782 my $signal = new Coro::Signal;
3512 push @WAIT_FOR_TICK, $signal; 3783 push @WAIT_FOR_TICK, $signal;
3513 $signal->wait; 3784 $signal->wait;
3514} 3785}
3515 3786
3516sub wait_for_tick_begin { 3787sub wait_for_tick_begin {
3517 return unless $TICK_WATCHER->is_active;
3518 return if $Coro::current == $Coro::main; 3788 return if tick_inhibit || $Coro::current == $Coro::main;
3519 3789
3520 my $signal = new Coro::Signal; 3790 my $signal = new Coro::Signal;
3521 push @WAIT_FOR_TICK_BEGIN, $signal; 3791 push @WAIT_FOR_TICK_BEGIN, $signal;
3522 $signal->wait; 3792 $signal->wait;
3523} 3793}
3524 3794
3525$TICK_WATCHER = Event->timer ( 3795sub tick {
3526 reentrant => 0,
3527 parked => 1,
3528 prio => 0,
3529 at => $NEXT_TICK || $TICK,
3530 data => WF_AUTOCANCEL,
3531 cb => sub {
3532 if ($Coro::current != $Coro::main) { 3796 if ($Coro::current != $Coro::main) {
3533 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3797 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3534 unless ++$bug_warning > 10; 3798 unless ++$bug_warning > 10;
3535 return; 3799 return;
3536 } 3800 }
3537 3801
3538 $NOW = $tick_start = Event::time;
3539
3540 cf::server_tick; # one server iteration 3802 cf::server_tick; # one server iteration
3541 3803
3542 $RUNTIME += $TICK;
3543 $NEXT_TICK += $TICK;
3544
3545 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3804 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3546 $NEXT_RUNTIME_WRITE = $NOW + 10; 3805 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3547 Coro::async_pool { 3806 Coro::async_pool {
3548 $Coro::current->{desc} = "runtime saver"; 3807 $Coro::current->{desc} = "runtime saver";
3549 write_runtime 3808 write_runtime_sync
3550 or warn "ERROR: unable to write runtime file: $!"; 3809 or warn "ERROR: unable to write runtime file: $!";
3551 };
3552 } 3810 };
3811 }
3553 3812
3554 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3813 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3555 $sig->send; 3814 $sig->send;
3556 } 3815 }
3557 while (my $sig = shift @WAIT_FOR_TICK) { 3816 while (my $sig = shift @WAIT_FOR_TICK) {
3558 $sig->send; 3817 $sig->send;
3559 } 3818 }
3560 3819
3561 $NOW = Event::time; 3820 $LOAD = ($NOW - $TICK_START) / $TICK;
3562
3563 # if we are delayed by four ticks or more, skip them all
3564 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3565
3566 $TICK_WATCHER->at ($NEXT_TICK);
3567 $TICK_WATCHER->start;
3568
3569 $LOAD = ($NOW - $tick_start) / $TICK;
3570 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3821 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3571 3822
3572 _post_tick; 3823 if (0) {
3824 if ($NEXT_TICK) {
3825 my $jitter = $TICK_START - $NEXT_TICK;
3826 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3827 warn "jitter $JITTER\n";#d#
3828 }
3573 }, 3829 }
3574); 3830}
3575 3831
3576{ 3832{
3833 # configure BDB
3834
3577 BDB::min_parallel 8; 3835 BDB::min_parallel 8;
3578 BDB::max_poll_time $TICK * 0.1; 3836 BDB::max_poll_reqs $TICK * 0.1;
3579 $BDB_POLL_WATCHER = Event->io ( 3837 $AnyEvent::BDB::WATCHER->priority (1);
3580 reentrant => 0,
3581 fd => BDB::poll_fileno,
3582 poll => 'r',
3583 prio => 0,
3584 data => WF_AUTOCANCEL,
3585 cb => \&BDB::poll_cb,
3586 );
3587
3588 BDB::set_sync_prepare {
3589 my $status;
3590 my $current = $Coro::current;
3591 (
3592 sub {
3593 $status = $!;
3594 $current->ready; undef $current;
3595 },
3596 sub {
3597 Coro::schedule while defined $current;
3598 $! = $status;
3599 },
3600 )
3601 };
3602 3838
3603 unless ($DB_ENV) { 3839 unless ($DB_ENV) {
3604 $DB_ENV = BDB::db_env_create; 3840 $DB_ENV = BDB::db_env_create;
3605 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3841 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3606 | BDB::LOG_AUTOREMOVE, 1); 3842 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3843 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3607 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3844 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3608 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3845 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3609 3846
3610 cf::sync_job { 3847 cf::sync_job {
3611 eval { 3848 eval {
3621 3858
3622 cf::cleanup "db_env_open(db): $@" if $@; 3859 cf::cleanup "db_env_open(db): $@" if $@;
3623 }; 3860 };
3624 } 3861 }
3625 3862
3626 $BDB_DEADLOCK_WATCHER = Event->timer ( 3863 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3627 after => 3,
3628 interval => 1,
3629 hard => 1,
3630 prio => 0,
3631 data => WF_AUTOCANCEL,
3632 cb => sub {
3633 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3864 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3634 },
3635 ); 3865 };
3636 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3866 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3637 after => 11,
3638 interval => 60,
3639 hard => 1,
3640 prio => 0,
3641 data => WF_AUTOCANCEL,
3642 cb => sub {
3643 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3867 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3644 },
3645 ); 3868 };
3646 $BDB_TRICKLE_WATCHER = Event->timer ( 3869 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3647 after => 5,
3648 interval => 10,
3649 hard => 1,
3650 prio => 0,
3651 data => WF_AUTOCANCEL,
3652 cb => sub {
3653 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3870 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3654 },
3655 ); 3871 };
3656} 3872}
3657 3873
3658{ 3874{
3875 # configure IO::AIO
3876
3659 IO::AIO::min_parallel 8; 3877 IO::AIO::min_parallel 8;
3660
3661 undef $Coro::AIO::WATCHER;
3662 IO::AIO::max_poll_time $TICK * 0.1; 3878 IO::AIO::max_poll_time $TICK * 0.1;
3663 $AIO_POLL_WATCHER = Event->io ( 3879 undef $AnyEvent::AIO::WATCHER;
3664 reentrant => 0,
3665 data => WF_AUTOCANCEL,
3666 fd => IO::AIO::poll_fileno,
3667 poll => 'r',
3668 prio => 0,
3669 cb => \&IO::AIO::poll_cb,
3670 );
3671} 3880}
3672 3881
3673my $_log_backtrace; 3882my $_log_backtrace;
3674 3883
3675sub _log_backtrace { 3884sub _log_backtrace {
3678 $msg =~ s/\n//; 3887 $msg =~ s/\n//;
3679 3888
3680 # limit the # of concurrent backtraces 3889 # limit the # of concurrent backtraces
3681 if ($_log_backtrace < 2) { 3890 if ($_log_backtrace < 2) {
3682 ++$_log_backtrace; 3891 ++$_log_backtrace;
3892 my $perl_bt = Carp::longmess $msg;
3683 async { 3893 async {
3684 $Coro::current->{desc} = "abt $msg"; 3894 $Coro::current->{desc} = "abt $msg";
3685 3895
3686 my @bt = fork_call { 3896 my @bt = fork_call {
3687 @addr = map { sprintf "%x", $_ } @addr; 3897 @addr = map { sprintf "%x", $_ } @addr;
3698 } 3908 }
3699 3909
3700 @funcs 3910 @funcs
3701 }; 3911 };
3702 3912
3703 LOG llevInfo, "[ABT] $msg\n"; 3913 LOG llevInfo, "[ABT] $perl_bt\n";
3914 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3704 LOG llevInfo, "[ABT] $_\n" for @bt; 3915 LOG llevInfo, "[ABT] $_\n" for @bt;
3705 --$_log_backtrace; 3916 --$_log_backtrace;
3706 }; 3917 };
3707 } else { 3918 } else {
3708 LOG llevInfo, "[ABT] $msg\n"; 3919 LOG llevInfo, "[ABT] $msg\n";

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