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Revision 1.406 by root, Mon Dec 17 08:27:44 2007 UTC vs.
Revision 1.465 by root, Thu Jan 8 00:54:55 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
37use Guard ();
15use Coro 4.32 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
18use Coro::EV; 41use Coro::EV;
42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
23use Coro::BDB; 49use Coro::BDB 1.6;
24use Coro::Storable; 50use Coro::Storable;
25use Coro::Util (); 51use Coro::Util ();
26 52
27use JSON::XS 2.01 (); 53use JSON::XS 2.01 ();
28use BDB (); 54use BDB ();
29use Data::Dumper; 55use Data::Dumper;
30use Digest::MD5; 56use Digest::MD5;
31use Fcntl; 57use Fcntl;
32use YAML::Syck (); 58use YAML ();
33use IO::AIO 2.51 (); 59use IO::AIO ();
34use Time::HiRes; 60use Time::HiRes;
35use Compress::LZF; 61use Compress::LZF;
36use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
37 65
38# configure various modules to our taste 66# configure various modules to our taste
39# 67#
40$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
46
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 76
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 78
51our %COMMAND = (); 79our %COMMAND = ();
52our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
55our %EXTCMD = (); 83our %EXTCMD = ();
56our %EXTICMD = (); 84our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
59 87
60our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
61our @EVENT; 89our @EVENT;
62 90
63our $CONFDIR = confdir; 91our $CONFDIR = confdir;
64our $DATADIR = datadir; 92our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
74our %RESOURCE; 105our %RESOURCE;
75 106
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 109our $NEXT_TICK;
81our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default off
82 111
83our $BDB_POLL_WATCHER;
84our $BDB_DEADLOCK_WATCHER; 112our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER; 113our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER; 114our $BDB_TRICKLE_WATCHER;
87our $DB_ENV; 115our $DB_ENV;
88 116
99# used to convert map paths into valid unix filenames by replacing / by ∕ 127# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 128our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 129
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 131our $LOADAVG; # same thing, but with alpha-smoothing
132our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 133our $TICK_START; # for load detecting purposes
134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
105 138
106binmode STDOUT; 139binmode STDOUT;
107binmode STDERR; 140binmode STDERR;
108 141
109# read virtual server time, if available 142# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 143unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 144 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 145 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 146 $RUNTIME = <$fh> + 0.;
114} 147}
115 148
116mkdir $_ 149mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 226 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 227
195 LOG llevError, $msg; 228 LOG llevError, $msg;
196 }; 229 };
197} 230}
231
232$Coro::State::DIEHOOK = sub {
233 return unless $^S eq 0; # "eq", not "=="
234
235 if ($Coro::current == $Coro::main) {#d#
236 warn "DIEHOOK called in main context, Coro bug?\n";#d#
237 return;#d#
238 }#d#
239
240 # kill coroutine otherwise
241 warn Carp::longmess $_[0];
242 Coro::terminate
243};
244
245$SIG{__DIE__} = sub { }; #d#?
198 246
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 247@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 248@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 249@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 250@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 257for my $pkg (qw(
210 cf::global cf::attachable 258 cf::global cf::attachable
211 cf::object cf::object::player 259 cf::object cf::object::player
212 cf::client cf::player 260 cf::client cf::player
213 cf::arch cf::living 261 cf::arch cf::living
262 cf::map cf::mapspace
214 cf::map cf::party cf::region 263 cf::party cf::region
215)) { 264)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 265 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 266}
219 267
220$EV::DIED = sub { 268$EV::DIED = sub {
221 warn "error in event callback: @_"; 269 warn "error in event callback: @_";
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 312
265sub encode_json($) { $json_coder->encode ($_[0]) } 313sub encode_json($) { $json_coder->encode ($_[0]) }
266sub decode_json($) { $json_coder->decode ($_[0]) } 314sub decode_json($) { $json_coder->decode ($_[0]) }
267 315
316=item cf::post_init { BLOCK }
317
318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
319but I<before> the server starts ticking again.
320
321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
323
324=cut
325
326sub post_init(&) {
327 push @POST_INIT, shift;
328}
329
268=item cf::lock_wait $string 330=item cf::lock_wait $string
269 331
270Wait until the given lock is available. See cf::lock_acquire. 332Wait until the given lock is available. See cf::lock_acquire.
271 333
272=item my $lock = cf::lock_acquire $string 334=item my $lock = cf::lock_acquire $string
273 335
274Wait until the given lock is available and then acquires it and returns 336Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 338for example when the coroutine gets canceled), the lock is automatically
277returned. 339returned.
278 340
279Locks are *not* recursive, locking from the same coro twice results in a 341Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 342deadlocked coro.
286 348
287Return true if the lock is currently active, i.e. somebody has locked it. 349Return true if the lock is currently active, i.e. somebody has locked it.
288 350
289=cut 351=cut
290 352
291our %LOCK; 353our $LOCKS = new Coro::SemaphoreSet;
292our %LOCKER;#d#
293 354
294sub lock_wait($) { 355sub lock_wait($) {
295 my ($key) = @_; 356 $LOCKS->wait ($_[0]);
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307} 357}
308 358
309sub lock_acquire($) { 359sub lock_acquire($) {
310 my ($key) = @_; 360 $LOCKS->guard ($_[0])
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323} 361}
324 362
325sub lock_active($) { 363sub lock_active($) {
326 my ($key) = @_; 364 $LOCKS->count ($_[0]) < 1
327
328 ! ! $LOCK{$key}
329} 365}
330 366
331sub freeze_mainloop { 367sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
333 369
334 my $guard = Coro::guard { 370 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339} 371}
340 372
341=item cf::periodic $interval, $cb 373=item cf::periodic $interval, $cb
342 374
343Like EV::periodic, but randomly selects a starting point so that the actions 375Like EV::periodic, but randomly selects a starting point so that the actions
398 } 430 }
399 } 431 }
400}; 432};
401 433
402sub get_slot($;$$) { 434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
403 my ($time, $pri, $name) = @_; 437 my ($time, $pri, $name) = @_;
404 438
405 $time = $TICK * .6 if $time > $TICK * .6; 439 $time = $TICK * .6 if $time > $TICK * .6;
406 my $sig = new Coro::Signal; 440 my $sig = new Coro::Signal;
407 441
444 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
445 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
446 480
447 LOG llevError, Carp::longmess "sync job";#d# 481 LOG llevError, Carp::longmess "sync job";#d#
448 482
449 # TODO: use suspend/resume instead
450 # (but this is cancel-safe)
451 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
452 484
453 my $busy = 1; 485 my $busy = 1;
454 my @res; 486 my @res;
455 487
466 } else { 498 } else {
467 EV::loop EV::LOOP_ONESHOT; 499 EV::loop EV::LOOP_ONESHOT;
468 } 500 }
469 } 501 }
470 502
471 $time = EV::time - $time; 503 my $time = EV::time - $time;
472 504
473 LOG llevError | logBacktrace, Carp::longmess "long sync job"
474 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
475
476 $tick_start += $time; # do not account sync jobs to server load 505 $TICK_START += $time; # do not account sync jobs to server load
477 506
478 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
479 } else { 508 } else {
480 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
481 510
523 reset_signals; 552 reset_signals;
524 &$cb 553 &$cb
525 }, @args; 554 }, @args;
526 555
527 wantarray ? @res : $res[-1] 556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
528} 584}
529 585
530=item $value = cf::db_get $family => $key 586=item $value = cf::db_get $family => $key
531 587
532Returns a single value from the environment database. 588Returns a single value from the environment database.
671 727
672############################################################################# 728#############################################################################
673 729
674=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
675 731
676Many objects in crossfire are so-called attachable objects. That means you can 732Many objects in deliantra are so-called attachable objects. That means you can
677attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
678to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
679 735
680In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
681C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
731=item cf::CLASS::attachment $name, ... 787=item cf::CLASS::attachment $name, ...
732 788
733Register an attachment by C<$name> through which attachable objects of the 789Register an attachment by C<$name> through which attachable objects of the
734given CLASS can refer to this attachment. 790given CLASS can refer to this attachment.
735 791
736Some classes such as crossfire maps and objects can specify attachments 792Some classes such as deliantra maps and objects can specify attachments
737that are attached at load/instantiate time, thus the need for a name. 793that are attached at load/instantiate time, thus the need for a name.
738 794
739These calls expect any number of the following handler/hook descriptions: 795These calls expect any number of the following handler/hook descriptions:
740 796
741=over 4 797=over 4
1032 1088
1033sub reattach { 1089sub reattach {
1034 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
1035 my ($obj) = @_; 1091 my ($obj) = @_;
1036 1092
1093 # no longer needed after getting rid of delete_package?
1037 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1038 1095
1039 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
1040 1097
1041 @$registry = (); 1098 @$registry = ();
1042 1099
1088 utf8::decode (my $decname = $filename); 1145 utf8::decode (my $decname = $filename);
1089 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
1090 $decname, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
1091 1148
1092 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1093 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
1094 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1095 aio_fsync $fh if $cf::USE_FSYNC; 1152 aio_fsync $fh if $cf::USE_FSYNC;
1096 close $fh; 1153 aio_close $fh;
1097 1154
1098 if (@$objs) { 1155 if (@$objs) {
1099 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1100 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
1101 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1102 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
1103 aio_fsync $fh if $cf::USE_FSYNC; 1160 aio_fsync $fh if $cf::USE_FSYNC;
1104 close $fh; 1161 aio_close $fh;
1105 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
1106 } 1163 }
1107 } else { 1164 } else {
1108 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
1109 } 1166 }
1110 1167
1111 aio_rename "$filename~", $filename; 1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
1112 } else { 1172 } else {
1113 warn "FATAL: $filename~: $!\n"; 1173 warn "unable to save objects: $filename~: $!\n";
1114 } 1174 }
1115 } else { 1175 } else {
1116 aio_unlink $filename; 1176 aio_unlink $filename;
1117 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
1118 } 1178 }
1209 my ($name, $cb) = @_; 1269 my ($name, $cb) = @_;
1210 1270
1211 $EXTICMD{$name} = $cb; 1271 $EXTICMD{$name} = $cb;
1212} 1272}
1213 1273
1274use File::Glob ();
1275
1214cf::player->attach ( 1276cf::player->attach (
1215 on_command => sub { 1277 on_command => sub {
1216 my ($pl, $name, $params) = @_; 1278 my ($pl, $name, $params) = @_;
1217 1279
1218 my $cb = $COMMAND{$name} 1280 my $cb = $COMMAND{$name}
1250 1312
1251 cf::override; 1313 cf::override;
1252 }, 1314 },
1253); 1315);
1254 1316
1317# "readahead" all extensions
1318sub cache_extensions {
1319 my $grp = IO::AIO::aio_group;
1320
1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1322 for (grep /\.ext$/, @{$_[0]}) {
1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1324 }
1325 };
1326
1327 $grp
1328}
1329
1255sub load_extensions { 1330sub load_extensions {
1256 cf::sync_job { 1331 cf::sync_job {
1257 my %todo; 1332 my %todo;
1258 1333
1259 for my $path (<$LIBDIR/*.ext>) { 1334 for my $path (<$LIBDIR/*.ext>) {
1278 1353
1279 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1354 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1280 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1355 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1281 1356
1282 $ext{source} = 1357 $ext{source} =
1283 "package $pkg; use strict; use utf8;\n" 1358 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1284 . "#line 1 \"$path\"\n{\n" 1359 . "#line 1 \"$path\"\n{\n"
1285 . $source 1360 . $source
1286 . "\n};\n1"; 1361 . "\n};\n1";
1287 1362
1288 $todo{$base} = \%ext; 1363 $todo{$base} = \%ext;
1304 my $msg = $@ ? "$v->{path}: $@\n" 1379 my $msg = $@ ? "$v->{path}: $@\n"
1305 : "$v->{base}: extension inactive.\n"; 1380 : "$v->{base}: extension inactive.\n";
1306 1381
1307 if (exists $v->{meta}{mandatory}) { 1382 if (exists $v->{meta}{mandatory}) {
1308 warn $msg; 1383 warn $msg;
1309 warn "mandatory extension failed to load, exiting.\n"; 1384 cf::cleanup "mandatory extension failed to load, exiting.";
1310 exit 1;
1311 } 1385 }
1312 1386
1313 warn $msg; 1387 warn $msg;
1314 } 1388 }
1315 1389
1329 1403
1330=back 1404=back
1331 1405
1332=head2 CORE EXTENSIONS 1406=head2 CORE EXTENSIONS
1333 1407
1334Functions and methods that extend core crossfire objects. 1408Functions and methods that extend core deliantra objects.
1335 1409
1336=cut 1410=cut
1337 1411
1338package cf::player; 1412package cf::player;
1339 1413
1382 1456
1383sub exists($) { 1457sub exists($) {
1384 my ($login) = @_; 1458 my ($login) = @_;
1385 1459
1386 $cf::PLAYER{$login} 1460 $cf::PLAYER{$login}
1387 or cf::sync_job { !aio_stat path $login } 1461 or !aio_stat path $login
1388} 1462}
1389 1463
1390sub find($) { 1464sub find($) {
1391 return $cf::PLAYER{$_[0]} || do { 1465 return $cf::PLAYER{$_[0]} || do {
1392 my $login = $_[0]; 1466 my $login = $_[0];
1404 my $f = new_from_file cf::object::thawer path $login 1478 my $f = new_from_file cf::object::thawer path $login
1405 or return; 1479 or return;
1406 1480
1407 my $pl = cf::player::load_pl $f 1481 my $pl = cf::player::load_pl $f
1408 or return; 1482 or return;
1483
1409 local $cf::PLAYER_LOADING{$login} = $pl; 1484 local $cf::PLAYER_LOADING{$login} = $pl;
1410 $f->resolve_delayed_derefs; 1485 $f->resolve_delayed_derefs;
1411 $cf::PLAYER{$login} = $pl 1486 $cf::PLAYER{$login} = $pl
1412 } 1487 }
1413 } 1488 }
1423 1498
1424 return if $pl->{deny_save}; 1499 return if $pl->{deny_save};
1425 1500
1426 aio_mkdir playerdir $pl, 0770; 1501 aio_mkdir playerdir $pl, 0770;
1427 $pl->{last_save} = $cf::RUNTIME; 1502 $pl->{last_save} = $cf::RUNTIME;
1503
1504 cf::get_slot 0.01;
1428 1505
1429 $pl->save_pl ($path); 1506 $pl->save_pl ($path);
1430 cf::cede_to_tick; 1507 cf::cede_to_tick;
1431} 1508}
1432 1509
1464 my ($pl) = @_; 1541 my ($pl) = @_;
1465 1542
1466 my $name = $pl->ob->name; 1543 my $name = $pl->ob->name;
1467 1544
1468 $pl->{deny_save} = 1; 1545 $pl->{deny_save} = 1;
1469 $pl->password ("*"); # this should lock out the player until we nuked the dir 1546 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1470 1547
1471 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1548 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1472 $pl->deactivate; 1549 $pl->deactivate;
1550 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1551 $pl->ob->check_score;
1473 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1552 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1474 $pl->ns->destroy if $pl->ns; 1553 $pl->ns->destroy if $pl->ns;
1475 1554
1476 my $path = playerdir $pl; 1555 my $path = playerdir $pl;
1477 my $temp = "$path~$cf::RUNTIME~deleting~"; 1556 my $temp = "$path~$cf::RUNTIME~deleting~";
1516 1595
1517 for my $login (@$dirs) { 1596 for my $login (@$dirs) {
1518 my $path = path $login; 1597 my $path = path $login;
1519 1598
1520 # a .pst is a dead give-away for a valid player 1599 # a .pst is a dead give-away for a valid player
1521 unless (-e "$path.pst") { 1600 # if no pst file found, open and chekc for blocked users
1601 if (aio_stat "$path.pst") {
1522 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1602 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1523 aio_read $fh, 0, 512, my $buf, 0 or next; 1603 aio_read $fh, 0, 512, my $buf, 0 or next;
1524 $buf !~ /^password -------------$/m or next; # official not-valid tag 1604 $buf !~ /^password -------------$/m or next; # official not-valid tag
1525 } 1605 }
1526 1606
1557 } 1637 }
1558 1638
1559 \@paths 1639 \@paths
1560} 1640}
1561 1641
1562=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1563 1643
1564Expand crossfire pod fragments into protocol xml. 1644Expand deliantra pod fragments into protocol xml.
1565
1566=cut
1567
1568use re 'eval';
1569
1570my $group;
1571my $interior; $interior = qr{
1572 # match a pod interior sequence sans C<< >>
1573 (?:
1574 \ (.*?)\ (?{ $group = $^N })
1575 | < (??{$interior}) >
1576 )
1577}x;
1578
1579sub expand_cfpod {
1580 my ($self, $pod) = @_;
1581
1582 my $xml;
1583
1584 while () {
1585 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1586 $group = $1;
1587
1588 $group =~ s/&/&amp;/g;
1589 $group =~ s/</&lt;/g;
1590
1591 $xml .= $group;
1592 } elsif ($pod =~ m%\G
1593 ([BCGHITU])
1594 <
1595 (?:
1596 ([^<>]*) (?{ $group = $^N })
1597 | < $interior >
1598 )
1599 >
1600 %gcsx
1601 ) {
1602 my ($code, $data) = ($1, $group);
1603
1604 if ($code eq "B") {
1605 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1606 } elsif ($code eq "I") {
1607 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1608 } elsif ($code eq "U") {
1609 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1610 } elsif ($code eq "C") {
1611 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1612 } elsif ($code eq "T") {
1613 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1614 } elsif ($code eq "G") {
1615 my ($male, $female) = split /\|/, $data;
1616 $data = $self->gender ? $female : $male;
1617 $xml .= expand_cfpod ($self, $data);
1618 } elsif ($code eq "H") {
1619 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1620 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1621 "")
1622 [$self->{hintmode}];
1623 } else {
1624 $xml .= "error processing '$code($data)' directive";
1625 }
1626 } else {
1627 if ($pod =~ /\G(.+)/) {
1628 warn "parse error while expanding $pod (at $1)";
1629 }
1630 last;
1631 }
1632 }
1633
1634 for ($xml) {
1635 # create single paragraphs (very hackish)
1636 s/(?<=\S)\n(?=\w)/ /g;
1637
1638 # compress some whitespace
1639 s/\s+\n/\n/g; # ws line-ends
1640 s/\n\n+/\n/g; # double lines
1641 s/^\n+//; # beginning lines
1642 s/\n+$//; # ending lines
1643 }
1644
1645 $xml
1646}
1647
1648no re 'eval';
1649
1650sub hintmode {
1651 $_[0]{hintmode} = $_[1] if @_ > 1;
1652 $_[0]{hintmode}
1653}
1654 1645
1655=item $player->ext_reply ($msgid, @msg) 1646=item $player->ext_reply ($msgid, @msg)
1656 1647
1657Sends an ext reply to the player. 1648Sends an ext reply to the player.
1658 1649
1725our $MAX_RESET = 3600; 1716our $MAX_RESET = 3600;
1726our $DEFAULT_RESET = 3000; 1717our $DEFAULT_RESET = 3000;
1727 1718
1728sub generate_random_map { 1719sub generate_random_map {
1729 my ($self, $rmp) = @_; 1720 my ($self, $rmp) = @_;
1721
1722 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1723
1730 # mit "rum" bekleckern, nicht 1724 # mit "rum" bekleckern, nicht
1731 $self->_create_random_map ( 1725 $self->_create_random_map (
1732 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1726 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1733 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1727 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1734 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1728 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1856 1850
1857# the temporary/swap location 1851# the temporary/swap location
1858sub save_path { 1852sub save_path {
1859 my ($self) = @_; 1853 my ($self) = @_;
1860 1854
1861 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1855 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1862 "$TMPDIR/$path.map" 1856 "$TMPDIR/$path.map"
1863} 1857}
1864 1858
1865# the unique path, undef == no special unique path 1859# the unique path, undef == no special unique path
1866sub uniq_path { 1860sub uniq_path {
1867 my ($self) = @_; 1861 my ($self) = @_;
1868 1862
1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1870 "$UNIQUEDIR/$path" 1864 "$UNIQUEDIR/$path"
1871}
1872
1873# and all this just because we cannot iterate over
1874# all maps in C++...
1875sub change_all_map_light {
1876 my ($change) = @_;
1877
1878 $_->change_map_light ($change)
1879 for grep $_->outdoor, values %cf::MAP;
1880} 1865}
1881 1866
1882sub decay_objects { 1867sub decay_objects {
1883 my ($self) = @_; 1868 my ($self) = @_;
1884 1869
1968sub find { 1953sub find {
1969 my ($path, $origin) = @_; 1954 my ($path, $origin) = @_;
1970 1955
1971 $path = normalise $path, $origin && $origin->path; 1956 $path = normalise $path, $origin && $origin->path;
1972 1957
1973 cf::lock_wait "map_data:$path";#d#remove 1958 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1974 cf::lock_wait "map_find:$path"; 1959 my $guard2 = cf::lock_acquire "map_find:$path";
1975 1960
1976 $cf::MAP{$path} || do { 1961 $cf::MAP{$path} || do {
1977 my $guard1 = cf::lock_acquire "map_find:$path";
1978 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1979
1980 my $map = new_from_path cf::map $path 1962 my $map = new_from_path cf::map $path
1981 or return; 1963 or return;
1982 1964
1983 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1984 1966
1986 or return; 1968 or return;
1987 1969
1988 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1989 # doing this can freeze the server in a sync job, obviously 1971 # doing this can freeze the server in a sync job, obviously
1990 #$cf::WAIT_FOR_TICK->wait; 1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1991 undef $guard1; 1974 undef $guard1;
1992 undef $guard2;
1993 $map->reset; 1975 $map->reset;
1994 return find $path; 1976 return find $path;
1995 } 1977 }
1996 1978
1997 $cf::MAP{$path} = $map 1979 $cf::MAP{$path} = $map
2024 my $f = new_from_file cf::object::thawer $self->{load_path}; 2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2025 $f->skip_block; 2007 $f->skip_block;
2026 $self->_load_objects ($f) 2008 $self->_load_objects ($f)
2027 or return; 2009 or return;
2028 2010
2029 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
2030 if delete $self->{load_original}; 2012 if delete $self->{load_original};
2031 2013
2032 if (my $uniq = $self->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
2033 utf8::encode $uniq; 2015 utf8::encode $uniq;
2034 unless (aio_stat $uniq) { 2016 unless (aio_stat $uniq) {
2052 unless ($self->{deny_activate}) { 2034 unless ($self->{deny_activate}) {
2053 $self->decay_objects; 2035 $self->decay_objects;
2054 $self->fix_auto_apply; 2036 $self->fix_auto_apply;
2055 $self->update_buttons; 2037 $self->update_buttons;
2056 cf::cede_to_tick; 2038 cf::cede_to_tick;
2057 $self->set_darkness_map;
2058 cf::cede_to_tick;
2059 $self->activate; 2039 $self->activate;
2060 } 2040 }
2061 2041
2062 $self->{last_save} = $cf::RUNTIME; 2042 $self->{last_save} = $cf::RUNTIME;
2063 $self->last_access ($cf::RUNTIME); 2043 $self->last_access ($cf::RUNTIME);
2064 2044
2065 $self->in_memory (cf::MAP_IN_MEMORY); 2045 $self->in_memory (cf::MAP_ACTIVE);
2066 } 2046 }
2067 2047
2068 $self->post_load; 2048 $self->post_load;
2069} 2049}
2070 2050
2128 my ($path, $origin, $load) = @_; 2108 my ($path, $origin, $load) = @_;
2129 2109
2130 $path = normalise $path, $origin && $origin->{path}; 2110 $path = normalise $path, $origin && $origin->{path};
2131 2111
2132 if (my $map = $cf::MAP{$path}) { 2112 if (my $map = $cf::MAP{$path}) {
2133 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2113 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2134 } 2114 }
2135 2115
2136 $MAP_PREFETCH{$path} |= $load; 2116 $MAP_PREFETCH{$path} |= $load;
2137 2117
2138 $MAP_PREFETCHER ||= cf::async { 2118 $MAP_PREFETCHER ||= cf::async {
2175 cf::async { 2155 cf::async {
2176 $Coro::current->{desc} = "map player save"; 2156 $Coro::current->{desc} = "map player save";
2177 $_->contr->save for $self->players; 2157 $_->contr->save for $self->players;
2178 }; 2158 };
2179 2159
2160 cf::get_slot 0.02;
2161
2180 if ($uniq) { 2162 if ($uniq) {
2181 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2163 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2182 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2164 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2183 } else { 2165 } else {
2184 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2192 $self->save; 2174 $self->save;
2193 2175
2194 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2176 my $lock = cf::lock_acquire "map_data:$self->{path}";
2195 2177
2196 return if $self->players; 2178 return if $self->players;
2197 return if $self->in_memory != cf::MAP_IN_MEMORY; 2179 return if $self->in_memory != cf::MAP_ACTIVE;
2198 return if $self->{deny_save}; 2180 return if $self->{deny_save};
2199 2181
2200 $self->in_memory (cf::MAP_SWAPPED); 2182 $self->in_memory (cf::MAP_SWAPPED);
2201 2183
2202 $self->deactivate; 2184 $self->deactivate;
2320 2302
2321sub unique_maps() { 2303sub unique_maps() {
2322 [ 2304 [
2323 map { 2305 map {
2324 utf8::decode $_; 2306 utf8::decode $_;
2325 /\.map$/ 2307 s/\.map$//; # TODO future compatibility hack
2308 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2309 ? ()
2326 ? normalise $_ 2310 : normalise $_
2327 : ()
2328 } @{ aio_readdir $UNIQUEDIR or [] } 2311 } @{ aio_readdir $UNIQUEDIR or [] }
2329 ] 2312 ]
2330} 2313}
2331 2314
2332package cf;
2333
2334=back 2315=back
2335 2316
2336=head3 cf::object 2317=head3 cf::object
2337 2318
2338=cut 2319=cut
2341 2322
2342=over 4 2323=over 4
2343 2324
2344=item $ob->inv_recursive 2325=item $ob->inv_recursive
2345 2326
2346Returns the inventory of the object _and_ their inventories, recursively. 2327Returns the inventory of the object I<and> their inventories, recursively,
2328but I<not> the object itself.
2347 2329
2348=cut 2330=cut
2349 2331
2350sub inv_recursive_; 2332sub inv_recursive_;
2351sub inv_recursive_ { 2333sub inv_recursive_ {
2356 inv_recursive_ inv $_[0] 2338 inv_recursive_ inv $_[0]
2357} 2339}
2358 2340
2359=item $ref = $ob->ref 2341=item $ref = $ob->ref
2360 2342
2361creates and returns a persistent reference to an objetc that can be stored as a string. 2343Creates and returns a persistent reference to an object that can be stored as a string.
2362 2344
2363=item $ob = cf::object::deref ($refstring) 2345=item $ob = cf::object::deref ($refstring)
2364 2346
2365returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2347returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2366even if the object actually exists. May block. 2348even if the object actually exists. May block.
2398can be C<undef>. Does the right thing when the player is currently in a 2380can be C<undef>. Does the right thing when the player is currently in a
2399dialogue with the given NPC character. 2381dialogue with the given NPC character.
2400 2382
2401=cut 2383=cut
2402 2384
2385our $SAY_CHANNEL = {
2386 id => "say",
2387 title => "Map",
2388 reply => "say ",
2389 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2390};
2391
2392our $CHAT_CHANNEL = {
2393 id => "chat",
2394 title => "Chat",
2395 reply => "chat ",
2396 tooltip => "Player chat and shouts, global to the server.",
2397};
2398
2403# rough implementation of a future "reply" method that works 2399# rough implementation of a future "reply" method that works
2404# with dialog boxes. 2400# with dialog boxes.
2405#TODO: the first argument must go, split into a $npc->reply_to ( method 2401#TODO: the first argument must go, split into a $npc->reply_to ( method
2406sub cf::object::player::reply($$$;$) { 2402sub cf::object::player::reply($$$;$) {
2407 my ($self, $npc, $msg, $flags) = @_; 2403 my ($self, $npc, $msg, $flags) = @_;
2418 my $dialog = $pl->{npc_dialog}; 2414 my $dialog = $pl->{npc_dialog};
2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2415 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2420 2416
2421 } else { 2417 } else {
2422 $msg = $npc->name . " says: $msg" if $npc; 2418 $msg = $npc->name . " says: $msg" if $npc;
2423 $self->message ($msg, $flags); 2419 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2424 } 2420 }
2425 } 2421 }
2426} 2422}
2427 2423
2428=item $object->send_msg ($channel, $msg, $color, [extra...]) 2424=item $object->send_msg ($channel, $msg, $color, [extra...])
2453 2449
2454=item $player_object->enter_link 2450=item $player_object->enter_link
2455 2451
2456Freezes the player and moves him/her to a special map (C<{link}>). 2452Freezes the player and moves him/her to a special map (C<{link}>).
2457 2453
2458The player should be reasonably safe there for short amounts of time. You 2454The player should be reasonably safe there for short amounts of time (e.g.
2459I<MUST> call C<leave_link> as soon as possible, though. 2455for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2456though, as the palyer cannot control the character while it is on the link
2457map.
2460 2458
2461Will never block. 2459Will never block.
2462 2460
2463=item $player_object->leave_link ($map, $x, $y) 2461=item $player_object->leave_link ($map, $x, $y)
2464 2462
2522 2520
2523 $map->load; 2521 $map->load;
2524 $map->load_neighbours; 2522 $map->load_neighbours;
2525 2523
2526 return unless $self->contr->active; 2524 return unless $self->contr->active;
2525 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2527 $self->activate_recursive; 2526 $self->activate_recursive;
2528 2527
2529 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2530 $self->enter_map ($map, $x, $y); 2529 $self->enter_map ($map, $x, $y);
2531} 2530}
2535Moves the player to the given map-path and coordinates by first freezing 2534Moves the player to the given map-path and coordinates by first freezing
2536her, loading and preparing them map, calling the provided $check callback 2535her, loading and preparing them map, calling the provided $check callback
2537that has to return the map if sucecssful, and then unfreezes the player on 2536that has to return the map if sucecssful, and then unfreezes the player on
2538the new (success) or old (failed) map position. In either case, $done will 2537the new (success) or old (failed) map position. In either case, $done will
2539be called at the end of this process. 2538be called at the end of this process.
2539
2540Note that $check will be called with a potentially non-loaded map, so if
2541it needs a loaded map it has to call C<< ->load >>.
2540 2542
2541=cut 2543=cut
2542 2544
2543our $GOTOGEN; 2545our $GOTOGEN;
2544 2546
2623} 2625}
2624 2626
2625sub prepare_random_map { 2627sub prepare_random_map {
2626 my ($exit) = @_; 2628 my ($exit) = @_;
2627 2629
2628 my $guard = cf::lock_acquire "exit_prepare:$exit";
2629
2630 # all this does is basically replace the /! path by 2630 # all this does is basically replace the /! path by
2631 # a new random map path (?random/...) with a seed 2631 # a new random map path (?random/...) with a seed
2632 # that depends on the exit object 2632 # that depends on the exit object
2633 2633
2634 my $rmp = parse_random_map_params $exit->msg; 2634 my $rmp = parse_random_map_params $exit->msg;
2636 if ($exit->map) { 2636 if ($exit->map) {
2637 $rmp->{region} = $exit->region->name; 2637 $rmp->{region} = $exit->region->name;
2638 $rmp->{origin_map} = $exit->map->path; 2638 $rmp->{origin_map} = $exit->map->path;
2639 $rmp->{origin_x} = $exit->x; 2639 $rmp->{origin_x} = $exit->x;
2640 $rmp->{origin_y} = $exit->y; 2640 $rmp->{origin_y} = $exit->y;
2641
2642 $exit->map->touch;
2641 } 2643 }
2642 2644
2643 $rmp->{random_seed} ||= $exit->random_seed; 2645 $rmp->{random_seed} ||= $exit->random_seed;
2644 2646
2645 my $data = cf::encode_json $rmp; 2647 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2646 my $md5 = Digest::MD5::md5_hex $data; 2648 my $md5 = Digest::MD5::md5_hex $data;
2647 my $meta = "$RANDOMDIR/$md5.meta"; 2649 my $meta = "$RANDOMDIR/$md5.meta";
2648 2650
2649 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2650 aio_write $fh, 0, (length $data), $data, 0; 2652 aio_write $fh, 0, (length $data), $data, 0;
2651 undef $fh; 2653 undef $fh;
2652 aio_rename "$meta~", $meta; 2654 aio_rename "$meta~", $meta;
2653 2655
2656 my $slaying = "?random/$md5";
2657
2658 if ($exit->valid) {
2654 $exit->slaying ("?random/$md5"); 2659 $exit->slaying ("?random/$md5");
2655 $exit->msg (undef); 2660 $exit->msg (undef);
2661 }
2656 } 2662 }
2657} 2663}
2658 2664
2659sub cf::object::player::enter_exit { 2665sub cf::object::player::enter_exit {
2660 my ($self, $exit) = @_; 2666 my ($self, $exit) = @_;
2661 2667
2662 return unless $self->type == cf::PLAYER; 2668 return unless $self->type == cf::PLAYER;
2663 2669
2664 if ($exit->slaying eq "/!") {
2665 #TODO: this should de-fi-ni-te-ly not be a sync-job
2666 # the problem is that $exit might not survive long enough
2667 # so it needs to be done right now, right here
2668 cf::sync_job { prepare_random_map $exit };
2669 }
2670
2671 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2672 my $hp = $exit->stats->hp;
2673 my $sp = $exit->stats->sp;
2674
2675 $self->enter_link; 2670 $self->enter_link;
2676 2671
2677 # if exit is damned, update players death & WoR home-position
2678 $self->contr->savebed ($slaying, $hp, $sp)
2679 if $exit->flag (FLAG_DAMNED);
2680
2681 (async { 2672 (async {
2682 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2673 $Coro::current->{desc} = "enter_exit";
2683 2674
2684 $self->deactivate_recursive; # just to be sure
2685 unless (eval { 2675 unless (eval {
2676 $self->deactivate_recursive; # just to be sure
2677
2678 # random map handling
2679 {
2680 my $guard = cf::lock_acquire "exit_prepare:$exit";
2681
2682 prepare_random_map $exit
2683 if $exit->slaying eq "/!";
2684 }
2685
2686 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2687 my $x = $exit->stats->hp;
2688 my $y = $exit->stats->sp;
2689
2686 $self->goto ($slaying, $hp, $sp); 2690 $self->goto ($map, $x, $y);
2687 2691
2692 # if exit is damned, update players death & WoR home-position
2693 $self->contr->savebed ($map, $x, $y)
2694 if $exit->flag (cf::FLAG_DAMNED);
2695
2688 1; 2696 1
2689 }) { 2697 }) {
2690 $self->message ("Something went wrong deep within the crossfire server. " 2698 $self->message ("Something went wrong deep within the deliantra server. "
2691 . "I'll try to bring you back to the map you were before. " 2699 . "I'll try to bring you back to the map you were before. "
2692 . "Please report this to the dungeon master!", 2700 . "Please report this to the dungeon master!",
2693 cf::NDI_UNIQUE | cf::NDI_RED); 2701 cf::NDI_UNIQUE | cf::NDI_RED);
2694 2702
2695 warn "ERROR in enter_exit: $@"; 2703 warn "ERROR in enter_exit: $@";
2761 id => "infobox", 2769 id => "infobox",
2762 title => "Body Parts", 2770 title => "Body Parts",
2763 reply => undef, 2771 reply => undef,
2764 tooltip => "Shows which body parts you posess and are available", 2772 tooltip => "Shows which body parts you posess and are available",
2765 }, 2773 },
2774 "c/statistics" => {
2775 id => "infobox",
2776 title => "Statistics",
2777 reply => undef,
2778 tooltip => "Shows your primary statistics",
2779 },
2780 "c/skills" => {
2781 id => "infobox",
2782 title => "Skills",
2783 reply => undef,
2784 tooltip => "Shows your experience per skill and item power",
2785 },
2786 "c/resistances" => {
2787 id => "infobox",
2788 title => "Resistances",
2789 reply => undef,
2790 tooltip => "Shows your resistances",
2791 },
2792 "c/pets" => {
2793 id => "infobox",
2794 title => "Pets",
2795 reply => undef,
2796 tooltip => "Shows information abotu your pets/a specific pet",
2797 },
2766 "c/uptime" => { 2798 "c/uptime" => {
2767 id => "infobox", 2799 id => "infobox",
2768 title => "Uptime", 2800 title => "Uptime",
2769 reply => undef, 2801 reply => undef,
2770 tooltip => "How long the server has been running since last restart", 2802 tooltip => "How long the server has been running since last restart",
2773 id => "infobox", 2805 id => "infobox",
2774 title => "Map Info", 2806 title => "Map Info",
2775 reply => undef, 2807 reply => undef,
2776 tooltip => "Information related to the maps", 2808 tooltip => "Information related to the maps",
2777 }, 2809 },
2810 "c/party" => {
2811 id => "party",
2812 title => "Party",
2813 reply => "gsay ",
2814 tooltip => "Messages and chat related to your party",
2815 },
2816 "c/death" => {
2817 id => "death",
2818 title => "Death",
2819 reply => undef,
2820 tooltip => "Reason for and more info about your most recent death",
2821 },
2822 "c/say" => $SAY_CHANNEL,
2823 "c/chat" => $CHAT_CHANNEL,
2778); 2824);
2779 2825
2780sub cf::client::send_msg { 2826sub cf::client::send_msg {
2781 my ($self, $channel, $msg, $color, @extra) = @_; 2827 my ($self, $channel, $msg, $color, @extra) = @_;
2782 2828
2783 $msg = $self->pl->expand_cfpod ($msg); 2829 $msg = $self->pl->expand_cfpod ($msg)
2830 unless $color & cf::NDI_VERBATIM;
2784 2831
2785 $color &= cf::NDI_CLIENT_MASK; # just in case... 2832 $color &= cf::NDI_CLIENT_MASK; # just in case...
2786 2833
2787 # check predefined channels, for the benefit of C 2834 # check predefined channels, for the benefit of C
2788 if ($CHANNEL{$channel}) { 2835 if ($CHANNEL{$channel}) {
2789 $channel = $CHANNEL{$channel}; 2836 $channel = $CHANNEL{$channel};
2790 2837
2791 $self->ext_msg (channel_info => $channel) 2838 $self->ext_msg (channel_info => $channel);
2792 if $self->can_msg;
2793
2794 $channel = $channel->{id}; 2839 $channel = $channel->{id};
2795 2840
2796 } elsif (ref $channel) { 2841 } elsif (ref $channel) {
2797 # send meta info to client, if not yet sent 2842 # send meta info to client, if not yet sent
2798 unless (exists $self->{channel}{$channel->{id}}) { 2843 unless (exists $self->{channel}{$channel->{id}}) {
2799 $self->{channel}{$channel->{id}} = $channel; 2844 $self->{channel}{$channel->{id}} = $channel;
2800 $self->ext_msg (channel_info => $channel) 2845 $self->ext_msg (channel_info => $channel);
2801 if $self->can_msg;
2802 } 2846 }
2803 2847
2804 $channel = $channel->{id}; 2848 $channel = $channel->{id};
2805 } 2849 }
2806 2850
2807 return unless @extra || length $msg; 2851 return unless @extra || length $msg;
2808 2852
2809 if ($self->can_msg) {
2810 # default colour, mask it out 2853 # default colour, mask it out
2811 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2854 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2812 if $color & cf::NDI_DEF; 2855 if $color & cf::NDI_DEF;
2813 2856
2814 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2857 my $pkt = "msg "
2858 . $self->{json_coder}->encode (
2815 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2859 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2816 } else { 2860 );
2817 if ($color >= 0) {
2818 # replace some tags by gcfclient-compatible ones
2819 for ($msg) {
2820 1 while
2821 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2822 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2823 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2824 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2825 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2826 }
2827 2861
2828 $color &= cf::NDI_COLOR_MASK; 2862 # try lzf for large packets
2863 $pkt = "lzf " . Compress::LZF::compress $pkt
2864 if 1024 <= length $pkt and $self->{can_lzf};
2829 2865
2830 utf8::encode $msg; 2866 # split very large packets
2831 2867 if (8192 < length $pkt and $self->{can_lzf}) {
2832 if (0 && $msg =~ /\[/) { 2868 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2833 # COMMAND/INFO 2869 $pkt = "frag";
2834 $self->send_packet ("drawextinfo $color 10 8 $msg")
2835 } else {
2836 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2837 $self->send_packet ("drawinfo $color $msg")
2838 }
2839 }
2840 } 2870 }
2871
2872 $self->send_packet ($pkt);
2841} 2873}
2842 2874
2843=item $client->ext_msg ($type, @msg) 2875=item $client->ext_msg ($type, @msg)
2844 2876
2845Sends an ext event to the client. 2877Sends an ext event to the client.
3019 3051
3020The following functions and methods are available within a safe environment: 3052The following functions and methods are available within a safe environment:
3021 3053
3022 cf::object 3054 cf::object
3023 contr pay_amount pay_player map x y force_find force_add destroy 3055 contr pay_amount pay_player map x y force_find force_add destroy
3024 insert remove name archname title slaying race decrease_ob_nr 3056 insert remove name archname title slaying race decrease split
3025 3057
3026 cf::object::player 3058 cf::object::player
3027 player 3059 player
3028 3060
3029 cf::player 3061 cf::player
3034 3066
3035=cut 3067=cut
3036 3068
3037for ( 3069for (
3038 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3070 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3039 insert remove inv name archname title slaying race 3071 insert remove inv nrof name archname title slaying race
3040 decrease_ob_nr destroy)], 3072 decrease split destroy change_exp)],
3041 ["cf::object::player" => qw(player)], 3073 ["cf::object::player" => qw(player)],
3042 ["cf::player" => qw(peaceful)], 3074 ["cf::player" => qw(peaceful)],
3043 ["cf::map" => qw(trigger)], 3075 ["cf::map" => qw(trigger)],
3044) { 3076) {
3045 no strict 'refs'; 3077 no strict 'refs';
3253 while (my ($k, $v) = each %$want) { 3285 while (my ($k, $v) = each %$want) {
3254 $ns->fx_want ($k, $v); 3286 $ns->fx_want ($k, $v);
3255 } 3287 }
3256}; 3288};
3257 3289
3290sub load_resource_file($) {
3291 my $guard = lock_acquire "load_resource_file";
3292
3293 my $status = load_resource_file_ $_[0];
3294 get_slot 0.1, 100;
3295 cf::arch::commit_load;
3296
3297 $status
3298}
3299
3258sub reload_regions { 3300sub reload_regions {
3259 # HACK to clear player env face cache, we need some signal framework 3301 # HACK to clear player env face cache, we need some signal framework
3260 # for this (global event?) 3302 # for this (global event?)
3261 %ext::player_env::MUSIC_FACE_CACHE = (); 3303 %ext::player_env::MUSIC_FACE_CACHE = ();
3262 3304
3275} 3317}
3276 3318
3277sub reload_archetypes { 3319sub reload_archetypes {
3278 load_resource_file "$DATADIR/archetypes" 3320 load_resource_file "$DATADIR/archetypes"
3279 or die "unable to load archetypes\n"; 3321 or die "unable to load archetypes\n";
3280 #d# NEED to laod twice to resolve forward references
3281 # this really needs to be done in an extra post-pass
3282 # (which needs to be synchronous, so solve it differently)
3283 load_resource_file "$DATADIR/archetypes"
3284 or die "unable to load archetypes\n";
3285} 3322}
3286 3323
3287sub reload_treasures { 3324sub reload_treasures {
3288 load_resource_file "$DATADIR/treasures" 3325 load_resource_file "$DATADIR/treasures"
3289 or die "unable to load treasurelists\n"; 3326 or die "unable to load treasurelists\n";
3290} 3327}
3291 3328
3292sub reload_resources { 3329sub reload_resources {
3293 warn "reloading resource files...\n"; 3330 warn "reloading resource files...\n";
3294 3331
3332 reload_facedata;
3333 reload_archetypes;
3295 reload_regions; 3334 reload_regions;
3296 reload_facedata;
3297 #reload_archetypes;#d#
3298 reload_archetypes;
3299 reload_treasures; 3335 reload_treasures;
3300 3336
3301 warn "finished reloading resource files\n"; 3337 warn "finished reloading resource files\n";
3302}
3303
3304sub init {
3305 reload_resources;
3306} 3338}
3307 3339
3308sub reload_config { 3340sub reload_config {
3309 open my $fh, "<:utf8", "$CONFDIR/config" 3341 open my $fh, "<:utf8", "$CONFDIR/config"
3310 or return; 3342 or return;
3311 3343
3312 local $/; 3344 local $/;
3313 *CFG = YAML::Syck::Load <$fh>; 3345 *CFG = YAML::Load <$fh>;
3314 3346
3315 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3347 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3316 3348
3317 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3349 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3318 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3350 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3324 }; 3356 };
3325 warn $@ if $@; 3357 warn $@ if $@;
3326 } 3358 }
3327} 3359}
3328 3360
3361sub pidfile() {
3362 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3363 or die "$PIDFILE: $!";
3364 flock $fh, &Fcntl::LOCK_EX
3365 or die "$PIDFILE: flock: $!";
3366 $fh
3367}
3368
3369# make sure only one server instance is running at any one time
3370sub atomic {
3371 my $fh = pidfile;
3372
3373 my $pid = <$fh>;
3374 kill 9, $pid if $pid > 0;
3375
3376 seek $fh, 0, 0;
3377 print $fh $$;
3378}
3379
3329sub main { 3380sub main {
3381 cf::init_globals; # initialise logging
3382
3383 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3384 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3385 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3386 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3387
3388 cf::init_experience;
3389 cf::init_anim;
3390 cf::init_attackmess;
3391 cf::init_dynamic;
3392
3393 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3394
3330 # we must not ever block the main coroutine 3395 # we must not ever block the main coroutine
3331 local $Coro::idle = sub { 3396 local $Coro::idle = sub {
3332 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3397 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3333 (async { 3398 (async {
3334 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3399 $Coro::current->{desc} = "IDLE BUG HANDLER";
3335 EV::loop EV::LOOP_ONESHOT; 3400 EV::loop EV::LOOP_ONESHOT;
3336 })->prio (Coro::PRIO_MAX); 3401 })->prio (Coro::PRIO_MAX);
3337 }; 3402 };
3338 3403
3404 evthread_start IO::AIO::poll_fileno;
3405
3406 cf::sync_job {
3407 reload_resources;
3339 reload_config; 3408 reload_config;
3340 db_init; 3409 db_init;
3410
3411 cf::load_settings;
3412 cf::load_materials;
3413 cf::init_uuid;
3414 cf::init_signals;
3415 cf::init_commands;
3416 cf::init_skills;
3417
3418 cf::init_beforeplay;
3419
3420 atomic;
3421
3341 load_extensions; 3422 load_extensions;
3342 3423
3343 $TICK_WATCHER->start; 3424 utime time, time, $RUNTIMEFILE;
3344 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3425
3426 # no (long-running) fork's whatsoever before this point(!)
3427 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3428
3429 (pop @POST_INIT)->(0) while @POST_INIT;
3430 };
3431
3345 EV::loop; 3432 EV::loop;
3346} 3433}
3347 3434
3348############################################################################# 3435#############################################################################
3349# initialisation and cleanup 3436# initialisation and cleanup
3356 cf::cleanup "SIG$signal"; 3443 cf::cleanup "SIG$signal";
3357 }; 3444 };
3358 } 3445 }
3359} 3446}
3360 3447
3361sub write_runtime { 3448sub write_runtime_sync {
3362 my $runtime = "$LOCALDIR/runtime";
3363
3364 # first touch the runtime file to show we are still running: 3449 # first touch the runtime file to show we are still running:
3365 # the fsync below can take a very very long time. 3450 # the fsync below can take a very very long time.
3366 3451
3367 IO::AIO::aio_utime $runtime, undef, undef; 3452 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3368 3453
3369 my $guard = cf::lock_acquire "write_runtime"; 3454 my $guard = cf::lock_acquire "write_runtime";
3370 3455
3371 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3456 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3372 or return; 3457 or return;
3373 3458
3374 my $value = $cf::RUNTIME + 90 + 10; 3459 my $value = $cf::RUNTIME + 90 + 10;
3375 # 10 is the runtime save interval, for a monotonic clock 3460 # 10 is the runtime save interval, for a monotonic clock
3376 # 60 allows for the watchdog to kill the server. 3461 # 60 allows for the watchdog to kill the server.
3386 aio_utime $fh, undef, undef; 3471 aio_utime $fh, undef, undef;
3387 3472
3388 close $fh 3473 close $fh
3389 or return; 3474 or return;
3390 3475
3391 aio_rename "$runtime~", $runtime 3476 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3392 and return; 3477 and return;
3393 3478
3394 warn "runtime file written.\n"; 3479 warn "runtime file written.\n";
3395 3480
3396 1 3481 1
3482}
3483
3484our $uuid_lock;
3485our $uuid_skip;
3486
3487sub write_uuid_sync($) {
3488 $uuid_skip ||= $_[0];
3489
3490 return if $uuid_lock;
3491 local $uuid_lock = 1;
3492
3493 my $uuid = "$LOCALDIR/uuid";
3494
3495 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3496 or return;
3497
3498 my $value = uuid_seq uuid_cur;
3499
3500 unless ($value) {
3501 warn "cowardly refusing to write zero uuid value!\n";
3502 return;
3503 }
3504
3505 my $value = uuid_str $value + $uuid_skip;
3506 $uuid_skip = 0;
3507
3508 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3509 and return;
3510
3511 # always fsync - this file is important
3512 aio_fsync $fh
3513 and return;
3514
3515 close $fh
3516 or return;
3517
3518 aio_rename "$uuid~", $uuid
3519 and return;
3520
3521 warn "uuid file written ($value).\n";
3522
3523 1
3524
3525}
3526
3527sub write_uuid($$) {
3528 my ($skip, $sync) = @_;
3529
3530 $sync ? write_uuid_sync $skip
3531 : async { write_uuid_sync $skip };
3397} 3532}
3398 3533
3399sub emergency_save() { 3534sub emergency_save() {
3400 my $freeze_guard = cf::freeze_mainloop; 3535 my $freeze_guard = cf::freeze_mainloop;
3401 3536
3402 warn "enter emergency perl save\n"; 3537 warn "emergency_perl_save: enter\n";
3403 3538
3404 cf::sync_job { 3539 cf::sync_job {
3540 # this is a trade-off: we want to be very quick here, so
3541 # save all maps without fsync, and later call a global sync
3542 # (which in turn might be very very slow)
3543 local $USE_FSYNC = 0;
3544
3405 # use a peculiar iteration method to avoid tripping on perl 3545 # use a peculiar iteration method to avoid tripping on perl
3406 # refcount bugs in for. also avoids problems with players 3546 # refcount bugs in for. also avoids problems with players
3407 # and maps saved/destroyed asynchronously. 3547 # and maps saved/destroyed asynchronously.
3408 warn "begin emergency player save\n"; 3548 warn "emergency_perl_save: begin player save\n";
3409 for my $login (keys %cf::PLAYER) { 3549 for my $login (keys %cf::PLAYER) {
3410 my $pl = $cf::PLAYER{$login} or next; 3550 my $pl = $cf::PLAYER{$login} or next;
3411 $pl->valid or next; 3551 $pl->valid or next;
3412 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3552 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3413 $pl->save; 3553 $pl->save;
3414 } 3554 }
3415 warn "end emergency player save\n"; 3555 warn "emergency_perl_save: end player save\n";
3416 3556
3417 warn "begin emergency map save\n"; 3557 warn "emergency_perl_save: begin map save\n";
3418 for my $path (keys %cf::MAP) { 3558 for my $path (keys %cf::MAP) {
3419 my $map = $cf::MAP{$path} or next; 3559 my $map = $cf::MAP{$path} or next;
3420 $map->valid or next; 3560 $map->valid or next;
3421 $map->save; 3561 $map->save;
3422 } 3562 }
3423 warn "end emergency map save\n"; 3563 warn "emergency_perl_save: end map save\n";
3424 3564
3425 warn "begin emergency database checkpoint\n"; 3565 warn "emergency_perl_save: begin database checkpoint\n";
3426 BDB::db_env_txn_checkpoint $DB_ENV; 3566 BDB::db_env_txn_checkpoint $DB_ENV;
3427 warn "end emergency database checkpoint\n"; 3567 warn "emergency_perl_save: end database checkpoint\n";
3568
3569 warn "emergency_perl_save: begin write uuid\n";
3570 write_uuid_sync 1;
3571 warn "emergency_perl_save: end write uuid\n";
3428 }; 3572 };
3429 3573
3574 warn "emergency_perl_save: starting sync()\n";
3575 IO::AIO::aio_sync sub {
3576 warn "emergency_perl_save: finished sync()\n";
3577 };
3578
3430 warn "leave emergency perl save\n"; 3579 warn "emergency_perl_save: leave\n";
3431} 3580}
3432 3581
3433sub post_cleanup { 3582sub post_cleanup {
3434 my ($make_core) = @_; 3583 my ($make_core) = @_;
3435 3584
3436 warn Carp::longmess "post_cleanup backtrace" 3585 warn Carp::longmess "post_cleanup backtrace"
3437 if $make_core; 3586 if $make_core;
3587
3588 my $fh = pidfile;
3589 unlink $PIDFILE if <$fh> == $$;
3590}
3591
3592# a safer delete_package, copied from Symbol
3593sub clear_package($) {
3594 my $pkg = shift;
3595
3596 # expand to full symbol table name if needed
3597 unless ($pkg =~ /^main::.*::$/) {
3598 $pkg = "main$pkg" if $pkg =~ /^::/;
3599 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3600 $pkg .= '::' unless $pkg =~ /::$/;
3601 }
3602
3603 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3604 my $stem_symtab = *{$stem}{HASH};
3605
3606 defined $stem_symtab and exists $stem_symtab->{$leaf}
3607 or return;
3608
3609 # clear all symbols
3610 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3611 for my $name (keys %$leaf_symtab) {
3612 _gv_clear *{"$pkg$name"};
3613# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3614 }
3615 warn "cleared package $pkg\n";#d#
3438} 3616}
3439 3617
3440sub do_reload_perl() { 3618sub do_reload_perl() {
3441 # can/must only be called in main 3619 # can/must only be called in main
3442 if ($Coro::current != $Coro::main) { 3620 if ($Coro::current != $Coro::main) {
3443 warn "can only reload from main coroutine"; 3621 warn "can only reload from main coroutine";
3444 return; 3622 return;
3445 } 3623 }
3446 3624
3625 return if $RELOAD++;
3626
3627 my $t1 = EV::time;
3628
3629 while ($RELOAD) {
3447 warn "reloading..."; 3630 warn "reloading...";
3448 3631
3449 warn "entering sync_job"; 3632 warn "entering sync_job";
3450 3633
3451 cf::sync_job { 3634 cf::sync_job {
3452 cf::write_runtime; # external watchdog should not bark 3635 cf::write_runtime_sync; # external watchdog should not bark
3453 cf::emergency_save; 3636 cf::emergency_save;
3454 cf::write_runtime; # external watchdog should not bark 3637 cf::write_runtime_sync; # external watchdog should not bark
3455 3638
3456 warn "syncing database to disk"; 3639 warn "syncing database to disk";
3457 BDB::db_env_txn_checkpoint $DB_ENV; 3640 BDB::db_env_txn_checkpoint $DB_ENV;
3458 3641
3459 # if anything goes wrong in here, we should simply crash as we already saved 3642 # if anything goes wrong in here, we should simply crash as we already saved
3460 3643
3461 warn "flushing outstanding aio requests"; 3644 warn "flushing outstanding aio requests";
3462 for (;;) {
3463 BDB::flush;
3464 IO::AIO::flush;
3465 Coro::cede_notself;
3466 last unless IO::AIO::nreqs || BDB::nreqs; 3645 while (IO::AIO::nreqs || BDB::nreqs) {
3467 warn "iterate..."; 3646 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3468 }
3469
3470 ++$RELOAD;
3471
3472 warn "cancelling all extension coros";
3473 $_->cancel for values %EXT_CORO;
3474 %EXT_CORO = ();
3475
3476 warn "removing commands";
3477 %COMMAND = ();
3478
3479 warn "removing ext/exti commands";
3480 %EXTCMD = ();
3481 %EXTICMD = ();
3482
3483 warn "unloading/nuking all extensions";
3484 for my $pkg (@EXTS) {
3485 warn "... unloading $pkg";
3486
3487 if (my $cb = $pkg->can ("unload")) {
3488 eval {
3489 $cb->($pkg);
3490 1
3491 } or warn "$pkg unloaded, but with errors: $@";
3492 } 3647 }
3493 3648
3494 warn "... nuking $pkg"; 3649 warn "cancelling all extension coros";
3495 Symbol::delete_package $pkg; 3650 $_->cancel for values %EXT_CORO;
3496 } 3651 %EXT_CORO = ();
3497 3652
3498 warn "unloading all perl modules loaded from $LIBDIR"; 3653 warn "removing commands";
3499 while (my ($k, $v) = each %INC) { 3654 %COMMAND = ();
3500 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3501 3655
3656 warn "removing ext/exti commands";
3657 %EXTCMD = ();
3658 %EXTICMD = ();
3659
3660 warn "unloading/nuking all extensions";
3661 for my $pkg (@EXTS) {
3502 warn "... unloading $k"; 3662 warn "... unloading $pkg";
3503 delete $INC{$k};
3504 3663
3505 $k =~ s/\.pm$//;
3506 $k =~ s/\//::/g;
3507
3508 if (my $cb = $k->can ("unload_module")) { 3664 if (my $cb = $pkg->can ("unload")) {
3665 eval {
3509 $cb->(); 3666 $cb->($pkg);
3667 1
3668 } or warn "$pkg unloaded, but with errors: $@";
3669 }
3670
3671 warn "... clearing $pkg";
3672 clear_package $pkg;
3510 } 3673 }
3511 3674
3512 Symbol::delete_package $k; 3675 warn "unloading all perl modules loaded from $LIBDIR";
3676 while (my ($k, $v) = each %INC) {
3677 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3678
3679 warn "... unloading $k";
3680 delete $INC{$k};
3681
3682 $k =~ s/\.pm$//;
3683 $k =~ s/\//::/g;
3684
3685 if (my $cb = $k->can ("unload_module")) {
3686 $cb->();
3687 }
3688
3689 clear_package $k;
3513 } 3690 }
3514 3691
3515 warn "getting rid of safe::, as good as possible"; 3692 warn "getting rid of safe::, as good as possible";
3516 Symbol::delete_package "safe::$_" 3693 clear_package "safe::$_"
3517 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3694 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3518 3695
3519 warn "unloading cf.pm \"a bit\""; 3696 warn "unloading cf.pm \"a bit\"";
3520 delete $INC{"cf.pm"}; 3697 delete $INC{"cf.pm"};
3521 delete $INC{"cf/pod.pm"}; 3698 delete $INC{"cf/pod.pm"};
3522 3699
3523 # don't, removes xs symbols, too, 3700 # don't, removes xs symbols, too,
3524 # and global variables created in xs 3701 # and global variables created in xs
3525 #Symbol::delete_package __PACKAGE__; 3702 #clear_package __PACKAGE__;
3526 3703
3527 warn "unload completed, starting to reload now"; 3704 warn "unload completed, starting to reload now";
3528 3705
3529 warn "reloading cf.pm"; 3706 warn "reloading cf.pm";
3530 require cf; 3707 require cf;
3531 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3708 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3532 3709
3533 warn "loading config and database again"; 3710 warn "loading config and database again";
3534 cf::reload_config; 3711 cf::reload_config;
3535 3712
3536 warn "loading extensions"; 3713 warn "loading extensions";
3537 cf::load_extensions; 3714 cf::load_extensions;
3538 3715
3716 if ($REATTACH_ON_RELOAD) {
3539 warn "reattaching attachments to objects/players"; 3717 warn "reattaching attachments to objects/players";
3540 _global_reattach; # objects, sockets 3718 _global_reattach; # objects, sockets
3541 warn "reattaching attachments to maps"; 3719 warn "reattaching attachments to maps";
3542 reattach $_ for values %MAP; 3720 reattach $_ for values %MAP;
3543 warn "reattaching attachments to players"; 3721 warn "reattaching attachments to players";
3544 reattach $_ for values %PLAYER; 3722 reattach $_ for values %PLAYER;
3723 }
3545 3724
3725 warn "running post_init jobs";
3726 (pop @POST_INIT)->(1) while @POST_INIT;
3727
3546 warn "leaving sync_job"; 3728 warn "leaving sync_job";
3547 3729
3548 1 3730 1
3549 } or do { 3731 } or do {
3550 warn $@; 3732 warn $@;
3551 warn "error while reloading, exiting."; 3733 cf::cleanup "error while reloading, exiting.";
3552 exit 1;
3553 }; 3734 };
3554 3735
3555 warn "reloaded"; 3736 warn "reloaded";
3737 --$RELOAD;
3738 }
3739
3740 $t1 = EV::time - $t1;
3741 warn "reload completed in ${t1}s\n";
3556}; 3742};
3557 3743
3558our $RELOAD_WATCHER; # used only during reload 3744our $RELOAD_WATCHER; # used only during reload
3559 3745
3560sub reload_perl() { 3746sub reload_perl() {
3561 # doing reload synchronously and two reloads happen back-to-back, 3747 # doing reload synchronously and two reloads happen back-to-back,
3562 # coro crashes during coro_state_free->destroy here. 3748 # coro crashes during coro_state_free->destroy here.
3563 3749
3750 $RELOAD_WATCHER ||= cf::async {
3751 Coro::AIO::aio_wait cache_extensions;
3752
3564 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3753 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3754 do_reload_perl;
3565 undef $RELOAD_WATCHER; 3755 undef $RELOAD_WATCHER;
3566 do_reload_perl; 3756 };
3567 }; 3757 };
3568} 3758}
3569 3759
3570register_command "reload" => sub { 3760register_command "reload" => sub {
3571 my ($who, $arg) = @_; 3761 my ($who, $arg) = @_;
3585 3775
3586our @WAIT_FOR_TICK; 3776our @WAIT_FOR_TICK;
3587our @WAIT_FOR_TICK_BEGIN; 3777our @WAIT_FOR_TICK_BEGIN;
3588 3778
3589sub wait_for_tick { 3779sub wait_for_tick {
3590 return unless $TICK_WATCHER->is_active;
3591 return if $Coro::current == $Coro::main; 3780 return if tick_inhibit || $Coro::current == $Coro::main;
3592 3781
3593 my $signal = new Coro::Signal; 3782 my $signal = new Coro::Signal;
3594 push @WAIT_FOR_TICK, $signal; 3783 push @WAIT_FOR_TICK, $signal;
3595 $signal->wait; 3784 $signal->wait;
3596} 3785}
3597 3786
3598sub wait_for_tick_begin { 3787sub wait_for_tick_begin {
3599 return unless $TICK_WATCHER->is_active;
3600 return if $Coro::current == $Coro::main; 3788 return if tick_inhibit || $Coro::current == $Coro::main;
3601 3789
3602 my $signal = new Coro::Signal; 3790 my $signal = new Coro::Signal;
3603 push @WAIT_FOR_TICK_BEGIN, $signal; 3791 push @WAIT_FOR_TICK_BEGIN, $signal;
3604 $signal->wait; 3792 $signal->wait;
3605} 3793}
3606 3794
3607$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3795sub tick {
3608 if ($Coro::current != $Coro::main) { 3796 if ($Coro::current != $Coro::main) {
3609 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3797 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3610 unless ++$bug_warning > 10; 3798 unless ++$bug_warning > 10;
3611 return; 3799 return;
3612 } 3800 }
3613 3801
3614 $NOW = $tick_start = EV::now;
3615
3616 cf::server_tick; # one server iteration 3802 cf::server_tick; # one server iteration
3617
3618 $RUNTIME += $TICK;
3619 $NEXT_TICK = $_[0]->at;
3620 3803
3621 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3804 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3622 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3805 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3623 Coro::async_pool { 3806 Coro::async_pool {
3624 $Coro::current->{desc} = "runtime saver"; 3807 $Coro::current->{desc} = "runtime saver";
3625 write_runtime 3808 write_runtime_sync
3626 or warn "ERROR: unable to write runtime file: $!"; 3809 or warn "ERROR: unable to write runtime file: $!";
3627 }; 3810 };
3628 } 3811 }
3629 3812
3630 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3813 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3632 } 3815 }
3633 while (my $sig = shift @WAIT_FOR_TICK) { 3816 while (my $sig = shift @WAIT_FOR_TICK) {
3634 $sig->send; 3817 $sig->send;
3635 } 3818 }
3636 3819
3637 $LOAD = ($NOW - $tick_start) / $TICK; 3820 $LOAD = ($NOW - $TICK_START) / $TICK;
3638 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3821 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3639 3822
3640 _post_tick; 3823 if (0) {
3641}; 3824 if ($NEXT_TICK) {
3642$TICK_WATCHER->priority (EV::MAXPRI); 3825 my $jitter = $TICK_START - $NEXT_TICK;
3826 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3827 warn "jitter $JITTER\n";#d#
3828 }
3829 }
3830}
3643 3831
3644{ 3832{
3645 # configure BDB 3833 # configure BDB
3646 3834
3647 BDB::min_parallel 8; 3835 BDB::min_parallel 8;
3648 BDB::max_poll_reqs $TICK * 0.1; 3836 BDB::max_poll_reqs $TICK * 0.1;
3649 $Coro::BDB::WATCHER->priority (1); 3837 $AnyEvent::BDB::WATCHER->priority (1);
3650 3838
3651 unless ($DB_ENV) { 3839 unless ($DB_ENV) {
3652 $DB_ENV = BDB::db_env_create; 3840 $DB_ENV = BDB::db_env_create;
3653 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3841 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3654 | BDB::LOG_AUTOREMOVE, 1); 3842 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3843 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3655 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3844 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3656 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3845 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3657 3846
3658 cf::sync_job { 3847 cf::sync_job {
3659 eval { 3848 eval {
3685{ 3874{
3686 # configure IO::AIO 3875 # configure IO::AIO
3687 3876
3688 IO::AIO::min_parallel 8; 3877 IO::AIO::min_parallel 8;
3689 IO::AIO::max_poll_time $TICK * 0.1; 3878 IO::AIO::max_poll_time $TICK * 0.1;
3690 $Coro::AIO::WATCHER->priority (1); 3879 undef $AnyEvent::AIO::WATCHER;
3691} 3880}
3692 3881
3693my $_log_backtrace; 3882my $_log_backtrace;
3694 3883
3695sub _log_backtrace { 3884sub _log_backtrace {
3698 $msg =~ s/\n//; 3887 $msg =~ s/\n//;
3699 3888
3700 # limit the # of concurrent backtraces 3889 # limit the # of concurrent backtraces
3701 if ($_log_backtrace < 2) { 3890 if ($_log_backtrace < 2) {
3702 ++$_log_backtrace; 3891 ++$_log_backtrace;
3892 my $perl_bt = Carp::longmess $msg;
3703 async { 3893 async {
3704 $Coro::current->{desc} = "abt $msg"; 3894 $Coro::current->{desc} = "abt $msg";
3705 3895
3706 my @bt = fork_call { 3896 my @bt = fork_call {
3707 @addr = map { sprintf "%x", $_ } @addr; 3897 @addr = map { sprintf "%x", $_ } @addr;
3718 } 3908 }
3719 3909
3720 @funcs 3910 @funcs
3721 }; 3911 };
3722 3912
3723 LOG llevInfo, "[ABT] $msg\n"; 3913 LOG llevInfo, "[ABT] $perl_bt\n";
3914 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3724 LOG llevInfo, "[ABT] $_\n" for @bt; 3915 LOG llevInfo, "[ABT] $_\n" for @bt;
3725 --$_log_backtrace; 3916 --$_log_backtrace;
3726 }; 3917 };
3727 } else { 3918 } else {
3728 LOG llevInfo, "[ABT] $msg\n"; 3919 LOG llevInfo, "[ABT] $msg\n";

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