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Revision 1.411 by root, Fri Feb 1 15:54:07 2008 UTC vs.
Revision 1.465 by root, Thu Jan 8 00:54:55 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
37use Guard ();
15use Coro 4.32 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
18use Coro::EV; 41use Coro::EV;
42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
23use Coro::BDB; 49use Coro::BDB 1.6;
24use Coro::Storable; 50use Coro::Storable;
25use Coro::Util (); 51use Coro::Util ();
26 52
27use JSON::XS 2.01 (); 53use JSON::XS 2.01 ();
28use BDB (); 54use BDB ();
29use Data::Dumper; 55use Data::Dumper;
30use Digest::MD5; 56use Digest::MD5;
31use Fcntl; 57use Fcntl;
32use YAML (); 58use YAML ();
33use IO::AIO 2.51 (); 59use IO::AIO ();
34use Time::HiRes; 60use Time::HiRes;
35use Compress::LZF; 61use Compress::LZF;
36use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
37 65
38# configure various modules to our taste 66# configure various modules to our taste
39# 67#
40$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
45 76
46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
47 78
48our %COMMAND = (); 79our %COMMAND = ();
49our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
52our %EXTCMD = (); 83our %EXTCMD = ();
53our %EXTICMD = (); 84our %EXTICMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
56 87
57our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
58our @EVENT; 89our @EVENT;
59 90
60our $CONFDIR = confdir; 91our $CONFDIR = confdir;
61our $DATADIR = datadir; 92our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
71our %RESOURCE; 105our %RESOURCE;
72 106
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
77our $NEXT_TICK; 109our $NEXT_TICK;
78our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default off
79 111
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER; 112our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER; 113our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER; 114our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 115our $DB_ENV;
85 116
96# used to convert map paths into valid unix filenames by replacing / by ∕ 127# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 128our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 129
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 131our $LOADAVG; # same thing, but with alpha-smoothing
132our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 133our $TICK_START; # for load detecting purposes
134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
102 138
103binmode STDOUT; 139binmode STDOUT;
104binmode STDERR; 140binmode STDERR;
105 141
106# read virtual server time, if available 142# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 143unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 144 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 145 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 146 $RUNTIME = <$fh> + 0.;
111} 147}
112 148
113mkdir $_ 149mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
221for my $pkg (qw( 257for my $pkg (qw(
222 cf::global cf::attachable 258 cf::global cf::attachable
223 cf::object cf::object::player 259 cf::object cf::object::player
224 cf::client cf::player 260 cf::client cf::player
225 cf::arch cf::living 261 cf::arch cf::living
262 cf::map cf::mapspace
226 cf::map cf::party cf::region 263 cf::party cf::region
227)) { 264)) {
228 no strict 'refs';
229 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 265 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
230} 266}
231 267
232$EV::DIED = sub { 268$EV::DIED = sub {
233 warn "error in event callback: @_"; 269 warn "error in event callback: @_";
275our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
276 312
277sub encode_json($) { $json_coder->encode ($_[0]) } 313sub encode_json($) { $json_coder->encode ($_[0]) }
278sub decode_json($) { $json_coder->decode ($_[0]) } 314sub decode_json($) { $json_coder->decode ($_[0]) }
279 315
316=item cf::post_init { BLOCK }
317
318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
319but I<before> the server starts ticking again.
320
321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
323
324=cut
325
326sub post_init(&) {
327 push @POST_INIT, shift;
328}
329
280=item cf::lock_wait $string 330=item cf::lock_wait $string
281 331
282Wait until the given lock is available. See cf::lock_acquire. 332Wait until the given lock is available. See cf::lock_acquire.
283 333
284=item my $lock = cf::lock_acquire $string 334=item my $lock = cf::lock_acquire $string
285 335
286Wait until the given lock is available and then acquires it and returns 336Wait until the given lock is available and then acquires it and returns
287a Coro::guard object. If the guard object gets destroyed (goes out of scope, 337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
288for example when the coroutine gets canceled), the lock is automatically 338for example when the coroutine gets canceled), the lock is automatically
289returned. 339returned.
290 340
291Locks are *not* recursive, locking from the same coro twice results in a 341Locks are *not* recursive, locking from the same coro twice results in a
292deadlocked coro. 342deadlocked coro.
298 348
299Return true if the lock is currently active, i.e. somebody has locked it. 349Return true if the lock is currently active, i.e. somebody has locked it.
300 350
301=cut 351=cut
302 352
303our %LOCK; 353our $LOCKS = new Coro::SemaphoreSet;
304our %LOCKER;#d#
305 354
306sub lock_wait($) { 355sub lock_wait($) {
307 my ($key) = @_; 356 $LOCKS->wait ($_[0]);
308
309 if ($LOCKER{$key} == $Coro::current) {#d#
310 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
311 return;#d#
312 }#d#
313
314 # wait for lock, if any
315 while ($LOCK{$key}) {
316 push @{ $LOCK{$key} }, $Coro::current;
317 Coro::schedule;
318 }
319} 357}
320 358
321sub lock_acquire($) { 359sub lock_acquire($) {
322 my ($key) = @_; 360 $LOCKS->guard ($_[0])
323
324 # wait, to be sure we are not locked
325 lock_wait $key;
326
327 $LOCK{$key} = [];
328 $LOCKER{$key} = $Coro::current;#d#
329
330 Coro::guard {
331 delete $LOCKER{$key};#d#
332 # wake up all waiters, to be on the safe side
333 $_->ready for @{ delete $LOCK{$key} };
334 }
335} 361}
336 362
337sub lock_active($) { 363sub lock_active($) {
338 my ($key) = @_; 364 $LOCKS->count ($_[0]) < 1
339
340 ! ! $LOCK{$key}
341} 365}
342 366
343sub freeze_mainloop { 367sub freeze_mainloop {
344 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
345 369
346 my $guard = Coro::guard { 370 &Guard::guard (\&tick_inhibit_dec);
347 $TICK_WATCHER->start;
348 };
349 $TICK_WATCHER->stop;
350 $guard
351} 371}
352 372
353=item cf::periodic $interval, $cb 373=item cf::periodic $interval, $cb
354 374
355Like EV::periodic, but randomly selects a starting point so that the actions 375Like EV::periodic, but randomly selects a starting point so that the actions
410 } 430 }
411 } 431 }
412}; 432};
413 433
414sub get_slot($;$$) { 434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
415 my ($time, $pri, $name) = @_; 437 my ($time, $pri, $name) = @_;
416 438
417 $time = $TICK * .6 if $time > $TICK * .6; 439 $time = $TICK * .6 if $time > $TICK * .6;
418 my $sig = new Coro::Signal; 440 my $sig = new Coro::Signal;
419 441
456 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
457 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
458 480
459 LOG llevError, Carp::longmess "sync job";#d# 481 LOG llevError, Carp::longmess "sync job";#d#
460 482
461 # TODO: use suspend/resume instead
462 # (but this is cancel-safe)
463 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
464 484
465 my $busy = 1; 485 my $busy = 1;
466 my @res; 486 my @res;
467 487
478 } else { 498 } else {
479 EV::loop EV::LOOP_ONESHOT; 499 EV::loop EV::LOOP_ONESHOT;
480 } 500 }
481 } 501 }
482 502
483 $time = EV::time - $time; 503 my $time = EV::time - $time;
484 504
485 LOG llevError | logBacktrace, Carp::longmess "long sync job"
486 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
487
488 $tick_start += $time; # do not account sync jobs to server load 505 $TICK_START += $time; # do not account sync jobs to server load
489 506
490 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
491 } else { 508 } else {
492 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
493 510
535 reset_signals; 552 reset_signals;
536 &$cb 553 &$cb
537 }, @args; 554 }, @args;
538 555
539 wantarray ? @res : $res[-1] 556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
540} 584}
541 585
542=item $value = cf::db_get $family => $key 586=item $value = cf::db_get $family => $key
543 587
544Returns a single value from the environment database. 588Returns a single value from the environment database.
683 727
684############################################################################# 728#############################################################################
685 729
686=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
687 731
688Many objects in crossfire are so-called attachable objects. That means you can 732Many objects in deliantra are so-called attachable objects. That means you can
689attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
690to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
691 735
692In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
693C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
743=item cf::CLASS::attachment $name, ... 787=item cf::CLASS::attachment $name, ...
744 788
745Register an attachment by C<$name> through which attachable objects of the 789Register an attachment by C<$name> through which attachable objects of the
746given CLASS can refer to this attachment. 790given CLASS can refer to this attachment.
747 791
748Some classes such as crossfire maps and objects can specify attachments 792Some classes such as deliantra maps and objects can specify attachments
749that are attached at load/instantiate time, thus the need for a name. 793that are attached at load/instantiate time, thus the need for a name.
750 794
751These calls expect any number of the following handler/hook descriptions: 795These calls expect any number of the following handler/hook descriptions:
752 796
753=over 4 797=over 4
1044 1088
1045sub reattach { 1089sub reattach {
1046 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
1047 my ($obj) = @_; 1091 my ($obj) = @_;
1048 1092
1093 # no longer needed after getting rid of delete_package?
1049 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1050 1095
1051 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
1052 1097
1053 @$registry = (); 1098 @$registry = ();
1054 1099
1100 utf8::decode (my $decname = $filename); 1145 utf8::decode (my $decname = $filename);
1101 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
1102 $decname, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
1103 1148
1104 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1105 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
1106 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1107 aio_fsync $fh if $cf::USE_FSYNC; 1152 aio_fsync $fh if $cf::USE_FSYNC;
1108 close $fh; 1153 aio_close $fh;
1109 1154
1110 if (@$objs) { 1155 if (@$objs) {
1111 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1112 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
1113 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1114 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
1115 aio_fsync $fh if $cf::USE_FSYNC; 1160 aio_fsync $fh if $cf::USE_FSYNC;
1116 close $fh; 1161 aio_close $fh;
1117 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
1118 } 1163 }
1119 } else { 1164 } else {
1120 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
1121 } 1166 }
1122 1167
1123 aio_rename "$filename~", $filename; 1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
1124 } else { 1172 } else {
1125 warn "FATAL: $filename~: $!\n"; 1173 warn "unable to save objects: $filename~: $!\n";
1126 } 1174 }
1127 } else { 1175 } else {
1128 aio_unlink $filename; 1176 aio_unlink $filename;
1129 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
1130 } 1178 }
1221 my ($name, $cb) = @_; 1269 my ($name, $cb) = @_;
1222 1270
1223 $EXTICMD{$name} = $cb; 1271 $EXTICMD{$name} = $cb;
1224} 1272}
1225 1273
1274use File::Glob ();
1275
1226cf::player->attach ( 1276cf::player->attach (
1227 on_command => sub { 1277 on_command => sub {
1228 my ($pl, $name, $params) = @_; 1278 my ($pl, $name, $params) = @_;
1229 1279
1230 my $cb = $COMMAND{$name} 1280 my $cb = $COMMAND{$name}
1262 1312
1263 cf::override; 1313 cf::override;
1264 }, 1314 },
1265); 1315);
1266 1316
1317# "readahead" all extensions
1318sub cache_extensions {
1319 my $grp = IO::AIO::aio_group;
1320
1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1322 for (grep /\.ext$/, @{$_[0]}) {
1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1324 }
1325 };
1326
1327 $grp
1328}
1329
1267sub load_extensions { 1330sub load_extensions {
1268 cf::sync_job { 1331 cf::sync_job {
1269 my %todo; 1332 my %todo;
1270 1333
1271 for my $path (<$LIBDIR/*.ext>) { 1334 for my $path (<$LIBDIR/*.ext>) {
1290 1353
1291 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1354 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1292 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1355 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1293 1356
1294 $ext{source} = 1357 $ext{source} =
1295 "package $pkg; use strict; use utf8;\n" 1358 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1296 . "#line 1 \"$path\"\n{\n" 1359 . "#line 1 \"$path\"\n{\n"
1297 . $source 1360 . $source
1298 . "\n};\n1"; 1361 . "\n};\n1";
1299 1362
1300 $todo{$base} = \%ext; 1363 $todo{$base} = \%ext;
1340 1403
1341=back 1404=back
1342 1405
1343=head2 CORE EXTENSIONS 1406=head2 CORE EXTENSIONS
1344 1407
1345Functions and methods that extend core crossfire objects. 1408Functions and methods that extend core deliantra objects.
1346 1409
1347=cut 1410=cut
1348 1411
1349package cf::player; 1412package cf::player;
1350 1413
1393 1456
1394sub exists($) { 1457sub exists($) {
1395 my ($login) = @_; 1458 my ($login) = @_;
1396 1459
1397 $cf::PLAYER{$login} 1460 $cf::PLAYER{$login}
1398 or cf::sync_job { !aio_stat path $login } 1461 or !aio_stat path $login
1399} 1462}
1400 1463
1401sub find($) { 1464sub find($) {
1402 return $cf::PLAYER{$_[0]} || do { 1465 return $cf::PLAYER{$_[0]} || do {
1403 my $login = $_[0]; 1466 my $login = $_[0];
1415 my $f = new_from_file cf::object::thawer path $login 1478 my $f = new_from_file cf::object::thawer path $login
1416 or return; 1479 or return;
1417 1480
1418 my $pl = cf::player::load_pl $f 1481 my $pl = cf::player::load_pl $f
1419 or return; 1482 or return;
1483
1420 local $cf::PLAYER_LOADING{$login} = $pl; 1484 local $cf::PLAYER_LOADING{$login} = $pl;
1421 $f->resolve_delayed_derefs; 1485 $f->resolve_delayed_derefs;
1422 $cf::PLAYER{$login} = $pl 1486 $cf::PLAYER{$login} = $pl
1423 } 1487 }
1424 } 1488 }
1434 1498
1435 return if $pl->{deny_save}; 1499 return if $pl->{deny_save};
1436 1500
1437 aio_mkdir playerdir $pl, 0770; 1501 aio_mkdir playerdir $pl, 0770;
1438 $pl->{last_save} = $cf::RUNTIME; 1502 $pl->{last_save} = $cf::RUNTIME;
1503
1504 cf::get_slot 0.01;
1439 1505
1440 $pl->save_pl ($path); 1506 $pl->save_pl ($path);
1441 cf::cede_to_tick; 1507 cf::cede_to_tick;
1442} 1508}
1443 1509
1475 my ($pl) = @_; 1541 my ($pl) = @_;
1476 1542
1477 my $name = $pl->ob->name; 1543 my $name = $pl->ob->name;
1478 1544
1479 $pl->{deny_save} = 1; 1545 $pl->{deny_save} = 1;
1480 $pl->password ("*"); # this should lock out the player until we nuked the dir 1546 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1481 1547
1482 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1548 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1483 $pl->deactivate; 1549 $pl->deactivate;
1550 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1551 $pl->ob->check_score;
1484 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1552 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1485 $pl->ns->destroy if $pl->ns; 1553 $pl->ns->destroy if $pl->ns;
1486 1554
1487 my $path = playerdir $pl; 1555 my $path = playerdir $pl;
1488 my $temp = "$path~$cf::RUNTIME~deleting~"; 1556 my $temp = "$path~$cf::RUNTIME~deleting~";
1527 1595
1528 for my $login (@$dirs) { 1596 for my $login (@$dirs) {
1529 my $path = path $login; 1597 my $path = path $login;
1530 1598
1531 # a .pst is a dead give-away for a valid player 1599 # a .pst is a dead give-away for a valid player
1532 unless (-e "$path.pst") { 1600 # if no pst file found, open and chekc for blocked users
1601 if (aio_stat "$path.pst") {
1533 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1602 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1534 aio_read $fh, 0, 512, my $buf, 0 or next; 1603 aio_read $fh, 0, 512, my $buf, 0 or next;
1535 $buf !~ /^password -------------$/m or next; # official not-valid tag 1604 $buf !~ /^password -------------$/m or next; # official not-valid tag
1536 } 1605 }
1537 1606
1568 } 1637 }
1569 1638
1570 \@paths 1639 \@paths
1571} 1640}
1572 1641
1573=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1574 1643
1575Expand crossfire pod fragments into protocol xml. 1644Expand deliantra pod fragments into protocol xml.
1576
1577=cut
1578
1579use re 'eval';
1580
1581my $group;
1582my $interior; $interior = qr{
1583 # match a pod interior sequence sans C<< >>
1584 (?:
1585 \ (.*?)\ (?{ $group = $^N })
1586 | < (??{$interior}) >
1587 )
1588}x;
1589
1590sub expand_cfpod {
1591 my ($self, $pod) = @_;
1592
1593 my $xml;
1594
1595 while () {
1596 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1597 $group = $1;
1598
1599 $group =~ s/&/&amp;/g;
1600 $group =~ s/</&lt;/g;
1601
1602 $xml .= $group;
1603 } elsif ($pod =~ m%\G
1604 ([BCGHITU])
1605 <
1606 (?:
1607 ([^<>]*) (?{ $group = $^N })
1608 | < $interior >
1609 )
1610 >
1611 %gcsx
1612 ) {
1613 my ($code, $data) = ($1, $group);
1614
1615 if ($code eq "B") {
1616 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1617 } elsif ($code eq "I") {
1618 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1619 } elsif ($code eq "U") {
1620 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1621 } elsif ($code eq "C") {
1622 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1623 } elsif ($code eq "T") {
1624 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1625 } elsif ($code eq "G") {
1626 my ($male, $female) = split /\|/, $data;
1627 $data = $self->gender ? $female : $male;
1628 $xml .= expand_cfpod ($self, $data);
1629 } elsif ($code eq "H") {
1630 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1631 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1632 "")
1633 [$self->{hintmode}];
1634 } else {
1635 $xml .= "error processing '$code($data)' directive";
1636 }
1637 } else {
1638 if ($pod =~ /\G(.+)/) {
1639 warn "parse error while expanding $pod (at $1)";
1640 }
1641 last;
1642 }
1643 }
1644
1645 for ($xml) {
1646 # create single paragraphs (very hackish)
1647 s/(?<=\S)\n(?=\w)/ /g;
1648
1649 # compress some whitespace
1650 s/\s+\n/\n/g; # ws line-ends
1651 s/\n\n+/\n/g; # double lines
1652 s/^\n+//; # beginning lines
1653 s/\n+$//; # ending lines
1654 }
1655
1656 $xml
1657}
1658
1659no re 'eval';
1660
1661sub hintmode {
1662 $_[0]{hintmode} = $_[1] if @_ > 1;
1663 $_[0]{hintmode}
1664}
1665 1645
1666=item $player->ext_reply ($msgid, @msg) 1646=item $player->ext_reply ($msgid, @msg)
1667 1647
1668Sends an ext reply to the player. 1648Sends an ext reply to the player.
1669 1649
1736our $MAX_RESET = 3600; 1716our $MAX_RESET = 3600;
1737our $DEFAULT_RESET = 3000; 1717our $DEFAULT_RESET = 3000;
1738 1718
1739sub generate_random_map { 1719sub generate_random_map {
1740 my ($self, $rmp) = @_; 1720 my ($self, $rmp) = @_;
1721
1722 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1723
1741 # mit "rum" bekleckern, nicht 1724 # mit "rum" bekleckern, nicht
1742 $self->_create_random_map ( 1725 $self->_create_random_map (
1743 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1726 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1744 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1727 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1745 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1728 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1867 1850
1868# the temporary/swap location 1851# the temporary/swap location
1869sub save_path { 1852sub save_path {
1870 my ($self) = @_; 1853 my ($self) = @_;
1871 1854
1872 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1855 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1873 "$TMPDIR/$path.map" 1856 "$TMPDIR/$path.map"
1874} 1857}
1875 1858
1876# the unique path, undef == no special unique path 1859# the unique path, undef == no special unique path
1877sub uniq_path { 1860sub uniq_path {
1878 my ($self) = @_; 1861 my ($self) = @_;
1879 1862
1880 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1881 "$UNIQUEDIR/$path" 1864 "$UNIQUEDIR/$path"
1882}
1883
1884# and all this just because we cannot iterate over
1885# all maps in C++...
1886sub change_all_map_light {
1887 my ($change) = @_;
1888
1889 $_->change_map_light ($change)
1890 for grep $_->outdoor, values %cf::MAP;
1891} 1865}
1892 1866
1893sub decay_objects { 1867sub decay_objects {
1894 my ($self) = @_; 1868 my ($self) = @_;
1895 1869
1979sub find { 1953sub find {
1980 my ($path, $origin) = @_; 1954 my ($path, $origin) = @_;
1981 1955
1982 $path = normalise $path, $origin && $origin->path; 1956 $path = normalise $path, $origin && $origin->path;
1983 1957
1984 cf::lock_wait "map_data:$path";#d#remove 1958 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1985 cf::lock_wait "map_find:$path"; 1959 my $guard2 = cf::lock_acquire "map_find:$path";
1986 1960
1987 $cf::MAP{$path} || do { 1961 $cf::MAP{$path} || do {
1988 my $guard1 = cf::lock_acquire "map_find:$path";
1989 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1990
1991 my $map = new_from_path cf::map $path 1962 my $map = new_from_path cf::map $path
1992 or return; 1963 or return;
1993 1964
1994 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1995 1966
1997 or return; 1968 or return;
1998 1969
1999 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2000 # doing this can freeze the server in a sync job, obviously 1971 # doing this can freeze the server in a sync job, obviously
2001 #$cf::WAIT_FOR_TICK->wait; 1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
2002 undef $guard1; 1974 undef $guard1;
2003 undef $guard2;
2004 $map->reset; 1975 $map->reset;
2005 return find $path; 1976 return find $path;
2006 } 1977 }
2007 1978
2008 $cf::MAP{$path} = $map 1979 $cf::MAP{$path} = $map
2035 my $f = new_from_file cf::object::thawer $self->{load_path}; 2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2036 $f->skip_block; 2007 $f->skip_block;
2037 $self->_load_objects ($f) 2008 $self->_load_objects ($f)
2038 or return; 2009 or return;
2039 2010
2040 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
2041 if delete $self->{load_original}; 2012 if delete $self->{load_original};
2042 2013
2043 if (my $uniq = $self->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
2044 utf8::encode $uniq; 2015 utf8::encode $uniq;
2045 unless (aio_stat $uniq) { 2016 unless (aio_stat $uniq) {
2063 unless ($self->{deny_activate}) { 2034 unless ($self->{deny_activate}) {
2064 $self->decay_objects; 2035 $self->decay_objects;
2065 $self->fix_auto_apply; 2036 $self->fix_auto_apply;
2066 $self->update_buttons; 2037 $self->update_buttons;
2067 cf::cede_to_tick; 2038 cf::cede_to_tick;
2068 $self->set_darkness_map;
2069 cf::cede_to_tick;
2070 $self->activate; 2039 $self->activate;
2071 } 2040 }
2072 2041
2073 $self->{last_save} = $cf::RUNTIME; 2042 $self->{last_save} = $cf::RUNTIME;
2074 $self->last_access ($cf::RUNTIME); 2043 $self->last_access ($cf::RUNTIME);
2075 2044
2076 $self->in_memory (cf::MAP_IN_MEMORY); 2045 $self->in_memory (cf::MAP_ACTIVE);
2077 } 2046 }
2078 2047
2079 $self->post_load; 2048 $self->post_load;
2080} 2049}
2081 2050
2139 my ($path, $origin, $load) = @_; 2108 my ($path, $origin, $load) = @_;
2140 2109
2141 $path = normalise $path, $origin && $origin->{path}; 2110 $path = normalise $path, $origin && $origin->{path};
2142 2111
2143 if (my $map = $cf::MAP{$path}) { 2112 if (my $map = $cf::MAP{$path}) {
2144 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2113 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2145 } 2114 }
2146 2115
2147 $MAP_PREFETCH{$path} |= $load; 2116 $MAP_PREFETCH{$path} |= $load;
2148 2117
2149 $MAP_PREFETCHER ||= cf::async { 2118 $MAP_PREFETCHER ||= cf::async {
2186 cf::async { 2155 cf::async {
2187 $Coro::current->{desc} = "map player save"; 2156 $Coro::current->{desc} = "map player save";
2188 $_->contr->save for $self->players; 2157 $_->contr->save for $self->players;
2189 }; 2158 };
2190 2159
2160 cf::get_slot 0.02;
2161
2191 if ($uniq) { 2162 if ($uniq) {
2192 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2163 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2193 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2164 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2194 } else { 2165 } else {
2195 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2203 $self->save; 2174 $self->save;
2204 2175
2205 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2176 my $lock = cf::lock_acquire "map_data:$self->{path}";
2206 2177
2207 return if $self->players; 2178 return if $self->players;
2208 return if $self->in_memory != cf::MAP_IN_MEMORY; 2179 return if $self->in_memory != cf::MAP_ACTIVE;
2209 return if $self->{deny_save}; 2180 return if $self->{deny_save};
2210 2181
2211 $self->in_memory (cf::MAP_SWAPPED); 2182 $self->in_memory (cf::MAP_SWAPPED);
2212 2183
2213 $self->deactivate; 2184 $self->deactivate;
2331 2302
2332sub unique_maps() { 2303sub unique_maps() {
2333 [ 2304 [
2334 map { 2305 map {
2335 utf8::decode $_; 2306 utf8::decode $_;
2336 /\.map$/ 2307 s/\.map$//; # TODO future compatibility hack
2308 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2309 ? ()
2337 ? normalise $_ 2310 : normalise $_
2338 : ()
2339 } @{ aio_readdir $UNIQUEDIR or [] } 2311 } @{ aio_readdir $UNIQUEDIR or [] }
2340 ] 2312 ]
2341} 2313}
2342 2314
2343package cf;
2344
2345=back 2315=back
2346 2316
2347=head3 cf::object 2317=head3 cf::object
2348 2318
2349=cut 2319=cut
2352 2322
2353=over 4 2323=over 4
2354 2324
2355=item $ob->inv_recursive 2325=item $ob->inv_recursive
2356 2326
2357Returns the inventory of the object _and_ their inventories, recursively. 2327Returns the inventory of the object I<and> their inventories, recursively,
2328but I<not> the object itself.
2358 2329
2359=cut 2330=cut
2360 2331
2361sub inv_recursive_; 2332sub inv_recursive_;
2362sub inv_recursive_ { 2333sub inv_recursive_ {
2367 inv_recursive_ inv $_[0] 2338 inv_recursive_ inv $_[0]
2368} 2339}
2369 2340
2370=item $ref = $ob->ref 2341=item $ref = $ob->ref
2371 2342
2372creates and returns a persistent reference to an objetc that can be stored as a string. 2343Creates and returns a persistent reference to an object that can be stored as a string.
2373 2344
2374=item $ob = cf::object::deref ($refstring) 2345=item $ob = cf::object::deref ($refstring)
2375 2346
2376returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2347returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2377even if the object actually exists. May block. 2348even if the object actually exists. May block.
2409can be C<undef>. Does the right thing when the player is currently in a 2380can be C<undef>. Does the right thing when the player is currently in a
2410dialogue with the given NPC character. 2381dialogue with the given NPC character.
2411 2382
2412=cut 2383=cut
2413 2384
2385our $SAY_CHANNEL = {
2386 id => "say",
2387 title => "Map",
2388 reply => "say ",
2389 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2390};
2391
2392our $CHAT_CHANNEL = {
2393 id => "chat",
2394 title => "Chat",
2395 reply => "chat ",
2396 tooltip => "Player chat and shouts, global to the server.",
2397};
2398
2414# rough implementation of a future "reply" method that works 2399# rough implementation of a future "reply" method that works
2415# with dialog boxes. 2400# with dialog boxes.
2416#TODO: the first argument must go, split into a $npc->reply_to ( method 2401#TODO: the first argument must go, split into a $npc->reply_to ( method
2417sub cf::object::player::reply($$$;$) { 2402sub cf::object::player::reply($$$;$) {
2418 my ($self, $npc, $msg, $flags) = @_; 2403 my ($self, $npc, $msg, $flags) = @_;
2429 my $dialog = $pl->{npc_dialog}; 2414 my $dialog = $pl->{npc_dialog};
2430 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2415 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2431 2416
2432 } else { 2417 } else {
2433 $msg = $npc->name . " says: $msg" if $npc; 2418 $msg = $npc->name . " says: $msg" if $npc;
2434 $self->message ($msg, $flags); 2419 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2435 } 2420 }
2436 } 2421 }
2437} 2422}
2438 2423
2439=item $object->send_msg ($channel, $msg, $color, [extra...]) 2424=item $object->send_msg ($channel, $msg, $color, [extra...])
2464 2449
2465=item $player_object->enter_link 2450=item $player_object->enter_link
2466 2451
2467Freezes the player and moves him/her to a special map (C<{link}>). 2452Freezes the player and moves him/her to a special map (C<{link}>).
2468 2453
2469The player should be reasonably safe there for short amounts of time. You 2454The player should be reasonably safe there for short amounts of time (e.g.
2470I<MUST> call C<leave_link> as soon as possible, though. 2455for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2456though, as the palyer cannot control the character while it is on the link
2457map.
2471 2458
2472Will never block. 2459Will never block.
2473 2460
2474=item $player_object->leave_link ($map, $x, $y) 2461=item $player_object->leave_link ($map, $x, $y)
2475 2462
2533 2520
2534 $map->load; 2521 $map->load;
2535 $map->load_neighbours; 2522 $map->load_neighbours;
2536 2523
2537 return unless $self->contr->active; 2524 return unless $self->contr->active;
2525 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2538 $self->activate_recursive; 2526 $self->activate_recursive;
2539 2527
2540 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2541 $self->enter_map ($map, $x, $y); 2529 $self->enter_map ($map, $x, $y);
2542} 2530}
2546Moves the player to the given map-path and coordinates by first freezing 2534Moves the player to the given map-path and coordinates by first freezing
2547her, loading and preparing them map, calling the provided $check callback 2535her, loading and preparing them map, calling the provided $check callback
2548that has to return the map if sucecssful, and then unfreezes the player on 2536that has to return the map if sucecssful, and then unfreezes the player on
2549the new (success) or old (failed) map position. In either case, $done will 2537the new (success) or old (failed) map position. In either case, $done will
2550be called at the end of this process. 2538be called at the end of this process.
2539
2540Note that $check will be called with a potentially non-loaded map, so if
2541it needs a loaded map it has to call C<< ->load >>.
2551 2542
2552=cut 2543=cut
2553 2544
2554our $GOTOGEN; 2545our $GOTOGEN;
2555 2546
2634} 2625}
2635 2626
2636sub prepare_random_map { 2627sub prepare_random_map {
2637 my ($exit) = @_; 2628 my ($exit) = @_;
2638 2629
2639 my $guard = cf::lock_acquire "exit_prepare:$exit";
2640
2641 # all this does is basically replace the /! path by 2630 # all this does is basically replace the /! path by
2642 # a new random map path (?random/...) with a seed 2631 # a new random map path (?random/...) with a seed
2643 # that depends on the exit object 2632 # that depends on the exit object
2644 2633
2645 my $rmp = parse_random_map_params $exit->msg; 2634 my $rmp = parse_random_map_params $exit->msg;
2647 if ($exit->map) { 2636 if ($exit->map) {
2648 $rmp->{region} = $exit->region->name; 2637 $rmp->{region} = $exit->region->name;
2649 $rmp->{origin_map} = $exit->map->path; 2638 $rmp->{origin_map} = $exit->map->path;
2650 $rmp->{origin_x} = $exit->x; 2639 $rmp->{origin_x} = $exit->x;
2651 $rmp->{origin_y} = $exit->y; 2640 $rmp->{origin_y} = $exit->y;
2641
2642 $exit->map->touch;
2652 } 2643 }
2653 2644
2654 $rmp->{random_seed} ||= $exit->random_seed; 2645 $rmp->{random_seed} ||= $exit->random_seed;
2655 2646
2656 my $data = cf::encode_json $rmp; 2647 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2657 my $md5 = Digest::MD5::md5_hex $data; 2648 my $md5 = Digest::MD5::md5_hex $data;
2658 my $meta = "$RANDOMDIR/$md5.meta"; 2649 my $meta = "$RANDOMDIR/$md5.meta";
2659 2650
2660 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2661 aio_write $fh, 0, (length $data), $data, 0; 2652 aio_write $fh, 0, (length $data), $data, 0;
2662 undef $fh; 2653 undef $fh;
2663 aio_rename "$meta~", $meta; 2654 aio_rename "$meta~", $meta;
2664 2655
2656 my $slaying = "?random/$md5";
2657
2658 if ($exit->valid) {
2665 $exit->slaying ("?random/$md5"); 2659 $exit->slaying ("?random/$md5");
2666 $exit->msg (undef); 2660 $exit->msg (undef);
2661 }
2667 } 2662 }
2668} 2663}
2669 2664
2670sub cf::object::player::enter_exit { 2665sub cf::object::player::enter_exit {
2671 my ($self, $exit) = @_; 2666 my ($self, $exit) = @_;
2672 2667
2673 return unless $self->type == cf::PLAYER; 2668 return unless $self->type == cf::PLAYER;
2674 2669
2675 if ($exit->slaying eq "/!") {
2676 #TODO: this should de-fi-ni-te-ly not be a sync-job
2677 # the problem is that $exit might not survive long enough
2678 # so it needs to be done right now, right here
2679 cf::sync_job { prepare_random_map $exit };
2680 }
2681
2682 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2683 my $hp = $exit->stats->hp;
2684 my $sp = $exit->stats->sp;
2685
2686 $self->enter_link; 2670 $self->enter_link;
2687 2671
2688 # if exit is damned, update players death & WoR home-position
2689 $self->contr->savebed ($slaying, $hp, $sp)
2690 if $exit->flag (FLAG_DAMNED);
2691
2692 (async { 2672 (async {
2693 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2673 $Coro::current->{desc} = "enter_exit";
2694 2674
2695 $self->deactivate_recursive; # just to be sure
2696 unless (eval { 2675 unless (eval {
2676 $self->deactivate_recursive; # just to be sure
2677
2678 # random map handling
2679 {
2680 my $guard = cf::lock_acquire "exit_prepare:$exit";
2681
2682 prepare_random_map $exit
2683 if $exit->slaying eq "/!";
2684 }
2685
2686 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2687 my $x = $exit->stats->hp;
2688 my $y = $exit->stats->sp;
2689
2697 $self->goto ($slaying, $hp, $sp); 2690 $self->goto ($map, $x, $y);
2698 2691
2692 # if exit is damned, update players death & WoR home-position
2693 $self->contr->savebed ($map, $x, $y)
2694 if $exit->flag (cf::FLAG_DAMNED);
2695
2699 1; 2696 1
2700 }) { 2697 }) {
2701 $self->message ("Something went wrong deep within the crossfire server. " 2698 $self->message ("Something went wrong deep within the deliantra server. "
2702 . "I'll try to bring you back to the map you were before. " 2699 . "I'll try to bring you back to the map you were before. "
2703 . "Please report this to the dungeon master!", 2700 . "Please report this to the dungeon master!",
2704 cf::NDI_UNIQUE | cf::NDI_RED); 2701 cf::NDI_UNIQUE | cf::NDI_RED);
2705 2702
2706 warn "ERROR in enter_exit: $@"; 2703 warn "ERROR in enter_exit: $@";
2772 id => "infobox", 2769 id => "infobox",
2773 title => "Body Parts", 2770 title => "Body Parts",
2774 reply => undef, 2771 reply => undef,
2775 tooltip => "Shows which body parts you posess and are available", 2772 tooltip => "Shows which body parts you posess and are available",
2776 }, 2773 },
2774 "c/statistics" => {
2775 id => "infobox",
2776 title => "Statistics",
2777 reply => undef,
2778 tooltip => "Shows your primary statistics",
2779 },
2780 "c/skills" => {
2781 id => "infobox",
2782 title => "Skills",
2783 reply => undef,
2784 tooltip => "Shows your experience per skill and item power",
2785 },
2786 "c/resistances" => {
2787 id => "infobox",
2788 title => "Resistances",
2789 reply => undef,
2790 tooltip => "Shows your resistances",
2791 },
2792 "c/pets" => {
2793 id => "infobox",
2794 title => "Pets",
2795 reply => undef,
2796 tooltip => "Shows information abotu your pets/a specific pet",
2797 },
2777 "c/uptime" => { 2798 "c/uptime" => {
2778 id => "infobox", 2799 id => "infobox",
2779 title => "Uptime", 2800 title => "Uptime",
2780 reply => undef, 2801 reply => undef,
2781 tooltip => "How long the server has been running since last restart", 2802 tooltip => "How long the server has been running since last restart",
2784 id => "infobox", 2805 id => "infobox",
2785 title => "Map Info", 2806 title => "Map Info",
2786 reply => undef, 2807 reply => undef,
2787 tooltip => "Information related to the maps", 2808 tooltip => "Information related to the maps",
2788 }, 2809 },
2810 "c/party" => {
2811 id => "party",
2812 title => "Party",
2813 reply => "gsay ",
2814 tooltip => "Messages and chat related to your party",
2815 },
2816 "c/death" => {
2817 id => "death",
2818 title => "Death",
2819 reply => undef,
2820 tooltip => "Reason for and more info about your most recent death",
2821 },
2822 "c/say" => $SAY_CHANNEL,
2823 "c/chat" => $CHAT_CHANNEL,
2789); 2824);
2790 2825
2791sub cf::client::send_msg { 2826sub cf::client::send_msg {
2792 my ($self, $channel, $msg, $color, @extra) = @_; 2827 my ($self, $channel, $msg, $color, @extra) = @_;
2793 2828
2794 $msg = $self->pl->expand_cfpod ($msg); 2829 $msg = $self->pl->expand_cfpod ($msg)
2830 unless $color & cf::NDI_VERBATIM;
2795 2831
2796 $color &= cf::NDI_CLIENT_MASK; # just in case... 2832 $color &= cf::NDI_CLIENT_MASK; # just in case...
2797 2833
2798 # check predefined channels, for the benefit of C 2834 # check predefined channels, for the benefit of C
2799 if ($CHANNEL{$channel}) { 2835 if ($CHANNEL{$channel}) {
2800 $channel = $CHANNEL{$channel}; 2836 $channel = $CHANNEL{$channel};
2801 2837
2802 $self->ext_msg (channel_info => $channel) 2838 $self->ext_msg (channel_info => $channel);
2803 if $self->can_msg;
2804
2805 $channel = $channel->{id}; 2839 $channel = $channel->{id};
2806 2840
2807 } elsif (ref $channel) { 2841 } elsif (ref $channel) {
2808 # send meta info to client, if not yet sent 2842 # send meta info to client, if not yet sent
2809 unless (exists $self->{channel}{$channel->{id}}) { 2843 unless (exists $self->{channel}{$channel->{id}}) {
2810 $self->{channel}{$channel->{id}} = $channel; 2844 $self->{channel}{$channel->{id}} = $channel;
2811 $self->ext_msg (channel_info => $channel) 2845 $self->ext_msg (channel_info => $channel);
2812 if $self->can_msg;
2813 } 2846 }
2814 2847
2815 $channel = $channel->{id}; 2848 $channel = $channel->{id};
2816 } 2849 }
2817 2850
2818 return unless @extra || length $msg; 2851 return unless @extra || length $msg;
2819 2852
2820 if ($self->can_msg) {
2821 # default colour, mask it out 2853 # default colour, mask it out
2822 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2854 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2823 if $color & cf::NDI_DEF; 2855 if $color & cf::NDI_DEF;
2824 2856
2825 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2857 my $pkt = "msg "
2858 . $self->{json_coder}->encode (
2826 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2859 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2827 } else { 2860 );
2828 if ($color >= 0) {
2829 # replace some tags by gcfclient-compatible ones
2830 for ($msg) {
2831 1 while
2832 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2833 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2834 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2835 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2836 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2837 }
2838 2861
2839 $color &= cf::NDI_COLOR_MASK; 2862 # try lzf for large packets
2863 $pkt = "lzf " . Compress::LZF::compress $pkt
2864 if 1024 <= length $pkt and $self->{can_lzf};
2840 2865
2841 utf8::encode $msg; 2866 # split very large packets
2842 2867 if (8192 < length $pkt and $self->{can_lzf}) {
2843 if (0 && $msg =~ /\[/) { 2868 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2844 # COMMAND/INFO 2869 $pkt = "frag";
2845 $self->send_packet ("drawextinfo $color 10 8 $msg")
2846 } else {
2847 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2848 $self->send_packet ("drawinfo $color $msg")
2849 }
2850 }
2851 } 2870 }
2871
2872 $self->send_packet ($pkt);
2852} 2873}
2853 2874
2854=item $client->ext_msg ($type, @msg) 2875=item $client->ext_msg ($type, @msg)
2855 2876
2856Sends an ext event to the client. 2877Sends an ext event to the client.
3030 3051
3031The following functions and methods are available within a safe environment: 3052The following functions and methods are available within a safe environment:
3032 3053
3033 cf::object 3054 cf::object
3034 contr pay_amount pay_player map x y force_find force_add destroy 3055 contr pay_amount pay_player map x y force_find force_add destroy
3035 insert remove name archname title slaying race decrease_ob_nr 3056 insert remove name archname title slaying race decrease split
3036 3057
3037 cf::object::player 3058 cf::object::player
3038 player 3059 player
3039 3060
3040 cf::player 3061 cf::player
3045 3066
3046=cut 3067=cut
3047 3068
3048for ( 3069for (
3049 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3070 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3050 insert remove inv name archname title slaying race 3071 insert remove inv nrof name archname title slaying race
3051 decrease_ob_nr destroy)], 3072 decrease split destroy change_exp)],
3052 ["cf::object::player" => qw(player)], 3073 ["cf::object::player" => qw(player)],
3053 ["cf::player" => qw(peaceful)], 3074 ["cf::player" => qw(peaceful)],
3054 ["cf::map" => qw(trigger)], 3075 ["cf::map" => qw(trigger)],
3055) { 3076) {
3056 no strict 'refs'; 3077 no strict 'refs';
3264 while (my ($k, $v) = each %$want) { 3285 while (my ($k, $v) = each %$want) {
3265 $ns->fx_want ($k, $v); 3286 $ns->fx_want ($k, $v);
3266 } 3287 }
3267}; 3288};
3268 3289
3290sub load_resource_file($) {
3291 my $guard = lock_acquire "load_resource_file";
3292
3293 my $status = load_resource_file_ $_[0];
3294 get_slot 0.1, 100;
3295 cf::arch::commit_load;
3296
3297 $status
3298}
3299
3269sub reload_regions { 3300sub reload_regions {
3270 # HACK to clear player env face cache, we need some signal framework 3301 # HACK to clear player env face cache, we need some signal framework
3271 # for this (global event?) 3302 # for this (global event?)
3272 %ext::player_env::MUSIC_FACE_CACHE = (); 3303 %ext::player_env::MUSIC_FACE_CACHE = ();
3273 3304
3286} 3317}
3287 3318
3288sub reload_archetypes { 3319sub reload_archetypes {
3289 load_resource_file "$DATADIR/archetypes" 3320 load_resource_file "$DATADIR/archetypes"
3290 or die "unable to load archetypes\n"; 3321 or die "unable to load archetypes\n";
3291 #d# NEED to laod twice to resolve forward references
3292 # this really needs to be done in an extra post-pass
3293 # (which needs to be synchronous, so solve it differently)
3294 load_resource_file "$DATADIR/archetypes"
3295 or die "unable to load archetypes\n";
3296} 3322}
3297 3323
3298sub reload_treasures { 3324sub reload_treasures {
3299 load_resource_file "$DATADIR/treasures" 3325 load_resource_file "$DATADIR/treasures"
3300 or die "unable to load treasurelists\n"; 3326 or die "unable to load treasurelists\n";
3301} 3327}
3302 3328
3303sub reload_resources { 3329sub reload_resources {
3304 warn "reloading resource files...\n"; 3330 warn "reloading resource files...\n";
3305 3331
3332 reload_facedata;
3333 reload_archetypes;
3306 reload_regions; 3334 reload_regions;
3307 reload_facedata;
3308 #reload_archetypes;#d#
3309 reload_archetypes;
3310 reload_treasures; 3335 reload_treasures;
3311 3336
3312 warn "finished reloading resource files\n"; 3337 warn "finished reloading resource files\n";
3313}
3314
3315sub init {
3316 reload_resources;
3317} 3338}
3318 3339
3319sub reload_config { 3340sub reload_config {
3320 open my $fh, "<:utf8", "$CONFDIR/config" 3341 open my $fh, "<:utf8", "$CONFDIR/config"
3321 or return; 3342 or return;
3335 }; 3356 };
3336 warn $@ if $@; 3357 warn $@ if $@;
3337 } 3358 }
3338} 3359}
3339 3360
3361sub pidfile() {
3362 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3363 or die "$PIDFILE: $!";
3364 flock $fh, &Fcntl::LOCK_EX
3365 or die "$PIDFILE: flock: $!";
3366 $fh
3367}
3368
3369# make sure only one server instance is running at any one time
3370sub atomic {
3371 my $fh = pidfile;
3372
3373 my $pid = <$fh>;
3374 kill 9, $pid if $pid > 0;
3375
3376 seek $fh, 0, 0;
3377 print $fh $$;
3378}
3379
3340sub main { 3380sub main {
3381 cf::init_globals; # initialise logging
3382
3383 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3384 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3385 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3386 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3387
3388 cf::init_experience;
3389 cf::init_anim;
3390 cf::init_attackmess;
3391 cf::init_dynamic;
3392
3393 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3394
3341 # we must not ever block the main coroutine 3395 # we must not ever block the main coroutine
3342 local $Coro::idle = sub { 3396 local $Coro::idle = sub {
3343 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3397 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3344 (async { 3398 (async {
3345 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3399 $Coro::current->{desc} = "IDLE BUG HANDLER";
3346 EV::loop EV::LOOP_ONESHOT; 3400 EV::loop EV::LOOP_ONESHOT;
3347 })->prio (Coro::PRIO_MAX); 3401 })->prio (Coro::PRIO_MAX);
3348 }; 3402 };
3349 3403
3404 evthread_start IO::AIO::poll_fileno;
3405
3406 cf::sync_job {
3407 reload_resources;
3350 reload_config; 3408 reload_config;
3351 db_init; 3409 db_init;
3410
3411 cf::load_settings;
3412 cf::load_materials;
3413 cf::init_uuid;
3414 cf::init_signals;
3415 cf::init_commands;
3416 cf::init_skills;
3417
3418 cf::init_beforeplay;
3419
3420 atomic;
3421
3352 load_extensions; 3422 load_extensions;
3353 3423
3354 $TICK_WATCHER->start; 3424 utime time, time, $RUNTIMEFILE;
3355 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3425
3426 # no (long-running) fork's whatsoever before this point(!)
3427 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3428
3429 (pop @POST_INIT)->(0) while @POST_INIT;
3430 };
3431
3356 EV::loop; 3432 EV::loop;
3357} 3433}
3358 3434
3359############################################################################# 3435#############################################################################
3360# initialisation and cleanup 3436# initialisation and cleanup
3367 cf::cleanup "SIG$signal"; 3443 cf::cleanup "SIG$signal";
3368 }; 3444 };
3369 } 3445 }
3370} 3446}
3371 3447
3372sub write_runtime { 3448sub write_runtime_sync {
3373 my $runtime = "$LOCALDIR/runtime";
3374
3375 # first touch the runtime file to show we are still running: 3449 # first touch the runtime file to show we are still running:
3376 # the fsync below can take a very very long time. 3450 # the fsync below can take a very very long time.
3377 3451
3378 IO::AIO::aio_utime $runtime, undef, undef; 3452 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3379 3453
3380 my $guard = cf::lock_acquire "write_runtime"; 3454 my $guard = cf::lock_acquire "write_runtime";
3381 3455
3382 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3456 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3383 or return; 3457 or return;
3384 3458
3385 my $value = $cf::RUNTIME + 90 + 10; 3459 my $value = $cf::RUNTIME + 90 + 10;
3386 # 10 is the runtime save interval, for a monotonic clock 3460 # 10 is the runtime save interval, for a monotonic clock
3387 # 60 allows for the watchdog to kill the server. 3461 # 60 allows for the watchdog to kill the server.
3397 aio_utime $fh, undef, undef; 3471 aio_utime $fh, undef, undef;
3398 3472
3399 close $fh 3473 close $fh
3400 or return; 3474 or return;
3401 3475
3402 aio_rename "$runtime~", $runtime 3476 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3403 and return; 3477 and return;
3404 3478
3405 warn "runtime file written.\n"; 3479 warn "runtime file written.\n";
3406 3480
3407 1 3481 1
3482}
3483
3484our $uuid_lock;
3485our $uuid_skip;
3486
3487sub write_uuid_sync($) {
3488 $uuid_skip ||= $_[0];
3489
3490 return if $uuid_lock;
3491 local $uuid_lock = 1;
3492
3493 my $uuid = "$LOCALDIR/uuid";
3494
3495 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3496 or return;
3497
3498 my $value = uuid_seq uuid_cur;
3499
3500 unless ($value) {
3501 warn "cowardly refusing to write zero uuid value!\n";
3502 return;
3503 }
3504
3505 my $value = uuid_str $value + $uuid_skip;
3506 $uuid_skip = 0;
3507
3508 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3509 and return;
3510
3511 # always fsync - this file is important
3512 aio_fsync $fh
3513 and return;
3514
3515 close $fh
3516 or return;
3517
3518 aio_rename "$uuid~", $uuid
3519 and return;
3520
3521 warn "uuid file written ($value).\n";
3522
3523 1
3524
3525}
3526
3527sub write_uuid($$) {
3528 my ($skip, $sync) = @_;
3529
3530 $sync ? write_uuid_sync $skip
3531 : async { write_uuid_sync $skip };
3408} 3532}
3409 3533
3410sub emergency_save() { 3534sub emergency_save() {
3411 my $freeze_guard = cf::freeze_mainloop; 3535 my $freeze_guard = cf::freeze_mainloop;
3412 3536
3413 warn "enter emergency perl save\n"; 3537 warn "emergency_perl_save: enter\n";
3414 3538
3415 cf::sync_job { 3539 cf::sync_job {
3540 # this is a trade-off: we want to be very quick here, so
3541 # save all maps without fsync, and later call a global sync
3542 # (which in turn might be very very slow)
3543 local $USE_FSYNC = 0;
3544
3416 # use a peculiar iteration method to avoid tripping on perl 3545 # use a peculiar iteration method to avoid tripping on perl
3417 # refcount bugs in for. also avoids problems with players 3546 # refcount bugs in for. also avoids problems with players
3418 # and maps saved/destroyed asynchronously. 3547 # and maps saved/destroyed asynchronously.
3419 warn "begin emergency player save\n"; 3548 warn "emergency_perl_save: begin player save\n";
3420 for my $login (keys %cf::PLAYER) { 3549 for my $login (keys %cf::PLAYER) {
3421 my $pl = $cf::PLAYER{$login} or next; 3550 my $pl = $cf::PLAYER{$login} or next;
3422 $pl->valid or next; 3551 $pl->valid or next;
3423 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3552 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3424 $pl->save; 3553 $pl->save;
3425 } 3554 }
3426 warn "end emergency player save\n"; 3555 warn "emergency_perl_save: end player save\n";
3427 3556
3428 warn "begin emergency map save\n"; 3557 warn "emergency_perl_save: begin map save\n";
3429 for my $path (keys %cf::MAP) { 3558 for my $path (keys %cf::MAP) {
3430 my $map = $cf::MAP{$path} or next; 3559 my $map = $cf::MAP{$path} or next;
3431 $map->valid or next; 3560 $map->valid or next;
3432 $map->save; 3561 $map->save;
3433 } 3562 }
3434 warn "end emergency map save\n"; 3563 warn "emergency_perl_save: end map save\n";
3435 3564
3436 warn "begin emergency database checkpoint\n"; 3565 warn "emergency_perl_save: begin database checkpoint\n";
3437 BDB::db_env_txn_checkpoint $DB_ENV; 3566 BDB::db_env_txn_checkpoint $DB_ENV;
3438 warn "end emergency database checkpoint\n"; 3567 warn "emergency_perl_save: end database checkpoint\n";
3568
3569 warn "emergency_perl_save: begin write uuid\n";
3570 write_uuid_sync 1;
3571 warn "emergency_perl_save: end write uuid\n";
3439 }; 3572 };
3440 3573
3574 warn "emergency_perl_save: starting sync()\n";
3575 IO::AIO::aio_sync sub {
3576 warn "emergency_perl_save: finished sync()\n";
3577 };
3578
3441 warn "leave emergency perl save\n"; 3579 warn "emergency_perl_save: leave\n";
3442} 3580}
3443 3581
3444sub post_cleanup { 3582sub post_cleanup {
3445 my ($make_core) = @_; 3583 my ($make_core) = @_;
3446 3584
3447 warn Carp::longmess "post_cleanup backtrace" 3585 warn Carp::longmess "post_cleanup backtrace"
3448 if $make_core; 3586 if $make_core;
3587
3588 my $fh = pidfile;
3589 unlink $PIDFILE if <$fh> == $$;
3590}
3591
3592# a safer delete_package, copied from Symbol
3593sub clear_package($) {
3594 my $pkg = shift;
3595
3596 # expand to full symbol table name if needed
3597 unless ($pkg =~ /^main::.*::$/) {
3598 $pkg = "main$pkg" if $pkg =~ /^::/;
3599 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3600 $pkg .= '::' unless $pkg =~ /::$/;
3601 }
3602
3603 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3604 my $stem_symtab = *{$stem}{HASH};
3605
3606 defined $stem_symtab and exists $stem_symtab->{$leaf}
3607 or return;
3608
3609 # clear all symbols
3610 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3611 for my $name (keys %$leaf_symtab) {
3612 _gv_clear *{"$pkg$name"};
3613# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3614 }
3615 warn "cleared package $pkg\n";#d#
3449} 3616}
3450 3617
3451sub do_reload_perl() { 3618sub do_reload_perl() {
3452 # can/must only be called in main 3619 # can/must only be called in main
3453 if ($Coro::current != $Coro::main) { 3620 if ($Coro::current != $Coro::main) {
3454 warn "can only reload from main coroutine"; 3621 warn "can only reload from main coroutine";
3455 return; 3622 return;
3456 } 3623 }
3457 3624
3625 return if $RELOAD++;
3626
3627 my $t1 = EV::time;
3628
3629 while ($RELOAD) {
3458 warn "reloading..."; 3630 warn "reloading...";
3459 3631
3460 warn "entering sync_job"; 3632 warn "entering sync_job";
3461 3633
3462 cf::sync_job { 3634 cf::sync_job {
3463 cf::write_runtime; # external watchdog should not bark 3635 cf::write_runtime_sync; # external watchdog should not bark
3464 cf::emergency_save; 3636 cf::emergency_save;
3465 cf::write_runtime; # external watchdog should not bark 3637 cf::write_runtime_sync; # external watchdog should not bark
3466 3638
3467 warn "syncing database to disk"; 3639 warn "syncing database to disk";
3468 BDB::db_env_txn_checkpoint $DB_ENV; 3640 BDB::db_env_txn_checkpoint $DB_ENV;
3469 3641
3470 # if anything goes wrong in here, we should simply crash as we already saved 3642 # if anything goes wrong in here, we should simply crash as we already saved
3471 3643
3472 warn "flushing outstanding aio requests"; 3644 warn "flushing outstanding aio requests";
3473 for (;;) {
3474 BDB::flush;
3475 IO::AIO::flush;
3476 Coro::cede_notself;
3477 last unless IO::AIO::nreqs || BDB::nreqs; 3645 while (IO::AIO::nreqs || BDB::nreqs) {
3478 warn "iterate..."; 3646 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3479 }
3480
3481 ++$RELOAD;
3482
3483 warn "cancelling all extension coros";
3484 $_->cancel for values %EXT_CORO;
3485 %EXT_CORO = ();
3486
3487 warn "removing commands";
3488 %COMMAND = ();
3489
3490 warn "removing ext/exti commands";
3491 %EXTCMD = ();
3492 %EXTICMD = ();
3493
3494 warn "unloading/nuking all extensions";
3495 for my $pkg (@EXTS) {
3496 warn "... unloading $pkg";
3497
3498 if (my $cb = $pkg->can ("unload")) {
3499 eval {
3500 $cb->($pkg);
3501 1
3502 } or warn "$pkg unloaded, but with errors: $@";
3503 } 3647 }
3504 3648
3505 warn "... nuking $pkg"; 3649 warn "cancelling all extension coros";
3506 Symbol::delete_package $pkg; 3650 $_->cancel for values %EXT_CORO;
3507 } 3651 %EXT_CORO = ();
3508 3652
3509 warn "unloading all perl modules loaded from $LIBDIR"; 3653 warn "removing commands";
3510 while (my ($k, $v) = each %INC) { 3654 %COMMAND = ();
3511 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3512 3655
3656 warn "removing ext/exti commands";
3657 %EXTCMD = ();
3658 %EXTICMD = ();
3659
3660 warn "unloading/nuking all extensions";
3661 for my $pkg (@EXTS) {
3513 warn "... unloading $k"; 3662 warn "... unloading $pkg";
3514 delete $INC{$k};
3515 3663
3516 $k =~ s/\.pm$//;
3517 $k =~ s/\//::/g;
3518
3519 if (my $cb = $k->can ("unload_module")) { 3664 if (my $cb = $pkg->can ("unload")) {
3665 eval {
3520 $cb->(); 3666 $cb->($pkg);
3667 1
3668 } or warn "$pkg unloaded, but with errors: $@";
3669 }
3670
3671 warn "... clearing $pkg";
3672 clear_package $pkg;
3521 } 3673 }
3522 3674
3523 Symbol::delete_package $k; 3675 warn "unloading all perl modules loaded from $LIBDIR";
3676 while (my ($k, $v) = each %INC) {
3677 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3678
3679 warn "... unloading $k";
3680 delete $INC{$k};
3681
3682 $k =~ s/\.pm$//;
3683 $k =~ s/\//::/g;
3684
3685 if (my $cb = $k->can ("unload_module")) {
3686 $cb->();
3687 }
3688
3689 clear_package $k;
3524 } 3690 }
3525 3691
3526 warn "getting rid of safe::, as good as possible"; 3692 warn "getting rid of safe::, as good as possible";
3527 Symbol::delete_package "safe::$_" 3693 clear_package "safe::$_"
3528 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3694 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3529 3695
3530 warn "unloading cf.pm \"a bit\""; 3696 warn "unloading cf.pm \"a bit\"";
3531 delete $INC{"cf.pm"}; 3697 delete $INC{"cf.pm"};
3532 delete $INC{"cf/pod.pm"}; 3698 delete $INC{"cf/pod.pm"};
3533 3699
3534 # don't, removes xs symbols, too, 3700 # don't, removes xs symbols, too,
3535 # and global variables created in xs 3701 # and global variables created in xs
3536 #Symbol::delete_package __PACKAGE__; 3702 #clear_package __PACKAGE__;
3537 3703
3538 warn "unload completed, starting to reload now"; 3704 warn "unload completed, starting to reload now";
3539 3705
3540 warn "reloading cf.pm"; 3706 warn "reloading cf.pm";
3541 require cf; 3707 require cf;
3542 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3708 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3543 3709
3544 warn "loading config and database again"; 3710 warn "loading config and database again";
3545 cf::reload_config; 3711 cf::reload_config;
3546 3712
3547 warn "loading extensions"; 3713 warn "loading extensions";
3548 cf::load_extensions; 3714 cf::load_extensions;
3549 3715
3716 if ($REATTACH_ON_RELOAD) {
3550 warn "reattaching attachments to objects/players"; 3717 warn "reattaching attachments to objects/players";
3551 _global_reattach; # objects, sockets 3718 _global_reattach; # objects, sockets
3552 warn "reattaching attachments to maps"; 3719 warn "reattaching attachments to maps";
3553 reattach $_ for values %MAP; 3720 reattach $_ for values %MAP;
3554 warn "reattaching attachments to players"; 3721 warn "reattaching attachments to players";
3555 reattach $_ for values %PLAYER; 3722 reattach $_ for values %PLAYER;
3723 }
3556 3724
3725 warn "running post_init jobs";
3726 (pop @POST_INIT)->(1) while @POST_INIT;
3727
3557 warn "leaving sync_job"; 3728 warn "leaving sync_job";
3558 3729
3559 1 3730 1
3560 } or do { 3731 } or do {
3561 warn $@; 3732 warn $@;
3562 cf::cleanup "error while reloading, exiting."; 3733 cf::cleanup "error while reloading, exiting.";
3563 }; 3734 };
3564 3735
3565 warn "reloaded"; 3736 warn "reloaded";
3737 --$RELOAD;
3738 }
3739
3740 $t1 = EV::time - $t1;
3741 warn "reload completed in ${t1}s\n";
3566}; 3742};
3567 3743
3568our $RELOAD_WATCHER; # used only during reload 3744our $RELOAD_WATCHER; # used only during reload
3569 3745
3570sub reload_perl() { 3746sub reload_perl() {
3571 # doing reload synchronously and two reloads happen back-to-back, 3747 # doing reload synchronously and two reloads happen back-to-back,
3572 # coro crashes during coro_state_free->destroy here. 3748 # coro crashes during coro_state_free->destroy here.
3573 3749
3750 $RELOAD_WATCHER ||= cf::async {
3751 Coro::AIO::aio_wait cache_extensions;
3752
3574 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3753 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3575 do_reload_perl; 3754 do_reload_perl;
3576 undef $RELOAD_WATCHER; 3755 undef $RELOAD_WATCHER;
3756 };
3577 }; 3757 };
3578} 3758}
3579 3759
3580register_command "reload" => sub { 3760register_command "reload" => sub {
3581 my ($who, $arg) = @_; 3761 my ($who, $arg) = @_;
3595 3775
3596our @WAIT_FOR_TICK; 3776our @WAIT_FOR_TICK;
3597our @WAIT_FOR_TICK_BEGIN; 3777our @WAIT_FOR_TICK_BEGIN;
3598 3778
3599sub wait_for_tick { 3779sub wait_for_tick {
3600 return unless $TICK_WATCHER->is_active;
3601 return if $Coro::current == $Coro::main; 3780 return if tick_inhibit || $Coro::current == $Coro::main;
3602 3781
3603 my $signal = new Coro::Signal; 3782 my $signal = new Coro::Signal;
3604 push @WAIT_FOR_TICK, $signal; 3783 push @WAIT_FOR_TICK, $signal;
3605 $signal->wait; 3784 $signal->wait;
3606} 3785}
3607 3786
3608sub wait_for_tick_begin { 3787sub wait_for_tick_begin {
3609 return unless $TICK_WATCHER->is_active;
3610 return if $Coro::current == $Coro::main; 3788 return if tick_inhibit || $Coro::current == $Coro::main;
3611 3789
3612 my $signal = new Coro::Signal; 3790 my $signal = new Coro::Signal;
3613 push @WAIT_FOR_TICK_BEGIN, $signal; 3791 push @WAIT_FOR_TICK_BEGIN, $signal;
3614 $signal->wait; 3792 $signal->wait;
3615} 3793}
3616 3794
3617$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3795sub tick {
3618 if ($Coro::current != $Coro::main) { 3796 if ($Coro::current != $Coro::main) {
3619 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3797 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3620 unless ++$bug_warning > 10; 3798 unless ++$bug_warning > 10;
3621 return; 3799 return;
3622 } 3800 }
3623 3801
3624 $NOW = $tick_start = EV::now;
3625
3626 cf::server_tick; # one server iteration 3802 cf::server_tick; # one server iteration
3627
3628 $RUNTIME += $TICK;
3629 $NEXT_TICK = $_[0]->at;
3630 3803
3631 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3804 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3632 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3805 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3633 Coro::async_pool { 3806 Coro::async_pool {
3634 $Coro::current->{desc} = "runtime saver"; 3807 $Coro::current->{desc} = "runtime saver";
3635 write_runtime 3808 write_runtime_sync
3636 or warn "ERROR: unable to write runtime file: $!"; 3809 or warn "ERROR: unable to write runtime file: $!";
3637 }; 3810 };
3638 } 3811 }
3639 3812
3640 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3813 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3642 } 3815 }
3643 while (my $sig = shift @WAIT_FOR_TICK) { 3816 while (my $sig = shift @WAIT_FOR_TICK) {
3644 $sig->send; 3817 $sig->send;
3645 } 3818 }
3646 3819
3647 $LOAD = ($NOW - $tick_start) / $TICK; 3820 $LOAD = ($NOW - $TICK_START) / $TICK;
3648 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3821 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3649 3822
3650 _post_tick; 3823 if (0) {
3651}; 3824 if ($NEXT_TICK) {
3652$TICK_WATCHER->priority (EV::MAXPRI); 3825 my $jitter = $TICK_START - $NEXT_TICK;
3826 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3827 warn "jitter $JITTER\n";#d#
3828 }
3829 }
3830}
3653 3831
3654{ 3832{
3655 # configure BDB 3833 # configure BDB
3656 3834
3657 BDB::min_parallel 8; 3835 BDB::min_parallel 8;
3658 BDB::max_poll_reqs $TICK * 0.1; 3836 BDB::max_poll_reqs $TICK * 0.1;
3659 $Coro::BDB::WATCHER->priority (1); 3837 $AnyEvent::BDB::WATCHER->priority (1);
3660 3838
3661 unless ($DB_ENV) { 3839 unless ($DB_ENV) {
3662 $DB_ENV = BDB::db_env_create; 3840 $DB_ENV = BDB::db_env_create;
3663 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3841 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3664 | BDB::LOG_AUTOREMOVE, 1); 3842 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3843 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3665 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3844 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3666 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3845 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3667 3846
3668 cf::sync_job { 3847 cf::sync_job {
3669 eval { 3848 eval {
3695{ 3874{
3696 # configure IO::AIO 3875 # configure IO::AIO
3697 3876
3698 IO::AIO::min_parallel 8; 3877 IO::AIO::min_parallel 8;
3699 IO::AIO::max_poll_time $TICK * 0.1; 3878 IO::AIO::max_poll_time $TICK * 0.1;
3700 $Coro::AIO::WATCHER->priority (1); 3879 undef $AnyEvent::AIO::WATCHER;
3701} 3880}
3702 3881
3703my $_log_backtrace; 3882my $_log_backtrace;
3704 3883
3705sub _log_backtrace { 3884sub _log_backtrace {
3708 $msg =~ s/\n//; 3887 $msg =~ s/\n//;
3709 3888
3710 # limit the # of concurrent backtraces 3889 # limit the # of concurrent backtraces
3711 if ($_log_backtrace < 2) { 3890 if ($_log_backtrace < 2) {
3712 ++$_log_backtrace; 3891 ++$_log_backtrace;
3892 my $perl_bt = Carp::longmess $msg;
3713 async { 3893 async {
3714 $Coro::current->{desc} = "abt $msg"; 3894 $Coro::current->{desc} = "abt $msg";
3715 3895
3716 my @bt = fork_call { 3896 my @bt = fork_call {
3717 @addr = map { sprintf "%x", $_ } @addr; 3897 @addr = map { sprintf "%x", $_ } @addr;
3728 } 3908 }
3729 3909
3730 @funcs 3910 @funcs
3731 }; 3911 };
3732 3912
3733 LOG llevInfo, "[ABT] $msg\n"; 3913 LOG llevInfo, "[ABT] $perl_bt\n";
3914 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3734 LOG llevInfo, "[ABT] $_\n" for @bt; 3915 LOG llevInfo, "[ABT] $_\n" for @bt;
3735 --$_log_backtrace; 3916 --$_log_backtrace;
3736 }; 3917 };
3737 } else { 3918 } else {
3738 LOG llevInfo, "[ABT] $msg\n"; 3919 LOG llevInfo, "[ABT] $msg\n";

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