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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.127 by root, Wed Jan 3 00:05:26 2007 UTC vs.
Revision 1.466 by root, Thu Jan 8 03:03:24 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
20use Digest::MD5; 56use Digest::MD5;
21use Fcntl; 57use Fcntl;
58use YAML ();
22use IO::AIO 2.31 (); 59use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 60use Time::HiRes;
61use Compress::LZF;
62use Digest::MD5 ();
25 63
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 64AnyEvent::detect;
27 65
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 66# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 70
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 76
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 78
35our %COMMAND = (); 79our %COMMAND = ();
36our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
81
82our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 83our %EXTCMD = ();
84our %EXTICMD = ();
85our %EXT_CORO = (); # coroutines bound to extensions
86our %EXT_MAP = (); # pluggable maps
38 87
88our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 89our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 90
42our $TICK = MAX_TIME * 1e-6; 91our $CONFDIR = confdir;
43our $TICK_WATCHER; 92our $DATADIR = datadir;
93our $LIBDIR = "$DATADIR/ext";
94our $PODDIR = "$DATADIR/pod";
95our $MAPDIR = "$DATADIR/" . mapdir;
96our $LOCALDIR = localdir;
97our $TMPDIR = "$LOCALDIR/" . tmpdir;
98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
100our $RANDOMDIR = "$LOCALDIR/random";
101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
106
107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 109our $NEXT_TICK;
45our $NOW; 110our $USE_FSYNC = 1; # use fsync to write maps - default off
111
112our $BDB_DEADLOCK_WATCHER;
113our $BDB_CHECKPOINT_WATCHER;
114our $BDB_TRICKLE_WATCHER;
115our $DB_ENV;
116
117our @EXTRA_MODULES = qw(pod mapscript);
46 118
47our %CFG; 119our %CFG;
48 120
49our $UPTIME; $UPTIME ||= time; 121our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 122our $RUNTIME;
123our $NOW;
51 124
52our %MAP; # all maps 125our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 126our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 127our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 128
56our %EXT_CORO; 129# used to convert map paths into valid unix filenames by replacing / by ∕
130our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
131
132our $LOAD; # a number between 0 (idle) and 1 (too many objects)
133our $LOADAVG; # same thing, but with alpha-smoothing
134our $JITTER; # average jitter
135our $TICK_START; # for load detecting purposes
136
137our @POST_INIT;
138
139our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
57 140
58binmode STDOUT; 141binmode STDOUT;
59binmode STDERR; 142binmode STDERR;
60 143
61# read virtual server time, if available 144# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 145unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 146 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 147 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 148 $RUNTIME = <$fh> + 0.;
66} 149}
67 150
68mkdir cf::localdir; 151mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 152 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 153
74# a special map that is always available 154our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 155
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 156sub cf::map::normalise;
78 157
79############################################################################# 158#############################################################################
80 159
81=head2 GLOBAL VARIABLES 160=head2 GLOBAL VARIABLES
82 161
89=item $cf::RUNTIME 168=item $cf::RUNTIME
90 169
91The time this server has run, starts at 0 and is increased by $cf::TICK on 170The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 171every server tick.
93 172
94=item $cf::LIBDIR 173=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
174$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
175$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 176
96The perl library directory, where extensions and cf-specific modules can 177Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 178directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
179unique-items directory, player file directory, random maps directory and
180database environment.
98 181
99=item $cf::NOW 182=item $cf::NOW
100 183
101The time of the last (current) server tick. 184The time of the last (current) server tick.
102 185
103=item $cf::TICK 186=item $cf::TICK
104 187
105The interval between server ticks, in seconds. 188The interval between server ticks, in seconds.
106 189
190=item $cf::LOADAVG
191
192The current CPU load on the server (alpha-smoothed), as a value between 0
193(none) and 1 (overloaded), indicating how much time is spent on processing
194objects per tick. Healthy values are < 0.5.
195
196=item $cf::LOAD
197
198The raw value load value from the last tick.
199
107=item %cf::CFG 200=item %cf::CFG
108 201
109Configuration for the server, loaded from C</etc/crossfire/config>, or 202Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 203from wherever your confdir points to.
204
205=item cf::wait_for_tick, cf::wait_for_tick_begin
206
207These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
208returns directly I<after> the tick processing (and consequently, can only wake one process
209per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
210
211=item @cf::INVOKE_RESULTS
212
213This array contains the results of the last C<invoke ()> call. When
214C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
215that call.
111 216
112=back 217=back
113 218
114=cut 219=cut
115 220
116BEGIN { 221BEGIN {
117 *CORE::GLOBAL::warn = sub { 222 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 223 my $msg = join "", @_;
119 utf8::encode $msg;
120 224
121 $msg .= "\n" 225 $msg .= "\n"
122 unless $msg =~ /\n$/; 226 unless $msg =~ /\n$/;
123 227
228 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
229
124 LOG llevError, "cfperl: $msg"; 230 LOG llevError, $msg;
125 }; 231 };
126} 232}
233
234$Coro::State::DIEHOOK = sub {
235 return unless $^S eq 0; # "eq", not "=="
236
237 if ($Coro::current == $Coro::main) {#d#
238 warn "DIEHOOK called in main context, Coro bug?\n";#d#
239 return;#d#
240 }#d#
241
242 # kill coroutine otherwise
243 warn Carp::longmess $_[0];
244 Coro::terminate
245};
246
247$SIG{__DIE__} = sub { }; #d#?
127 248
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 249@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 250@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 251@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 252@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 253@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
254@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 255@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 256
135# we bless all objects into (empty) derived classes to force a method lookup 257# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 258# within the Safe compartment.
137for my $pkg (qw( 259for my $pkg (qw(
138 cf::global cf::attachable 260 cf::global cf::attachable
139 cf::object cf::object::player 261 cf::object cf::object::player
140 cf::client cf::player 262 cf::client cf::player
141 cf::arch cf::living 263 cf::arch cf::living
264 cf::map cf::mapspace
142 cf::map cf::party cf::region 265 cf::party cf::region
143)) { 266)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 267 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 268}
147 269
148$Event::DIED = sub { 270$EV::DIED = sub {
149 warn "error in event callback: @_"; 271 warn "error in event callback: @_";
150}; 272};
151 273
152my %ext_pkg; 274#############################################################################
153my @exts;
154my @hook;
155 275
156=head2 UTILITY FUNCTIONS 276=head2 UTILITY FUNCTIONS
157 277
158=over 4 278=over 4
159 279
160=cut 280=item dumpval $ref
161 281
162use JSON::Syck (); # TODO# replace by JSON::PC once working 282=cut
163 283
284sub dumpval {
285 eval {
286 local $SIG{__DIE__};
287 my $d;
288 if (1) {
289 $d = new Data::Dumper([$_[0]], ["*var"]);
290 $d->Terse(1);
291 $d->Indent(2);
292 $d->Quotekeys(0);
293 $d->Useqq(1);
294 #$d->Bless(...);
295 $d->Seen($_[1]) if @_ > 1;
296 $d = $d->Dump();
297 }
298 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
299 $d
300 } || "[unable to dump $_[0]: '$@']";
301}
302
164=item $ref = cf::from_json $json 303=item $ref = cf::decode_json $json
165 304
166Converts a JSON string into the corresponding perl data structure. 305Converts a JSON string into the corresponding perl data structure.
167 306
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 307=item $json = cf::encode_json $ref
176 308
177Converts a perl data structure into its JSON representation. 309Converts a perl data structure into its JSON representation.
178 310
179=cut 311=cut
180 312
181sub to_json($) { 313our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 314
186=item my $guard = cf::guard { BLOCK } 315sub encode_json($) { $json_coder->encode ($_[0]) }
316sub decode_json($) { $json_coder->decode ($_[0]) }
187 317
188Run the given callback when the guard object gets destroyed (useful for 318=item cf::post_init { BLOCK }
189coroutine cancellations).
190 319
191You can call C<< ->cancel >> on the guard object to stop the block from 320Execute the given codeblock, I<after> all extensions have been (re-)loaded,
192being executed. 321but I<before> the server starts ticking again.
193 322
194=cut 323The cdoeblock will have a single boolean argument to indicate whether this
324is a reload or not.
195 325
196sub guard(&) { 326=cut
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199 327
200sub cf::guard::cancel { 328sub post_init(&) {
201 ${$_[0]} = sub { }; 329 push @POST_INIT, shift;
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206} 330}
207 331
208=item cf::lock_wait $string 332=item cf::lock_wait $string
209 333
210Wait until the given lock is available. See cf::lock_acquire. 334Wait until the given lock is available. See cf::lock_acquire.
211 335
212=item my $lock = cf::lock_acquire $string 336=item my $lock = cf::lock_acquire $string
213 337
214Wait until the given lock is available and then acquires it and returns 338Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 339a L<Guard> object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 340for example when the coroutine gets canceled), the lock is automatically
217returned. 341returned.
218 342
343Locks are *not* recursive, locking from the same coro twice results in a
344deadlocked coro.
345
219Lock names should begin with a unique identifier (for example, find_map 346Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 347uses map_find and cf::map::load uses map_load).
221 348
222=cut 349=item $locked = cf::lock_active $string
223 350
224our %LOCK; 351Return true if the lock is currently active, i.e. somebody has locked it.
352
353=cut
354
355our $LOCKS = new Coro::SemaphoreSet;
225 356
226sub lock_wait($) { 357sub lock_wait($) {
227 my ($key) = @_; 358 $LOCKS->wait ($_[0]);
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234} 359}
235 360
236sub lock_acquire($) { 361sub lock_acquire($) {
237 my ($key) = @_; 362 $LOCKS->guard ($_[0])
363}
238 364
239 # wait, to be sure we are not locked 365sub lock_active($) {
240 lock_wait $key; 366 $LOCKS->count ($_[0]) < 1
367}
241 368
242 $LOCK{$key} = []; 369sub freeze_mainloop {
370 tick_inhibit_inc;
243 371
244 cf::guard { 372 &Guard::guard (\&tick_inhibit_dec);
245 # wake up all waiters, to be on the safe side 373}
246 $_->ready for @{ delete $LOCK{$key} }; 374
375=item cf::periodic $interval, $cb
376
377Like EV::periodic, but randomly selects a starting point so that the actions
378get spread over timer.
379
380=cut
381
382sub periodic($$) {
383 my ($interval, $cb) = @_;
384
385 my $start = rand List::Util::min 180, $interval;
386
387 EV::periodic $start, $interval, 0, $cb
388}
389
390=item cf::get_slot $time[, $priority[, $name]]
391
392Allocate $time seconds of blocking CPU time at priority C<$priority>:
393This call blocks and returns only when you have at least C<$time> seconds
394of cpu time till the next tick. The slot is only valid till the next cede.
395
396The optional C<$name> can be used to identify the job to run. It might be
397used for statistical purposes and should identify the same time-class.
398
399Useful for short background jobs.
400
401=cut
402
403our @SLOT_QUEUE;
404our $SLOT_QUEUE;
405
406$SLOT_QUEUE->cancel if $SLOT_QUEUE;
407$SLOT_QUEUE = Coro::async {
408 $Coro::current->desc ("timeslot manager");
409
410 my $signal = new Coro::Signal;
411
412 while () {
413 next_job:
414 my $avail = cf::till_tick;
415 if ($avail > 0.01) {
416 for (0 .. $#SLOT_QUEUE) {
417 if ($SLOT_QUEUE[$_][0] < $avail) {
418 my $job = splice @SLOT_QUEUE, $_, 1, ();
419 $job->[2]->send;
420 Coro::cede;
421 goto next_job;
422 }
423 }
424 }
425
426 if (@SLOT_QUEUE) {
427 # we do not use wait_for_tick() as it returns immediately when tick is inactive
428 push @cf::WAIT_FOR_TICK, $signal;
429 $signal->wait;
430 } else {
431 Coro::schedule;
432 }
247 } 433 }
434};
435
436sub get_slot($;$$) {
437 return if tick_inhibit || $Coro::current == $Coro::main;
438
439 my ($time, $pri, $name) = @_;
440
441 $time = $TICK * .6 if $time > $TICK * .6;
442 my $sig = new Coro::Signal;
443
444 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
445 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
446 $SLOT_QUEUE->ready;
447 $sig->wait;
248} 448}
249 449
250=item cf::async { BLOCK } 450=item cf::async { BLOCK }
251 451
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 452Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 453C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
454thing you are allowed to do is call C<prio> on it.
254 455
255=cut 456=cut
256 457
257sub async(&) { 458BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 459
266=item cf::sync_job { BLOCK } 460=item cf::sync_job { BLOCK }
267 461
268The design of crossfire+ requires that the main coro ($Coro::main) is 462The design of Deliantra requires that the main coroutine ($Coro::main)
269always able to handle events or runnable, as crossfire+ is only partly 463is always able to handle events or runnable, as Deliantra is only
270reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 464partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
465acceptable.
271 466
272If it must be done, put the blocking parts into C<sync_job>. This will run 467If it must be done, put the blocking parts into C<sync_job>. This will run
273the given BLOCK in another coroutine while waiting for the result. The 468the given BLOCK in another coroutine while waiting for the result. The
274server will be frozen during this time, so the block should either finish 469server will be frozen during this time, so the block should either finish
275fast or be very important. 470fast or be very important.
278 473
279sub sync_job(&) { 474sub sync_job(&) {
280 my ($job) = @_; 475 my ($job) = @_;
281 476
282 if ($Coro::current == $Coro::main) { 477 if ($Coro::current == $Coro::main) {
478 my $time = EV::time;
479
283 # this is the main coro, too bad, we have to block 480 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 481 # till the operation succeeds, freezing the server :/
285 482
286 # TODO: use suspend/resume instead 483 LOG llevError, Carp::longmess "sync job";#d#
287 # (but this is cancel-safe) 484
288 local $FREEZE = 1; 485 my $freeze_guard = freeze_mainloop;
289 486
290 my $busy = 1; 487 my $busy = 1;
291 my @res; 488 my @res;
292 489
293 (Coro::async { 490 (async {
491 $Coro::current->desc ("sync job coro");
294 @res = eval { $job->() }; 492 @res = eval { $job->() };
295 warn $@ if $@; 493 warn $@ if $@;
296 undef $busy; 494 undef $busy;
297 })->prio (Coro::PRIO_MAX); 495 })->prio (Coro::PRIO_MAX);
298 496
299 while ($busy) { 497 while ($busy) {
498 if (Coro::nready) {
300 Coro::cede_notself; 499 Coro::cede_notself;
301 Event::one_event unless Coro::nready; 500 } else {
501 EV::loop EV::LOOP_ONESHOT;
302 } 502 }
503 }
504
505 my $time = EV::time - $time;
506
507 $TICK_START += $time; # do not account sync jobs to server load
303 508
304 wantarray ? @res : $res[0] 509 wantarray ? @res : $res[0]
305 } else { 510 } else {
306 # we are in another coroutine, how wonderful, everything just works 511 # we are in another coroutine, how wonderful, everything just works
307 512
308 $job->() 513 $job->()
309 } 514 }
310} 515}
311 516
312=item $coro = cf::coro { BLOCK } 517=item $coro = cf::async_ext { BLOCK }
313 518
314Creates and returns a new coro. This coro is automcatially being canceled 519Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 520extension calling this is being unloaded.
316 521
317=cut 522=cut
318 523
319sub coro(&) { 524sub async_ext(&) {
320 my $cb = shift; 525 my $cb = shift;
321 526
322 my $coro = &cf::async ($cb); 527 my $coro = &Coro::async ($cb);
323 528
324 $coro->on_destroy (sub { 529 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 530 delete $EXT_CORO{$coro+0};
326 }); 531 });
327 $EXT_CORO{$coro+0} = $coro; 532 $EXT_CORO{$coro+0} = $coro;
328 533
329 $coro 534 $coro
330} 535}
331 536
332sub write_runtime { 537=item fork_call { }, $args
333 my $runtime = cf::localdir . "/runtime";
334 538
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 539Executes the given code block with the given arguments in a seperate
336 or return; 540process, returning the results. Everything must be serialisable with
541Coro::Storable. May, of course, block. Note that the executed sub may
542never block itself or use any form of event handling.
337 543
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 544=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 545
342 aio_fsync $fh 546sub fork_call(&@) {
343 and return; 547 my ($cb, @args) = @_;
344 548
345 close $fh 549 # we seemingly have to make a local copy of the whole thing,
346 or return; 550 # otherwise perl prematurely frees the stuff :/
551 # TODO: investigate and fix (likely this will be rather laborious)
347 552
348 aio_rename "$runtime~", $runtime 553 my @res = Coro::Util::fork_eval {
349 and return; 554 reset_signals;
555 &$cb
556 }, @args;
350 557
558 wantarray ? @res : $res[-1]
559}
560
561=item $coin = coin_from_name $name
562
563=cut
564
565our %coin_alias = (
566 "silver" => "silvercoin",
567 "silvercoin" => "silvercoin",
568 "silvercoins" => "silvercoin",
569 "gold" => "goldcoin",
570 "goldcoin" => "goldcoin",
571 "goldcoins" => "goldcoin",
572 "platinum" => "platinacoin",
573 "platinumcoin" => "platinacoin",
574 "platinumcoins" => "platinacoin",
575 "platina" => "platinacoin",
576 "platinacoin" => "platinacoin",
577 "platinacoins" => "platinacoin",
578 "royalty" => "royalty",
579 "royalties" => "royalty",
580);
581
582sub coin_from_name($) {
583 $coin_alias{$_[0]}
584 ? cf::arch::find $coin_alias{$_[0]}
585 : undef
586}
587
588=item $value = cf::db_get $family => $key
589
590Returns a single value from the environment database.
591
592=item cf::db_put $family => $key => $value
593
594Stores the given C<$value> in the family. It can currently store binary
595data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
596
597=item $db = cf::db_table "name"
598
599Create and/or open a new database table. The string must not be "db" and must be unique
600within each server.
601
602=cut
603
604sub db_table($) {
605 my ($name) = @_;
606 my $db = BDB::db_create $DB_ENV;
607
608 eval {
609 $db->set_flags (BDB::CHKSUM);
610
611 utf8::encode $name;
612 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
613 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
614 cf::cleanup "db_open(db): $!" if $!;
615 };
616 cf::cleanup "db_open(db): $@" if $@;
617
618 $db
619}
620
621our $DB;
622
623sub db_init {
624 cf::sync_job {
625 $DB ||= db_table "db";
626 };
627}
628
629sub db_get($$) {
630 my $key = "$_[0]/$_[1]";
631
632 cf::sync_job {
633 BDB::db_get $DB, undef, $key, my $data;
634
635 $! ? ()
636 : $data
351 1 637 }
638}
639
640sub db_put($$$) {
641 BDB::dbreq_pri 4;
642 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
643}
644
645=item cf::cache $id => [$paths...], $processversion => $process
646
647Generic caching function that returns the value of the resource $id,
648caching and regenerating as required.
649
650This function can block.
651
652=cut
653
654sub cache {
655 my ($id, $src, $processversion, $process) = @_;
656
657 my $meta =
658 join "\x00",
659 $processversion,
660 map {
661 aio_stat $_
662 and Carp::croak "$_: $!";
663
664 ($_, (stat _)[7,9])
665 } @$src;
666
667 my $dbmeta = db_get cache => "$id/meta";
668 if ($dbmeta ne $meta) {
669 # changed, we may need to process
670
671 my @data;
672 my $md5;
673
674 for (0 .. $#$src) {
675 0 <= aio_load $src->[$_], $data[$_]
676 or Carp::croak "$src->[$_]: $!";
677 }
678
679 # if processing is expensive, check
680 # checksum first
681 if (1) {
682 $md5 =
683 join "\x00",
684 $processversion,
685 map {
686 cf::cede_to_tick;
687 ($src->[$_], Digest::MD5::md5_hex $data[$_])
688 } 0.. $#$src;
689
690
691 my $dbmd5 = db_get cache => "$id/md5";
692 if ($dbmd5 eq $md5) {
693 db_put cache => "$id/meta", $meta;
694
695 return db_get cache => "$id/data";
696 }
697 }
698
699 my $t1 = Time::HiRes::time;
700 my $data = $process->(\@data);
701 my $t2 = Time::HiRes::time;
702
703 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
704
705 db_put cache => "$id/data", $data;
706 db_put cache => "$id/md5" , $md5;
707 db_put cache => "$id/meta", $meta;
708
709 return $data;
710 }
711
712 db_get cache => "$id/data"
713}
714
715=item cf::datalog type => key => value, ...
716
717Log a datalog packet of the given type with the given key-value pairs.
718
719=cut
720
721sub datalog($@) {
722 my ($type, %kv) = @_;
723 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 724}
353 725
354=back 726=back
355 727
356=cut 728=cut
357 729
358############################################################################# 730#############################################################################
359 731
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477
478#############################################################################
479
480=head2 ATTACHABLE OBJECTS 732=head2 ATTACHABLE OBJECTS
481 733
482Many objects in crossfire are so-called attachable objects. That means you can 734Many objects in deliantra are so-called attachable objects. That means you can
483attach callbacks/event handlers (a collection of which is called an "attachment") 735attach callbacks/event handlers (a collection of which is called an "attachment")
484to it. All such attachable objects support the following methods. 736to it. All such attachable objects support the following methods.
485 737
486In the following description, CLASS can be any of C<global>, C<object> 738In the following description, CLASS can be any of C<global>, C<object>
487C<player>, C<client> or C<map> (i.e. the attachable objects in 739C<player>, C<client> or C<map> (i.e. the attachable objects in
488crossfire+). 740Deliantra).
489 741
490=over 4 742=over 4
491 743
492=item $attachable->attach ($attachment, key => $value...) 744=item $attachable->attach ($attachment, key => $value...)
493 745
537=item cf::CLASS::attachment $name, ... 789=item cf::CLASS::attachment $name, ...
538 790
539Register an attachment by C<$name> through which attachable objects of the 791Register an attachment by C<$name> through which attachable objects of the
540given CLASS can refer to this attachment. 792given CLASS can refer to this attachment.
541 793
542Some classes such as crossfire maps and objects can specify attachments 794Some classes such as deliantra maps and objects can specify attachments
543that are attached at load/instantiate time, thus the need for a name. 795that are attached at load/instantiate time, thus the need for a name.
544 796
545These calls expect any number of the following handler/hook descriptions: 797These calls expect any number of the following handler/hook descriptions:
546 798
547=over 4 799=over 4
607our @CB_TYPE = (); # registry for type (cf-object class) based events 859our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 860our @CB_MAP = ();
609 861
610my %attachment; 862my %attachment;
611 863
864sub cf::attachable::thawer_merge {
865 # simply override everything except _meta
866 local $_[0]{_meta};
867 %{$_[0]} = %{$_[1]};
868}
869
612sub _attach_cb($$$$) { 870sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 871 my ($registry, $event, $prio, $cb) = @_;
614 872
615 use sort 'stable'; 873 use sort 'stable';
616 874
650 $registry = $CB_TYPE[$object_type] ||= []; 908 $registry = $CB_TYPE[$object_type] ||= [];
651 909
652 } elsif ($type eq "subtype") { 910 } elsif ($type eq "subtype") {
653 defined $object_type or Carp::croak "subtype specified without type"; 911 defined $object_type or Carp::croak "subtype specified without type";
654 my $object_subtype = shift @arg; 912 my $object_subtype = shift @arg;
655 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 913 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
656 914
657 } elsif ($type eq "package") { 915 } elsif ($type eq "package") {
658 my $pkg = shift @arg; 916 my $pkg = shift @arg;
659 917
660 while (my ($name, $id) = each %cb_id) { 918 while (my ($name, $id) = each %cb_id) {
689 _attach $registry, $klass, @attach; 947 _attach $registry, $klass, @attach;
690 } 948 }
691 949
692 $obj->{$name} = \%arg; 950 $obj->{$name} = \%arg;
693 } else { 951 } else {
694 warn "object uses attachment '$name' that is not available, postponing.\n"; 952 warn "object uses attachment '$name' which is not available, postponing.\n";
695 } 953 }
696 954
697 $obj->{_attachment}{$name} = undef; 955 $obj->{_attachment}{$name} = undef;
698} 956}
699 957
701 if (ref $_[0]) { 959 if (ref $_[0]) {
702 _object_attach @_; 960 _object_attach @_;
703 } else { 961 } else {
704 _attach shift->_attach_registry, @_; 962 _attach shift->_attach_registry, @_;
705 } 963 }
964 _recalc_want;
706}; 965};
707 966
708# all those should be optimised 967# all those should be optimised
709sub cf::attachable::detach { 968sub cf::attachable::detach {
710 my ($obj, $name) = @_; 969 my ($obj, $name) = @_;
713 delete $obj->{_attachment}{$name}; 972 delete $obj->{_attachment}{$name};
714 reattach ($obj); 973 reattach ($obj);
715 } else { 974 } else {
716 Carp::croak "cannot, currently, detach class attachments"; 975 Carp::croak "cannot, currently, detach class attachments";
717 } 976 }
977 _recalc_want;
718}; 978};
719 979
720sub cf::attachable::attached { 980sub cf::attachable::attached {
721 my ($obj, $name) = @_; 981 my ($obj, $name) = @_;
722 982
737 "; 997 ";
738 die if $@; 998 die if $@;
739} 999}
740 1000
741our $override; 1001our $override;
742our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1002our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
743 1003
744sub override { 1004sub override {
745 $override = 1; 1005 $override = 1;
746 @invoke_results = (); 1006 @INVOKE_RESULTS = (@_);
747} 1007}
748 1008
749sub do_invoke { 1009sub do_invoke {
750 my $event = shift; 1010 my $event = shift;
751 my $callbacks = shift; 1011 my $callbacks = shift;
752 1012
753 @invoke_results = (); 1013 @INVOKE_RESULTS = ();
754 1014
755 local $override; 1015 local $override;
756 1016
757 for (@$callbacks) { 1017 for (@$callbacks) {
758 eval { &{$_->[1]} }; 1018 eval { &{$_->[1]} };
767 } 1027 }
768 1028
769 0 1029 0
770} 1030}
771 1031
772=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
773 1033
774=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1034=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
775 1035
776Generate an object-specific event with the given arguments. 1036Generate an object-specific event with the given arguments.
777 1037
778This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1038This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
779removed in future versions), and there is no public API to access override 1039removed in future versions), and there is no public API to access override
780results (if you must, access C<@cf::invoke_results> directly). 1040results (if you must, access C<@cf::INVOKE_RESULTS> directly).
781 1041
782=back 1042=back
783 1043
784=cut 1044=cut
785 1045
786############################################################################# 1046#############################################################################
787# object support 1047# object support
1048
1049sub _object_equal($$);
1050sub _object_equal($$) {
1051 my ($a, $b) = @_;
1052
1053 return 0 unless (ref $a) eq (ref $b);
1054
1055 if ("HASH" eq ref $a) {
1056 my @ka = keys %$a;
1057 my @kb = keys %$b;
1058
1059 return 0 if @ka != @kb;
1060
1061 for (0 .. $#ka) {
1062 return 0 unless $ka[$_] eq $kb[$_];
1063 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1064 }
1065
1066 } elsif ("ARRAY" eq ref $a) {
1067
1068 return 0 if @$a != @$b;
1069
1070 for (0 .. $#$a) {
1071 return 0 unless _object_equal $a->[$_], $b->[$_];
1072 }
1073
1074 } elsif ($a ne $b) {
1075 return 0;
1076 }
1077
1078 1
1079}
1080
1081our $SLOW_MERGES;#d#
1082sub _can_merge {
1083 my ($ob1, $ob2) = @_;
1084
1085 ++$SLOW_MERGES;#d#
1086
1087 # we do the slow way here
1088 return _object_equal $ob1, $ob2
1089}
788 1090
789sub reattach { 1091sub reattach {
790 # basically do the same as instantiate, without calling instantiate 1092 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 1093 my ($obj) = @_;
1094
1095 # no longer needed after getting rid of delete_package?
1096 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 1097
793 my $registry = $obj->registry; 1098 my $registry = $obj->registry;
794 1099
795 @$registry = (); 1100 @$registry = ();
796 1101
811cf::attachable->attach ( 1116cf::attachable->attach (
812 prio => -1000000, 1117 prio => -1000000,
813 on_instantiate => sub { 1118 on_instantiate => sub {
814 my ($obj, $data) = @_; 1119 my ($obj, $data) = @_;
815 1120
816 $data = from_json $data; 1121 $data = decode_json $data;
817 1122
818 for (@$data) { 1123 for (@$data) {
819 my ($name, $args) = @$_; 1124 my ($name, $args) = @$_;
820 1125
821 $obj->attach ($name, %{$args || {} }); 1126 $obj->attach ($name, %{$args || {} });
837sub object_freezer_save { 1142sub object_freezer_save {
838 my ($filename, $rdata, $objs) = @_; 1143 my ($filename, $rdata, $objs) = @_;
839 1144
840 sync_job { 1145 sync_job {
841 if (length $$rdata) { 1146 if (length $$rdata) {
1147 utf8::decode (my $decname = $filename);
842 warn sprintf "saving %s (%d,%d)\n", 1148 warn sprintf "saving %s (%d,%d)\n",
843 $filename, length $$rdata, scalar @$objs; 1149 $decname, length $$rdata, scalar @$objs;
844 1150
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1151 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh; 1152 aio_chmod $fh, SAVE_MODE;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1153 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
848 aio_fsync $fh; 1154 aio_fsync $fh if $cf::USE_FSYNC;
849 close $fh; 1155 aio_close $fh;
850 1156
851 if (@$objs) { 1157 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1158 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh; 1159 aio_chmod $fh, SAVE_MODE;
854 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1160 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0; 1161 aio_write $fh, 0, (length $data), $data, 0;
856 aio_fsync $fh; 1162 aio_fsync $fh if $cf::USE_FSYNC;
857 close $fh; 1163 aio_close $fh;
858 aio_rename "$filename.pst~", "$filename.pst"; 1164 aio_rename "$filename.pst~", "$filename.pst";
859 } 1165 }
860 } else { 1166 } else {
861 aio_unlink "$filename.pst"; 1167 aio_unlink "$filename.pst";
862 } 1168 }
863 1169
864 aio_rename "$filename~", $filename; 1170 aio_rename "$filename~", $filename;
1171
1172 $filename =~ s%/[^/]+$%%;
1173 aio_pathsync $filename if $cf::USE_FSYNC;
865 } else { 1174 } else {
866 warn "FATAL: $filename~: $!\n"; 1175 warn "unable to save objects: $filename~: $!\n";
867 } 1176 }
868 } else { 1177 } else {
869 aio_unlink $filename; 1178 aio_unlink $filename;
870 aio_unlink "$filename.pst"; 1179 aio_unlink "$filename.pst";
871 } 1180 }
872 } 1181 };
873} 1182}
874 1183
875sub object_freezer_as_string { 1184sub object_freezer_as_string {
876 my ($rdata, $objs) = @_; 1185 my ($rdata, $objs) = @_;
877 1186
889 or return; 1198 or return;
890 1199
891 unless (aio_stat "$filename.pst") { 1200 unless (aio_stat "$filename.pst") {
892 (aio_load "$filename.pst", $av) >= 0 1201 (aio_load "$filename.pst", $av) >= 0
893 or return; 1202 or return;
1203
894 $av = eval { (Storable::thaw $av)->{objs} }; 1204 my $st = eval { Coro::Storable::thaw $av };
1205 $av = $st->{objs};
895 } 1206 }
896 1207
1208 utf8::decode (my $decname = $filename);
897 warn sprintf "loading %s (%d)\n", 1209 warn sprintf "loading %s (%d,%d)\n",
898 $filename, length $data, scalar @{$av || []};#d# 1210 $decname, length $data, scalar @{$av || []};
1211
899 return ($data, $av); 1212 ($data, $av)
900} 1213}
1214
1215=head2 COMMAND CALLBACKS
1216
1217=over 4
1218
1219=cut
901 1220
902############################################################################# 1221#############################################################################
903# command handling &c 1222# command handling &c
904 1223
905=item cf::register_command $name => \&callback($ob,$args); 1224=item cf::register_command $name => \&callback($ob,$args);
918 push @{ $COMMAND{$name} }, [$caller, $cb]; 1237 push @{ $COMMAND{$name} }, [$caller, $cb];
919} 1238}
920 1239
921=item cf::register_extcmd $name => \&callback($pl,$packet); 1240=item cf::register_extcmd $name => \&callback($pl,$packet);
922 1241
923Register a callbackf ro execution when the client sends an extcmd packet. 1242Register a callback for execution when the client sends an (synchronous)
1243extcmd packet. Ext commands will be processed in the order they are
1244received by the server, like other user commands. The first argument is
1245the logged-in player. Ext commands can only be processed after a player
1246has logged in successfully.
924 1247
925If the callback returns something, it is sent back as if reply was being 1248If the callback returns something, it is sent back as if reply was being
926called. 1249called.
927 1250
1251=item cf::register_exticmd $name => \&callback($ns,$packet);
1252
1253Register a callback for execution when the client sends an (asynchronous)
1254exticmd packet. Exti commands are processed by the server as soon as they
1255are received, i.e. out of order w.r.t. other commands. The first argument
1256is a client socket. Exti commands can be received anytime, even before
1257log-in.
1258
1259If the callback returns something, it is sent back as if reply was being
1260called.
1261
928=cut 1262=cut
929 1263
930sub register_extcmd { 1264sub register_extcmd {
931 my ($name, $cb) = @_; 1265 my ($name, $cb) = @_;
932 1266
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 1267 $EXTCMD{$name} = $cb;
937} 1268}
1269
1270sub register_exticmd {
1271 my ($name, $cb) = @_;
1272
1273 $EXTICMD{$name} = $cb;
1274}
1275
1276use File::Glob ();
938 1277
939cf::player->attach ( 1278cf::player->attach (
940 on_command => sub { 1279 on_command => sub {
941 my ($pl, $name, $params) = @_; 1280 my ($pl, $name, $params) = @_;
942 1281
950 cf::override; 1289 cf::override;
951 }, 1290 },
952 on_extcmd => sub { 1291 on_extcmd => sub {
953 my ($pl, $buf) = @_; 1292 my ($pl, $buf) = @_;
954 1293
955 my $msg = eval { from_json $buf }; 1294 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
956 1295
957 if (ref $msg) { 1296 if (ref $msg) {
1297 my ($type, $reply, @payload) =
1298 "ARRAY" eq ref $msg
1299 ? @$msg
1300 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1301
1302 my @reply;
1303
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1304 if (my $cb = $EXTCMD{$type}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 1305 @reply = $cb->($pl, @payload);
960 $pl->ext_reply ($msg->{msgid}, %reply);
961 }
962 } 1306 }
1307
1308 $pl->ext_reply ($reply, @reply)
1309 if $reply;
1310
963 } else { 1311 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1312 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 } 1313 }
966 1314
967 cf::override; 1315 cf::override;
968 }, 1316 },
969); 1317);
970 1318
971sub register { 1319# "readahead" all extensions
972 my ($base, $pkg) = @_; 1320sub cache_extensions {
1321 my $grp = IO::AIO::aio_group;
973 1322
974 #TODO 1323 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
975} 1324 for (grep /\.ext$/, @{$_[0]}) {
1325 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1326 }
1327 };
976 1328
1329 $grp
1330}
1331
977sub load_extension { 1332sub load_extensions {
1333 cf::sync_job {
1334 my %todo;
1335
1336 for my $path (<$LIBDIR/*.ext>) {
1337 next unless -r $path;
1338
1339 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1340 my $base = $1;
1341 my $pkg = $1;
1342 $pkg =~ s/[^[:word:]]/_/g;
1343 $pkg = "ext::$pkg";
1344
1345 open my $fh, "<:utf8", $path
1346 or die "$path: $!";
1347
1348 my $source = do { local $/; <$fh> };
1349
1350 my %ext = (
1351 path => $path,
1352 base => $base,
1353 pkg => $pkg,
1354 );
1355
1356 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1357 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1358
1359 $ext{source} =
1360 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1361 . "#line 1 \"$path\"\n{\n"
1362 . $source
1363 . "\n};\n1";
1364
1365 $todo{$base} = \%ext;
1366 }
1367
1368 my %done;
1369 while (%todo) {
1370 my $progress;
1371
1372 while (my ($k, $v) = each %todo) {
1373 for (split /,\s*/, $v->{meta}{depends}) {
1374 goto skip
1375 unless exists $done{$_};
1376 }
1377
1378 warn "... loading '$k' into '$v->{pkg}'\n";
1379
1380 unless (eval $v->{source}) {
1381 my $msg = $@ ? "$v->{path}: $@\n"
1382 : "$v->{base}: extension inactive.\n";
1383
1384 if (exists $v->{meta}{mandatory}) {
1385 warn $msg;
1386 cf::cleanup "mandatory extension failed to load, exiting.";
1387 }
1388
1389 warn $msg;
1390 }
1391
1392 $done{$k} = delete $todo{$k};
1393 push @EXTS, $v->{pkg};
1394 $progress = 1;
1395 }
1396
1397 skip:
1398 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1399 unless $progress;
1400 }
1401 };
1402}
1403
1404#############################################################################
1405
1406=back
1407
1408=head2 CORE EXTENSIONS
1409
1410Functions and methods that extend core deliantra objects.
1411
1412=cut
1413
1414package cf::player;
1415
1416use Coro::AIO;
1417
1418=head3 cf::player
1419
1420=over 4
1421
1422=item cf::player::num_playing
1423
1424Returns the official number of playing players, as per the Crossfire metaserver rules.
1425
1426=cut
1427
1428sub num_playing {
1429 scalar grep
1430 $_->ob->map
1431 && !$_->hidden
1432 && !$_->ob->flag (cf::FLAG_WIZ),
1433 cf::player::list
1434}
1435
1436=item cf::player::find $login
1437
1438Returns the given player object, loading it if necessary (might block).
1439
1440=cut
1441
1442sub playerdir($) {
1443 "$PLAYERDIR/"
1444 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1445}
1446
1447sub path($) {
1448 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1449
1450 (playerdir $login) . "/playerdata"
1451}
1452
1453sub find_active($) {
1454 $cf::PLAYER{$_[0]}
1455 and $cf::PLAYER{$_[0]}->active
1456 and $cf::PLAYER{$_[0]}
1457}
1458
1459sub exists($) {
1460 my ($login) = @_;
1461
1462 $cf::PLAYER{$login}
1463 or !aio_stat path $login
1464}
1465
1466sub find($) {
1467 return $cf::PLAYER{$_[0]} || do {
1468 my $login = $_[0];
1469
1470 my $guard = cf::lock_acquire "user_find:$login";
1471
1472 $cf::PLAYER{$_[0]} || do {
1473 # rename old playerfiles to new ones
1474 #TODO: remove when no longer required
1475 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1476 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1477 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1478 aio_unlink +(playerdir $login) . "/$login.pl";
1479
1480 my $f = new_from_file cf::object::thawer path $login
1481 or return;
1482
1483 my $pl = cf::player::load_pl $f
1484 or return;
1485
1486 local $cf::PLAYER_LOADING{$login} = $pl;
1487 $f->resolve_delayed_derefs;
1488 $cf::PLAYER{$login} = $pl
1489 }
1490 }
1491}
1492
1493sub save($) {
1494 my ($pl) = @_;
1495
1496 return if $pl->{deny_save};
1497
1498 my $path = path $pl;
1499 my $guard = cf::lock_acquire "user_save:$path";
1500
1501 return if $pl->{deny_save};
1502
1503 aio_mkdir playerdir $pl, 0770;
1504 $pl->{last_save} = $cf::RUNTIME;
1505
1506 cf::get_slot 0.01;
1507
1508 $pl->save_pl ($path);
1509 cf::cede_to_tick;
1510}
1511
1512sub new($) {
1513 my ($login) = @_;
1514
1515 my $self = create;
1516
1517 $self->ob->name ($login);
1518 $self->{deny_save} = 1;
1519
1520 $cf::PLAYER{$login} = $self;
1521
1522 $self
1523}
1524
1525=item $player->send_msg ($channel, $msg, $color, [extra...])
1526
1527=cut
1528
1529sub send_msg {
1530 my $ns = shift->ns
1531 or return;
1532 $ns->send_msg (@_);
1533}
1534
1535=item $pl->quit_character
1536
1537Nukes the player without looking back. If logged in, the connection will
1538be destroyed. May block for a long time.
1539
1540=cut
1541
1542sub quit_character {
1543 my ($pl) = @_;
1544
1545 my $name = $pl->ob->name;
1546
1547 $pl->{deny_save} = 1;
1548 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1549
1550 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1551 $pl->deactivate;
1552 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1553 $pl->ob->check_score;
1554 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1555 $pl->ns->destroy if $pl->ns;
1556
1557 my $path = playerdir $pl;
1558 my $temp = "$path~$cf::RUNTIME~deleting~";
1559 aio_rename $path, $temp;
1560 delete $cf::PLAYER{$pl->ob->name};
1561 $pl->destroy;
1562
1563 my $prefix = qr<^~\Q$name\E/>;
1564
1565 # nuke player maps
1566 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1567
1568 IO::AIO::aio_rmtree $temp;
1569}
1570
1571=item $pl->kick
1572
1573Kicks a player out of the game. This destroys the connection.
1574
1575=cut
1576
1577sub kick {
1578 my ($pl, $kicker) = @_;
1579
1580 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1581 $pl->killer ("kicked");
1582 $pl->ns->destroy;
1583}
1584
1585=item cf::player::list_logins
1586
1587Returns am arrayref of all valid playernames in the system, can take a
1588while and may block, so not sync_job-capable, ever.
1589
1590=cut
1591
1592sub list_logins {
1593 my $dirs = aio_readdir $PLAYERDIR
1594 or return [];
1595
1596 my @logins;
1597
1598 for my $login (@$dirs) {
1599 my $path = path $login;
1600
1601 # a .pst is a dead give-away for a valid player
1602 # if no pst file found, open and chekc for blocked users
1603 if (aio_stat "$path.pst") {
1604 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1605 aio_read $fh, 0, 512, my $buf, 0 or next;
1606 $buf !~ /^password -------------$/m or next; # official not-valid tag
1607 }
1608
1609 utf8::decode $login;
1610 push @logins, $login;
1611 }
1612
1613 \@logins
1614}
1615
1616=item $player->maps
1617
1618Returns an arrayref of map paths that are private for this
1619player. May block.
1620
1621=cut
1622
1623sub maps($) {
1624 my ($pl) = @_;
1625
1626 $pl = ref $pl ? $pl->ob->name : $pl;
1627
1628 my $files = aio_readdir playerdir $pl
1629 or return;
1630
1631 my @paths;
1632
1633 for (@$files) {
1634 utf8::decode $_;
1635 next if /\.(?:pl|pst)$/;
1636 next unless /^$PATH_SEP/o;
1637
1638 push @paths, cf::map::normalise "~$pl/$_";
1639 }
1640
1641 \@paths
1642}
1643
1644=item $protocol_xml = $player->expand_cfpod ($cfpod)
1645
1646Expand deliantra pod fragments into protocol xml.
1647
1648=item $player->ext_reply ($msgid, @msg)
1649
1650Sends an ext reply to the player.
1651
1652=cut
1653
1654sub ext_reply($$@) {
1655 my ($self, $id, @msg) = @_;
1656
1657 $self->ns->ext_reply ($id, @msg)
1658}
1659
1660=item $player->ext_msg ($type, @msg)
1661
1662Sends an ext event to the client.
1663
1664=cut
1665
1666sub ext_msg($$@) {
1667 my ($self, $type, @msg) = @_;
1668
1669 $self->ns->ext_msg ($type, @msg);
1670}
1671
1672=head3 cf::region
1673
1674=over 4
1675
1676=cut
1677
1678package cf::region;
1679
1680=item cf::region::find_by_path $path
1681
1682Tries to decuce the likely region for a map knowing only its path.
1683
1684=cut
1685
1686sub find_by_path($) {
978 my ($path) = @_; 1687 my ($path) = @_;
979 1688
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1689 my ($match, $specificity);
981 my $base = $1;
982 my $pkg = $1;
983 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg";
985 1690
986 warn "loading '$path' into '$pkg'\n"; 1691 for my $region (list) {
987 1692 if ($region->{match} && $path =~ $region->{match}) {
988 open my $fh, "<:utf8", $path 1693 ($match, $specificity) = ($region, $region->specificity)
989 or die "$path: $!"; 1694 if $region->specificity > $specificity;
990 1695 }
991 my $source =
992 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> })
995 . "\n};\n1";
996
997 eval $source
998 or die $@ ? "$path: $@\n"
999 : "extension disabled.\n";
1000
1001 push @exts, $pkg;
1002 $ext_pkg{$base} = $pkg;
1003
1004# no strict 'refs';
1005# @{"$pkg\::ISA"} = ext::;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# } 1696 }
1020 1697
1021 # remove commands 1698 $match
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 }
1030 }
1031
1032 # remove extcmds
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045}
1046
1047sub load_extensions {
1048 for my $ext (<$LIBDIR/*.ext>) {
1049 next unless -r $ext;
1050 eval {
1051 load_extension $ext;
1052 1
1053 } or warn "$ext not loaded: $@";
1054 }
1055}
1056
1057#############################################################################
1058# load/save/clean perl data associated with a map
1059
1060*cf::mapsupport::on_clean = sub {
1061 my ($map) = @_;
1062
1063 my $path = $map->tmpname;
1064 defined $path or return;
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076}
1077
1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
1080 on_load => sub {
1081 my ($pl, $path) = @_;
1082
1083 for my $o (all_objects $pl->ob) {
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1085 $o->set_ob_key_value ("_perl_data");
1086
1087 %$o = %{ Storable::thaw pack "H*", $value };
1088 }
1089 }
1090 },
1091);
1092
1093#############################################################################
1094
1095=head2 CORE EXTENSIONS
1096
1097Functions and methods that extend core crossfire objects.
1098
1099=head3 cf::player
1100
1101=over 4
1102
1103=item cf::player::exists $login
1104
1105Returns true when the given account exists.
1106
1107=cut
1108
1109sub cf::player::exists($) {
1110 cf::player::find $_[0]
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1112}
1113
1114=item $player->ext_reply ($msgid, $msgtype, %msg)
1115
1116Sends an ext reply to the player.
1117
1118=cut
1119
1120sub cf::player::ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_;
1122
1123 $msg{msgid} = $id;
1124
1125 $self->send ("ext " . to_json \%msg);
1126} 1699}
1127 1700
1128=back 1701=back
1129
1130 1702
1131=head3 cf::map 1703=head3 cf::map
1132 1704
1133=over 4 1705=over 4
1134 1706
1137package cf::map; 1709package cf::map;
1138 1710
1139use Fcntl; 1711use Fcntl;
1140use Coro::AIO; 1712use Coro::AIO;
1141 1713
1714use overload
1715 '""' => \&as_string,
1716 fallback => 1;
1717
1142our $MAX_RESET = 7200; 1718our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1719our $DEFAULT_RESET = 3000;
1144 1720
1145sub generate_random_map { 1721sub generate_random_map {
1146 my ($path, $rmp) = @_; 1722 my ($self, $rmp) = @_;
1723
1724 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1147 1725
1148 # mit "rum" bekleckern, nicht 1726 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1727 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1728 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1729 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1730 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1731 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1732 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1733 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1734 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1735 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1736 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1737 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1738 (cf::region::find $rmp->{region}), $rmp->{custom}
1739 )
1162} 1740}
1163 1741
1164# and all this just because we cannot iterate over 1742=item cf::map->register ($regex, $prio)
1165# all maps in C++...
1166sub change_all_map_light {
1167 my ($change) = @_;
1168 1743
1169 $_->change_map_light ($change) 1744Register a handler for the map path matching the given regex at the
1170 for grep $_->outdoor, values %cf::MAP; 1745givne priority (higher is better, built-in handlers have priority 0, the
1171} 1746default).
1172 1747
1173sub try_load_header($) { 1748=cut
1749
1750sub register {
1751 my (undef, $regex, $prio) = @_;
1752 my $pkg = caller;
1753
1754 no strict;
1755 push @{"$pkg\::ISA"}, __PACKAGE__;
1756
1757 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1758}
1759
1760# also paths starting with '/'
1761$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1762
1763sub thawer_merge {
1764 my ($self, $merge) = @_;
1765
1766 # we have to keep some variables in memory intact
1767 local $self->{path};
1768 local $self->{load_path};
1769
1770 $self->SUPER::thawer_merge ($merge);
1771}
1772
1773sub normalise {
1174 my ($path) = @_; 1774 my ($path, $base) = @_;
1775
1776 $path = "$path"; # make sure its a string
1777
1778 $path =~ s/\.map$//;
1779
1780 # map plan:
1781 #
1782 # /! non-realised random map exit (special hack!)
1783 # {... are special paths that are not being touched
1784 # ?xxx/... are special absolute paths
1785 # ?random/... random maps
1786 # /... normal maps
1787 # ~user/... per-player map of a specific user
1788
1789 $path =~ s/$PATH_SEP/\//go;
1790
1791 # treat it as relative path if it starts with
1792 # something that looks reasonable
1793 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1794 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1795
1796 $base =~ s{[^/]+/?$}{};
1797 $path = "$base/$path";
1798 }
1799
1800 for ($path) {
1801 redo if s{//}{/};
1802 redo if s{/\.?/}{/};
1803 redo if s{/[^/]+/\.\./}{/};
1804 }
1805
1806 $path
1807}
1808
1809sub new_from_path {
1810 my (undef, $path, $base) = @_;
1811
1812 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1813
1814 $path = normalise $path, $base;
1815
1816 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1817 if ($path =~ $EXT_MAP{$pkg}[1]) {
1818 my $self = bless cf::map::new, $pkg;
1819 $self->{path} = $path; $self->path ($path);
1820 $self->init; # pass $1 etc.
1821 return $self;
1822 }
1823 }
1824
1825 Carp::cluck "unable to resolve path '$path' (base '$base').";
1826 ()
1827}
1828
1829sub init {
1830 my ($self) = @_;
1831
1832 $self
1833}
1834
1835sub as_string {
1836 my ($self) = @_;
1837
1838 "$self->{path}"
1839}
1840
1841# the displayed name, this is a one way mapping
1842sub visible_name {
1843 &as_string
1844}
1845
1846# the original (read-only) location
1847sub load_path {
1848 my ($self) = @_;
1849
1850 "$MAPDIR/$self->{path}.map"
1851}
1852
1853# the temporary/swap location
1854sub save_path {
1855 my ($self) = @_;
1856
1857 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1858 "$TMPDIR/$path.map"
1859}
1860
1861# the unique path, undef == no special unique path
1862sub uniq_path {
1863 my ($self) = @_;
1864
1865 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1866 "$UNIQUEDIR/$path"
1867}
1868
1869sub decay_objects {
1870 my ($self) = @_;
1871
1872 return if $self->{deny_reset};
1873
1874 $self->do_decay_objects;
1875}
1876
1877sub unlink_save {
1878 my ($self) = @_;
1879
1880 utf8::encode (my $save = $self->save_path);
1881 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1882 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1883}
1884
1885sub load_header_from($) {
1886 my ($self, $path) = @_;
1175 1887
1176 utf8::encode $path; 1888 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1889 my $f = new_from_file cf::object::thawer $path
1178 or return; 1890 or return;
1179 1891
1180 my $map = cf::map::new 1892 $self->_load_header ($f)
1181 or return; 1893 or return;
1182 1894
1183 $map->load_header ($path) 1895 local $MAP_LOADING{$self->{path}} = $self;
1896 $f->resolve_delayed_derefs;
1897
1898 $self->{load_path} = $path;
1899
1900 1
1901}
1902
1903sub load_header_orig {
1904 my ($self) = @_;
1905
1906 $self->load_header_from ($self->load_path)
1907}
1908
1909sub load_header_temp {
1910 my ($self) = @_;
1911
1912 $self->load_header_from ($self->save_path)
1913}
1914
1915sub prepare_temp {
1916 my ($self) = @_;
1917
1918 $self->last_access ((delete $self->{last_access})
1919 || $cf::RUNTIME); #d#
1920 # safety
1921 $self->{instantiate_time} = $cf::RUNTIME
1922 if $self->{instantiate_time} > $cf::RUNTIME;
1923}
1924
1925sub prepare_orig {
1926 my ($self) = @_;
1927
1928 $self->{load_original} = 1;
1929 $self->{instantiate_time} = $cf::RUNTIME;
1930 $self->last_access ($cf::RUNTIME);
1931 $self->instantiate;
1932}
1933
1934sub load_header {
1935 my ($self) = @_;
1936
1937 if ($self->load_header_temp) {
1938 $self->prepare_temp;
1939 } else {
1940 $self->load_header_orig
1184 or return; 1941 or return;
1942 $self->prepare_orig;
1943 }
1185 1944
1186 $map->{load_path} = $path; 1945 $self->{deny_reset} = 1
1946 if $self->no_reset;
1187 1947
1188 $map 1948 $self->default_region (cf::region::find_by_path $self->{path})
1189} 1949 unless $self->default_region;
1190 1950
1951 1
1952}
1953
1191sub find_map; 1954sub find;
1192sub find_map { 1955sub find {
1193 my ($path, $origin) = @_; 1956 my ($path, $origin) = @_;
1194 1957
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 1958 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 1959
1200 cf::lock_wait "map_find:$key"; 1960 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1201
1202 $cf::MAP{$key} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 1961 my $guard2 = cf::lock_acquire "map_find:$path";
1204 1962
1205 # do it the slow way 1963 $cf::MAP{$path} || do {
1206 my $map = try_load_header $path->save_path; 1964 my $map = new_from_path cf::map $path
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 1965 or return;
1220 1966
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 1967 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233 1968
1234 if ($map->should_reset) { 1969 $map->load_header
1970 or return;
1971
1972 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1973 # doing this can freeze the server in a sync job, obviously
1974 #$cf::WAIT_FOR_TICK->wait;
1975 undef $guard2;
1976 undef $guard1;
1235 $map->reset; 1977 $map->reset;
1236 undef $guard; 1978 return find $path;
1237 $map = find_map $path
1238 or return;
1239 } 1979 }
1240 1980
1241 $cf::MAP{$key} = $map 1981 $cf::MAP{$path} = $map
1242 } 1982 }
1243} 1983}
1984
1985sub pre_load { }
1986sub post_load { }
1244 1987
1245sub load { 1988sub load {
1246 my ($self) = @_; 1989 my ($self) = @_;
1247 1990
1991 local $self->{deny_reset} = 1; # loading can take a long time
1992
1248 my $path = $self->{path}; 1993 my $path = $self->{path};
1994
1995 {
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1996 my $guard = cf::lock_acquire "map_data:$path";
1250 1997
1998 return unless $self->valid;
1251 return if $self->in_memory != cf::MAP_SWAPPED; 1999 return unless $self->in_memory == cf::MAP_SWAPPED;
1252 2000
1253 $self->in_memory (cf::MAP_LOADING); 2001 $self->in_memory (cf::MAP_LOADING);
1254 2002
1255 $self->alloc; 2003 $self->alloc;
1256 $self->load_objects ($self->{load_path}, 1) 2004
2005 $self->pre_load;
2006 cf::cede_to_tick;
2007
2008 my $f = new_from_file cf::object::thawer $self->{load_path};
2009 $f->skip_block;
2010 $self->_load_objects ($f)
1257 or return; 2011 or return;
1258 2012
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2013 $self->post_load_original
1260 if delete $self->{load_original}; 2014 if delete $self->{load_original};
1261 2015
1262 if (my $uniq = $path->uniq_path) { 2016 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 2017 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 2018 unless (aio_stat $uniq) {
2019 if (my $f = new_from_file cf::object::thawer $uniq) {
1265 $self->clear_unique_items; 2020 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 2021 $self->_load_objects ($f);
2022 $f->resolve_delayed_derefs;
2023 }
1267 } 2024 }
1268 } 2025 }
1269 2026
2027 $f->resolve_delayed_derefs;
2028
2029 cf::cede_to_tick;
1270 # now do the right thing for maps 2030 # now do the right thing for maps
1271 $self->link_multipart_objects; 2031 $self->link_multipart_objects;
1272
1273 if ($self->{path}->is_style_map) {
1274 $self->{deny_save} = 1;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons;
1280 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 2032 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 2033 unless $self->difficulty;
2034 cf::cede_to_tick;
2035
2036 unless ($self->{deny_activate}) {
2037 $self->decay_objects;
2038 $self->fix_auto_apply;
2039 $self->update_buttons;
2040 cf::cede_to_tick;
1283 $self->activate; 2041 $self->activate;
1284 } 2042 }
1285 2043
2044 $self->{last_save} = $cf::RUNTIME;
2045 $self->last_access ($cf::RUNTIME);
2046
1286 $self->in_memory (cf::MAP_IN_MEMORY); 2047 $self->in_memory (cf::MAP_ACTIVE);
1287} 2048 }
1288 2049
1289sub load_map_sync { 2050 $self->post_load;
2051}
2052
2053sub customise_for {
2054 my ($self, $ob) = @_;
2055
2056 return find "~" . $ob->name . "/" . $self->{path}
2057 if $self->per_player;
2058
2059# return find "?party/" . $ob->name . "/" . $self->{path}
2060# if $self->per_party;
2061
2062 $self
2063}
2064
2065# find and load all maps in the 3x3 area around a map
2066sub load_neighbours {
2067 my ($map) = @_;
2068
2069 my @neigh; # diagonal neighbours
2070
2071 for (0 .. 3) {
2072 my $neigh = $map->tile_path ($_)
2073 or next;
2074 $neigh = find $neigh, $map
2075 or next;
2076 $neigh->load;
2077
2078 push @neigh,
2079 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2080 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2081 }
2082
2083 for (grep defined $_->[0], @neigh) {
2084 my ($path, $origin) = @$_;
2085 my $neigh = find $path, $origin
2086 or next;
2087 $neigh->load;
2088 }
2089}
2090
2091sub find_sync {
1290 my ($path, $origin) = @_; 2092 my ($path, $origin) = @_;
1291 2093
1292 #warn "load_map_sync<$path, $origin>\n";#d# 2094 cf::sync_job { find $path, $origin }
2095}
1293 2096
1294 cf::sync_job { 2097sub do_load_sync {
1295 my $map = cf::map::find_map $path, $origin 2098 my ($map) = @_;
1296 or return; 2099
1297 $map->load; 2100 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1298 $map 2101 if $Coro::current == $Coro::main;
2102
2103 cf::sync_job { $map->load };
2104}
2105
2106our %MAP_PREFETCH;
2107our $MAP_PREFETCHER = undef;
2108
2109sub find_async {
2110 my ($path, $origin, $load) = @_;
2111
2112 $path = normalise $path, $origin && $origin->{path};
2113
2114 if (my $map = $cf::MAP{$path}) {
2115 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2116 }
2117
2118 $MAP_PREFETCH{$path} |= $load;
2119
2120 $MAP_PREFETCHER ||= cf::async {
2121 $Coro::current->{desc} = "map prefetcher";
2122
2123 while (%MAP_PREFETCH) {
2124 while (my ($k, $v) = each %MAP_PREFETCH) {
2125 if (my $map = find $k) {
2126 $map->load if $v;
2127 }
2128
2129 delete $MAP_PREFETCH{$k};
2130 }
2131 }
2132 undef $MAP_PREFETCHER;
1299 } 2133 };
2134 $MAP_PREFETCHER->prio (6);
2135
2136 ()
1300} 2137}
1301 2138
1302sub save { 2139sub save {
1303 my ($self) = @_; 2140 my ($self) = @_;
1304 2141
2142 my $lock = cf::lock_acquire "map_data:$self->{path}";
2143
1305 $self->{last_save} = $cf::RUNTIME; 2144 $self->{last_save} = $cf::RUNTIME;
1306 2145
1307 return unless $self->dirty; 2146 return unless $self->dirty;
1308 2147
1309 my $save = $self->{path}->save_path; utf8::encode $save; 2148 my $save = $self->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2149 my $uniq = $self->uniq_path; utf8::encode $uniq;
1311 2150
1312 $self->{load_path} = $save; 2151 $self->{load_path} = $save;
1313 2152
1314 return if $self->{deny_save}; 2153 return if $self->{deny_save};
1315 2154
2155 local $self->{last_access} = $self->last_access;#d#
2156
2157 cf::async {
2158 $Coro::current->{desc} = "map player save";
2159 $_->contr->save for $self->players;
2160 };
2161
2162 cf::get_slot 0.02;
2163
1316 if ($uniq) { 2164 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 2166 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 2167 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2168 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 2169 }
1322} 2170}
1323 2171
1324sub swap_out { 2172sub swap_out {
1325 my ($self) = @_; 2173 my ($self) = @_;
1326 2174
2175 # save first because save cedes
2176 $self->save;
2177
2178 my $lock = cf::lock_acquire "map_data:$self->{path}";
2179
1327 return if $self->players; 2180 return if $self->players;
1328 return if $self->in_memory != cf::MAP_IN_MEMORY; 2181 return if $self->in_memory != cf::MAP_ACTIVE;
1329 return if $self->{deny_save}; 2182 return if $self->{deny_save};
1330 2183
2184 $self->in_memory (cf::MAP_SWAPPED);
2185
1331 $self->save; 2186 $self->deactivate;
2187 $_->clear_links_to ($self) for values %cf::MAP;
1332 $self->clear; 2188 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334} 2189}
1335 2190
1336sub reset_at { 2191sub reset_at {
1337 my ($self) = @_; 2192 my ($self) = @_;
1338 2193
1339 # TODO: safety, remove and allow resettable per-player maps 2194 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 2195 return 1e99 if $self->{deny_reset};
1342 2196
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2197 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2198 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 2199
1350 my ($self) = @_; 2204 my ($self) = @_;
1351 2205
1352 $self->reset_at <= $cf::RUNTIME 2206 $self->reset_at <= $cf::RUNTIME
1353} 2207}
1354 2208
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 2209sub reset {
1377 my ($self) = @_; 2210 my ($self) = @_;
1378 2211
2212 my $lock = cf::lock_acquire "map_data:$self->{path}";
2213
1379 return if $self->players; 2214 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381 2215
1382 warn "resetting map ", $self->path;#d# 2216 warn "resetting map ", $self->path;
2217
2218 $self->in_memory (cf::MAP_SWAPPED);
2219
2220 # need to save uniques path
2221 unless ($self->{deny_save}) {
2222 my $uniq = $self->uniq_path; utf8::encode $uniq;
2223
2224 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2225 if $uniq;
2226 }
1383 2227
1384 delete $cf::MAP{$self->path}; 2228 delete $cf::MAP{$self->path};
1385 2229
2230 $self->deactivate;
1386 $_->clear_links_to ($self) for values %cf::MAP; 2231 $_->clear_links_to ($self) for values %cf::MAP;
2232 $self->clear;
1387 2233
1388 $self->unlink_save; 2234 $self->unlink_save;
1389 $self->destroy; 2235 $self->destroy;
1390} 2236}
1391 2237
1392my $nuke_counter = "aaaa"; 2238my $nuke_counter = "aaaa";
1393 2239
1394sub nuke { 2240sub nuke {
1395 my ($self) = @_; 2241 my ($self) = @_;
1396 2242
2243 {
2244 my $lock = cf::lock_acquire "map_data:$self->{path}";
2245
2246 delete $cf::MAP{$self->path};
2247
2248 $self->unlink_save;
2249
2250 bless $self, "cf::map";
2251 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 2252 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 2253 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 2254 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2255
2256 $cf::MAP{$self->path} = $self;
2257 }
2258
1400 $self->reset; # polite request, might not happen 2259 $self->reset; # polite request, might not happen
1401} 2260}
1402 2261
1403sub customise_for { 2262=item $maps = cf::map::tmp_maps
1404 my ($map, $ob) = @_;
1405 2263
1406 if ($map->per_player) { 2264Returns an arrayref with all map paths of currently instantiated and saved
1407 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2265maps. May block.
2266
2267=cut
2268
2269sub tmp_maps() {
1408 } 2270 [
1409 2271 map {
1410 $map 2272 utf8::decode $_;
2273 /\.map$/
2274 ? normalise $_
2275 : ()
2276 } @{ aio_readdir $TMPDIR or [] }
2277 ]
1411} 2278}
1412 2279
1413sub emergency_save { 2280=item $maps = cf::map::random_maps
1414 local $cf::FREEZE = 1;
1415 2281
1416 warn "enter emergency map save\n"; 2282Returns an arrayref with all map paths of currently instantiated and saved
2283random maps. May block.
1417 2284
1418 cf::sync_job { 2285=cut
1419 warn "begin emergency map save\n"; 2286
1420 $_->save for values %cf::MAP; 2287sub random_maps() {
2288 [
2289 map {
2290 utf8::decode $_;
2291 /\.map$/
2292 ? normalise "?random/$_"
2293 : ()
2294 } @{ aio_readdir $RANDOMDIR or [] }
2295 ]
2296}
2297
2298=item cf::map::unique_maps
2299
2300Returns an arrayref of paths of all shared maps that have
2301instantiated unique items. May block.
2302
2303=cut
2304
2305sub unique_maps() {
2306 [
2307 map {
2308 utf8::decode $_;
2309 s/\.map$//; # TODO future compatibility hack
2310 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2311 ? ()
2312 : normalise $_
2313 } @{ aio_readdir $UNIQUEDIR or [] }
2314 ]
2315}
2316
2317=back
2318
2319=head3 cf::object
2320
2321=cut
2322
2323package cf::object;
2324
2325=over 4
2326
2327=item $ob->inv_recursive
2328
2329Returns the inventory of the object I<and> their inventories, recursively,
2330but I<not> the object itself.
2331
2332=cut
2333
2334sub inv_recursive_;
2335sub inv_recursive_ {
2336 map { $_, inv_recursive_ $_->inv } @_
2337}
2338
2339sub inv_recursive {
2340 inv_recursive_ inv $_[0]
2341}
2342
2343=item $ref = $ob->ref
2344
2345Creates and returns a persistent reference to an object that can be stored as a string.
2346
2347=item $ob = cf::object::deref ($refstring)
2348
2349returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2350even if the object actually exists. May block.
2351
2352=cut
2353
2354sub deref {
2355 my ($ref) = @_;
2356
2357 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2358 my ($uuid, $name) = ($1, $2);
2359 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2360 or return;
2361 $pl->ob->uuid eq $uuid
2362 or return;
2363
2364 $pl->ob
2365 } else {
2366 warn "$ref: cannot resolve object reference\n";
2367 undef
1421 }; 2368 }
1422
1423 warn "end emergency map save\n";
1424} 2369}
1425 2370
1426package cf; 2371package cf;
1427 2372
1428=back 2373=back
1429
1430 2374
1431=head3 cf::object::player 2375=head3 cf::object::player
1432 2376
1433=over 4 2377=over 4
1434 2378
1437Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2381Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1438can be C<undef>. Does the right thing when the player is currently in a 2382can be C<undef>. Does the right thing when the player is currently in a
1439dialogue with the given NPC character. 2383dialogue with the given NPC character.
1440 2384
1441=cut 2385=cut
2386
2387our $SAY_CHANNEL = {
2388 id => "say",
2389 title => "Map",
2390 reply => "say ",
2391 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2392};
2393
2394our $CHAT_CHANNEL = {
2395 id => "chat",
2396 title => "Chat",
2397 reply => "chat ",
2398 tooltip => "Player chat and shouts, global to the server.",
2399};
1442 2400
1443# rough implementation of a future "reply" method that works 2401# rough implementation of a future "reply" method that works
1444# with dialog boxes. 2402# with dialog boxes.
1445#TODO: the first argument must go, split into a $npc->reply_to ( method 2403#TODO: the first argument must go, split into a $npc->reply_to ( method
1446sub cf::object::player::reply($$$;$) { 2404sub cf::object::player::reply($$$;$) {
1448 2406
1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2407 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1450 2408
1451 if ($self->{record_replies}) { 2409 if ($self->{record_replies}) {
1452 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2410 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2411
1453 } else { 2412 } else {
2413 my $pl = $self->contr;
2414
2415 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2416 my $dialog = $pl->{npc_dialog};
2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2418
2419 } else {
1454 $msg = $npc->name . " says: $msg" if $npc; 2420 $msg = $npc->name . " says: $msg" if $npc;
1455 $self->message ($msg, $flags); 2421 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2422 }
1456 } 2423 }
2424}
2425
2426=item $object->send_msg ($channel, $msg, $color, [extra...])
2427
2428=cut
2429
2430sub cf::object::send_msg {
2431 my $pl = shift->contr
2432 or return;
2433 $pl->send_msg (@_);
1457} 2434}
1458 2435
1459=item $player_object->may ("access") 2436=item $player_object->may ("access")
1460 2437
1461Returns wether the given player is authorized to access resource "access" 2438Returns wether the given player is authorized to access resource "access"
1474 2451
1475=item $player_object->enter_link 2452=item $player_object->enter_link
1476 2453
1477Freezes the player and moves him/her to a special map (C<{link}>). 2454Freezes the player and moves him/her to a special map (C<{link}>).
1478 2455
1479The player should be reaosnably safe there for short amounts of time. You 2456The player should be reasonably safe there for short amounts of time (e.g.
1480I<MUST> call C<leave_link> as soon as possible, though. 2457for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2458though, as the palyer cannot control the character while it is on the link
2459map.
2460
2461Will never block.
1481 2462
1482=item $player_object->leave_link ($map, $x, $y) 2463=item $player_object->leave_link ($map, $x, $y)
1483 2464
1484Moves the player out of the specila link map onto the given map. If the 2465Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 2466map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 2467to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 2468fails, to the emergency map position.
1488 2469
1489Might block. 2470Might block.
1490 2471
1491=cut 2472=cut
2473
2474sub link_map {
2475 unless ($LINK_MAP) {
2476 $LINK_MAP = cf::map::find "{link}"
2477 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2478 $LINK_MAP->load;
2479 }
2480
2481 $LINK_MAP
2482}
1492 2483
1493sub cf::object::player::enter_link { 2484sub cf::object::player::enter_link {
1494 my ($self) = @_; 2485 my ($self) = @_;
1495 2486
1496 $self->deactivate_recursive; 2487 $self->deactivate_recursive;
1497 2488
1498 return if $self->map == $LINK_MAP; 2489 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 2490
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2491 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 2492 if $self->map && $self->map->{path} ne "{link}";
1502 2493
1503 $self->enter_map ($LINK_MAP, 20, 20); 2494 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 2495}
1505 2496
1506sub cf::object::player::leave_link { 2497sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 2498 my ($self, $map, $x, $y) = @_;
2499
2500 return unless $self->contr->active;
1508 2501
1509 my $link_pos = delete $self->{_link_pos}; 2502 my $link_pos = delete $self->{_link_pos};
1510 2503
1511 unless ($map) { 2504 unless ($map) {
1512 # restore original map position 2505 # restore original map position
1513 ($map, $x, $y) = @{ $link_pos || [] }; 2506 ($map, $x, $y) = @{ $link_pos || [] };
1514 $map = cf::map::find_map $map; 2507 $map = cf::map::find $map;
1515 2508
1516 unless ($map) { 2509 unless ($map) {
1517 ($map, $x, $y) = @$EMERGENCY_POSITION; 2510 ($map, $x, $y) = @$EMERGENCY_POSITION;
1518 $map = cf::map::find_map $map 2511 $map = cf::map::find $map
1519 or die "FATAL: cannot load emergency map\n"; 2512 or die "FATAL: cannot load emergency map\n";
1520 } 2513 }
1521 } 2514 }
1522 2515
1523 ($x, $y) = (-1, -1) 2516 ($x, $y) = (-1, -1)
1526 # use -1 or undef as default coordinates, not 0, 0 2519 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 2520 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 2521 if $x <=0 && $y <= 0;
1529 2522
1530 $map->load; 2523 $map->load;
2524 $map->load_neighbours;
1531 2525
2526 return unless $self->contr->active;
2527 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1532 $self->activate_recursive; 2528 $self->activate_recursive;
2529
2530 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1533 $self->enter_map ($map, $x, $y); 2531 $self->enter_map ($map, $x, $y);
1534} 2532}
1535 2533
1536cf::player->attach ( 2534=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1537 on_logout => sub {
1538 my ($pl) = @_;
1539 2535
1540 # abort map switching before logout 2536Moves the player to the given map-path and coordinates by first freezing
1541 if ($pl->ob->{_link_pos}) { 2537her, loading and preparing them map, calling the provided $check callback
1542 cf::sync_job { 2538that has to return the map if sucecssful, and then unfreezes the player on
1543 $pl->ob->leave_link 2539the new (success) or old (failed) map position. In either case, $done will
1544 }; 2540be called at the end of this process.
1545 }
1546 },
1547 on_login => sub {
1548 my ($pl) = @_;
1549 2541
1550 # try to abort aborted map switching on player login :) 2542Note that $check will be called with a potentially non-loaded map, so if
1551 # should happen only on crashes 2543it needs a loaded map it has to call C<< ->load >>.
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563 2544
1564=item $player_object->goto_map ($path, $x, $y)
1565
1566=cut 2545=cut
1567 2546
2547our $GOTOGEN;
2548
1568sub cf::object::player::goto_map { 2549sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 2550 my ($self, $path, $x, $y, $check, $done) = @_;
2551
2552 # do generation counting so two concurrent goto's will be executed in-order
2553 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1570 2554
1571 $self->enter_link; 2555 $self->enter_link;
1572 2556
1573 (cf::async { 2557 (async {
1574 $path = new cf::path $path; 2558 $Coro::current->{desc} = "player::goto $path $x $y";
1575 2559
1576 my $map = cf::map::find_map $path->as_string; 2560 # *tag paths override both path and x|y
2561 if ($path =~ /^\*(.*)$/) {
2562 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2563 my $ob = $obs[rand @obs];
2564
2565 # see if we actually can go there
2566 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2567 $ob = $obs[rand @obs];
2568 } else {
2569 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2570 }
2571 # else put us there anyways for now #d#
2572
2573 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2574 } else {
2575 ($path, $x, $y) = (undef, undef, undef);
2576 }
2577 }
2578
2579 my $map = eval {
2580 my $map = defined $path ? cf::map::find $path : undef;
2581
2582 if ($map) {
1577 $map = $map->customise_for ($self) if $map; 2583 $map = $map->customise_for ($self);
1578 2584 $map = $check->($map) if $check && $map;
1579# warn "entering ", $map->path, " at ($x, $y)\n" 2585 } else {
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2586 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2587 }
1583 2588
2589 $map
2590 };
2591
2592 if ($@) {
2593 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2594 LOG llevError | logBacktrace, Carp::longmess $@;
2595 }
2596
2597 if ($gen == $self->{_goto_generation}) {
2598 delete $self->{_goto_generation};
1584 $self->leave_link ($map, $x, $y); 2599 $self->leave_link ($map, $x, $y);
2600 }
2601
2602 $done->() if $done;
1585 })->prio (1); 2603 })->prio (1);
1586} 2604}
1587 2605
1588=item $player_object->enter_exit ($exit_object) 2606=item $player_object->enter_exit ($exit_object)
1589 2607
1591 2609
1592sub parse_random_map_params { 2610sub parse_random_map_params {
1593 my ($spec) = @_; 2611 my ($spec) = @_;
1594 2612
1595 my $rmp = { # defaults 2613 my $rmp = { # defaults
1596 xsize => 10, 2614 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 2615 ysize => (cf::rndm 15, 40),
2616 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2617 #layout => string,
1598 }; 2618 };
1599 2619
1600 for (split /\n/, $spec) { 2620 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 2621 my ($k, $v) = split /\s+/, $_, 2;
1602 2622
1614 # that depends on the exit object 2634 # that depends on the exit object
1615 2635
1616 my $rmp = parse_random_map_params $exit->msg; 2636 my $rmp = parse_random_map_params $exit->msg;
1617 2637
1618 if ($exit->map) { 2638 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 2639 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 2640 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 2641 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 2642 $rmp->{origin_y} = $exit->y;
2643
2644 $exit->map->touch;
1623 } 2645 }
1624 2646
1625 $rmp->{random_seed} ||= $exit->random_seed; 2647 $rmp->{random_seed} ||= $exit->random_seed;
1626 2648
1627 my $data = cf::to_json $rmp; 2649 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1628 my $md5 = Digest::MD5::md5_hex $data; 2650 my $md5 = Digest::MD5::md5_hex $data;
2651 my $meta = "$RANDOMDIR/$md5.meta";
1629 2652
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2653 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 2654 aio_write $fh, 0, (length $data), $data, 0;
2655 undef $fh;
2656 aio_rename "$meta~", $meta;
1632 2657
2658 my $slaying = "?random/$md5";
2659
2660 if ($exit->valid) {
1633 $exit->slaying ("?random/$md5"); 2661 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 2662 $exit->msg (undef);
2663 }
1635 } 2664 }
1636} 2665}
1637 2666
1638sub cf::object::player::enter_exit { 2667sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 2668 my ($self, $exit) = @_;
1640 2669
1641 return unless $self->type == cf::PLAYER; 2670 return unless $self->type == cf::PLAYER;
1642 2671
1643 $self->enter_link; 2672 $self->enter_link;
1644 2673
1645 (cf::async { 2674 (async {
2675 $Coro::current->{desc} = "enter_exit";
2676
1646 unless (eval { 2677 unless (eval {
2678 $self->deactivate_recursive; # just to be sure
2679
2680 # random map handling
2681 {
2682 my $guard = cf::lock_acquire "exit_prepare:$exit";
2683
1647 prepare_random_map $exit 2684 prepare_random_map $exit
1648 if $exit->slaying eq "/!"; 2685 if $exit->slaying eq "/!";
2686 }
1649 2687
1650 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2688 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1651 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2689 my $x = $exit->stats->hp;
2690 my $y = $exit->stats->sp;
1652 2691
2692 $self->goto ($map, $x, $y);
2693
2694 # if exit is damned, update players death & WoR home-position
2695 $self->contr->savebed ($map, $x, $y)
2696 if $exit->flag (cf::FLAG_DAMNED);
2697
1653 1; 2698 1
1654 }) { 2699 }) {
1655 $self->message ("Something went wrong deep within the crossfire server. " 2700 $self->message ("Something went wrong deep within the deliantra server. "
1656 . "I'll try to bring you back to the map you were before. " 2701 . "I'll try to bring you back to the map you were before. "
1657 . "Please report this to the dungeon master", 2702 . "Please report this to the dungeon master!",
1658 cf::NDI_UNIQUE | cf::NDI_RED); 2703 cf::NDI_UNIQUE | cf::NDI_RED);
1659 2704
1660 warn "ERROR in enter_exit: $@"; 2705 warn "ERROR in enter_exit: $@";
1661 $self->leave_link; 2706 $self->leave_link;
1662 } 2707 }
1663 })->prio (1); 2708 })->prio (1);
1676 2721
1677sub cf::client::send_drawinfo { 2722sub cf::client::send_drawinfo {
1678 my ($self, $text, $flags) = @_; 2723 my ($self, $text, $flags) = @_;
1679 2724
1680 utf8::encode $text; 2725 utf8::encode $text;
1681 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2726 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1682} 2727}
1683 2728
2729=item $client->send_msg ($channel, $msg, $color, [extra...])
2730
2731Send a drawinfo or msg packet to the client, formatting the msg for the
2732client if neccessary. C<$type> should be a string identifying the type of
2733the message, with C<log> being the default. If C<$color> is negative, suppress
2734the message unless the client supports the msg packet.
2735
2736=cut
2737
2738# non-persistent channels (usually the info channel)
2739our %CHANNEL = (
2740 "c/identify" => {
2741 id => "infobox",
2742 title => "Identify",
2743 reply => undef,
2744 tooltip => "Items recently identified",
2745 },
2746 "c/examine" => {
2747 id => "infobox",
2748 title => "Examine",
2749 reply => undef,
2750 tooltip => "Signs and other items you examined",
2751 },
2752 "c/book" => {
2753 id => "infobox",
2754 title => "Book",
2755 reply => undef,
2756 tooltip => "The contents of a note or book",
2757 },
2758 "c/lookat" => {
2759 id => "infobox",
2760 title => "Look",
2761 reply => undef,
2762 tooltip => "What you saw there",
2763 },
2764 "c/who" => {
2765 id => "infobox",
2766 title => "Players",
2767 reply => undef,
2768 tooltip => "Shows players who are currently online",
2769 },
2770 "c/body" => {
2771 id => "infobox",
2772 title => "Body Parts",
2773 reply => undef,
2774 tooltip => "Shows which body parts you posess and are available",
2775 },
2776 "c/statistics" => {
2777 id => "infobox",
2778 title => "Statistics",
2779 reply => undef,
2780 tooltip => "Shows your primary statistics",
2781 },
2782 "c/skills" => {
2783 id => "infobox",
2784 title => "Skills",
2785 reply => undef,
2786 tooltip => "Shows your experience per skill and item power",
2787 },
2788 "c/resistances" => {
2789 id => "infobox",
2790 title => "Resistances",
2791 reply => undef,
2792 tooltip => "Shows your resistances",
2793 },
2794 "c/pets" => {
2795 id => "infobox",
2796 title => "Pets",
2797 reply => undef,
2798 tooltip => "Shows information abotu your pets/a specific pet",
2799 },
2800 "c/uptime" => {
2801 id => "infobox",
2802 title => "Uptime",
2803 reply => undef,
2804 tooltip => "How long the server has been running since last restart",
2805 },
2806 "c/mapinfo" => {
2807 id => "infobox",
2808 title => "Map Info",
2809 reply => undef,
2810 tooltip => "Information related to the maps",
2811 },
2812 "c/party" => {
2813 id => "party",
2814 title => "Party",
2815 reply => "gsay ",
2816 tooltip => "Messages and chat related to your party",
2817 },
2818 "c/death" => {
2819 id => "death",
2820 title => "Death",
2821 reply => undef,
2822 tooltip => "Reason for and more info about your most recent death",
2823 },
2824 "c/say" => $SAY_CHANNEL,
2825 "c/chat" => $CHAT_CHANNEL,
2826);
2827
2828sub cf::client::send_msg {
2829 my ($self, $channel, $msg, $color, @extra) = @_;
2830
2831 $msg = $self->pl->expand_cfpod ($msg)
2832 unless $color & cf::NDI_VERBATIM;
2833
2834 $color &= cf::NDI_CLIENT_MASK; # just in case...
2835
2836 # check predefined channels, for the benefit of C
2837 if ($CHANNEL{$channel}) {
2838 $channel = $CHANNEL{$channel};
2839
2840 $self->ext_msg (channel_info => $channel);
2841 $channel = $channel->{id};
2842
2843 } elsif (ref $channel) {
2844 # send meta info to client, if not yet sent
2845 unless (exists $self->{channel}{$channel->{id}}) {
2846 $self->{channel}{$channel->{id}} = $channel;
2847 $self->ext_msg (channel_info => $channel);
2848 }
2849
2850 $channel = $channel->{id};
2851 }
2852
2853 return unless @extra || length $msg;
2854
2855 # default colour, mask it out
2856 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2857 if $color & cf::NDI_DEF;
2858
2859 my $pkt = "msg "
2860 . $self->{json_coder}->encode (
2861 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2862 );
2863
2864 # try lzf for large packets
2865 $pkt = "lzf " . Compress::LZF::compress $pkt
2866 if 1024 <= length $pkt and $self->{can_lzf};
2867
2868 # split very large packets
2869 if (8192 < length $pkt and $self->{can_lzf}) {
2870 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2871 $pkt = "frag";
2872 }
2873
2874 $self->send_packet ($pkt);
2875}
2876
2877=item $client->ext_msg ($type, @msg)
2878
2879Sends an ext event to the client.
2880
2881=cut
2882
2883sub cf::client::ext_msg($$@) {
2884 my ($self, $type, @msg) = @_;
2885
2886 if ($self->extcmd == 2) {
2887 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2888 } elsif ($self->extcmd == 1) { # TODO: remove
2889 push @msg, msgtype => "event_$type";
2890 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2891 }
2892}
2893
2894=item $client->ext_reply ($msgid, @msg)
2895
2896Sends an ext reply to the client.
2897
2898=cut
2899
2900sub cf::client::ext_reply($$@) {
2901 my ($self, $id, @msg) = @_;
2902
2903 if ($self->extcmd == 2) {
2904 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2905 } elsif ($self->extcmd == 1) {
2906 #TODO: version 1, remove
2907 unshift @msg, msgtype => "reply", msgid => $id;
2908 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2909 }
2910}
1684 2911
1685=item $success = $client->query ($flags, "text", \&cb) 2912=item $success = $client->query ($flags, "text", \&cb)
1686 2913
1687Queues a query to the client, calling the given callback with 2914Queues a query to the client, calling the given callback with
1688the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2915the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1689C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2916C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1690 2917
1691Queries can fail, so check the return code. Or don't, as queries will become 2918Queries can fail, so check the return code. Or don't, as queries will
1692reliable at some point in the future. 2919become reliable at some point in the future.
1693 2920
1694=cut 2921=cut
1695 2922
1696sub cf::client::query { 2923sub cf::client::query {
1697 my ($self, $flags, $text, $cb) = @_; 2924 my ($self, $flags, $text, $cb) = @_;
1705 utf8::encode $text; 2932 utf8::encode $text;
1706 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2933 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1707 2934
1708 $self->send_packet ($self->{query_queue}[0][0]) 2935 $self->send_packet ($self->{query_queue}[0][0])
1709 if @{ $self->{query_queue} } == 1; 2936 if @{ $self->{query_queue} } == 1;
2937
2938 1
1710} 2939}
1711 2940
1712cf::client->attach ( 2941cf::client->attach (
2942 on_connect => sub {
2943 my ($ns) = @_;
2944
2945 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2946 },
1713 on_reply => sub { 2947 on_reply => sub {
1714 my ($ns, $msg) = @_; 2948 my ($ns, $msg) = @_;
1715 2949
1716 # this weird shuffling is so that direct followup queries 2950 # this weird shuffling is so that direct followup queries
1717 # get handled first 2951 # get handled first
1718 my $queue = delete $ns->{query_queue}; 2952 my $queue = delete $ns->{query_queue}
2953 or return; # be conservative, not sure how that can happen, but we saw a crash here
1719 2954
1720 (shift @$queue)->[1]->($msg); 2955 (shift @$queue)->[1]->($msg);
2956 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1721 2957
1722 push @{ $ns->{query_queue} }, @$queue; 2958 push @{ $ns->{query_queue} }, @$queue;
1723 2959
1724 if (@{ $ns->{query_queue} } == @$queue) { 2960 if (@{ $ns->{query_queue} } == @$queue) {
1725 if (@$queue) { 2961 if (@$queue) {
1727 } else { 2963 } else {
1728 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2964 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1729 } 2965 }
1730 } 2966 }
1731 }, 2967 },
2968 on_exticmd => sub {
2969 my ($ns, $buf) = @_;
2970
2971 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2972
2973 if (ref $msg) {
2974 my ($type, $reply, @payload) =
2975 "ARRAY" eq ref $msg
2976 ? @$msg
2977 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2978
2979 my @reply;
2980
2981 if (my $cb = $EXTICMD{$type}) {
2982 @reply = $cb->($ns, @payload);
2983 }
2984
2985 $ns->ext_reply ($reply, @reply)
2986 if $reply;
2987
2988 } else {
2989 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2990 }
2991
2992 cf::override;
2993 },
1732); 2994);
1733 2995
1734=item $client->coro (\&cb) 2996=item $client->async (\&cb)
1735 2997
1736Create a new coroutine, running the specified callback. The coroutine will 2998Create a new coroutine, running the specified callback. The coroutine will
1737be automatically cancelled when the client gets destroyed (e.g. on logout, 2999be automatically cancelled when the client gets destroyed (e.g. on logout,
1738or loss of connection). 3000or loss of connection).
1739 3001
1740=cut 3002=cut
1741 3003
1742sub cf::client::coro { 3004sub cf::client::async {
1743 my ($self, $cb) = @_; 3005 my ($self, $cb) = @_;
1744 3006
1745 my $coro = &cf::async ($cb); 3007 my $coro = &Coro::async ($cb);
1746 3008
1747 $coro->on_destroy (sub { 3009 $coro->on_destroy (sub {
1748 delete $self->{_coro}{$coro+0}; 3010 delete $self->{_coro}{$coro+0};
1749 }); 3011 });
1750 3012
1777our $safe = new Safe "safe"; 3039our $safe = new Safe "safe";
1778our $safe_hole = new Safe::Hole; 3040our $safe_hole = new Safe::Hole;
1779 3041
1780$SIG{FPE} = 'IGNORE'; 3042$SIG{FPE} = 'IGNORE';
1781 3043
1782$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3044$safe->permit_only (Opcode::opset qw(
3045 :base_core :base_mem :base_orig :base_math
3046 grepstart grepwhile mapstart mapwhile
3047 sort time
3048));
1783 3049
1784# here we export the classes and methods available to script code 3050# here we export the classes and methods available to script code
1785 3051
1786=pod 3052=pod
1787 3053
1788The following fucntions and emthods are available within a safe environment: 3054The following functions and methods are available within a safe environment:
1789 3055
1790 cf::object contr pay_amount pay_player map 3056 cf::object
3057 contr pay_amount pay_player map x y force_find force_add destroy
3058 insert remove name archname title slaying race decrease split
3059 value
3060
1791 cf::object::player player 3061 cf::object::player
1792 cf::player peaceful 3062 player
1793 cf::map trigger 3063
3064 cf::player
3065 peaceful
3066
3067 cf::map
3068 trigger
1794 3069
1795=cut 3070=cut
1796 3071
1797for ( 3072for (
1798 ["cf::object" => qw(contr pay_amount pay_player map)], 3073 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3074 insert remove inv nrof name archname title slaying race
3075 decrease split destroy change_exp value msg lore send_msg)],
1799 ["cf::object::player" => qw(player)], 3076 ["cf::object::player" => qw(player)],
1800 ["cf::player" => qw(peaceful)], 3077 ["cf::player" => qw(peaceful send_msg)],
1801 ["cf::map" => qw(trigger)], 3078 ["cf::map" => qw(trigger)],
1802) { 3079) {
1803 no strict 'refs'; 3080 no strict 'refs';
1804 my ($pkg, @funs) = @$_; 3081 my ($pkg, @funs) = @$_;
1805 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3082 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1822 my ($code, %vars) = @_; 3099 my ($code, %vars) = @_;
1823 3100
1824 my $qcode = $code; 3101 my $qcode = $code;
1825 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3102 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1826 $qcode =~ s/\n/\\n/g; 3103 $qcode =~ s/\n/\\n/g;
3104
3105 %vars = (_dummy => 0) unless %vars;
1827 3106
1828 local $_; 3107 local $_;
1829 local @safe::cf::_safe_eval_args = values %vars; 3108 local @safe::cf::_safe_eval_args = values %vars;
1830 3109
1831 my $eval = 3110 my $eval =
1874=back 3153=back
1875 3154
1876=cut 3155=cut
1877 3156
1878############################################################################# 3157#############################################################################
3158# the server's init and main functions
1879 3159
1880=head2 EXTENSION DATABASE SUPPORT 3160sub load_facedata($) {
3161 my ($path) = @_;
1881 3162
1882Crossfire maintains a very simple database for extension use. It can 3163 # HACK to clear player env face cache, we need some signal framework
1883currently store anything that can be serialised using Storable, which 3164 # for this (global event?)
1884excludes objects. 3165 %ext::player_env::MUSIC_FACE_CACHE = ();
1885 3166
1886The parameter C<$family> should best start with the name of the extension 3167 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1887using it, it should be unique.
1888 3168
1889=over 4 3169 warn "loading facedata from $path\n";
1890 3170
1891=item $hashref = cf::db_get $family 3171 my $facedata;
3172 0 < aio_load $path, $facedata
3173 or die "$path: $!";
1892 3174
1893Return a hashref for use by the extension C<$family>, which can be 3175 $facedata = Coro::Storable::thaw $facedata;
1894modified. After modifications, you have to call C<cf::db_dirty> or
1895C<cf::db_sync>.
1896 3176
1897=item $value = cf::db_get $family => $key 3177 $facedata->{version} == 2
3178 or cf::cleanup "$path: version mismatch, cannot proceed.";
1898 3179
1899Returns a single value from the database 3180 # patch in the exptable
1900 3181 $facedata->{resource}{"res/exp_table"} = {
1901=item cf::db_put $family => $hashref 3182 type => FT_RSRC,
1902 3183 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1903Stores the given family hashref into the database. Updates are delayed, if
1904you want the data to be synced to disk immediately, use C<cf::db_sync>.
1905
1906=item cf::db_put $family => $key => $value
1907
1908Stores the given C<$value> in the family hash. Updates are delayed, if you
1909want the data to be synced to disk immediately, use C<cf::db_sync>.
1910
1911=item cf::db_dirty
1912
1913Marks the database as dirty, to be updated at a later time.
1914
1915=item cf::db_sync
1916
1917Immediately write the database to disk I<if it is dirty>.
1918
1919=cut
1920
1921our $DB;
1922
1923{
1924 my $path = cf::localdir . "/database.pst";
1925
1926 sub db_load() {
1927 $DB = stat $path ? Storable::retrieve $path : { };
1928 }
1929
1930 my $pid;
1931
1932 sub db_save() {
1933 waitpid $pid, 0 if $pid;
1934 if (0 == ($pid = fork)) {
1935 $DB->{_meta}{version} = 1;
1936 Storable::nstore $DB, "$path~";
1937 rename "$path~", $path;
1938 cf::_exit 0 if defined $pid;
1939 }
1940 }
1941
1942 my $dirty;
1943
1944 sub db_sync() {
1945 db_save if $dirty;
1946 undef $dirty;
1947 }
1948
1949 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1950 db_sync;
1951 }); 3184 };
3185 cf::cede_to_tick;
1952 3186
1953 sub db_dirty() {
1954 $dirty = 1;
1955 $idle->start;
1956 } 3187 {
3188 my $faces = $facedata->{faceinfo};
1957 3189
1958 sub db_get($;$) { 3190 while (my ($face, $info) = each %$faces) {
1959 @_ >= 2 3191 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1960 ? $DB->{$_[0]}{$_[1]}
1961 : ($DB->{$_[0]} ||= { })
1962 }
1963 3192
1964 sub db_put($$;$) { 3193 cf::face::set_visibility $idx, $info->{visibility};
1965 if (@_ >= 3) { 3194 cf::face::set_magicmap $idx, $info->{magicmap};
1966 $DB->{$_[0]}{$_[1]} = $_[2]; 3195 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1967 } else { 3196 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1968 $DB->{$_[0]} = $_[1];
1969 }
1970 db_dirty;
1971 }
1972 3197
1973 cf::global->attach ( 3198 cf::cede_to_tick;
1974 prio => 10000,
1975 on_cleanup => sub {
1976 db_sync;
1977 }, 3199 }
1978 );
1979}
1980 3200
1981############################################################################# 3201 while (my ($face, $info) = each %$faces) {
1982# the server's main() 3202 next unless $info->{smooth};
1983 3203
1984sub cfg_load { 3204 my $idx = cf::face::find $face
3205 or next;
3206
3207 if (my $smooth = cf::face::find $info->{smooth}) {
3208 cf::face::set_smooth $idx, $smooth;
3209 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3210 } else {
3211 warn "smooth face '$info->{smooth}' not found for face '$face'";
3212 }
3213
3214 cf::cede_to_tick;
3215 }
3216 }
3217
3218 {
3219 my $anims = $facedata->{animinfo};
3220
3221 while (my ($anim, $info) = each %$anims) {
3222 cf::anim::set $anim, $info->{frames}, $info->{facings};
3223 cf::cede_to_tick;
3224 }
3225
3226 cf::anim::invalidate_all; # d'oh
3227 }
3228
3229 {
3230 # TODO: for gcfclient pleasure, we should give resources
3231 # that gcfclient doesn't grok a >10000 face index.
3232 my $res = $facedata->{resource};
3233
3234 while (my ($name, $info) = each %$res) {
3235 if (defined $info->{type}) {
3236 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3237 my $data;
3238
3239 if ($info->{type} & 1) {
3240 # prepend meta info
3241
3242 my $meta = $enc->encode ({
3243 name => $name,
3244 %{ $info->{meta} || {} },
3245 });
3246
3247 $data = pack "(w/a*)*", $meta, $info->{data};
3248 } else {
3249 $data = $info->{data};
3250 }
3251
3252 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3253 cf::face::set_type $idx, $info->{type};
3254 } else {
3255 $RESOURCE{$name} = $info;
3256 }
3257
3258 cf::cede_to_tick;
3259 }
3260 }
3261
3262 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3263
3264 1
3265}
3266
3267cf::global->attach (on_resource_update => sub {
3268 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3269 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3270
3271 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3272 my $sound = $soundconf->{compat}[$_]
3273 or next;
3274
3275 my $face = cf::face::find "sound/$sound->[1]";
3276 cf::sound::set $sound->[0] => $face;
3277 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3278 }
3279
3280 while (my ($k, $v) = each %{$soundconf->{event}}) {
3281 my $face = cf::face::find "sound/$v";
3282 cf::sound::set $k => $face;
3283 }
3284 }
3285});
3286
3287register_exticmd fx_want => sub {
3288 my ($ns, $want) = @_;
3289
3290 while (my ($k, $v) = each %$want) {
3291 $ns->fx_want ($k, $v);
3292 }
3293};
3294
3295sub load_resource_file($) {
3296 my $guard = lock_acquire "load_resource_file";
3297
3298 my $status = load_resource_file_ $_[0];
3299 get_slot 0.1, 100;
3300 cf::arch::commit_load;
3301
3302 $status
3303}
3304
3305sub reload_regions {
3306 # HACK to clear player env face cache, we need some signal framework
3307 # for this (global event?)
3308 %ext::player_env::MUSIC_FACE_CACHE = ();
3309
3310 load_resource_file "$MAPDIR/regions"
3311 or die "unable to load regions file\n";
3312
3313 for (cf::region::list) {
3314 $_->{match} = qr/$_->{match}/
3315 if exists $_->{match};
3316 }
3317}
3318
3319sub reload_facedata {
3320 load_facedata "$DATADIR/facedata"
3321 or die "unable to load facedata\n";
3322}
3323
3324sub reload_archetypes {
3325 load_resource_file "$DATADIR/archetypes"
3326 or die "unable to load archetypes\n";
3327}
3328
3329sub reload_treasures {
3330 load_resource_file "$DATADIR/treasures"
3331 or die "unable to load treasurelists\n";
3332}
3333
3334sub reload_resources {
3335 warn "reloading resource files...\n";
3336
3337 reload_facedata;
3338 reload_archetypes;
3339 reload_regions;
3340 reload_treasures;
3341
3342 warn "finished reloading resource files\n";
3343}
3344
3345sub reload_config {
1985 open my $fh, "<:utf8", cf::confdir . "/config" 3346 open my $fh, "<:utf8", "$CONFDIR/config"
1986 or return; 3347 or return;
1987 3348
1988 local $/; 3349 local $/;
1989 *CFG = YAML::Syck::Load <$fh>; 3350 *CFG = YAML::Load <$fh>;
3351
3352 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3353
3354 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3355 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3356
3357 if (exists $CFG{mlockall}) {
3358 eval {
3359 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3360 and die "WARNING: m(un)lockall failed: $!\n";
3361 };
3362 warn $@ if $@;
3363 }
3364}
3365
3366sub pidfile() {
3367 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3368 or die "$PIDFILE: $!";
3369 flock $fh, &Fcntl::LOCK_EX
3370 or die "$PIDFILE: flock: $!";
3371 $fh
3372}
3373
3374# make sure only one server instance is running at any one time
3375sub atomic {
3376 my $fh = pidfile;
3377
3378 my $pid = <$fh>;
3379 kill 9, $pid if $pid > 0;
3380
3381 seek $fh, 0, 0;
3382 print $fh $$;
1990} 3383}
1991 3384
1992sub main { 3385sub main {
3386 cf::init_globals; # initialise logging
3387
3388 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3389 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3390 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3391 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3392
3393 cf::init_experience;
3394 cf::init_anim;
3395 cf::init_attackmess;
3396 cf::init_dynamic;
3397
3398 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3399
1993 # we must not ever block the main coroutine 3400 # we must not ever block the main coroutine
1994 local $Coro::idle = sub { 3401 local $Coro::idle = sub {
1995 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3402 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1996 (Coro::unblock_sub { 3403 (async {
1997 Event::one_event; 3404 $Coro::current->{desc} = "IDLE BUG HANDLER";
1998 })->(); 3405 EV::loop EV::LOOP_ONESHOT;
3406 })->prio (Coro::PRIO_MAX);
1999 }; 3407 };
2000 3408
2001 cfg_load; 3409 evthread_start IO::AIO::poll_fileno;
2002 db_load; 3410
3411 cf::sync_job {
3412 reload_resources;
3413 reload_config;
3414 db_init;
3415
3416 cf::load_settings;
3417 cf::load_materials;
3418 cf::init_uuid;
3419 cf::init_signals;
3420 cf::init_commands;
3421 cf::init_skills;
3422
3423 cf::init_beforeplay;
3424
3425 atomic;
3426
2003 load_extensions; 3427 load_extensions;
3428
3429 utime time, time, $RUNTIMEFILE;
3430
3431 # no (long-running) fork's whatsoever before this point(!)
3432 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3433
3434 (pop @POST_INIT)->(0) while @POST_INIT;
3435 };
3436
2004 Event::loop; 3437 EV::loop;
2005} 3438}
2006 3439
2007############################################################################# 3440#############################################################################
2008# initialisation 3441# initialisation and cleanup
2009 3442
3443# install some emergency cleanup handlers
3444BEGIN {
3445 our %SIGWATCHER = ();
3446 for my $signal (qw(INT HUP TERM)) {
3447 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3448 cf::cleanup "SIG$signal";
3449 };
3450 }
3451}
3452
3453sub write_runtime_sync {
3454 # first touch the runtime file to show we are still running:
3455 # the fsync below can take a very very long time.
3456
3457 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3458
3459 my $guard = cf::lock_acquire "write_runtime";
3460
3461 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3462 or return;
3463
3464 my $value = $cf::RUNTIME + 90 + 10;
3465 # 10 is the runtime save interval, for a monotonic clock
3466 # 60 allows for the watchdog to kill the server.
3467
3468 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3469 and return;
3470
3471 # always fsync - this file is important
3472 aio_fsync $fh
3473 and return;
3474
3475 # touch it again to show we are up-to-date
3476 aio_utime $fh, undef, undef;
3477
3478 close $fh
3479 or return;
3480
3481 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3482 and return;
3483
3484 warn "runtime file written.\n";
3485
3486 1
3487}
3488
3489our $uuid_lock;
3490our $uuid_skip;
3491
3492sub write_uuid_sync($) {
3493 $uuid_skip ||= $_[0];
3494
3495 return if $uuid_lock;
3496 local $uuid_lock = 1;
3497
3498 my $uuid = "$LOCALDIR/uuid";
3499
3500 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3501 or return;
3502
3503 my $value = uuid_seq uuid_cur;
3504
3505 unless ($value) {
3506 warn "cowardly refusing to write zero uuid value!\n";
3507 return;
3508 }
3509
3510 my $value = uuid_str $value + $uuid_skip;
3511 $uuid_skip = 0;
3512
3513 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3514 and return;
3515
3516 # always fsync - this file is important
3517 aio_fsync $fh
3518 and return;
3519
3520 close $fh
3521 or return;
3522
3523 aio_rename "$uuid~", $uuid
3524 and return;
3525
3526 warn "uuid file written ($value).\n";
3527
3528 1
3529
3530}
3531
3532sub write_uuid($$) {
3533 my ($skip, $sync) = @_;
3534
3535 $sync ? write_uuid_sync $skip
3536 : async { write_uuid_sync $skip };
3537}
3538
3539sub emergency_save() {
3540 my $freeze_guard = cf::freeze_mainloop;
3541
3542 warn "emergency_perl_save: enter\n";
3543
3544 cf::sync_job {
3545 # this is a trade-off: we want to be very quick here, so
3546 # save all maps without fsync, and later call a global sync
3547 # (which in turn might be very very slow)
3548 local $USE_FSYNC = 0;
3549
3550 # use a peculiar iteration method to avoid tripping on perl
3551 # refcount bugs in for. also avoids problems with players
3552 # and maps saved/destroyed asynchronously.
3553 warn "emergency_perl_save: begin player save\n";
3554 for my $login (keys %cf::PLAYER) {
3555 my $pl = $cf::PLAYER{$login} or next;
3556 $pl->valid or next;
3557 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3558 $pl->save;
3559 }
3560 warn "emergency_perl_save: end player save\n";
3561
3562 warn "emergency_perl_save: begin map save\n";
3563 for my $path (keys %cf::MAP) {
3564 my $map = $cf::MAP{$path} or next;
3565 $map->valid or next;
3566 $map->save;
3567 }
3568 warn "emergency_perl_save: end map save\n";
3569
3570 warn "emergency_perl_save: begin database checkpoint\n";
3571 BDB::db_env_txn_checkpoint $DB_ENV;
3572 warn "emergency_perl_save: end database checkpoint\n";
3573
3574 warn "emergency_perl_save: begin write uuid\n";
3575 write_uuid_sync 1;
3576 warn "emergency_perl_save: end write uuid\n";
3577 };
3578
3579 warn "emergency_perl_save: starting sync()\n";
3580 IO::AIO::aio_sync sub {
3581 warn "emergency_perl_save: finished sync()\n";
3582 };
3583
3584 warn "emergency_perl_save: leave\n";
3585}
3586
3587sub post_cleanup {
3588 my ($make_core) = @_;
3589
3590 warn Carp::longmess "post_cleanup backtrace"
3591 if $make_core;
3592
3593 my $fh = pidfile;
3594 unlink $PIDFILE if <$fh> == $$;
3595}
3596
3597# a safer delete_package, copied from Symbol
3598sub clear_package($) {
3599 my $pkg = shift;
3600
3601 # expand to full symbol table name if needed
3602 unless ($pkg =~ /^main::.*::$/) {
3603 $pkg = "main$pkg" if $pkg =~ /^::/;
3604 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3605 $pkg .= '::' unless $pkg =~ /::$/;
3606 }
3607
3608 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3609 my $stem_symtab = *{$stem}{HASH};
3610
3611 defined $stem_symtab and exists $stem_symtab->{$leaf}
3612 or return;
3613
3614 # clear all symbols
3615 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3616 for my $name (keys %$leaf_symtab) {
3617 _gv_clear *{"$pkg$name"};
3618# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3619 }
3620 warn "cleared package $pkg\n";#d#
3621}
3622
2010sub reload() { 3623sub do_reload_perl() {
2011 # can/must only be called in main 3624 # can/must only be called in main
2012 if ($Coro::current != $Coro::main) { 3625 if ($Coro::current != $Coro::main) {
2013 warn "can only reload from main coroutine\n"; 3626 warn "can only reload from main coroutine";
2014 return; 3627 return;
2015 } 3628 }
2016 3629
3630 return if $RELOAD++;
3631
3632 my $t1 = EV::time;
3633
3634 while ($RELOAD) {
2017 warn "reloading..."; 3635 warn "reloading...";
2018 3636
2019 local $FREEZE = 1; 3637 warn "entering sync_job";
3638
3639 cf::sync_job {
3640 cf::write_runtime_sync; # external watchdog should not bark
2020 cf::emergency_save; 3641 cf::emergency_save;
3642 cf::write_runtime_sync; # external watchdog should not bark
2021 3643
2022 eval { 3644 warn "syncing database to disk";
3645 BDB::db_env_txn_checkpoint $DB_ENV;
3646
2023 # if anything goes wrong in here, we should simply crash as we already saved 3647 # if anything goes wrong in here, we should simply crash as we already saved
2024 3648
2025 # cancel all watchers 3649 warn "flushing outstanding aio requests";
2026 for (Event::all_watchers) { 3650 while (IO::AIO::nreqs || BDB::nreqs) {
2027 $_->cancel if $_->data & WF_AUTOCANCEL; 3651 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2028 }
2029
2030 # cancel all extension coros
2031 $_->cancel for values %EXT_CORO;
2032 %EXT_CORO = ();
2033
2034 # unload all extensions
2035 for (@exts) {
2036 warn "unloading <$_>";
2037 unload_extension $_;
2038 }
2039
2040 # unload all modules loaded from $LIBDIR
2041 while (my ($k, $v) = each %INC) {
2042 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2043
2044 warn "removing <$k>";
2045 delete $INC{$k};
2046
2047 $k =~ s/\.pm$//;
2048 $k =~ s/\//::/g;
2049
2050 if (my $cb = $k->can ("unload_module")) {
2051 $cb->();
2052 } 3652 }
2053 3653
2054 Symbol::delete_package $k; 3654 warn "cancelling all extension coros";
3655 $_->cancel for values %EXT_CORO;
3656 %EXT_CORO = ();
3657
3658 warn "removing commands";
3659 %COMMAND = ();
3660
3661 warn "removing ext/exti commands";
3662 %EXTCMD = ();
3663 %EXTICMD = ();
3664
3665 warn "unloading/nuking all extensions";
3666 for my $pkg (@EXTS) {
3667 warn "... unloading $pkg";
3668
3669 if (my $cb = $pkg->can ("unload")) {
3670 eval {
3671 $cb->($pkg);
3672 1
3673 } or warn "$pkg unloaded, but with errors: $@";
3674 }
3675
3676 warn "... clearing $pkg";
3677 clear_package $pkg;
2055 } 3678 }
2056 3679
2057 # sync database to disk 3680 warn "unloading all perl modules loaded from $LIBDIR";
2058 cf::db_sync; 3681 while (my ($k, $v) = each %INC) {
2059 IO::AIO::flush; 3682 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2060 3683
3684 warn "... unloading $k";
3685 delete $INC{$k};
3686
3687 $k =~ s/\.pm$//;
3688 $k =~ s/\//::/g;
3689
3690 if (my $cb = $k->can ("unload_module")) {
3691 $cb->();
3692 }
3693
3694 clear_package $k;
3695 }
3696
2061 # get rid of safe::, as good as possible 3697 warn "getting rid of safe::, as good as possible";
2062 Symbol::delete_package "safe::$_" 3698 clear_package "safe::$_"
2063 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3699 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2064 3700
2065 # remove register_script_function callbacks 3701 warn "unloading cf.pm \"a bit\"";
2066 # TODO
2067
2068 # unload cf.pm "a bit"
2069 delete $INC{"cf.pm"}; 3702 delete $INC{"cf.pm"};
3703 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2070 3704
2071 # don't, removes xs symbols, too, 3705 # don't, removes xs symbols, too,
2072 # and global variables created in xs 3706 # and global variables created in xs
2073 #Symbol::delete_package __PACKAGE__; 3707 #clear_package __PACKAGE__;
2074 3708
2075 # reload cf.pm 3709 warn "unload completed, starting to reload now";
3710
2076 warn "reloading cf.pm"; 3711 warn "reloading cf.pm";
2077 require cf; 3712 require cf;
2078 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3713 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2079 3714
2080 # load config and database again 3715 warn "loading config and database again";
2081 cf::cfg_load; 3716 cf::reload_config;
2082 cf::db_load;
2083 3717
2084 # load extensions
2085 warn "load extensions"; 3718 warn "loading extensions";
2086 cf::load_extensions; 3719 cf::load_extensions;
2087 3720
2088 # reattach attachments to objects 3721 if ($REATTACH_ON_RELOAD) {
3722 warn "reattaching attachments to objects/players";
3723 _global_reattach; # objects, sockets
3724 warn "reattaching attachments to maps";
3725 reattach $_ for values %MAP;
3726 warn "reattaching attachments to players";
3727 reattach $_ for values %PLAYER;
3728 }
3729
3730 warn "running post_init jobs";
3731 (pop @POST_INIT)->(1) while @POST_INIT;
3732
3733 warn "leaving sync_job";
3734
3735 1
3736 } or do {
3737 warn $@;
3738 cf::cleanup "error while reloading, exiting.";
3739 };
3740
2089 warn "reattach"; 3741 warn "reloaded";
2090 _global_reattach; 3742 --$RELOAD;
3743 }
3744
3745 $t1 = EV::time - $t1;
3746 warn "reload completed in ${t1}s\n";
3747};
3748
3749our $RELOAD_WATCHER; # used only during reload
3750
3751sub reload_perl() {
3752 # doing reload synchronously and two reloads happen back-to-back,
3753 # coro crashes during coro_state_free->destroy here.
3754
3755 $RELOAD_WATCHER ||= cf::async {
3756 Coro::AIO::aio_wait cache_extensions;
3757
3758 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3759 do_reload_perl;
3760 undef $RELOAD_WATCHER;
3761 };
2091 }; 3762 };
2092
2093 if ($@) {
2094 warn $@;
2095 warn "error while reloading, exiting.";
2096 exit 1;
2097 }
2098
2099 warn "reloaded successfully";
2100};
2101
2102#############################################################################
2103
2104unless ($LINK_MAP) {
2105 $LINK_MAP = cf::map::new;
2106
2107 $LINK_MAP->width (41);
2108 $LINK_MAP->height (41);
2109 $LINK_MAP->alloc;
2110 $LINK_MAP->path ("{link}");
2111 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2112 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2113
2114 # dirty hack because... archetypes are not yet loaded
2115 Event->timer (
2116 after => 2,
2117 cb => sub {
2118 $_[0]->w->cancel;
2119
2120 # provide some exits "home"
2121 my $exit = cf::object::new "exit";
2122
2123 $exit->slaying ($EMERGENCY_POSITION->[0]);
2124 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2125 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2126
2127 $LINK_MAP->insert ($exit->clone, 19, 19);
2128 $LINK_MAP->insert ($exit->clone, 19, 20);
2129 $LINK_MAP->insert ($exit->clone, 19, 21);
2130 $LINK_MAP->insert ($exit->clone, 20, 19);
2131 $LINK_MAP->insert ($exit->clone, 20, 21);
2132 $LINK_MAP->insert ($exit->clone, 21, 19);
2133 $LINK_MAP->insert ($exit->clone, 21, 20);
2134 $LINK_MAP->insert ($exit->clone, 21, 21);
2135
2136 $exit->destroy;
2137 });
2138
2139 $LINK_MAP->{deny_save} = 1;
2140 $LINK_MAP->{deny_reset} = 1;
2141
2142 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2143} 3763}
2144
2145register "<global>", __PACKAGE__;
2146 3764
2147register_command "reload" => sub { 3765register_command "reload" => sub {
2148 my ($who, $arg) = @_; 3766 my ($who, $arg) = @_;
2149 3767
2150 if ($who->flag (FLAG_WIZ)) { 3768 if ($who->flag (FLAG_WIZ)) {
2151 $who->message ("start of reload.");
2152 reload;
2153 $who->message ("end of reload."); 3769 $who->message ("reloading server.");
3770 async {
3771 $Coro::current->{desc} = "perl_reload";
3772 reload_perl;
3773 };
2154 } 3774 }
2155}; 3775};
2156 3776
2157unshift @INC, $LIBDIR; 3777unshift @INC, $LIBDIR;
2158 3778
2159$TICK_WATCHER = Event->timer ( 3779my $bug_warning = 0;
2160 reentrant => 0, 3780
2161 prio => 0, 3781our @WAIT_FOR_TICK;
2162 at => $NEXT_TICK || $TICK, 3782our @WAIT_FOR_TICK_BEGIN;
2163 data => WF_AUTOCANCEL, 3783
2164 cb => sub { 3784sub wait_for_tick {
2165 unless ($FREEZE) { 3785 return if tick_inhibit || $Coro::current == $Coro::main;
3786
3787 my $signal = new Coro::Signal;
3788 push @WAIT_FOR_TICK, $signal;
3789 $signal->wait;
3790}
3791
3792sub wait_for_tick_begin {
3793 return if tick_inhibit || $Coro::current == $Coro::main;
3794
3795 my $signal = new Coro::Signal;
3796 push @WAIT_FOR_TICK_BEGIN, $signal;
3797 $signal->wait;
3798}
3799
3800sub tick {
3801 if ($Coro::current != $Coro::main) {
3802 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3803 unless ++$bug_warning > 10;
3804 return;
3805 }
3806
2166 cf::server_tick; # one server iteration 3807 cf::server_tick; # one server iteration
2167 $RUNTIME += $TICK;
2168 }
2169 3808
2170 $NEXT_TICK += $TICK; 3809 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2171 3810 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2172 # if we are delayed by four ticks or more, skip them all 3811 Coro::async_pool {
2173 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3812 $Coro::current->{desc} = "runtime saver";
2174
2175 $TICK_WATCHER->at ($NEXT_TICK);
2176 $TICK_WATCHER->start;
2177 },
2178);
2179
2180IO::AIO::max_poll_time $TICK * 0.2;
2181
2182Event->io (
2183 fd => IO::AIO::poll_fileno,
2184 poll => 'r',
2185 prio => 5,
2186 data => WF_AUTOCANCEL,
2187 cb => \&IO::AIO::poll_cb,
2188);
2189
2190Event->timer (
2191 data => WF_AUTOCANCEL,
2192 after => 0,
2193 interval => 10,
2194 cb => sub {
2195 (Coro::unblock_sub {
2196 write_runtime 3813 write_runtime_sync
2197 or warn "ERROR: unable to write runtime file: $!"; 3814 or warn "ERROR: unable to write runtime file: $!";
2198 })->(); 3815 };
2199 }, 3816 }
2200); 3817
3818 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3819 $sig->send;
3820 }
3821 while (my $sig = shift @WAIT_FOR_TICK) {
3822 $sig->send;
3823 }
3824
3825 $LOAD = ($NOW - $TICK_START) / $TICK;
3826 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3827
3828 if (0) {
3829 if ($NEXT_TICK) {
3830 my $jitter = $TICK_START - $NEXT_TICK;
3831 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3832 warn "jitter $JITTER\n";#d#
3833 }
3834 }
3835}
3836
3837{
3838 # configure BDB
3839
3840 BDB::min_parallel 8;
3841 BDB::max_poll_reqs $TICK * 0.1;
3842 $AnyEvent::BDB::WATCHER->priority (1);
3843
3844 unless ($DB_ENV) {
3845 $DB_ENV = BDB::db_env_create;
3846 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3847 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3848 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3849 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3850 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3851
3852 cf::sync_job {
3853 eval {
3854 BDB::db_env_open
3855 $DB_ENV,
3856 $BDBDIR,
3857 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3858 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3859 0666;
3860
3861 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3862 };
3863
3864 cf::cleanup "db_env_open(db): $@" if $@;
3865 };
3866 }
3867
3868 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3869 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3870 };
3871 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3872 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3873 };
3874 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3875 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3876 };
3877}
3878
3879{
3880 # configure IO::AIO
3881
3882 IO::AIO::min_parallel 8;
3883 IO::AIO::max_poll_time $TICK * 0.1;
3884 undef $AnyEvent::AIO::WATCHER;
3885}
3886
3887my $_log_backtrace;
3888
3889sub _log_backtrace {
3890 my ($msg, @addr) = @_;
3891
3892 $msg =~ s/\n//;
3893
3894 # limit the # of concurrent backtraces
3895 if ($_log_backtrace < 2) {
3896 ++$_log_backtrace;
3897 my $perl_bt = Carp::longmess $msg;
3898 async {
3899 $Coro::current->{desc} = "abt $msg";
3900
3901 my @bt = fork_call {
3902 @addr = map { sprintf "%x", $_ } @addr;
3903 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3904 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3905 or die "addr2line: $!";
3906
3907 my @funcs;
3908 my @res = <$fh>;
3909 chomp for @res;
3910 while (@res) {
3911 my ($func, $line) = splice @res, 0, 2, ();
3912 push @funcs, "[$func] $line";
3913 }
3914
3915 @funcs
3916 };
3917
3918 LOG llevInfo, "[ABT] $perl_bt\n";
3919 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3920 LOG llevInfo, "[ABT] $_\n" for @bt;
3921 --$_log_backtrace;
3922 };
3923 } else {
3924 LOG llevInfo, "[ABT] $msg\n";
3925 LOG llevInfo, "[ABT] [suppressed]\n";
3926 }
3927}
3928
3929# load additional modules
3930eval "use cf::$_" for @EXTRA_MODULES;
2201 3931
2202END { cf::emergency_save } 3932END { cf::emergency_save }
2203 3933
22041 39341
2205 3935

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