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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.88 by root, Fri Dec 15 19:29:18 2006 UTC vs.
Revision 1.466 by root, Thu Jan 8 03:03:24 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
23
24use 5.10.0;
25use utf8;
26use strict qw(vars subs);
2 27
3use Symbol; 28use Symbol;
4use List::Util; 29use List::Util;
5use Storable; 30use Socket;
31use EV;
6use Opcode; 32use Opcode;
7use Safe; 33use Safe;
8use Safe::Hole; 34use Safe::Hole;
35use Storable ();
9 36
37use Guard ();
38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
42use Coro::AnyEvent;
43use Coro::Timer;
44use Coro::Signal;
45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
56use Digest::MD5;
57use Fcntl;
58use YAML ();
10use IO::AIO (); 59use IO::AIO ();
11use YAML::Syck ();
12use Time::HiRes; 60use Time::HiRes;
13use Event; 61use Compress::LZF;
14$Event::Eval = 1; # no idea why this is required, but it is 62use Digest::MD5 ();
15 63
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64AnyEvent::detect;
17$YAML::Syck::ImplicitUnicode = 1;
18 65
19use strict; 66# configure various modules to our taste
67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
20 76
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 78
23our %COMMAND = (); 79our %COMMAND = ();
24our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
81
82our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 83our %EXTCMD = ();
84our %EXTICMD = ();
85our %EXT_CORO = (); # coroutines bound to extensions
86our %EXT_MAP = (); # pluggable maps
26 87
27_init_vars; 88our $RELOAD; # number of reloads so far, non-zero while in reload
28
29our @EVENT; 89our @EVENT;
30our $LIBDIR = datadir . "/ext";
31 90
32our $TICK = MAX_TIME * 1e-6; 91our $CONFDIR = confdir;
33our $TICK_WATCHER; 92our $DATADIR = datadir;
93our $LIBDIR = "$DATADIR/ext";
94our $PODDIR = "$DATADIR/pod";
95our $MAPDIR = "$DATADIR/" . mapdir;
96our $LOCALDIR = localdir;
97our $TMPDIR = "$LOCALDIR/" . tmpdir;
98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
100our $RANDOMDIR = "$LOCALDIR/random";
101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
106
107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
34our $NEXT_TICK; 109our $NEXT_TICK;
110our $USE_FSYNC = 1; # use fsync to write maps - default off
111
112our $BDB_DEADLOCK_WATCHER;
113our $BDB_CHECKPOINT_WATCHER;
114our $BDB_TRICKLE_WATCHER;
115our $DB_ENV;
116
117our @EXTRA_MODULES = qw(pod mapscript);
35 118
36our %CFG; 119our %CFG;
37 120
38our $UPTIME; $UPTIME ||= time; 121our $UPTIME; $UPTIME ||= time;
122our $RUNTIME;
123our $NOW;
124
125our (%PLAYER, %PLAYER_LOADING); # all users
126our (%MAP, %MAP_LOADING ); # all maps
127our $LINK_MAP; # the special {link} map, which is always available
128
129# used to convert map paths into valid unix filenames by replacing / by ∕
130our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
131
132our $LOAD; # a number between 0 (idle) and 1 (too many objects)
133our $LOADAVG; # same thing, but with alpha-smoothing
134our $JITTER; # average jitter
135our $TICK_START; # for load detecting purposes
136
137our @POST_INIT;
138
139our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
140
141binmode STDOUT;
142binmode STDERR;
143
144# read virtual server time, if available
145unless ($RUNTIME || !-e $RUNTIMEFILE) {
146 open my $fh, "<", $RUNTIMEFILE
147 or die "unable to read $RUNTIMEFILE file: $!";
148 $RUNTIME = <$fh> + 0.;
149}
150
151mkdir $_
152 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
153
154our $EMERGENCY_POSITION;
155
156sub cf::map::normalise;
39 157
40############################################################################# 158#############################################################################
41 159
42=head2 GLOBAL VARIABLES 160=head2 GLOBAL VARIABLES
43 161
45 163
46=item $cf::UPTIME 164=item $cf::UPTIME
47 165
48The timestamp of the server start (so not actually an uptime). 166The timestamp of the server start (so not actually an uptime).
49 167
50=item $cf::LIBDIR 168=item $cf::RUNTIME
51 169
52The perl library directory, where extensions and cf-specific modules can 170The time this server has run, starts at 0 and is increased by $cf::TICK on
53be found. It will be added to C<@INC> automatically. 171every server tick.
172
173=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
174$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
175$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
176
177Various directories - "/etc", read-only install directory, perl-library
178directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
179unique-items directory, player file directory, random maps directory and
180database environment.
181
182=item $cf::NOW
183
184The time of the last (current) server tick.
54 185
55=item $cf::TICK 186=item $cf::TICK
56 187
57The interval between server ticks, in seconds. 188The interval between server ticks, in seconds.
58 189
190=item $cf::LOADAVG
191
192The current CPU load on the server (alpha-smoothed), as a value between 0
193(none) and 1 (overloaded), indicating how much time is spent on processing
194objects per tick. Healthy values are < 0.5.
195
196=item $cf::LOAD
197
198The raw value load value from the last tick.
199
59=item %cf::CFG 200=item %cf::CFG
60 201
61Configuration for the server, loaded from C</etc/crossfire/config>, or 202Configuration for the server, loaded from C</etc/deliantra-server/config>, or
62from wherever your confdir points to. 203from wherever your confdir points to.
204
205=item cf::wait_for_tick, cf::wait_for_tick_begin
206
207These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
208returns directly I<after> the tick processing (and consequently, can only wake one process
209per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
210
211=item @cf::INVOKE_RESULTS
212
213This array contains the results of the last C<invoke ()> call. When
214C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
215that call.
63 216
64=back 217=back
65 218
66=cut 219=cut
67 220
68BEGIN { 221BEGIN {
69 *CORE::GLOBAL::warn = sub { 222 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 223 my $msg = join "", @_;
224
71 $msg .= "\n" 225 $msg .= "\n"
72 unless $msg =~ /\n$/; 226 unless $msg =~ /\n$/;
73 227
74 print STDERR "cfperl: $msg"; 228 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
229
75 LOG llevError, "cfperl: $msg"; 230 LOG llevError, $msg;
76 }; 231 };
77} 232}
78 233
234$Coro::State::DIEHOOK = sub {
235 return unless $^S eq 0; # "eq", not "=="
236
237 if ($Coro::current == $Coro::main) {#d#
238 warn "DIEHOOK called in main context, Coro bug?\n";#d#
239 return;#d#
240 }#d#
241
242 # kill coroutine otherwise
243 warn Carp::longmess $_[0];
244 Coro::terminate
245};
246
247$SIG{__DIE__} = sub { }; #d#?
248
249@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
250@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
251@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
252@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
253@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
254@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
79@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 255@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
80 256
81# we bless all objects into (empty) derived classes to force a method lookup 257# we bless all objects into (empty) derived classes to force a method lookup
82# within the Safe compartment. 258# within the Safe compartment.
83for my $pkg (qw( 259for my $pkg (qw(
260 cf::global cf::attachable
84 cf::object cf::object::player 261 cf::object cf::object::player
85 cf::client_socket cf::player 262 cf::client cf::player
86 cf::arch cf::living 263 cf::arch cf::living
264 cf::map cf::mapspace
87 cf::map cf::party cf::region 265 cf::party cf::region
88)) { 266)) {
89 no strict 'refs';
90 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 267 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
91} 268}
92 269
93$Event::DIED = sub { 270$EV::DIED = sub {
94 warn "error in event callback: @_"; 271 warn "error in event callback: @_";
95}; 272};
96 273
97my %ext_pkg; 274#############################################################################
98my @exts;
99my @hook;
100 275
101=head2 UTILITY FUNCTIONS 276=head2 UTILITY FUNCTIONS
102 277
103=over 4 278=over 4
104 279
105=cut 280=item dumpval $ref
106 281
107use JSON::Syck (); # TODO# replace by JSON::PC once working 282=cut
108 283
284sub dumpval {
285 eval {
286 local $SIG{__DIE__};
287 my $d;
288 if (1) {
289 $d = new Data::Dumper([$_[0]], ["*var"]);
290 $d->Terse(1);
291 $d->Indent(2);
292 $d->Quotekeys(0);
293 $d->Useqq(1);
294 #$d->Bless(...);
295 $d->Seen($_[1]) if @_ > 1;
296 $d = $d->Dump();
297 }
298 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
299 $d
300 } || "[unable to dump $_[0]: '$@']";
301}
302
109=item $ref = cf::from_json $json 303=item $ref = cf::decode_json $json
110 304
111Converts a JSON string into the corresponding perl data structure. 305Converts a JSON string into the corresponding perl data structure.
112 306
113=cut
114
115sub from_json($) {
116 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
117 JSON::Syck::Load $_[0]
118}
119
120=item $json = cf::to_json $ref 307=item $json = cf::encode_json $ref
121 308
122Converts a perl data structure into its JSON representation. 309Converts a perl data structure into its JSON representation.
123 310
124=cut 311=cut
125 312
126sub to_json($) { 313our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
127 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 314
128 JSON::Syck::Dump $_[0] 315sub encode_json($) { $json_coder->encode ($_[0]) }
316sub decode_json($) { $json_coder->decode ($_[0]) }
317
318=item cf::post_init { BLOCK }
319
320Execute the given codeblock, I<after> all extensions have been (re-)loaded,
321but I<before> the server starts ticking again.
322
323The cdoeblock will have a single boolean argument to indicate whether this
324is a reload or not.
325
326=cut
327
328sub post_init(&) {
329 push @POST_INIT, shift;
330}
331
332=item cf::lock_wait $string
333
334Wait until the given lock is available. See cf::lock_acquire.
335
336=item my $lock = cf::lock_acquire $string
337
338Wait until the given lock is available and then acquires it and returns
339a L<Guard> object. If the guard object gets destroyed (goes out of scope,
340for example when the coroutine gets canceled), the lock is automatically
341returned.
342
343Locks are *not* recursive, locking from the same coro twice results in a
344deadlocked coro.
345
346Lock names should begin with a unique identifier (for example, cf::map::find
347uses map_find and cf::map::load uses map_load).
348
349=item $locked = cf::lock_active $string
350
351Return true if the lock is currently active, i.e. somebody has locked it.
352
353=cut
354
355our $LOCKS = new Coro::SemaphoreSet;
356
357sub lock_wait($) {
358 $LOCKS->wait ($_[0]);
359}
360
361sub lock_acquire($) {
362 $LOCKS->guard ($_[0])
363}
364
365sub lock_active($) {
366 $LOCKS->count ($_[0]) < 1
367}
368
369sub freeze_mainloop {
370 tick_inhibit_inc;
371
372 &Guard::guard (\&tick_inhibit_dec);
373}
374
375=item cf::periodic $interval, $cb
376
377Like EV::periodic, but randomly selects a starting point so that the actions
378get spread over timer.
379
380=cut
381
382sub periodic($$) {
383 my ($interval, $cb) = @_;
384
385 my $start = rand List::Util::min 180, $interval;
386
387 EV::periodic $start, $interval, 0, $cb
388}
389
390=item cf::get_slot $time[, $priority[, $name]]
391
392Allocate $time seconds of blocking CPU time at priority C<$priority>:
393This call blocks and returns only when you have at least C<$time> seconds
394of cpu time till the next tick. The slot is only valid till the next cede.
395
396The optional C<$name> can be used to identify the job to run. It might be
397used for statistical purposes and should identify the same time-class.
398
399Useful for short background jobs.
400
401=cut
402
403our @SLOT_QUEUE;
404our $SLOT_QUEUE;
405
406$SLOT_QUEUE->cancel if $SLOT_QUEUE;
407$SLOT_QUEUE = Coro::async {
408 $Coro::current->desc ("timeslot manager");
409
410 my $signal = new Coro::Signal;
411
412 while () {
413 next_job:
414 my $avail = cf::till_tick;
415 if ($avail > 0.01) {
416 for (0 .. $#SLOT_QUEUE) {
417 if ($SLOT_QUEUE[$_][0] < $avail) {
418 my $job = splice @SLOT_QUEUE, $_, 1, ();
419 $job->[2]->send;
420 Coro::cede;
421 goto next_job;
422 }
423 }
424 }
425
426 if (@SLOT_QUEUE) {
427 # we do not use wait_for_tick() as it returns immediately when tick is inactive
428 push @cf::WAIT_FOR_TICK, $signal;
429 $signal->wait;
430 } else {
431 Coro::schedule;
432 }
433 }
434};
435
436sub get_slot($;$$) {
437 return if tick_inhibit || $Coro::current == $Coro::main;
438
439 my ($time, $pri, $name) = @_;
440
441 $time = $TICK * .6 if $time > $TICK * .6;
442 my $sig = new Coro::Signal;
443
444 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
445 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
446 $SLOT_QUEUE->ready;
447 $sig->wait;
448}
449
450=item cf::async { BLOCK }
451
452Currently the same as Coro::async_pool, meaning you cannot use
453C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
454thing you are allowed to do is call C<prio> on it.
455
456=cut
457
458BEGIN { *async = \&Coro::async_pool }
459
460=item cf::sync_job { BLOCK }
461
462The design of Deliantra requires that the main coroutine ($Coro::main)
463is always able to handle events or runnable, as Deliantra is only
464partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
465acceptable.
466
467If it must be done, put the blocking parts into C<sync_job>. This will run
468the given BLOCK in another coroutine while waiting for the result. The
469server will be frozen during this time, so the block should either finish
470fast or be very important.
471
472=cut
473
474sub sync_job(&) {
475 my ($job) = @_;
476
477 if ($Coro::current == $Coro::main) {
478 my $time = EV::time;
479
480 # this is the main coro, too bad, we have to block
481 # till the operation succeeds, freezing the server :/
482
483 LOG llevError, Carp::longmess "sync job";#d#
484
485 my $freeze_guard = freeze_mainloop;
486
487 my $busy = 1;
488 my @res;
489
490 (async {
491 $Coro::current->desc ("sync job coro");
492 @res = eval { $job->() };
493 warn $@ if $@;
494 undef $busy;
495 })->prio (Coro::PRIO_MAX);
496
497 while ($busy) {
498 if (Coro::nready) {
499 Coro::cede_notself;
500 } else {
501 EV::loop EV::LOOP_ONESHOT;
502 }
503 }
504
505 my $time = EV::time - $time;
506
507 $TICK_START += $time; # do not account sync jobs to server load
508
509 wantarray ? @res : $res[0]
510 } else {
511 # we are in another coroutine, how wonderful, everything just works
512
513 $job->()
514 }
515}
516
517=item $coro = cf::async_ext { BLOCK }
518
519Like async, but this coro is automatically being canceled when the
520extension calling this is being unloaded.
521
522=cut
523
524sub async_ext(&) {
525 my $cb = shift;
526
527 my $coro = &Coro::async ($cb);
528
529 $coro->on_destroy (sub {
530 delete $EXT_CORO{$coro+0};
531 });
532 $EXT_CORO{$coro+0} = $coro;
533
534 $coro
535}
536
537=item fork_call { }, $args
538
539Executes the given code block with the given arguments in a seperate
540process, returning the results. Everything must be serialisable with
541Coro::Storable. May, of course, block. Note that the executed sub may
542never block itself or use any form of event handling.
543
544=cut
545
546sub fork_call(&@) {
547 my ($cb, @args) = @_;
548
549 # we seemingly have to make a local copy of the whole thing,
550 # otherwise perl prematurely frees the stuff :/
551 # TODO: investigate and fix (likely this will be rather laborious)
552
553 my @res = Coro::Util::fork_eval {
554 reset_signals;
555 &$cb
556 }, @args;
557
558 wantarray ? @res : $res[-1]
559}
560
561=item $coin = coin_from_name $name
562
563=cut
564
565our %coin_alias = (
566 "silver" => "silvercoin",
567 "silvercoin" => "silvercoin",
568 "silvercoins" => "silvercoin",
569 "gold" => "goldcoin",
570 "goldcoin" => "goldcoin",
571 "goldcoins" => "goldcoin",
572 "platinum" => "platinacoin",
573 "platinumcoin" => "platinacoin",
574 "platinumcoins" => "platinacoin",
575 "platina" => "platinacoin",
576 "platinacoin" => "platinacoin",
577 "platinacoins" => "platinacoin",
578 "royalty" => "royalty",
579 "royalties" => "royalty",
580);
581
582sub coin_from_name($) {
583 $coin_alias{$_[0]}
584 ? cf::arch::find $coin_alias{$_[0]}
585 : undef
586}
587
588=item $value = cf::db_get $family => $key
589
590Returns a single value from the environment database.
591
592=item cf::db_put $family => $key => $value
593
594Stores the given C<$value> in the family. It can currently store binary
595data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
596
597=item $db = cf::db_table "name"
598
599Create and/or open a new database table. The string must not be "db" and must be unique
600within each server.
601
602=cut
603
604sub db_table($) {
605 my ($name) = @_;
606 my $db = BDB::db_create $DB_ENV;
607
608 eval {
609 $db->set_flags (BDB::CHKSUM);
610
611 utf8::encode $name;
612 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
613 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
614 cf::cleanup "db_open(db): $!" if $!;
615 };
616 cf::cleanup "db_open(db): $@" if $@;
617
618 $db
619}
620
621our $DB;
622
623sub db_init {
624 cf::sync_job {
625 $DB ||= db_table "db";
626 };
627}
628
629sub db_get($$) {
630 my $key = "$_[0]/$_[1]";
631
632 cf::sync_job {
633 BDB::db_get $DB, undef, $key, my $data;
634
635 $! ? ()
636 : $data
637 }
638}
639
640sub db_put($$$) {
641 BDB::dbreq_pri 4;
642 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
643}
644
645=item cf::cache $id => [$paths...], $processversion => $process
646
647Generic caching function that returns the value of the resource $id,
648caching and regenerating as required.
649
650This function can block.
651
652=cut
653
654sub cache {
655 my ($id, $src, $processversion, $process) = @_;
656
657 my $meta =
658 join "\x00",
659 $processversion,
660 map {
661 aio_stat $_
662 and Carp::croak "$_: $!";
663
664 ($_, (stat _)[7,9])
665 } @$src;
666
667 my $dbmeta = db_get cache => "$id/meta";
668 if ($dbmeta ne $meta) {
669 # changed, we may need to process
670
671 my @data;
672 my $md5;
673
674 for (0 .. $#$src) {
675 0 <= aio_load $src->[$_], $data[$_]
676 or Carp::croak "$src->[$_]: $!";
677 }
678
679 # if processing is expensive, check
680 # checksum first
681 if (1) {
682 $md5 =
683 join "\x00",
684 $processversion,
685 map {
686 cf::cede_to_tick;
687 ($src->[$_], Digest::MD5::md5_hex $data[$_])
688 } 0.. $#$src;
689
690
691 my $dbmd5 = db_get cache => "$id/md5";
692 if ($dbmd5 eq $md5) {
693 db_put cache => "$id/meta", $meta;
694
695 return db_get cache => "$id/data";
696 }
697 }
698
699 my $t1 = Time::HiRes::time;
700 my $data = $process->(\@data);
701 my $t2 = Time::HiRes::time;
702
703 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
704
705 db_put cache => "$id/data", $data;
706 db_put cache => "$id/md5" , $md5;
707 db_put cache => "$id/meta", $meta;
708
709 return $data;
710 }
711
712 db_get cache => "$id/data"
713}
714
715=item cf::datalog type => key => value, ...
716
717Log a datalog packet of the given type with the given key-value pairs.
718
719=cut
720
721sub datalog($@) {
722 my ($type, %kv) = @_;
723 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
129} 724}
130 725
131=back 726=back
132 727
133=cut 728=cut
134 729
135############################################################################# 730#############################################################################
136 731
137=head2 EVENTS AND OBJECT ATTACHMENTS 732=head2 ATTACHABLE OBJECTS
733
734Many objects in deliantra are so-called attachable objects. That means you can
735attach callbacks/event handlers (a collection of which is called an "attachment")
736to it. All such attachable objects support the following methods.
737
738In the following description, CLASS can be any of C<global>, C<object>
739C<player>, C<client> or C<map> (i.e. the attachable objects in
740Deliantra).
138 741
139=over 4 742=over 4
140 743
141=item $object->attach ($attachment, key => $value...)
142
143=item $object->detach ($attachment)
144
145Attach/detach a pre-registered attachment to an object.
146
147=item $player->attach ($attachment, key => $value...)
148
149=item $player->detach ($attachment)
150
151Attach/detach a pre-registered attachment to a player.
152
153=item $map->attach ($attachment, key => $value...) 744=item $attachable->attach ($attachment, key => $value...)
154 745
155=item $map->detach ($attachment) 746=item $attachable->detach ($attachment)
156 747
157Attach/detach a pre-registered attachment to a map. 748Attach/detach a pre-registered attachment to a specific object and give it
749the specified key/value pairs as arguments.
158 750
159=item $bool = $object->attached ($name) 751Example, attach a minesweeper attachment to the given object, making it a
75210x10 minesweeper game:
160 753
161=item $bool = $player->attached ($name) 754 $obj->attach (minesweeper => width => 10, height => 10);
162 755
163=item $bool = $map->attached ($name) 756=item $bool = $attachable->attached ($name)
164 757
165Checks wether the named attachment is currently attached to the object. 758Checks wether the named attachment is currently attached to the object.
166 759
167=item cf::attach_global ... 760=item cf::CLASS->attach ...
168 761
169Attach handlers for global events. 762=item cf::CLASS->detach ...
170 763
171This and all following C<attach_*>-functions expect any number of the 764Define an anonymous attachment and attach it to all objects of the given
172following handler/hook descriptions: 765CLASS. See the next function for an explanation of its arguments.
766
767You can attach to global events by using the C<cf::global> class.
768
769Example, log all player logins:
770
771 cf::player->attach (
772 on_login => sub {
773 my ($pl) = @_;
774 ...
775 },
776 );
777
778Example, attach to the jeweler skill:
779
780 cf::object->attach (
781 type => cf::SKILL,
782 subtype => cf::SK_JEWELER,
783 on_use_skill => sub {
784 my ($sk, $ob, $part, $dir, $msg) = @_;
785 ...
786 },
787 );
788
789=item cf::CLASS::attachment $name, ...
790
791Register an attachment by C<$name> through which attachable objects of the
792given CLASS can refer to this attachment.
793
794Some classes such as deliantra maps and objects can specify attachments
795that are attached at load/instantiate time, thus the need for a name.
796
797These calls expect any number of the following handler/hook descriptions:
173 798
174=over 4 799=over 4
175 800
176=item prio => $number 801=item prio => $number
177 802
179by another C<prio> setting). Lower priority handlers get executed 804by another C<prio> setting). Lower priority handlers get executed
180earlier. The default priority is C<0>, and many built-in handlers are 805earlier. The default priority is C<0>, and many built-in handlers are
181registered at priority C<-1000>, so lower priorities should not be used 806registered at priority C<-1000>, so lower priorities should not be used
182unless you know what you are doing. 807unless you know what you are doing.
183 808
809=item type => $type
810
811(Only for C<< cf::object->attach >> calls), limits the attachment to the
812given type of objects only (the additional parameter C<subtype> can be
813used to further limit to the given subtype).
814
184=item on_I<event> => \&cb 815=item on_I<event> => \&cb
185 816
186Call the given code reference whenever the named event happens (event is 817Call the given code reference whenever the named event happens (event is
187something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 818something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
188handlers are recognised generally depends on the type of object these 819handlers are recognised generally depends on the type of object these
197package and register them. Only handlers for eevents supported by the 828package and register them. Only handlers for eevents supported by the
198object/class are recognised. 829object/class are recognised.
199 830
200=back 831=back
201 832
202=item cf::attach_to_type $object_type, $subtype, ... 833Example, define an attachment called "sockpuppet" that calls the given
834event handler when a monster attacks:
203 835
204Attach handlers for a specific object type (e.g. TRANSPORT) and 836 cf::object::attachment sockpuppet =>
205subtype. If C<$subtype> is zero or undef, matches all objects of the given 837 on_skill_attack => sub {
206type. 838 my ($self, $victim) = @_;
207 839 ...
208=item cf::attach_to_objects ...
209
210Attach handlers to all objects. Do not use this except for debugging or
211very rare events, as handlers are (obviously) called for I<all> objects in
212the game.
213
214=item cf::attach_to_players ...
215
216Attach handlers to all players.
217
218=item cf::attach_to_maps ...
219
220Attach handlers to all maps.
221
222=item cf:register_attachment $name, ...
223
224Register an attachment by name through which objects can refer to this
225attachment.
226
227=item cf:register_player_attachment $name, ...
228
229Register an attachment by name through which players can refer to this
230attachment.
231
232=item cf:register_map_attachment $name, ...
233
234Register an attachment by name through which maps can refer to this
235attachment.
236
237=cut
238
239# the following variables are defined in .xs and must not be re-created
240our @CB_GLOBAL = (); # registry for all global events
241our @CB_OBJECT = (); # all objects (should not be used except in emergency)
242our @CB_PLAYER = ();
243our @CB_TYPE = (); # registry for type (cf-object class) based events
244our @CB_MAP = ();
245
246my %attachment;
247
248sub _attach_cb($\%$$$) {
249 my ($registry, $undo, $event, $prio, $cb) = @_;
250
251 use sort 'stable';
252
253 $cb = [$prio, $cb];
254
255 @{$registry->[$event]} = sort
256 { $a->[0] cmp $b->[0] }
257 @{$registry->[$event] || []}, $cb;
258
259 push @{$undo->{cb}}, [$event, $cb];
260}
261
262# attach handles attaching event callbacks
263# the only thing the caller has to do is pass the correct
264# registry (== where the callback attaches to).
265sub _attach(\@$@) {
266 my ($registry, $klass, @arg) = @_;
267
268 my $prio = 0;
269
270 my %undo = (
271 registry => $registry,
272 cb => [],
273 );
274
275 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
276
277 while (@arg) {
278 my $type = shift @arg;
279
280 if ($type eq "prio") {
281 $prio = shift @arg;
282
283 } elsif ($type eq "package") {
284 my $pkg = shift @arg;
285
286 while (my ($name, $id) = each %cb_id) {
287 if (my $cb = $pkg->can ($name)) {
288 _attach_cb $registry, %undo, $id, $prio, $cb;
289 }
290 } 840 }
291
292 } elsif (exists $cb_id{$type}) {
293 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
294
295 } elsif (ref $type) {
296 warn "attaching objects not supported, ignoring.\n";
297
298 } else {
299 shift @arg;
300 warn "attach argument '$type' not supported, ignoring.\n";
301 }
302 }
303
304 \%undo
305}
306
307sub _attach_attachment {
308 my ($obj, $name, %arg) = @_;
309
310 return if exists $obj->{_attachment}{$name};
311
312 my $res;
313
314 if (my $attach = $attachment{$name}) {
315 my $registry = $obj->registry;
316
317 for (@$attach) {
318 my ($klass, @attach) = @$_;
319 $res = _attach @$registry, $klass, @attach;
320 }
321
322 $obj->{$name} = \%arg;
323 } else {
324 warn "object uses attachment '$name' that is not available, postponing.\n";
325 }
326
327 $obj->{_attachment}{$name} = undef;
328
329 $res->{attachment} = $name;
330 $res
331}
332
333*cf::object::attach =
334*cf::player::attach =
335*cf::map::attach = sub {
336 my ($obj, $name, %arg) = @_;
337
338 _attach_attachment $obj, $name, %arg;
339};
340
341# all those should be optimised
342*cf::object::detach =
343*cf::player::detach =
344*cf::map::detach = sub {
345 my ($obj, $name) = @_;
346
347 delete $obj->{_attachment}{$name};
348 reattach ($obj);
349};
350
351*cf::object::attached =
352*cf::player::attached =
353*cf::map::attached = sub {
354 my ($obj, $name) = @_;
355
356 exists $obj->{_attachment}{$name}
357};
358
359sub attach_global {
360 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
361}
362
363sub attach_to_type {
364 my $type = shift;
365 my $subtype = shift;
366
367 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
368}
369
370sub attach_to_objects {
371 _attach @CB_OBJECT, KLASS_OBJECT, @_
372}
373
374sub attach_to_players {
375 _attach @CB_PLAYER, KLASS_PLAYER, @_
376}
377
378sub attach_to_maps {
379 _attach @CB_MAP, KLASS_MAP, @_
380}
381
382sub register_attachment {
383 my $name = shift;
384
385 $attachment{$name} = [[KLASS_OBJECT, @_]];
386}
387
388sub register_player_attachment {
389 my $name = shift;
390
391 $attachment{$name} = [[KLASS_PLAYER, @_]];
392}
393
394sub register_map_attachment {
395 my $name = shift;
396
397 $attachment{$name} = [[KLASS_MAP, @_]];
398}
399
400our $override;
401our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
402
403sub override {
404 $override = 1;
405 @invoke_results = ();
406}
407
408sub do_invoke {
409 my $event = shift;
410 my $callbacks = shift;
411
412 @invoke_results = ();
413
414 local $override;
415
416 for (@$callbacks) {
417 eval { &{$_->[1]} };
418
419 if ($@) {
420 warn "$@";
421 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
422 override;
423 }
424
425 return 1 if $override;
426 }
427
428 0 841 }
429}
430 842
431=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 843=item $attachable->valid
432
433=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
434
435=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
436
437=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
438
439Generate a global/object/player/map-specific event with the given arguments.
440
441This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
442removed in future versions), and there is no public API to access override
443results (if you must, access C<@cf::invoke_results> directly).
444
445=back
446
447=cut
448
449#############################################################################
450
451=head2 METHODS VALID FOR ALL CORE OBJECTS
452
453=over 4
454
455=item $object->valid, $player->valid, $map->valid
456 844
457Just because you have a perl object does not mean that the corresponding 845Just because you have a perl object does not mean that the corresponding
458C-level object still exists. If you try to access an object that has no 846C-level object still exists. If you try to access an object that has no
459valid C counterpart anymore you get an exception at runtime. This method 847valid C counterpart anymore you get an exception at runtime. This method
460can be used to test for existence of the C object part without causing an 848can be used to test for existence of the C object part without causing an
461exception. 849exception.
462 850
851=cut
852
853# the following variables are defined in .xs and must not be re-created
854our @CB_GLOBAL = (); # registry for all global events
855our @CB_ATTACHABLE = (); # registry for all attachables
856our @CB_OBJECT = (); # all objects (should not be used except in emergency)
857our @CB_PLAYER = ();
858our @CB_CLIENT = ();
859our @CB_TYPE = (); # registry for type (cf-object class) based events
860our @CB_MAP = ();
861
862my %attachment;
863
864sub cf::attachable::thawer_merge {
865 # simply override everything except _meta
866 local $_[0]{_meta};
867 %{$_[0]} = %{$_[1]};
868}
869
870sub _attach_cb($$$$) {
871 my ($registry, $event, $prio, $cb) = @_;
872
873 use sort 'stable';
874
875 $cb = [$prio, $cb];
876
877 @{$registry->[$event]} = sort
878 { $a->[0] cmp $b->[0] }
879 @{$registry->[$event] || []}, $cb;
880}
881
882# hack
883my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
884
885# attach handles attaching event callbacks
886# the only thing the caller has to do is pass the correct
887# registry (== where the callback attaches to).
888sub _attach {
889 my ($registry, $klass, @arg) = @_;
890
891 my $object_type;
892 my $prio = 0;
893 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
894
895 #TODO: get rid of this hack
896 if ($attachable_klass{$klass}) {
897 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
898 }
899
900 while (@arg) {
901 my $type = shift @arg;
902
903 if ($type eq "prio") {
904 $prio = shift @arg;
905
906 } elsif ($type eq "type") {
907 $object_type = shift @arg;
908 $registry = $CB_TYPE[$object_type] ||= [];
909
910 } elsif ($type eq "subtype") {
911 defined $object_type or Carp::croak "subtype specified without type";
912 my $object_subtype = shift @arg;
913 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
914
915 } elsif ($type eq "package") {
916 my $pkg = shift @arg;
917
918 while (my ($name, $id) = each %cb_id) {
919 if (my $cb = $pkg->can ($name)) {
920 _attach_cb $registry, $id, $prio, $cb;
921 }
922 }
923
924 } elsif (exists $cb_id{$type}) {
925 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
926
927 } elsif (ref $type) {
928 warn "attaching objects not supported, ignoring.\n";
929
930 } else {
931 shift @arg;
932 warn "attach argument '$type' not supported, ignoring.\n";
933 }
934 }
935}
936
937sub _object_attach {
938 my ($obj, $name, %arg) = @_;
939
940 return if exists $obj->{_attachment}{$name};
941
942 if (my $attach = $attachment{$name}) {
943 my $registry = $obj->registry;
944
945 for (@$attach) {
946 my ($klass, @attach) = @$_;
947 _attach $registry, $klass, @attach;
948 }
949
950 $obj->{$name} = \%arg;
951 } else {
952 warn "object uses attachment '$name' which is not available, postponing.\n";
953 }
954
955 $obj->{_attachment}{$name} = undef;
956}
957
958sub cf::attachable::attach {
959 if (ref $_[0]) {
960 _object_attach @_;
961 } else {
962 _attach shift->_attach_registry, @_;
963 }
964 _recalc_want;
965};
966
967# all those should be optimised
968sub cf::attachable::detach {
969 my ($obj, $name) = @_;
970
971 if (ref $obj) {
972 delete $obj->{_attachment}{$name};
973 reattach ($obj);
974 } else {
975 Carp::croak "cannot, currently, detach class attachments";
976 }
977 _recalc_want;
978};
979
980sub cf::attachable::attached {
981 my ($obj, $name) = @_;
982
983 exists $obj->{_attachment}{$name}
984}
985
986for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
987 eval "#line " . __LINE__ . " 'cf.pm'
988 sub cf::\L$klass\E::_attach_registry {
989 (\\\@CB_$klass, KLASS_$klass)
990 }
991
992 sub cf::\L$klass\E::attachment {
993 my \$name = shift;
994
995 \$attachment{\$name} = [[KLASS_$klass, \@_]];
996 }
997 ";
998 die if $@;
999}
1000
1001our $override;
1002our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1003
1004sub override {
1005 $override = 1;
1006 @INVOKE_RESULTS = (@_);
1007}
1008
1009sub do_invoke {
1010 my $event = shift;
1011 my $callbacks = shift;
1012
1013 @INVOKE_RESULTS = ();
1014
1015 local $override;
1016
1017 for (@$callbacks) {
1018 eval { &{$_->[1]} };
1019
1020 if ($@) {
1021 warn "$@";
1022 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1023 override;
1024 }
1025
1026 return 1 if $override;
1027 }
1028
1029 0
1030}
1031
1032=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1033
1034=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1035
1036Generate an object-specific event with the given arguments.
1037
1038This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1039removed in future versions), and there is no public API to access override
1040results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1041
463=back 1042=back
464 1043
465=cut 1044=cut
466
467*cf::object::valid =
468*cf::player::valid =
469*cf::map::valid = \&cf::_valid;
470 1045
471############################################################################# 1046#############################################################################
472# object support 1047# object support
473 1048
474sub instantiate { 1049sub _object_equal($$);
1050sub _object_equal($$) {
1051 my ($a, $b) = @_;
1052
1053 return 0 unless (ref $a) eq (ref $b);
1054
1055 if ("HASH" eq ref $a) {
1056 my @ka = keys %$a;
1057 my @kb = keys %$b;
1058
1059 return 0 if @ka != @kb;
1060
1061 for (0 .. $#ka) {
1062 return 0 unless $ka[$_] eq $kb[$_];
1063 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1064 }
1065
1066 } elsif ("ARRAY" eq ref $a) {
1067
1068 return 0 if @$a != @$b;
1069
1070 for (0 .. $#$a) {
1071 return 0 unless _object_equal $a->[$_], $b->[$_];
1072 }
1073
1074 } elsif ($a ne $b) {
1075 return 0;
1076 }
1077
1078 1
1079}
1080
1081our $SLOW_MERGES;#d#
1082sub _can_merge {
475 my ($obj, $data) = @_; 1083 my ($ob1, $ob2) = @_;
476 1084
477 $data = from_json $data; 1085 ++$SLOW_MERGES;#d#
478 1086
479 for (@$data) { 1087 # we do the slow way here
480 my ($name, $args) = @$_; 1088 return _object_equal $ob1, $ob2
481
482 $obj->attach ($name, %{$args || {} });
483 }
484} 1089}
485 1090
486# basically do the same as instantiate, without calling instantiate
487sub reattach { 1091sub reattach {
1092 # basically do the same as instantiate, without calling instantiate
488 my ($obj) = @_; 1093 my ($obj) = @_;
1094
1095 # no longer needed after getting rid of delete_package?
1096 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1097
489 my $registry = $obj->registry; 1098 my $registry = $obj->registry;
490 1099
491 @$registry = (); 1100 @$registry = ();
492 1101
493 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1102 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
494 1103
495 for my $name (keys %{ $obj->{_attachment} || {} }) { 1104 for my $name (keys %{ $obj->{_attachment} || {} }) {
496 if (my $attach = $attachment{$name}) { 1105 if (my $attach = $attachment{$name}) {
497 for (@$attach) { 1106 for (@$attach) {
498 my ($klass, @attach) = @$_; 1107 my ($klass, @attach) = @$_;
499 _attach @$registry, $klass, @attach; 1108 _attach $registry, $klass, @attach;
500 } 1109 }
501 } else { 1110 } else {
502 warn "object uses attachment '$name' that is not available, postponing.\n"; 1111 warn "object uses attachment '$name' that is not available, postponing.\n";
503 } 1112 }
504 } 1113 }
505} 1114}
506 1115
507sub object_freezer_save { 1116cf::attachable->attach (
508 my ($filename, $rdata, $objs) = @_;
509
510 if (length $$rdata) {
511 warn sprintf "saving %s (%d,%d)\n",
512 $filename, length $$rdata, scalar @$objs;
513
514 if (open my $fh, ">:raw", "$filename~") {
515 chmod SAVE_MODE, $fh;
516 syswrite $fh, $$rdata;
517 close $fh;
518
519 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
520 chmod SAVE_MODE, $fh;
521 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
522 close $fh;
523 rename "$filename.pst~", "$filename.pst";
524 } else {
525 unlink "$filename.pst";
526 }
527
528 rename "$filename~", $filename;
529 } else {
530 warn "FATAL: $filename~: $!\n";
531 }
532 } else {
533 unlink $filename;
534 unlink "$filename.pst";
535 }
536}
537
538sub object_freezer_as_string {
539 my ($rdata, $objs) = @_;
540
541 use Data::Dumper;
542
543 $$rdata . Dumper $objs
544}
545
546sub object_thawer_load {
547 my ($filename) = @_;
548
549 local $/;
550
551 my $av;
552
553 #TODO: use sysread etc.
554 if (open my $data, "<:raw:perlio", $filename) {
555 $data = <$data>;
556 if (open my $pst, "<:raw:perlio", "$filename.pst") {
557 $av = eval { (Storable::thaw <$pst>)->{objs} };
558 }
559 return ($data, $av);
560 }
561
562 ()
563}
564
565attach_to_objects
566 prio => -1000000, 1117 prio => -1000000,
1118 on_instantiate => sub {
1119 my ($obj, $data) = @_;
1120
1121 $data = decode_json $data;
1122
1123 for (@$data) {
1124 my ($name, $args) = @$_;
1125
1126 $obj->attach ($name, %{$args || {} });
1127 }
1128 },
1129 on_reattach => \&reattach,
567 on_clone => sub { 1130 on_clone => sub {
568 my ($src, $dst) = @_; 1131 my ($src, $dst) = @_;
569 1132
570 @{$dst->registry} = @{$src->registry}; 1133 @{$dst->registry} = @{$src->registry};
571 1134
572 %$dst = %$src; 1135 %$dst = %$src;
573 1136
574 %{$dst->{_attachment}} = %{$src->{_attachment}} 1137 %{$dst->{_attachment}} = %{$src->{_attachment}}
575 if exists $src->{_attachment}; 1138 if exists $src->{_attachment};
576 }, 1139 },
577; 1140);
1141
1142sub object_freezer_save {
1143 my ($filename, $rdata, $objs) = @_;
1144
1145 sync_job {
1146 if (length $$rdata) {
1147 utf8::decode (my $decname = $filename);
1148 warn sprintf "saving %s (%d,%d)\n",
1149 $decname, length $$rdata, scalar @$objs;
1150
1151 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1152 aio_chmod $fh, SAVE_MODE;
1153 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1154 aio_fsync $fh if $cf::USE_FSYNC;
1155 aio_close $fh;
1156
1157 if (@$objs) {
1158 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1159 aio_chmod $fh, SAVE_MODE;
1160 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1161 aio_write $fh, 0, (length $data), $data, 0;
1162 aio_fsync $fh if $cf::USE_FSYNC;
1163 aio_close $fh;
1164 aio_rename "$filename.pst~", "$filename.pst";
1165 }
1166 } else {
1167 aio_unlink "$filename.pst";
1168 }
1169
1170 aio_rename "$filename~", $filename;
1171
1172 $filename =~ s%/[^/]+$%%;
1173 aio_pathsync $filename if $cf::USE_FSYNC;
1174 } else {
1175 warn "unable to save objects: $filename~: $!\n";
1176 }
1177 } else {
1178 aio_unlink $filename;
1179 aio_unlink "$filename.pst";
1180 }
1181 };
1182}
1183
1184sub object_freezer_as_string {
1185 my ($rdata, $objs) = @_;
1186
1187 use Data::Dumper;
1188
1189 $$rdata . Dumper $objs
1190}
1191
1192sub object_thawer_load {
1193 my ($filename) = @_;
1194
1195 my ($data, $av);
1196
1197 (aio_load $filename, $data) >= 0
1198 or return;
1199
1200 unless (aio_stat "$filename.pst") {
1201 (aio_load "$filename.pst", $av) >= 0
1202 or return;
1203
1204 my $st = eval { Coro::Storable::thaw $av };
1205 $av = $st->{objs};
1206 }
1207
1208 utf8::decode (my $decname = $filename);
1209 warn sprintf "loading %s (%d,%d)\n",
1210 $decname, length $data, scalar @{$av || []};
1211
1212 ($data, $av)
1213}
1214
1215=head2 COMMAND CALLBACKS
1216
1217=over 4
1218
1219=cut
578 1220
579############################################################################# 1221#############################################################################
580# command handling &c 1222# command handling &c
581 1223
582=item cf::register_command $name => \&callback($ob,$args); 1224=item cf::register_command $name => \&callback($ob,$args);
595 push @{ $COMMAND{$name} }, [$caller, $cb]; 1237 push @{ $COMMAND{$name} }, [$caller, $cb];
596} 1238}
597 1239
598=item cf::register_extcmd $name => \&callback($pl,$packet); 1240=item cf::register_extcmd $name => \&callback($pl,$packet);
599 1241
600Register a callbackf ro execution when the client sends an extcmd packet. 1242Register a callback for execution when the client sends an (synchronous)
1243extcmd packet. Ext commands will be processed in the order they are
1244received by the server, like other user commands. The first argument is
1245the logged-in player. Ext commands can only be processed after a player
1246has logged in successfully.
601 1247
602If the callback returns something, it is sent back as if reply was being 1248If the callback returns something, it is sent back as if reply was being
603called. 1249called.
604 1250
1251=item cf::register_exticmd $name => \&callback($ns,$packet);
1252
1253Register a callback for execution when the client sends an (asynchronous)
1254exticmd packet. Exti commands are processed by the server as soon as they
1255are received, i.e. out of order w.r.t. other commands. The first argument
1256is a client socket. Exti commands can be received anytime, even before
1257log-in.
1258
1259If the callback returns something, it is sent back as if reply was being
1260called.
1261
605=cut 1262=cut
606 1263
607sub register_extcmd { 1264sub register_extcmd {
608 my ($name, $cb) = @_; 1265 my ($name, $cb) = @_;
609 1266
610 my $caller = caller;
611 #warn "registering extcmd '$name' to '$caller'";
612
613 $EXTCMD{$name} = [$cb, $caller]; 1267 $EXTCMD{$name} = $cb;
614} 1268}
615 1269
616attach_to_players 1270sub register_exticmd {
1271 my ($name, $cb) = @_;
1272
1273 $EXTICMD{$name} = $cb;
1274}
1275
1276use File::Glob ();
1277
1278cf::player->attach (
617 on_command => sub { 1279 on_command => sub {
618 my ($pl, $name, $params) = @_; 1280 my ($pl, $name, $params) = @_;
619 1281
620 my $cb = $COMMAND{$name} 1282 my $cb = $COMMAND{$name}
621 or return; 1283 or return;
627 cf::override; 1289 cf::override;
628 }, 1290 },
629 on_extcmd => sub { 1291 on_extcmd => sub {
630 my ($pl, $buf) = @_; 1292 my ($pl, $buf) = @_;
631 1293
632 my $msg = eval { from_json $buf }; 1294 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
633 1295
634 if (ref $msg) { 1296 if (ref $msg) {
1297 my ($type, $reply, @payload) =
1298 "ARRAY" eq ref $msg
1299 ? @$msg
1300 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1301
1302 my @reply;
1303
635 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1304 if (my $cb = $EXTCMD{$type}) {
636 if (my %reply = $cb->[0]->($pl, $msg)) { 1305 @reply = $cb->($pl, @payload);
637 $pl->ext_reply ($msg->{msgid}, %reply); 1306 }
1307
1308 $pl->ext_reply ($reply, @reply)
1309 if $reply;
1310
1311 } else {
1312 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1313 }
1314
1315 cf::override;
1316 },
1317);
1318
1319# "readahead" all extensions
1320sub cache_extensions {
1321 my $grp = IO::AIO::aio_group;
1322
1323 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1324 for (grep /\.ext$/, @{$_[0]}) {
1325 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1326 }
1327 };
1328
1329 $grp
1330}
1331
1332sub load_extensions {
1333 cf::sync_job {
1334 my %todo;
1335
1336 for my $path (<$LIBDIR/*.ext>) {
1337 next unless -r $path;
1338
1339 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1340 my $base = $1;
1341 my $pkg = $1;
1342 $pkg =~ s/[^[:word:]]/_/g;
1343 $pkg = "ext::$pkg";
1344
1345 open my $fh, "<:utf8", $path
1346 or die "$path: $!";
1347
1348 my $source = do { local $/; <$fh> };
1349
1350 my %ext = (
1351 path => $path,
1352 base => $base,
1353 pkg => $pkg,
1354 );
1355
1356 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1357 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1358
1359 $ext{source} =
1360 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1361 . "#line 1 \"$path\"\n{\n"
1362 . $source
1363 . "\n};\n1";
1364
1365 $todo{$base} = \%ext;
1366 }
1367
1368 my %done;
1369 while (%todo) {
1370 my $progress;
1371
1372 while (my ($k, $v) = each %todo) {
1373 for (split /,\s*/, $v->{meta}{depends}) {
1374 goto skip
1375 unless exists $done{$_};
1376 }
1377
1378 warn "... loading '$k' into '$v->{pkg}'\n";
1379
1380 unless (eval $v->{source}) {
1381 my $msg = $@ ? "$v->{path}: $@\n"
1382 : "$v->{base}: extension inactive.\n";
1383
1384 if (exists $v->{meta}{mandatory}) {
1385 warn $msg;
1386 cf::cleanup "mandatory extension failed to load, exiting.";
1387 }
1388
1389 warn $msg;
1390 }
1391
1392 $done{$k} = delete $todo{$k};
1393 push @EXTS, $v->{pkg};
1394 $progress = 1;
1395 }
1396
1397 skip:
1398 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1399 unless $progress;
1400 }
1401 };
1402}
1403
1404#############################################################################
1405
1406=back
1407
1408=head2 CORE EXTENSIONS
1409
1410Functions and methods that extend core deliantra objects.
1411
1412=cut
1413
1414package cf::player;
1415
1416use Coro::AIO;
1417
1418=head3 cf::player
1419
1420=over 4
1421
1422=item cf::player::num_playing
1423
1424Returns the official number of playing players, as per the Crossfire metaserver rules.
1425
1426=cut
1427
1428sub num_playing {
1429 scalar grep
1430 $_->ob->map
1431 && !$_->hidden
1432 && !$_->ob->flag (cf::FLAG_WIZ),
1433 cf::player::list
1434}
1435
1436=item cf::player::find $login
1437
1438Returns the given player object, loading it if necessary (might block).
1439
1440=cut
1441
1442sub playerdir($) {
1443 "$PLAYERDIR/"
1444 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1445}
1446
1447sub path($) {
1448 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1449
1450 (playerdir $login) . "/playerdata"
1451}
1452
1453sub find_active($) {
1454 $cf::PLAYER{$_[0]}
1455 and $cf::PLAYER{$_[0]}->active
1456 and $cf::PLAYER{$_[0]}
1457}
1458
1459sub exists($) {
1460 my ($login) = @_;
1461
1462 $cf::PLAYER{$login}
1463 or !aio_stat path $login
1464}
1465
1466sub find($) {
1467 return $cf::PLAYER{$_[0]} || do {
1468 my $login = $_[0];
1469
1470 my $guard = cf::lock_acquire "user_find:$login";
1471
1472 $cf::PLAYER{$_[0]} || do {
1473 # rename old playerfiles to new ones
1474 #TODO: remove when no longer required
1475 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1476 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1477 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1478 aio_unlink +(playerdir $login) . "/$login.pl";
1479
1480 my $f = new_from_file cf::object::thawer path $login
1481 or return;
1482
1483 my $pl = cf::player::load_pl $f
1484 or return;
1485
1486 local $cf::PLAYER_LOADING{$login} = $pl;
1487 $f->resolve_delayed_derefs;
1488 $cf::PLAYER{$login} = $pl
1489 }
1490 }
1491}
1492
1493sub save($) {
1494 my ($pl) = @_;
1495
1496 return if $pl->{deny_save};
1497
1498 my $path = path $pl;
1499 my $guard = cf::lock_acquire "user_save:$path";
1500
1501 return if $pl->{deny_save};
1502
1503 aio_mkdir playerdir $pl, 0770;
1504 $pl->{last_save} = $cf::RUNTIME;
1505
1506 cf::get_slot 0.01;
1507
1508 $pl->save_pl ($path);
1509 cf::cede_to_tick;
1510}
1511
1512sub new($) {
1513 my ($login) = @_;
1514
1515 my $self = create;
1516
1517 $self->ob->name ($login);
1518 $self->{deny_save} = 1;
1519
1520 $cf::PLAYER{$login} = $self;
1521
1522 $self
1523}
1524
1525=item $player->send_msg ($channel, $msg, $color, [extra...])
1526
1527=cut
1528
1529sub send_msg {
1530 my $ns = shift->ns
1531 or return;
1532 $ns->send_msg (@_);
1533}
1534
1535=item $pl->quit_character
1536
1537Nukes the player without looking back. If logged in, the connection will
1538be destroyed. May block for a long time.
1539
1540=cut
1541
1542sub quit_character {
1543 my ($pl) = @_;
1544
1545 my $name = $pl->ob->name;
1546
1547 $pl->{deny_save} = 1;
1548 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1549
1550 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1551 $pl->deactivate;
1552 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1553 $pl->ob->check_score;
1554 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1555 $pl->ns->destroy if $pl->ns;
1556
1557 my $path = playerdir $pl;
1558 my $temp = "$path~$cf::RUNTIME~deleting~";
1559 aio_rename $path, $temp;
1560 delete $cf::PLAYER{$pl->ob->name};
1561 $pl->destroy;
1562
1563 my $prefix = qr<^~\Q$name\E/>;
1564
1565 # nuke player maps
1566 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1567
1568 IO::AIO::aio_rmtree $temp;
1569}
1570
1571=item $pl->kick
1572
1573Kicks a player out of the game. This destroys the connection.
1574
1575=cut
1576
1577sub kick {
1578 my ($pl, $kicker) = @_;
1579
1580 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1581 $pl->killer ("kicked");
1582 $pl->ns->destroy;
1583}
1584
1585=item cf::player::list_logins
1586
1587Returns am arrayref of all valid playernames in the system, can take a
1588while and may block, so not sync_job-capable, ever.
1589
1590=cut
1591
1592sub list_logins {
1593 my $dirs = aio_readdir $PLAYERDIR
1594 or return [];
1595
1596 my @logins;
1597
1598 for my $login (@$dirs) {
1599 my $path = path $login;
1600
1601 # a .pst is a dead give-away for a valid player
1602 # if no pst file found, open and chekc for blocked users
1603 if (aio_stat "$path.pst") {
1604 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1605 aio_read $fh, 0, 512, my $buf, 0 or next;
1606 $buf !~ /^password -------------$/m or next; # official not-valid tag
1607 }
1608
1609 utf8::decode $login;
1610 push @logins, $login;
1611 }
1612
1613 \@logins
1614}
1615
1616=item $player->maps
1617
1618Returns an arrayref of map paths that are private for this
1619player. May block.
1620
1621=cut
1622
1623sub maps($) {
1624 my ($pl) = @_;
1625
1626 $pl = ref $pl ? $pl->ob->name : $pl;
1627
1628 my $files = aio_readdir playerdir $pl
1629 or return;
1630
1631 my @paths;
1632
1633 for (@$files) {
1634 utf8::decode $_;
1635 next if /\.(?:pl|pst)$/;
1636 next unless /^$PATH_SEP/o;
1637
1638 push @paths, cf::map::normalise "~$pl/$_";
1639 }
1640
1641 \@paths
1642}
1643
1644=item $protocol_xml = $player->expand_cfpod ($cfpod)
1645
1646Expand deliantra pod fragments into protocol xml.
1647
1648=item $player->ext_reply ($msgid, @msg)
1649
1650Sends an ext reply to the player.
1651
1652=cut
1653
1654sub ext_reply($$@) {
1655 my ($self, $id, @msg) = @_;
1656
1657 $self->ns->ext_reply ($id, @msg)
1658}
1659
1660=item $player->ext_msg ($type, @msg)
1661
1662Sends an ext event to the client.
1663
1664=cut
1665
1666sub ext_msg($$@) {
1667 my ($self, $type, @msg) = @_;
1668
1669 $self->ns->ext_msg ($type, @msg);
1670}
1671
1672=head3 cf::region
1673
1674=over 4
1675
1676=cut
1677
1678package cf::region;
1679
1680=item cf::region::find_by_path $path
1681
1682Tries to decuce the likely region for a map knowing only its path.
1683
1684=cut
1685
1686sub find_by_path($) {
1687 my ($path) = @_;
1688
1689 my ($match, $specificity);
1690
1691 for my $region (list) {
1692 if ($region->{match} && $path =~ $region->{match}) {
1693 ($match, $specificity) = ($region, $region->specificity)
1694 if $region->specificity > $specificity;
1695 }
1696 }
1697
1698 $match
1699}
1700
1701=back
1702
1703=head3 cf::map
1704
1705=over 4
1706
1707=cut
1708
1709package cf::map;
1710
1711use Fcntl;
1712use Coro::AIO;
1713
1714use overload
1715 '""' => \&as_string,
1716 fallback => 1;
1717
1718our $MAX_RESET = 3600;
1719our $DEFAULT_RESET = 3000;
1720
1721sub generate_random_map {
1722 my ($self, $rmp) = @_;
1723
1724 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1725
1726 # mit "rum" bekleckern, nicht
1727 $self->_create_random_map (
1728 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1729 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1730 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1731 $rmp->{exit_on_final_map},
1732 $rmp->{xsize}, $rmp->{ysize},
1733 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1734 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1735 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1736 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1737 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1738 (cf::region::find $rmp->{region}), $rmp->{custom}
1739 )
1740}
1741
1742=item cf::map->register ($regex, $prio)
1743
1744Register a handler for the map path matching the given regex at the
1745givne priority (higher is better, built-in handlers have priority 0, the
1746default).
1747
1748=cut
1749
1750sub register {
1751 my (undef, $regex, $prio) = @_;
1752 my $pkg = caller;
1753
1754 no strict;
1755 push @{"$pkg\::ISA"}, __PACKAGE__;
1756
1757 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1758}
1759
1760# also paths starting with '/'
1761$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1762
1763sub thawer_merge {
1764 my ($self, $merge) = @_;
1765
1766 # we have to keep some variables in memory intact
1767 local $self->{path};
1768 local $self->{load_path};
1769
1770 $self->SUPER::thawer_merge ($merge);
1771}
1772
1773sub normalise {
1774 my ($path, $base) = @_;
1775
1776 $path = "$path"; # make sure its a string
1777
1778 $path =~ s/\.map$//;
1779
1780 # map plan:
1781 #
1782 # /! non-realised random map exit (special hack!)
1783 # {... are special paths that are not being touched
1784 # ?xxx/... are special absolute paths
1785 # ?random/... random maps
1786 # /... normal maps
1787 # ~user/... per-player map of a specific user
1788
1789 $path =~ s/$PATH_SEP/\//go;
1790
1791 # treat it as relative path if it starts with
1792 # something that looks reasonable
1793 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1794 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1795
1796 $base =~ s{[^/]+/?$}{};
1797 $path = "$base/$path";
1798 }
1799
1800 for ($path) {
1801 redo if s{//}{/};
1802 redo if s{/\.?/}{/};
1803 redo if s{/[^/]+/\.\./}{/};
1804 }
1805
1806 $path
1807}
1808
1809sub new_from_path {
1810 my (undef, $path, $base) = @_;
1811
1812 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1813
1814 $path = normalise $path, $base;
1815
1816 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1817 if ($path =~ $EXT_MAP{$pkg}[1]) {
1818 my $self = bless cf::map::new, $pkg;
1819 $self->{path} = $path; $self->path ($path);
1820 $self->init; # pass $1 etc.
1821 return $self;
1822 }
1823 }
1824
1825 Carp::cluck "unable to resolve path '$path' (base '$base').";
1826 ()
1827}
1828
1829sub init {
1830 my ($self) = @_;
1831
1832 $self
1833}
1834
1835sub as_string {
1836 my ($self) = @_;
1837
1838 "$self->{path}"
1839}
1840
1841# the displayed name, this is a one way mapping
1842sub visible_name {
1843 &as_string
1844}
1845
1846# the original (read-only) location
1847sub load_path {
1848 my ($self) = @_;
1849
1850 "$MAPDIR/$self->{path}.map"
1851}
1852
1853# the temporary/swap location
1854sub save_path {
1855 my ($self) = @_;
1856
1857 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1858 "$TMPDIR/$path.map"
1859}
1860
1861# the unique path, undef == no special unique path
1862sub uniq_path {
1863 my ($self) = @_;
1864
1865 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1866 "$UNIQUEDIR/$path"
1867}
1868
1869sub decay_objects {
1870 my ($self) = @_;
1871
1872 return if $self->{deny_reset};
1873
1874 $self->do_decay_objects;
1875}
1876
1877sub unlink_save {
1878 my ($self) = @_;
1879
1880 utf8::encode (my $save = $self->save_path);
1881 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1882 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1883}
1884
1885sub load_header_from($) {
1886 my ($self, $path) = @_;
1887
1888 utf8::encode $path;
1889 my $f = new_from_file cf::object::thawer $path
1890 or return;
1891
1892 $self->_load_header ($f)
1893 or return;
1894
1895 local $MAP_LOADING{$self->{path}} = $self;
1896 $f->resolve_delayed_derefs;
1897
1898 $self->{load_path} = $path;
1899
1900 1
1901}
1902
1903sub load_header_orig {
1904 my ($self) = @_;
1905
1906 $self->load_header_from ($self->load_path)
1907}
1908
1909sub load_header_temp {
1910 my ($self) = @_;
1911
1912 $self->load_header_from ($self->save_path)
1913}
1914
1915sub prepare_temp {
1916 my ($self) = @_;
1917
1918 $self->last_access ((delete $self->{last_access})
1919 || $cf::RUNTIME); #d#
1920 # safety
1921 $self->{instantiate_time} = $cf::RUNTIME
1922 if $self->{instantiate_time} > $cf::RUNTIME;
1923}
1924
1925sub prepare_orig {
1926 my ($self) = @_;
1927
1928 $self->{load_original} = 1;
1929 $self->{instantiate_time} = $cf::RUNTIME;
1930 $self->last_access ($cf::RUNTIME);
1931 $self->instantiate;
1932}
1933
1934sub load_header {
1935 my ($self) = @_;
1936
1937 if ($self->load_header_temp) {
1938 $self->prepare_temp;
1939 } else {
1940 $self->load_header_orig
1941 or return;
1942 $self->prepare_orig;
1943 }
1944
1945 $self->{deny_reset} = 1
1946 if $self->no_reset;
1947
1948 $self->default_region (cf::region::find_by_path $self->{path})
1949 unless $self->default_region;
1950
1951 1
1952}
1953
1954sub find;
1955sub find {
1956 my ($path, $origin) = @_;
1957
1958 $path = normalise $path, $origin && $origin->path;
1959
1960 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1961 my $guard2 = cf::lock_acquire "map_find:$path";
1962
1963 $cf::MAP{$path} || do {
1964 my $map = new_from_path cf::map $path
1965 or return;
1966
1967 $map->{last_save} = $cf::RUNTIME;
1968
1969 $map->load_header
1970 or return;
1971
1972 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1973 # doing this can freeze the server in a sync job, obviously
1974 #$cf::WAIT_FOR_TICK->wait;
1975 undef $guard2;
1976 undef $guard1;
1977 $map->reset;
1978 return find $path;
1979 }
1980
1981 $cf::MAP{$path} = $map
1982 }
1983}
1984
1985sub pre_load { }
1986sub post_load { }
1987
1988sub load {
1989 my ($self) = @_;
1990
1991 local $self->{deny_reset} = 1; # loading can take a long time
1992
1993 my $path = $self->{path};
1994
1995 {
1996 my $guard = cf::lock_acquire "map_data:$path";
1997
1998 return unless $self->valid;
1999 return unless $self->in_memory == cf::MAP_SWAPPED;
2000
2001 $self->in_memory (cf::MAP_LOADING);
2002
2003 $self->alloc;
2004
2005 $self->pre_load;
2006 cf::cede_to_tick;
2007
2008 my $f = new_from_file cf::object::thawer $self->{load_path};
2009 $f->skip_block;
2010 $self->_load_objects ($f)
2011 or return;
2012
2013 $self->post_load_original
2014 if delete $self->{load_original};
2015
2016 if (my $uniq = $self->uniq_path) {
2017 utf8::encode $uniq;
2018 unless (aio_stat $uniq) {
2019 if (my $f = new_from_file cf::object::thawer $uniq) {
2020 $self->clear_unique_items;
2021 $self->_load_objects ($f);
2022 $f->resolve_delayed_derefs;
638 } 2023 }
639 } 2024 }
640 } else {
641 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
642 } 2025 }
643 2026
644 cf::override; 2027 $f->resolve_delayed_derefs;
2028
2029 cf::cede_to_tick;
2030 # now do the right thing for maps
2031 $self->link_multipart_objects;
2032 $self->difficulty ($self->estimate_difficulty)
2033 unless $self->difficulty;
2034 cf::cede_to_tick;
2035
2036 unless ($self->{deny_activate}) {
2037 $self->decay_objects;
2038 $self->fix_auto_apply;
2039 $self->update_buttons;
2040 cf::cede_to_tick;
2041 $self->activate;
2042 }
2043
2044 $self->{last_save} = $cf::RUNTIME;
2045 $self->last_access ($cf::RUNTIME);
2046
2047 $self->in_memory (cf::MAP_ACTIVE);
645 }, 2048 }
646;
647 2049
648sub register { 2050 $self->post_load;
2051}
2052
2053sub customise_for {
649 my ($base, $pkg) = @_; 2054 my ($self, $ob) = @_;
650 2055
651 #TODO 2056 return find "~" . $ob->name . "/" . $self->{path}
652} 2057 if $self->per_player;
653 2058
654sub load_extension { 2059# return find "?party/" . $ob->name . "/" . $self->{path}
655 my ($path) = @_; 2060# if $self->per_party;
656 2061
657 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 2062 $self
658 my $base = $1;
659 my $pkg = $1;
660 $pkg =~ s/[^[:word:]]/_/g;
661 $pkg = "ext::$pkg";
662
663 warn "loading '$path' into '$pkg'\n";
664
665 open my $fh, "<:utf8", $path
666 or die "$path: $!";
667
668 my $source =
669 "package $pkg; use strict; use utf8;\n"
670 . "#line 1 \"$path\"\n{\n"
671 . (do { local $/; <$fh> })
672 . "\n};\n1";
673
674 eval $source
675 or die $@ ? "$path: $@\n"
676 : "extension disabled.\n";
677
678 push @exts, $pkg;
679 $ext_pkg{$base} = $pkg;
680
681# no strict 'refs';
682# @{"$pkg\::ISA"} = ext::;
683
684 register $base, $pkg;
685} 2063}
686 2064
687sub unload_extension { 2065# find and load all maps in the 3x3 area around a map
688 my ($pkg) = @_; 2066sub load_neighbours {
689
690 warn "removing extension $pkg\n";
691
692 # remove hooks
693 #TODO
694# for my $idx (0 .. $#PLUGIN_EVENT) {
695# delete $hook[$idx]{$pkg};
696# }
697
698 # remove commands
699 for my $name (keys %COMMAND) {
700 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
701
702 if (@cb) {
703 $COMMAND{$name} = \@cb;
704 } else {
705 delete $COMMAND{$name};
706 }
707 }
708
709 # remove extcmds
710 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
711 delete $EXTCMD{$name};
712 }
713
714 if (my $cb = $pkg->can ("unload")) {
715 eval {
716 $cb->($pkg);
717 1
718 } or warn "$pkg unloaded, but with errors: $@";
719 }
720
721 Symbol::delete_package $pkg;
722}
723
724sub load_extensions {
725 for my $ext (<$LIBDIR/*.ext>) {
726 next unless -r $ext;
727 eval {
728 load_extension $ext;
729 1
730 } or warn "$ext not loaded: $@";
731 }
732}
733
734#############################################################################
735# load/save/clean perl data associated with a map
736
737*cf::mapsupport::on_clean = sub {
738 my ($map) = @_; 2067 my ($map) = @_;
739 2068
740 my $path = $map->tmpname; 2069 my @neigh; # diagonal neighbours
741 defined $path or return;
742 2070
743 unlink "$path.pst"; 2071 for (0 .. 3) {
744}; 2072 my $neigh = $map->tile_path ($_)
2073 or next;
2074 $neigh = find $neigh, $map
2075 or next;
2076 $neigh->load;
745 2077
746attach_to_maps prio => -10000, package => cf::mapsupport::; 2078 push @neigh,
2079 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2080 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2081 }
747 2082
748############################################################################# 2083 for (grep defined $_->[0], @neigh) {
749# load/save perl data associated with player->ob objects 2084 my ($path, $origin) = @$_;
750 2085 my $neigh = find $path, $origin
751sub all_objects(@) { 2086 or next;
752 @_, map all_objects ($_->inv), @_ 2087 $neigh->load;
2088 }
753} 2089}
754 2090
755# TODO: compatibility cruft, remove when no longer needed 2091sub find_sync {
756attach_to_players 2092 my ($path, $origin) = @_;
757 on_load => sub {
758 my ($pl, $path) = @_;
759 2093
760 for my $o (all_objects $pl->ob) { 2094 cf::sync_job { find $path, $origin }
761 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2095}
762 $o->set_ob_key_value ("_perl_data");
763 2096
764 %$o = %{ Storable::thaw pack "H*", $value }; 2097sub do_load_sync {
2098 my ($map) = @_;
2099
2100 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2101 if $Coro::current == $Coro::main;
2102
2103 cf::sync_job { $map->load };
2104}
2105
2106our %MAP_PREFETCH;
2107our $MAP_PREFETCHER = undef;
2108
2109sub find_async {
2110 my ($path, $origin, $load) = @_;
2111
2112 $path = normalise $path, $origin && $origin->{path};
2113
2114 if (my $map = $cf::MAP{$path}) {
2115 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2116 }
2117
2118 $MAP_PREFETCH{$path} |= $load;
2119
2120 $MAP_PREFETCHER ||= cf::async {
2121 $Coro::current->{desc} = "map prefetcher";
2122
2123 while (%MAP_PREFETCH) {
2124 while (my ($k, $v) = each %MAP_PREFETCH) {
2125 if (my $map = find $k) {
2126 $map->load if $v;
2127 }
2128
2129 delete $MAP_PREFETCH{$k};
765 } 2130 }
766 } 2131 }
2132 undef $MAP_PREFETCHER;
2133 };
2134 $MAP_PREFETCHER->prio (6);
2135
2136 ()
2137}
2138
2139sub save {
2140 my ($self) = @_;
2141
2142 my $lock = cf::lock_acquire "map_data:$self->{path}";
2143
2144 $self->{last_save} = $cf::RUNTIME;
2145
2146 return unless $self->dirty;
2147
2148 my $save = $self->save_path; utf8::encode $save;
2149 my $uniq = $self->uniq_path; utf8::encode $uniq;
2150
2151 $self->{load_path} = $save;
2152
2153 return if $self->{deny_save};
2154
2155 local $self->{last_access} = $self->last_access;#d#
2156
2157 cf::async {
2158 $Coro::current->{desc} = "map player save";
2159 $_->contr->save for $self->players;
2160 };
2161
2162 cf::get_slot 0.02;
2163
2164 if ($uniq) {
2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2166 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2167 } else {
2168 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
767 }, 2169 }
768; 2170}
769 2171
770############################################################################# 2172sub swap_out {
2173 my ($self) = @_;
771 2174
772=head2 CORE EXTENSIONS 2175 # save first because save cedes
2176 $self->save;
773 2177
774Functions and methods that extend core crossfire objects. 2178 my $lock = cf::lock_acquire "map_data:$self->{path}";
2179
2180 return if $self->players;
2181 return if $self->in_memory != cf::MAP_ACTIVE;
2182 return if $self->{deny_save};
2183
2184 $self->in_memory (cf::MAP_SWAPPED);
2185
2186 $self->deactivate;
2187 $_->clear_links_to ($self) for values %cf::MAP;
2188 $self->clear;
2189}
2190
2191sub reset_at {
2192 my ($self) = @_;
2193
2194 # TODO: safety, remove and allow resettable per-player maps
2195 return 1e99 if $self->{deny_reset};
2196
2197 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2198 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2199
2200 $time + $to
2201}
2202
2203sub should_reset {
2204 my ($self) = @_;
2205
2206 $self->reset_at <= $cf::RUNTIME
2207}
2208
2209sub reset {
2210 my ($self) = @_;
2211
2212 my $lock = cf::lock_acquire "map_data:$self->{path}";
2213
2214 return if $self->players;
2215
2216 warn "resetting map ", $self->path;
2217
2218 $self->in_memory (cf::MAP_SWAPPED);
2219
2220 # need to save uniques path
2221 unless ($self->{deny_save}) {
2222 my $uniq = $self->uniq_path; utf8::encode $uniq;
2223
2224 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2225 if $uniq;
2226 }
2227
2228 delete $cf::MAP{$self->path};
2229
2230 $self->deactivate;
2231 $_->clear_links_to ($self) for values %cf::MAP;
2232 $self->clear;
2233
2234 $self->unlink_save;
2235 $self->destroy;
2236}
2237
2238my $nuke_counter = "aaaa";
2239
2240sub nuke {
2241 my ($self) = @_;
2242
2243 {
2244 my $lock = cf::lock_acquire "map_data:$self->{path}";
2245
2246 delete $cf::MAP{$self->path};
2247
2248 $self->unlink_save;
2249
2250 bless $self, "cf::map";
2251 delete $self->{deny_reset};
2252 $self->{deny_save} = 1;
2253 $self->reset_timeout (1);
2254 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2255
2256 $cf::MAP{$self->path} = $self;
2257 }
2258
2259 $self->reset; # polite request, might not happen
2260}
2261
2262=item $maps = cf::map::tmp_maps
2263
2264Returns an arrayref with all map paths of currently instantiated and saved
2265maps. May block.
2266
2267=cut
2268
2269sub tmp_maps() {
2270 [
2271 map {
2272 utf8::decode $_;
2273 /\.map$/
2274 ? normalise $_
2275 : ()
2276 } @{ aio_readdir $TMPDIR or [] }
2277 ]
2278}
2279
2280=item $maps = cf::map::random_maps
2281
2282Returns an arrayref with all map paths of currently instantiated and saved
2283random maps. May block.
2284
2285=cut
2286
2287sub random_maps() {
2288 [
2289 map {
2290 utf8::decode $_;
2291 /\.map$/
2292 ? normalise "?random/$_"
2293 : ()
2294 } @{ aio_readdir $RANDOMDIR or [] }
2295 ]
2296}
2297
2298=item cf::map::unique_maps
2299
2300Returns an arrayref of paths of all shared maps that have
2301instantiated unique items. May block.
2302
2303=cut
2304
2305sub unique_maps() {
2306 [
2307 map {
2308 utf8::decode $_;
2309 s/\.map$//; # TODO future compatibility hack
2310 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2311 ? ()
2312 : normalise $_
2313 } @{ aio_readdir $UNIQUEDIR or [] }
2314 ]
2315}
2316
2317=back
2318
2319=head3 cf::object
2320
2321=cut
2322
2323package cf::object;
775 2324
776=over 4 2325=over 4
777 2326
778=item cf::player::exists $login 2327=item $ob->inv_recursive
779 2328
780Returns true when the given account exists. 2329Returns the inventory of the object I<and> their inventories, recursively,
2330but I<not> the object itself.
781 2331
782=cut 2332=cut
783 2333
784sub cf::player::exists($) { 2334sub inv_recursive_;
785 cf::player::find $_[0] 2335sub inv_recursive_ {
786 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2336 map { $_, inv_recursive_ $_->inv } @_
787} 2337}
2338
2339sub inv_recursive {
2340 inv_recursive_ inv $_[0]
2341}
2342
2343=item $ref = $ob->ref
2344
2345Creates and returns a persistent reference to an object that can be stored as a string.
2346
2347=item $ob = cf::object::deref ($refstring)
2348
2349returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2350even if the object actually exists. May block.
2351
2352=cut
2353
2354sub deref {
2355 my ($ref) = @_;
2356
2357 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2358 my ($uuid, $name) = ($1, $2);
2359 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2360 or return;
2361 $pl->ob->uuid eq $uuid
2362 or return;
2363
2364 $pl->ob
2365 } else {
2366 warn "$ref: cannot resolve object reference\n";
2367 undef
2368 }
2369}
2370
2371package cf;
2372
2373=back
2374
2375=head3 cf::object::player
2376
2377=over 4
788 2378
789=item $player_object->reply ($npc, $msg[, $flags]) 2379=item $player_object->reply ($npc, $msg[, $flags])
790 2380
791Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2381Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
792can be C<undef>. Does the right thing when the player is currently in a 2382can be C<undef>. Does the right thing when the player is currently in a
793dialogue with the given NPC character. 2383dialogue with the given NPC character.
794 2384
795=cut 2385=cut
796 2386
2387our $SAY_CHANNEL = {
2388 id => "say",
2389 title => "Map",
2390 reply => "say ",
2391 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2392};
2393
2394our $CHAT_CHANNEL = {
2395 id => "chat",
2396 title => "Chat",
2397 reply => "chat ",
2398 tooltip => "Player chat and shouts, global to the server.",
2399};
2400
797# rough implementation of a future "reply" method that works 2401# rough implementation of a future "reply" method that works
798# with dialog boxes. 2402# with dialog boxes.
2403#TODO: the first argument must go, split into a $npc->reply_to ( method
799sub cf::object::player::reply($$$;$) { 2404sub cf::object::player::reply($$$;$) {
800 my ($self, $npc, $msg, $flags) = @_; 2405 my ($self, $npc, $msg, $flags) = @_;
801 2406
802 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2407 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
803 2408
804 if ($self->{record_replies}) { 2409 if ($self->{record_replies}) {
805 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2410 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2411
806 } else { 2412 } else {
2413 my $pl = $self->contr;
2414
2415 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2416 my $dialog = $pl->{npc_dialog};
2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2418
2419 } else {
807 $msg = $npc->name . " says: $msg" if $npc; 2420 $msg = $npc->name . " says: $msg" if $npc;
808 $self->message ($msg, $flags); 2421 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2422 }
809 } 2423 }
810} 2424}
811 2425
812=item $player->ext_reply ($msgid, $msgtype, %msg) 2426=item $object->send_msg ($channel, $msg, $color, [extra...])
813 2427
814Sends an ext reply to the player.
815
816=cut 2428=cut
817 2429
818sub cf::player::ext_reply($$$%) { 2430sub cf::object::send_msg {
819 my ($self, $id, %msg) = @_; 2431 my $pl = shift->contr
820 2432 or return;
821 $msg{msgid} = $id; 2433 $pl->send_msg (@_);
822
823 $self->send ("ext " . to_json \%msg);
824} 2434}
825 2435
826=item $player_object->may ("access") 2436=item $player_object->may ("access")
827 2437
828Returns wether the given player is authorized to access resource "access" 2438Returns wether the given player is authorized to access resource "access"
837 (ref $cf::CFG{"may_$access"} 2447 (ref $cf::CFG{"may_$access"}
838 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2448 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
839 : $cf::CFG{"may_$access"}) 2449 : $cf::CFG{"may_$access"})
840} 2450}
841 2451
842=cut 2452=item $player_object->enter_link
843 2453
844############################################################################# 2454Freezes the player and moves him/her to a special map (C<{link}>).
2455
2456The player should be reasonably safe there for short amounts of time (e.g.
2457for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2458though, as the palyer cannot control the character while it is on the link
2459map.
2460
2461Will never block.
2462
2463=item $player_object->leave_link ($map, $x, $y)
2464
2465Moves the player out of the special C<{link}> map onto the specified
2466map. If the map is not valid (or omitted), the player will be moved back
2467to the location he/she was before the call to C<enter_link>, or, if that
2468fails, to the emergency map position.
2469
2470Might block.
2471
2472=cut
2473
2474sub link_map {
2475 unless ($LINK_MAP) {
2476 $LINK_MAP = cf::map::find "{link}"
2477 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2478 $LINK_MAP->load;
2479 }
2480
2481 $LINK_MAP
2482}
2483
2484sub cf::object::player::enter_link {
2485 my ($self) = @_;
2486
2487 $self->deactivate_recursive;
2488
2489 return if UNIVERSAL::isa $self->map, "ext::map_link";
2490
2491 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2492 if $self->map && $self->map->{path} ne "{link}";
2493
2494 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2495}
2496
2497sub cf::object::player::leave_link {
2498 my ($self, $map, $x, $y) = @_;
2499
2500 return unless $self->contr->active;
2501
2502 my $link_pos = delete $self->{_link_pos};
2503
2504 unless ($map) {
2505 # restore original map position
2506 ($map, $x, $y) = @{ $link_pos || [] };
2507 $map = cf::map::find $map;
2508
2509 unless ($map) {
2510 ($map, $x, $y) = @$EMERGENCY_POSITION;
2511 $map = cf::map::find $map
2512 or die "FATAL: cannot load emergency map\n";
2513 }
2514 }
2515
2516 ($x, $y) = (-1, -1)
2517 unless (defined $x) && (defined $y);
2518
2519 # use -1 or undef as default coordinates, not 0, 0
2520 ($x, $y) = ($map->enter_x, $map->enter_y)
2521 if $x <=0 && $y <= 0;
2522
2523 $map->load;
2524 $map->load_neighbours;
2525
2526 return unless $self->contr->active;
2527 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2528 $self->activate_recursive;
2529
2530 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2531 $self->enter_map ($map, $x, $y);
2532}
2533
2534=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2535
2536Moves the player to the given map-path and coordinates by first freezing
2537her, loading and preparing them map, calling the provided $check callback
2538that has to return the map if sucecssful, and then unfreezes the player on
2539the new (success) or old (failed) map position. In either case, $done will
2540be called at the end of this process.
2541
2542Note that $check will be called with a potentially non-loaded map, so if
2543it needs a loaded map it has to call C<< ->load >>.
2544
2545=cut
2546
2547our $GOTOGEN;
2548
2549sub cf::object::player::goto {
2550 my ($self, $path, $x, $y, $check, $done) = @_;
2551
2552 # do generation counting so two concurrent goto's will be executed in-order
2553 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2554
2555 $self->enter_link;
2556
2557 (async {
2558 $Coro::current->{desc} = "player::goto $path $x $y";
2559
2560 # *tag paths override both path and x|y
2561 if ($path =~ /^\*(.*)$/) {
2562 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2563 my $ob = $obs[rand @obs];
2564
2565 # see if we actually can go there
2566 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2567 $ob = $obs[rand @obs];
2568 } else {
2569 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2570 }
2571 # else put us there anyways for now #d#
2572
2573 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2574 } else {
2575 ($path, $x, $y) = (undef, undef, undef);
2576 }
2577 }
2578
2579 my $map = eval {
2580 my $map = defined $path ? cf::map::find $path : undef;
2581
2582 if ($map) {
2583 $map = $map->customise_for ($self);
2584 $map = $check->($map) if $check && $map;
2585 } else {
2586 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2587 }
2588
2589 $map
2590 };
2591
2592 if ($@) {
2593 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2594 LOG llevError | logBacktrace, Carp::longmess $@;
2595 }
2596
2597 if ($gen == $self->{_goto_generation}) {
2598 delete $self->{_goto_generation};
2599 $self->leave_link ($map, $x, $y);
2600 }
2601
2602 $done->() if $done;
2603 })->prio (1);
2604}
2605
2606=item $player_object->enter_exit ($exit_object)
2607
2608=cut
2609
2610sub parse_random_map_params {
2611 my ($spec) = @_;
2612
2613 my $rmp = { # defaults
2614 xsize => (cf::rndm 15, 40),
2615 ysize => (cf::rndm 15, 40),
2616 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2617 #layout => string,
2618 };
2619
2620 for (split /\n/, $spec) {
2621 my ($k, $v) = split /\s+/, $_, 2;
2622
2623 $rmp->{lc $k} = $v if (length $k) && (length $v);
2624 }
2625
2626 $rmp
2627}
2628
2629sub prepare_random_map {
2630 my ($exit) = @_;
2631
2632 # all this does is basically replace the /! path by
2633 # a new random map path (?random/...) with a seed
2634 # that depends on the exit object
2635
2636 my $rmp = parse_random_map_params $exit->msg;
2637
2638 if ($exit->map) {
2639 $rmp->{region} = $exit->region->name;
2640 $rmp->{origin_map} = $exit->map->path;
2641 $rmp->{origin_x} = $exit->x;
2642 $rmp->{origin_y} = $exit->y;
2643
2644 $exit->map->touch;
2645 }
2646
2647 $rmp->{random_seed} ||= $exit->random_seed;
2648
2649 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2650 my $md5 = Digest::MD5::md5_hex $data;
2651 my $meta = "$RANDOMDIR/$md5.meta";
2652
2653 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2654 aio_write $fh, 0, (length $data), $data, 0;
2655 undef $fh;
2656 aio_rename "$meta~", $meta;
2657
2658 my $slaying = "?random/$md5";
2659
2660 if ($exit->valid) {
2661 $exit->slaying ("?random/$md5");
2662 $exit->msg (undef);
2663 }
2664 }
2665}
2666
2667sub cf::object::player::enter_exit {
2668 my ($self, $exit) = @_;
2669
2670 return unless $self->type == cf::PLAYER;
2671
2672 $self->enter_link;
2673
2674 (async {
2675 $Coro::current->{desc} = "enter_exit";
2676
2677 unless (eval {
2678 $self->deactivate_recursive; # just to be sure
2679
2680 # random map handling
2681 {
2682 my $guard = cf::lock_acquire "exit_prepare:$exit";
2683
2684 prepare_random_map $exit
2685 if $exit->slaying eq "/!";
2686 }
2687
2688 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2689 my $x = $exit->stats->hp;
2690 my $y = $exit->stats->sp;
2691
2692 $self->goto ($map, $x, $y);
2693
2694 # if exit is damned, update players death & WoR home-position
2695 $self->contr->savebed ($map, $x, $y)
2696 if $exit->flag (cf::FLAG_DAMNED);
2697
2698 1
2699 }) {
2700 $self->message ("Something went wrong deep within the deliantra server. "
2701 . "I'll try to bring you back to the map you were before. "
2702 . "Please report this to the dungeon master!",
2703 cf::NDI_UNIQUE | cf::NDI_RED);
2704
2705 warn "ERROR in enter_exit: $@";
2706 $self->leave_link;
2707 }
2708 })->prio (1);
2709}
2710
2711=head3 cf::client
2712
2713=over 4
2714
2715=item $client->send_drawinfo ($text, $flags)
2716
2717Sends a drawinfo packet to the client. Circumvents output buffering so
2718should not be used under normal circumstances.
2719
2720=cut
2721
2722sub cf::client::send_drawinfo {
2723 my ($self, $text, $flags) = @_;
2724
2725 utf8::encode $text;
2726 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2727}
2728
2729=item $client->send_msg ($channel, $msg, $color, [extra...])
2730
2731Send a drawinfo or msg packet to the client, formatting the msg for the
2732client if neccessary. C<$type> should be a string identifying the type of
2733the message, with C<log> being the default. If C<$color> is negative, suppress
2734the message unless the client supports the msg packet.
2735
2736=cut
2737
2738# non-persistent channels (usually the info channel)
2739our %CHANNEL = (
2740 "c/identify" => {
2741 id => "infobox",
2742 title => "Identify",
2743 reply => undef,
2744 tooltip => "Items recently identified",
2745 },
2746 "c/examine" => {
2747 id => "infobox",
2748 title => "Examine",
2749 reply => undef,
2750 tooltip => "Signs and other items you examined",
2751 },
2752 "c/book" => {
2753 id => "infobox",
2754 title => "Book",
2755 reply => undef,
2756 tooltip => "The contents of a note or book",
2757 },
2758 "c/lookat" => {
2759 id => "infobox",
2760 title => "Look",
2761 reply => undef,
2762 tooltip => "What you saw there",
2763 },
2764 "c/who" => {
2765 id => "infobox",
2766 title => "Players",
2767 reply => undef,
2768 tooltip => "Shows players who are currently online",
2769 },
2770 "c/body" => {
2771 id => "infobox",
2772 title => "Body Parts",
2773 reply => undef,
2774 tooltip => "Shows which body parts you posess and are available",
2775 },
2776 "c/statistics" => {
2777 id => "infobox",
2778 title => "Statistics",
2779 reply => undef,
2780 tooltip => "Shows your primary statistics",
2781 },
2782 "c/skills" => {
2783 id => "infobox",
2784 title => "Skills",
2785 reply => undef,
2786 tooltip => "Shows your experience per skill and item power",
2787 },
2788 "c/resistances" => {
2789 id => "infobox",
2790 title => "Resistances",
2791 reply => undef,
2792 tooltip => "Shows your resistances",
2793 },
2794 "c/pets" => {
2795 id => "infobox",
2796 title => "Pets",
2797 reply => undef,
2798 tooltip => "Shows information abotu your pets/a specific pet",
2799 },
2800 "c/uptime" => {
2801 id => "infobox",
2802 title => "Uptime",
2803 reply => undef,
2804 tooltip => "How long the server has been running since last restart",
2805 },
2806 "c/mapinfo" => {
2807 id => "infobox",
2808 title => "Map Info",
2809 reply => undef,
2810 tooltip => "Information related to the maps",
2811 },
2812 "c/party" => {
2813 id => "party",
2814 title => "Party",
2815 reply => "gsay ",
2816 tooltip => "Messages and chat related to your party",
2817 },
2818 "c/death" => {
2819 id => "death",
2820 title => "Death",
2821 reply => undef,
2822 tooltip => "Reason for and more info about your most recent death",
2823 },
2824 "c/say" => $SAY_CHANNEL,
2825 "c/chat" => $CHAT_CHANNEL,
2826);
2827
2828sub cf::client::send_msg {
2829 my ($self, $channel, $msg, $color, @extra) = @_;
2830
2831 $msg = $self->pl->expand_cfpod ($msg)
2832 unless $color & cf::NDI_VERBATIM;
2833
2834 $color &= cf::NDI_CLIENT_MASK; # just in case...
2835
2836 # check predefined channels, for the benefit of C
2837 if ($CHANNEL{$channel}) {
2838 $channel = $CHANNEL{$channel};
2839
2840 $self->ext_msg (channel_info => $channel);
2841 $channel = $channel->{id};
2842
2843 } elsif (ref $channel) {
2844 # send meta info to client, if not yet sent
2845 unless (exists $self->{channel}{$channel->{id}}) {
2846 $self->{channel}{$channel->{id}} = $channel;
2847 $self->ext_msg (channel_info => $channel);
2848 }
2849
2850 $channel = $channel->{id};
2851 }
2852
2853 return unless @extra || length $msg;
2854
2855 # default colour, mask it out
2856 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2857 if $color & cf::NDI_DEF;
2858
2859 my $pkt = "msg "
2860 . $self->{json_coder}->encode (
2861 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2862 );
2863
2864 # try lzf for large packets
2865 $pkt = "lzf " . Compress::LZF::compress $pkt
2866 if 1024 <= length $pkt and $self->{can_lzf};
2867
2868 # split very large packets
2869 if (8192 < length $pkt and $self->{can_lzf}) {
2870 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2871 $pkt = "frag";
2872 }
2873
2874 $self->send_packet ($pkt);
2875}
2876
2877=item $client->ext_msg ($type, @msg)
2878
2879Sends an ext event to the client.
2880
2881=cut
2882
2883sub cf::client::ext_msg($$@) {
2884 my ($self, $type, @msg) = @_;
2885
2886 if ($self->extcmd == 2) {
2887 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2888 } elsif ($self->extcmd == 1) { # TODO: remove
2889 push @msg, msgtype => "event_$type";
2890 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2891 }
2892}
2893
2894=item $client->ext_reply ($msgid, @msg)
2895
2896Sends an ext reply to the client.
2897
2898=cut
2899
2900sub cf::client::ext_reply($$@) {
2901 my ($self, $id, @msg) = @_;
2902
2903 if ($self->extcmd == 2) {
2904 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2905 } elsif ($self->extcmd == 1) {
2906 #TODO: version 1, remove
2907 unshift @msg, msgtype => "reply", msgid => $id;
2908 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2909 }
2910}
2911
2912=item $success = $client->query ($flags, "text", \&cb)
2913
2914Queues a query to the client, calling the given callback with
2915the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2916C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2917
2918Queries can fail, so check the return code. Or don't, as queries will
2919become reliable at some point in the future.
2920
2921=cut
2922
2923sub cf::client::query {
2924 my ($self, $flags, $text, $cb) = @_;
2925
2926 return unless $self->state == ST_PLAYING
2927 || $self->state == ST_SETUP
2928 || $self->state == ST_CUSTOM;
2929
2930 $self->state (ST_CUSTOM);
2931
2932 utf8::encode $text;
2933 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2934
2935 $self->send_packet ($self->{query_queue}[0][0])
2936 if @{ $self->{query_queue} } == 1;
2937
2938 1
2939}
2940
2941cf::client->attach (
2942 on_connect => sub {
2943 my ($ns) = @_;
2944
2945 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2946 },
2947 on_reply => sub {
2948 my ($ns, $msg) = @_;
2949
2950 # this weird shuffling is so that direct followup queries
2951 # get handled first
2952 my $queue = delete $ns->{query_queue}
2953 or return; # be conservative, not sure how that can happen, but we saw a crash here
2954
2955 (shift @$queue)->[1]->($msg);
2956 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2957
2958 push @{ $ns->{query_queue} }, @$queue;
2959
2960 if (@{ $ns->{query_queue} } == @$queue) {
2961 if (@$queue) {
2962 $ns->send_packet ($ns->{query_queue}[0][0]);
2963 } else {
2964 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2965 }
2966 }
2967 },
2968 on_exticmd => sub {
2969 my ($ns, $buf) = @_;
2970
2971 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2972
2973 if (ref $msg) {
2974 my ($type, $reply, @payload) =
2975 "ARRAY" eq ref $msg
2976 ? @$msg
2977 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2978
2979 my @reply;
2980
2981 if (my $cb = $EXTICMD{$type}) {
2982 @reply = $cb->($ns, @payload);
2983 }
2984
2985 $ns->ext_reply ($reply, @reply)
2986 if $reply;
2987
2988 } else {
2989 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2990 }
2991
2992 cf::override;
2993 },
2994);
2995
2996=item $client->async (\&cb)
2997
2998Create a new coroutine, running the specified callback. The coroutine will
2999be automatically cancelled when the client gets destroyed (e.g. on logout,
3000or loss of connection).
3001
3002=cut
3003
3004sub cf::client::async {
3005 my ($self, $cb) = @_;
3006
3007 my $coro = &Coro::async ($cb);
3008
3009 $coro->on_destroy (sub {
3010 delete $self->{_coro}{$coro+0};
3011 });
3012
3013 $self->{_coro}{$coro+0} = $coro;
3014
3015 $coro
3016}
3017
3018cf::client->attach (
3019 on_destroy => sub {
3020 my ($ns) = @_;
3021
3022 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3023 },
3024);
3025
3026=back
3027
845 3028
846=head2 SAFE SCRIPTING 3029=head2 SAFE SCRIPTING
847 3030
848Functions that provide a safe environment to compile and execute 3031Functions that provide a safe environment to compile and execute
849snippets of perl code without them endangering the safety of the server 3032snippets of perl code without them endangering the safety of the server
856our $safe = new Safe "safe"; 3039our $safe = new Safe "safe";
857our $safe_hole = new Safe::Hole; 3040our $safe_hole = new Safe::Hole;
858 3041
859$SIG{FPE} = 'IGNORE'; 3042$SIG{FPE} = 'IGNORE';
860 3043
861$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3044$safe->permit_only (Opcode::opset qw(
3045 :base_core :base_mem :base_orig :base_math
3046 grepstart grepwhile mapstart mapwhile
3047 sort time
3048));
862 3049
863# here we export the classes and methods available to script code 3050# here we export the classes and methods available to script code
864 3051
865=pod 3052=pod
866 3053
867The following fucntions and emthods are available within a safe environment: 3054The following functions and methods are available within a safe environment:
868 3055
869 cf::object contr pay_amount pay_player 3056 cf::object
3057 contr pay_amount pay_player map x y force_find force_add destroy
3058 insert remove name archname title slaying race decrease split
3059 value
3060
870 cf::object::player player 3061 cf::object::player
871 cf::player peaceful 3062 player
3063
3064 cf::player
3065 peaceful
3066
3067 cf::map
3068 trigger
872 3069
873=cut 3070=cut
874 3071
875for ( 3072for (
876 ["cf::object" => qw(contr pay_amount pay_player)], 3073 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3074 insert remove inv nrof name archname title slaying race
3075 decrease split destroy change_exp value msg lore send_msg)],
877 ["cf::object::player" => qw(player)], 3076 ["cf::object::player" => qw(player)],
878 ["cf::player" => qw(peaceful)], 3077 ["cf::player" => qw(peaceful send_msg)],
3078 ["cf::map" => qw(trigger)],
879) { 3079) {
880 no strict 'refs'; 3080 no strict 'refs';
881 my ($pkg, @funs) = @$_; 3081 my ($pkg, @funs) = @$_;
882 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3082 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
883 for @funs; 3083 for @funs;
899 my ($code, %vars) = @_; 3099 my ($code, %vars) = @_;
900 3100
901 my $qcode = $code; 3101 my $qcode = $code;
902 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3102 $qcode =~ s/"/‟/g; # not allowed in #line filenames
903 $qcode =~ s/\n/\\n/g; 3103 $qcode =~ s/\n/\\n/g;
3104
3105 %vars = (_dummy => 0) unless %vars;
904 3106
905 local $_; 3107 local $_;
906 local @safe::cf::_safe_eval_args = values %vars; 3108 local @safe::cf::_safe_eval_args = values %vars;
907 3109
908 my $eval = 3110 my $eval =
951=back 3153=back
952 3154
953=cut 3155=cut
954 3156
955############################################################################# 3157#############################################################################
3158# the server's init and main functions
956 3159
957=head2 EXTENSION DATABASE SUPPORT 3160sub load_facedata($) {
3161 my ($path) = @_;
958 3162
959Crossfire maintains a very simple database for extension use. It can 3163 # HACK to clear player env face cache, we need some signal framework
960currently store anything that can be serialised using Storable, which 3164 # for this (global event?)
961excludes objects. 3165 %ext::player_env::MUSIC_FACE_CACHE = ();
962 3166
963The parameter C<$family> should best start with the name of the extension 3167 my $enc = JSON::XS->new->utf8->canonical->relaxed;
964using it, it should be unique.
965 3168
966=over 4 3169 warn "loading facedata from $path\n";
967 3170
968=item $hashref = cf::db_get $family 3171 my $facedata;
3172 0 < aio_load $path, $facedata
3173 or die "$path: $!";
969 3174
970Return a hashref for use by the extension C<$family>, which can be 3175 $facedata = Coro::Storable::thaw $facedata;
971modified. After modifications, you have to call C<cf::db_dirty> or
972C<cf::db_sync>.
973 3176
974=item $value = cf::db_get $family => $key 3177 $facedata->{version} == 2
3178 or cf::cleanup "$path: version mismatch, cannot proceed.";
975 3179
976Returns a single value from the database 3180 # patch in the exptable
3181 $facedata->{resource}{"res/exp_table"} = {
3182 type => FT_RSRC,
3183 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3184 };
3185 cf::cede_to_tick;
977 3186
978=item cf::db_put $family => $hashref 3187 {
3188 my $faces = $facedata->{faceinfo};
979 3189
980Stores the given family hashref into the database. Updates are delayed, if 3190 while (my ($face, $info) = each %$faces) {
981you want the data to be synced to disk immediately, use C<cf::db_sync>. 3191 my $idx = (cf::face::find $face) || cf::face::alloc $face;
982 3192
983=item cf::db_put $family => $key => $value 3193 cf::face::set_visibility $idx, $info->{visibility};
3194 cf::face::set_magicmap $idx, $info->{magicmap};
3195 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3196 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
984 3197
985Stores the given C<$value> in the family hash. Updates are delayed, if you 3198 cf::cede_to_tick;
986want the data to be synced to disk immediately, use C<cf::db_sync>. 3199 }
987 3200
988=item cf::db_dirty 3201 while (my ($face, $info) = each %$faces) {
3202 next unless $info->{smooth};
989 3203
990Marks the database as dirty, to be updated at a later time. 3204 my $idx = cf::face::find $face
3205 or next;
991 3206
992=item cf::db_sync 3207 if (my $smooth = cf::face::find $info->{smooth}) {
3208 cf::face::set_smooth $idx, $smooth;
3209 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3210 } else {
3211 warn "smooth face '$info->{smooth}' not found for face '$face'";
3212 }
993 3213
994Immediately write the database to disk I<if it is dirty>. 3214 cf::cede_to_tick;
3215 }
3216 }
995 3217
996=cut 3218 {
3219 my $anims = $facedata->{animinfo};
997 3220
998our $DB; 3221 while (my ($anim, $info) = each %$anims) {
3222 cf::anim::set $anim, $info->{frames}, $info->{facings};
3223 cf::cede_to_tick;
3224 }
3225
3226 cf::anim::invalidate_all; # d'oh
3227 }
3228
3229 {
3230 # TODO: for gcfclient pleasure, we should give resources
3231 # that gcfclient doesn't grok a >10000 face index.
3232 my $res = $facedata->{resource};
3233
3234 while (my ($name, $info) = each %$res) {
3235 if (defined $info->{type}) {
3236 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3237 my $data;
3238
3239 if ($info->{type} & 1) {
3240 # prepend meta info
3241
3242 my $meta = $enc->encode ({
3243 name => $name,
3244 %{ $info->{meta} || {} },
3245 });
3246
3247 $data = pack "(w/a*)*", $meta, $info->{data};
3248 } else {
3249 $data = $info->{data};
3250 }
3251
3252 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3253 cf::face::set_type $idx, $info->{type};
3254 } else {
3255 $RESOURCE{$name} = $info;
3256 }
3257
3258 cf::cede_to_tick;
3259 }
3260 }
3261
3262 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3263
3264 1
3265}
3266
3267cf::global->attach (on_resource_update => sub {
3268 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3269 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3270
3271 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3272 my $sound = $soundconf->{compat}[$_]
3273 or next;
3274
3275 my $face = cf::face::find "sound/$sound->[1]";
3276 cf::sound::set $sound->[0] => $face;
3277 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3278 }
3279
3280 while (my ($k, $v) = each %{$soundconf->{event}}) {
3281 my $face = cf::face::find "sound/$v";
3282 cf::sound::set $k => $face;
3283 }
3284 }
3285});
3286
3287register_exticmd fx_want => sub {
3288 my ($ns, $want) = @_;
3289
3290 while (my ($k, $v) = each %$want) {
3291 $ns->fx_want ($k, $v);
3292 }
3293};
3294
3295sub load_resource_file($) {
3296 my $guard = lock_acquire "load_resource_file";
3297
3298 my $status = load_resource_file_ $_[0];
3299 get_slot 0.1, 100;
3300 cf::arch::commit_load;
3301
3302 $status
3303}
3304
3305sub reload_regions {
3306 # HACK to clear player env face cache, we need some signal framework
3307 # for this (global event?)
3308 %ext::player_env::MUSIC_FACE_CACHE = ();
3309
3310 load_resource_file "$MAPDIR/regions"
3311 or die "unable to load regions file\n";
3312
3313 for (cf::region::list) {
3314 $_->{match} = qr/$_->{match}/
3315 if exists $_->{match};
3316 }
3317}
3318
3319sub reload_facedata {
3320 load_facedata "$DATADIR/facedata"
3321 or die "unable to load facedata\n";
3322}
3323
3324sub reload_archetypes {
3325 load_resource_file "$DATADIR/archetypes"
3326 or die "unable to load archetypes\n";
3327}
3328
3329sub reload_treasures {
3330 load_resource_file "$DATADIR/treasures"
3331 or die "unable to load treasurelists\n";
3332}
3333
3334sub reload_resources {
3335 warn "reloading resource files...\n";
3336
3337 reload_facedata;
3338 reload_archetypes;
3339 reload_regions;
3340 reload_treasures;
3341
3342 warn "finished reloading resource files\n";
3343}
3344
3345sub reload_config {
3346 open my $fh, "<:utf8", "$CONFDIR/config"
3347 or return;
3348
3349 local $/;
3350 *CFG = YAML::Load <$fh>;
3351
3352 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3353
3354 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3355 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3356
3357 if (exists $CFG{mlockall}) {
3358 eval {
3359 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3360 and die "WARNING: m(un)lockall failed: $!\n";
3361 };
3362 warn $@ if $@;
3363 }
3364}
3365
3366sub pidfile() {
3367 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3368 or die "$PIDFILE: $!";
3369 flock $fh, &Fcntl::LOCK_EX
3370 or die "$PIDFILE: flock: $!";
3371 $fh
3372}
3373
3374# make sure only one server instance is running at any one time
3375sub atomic {
3376 my $fh = pidfile;
3377
3378 my $pid = <$fh>;
3379 kill 9, $pid if $pid > 0;
3380
3381 seek $fh, 0, 0;
3382 print $fh $$;
3383}
3384
3385sub main {
3386 cf::init_globals; # initialise logging
3387
3388 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3389 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3390 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3391 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3392
3393 cf::init_experience;
3394 cf::init_anim;
3395 cf::init_attackmess;
3396 cf::init_dynamic;
3397
3398 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3399
3400 # we must not ever block the main coroutine
3401 local $Coro::idle = sub {
3402 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3403 (async {
3404 $Coro::current->{desc} = "IDLE BUG HANDLER";
3405 EV::loop EV::LOOP_ONESHOT;
3406 })->prio (Coro::PRIO_MAX);
3407 };
3408
3409 evthread_start IO::AIO::poll_fileno;
3410
3411 cf::sync_job {
3412 reload_resources;
3413 reload_config;
3414 db_init;
3415
3416 cf::load_settings;
3417 cf::load_materials;
3418 cf::init_uuid;
3419 cf::init_signals;
3420 cf::init_commands;
3421 cf::init_skills;
3422
3423 cf::init_beforeplay;
3424
3425 atomic;
3426
3427 load_extensions;
3428
3429 utime time, time, $RUNTIMEFILE;
3430
3431 # no (long-running) fork's whatsoever before this point(!)
3432 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3433
3434 (pop @POST_INIT)->(0) while @POST_INIT;
3435 };
3436
3437 EV::loop;
3438}
3439
3440#############################################################################
3441# initialisation and cleanup
3442
3443# install some emergency cleanup handlers
3444BEGIN {
3445 our %SIGWATCHER = ();
3446 for my $signal (qw(INT HUP TERM)) {
3447 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3448 cf::cleanup "SIG$signal";
3449 };
3450 }
3451}
3452
3453sub write_runtime_sync {
3454 # first touch the runtime file to show we are still running:
3455 # the fsync below can take a very very long time.
3456
3457 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3458
3459 my $guard = cf::lock_acquire "write_runtime";
3460
3461 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3462 or return;
3463
3464 my $value = $cf::RUNTIME + 90 + 10;
3465 # 10 is the runtime save interval, for a monotonic clock
3466 # 60 allows for the watchdog to kill the server.
3467
3468 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3469 and return;
3470
3471 # always fsync - this file is important
3472 aio_fsync $fh
3473 and return;
3474
3475 # touch it again to show we are up-to-date
3476 aio_utime $fh, undef, undef;
3477
3478 close $fh
3479 or return;
3480
3481 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3482 and return;
3483
3484 warn "runtime file written.\n";
3485
3486 1
3487}
3488
3489our $uuid_lock;
3490our $uuid_skip;
3491
3492sub write_uuid_sync($) {
3493 $uuid_skip ||= $_[0];
3494
3495 return if $uuid_lock;
3496 local $uuid_lock = 1;
3497
3498 my $uuid = "$LOCALDIR/uuid";
3499
3500 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3501 or return;
3502
3503 my $value = uuid_seq uuid_cur;
3504
3505 unless ($value) {
3506 warn "cowardly refusing to write zero uuid value!\n";
3507 return;
3508 }
3509
3510 my $value = uuid_str $value + $uuid_skip;
3511 $uuid_skip = 0;
3512
3513 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3514 and return;
3515
3516 # always fsync - this file is important
3517 aio_fsync $fh
3518 and return;
3519
3520 close $fh
3521 or return;
3522
3523 aio_rename "$uuid~", $uuid
3524 and return;
3525
3526 warn "uuid file written ($value).\n";
3527
3528 1
3529
3530}
3531
3532sub write_uuid($$) {
3533 my ($skip, $sync) = @_;
3534
3535 $sync ? write_uuid_sync $skip
3536 : async { write_uuid_sync $skip };
3537}
3538
3539sub emergency_save() {
3540 my $freeze_guard = cf::freeze_mainloop;
3541
3542 warn "emergency_perl_save: enter\n";
3543
3544 cf::sync_job {
3545 # this is a trade-off: we want to be very quick here, so
3546 # save all maps without fsync, and later call a global sync
3547 # (which in turn might be very very slow)
3548 local $USE_FSYNC = 0;
3549
3550 # use a peculiar iteration method to avoid tripping on perl
3551 # refcount bugs in for. also avoids problems with players
3552 # and maps saved/destroyed asynchronously.
3553 warn "emergency_perl_save: begin player save\n";
3554 for my $login (keys %cf::PLAYER) {
3555 my $pl = $cf::PLAYER{$login} or next;
3556 $pl->valid or next;
3557 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3558 $pl->save;
3559 }
3560 warn "emergency_perl_save: end player save\n";
3561
3562 warn "emergency_perl_save: begin map save\n";
3563 for my $path (keys %cf::MAP) {
3564 my $map = $cf::MAP{$path} or next;
3565 $map->valid or next;
3566 $map->save;
3567 }
3568 warn "emergency_perl_save: end map save\n";
3569
3570 warn "emergency_perl_save: begin database checkpoint\n";
3571 BDB::db_env_txn_checkpoint $DB_ENV;
3572 warn "emergency_perl_save: end database checkpoint\n";
3573
3574 warn "emergency_perl_save: begin write uuid\n";
3575 write_uuid_sync 1;
3576 warn "emergency_perl_save: end write uuid\n";
3577 };
3578
3579 warn "emergency_perl_save: starting sync()\n";
3580 IO::AIO::aio_sync sub {
3581 warn "emergency_perl_save: finished sync()\n";
3582 };
3583
3584 warn "emergency_perl_save: leave\n";
3585}
3586
3587sub post_cleanup {
3588 my ($make_core) = @_;
3589
3590 warn Carp::longmess "post_cleanup backtrace"
3591 if $make_core;
3592
3593 my $fh = pidfile;
3594 unlink $PIDFILE if <$fh> == $$;
3595}
3596
3597# a safer delete_package, copied from Symbol
3598sub clear_package($) {
3599 my $pkg = shift;
3600
3601 # expand to full symbol table name if needed
3602 unless ($pkg =~ /^main::.*::$/) {
3603 $pkg = "main$pkg" if $pkg =~ /^::/;
3604 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3605 $pkg .= '::' unless $pkg =~ /::$/;
3606 }
3607
3608 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3609 my $stem_symtab = *{$stem}{HASH};
3610
3611 defined $stem_symtab and exists $stem_symtab->{$leaf}
3612 or return;
3613
3614 # clear all symbols
3615 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3616 for my $name (keys %$leaf_symtab) {
3617 _gv_clear *{"$pkg$name"};
3618# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3619 }
3620 warn "cleared package $pkg\n";#d#
3621}
3622
3623sub do_reload_perl() {
3624 # can/must only be called in main
3625 if ($Coro::current != $Coro::main) {
3626 warn "can only reload from main coroutine";
3627 return;
3628 }
3629
3630 return if $RELOAD++;
3631
3632 my $t1 = EV::time;
3633
3634 while ($RELOAD) {
3635 warn "reloading...";
3636
3637 warn "entering sync_job";
3638
3639 cf::sync_job {
3640 cf::write_runtime_sync; # external watchdog should not bark
3641 cf::emergency_save;
3642 cf::write_runtime_sync; # external watchdog should not bark
3643
3644 warn "syncing database to disk";
3645 BDB::db_env_txn_checkpoint $DB_ENV;
3646
3647 # if anything goes wrong in here, we should simply crash as we already saved
3648
3649 warn "flushing outstanding aio requests";
3650 while (IO::AIO::nreqs || BDB::nreqs) {
3651 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3652 }
3653
3654 warn "cancelling all extension coros";
3655 $_->cancel for values %EXT_CORO;
3656 %EXT_CORO = ();
3657
3658 warn "removing commands";
3659 %COMMAND = ();
3660
3661 warn "removing ext/exti commands";
3662 %EXTCMD = ();
3663 %EXTICMD = ();
3664
3665 warn "unloading/nuking all extensions";
3666 for my $pkg (@EXTS) {
3667 warn "... unloading $pkg";
3668
3669 if (my $cb = $pkg->can ("unload")) {
3670 eval {
3671 $cb->($pkg);
3672 1
3673 } or warn "$pkg unloaded, but with errors: $@";
3674 }
3675
3676 warn "... clearing $pkg";
3677 clear_package $pkg;
3678 }
3679
3680 warn "unloading all perl modules loaded from $LIBDIR";
3681 while (my ($k, $v) = each %INC) {
3682 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3683
3684 warn "... unloading $k";
3685 delete $INC{$k};
3686
3687 $k =~ s/\.pm$//;
3688 $k =~ s/\//::/g;
3689
3690 if (my $cb = $k->can ("unload_module")) {
3691 $cb->();
3692 }
3693
3694 clear_package $k;
3695 }
3696
3697 warn "getting rid of safe::, as good as possible";
3698 clear_package "safe::$_"
3699 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3700
3701 warn "unloading cf.pm \"a bit\"";
3702 delete $INC{"cf.pm"};
3703 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3704
3705 # don't, removes xs symbols, too,
3706 # and global variables created in xs
3707 #clear_package __PACKAGE__;
3708
3709 warn "unload completed, starting to reload now";
3710
3711 warn "reloading cf.pm";
3712 require cf;
3713 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3714
3715 warn "loading config and database again";
3716 cf::reload_config;
3717
3718 warn "loading extensions";
3719 cf::load_extensions;
3720
3721 if ($REATTACH_ON_RELOAD) {
3722 warn "reattaching attachments to objects/players";
3723 _global_reattach; # objects, sockets
3724 warn "reattaching attachments to maps";
3725 reattach $_ for values %MAP;
3726 warn "reattaching attachments to players";
3727 reattach $_ for values %PLAYER;
3728 }
3729
3730 warn "running post_init jobs";
3731 (pop @POST_INIT)->(1) while @POST_INIT;
3732
3733 warn "leaving sync_job";
3734
3735 1
3736 } or do {
3737 warn $@;
3738 cf::cleanup "error while reloading, exiting.";
3739 };
3740
3741 warn "reloaded";
3742 --$RELOAD;
3743 }
3744
3745 $t1 = EV::time - $t1;
3746 warn "reload completed in ${t1}s\n";
3747};
3748
3749our $RELOAD_WATCHER; # used only during reload
3750
3751sub reload_perl() {
3752 # doing reload synchronously and two reloads happen back-to-back,
3753 # coro crashes during coro_state_free->destroy here.
3754
3755 $RELOAD_WATCHER ||= cf::async {
3756 Coro::AIO::aio_wait cache_extensions;
3757
3758 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3759 do_reload_perl;
3760 undef $RELOAD_WATCHER;
3761 };
3762 };
3763}
3764
3765register_command "reload" => sub {
3766 my ($who, $arg) = @_;
3767
3768 if ($who->flag (FLAG_WIZ)) {
3769 $who->message ("reloading server.");
3770 async {
3771 $Coro::current->{desc} = "perl_reload";
3772 reload_perl;
3773 };
3774 }
3775};
3776
3777unshift @INC, $LIBDIR;
3778
3779my $bug_warning = 0;
3780
3781our @WAIT_FOR_TICK;
3782our @WAIT_FOR_TICK_BEGIN;
3783
3784sub wait_for_tick {
3785 return if tick_inhibit || $Coro::current == $Coro::main;
3786
3787 my $signal = new Coro::Signal;
3788 push @WAIT_FOR_TICK, $signal;
3789 $signal->wait;
3790}
3791
3792sub wait_for_tick_begin {
3793 return if tick_inhibit || $Coro::current == $Coro::main;
3794
3795 my $signal = new Coro::Signal;
3796 push @WAIT_FOR_TICK_BEGIN, $signal;
3797 $signal->wait;
3798}
3799
3800sub tick {
3801 if ($Coro::current != $Coro::main) {
3802 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3803 unless ++$bug_warning > 10;
3804 return;
3805 }
3806
3807 cf::server_tick; # one server iteration
3808
3809 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3810 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3811 Coro::async_pool {
3812 $Coro::current->{desc} = "runtime saver";
3813 write_runtime_sync
3814 or warn "ERROR: unable to write runtime file: $!";
3815 };
3816 }
3817
3818 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3819 $sig->send;
3820 }
3821 while (my $sig = shift @WAIT_FOR_TICK) {
3822 $sig->send;
3823 }
3824
3825 $LOAD = ($NOW - $TICK_START) / $TICK;
3826 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3827
3828 if (0) {
3829 if ($NEXT_TICK) {
3830 my $jitter = $TICK_START - $NEXT_TICK;
3831 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3832 warn "jitter $JITTER\n";#d#
3833 }
3834 }
3835}
999 3836
1000{ 3837{
1001 my $path = cf::localdir . "/database.pst"; 3838 # configure BDB
1002 3839
1003 sub db_load() { 3840 BDB::min_parallel 8;
1004 warn "loading database $path\n";#d# remove later 3841 BDB::max_poll_reqs $TICK * 0.1;
1005 $DB = stat $path ? Storable::retrieve $path : { }; 3842 $AnyEvent::BDB::WATCHER->priority (1);
1006 }
1007 3843
1008 my $pid; 3844 unless ($DB_ENV) {
3845 $DB_ENV = BDB::db_env_create;
3846 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3847 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3848 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3849 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3850 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
1009 3851
1010 sub db_save() { 3852 cf::sync_job {
1011 warn "saving database $path\n";#d# remove later
1012 waitpid $pid, 0 if $pid;
1013 if (0 == ($pid = fork)) {
1014 $DB->{_meta}{version} = 1;
1015 Storable::nstore $DB, "$path~";
1016 rename "$path~", $path;
1017 cf::_exit 0 if defined $pid;
1018 }
1019 }
1020
1021 my $dirty;
1022
1023 sub db_sync() {
1024 db_save if $dirty;
1025 undef $dirty;
1026 }
1027
1028 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1029 db_sync;
1030 });
1031
1032 sub db_dirty() {
1033 $dirty = 1;
1034 $idle->start;
1035 }
1036
1037 sub db_get($;$) {
1038 @_ >= 2
1039 ? $DB->{$_[0]}{$_[1]}
1040 : ($DB->{$_[0]} ||= { })
1041 }
1042
1043 sub db_put($$;$) {
1044 if (@_ >= 3) {
1045 $DB->{$_[0]}{$_[1]} = $_[2];
1046 } else { 3853 eval {
1047 $DB->{$_[0]} = $_[1]; 3854 BDB::db_env_open
1048 } 3855 $DB_ENV,
1049 db_dirty; 3856 $BDBDIR,
1050 } 3857 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3858 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3859 0666;
1051 3860
1052 attach_global 3861 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
1053 prio => 10000,
1054 on_cleanup => sub {
1055 db_sync;
1056 },
1057 ;
1058}
1059
1060#############################################################################
1061# the server's main()
1062
1063sub cfg_load {
1064 open my $fh, "<:utf8", cf::confdir . "/config"
1065 or return;
1066
1067 local $/;
1068 *CFG = YAML::Syck::Load <$fh>;
1069}
1070
1071sub main {
1072 cfg_load;
1073 db_load;
1074 load_extensions;
1075 Event::loop;
1076}
1077
1078#############################################################################
1079# initialisation
1080
1081sub _perl_reload(&) {
1082 my ($msg) = @_;
1083
1084 $msg->("reloading...");
1085
1086 eval {
1087 # cancel all watchers
1088 for (Event::all_watchers) {
1089 $_->cancel if $_->data & WF_AUTOCANCEL;
1090 }
1091
1092 # unload all extensions
1093 for (@exts) {
1094 $msg->("unloading <$_>");
1095 unload_extension $_;
1096 }
1097
1098 # unload all modules loaded from $LIBDIR
1099 while (my ($k, $v) = each %INC) {
1100 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1101
1102 $msg->("removing <$k>");
1103 delete $INC{$k};
1104
1105 $k =~ s/\.pm$//;
1106 $k =~ s/\//::/g;
1107
1108 if (my $cb = $k->can ("unload_module")) {
1109 $cb->();
1110 } 3862 };
1111 3863
1112 Symbol::delete_package $k; 3864 cf::cleanup "db_env_open(db): $@" if $@;
1113 } 3865 };
3866 }
1114 3867
1115 # sync database to disk 3868 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
1116 cf::db_sync; 3869 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
1117
1118 # get rid of safe::, as good as possible
1119 Symbol::delete_package "safe::$_"
1120 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
1121
1122 # remove register_script_function callbacks
1123 # TODO
1124
1125 # unload cf.pm "a bit"
1126 delete $INC{"cf.pm"};
1127
1128 # don't, removes xs symbols, too,
1129 # and global variables created in xs
1130 #Symbol::delete_package __PACKAGE__;
1131
1132 # reload cf.pm
1133 $msg->("reloading cf.pm");
1134 require cf;
1135
1136 # load config and database again
1137 cf::cfg_load;
1138 cf::db_load;
1139
1140 # load extensions
1141 $msg->("load extensions");
1142 cf::load_extensions;
1143
1144 # reattach attachments to objects
1145 $msg->("reattach");
1146 _global_reattach;
1147 }; 3870 };
1148 $msg->($@) if $@; 3871 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
1149 3872 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
1150 $msg->("reloaded");
1151};
1152
1153sub perl_reload() {
1154 _perl_reload {
1155 warn $_[0];
1156 print "$_[0]\n";
1157 }; 3873 };
3874 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3875 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3876 };
1158} 3877}
1159 3878
1160register "<global>", __PACKAGE__; 3879{
3880 # configure IO::AIO
1161 3881
1162register_command "perl-reload" => sub { 3882 IO::AIO::min_parallel 8;
3883 IO::AIO::max_poll_time $TICK * 0.1;
3884 undef $AnyEvent::AIO::WATCHER;
3885}
3886
3887my $_log_backtrace;
3888
3889sub _log_backtrace {
1163 my ($who, $arg) = @_; 3890 my ($msg, @addr) = @_;
1164 3891
1165 if ($who->flag (FLAG_WIZ)) { 3892 $msg =~ s/\n//;
1166 _perl_reload { 3893
1167 warn $_[0]; 3894 # limit the # of concurrent backtraces
1168 $who->message ($_[0]); 3895 if ($_log_backtrace < 2) {
3896 ++$_log_backtrace;
3897 my $perl_bt = Carp::longmess $msg;
3898 async {
3899 $Coro::current->{desc} = "abt $msg";
3900
3901 my @bt = fork_call {
3902 @addr = map { sprintf "%x", $_ } @addr;
3903 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3904 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3905 or die "addr2line: $!";
3906
3907 my @funcs;
3908 my @res = <$fh>;
3909 chomp for @res;
3910 while (@res) {
3911 my ($func, $line) = splice @res, 0, 2, ();
3912 push @funcs, "[$func] $line";
3913 }
3914
3915 @funcs
3916 };
3917
3918 LOG llevInfo, "[ABT] $perl_bt\n";
3919 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3920 LOG llevInfo, "[ABT] $_\n" for @bt;
3921 --$_log_backtrace;
1169 }; 3922 };
1170 } 3923 } else {
1171}; 3924 LOG llevInfo, "[ABT] $msg\n";
1172 3925 LOG llevInfo, "[ABT] [suppressed]\n";
1173unshift @INC, $LIBDIR;
1174
1175$TICK_WATCHER = Event->timer (
1176 prio => 1,
1177 async => 1,
1178 at => $NEXT_TICK || 1,
1179 data => WF_AUTOCANCEL,
1180 cb => sub {
1181 cf::server_tick; # one server iteration
1182
1183 my $NOW = Event::time;
1184 $NEXT_TICK += $TICK;
1185
1186 # if we are delayed by four ticks or more, skip them all
1187 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1188
1189 $TICK_WATCHER->at ($NEXT_TICK);
1190 $TICK_WATCHER->start;
1191 }, 3926 }
1192); 3927}
1193 3928
1194IO::AIO::max_poll_time $TICK * 0.2; 3929# load additional modules
3930eval "use cf::$_" for @EXTRA_MODULES;
1195 3931
1196Event->io (fd => IO::AIO::poll_fileno, 3932END { cf::emergency_save }
1197 poll => 'r',
1198 prio => 5,
1199 data => WF_AUTOCANCEL,
1200 cb => \&IO::AIO::poll_cb);
1201 3933
12021 39341
1203 3935

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