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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.157 by root, Wed Jan 10 01:16:54 2007 UTC vs.
Revision 1.468 by root, Thu Jan 8 19:23:44 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
20use Data::Dumper; 55use Data::Dumper;
21use Digest::MD5; 56use Digest::MD5;
22use Fcntl; 57use Fcntl;
58use YAML ();
23use IO::AIO 2.32 (); 59use IO::AIO ();
24use YAML::Syck ();
25use Time::HiRes; 60use Time::HiRes;
61use Compress::LZF;
62use Digest::MD5 ();
26 63
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 64AnyEvent::detect;
65
66# configure various modules to our taste
67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
28 76
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 78
36our %COMMAND = (); 79our %COMMAND = ();
37our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
81
82our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 83our %EXTCMD = ();
84our %EXTICMD = ();
85our %EXT_CORO = (); # coroutines bound to extensions
86our %EXT_MAP = (); # pluggable maps
39 87
88our $RELOAD; # number of reloads so far, non-zero while in reload
40our @EVENT; 89our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 90
43our $TICK = MAX_TIME * 1e-6; 91our $CONFDIR = confdir;
44our $TICK_WATCHER; 92our $DATADIR = datadir;
93our $LIBDIR = "$DATADIR/ext";
94our $PODDIR = "$DATADIR/pod";
95our $MAPDIR = "$DATADIR/" . mapdir;
96our $LOCALDIR = localdir;
97our $TMPDIR = "$LOCALDIR/" . tmpdir;
98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
100our $RANDOMDIR = "$LOCALDIR/random";
101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
106
107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 109our $NEXT_TICK;
46our $NOW; 110our $USE_FSYNC = 1; # use fsync to write maps - default off
111
112our $BDB_DEADLOCK_WATCHER;
113our $BDB_CHECKPOINT_WATCHER;
114our $BDB_TRICKLE_WATCHER;
115our $DB_ENV;
116
117our @EXTRA_MODULES = qw(pod mapscript);
47 118
48our %CFG; 119our %CFG;
49 120
50our $UPTIME; $UPTIME ||= time; 121our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 122our $RUNTIME;
123our $NOW;
52 124
53our %PLAYER; # all users 125our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 126our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 127our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 128
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 129# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 130our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
131
132our $LOAD; # a number between 0 (idle) and 1 (too many objects)
133our $LOADAVG; # same thing, but with alpha-smoothing
134our $JITTER; # average jitter
135our $TICK_START; # for load detecting purposes
136
137our @POST_INIT;
138
139our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
61 140
62binmode STDOUT; 141binmode STDOUT;
63binmode STDERR; 142binmode STDERR;
64 143
65# read virtual server time, if available 144# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 145unless ($RUNTIME || !-e $RUNTIMEFILE) {
67 open my $fh, "<", cf::localdir . "/runtime" 146 open my $fh, "<", $RUNTIMEFILE
68 or die "unable to read runtime file: $!"; 147 or die "unable to read $RUNTIMEFILE file: $!";
69 $RUNTIME = <$fh> + 0.; 148 $RUNTIME = <$fh> + 0.;
70} 149}
71 150
72mkdir cf::localdir; 151eval "sub TICK() { $TICK } 1" or die;
73mkdir cf::localdir . "/" . cf::playerdir;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 152
78# a special map that is always available 153mkdir $_
79our $LINK_MAP; 154 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
155
80our $EMERGENCY_POSITION; 156our $EMERGENCY_POSITION;
157
158sub cf::map::normalise;
81 159
82############################################################################# 160#############################################################################
83 161
84=head2 GLOBAL VARIABLES 162=head2 GLOBAL VARIABLES
85 163
92=item $cf::RUNTIME 170=item $cf::RUNTIME
93 171
94The time this server has run, starts at 0 and is increased by $cf::TICK on 172The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 173every server tick.
96 174
97=item $cf::LIBDIR 175=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
176$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
177$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 178
99The perl library directory, where extensions and cf-specific modules can 179Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 180directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
181unique-items directory, player file directory, random maps directory and
182database environment.
101 183
102=item $cf::NOW 184=item $cf::NOW
103 185
104The time of the last (current) server tick. 186The time of the last (current) server tick.
105 187
106=item $cf::TICK 188=item $cf::TICK
107 189
108The interval between server ticks, in seconds. 190The interval between server ticks, in seconds.
109 191
192=item $cf::LOADAVG
193
194The current CPU load on the server (alpha-smoothed), as a value between 0
195(none) and 1 (overloaded), indicating how much time is spent on processing
196objects per tick. Healthy values are < 0.5.
197
198=item $cf::LOAD
199
200The raw value load value from the last tick.
201
110=item %cf::CFG 202=item %cf::CFG
111 203
112Configuration for the server, loaded from C</etc/crossfire/config>, or 204Configuration for the server, loaded from C</etc/deliantra-server/config>, or
113from wherever your confdir points to. 205from wherever your confdir points to.
114 206
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 207=item cf::wait_for_tick, cf::wait_for_tick_begin
116 208
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 209These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 210returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 211per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 212
213=item @cf::INVOKE_RESULTS
214
215This array contains the results of the last C<invoke ()> call. When
216C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
217that call.
121 218
122=back 219=back
123 220
124=cut 221=cut
125 222
126BEGIN { 223BEGIN {
127 *CORE::GLOBAL::warn = sub { 224 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 225 my $msg = join "", @_;
129 utf8::encode $msg;
130 226
131 $msg .= "\n" 227 $msg .= "\n"
132 unless $msg =~ /\n$/; 228 unless $msg =~ /\n$/;
133 229
230 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
231
134 LOG llevError, $msg; 232 LOG llevError, $msg;
135 }; 233 };
136} 234}
235
236$Coro::State::DIEHOOK = sub {
237 return unless $^S eq 0; # "eq", not "=="
238
239 if ($Coro::current == $Coro::main) {#d#
240 warn "DIEHOOK called in main context, Coro bug?\n";#d#
241 return;#d#
242 }#d#
243
244 # kill coroutine otherwise
245 warn Carp::longmess $_[0];
246 Coro::terminate
247};
248
249$SIG{__DIE__} = sub { }; #d#?
137 250
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 251@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 252@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 253@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 254@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 255@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
256@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 257@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 258
145# we bless all objects into (empty) derived classes to force a method lookup 259# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 260# within the Safe compartment.
147for my $pkg (qw( 261for my $pkg (qw(
148 cf::global cf::attachable 262 cf::global cf::attachable
149 cf::object cf::object::player 263 cf::object cf::object::player
150 cf::client cf::player 264 cf::client cf::player
151 cf::arch cf::living 265 cf::arch cf::living
266 cf::map cf::mapspace
152 cf::map cf::party cf::region 267 cf::party cf::region
153)) { 268)) {
154 no strict 'refs';
155 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 269 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
156} 270}
157 271
158$Event::DIED = sub { 272$EV::DIED = sub {
159 warn "error in event callback: @_"; 273 warn "error in event callback: @_";
160}; 274};
161 275
162my %ext_pkg; 276#############################################################################
163my @exts;
164my @hook;
165 277
166=head2 UTILITY FUNCTIONS 278=head2 UTILITY FUNCTIONS
167 279
168=over 4 280=over 4
169 281
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 300 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 301 $d
190 } || "[unable to dump $_[0]: '$@']"; 302 } || "[unable to dump $_[0]: '$@']";
191} 303}
192 304
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 305=item $ref = cf::decode_json $json
196 306
197Converts a JSON string into the corresponding perl data structure. 307Converts a JSON string into the corresponding perl data structure.
198 308
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 309=item $json = cf::encode_json $ref
207 310
208Converts a perl data structure into its JSON representation. 311Converts a perl data structure into its JSON representation.
209 312
210=cut 313=cut
211 314
212sub to_json($) { 315our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 316
214 JSON::Syck::Dump $_[0] 317sub encode_json($) { $json_coder->encode ($_[0]) }
318sub decode_json($) { $json_coder->decode ($_[0]) }
319
320=item cf::post_init { BLOCK }
321
322Execute the given codeblock, I<after> all extensions have been (re-)loaded,
323but I<before> the server starts ticking again.
324
325The cdoeblock will have a single boolean argument to indicate whether this
326is a reload or not.
327
328=cut
329
330sub post_init(&) {
331 push @POST_INIT, shift;
215} 332}
216 333
217=item cf::lock_wait $string 334=item cf::lock_wait $string
218 335
219Wait until the given lock is available. See cf::lock_acquire. 336Wait until the given lock is available. See cf::lock_acquire.
220 337
221=item my $lock = cf::lock_acquire $string 338=item my $lock = cf::lock_acquire $string
222 339
223Wait until the given lock is available and then acquires it and returns 340Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 341a L<Guard> object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 342for example when the coroutine gets canceled), the lock is automatically
226returned. 343returned.
227 344
345Locks are *not* recursive, locking from the same coro twice results in a
346deadlocked coro.
347
228Lock names should begin with a unique identifier (for example, cf::map::find 348Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 349uses map_find and cf::map::load uses map_load).
230 350
231=cut 351=item $locked = cf::lock_active $string
232 352
233our %LOCK; 353Return true if the lock is currently active, i.e. somebody has locked it.
354
355=cut
356
357our $LOCKS = new Coro::SemaphoreSet;
234 358
235sub lock_wait($) { 359sub lock_wait($) {
236 my ($key) = @_; 360 $LOCKS->wait ($_[0]);
237
238 # wait for lock, if any
239 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule;
242 }
243} 361}
244 362
245sub lock_acquire($) { 363sub lock_acquire($) {
246 my ($key) = @_; 364 $LOCKS->guard ($_[0])
365}
247 366
248 # wait, to be sure we are not locked 367sub lock_active($) {
249 lock_wait $key; 368 $LOCKS->count ($_[0]) < 1
250
251 $LOCK{$key} = [];
252
253 Coro::guard {
254 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} };
256 }
257} 369}
258 370
259sub freeze_mainloop { 371sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 372 tick_inhibit_inc;
261 373
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 374 &Guard::guard (\&tick_inhibit_dec);
263 $TICK_WATCHER->stop; 375}
264 $guard 376
377=item cf::periodic $interval, $cb
378
379Like EV::periodic, but randomly selects a starting point so that the actions
380get spread over timer.
381
382=cut
383
384sub periodic($$) {
385 my ($interval, $cb) = @_;
386
387 my $start = rand List::Util::min 180, $interval;
388
389 EV::periodic $start, $interval, 0, $cb
390}
391
392=item cf::get_slot $time[, $priority[, $name]]
393
394Allocate $time seconds of blocking CPU time at priority C<$priority>:
395This call blocks and returns only when you have at least C<$time> seconds
396of cpu time till the next tick. The slot is only valid till the next cede.
397
398The optional C<$name> can be used to identify the job to run. It might be
399used for statistical purposes and should identify the same time-class.
400
401Useful for short background jobs.
402
403=cut
404
405our @SLOT_QUEUE;
406our $SLOT_QUEUE;
407
408$SLOT_QUEUE->cancel if $SLOT_QUEUE;
409$SLOT_QUEUE = Coro::async {
410 $Coro::current->desc ("timeslot manager");
411
412 my $signal = new Coro::Signal;
413
414 while () {
415 next_job:
416 my $avail = cf::till_tick;
417 if ($avail > 0.01) {
418 for (0 .. $#SLOT_QUEUE) {
419 if ($SLOT_QUEUE[$_][0] < $avail) {
420 my $job = splice @SLOT_QUEUE, $_, 1, ();
421 $job->[2]->send;
422 Coro::cede;
423 goto next_job;
424 }
425 }
426 }
427
428 if (@SLOT_QUEUE) {
429 # we do not use wait_for_tick() as it returns immediately when tick is inactive
430 push @cf::WAIT_FOR_TICK, $signal;
431 $signal->wait;
432 } else {
433 Coro::schedule;
434 }
435 }
436};
437
438sub get_slot($;$$) {
439 return if tick_inhibit || $Coro::current == $Coro::main;
440
441 my ($time, $pri, $name) = @_;
442
443 $time = $TICK * .6 if $time > $TICK * .6;
444 my $sig = new Coro::Signal;
445
446 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
447 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
448 $SLOT_QUEUE->ready;
449 $sig->wait;
265} 450}
266 451
267=item cf::async { BLOCK } 452=item cf::async { BLOCK }
268 453
269Currently the same as Coro::async_pool, meaning you cannot use 454Currently the same as Coro::async_pool, meaning you cannot use
274 459
275BEGIN { *async = \&Coro::async_pool } 460BEGIN { *async = \&Coro::async_pool }
276 461
277=item cf::sync_job { BLOCK } 462=item cf::sync_job { BLOCK }
278 463
279The design of crossfire+ requires that the main coro ($Coro::main) is 464The design of Deliantra requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 465is always able to handle events or runnable, as Deliantra is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 466partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
467acceptable.
282 468
283If it must be done, put the blocking parts into C<sync_job>. This will run 469If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 470the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 471server will be frozen during this time, so the block should either finish
286fast or be very important. 472fast or be very important.
289 475
290sub sync_job(&) { 476sub sync_job(&) {
291 my ($job) = @_; 477 my ($job) = @_;
292 478
293 if ($Coro::current == $Coro::main) { 479 if ($Coro::current == $Coro::main) {
480 my $time = EV::time;
481
294 # this is the main coro, too bad, we have to block 482 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 483 # till the operation succeeds, freezing the server :/
296 484
297 # TODO: use suspend/resume instead 485 LOG llevError, Carp::longmess "sync job";#d#
298 # (but this is cancel-safe) 486
299 my $freeze_guard = freeze_mainloop; 487 my $freeze_guard = freeze_mainloop;
300 488
301 my $busy = 1; 489 my $busy = 1;
302 my @res; 490 my @res;
303 491
304 (async { 492 (async {
493 $Coro::current->desc ("sync job coro");
305 @res = eval { $job->() }; 494 @res = eval { $job->() };
306 warn $@ if $@; 495 warn $@ if $@;
307 undef $busy; 496 undef $busy;
308 })->prio (Coro::PRIO_MAX); 497 })->prio (Coro::PRIO_MAX);
309 498
310 while ($busy) { 499 while ($busy) {
311 Coro::cede or Event::one_event; 500 if (Coro::nready) {
501 Coro::cede_notself;
502 } else {
503 EV::loop EV::LOOP_ONESHOT;
312 } 504 }
505 }
506
507 my $time = EV::time - $time;
508
509 $TICK_START += $time; # do not account sync jobs to server load
313 510
314 wantarray ? @res : $res[0] 511 wantarray ? @res : $res[0]
315 } else { 512 } else {
316 # we are in another coroutine, how wonderful, everything just works 513 # we are in another coroutine, how wonderful, everything just works
317 514
319 } 516 }
320} 517}
321 518
322=item $coro = cf::async_ext { BLOCK } 519=item $coro = cf::async_ext { BLOCK }
323 520
324Like async, but this coro is automcatially being canceled when the 521Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 522extension calling this is being unloaded.
326 523
327=cut 524=cut
328 525
329sub async_ext(&) { 526sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 534 $EXT_CORO{$coro+0} = $coro;
338 535
339 $coro 536 $coro
340} 537}
341 538
342sub write_runtime { 539=item fork_call { }, $args
343 my $runtime = cf::localdir . "/runtime";
344 540
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 541Executes the given code block with the given arguments in a seperate
346 or return; 542process, returning the results. Everything must be serialisable with
543Coro::Storable. May, of course, block. Note that the executed sub may
544never block itself or use any form of event handling.
347 545
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 546=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 547
352 aio_fsync $fh 548sub fork_call(&@) {
353 and return; 549 my ($cb, @args) = @_;
354 550
355 close $fh 551 # we seemingly have to make a local copy of the whole thing,
356 or return; 552 # otherwise perl prematurely frees the stuff :/
553 # TODO: investigate and fix (likely this will be rather laborious)
357 554
358 aio_rename "$runtime~", $runtime 555 my @res = Coro::Util::fork_eval {
359 and return; 556 reset_signals;
557 &$cb
558 }, @args;
360 559
560 wantarray ? @res : $res[-1]
561}
562
563=item $coin = coin_from_name $name
564
565=cut
566
567our %coin_alias = (
568 "silver" => "silvercoin",
569 "silvercoin" => "silvercoin",
570 "silvercoins" => "silvercoin",
571 "gold" => "goldcoin",
572 "goldcoin" => "goldcoin",
573 "goldcoins" => "goldcoin",
574 "platinum" => "platinacoin",
575 "platinumcoin" => "platinacoin",
576 "platinumcoins" => "platinacoin",
577 "platina" => "platinacoin",
578 "platinacoin" => "platinacoin",
579 "platinacoins" => "platinacoin",
580 "royalty" => "royalty",
581 "royalties" => "royalty",
582);
583
584sub coin_from_name($) {
585 $coin_alias{$_[0]}
586 ? cf::arch::find $coin_alias{$_[0]}
587 : undef
588}
589
590=item $value = cf::db_get $family => $key
591
592Returns a single value from the environment database.
593
594=item cf::db_put $family => $key => $value
595
596Stores the given C<$value> in the family. It can currently store binary
597data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
598
599=item $db = cf::db_table "name"
600
601Create and/or open a new database table. The string must not be "db" and must be unique
602within each server.
603
604=cut
605
606sub db_table($) {
607 my ($name) = @_;
608 my $db = BDB::db_create $DB_ENV;
609
610 eval {
611 $db->set_flags (BDB::CHKSUM);
612
613 utf8::encode $name;
614 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
615 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
616 cf::cleanup "db_open(db): $!" if $!;
617 };
618 cf::cleanup "db_open(db): $@" if $@;
619
620 $db
621}
622
623our $DB;
624
625sub db_init {
626 cf::sync_job {
627 $DB ||= db_table "db";
628 };
629}
630
631sub db_get($$) {
632 my $key = "$_[0]/$_[1]";
633
634 cf::sync_job {
635 BDB::db_get $DB, undef, $key, my $data;
636
637 $! ? ()
638 : $data
361 1 639 }
640}
641
642sub db_put($$$) {
643 BDB::dbreq_pri 4;
644 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
645}
646
647=item cf::cache $id => [$paths...], $processversion => $process
648
649Generic caching function that returns the value of the resource $id,
650caching and regenerating as required.
651
652This function can block.
653
654=cut
655
656sub cache {
657 my ($id, $src, $processversion, $process) = @_;
658
659 my $meta =
660 join "\x00",
661 $processversion,
662 map {
663 aio_stat $_
664 and Carp::croak "$_: $!";
665
666 ($_, (stat _)[7,9])
667 } @$src;
668
669 my $dbmeta = db_get cache => "$id/meta";
670 if ($dbmeta ne $meta) {
671 # changed, we may need to process
672
673 my @data;
674 my $md5;
675
676 for (0 .. $#$src) {
677 0 <= aio_load $src->[$_], $data[$_]
678 or Carp::croak "$src->[$_]: $!";
679 }
680
681 # if processing is expensive, check
682 # checksum first
683 if (1) {
684 $md5 =
685 join "\x00",
686 $processversion,
687 map {
688 cf::cede_to_tick;
689 ($src->[$_], Digest::MD5::md5_hex $data[$_])
690 } 0.. $#$src;
691
692
693 my $dbmd5 = db_get cache => "$id/md5";
694 if ($dbmd5 eq $md5) {
695 db_put cache => "$id/meta", $meta;
696
697 return db_get cache => "$id/data";
698 }
699 }
700
701 my $t1 = Time::HiRes::time;
702 my $data = $process->(\@data);
703 my $t2 = Time::HiRes::time;
704
705 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
706
707 db_put cache => "$id/data", $data;
708 db_put cache => "$id/md5" , $md5;
709 db_put cache => "$id/meta", $meta;
710
711 return $data;
712 }
713
714 db_get cache => "$id/data"
715}
716
717=item cf::datalog type => key => value, ...
718
719Log a datalog packet of the given type with the given key-value pairs.
720
721=cut
722
723sub datalog($@) {
724 my ($type, %kv) = @_;
725 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 726}
363 727
364=back 728=back
365 729
366=cut 730=cut
367 731
368############################################################################# 732#############################################################################
369 733
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489
490#############################################################################
491
492=head2 ATTACHABLE OBJECTS 734=head2 ATTACHABLE OBJECTS
493 735
494Many objects in crossfire are so-called attachable objects. That means you can 736Many objects in deliantra are so-called attachable objects. That means you can
495attach callbacks/event handlers (a collection of which is called an "attachment") 737attach callbacks/event handlers (a collection of which is called an "attachment")
496to it. All such attachable objects support the following methods. 738to it. All such attachable objects support the following methods.
497 739
498In the following description, CLASS can be any of C<global>, C<object> 740In the following description, CLASS can be any of C<global>, C<object>
499C<player>, C<client> or C<map> (i.e. the attachable objects in 741C<player>, C<client> or C<map> (i.e. the attachable objects in
500crossfire+). 742Deliantra).
501 743
502=over 4 744=over 4
503 745
504=item $attachable->attach ($attachment, key => $value...) 746=item $attachable->attach ($attachment, key => $value...)
505 747
549=item cf::CLASS::attachment $name, ... 791=item cf::CLASS::attachment $name, ...
550 792
551Register an attachment by C<$name> through which attachable objects of the 793Register an attachment by C<$name> through which attachable objects of the
552given CLASS can refer to this attachment. 794given CLASS can refer to this attachment.
553 795
554Some classes such as crossfire maps and objects can specify attachments 796Some classes such as deliantra maps and objects can specify attachments
555that are attached at load/instantiate time, thus the need for a name. 797that are attached at load/instantiate time, thus the need for a name.
556 798
557These calls expect any number of the following handler/hook descriptions: 799These calls expect any number of the following handler/hook descriptions:
558 800
559=over 4 801=over 4
619our @CB_TYPE = (); # registry for type (cf-object class) based events 861our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 862our @CB_MAP = ();
621 863
622my %attachment; 864my %attachment;
623 865
866sub cf::attachable::thawer_merge {
867 # simply override everything except _meta
868 local $_[0]{_meta};
869 %{$_[0]} = %{$_[1]};
870}
871
624sub _attach_cb($$$$) { 872sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 873 my ($registry, $event, $prio, $cb) = @_;
626 874
627 use sort 'stable'; 875 use sort 'stable';
628 876
662 $registry = $CB_TYPE[$object_type] ||= []; 910 $registry = $CB_TYPE[$object_type] ||= [];
663 911
664 } elsif ($type eq "subtype") { 912 } elsif ($type eq "subtype") {
665 defined $object_type or Carp::croak "subtype specified without type"; 913 defined $object_type or Carp::croak "subtype specified without type";
666 my $object_subtype = shift @arg; 914 my $object_subtype = shift @arg;
667 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 915 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
668 916
669 } elsif ($type eq "package") { 917 } elsif ($type eq "package") {
670 my $pkg = shift @arg; 918 my $pkg = shift @arg;
671 919
672 while (my ($name, $id) = each %cb_id) { 920 while (my ($name, $id) = each %cb_id) {
701 _attach $registry, $klass, @attach; 949 _attach $registry, $klass, @attach;
702 } 950 }
703 951
704 $obj->{$name} = \%arg; 952 $obj->{$name} = \%arg;
705 } else { 953 } else {
706 warn "object uses attachment '$name' that is not available, postponing.\n"; 954 warn "object uses attachment '$name' which is not available, postponing.\n";
707 } 955 }
708 956
709 $obj->{_attachment}{$name} = undef; 957 $obj->{_attachment}{$name} = undef;
710} 958}
711 959
713 if (ref $_[0]) { 961 if (ref $_[0]) {
714 _object_attach @_; 962 _object_attach @_;
715 } else { 963 } else {
716 _attach shift->_attach_registry, @_; 964 _attach shift->_attach_registry, @_;
717 } 965 }
966 _recalc_want;
718}; 967};
719 968
720# all those should be optimised 969# all those should be optimised
721sub cf::attachable::detach { 970sub cf::attachable::detach {
722 my ($obj, $name) = @_; 971 my ($obj, $name) = @_;
725 delete $obj->{_attachment}{$name}; 974 delete $obj->{_attachment}{$name};
726 reattach ($obj); 975 reattach ($obj);
727 } else { 976 } else {
728 Carp::croak "cannot, currently, detach class attachments"; 977 Carp::croak "cannot, currently, detach class attachments";
729 } 978 }
979 _recalc_want;
730}; 980};
731 981
732sub cf::attachable::attached { 982sub cf::attachable::attached {
733 my ($obj, $name) = @_; 983 my ($obj, $name) = @_;
734 984
749 "; 999 ";
750 die if $@; 1000 die if $@;
751} 1001}
752 1002
753our $override; 1003our $override;
754our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1004our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
755 1005
756sub override { 1006sub override {
757 $override = 1; 1007 $override = 1;
758 @invoke_results = (); 1008 @INVOKE_RESULTS = (@_);
759} 1009}
760 1010
761sub do_invoke { 1011sub do_invoke {
762 my $event = shift; 1012 my $event = shift;
763 my $callbacks = shift; 1013 my $callbacks = shift;
764 1014
765 @invoke_results = (); 1015 @INVOKE_RESULTS = ();
766 1016
767 local $override; 1017 local $override;
768 1018
769 for (@$callbacks) { 1019 for (@$callbacks) {
770 eval { &{$_->[1]} }; 1020 eval { &{$_->[1]} };
779 } 1029 }
780 1030
781 0 1031 0
782} 1032}
783 1033
784=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1034=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
785 1035
786=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1036=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
787 1037
788Generate an object-specific event with the given arguments. 1038Generate an object-specific event with the given arguments.
789 1039
790This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1040This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
791removed in future versions), and there is no public API to access override 1041removed in future versions), and there is no public API to access override
792results (if you must, access C<@cf::invoke_results> directly). 1042results (if you must, access C<@cf::INVOKE_RESULTS> directly).
793 1043
794=back 1044=back
795 1045
796=cut 1046=cut
797 1047
798############################################################################# 1048#############################################################################
799# object support 1049# object support
1050
1051sub _object_equal($$);
1052sub _object_equal($$) {
1053 my ($a, $b) = @_;
1054
1055 return 0 unless (ref $a) eq (ref $b);
1056
1057 if ("HASH" eq ref $a) {
1058 my @ka = keys %$a;
1059 my @kb = keys %$b;
1060
1061 return 0 if @ka != @kb;
1062
1063 for (0 .. $#ka) {
1064 return 0 unless $ka[$_] eq $kb[$_];
1065 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1066 }
1067
1068 } elsif ("ARRAY" eq ref $a) {
1069
1070 return 0 if @$a != @$b;
1071
1072 for (0 .. $#$a) {
1073 return 0 unless _object_equal $a->[$_], $b->[$_];
1074 }
1075
1076 } elsif ($a ne $b) {
1077 return 0;
1078 }
1079
1080 1
1081}
1082
1083our $SLOW_MERGES;#d#
1084sub _can_merge {
1085 my ($ob1, $ob2) = @_;
1086
1087 ++$SLOW_MERGES;#d#
1088
1089 # we do the slow way here
1090 return _object_equal $ob1, $ob2
1091}
800 1092
801sub reattach { 1093sub reattach {
802 # basically do the same as instantiate, without calling instantiate 1094 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 1095 my ($obj) = @_;
1096
1097 # no longer needed after getting rid of delete_package?
1098 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 1099
805 my $registry = $obj->registry; 1100 my $registry = $obj->registry;
806 1101
807 @$registry = (); 1102 @$registry = ();
808 1103
823cf::attachable->attach ( 1118cf::attachable->attach (
824 prio => -1000000, 1119 prio => -1000000,
825 on_instantiate => sub { 1120 on_instantiate => sub {
826 my ($obj, $data) = @_; 1121 my ($obj, $data) = @_;
827 1122
828 $data = from_json $data; 1123 $data = decode_json $data;
829 1124
830 for (@$data) { 1125 for (@$data) {
831 my ($name, $args) = @$_; 1126 my ($name, $args) = @$_;
832 1127
833 $obj->attach ($name, %{$args || {} }); 1128 $obj->attach ($name, %{$args || {} });
849sub object_freezer_save { 1144sub object_freezer_save {
850 my ($filename, $rdata, $objs) = @_; 1145 my ($filename, $rdata, $objs) = @_;
851 1146
852 sync_job { 1147 sync_job {
853 if (length $$rdata) { 1148 if (length $$rdata) {
1149 utf8::decode (my $decname = $filename);
854 warn sprintf "saving %s (%d,%d)\n", 1150 warn sprintf "saving %s (%d,%d)\n",
855 $filename, length $$rdata, scalar @$objs; 1151 $decname, length $$rdata, scalar @$objs;
856 1152
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1155 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
860 aio_fsync $fh; 1156 aio_fsync $fh if $cf::USE_FSYNC;
861 close $fh; 1157 aio_close $fh;
862 1158
863 if (@$objs) { 1159 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1160 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 1161 aio_chmod $fh, SAVE_MODE;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1162 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 1163 aio_write $fh, 0, (length $data), $data, 0;
868 aio_fsync $fh; 1164 aio_fsync $fh if $cf::USE_FSYNC;
869 close $fh; 1165 aio_close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 1166 aio_rename "$filename.pst~", "$filename.pst";
871 } 1167 }
872 } else { 1168 } else {
873 aio_unlink "$filename.pst"; 1169 aio_unlink "$filename.pst";
874 } 1170 }
875 1171
876 aio_rename "$filename~", $filename; 1172 aio_rename "$filename~", $filename;
1173
1174 $filename =~ s%/[^/]+$%%;
1175 aio_pathsync $filename if $cf::USE_FSYNC;
877 } else { 1176 } else {
878 warn "FATAL: $filename~: $!\n"; 1177 warn "unable to save objects: $filename~: $!\n";
879 } 1178 }
880 } else { 1179 } else {
881 aio_unlink $filename; 1180 aio_unlink $filename;
882 aio_unlink "$filename.pst"; 1181 aio_unlink "$filename.pst";
883 } 1182 }
884 } 1183 };
885} 1184}
886 1185
887sub object_freezer_as_string { 1186sub object_freezer_as_string {
888 my ($rdata, $objs) = @_; 1187 my ($rdata, $objs) = @_;
889 1188
901 or return; 1200 or return;
902 1201
903 unless (aio_stat "$filename.pst") { 1202 unless (aio_stat "$filename.pst") {
904 (aio_load "$filename.pst", $av) >= 0 1203 (aio_load "$filename.pst", $av) >= 0
905 or return; 1204 or return;
1205
906 $av = eval { (Storable::thaw $av)->{objs} }; 1206 my $st = eval { Coro::Storable::thaw $av };
1207 $av = $st->{objs};
907 } 1208 }
908 1209
1210 utf8::decode (my $decname = $filename);
909 warn sprintf "loading %s (%d)\n", 1211 warn sprintf "loading %s (%d,%d)\n",
910 $filename, length $data, scalar @{$av || []};#d# 1212 $decname, length $data, scalar @{$av || []};
1213
911 return ($data, $av); 1214 ($data, $av)
912} 1215}
1216
1217=head2 COMMAND CALLBACKS
1218
1219=over 4
1220
1221=cut
913 1222
914############################################################################# 1223#############################################################################
915# command handling &c 1224# command handling &c
916 1225
917=item cf::register_command $name => \&callback($ob,$args); 1226=item cf::register_command $name => \&callback($ob,$args);
930 push @{ $COMMAND{$name} }, [$caller, $cb]; 1239 push @{ $COMMAND{$name} }, [$caller, $cb];
931} 1240}
932 1241
933=item cf::register_extcmd $name => \&callback($pl,$packet); 1242=item cf::register_extcmd $name => \&callback($pl,$packet);
934 1243
935Register a callbackf ro execution when the client sends an extcmd packet. 1244Register a callback for execution when the client sends an (synchronous)
1245extcmd packet. Ext commands will be processed in the order they are
1246received by the server, like other user commands. The first argument is
1247the logged-in player. Ext commands can only be processed after a player
1248has logged in successfully.
936 1249
937If the callback returns something, it is sent back as if reply was being 1250If the callback returns something, it is sent back as if reply was being
938called. 1251called.
939 1252
1253=item cf::register_exticmd $name => \&callback($ns,$packet);
1254
1255Register a callback for execution when the client sends an (asynchronous)
1256exticmd packet. Exti commands are processed by the server as soon as they
1257are received, i.e. out of order w.r.t. other commands. The first argument
1258is a client socket. Exti commands can be received anytime, even before
1259log-in.
1260
1261If the callback returns something, it is sent back as if reply was being
1262called.
1263
940=cut 1264=cut
941 1265
942sub register_extcmd { 1266sub register_extcmd {
943 my ($name, $cb) = @_; 1267 my ($name, $cb) = @_;
944 1268
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 1269 $EXTCMD{$name} = $cb;
949} 1270}
1271
1272sub register_exticmd {
1273 my ($name, $cb) = @_;
1274
1275 $EXTICMD{$name} = $cb;
1276}
1277
1278use File::Glob ();
950 1279
951cf::player->attach ( 1280cf::player->attach (
952 on_command => sub { 1281 on_command => sub {
953 my ($pl, $name, $params) = @_; 1282 my ($pl, $name, $params) = @_;
954 1283
962 cf::override; 1291 cf::override;
963 }, 1292 },
964 on_extcmd => sub { 1293 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1294 my ($pl, $buf) = @_;
966 1295
967 my $msg = eval { from_json $buf }; 1296 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1297
969 if (ref $msg) { 1298 if (ref $msg) {
1299 my ($type, $reply, @payload) =
1300 "ARRAY" eq ref $msg
1301 ? @$msg
1302 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1303
1304 my @reply;
1305
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1306 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 1307 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1308 }
1309
1310 $pl->ext_reply ($reply, @reply)
1311 if $reply;
1312
975 } else { 1313 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1314 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1315 }
978 1316
979 cf::override; 1317 cf::override;
980 }, 1318 },
981); 1319);
982 1320
983sub register { 1321# "readahead" all extensions
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension { 1322sub cache_extensions {
990 my ($path) = @_; 1323 my $grp = IO::AIO::aio_group;
991 1324
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1325 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
993 my $base = $1; 1326 for (grep /\.ext$/, @{$_[0]}) {
994 my $pkg = $1; 1327 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
995 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg";
997
998 warn "loading '$path' into '$pkg'\n";
999
1000 open my $fh, "<:utf8", $path
1001 or die "$path: $!";
1002
1003 my $source =
1004 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> })
1007 . "\n};\n1";
1008
1009 eval $source
1010 or die $@ ? "$path: $@\n"
1011 : "extension disabled.\n";
1012
1013 push @exts, $pkg;
1014 $ext_pkg{$base} = $pkg;
1015
1016# no strict 'refs';
1017# @{"$pkg\::ISA"} = ext::;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# }
1032
1033 # remove commands
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 } 1328 }
1042 } 1329 };
1043 1330
1044 # remove extcmds 1331 $grp
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057} 1332}
1058 1333
1059sub load_extensions { 1334sub load_extensions {
1335 cf::sync_job {
1336 my %todo;
1337
1060 for my $ext (<$LIBDIR/*.ext>) { 1338 for my $path (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 1339 next unless -r $path;
1062 eval { 1340
1063 load_extension $ext; 1341 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1342 my $base = $1;
1343 my $pkg = $1;
1344 $pkg =~ s/[^[:word:]]/_/g;
1345 $pkg = "ext::$pkg";
1346
1347 open my $fh, "<:utf8", $path
1348 or die "$path: $!";
1349
1350 my $source = do { local $/; <$fh> };
1351
1352 my %ext = (
1353 path => $path,
1354 base => $base,
1355 pkg => $pkg,
1356 );
1357
1358 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1359 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1360
1361 $ext{source} =
1362 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1363 . "#line 1 \"$path\"\n{\n"
1364 . $source
1365 . "\n};\n1";
1366
1367 $todo{$base} = \%ext;
1368 }
1369
1370 my %done;
1371 while (%todo) {
1372 my $progress;
1373
1374 while (my ($k, $v) = each %todo) {
1375 for (split /,\s*/, $v->{meta}{depends}) {
1376 goto skip
1377 unless exists $done{$_};
1378 }
1379
1380 warn "... loading '$k' into '$v->{pkg}'\n";
1381
1382 unless (eval $v->{source}) {
1383 my $msg = $@ ? "$v->{path}: $@\n"
1384 : "$v->{base}: extension inactive.\n";
1385
1386 if (exists $v->{meta}{mandatory}) {
1387 warn $msg;
1388 cf::cleanup "mandatory extension failed to load, exiting.";
1389 }
1390
1391 warn $msg;
1392 }
1393
1394 $done{$k} = delete $todo{$k};
1395 push @EXTS, $v->{pkg};
1396 $progress = 1;
1064 1 1397 }
1065 } or warn "$ext not loaded: $@"; 1398
1399 skip:
1400 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1401 unless $progress;
1402 }
1066 } 1403 };
1067} 1404}
1068 1405
1069############################################################################# 1406#############################################################################
1070# load/save/clean perl data associated with a map
1071 1407
1072*cf::mapsupport::on_clean = sub { 1408=back
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 1409
1085=head2 CORE EXTENSIONS 1410=head2 CORE EXTENSIONS
1086 1411
1087Functions and methods that extend core crossfire objects. 1412Functions and methods that extend core deliantra objects.
1088 1413
1089=cut 1414=cut
1090 1415
1091package cf::player; 1416package cf::player;
1092 1417
1094 1419
1095=head3 cf::player 1420=head3 cf::player
1096 1421
1097=over 4 1422=over 4
1098 1423
1424=item cf::player::num_playing
1425
1426Returns the official number of playing players, as per the Crossfire metaserver rules.
1427
1428=cut
1429
1430sub num_playing {
1431 scalar grep
1432 $_->ob->map
1433 && !$_->hidden
1434 && !$_->ob->flag (cf::FLAG_WIZ),
1435 cf::player::list
1436}
1437
1099=item cf::player::find $login 1438=item cf::player::find $login
1100 1439
1101Returns the given player object, loading it if necessary (might block). 1440Returns the given player object, loading it if necessary (might block).
1102 1441
1103=cut 1442=cut
1104 1443
1105sub playerdir($) { 1444sub playerdir($) {
1106 cf::localdir 1445 "$PLAYERDIR/"
1107 . "/"
1108 . cf::playerdir
1109 . "/"
1110 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1446 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 1447}
1112 1448
1113sub path($) { 1449sub path($) {
1114 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1450 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1115 1451
1116 (playerdir $login) . "/$login.pl" 1452 (playerdir $login) . "/playerdata"
1117} 1453}
1118 1454
1119sub find_active($) { 1455sub find_active($) {
1120 $cf::PLAYER{$_[0]} 1456 $cf::PLAYER{$_[0]}
1121 and $cf::PLAYER{$_[0]}->active 1457 and $cf::PLAYER{$_[0]}->active
1124 1460
1125sub exists($) { 1461sub exists($) {
1126 my ($login) = @_; 1462 my ($login) = @_;
1127 1463
1128 $cf::PLAYER{$login} 1464 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 1465 or !aio_stat path $login
1130} 1466}
1131 1467
1132sub find($) { 1468sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 1469 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 1470 my $login = $_[0];
1135 1471
1136 my $guard = cf::lock_acquire "user_find:$login"; 1472 my $guard = cf::lock_acquire "user_find:$login";
1137 1473
1138 $cf::PLAYER{$_[0]} || do { 1474 $cf::PLAYER{$_[0]} || do {
1139 my $pl = load_pl path $login 1475 # rename old playerfiles to new ones
1476 #TODO: remove when no longer required
1477 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1478 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1479 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1480 aio_unlink +(playerdir $login) . "/$login.pl";
1481
1482 my $f = new_from_file cf::object::thawer path $login
1140 or return; 1483 or return;
1484
1485 my $pl = cf::player::load_pl $f
1486 or return;
1487
1488 local $cf::PLAYER_LOADING{$login} = $pl;
1489 $f->resolve_delayed_derefs;
1141 $cf::PLAYER{$login} = $pl 1490 $cf::PLAYER{$login} = $pl
1142 } 1491 }
1143 } 1492 }
1144} 1493}
1145 1494
1154 return if $pl->{deny_save}; 1503 return if $pl->{deny_save};
1155 1504
1156 aio_mkdir playerdir $pl, 0770; 1505 aio_mkdir playerdir $pl, 0770;
1157 $pl->{last_save} = $cf::RUNTIME; 1506 $pl->{last_save} = $cf::RUNTIME;
1158 1507
1508 cf::get_slot 0.01;
1509
1159 $pl->save_pl ($path); 1510 $pl->save_pl ($path);
1160 Coro::cede; 1511 cf::cede_to_tick;
1161} 1512}
1162 1513
1163sub new($) { 1514sub new($) {
1164 my ($login) = @_; 1515 my ($login) = @_;
1165 1516
1171 $cf::PLAYER{$login} = $self; 1522 $cf::PLAYER{$login} = $self;
1172 1523
1173 $self 1524 $self
1174} 1525}
1175 1526
1527=item $player->send_msg ($channel, $msg, $color, [extra...])
1528
1529=cut
1530
1531sub send_msg {
1532 my $ns = shift->ns
1533 or return;
1534 $ns->send_msg (@_);
1535}
1536
1176=item $pl->quit_character 1537=item $pl->quit_character
1177 1538
1178Nukes the player without looking back. If logged in, the connection will 1539Nukes the player without looking back. If logged in, the connection will
1179be destroyed. May block for a long time. 1540be destroyed. May block for a long time.
1180 1541
1181=cut 1542=cut
1182 1543
1183sub quit_character { 1544sub quit_character {
1184 my ($pl) = @_; 1545 my ($pl) = @_;
1185 1546
1547 my $name = $pl->ob->name;
1548
1186 $pl->{deny_save} = 1; 1549 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1550 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1188 1551
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1552 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1190 $pl->deactivate; 1553 $pl->deactivate;
1554 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1555 $pl->ob->check_score;
1191 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1556 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1192 $pl->ns->destroy if $pl->ns; 1557 $pl->ns->destroy if $pl->ns;
1193 1558
1194 my $path = playerdir $pl; 1559 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1560 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1561 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1562 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1563 $pl->destroy;
1564
1565 my $prefix = qr<^~\Q$name\E/>;
1566
1567 # nuke player maps
1568 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1569
1199 IO::AIO::aio_rmtree $temp; 1570 IO::AIO::aio_rmtree $temp;
1571}
1572
1573=item $pl->kick
1574
1575Kicks a player out of the game. This destroys the connection.
1576
1577=cut
1578
1579sub kick {
1580 my ($pl, $kicker) = @_;
1581
1582 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1583 $pl->killer ("kicked");
1584 $pl->ns->destroy;
1200} 1585}
1201 1586
1202=item cf::player::list_logins 1587=item cf::player::list_logins
1203 1588
1204Returns am arrayref of all valid playernames in the system, can take a 1589Returns am arrayref of all valid playernames in the system, can take a
1205while and may block, so not sync_job-capable, ever. 1590while and may block, so not sync_job-capable, ever.
1206 1591
1207=cut 1592=cut
1208 1593
1209sub list_logins { 1594sub list_logins {
1210 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1595 my $dirs = aio_readdir $PLAYERDIR
1211 or return []; 1596 or return [];
1212 1597
1213 my @logins; 1598 my @logins;
1214 1599
1215 for my $login (@$dirs) { 1600 for my $login (@$dirs) {
1601 my $path = path $login;
1602
1603 # a .pst is a dead give-away for a valid player
1604 # if no pst file found, open and chekc for blocked users
1605 if (aio_stat "$path.pst") {
1216 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1606 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1217 aio_read $fh, 0, 512, my $buf, 0 or next; 1607 aio_read $fh, 0, 512, my $buf, 0 or next;
1218 $buf !~ /^password -------------$/m or next; # official not-valid tag 1608 $buf !~ /^password -------------$/m or next; # official not-valid tag
1609 }
1219 1610
1220 utf8::decode $login; 1611 utf8::decode $login;
1221 push @logins, $login; 1612 push @logins, $login;
1222 } 1613 }
1223 1614
1224 \@logins 1615 \@logins
1225} 1616}
1226 1617
1227=item $player->maps 1618=item $player->maps
1228 1619
1229Returns an arrayref of cf::path's of all maps that are private for this 1620Returns an arrayref of map paths that are private for this
1230player. May block. 1621player. May block.
1231 1622
1232=cut 1623=cut
1233 1624
1234sub maps($) { 1625sub maps($) {
1235 my ($pl) = @_; 1626 my ($pl) = @_;
1627
1628 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1629
1237 my $files = aio_readdir playerdir $pl 1630 my $files = aio_readdir playerdir $pl
1238 or return; 1631 or return;
1239 1632
1240 my @paths; 1633 my @paths;
1241 1634
1242 for (@$files) { 1635 for (@$files) {
1243 utf8::decode $_; 1636 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1637 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1638 next unless /^$PATH_SEP/o;
1246 1639
1247 s/$PATH_SEP/\//g; 1640 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1641 }
1250 1642
1251 \@paths 1643 \@paths
1252} 1644}
1253 1645
1646=item $protocol_xml = $player->expand_cfpod ($cfpod)
1647
1648Expand deliantra pod fragments into protocol xml.
1649
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1650=item $player->ext_reply ($msgid, @msg)
1255 1651
1256Sends an ext reply to the player. 1652Sends an ext reply to the player.
1257 1653
1258=cut 1654=cut
1259 1655
1260sub ext_reply($$$%) { 1656sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1657 my ($self, $id, @msg) = @_;
1262 1658
1263 $msg{msgid} = $id; 1659 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1660}
1267 1661
1268package cf; 1662=item $player->ext_msg ($type, @msg)
1663
1664Sends an ext event to the client.
1665
1666=cut
1667
1668sub ext_msg($$@) {
1669 my ($self, $type, @msg) = @_;
1670
1671 $self->ns->ext_msg ($type, @msg);
1672}
1673
1674=head3 cf::region
1675
1676=over 4
1677
1678=cut
1679
1680package cf::region;
1681
1682=item cf::region::find_by_path $path
1683
1684Tries to decuce the likely region for a map knowing only its path.
1685
1686=cut
1687
1688sub find_by_path($) {
1689 my ($path) = @_;
1690
1691 my ($match, $specificity);
1692
1693 for my $region (list) {
1694 if ($region->{match} && $path =~ $region->{match}) {
1695 ($match, $specificity) = ($region, $region->specificity)
1696 if $region->specificity > $specificity;
1697 }
1698 }
1699
1700 $match
1701}
1269 1702
1270=back 1703=back
1271
1272 1704
1273=head3 cf::map 1705=head3 cf::map
1274 1706
1275=over 4 1707=over 4
1276 1708
1279package cf::map; 1711package cf::map;
1280 1712
1281use Fcntl; 1713use Fcntl;
1282use Coro::AIO; 1714use Coro::AIO;
1283 1715
1716use overload
1717 '""' => \&as_string,
1718 fallback => 1;
1719
1284our $MAX_RESET = 3600; 1720our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1721our $DEFAULT_RESET = 3000;
1286 1722
1287sub generate_random_map { 1723sub generate_random_map {
1288 my ($path, $rmp) = @_; 1724 my ($self, $rmp) = @_;
1725
1726 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1289 1727
1290 # mit "rum" bekleckern, nicht 1728 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1729 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1730 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1731 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1732 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1733 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1734 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1735 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1736 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1737 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1738 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1739 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1740 (cf::region::find $rmp->{region}), $rmp->{custom}
1741 )
1304} 1742}
1305 1743
1306# and all this just because we cannot iterate over 1744=item cf::map->register ($regex, $prio)
1307# all maps in C++...
1308sub change_all_map_light {
1309 my ($change) = @_;
1310 1745
1311 $_->change_map_light ($change) 1746Register a handler for the map path matching the given regex at the
1312 for grep $_->outdoor, values %cf::MAP; 1747givne priority (higher is better, built-in handlers have priority 0, the
1313} 1748default).
1314 1749
1315sub try_load_header($) { 1750=cut
1751
1752sub register {
1753 my (undef, $regex, $prio) = @_;
1754 my $pkg = caller;
1755
1756 no strict;
1757 push @{"$pkg\::ISA"}, __PACKAGE__;
1758
1759 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1760}
1761
1762# also paths starting with '/'
1763$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1764
1765sub thawer_merge {
1766 my ($self, $merge) = @_;
1767
1768 # we have to keep some variables in memory intact
1769 local $self->{path};
1770 local $self->{load_path};
1771
1772 $self->SUPER::thawer_merge ($merge);
1773}
1774
1775sub normalise {
1316 my ($path) = @_; 1776 my ($path, $base) = @_;
1777
1778 $path = "$path"; # make sure its a string
1779
1780 $path =~ s/\.map$//;
1781
1782 # map plan:
1783 #
1784 # /! non-realised random map exit (special hack!)
1785 # {... are special paths that are not being touched
1786 # ?xxx/... are special absolute paths
1787 # ?random/... random maps
1788 # /... normal maps
1789 # ~user/... per-player map of a specific user
1790
1791 $path =~ s/$PATH_SEP/\//go;
1792
1793 # treat it as relative path if it starts with
1794 # something that looks reasonable
1795 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1796 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1797
1798 $base =~ s{[^/]+/?$}{};
1799 $path = "$base/$path";
1800 }
1801
1802 for ($path) {
1803 redo if s{//}{/};
1804 redo if s{/\.?/}{/};
1805 redo if s{/[^/]+/\.\./}{/};
1806 }
1807
1808 $path
1809}
1810
1811sub new_from_path {
1812 my (undef, $path, $base) = @_;
1813
1814 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1815
1816 $path = normalise $path, $base;
1817
1818 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1819 if ($path =~ $EXT_MAP{$pkg}[1]) {
1820 my $self = bless cf::map::new, $pkg;
1821 $self->{path} = $path; $self->path ($path);
1822 $self->init; # pass $1 etc.
1823 return $self;
1824 }
1825 }
1826
1827 Carp::cluck "unable to resolve path '$path' (base '$base').";
1828 ()
1829}
1830
1831sub init {
1832 my ($self) = @_;
1833
1834 $self
1835}
1836
1837sub as_string {
1838 my ($self) = @_;
1839
1840 "$self->{path}"
1841}
1842
1843# the displayed name, this is a one way mapping
1844sub visible_name {
1845 &as_string
1846}
1847
1848# the original (read-only) location
1849sub load_path {
1850 my ($self) = @_;
1851
1852 "$MAPDIR/$self->{path}.map"
1853}
1854
1855# the temporary/swap location
1856sub save_path {
1857 my ($self) = @_;
1858
1859 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1860 "$TMPDIR/$path.map"
1861}
1862
1863# the unique path, undef == no special unique path
1864sub uniq_path {
1865 my ($self) = @_;
1866
1867 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1868 "$UNIQUEDIR/$path"
1869}
1870
1871sub decay_objects {
1872 my ($self) = @_;
1873
1874 return if $self->{deny_reset};
1875
1876 $self->do_decay_objects;
1877}
1878
1879sub unlink_save {
1880 my ($self) = @_;
1881
1882 utf8::encode (my $save = $self->save_path);
1883 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1884 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1885}
1886
1887sub load_header_from($) {
1888 my ($self, $path) = @_;
1317 1889
1318 utf8::encode $path; 1890 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1891 my $f = new_from_file cf::object::thawer $path
1320 or return; 1892 or return;
1321 1893
1322 my $map = cf::map::new 1894 $self->_load_header ($f)
1323 or return; 1895 or return;
1324 1896
1325 # for better error messages only, will be overwritten 1897 local $MAP_LOADING{$self->{path}} = $self;
1326 $map->path ($path); 1898 $f->resolve_delayed_derefs;
1327 1899
1328 $map->load_header ($path) 1900 $self->{load_path} = $path;
1901
1902 1
1903}
1904
1905sub load_header_orig {
1906 my ($self) = @_;
1907
1908 $self->load_header_from ($self->load_path)
1909}
1910
1911sub load_header_temp {
1912 my ($self) = @_;
1913
1914 $self->load_header_from ($self->save_path)
1915}
1916
1917sub prepare_temp {
1918 my ($self) = @_;
1919
1920 $self->last_access ((delete $self->{last_access})
1921 || $cf::RUNTIME); #d#
1922 # safety
1923 $self->{instantiate_time} = $cf::RUNTIME
1924 if $self->{instantiate_time} > $cf::RUNTIME;
1925}
1926
1927sub prepare_orig {
1928 my ($self) = @_;
1929
1930 $self->{load_original} = 1;
1931 $self->{instantiate_time} = $cf::RUNTIME;
1932 $self->last_access ($cf::RUNTIME);
1933 $self->instantiate;
1934}
1935
1936sub load_header {
1937 my ($self) = @_;
1938
1939 if ($self->load_header_temp) {
1940 $self->prepare_temp;
1941 } else {
1942 $self->load_header_orig
1329 or return; 1943 or return;
1944 $self->prepare_orig;
1945 }
1330 1946
1331 $map->{load_path} = $path; 1947 $self->{deny_reset} = 1
1948 if $self->no_reset;
1332 1949
1333 $map 1950 $self->default_region (cf::region::find_by_path $self->{path})
1951 unless $self->default_region;
1952
1953 1
1334} 1954}
1335 1955
1336sub find; 1956sub find;
1337sub find { 1957sub find {
1338 my ($path, $origin) = @_; 1958 my ($path, $origin) = @_;
1339 1959
1340 #warn "find<$path,$origin>\n";#d#
1341
1342 $path = new cf::path $path, $origin && $origin->path; 1960 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 1961
1345 cf::lock_wait "map_find:$key"; 1962 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1346
1347 $cf::MAP{$key} || do {
1348 my $guard = cf::lock_acquire "map_find:$key"; 1963 my $guard2 = cf::lock_acquire "map_find:$path";
1349 1964
1350 # do it the slow way 1965 $cf::MAP{$path} || do {
1351 my $map = try_load_header $path->save_path; 1966 my $map = new_from_path cf::map $path
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 1967 or return;
1369 1968
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 1969 $map->{last_save} = $cf::RUNTIME;
1382 1970
1383 Coro::cede; 1971 $map->load_header
1972 or return;
1384 1973
1385 if ($map->should_reset) { 1974 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1975 # doing this can freeze the server in a sync job, obviously
1976 #$cf::WAIT_FOR_TICK->wait;
1977 undef $guard2;
1978 undef $guard1;
1386 $map->reset; 1979 $map->reset;
1387 undef $guard;
1388 $map = find $path 1980 return find $path;
1389 or return;
1390 } 1981 }
1391 1982
1392 $cf::MAP{$key} = $map 1983 $cf::MAP{$path} = $map
1393 } 1984 }
1394} 1985}
1986
1987sub pre_load { }
1988sub post_load { }
1395 1989
1396sub load { 1990sub load {
1397 my ($self) = @_; 1991 my ($self) = @_;
1398 1992
1993 local $self->{deny_reset} = 1; # loading can take a long time
1994
1399 my $path = $self->{path}; 1995 my $path = $self->{path};
1996
1997 {
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1998 my $guard = cf::lock_acquire "map_data:$path";
1401 1999
2000 return unless $self->valid;
1402 return if $self->in_memory != cf::MAP_SWAPPED; 2001 return unless $self->in_memory == cf::MAP_SWAPPED;
1403 2002
1404 $self->in_memory (cf::MAP_LOADING); 2003 $self->in_memory (cf::MAP_LOADING);
1405 2004
1406 $self->alloc; 2005 $self->alloc;
1407 $self->load_objects ($self->{load_path}, 1) 2006
2007 $self->pre_load;
2008 cf::cede_to_tick;
2009
2010 my $f = new_from_file cf::object::thawer $self->{load_path};
2011 $f->skip_block;
2012 $self->_load_objects ($f)
1408 or return; 2013 or return;
1409 2014
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2015 $self->post_load_original
1411 if delete $self->{load_original}; 2016 if delete $self->{load_original};
1412 2017
1413 if (my $uniq = $path->uniq_path) { 2018 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 2019 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 2020 unless (aio_stat $uniq) {
2021 if (my $f = new_from_file cf::object::thawer $uniq) {
1416 $self->clear_unique_items; 2022 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 2023 $self->_load_objects ($f);
2024 $f->resolve_delayed_derefs;
2025 }
1418 } 2026 }
1419 } 2027 }
1420 2028
1421 Coro::cede; 2029 $f->resolve_delayed_derefs;
1422 2030
2031 cf::cede_to_tick;
1423 # now do the right thing for maps 2032 # now do the right thing for maps
1424 $self->link_multipart_objects; 2033 $self->link_multipart_objects;
1425
1426 if ($self->{path}->is_style_map) {
1427 $self->{deny_save} = 1;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons;
1433 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 2034 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 2035 unless $self->difficulty;
2036 cf::cede_to_tick;
2037
2038 unless ($self->{deny_activate}) {
2039 $self->decay_objects;
2040 $self->fix_auto_apply;
2041 $self->update_buttons;
2042 cf::cede_to_tick;
1436 $self->activate; 2043 $self->activate;
1437 } 2044 }
1438 2045
1439 Coro::cede; 2046 $self->{last_save} = $cf::RUNTIME;
2047 $self->last_access ($cf::RUNTIME);
1440 2048
1441 $self->in_memory (cf::MAP_IN_MEMORY); 2049 $self->in_memory (cf::MAP_ACTIVE);
2050 }
2051
2052 $self->post_load;
2053}
2054
2055sub customise_for {
2056 my ($self, $ob) = @_;
2057
2058 return find "~" . $ob->name . "/" . $self->{path}
2059 if $self->per_player;
2060
2061# return find "?party/" . $ob->name . "/" . $self->{path}
2062# if $self->per_party;
2063
2064 $self
1442} 2065}
1443 2066
1444# find and load all maps in the 3x3 area around a map 2067# find and load all maps in the 3x3 area around a map
1445sub load_diag { 2068sub load_neighbours {
1446 my ($map) = @_; 2069 my ($map) = @_;
1447 2070
1448 my @diag; # diagonal neighbours 2071 my @neigh; # diagonal neighbours
1449 2072
1450 for (0 .. 3) { 2073 for (0 .. 3) {
1451 my $neigh = $map->tile_path ($_) 2074 my $neigh = $map->tile_path ($_)
1452 or next; 2075 or next;
1453 $neigh = find $neigh, $map 2076 $neigh = find $neigh, $map
1454 or next; 2077 or next;
1455 $neigh->load; 2078 $neigh->load;
1456 2079
2080 push @neigh,
1457 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2081 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1458 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2082 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1459 } 2083 }
1460 2084
1461 for (@diag) { 2085 for (grep defined $_->[0], @neigh) {
2086 my ($path, $origin) = @$_;
1462 my $neigh = find @$_ 2087 my $neigh = find $path, $origin
1463 or next; 2088 or next;
1464 $neigh->load; 2089 $neigh->load;
1465 } 2090 }
1466} 2091}
1467 2092
1472} 2097}
1473 2098
1474sub do_load_sync { 2099sub do_load_sync {
1475 my ($map) = @_; 2100 my ($map) = @_;
1476 2101
2102 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2103 if $Coro::current == $Coro::main;
2104
1477 cf::sync_job { $map->load }; 2105 cf::sync_job { $map->load };
1478} 2106}
1479 2107
1480our %MAP_PREFETCH; 2108our %MAP_PREFETCH;
2109our $MAP_PREFETCHER = undef;
2110
2111sub find_async {
2112 my ($path, $origin, $load) = @_;
2113
2114 $path = normalise $path, $origin && $origin->{path};
2115
2116 if (my $map = $cf::MAP{$path}) {
2117 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2118 }
2119
2120 $MAP_PREFETCH{$path} |= $load;
2121
1481our $MAP_PREFETCHER = Coro::async { 2122 $MAP_PREFETCHER ||= cf::async {
1482 while () { 2123 $Coro::current->{desc} = "map prefetcher";
2124
1483 while (%MAP_PREFETCH) { 2125 while (%MAP_PREFETCH) {
1484 my $key = each %MAP_PREFETCH 2126 while (my ($k, $v) = each %MAP_PREFETCH) {
1485 or next; 2127 if (my $map = find $k) {
2128 $map->load if $v;
2129 }
2130
1486 my $path = delete $MAP_PREFETCH{$key}; 2131 delete $MAP_PREFETCH{$k};
1487
1488 my $map = find $path
1489 or next;
1490 $map->load;
1491 } 2132 }
1492 Coro::schedule; 2133 }
2134 undef $MAP_PREFETCHER;
1493 } 2135 };
1494};
1495
1496sub find_async {
1497 my ($path, $origin) = @_;
1498
1499 $path = new cf::path $path, $origin && $origin->path;
1500 my $key = $path->as_string;
1501
1502 if (my $map = $cf::MAP{$key}) {
1503 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1504 }
1505
1506 $MAP_PREFETCH{$key} = $path;
1507 $MAP_PREFETCHER->ready; 2136 $MAP_PREFETCHER->prio (6);
1508 2137
1509 () 2138 ()
1510} 2139}
1511 2140
1512sub save { 2141sub save {
1513 my ($self) = @_; 2142 my ($self) = @_;
1514 2143
1515 my $lock = cf::lock_acquire "map_data:" . $self->path; 2144 my $lock = cf::lock_acquire "map_data:$self->{path}";
1516 2145
1517 $self->{last_save} = $cf::RUNTIME; 2146 $self->{last_save} = $cf::RUNTIME;
1518 2147
1519 return unless $self->dirty; 2148 return unless $self->dirty;
1520 2149
1521 my $save = $self->{path}->save_path; utf8::encode $save; 2150 my $save = $self->save_path; utf8::encode $save;
1522 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2151 my $uniq = $self->uniq_path; utf8::encode $uniq;
1523 2152
1524 $self->{load_path} = $save; 2153 $self->{load_path} = $save;
1525 2154
1526 return if $self->{deny_save}; 2155 return if $self->{deny_save};
1527 2156
1528 local $self->{last_access} = $self->last_access;#d# 2157 local $self->{last_access} = $self->last_access;#d#
1529 2158
1530 cf::async { 2159 cf::async {
2160 $Coro::current->{desc} = "map player save";
1531 $_->contr->save for $self->players; 2161 $_->contr->save for $self->players;
1532 }; 2162 };
1533 2163
2164 cf::get_slot 0.02;
2165
1534 if ($uniq) { 2166 if ($uniq) {
1535 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2167 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1536 $self->save_objects ($uniq, cf::IO_UNIQUES); 2168 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1537 } else { 2169 } else {
1538 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2170 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1539 } 2171 }
1540} 2172}
1541 2173
1542sub swap_out { 2174sub swap_out {
1543 my ($self) = @_; 2175 my ($self) = @_;
1544 2176
1545 # save first because save cedes 2177 # save first because save cedes
1546 $self->save; 2178 $self->save;
1547 2179
1548 my $lock = cf::lock_acquire "map_data:" . $self->path; 2180 my $lock = cf::lock_acquire "map_data:$self->{path}";
1549 2181
1550 return if $self->players; 2182 return if $self->players;
1551 return if $self->in_memory != cf::MAP_IN_MEMORY; 2183 return if $self->in_memory != cf::MAP_ACTIVE;
1552 return if $self->{deny_save}; 2184 return if $self->{deny_save};
1553 2185
2186 $self->in_memory (cf::MAP_SWAPPED);
2187
2188 $self->deactivate;
2189 $_->clear_links_to ($self) for values %cf::MAP;
1554 $self->clear; 2190 $self->clear;
1555 $self->in_memory (cf::MAP_SWAPPED);
1556} 2191}
1557 2192
1558sub reset_at { 2193sub reset_at {
1559 my ($self) = @_; 2194 my ($self) = @_;
1560 2195
1561 # TODO: safety, remove and allow resettable per-player maps 2196 # TODO: safety, remove and allow resettable per-player maps
1562 return 1e99 if $self->{path}{user_rel};
1563 return 1e99 if $self->{deny_reset}; 2197 return 1e99 if $self->{deny_reset};
1564 2198
1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2199 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2200 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1567 2201
1572 my ($self) = @_; 2206 my ($self) = @_;
1573 2207
1574 $self->reset_at <= $cf::RUNTIME 2208 $self->reset_at <= $cf::RUNTIME
1575} 2209}
1576 2210
1577sub unlink_save {
1578 my ($self) = @_;
1579
1580 utf8::encode (my $save = $self->{path}->save_path);
1581 aioreq_pri 3; IO::AIO::aio_unlink $save;
1582 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1583}
1584
1585sub rename {
1586 my ($self, $new_path) = @_;
1587
1588 $self->unlink_save;
1589
1590 delete $cf::MAP{$self->path};
1591 $self->{path} = new cf::path $new_path;
1592 $self->path ($self->{path}->as_string);
1593 $cf::MAP{$self->path} = $self;
1594
1595 $self->save;
1596}
1597
1598sub reset { 2211sub reset {
1599 my ($self) = @_; 2212 my ($self) = @_;
1600 2213
1601 my $lock = cf::lock_acquire "map_data:" . $self->path; 2214 my $lock = cf::lock_acquire "map_data:$self->{path}";
1602 2215
1603 return if $self->players; 2216 return if $self->players;
1604 return if $self->{path}{user_rel};#d#
1605 2217
1606 warn "resetting map ", $self->path;#d# 2218 warn "resetting map ", $self->path;
2219
2220 $self->in_memory (cf::MAP_SWAPPED);
2221
2222 # need to save uniques path
2223 unless ($self->{deny_save}) {
2224 my $uniq = $self->uniq_path; utf8::encode $uniq;
2225
2226 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2227 if $uniq;
2228 }
1607 2229
1608 delete $cf::MAP{$self->path}; 2230 delete $cf::MAP{$self->path};
1609 2231
2232 $self->deactivate;
1610 $_->clear_links_to ($self) for values %cf::MAP; 2233 $_->clear_links_to ($self) for values %cf::MAP;
2234 $self->clear;
1611 2235
1612 $self->unlink_save; 2236 $self->unlink_save;
1613 $self->destroy; 2237 $self->destroy;
1614} 2238}
1615 2239
1616my $nuke_counter = "aaaa"; 2240my $nuke_counter = "aaaa";
1617 2241
1618sub nuke { 2242sub nuke {
1619 my ($self) = @_; 2243 my ($self) = @_;
1620 2244
2245 {
2246 my $lock = cf::lock_acquire "map_data:$self->{path}";
2247
2248 delete $cf::MAP{$self->path};
2249
2250 $self->unlink_save;
2251
2252 bless $self, "cf::map";
2253 delete $self->{deny_reset};
1621 $self->{deny_save} = 1; 2254 $self->{deny_save} = 1;
1622 $self->reset_timeout (1); 2255 $self->reset_timeout (1);
1623 $self->rename ("{nuke}/" . ($nuke_counter++)); 2256 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2257
2258 $cf::MAP{$self->path} = $self;
2259 }
2260
1624 $self->reset; # polite request, might not happen 2261 $self->reset; # polite request, might not happen
1625} 2262}
1626 2263
1627sub customise_for { 2264=item $maps = cf::map::tmp_maps
1628 my ($map, $ob) = @_;
1629 2265
1630 if ($map->per_player) { 2266Returns an arrayref with all map paths of currently instantiated and saved
1631 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2267maps. May block.
2268
2269=cut
2270
2271sub tmp_maps() {
1632 } 2272 [
1633 2273 map {
1634 $map 2274 utf8::decode $_;
2275 /\.map$/
2276 ? normalise $_
2277 : ()
2278 } @{ aio_readdir $TMPDIR or [] }
2279 ]
1635} 2280}
1636 2281
1637package cf; 2282=item $maps = cf::map::random_maps
2283
2284Returns an arrayref with all map paths of currently instantiated and saved
2285random maps. May block.
2286
2287=cut
2288
2289sub random_maps() {
2290 [
2291 map {
2292 utf8::decode $_;
2293 /\.map$/
2294 ? normalise "?random/$_"
2295 : ()
2296 } @{ aio_readdir $RANDOMDIR or [] }
2297 ]
2298}
2299
2300=item cf::map::unique_maps
2301
2302Returns an arrayref of paths of all shared maps that have
2303instantiated unique items. May block.
2304
2305=cut
2306
2307sub unique_maps() {
2308 [
2309 map {
2310 utf8::decode $_;
2311 s/\.map$//; # TODO future compatibility hack
2312 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2313 ? ()
2314 : normalise $_
2315 } @{ aio_readdir $UNIQUEDIR or [] }
2316 ]
2317}
1638 2318
1639=back 2319=back
1640 2320
1641=head3 cf::object 2321=head3 cf::object
1642 2322
1646 2326
1647=over 4 2327=over 4
1648 2328
1649=item $ob->inv_recursive 2329=item $ob->inv_recursive
1650 2330
1651Returns the inventory of the object _and_ their inventories, recursively. 2331Returns the inventory of the object I<and> their inventories, recursively,
2332but I<not> the object itself.
1652 2333
1653=cut 2334=cut
1654 2335
1655sub inv_recursive_; 2336sub inv_recursive_;
1656sub inv_recursive_ { 2337sub inv_recursive_ {
1659 2340
1660sub inv_recursive { 2341sub inv_recursive {
1661 inv_recursive_ inv $_[0] 2342 inv_recursive_ inv $_[0]
1662} 2343}
1663 2344
2345=item $ref = $ob->ref
2346
2347Creates and returns a persistent reference to an object that can be stored as a string.
2348
2349=item $ob = cf::object::deref ($refstring)
2350
2351returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2352even if the object actually exists. May block.
2353
2354=cut
2355
2356sub deref {
2357 my ($ref) = @_;
2358
2359 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2360 my ($uuid, $name) = ($1, $2);
2361 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2362 or return;
2363 $pl->ob->uuid eq $uuid
2364 or return;
2365
2366 $pl->ob
2367 } else {
2368 warn "$ref: cannot resolve object reference\n";
2369 undef
2370 }
2371}
2372
1664package cf; 2373package cf;
1665 2374
1666=back 2375=back
1667 2376
1668=head3 cf::object::player 2377=head3 cf::object::player
1674Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2383Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1675can be C<undef>. Does the right thing when the player is currently in a 2384can be C<undef>. Does the right thing when the player is currently in a
1676dialogue with the given NPC character. 2385dialogue with the given NPC character.
1677 2386
1678=cut 2387=cut
2388
2389our $SAY_CHANNEL = {
2390 id => "say",
2391 title => "Map",
2392 reply => "say ",
2393 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2394};
2395
2396our $CHAT_CHANNEL = {
2397 id => "chat",
2398 title => "Chat",
2399 reply => "chat ",
2400 tooltip => "Player chat and shouts, global to the server.",
2401};
1679 2402
1680# rough implementation of a future "reply" method that works 2403# rough implementation of a future "reply" method that works
1681# with dialog boxes. 2404# with dialog boxes.
1682#TODO: the first argument must go, split into a $npc->reply_to ( method 2405#TODO: the first argument must go, split into a $npc->reply_to ( method
1683sub cf::object::player::reply($$$;$) { 2406sub cf::object::player::reply($$$;$) {
1685 2408
1686 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2409 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1687 2410
1688 if ($self->{record_replies}) { 2411 if ($self->{record_replies}) {
1689 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2412 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2413
1690 } else { 2414 } else {
2415 my $pl = $self->contr;
2416
2417 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2418 my $dialog = $pl->{npc_dialog};
2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2420
2421 } else {
1691 $msg = $npc->name . " says: $msg" if $npc; 2422 $msg = $npc->name . " says: $msg" if $npc;
1692 $self->message ($msg, $flags); 2423 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2424 }
1693 } 2425 }
2426}
2427
2428=item $object->send_msg ($channel, $msg, $color, [extra...])
2429
2430=cut
2431
2432sub cf::object::send_msg {
2433 my $pl = shift->contr
2434 or return;
2435 $pl->send_msg (@_);
1694} 2436}
1695 2437
1696=item $player_object->may ("access") 2438=item $player_object->may ("access")
1697 2439
1698Returns wether the given player is authorized to access resource "access" 2440Returns wether the given player is authorized to access resource "access"
1711 2453
1712=item $player_object->enter_link 2454=item $player_object->enter_link
1713 2455
1714Freezes the player and moves him/her to a special map (C<{link}>). 2456Freezes the player and moves him/her to a special map (C<{link}>).
1715 2457
1716The player should be reaosnably safe there for short amounts of time. You 2458The player should be reasonably safe there for short amounts of time (e.g.
1717I<MUST> call C<leave_link> as soon as possible, though. 2459for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2460though, as the palyer cannot control the character while it is on the link
2461map.
2462
2463Will never block.
1718 2464
1719=item $player_object->leave_link ($map, $x, $y) 2465=item $player_object->leave_link ($map, $x, $y)
1720 2466
1721Moves the player out of the specila link map onto the given map. If the 2467Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 2468map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 2469to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 2470fails, to the emergency map position.
1725 2471
1726Might block. 2472Might block.
1727 2473
1728=cut 2474=cut
2475
2476sub link_map {
2477 unless ($LINK_MAP) {
2478 $LINK_MAP = cf::map::find "{link}"
2479 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2480 $LINK_MAP->load;
2481 }
2482
2483 $LINK_MAP
2484}
1729 2485
1730sub cf::object::player::enter_link { 2486sub cf::object::player::enter_link {
1731 my ($self) = @_; 2487 my ($self) = @_;
1732 2488
1733 $self->deactivate_recursive; 2489 $self->deactivate_recursive;
1734 2490
1735 return if $self->map == $LINK_MAP; 2491 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 2492
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2493 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 2494 if $self->map && $self->map->{path} ne "{link}";
1739 2495
1740 $self->enter_map ($LINK_MAP, 20, 20); 2496 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1741} 2497}
1742 2498
1743sub cf::object::player::leave_link { 2499sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 2500 my ($self, $map, $x, $y) = @_;
2501
2502 return unless $self->contr->active;
1745 2503
1746 my $link_pos = delete $self->{_link_pos}; 2504 my $link_pos = delete $self->{_link_pos};
1747 2505
1748 unless ($map) { 2506 unless ($map) {
1749 # restore original map position 2507 # restore original map position
1763 # use -1 or undef as default coordinates, not 0, 0 2521 # use -1 or undef as default coordinates, not 0, 0
1764 ($x, $y) = ($map->enter_x, $map->enter_y) 2522 ($x, $y) = ($map->enter_x, $map->enter_y)
1765 if $x <=0 && $y <= 0; 2523 if $x <=0 && $y <= 0;
1766 2524
1767 $map->load; 2525 $map->load;
1768 $map->load_diag; 2526 $map->load_neighbours;
1769 2527
1770 return unless $self->contr->active; 2528 return unless $self->contr->active;
2529 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1771 $self->activate_recursive; 2530 $self->activate_recursive;
2531
2532 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1772 $self->enter_map ($map, $x, $y); 2533 $self->enter_map ($map, $x, $y);
1773} 2534}
1774 2535
1775cf::player->attach ( 2536=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1776 on_logout => sub {
1777 my ($pl) = @_;
1778 2537
1779 # abort map switching before logout 2538Moves the player to the given map-path and coordinates by first freezing
1780 if ($pl->ob->{_link_pos}) { 2539her, loading and preparing them map, calling the provided $check callback
1781 cf::sync_job { 2540that has to return the map if sucecssful, and then unfreezes the player on
1782 $pl->ob->leave_link 2541the new (success) or old (failed) map position. In either case, $done will
1783 }; 2542be called at the end of this process.
1784 }
1785 },
1786 on_login => sub {
1787 my ($pl) = @_;
1788 2543
1789 # try to abort aborted map switching on player login :) 2544Note that $check will be called with a potentially non-loaded map, so if
1790 # should happen only on crashes 2545it needs a loaded map it has to call C<< ->load >>.
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806 2546
1807=item $player_object->goto ($path, $x, $y)
1808
1809=cut 2547=cut
2548
2549our $GOTOGEN;
1810 2550
1811sub cf::object::player::goto { 2551sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 2552 my ($self, $path, $x, $y, $check, $done) = @_;
1813 2553
1814 $path = new cf::path $path; 2554 # do generation counting so two concurrent goto's will be executed in-order
1815 $path ne "/" or Carp::cluck ("oy");#d# 2555 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1816 2556
1817 $self->enter_link; 2557 $self->enter_link;
1818 2558
1819 (async { 2559 (async {
1820 my $map = cf::map::find $path->as_string; 2560 $Coro::current->{desc} = "player::goto $path $x $y";
2561
2562 # *tag paths override both path and x|y
2563 if ($path =~ /^\*(.*)$/) {
2564 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2565 my $ob = $obs[rand @obs];
2566
2567 # see if we actually can go there
2568 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2569 $ob = $obs[rand @obs];
2570 } else {
2571 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2572 }
2573 # else put us there anyways for now #d#
2574
2575 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2576 } else {
2577 ($path, $x, $y) = (undef, undef, undef);
2578 }
2579 }
2580
2581 my $map = eval {
2582 my $map = defined $path ? cf::map::find $path : undef;
2583
2584 if ($map) {
1821 $map = $map->customise_for ($self) if $map; 2585 $map = $map->customise_for ($self);
1822 2586 $map = $check->($map) if $check && $map;
1823# warn "entering ", $map->path, " at ($x, $y)\n" 2587 } else {
1824# if $map;
1825
1826 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2588 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2589 }
1827 2590
2591 $map
2592 };
2593
2594 if ($@) {
2595 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2596 LOG llevError | logBacktrace, Carp::longmess $@;
2597 }
2598
2599 if ($gen == $self->{_goto_generation}) {
2600 delete $self->{_goto_generation};
1828 $self->leave_link ($map, $x, $y); 2601 $self->leave_link ($map, $x, $y);
2602 }
2603
2604 $done->() if $done;
1829 })->prio (1); 2605 })->prio (1);
1830} 2606}
1831 2607
1832=item $player_object->enter_exit ($exit_object) 2608=item $player_object->enter_exit ($exit_object)
1833 2609
1835 2611
1836sub parse_random_map_params { 2612sub parse_random_map_params {
1837 my ($spec) = @_; 2613 my ($spec) = @_;
1838 2614
1839 my $rmp = { # defaults 2615 my $rmp = { # defaults
1840 xsize => 10, 2616 xsize => (cf::rndm 15, 40),
1841 ysize => 10, 2617 ysize => (cf::rndm 15, 40),
2618 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2619 #layout => string,
1842 }; 2620 };
1843 2621
1844 for (split /\n/, $spec) { 2622 for (split /\n/, $spec) {
1845 my ($k, $v) = split /\s+/, $_, 2; 2623 my ($k, $v) = split /\s+/, $_, 2;
1846 2624
1858 # that depends on the exit object 2636 # that depends on the exit object
1859 2637
1860 my $rmp = parse_random_map_params $exit->msg; 2638 my $rmp = parse_random_map_params $exit->msg;
1861 2639
1862 if ($exit->map) { 2640 if ($exit->map) {
1863 $rmp->{region} = $exit->map->region_name; 2641 $rmp->{region} = $exit->region->name;
1864 $rmp->{origin_map} = $exit->map->path; 2642 $rmp->{origin_map} = $exit->map->path;
1865 $rmp->{origin_x} = $exit->x; 2643 $rmp->{origin_x} = $exit->x;
1866 $rmp->{origin_y} = $exit->y; 2644 $rmp->{origin_y} = $exit->y;
2645
2646 $exit->map->touch;
1867 } 2647 }
1868 2648
1869 $rmp->{random_seed} ||= $exit->random_seed; 2649 $rmp->{random_seed} ||= $exit->random_seed;
1870 2650
1871 my $data = cf::to_json $rmp; 2651 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1872 my $md5 = Digest::MD5::md5_hex $data; 2652 my $md5 = Digest::MD5::md5_hex $data;
2653 my $meta = "$RANDOMDIR/$md5.meta";
1873 2654
1874 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2655 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1875 aio_write $fh, 0, (length $data), $data, 0; 2656 aio_write $fh, 0, (length $data), $data, 0;
2657 undef $fh;
2658 aio_rename "$meta~", $meta;
1876 2659
2660 my $slaying = "?random/$md5";
2661
2662 if ($exit->valid) {
1877 $exit->slaying ("?random/$md5"); 2663 $exit->slaying ("?random/$md5");
1878 $exit->msg (undef); 2664 $exit->msg (undef);
2665 }
1879 } 2666 }
1880} 2667}
1881 2668
1882sub cf::object::player::enter_exit { 2669sub cf::object::player::enter_exit {
1883 my ($self, $exit) = @_; 2670 my ($self, $exit) = @_;
1885 return unless $self->type == cf::PLAYER; 2672 return unless $self->type == cf::PLAYER;
1886 2673
1887 $self->enter_link; 2674 $self->enter_link;
1888 2675
1889 (async { 2676 (async {
1890 $self->deactivate_recursive; # just to be sure 2677 $Coro::current->{desc} = "enter_exit";
2678
1891 unless (eval { 2679 unless (eval {
2680 $self->deactivate_recursive; # just to be sure
2681
2682 # random map handling
2683 {
2684 my $guard = cf::lock_acquire "exit_prepare:$exit";
2685
1892 prepare_random_map $exit 2686 prepare_random_map $exit
1893 if $exit->slaying eq "/!"; 2687 if $exit->slaying eq "/!";
2688 }
1894 2689
1895 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2690 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1896 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2691 my $x = $exit->stats->hp;
2692 my $y = $exit->stats->sp;
1897 2693
2694 $self->goto ($map, $x, $y);
2695
2696 # if exit is damned, update players death & WoR home-position
2697 $self->contr->savebed ($map, $x, $y)
2698 if $exit->flag (cf::FLAG_DAMNED);
2699
1898 1; 2700 1
1899 }) { 2701 }) {
1900 $self->message ("Something went wrong deep within the crossfire server. " 2702 $self->message ("Something went wrong deep within the deliantra server. "
1901 . "I'll try to bring you back to the map you were before. " 2703 . "I'll try to bring you back to the map you were before. "
1902 . "Please report this to the dungeon master", 2704 . "Please report this to the dungeon master!",
1903 cf::NDI_UNIQUE | cf::NDI_RED); 2705 cf::NDI_UNIQUE | cf::NDI_RED);
1904 2706
1905 warn "ERROR in enter_exit: $@"; 2707 warn "ERROR in enter_exit: $@";
1906 $self->leave_link; 2708 $self->leave_link;
1907 } 2709 }
1908 })->prio (1); 2710 })->prio (1);
1921 2723
1922sub cf::client::send_drawinfo { 2724sub cf::client::send_drawinfo {
1923 my ($self, $text, $flags) = @_; 2725 my ($self, $text, $flags) = @_;
1924 2726
1925 utf8::encode $text; 2727 utf8::encode $text;
1926 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2728 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1927} 2729}
1928 2730
2731=item $client->send_msg ($channel, $msg, $color, [extra...])
2732
2733Send a drawinfo or msg packet to the client, formatting the msg for the
2734client if neccessary. C<$type> should be a string identifying the type of
2735the message, with C<log> being the default. If C<$color> is negative, suppress
2736the message unless the client supports the msg packet.
2737
2738=cut
2739
2740# non-persistent channels (usually the info channel)
2741our %CHANNEL = (
2742 "c/identify" => {
2743 id => "infobox",
2744 title => "Identify",
2745 reply => undef,
2746 tooltip => "Items recently identified",
2747 },
2748 "c/examine" => {
2749 id => "infobox",
2750 title => "Examine",
2751 reply => undef,
2752 tooltip => "Signs and other items you examined",
2753 },
2754 "c/book" => {
2755 id => "infobox",
2756 title => "Book",
2757 reply => undef,
2758 tooltip => "The contents of a note or book",
2759 },
2760 "c/lookat" => {
2761 id => "infobox",
2762 title => "Look",
2763 reply => undef,
2764 tooltip => "What you saw there",
2765 },
2766 "c/who" => {
2767 id => "infobox",
2768 title => "Players",
2769 reply => undef,
2770 tooltip => "Shows players who are currently online",
2771 },
2772 "c/body" => {
2773 id => "infobox",
2774 title => "Body Parts",
2775 reply => undef,
2776 tooltip => "Shows which body parts you posess and are available",
2777 },
2778 "c/statistics" => {
2779 id => "infobox",
2780 title => "Statistics",
2781 reply => undef,
2782 tooltip => "Shows your primary statistics",
2783 },
2784 "c/skills" => {
2785 id => "infobox",
2786 title => "Skills",
2787 reply => undef,
2788 tooltip => "Shows your experience per skill and item power",
2789 },
2790 "c/resistances" => {
2791 id => "infobox",
2792 title => "Resistances",
2793 reply => undef,
2794 tooltip => "Shows your resistances",
2795 },
2796 "c/pets" => {
2797 id => "infobox",
2798 title => "Pets",
2799 reply => undef,
2800 tooltip => "Shows information abotu your pets/a specific pet",
2801 },
2802 "c/uptime" => {
2803 id => "infobox",
2804 title => "Uptime",
2805 reply => undef,
2806 tooltip => "How long the server has been running since last restart",
2807 },
2808 "c/mapinfo" => {
2809 id => "infobox",
2810 title => "Map Info",
2811 reply => undef,
2812 tooltip => "Information related to the maps",
2813 },
2814 "c/party" => {
2815 id => "party",
2816 title => "Party",
2817 reply => "gsay ",
2818 tooltip => "Messages and chat related to your party",
2819 },
2820 "c/death" => {
2821 id => "death",
2822 title => "Death",
2823 reply => undef,
2824 tooltip => "Reason for and more info about your most recent death",
2825 },
2826 "c/say" => $SAY_CHANNEL,
2827 "c/chat" => $CHAT_CHANNEL,
2828);
2829
2830sub cf::client::send_msg {
2831 my ($self, $channel, $msg, $color, @extra) = @_;
2832
2833 $msg = $self->pl->expand_cfpod ($msg)
2834 unless $color & cf::NDI_VERBATIM;
2835
2836 $color &= cf::NDI_CLIENT_MASK; # just in case...
2837
2838 # check predefined channels, for the benefit of C
2839 if ($CHANNEL{$channel}) {
2840 $channel = $CHANNEL{$channel};
2841
2842 $self->ext_msg (channel_info => $channel);
2843 $channel = $channel->{id};
2844
2845 } elsif (ref $channel) {
2846 # send meta info to client, if not yet sent
2847 unless (exists $self->{channel}{$channel->{id}}) {
2848 $self->{channel}{$channel->{id}} = $channel;
2849 $self->ext_msg (channel_info => $channel);
2850 }
2851
2852 $channel = $channel->{id};
2853 }
2854
2855 return unless @extra || length $msg;
2856
2857 # default colour, mask it out
2858 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2859 if $color & cf::NDI_DEF;
2860
2861 my $pkt = "msg "
2862 . $self->{json_coder}->encode (
2863 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2864 );
2865
2866 # try lzf for large packets
2867 $pkt = "lzf " . Compress::LZF::compress $pkt
2868 if 1024 <= length $pkt and $self->{can_lzf};
2869
2870 # split very large packets
2871 if (8192 < length $pkt and $self->{can_lzf}) {
2872 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2873 $pkt = "frag";
2874 }
2875
2876 $self->send_packet ($pkt);
2877}
2878
2879=item $client->ext_msg ($type, @msg)
2880
2881Sends an ext event to the client.
2882
2883=cut
2884
2885sub cf::client::ext_msg($$@) {
2886 my ($self, $type, @msg) = @_;
2887
2888 if ($self->extcmd == 2) {
2889 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2890 } elsif ($self->extcmd == 1) { # TODO: remove
2891 push @msg, msgtype => "event_$type";
2892 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2893 }
2894}
2895
2896=item $client->ext_reply ($msgid, @msg)
2897
2898Sends an ext reply to the client.
2899
2900=cut
2901
2902sub cf::client::ext_reply($$@) {
2903 my ($self, $id, @msg) = @_;
2904
2905 if ($self->extcmd == 2) {
2906 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2907 } elsif ($self->extcmd == 1) {
2908 #TODO: version 1, remove
2909 unshift @msg, msgtype => "reply", msgid => $id;
2910 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2911 }
2912}
1929 2913
1930=item $success = $client->query ($flags, "text", \&cb) 2914=item $success = $client->query ($flags, "text", \&cb)
1931 2915
1932Queues a query to the client, calling the given callback with 2916Queues a query to the client, calling the given callback with
1933the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2917the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1934C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2918C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1935 2919
1936Queries can fail, so check the return code. Or don't, as queries will become 2920Queries can fail, so check the return code. Or don't, as queries will
1937reliable at some point in the future. 2921become reliable at some point in the future.
1938 2922
1939=cut 2923=cut
1940 2924
1941sub cf::client::query { 2925sub cf::client::query {
1942 my ($self, $flags, $text, $cb) = @_; 2926 my ($self, $flags, $text, $cb) = @_;
1950 utf8::encode $text; 2934 utf8::encode $text;
1951 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2935 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1952 2936
1953 $self->send_packet ($self->{query_queue}[0][0]) 2937 $self->send_packet ($self->{query_queue}[0][0])
1954 if @{ $self->{query_queue} } == 1; 2938 if @{ $self->{query_queue} } == 1;
2939
2940 1
1955} 2941}
1956 2942
1957cf::client->attach ( 2943cf::client->attach (
2944 on_connect => sub {
2945 my ($ns) = @_;
2946
2947 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2948 },
1958 on_reply => sub { 2949 on_reply => sub {
1959 my ($ns, $msg) = @_; 2950 my ($ns, $msg) = @_;
1960 2951
1961 # this weird shuffling is so that direct followup queries 2952 # this weird shuffling is so that direct followup queries
1962 # get handled first 2953 # get handled first
1963 my $queue = delete $ns->{query_queue} 2954 my $queue = delete $ns->{query_queue}
1964 or return; # be conservative, not sure how that can happen, but we saw a crash here 2955 or return; # be conservative, not sure how that can happen, but we saw a crash here
1965 2956
1966 (shift @$queue)->[1]->($msg); 2957 (shift @$queue)->[1]->($msg);
2958 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1967 2959
1968 push @{ $ns->{query_queue} }, @$queue; 2960 push @{ $ns->{query_queue} }, @$queue;
1969 2961
1970 if (@{ $ns->{query_queue} } == @$queue) { 2962 if (@{ $ns->{query_queue} } == @$queue) {
1971 if (@$queue) { 2963 if (@$queue) {
1973 } else { 2965 } else {
1974 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2966 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1975 } 2967 }
1976 } 2968 }
1977 }, 2969 },
2970 on_exticmd => sub {
2971 my ($ns, $buf) = @_;
2972
2973 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2974
2975 if (ref $msg) {
2976 my ($type, $reply, @payload) =
2977 "ARRAY" eq ref $msg
2978 ? @$msg
2979 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2980
2981 my @reply;
2982
2983 if (my $cb = $EXTICMD{$type}) {
2984 @reply = $cb->($ns, @payload);
2985 }
2986
2987 $ns->ext_reply ($reply, @reply)
2988 if $reply;
2989
2990 } else {
2991 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2992 }
2993
2994 cf::override;
2995 },
1978); 2996);
1979 2997
1980=item $client->async (\&cb) 2998=item $client->async (\&cb)
1981 2999
1982Create a new coroutine, running the specified callback. The coroutine will 3000Create a new coroutine, running the specified callback. The coroutine will
2023our $safe = new Safe "safe"; 3041our $safe = new Safe "safe";
2024our $safe_hole = new Safe::Hole; 3042our $safe_hole = new Safe::Hole;
2025 3043
2026$SIG{FPE} = 'IGNORE'; 3044$SIG{FPE} = 'IGNORE';
2027 3045
2028$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3046$safe->permit_only (Opcode::opset qw(
3047 :base_core :base_mem :base_orig :base_math
3048 grepstart grepwhile mapstart mapwhile
3049 sort time
3050));
2029 3051
2030# here we export the classes and methods available to script code 3052# here we export the classes and methods available to script code
2031 3053
2032=pod 3054=pod
2033 3055
2034The following fucntions and emthods are available within a safe environment: 3056The following functions and methods are available within a safe environment:
2035 3057
2036 cf::object contr pay_amount pay_player map 3058 cf::object
3059 contr pay_amount pay_player map x y force_find force_add destroy
3060 insert remove name archname title slaying race decrease split
3061 value
3062
2037 cf::object::player player 3063 cf::object::player
2038 cf::player peaceful 3064 player
2039 cf::map trigger 3065
3066 cf::player
3067 peaceful
3068
3069 cf::map
3070 trigger
2040 3071
2041=cut 3072=cut
2042 3073
2043for ( 3074for (
2044 ["cf::object" => qw(contr pay_amount pay_player map)], 3075 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3076 insert remove inv nrof name archname title slaying race
3077 decrease split destroy change_exp value msg lore send_msg)],
2045 ["cf::object::player" => qw(player)], 3078 ["cf::object::player" => qw(player)],
2046 ["cf::player" => qw(peaceful)], 3079 ["cf::player" => qw(peaceful send_msg)],
2047 ["cf::map" => qw(trigger)], 3080 ["cf::map" => qw(trigger)],
2048) { 3081) {
2049 no strict 'refs'; 3082 no strict 'refs';
2050 my ($pkg, @funs) = @$_; 3083 my ($pkg, @funs) = @$_;
2051 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3084 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2068 my ($code, %vars) = @_; 3101 my ($code, %vars) = @_;
2069 3102
2070 my $qcode = $code; 3103 my $qcode = $code;
2071 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3104 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2072 $qcode =~ s/\n/\\n/g; 3105 $qcode =~ s/\n/\\n/g;
3106
3107 %vars = (_dummy => 0) unless %vars;
2073 3108
2074 local $_; 3109 local $_;
2075 local @safe::cf::_safe_eval_args = values %vars; 3110 local @safe::cf::_safe_eval_args = values %vars;
2076 3111
2077 my $eval = 3112 my $eval =
2120=back 3155=back
2121 3156
2122=cut 3157=cut
2123 3158
2124############################################################################# 3159#############################################################################
3160# the server's init and main functions
2125 3161
2126=head2 EXTENSION DATABASE SUPPORT 3162sub load_facedata($) {
3163 my ($path) = @_;
2127 3164
2128Crossfire maintains a very simple database for extension use. It can 3165 # HACK to clear player env face cache, we need some signal framework
2129currently store anything that can be serialised using Storable, which 3166 # for this (global event?)
2130excludes objects. 3167 %ext::player_env::MUSIC_FACE_CACHE = ();
2131 3168
2132The parameter C<$family> should best start with the name of the extension 3169 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2133using it, it should be unique.
2134 3170
2135=over 4 3171 warn "loading facedata from $path\n";
2136 3172
2137=item $hashref = cf::db_get $family 3173 my $facedata;
3174 0 < aio_load $path, $facedata
3175 or die "$path: $!";
2138 3176
2139Return a hashref for use by the extension C<$family>, which can be 3177 $facedata = Coro::Storable::thaw $facedata;
2140modified. After modifications, you have to call C<cf::db_dirty> or
2141C<cf::db_sync>.
2142 3178
2143=item $value = cf::db_get $family => $key 3179 $facedata->{version} == 2
3180 or cf::cleanup "$path: version mismatch, cannot proceed.";
2144 3181
2145Returns a single value from the database 3182 # patch in the exptable
2146 3183 $facedata->{resource}{"res/exp_table"} = {
2147=item cf::db_put $family => $hashref 3184 type => FT_RSRC,
2148 3185 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2149Stores the given family hashref into the database. Updates are delayed, if
2150you want the data to be synced to disk immediately, use C<cf::db_sync>.
2151
2152=item cf::db_put $family => $key => $value
2153
2154Stores the given C<$value> in the family hash. Updates are delayed, if you
2155want the data to be synced to disk immediately, use C<cf::db_sync>.
2156
2157=item cf::db_dirty
2158
2159Marks the database as dirty, to be updated at a later time.
2160
2161=item cf::db_sync
2162
2163Immediately write the database to disk I<if it is dirty>.
2164
2165=cut
2166
2167our $DB;
2168
2169{
2170 my $path = cf::localdir . "/database.pst";
2171
2172 sub db_load() {
2173 $DB = stat $path ? Storable::retrieve $path : { };
2174 }
2175
2176 my $pid;
2177
2178 sub db_save() {
2179 waitpid $pid, 0 if $pid;
2180 if (0 == ($pid = fork)) {
2181 $DB->{_meta}{version} = 1;
2182 Storable::nstore $DB, "$path~";
2183 rename "$path~", $path;
2184 cf::_exit 0 if defined $pid;
2185 }
2186 }
2187
2188 my $dirty;
2189
2190 sub db_sync() {
2191 db_save if $dirty;
2192 undef $dirty;
2193 }
2194
2195 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2196 db_sync;
2197 }); 3186 };
3187 cf::cede_to_tick;
2198 3188
2199 sub db_dirty() {
2200 $dirty = 1;
2201 $idle->start;
2202 } 3189 {
3190 my $faces = $facedata->{faceinfo};
2203 3191
2204 sub db_get($;$) { 3192 while (my ($face, $info) = each %$faces) {
2205 @_ >= 2 3193 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2206 ? $DB->{$_[0]}{$_[1]}
2207 : ($DB->{$_[0]} ||= { })
2208 }
2209 3194
2210 sub db_put($$;$) { 3195 cf::face::set_visibility $idx, $info->{visibility};
2211 if (@_ >= 3) { 3196 cf::face::set_magicmap $idx, $info->{magicmap};
2212 $DB->{$_[0]}{$_[1]} = $_[2]; 3197 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2213 } else { 3198 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2214 $DB->{$_[0]} = $_[1];
2215 }
2216 db_dirty;
2217 }
2218 3199
2219 cf::global->attach ( 3200 cf::cede_to_tick;
2220 prio => 10000,
2221 on_cleanup => sub {
2222 db_sync;
2223 }, 3201 }
2224 );
2225}
2226 3202
2227############################################################################# 3203 while (my ($face, $info) = each %$faces) {
2228# the server's main() 3204 next unless $info->{smooth};
2229 3205
2230sub cfg_load { 3206 my $idx = cf::face::find $face
3207 or next;
3208
3209 if (my $smooth = cf::face::find $info->{smooth}) {
3210 cf::face::set_smooth $idx, $smooth;
3211 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3212 } else {
3213 warn "smooth face '$info->{smooth}' not found for face '$face'";
3214 }
3215
3216 cf::cede_to_tick;
3217 }
3218 }
3219
3220 {
3221 my $anims = $facedata->{animinfo};
3222
3223 while (my ($anim, $info) = each %$anims) {
3224 cf::anim::set $anim, $info->{frames}, $info->{facings};
3225 cf::cede_to_tick;
3226 }
3227
3228 cf::anim::invalidate_all; # d'oh
3229 }
3230
3231 {
3232 # TODO: for gcfclient pleasure, we should give resources
3233 # that gcfclient doesn't grok a >10000 face index.
3234 my $res = $facedata->{resource};
3235
3236 while (my ($name, $info) = each %$res) {
3237 if (defined $info->{type}) {
3238 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3239 my $data;
3240
3241 if ($info->{type} & 1) {
3242 # prepend meta info
3243
3244 my $meta = $enc->encode ({
3245 name => $name,
3246 %{ $info->{meta} || {} },
3247 });
3248
3249 $data = pack "(w/a*)*", $meta, $info->{data};
3250 } else {
3251 $data = $info->{data};
3252 }
3253
3254 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3255 cf::face::set_type $idx, $info->{type};
3256 } else {
3257 $RESOURCE{$name} = $info;
3258 }
3259
3260 cf::cede_to_tick;
3261 }
3262 }
3263
3264 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3265
3266 1
3267}
3268
3269cf::global->attach (on_resource_update => sub {
3270 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3271 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3272
3273 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3274 my $sound = $soundconf->{compat}[$_]
3275 or next;
3276
3277 my $face = cf::face::find "sound/$sound->[1]";
3278 cf::sound::set $sound->[0] => $face;
3279 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3280 }
3281
3282 while (my ($k, $v) = each %{$soundconf->{event}}) {
3283 my $face = cf::face::find "sound/$v";
3284 cf::sound::set $k => $face;
3285 }
3286 }
3287});
3288
3289register_exticmd fx_want => sub {
3290 my ($ns, $want) = @_;
3291
3292 while (my ($k, $v) = each %$want) {
3293 $ns->fx_want ($k, $v);
3294 }
3295};
3296
3297sub load_resource_file($) {
3298 my $guard = lock_acquire "load_resource_file";
3299
3300 my $status = load_resource_file_ $_[0];
3301 get_slot 0.1, 100;
3302 cf::arch::commit_load;
3303
3304 $status
3305}
3306
3307sub reload_regions {
3308 # HACK to clear player env face cache, we need some signal framework
3309 # for this (global event?)
3310 %ext::player_env::MUSIC_FACE_CACHE = ();
3311
3312 load_resource_file "$MAPDIR/regions"
3313 or die "unable to load regions file\n";
3314
3315 for (cf::region::list) {
3316 $_->{match} = qr/$_->{match}/
3317 if exists $_->{match};
3318 }
3319}
3320
3321sub reload_facedata {
3322 load_facedata "$DATADIR/facedata"
3323 or die "unable to load facedata\n";
3324}
3325
3326sub reload_archetypes {
3327 load_resource_file "$DATADIR/archetypes"
3328 or die "unable to load archetypes\n";
3329}
3330
3331sub reload_treasures {
3332 load_resource_file "$DATADIR/treasures"
3333 or die "unable to load treasurelists\n";
3334}
3335
3336sub reload_resources {
3337 warn "reloading resource files...\n";
3338
3339 reload_facedata;
3340 reload_archetypes;
3341 reload_regions;
3342 reload_treasures;
3343
3344 warn "finished reloading resource files\n";
3345}
3346
3347sub reload_config {
2231 open my $fh, "<:utf8", cf::confdir . "/config" 3348 open my $fh, "<:utf8", "$CONFDIR/config"
2232 or return; 3349 or return;
2233 3350
2234 local $/; 3351 local $/;
2235 *CFG = YAML::Syck::Load <$fh>; 3352 *CFG = YAML::Load <$fh>;
2236 3353
2237 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3354 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2238 3355
2239 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3356 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2240 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3357 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2246 }; 3363 };
2247 warn $@ if $@; 3364 warn $@ if $@;
2248 } 3365 }
2249} 3366}
2250 3367
3368sub pidfile() {
3369 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3370 or die "$PIDFILE: $!";
3371 flock $fh, &Fcntl::LOCK_EX
3372 or die "$PIDFILE: flock: $!";
3373 $fh
3374}
3375
3376# make sure only one server instance is running at any one time
3377sub atomic {
3378 my $fh = pidfile;
3379
3380 my $pid = <$fh>;
3381 kill 9, $pid if $pid > 0;
3382
3383 seek $fh, 0, 0;
3384 print $fh $$;
3385}
3386
2251sub main { 3387sub main {
3388 cf::init_globals; # initialise logging
3389
3390 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3391 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3392 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3393 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3394
3395 cf::init_experience;
3396 cf::init_anim;
3397 cf::init_attackmess;
3398 cf::init_dynamic;
3399
3400 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3401
2252 # we must not ever block the main coroutine 3402 # we must not ever block the main coroutine
2253 local $Coro::idle = sub { 3403 local $Coro::idle = sub {
2254 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3404 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2255 async { Event::one_event }; 3405 (async {
3406 $Coro::current->{desc} = "IDLE BUG HANDLER";
3407 EV::loop EV::LOOP_ONESHOT;
3408 })->prio (Coro::PRIO_MAX);
2256 }; 3409 };
2257 3410
2258 cfg_load; 3411 evthread_start IO::AIO::poll_fileno;
2259 db_load; 3412
3413 cf::sync_job {
3414 reload_resources;
3415 reload_config;
3416 db_init;
3417
3418 cf::load_settings;
3419 cf::load_materials;
3420 cf::init_uuid;
3421 cf::init_signals;
3422 cf::init_commands;
3423 cf::init_skills;
3424
3425 cf::init_beforeplay;
3426
3427 atomic;
3428
2260 load_extensions; 3429 load_extensions;
3430
3431 utime time, time, $RUNTIMEFILE;
3432
3433 # no (long-running) fork's whatsoever before this point(!)
3434 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3435
3436 (pop @POST_INIT)->(0) while @POST_INIT;
3437 };
3438
2261 Event::loop; 3439 EV::loop;
2262} 3440}
2263 3441
2264############################################################################# 3442#############################################################################
2265# initialisation and cleanup 3443# initialisation and cleanup
2266 3444
2267# install some emergency cleanup handlers 3445# install some emergency cleanup handlers
2268BEGIN { 3446BEGIN {
3447 our %SIGWATCHER = ();
2269 for my $signal (qw(INT HUP TERM)) { 3448 for my $signal (qw(INT HUP TERM)) {
2270 Event->signal ( 3449 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2271 data => WF_AUTOCANCEL,
2272 signal => $signal,
2273 cb => sub {
2274 cf::cleanup "SIG$signal"; 3450 cf::cleanup "SIG$signal";
2275 },
2276 ); 3451 };
3452 }
3453}
3454
3455sub write_runtime_sync {
3456 # first touch the runtime file to show we are still running:
3457 # the fsync below can take a very very long time.
3458
3459 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3460
3461 my $guard = cf::lock_acquire "write_runtime";
3462
3463 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3464 or return;
3465
3466 my $value = $cf::RUNTIME + 90 + 10;
3467 # 10 is the runtime save interval, for a monotonic clock
3468 # 60 allows for the watchdog to kill the server.
3469
3470 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3471 and return;
3472
3473 # always fsync - this file is important
3474 aio_fsync $fh
3475 and return;
3476
3477 # touch it again to show we are up-to-date
3478 aio_utime $fh, undef, undef;
3479
3480 close $fh
3481 or return;
3482
3483 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3484 and return;
3485
3486 warn "runtime file written.\n";
3487
2277 } 3488 1
3489}
3490
3491our $uuid_lock;
3492our $uuid_skip;
3493
3494sub write_uuid_sync($) {
3495 $uuid_skip ||= $_[0];
3496
3497 return if $uuid_lock;
3498 local $uuid_lock = 1;
3499
3500 my $uuid = "$LOCALDIR/uuid";
3501
3502 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3503 or return;
3504
3505 my $value = uuid_seq uuid_cur;
3506
3507 unless ($value) {
3508 warn "cowardly refusing to write zero uuid value!\n";
3509 return;
3510 }
3511
3512 my $value = uuid_str $value + $uuid_skip;
3513 $uuid_skip = 0;
3514
3515 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3516 and return;
3517
3518 # always fsync - this file is important
3519 aio_fsync $fh
3520 and return;
3521
3522 close $fh
3523 or return;
3524
3525 aio_rename "$uuid~", $uuid
3526 and return;
3527
3528 warn "uuid file written ($value).\n";
3529
3530 1
3531
3532}
3533
3534sub write_uuid($$) {
3535 my ($skip, $sync) = @_;
3536
3537 $sync ? write_uuid_sync $skip
3538 : async { write_uuid_sync $skip };
2278} 3539}
2279 3540
2280sub emergency_save() { 3541sub emergency_save() {
2281 my $freeze_guard = cf::freeze_mainloop; 3542 my $freeze_guard = cf::freeze_mainloop;
2282 3543
2283 warn "enter emergency perl save\n"; 3544 warn "emergency_perl_save: enter\n";
2284 3545
2285 cf::sync_job { 3546 cf::sync_job {
3547 # this is a trade-off: we want to be very quick here, so
3548 # save all maps without fsync, and later call a global sync
3549 # (which in turn might be very very slow)
3550 local $USE_FSYNC = 0;
3551
2286 # use a peculiar iteration method to avoid tripping on perl 3552 # use a peculiar iteration method to avoid tripping on perl
2287 # refcount bugs in for. also avoids problems with players 3553 # refcount bugs in for. also avoids problems with players
2288 # and maps saved/Destroyed asynchronously. 3554 # and maps saved/destroyed asynchronously.
2289 warn "begin emergency player save\n"; 3555 warn "emergency_perl_save: begin player save\n";
2290 for my $login (keys %cf::PLAYER) { 3556 for my $login (keys %cf::PLAYER) {
2291 my $pl = $cf::PLAYER{$login} or next; 3557 my $pl = $cf::PLAYER{$login} or next;
2292 $pl->valid or next; 3558 $pl->valid or next;
3559 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2293 $pl->save; 3560 $pl->save;
2294 } 3561 }
2295 warn "end emergency player save\n"; 3562 warn "emergency_perl_save: end player save\n";
2296 3563
2297 warn "begin emergency map save\n"; 3564 warn "emergency_perl_save: begin map save\n";
2298 for my $path (keys %cf::MAP) { 3565 for my $path (keys %cf::MAP) {
2299 my $map = $cf::MAP{$path} or next; 3566 my $map = $cf::MAP{$path} or next;
2300 $map->valid or next; 3567 $map->valid or next;
2301 $map->save; 3568 $map->save;
2302 } 3569 }
2303 warn "end emergency map save\n"; 3570 warn "emergency_perl_save: end map save\n";
3571
3572 warn "emergency_perl_save: begin database checkpoint\n";
3573 BDB::db_env_txn_checkpoint $DB_ENV;
3574 warn "emergency_perl_save: end database checkpoint\n";
3575
3576 warn "emergency_perl_save: begin write uuid\n";
3577 write_uuid_sync 1;
3578 warn "emergency_perl_save: end write uuid\n";
2304 }; 3579 };
2305 3580
3581 warn "emergency_perl_save: starting sync()\n";
3582 IO::AIO::aio_sync sub {
3583 warn "emergency_perl_save: finished sync()\n";
3584 };
3585
2306 warn "leave emergency perl save\n"; 3586 warn "emergency_perl_save: leave\n";
2307} 3587}
2308 3588
3589sub post_cleanup {
3590 my ($make_core) = @_;
3591
3592 warn Carp::longmess "post_cleanup backtrace"
3593 if $make_core;
3594
3595 my $fh = pidfile;
3596 unlink $PIDFILE if <$fh> == $$;
3597}
3598
3599# a safer delete_package, copied from Symbol
3600sub clear_package($) {
3601 my $pkg = shift;
3602
3603 # expand to full symbol table name if needed
3604 unless ($pkg =~ /^main::.*::$/) {
3605 $pkg = "main$pkg" if $pkg =~ /^::/;
3606 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3607 $pkg .= '::' unless $pkg =~ /::$/;
3608 }
3609
3610 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3611 my $stem_symtab = *{$stem}{HASH};
3612
3613 defined $stem_symtab and exists $stem_symtab->{$leaf}
3614 or return;
3615
3616 # clear all symbols
3617 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3618 for my $name (keys %$leaf_symtab) {
3619 _gv_clear *{"$pkg$name"};
3620# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3621 }
3622 warn "cleared package $pkg\n";#d#
3623}
3624
2309sub reload() { 3625sub do_reload_perl() {
2310 # can/must only be called in main 3626 # can/must only be called in main
2311 if ($Coro::current != $Coro::main) { 3627 if ($Coro::current != $Coro::main) {
2312 warn "can only reload from main coroutine\n"; 3628 warn "can only reload from main coroutine";
2313 return; 3629 return;
2314 } 3630 }
2315 3631
3632 return if $RELOAD++;
3633
3634 my $t1 = EV::time;
3635
3636 while ($RELOAD) {
2316 warn "reloading..."; 3637 warn "reloading...";
2317 3638
2318 my $guard = freeze_mainloop; 3639 warn "entering sync_job";
3640
3641 cf::sync_job {
3642 cf::write_runtime_sync; # external watchdog should not bark
2319 cf::emergency_save; 3643 cf::emergency_save;
3644 cf::write_runtime_sync; # external watchdog should not bark
2320 3645
2321 eval { 3646 warn "syncing database to disk";
3647 BDB::db_env_txn_checkpoint $DB_ENV;
3648
2322 # if anything goes wrong in here, we should simply crash as we already saved 3649 # if anything goes wrong in here, we should simply crash as we already saved
2323 3650
2324 # cancel all watchers 3651 warn "flushing outstanding aio requests";
2325 for (Event::all_watchers) { 3652 while (IO::AIO::nreqs || BDB::nreqs) {
2326 $_->cancel if $_->data & WF_AUTOCANCEL; 3653 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2327 }
2328
2329 # cancel all extension coros
2330 $_->cancel for values %EXT_CORO;
2331 %EXT_CORO = ();
2332
2333 # unload all extensions
2334 for (@exts) {
2335 warn "unloading <$_>";
2336 unload_extension $_;
2337 }
2338
2339 # unload all modules loaded from $LIBDIR
2340 while (my ($k, $v) = each %INC) {
2341 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2342
2343 warn "removing <$k>";
2344 delete $INC{$k};
2345
2346 $k =~ s/\.pm$//;
2347 $k =~ s/\//::/g;
2348
2349 if (my $cb = $k->can ("unload_module")) {
2350 $cb->();
2351 } 3654 }
2352 3655
2353 Symbol::delete_package $k; 3656 warn "cancelling all extension coros";
3657 $_->cancel for values %EXT_CORO;
3658 %EXT_CORO = ();
3659
3660 warn "removing commands";
3661 %COMMAND = ();
3662
3663 warn "removing ext/exti commands";
3664 %EXTCMD = ();
3665 %EXTICMD = ();
3666
3667 warn "unloading/nuking all extensions";
3668 for my $pkg (@EXTS) {
3669 warn "... unloading $pkg";
3670
3671 if (my $cb = $pkg->can ("unload")) {
3672 eval {
3673 $cb->($pkg);
3674 1
3675 } or warn "$pkg unloaded, but with errors: $@";
3676 }
3677
3678 warn "... clearing $pkg";
3679 clear_package $pkg;
2354 } 3680 }
2355 3681
2356 # sync database to disk 3682 warn "unloading all perl modules loaded from $LIBDIR";
2357 cf::db_sync; 3683 while (my ($k, $v) = each %INC) {
2358 IO::AIO::flush; 3684 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2359 3685
3686 warn "... unloading $k";
3687 delete $INC{$k};
3688
3689 $k =~ s/\.pm$//;
3690 $k =~ s/\//::/g;
3691
3692 if (my $cb = $k->can ("unload_module")) {
3693 $cb->();
3694 }
3695
3696 clear_package $k;
3697 }
3698
2360 # get rid of safe::, as good as possible 3699 warn "getting rid of safe::, as good as possible";
2361 Symbol::delete_package "safe::$_" 3700 clear_package "safe::$_"
2362 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3701 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2363 3702
2364 # remove register_script_function callbacks 3703 warn "unloading cf.pm \"a bit\"";
2365 # TODO
2366
2367 # unload cf.pm "a bit"
2368 delete $INC{"cf.pm"}; 3704 delete $INC{"cf.pm"};
3705 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2369 3706
2370 # don't, removes xs symbols, too, 3707 # don't, removes xs symbols, too,
2371 # and global variables created in xs 3708 # and global variables created in xs
2372 #Symbol::delete_package __PACKAGE__; 3709 #clear_package __PACKAGE__;
2373 3710
2374 # reload cf.pm 3711 warn "unload completed, starting to reload now";
3712
2375 warn "reloading cf.pm"; 3713 warn "reloading cf.pm";
2376 require cf; 3714 require cf;
2377 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3715 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2378 3716
2379 # load config and database again 3717 warn "loading config and database again";
2380 cf::cfg_load; 3718 cf::reload_config;
2381 cf::db_load;
2382 3719
2383 # load extensions
2384 warn "load extensions"; 3720 warn "loading extensions";
2385 cf::load_extensions; 3721 cf::load_extensions;
2386 3722
2387 # reattach attachments to objects 3723 if ($REATTACH_ON_RELOAD) {
2388 warn "reattach"; 3724 warn "reattaching attachments to objects/players";
2389 _global_reattach; 3725 _global_reattach; # objects, sockets
3726 warn "reattaching attachments to maps";
2390 reattach $_ for values %MAP; 3727 reattach $_ for values %MAP;
3728 warn "reattaching attachments to players";
3729 reattach $_ for values %PLAYER;
3730 }
3731
3732 warn "running post_init jobs";
3733 (pop @POST_INIT)->(1) while @POST_INIT;
3734
3735 warn "leaving sync_job";
3736
3737 1
3738 } or do {
3739 warn $@;
3740 cf::cleanup "error while reloading, exiting.";
3741 };
3742
3743 warn "reloaded";
3744 --$RELOAD;
3745 }
3746
3747 $t1 = EV::time - $t1;
3748 warn "reload completed in ${t1}s\n";
3749};
3750
3751our $RELOAD_WATCHER; # used only during reload
3752
3753sub reload_perl() {
3754 # doing reload synchronously and two reloads happen back-to-back,
3755 # coro crashes during coro_state_free->destroy here.
3756
3757 $RELOAD_WATCHER ||= cf::async {
3758 Coro::AIO::aio_wait cache_extensions;
3759
3760 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3761 do_reload_perl;
3762 undef $RELOAD_WATCHER;
3763 };
2391 }; 3764 };
2392
2393 if ($@) {
2394 warn $@;
2395 warn "error while reloading, exiting.";
2396 exit 1;
2397 }
2398
2399 warn "reloaded successfully";
2400};
2401
2402#############################################################################
2403
2404unless ($LINK_MAP) {
2405 $LINK_MAP = cf::map::new;
2406
2407 $LINK_MAP->width (41);
2408 $LINK_MAP->height (41);
2409 $LINK_MAP->alloc;
2410 $LINK_MAP->path ("{link}");
2411 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2412 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2413
2414 # dirty hack because... archetypes are not yet loaded
2415 Event->timer (
2416 after => 10,
2417 cb => sub {
2418 $_[0]->w->cancel;
2419
2420 # provide some exits "home"
2421 my $exit = cf::object::new "exit";
2422
2423 $exit->slaying ($EMERGENCY_POSITION->[0]);
2424 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2425 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2426
2427 $LINK_MAP->insert ($exit->clone, 19, 19);
2428 $LINK_MAP->insert ($exit->clone, 19, 20);
2429 $LINK_MAP->insert ($exit->clone, 19, 21);
2430 $LINK_MAP->insert ($exit->clone, 20, 19);
2431 $LINK_MAP->insert ($exit->clone, 20, 21);
2432 $LINK_MAP->insert ($exit->clone, 21, 19);
2433 $LINK_MAP->insert ($exit->clone, 21, 20);
2434 $LINK_MAP->insert ($exit->clone, 21, 21);
2435
2436 $exit->destroy;
2437 });
2438
2439 $LINK_MAP->{deny_save} = 1;
2440 $LINK_MAP->{deny_reset} = 1;
2441
2442 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2443} 3765}
2444
2445register "<global>", __PACKAGE__;
2446 3766
2447register_command "reload" => sub { 3767register_command "reload" => sub {
2448 my ($who, $arg) = @_; 3768 my ($who, $arg) = @_;
2449 3769
2450 if ($who->flag (FLAG_WIZ)) { 3770 if ($who->flag (FLAG_WIZ)) {
2451 $who->message ("start of reload.");
2452 reload;
2453 $who->message ("end of reload."); 3771 $who->message ("reloading server.");
3772 async {
3773 $Coro::current->{desc} = "perl_reload";
3774 reload_perl;
3775 };
2454 } 3776 }
2455}; 3777};
2456 3778
2457unshift @INC, $LIBDIR; 3779unshift @INC, $LIBDIR;
2458 3780
2459$TICK_WATCHER = Event->timer ( 3781my $bug_warning = 0;
2460 reentrant => 0, 3782
2461 prio => 0, 3783our @WAIT_FOR_TICK;
2462 at => $NEXT_TICK || $TICK, 3784our @WAIT_FOR_TICK_BEGIN;
2463 data => WF_AUTOCANCEL, 3785
2464 cb => sub { 3786sub wait_for_tick {
3787 return if tick_inhibit || $Coro::current == $Coro::main;
3788
3789 my $signal = new Coro::Signal;
3790 push @WAIT_FOR_TICK, $signal;
3791 $signal->wait;
3792}
3793
3794sub wait_for_tick_begin {
3795 return if tick_inhibit || $Coro::current == $Coro::main;
3796
3797 my $signal = new Coro::Signal;
3798 push @WAIT_FOR_TICK_BEGIN, $signal;
3799 $signal->wait;
3800}
3801
3802sub tick {
3803 if ($Coro::current != $Coro::main) {
3804 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3805 unless ++$bug_warning > 10;
3806 return;
3807 }
3808
2465 cf::server_tick; # one server iteration 3809 cf::server_tick; # one server iteration
2466 $RUNTIME += $TICK;
2467 $NEXT_TICK += $TICK;
2468 3810
2469 $WAIT_FOR_TICK->broadcast; 3811 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2470 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3812 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2471 3813 Coro::async_pool {
2472 # if we are delayed by four ticks or more, skip them all 3814 $Coro::current->{desc} = "runtime saver";
2473 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2474
2475 $TICK_WATCHER->at ($NEXT_TICK);
2476 $TICK_WATCHER->start;
2477 },
2478);
2479
2480IO::AIO::max_poll_time $TICK * 0.2;
2481
2482Event->io (
2483 fd => IO::AIO::poll_fileno,
2484 poll => 'r',
2485 prio => 5,
2486 data => WF_AUTOCANCEL,
2487 cb => \&IO::AIO::poll_cb,
2488);
2489
2490Event->timer (
2491 data => WF_AUTOCANCEL,
2492 after => 0,
2493 interval => 10,
2494 cb => sub {
2495 (Coro::unblock_sub {
2496 write_runtime 3815 write_runtime_sync
2497 or warn "ERROR: unable to write runtime file: $!"; 3816 or warn "ERROR: unable to write runtime file: $!";
2498 })->(); 3817 };
2499 }, 3818 }
2500); 3819
3820 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3821 $sig->send;
3822 }
3823 while (my $sig = shift @WAIT_FOR_TICK) {
3824 $sig->send;
3825 }
3826
3827 $LOAD = ($NOW - $TICK_START) / $TICK;
3828 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3829
3830 if (0) {
3831 if ($NEXT_TICK) {
3832 my $jitter = $TICK_START - $NEXT_TICK;
3833 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3834 warn "jitter $JITTER\n";#d#
3835 }
3836 }
3837}
3838
3839{
3840 # configure BDB
3841
3842 BDB::min_parallel 8;
3843 BDB::max_poll_reqs $TICK * 0.1;
3844 $AnyEvent::BDB::WATCHER->priority (1);
3845
3846 unless ($DB_ENV) {
3847 $DB_ENV = BDB::db_env_create;
3848 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3849 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3850 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3851 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3852 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3853
3854 cf::sync_job {
3855 eval {
3856 BDB::db_env_open
3857 $DB_ENV,
3858 $BDBDIR,
3859 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3860 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3861 0666;
3862
3863 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3864 };
3865
3866 cf::cleanup "db_env_open(db): $@" if $@;
3867 };
3868 }
3869
3870 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3871 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3872 };
3873 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3874 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3875 };
3876 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3877 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3878 };
3879}
3880
3881{
3882 # configure IO::AIO
3883
3884 IO::AIO::min_parallel 8;
3885 IO::AIO::max_poll_time $TICK * 0.1;
3886 undef $AnyEvent::AIO::WATCHER;
3887}
3888
3889my $_log_backtrace;
3890
3891sub _log_backtrace {
3892 my ($msg, @addr) = @_;
3893
3894 $msg =~ s/\n//;
3895
3896 # limit the # of concurrent backtraces
3897 if ($_log_backtrace < 2) {
3898 ++$_log_backtrace;
3899 my $perl_bt = Carp::longmess $msg;
3900 async {
3901 $Coro::current->{desc} = "abt $msg";
3902
3903 my @bt = fork_call {
3904 @addr = map { sprintf "%x", $_ } @addr;
3905 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3906 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3907 or die "addr2line: $!";
3908
3909 my @funcs;
3910 my @res = <$fh>;
3911 chomp for @res;
3912 while (@res) {
3913 my ($func, $line) = splice @res, 0, 2, ();
3914 push @funcs, "[$func] $line";
3915 }
3916
3917 @funcs
3918 };
3919
3920 LOG llevInfo, "[ABT] $perl_bt\n";
3921 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3922 LOG llevInfo, "[ABT] $_\n" for @bt;
3923 --$_log_backtrace;
3924 };
3925 } else {
3926 LOG llevInfo, "[ABT] $msg\n";
3927 LOG llevInfo, "[ABT] [suppressed]\n";
3928 }
3929}
3930
3931# load additional modules
3932require "cf/$_.pm" for @EXTRA_MODULES;
2501 3933
2502END { cf::emergency_save } 3934END { cf::emergency_save }
2503 3935
25041 39361
2505 3937

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