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Revision 1.371 by root, Thu Sep 13 16:16:01 2007 UTC vs.
Revision 1.468 by root, Thu Jan 8 19:23:44 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
37use Guard ();
15use Coro 3.64 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
41use Coro::EV;
18use Coro::Event; 42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
23use Coro::Storable; 50use Coro::Storable;
24use Coro::Util (); 51use Coro::Util ();
25 52
26use JSON::XS (); 53use JSON::XS 2.01 ();
27use BDB (); 54use BDB ();
28use Data::Dumper; 55use Data::Dumper;
29use Digest::MD5; 56use Digest::MD5;
30use Fcntl; 57use Fcntl;
31use YAML::Syck (); 58use YAML ();
32use IO::AIO 2.32 (); 59use IO::AIO ();
33use Time::HiRes; 60use Time::HiRes;
34use Compress::LZF; 61use Compress::LZF;
35use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
36 65
37# configure various modules to our taste 66# configure various modules to our taste
38# 67#
39$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 76
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 78
52our %COMMAND = (); 79our %COMMAND = ();
53our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
56our %EXTCMD = (); 83our %EXTCMD = ();
57our %EXTICMD = (); 84our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
60 87
61our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 89our @EVENT;
63 90
64our $CONFDIR = confdir; 91our $CONFDIR = confdir;
65our $DATADIR = datadir; 92our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
75 106
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 109our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default off
83 111
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 112our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 113our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 114our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 115our $DB_ENV;
89 116
117our @EXTRA_MODULES = qw(pod mapscript);
118
90our %CFG; 119our %CFG;
91 120
92our $UPTIME; $UPTIME ||= time; 121our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 122our $RUNTIME;
123our $NOW;
94 124
95our (%PLAYER, %PLAYER_LOADING); # all users 125our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 126our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 127our $LINK_MAP; # the special {link} map, which is always available
98 128
99# used to convert map paths into valid unix filenames by replacing / by ∕ 129# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 130our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 131
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 132our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 133our $LOADAVG; # same thing, but with alpha-smoothing
134our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 135our $TICK_START; # for load detecting purposes
136
137our @POST_INIT;
138
139our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
105 140
106binmode STDOUT; 141binmode STDOUT;
107binmode STDERR; 142binmode STDERR;
108 143
109# read virtual server time, if available 144# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 145unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 146 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 147 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 148 $RUNTIME = <$fh> + 0.;
114} 149}
150
151eval "sub TICK() { $TICK } 1" or die;
115 152
116mkdir $_ 153mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 154 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118 155
119our $EMERGENCY_POSITION; 156our $EMERGENCY_POSITION;
162 199
163The raw value load value from the last tick. 200The raw value load value from the last tick.
164 201
165=item %cf::CFG 202=item %cf::CFG
166 203
167Configuration for the server, loaded from C</etc/crossfire/config>, or 204Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 205from wherever your confdir points to.
169 206
170=item cf::wait_for_tick, cf::wait_for_tick_begin 207=item cf::wait_for_tick, cf::wait_for_tick_begin
171 208
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 209These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 230 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 231
195 LOG llevError, $msg; 232 LOG llevError, $msg;
196 }; 233 };
197} 234}
235
236$Coro::State::DIEHOOK = sub {
237 return unless $^S eq 0; # "eq", not "=="
238
239 if ($Coro::current == $Coro::main) {#d#
240 warn "DIEHOOK called in main context, Coro bug?\n";#d#
241 return;#d#
242 }#d#
243
244 # kill coroutine otherwise
245 warn Carp::longmess $_[0];
246 Coro::terminate
247};
248
249$SIG{__DIE__} = sub { }; #d#?
198 250
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 251@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 252@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 253@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 254@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 261for my $pkg (qw(
210 cf::global cf::attachable 262 cf::global cf::attachable
211 cf::object cf::object::player 263 cf::object cf::object::player
212 cf::client cf::player 264 cf::client cf::player
213 cf::arch cf::living 265 cf::arch cf::living
266 cf::map cf::mapspace
214 cf::map cf::party cf::region 267 cf::party cf::region
215)) { 268)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 269 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 270}
219 271
220$Event::DIED = sub { 272$EV::DIED = sub {
221 warn "error in event callback: @_"; 273 warn "error in event callback: @_";
222}; 274};
223 275
224############################################################################# 276#############################################################################
225 277
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 300 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 301 $d
250 } || "[unable to dump $_[0]: '$@']"; 302 } || "[unable to dump $_[0]: '$@']";
251} 303}
252 304
253=item $ref = cf::from_json $json 305=item $ref = cf::decode_json $json
254 306
255Converts a JSON string into the corresponding perl data structure. 307Converts a JSON string into the corresponding perl data structure.
256 308
257=item $json = cf::to_json $ref 309=item $json = cf::encode_json $ref
258 310
259Converts a perl data structure into its JSON representation. 311Converts a perl data structure into its JSON representation.
260 312
261=cut 313=cut
262 314
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 315our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 316
265sub to_json ($) { $json_coder->encode ($_[0]) } 317sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 318sub decode_json($) { $json_coder->decode ($_[0]) }
319
320=item cf::post_init { BLOCK }
321
322Execute the given codeblock, I<after> all extensions have been (re-)loaded,
323but I<before> the server starts ticking again.
324
325The cdoeblock will have a single boolean argument to indicate whether this
326is a reload or not.
327
328=cut
329
330sub post_init(&) {
331 push @POST_INIT, shift;
332}
267 333
268=item cf::lock_wait $string 334=item cf::lock_wait $string
269 335
270Wait until the given lock is available. See cf::lock_acquire. 336Wait until the given lock is available. See cf::lock_acquire.
271 337
272=item my $lock = cf::lock_acquire $string 338=item my $lock = cf::lock_acquire $string
273 339
274Wait until the given lock is available and then acquires it and returns 340Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 341a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 342for example when the coroutine gets canceled), the lock is automatically
277returned. 343returned.
278 344
279Locks are *not* recursive, locking from the same coro twice results in a 345Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 346deadlocked coro.
286 352
287Return true if the lock is currently active, i.e. somebody has locked it. 353Return true if the lock is currently active, i.e. somebody has locked it.
288 354
289=cut 355=cut
290 356
291our %LOCK; 357our $LOCKS = new Coro::SemaphoreSet;
292our %LOCKER;#d#
293 358
294sub lock_wait($) { 359sub lock_wait($) {
295 my ($key) = @_; 360 $LOCKS->wait ($_[0]);
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307} 361}
308 362
309sub lock_acquire($) { 363sub lock_acquire($) {
310 my ($key) = @_; 364 $LOCKS->guard ($_[0])
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323} 365}
324 366
325sub lock_active($) { 367sub lock_active($) {
326 my ($key) = @_; 368 $LOCKS->count ($_[0]) < 1
327
328 ! ! $LOCK{$key}
329} 369}
330 370
331sub freeze_mainloop { 371sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 372 tick_inhibit_inc;
333 373
334 my $guard = Coro::guard { 374 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start; 375}
336 }; 376
337 $TICK_WATCHER->stop; 377=item cf::periodic $interval, $cb
338 $guard 378
379Like EV::periodic, but randomly selects a starting point so that the actions
380get spread over timer.
381
382=cut
383
384sub periodic($$) {
385 my ($interval, $cb) = @_;
386
387 my $start = rand List::Util::min 180, $interval;
388
389 EV::periodic $start, $interval, 0, $cb
339} 390}
340 391
341=item cf::get_slot $time[, $priority[, $name]] 392=item cf::get_slot $time[, $priority[, $name]]
342 393
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 394Allocate $time seconds of blocking CPU time at priority C<$priority>:
354our @SLOT_QUEUE; 405our @SLOT_QUEUE;
355our $SLOT_QUEUE; 406our $SLOT_QUEUE;
356 407
357$SLOT_QUEUE->cancel if $SLOT_QUEUE; 408$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async { 409$SLOT_QUEUE = Coro::async {
410 $Coro::current->desc ("timeslot manager");
411
359 my $signal = new Coro::Signal; 412 my $signal = new Coro::Signal;
360 413
361 while () { 414 while () {
362 next_job: 415 next_job:
363 my $avail = cf::till_tick; 416 my $avail = cf::till_tick;
371 } 424 }
372 } 425 }
373 } 426 }
374 427
375 if (@SLOT_QUEUE) { 428 if (@SLOT_QUEUE) {
376 # we do not use wait_For_tick() as it returns immediately when tick is inactive 429 # we do not use wait_for_tick() as it returns immediately when tick is inactive
377 push @cf::WAIT_FOR_TICK, $signal; 430 push @cf::WAIT_FOR_TICK, $signal;
378 $signal->wait; 431 $signal->wait;
379 } else { 432 } else {
380 Coro::schedule; 433 Coro::schedule;
381 } 434 }
382 } 435 }
383}; 436};
384 437
385sub get_slot($;$$) { 438sub get_slot($;$$) {
439 return if tick_inhibit || $Coro::current == $Coro::main;
440
386 my ($time, $pri, $name) = @_; 441 my ($time, $pri, $name) = @_;
387 442
388 $time = $TICK * .6 if $time > $TICK * .6; 443 $time = $TICK * .6 if $time > $TICK * .6;
389 my $sig = new Coro::Signal; 444 my $sig = new Coro::Signal;
390 445
404 459
405BEGIN { *async = \&Coro::async_pool } 460BEGIN { *async = \&Coro::async_pool }
406 461
407=item cf::sync_job { BLOCK } 462=item cf::sync_job { BLOCK }
408 463
409The design of Crossfire TRT requires that the main coroutine ($Coro::main) 464The design of Deliantra requires that the main coroutine ($Coro::main)
410is always able to handle events or runnable, as Crossfire TRT is only 465is always able to handle events or runnable, as Deliantra is only
411partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 466partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
412acceptable. 467acceptable.
413 468
414If it must be done, put the blocking parts into C<sync_job>. This will run 469If it must be done, put the blocking parts into C<sync_job>. This will run
415the given BLOCK in another coroutine while waiting for the result. The 470the given BLOCK in another coroutine while waiting for the result. The
420 475
421sub sync_job(&) { 476sub sync_job(&) {
422 my ($job) = @_; 477 my ($job) = @_;
423 478
424 if ($Coro::current == $Coro::main) { 479 if ($Coro::current == $Coro::main) {
425 my $time = Event::time; 480 my $time = EV::time;
426 481
427 # this is the main coro, too bad, we have to block 482 # this is the main coro, too bad, we have to block
428 # till the operation succeeds, freezing the server :/ 483 # till the operation succeeds, freezing the server :/
429 484
430 # TODO: use suspend/resume instead 485 LOG llevError, Carp::longmess "sync job";#d#
431 # (but this is cancel-safe) 486
432 my $freeze_guard = freeze_mainloop; 487 my $freeze_guard = freeze_mainloop;
433 488
434 my $busy = 1; 489 my $busy = 1;
435 my @res; 490 my @res;
436 491
437 (async { 492 (async {
493 $Coro::current->desc ("sync job coro");
438 @res = eval { $job->() }; 494 @res = eval { $job->() };
439 warn $@ if $@; 495 warn $@ if $@;
440 undef $busy; 496 undef $busy;
441 })->prio (Coro::PRIO_MAX); 497 })->prio (Coro::PRIO_MAX);
442 498
443 while ($busy) { 499 while ($busy) {
444 Coro::cede or Event::one_event; 500 if (Coro::nready) {
501 Coro::cede_notself;
502 } else {
503 EV::loop EV::LOOP_ONESHOT;
445 } 504 }
505 }
446 506
447 $time = Event::time - $time; 507 my $time = EV::time - $time;
448 508
449 LOG llevError | logBacktrace, Carp::longmess "long sync job"
450 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
451
452 $tick_start += $time; # do not account sync jobs to server load 509 $TICK_START += $time; # do not account sync jobs to server load
453 510
454 wantarray ? @res : $res[0] 511 wantarray ? @res : $res[0]
455 } else { 512 } else {
456 # we are in another coroutine, how wonderful, everything just works 513 # we are in another coroutine, how wonderful, everything just works
457 514
482=item fork_call { }, $args 539=item fork_call { }, $args
483 540
484Executes the given code block with the given arguments in a seperate 541Executes the given code block with the given arguments in a seperate
485process, returning the results. Everything must be serialisable with 542process, returning the results. Everything must be serialisable with
486Coro::Storable. May, of course, block. Note that the executed sub may 543Coro::Storable. May, of course, block. Note that the executed sub may
487never block itself or use any form of Event handling. 544never block itself or use any form of event handling.
488 545
489=cut 546=cut
490 547
491sub fork_call(&@) { 548sub fork_call(&@) {
492 my ($cb, @args) = @_; 549 my ($cb, @args) = @_;
499 reset_signals; 556 reset_signals;
500 &$cb 557 &$cb
501 }, @args; 558 }, @args;
502 559
503 wantarray ? @res : $res[-1] 560 wantarray ? @res : $res[-1]
561}
562
563=item $coin = coin_from_name $name
564
565=cut
566
567our %coin_alias = (
568 "silver" => "silvercoin",
569 "silvercoin" => "silvercoin",
570 "silvercoins" => "silvercoin",
571 "gold" => "goldcoin",
572 "goldcoin" => "goldcoin",
573 "goldcoins" => "goldcoin",
574 "platinum" => "platinacoin",
575 "platinumcoin" => "platinacoin",
576 "platinumcoins" => "platinacoin",
577 "platina" => "platinacoin",
578 "platinacoin" => "platinacoin",
579 "platinacoins" => "platinacoin",
580 "royalty" => "royalty",
581 "royalties" => "royalty",
582);
583
584sub coin_from_name($) {
585 $coin_alias{$_[0]}
586 ? cf::arch::find $coin_alias{$_[0]}
587 : undef
504} 588}
505 589
506=item $value = cf::db_get $family => $key 590=item $value = cf::db_get $family => $key
507 591
508Returns a single value from the environment database. 592Returns a single value from the environment database.
647 731
648############################################################################# 732#############################################################################
649 733
650=head2 ATTACHABLE OBJECTS 734=head2 ATTACHABLE OBJECTS
651 735
652Many objects in crossfire are so-called attachable objects. That means you can 736Many objects in deliantra are so-called attachable objects. That means you can
653attach callbacks/event handlers (a collection of which is called an "attachment") 737attach callbacks/event handlers (a collection of which is called an "attachment")
654to it. All such attachable objects support the following methods. 738to it. All such attachable objects support the following methods.
655 739
656In the following description, CLASS can be any of C<global>, C<object> 740In the following description, CLASS can be any of C<global>, C<object>
657C<player>, C<client> or C<map> (i.e. the attachable objects in 741C<player>, C<client> or C<map> (i.e. the attachable objects in
658Crossfire TRT). 742Deliantra).
659 743
660=over 4 744=over 4
661 745
662=item $attachable->attach ($attachment, key => $value...) 746=item $attachable->attach ($attachment, key => $value...)
663 747
707=item cf::CLASS::attachment $name, ... 791=item cf::CLASS::attachment $name, ...
708 792
709Register an attachment by C<$name> through which attachable objects of the 793Register an attachment by C<$name> through which attachable objects of the
710given CLASS can refer to this attachment. 794given CLASS can refer to this attachment.
711 795
712Some classes such as crossfire maps and objects can specify attachments 796Some classes such as deliantra maps and objects can specify attachments
713that are attached at load/instantiate time, thus the need for a name. 797that are attached at load/instantiate time, thus the need for a name.
714 798
715These calls expect any number of the following handler/hook descriptions: 799These calls expect any number of the following handler/hook descriptions:
716 800
717=over 4 801=over 4
945 } 1029 }
946 1030
947 0 1031 0
948} 1032}
949 1033
950=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1034=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
951 1035
952=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1036=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
953 1037
954Generate an object-specific event with the given arguments. 1038Generate an object-specific event with the given arguments.
955 1039
961 1045
962=cut 1046=cut
963 1047
964############################################################################# 1048#############################################################################
965# object support 1049# object support
966#
967 1050
1051sub _object_equal($$);
1052sub _object_equal($$) {
1053 my ($a, $b) = @_;
1054
1055 return 0 unless (ref $a) eq (ref $b);
1056
1057 if ("HASH" eq ref $a) {
1058 my @ka = keys %$a;
1059 my @kb = keys %$b;
1060
1061 return 0 if @ka != @kb;
1062
1063 for (0 .. $#ka) {
1064 return 0 unless $ka[$_] eq $kb[$_];
1065 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1066 }
1067
1068 } elsif ("ARRAY" eq ref $a) {
1069
1070 return 0 if @$a != @$b;
1071
1072 for (0 .. $#$a) {
1073 return 0 unless _object_equal $a->[$_], $b->[$_];
1074 }
1075
1076 } elsif ($a ne $b) {
1077 return 0;
1078 }
1079
1080 1
1081}
1082
1083our $SLOW_MERGES;#d#
968sub _can_merge { 1084sub _can_merge {
969 my ($ob1, $ob2) = @_; 1085 my ($ob1, $ob2) = @_;
970 1086
971 local $Storable::canonical = 1; 1087 ++$SLOW_MERGES;#d#
972 my $fob1 = Storable::freeze $ob1;
973 my $fob2 = Storable::freeze $ob2;
974 1088
975 $fob1 eq $fob2 1089 # we do the slow way here
1090 return _object_equal $ob1, $ob2
976} 1091}
977 1092
978sub reattach { 1093sub reattach {
979 # basically do the same as instantiate, without calling instantiate 1094 # basically do the same as instantiate, without calling instantiate
980 my ($obj) = @_; 1095 my ($obj) = @_;
981 1096
1097 # no longer needed after getting rid of delete_package?
982 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1098 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
983 1099
984 my $registry = $obj->registry; 1100 my $registry = $obj->registry;
985 1101
986 @$registry = (); 1102 @$registry = ();
987 1103
1002cf::attachable->attach ( 1118cf::attachable->attach (
1003 prio => -1000000, 1119 prio => -1000000,
1004 on_instantiate => sub { 1120 on_instantiate => sub {
1005 my ($obj, $data) = @_; 1121 my ($obj, $data) = @_;
1006 1122
1007 $data = from_json $data; 1123 $data = decode_json $data;
1008 1124
1009 for (@$data) { 1125 for (@$data) {
1010 my ($name, $args) = @$_; 1126 my ($name, $args) = @$_;
1011 1127
1012 $obj->attach ($name, %{$args || {} }); 1128 $obj->attach ($name, %{$args || {} });
1025 }, 1141 },
1026); 1142);
1027 1143
1028sub object_freezer_save { 1144sub object_freezer_save {
1029 my ($filename, $rdata, $objs) = @_; 1145 my ($filename, $rdata, $objs) = @_;
1030
1031 my $guard = cf::lock_acquire "io";
1032 1146
1033 sync_job { 1147 sync_job {
1034 if (length $$rdata) { 1148 if (length $$rdata) {
1035 utf8::decode (my $decname = $filename); 1149 utf8::decode (my $decname = $filename);
1036 warn sprintf "saving %s (%d,%d)\n", 1150 warn sprintf "saving %s (%d,%d)\n",
1037 $decname, length $$rdata, scalar @$objs; 1151 $decname, length $$rdata, scalar @$objs;
1038 1152
1039 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1040 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
1041 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1155 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1042 aio_fsync $fh if $cf::USE_FSYNC; 1156 aio_fsync $fh if $cf::USE_FSYNC;
1043 close $fh; 1157 aio_close $fh;
1044 1158
1045 if (@$objs) { 1159 if (@$objs) {
1046 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1160 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1047 chmod SAVE_MODE, $fh; 1161 aio_chmod $fh, SAVE_MODE;
1048 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1162 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1049 aio_write $fh, 0, (length $data), $data, 0; 1163 aio_write $fh, 0, (length $data), $data, 0;
1050 aio_fsync $fh if $cf::USE_FSYNC; 1164 aio_fsync $fh if $cf::USE_FSYNC;
1051 close $fh; 1165 aio_close $fh;
1052 aio_rename "$filename.pst~", "$filename.pst"; 1166 aio_rename "$filename.pst~", "$filename.pst";
1053 } 1167 }
1054 } else { 1168 } else {
1055 aio_unlink "$filename.pst"; 1169 aio_unlink "$filename.pst";
1056 } 1170 }
1057 1171
1058 aio_rename "$filename~", $filename; 1172 aio_rename "$filename~", $filename;
1173
1174 $filename =~ s%/[^/]+$%%;
1175 aio_pathsync $filename if $cf::USE_FSYNC;
1059 } else { 1176 } else {
1060 warn "FATAL: $filename~: $!\n"; 1177 warn "unable to save objects: $filename~: $!\n";
1061 } 1178 }
1062 } else { 1179 } else {
1063 aio_unlink $filename; 1180 aio_unlink $filename;
1064 aio_unlink "$filename.pst"; 1181 aio_unlink "$filename.pst";
1065 } 1182 }
1066 }; 1183 };
1067
1068 undef $guard;
1069} 1184}
1070 1185
1071sub object_freezer_as_string { 1186sub object_freezer_as_string {
1072 my ($rdata, $objs) = @_; 1187 my ($rdata, $objs) = @_;
1073 1188
1078 1193
1079sub object_thawer_load { 1194sub object_thawer_load {
1080 my ($filename) = @_; 1195 my ($filename) = @_;
1081 1196
1082 my ($data, $av); 1197 my ($data, $av);
1083
1084 my $guard = cf::lock_acquire "io";
1085 1198
1086 (aio_load $filename, $data) >= 0 1199 (aio_load $filename, $data) >= 0
1087 or return; 1200 or return;
1088 1201
1089 unless (aio_stat "$filename.pst") { 1202 unless (aio_stat "$filename.pst") {
1090 (aio_load "$filename.pst", $av) >= 0 1203 (aio_load "$filename.pst", $av) >= 0
1091 or return; 1204 or return;
1092 1205
1093 undef $guard;
1094 $av = eval { (Storable::thaw $av)->{objs} }; 1206 my $st = eval { Coro::Storable::thaw $av };
1207 $av = $st->{objs};
1095 } 1208 }
1096 1209
1097 utf8::decode (my $decname = $filename); 1210 utf8::decode (my $decname = $filename);
1098 warn sprintf "loading %s (%d,%d)\n", 1211 warn sprintf "loading %s (%d,%d)\n",
1099 $decname, length $data, scalar @{$av || []}; 1212 $decname, length $data, scalar @{$av || []};
1160 my ($name, $cb) = @_; 1273 my ($name, $cb) = @_;
1161 1274
1162 $EXTICMD{$name} = $cb; 1275 $EXTICMD{$name} = $cb;
1163} 1276}
1164 1277
1278use File::Glob ();
1279
1165cf::player->attach ( 1280cf::player->attach (
1166 on_command => sub { 1281 on_command => sub {
1167 my ($pl, $name, $params) = @_; 1282 my ($pl, $name, $params) = @_;
1168 1283
1169 my $cb = $COMMAND{$name} 1284 my $cb = $COMMAND{$name}
1201 1316
1202 cf::override; 1317 cf::override;
1203 }, 1318 },
1204); 1319);
1205 1320
1321# "readahead" all extensions
1322sub cache_extensions {
1323 my $grp = IO::AIO::aio_group;
1324
1325 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1326 for (grep /\.ext$/, @{$_[0]}) {
1327 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1328 }
1329 };
1330
1331 $grp
1332}
1333
1206sub load_extensions { 1334sub load_extensions {
1207 cf::sync_job { 1335 cf::sync_job {
1208 my %todo; 1336 my %todo;
1209 1337
1210 for my $path (<$LIBDIR/*.ext>) { 1338 for my $path (<$LIBDIR/*.ext>) {
1229 1357
1230 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1358 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1231 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1359 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1232 1360
1233 $ext{source} = 1361 $ext{source} =
1234 "package $pkg; use strict; use utf8;\n" 1362 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1235 . "#line 1 \"$path\"\n{\n" 1363 . "#line 1 \"$path\"\n{\n"
1236 . $source 1364 . $source
1237 . "\n};\n1"; 1365 . "\n};\n1";
1238 1366
1239 $todo{$base} = \%ext; 1367 $todo{$base} = \%ext;
1255 my $msg = $@ ? "$v->{path}: $@\n" 1383 my $msg = $@ ? "$v->{path}: $@\n"
1256 : "$v->{base}: extension inactive.\n"; 1384 : "$v->{base}: extension inactive.\n";
1257 1385
1258 if (exists $v->{meta}{mandatory}) { 1386 if (exists $v->{meta}{mandatory}) {
1259 warn $msg; 1387 warn $msg;
1260 warn "mandatory extension failed to load, exiting.\n"; 1388 cf::cleanup "mandatory extension failed to load, exiting.";
1261 exit 1;
1262 } 1389 }
1263 1390
1264 warn $msg; 1391 warn $msg;
1265 } 1392 }
1266 1393
1280 1407
1281=back 1408=back
1282 1409
1283=head2 CORE EXTENSIONS 1410=head2 CORE EXTENSIONS
1284 1411
1285Functions and methods that extend core crossfire objects. 1412Functions and methods that extend core deliantra objects.
1286 1413
1287=cut 1414=cut
1288 1415
1289package cf::player; 1416package cf::player;
1290 1417
1333 1460
1334sub exists($) { 1461sub exists($) {
1335 my ($login) = @_; 1462 my ($login) = @_;
1336 1463
1337 $cf::PLAYER{$login} 1464 $cf::PLAYER{$login}
1338 or cf::sync_job { !aio_stat path $login } 1465 or !aio_stat path $login
1339} 1466}
1340 1467
1341sub find($) { 1468sub find($) {
1342 return $cf::PLAYER{$_[0]} || do { 1469 return $cf::PLAYER{$_[0]} || do {
1343 my $login = $_[0]; 1470 my $login = $_[0];
1353 aio_unlink +(playerdir $login) . "/$login.pl"; 1480 aio_unlink +(playerdir $login) . "/$login.pl";
1354 1481
1355 my $f = new_from_file cf::object::thawer path $login 1482 my $f = new_from_file cf::object::thawer path $login
1356 or return; 1483 or return;
1357 1484
1358 $f->next;
1359 my $pl = cf::player::load_pl $f 1485 my $pl = cf::player::load_pl $f
1360 or return; 1486 or return;
1487
1361 local $cf::PLAYER_LOADING{$login} = $pl; 1488 local $cf::PLAYER_LOADING{$login} = $pl;
1362 $f->resolve_delayed_derefs; 1489 $f->resolve_delayed_derefs;
1363 $cf::PLAYER{$login} = $pl 1490 $cf::PLAYER{$login} = $pl
1364 } 1491 }
1365 } 1492 }
1375 1502
1376 return if $pl->{deny_save}; 1503 return if $pl->{deny_save};
1377 1504
1378 aio_mkdir playerdir $pl, 0770; 1505 aio_mkdir playerdir $pl, 0770;
1379 $pl->{last_save} = $cf::RUNTIME; 1506 $pl->{last_save} = $cf::RUNTIME;
1507
1508 cf::get_slot 0.01;
1380 1509
1381 $pl->save_pl ($path); 1510 $pl->save_pl ($path);
1382 cf::cede_to_tick; 1511 cf::cede_to_tick;
1383} 1512}
1384 1513
1416 my ($pl) = @_; 1545 my ($pl) = @_;
1417 1546
1418 my $name = $pl->ob->name; 1547 my $name = $pl->ob->name;
1419 1548
1420 $pl->{deny_save} = 1; 1549 $pl->{deny_save} = 1;
1421 $pl->password ("*"); # this should lock out the player until we nuked the dir 1550 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1422 1551
1423 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1552 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1424 $pl->deactivate; 1553 $pl->deactivate;
1554 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1555 $pl->ob->check_score;
1425 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1556 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1426 $pl->ns->destroy if $pl->ns; 1557 $pl->ns->destroy if $pl->ns;
1427 1558
1428 my $path = playerdir $pl; 1559 my $path = playerdir $pl;
1429 my $temp = "$path~$cf::RUNTIME~deleting~"; 1560 my $temp = "$path~$cf::RUNTIME~deleting~";
1468 1599
1469 for my $login (@$dirs) { 1600 for my $login (@$dirs) {
1470 my $path = path $login; 1601 my $path = path $login;
1471 1602
1472 # a .pst is a dead give-away for a valid player 1603 # a .pst is a dead give-away for a valid player
1473 unless (-e "$path.pst") { 1604 # if no pst file found, open and chekc for blocked users
1605 if (aio_stat "$path.pst") {
1474 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1606 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1475 aio_read $fh, 0, 512, my $buf, 0 or next; 1607 aio_read $fh, 0, 512, my $buf, 0 or next;
1476 $buf !~ /^password -------------$/m or next; # official not-valid tag 1608 $buf !~ /^password -------------$/m or next; # official not-valid tag
1477 } 1609 }
1478 1610
1509 } 1641 }
1510 1642
1511 \@paths 1643 \@paths
1512} 1644}
1513 1645
1514=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1646=item $protocol_xml = $player->expand_cfpod ($cfpod)
1515 1647
1516Expand crossfire pod fragments into protocol xml. 1648Expand deliantra pod fragments into protocol xml.
1517
1518=cut
1519
1520sub expand_cfpod {
1521 ((my $self), (local $_)) = @_;
1522
1523 # escape & and <
1524 s/&/&amp;/g;
1525 s/(?<![BIUGHT])</&lt;/g;
1526
1527 # this is buggy, it needs to properly take care of nested <'s
1528
1529 1 while
1530 # replace B<>, I<>, U<> etc.
1531 s/B<([^\>]*)>/<b>$1<\/b>/
1532 || s/I<([^\>]*)>/<i>$1<\/i>/
1533 || s/U<([^\>]*)>/<u>$1<\/u>/
1534 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1535 # replace G<male|female> tags
1536 || s{G<([^>|]*)\|([^>]*)>}{
1537 $self->gender ? $2 : $1
1538 }ge
1539 # replace H<hint text>
1540 || s{H<([^\>]*)>}
1541 {
1542 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1543 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1544 "")
1545 [$self->{hintmode}]
1546 }ge;
1547
1548 # create single paragraphs (very hackish)
1549 s/(?<=\S)\n(?=\w)/ /g;
1550
1551 # compress some whitespace
1552 s/\s+\n/\n/g; # ws line-ends
1553 s/\n\n+/\n/g; # double lines
1554 s/^\n+//; # beginning lines
1555 s/\n+$//; # ending lines
1556
1557 $_
1558}
1559
1560sub hintmode {
1561 $_[0]{hintmode} = $_[1] if @_ > 1;
1562 $_[0]{hintmode}
1563}
1564 1649
1565=item $player->ext_reply ($msgid, @msg) 1650=item $player->ext_reply ($msgid, @msg)
1566 1651
1567Sends an ext reply to the player. 1652Sends an ext reply to the player.
1568 1653
1635our $MAX_RESET = 3600; 1720our $MAX_RESET = 3600;
1636our $DEFAULT_RESET = 3000; 1721our $DEFAULT_RESET = 3000;
1637 1722
1638sub generate_random_map { 1723sub generate_random_map {
1639 my ($self, $rmp) = @_; 1724 my ($self, $rmp) = @_;
1725
1726 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1727
1640 # mit "rum" bekleckern, nicht 1728 # mit "rum" bekleckern, nicht
1641 $self->_create_random_map ( 1729 $self->_create_random_map (
1642 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1730 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1643 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1731 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1644 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1732 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1766 1854
1767# the temporary/swap location 1855# the temporary/swap location
1768sub save_path { 1856sub save_path {
1769 my ($self) = @_; 1857 my ($self) = @_;
1770 1858
1771 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1859 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1772 "$TMPDIR/$path.map" 1860 "$TMPDIR/$path.map"
1773} 1861}
1774 1862
1775# the unique path, undef == no special unique path 1863# the unique path, undef == no special unique path
1776sub uniq_path { 1864sub uniq_path {
1777 my ($self) = @_; 1865 my ($self) = @_;
1778 1866
1779 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1867 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1780 "$UNIQUEDIR/$path" 1868 "$UNIQUEDIR/$path"
1781}
1782
1783# and all this just because we cannot iterate over
1784# all maps in C++...
1785sub change_all_map_light {
1786 my ($change) = @_;
1787
1788 $_->change_map_light ($change)
1789 for grep $_->outdoor, values %cf::MAP;
1790} 1869}
1791 1870
1792sub decay_objects { 1871sub decay_objects {
1793 my ($self) = @_; 1872 my ($self) = @_;
1794 1873
1878sub find { 1957sub find {
1879 my ($path, $origin) = @_; 1958 my ($path, $origin) = @_;
1880 1959
1881 $path = normalise $path, $origin && $origin->path; 1960 $path = normalise $path, $origin && $origin->path;
1882 1961
1883 cf::lock_wait "map_data:$path";#d#remove 1962 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1884 cf::lock_wait "map_find:$path"; 1963 my $guard2 = cf::lock_acquire "map_find:$path";
1885 1964
1886 $cf::MAP{$path} || do { 1965 $cf::MAP{$path} || do {
1887 my $guard1 = cf::lock_acquire "map_find:$path";
1888 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1889
1890 my $map = new_from_path cf::map $path 1966 my $map = new_from_path cf::map $path
1891 or return; 1967 or return;
1892 1968
1893 $map->{last_save} = $cf::RUNTIME; 1969 $map->{last_save} = $cf::RUNTIME;
1894 1970
1896 or return; 1972 or return;
1897 1973
1898 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1974 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1899 # doing this can freeze the server in a sync job, obviously 1975 # doing this can freeze the server in a sync job, obviously
1900 #$cf::WAIT_FOR_TICK->wait; 1976 #$cf::WAIT_FOR_TICK->wait;
1977 undef $guard2;
1901 undef $guard1; 1978 undef $guard1;
1902 undef $guard2;
1903 $map->reset; 1979 $map->reset;
1904 return find $path; 1980 return find $path;
1905 } 1981 }
1906 1982
1907 $cf::MAP{$path} = $map 1983 $cf::MAP{$path} = $map
1934 my $f = new_from_file cf::object::thawer $self->{load_path}; 2010 my $f = new_from_file cf::object::thawer $self->{load_path};
1935 $f->skip_block; 2011 $f->skip_block;
1936 $self->_load_objects ($f) 2012 $self->_load_objects ($f)
1937 or return; 2013 or return;
1938 2014
1939 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2015 $self->post_load_original
1940 if delete $self->{load_original}; 2016 if delete $self->{load_original};
1941 2017
1942 if (my $uniq = $self->uniq_path) { 2018 if (my $uniq = $self->uniq_path) {
1943 utf8::encode $uniq; 2019 utf8::encode $uniq;
1944 unless (aio_stat $uniq) { 2020 unless (aio_stat $uniq) {
1962 unless ($self->{deny_activate}) { 2038 unless ($self->{deny_activate}) {
1963 $self->decay_objects; 2039 $self->decay_objects;
1964 $self->fix_auto_apply; 2040 $self->fix_auto_apply;
1965 $self->update_buttons; 2041 $self->update_buttons;
1966 cf::cede_to_tick; 2042 cf::cede_to_tick;
1967 $self->set_darkness_map;
1968 cf::cede_to_tick;
1969 $self->activate; 2043 $self->activate;
1970 } 2044 }
1971 2045
1972 $self->{last_save} = $cf::RUNTIME; 2046 $self->{last_save} = $cf::RUNTIME;
1973 $self->last_access ($cf::RUNTIME); 2047 $self->last_access ($cf::RUNTIME);
1974 2048
1975 $self->in_memory (cf::MAP_IN_MEMORY); 2049 $self->in_memory (cf::MAP_ACTIVE);
1976 } 2050 }
1977 2051
1978 $self->post_load; 2052 $self->post_load;
1979} 2053}
1980 2054
2038 my ($path, $origin, $load) = @_; 2112 my ($path, $origin, $load) = @_;
2039 2113
2040 $path = normalise $path, $origin && $origin->{path}; 2114 $path = normalise $path, $origin && $origin->{path};
2041 2115
2042 if (my $map = $cf::MAP{$path}) { 2116 if (my $map = $cf::MAP{$path}) {
2043 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2117 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2044 } 2118 }
2045 2119
2046 $MAP_PREFETCH{$path} |= $load; 2120 $MAP_PREFETCH{$path} |= $load;
2047 2121
2048 $MAP_PREFETCHER ||= cf::async { 2122 $MAP_PREFETCHER ||= cf::async {
2123 $Coro::current->{desc} = "map prefetcher";
2124
2049 while (%MAP_PREFETCH) { 2125 while (%MAP_PREFETCH) {
2050 while (my ($k, $v) = each %MAP_PREFETCH) { 2126 while (my ($k, $v) = each %MAP_PREFETCH) {
2051 if (my $map = find $k) { 2127 if (my $map = find $k) {
2052 $map->load if $v; 2128 $map->load if $v;
2053 } 2129 }
2079 return if $self->{deny_save}; 2155 return if $self->{deny_save};
2080 2156
2081 local $self->{last_access} = $self->last_access;#d# 2157 local $self->{last_access} = $self->last_access;#d#
2082 2158
2083 cf::async { 2159 cf::async {
2160 $Coro::current->{desc} = "map player save";
2084 $_->contr->save for $self->players; 2161 $_->contr->save for $self->players;
2085 }; 2162 };
2163
2164 cf::get_slot 0.02;
2086 2165
2087 if ($uniq) { 2166 if ($uniq) {
2088 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2167 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2089 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2168 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2090 } else { 2169 } else {
2099 $self->save; 2178 $self->save;
2100 2179
2101 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2180 my $lock = cf::lock_acquire "map_data:$self->{path}";
2102 2181
2103 return if $self->players; 2182 return if $self->players;
2104 return if $self->in_memory != cf::MAP_IN_MEMORY; 2183 return if $self->in_memory != cf::MAP_ACTIVE;
2105 return if $self->{deny_save}; 2184 return if $self->{deny_save};
2106 2185
2107 $self->in_memory (cf::MAP_SWAPPED); 2186 $self->in_memory (cf::MAP_SWAPPED);
2108 2187
2109 $self->deactivate; 2188 $self->deactivate;
2227 2306
2228sub unique_maps() { 2307sub unique_maps() {
2229 [ 2308 [
2230 map { 2309 map {
2231 utf8::decode $_; 2310 utf8::decode $_;
2232 /\.map$/ 2311 s/\.map$//; # TODO future compatibility hack
2312 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2313 ? ()
2233 ? normalise $_ 2314 : normalise $_
2234 : ()
2235 } @{ aio_readdir $UNIQUEDIR or [] } 2315 } @{ aio_readdir $UNIQUEDIR or [] }
2236 ] 2316 ]
2237} 2317}
2238 2318
2239package cf;
2240
2241=back 2319=back
2242 2320
2243=head3 cf::object 2321=head3 cf::object
2244 2322
2245=cut 2323=cut
2248 2326
2249=over 4 2327=over 4
2250 2328
2251=item $ob->inv_recursive 2329=item $ob->inv_recursive
2252 2330
2253Returns the inventory of the object _and_ their inventories, recursively. 2331Returns the inventory of the object I<and> their inventories, recursively,
2332but I<not> the object itself.
2254 2333
2255=cut 2334=cut
2256 2335
2257sub inv_recursive_; 2336sub inv_recursive_;
2258sub inv_recursive_ { 2337sub inv_recursive_ {
2263 inv_recursive_ inv $_[0] 2342 inv_recursive_ inv $_[0]
2264} 2343}
2265 2344
2266=item $ref = $ob->ref 2345=item $ref = $ob->ref
2267 2346
2268creates and returns a persistent reference to an objetc that can be stored as a string. 2347Creates and returns a persistent reference to an object that can be stored as a string.
2269 2348
2270=item $ob = cf::object::deref ($refstring) 2349=item $ob = cf::object::deref ($refstring)
2271 2350
2272returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2351returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2273even if the object actually exists. May block. 2352even if the object actually exists. May block.
2275=cut 2354=cut
2276 2355
2277sub deref { 2356sub deref {
2278 my ($ref) = @_; 2357 my ($ref) = @_;
2279 2358
2280 # temporary compatibility#TODO#remove
2281 $ref =~ s{^<}{player/<};
2282
2283 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) { 2359 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2284 my ($uuid, $name) = ($1, $2); 2360 my ($uuid, $name) = ($1, $2);
2285 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name 2361 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2286 or return; 2362 or return;
2287 $pl->ob->uuid eq $uuid 2363 $pl->ob->uuid eq $uuid
2288 or return; 2364 or return;
2308can be C<undef>. Does the right thing when the player is currently in a 2384can be C<undef>. Does the right thing when the player is currently in a
2309dialogue with the given NPC character. 2385dialogue with the given NPC character.
2310 2386
2311=cut 2387=cut
2312 2388
2389our $SAY_CHANNEL = {
2390 id => "say",
2391 title => "Map",
2392 reply => "say ",
2393 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2394};
2395
2396our $CHAT_CHANNEL = {
2397 id => "chat",
2398 title => "Chat",
2399 reply => "chat ",
2400 tooltip => "Player chat and shouts, global to the server.",
2401};
2402
2313# rough implementation of a future "reply" method that works 2403# rough implementation of a future "reply" method that works
2314# with dialog boxes. 2404# with dialog boxes.
2315#TODO: the first argument must go, split into a $npc->reply_to ( method 2405#TODO: the first argument must go, split into a $npc->reply_to ( method
2316sub cf::object::player::reply($$$;$) { 2406sub cf::object::player::reply($$$;$) {
2317 my ($self, $npc, $msg, $flags) = @_; 2407 my ($self, $npc, $msg, $flags) = @_;
2328 my $dialog = $pl->{npc_dialog}; 2418 my $dialog = $pl->{npc_dialog};
2329 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2330 2420
2331 } else { 2421 } else {
2332 $msg = $npc->name . " says: $msg" if $npc; 2422 $msg = $npc->name . " says: $msg" if $npc;
2333 $self->message ($msg, $flags); 2423 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2334 } 2424 }
2335 } 2425 }
2336} 2426}
2337 2427
2338=item $object->send_msg ($channel, $msg, $color, [extra...]) 2428=item $object->send_msg ($channel, $msg, $color, [extra...])
2363 2453
2364=item $player_object->enter_link 2454=item $player_object->enter_link
2365 2455
2366Freezes the player and moves him/her to a special map (C<{link}>). 2456Freezes the player and moves him/her to a special map (C<{link}>).
2367 2457
2368The player should be reasonably safe there for short amounts of time. You 2458The player should be reasonably safe there for short amounts of time (e.g.
2369I<MUST> call C<leave_link> as soon as possible, though. 2459for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2460though, as the palyer cannot control the character while it is on the link
2461map.
2370 2462
2371Will never block. 2463Will never block.
2372 2464
2373=item $player_object->leave_link ($map, $x, $y) 2465=item $player_object->leave_link ($map, $x, $y)
2374 2466
2432 2524
2433 $map->load; 2525 $map->load;
2434 $map->load_neighbours; 2526 $map->load_neighbours;
2435 2527
2436 return unless $self->contr->active; 2528 return unless $self->contr->active;
2529 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2437 $self->activate_recursive; 2530 $self->activate_recursive;
2438 2531
2439 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2532 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2440 $self->enter_map ($map, $x, $y); 2533 $self->enter_map ($map, $x, $y);
2441} 2534}
2446her, loading and preparing them map, calling the provided $check callback 2539her, loading and preparing them map, calling the provided $check callback
2447that has to return the map if sucecssful, and then unfreezes the player on 2540that has to return the map if sucecssful, and then unfreezes the player on
2448the new (success) or old (failed) map position. In either case, $done will 2541the new (success) or old (failed) map position. In either case, $done will
2449be called at the end of this process. 2542be called at the end of this process.
2450 2543
2544Note that $check will be called with a potentially non-loaded map, so if
2545it needs a loaded map it has to call C<< ->load >>.
2546
2451=cut 2547=cut
2452 2548
2453our $GOTOGEN; 2549our $GOTOGEN;
2454 2550
2455sub cf::object::player::goto { 2551sub cf::object::player::goto {
2459 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2555 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2460 2556
2461 $self->enter_link; 2557 $self->enter_link;
2462 2558
2463 (async { 2559 (async {
2560 $Coro::current->{desc} = "player::goto $path $x $y";
2561
2464 # *tag paths override both path and x|y 2562 # *tag paths override both path and x|y
2465 if ($path =~ /^\*(.*)$/) { 2563 if ($path =~ /^\*(.*)$/) {
2466 if (my @obs = grep $_->map, ext::map_tags::find $1) { 2564 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2467 my $ob = $obs[rand @obs]; 2565 my $ob = $obs[rand @obs];
2468 2566
2531} 2629}
2532 2630
2533sub prepare_random_map { 2631sub prepare_random_map {
2534 my ($exit) = @_; 2632 my ($exit) = @_;
2535 2633
2536 my $guard = cf::lock_acquire "exit_prepare:$exit";
2537
2538 # all this does is basically replace the /! path by 2634 # all this does is basically replace the /! path by
2539 # a new random map path (?random/...) with a seed 2635 # a new random map path (?random/...) with a seed
2540 # that depends on the exit object 2636 # that depends on the exit object
2541 2637
2542 my $rmp = parse_random_map_params $exit->msg; 2638 my $rmp = parse_random_map_params $exit->msg;
2544 if ($exit->map) { 2640 if ($exit->map) {
2545 $rmp->{region} = $exit->region->name; 2641 $rmp->{region} = $exit->region->name;
2546 $rmp->{origin_map} = $exit->map->path; 2642 $rmp->{origin_map} = $exit->map->path;
2547 $rmp->{origin_x} = $exit->x; 2643 $rmp->{origin_x} = $exit->x;
2548 $rmp->{origin_y} = $exit->y; 2644 $rmp->{origin_y} = $exit->y;
2645
2646 $exit->map->touch;
2549 } 2647 }
2550 2648
2551 $rmp->{random_seed} ||= $exit->random_seed; 2649 $rmp->{random_seed} ||= $exit->random_seed;
2552 2650
2553 my $data = cf::to_json $rmp; 2651 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2554 my $md5 = Digest::MD5::md5_hex $data; 2652 my $md5 = Digest::MD5::md5_hex $data;
2555 my $meta = "$RANDOMDIR/$md5.meta"; 2653 my $meta = "$RANDOMDIR/$md5.meta";
2556 2654
2557 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2655 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2558 aio_write $fh, 0, (length $data), $data, 0; 2656 aio_write $fh, 0, (length $data), $data, 0;
2559 undef $fh; 2657 undef $fh;
2560 aio_rename "$meta~", $meta; 2658 aio_rename "$meta~", $meta;
2561 2659
2660 my $slaying = "?random/$md5";
2661
2662 if ($exit->valid) {
2562 $exit->slaying ("?random/$md5"); 2663 $exit->slaying ("?random/$md5");
2563 $exit->msg (undef); 2664 $exit->msg (undef);
2665 }
2564 } 2666 }
2565} 2667}
2566 2668
2567sub cf::object::player::enter_exit { 2669sub cf::object::player::enter_exit {
2568 my ($self, $exit) = @_; 2670 my ($self, $exit) = @_;
2569 2671
2570 return unless $self->type == cf::PLAYER; 2672 return unless $self->type == cf::PLAYER;
2571 2673
2572 if ($exit->slaying eq "/!") {
2573 #TODO: this should de-fi-ni-te-ly not be a sync-job
2574 # the problem is that $exit might not survive long enough
2575 # so it needs to be done right now, right here
2576 cf::sync_job { prepare_random_map $exit };
2577 }
2578
2579 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2580 my $hp = $exit->stats->hp;
2581 my $sp = $exit->stats->sp;
2582
2583 $self->enter_link; 2674 $self->enter_link;
2584 2675
2585 # if exit is damned, update players death & WoR home-position
2586 $self->contr->savebed ($slaying, $hp, $sp)
2587 if $exit->flag (FLAG_DAMNED);
2588
2589 (async { 2676 (async {
2590 $self->deactivate_recursive; # just to be sure 2677 $Coro::current->{desc} = "enter_exit";
2678
2591 unless (eval { 2679 unless (eval {
2680 $self->deactivate_recursive; # just to be sure
2681
2682 # random map handling
2683 {
2684 my $guard = cf::lock_acquire "exit_prepare:$exit";
2685
2686 prepare_random_map $exit
2687 if $exit->slaying eq "/!";
2688 }
2689
2690 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2691 my $x = $exit->stats->hp;
2692 my $y = $exit->stats->sp;
2693
2592 $self->goto ($slaying, $hp, $sp); 2694 $self->goto ($map, $x, $y);
2593 2695
2696 # if exit is damned, update players death & WoR home-position
2697 $self->contr->savebed ($map, $x, $y)
2698 if $exit->flag (cf::FLAG_DAMNED);
2699
2594 1; 2700 1
2595 }) { 2701 }) {
2596 $self->message ("Something went wrong deep within the crossfire server. " 2702 $self->message ("Something went wrong deep within the deliantra server. "
2597 . "I'll try to bring you back to the map you were before. " 2703 . "I'll try to bring you back to the map you were before. "
2598 . "Please report this to the dungeon master!", 2704 . "Please report this to the dungeon master!",
2599 cf::NDI_UNIQUE | cf::NDI_RED); 2705 cf::NDI_UNIQUE | cf::NDI_RED);
2600 2706
2601 warn "ERROR in enter_exit: $@"; 2707 warn "ERROR in enter_exit: $@";
2629the message, with C<log> being the default. If C<$color> is negative, suppress 2735the message, with C<log> being the default. If C<$color> is negative, suppress
2630the message unless the client supports the msg packet. 2736the message unless the client supports the msg packet.
2631 2737
2632=cut 2738=cut
2633 2739
2740# non-persistent channels (usually the info channel)
2634our %CHANNEL = ( 2741our %CHANNEL = (
2635 "c/identify" => { 2742 "c/identify" => {
2636 id => "identify", 2743 id => "infobox",
2637 title => "Identify", 2744 title => "Identify",
2638 reply => undef, 2745 reply => undef,
2639 tooltip => "Items recently identified", 2746 tooltip => "Items recently identified",
2640 }, 2747 },
2641 "c/examine" => { 2748 "c/examine" => {
2642 id => "examine", 2749 id => "infobox",
2643 title => "Examine", 2750 title => "Examine",
2644 reply => undef, 2751 reply => undef,
2645 tooltip => "Signs and other items you examined", 2752 tooltip => "Signs and other items you examined",
2646 }, 2753 },
2754 "c/book" => {
2755 id => "infobox",
2756 title => "Book",
2757 reply => undef,
2758 tooltip => "The contents of a note or book",
2759 },
2760 "c/lookat" => {
2761 id => "infobox",
2762 title => "Look",
2763 reply => undef,
2764 tooltip => "What you saw there",
2765 },
2766 "c/who" => {
2767 id => "infobox",
2768 title => "Players",
2769 reply => undef,
2770 tooltip => "Shows players who are currently online",
2771 },
2772 "c/body" => {
2773 id => "infobox",
2774 title => "Body Parts",
2775 reply => undef,
2776 tooltip => "Shows which body parts you posess and are available",
2777 },
2778 "c/statistics" => {
2779 id => "infobox",
2780 title => "Statistics",
2781 reply => undef,
2782 tooltip => "Shows your primary statistics",
2783 },
2784 "c/skills" => {
2785 id => "infobox",
2786 title => "Skills",
2787 reply => undef,
2788 tooltip => "Shows your experience per skill and item power",
2789 },
2790 "c/resistances" => {
2791 id => "infobox",
2792 title => "Resistances",
2793 reply => undef,
2794 tooltip => "Shows your resistances",
2795 },
2796 "c/pets" => {
2797 id => "infobox",
2798 title => "Pets",
2799 reply => undef,
2800 tooltip => "Shows information abotu your pets/a specific pet",
2801 },
2802 "c/uptime" => {
2803 id => "infobox",
2804 title => "Uptime",
2805 reply => undef,
2806 tooltip => "How long the server has been running since last restart",
2807 },
2808 "c/mapinfo" => {
2809 id => "infobox",
2810 title => "Map Info",
2811 reply => undef,
2812 tooltip => "Information related to the maps",
2813 },
2814 "c/party" => {
2815 id => "party",
2816 title => "Party",
2817 reply => "gsay ",
2818 tooltip => "Messages and chat related to your party",
2819 },
2820 "c/death" => {
2821 id => "death",
2822 title => "Death",
2823 reply => undef,
2824 tooltip => "Reason for and more info about your most recent death",
2825 },
2826 "c/say" => $SAY_CHANNEL,
2827 "c/chat" => $CHAT_CHANNEL,
2647); 2828);
2648 2829
2649sub cf::client::send_msg { 2830sub cf::client::send_msg {
2650 my ($self, $channel, $msg, $color, @extra) = @_; 2831 my ($self, $channel, $msg, $color, @extra) = @_;
2651 2832
2652 $msg = $self->pl->expand_cfpod ($msg); 2833 $msg = $self->pl->expand_cfpod ($msg)
2834 unless $color & cf::NDI_VERBATIM;
2653 2835
2654 $color &= cf::NDI_CLIENT_MASK; # just in case... 2836 $color &= cf::NDI_CLIENT_MASK; # just in case...
2655 2837
2656 # check predefined channels, for the benefit of C 2838 # check predefined channels, for the benefit of C
2657 $channel = $CHANNEL{$channel} if $CHANNEL{$channel}; 2839 if ($CHANNEL{$channel}) {
2840 $channel = $CHANNEL{$channel};
2658 2841
2842 $self->ext_msg (channel_info => $channel);
2843 $channel = $channel->{id};
2844
2659 if (ref $channel) { 2845 } elsif (ref $channel) {
2660 # send meta info to client, if not yet sent 2846 # send meta info to client, if not yet sent
2661 unless (exists $self->{channel}{$channel->{id}}) { 2847 unless (exists $self->{channel}{$channel->{id}}) {
2662 $self->{channel}{$channel->{id}} = $channel; 2848 $self->{channel}{$channel->{id}} = $channel;
2663 $self->ext_msg (channel_info => $channel) 2849 $self->ext_msg (channel_info => $channel);
2664 if $self->can_msg;
2665 } 2850 }
2666 2851
2667 $channel = $channel->{id}; 2852 $channel = $channel->{id};
2668 } 2853 }
2669 2854
2670 return unless @extra || length $msg; 2855 return unless @extra || length $msg;
2671 2856
2672 if ($self->can_msg) {
2673 # default colour, mask it out 2857 # default colour, mask it out
2674 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2858 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2675 if $color & cf::NDI_DEF; 2859 if $color & cf::NDI_DEF;
2676 2860
2677 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2861 my $pkt = "msg "
2862 . $self->{json_coder}->encode (
2678 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2863 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2679 } else { 2864 );
2680 if ($color >= 0) {
2681 # replace some tags by gcfclient-compatible ones
2682 for ($msg) {
2683 1 while
2684 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2685 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2686 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2687 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2688 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2689 }
2690 2865
2691 $color &= cf::NDI_COLOR_MASK; 2866 # try lzf for large packets
2867 $pkt = "lzf " . Compress::LZF::compress $pkt
2868 if 1024 <= length $pkt and $self->{can_lzf};
2692 2869
2693 utf8::encode $msg; 2870 # split very large packets
2694 2871 if (8192 < length $pkt and $self->{can_lzf}) {
2695 if (0 && $msg =~ /\[/) { 2872 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2696 # COMMAND/INFO 2873 $pkt = "frag";
2697 $self->send_packet ("drawextinfo $color 10 8 $msg")
2698 } else {
2699 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2700 $self->send_packet ("drawinfo $color $msg")
2701 }
2702 }
2703 } 2874 }
2875
2876 $self->send_packet ($pkt);
2704} 2877}
2705 2878
2706=item $client->ext_msg ($type, @msg) 2879=item $client->ext_msg ($type, @msg)
2707 2880
2708Sends an ext event to the client. 2881Sends an ext event to the client.
2881=pod 3054=pod
2882 3055
2883The following functions and methods are available within a safe environment: 3056The following functions and methods are available within a safe environment:
2884 3057
2885 cf::object 3058 cf::object
2886 contr pay_amount pay_player map x y force_find force_add 3059 contr pay_amount pay_player map x y force_find force_add destroy
2887 insert remove name archname title slaying race decrease_ob_nr 3060 insert remove name archname title slaying race decrease split
3061 value
2888 3062
2889 cf::object::player 3063 cf::object::player
2890 player 3064 player
2891 3065
2892 cf::player 3066 cf::player
2897 3071
2898=cut 3072=cut
2899 3073
2900for ( 3074for (
2901 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3075 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2902 insert remove inv name archname title slaying race 3076 insert remove inv nrof name archname title slaying race
2903 decrease_ob_nr)], 3077 decrease split destroy change_exp value msg lore send_msg)],
2904 ["cf::object::player" => qw(player)], 3078 ["cf::object::player" => qw(player)],
2905 ["cf::player" => qw(peaceful)], 3079 ["cf::player" => qw(peaceful send_msg)],
2906 ["cf::map" => qw(trigger)], 3080 ["cf::map" => qw(trigger)],
2907) { 3081) {
2908 no strict 'refs'; 3082 no strict 'refs';
2909 my ($pkg, @funs) = @$_; 3083 my ($pkg, @funs) = @$_;
2910 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3084 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2927 my ($code, %vars) = @_; 3101 my ($code, %vars) = @_;
2928 3102
2929 my $qcode = $code; 3103 my $qcode = $code;
2930 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3104 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2931 $qcode =~ s/\n/\\n/g; 3105 $qcode =~ s/\n/\\n/g;
3106
3107 %vars = (_dummy => 0) unless %vars;
2932 3108
2933 local $_; 3109 local $_;
2934 local @safe::cf::_safe_eval_args = values %vars; 3110 local @safe::cf::_safe_eval_args = values %vars;
2935 3111
2936 my $eval = 3112 my $eval =
3013 { 3189 {
3014 my $faces = $facedata->{faceinfo}; 3190 my $faces = $facedata->{faceinfo};
3015 3191
3016 while (my ($face, $info) = each %$faces) { 3192 while (my ($face, $info) = each %$faces) {
3017 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3193 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3194
3018 cf::face::set_visibility $idx, $info->{visibility}; 3195 cf::face::set_visibility $idx, $info->{visibility};
3019 cf::face::set_magicmap $idx, $info->{magicmap}; 3196 cf::face::set_magicmap $idx, $info->{magicmap};
3020 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3197 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3021 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3198 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3022 3199
3023 cf::cede_to_tick; 3200 cf::cede_to_tick;
3024 } 3201 }
3025 3202
3026 while (my ($face, $info) = each %$faces) { 3203 while (my ($face, $info) = each %$faces) {
3027 next unless $info->{smooth}; 3204 next unless $info->{smooth};
3205
3028 my $idx = cf::face::find $face 3206 my $idx = cf::face::find $face
3029 or next; 3207 or next;
3208
3030 if (my $smooth = cf::face::find $info->{smooth}) { 3209 if (my $smooth = cf::face::find $info->{smooth}) {
3031 cf::face::set_smooth $idx, $smooth; 3210 cf::face::set_smooth $idx, $smooth;
3032 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3211 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3033 } else { 3212 } else {
3034 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3213 warn "smooth face '$info->{smooth}' not found for face '$face'";
3052 { 3231 {
3053 # TODO: for gcfclient pleasure, we should give resources 3232 # TODO: for gcfclient pleasure, we should give resources
3054 # that gcfclient doesn't grok a >10000 face index. 3233 # that gcfclient doesn't grok a >10000 face index.
3055 my $res = $facedata->{resource}; 3234 my $res = $facedata->{resource};
3056 3235
3057 my $soundconf = delete $res->{"res/sound.conf"};
3058
3059 while (my ($name, $info) = each %$res) { 3236 while (my ($name, $info) = each %$res) {
3237 if (defined $info->{type}) {
3060 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3238 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3061 my $data; 3239 my $data;
3062 3240
3063 if ($info->{type} & 1) { 3241 if ($info->{type} & 1) {
3064 # prepend meta info 3242 # prepend meta info
3065 3243
3066 my $meta = $enc->encode ({ 3244 my $meta = $enc->encode ({
3067 name => $name, 3245 name => $name,
3068 %{ $info->{meta} || {} }, 3246 %{ $info->{meta} || {} },
3069 }); 3247 });
3070 3248
3071 $data = pack "(w/a*)*", $meta, $info->{data}; 3249 $data = pack "(w/a*)*", $meta, $info->{data};
3250 } else {
3251 $data = $info->{data};
3252 }
3253
3254 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3255 cf::face::set_type $idx, $info->{type};
3072 } else { 3256 } else {
3073 $data = $info->{data}; 3257 $RESOURCE{$name} = $info;
3074 } 3258 }
3075 3259
3076 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3077 cf::face::set_type $idx, $info->{type};
3078
3079 cf::cede_to_tick; 3260 cf::cede_to_tick;
3080 } 3261 }
3081
3082 if ($soundconf) {
3083 $soundconf = $enc->decode (delete $soundconf->{data});
3084
3085 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3086 my $sound = $soundconf->{compat}[$_]
3087 or next;
3088
3089 my $face = cf::face::find "sound/$sound->[1]";
3090 cf::sound::set $sound->[0] => $face;
3091 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3092 }
3093
3094 while (my ($k, $v) = each %{$soundconf->{event}}) {
3095 my $face = cf::face::find "sound/$v";
3096 cf::sound::set $k => $face;
3097 }
3098 }
3099 } 3262 }
3263
3264 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3100 3265
3101 1 3266 1
3102} 3267}
3268
3269cf::global->attach (on_resource_update => sub {
3270 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3271 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3272
3273 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3274 my $sound = $soundconf->{compat}[$_]
3275 or next;
3276
3277 my $face = cf::face::find "sound/$sound->[1]";
3278 cf::sound::set $sound->[0] => $face;
3279 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3280 }
3281
3282 while (my ($k, $v) = each %{$soundconf->{event}}) {
3283 my $face = cf::face::find "sound/$v";
3284 cf::sound::set $k => $face;
3285 }
3286 }
3287});
3103 3288
3104register_exticmd fx_want => sub { 3289register_exticmd fx_want => sub {
3105 my ($ns, $want) = @_; 3290 my ($ns, $want) = @_;
3106 3291
3107 while (my ($k, $v) = each %$want) { 3292 while (my ($k, $v) = each %$want) {
3108 $ns->fx_want ($k, $v); 3293 $ns->fx_want ($k, $v);
3109 } 3294 }
3110}; 3295};
3296
3297sub load_resource_file($) {
3298 my $guard = lock_acquire "load_resource_file";
3299
3300 my $status = load_resource_file_ $_[0];
3301 get_slot 0.1, 100;
3302 cf::arch::commit_load;
3303
3304 $status
3305}
3111 3306
3112sub reload_regions { 3307sub reload_regions {
3113 # HACK to clear player env face cache, we need some signal framework 3308 # HACK to clear player env face cache, we need some signal framework
3114 # for this (global event?) 3309 # for this (global event?)
3115 %ext::player_env::MUSIC_FACE_CACHE = (); 3310 %ext::player_env::MUSIC_FACE_CACHE = ();
3129} 3324}
3130 3325
3131sub reload_archetypes { 3326sub reload_archetypes {
3132 load_resource_file "$DATADIR/archetypes" 3327 load_resource_file "$DATADIR/archetypes"
3133 or die "unable to load archetypes\n"; 3328 or die "unable to load archetypes\n";
3134 #d# NEED to laod twice to resolve forward references
3135 # this really needs to be done in an extra post-pass
3136 # (which needs to be synchronous, so solve it differently)
3137 load_resource_file "$DATADIR/archetypes"
3138 or die "unable to load archetypes\n";
3139} 3329}
3140 3330
3141sub reload_treasures { 3331sub reload_treasures {
3142 load_resource_file "$DATADIR/treasures" 3332 load_resource_file "$DATADIR/treasures"
3143 or die "unable to load treasurelists\n"; 3333 or die "unable to load treasurelists\n";
3144} 3334}
3145 3335
3146sub reload_resources { 3336sub reload_resources {
3147 warn "reloading resource files...\n"; 3337 warn "reloading resource files...\n";
3148 3338
3339 reload_facedata;
3340 reload_archetypes;
3149 reload_regions; 3341 reload_regions;
3150 reload_facedata;
3151 #reload_archetypes;#d#
3152 reload_archetypes;
3153 reload_treasures; 3342 reload_treasures;
3154 3343
3155 warn "finished reloading resource files\n"; 3344 warn "finished reloading resource files\n";
3156}
3157
3158sub init {
3159 reload_resources;
3160} 3345}
3161 3346
3162sub reload_config { 3347sub reload_config {
3163 open my $fh, "<:utf8", "$CONFDIR/config" 3348 open my $fh, "<:utf8", "$CONFDIR/config"
3164 or return; 3349 or return;
3165 3350
3166 local $/; 3351 local $/;
3167 *CFG = YAML::Syck::Load <$fh>; 3352 *CFG = YAML::Load <$fh>;
3168 3353
3169 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3354 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3170 3355
3171 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3356 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3172 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3357 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3178 }; 3363 };
3179 warn $@ if $@; 3364 warn $@ if $@;
3180 } 3365 }
3181} 3366}
3182 3367
3368sub pidfile() {
3369 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3370 or die "$PIDFILE: $!";
3371 flock $fh, &Fcntl::LOCK_EX
3372 or die "$PIDFILE: flock: $!";
3373 $fh
3374}
3375
3376# make sure only one server instance is running at any one time
3377sub atomic {
3378 my $fh = pidfile;
3379
3380 my $pid = <$fh>;
3381 kill 9, $pid if $pid > 0;
3382
3383 seek $fh, 0, 0;
3384 print $fh $$;
3385}
3386
3183sub main { 3387sub main {
3388 cf::init_globals; # initialise logging
3389
3390 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3391 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3392 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3393 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3394
3395 cf::init_experience;
3396 cf::init_anim;
3397 cf::init_attackmess;
3398 cf::init_dynamic;
3399
3400 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3401
3184 # we must not ever block the main coroutine 3402 # we must not ever block the main coroutine
3185 local $Coro::idle = sub { 3403 local $Coro::idle = sub {
3186 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3404 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3187 (async { 3405 (async {
3188 Event::one_event; 3406 $Coro::current->{desc} = "IDLE BUG HANDLER";
3407 EV::loop EV::LOOP_ONESHOT;
3189 })->prio (Coro::PRIO_MAX); 3408 })->prio (Coro::PRIO_MAX);
3190 }; 3409 };
3191 3410
3411 evthread_start IO::AIO::poll_fileno;
3412
3413 cf::sync_job {
3414 reload_resources;
3192 reload_config; 3415 reload_config;
3193 db_init; 3416 db_init;
3417
3418 cf::load_settings;
3419 cf::load_materials;
3420 cf::init_uuid;
3421 cf::init_signals;
3422 cf::init_commands;
3423 cf::init_skills;
3424
3425 cf::init_beforeplay;
3426
3427 atomic;
3428
3194 load_extensions; 3429 load_extensions;
3195 3430
3196 $TICK_WATCHER->start; 3431 utime time, time, $RUNTIMEFILE;
3432
3433 # no (long-running) fork's whatsoever before this point(!)
3434 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3435
3436 (pop @POST_INIT)->(0) while @POST_INIT;
3437 };
3438
3197 Event::loop; 3439 EV::loop;
3198} 3440}
3199 3441
3200############################################################################# 3442#############################################################################
3201# initialisation and cleanup 3443# initialisation and cleanup
3202 3444
3203# install some emergency cleanup handlers 3445# install some emergency cleanup handlers
3204BEGIN { 3446BEGIN {
3447 our %SIGWATCHER = ();
3205 for my $signal (qw(INT HUP TERM)) { 3448 for my $signal (qw(INT HUP TERM)) {
3206 Event->signal ( 3449 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3207 reentrant => 0,
3208 data => WF_AUTOCANCEL,
3209 signal => $signal,
3210 prio => 0,
3211 cb => sub {
3212 cf::cleanup "SIG$signal"; 3450 cf::cleanup "SIG$signal";
3213 },
3214 ); 3451 };
3215 } 3452 }
3216} 3453}
3217 3454
3218sub write_runtime { 3455sub write_runtime_sync {
3219 my $runtime = "$LOCALDIR/runtime";
3220
3221 # first touch the runtime file to show we are still running: 3456 # first touch the runtime file to show we are still running:
3222 # the fsync below can take a very very long time. 3457 # the fsync below can take a very very long time.
3223 3458
3224 IO::AIO::aio_utime $runtime, undef, undef; 3459 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3225 3460
3226 my $guard = cf::lock_acquire "write_runtime"; 3461 my $guard = cf::lock_acquire "write_runtime";
3227 3462
3228 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3463 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3229 or return; 3464 or return;
3230 3465
3231 my $value = $cf::RUNTIME + 90 + 10; 3466 my $value = $cf::RUNTIME + 90 + 10;
3232 # 10 is the runtime save interval, for a monotonic clock 3467 # 10 is the runtime save interval, for a monotonic clock
3233 # 60 allows for the watchdog to kill the server. 3468 # 60 allows for the watchdog to kill the server.
3243 aio_utime $fh, undef, undef; 3478 aio_utime $fh, undef, undef;
3244 3479
3245 close $fh 3480 close $fh
3246 or return; 3481 or return;
3247 3482
3248 aio_rename "$runtime~", $runtime 3483 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3249 and return; 3484 and return;
3250 3485
3251 warn "runtime file written.\n"; 3486 warn "runtime file written.\n";
3252 3487
3253 1 3488 1
3489}
3490
3491our $uuid_lock;
3492our $uuid_skip;
3493
3494sub write_uuid_sync($) {
3495 $uuid_skip ||= $_[0];
3496
3497 return if $uuid_lock;
3498 local $uuid_lock = 1;
3499
3500 my $uuid = "$LOCALDIR/uuid";
3501
3502 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3503 or return;
3504
3505 my $value = uuid_seq uuid_cur;
3506
3507 unless ($value) {
3508 warn "cowardly refusing to write zero uuid value!\n";
3509 return;
3510 }
3511
3512 my $value = uuid_str $value + $uuid_skip;
3513 $uuid_skip = 0;
3514
3515 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3516 and return;
3517
3518 # always fsync - this file is important
3519 aio_fsync $fh
3520 and return;
3521
3522 close $fh
3523 or return;
3524
3525 aio_rename "$uuid~", $uuid
3526 and return;
3527
3528 warn "uuid file written ($value).\n";
3529
3530 1
3531
3532}
3533
3534sub write_uuid($$) {
3535 my ($skip, $sync) = @_;
3536
3537 $sync ? write_uuid_sync $skip
3538 : async { write_uuid_sync $skip };
3254} 3539}
3255 3540
3256sub emergency_save() { 3541sub emergency_save() {
3257 my $freeze_guard = cf::freeze_mainloop; 3542 my $freeze_guard = cf::freeze_mainloop;
3258 3543
3259 warn "enter emergency perl save\n"; 3544 warn "emergency_perl_save: enter\n";
3260 3545
3261 cf::sync_job { 3546 cf::sync_job {
3547 # this is a trade-off: we want to be very quick here, so
3548 # save all maps without fsync, and later call a global sync
3549 # (which in turn might be very very slow)
3550 local $USE_FSYNC = 0;
3551
3262 # use a peculiar iteration method to avoid tripping on perl 3552 # use a peculiar iteration method to avoid tripping on perl
3263 # refcount bugs in for. also avoids problems with players 3553 # refcount bugs in for. also avoids problems with players
3264 # and maps saved/destroyed asynchronously. 3554 # and maps saved/destroyed asynchronously.
3265 warn "begin emergency player save\n"; 3555 warn "emergency_perl_save: begin player save\n";
3266 for my $login (keys %cf::PLAYER) { 3556 for my $login (keys %cf::PLAYER) {
3267 my $pl = $cf::PLAYER{$login} or next; 3557 my $pl = $cf::PLAYER{$login} or next;
3268 $pl->valid or next; 3558 $pl->valid or next;
3559 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3269 $pl->save; 3560 $pl->save;
3270 } 3561 }
3271 warn "end emergency player save\n"; 3562 warn "emergency_perl_save: end player save\n";
3272 3563
3273 warn "begin emergency map save\n"; 3564 warn "emergency_perl_save: begin map save\n";
3274 for my $path (keys %cf::MAP) { 3565 for my $path (keys %cf::MAP) {
3275 my $map = $cf::MAP{$path} or next; 3566 my $map = $cf::MAP{$path} or next;
3276 $map->valid or next; 3567 $map->valid or next;
3277 $map->save; 3568 $map->save;
3278 } 3569 }
3279 warn "end emergency map save\n"; 3570 warn "emergency_perl_save: end map save\n";
3280 3571
3281 warn "begin emergency database checkpoint\n"; 3572 warn "emergency_perl_save: begin database checkpoint\n";
3282 BDB::db_env_txn_checkpoint $DB_ENV; 3573 BDB::db_env_txn_checkpoint $DB_ENV;
3283 warn "end emergency database checkpoint\n"; 3574 warn "emergency_perl_save: end database checkpoint\n";
3575
3576 warn "emergency_perl_save: begin write uuid\n";
3577 write_uuid_sync 1;
3578 warn "emergency_perl_save: end write uuid\n";
3284 }; 3579 };
3285 3580
3581 warn "emergency_perl_save: starting sync()\n";
3582 IO::AIO::aio_sync sub {
3583 warn "emergency_perl_save: finished sync()\n";
3584 };
3585
3286 warn "leave emergency perl save\n"; 3586 warn "emergency_perl_save: leave\n";
3287} 3587}
3288 3588
3289sub post_cleanup { 3589sub post_cleanup {
3290 my ($make_core) = @_; 3590 my ($make_core) = @_;
3291 3591
3292 warn Carp::longmess "post_cleanup backtrace" 3592 warn Carp::longmess "post_cleanup backtrace"
3293 if $make_core; 3593 if $make_core;
3594
3595 my $fh = pidfile;
3596 unlink $PIDFILE if <$fh> == $$;
3597}
3598
3599# a safer delete_package, copied from Symbol
3600sub clear_package($) {
3601 my $pkg = shift;
3602
3603 # expand to full symbol table name if needed
3604 unless ($pkg =~ /^main::.*::$/) {
3605 $pkg = "main$pkg" if $pkg =~ /^::/;
3606 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3607 $pkg .= '::' unless $pkg =~ /::$/;
3608 }
3609
3610 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3611 my $stem_symtab = *{$stem}{HASH};
3612
3613 defined $stem_symtab and exists $stem_symtab->{$leaf}
3614 or return;
3615
3616 # clear all symbols
3617 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3618 for my $name (keys %$leaf_symtab) {
3619 _gv_clear *{"$pkg$name"};
3620# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3621 }
3622 warn "cleared package $pkg\n";#d#
3294} 3623}
3295 3624
3296sub do_reload_perl() { 3625sub do_reload_perl() {
3297 # can/must only be called in main 3626 # can/must only be called in main
3298 if ($Coro::current != $Coro::main) { 3627 if ($Coro::current != $Coro::main) {
3299 warn "can only reload from main coroutine"; 3628 warn "can only reload from main coroutine";
3300 return; 3629 return;
3301 } 3630 }
3302 3631
3632 return if $RELOAD++;
3633
3634 my $t1 = EV::time;
3635
3636 while ($RELOAD) {
3303 warn "reloading..."; 3637 warn "reloading...";
3304 3638
3305 warn "entering sync_job"; 3639 warn "entering sync_job";
3306 3640
3307 cf::sync_job { 3641 cf::sync_job {
3308 cf::write_runtime; # external watchdog should not bark 3642 cf::write_runtime_sync; # external watchdog should not bark
3309 cf::emergency_save; 3643 cf::emergency_save;
3310 cf::write_runtime; # external watchdog should not bark 3644 cf::write_runtime_sync; # external watchdog should not bark
3311 3645
3312 warn "syncing database to disk"; 3646 warn "syncing database to disk";
3313 BDB::db_env_txn_checkpoint $DB_ENV; 3647 BDB::db_env_txn_checkpoint $DB_ENV;
3314 3648
3315 # if anything goes wrong in here, we should simply crash as we already saved 3649 # if anything goes wrong in here, we should simply crash as we already saved
3316 3650
3317 warn "cancelling all WF_AUTOCANCEL watchers";
3318 for (Event::all_watchers) {
3319 $_->cancel if $_->data & WF_AUTOCANCEL;
3320 }
3321
3322 warn "flushing outstanding aio requests"; 3651 warn "flushing outstanding aio requests";
3323 for (;;) {
3324 BDB::flush;
3325 IO::AIO::flush;
3326 Coro::cede;
3327 last unless IO::AIO::nreqs || BDB::nreqs; 3652 while (IO::AIO::nreqs || BDB::nreqs) {
3328 warn "iterate..."; 3653 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3329 }
3330
3331 ++$RELOAD;
3332
3333 warn "cancelling all extension coros";
3334 $_->cancel for values %EXT_CORO;
3335 %EXT_CORO = ();
3336
3337 warn "removing commands";
3338 %COMMAND = ();
3339
3340 warn "removing ext/exti commands";
3341 %EXTCMD = ();
3342 %EXTICMD = ();
3343
3344 warn "unloading/nuking all extensions";
3345 for my $pkg (@EXTS) {
3346 warn "... unloading $pkg";
3347
3348 if (my $cb = $pkg->can ("unload")) {
3349 eval {
3350 $cb->($pkg);
3351 1
3352 } or warn "$pkg unloaded, but with errors: $@";
3353 } 3654 }
3354 3655
3355 warn "... nuking $pkg"; 3656 warn "cancelling all extension coros";
3356 Symbol::delete_package $pkg; 3657 $_->cancel for values %EXT_CORO;
3357 } 3658 %EXT_CORO = ();
3358 3659
3359 warn "unloading all perl modules loaded from $LIBDIR"; 3660 warn "removing commands";
3360 while (my ($k, $v) = each %INC) { 3661 %COMMAND = ();
3361 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3362 3662
3663 warn "removing ext/exti commands";
3664 %EXTCMD = ();
3665 %EXTICMD = ();
3666
3667 warn "unloading/nuking all extensions";
3668 for my $pkg (@EXTS) {
3363 warn "... unloading $k"; 3669 warn "... unloading $pkg";
3364 delete $INC{$k};
3365 3670
3366 $k =~ s/\.pm$//;
3367 $k =~ s/\//::/g;
3368
3369 if (my $cb = $k->can ("unload_module")) { 3671 if (my $cb = $pkg->can ("unload")) {
3672 eval {
3370 $cb->(); 3673 $cb->($pkg);
3674 1
3675 } or warn "$pkg unloaded, but with errors: $@";
3676 }
3677
3678 warn "... clearing $pkg";
3679 clear_package $pkg;
3371 } 3680 }
3372 3681
3373 Symbol::delete_package $k; 3682 warn "unloading all perl modules loaded from $LIBDIR";
3683 while (my ($k, $v) = each %INC) {
3684 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3685
3686 warn "... unloading $k";
3687 delete $INC{$k};
3688
3689 $k =~ s/\.pm$//;
3690 $k =~ s/\//::/g;
3691
3692 if (my $cb = $k->can ("unload_module")) {
3693 $cb->();
3694 }
3695
3696 clear_package $k;
3374 } 3697 }
3375 3698
3376 warn "getting rid of safe::, as good as possible"; 3699 warn "getting rid of safe::, as good as possible";
3377 Symbol::delete_package "safe::$_" 3700 clear_package "safe::$_"
3378 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3701 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3379 3702
3380 warn "unloading cf.pm \"a bit\""; 3703 warn "unloading cf.pm \"a bit\"";
3381 delete $INC{"cf.pm"}; 3704 delete $INC{"cf.pm"};
3382 delete $INC{"cf/pod.pm"}; 3705 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3383 3706
3384 # don't, removes xs symbols, too, 3707 # don't, removes xs symbols, too,
3385 # and global variables created in xs 3708 # and global variables created in xs
3386 #Symbol::delete_package __PACKAGE__; 3709 #clear_package __PACKAGE__;
3387 3710
3388 warn "unload completed, starting to reload now"; 3711 warn "unload completed, starting to reload now";
3389 3712
3390 warn "reloading cf.pm"; 3713 warn "reloading cf.pm";
3391 require cf; 3714 require cf;
3392 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3715 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3393 3716
3394 warn "loading config and database again"; 3717 warn "loading config and database again";
3395 cf::reload_config; 3718 cf::reload_config;
3396 3719
3397 warn "loading extensions"; 3720 warn "loading extensions";
3398 cf::load_extensions; 3721 cf::load_extensions;
3399 3722
3723 if ($REATTACH_ON_RELOAD) {
3400 warn "reattaching attachments to objects/players"; 3724 warn "reattaching attachments to objects/players";
3401 _global_reattach; # objects, sockets 3725 _global_reattach; # objects, sockets
3402 warn "reattaching attachments to maps"; 3726 warn "reattaching attachments to maps";
3403 reattach $_ for values %MAP; 3727 reattach $_ for values %MAP;
3404 warn "reattaching attachments to players"; 3728 warn "reattaching attachments to players";
3405 reattach $_ for values %PLAYER; 3729 reattach $_ for values %PLAYER;
3730 }
3406 3731
3732 warn "running post_init jobs";
3733 (pop @POST_INIT)->(1) while @POST_INIT;
3734
3407 warn "leaving sync_job"; 3735 warn "leaving sync_job";
3408 3736
3409 1 3737 1
3410 } or do { 3738 } or do {
3411 warn $@; 3739 warn $@;
3412 warn "error while reloading, exiting."; 3740 cf::cleanup "error while reloading, exiting.";
3413 exit 1;
3414 }; 3741 };
3415 3742
3416 warn "reloaded"; 3743 warn "reloaded";
3744 --$RELOAD;
3745 }
3746
3747 $t1 = EV::time - $t1;
3748 warn "reload completed in ${t1}s\n";
3417}; 3749};
3418 3750
3419our $RELOAD_WATCHER; # used only during reload 3751our $RELOAD_WATCHER; # used only during reload
3420 3752
3421sub reload_perl() { 3753sub reload_perl() {
3422 # doing reload synchronously and two reloads happen back-to-back, 3754 # doing reload synchronously and two reloads happen back-to-back,
3423 # coro crashes during coro_state_free->destroy here. 3755 # coro crashes during coro_state_free->destroy here.
3424 3756
3425 $RELOAD_WATCHER ||= Event->timer ( 3757 $RELOAD_WATCHER ||= cf::async {
3426 reentrant => 0, 3758 Coro::AIO::aio_wait cache_extensions;
3427 after => 0, 3759
3428 data => WF_AUTOCANCEL, 3760 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3429 cb => sub {
3430 do_reload_perl; 3761 do_reload_perl;
3431 undef $RELOAD_WATCHER; 3762 undef $RELOAD_WATCHER;
3432 }, 3763 };
3433 ); 3764 };
3434} 3765}
3435 3766
3436register_command "reload" => sub { 3767register_command "reload" => sub {
3437 my ($who, $arg) = @_; 3768 my ($who, $arg) = @_;
3438 3769
3439 if ($who->flag (FLAG_WIZ)) { 3770 if ($who->flag (FLAG_WIZ)) {
3440 $who->message ("reloading server."); 3771 $who->message ("reloading server.");
3772 async {
3773 $Coro::current->{desc} = "perl_reload";
3441 async { reload_perl }; 3774 reload_perl;
3775 };
3442 } 3776 }
3443}; 3777};
3444 3778
3445unshift @INC, $LIBDIR; 3779unshift @INC, $LIBDIR;
3446 3780
3448 3782
3449our @WAIT_FOR_TICK; 3783our @WAIT_FOR_TICK;
3450our @WAIT_FOR_TICK_BEGIN; 3784our @WAIT_FOR_TICK_BEGIN;
3451 3785
3452sub wait_for_tick { 3786sub wait_for_tick {
3453 return unless $TICK_WATCHER->is_active;
3454 return if $Coro::current == $Coro::main; 3787 return if tick_inhibit || $Coro::current == $Coro::main;
3455 3788
3456 my $signal = new Coro::Signal; 3789 my $signal = new Coro::Signal;
3457 push @WAIT_FOR_TICK, $signal; 3790 push @WAIT_FOR_TICK, $signal;
3458 $signal->wait; 3791 $signal->wait;
3459} 3792}
3460 3793
3461sub wait_for_tick_begin { 3794sub wait_for_tick_begin {
3462 return unless $TICK_WATCHER->is_active;
3463 return if $Coro::current == $Coro::main; 3795 return if tick_inhibit || $Coro::current == $Coro::main;
3464 3796
3465 my $signal = new Coro::Signal; 3797 my $signal = new Coro::Signal;
3466 push @WAIT_FOR_TICK_BEGIN, $signal; 3798 push @WAIT_FOR_TICK_BEGIN, $signal;
3467 $signal->wait; 3799 $signal->wait;
3468} 3800}
3469 3801
3470$TICK_WATCHER = Event->timer ( 3802sub tick {
3471 reentrant => 0,
3472 parked => 1,
3473 prio => 0,
3474 at => $NEXT_TICK || $TICK,
3475 data => WF_AUTOCANCEL,
3476 cb => sub {
3477 if ($Coro::current != $Coro::main) { 3803 if ($Coro::current != $Coro::main) {
3478 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3804 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3479 unless ++$bug_warning > 10; 3805 unless ++$bug_warning > 10;
3480 return; 3806 return;
3481 } 3807 }
3482 3808
3483 $NOW = $tick_start = Event::time;
3484
3485 cf::server_tick; # one server iteration 3809 cf::server_tick; # one server iteration
3486 3810
3487 $RUNTIME += $TICK;
3488 $NEXT_TICK += $TICK;
3489
3490 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3811 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3491 $NEXT_RUNTIME_WRITE = $NOW + 10; 3812 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3492 Coro::async_pool { 3813 Coro::async_pool {
3814 $Coro::current->{desc} = "runtime saver";
3493 write_runtime 3815 write_runtime_sync
3494 or warn "ERROR: unable to write runtime file: $!"; 3816 or warn "ERROR: unable to write runtime file: $!";
3495 };
3496 } 3817 };
3818 }
3497 3819
3498 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3820 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3499 $sig->send; 3821 $sig->send;
3500 } 3822 }
3501 while (my $sig = shift @WAIT_FOR_TICK) { 3823 while (my $sig = shift @WAIT_FOR_TICK) {
3502 $sig->send; 3824 $sig->send;
3503 } 3825 }
3504 3826
3505 $NOW = Event::time; 3827 $LOAD = ($NOW - $TICK_START) / $TICK;
3506
3507 # if we are delayed by four ticks or more, skip them all
3508 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3509
3510 $TICK_WATCHER->at ($NEXT_TICK);
3511 $TICK_WATCHER->start;
3512
3513 $LOAD = ($NOW - $tick_start) / $TICK;
3514 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3828 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3515 3829
3516 _post_tick; 3830 if (0) {
3831 if ($NEXT_TICK) {
3832 my $jitter = $TICK_START - $NEXT_TICK;
3833 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3834 warn "jitter $JITTER\n";#d#
3835 }
3517 }, 3836 }
3518); 3837}
3519 3838
3520{ 3839{
3840 # configure BDB
3841
3521 BDB::min_parallel 8; 3842 BDB::min_parallel 8;
3522 BDB::max_poll_time $TICK * 0.1; 3843 BDB::max_poll_reqs $TICK * 0.1;
3523 $BDB_POLL_WATCHER = Event->io ( 3844 $AnyEvent::BDB::WATCHER->priority (1);
3524 reentrant => 0,
3525 fd => BDB::poll_fileno,
3526 poll => 'r',
3527 prio => 0,
3528 data => WF_AUTOCANCEL,
3529 cb => \&BDB::poll_cb,
3530 );
3531
3532 BDB::set_sync_prepare {
3533 my $status;
3534 my $current = $Coro::current;
3535 (
3536 sub {
3537 $status = $!;
3538 $current->ready; undef $current;
3539 },
3540 sub {
3541 Coro::schedule while defined $current;
3542 $! = $status;
3543 },
3544 )
3545 };
3546 3845
3547 unless ($DB_ENV) { 3846 unless ($DB_ENV) {
3548 $DB_ENV = BDB::db_env_create; 3847 $DB_ENV = BDB::db_env_create;
3549 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3848 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3550 | BDB::LOG_AUTOREMOVE, 1); 3849 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3850 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3551 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3851 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3552 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3852 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3553 3853
3554 cf::sync_job { 3854 cf::sync_job {
3555 eval { 3855 eval {
3565 3865
3566 cf::cleanup "db_env_open(db): $@" if $@; 3866 cf::cleanup "db_env_open(db): $@" if $@;
3567 }; 3867 };
3568 } 3868 }
3569 3869
3570 $BDB_DEADLOCK_WATCHER = Event->timer ( 3870 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3571 after => 3,
3572 interval => 1,
3573 hard => 1,
3574 prio => 0,
3575 data => WF_AUTOCANCEL,
3576 cb => sub {
3577 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3871 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3578 },
3579 ); 3872 };
3580 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3873 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3581 after => 11,
3582 interval => 60,
3583 hard => 1,
3584 prio => 0,
3585 data => WF_AUTOCANCEL,
3586 cb => sub {
3587 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3874 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3588 },
3589 ); 3875 };
3590 $BDB_TRICKLE_WATCHER = Event->timer ( 3876 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3591 after => 5,
3592 interval => 10,
3593 hard => 1,
3594 prio => 0,
3595 data => WF_AUTOCANCEL,
3596 cb => sub {
3597 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3877 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3598 },
3599 ); 3878 };
3600} 3879}
3601 3880
3602{ 3881{
3882 # configure IO::AIO
3883
3603 IO::AIO::min_parallel 8; 3884 IO::AIO::min_parallel 8;
3604
3605 undef $Coro::AIO::WATCHER;
3606 IO::AIO::max_poll_time $TICK * 0.1; 3885 IO::AIO::max_poll_time $TICK * 0.1;
3607 $AIO_POLL_WATCHER = Event->io ( 3886 undef $AnyEvent::AIO::WATCHER;
3608 reentrant => 0,
3609 data => WF_AUTOCANCEL,
3610 fd => IO::AIO::poll_fileno,
3611 poll => 'r',
3612 prio => 6,
3613 cb => \&IO::AIO::poll_cb,
3614 );
3615} 3887}
3616 3888
3617my $_log_backtrace; 3889my $_log_backtrace;
3618 3890
3619sub _log_backtrace { 3891sub _log_backtrace {
3622 $msg =~ s/\n//; 3894 $msg =~ s/\n//;
3623 3895
3624 # limit the # of concurrent backtraces 3896 # limit the # of concurrent backtraces
3625 if ($_log_backtrace < 2) { 3897 if ($_log_backtrace < 2) {
3626 ++$_log_backtrace; 3898 ++$_log_backtrace;
3899 my $perl_bt = Carp::longmess $msg;
3627 async { 3900 async {
3901 $Coro::current->{desc} = "abt $msg";
3902
3628 my @bt = fork_call { 3903 my @bt = fork_call {
3629 @addr = map { sprintf "%x", $_ } @addr; 3904 @addr = map { sprintf "%x", $_ } @addr;
3630 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3905 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3631 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3906 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3632 or die "addr2line: $!"; 3907 or die "addr2line: $!";
3640 } 3915 }
3641 3916
3642 @funcs 3917 @funcs
3643 }; 3918 };
3644 3919
3645 LOG llevInfo, "[ABT] $msg\n"; 3920 LOG llevInfo, "[ABT] $perl_bt\n";
3921 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3646 LOG llevInfo, "[ABT] $_\n" for @bt; 3922 LOG llevInfo, "[ABT] $_\n" for @bt;
3647 --$_log_backtrace; 3923 --$_log_backtrace;
3648 }; 3924 };
3649 } else { 3925 } else {
3650 LOG llevInfo, "[ABT] $msg\n"; 3926 LOG llevInfo, "[ABT] $msg\n";
3651 LOG llevInfo, "[ABT] [suppressed]\n"; 3927 LOG llevInfo, "[ABT] [suppressed]\n";
3652 } 3928 }
3653} 3929}
3654 3930
3655# load additional modules 3931# load additional modules
3656use cf::pod; 3932require "cf/$_.pm" for @EXTRA_MODULES;
3657 3933
3658END { cf::emergency_save } 3934END { cf::emergency_save }
3659 3935
36601 39361
3661 3937

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