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Revision 1.374 by root, Wed Sep 19 22:07:16 2007 UTC vs.
Revision 1.468 by root, Thu Jan 8 19:23:44 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
37use Guard ();
15use Coro 3.64 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
41use Coro::EV;
18use Coro::Event; 42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
23use Coro::Storable; 50use Coro::Storable;
24use Coro::Util (); 51use Coro::Util ();
25 52
26use JSON::XS (); 53use JSON::XS 2.01 ();
27use BDB (); 54use BDB ();
28use Data::Dumper; 55use Data::Dumper;
29use Digest::MD5; 56use Digest::MD5;
30use Fcntl; 57use Fcntl;
31use YAML::Syck (); 58use YAML ();
32use IO::AIO 2.32 (); 59use IO::AIO ();
33use Time::HiRes; 60use Time::HiRes;
34use Compress::LZF; 61use Compress::LZF;
35use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
36 65
37# configure various modules to our taste 66# configure various modules to our taste
38# 67#
39$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 76
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 78
52our %COMMAND = (); 79our %COMMAND = ();
53our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
56our %EXTCMD = (); 83our %EXTCMD = ();
57our %EXTICMD = (); 84our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
60 87
61our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 89our @EVENT;
63 90
64our $CONFDIR = confdir; 91our $CONFDIR = confdir;
65our $DATADIR = datadir; 92our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
75 106
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 109our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default off
83 111
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 112our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 113our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 114our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 115our $DB_ENV;
89 116
117our @EXTRA_MODULES = qw(pod mapscript);
118
90our %CFG; 119our %CFG;
91 120
92our $UPTIME; $UPTIME ||= time; 121our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 122our $RUNTIME;
123our $NOW;
94 124
95our (%PLAYER, %PLAYER_LOADING); # all users 125our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 126our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 127our $LINK_MAP; # the special {link} map, which is always available
98 128
99# used to convert map paths into valid unix filenames by replacing / by ∕ 129# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 130our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 131
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 132our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 133our $LOADAVG; # same thing, but with alpha-smoothing
134our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 135our $TICK_START; # for load detecting purposes
136
137our @POST_INIT;
138
139our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
105 140
106binmode STDOUT; 141binmode STDOUT;
107binmode STDERR; 142binmode STDERR;
108 143
109# read virtual server time, if available 144# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 145unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 146 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 147 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 148 $RUNTIME = <$fh> + 0.;
114} 149}
150
151eval "sub TICK() { $TICK } 1" or die;
115 152
116mkdir $_ 153mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 154 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118 155
119our $EMERGENCY_POSITION; 156our $EMERGENCY_POSITION;
162 199
163The raw value load value from the last tick. 200The raw value load value from the last tick.
164 201
165=item %cf::CFG 202=item %cf::CFG
166 203
167Configuration for the server, loaded from C</etc/crossfire/config>, or 204Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 205from wherever your confdir points to.
169 206
170=item cf::wait_for_tick, cf::wait_for_tick_begin 207=item cf::wait_for_tick, cf::wait_for_tick_begin
171 208
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 209These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 230 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 231
195 LOG llevError, $msg; 232 LOG llevError, $msg;
196 }; 233 };
197} 234}
235
236$Coro::State::DIEHOOK = sub {
237 return unless $^S eq 0; # "eq", not "=="
238
239 if ($Coro::current == $Coro::main) {#d#
240 warn "DIEHOOK called in main context, Coro bug?\n";#d#
241 return;#d#
242 }#d#
243
244 # kill coroutine otherwise
245 warn Carp::longmess $_[0];
246 Coro::terminate
247};
248
249$SIG{__DIE__} = sub { }; #d#?
198 250
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 251@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 252@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 253@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 254@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 261for my $pkg (qw(
210 cf::global cf::attachable 262 cf::global cf::attachable
211 cf::object cf::object::player 263 cf::object cf::object::player
212 cf::client cf::player 264 cf::client cf::player
213 cf::arch cf::living 265 cf::arch cf::living
266 cf::map cf::mapspace
214 cf::map cf::party cf::region 267 cf::party cf::region
215)) { 268)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 269 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 270}
219 271
220$Event::DIED = sub { 272$EV::DIED = sub {
221 warn "error in event callback: @_"; 273 warn "error in event callback: @_";
222}; 274};
223 275
224############################################################################# 276#############################################################################
225 277
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 300 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 301 $d
250 } || "[unable to dump $_[0]: '$@']"; 302 } || "[unable to dump $_[0]: '$@']";
251} 303}
252 304
253=item $ref = cf::from_json $json 305=item $ref = cf::decode_json $json
254 306
255Converts a JSON string into the corresponding perl data structure. 307Converts a JSON string into the corresponding perl data structure.
256 308
257=item $json = cf::to_json $ref 309=item $json = cf::encode_json $ref
258 310
259Converts a perl data structure into its JSON representation. 311Converts a perl data structure into its JSON representation.
260 312
261=cut 313=cut
262 314
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 315our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 316
265sub to_json ($) { $json_coder->encode ($_[0]) } 317sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 318sub decode_json($) { $json_coder->decode ($_[0]) }
319
320=item cf::post_init { BLOCK }
321
322Execute the given codeblock, I<after> all extensions have been (re-)loaded,
323but I<before> the server starts ticking again.
324
325The cdoeblock will have a single boolean argument to indicate whether this
326is a reload or not.
327
328=cut
329
330sub post_init(&) {
331 push @POST_INIT, shift;
332}
267 333
268=item cf::lock_wait $string 334=item cf::lock_wait $string
269 335
270Wait until the given lock is available. See cf::lock_acquire. 336Wait until the given lock is available. See cf::lock_acquire.
271 337
272=item my $lock = cf::lock_acquire $string 338=item my $lock = cf::lock_acquire $string
273 339
274Wait until the given lock is available and then acquires it and returns 340Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 341a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 342for example when the coroutine gets canceled), the lock is automatically
277returned. 343returned.
278 344
279Locks are *not* recursive, locking from the same coro twice results in a 345Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 346deadlocked coro.
286 352
287Return true if the lock is currently active, i.e. somebody has locked it. 353Return true if the lock is currently active, i.e. somebody has locked it.
288 354
289=cut 355=cut
290 356
291our %LOCK; 357our $LOCKS = new Coro::SemaphoreSet;
292our %LOCKER;#d#
293 358
294sub lock_wait($) { 359sub lock_wait($) {
295 my ($key) = @_; 360 $LOCKS->wait ($_[0]);
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307} 361}
308 362
309sub lock_acquire($) { 363sub lock_acquire($) {
310 my ($key) = @_; 364 $LOCKS->guard ($_[0])
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323} 365}
324 366
325sub lock_active($) { 367sub lock_active($) {
326 my ($key) = @_; 368 $LOCKS->count ($_[0]) < 1
327
328 ! ! $LOCK{$key}
329} 369}
330 370
331sub freeze_mainloop { 371sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 372 tick_inhibit_inc;
333 373
334 my $guard = Coro::guard { 374 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start; 375}
336 }; 376
337 $TICK_WATCHER->stop; 377=item cf::periodic $interval, $cb
338 $guard 378
379Like EV::periodic, but randomly selects a starting point so that the actions
380get spread over timer.
381
382=cut
383
384sub periodic($$) {
385 my ($interval, $cb) = @_;
386
387 my $start = rand List::Util::min 180, $interval;
388
389 EV::periodic $start, $interval, 0, $cb
339} 390}
340 391
341=item cf::get_slot $time[, $priority[, $name]] 392=item cf::get_slot $time[, $priority[, $name]]
342 393
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 394Allocate $time seconds of blocking CPU time at priority C<$priority>:
373 } 424 }
374 } 425 }
375 } 426 }
376 427
377 if (@SLOT_QUEUE) { 428 if (@SLOT_QUEUE) {
378 # we do not use wait_For_tick() as it returns immediately when tick is inactive 429 # we do not use wait_for_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal; 430 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait; 431 $signal->wait;
381 } else { 432 } else {
382 Coro::schedule; 433 Coro::schedule;
383 } 434 }
384 } 435 }
385}; 436};
386 437
387sub get_slot($;$$) { 438sub get_slot($;$$) {
439 return if tick_inhibit || $Coro::current == $Coro::main;
440
388 my ($time, $pri, $name) = @_; 441 my ($time, $pri, $name) = @_;
389 442
390 $time = $TICK * .6 if $time > $TICK * .6; 443 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal; 444 my $sig = new Coro::Signal;
392 445
406 459
407BEGIN { *async = \&Coro::async_pool } 460BEGIN { *async = \&Coro::async_pool }
408 461
409=item cf::sync_job { BLOCK } 462=item cf::sync_job { BLOCK }
410 463
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 464The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 465is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 466partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 467acceptable.
415 468
416If it must be done, put the blocking parts into C<sync_job>. This will run 469If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 470the given BLOCK in another coroutine while waiting for the result. The
422 475
423sub sync_job(&) { 476sub sync_job(&) {
424 my ($job) = @_; 477 my ($job) = @_;
425 478
426 if ($Coro::current == $Coro::main) { 479 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 480 my $time = EV::time;
428 481
429 # this is the main coro, too bad, we have to block 482 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 483 # till the operation succeeds, freezing the server :/
431 484
432 # TODO: use suspend/resume instead 485 LOG llevError, Carp::longmess "sync job";#d#
433 # (but this is cancel-safe) 486
434 my $freeze_guard = freeze_mainloop; 487 my $freeze_guard = freeze_mainloop;
435 488
436 my $busy = 1; 489 my $busy = 1;
437 my @res; 490 my @res;
438 491
442 warn $@ if $@; 495 warn $@ if $@;
443 undef $busy; 496 undef $busy;
444 })->prio (Coro::PRIO_MAX); 497 })->prio (Coro::PRIO_MAX);
445 498
446 while ($busy) { 499 while ($busy) {
447 Coro::cede or Event::one_event; 500 if (Coro::nready) {
501 Coro::cede_notself;
502 } else {
503 EV::loop EV::LOOP_ONESHOT;
448 } 504 }
505 }
449 506
450 $time = Event::time - $time; 507 my $time = EV::time - $time;
451 508
452 LOG llevError | logBacktrace, Carp::longmess "long sync job"
453 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
454
455 $tick_start += $time; # do not account sync jobs to server load 509 $TICK_START += $time; # do not account sync jobs to server load
456 510
457 wantarray ? @res : $res[0] 511 wantarray ? @res : $res[0]
458 } else { 512 } else {
459 # we are in another coroutine, how wonderful, everything just works 513 # we are in another coroutine, how wonderful, everything just works
460 514
485=item fork_call { }, $args 539=item fork_call { }, $args
486 540
487Executes the given code block with the given arguments in a seperate 541Executes the given code block with the given arguments in a seperate
488process, returning the results. Everything must be serialisable with 542process, returning the results. Everything must be serialisable with
489Coro::Storable. May, of course, block. Note that the executed sub may 543Coro::Storable. May, of course, block. Note that the executed sub may
490never block itself or use any form of Event handling. 544never block itself or use any form of event handling.
491 545
492=cut 546=cut
493 547
494sub fork_call(&@) { 548sub fork_call(&@) {
495 my ($cb, @args) = @_; 549 my ($cb, @args) = @_;
502 reset_signals; 556 reset_signals;
503 &$cb 557 &$cb
504 }, @args; 558 }, @args;
505 559
506 wantarray ? @res : $res[-1] 560 wantarray ? @res : $res[-1]
561}
562
563=item $coin = coin_from_name $name
564
565=cut
566
567our %coin_alias = (
568 "silver" => "silvercoin",
569 "silvercoin" => "silvercoin",
570 "silvercoins" => "silvercoin",
571 "gold" => "goldcoin",
572 "goldcoin" => "goldcoin",
573 "goldcoins" => "goldcoin",
574 "platinum" => "platinacoin",
575 "platinumcoin" => "platinacoin",
576 "platinumcoins" => "platinacoin",
577 "platina" => "platinacoin",
578 "platinacoin" => "platinacoin",
579 "platinacoins" => "platinacoin",
580 "royalty" => "royalty",
581 "royalties" => "royalty",
582);
583
584sub coin_from_name($) {
585 $coin_alias{$_[0]}
586 ? cf::arch::find $coin_alias{$_[0]}
587 : undef
507} 588}
508 589
509=item $value = cf::db_get $family => $key 590=item $value = cf::db_get $family => $key
510 591
511Returns a single value from the environment database. 592Returns a single value from the environment database.
650 731
651############################################################################# 732#############################################################################
652 733
653=head2 ATTACHABLE OBJECTS 734=head2 ATTACHABLE OBJECTS
654 735
655Many objects in crossfire are so-called attachable objects. That means you can 736Many objects in deliantra are so-called attachable objects. That means you can
656attach callbacks/event handlers (a collection of which is called an "attachment") 737attach callbacks/event handlers (a collection of which is called an "attachment")
657to it. All such attachable objects support the following methods. 738to it. All such attachable objects support the following methods.
658 739
659In the following description, CLASS can be any of C<global>, C<object> 740In the following description, CLASS can be any of C<global>, C<object>
660C<player>, C<client> or C<map> (i.e. the attachable objects in 741C<player>, C<client> or C<map> (i.e. the attachable objects in
661Crossfire TRT). 742Deliantra).
662 743
663=over 4 744=over 4
664 745
665=item $attachable->attach ($attachment, key => $value...) 746=item $attachable->attach ($attachment, key => $value...)
666 747
710=item cf::CLASS::attachment $name, ... 791=item cf::CLASS::attachment $name, ...
711 792
712Register an attachment by C<$name> through which attachable objects of the 793Register an attachment by C<$name> through which attachable objects of the
713given CLASS can refer to this attachment. 794given CLASS can refer to this attachment.
714 795
715Some classes such as crossfire maps and objects can specify attachments 796Some classes such as deliantra maps and objects can specify attachments
716that are attached at load/instantiate time, thus the need for a name. 797that are attached at load/instantiate time, thus the need for a name.
717 798
718These calls expect any number of the following handler/hook descriptions: 799These calls expect any number of the following handler/hook descriptions:
719 800
720=over 4 801=over 4
948 } 1029 }
949 1030
950 0 1031 0
951} 1032}
952 1033
953=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1034=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
954 1035
955=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1036=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
956 1037
957Generate an object-specific event with the given arguments. 1038Generate an object-specific event with the given arguments.
958 1039
964 1045
965=cut 1046=cut
966 1047
967############################################################################# 1048#############################################################################
968# object support 1049# object support
969#
970 1050
1051sub _object_equal($$);
1052sub _object_equal($$) {
1053 my ($a, $b) = @_;
1054
1055 return 0 unless (ref $a) eq (ref $b);
1056
1057 if ("HASH" eq ref $a) {
1058 my @ka = keys %$a;
1059 my @kb = keys %$b;
1060
1061 return 0 if @ka != @kb;
1062
1063 for (0 .. $#ka) {
1064 return 0 unless $ka[$_] eq $kb[$_];
1065 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1066 }
1067
1068 } elsif ("ARRAY" eq ref $a) {
1069
1070 return 0 if @$a != @$b;
1071
1072 for (0 .. $#$a) {
1073 return 0 unless _object_equal $a->[$_], $b->[$_];
1074 }
1075
1076 } elsif ($a ne $b) {
1077 return 0;
1078 }
1079
1080 1
1081}
1082
1083our $SLOW_MERGES;#d#
971sub _can_merge { 1084sub _can_merge {
972 my ($ob1, $ob2) = @_; 1085 my ($ob1, $ob2) = @_;
973 1086
974 local $Storable::canonical = 1; 1087 ++$SLOW_MERGES;#d#
975 my $fob1 = Storable::freeze $ob1;
976 my $fob2 = Storable::freeze $ob2;
977 1088
978 $fob1 eq $fob2 1089 # we do the slow way here
1090 return _object_equal $ob1, $ob2
979} 1091}
980 1092
981sub reattach { 1093sub reattach {
982 # basically do the same as instantiate, without calling instantiate 1094 # basically do the same as instantiate, without calling instantiate
983 my ($obj) = @_; 1095 my ($obj) = @_;
984 1096
1097 # no longer needed after getting rid of delete_package?
985 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1098 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
986 1099
987 my $registry = $obj->registry; 1100 my $registry = $obj->registry;
988 1101
989 @$registry = (); 1102 @$registry = ();
990 1103
1005cf::attachable->attach ( 1118cf::attachable->attach (
1006 prio => -1000000, 1119 prio => -1000000,
1007 on_instantiate => sub { 1120 on_instantiate => sub {
1008 my ($obj, $data) = @_; 1121 my ($obj, $data) = @_;
1009 1122
1010 $data = from_json $data; 1123 $data = decode_json $data;
1011 1124
1012 for (@$data) { 1125 for (@$data) {
1013 my ($name, $args) = @$_; 1126 my ($name, $args) = @$_;
1014 1127
1015 $obj->attach ($name, %{$args || {} }); 1128 $obj->attach ($name, %{$args || {} });
1036 utf8::decode (my $decname = $filename); 1149 utf8::decode (my $decname = $filename);
1037 warn sprintf "saving %s (%d,%d)\n", 1150 warn sprintf "saving %s (%d,%d)\n",
1038 $decname, length $$rdata, scalar @$objs; 1151 $decname, length $$rdata, scalar @$objs;
1039 1152
1040 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1041 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
1042 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1155 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1043 aio_fsync $fh if $cf::USE_FSYNC; 1156 aio_fsync $fh if $cf::USE_FSYNC;
1044 close $fh; 1157 aio_close $fh;
1045 1158
1046 if (@$objs) { 1159 if (@$objs) {
1047 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1160 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1048 chmod SAVE_MODE, $fh; 1161 aio_chmod $fh, SAVE_MODE;
1049 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1162 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1050 aio_write $fh, 0, (length $data), $data, 0; 1163 aio_write $fh, 0, (length $data), $data, 0;
1051 aio_fsync $fh if $cf::USE_FSYNC; 1164 aio_fsync $fh if $cf::USE_FSYNC;
1052 close $fh; 1165 aio_close $fh;
1053 aio_rename "$filename.pst~", "$filename.pst"; 1166 aio_rename "$filename.pst~", "$filename.pst";
1054 } 1167 }
1055 } else { 1168 } else {
1056 aio_unlink "$filename.pst"; 1169 aio_unlink "$filename.pst";
1057 } 1170 }
1058 1171
1059 aio_rename "$filename~", $filename; 1172 aio_rename "$filename~", $filename;
1173
1174 $filename =~ s%/[^/]+$%%;
1175 aio_pathsync $filename if $cf::USE_FSYNC;
1060 } else { 1176 } else {
1061 warn "FATAL: $filename~: $!\n"; 1177 warn "unable to save objects: $filename~: $!\n";
1062 } 1178 }
1063 } else { 1179 } else {
1064 aio_unlink $filename; 1180 aio_unlink $filename;
1065 aio_unlink "$filename.pst"; 1181 aio_unlink "$filename.pst";
1066 } 1182 }
1085 1201
1086 unless (aio_stat "$filename.pst") { 1202 unless (aio_stat "$filename.pst") {
1087 (aio_load "$filename.pst", $av) >= 0 1203 (aio_load "$filename.pst", $av) >= 0
1088 or return; 1204 or return;
1089 1205
1090 $av = eval { (Storable::thaw $av)->{objs} }; 1206 my $st = eval { Coro::Storable::thaw $av };
1207 $av = $st->{objs};
1091 } 1208 }
1092 1209
1093 utf8::decode (my $decname = $filename); 1210 utf8::decode (my $decname = $filename);
1094 warn sprintf "loading %s (%d,%d)\n", 1211 warn sprintf "loading %s (%d,%d)\n",
1095 $decname, length $data, scalar @{$av || []}; 1212 $decname, length $data, scalar @{$av || []};
1156 my ($name, $cb) = @_; 1273 my ($name, $cb) = @_;
1157 1274
1158 $EXTICMD{$name} = $cb; 1275 $EXTICMD{$name} = $cb;
1159} 1276}
1160 1277
1278use File::Glob ();
1279
1161cf::player->attach ( 1280cf::player->attach (
1162 on_command => sub { 1281 on_command => sub {
1163 my ($pl, $name, $params) = @_; 1282 my ($pl, $name, $params) = @_;
1164 1283
1165 my $cb = $COMMAND{$name} 1284 my $cb = $COMMAND{$name}
1197 1316
1198 cf::override; 1317 cf::override;
1199 }, 1318 },
1200); 1319);
1201 1320
1321# "readahead" all extensions
1322sub cache_extensions {
1323 my $grp = IO::AIO::aio_group;
1324
1325 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1326 for (grep /\.ext$/, @{$_[0]}) {
1327 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1328 }
1329 };
1330
1331 $grp
1332}
1333
1202sub load_extensions { 1334sub load_extensions {
1203 cf::sync_job { 1335 cf::sync_job {
1204 my %todo; 1336 my %todo;
1205 1337
1206 for my $path (<$LIBDIR/*.ext>) { 1338 for my $path (<$LIBDIR/*.ext>) {
1225 1357
1226 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1358 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1227 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1359 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1228 1360
1229 $ext{source} = 1361 $ext{source} =
1230 "package $pkg; use strict; use utf8;\n" 1362 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1231 . "#line 1 \"$path\"\n{\n" 1363 . "#line 1 \"$path\"\n{\n"
1232 . $source 1364 . $source
1233 . "\n};\n1"; 1365 . "\n};\n1";
1234 1366
1235 $todo{$base} = \%ext; 1367 $todo{$base} = \%ext;
1251 my $msg = $@ ? "$v->{path}: $@\n" 1383 my $msg = $@ ? "$v->{path}: $@\n"
1252 : "$v->{base}: extension inactive.\n"; 1384 : "$v->{base}: extension inactive.\n";
1253 1385
1254 if (exists $v->{meta}{mandatory}) { 1386 if (exists $v->{meta}{mandatory}) {
1255 warn $msg; 1387 warn $msg;
1256 warn "mandatory extension failed to load, exiting.\n"; 1388 cf::cleanup "mandatory extension failed to load, exiting.";
1257 exit 1;
1258 } 1389 }
1259 1390
1260 warn $msg; 1391 warn $msg;
1261 } 1392 }
1262 1393
1276 1407
1277=back 1408=back
1278 1409
1279=head2 CORE EXTENSIONS 1410=head2 CORE EXTENSIONS
1280 1411
1281Functions and methods that extend core crossfire objects. 1412Functions and methods that extend core deliantra objects.
1282 1413
1283=cut 1414=cut
1284 1415
1285package cf::player; 1416package cf::player;
1286 1417
1329 1460
1330sub exists($) { 1461sub exists($) {
1331 my ($login) = @_; 1462 my ($login) = @_;
1332 1463
1333 $cf::PLAYER{$login} 1464 $cf::PLAYER{$login}
1334 or cf::sync_job { !aio_stat path $login } 1465 or !aio_stat path $login
1335} 1466}
1336 1467
1337sub find($) { 1468sub find($) {
1338 return $cf::PLAYER{$_[0]} || do { 1469 return $cf::PLAYER{$_[0]} || do {
1339 my $login = $_[0]; 1470 my $login = $_[0];
1351 my $f = new_from_file cf::object::thawer path $login 1482 my $f = new_from_file cf::object::thawer path $login
1352 or return; 1483 or return;
1353 1484
1354 my $pl = cf::player::load_pl $f 1485 my $pl = cf::player::load_pl $f
1355 or return; 1486 or return;
1487
1356 local $cf::PLAYER_LOADING{$login} = $pl; 1488 local $cf::PLAYER_LOADING{$login} = $pl;
1357 $f->resolve_delayed_derefs; 1489 $f->resolve_delayed_derefs;
1358 $cf::PLAYER{$login} = $pl 1490 $cf::PLAYER{$login} = $pl
1359 } 1491 }
1360 } 1492 }
1370 1502
1371 return if $pl->{deny_save}; 1503 return if $pl->{deny_save};
1372 1504
1373 aio_mkdir playerdir $pl, 0770; 1505 aio_mkdir playerdir $pl, 0770;
1374 $pl->{last_save} = $cf::RUNTIME; 1506 $pl->{last_save} = $cf::RUNTIME;
1507
1508 cf::get_slot 0.01;
1375 1509
1376 $pl->save_pl ($path); 1510 $pl->save_pl ($path);
1377 cf::cede_to_tick; 1511 cf::cede_to_tick;
1378} 1512}
1379 1513
1411 my ($pl) = @_; 1545 my ($pl) = @_;
1412 1546
1413 my $name = $pl->ob->name; 1547 my $name = $pl->ob->name;
1414 1548
1415 $pl->{deny_save} = 1; 1549 $pl->{deny_save} = 1;
1416 $pl->password ("*"); # this should lock out the player until we nuked the dir 1550 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1417 1551
1418 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1552 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1419 $pl->deactivate; 1553 $pl->deactivate;
1554 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1555 $pl->ob->check_score;
1420 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1556 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1421 $pl->ns->destroy if $pl->ns; 1557 $pl->ns->destroy if $pl->ns;
1422 1558
1423 my $path = playerdir $pl; 1559 my $path = playerdir $pl;
1424 my $temp = "$path~$cf::RUNTIME~deleting~"; 1560 my $temp = "$path~$cf::RUNTIME~deleting~";
1463 1599
1464 for my $login (@$dirs) { 1600 for my $login (@$dirs) {
1465 my $path = path $login; 1601 my $path = path $login;
1466 1602
1467 # a .pst is a dead give-away for a valid player 1603 # a .pst is a dead give-away for a valid player
1468 unless (-e "$path.pst") { 1604 # if no pst file found, open and chekc for blocked users
1605 if (aio_stat "$path.pst") {
1469 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1606 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1470 aio_read $fh, 0, 512, my $buf, 0 or next; 1607 aio_read $fh, 0, 512, my $buf, 0 or next;
1471 $buf !~ /^password -------------$/m or next; # official not-valid tag 1608 $buf !~ /^password -------------$/m or next; # official not-valid tag
1472 } 1609 }
1473 1610
1504 } 1641 }
1505 1642
1506 \@paths 1643 \@paths
1507} 1644}
1508 1645
1509=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1646=item $protocol_xml = $player->expand_cfpod ($cfpod)
1510 1647
1511Expand crossfire pod fragments into protocol xml. 1648Expand deliantra pod fragments into protocol xml.
1512
1513=cut
1514
1515sub expand_cfpod {
1516 ((my $self), (local $_)) = @_;
1517
1518 # escape & and <
1519 s/&/&amp;/g;
1520 s/(?<![BIUGHT])</&lt;/g;
1521
1522 # this is buggy, it needs to properly take care of nested <'s
1523
1524 1 while
1525 # replace B<>, I<>, U<> etc.
1526 s/B<([^\>]*)>/<b>$1<\/b>/
1527 || s/I<([^\>]*)>/<i>$1<\/i>/
1528 || s/U<([^\>]*)>/<u>$1<\/u>/
1529 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1530 # replace G<male|female> tags
1531 || s{G<([^>|]*)\|([^>]*)>}{
1532 $self->gender ? $2 : $1
1533 }ge
1534 # replace H<hint text>
1535 || s{H<([^\>]*)>}
1536 {
1537 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1538 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1539 "")
1540 [$self->{hintmode}]
1541 }ge;
1542
1543 # create single paragraphs (very hackish)
1544 s/(?<=\S)\n(?=\w)/ /g;
1545
1546 # compress some whitespace
1547 s/\s+\n/\n/g; # ws line-ends
1548 s/\n\n+/\n/g; # double lines
1549 s/^\n+//; # beginning lines
1550 s/\n+$//; # ending lines
1551
1552 $_
1553}
1554
1555sub hintmode {
1556 $_[0]{hintmode} = $_[1] if @_ > 1;
1557 $_[0]{hintmode}
1558}
1559 1649
1560=item $player->ext_reply ($msgid, @msg) 1650=item $player->ext_reply ($msgid, @msg)
1561 1651
1562Sends an ext reply to the player. 1652Sends an ext reply to the player.
1563 1653
1630our $MAX_RESET = 3600; 1720our $MAX_RESET = 3600;
1631our $DEFAULT_RESET = 3000; 1721our $DEFAULT_RESET = 3000;
1632 1722
1633sub generate_random_map { 1723sub generate_random_map {
1634 my ($self, $rmp) = @_; 1724 my ($self, $rmp) = @_;
1725
1726 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1727
1635 # mit "rum" bekleckern, nicht 1728 # mit "rum" bekleckern, nicht
1636 $self->_create_random_map ( 1729 $self->_create_random_map (
1637 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1730 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1638 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1731 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1639 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1732 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1761 1854
1762# the temporary/swap location 1855# the temporary/swap location
1763sub save_path { 1856sub save_path {
1764 my ($self) = @_; 1857 my ($self) = @_;
1765 1858
1766 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1859 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1767 "$TMPDIR/$path.map" 1860 "$TMPDIR/$path.map"
1768} 1861}
1769 1862
1770# the unique path, undef == no special unique path 1863# the unique path, undef == no special unique path
1771sub uniq_path { 1864sub uniq_path {
1772 my ($self) = @_; 1865 my ($self) = @_;
1773 1866
1774 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1867 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1775 "$UNIQUEDIR/$path" 1868 "$UNIQUEDIR/$path"
1776}
1777
1778# and all this just because we cannot iterate over
1779# all maps in C++...
1780sub change_all_map_light {
1781 my ($change) = @_;
1782
1783 $_->change_map_light ($change)
1784 for grep $_->outdoor, values %cf::MAP;
1785} 1869}
1786 1870
1787sub decay_objects { 1871sub decay_objects {
1788 my ($self) = @_; 1872 my ($self) = @_;
1789 1873
1873sub find { 1957sub find {
1874 my ($path, $origin) = @_; 1958 my ($path, $origin) = @_;
1875 1959
1876 $path = normalise $path, $origin && $origin->path; 1960 $path = normalise $path, $origin && $origin->path;
1877 1961
1878 cf::lock_wait "map_data:$path";#d#remove 1962 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1879 cf::lock_wait "map_find:$path"; 1963 my $guard2 = cf::lock_acquire "map_find:$path";
1880 1964
1881 $cf::MAP{$path} || do { 1965 $cf::MAP{$path} || do {
1882 my $guard1 = cf::lock_acquire "map_find:$path";
1883 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1884
1885 my $map = new_from_path cf::map $path 1966 my $map = new_from_path cf::map $path
1886 or return; 1967 or return;
1887 1968
1888 $map->{last_save} = $cf::RUNTIME; 1969 $map->{last_save} = $cf::RUNTIME;
1889 1970
1891 or return; 1972 or return;
1892 1973
1893 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1974 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1894 # doing this can freeze the server in a sync job, obviously 1975 # doing this can freeze the server in a sync job, obviously
1895 #$cf::WAIT_FOR_TICK->wait; 1976 #$cf::WAIT_FOR_TICK->wait;
1977 undef $guard2;
1896 undef $guard1; 1978 undef $guard1;
1897 undef $guard2;
1898 $map->reset; 1979 $map->reset;
1899 return find $path; 1980 return find $path;
1900 } 1981 }
1901 1982
1902 $cf::MAP{$path} = $map 1983 $cf::MAP{$path} = $map
1929 my $f = new_from_file cf::object::thawer $self->{load_path}; 2010 my $f = new_from_file cf::object::thawer $self->{load_path};
1930 $f->skip_block; 2011 $f->skip_block;
1931 $self->_load_objects ($f) 2012 $self->_load_objects ($f)
1932 or return; 2013 or return;
1933 2014
1934 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2015 $self->post_load_original
1935 if delete $self->{load_original}; 2016 if delete $self->{load_original};
1936 2017
1937 if (my $uniq = $self->uniq_path) { 2018 if (my $uniq = $self->uniq_path) {
1938 utf8::encode $uniq; 2019 utf8::encode $uniq;
1939 unless (aio_stat $uniq) { 2020 unless (aio_stat $uniq) {
1957 unless ($self->{deny_activate}) { 2038 unless ($self->{deny_activate}) {
1958 $self->decay_objects; 2039 $self->decay_objects;
1959 $self->fix_auto_apply; 2040 $self->fix_auto_apply;
1960 $self->update_buttons; 2041 $self->update_buttons;
1961 cf::cede_to_tick; 2042 cf::cede_to_tick;
1962 $self->set_darkness_map;
1963 cf::cede_to_tick;
1964 $self->activate; 2043 $self->activate;
1965 } 2044 }
1966 2045
1967 $self->{last_save} = $cf::RUNTIME; 2046 $self->{last_save} = $cf::RUNTIME;
1968 $self->last_access ($cf::RUNTIME); 2047 $self->last_access ($cf::RUNTIME);
1969 2048
1970 $self->in_memory (cf::MAP_IN_MEMORY); 2049 $self->in_memory (cf::MAP_ACTIVE);
1971 } 2050 }
1972 2051
1973 $self->post_load; 2052 $self->post_load;
1974} 2053}
1975 2054
2033 my ($path, $origin, $load) = @_; 2112 my ($path, $origin, $load) = @_;
2034 2113
2035 $path = normalise $path, $origin && $origin->{path}; 2114 $path = normalise $path, $origin && $origin->{path};
2036 2115
2037 if (my $map = $cf::MAP{$path}) { 2116 if (my $map = $cf::MAP{$path}) {
2038 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2117 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2039 } 2118 }
2040 2119
2041 $MAP_PREFETCH{$path} |= $load; 2120 $MAP_PREFETCH{$path} |= $load;
2042 2121
2043 $MAP_PREFETCHER ||= cf::async { 2122 $MAP_PREFETCHER ||= cf::async {
2080 cf::async { 2159 cf::async {
2081 $Coro::current->{desc} = "map player save"; 2160 $Coro::current->{desc} = "map player save";
2082 $_->contr->save for $self->players; 2161 $_->contr->save for $self->players;
2083 }; 2162 };
2084 2163
2164 cf::get_slot 0.02;
2165
2085 if ($uniq) { 2166 if ($uniq) {
2086 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2167 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2087 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2168 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2088 } else { 2169 } else {
2089 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2170 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2097 $self->save; 2178 $self->save;
2098 2179
2099 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2180 my $lock = cf::lock_acquire "map_data:$self->{path}";
2100 2181
2101 return if $self->players; 2182 return if $self->players;
2102 return if $self->in_memory != cf::MAP_IN_MEMORY; 2183 return if $self->in_memory != cf::MAP_ACTIVE;
2103 return if $self->{deny_save}; 2184 return if $self->{deny_save};
2104 2185
2105 $self->in_memory (cf::MAP_SWAPPED); 2186 $self->in_memory (cf::MAP_SWAPPED);
2106 2187
2107 $self->deactivate; 2188 $self->deactivate;
2225 2306
2226sub unique_maps() { 2307sub unique_maps() {
2227 [ 2308 [
2228 map { 2309 map {
2229 utf8::decode $_; 2310 utf8::decode $_;
2230 /\.map$/ 2311 s/\.map$//; # TODO future compatibility hack
2312 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2313 ? ()
2231 ? normalise $_ 2314 : normalise $_
2232 : ()
2233 } @{ aio_readdir $UNIQUEDIR or [] } 2315 } @{ aio_readdir $UNIQUEDIR or [] }
2234 ] 2316 ]
2235} 2317}
2236 2318
2237package cf;
2238
2239=back 2319=back
2240 2320
2241=head3 cf::object 2321=head3 cf::object
2242 2322
2243=cut 2323=cut
2246 2326
2247=over 4 2327=over 4
2248 2328
2249=item $ob->inv_recursive 2329=item $ob->inv_recursive
2250 2330
2251Returns the inventory of the object _and_ their inventories, recursively. 2331Returns the inventory of the object I<and> their inventories, recursively,
2332but I<not> the object itself.
2252 2333
2253=cut 2334=cut
2254 2335
2255sub inv_recursive_; 2336sub inv_recursive_;
2256sub inv_recursive_ { 2337sub inv_recursive_ {
2261 inv_recursive_ inv $_[0] 2342 inv_recursive_ inv $_[0]
2262} 2343}
2263 2344
2264=item $ref = $ob->ref 2345=item $ref = $ob->ref
2265 2346
2266creates and returns a persistent reference to an objetc that can be stored as a string. 2347Creates and returns a persistent reference to an object that can be stored as a string.
2267 2348
2268=item $ob = cf::object::deref ($refstring) 2349=item $ob = cf::object::deref ($refstring)
2269 2350
2270returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2351returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2271even if the object actually exists. May block. 2352even if the object actually exists. May block.
2273=cut 2354=cut
2274 2355
2275sub deref { 2356sub deref {
2276 my ($ref) = @_; 2357 my ($ref) = @_;
2277 2358
2278 # temporary compatibility#TODO#remove
2279 $ref =~ s{^<}{player/<};
2280
2281 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) { 2359 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2282 my ($uuid, $name) = ($1, $2); 2360 my ($uuid, $name) = ($1, $2);
2283 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name 2361 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2284 or return; 2362 or return;
2285 $pl->ob->uuid eq $uuid 2363 $pl->ob->uuid eq $uuid
2286 or return; 2364 or return;
2306can be C<undef>. Does the right thing when the player is currently in a 2384can be C<undef>. Does the right thing when the player is currently in a
2307dialogue with the given NPC character. 2385dialogue with the given NPC character.
2308 2386
2309=cut 2387=cut
2310 2388
2389our $SAY_CHANNEL = {
2390 id => "say",
2391 title => "Map",
2392 reply => "say ",
2393 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2394};
2395
2396our $CHAT_CHANNEL = {
2397 id => "chat",
2398 title => "Chat",
2399 reply => "chat ",
2400 tooltip => "Player chat and shouts, global to the server.",
2401};
2402
2311# rough implementation of a future "reply" method that works 2403# rough implementation of a future "reply" method that works
2312# with dialog boxes. 2404# with dialog boxes.
2313#TODO: the first argument must go, split into a $npc->reply_to ( method 2405#TODO: the first argument must go, split into a $npc->reply_to ( method
2314sub cf::object::player::reply($$$;$) { 2406sub cf::object::player::reply($$$;$) {
2315 my ($self, $npc, $msg, $flags) = @_; 2407 my ($self, $npc, $msg, $flags) = @_;
2326 my $dialog = $pl->{npc_dialog}; 2418 my $dialog = $pl->{npc_dialog};
2327 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2328 2420
2329 } else { 2421 } else {
2330 $msg = $npc->name . " says: $msg" if $npc; 2422 $msg = $npc->name . " says: $msg" if $npc;
2331 $self->message ($msg, $flags); 2423 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2332 } 2424 }
2333 } 2425 }
2334} 2426}
2335 2427
2336=item $object->send_msg ($channel, $msg, $color, [extra...]) 2428=item $object->send_msg ($channel, $msg, $color, [extra...])
2361 2453
2362=item $player_object->enter_link 2454=item $player_object->enter_link
2363 2455
2364Freezes the player and moves him/her to a special map (C<{link}>). 2456Freezes the player and moves him/her to a special map (C<{link}>).
2365 2457
2366The player should be reasonably safe there for short amounts of time. You 2458The player should be reasonably safe there for short amounts of time (e.g.
2367I<MUST> call C<leave_link> as soon as possible, though. 2459for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2460though, as the palyer cannot control the character while it is on the link
2461map.
2368 2462
2369Will never block. 2463Will never block.
2370 2464
2371=item $player_object->leave_link ($map, $x, $y) 2465=item $player_object->leave_link ($map, $x, $y)
2372 2466
2430 2524
2431 $map->load; 2525 $map->load;
2432 $map->load_neighbours; 2526 $map->load_neighbours;
2433 2527
2434 return unless $self->contr->active; 2528 return unless $self->contr->active;
2529 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2435 $self->activate_recursive; 2530 $self->activate_recursive;
2436 2531
2437 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2532 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2438 $self->enter_map ($map, $x, $y); 2533 $self->enter_map ($map, $x, $y);
2439} 2534}
2443Moves the player to the given map-path and coordinates by first freezing 2538Moves the player to the given map-path and coordinates by first freezing
2444her, loading and preparing them map, calling the provided $check callback 2539her, loading and preparing them map, calling the provided $check callback
2445that has to return the map if sucecssful, and then unfreezes the player on 2540that has to return the map if sucecssful, and then unfreezes the player on
2446the new (success) or old (failed) map position. In either case, $done will 2541the new (success) or old (failed) map position. In either case, $done will
2447be called at the end of this process. 2542be called at the end of this process.
2543
2544Note that $check will be called with a potentially non-loaded map, so if
2545it needs a loaded map it has to call C<< ->load >>.
2448 2546
2449=cut 2547=cut
2450 2548
2451our $GOTOGEN; 2549our $GOTOGEN;
2452 2550
2531} 2629}
2532 2630
2533sub prepare_random_map { 2631sub prepare_random_map {
2534 my ($exit) = @_; 2632 my ($exit) = @_;
2535 2633
2536 my $guard = cf::lock_acquire "exit_prepare:$exit";
2537
2538 # all this does is basically replace the /! path by 2634 # all this does is basically replace the /! path by
2539 # a new random map path (?random/...) with a seed 2635 # a new random map path (?random/...) with a seed
2540 # that depends on the exit object 2636 # that depends on the exit object
2541 2637
2542 my $rmp = parse_random_map_params $exit->msg; 2638 my $rmp = parse_random_map_params $exit->msg;
2544 if ($exit->map) { 2640 if ($exit->map) {
2545 $rmp->{region} = $exit->region->name; 2641 $rmp->{region} = $exit->region->name;
2546 $rmp->{origin_map} = $exit->map->path; 2642 $rmp->{origin_map} = $exit->map->path;
2547 $rmp->{origin_x} = $exit->x; 2643 $rmp->{origin_x} = $exit->x;
2548 $rmp->{origin_y} = $exit->y; 2644 $rmp->{origin_y} = $exit->y;
2645
2646 $exit->map->touch;
2549 } 2647 }
2550 2648
2551 $rmp->{random_seed} ||= $exit->random_seed; 2649 $rmp->{random_seed} ||= $exit->random_seed;
2552 2650
2553 my $data = cf::to_json $rmp; 2651 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2554 my $md5 = Digest::MD5::md5_hex $data; 2652 my $md5 = Digest::MD5::md5_hex $data;
2555 my $meta = "$RANDOMDIR/$md5.meta"; 2653 my $meta = "$RANDOMDIR/$md5.meta";
2556 2654
2557 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2655 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2558 aio_write $fh, 0, (length $data), $data, 0; 2656 aio_write $fh, 0, (length $data), $data, 0;
2559 undef $fh; 2657 undef $fh;
2560 aio_rename "$meta~", $meta; 2658 aio_rename "$meta~", $meta;
2561 2659
2660 my $slaying = "?random/$md5";
2661
2662 if ($exit->valid) {
2562 $exit->slaying ("?random/$md5"); 2663 $exit->slaying ("?random/$md5");
2563 $exit->msg (undef); 2664 $exit->msg (undef);
2665 }
2564 } 2666 }
2565} 2667}
2566 2668
2567sub cf::object::player::enter_exit { 2669sub cf::object::player::enter_exit {
2568 my ($self, $exit) = @_; 2670 my ($self, $exit) = @_;
2569 2671
2570 return unless $self->type == cf::PLAYER; 2672 return unless $self->type == cf::PLAYER;
2571 2673
2572 if ($exit->slaying eq "/!") {
2573 #TODO: this should de-fi-ni-te-ly not be a sync-job
2574 # the problem is that $exit might not survive long enough
2575 # so it needs to be done right now, right here
2576 cf::sync_job { prepare_random_map $exit };
2577 }
2578
2579 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2580 my $hp = $exit->stats->hp;
2581 my $sp = $exit->stats->sp;
2582
2583 $self->enter_link; 2674 $self->enter_link;
2584 2675
2585 # if exit is damned, update players death & WoR home-position
2586 $self->contr->savebed ($slaying, $hp, $sp)
2587 if $exit->flag (FLAG_DAMNED);
2588
2589 (async { 2676 (async {
2590 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2677 $Coro::current->{desc} = "enter_exit";
2591 2678
2592 $self->deactivate_recursive; # just to be sure
2593 unless (eval { 2679 unless (eval {
2680 $self->deactivate_recursive; # just to be sure
2681
2682 # random map handling
2683 {
2684 my $guard = cf::lock_acquire "exit_prepare:$exit";
2685
2686 prepare_random_map $exit
2687 if $exit->slaying eq "/!";
2688 }
2689
2690 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2691 my $x = $exit->stats->hp;
2692 my $y = $exit->stats->sp;
2693
2594 $self->goto ($slaying, $hp, $sp); 2694 $self->goto ($map, $x, $y);
2595 2695
2696 # if exit is damned, update players death & WoR home-position
2697 $self->contr->savebed ($map, $x, $y)
2698 if $exit->flag (cf::FLAG_DAMNED);
2699
2596 1; 2700 1
2597 }) { 2701 }) {
2598 $self->message ("Something went wrong deep within the crossfire server. " 2702 $self->message ("Something went wrong deep within the deliantra server. "
2599 . "I'll try to bring you back to the map you were before. " 2703 . "I'll try to bring you back to the map you were before. "
2600 . "Please report this to the dungeon master!", 2704 . "Please report this to the dungeon master!",
2601 cf::NDI_UNIQUE | cf::NDI_RED); 2705 cf::NDI_UNIQUE | cf::NDI_RED);
2602 2706
2603 warn "ERROR in enter_exit: $@"; 2707 warn "ERROR in enter_exit: $@";
2631the message, with C<log> being the default. If C<$color> is negative, suppress 2735the message, with C<log> being the default. If C<$color> is negative, suppress
2632the message unless the client supports the msg packet. 2736the message unless the client supports the msg packet.
2633 2737
2634=cut 2738=cut
2635 2739
2740# non-persistent channels (usually the info channel)
2636our %CHANNEL = ( 2741our %CHANNEL = (
2637 "c/identify" => { 2742 "c/identify" => {
2638 id => "identify", 2743 id => "infobox",
2639 title => "Identify", 2744 title => "Identify",
2640 reply => undef, 2745 reply => undef,
2641 tooltip => "Items recently identified", 2746 tooltip => "Items recently identified",
2642 }, 2747 },
2643 "c/examine" => { 2748 "c/examine" => {
2644 id => "examine", 2749 id => "infobox",
2645 title => "Examine", 2750 title => "Examine",
2646 reply => undef, 2751 reply => undef,
2647 tooltip => "Signs and other items you examined", 2752 tooltip => "Signs and other items you examined",
2648 }, 2753 },
2754 "c/book" => {
2755 id => "infobox",
2756 title => "Book",
2757 reply => undef,
2758 tooltip => "The contents of a note or book",
2759 },
2760 "c/lookat" => {
2761 id => "infobox",
2762 title => "Look",
2763 reply => undef,
2764 tooltip => "What you saw there",
2765 },
2766 "c/who" => {
2767 id => "infobox",
2768 title => "Players",
2769 reply => undef,
2770 tooltip => "Shows players who are currently online",
2771 },
2772 "c/body" => {
2773 id => "infobox",
2774 title => "Body Parts",
2775 reply => undef,
2776 tooltip => "Shows which body parts you posess and are available",
2777 },
2778 "c/statistics" => {
2779 id => "infobox",
2780 title => "Statistics",
2781 reply => undef,
2782 tooltip => "Shows your primary statistics",
2783 },
2784 "c/skills" => {
2785 id => "infobox",
2786 title => "Skills",
2787 reply => undef,
2788 tooltip => "Shows your experience per skill and item power",
2789 },
2790 "c/resistances" => {
2791 id => "infobox",
2792 title => "Resistances",
2793 reply => undef,
2794 tooltip => "Shows your resistances",
2795 },
2796 "c/pets" => {
2797 id => "infobox",
2798 title => "Pets",
2799 reply => undef,
2800 tooltip => "Shows information abotu your pets/a specific pet",
2801 },
2802 "c/uptime" => {
2803 id => "infobox",
2804 title => "Uptime",
2805 reply => undef,
2806 tooltip => "How long the server has been running since last restart",
2807 },
2808 "c/mapinfo" => {
2809 id => "infobox",
2810 title => "Map Info",
2811 reply => undef,
2812 tooltip => "Information related to the maps",
2813 },
2814 "c/party" => {
2815 id => "party",
2816 title => "Party",
2817 reply => "gsay ",
2818 tooltip => "Messages and chat related to your party",
2819 },
2820 "c/death" => {
2821 id => "death",
2822 title => "Death",
2823 reply => undef,
2824 tooltip => "Reason for and more info about your most recent death",
2825 },
2826 "c/say" => $SAY_CHANNEL,
2827 "c/chat" => $CHAT_CHANNEL,
2649); 2828);
2650 2829
2651sub cf::client::send_msg { 2830sub cf::client::send_msg {
2652 my ($self, $channel, $msg, $color, @extra) = @_; 2831 my ($self, $channel, $msg, $color, @extra) = @_;
2653 2832
2654 $msg = $self->pl->expand_cfpod ($msg); 2833 $msg = $self->pl->expand_cfpod ($msg)
2834 unless $color & cf::NDI_VERBATIM;
2655 2835
2656 $color &= cf::NDI_CLIENT_MASK; # just in case... 2836 $color &= cf::NDI_CLIENT_MASK; # just in case...
2657 2837
2658 # check predefined channels, for the benefit of C 2838 # check predefined channels, for the benefit of C
2659 $channel = $CHANNEL{$channel} if $CHANNEL{$channel}; 2839 if ($CHANNEL{$channel}) {
2840 $channel = $CHANNEL{$channel};
2660 2841
2842 $self->ext_msg (channel_info => $channel);
2843 $channel = $channel->{id};
2844
2661 if (ref $channel) { 2845 } elsif (ref $channel) {
2662 # send meta info to client, if not yet sent 2846 # send meta info to client, if not yet sent
2663 unless (exists $self->{channel}{$channel->{id}}) { 2847 unless (exists $self->{channel}{$channel->{id}}) {
2664 $self->{channel}{$channel->{id}} = $channel; 2848 $self->{channel}{$channel->{id}} = $channel;
2665 $self->ext_msg (channel_info => $channel) 2849 $self->ext_msg (channel_info => $channel);
2666 if $self->can_msg;
2667 } 2850 }
2668 2851
2669 $channel = $channel->{id}; 2852 $channel = $channel->{id};
2670 } 2853 }
2671 2854
2672 return unless @extra || length $msg; 2855 return unless @extra || length $msg;
2673 2856
2674 if ($self->can_msg) {
2675 # default colour, mask it out 2857 # default colour, mask it out
2676 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2858 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2677 if $color & cf::NDI_DEF; 2859 if $color & cf::NDI_DEF;
2678 2860
2679 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2861 my $pkt = "msg "
2862 . $self->{json_coder}->encode (
2680 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2863 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2681 } else { 2864 );
2682 if ($color >= 0) {
2683 # replace some tags by gcfclient-compatible ones
2684 for ($msg) {
2685 1 while
2686 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2687 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2688 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2689 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2690 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2691 }
2692 2865
2693 $color &= cf::NDI_COLOR_MASK; 2866 # try lzf for large packets
2867 $pkt = "lzf " . Compress::LZF::compress $pkt
2868 if 1024 <= length $pkt and $self->{can_lzf};
2694 2869
2695 utf8::encode $msg; 2870 # split very large packets
2696 2871 if (8192 < length $pkt and $self->{can_lzf}) {
2697 if (0 && $msg =~ /\[/) { 2872 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2698 # COMMAND/INFO 2873 $pkt = "frag";
2699 $self->send_packet ("drawextinfo $color 10 8 $msg")
2700 } else {
2701 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2702 $self->send_packet ("drawinfo $color $msg")
2703 }
2704 }
2705 } 2874 }
2875
2876 $self->send_packet ($pkt);
2706} 2877}
2707 2878
2708=item $client->ext_msg ($type, @msg) 2879=item $client->ext_msg ($type, @msg)
2709 2880
2710Sends an ext event to the client. 2881Sends an ext event to the client.
2883=pod 3054=pod
2884 3055
2885The following functions and methods are available within a safe environment: 3056The following functions and methods are available within a safe environment:
2886 3057
2887 cf::object 3058 cf::object
2888 contr pay_amount pay_player map x y force_find force_add 3059 contr pay_amount pay_player map x y force_find force_add destroy
2889 insert remove name archname title slaying race decrease_ob_nr 3060 insert remove name archname title slaying race decrease split
3061 value
2890 3062
2891 cf::object::player 3063 cf::object::player
2892 player 3064 player
2893 3065
2894 cf::player 3066 cf::player
2899 3071
2900=cut 3072=cut
2901 3073
2902for ( 3074for (
2903 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3075 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2904 insert remove inv name archname title slaying race 3076 insert remove inv nrof name archname title slaying race
2905 decrease_ob_nr)], 3077 decrease split destroy change_exp value msg lore send_msg)],
2906 ["cf::object::player" => qw(player)], 3078 ["cf::object::player" => qw(player)],
2907 ["cf::player" => qw(peaceful)], 3079 ["cf::player" => qw(peaceful send_msg)],
2908 ["cf::map" => qw(trigger)], 3080 ["cf::map" => qw(trigger)],
2909) { 3081) {
2910 no strict 'refs'; 3082 no strict 'refs';
2911 my ($pkg, @funs) = @$_; 3083 my ($pkg, @funs) = @$_;
2912 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3084 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2929 my ($code, %vars) = @_; 3101 my ($code, %vars) = @_;
2930 3102
2931 my $qcode = $code; 3103 my $qcode = $code;
2932 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3104 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2933 $qcode =~ s/\n/\\n/g; 3105 $qcode =~ s/\n/\\n/g;
3106
3107 %vars = (_dummy => 0) unless %vars;
2934 3108
2935 local $_; 3109 local $_;
2936 local @safe::cf::_safe_eval_args = values %vars; 3110 local @safe::cf::_safe_eval_args = values %vars;
2937 3111
2938 my $eval = 3112 my $eval =
3015 { 3189 {
3016 my $faces = $facedata->{faceinfo}; 3190 my $faces = $facedata->{faceinfo};
3017 3191
3018 while (my ($face, $info) = each %$faces) { 3192 while (my ($face, $info) = each %$faces) {
3019 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3193 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3194
3020 cf::face::set_visibility $idx, $info->{visibility}; 3195 cf::face::set_visibility $idx, $info->{visibility};
3021 cf::face::set_magicmap $idx, $info->{magicmap}; 3196 cf::face::set_magicmap $idx, $info->{magicmap};
3022 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3197 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3023 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3198 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3024 3199
3025 cf::cede_to_tick; 3200 cf::cede_to_tick;
3026 } 3201 }
3027 3202
3028 while (my ($face, $info) = each %$faces) { 3203 while (my ($face, $info) = each %$faces) {
3029 next unless $info->{smooth}; 3204 next unless $info->{smooth};
3205
3030 my $idx = cf::face::find $face 3206 my $idx = cf::face::find $face
3031 or next; 3207 or next;
3208
3032 if (my $smooth = cf::face::find $info->{smooth}) { 3209 if (my $smooth = cf::face::find $info->{smooth}) {
3033 cf::face::set_smooth $idx, $smooth; 3210 cf::face::set_smooth $idx, $smooth;
3034 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3211 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3035 } else { 3212 } else {
3036 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3213 warn "smooth face '$info->{smooth}' not found for face '$face'";
3054 { 3231 {
3055 # TODO: for gcfclient pleasure, we should give resources 3232 # TODO: for gcfclient pleasure, we should give resources
3056 # that gcfclient doesn't grok a >10000 face index. 3233 # that gcfclient doesn't grok a >10000 face index.
3057 my $res = $facedata->{resource}; 3234 my $res = $facedata->{resource};
3058 3235
3059 my $soundconf = delete $res->{"res/sound.conf"};
3060
3061 while (my ($name, $info) = each %$res) { 3236 while (my ($name, $info) = each %$res) {
3237 if (defined $info->{type}) {
3062 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3238 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3063 my $data; 3239 my $data;
3064 3240
3065 if ($info->{type} & 1) { 3241 if ($info->{type} & 1) {
3066 # prepend meta info 3242 # prepend meta info
3067 3243
3068 my $meta = $enc->encode ({ 3244 my $meta = $enc->encode ({
3069 name => $name, 3245 name => $name,
3070 %{ $info->{meta} || {} }, 3246 %{ $info->{meta} || {} },
3071 }); 3247 });
3072 3248
3073 $data = pack "(w/a*)*", $meta, $info->{data}; 3249 $data = pack "(w/a*)*", $meta, $info->{data};
3250 } else {
3251 $data = $info->{data};
3252 }
3253
3254 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3255 cf::face::set_type $idx, $info->{type};
3074 } else { 3256 } else {
3075 $data = $info->{data}; 3257 $RESOURCE{$name} = $info;
3076 } 3258 }
3077 3259
3078 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3079 cf::face::set_type $idx, $info->{type};
3080
3081 cf::cede_to_tick; 3260 cf::cede_to_tick;
3082 } 3261 }
3083
3084 if ($soundconf) {
3085 $soundconf = $enc->decode (delete $soundconf->{data});
3086
3087 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3088 my $sound = $soundconf->{compat}[$_]
3089 or next;
3090
3091 my $face = cf::face::find "sound/$sound->[1]";
3092 cf::sound::set $sound->[0] => $face;
3093 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3094 }
3095
3096 while (my ($k, $v) = each %{$soundconf->{event}}) {
3097 my $face = cf::face::find "sound/$v";
3098 cf::sound::set $k => $face;
3099 }
3100 }
3101 } 3262 }
3263
3264 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3102 3265
3103 1 3266 1
3104} 3267}
3268
3269cf::global->attach (on_resource_update => sub {
3270 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3271 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3272
3273 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3274 my $sound = $soundconf->{compat}[$_]
3275 or next;
3276
3277 my $face = cf::face::find "sound/$sound->[1]";
3278 cf::sound::set $sound->[0] => $face;
3279 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3280 }
3281
3282 while (my ($k, $v) = each %{$soundconf->{event}}) {
3283 my $face = cf::face::find "sound/$v";
3284 cf::sound::set $k => $face;
3285 }
3286 }
3287});
3105 3288
3106register_exticmd fx_want => sub { 3289register_exticmd fx_want => sub {
3107 my ($ns, $want) = @_; 3290 my ($ns, $want) = @_;
3108 3291
3109 while (my ($k, $v) = each %$want) { 3292 while (my ($k, $v) = each %$want) {
3110 $ns->fx_want ($k, $v); 3293 $ns->fx_want ($k, $v);
3111 } 3294 }
3112}; 3295};
3296
3297sub load_resource_file($) {
3298 my $guard = lock_acquire "load_resource_file";
3299
3300 my $status = load_resource_file_ $_[0];
3301 get_slot 0.1, 100;
3302 cf::arch::commit_load;
3303
3304 $status
3305}
3113 3306
3114sub reload_regions { 3307sub reload_regions {
3115 # HACK to clear player env face cache, we need some signal framework 3308 # HACK to clear player env face cache, we need some signal framework
3116 # for this (global event?) 3309 # for this (global event?)
3117 %ext::player_env::MUSIC_FACE_CACHE = (); 3310 %ext::player_env::MUSIC_FACE_CACHE = ();
3131} 3324}
3132 3325
3133sub reload_archetypes { 3326sub reload_archetypes {
3134 load_resource_file "$DATADIR/archetypes" 3327 load_resource_file "$DATADIR/archetypes"
3135 or die "unable to load archetypes\n"; 3328 or die "unable to load archetypes\n";
3136 #d# NEED to laod twice to resolve forward references
3137 # this really needs to be done in an extra post-pass
3138 # (which needs to be synchronous, so solve it differently)
3139 load_resource_file "$DATADIR/archetypes"
3140 or die "unable to load archetypes\n";
3141} 3329}
3142 3330
3143sub reload_treasures { 3331sub reload_treasures {
3144 load_resource_file "$DATADIR/treasures" 3332 load_resource_file "$DATADIR/treasures"
3145 or die "unable to load treasurelists\n"; 3333 or die "unable to load treasurelists\n";
3146} 3334}
3147 3335
3148sub reload_resources { 3336sub reload_resources {
3149 warn "reloading resource files...\n"; 3337 warn "reloading resource files...\n";
3150 3338
3339 reload_facedata;
3340 reload_archetypes;
3151 reload_regions; 3341 reload_regions;
3152 reload_facedata;
3153 #reload_archetypes;#d#
3154 reload_archetypes;
3155 reload_treasures; 3342 reload_treasures;
3156 3343
3157 warn "finished reloading resource files\n"; 3344 warn "finished reloading resource files\n";
3158}
3159
3160sub init {
3161 reload_resources;
3162} 3345}
3163 3346
3164sub reload_config { 3347sub reload_config {
3165 open my $fh, "<:utf8", "$CONFDIR/config" 3348 open my $fh, "<:utf8", "$CONFDIR/config"
3166 or return; 3349 or return;
3167 3350
3168 local $/; 3351 local $/;
3169 *CFG = YAML::Syck::Load <$fh>; 3352 *CFG = YAML::Load <$fh>;
3170 3353
3171 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3354 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3172 3355
3173 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3356 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3174 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3357 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3180 }; 3363 };
3181 warn $@ if $@; 3364 warn $@ if $@;
3182 } 3365 }
3183} 3366}
3184 3367
3368sub pidfile() {
3369 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3370 or die "$PIDFILE: $!";
3371 flock $fh, &Fcntl::LOCK_EX
3372 or die "$PIDFILE: flock: $!";
3373 $fh
3374}
3375
3376# make sure only one server instance is running at any one time
3377sub atomic {
3378 my $fh = pidfile;
3379
3380 my $pid = <$fh>;
3381 kill 9, $pid if $pid > 0;
3382
3383 seek $fh, 0, 0;
3384 print $fh $$;
3385}
3386
3185sub main { 3387sub main {
3388 cf::init_globals; # initialise logging
3389
3390 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3391 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3392 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3393 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3394
3395 cf::init_experience;
3396 cf::init_anim;
3397 cf::init_attackmess;
3398 cf::init_dynamic;
3399
3400 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3401
3186 # we must not ever block the main coroutine 3402 # we must not ever block the main coroutine
3187 local $Coro::idle = sub { 3403 local $Coro::idle = sub {
3188 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3404 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3189 (async { 3405 (async {
3190 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3406 $Coro::current->{desc} = "IDLE BUG HANDLER";
3191 Event::one_event; 3407 EV::loop EV::LOOP_ONESHOT;
3192 })->prio (Coro::PRIO_MAX); 3408 })->prio (Coro::PRIO_MAX);
3193 }; 3409 };
3194 3410
3411 evthread_start IO::AIO::poll_fileno;
3412
3413 cf::sync_job {
3414 reload_resources;
3195 reload_config; 3415 reload_config;
3196 db_init; 3416 db_init;
3417
3418 cf::load_settings;
3419 cf::load_materials;
3420 cf::init_uuid;
3421 cf::init_signals;
3422 cf::init_commands;
3423 cf::init_skills;
3424
3425 cf::init_beforeplay;
3426
3427 atomic;
3428
3197 load_extensions; 3429 load_extensions;
3198 3430
3199 $TICK_WATCHER->start; 3431 utime time, time, $RUNTIMEFILE;
3432
3433 # no (long-running) fork's whatsoever before this point(!)
3434 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3435
3436 (pop @POST_INIT)->(0) while @POST_INIT;
3437 };
3438
3200 Event::loop; 3439 EV::loop;
3201} 3440}
3202 3441
3203############################################################################# 3442#############################################################################
3204# initialisation and cleanup 3443# initialisation and cleanup
3205 3444
3206# install some emergency cleanup handlers 3445# install some emergency cleanup handlers
3207BEGIN { 3446BEGIN {
3447 our %SIGWATCHER = ();
3208 for my $signal (qw(INT HUP TERM)) { 3448 for my $signal (qw(INT HUP TERM)) {
3209 Event->signal ( 3449 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3210 reentrant => 0,
3211 data => WF_AUTOCANCEL,
3212 signal => $signal,
3213 prio => 0,
3214 cb => sub {
3215 cf::cleanup "SIG$signal"; 3450 cf::cleanup "SIG$signal";
3216 },
3217 ); 3451 };
3218 } 3452 }
3219} 3453}
3220 3454
3221sub write_runtime { 3455sub write_runtime_sync {
3222 my $runtime = "$LOCALDIR/runtime";
3223
3224 # first touch the runtime file to show we are still running: 3456 # first touch the runtime file to show we are still running:
3225 # the fsync below can take a very very long time. 3457 # the fsync below can take a very very long time.
3226 3458
3227 IO::AIO::aio_utime $runtime, undef, undef; 3459 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3228 3460
3229 my $guard = cf::lock_acquire "write_runtime"; 3461 my $guard = cf::lock_acquire "write_runtime";
3230 3462
3231 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3463 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3232 or return; 3464 or return;
3233 3465
3234 my $value = $cf::RUNTIME + 90 + 10; 3466 my $value = $cf::RUNTIME + 90 + 10;
3235 # 10 is the runtime save interval, for a monotonic clock 3467 # 10 is the runtime save interval, for a monotonic clock
3236 # 60 allows for the watchdog to kill the server. 3468 # 60 allows for the watchdog to kill the server.
3246 aio_utime $fh, undef, undef; 3478 aio_utime $fh, undef, undef;
3247 3479
3248 close $fh 3480 close $fh
3249 or return; 3481 or return;
3250 3482
3251 aio_rename "$runtime~", $runtime 3483 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3252 and return; 3484 and return;
3253 3485
3254 warn "runtime file written.\n"; 3486 warn "runtime file written.\n";
3255 3487
3256 1 3488 1
3489}
3490
3491our $uuid_lock;
3492our $uuid_skip;
3493
3494sub write_uuid_sync($) {
3495 $uuid_skip ||= $_[0];
3496
3497 return if $uuid_lock;
3498 local $uuid_lock = 1;
3499
3500 my $uuid = "$LOCALDIR/uuid";
3501
3502 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3503 or return;
3504
3505 my $value = uuid_seq uuid_cur;
3506
3507 unless ($value) {
3508 warn "cowardly refusing to write zero uuid value!\n";
3509 return;
3510 }
3511
3512 my $value = uuid_str $value + $uuid_skip;
3513 $uuid_skip = 0;
3514
3515 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3516 and return;
3517
3518 # always fsync - this file is important
3519 aio_fsync $fh
3520 and return;
3521
3522 close $fh
3523 or return;
3524
3525 aio_rename "$uuid~", $uuid
3526 and return;
3527
3528 warn "uuid file written ($value).\n";
3529
3530 1
3531
3532}
3533
3534sub write_uuid($$) {
3535 my ($skip, $sync) = @_;
3536
3537 $sync ? write_uuid_sync $skip
3538 : async { write_uuid_sync $skip };
3257} 3539}
3258 3540
3259sub emergency_save() { 3541sub emergency_save() {
3260 my $freeze_guard = cf::freeze_mainloop; 3542 my $freeze_guard = cf::freeze_mainloop;
3261 3543
3262 warn "enter emergency perl save\n"; 3544 warn "emergency_perl_save: enter\n";
3263 3545
3264 cf::sync_job { 3546 cf::sync_job {
3547 # this is a trade-off: we want to be very quick here, so
3548 # save all maps without fsync, and later call a global sync
3549 # (which in turn might be very very slow)
3550 local $USE_FSYNC = 0;
3551
3265 # use a peculiar iteration method to avoid tripping on perl 3552 # use a peculiar iteration method to avoid tripping on perl
3266 # refcount bugs in for. also avoids problems with players 3553 # refcount bugs in for. also avoids problems with players
3267 # and maps saved/destroyed asynchronously. 3554 # and maps saved/destroyed asynchronously.
3268 warn "begin emergency player save\n"; 3555 warn "emergency_perl_save: begin player save\n";
3269 for my $login (keys %cf::PLAYER) { 3556 for my $login (keys %cf::PLAYER) {
3270 my $pl = $cf::PLAYER{$login} or next; 3557 my $pl = $cf::PLAYER{$login} or next;
3271 $pl->valid or next; 3558 $pl->valid or next;
3559 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3272 $pl->save; 3560 $pl->save;
3273 } 3561 }
3274 warn "end emergency player save\n"; 3562 warn "emergency_perl_save: end player save\n";
3275 3563
3276 warn "begin emergency map save\n"; 3564 warn "emergency_perl_save: begin map save\n";
3277 for my $path (keys %cf::MAP) { 3565 for my $path (keys %cf::MAP) {
3278 my $map = $cf::MAP{$path} or next; 3566 my $map = $cf::MAP{$path} or next;
3279 $map->valid or next; 3567 $map->valid or next;
3280 $map->save; 3568 $map->save;
3281 } 3569 }
3282 warn "end emergency map save\n"; 3570 warn "emergency_perl_save: end map save\n";
3283 3571
3284 warn "begin emergency database checkpoint\n"; 3572 warn "emergency_perl_save: begin database checkpoint\n";
3285 BDB::db_env_txn_checkpoint $DB_ENV; 3573 BDB::db_env_txn_checkpoint $DB_ENV;
3286 warn "end emergency database checkpoint\n"; 3574 warn "emergency_perl_save: end database checkpoint\n";
3575
3576 warn "emergency_perl_save: begin write uuid\n";
3577 write_uuid_sync 1;
3578 warn "emergency_perl_save: end write uuid\n";
3287 }; 3579 };
3288 3580
3581 warn "emergency_perl_save: starting sync()\n";
3582 IO::AIO::aio_sync sub {
3583 warn "emergency_perl_save: finished sync()\n";
3584 };
3585
3289 warn "leave emergency perl save\n"; 3586 warn "emergency_perl_save: leave\n";
3290} 3587}
3291 3588
3292sub post_cleanup { 3589sub post_cleanup {
3293 my ($make_core) = @_; 3590 my ($make_core) = @_;
3294 3591
3295 warn Carp::longmess "post_cleanup backtrace" 3592 warn Carp::longmess "post_cleanup backtrace"
3296 if $make_core; 3593 if $make_core;
3594
3595 my $fh = pidfile;
3596 unlink $PIDFILE if <$fh> == $$;
3597}
3598
3599# a safer delete_package, copied from Symbol
3600sub clear_package($) {
3601 my $pkg = shift;
3602
3603 # expand to full symbol table name if needed
3604 unless ($pkg =~ /^main::.*::$/) {
3605 $pkg = "main$pkg" if $pkg =~ /^::/;
3606 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3607 $pkg .= '::' unless $pkg =~ /::$/;
3608 }
3609
3610 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3611 my $stem_symtab = *{$stem}{HASH};
3612
3613 defined $stem_symtab and exists $stem_symtab->{$leaf}
3614 or return;
3615
3616 # clear all symbols
3617 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3618 for my $name (keys %$leaf_symtab) {
3619 _gv_clear *{"$pkg$name"};
3620# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3621 }
3622 warn "cleared package $pkg\n";#d#
3297} 3623}
3298 3624
3299sub do_reload_perl() { 3625sub do_reload_perl() {
3300 # can/must only be called in main 3626 # can/must only be called in main
3301 if ($Coro::current != $Coro::main) { 3627 if ($Coro::current != $Coro::main) {
3302 warn "can only reload from main coroutine"; 3628 warn "can only reload from main coroutine";
3303 return; 3629 return;
3304 } 3630 }
3305 3631
3632 return if $RELOAD++;
3633
3634 my $t1 = EV::time;
3635
3636 while ($RELOAD) {
3306 warn "reloading..."; 3637 warn "reloading...";
3307 3638
3308 warn "entering sync_job"; 3639 warn "entering sync_job";
3309 3640
3310 cf::sync_job { 3641 cf::sync_job {
3311 cf::write_runtime; # external watchdog should not bark 3642 cf::write_runtime_sync; # external watchdog should not bark
3312 cf::emergency_save; 3643 cf::emergency_save;
3313 cf::write_runtime; # external watchdog should not bark 3644 cf::write_runtime_sync; # external watchdog should not bark
3314 3645
3315 warn "syncing database to disk"; 3646 warn "syncing database to disk";
3316 BDB::db_env_txn_checkpoint $DB_ENV; 3647 BDB::db_env_txn_checkpoint $DB_ENV;
3317 3648
3318 # if anything goes wrong in here, we should simply crash as we already saved 3649 # if anything goes wrong in here, we should simply crash as we already saved
3319 3650
3320 warn "cancelling all WF_AUTOCANCEL watchers";
3321 for (Event::all_watchers) {
3322 $_->cancel if $_->data & WF_AUTOCANCEL;
3323 }
3324
3325 warn "flushing outstanding aio requests"; 3651 warn "flushing outstanding aio requests";
3326 for (;;) {
3327 BDB::flush;
3328 IO::AIO::flush;
3329 Coro::cede;
3330 last unless IO::AIO::nreqs || BDB::nreqs; 3652 while (IO::AIO::nreqs || BDB::nreqs) {
3331 warn "iterate..."; 3653 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3332 }
3333
3334 ++$RELOAD;
3335
3336 warn "cancelling all extension coros";
3337 $_->cancel for values %EXT_CORO;
3338 %EXT_CORO = ();
3339
3340 warn "removing commands";
3341 %COMMAND = ();
3342
3343 warn "removing ext/exti commands";
3344 %EXTCMD = ();
3345 %EXTICMD = ();
3346
3347 warn "unloading/nuking all extensions";
3348 for my $pkg (@EXTS) {
3349 warn "... unloading $pkg";
3350
3351 if (my $cb = $pkg->can ("unload")) {
3352 eval {
3353 $cb->($pkg);
3354 1
3355 } or warn "$pkg unloaded, but with errors: $@";
3356 } 3654 }
3357 3655
3358 warn "... nuking $pkg"; 3656 warn "cancelling all extension coros";
3359 Symbol::delete_package $pkg; 3657 $_->cancel for values %EXT_CORO;
3360 } 3658 %EXT_CORO = ();
3361 3659
3362 warn "unloading all perl modules loaded from $LIBDIR"; 3660 warn "removing commands";
3363 while (my ($k, $v) = each %INC) { 3661 %COMMAND = ();
3364 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3365 3662
3663 warn "removing ext/exti commands";
3664 %EXTCMD = ();
3665 %EXTICMD = ();
3666
3667 warn "unloading/nuking all extensions";
3668 for my $pkg (@EXTS) {
3366 warn "... unloading $k"; 3669 warn "... unloading $pkg";
3367 delete $INC{$k};
3368 3670
3369 $k =~ s/\.pm$//;
3370 $k =~ s/\//::/g;
3371
3372 if (my $cb = $k->can ("unload_module")) { 3671 if (my $cb = $pkg->can ("unload")) {
3672 eval {
3373 $cb->(); 3673 $cb->($pkg);
3674 1
3675 } or warn "$pkg unloaded, but with errors: $@";
3676 }
3677
3678 warn "... clearing $pkg";
3679 clear_package $pkg;
3374 } 3680 }
3375 3681
3376 Symbol::delete_package $k; 3682 warn "unloading all perl modules loaded from $LIBDIR";
3683 while (my ($k, $v) = each %INC) {
3684 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3685
3686 warn "... unloading $k";
3687 delete $INC{$k};
3688
3689 $k =~ s/\.pm$//;
3690 $k =~ s/\//::/g;
3691
3692 if (my $cb = $k->can ("unload_module")) {
3693 $cb->();
3694 }
3695
3696 clear_package $k;
3377 } 3697 }
3378 3698
3379 warn "getting rid of safe::, as good as possible"; 3699 warn "getting rid of safe::, as good as possible";
3380 Symbol::delete_package "safe::$_" 3700 clear_package "safe::$_"
3381 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3701 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3382 3702
3383 warn "unloading cf.pm \"a bit\""; 3703 warn "unloading cf.pm \"a bit\"";
3384 delete $INC{"cf.pm"}; 3704 delete $INC{"cf.pm"};
3385 delete $INC{"cf/pod.pm"}; 3705 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3386 3706
3387 # don't, removes xs symbols, too, 3707 # don't, removes xs symbols, too,
3388 # and global variables created in xs 3708 # and global variables created in xs
3389 #Symbol::delete_package __PACKAGE__; 3709 #clear_package __PACKAGE__;
3390 3710
3391 warn "unload completed, starting to reload now"; 3711 warn "unload completed, starting to reload now";
3392 3712
3393 warn "reloading cf.pm"; 3713 warn "reloading cf.pm";
3394 require cf; 3714 require cf;
3395 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3715 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3396 3716
3397 warn "loading config and database again"; 3717 warn "loading config and database again";
3398 cf::reload_config; 3718 cf::reload_config;
3399 3719
3400 warn "loading extensions"; 3720 warn "loading extensions";
3401 cf::load_extensions; 3721 cf::load_extensions;
3402 3722
3723 if ($REATTACH_ON_RELOAD) {
3403 warn "reattaching attachments to objects/players"; 3724 warn "reattaching attachments to objects/players";
3404 _global_reattach; # objects, sockets 3725 _global_reattach; # objects, sockets
3405 warn "reattaching attachments to maps"; 3726 warn "reattaching attachments to maps";
3406 reattach $_ for values %MAP; 3727 reattach $_ for values %MAP;
3407 warn "reattaching attachments to players"; 3728 warn "reattaching attachments to players";
3408 reattach $_ for values %PLAYER; 3729 reattach $_ for values %PLAYER;
3730 }
3409 3731
3732 warn "running post_init jobs";
3733 (pop @POST_INIT)->(1) while @POST_INIT;
3734
3410 warn "leaving sync_job"; 3735 warn "leaving sync_job";
3411 3736
3412 1 3737 1
3413 } or do { 3738 } or do {
3414 warn $@; 3739 warn $@;
3415 warn "error while reloading, exiting."; 3740 cf::cleanup "error while reloading, exiting.";
3416 exit 1;
3417 }; 3741 };
3418 3742
3419 warn "reloaded"; 3743 warn "reloaded";
3744 --$RELOAD;
3745 }
3746
3747 $t1 = EV::time - $t1;
3748 warn "reload completed in ${t1}s\n";
3420}; 3749};
3421 3750
3422our $RELOAD_WATCHER; # used only during reload 3751our $RELOAD_WATCHER; # used only during reload
3423 3752
3424sub reload_perl() { 3753sub reload_perl() {
3425 # doing reload synchronously and two reloads happen back-to-back, 3754 # doing reload synchronously and two reloads happen back-to-back,
3426 # coro crashes during coro_state_free->destroy here. 3755 # coro crashes during coro_state_free->destroy here.
3427 3756
3428 $RELOAD_WATCHER ||= Event->timer ( 3757 $RELOAD_WATCHER ||= cf::async {
3429 reentrant => 0, 3758 Coro::AIO::aio_wait cache_extensions;
3430 after => 0, 3759
3431 data => WF_AUTOCANCEL, 3760 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3432 cb => sub {
3433 do_reload_perl; 3761 do_reload_perl;
3434 undef $RELOAD_WATCHER; 3762 undef $RELOAD_WATCHER;
3435 }, 3763 };
3436 ); 3764 };
3437} 3765}
3438 3766
3439register_command "reload" => sub { 3767register_command "reload" => sub {
3440 my ($who, $arg) = @_; 3768 my ($who, $arg) = @_;
3441 3769
3454 3782
3455our @WAIT_FOR_TICK; 3783our @WAIT_FOR_TICK;
3456our @WAIT_FOR_TICK_BEGIN; 3784our @WAIT_FOR_TICK_BEGIN;
3457 3785
3458sub wait_for_tick { 3786sub wait_for_tick {
3459 return unless $TICK_WATCHER->is_active;
3460 return if $Coro::current == $Coro::main; 3787 return if tick_inhibit || $Coro::current == $Coro::main;
3461 3788
3462 my $signal = new Coro::Signal; 3789 my $signal = new Coro::Signal;
3463 push @WAIT_FOR_TICK, $signal; 3790 push @WAIT_FOR_TICK, $signal;
3464 $signal->wait; 3791 $signal->wait;
3465} 3792}
3466 3793
3467sub wait_for_tick_begin { 3794sub wait_for_tick_begin {
3468 return unless $TICK_WATCHER->is_active;
3469 return if $Coro::current == $Coro::main; 3795 return if tick_inhibit || $Coro::current == $Coro::main;
3470 3796
3471 my $signal = new Coro::Signal; 3797 my $signal = new Coro::Signal;
3472 push @WAIT_FOR_TICK_BEGIN, $signal; 3798 push @WAIT_FOR_TICK_BEGIN, $signal;
3473 $signal->wait; 3799 $signal->wait;
3474} 3800}
3475 3801
3476$TICK_WATCHER = Event->timer ( 3802sub tick {
3477 reentrant => 0,
3478 parked => 1,
3479 prio => 0,
3480 at => $NEXT_TICK || $TICK,
3481 data => WF_AUTOCANCEL,
3482 cb => sub {
3483 if ($Coro::current != $Coro::main) { 3803 if ($Coro::current != $Coro::main) {
3484 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3804 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3485 unless ++$bug_warning > 10; 3805 unless ++$bug_warning > 10;
3486 return; 3806 return;
3487 } 3807 }
3488 3808
3489 $NOW = $tick_start = Event::time;
3490
3491 cf::server_tick; # one server iteration 3809 cf::server_tick; # one server iteration
3492 3810
3493 $RUNTIME += $TICK;
3494 $NEXT_TICK += $TICK;
3495
3496 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3811 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3497 $NEXT_RUNTIME_WRITE = $NOW + 10; 3812 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3498 Coro::async_pool { 3813 Coro::async_pool {
3499 $Coro::current->{desc} = "runtime saver"; 3814 $Coro::current->{desc} = "runtime saver";
3500 write_runtime 3815 write_runtime_sync
3501 or warn "ERROR: unable to write runtime file: $!"; 3816 or warn "ERROR: unable to write runtime file: $!";
3502 };
3503 } 3817 };
3818 }
3504 3819
3505 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3820 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3506 $sig->send; 3821 $sig->send;
3507 } 3822 }
3508 while (my $sig = shift @WAIT_FOR_TICK) { 3823 while (my $sig = shift @WAIT_FOR_TICK) {
3509 $sig->send; 3824 $sig->send;
3510 } 3825 }
3511 3826
3512 $NOW = Event::time; 3827 $LOAD = ($NOW - $TICK_START) / $TICK;
3513
3514 # if we are delayed by four ticks or more, skip them all
3515 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3516
3517 $TICK_WATCHER->at ($NEXT_TICK);
3518 $TICK_WATCHER->start;
3519
3520 $LOAD = ($NOW - $tick_start) / $TICK;
3521 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3828 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3522 3829
3523 _post_tick; 3830 if (0) {
3831 if ($NEXT_TICK) {
3832 my $jitter = $TICK_START - $NEXT_TICK;
3833 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3834 warn "jitter $JITTER\n";#d#
3835 }
3524 }, 3836 }
3525); 3837}
3526 3838
3527{ 3839{
3840 # configure BDB
3841
3528 BDB::min_parallel 8; 3842 BDB::min_parallel 8;
3529 BDB::max_poll_time $TICK * 0.1; 3843 BDB::max_poll_reqs $TICK * 0.1;
3530 $BDB_POLL_WATCHER = Event->io ( 3844 $AnyEvent::BDB::WATCHER->priority (1);
3531 reentrant => 0,
3532 fd => BDB::poll_fileno,
3533 poll => 'r',
3534 prio => 0,
3535 data => WF_AUTOCANCEL,
3536 cb => \&BDB::poll_cb,
3537 );
3538
3539 BDB::set_sync_prepare {
3540 my $status;
3541 my $current = $Coro::current;
3542 (
3543 sub {
3544 $status = $!;
3545 $current->ready; undef $current;
3546 },
3547 sub {
3548 Coro::schedule while defined $current;
3549 $! = $status;
3550 },
3551 )
3552 };
3553 3845
3554 unless ($DB_ENV) { 3846 unless ($DB_ENV) {
3555 $DB_ENV = BDB::db_env_create; 3847 $DB_ENV = BDB::db_env_create;
3556 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3848 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3557 | BDB::LOG_AUTOREMOVE, 1); 3849 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3850 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3558 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3851 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3559 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3852 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3560 3853
3561 cf::sync_job { 3854 cf::sync_job {
3562 eval { 3855 eval {
3572 3865
3573 cf::cleanup "db_env_open(db): $@" if $@; 3866 cf::cleanup "db_env_open(db): $@" if $@;
3574 }; 3867 };
3575 } 3868 }
3576 3869
3577 $BDB_DEADLOCK_WATCHER = Event->timer ( 3870 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3578 after => 3,
3579 interval => 1,
3580 hard => 1,
3581 prio => 0,
3582 data => WF_AUTOCANCEL,
3583 cb => sub {
3584 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3871 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3585 },
3586 ); 3872 };
3587 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3873 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3588 after => 11,
3589 interval => 60,
3590 hard => 1,
3591 prio => 0,
3592 data => WF_AUTOCANCEL,
3593 cb => sub {
3594 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3874 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3595 },
3596 ); 3875 };
3597 $BDB_TRICKLE_WATCHER = Event->timer ( 3876 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3598 after => 5,
3599 interval => 10,
3600 hard => 1,
3601 prio => 0,
3602 data => WF_AUTOCANCEL,
3603 cb => sub {
3604 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3877 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3605 },
3606 ); 3878 };
3607} 3879}
3608 3880
3609{ 3881{
3882 # configure IO::AIO
3883
3610 IO::AIO::min_parallel 8; 3884 IO::AIO::min_parallel 8;
3611
3612 undef $Coro::AIO::WATCHER;
3613 IO::AIO::max_poll_time $TICK * 0.1; 3885 IO::AIO::max_poll_time $TICK * 0.1;
3614 $AIO_POLL_WATCHER = Event->io ( 3886 undef $AnyEvent::AIO::WATCHER;
3615 reentrant => 0,
3616 data => WF_AUTOCANCEL,
3617 fd => IO::AIO::poll_fileno,
3618 poll => 'r',
3619 prio => 6,
3620 cb => \&IO::AIO::poll_cb,
3621 );
3622} 3887}
3623 3888
3624my $_log_backtrace; 3889my $_log_backtrace;
3625 3890
3626sub _log_backtrace { 3891sub _log_backtrace {
3629 $msg =~ s/\n//; 3894 $msg =~ s/\n//;
3630 3895
3631 # limit the # of concurrent backtraces 3896 # limit the # of concurrent backtraces
3632 if ($_log_backtrace < 2) { 3897 if ($_log_backtrace < 2) {
3633 ++$_log_backtrace; 3898 ++$_log_backtrace;
3899 my $perl_bt = Carp::longmess $msg;
3634 async { 3900 async {
3635 $Coro::current->{desc} = "abt $msg"; 3901 $Coro::current->{desc} = "abt $msg";
3636 3902
3637 my @bt = fork_call { 3903 my @bt = fork_call {
3638 @addr = map { sprintf "%x", $_ } @addr; 3904 @addr = map { sprintf "%x", $_ } @addr;
3649 } 3915 }
3650 3916
3651 @funcs 3917 @funcs
3652 }; 3918 };
3653 3919
3654 LOG llevInfo, "[ABT] $msg\n"; 3920 LOG llevInfo, "[ABT] $perl_bt\n";
3921 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3655 LOG llevInfo, "[ABT] $_\n" for @bt; 3922 LOG llevInfo, "[ABT] $_\n" for @bt;
3656 --$_log_backtrace; 3923 --$_log_backtrace;
3657 }; 3924 };
3658 } else { 3925 } else {
3659 LOG llevInfo, "[ABT] $msg\n"; 3926 LOG llevInfo, "[ABT] $msg\n";
3660 LOG llevInfo, "[ABT] [suppressed]\n"; 3927 LOG llevInfo, "[ABT] [suppressed]\n";
3661 } 3928 }
3662} 3929}
3663 3930
3664# load additional modules 3931# load additional modules
3665use cf::pod; 3932require "cf/$_.pm" for @EXTRA_MODULES;
3666 3933
3667END { cf::emergency_save } 3934END { cf::emergency_save }
3668 3935
36691 39361
3670 3937

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