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Revision 1.406 by root, Mon Dec 17 08:27:44 2007 UTC vs.
Revision 1.468 by root, Thu Jan 8 19:23:44 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
37use Guard ();
15use Coro 4.32 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
18use Coro::EV; 41use Coro::EV;
42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
23use Coro::BDB; 49use Coro::BDB 1.6;
24use Coro::Storable; 50use Coro::Storable;
25use Coro::Util (); 51use Coro::Util ();
26 52
27use JSON::XS 2.01 (); 53use JSON::XS 2.01 ();
28use BDB (); 54use BDB ();
29use Data::Dumper; 55use Data::Dumper;
30use Digest::MD5; 56use Digest::MD5;
31use Fcntl; 57use Fcntl;
32use YAML::Syck (); 58use YAML ();
33use IO::AIO 2.51 (); 59use IO::AIO ();
34use Time::HiRes; 60use Time::HiRes;
35use Compress::LZF; 61use Compress::LZF;
36use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
37 65
38# configure various modules to our taste 66# configure various modules to our taste
39# 67#
40$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
46
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 76
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 78
51our %COMMAND = (); 79our %COMMAND = ();
52our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
55our %EXTCMD = (); 83our %EXTCMD = ();
56our %EXTICMD = (); 84our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
59 87
60our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
61our @EVENT; 89our @EVENT;
62 90
63our $CONFDIR = confdir; 91our $CONFDIR = confdir;
64our $DATADIR = datadir; 92our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
74our %RESOURCE; 105our %RESOURCE;
75 106
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 109our $NEXT_TICK;
81our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default off
82 111
83our $BDB_POLL_WATCHER;
84our $BDB_DEADLOCK_WATCHER; 112our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER; 113our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER; 114our $BDB_TRICKLE_WATCHER;
87our $DB_ENV; 115our $DB_ENV;
88 116
117our @EXTRA_MODULES = qw(pod mapscript);
118
89our %CFG; 119our %CFG;
90 120
91our $UPTIME; $UPTIME ||= time; 121our $UPTIME; $UPTIME ||= time;
92our $RUNTIME; 122our $RUNTIME;
93our $NOW; 123our $NOW;
99# used to convert map paths into valid unix filenames by replacing / by ∕ 129# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 130our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 131
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 132our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 133our $LOADAVG; # same thing, but with alpha-smoothing
134our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 135our $TICK_START; # for load detecting purposes
136
137our @POST_INIT;
138
139our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
105 140
106binmode STDOUT; 141binmode STDOUT;
107binmode STDERR; 142binmode STDERR;
108 143
109# read virtual server time, if available 144# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 145unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 146 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 147 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 148 $RUNTIME = <$fh> + 0.;
114} 149}
150
151eval "sub TICK() { $TICK } 1" or die;
115 152
116mkdir $_ 153mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 154 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118 155
119our $EMERGENCY_POSITION; 156our $EMERGENCY_POSITION;
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 230 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 231
195 LOG llevError, $msg; 232 LOG llevError, $msg;
196 }; 233 };
197} 234}
235
236$Coro::State::DIEHOOK = sub {
237 return unless $^S eq 0; # "eq", not "=="
238
239 if ($Coro::current == $Coro::main) {#d#
240 warn "DIEHOOK called in main context, Coro bug?\n";#d#
241 return;#d#
242 }#d#
243
244 # kill coroutine otherwise
245 warn Carp::longmess $_[0];
246 Coro::terminate
247};
248
249$SIG{__DIE__} = sub { }; #d#?
198 250
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 251@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 252@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 253@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 254@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 261for my $pkg (qw(
210 cf::global cf::attachable 262 cf::global cf::attachable
211 cf::object cf::object::player 263 cf::object cf::object::player
212 cf::client cf::player 264 cf::client cf::player
213 cf::arch cf::living 265 cf::arch cf::living
266 cf::map cf::mapspace
214 cf::map cf::party cf::region 267 cf::party cf::region
215)) { 268)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 269 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 270}
219 271
220$EV::DIED = sub { 272$EV::DIED = sub {
221 warn "error in event callback: @_"; 273 warn "error in event callback: @_";
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 315our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 316
265sub encode_json($) { $json_coder->encode ($_[0]) } 317sub encode_json($) { $json_coder->encode ($_[0]) }
266sub decode_json($) { $json_coder->decode ($_[0]) } 318sub decode_json($) { $json_coder->decode ($_[0]) }
267 319
320=item cf::post_init { BLOCK }
321
322Execute the given codeblock, I<after> all extensions have been (re-)loaded,
323but I<before> the server starts ticking again.
324
325The cdoeblock will have a single boolean argument to indicate whether this
326is a reload or not.
327
328=cut
329
330sub post_init(&) {
331 push @POST_INIT, shift;
332}
333
268=item cf::lock_wait $string 334=item cf::lock_wait $string
269 335
270Wait until the given lock is available. See cf::lock_acquire. 336Wait until the given lock is available. See cf::lock_acquire.
271 337
272=item my $lock = cf::lock_acquire $string 338=item my $lock = cf::lock_acquire $string
273 339
274Wait until the given lock is available and then acquires it and returns 340Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 341a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 342for example when the coroutine gets canceled), the lock is automatically
277returned. 343returned.
278 344
279Locks are *not* recursive, locking from the same coro twice results in a 345Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 346deadlocked coro.
286 352
287Return true if the lock is currently active, i.e. somebody has locked it. 353Return true if the lock is currently active, i.e. somebody has locked it.
288 354
289=cut 355=cut
290 356
291our %LOCK; 357our $LOCKS = new Coro::SemaphoreSet;
292our %LOCKER;#d#
293 358
294sub lock_wait($) { 359sub lock_wait($) {
295 my ($key) = @_; 360 $LOCKS->wait ($_[0]);
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307} 361}
308 362
309sub lock_acquire($) { 363sub lock_acquire($) {
310 my ($key) = @_; 364 $LOCKS->guard ($_[0])
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323} 365}
324 366
325sub lock_active($) { 367sub lock_active($) {
326 my ($key) = @_; 368 $LOCKS->count ($_[0]) < 1
327
328 ! ! $LOCK{$key}
329} 369}
330 370
331sub freeze_mainloop { 371sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 372 tick_inhibit_inc;
333 373
334 my $guard = Coro::guard { 374 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339} 375}
340 376
341=item cf::periodic $interval, $cb 377=item cf::periodic $interval, $cb
342 378
343Like EV::periodic, but randomly selects a starting point so that the actions 379Like EV::periodic, but randomly selects a starting point so that the actions
398 } 434 }
399 } 435 }
400}; 436};
401 437
402sub get_slot($;$$) { 438sub get_slot($;$$) {
439 return if tick_inhibit || $Coro::current == $Coro::main;
440
403 my ($time, $pri, $name) = @_; 441 my ($time, $pri, $name) = @_;
404 442
405 $time = $TICK * .6 if $time > $TICK * .6; 443 $time = $TICK * .6 if $time > $TICK * .6;
406 my $sig = new Coro::Signal; 444 my $sig = new Coro::Signal;
407 445
444 # this is the main coro, too bad, we have to block 482 # this is the main coro, too bad, we have to block
445 # till the operation succeeds, freezing the server :/ 483 # till the operation succeeds, freezing the server :/
446 484
447 LOG llevError, Carp::longmess "sync job";#d# 485 LOG llevError, Carp::longmess "sync job";#d#
448 486
449 # TODO: use suspend/resume instead
450 # (but this is cancel-safe)
451 my $freeze_guard = freeze_mainloop; 487 my $freeze_guard = freeze_mainloop;
452 488
453 my $busy = 1; 489 my $busy = 1;
454 my @res; 490 my @res;
455 491
466 } else { 502 } else {
467 EV::loop EV::LOOP_ONESHOT; 503 EV::loop EV::LOOP_ONESHOT;
468 } 504 }
469 } 505 }
470 506
471 $time = EV::time - $time; 507 my $time = EV::time - $time;
472 508
473 LOG llevError | logBacktrace, Carp::longmess "long sync job"
474 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
475
476 $tick_start += $time; # do not account sync jobs to server load 509 $TICK_START += $time; # do not account sync jobs to server load
477 510
478 wantarray ? @res : $res[0] 511 wantarray ? @res : $res[0]
479 } else { 512 } else {
480 # we are in another coroutine, how wonderful, everything just works 513 # we are in another coroutine, how wonderful, everything just works
481 514
523 reset_signals; 556 reset_signals;
524 &$cb 557 &$cb
525 }, @args; 558 }, @args;
526 559
527 wantarray ? @res : $res[-1] 560 wantarray ? @res : $res[-1]
561}
562
563=item $coin = coin_from_name $name
564
565=cut
566
567our %coin_alias = (
568 "silver" => "silvercoin",
569 "silvercoin" => "silvercoin",
570 "silvercoins" => "silvercoin",
571 "gold" => "goldcoin",
572 "goldcoin" => "goldcoin",
573 "goldcoins" => "goldcoin",
574 "platinum" => "platinacoin",
575 "platinumcoin" => "platinacoin",
576 "platinumcoins" => "platinacoin",
577 "platina" => "platinacoin",
578 "platinacoin" => "platinacoin",
579 "platinacoins" => "platinacoin",
580 "royalty" => "royalty",
581 "royalties" => "royalty",
582);
583
584sub coin_from_name($) {
585 $coin_alias{$_[0]}
586 ? cf::arch::find $coin_alias{$_[0]}
587 : undef
528} 588}
529 589
530=item $value = cf::db_get $family => $key 590=item $value = cf::db_get $family => $key
531 591
532Returns a single value from the environment database. 592Returns a single value from the environment database.
671 731
672############################################################################# 732#############################################################################
673 733
674=head2 ATTACHABLE OBJECTS 734=head2 ATTACHABLE OBJECTS
675 735
676Many objects in crossfire are so-called attachable objects. That means you can 736Many objects in deliantra are so-called attachable objects. That means you can
677attach callbacks/event handlers (a collection of which is called an "attachment") 737attach callbacks/event handlers (a collection of which is called an "attachment")
678to it. All such attachable objects support the following methods. 738to it. All such attachable objects support the following methods.
679 739
680In the following description, CLASS can be any of C<global>, C<object> 740In the following description, CLASS can be any of C<global>, C<object>
681C<player>, C<client> or C<map> (i.e. the attachable objects in 741C<player>, C<client> or C<map> (i.e. the attachable objects in
731=item cf::CLASS::attachment $name, ... 791=item cf::CLASS::attachment $name, ...
732 792
733Register an attachment by C<$name> through which attachable objects of the 793Register an attachment by C<$name> through which attachable objects of the
734given CLASS can refer to this attachment. 794given CLASS can refer to this attachment.
735 795
736Some classes such as crossfire maps and objects can specify attachments 796Some classes such as deliantra maps and objects can specify attachments
737that are attached at load/instantiate time, thus the need for a name. 797that are attached at load/instantiate time, thus the need for a name.
738 798
739These calls expect any number of the following handler/hook descriptions: 799These calls expect any number of the following handler/hook descriptions:
740 800
741=over 4 801=over 4
1032 1092
1033sub reattach { 1093sub reattach {
1034 # basically do the same as instantiate, without calling instantiate 1094 # basically do the same as instantiate, without calling instantiate
1035 my ($obj) = @_; 1095 my ($obj) = @_;
1036 1096
1097 # no longer needed after getting rid of delete_package?
1037 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1098 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1038 1099
1039 my $registry = $obj->registry; 1100 my $registry = $obj->registry;
1040 1101
1041 @$registry = (); 1102 @$registry = ();
1042 1103
1088 utf8::decode (my $decname = $filename); 1149 utf8::decode (my $decname = $filename);
1089 warn sprintf "saving %s (%d,%d)\n", 1150 warn sprintf "saving %s (%d,%d)\n",
1090 $decname, length $$rdata, scalar @$objs; 1151 $decname, length $$rdata, scalar @$objs;
1091 1152
1092 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1093 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
1094 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1155 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1095 aio_fsync $fh if $cf::USE_FSYNC; 1156 aio_fsync $fh if $cf::USE_FSYNC;
1096 close $fh; 1157 aio_close $fh;
1097 1158
1098 if (@$objs) { 1159 if (@$objs) {
1099 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1160 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1100 chmod SAVE_MODE, $fh; 1161 aio_chmod $fh, SAVE_MODE;
1101 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1162 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1102 aio_write $fh, 0, (length $data), $data, 0; 1163 aio_write $fh, 0, (length $data), $data, 0;
1103 aio_fsync $fh if $cf::USE_FSYNC; 1164 aio_fsync $fh if $cf::USE_FSYNC;
1104 close $fh; 1165 aio_close $fh;
1105 aio_rename "$filename.pst~", "$filename.pst"; 1166 aio_rename "$filename.pst~", "$filename.pst";
1106 } 1167 }
1107 } else { 1168 } else {
1108 aio_unlink "$filename.pst"; 1169 aio_unlink "$filename.pst";
1109 } 1170 }
1110 1171
1111 aio_rename "$filename~", $filename; 1172 aio_rename "$filename~", $filename;
1173
1174 $filename =~ s%/[^/]+$%%;
1175 aio_pathsync $filename if $cf::USE_FSYNC;
1112 } else { 1176 } else {
1113 warn "FATAL: $filename~: $!\n"; 1177 warn "unable to save objects: $filename~: $!\n";
1114 } 1178 }
1115 } else { 1179 } else {
1116 aio_unlink $filename; 1180 aio_unlink $filename;
1117 aio_unlink "$filename.pst"; 1181 aio_unlink "$filename.pst";
1118 } 1182 }
1209 my ($name, $cb) = @_; 1273 my ($name, $cb) = @_;
1210 1274
1211 $EXTICMD{$name} = $cb; 1275 $EXTICMD{$name} = $cb;
1212} 1276}
1213 1277
1278use File::Glob ();
1279
1214cf::player->attach ( 1280cf::player->attach (
1215 on_command => sub { 1281 on_command => sub {
1216 my ($pl, $name, $params) = @_; 1282 my ($pl, $name, $params) = @_;
1217 1283
1218 my $cb = $COMMAND{$name} 1284 my $cb = $COMMAND{$name}
1250 1316
1251 cf::override; 1317 cf::override;
1252 }, 1318 },
1253); 1319);
1254 1320
1321# "readahead" all extensions
1322sub cache_extensions {
1323 my $grp = IO::AIO::aio_group;
1324
1325 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1326 for (grep /\.ext$/, @{$_[0]}) {
1327 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1328 }
1329 };
1330
1331 $grp
1332}
1333
1255sub load_extensions { 1334sub load_extensions {
1256 cf::sync_job { 1335 cf::sync_job {
1257 my %todo; 1336 my %todo;
1258 1337
1259 for my $path (<$LIBDIR/*.ext>) { 1338 for my $path (<$LIBDIR/*.ext>) {
1278 1357
1279 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1358 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1280 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1359 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1281 1360
1282 $ext{source} = 1361 $ext{source} =
1283 "package $pkg; use strict; use utf8;\n" 1362 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1284 . "#line 1 \"$path\"\n{\n" 1363 . "#line 1 \"$path\"\n{\n"
1285 . $source 1364 . $source
1286 . "\n};\n1"; 1365 . "\n};\n1";
1287 1366
1288 $todo{$base} = \%ext; 1367 $todo{$base} = \%ext;
1304 my $msg = $@ ? "$v->{path}: $@\n" 1383 my $msg = $@ ? "$v->{path}: $@\n"
1305 : "$v->{base}: extension inactive.\n"; 1384 : "$v->{base}: extension inactive.\n";
1306 1385
1307 if (exists $v->{meta}{mandatory}) { 1386 if (exists $v->{meta}{mandatory}) {
1308 warn $msg; 1387 warn $msg;
1309 warn "mandatory extension failed to load, exiting.\n"; 1388 cf::cleanup "mandatory extension failed to load, exiting.";
1310 exit 1;
1311 } 1389 }
1312 1390
1313 warn $msg; 1391 warn $msg;
1314 } 1392 }
1315 1393
1329 1407
1330=back 1408=back
1331 1409
1332=head2 CORE EXTENSIONS 1410=head2 CORE EXTENSIONS
1333 1411
1334Functions and methods that extend core crossfire objects. 1412Functions and methods that extend core deliantra objects.
1335 1413
1336=cut 1414=cut
1337 1415
1338package cf::player; 1416package cf::player;
1339 1417
1382 1460
1383sub exists($) { 1461sub exists($) {
1384 my ($login) = @_; 1462 my ($login) = @_;
1385 1463
1386 $cf::PLAYER{$login} 1464 $cf::PLAYER{$login}
1387 or cf::sync_job { !aio_stat path $login } 1465 or !aio_stat path $login
1388} 1466}
1389 1467
1390sub find($) { 1468sub find($) {
1391 return $cf::PLAYER{$_[0]} || do { 1469 return $cf::PLAYER{$_[0]} || do {
1392 my $login = $_[0]; 1470 my $login = $_[0];
1404 my $f = new_from_file cf::object::thawer path $login 1482 my $f = new_from_file cf::object::thawer path $login
1405 or return; 1483 or return;
1406 1484
1407 my $pl = cf::player::load_pl $f 1485 my $pl = cf::player::load_pl $f
1408 or return; 1486 or return;
1487
1409 local $cf::PLAYER_LOADING{$login} = $pl; 1488 local $cf::PLAYER_LOADING{$login} = $pl;
1410 $f->resolve_delayed_derefs; 1489 $f->resolve_delayed_derefs;
1411 $cf::PLAYER{$login} = $pl 1490 $cf::PLAYER{$login} = $pl
1412 } 1491 }
1413 } 1492 }
1423 1502
1424 return if $pl->{deny_save}; 1503 return if $pl->{deny_save};
1425 1504
1426 aio_mkdir playerdir $pl, 0770; 1505 aio_mkdir playerdir $pl, 0770;
1427 $pl->{last_save} = $cf::RUNTIME; 1506 $pl->{last_save} = $cf::RUNTIME;
1507
1508 cf::get_slot 0.01;
1428 1509
1429 $pl->save_pl ($path); 1510 $pl->save_pl ($path);
1430 cf::cede_to_tick; 1511 cf::cede_to_tick;
1431} 1512}
1432 1513
1464 my ($pl) = @_; 1545 my ($pl) = @_;
1465 1546
1466 my $name = $pl->ob->name; 1547 my $name = $pl->ob->name;
1467 1548
1468 $pl->{deny_save} = 1; 1549 $pl->{deny_save} = 1;
1469 $pl->password ("*"); # this should lock out the player until we nuked the dir 1550 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1470 1551
1471 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1552 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1472 $pl->deactivate; 1553 $pl->deactivate;
1554 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1555 $pl->ob->check_score;
1473 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1556 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1474 $pl->ns->destroy if $pl->ns; 1557 $pl->ns->destroy if $pl->ns;
1475 1558
1476 my $path = playerdir $pl; 1559 my $path = playerdir $pl;
1477 my $temp = "$path~$cf::RUNTIME~deleting~"; 1560 my $temp = "$path~$cf::RUNTIME~deleting~";
1516 1599
1517 for my $login (@$dirs) { 1600 for my $login (@$dirs) {
1518 my $path = path $login; 1601 my $path = path $login;
1519 1602
1520 # a .pst is a dead give-away for a valid player 1603 # a .pst is a dead give-away for a valid player
1521 unless (-e "$path.pst") { 1604 # if no pst file found, open and chekc for blocked users
1605 if (aio_stat "$path.pst") {
1522 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1606 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1523 aio_read $fh, 0, 512, my $buf, 0 or next; 1607 aio_read $fh, 0, 512, my $buf, 0 or next;
1524 $buf !~ /^password -------------$/m or next; # official not-valid tag 1608 $buf !~ /^password -------------$/m or next; # official not-valid tag
1525 } 1609 }
1526 1610
1557 } 1641 }
1558 1642
1559 \@paths 1643 \@paths
1560} 1644}
1561 1645
1562=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1646=item $protocol_xml = $player->expand_cfpod ($cfpod)
1563 1647
1564Expand crossfire pod fragments into protocol xml. 1648Expand deliantra pod fragments into protocol xml.
1565
1566=cut
1567
1568use re 'eval';
1569
1570my $group;
1571my $interior; $interior = qr{
1572 # match a pod interior sequence sans C<< >>
1573 (?:
1574 \ (.*?)\ (?{ $group = $^N })
1575 | < (??{$interior}) >
1576 )
1577}x;
1578
1579sub expand_cfpod {
1580 my ($self, $pod) = @_;
1581
1582 my $xml;
1583
1584 while () {
1585 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1586 $group = $1;
1587
1588 $group =~ s/&/&amp;/g;
1589 $group =~ s/</&lt;/g;
1590
1591 $xml .= $group;
1592 } elsif ($pod =~ m%\G
1593 ([BCGHITU])
1594 <
1595 (?:
1596 ([^<>]*) (?{ $group = $^N })
1597 | < $interior >
1598 )
1599 >
1600 %gcsx
1601 ) {
1602 my ($code, $data) = ($1, $group);
1603
1604 if ($code eq "B") {
1605 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1606 } elsif ($code eq "I") {
1607 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1608 } elsif ($code eq "U") {
1609 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1610 } elsif ($code eq "C") {
1611 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1612 } elsif ($code eq "T") {
1613 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1614 } elsif ($code eq "G") {
1615 my ($male, $female) = split /\|/, $data;
1616 $data = $self->gender ? $female : $male;
1617 $xml .= expand_cfpod ($self, $data);
1618 } elsif ($code eq "H") {
1619 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1620 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1621 "")
1622 [$self->{hintmode}];
1623 } else {
1624 $xml .= "error processing '$code($data)' directive";
1625 }
1626 } else {
1627 if ($pod =~ /\G(.+)/) {
1628 warn "parse error while expanding $pod (at $1)";
1629 }
1630 last;
1631 }
1632 }
1633
1634 for ($xml) {
1635 # create single paragraphs (very hackish)
1636 s/(?<=\S)\n(?=\w)/ /g;
1637
1638 # compress some whitespace
1639 s/\s+\n/\n/g; # ws line-ends
1640 s/\n\n+/\n/g; # double lines
1641 s/^\n+//; # beginning lines
1642 s/\n+$//; # ending lines
1643 }
1644
1645 $xml
1646}
1647
1648no re 'eval';
1649
1650sub hintmode {
1651 $_[0]{hintmode} = $_[1] if @_ > 1;
1652 $_[0]{hintmode}
1653}
1654 1649
1655=item $player->ext_reply ($msgid, @msg) 1650=item $player->ext_reply ($msgid, @msg)
1656 1651
1657Sends an ext reply to the player. 1652Sends an ext reply to the player.
1658 1653
1725our $MAX_RESET = 3600; 1720our $MAX_RESET = 3600;
1726our $DEFAULT_RESET = 3000; 1721our $DEFAULT_RESET = 3000;
1727 1722
1728sub generate_random_map { 1723sub generate_random_map {
1729 my ($self, $rmp) = @_; 1724 my ($self, $rmp) = @_;
1725
1726 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1727
1730 # mit "rum" bekleckern, nicht 1728 # mit "rum" bekleckern, nicht
1731 $self->_create_random_map ( 1729 $self->_create_random_map (
1732 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1730 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1733 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1731 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1734 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1732 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1856 1854
1857# the temporary/swap location 1855# the temporary/swap location
1858sub save_path { 1856sub save_path {
1859 my ($self) = @_; 1857 my ($self) = @_;
1860 1858
1861 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1859 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1862 "$TMPDIR/$path.map" 1860 "$TMPDIR/$path.map"
1863} 1861}
1864 1862
1865# the unique path, undef == no special unique path 1863# the unique path, undef == no special unique path
1866sub uniq_path { 1864sub uniq_path {
1867 my ($self) = @_; 1865 my ($self) = @_;
1868 1866
1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1867 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1870 "$UNIQUEDIR/$path" 1868 "$UNIQUEDIR/$path"
1871}
1872
1873# and all this just because we cannot iterate over
1874# all maps in C++...
1875sub change_all_map_light {
1876 my ($change) = @_;
1877
1878 $_->change_map_light ($change)
1879 for grep $_->outdoor, values %cf::MAP;
1880} 1869}
1881 1870
1882sub decay_objects { 1871sub decay_objects {
1883 my ($self) = @_; 1872 my ($self) = @_;
1884 1873
1968sub find { 1957sub find {
1969 my ($path, $origin) = @_; 1958 my ($path, $origin) = @_;
1970 1959
1971 $path = normalise $path, $origin && $origin->path; 1960 $path = normalise $path, $origin && $origin->path;
1972 1961
1973 cf::lock_wait "map_data:$path";#d#remove 1962 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1974 cf::lock_wait "map_find:$path"; 1963 my $guard2 = cf::lock_acquire "map_find:$path";
1975 1964
1976 $cf::MAP{$path} || do { 1965 $cf::MAP{$path} || do {
1977 my $guard1 = cf::lock_acquire "map_find:$path";
1978 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1979
1980 my $map = new_from_path cf::map $path 1966 my $map = new_from_path cf::map $path
1981 or return; 1967 or return;
1982 1968
1983 $map->{last_save} = $cf::RUNTIME; 1969 $map->{last_save} = $cf::RUNTIME;
1984 1970
1986 or return; 1972 or return;
1987 1973
1988 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1974 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1989 # doing this can freeze the server in a sync job, obviously 1975 # doing this can freeze the server in a sync job, obviously
1990 #$cf::WAIT_FOR_TICK->wait; 1976 #$cf::WAIT_FOR_TICK->wait;
1977 undef $guard2;
1991 undef $guard1; 1978 undef $guard1;
1992 undef $guard2;
1993 $map->reset; 1979 $map->reset;
1994 return find $path; 1980 return find $path;
1995 } 1981 }
1996 1982
1997 $cf::MAP{$path} = $map 1983 $cf::MAP{$path} = $map
2024 my $f = new_from_file cf::object::thawer $self->{load_path}; 2010 my $f = new_from_file cf::object::thawer $self->{load_path};
2025 $f->skip_block; 2011 $f->skip_block;
2026 $self->_load_objects ($f) 2012 $self->_load_objects ($f)
2027 or return; 2013 or return;
2028 2014
2029 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2015 $self->post_load_original
2030 if delete $self->{load_original}; 2016 if delete $self->{load_original};
2031 2017
2032 if (my $uniq = $self->uniq_path) { 2018 if (my $uniq = $self->uniq_path) {
2033 utf8::encode $uniq; 2019 utf8::encode $uniq;
2034 unless (aio_stat $uniq) { 2020 unless (aio_stat $uniq) {
2052 unless ($self->{deny_activate}) { 2038 unless ($self->{deny_activate}) {
2053 $self->decay_objects; 2039 $self->decay_objects;
2054 $self->fix_auto_apply; 2040 $self->fix_auto_apply;
2055 $self->update_buttons; 2041 $self->update_buttons;
2056 cf::cede_to_tick; 2042 cf::cede_to_tick;
2057 $self->set_darkness_map;
2058 cf::cede_to_tick;
2059 $self->activate; 2043 $self->activate;
2060 } 2044 }
2061 2045
2062 $self->{last_save} = $cf::RUNTIME; 2046 $self->{last_save} = $cf::RUNTIME;
2063 $self->last_access ($cf::RUNTIME); 2047 $self->last_access ($cf::RUNTIME);
2064 2048
2065 $self->in_memory (cf::MAP_IN_MEMORY); 2049 $self->in_memory (cf::MAP_ACTIVE);
2066 } 2050 }
2067 2051
2068 $self->post_load; 2052 $self->post_load;
2069} 2053}
2070 2054
2128 my ($path, $origin, $load) = @_; 2112 my ($path, $origin, $load) = @_;
2129 2113
2130 $path = normalise $path, $origin && $origin->{path}; 2114 $path = normalise $path, $origin && $origin->{path};
2131 2115
2132 if (my $map = $cf::MAP{$path}) { 2116 if (my $map = $cf::MAP{$path}) {
2133 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2117 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2134 } 2118 }
2135 2119
2136 $MAP_PREFETCH{$path} |= $load; 2120 $MAP_PREFETCH{$path} |= $load;
2137 2121
2138 $MAP_PREFETCHER ||= cf::async { 2122 $MAP_PREFETCHER ||= cf::async {
2175 cf::async { 2159 cf::async {
2176 $Coro::current->{desc} = "map player save"; 2160 $Coro::current->{desc} = "map player save";
2177 $_->contr->save for $self->players; 2161 $_->contr->save for $self->players;
2178 }; 2162 };
2179 2163
2164 cf::get_slot 0.02;
2165
2180 if ($uniq) { 2166 if ($uniq) {
2181 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2167 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2182 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2168 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2183 } else { 2169 } else {
2184 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2170 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2192 $self->save; 2178 $self->save;
2193 2179
2194 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2180 my $lock = cf::lock_acquire "map_data:$self->{path}";
2195 2181
2196 return if $self->players; 2182 return if $self->players;
2197 return if $self->in_memory != cf::MAP_IN_MEMORY; 2183 return if $self->in_memory != cf::MAP_ACTIVE;
2198 return if $self->{deny_save}; 2184 return if $self->{deny_save};
2199 2185
2200 $self->in_memory (cf::MAP_SWAPPED); 2186 $self->in_memory (cf::MAP_SWAPPED);
2201 2187
2202 $self->deactivate; 2188 $self->deactivate;
2320 2306
2321sub unique_maps() { 2307sub unique_maps() {
2322 [ 2308 [
2323 map { 2309 map {
2324 utf8::decode $_; 2310 utf8::decode $_;
2325 /\.map$/ 2311 s/\.map$//; # TODO future compatibility hack
2312 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2313 ? ()
2326 ? normalise $_ 2314 : normalise $_
2327 : ()
2328 } @{ aio_readdir $UNIQUEDIR or [] } 2315 } @{ aio_readdir $UNIQUEDIR or [] }
2329 ] 2316 ]
2330} 2317}
2331 2318
2332package cf;
2333
2334=back 2319=back
2335 2320
2336=head3 cf::object 2321=head3 cf::object
2337 2322
2338=cut 2323=cut
2341 2326
2342=over 4 2327=over 4
2343 2328
2344=item $ob->inv_recursive 2329=item $ob->inv_recursive
2345 2330
2346Returns the inventory of the object _and_ their inventories, recursively. 2331Returns the inventory of the object I<and> their inventories, recursively,
2332but I<not> the object itself.
2347 2333
2348=cut 2334=cut
2349 2335
2350sub inv_recursive_; 2336sub inv_recursive_;
2351sub inv_recursive_ { 2337sub inv_recursive_ {
2356 inv_recursive_ inv $_[0] 2342 inv_recursive_ inv $_[0]
2357} 2343}
2358 2344
2359=item $ref = $ob->ref 2345=item $ref = $ob->ref
2360 2346
2361creates and returns a persistent reference to an objetc that can be stored as a string. 2347Creates and returns a persistent reference to an object that can be stored as a string.
2362 2348
2363=item $ob = cf::object::deref ($refstring) 2349=item $ob = cf::object::deref ($refstring)
2364 2350
2365returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2351returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2366even if the object actually exists. May block. 2352even if the object actually exists. May block.
2398can be C<undef>. Does the right thing when the player is currently in a 2384can be C<undef>. Does the right thing when the player is currently in a
2399dialogue with the given NPC character. 2385dialogue with the given NPC character.
2400 2386
2401=cut 2387=cut
2402 2388
2389our $SAY_CHANNEL = {
2390 id => "say",
2391 title => "Map",
2392 reply => "say ",
2393 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2394};
2395
2396our $CHAT_CHANNEL = {
2397 id => "chat",
2398 title => "Chat",
2399 reply => "chat ",
2400 tooltip => "Player chat and shouts, global to the server.",
2401};
2402
2403# rough implementation of a future "reply" method that works 2403# rough implementation of a future "reply" method that works
2404# with dialog boxes. 2404# with dialog boxes.
2405#TODO: the first argument must go, split into a $npc->reply_to ( method 2405#TODO: the first argument must go, split into a $npc->reply_to ( method
2406sub cf::object::player::reply($$$;$) { 2406sub cf::object::player::reply($$$;$) {
2407 my ($self, $npc, $msg, $flags) = @_; 2407 my ($self, $npc, $msg, $flags) = @_;
2418 my $dialog = $pl->{npc_dialog}; 2418 my $dialog = $pl->{npc_dialog};
2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2420 2420
2421 } else { 2421 } else {
2422 $msg = $npc->name . " says: $msg" if $npc; 2422 $msg = $npc->name . " says: $msg" if $npc;
2423 $self->message ($msg, $flags); 2423 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2424 } 2424 }
2425 } 2425 }
2426} 2426}
2427 2427
2428=item $object->send_msg ($channel, $msg, $color, [extra...]) 2428=item $object->send_msg ($channel, $msg, $color, [extra...])
2453 2453
2454=item $player_object->enter_link 2454=item $player_object->enter_link
2455 2455
2456Freezes the player and moves him/her to a special map (C<{link}>). 2456Freezes the player and moves him/her to a special map (C<{link}>).
2457 2457
2458The player should be reasonably safe there for short amounts of time. You 2458The player should be reasonably safe there for short amounts of time (e.g.
2459I<MUST> call C<leave_link> as soon as possible, though. 2459for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2460though, as the palyer cannot control the character while it is on the link
2461map.
2460 2462
2461Will never block. 2463Will never block.
2462 2464
2463=item $player_object->leave_link ($map, $x, $y) 2465=item $player_object->leave_link ($map, $x, $y)
2464 2466
2522 2524
2523 $map->load; 2525 $map->load;
2524 $map->load_neighbours; 2526 $map->load_neighbours;
2525 2527
2526 return unless $self->contr->active; 2528 return unless $self->contr->active;
2529 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2527 $self->activate_recursive; 2530 $self->activate_recursive;
2528 2531
2529 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2532 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2530 $self->enter_map ($map, $x, $y); 2533 $self->enter_map ($map, $x, $y);
2531} 2534}
2535Moves the player to the given map-path and coordinates by first freezing 2538Moves the player to the given map-path and coordinates by first freezing
2536her, loading and preparing them map, calling the provided $check callback 2539her, loading and preparing them map, calling the provided $check callback
2537that has to return the map if sucecssful, and then unfreezes the player on 2540that has to return the map if sucecssful, and then unfreezes the player on
2538the new (success) or old (failed) map position. In either case, $done will 2541the new (success) or old (failed) map position. In either case, $done will
2539be called at the end of this process. 2542be called at the end of this process.
2543
2544Note that $check will be called with a potentially non-loaded map, so if
2545it needs a loaded map it has to call C<< ->load >>.
2540 2546
2541=cut 2547=cut
2542 2548
2543our $GOTOGEN; 2549our $GOTOGEN;
2544 2550
2623} 2629}
2624 2630
2625sub prepare_random_map { 2631sub prepare_random_map {
2626 my ($exit) = @_; 2632 my ($exit) = @_;
2627 2633
2628 my $guard = cf::lock_acquire "exit_prepare:$exit";
2629
2630 # all this does is basically replace the /! path by 2634 # all this does is basically replace the /! path by
2631 # a new random map path (?random/...) with a seed 2635 # a new random map path (?random/...) with a seed
2632 # that depends on the exit object 2636 # that depends on the exit object
2633 2637
2634 my $rmp = parse_random_map_params $exit->msg; 2638 my $rmp = parse_random_map_params $exit->msg;
2636 if ($exit->map) { 2640 if ($exit->map) {
2637 $rmp->{region} = $exit->region->name; 2641 $rmp->{region} = $exit->region->name;
2638 $rmp->{origin_map} = $exit->map->path; 2642 $rmp->{origin_map} = $exit->map->path;
2639 $rmp->{origin_x} = $exit->x; 2643 $rmp->{origin_x} = $exit->x;
2640 $rmp->{origin_y} = $exit->y; 2644 $rmp->{origin_y} = $exit->y;
2645
2646 $exit->map->touch;
2641 } 2647 }
2642 2648
2643 $rmp->{random_seed} ||= $exit->random_seed; 2649 $rmp->{random_seed} ||= $exit->random_seed;
2644 2650
2645 my $data = cf::encode_json $rmp; 2651 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2646 my $md5 = Digest::MD5::md5_hex $data; 2652 my $md5 = Digest::MD5::md5_hex $data;
2647 my $meta = "$RANDOMDIR/$md5.meta"; 2653 my $meta = "$RANDOMDIR/$md5.meta";
2648 2654
2649 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2655 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2650 aio_write $fh, 0, (length $data), $data, 0; 2656 aio_write $fh, 0, (length $data), $data, 0;
2651 undef $fh; 2657 undef $fh;
2652 aio_rename "$meta~", $meta; 2658 aio_rename "$meta~", $meta;
2653 2659
2660 my $slaying = "?random/$md5";
2661
2662 if ($exit->valid) {
2654 $exit->slaying ("?random/$md5"); 2663 $exit->slaying ("?random/$md5");
2655 $exit->msg (undef); 2664 $exit->msg (undef);
2665 }
2656 } 2666 }
2657} 2667}
2658 2668
2659sub cf::object::player::enter_exit { 2669sub cf::object::player::enter_exit {
2660 my ($self, $exit) = @_; 2670 my ($self, $exit) = @_;
2661 2671
2662 return unless $self->type == cf::PLAYER; 2672 return unless $self->type == cf::PLAYER;
2663 2673
2664 if ($exit->slaying eq "/!") {
2665 #TODO: this should de-fi-ni-te-ly not be a sync-job
2666 # the problem is that $exit might not survive long enough
2667 # so it needs to be done right now, right here
2668 cf::sync_job { prepare_random_map $exit };
2669 }
2670
2671 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2672 my $hp = $exit->stats->hp;
2673 my $sp = $exit->stats->sp;
2674
2675 $self->enter_link; 2674 $self->enter_link;
2676 2675
2677 # if exit is damned, update players death & WoR home-position
2678 $self->contr->savebed ($slaying, $hp, $sp)
2679 if $exit->flag (FLAG_DAMNED);
2680
2681 (async { 2676 (async {
2682 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2677 $Coro::current->{desc} = "enter_exit";
2683 2678
2684 $self->deactivate_recursive; # just to be sure
2685 unless (eval { 2679 unless (eval {
2680 $self->deactivate_recursive; # just to be sure
2681
2682 # random map handling
2683 {
2684 my $guard = cf::lock_acquire "exit_prepare:$exit";
2685
2686 prepare_random_map $exit
2687 if $exit->slaying eq "/!";
2688 }
2689
2690 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2691 my $x = $exit->stats->hp;
2692 my $y = $exit->stats->sp;
2693
2686 $self->goto ($slaying, $hp, $sp); 2694 $self->goto ($map, $x, $y);
2687 2695
2696 # if exit is damned, update players death & WoR home-position
2697 $self->contr->savebed ($map, $x, $y)
2698 if $exit->flag (cf::FLAG_DAMNED);
2699
2688 1; 2700 1
2689 }) { 2701 }) {
2690 $self->message ("Something went wrong deep within the crossfire server. " 2702 $self->message ("Something went wrong deep within the deliantra server. "
2691 . "I'll try to bring you back to the map you were before. " 2703 . "I'll try to bring you back to the map you were before. "
2692 . "Please report this to the dungeon master!", 2704 . "Please report this to the dungeon master!",
2693 cf::NDI_UNIQUE | cf::NDI_RED); 2705 cf::NDI_UNIQUE | cf::NDI_RED);
2694 2706
2695 warn "ERROR in enter_exit: $@"; 2707 warn "ERROR in enter_exit: $@";
2761 id => "infobox", 2773 id => "infobox",
2762 title => "Body Parts", 2774 title => "Body Parts",
2763 reply => undef, 2775 reply => undef,
2764 tooltip => "Shows which body parts you posess and are available", 2776 tooltip => "Shows which body parts you posess and are available",
2765 }, 2777 },
2778 "c/statistics" => {
2779 id => "infobox",
2780 title => "Statistics",
2781 reply => undef,
2782 tooltip => "Shows your primary statistics",
2783 },
2784 "c/skills" => {
2785 id => "infobox",
2786 title => "Skills",
2787 reply => undef,
2788 tooltip => "Shows your experience per skill and item power",
2789 },
2790 "c/resistances" => {
2791 id => "infobox",
2792 title => "Resistances",
2793 reply => undef,
2794 tooltip => "Shows your resistances",
2795 },
2796 "c/pets" => {
2797 id => "infobox",
2798 title => "Pets",
2799 reply => undef,
2800 tooltip => "Shows information abotu your pets/a specific pet",
2801 },
2766 "c/uptime" => { 2802 "c/uptime" => {
2767 id => "infobox", 2803 id => "infobox",
2768 title => "Uptime", 2804 title => "Uptime",
2769 reply => undef, 2805 reply => undef,
2770 tooltip => "How long the server has been running since last restart", 2806 tooltip => "How long the server has been running since last restart",
2773 id => "infobox", 2809 id => "infobox",
2774 title => "Map Info", 2810 title => "Map Info",
2775 reply => undef, 2811 reply => undef,
2776 tooltip => "Information related to the maps", 2812 tooltip => "Information related to the maps",
2777 }, 2813 },
2814 "c/party" => {
2815 id => "party",
2816 title => "Party",
2817 reply => "gsay ",
2818 tooltip => "Messages and chat related to your party",
2819 },
2820 "c/death" => {
2821 id => "death",
2822 title => "Death",
2823 reply => undef,
2824 tooltip => "Reason for and more info about your most recent death",
2825 },
2826 "c/say" => $SAY_CHANNEL,
2827 "c/chat" => $CHAT_CHANNEL,
2778); 2828);
2779 2829
2780sub cf::client::send_msg { 2830sub cf::client::send_msg {
2781 my ($self, $channel, $msg, $color, @extra) = @_; 2831 my ($self, $channel, $msg, $color, @extra) = @_;
2782 2832
2783 $msg = $self->pl->expand_cfpod ($msg); 2833 $msg = $self->pl->expand_cfpod ($msg)
2834 unless $color & cf::NDI_VERBATIM;
2784 2835
2785 $color &= cf::NDI_CLIENT_MASK; # just in case... 2836 $color &= cf::NDI_CLIENT_MASK; # just in case...
2786 2837
2787 # check predefined channels, for the benefit of C 2838 # check predefined channels, for the benefit of C
2788 if ($CHANNEL{$channel}) { 2839 if ($CHANNEL{$channel}) {
2789 $channel = $CHANNEL{$channel}; 2840 $channel = $CHANNEL{$channel};
2790 2841
2791 $self->ext_msg (channel_info => $channel) 2842 $self->ext_msg (channel_info => $channel);
2792 if $self->can_msg;
2793
2794 $channel = $channel->{id}; 2843 $channel = $channel->{id};
2795 2844
2796 } elsif (ref $channel) { 2845 } elsif (ref $channel) {
2797 # send meta info to client, if not yet sent 2846 # send meta info to client, if not yet sent
2798 unless (exists $self->{channel}{$channel->{id}}) { 2847 unless (exists $self->{channel}{$channel->{id}}) {
2799 $self->{channel}{$channel->{id}} = $channel; 2848 $self->{channel}{$channel->{id}} = $channel;
2800 $self->ext_msg (channel_info => $channel) 2849 $self->ext_msg (channel_info => $channel);
2801 if $self->can_msg;
2802 } 2850 }
2803 2851
2804 $channel = $channel->{id}; 2852 $channel = $channel->{id};
2805 } 2853 }
2806 2854
2807 return unless @extra || length $msg; 2855 return unless @extra || length $msg;
2808 2856
2809 if ($self->can_msg) {
2810 # default colour, mask it out 2857 # default colour, mask it out
2811 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2858 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2812 if $color & cf::NDI_DEF; 2859 if $color & cf::NDI_DEF;
2813 2860
2814 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2861 my $pkt = "msg "
2862 . $self->{json_coder}->encode (
2815 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2863 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2816 } else { 2864 );
2817 if ($color >= 0) {
2818 # replace some tags by gcfclient-compatible ones
2819 for ($msg) {
2820 1 while
2821 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2822 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2823 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2824 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2825 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2826 }
2827 2865
2828 $color &= cf::NDI_COLOR_MASK; 2866 # try lzf for large packets
2867 $pkt = "lzf " . Compress::LZF::compress $pkt
2868 if 1024 <= length $pkt and $self->{can_lzf};
2829 2869
2830 utf8::encode $msg; 2870 # split very large packets
2831 2871 if (8192 < length $pkt and $self->{can_lzf}) {
2832 if (0 && $msg =~ /\[/) { 2872 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2833 # COMMAND/INFO 2873 $pkt = "frag";
2834 $self->send_packet ("drawextinfo $color 10 8 $msg")
2835 } else {
2836 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2837 $self->send_packet ("drawinfo $color $msg")
2838 }
2839 }
2840 } 2874 }
2875
2876 $self->send_packet ($pkt);
2841} 2877}
2842 2878
2843=item $client->ext_msg ($type, @msg) 2879=item $client->ext_msg ($type, @msg)
2844 2880
2845Sends an ext event to the client. 2881Sends an ext event to the client.
3019 3055
3020The following functions and methods are available within a safe environment: 3056The following functions and methods are available within a safe environment:
3021 3057
3022 cf::object 3058 cf::object
3023 contr pay_amount pay_player map x y force_find force_add destroy 3059 contr pay_amount pay_player map x y force_find force_add destroy
3024 insert remove name archname title slaying race decrease_ob_nr 3060 insert remove name archname title slaying race decrease split
3061 value
3025 3062
3026 cf::object::player 3063 cf::object::player
3027 player 3064 player
3028 3065
3029 cf::player 3066 cf::player
3034 3071
3035=cut 3072=cut
3036 3073
3037for ( 3074for (
3038 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3075 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3039 insert remove inv name archname title slaying race 3076 insert remove inv nrof name archname title slaying race
3040 decrease_ob_nr destroy)], 3077 decrease split destroy change_exp value msg lore send_msg)],
3041 ["cf::object::player" => qw(player)], 3078 ["cf::object::player" => qw(player)],
3042 ["cf::player" => qw(peaceful)], 3079 ["cf::player" => qw(peaceful send_msg)],
3043 ["cf::map" => qw(trigger)], 3080 ["cf::map" => qw(trigger)],
3044) { 3081) {
3045 no strict 'refs'; 3082 no strict 'refs';
3046 my ($pkg, @funs) = @$_; 3083 my ($pkg, @funs) = @$_;
3047 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3084 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3064 my ($code, %vars) = @_; 3101 my ($code, %vars) = @_;
3065 3102
3066 my $qcode = $code; 3103 my $qcode = $code;
3067 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3104 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3068 $qcode =~ s/\n/\\n/g; 3105 $qcode =~ s/\n/\\n/g;
3106
3107 %vars = (_dummy => 0) unless %vars;
3069 3108
3070 local $_; 3109 local $_;
3071 local @safe::cf::_safe_eval_args = values %vars; 3110 local @safe::cf::_safe_eval_args = values %vars;
3072 3111
3073 my $eval = 3112 my $eval =
3253 while (my ($k, $v) = each %$want) { 3292 while (my ($k, $v) = each %$want) {
3254 $ns->fx_want ($k, $v); 3293 $ns->fx_want ($k, $v);
3255 } 3294 }
3256}; 3295};
3257 3296
3297sub load_resource_file($) {
3298 my $guard = lock_acquire "load_resource_file";
3299
3300 my $status = load_resource_file_ $_[0];
3301 get_slot 0.1, 100;
3302 cf::arch::commit_load;
3303
3304 $status
3305}
3306
3258sub reload_regions { 3307sub reload_regions {
3259 # HACK to clear player env face cache, we need some signal framework 3308 # HACK to clear player env face cache, we need some signal framework
3260 # for this (global event?) 3309 # for this (global event?)
3261 %ext::player_env::MUSIC_FACE_CACHE = (); 3310 %ext::player_env::MUSIC_FACE_CACHE = ();
3262 3311
3275} 3324}
3276 3325
3277sub reload_archetypes { 3326sub reload_archetypes {
3278 load_resource_file "$DATADIR/archetypes" 3327 load_resource_file "$DATADIR/archetypes"
3279 or die "unable to load archetypes\n"; 3328 or die "unable to load archetypes\n";
3280 #d# NEED to laod twice to resolve forward references
3281 # this really needs to be done in an extra post-pass
3282 # (which needs to be synchronous, so solve it differently)
3283 load_resource_file "$DATADIR/archetypes"
3284 or die "unable to load archetypes\n";
3285} 3329}
3286 3330
3287sub reload_treasures { 3331sub reload_treasures {
3288 load_resource_file "$DATADIR/treasures" 3332 load_resource_file "$DATADIR/treasures"
3289 or die "unable to load treasurelists\n"; 3333 or die "unable to load treasurelists\n";
3290} 3334}
3291 3335
3292sub reload_resources { 3336sub reload_resources {
3293 warn "reloading resource files...\n"; 3337 warn "reloading resource files...\n";
3294 3338
3339 reload_facedata;
3340 reload_archetypes;
3295 reload_regions; 3341 reload_regions;
3296 reload_facedata;
3297 #reload_archetypes;#d#
3298 reload_archetypes;
3299 reload_treasures; 3342 reload_treasures;
3300 3343
3301 warn "finished reloading resource files\n"; 3344 warn "finished reloading resource files\n";
3302}
3303
3304sub init {
3305 reload_resources;
3306} 3345}
3307 3346
3308sub reload_config { 3347sub reload_config {
3309 open my $fh, "<:utf8", "$CONFDIR/config" 3348 open my $fh, "<:utf8", "$CONFDIR/config"
3310 or return; 3349 or return;
3311 3350
3312 local $/; 3351 local $/;
3313 *CFG = YAML::Syck::Load <$fh>; 3352 *CFG = YAML::Load <$fh>;
3314 3353
3315 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3354 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3316 3355
3317 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3356 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3318 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3357 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3324 }; 3363 };
3325 warn $@ if $@; 3364 warn $@ if $@;
3326 } 3365 }
3327} 3366}
3328 3367
3368sub pidfile() {
3369 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3370 or die "$PIDFILE: $!";
3371 flock $fh, &Fcntl::LOCK_EX
3372 or die "$PIDFILE: flock: $!";
3373 $fh
3374}
3375
3376# make sure only one server instance is running at any one time
3377sub atomic {
3378 my $fh = pidfile;
3379
3380 my $pid = <$fh>;
3381 kill 9, $pid if $pid > 0;
3382
3383 seek $fh, 0, 0;
3384 print $fh $$;
3385}
3386
3329sub main { 3387sub main {
3388 cf::init_globals; # initialise logging
3389
3390 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3391 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3392 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3393 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3394
3395 cf::init_experience;
3396 cf::init_anim;
3397 cf::init_attackmess;
3398 cf::init_dynamic;
3399
3400 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3401
3330 # we must not ever block the main coroutine 3402 # we must not ever block the main coroutine
3331 local $Coro::idle = sub { 3403 local $Coro::idle = sub {
3332 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3404 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3333 (async { 3405 (async {
3334 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3406 $Coro::current->{desc} = "IDLE BUG HANDLER";
3335 EV::loop EV::LOOP_ONESHOT; 3407 EV::loop EV::LOOP_ONESHOT;
3336 })->prio (Coro::PRIO_MAX); 3408 })->prio (Coro::PRIO_MAX);
3337 }; 3409 };
3338 3410
3411 evthread_start IO::AIO::poll_fileno;
3412
3413 cf::sync_job {
3414 reload_resources;
3339 reload_config; 3415 reload_config;
3340 db_init; 3416 db_init;
3417
3418 cf::load_settings;
3419 cf::load_materials;
3420 cf::init_uuid;
3421 cf::init_signals;
3422 cf::init_commands;
3423 cf::init_skills;
3424
3425 cf::init_beforeplay;
3426
3427 atomic;
3428
3341 load_extensions; 3429 load_extensions;
3342 3430
3343 $TICK_WATCHER->start; 3431 utime time, time, $RUNTIMEFILE;
3344 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3432
3433 # no (long-running) fork's whatsoever before this point(!)
3434 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3435
3436 (pop @POST_INIT)->(0) while @POST_INIT;
3437 };
3438
3345 EV::loop; 3439 EV::loop;
3346} 3440}
3347 3441
3348############################################################################# 3442#############################################################################
3349# initialisation and cleanup 3443# initialisation and cleanup
3356 cf::cleanup "SIG$signal"; 3450 cf::cleanup "SIG$signal";
3357 }; 3451 };
3358 } 3452 }
3359} 3453}
3360 3454
3361sub write_runtime { 3455sub write_runtime_sync {
3362 my $runtime = "$LOCALDIR/runtime";
3363
3364 # first touch the runtime file to show we are still running: 3456 # first touch the runtime file to show we are still running:
3365 # the fsync below can take a very very long time. 3457 # the fsync below can take a very very long time.
3366 3458
3367 IO::AIO::aio_utime $runtime, undef, undef; 3459 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3368 3460
3369 my $guard = cf::lock_acquire "write_runtime"; 3461 my $guard = cf::lock_acquire "write_runtime";
3370 3462
3371 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3463 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3372 or return; 3464 or return;
3373 3465
3374 my $value = $cf::RUNTIME + 90 + 10; 3466 my $value = $cf::RUNTIME + 90 + 10;
3375 # 10 is the runtime save interval, for a monotonic clock 3467 # 10 is the runtime save interval, for a monotonic clock
3376 # 60 allows for the watchdog to kill the server. 3468 # 60 allows for the watchdog to kill the server.
3386 aio_utime $fh, undef, undef; 3478 aio_utime $fh, undef, undef;
3387 3479
3388 close $fh 3480 close $fh
3389 or return; 3481 or return;
3390 3482
3391 aio_rename "$runtime~", $runtime 3483 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3392 and return; 3484 and return;
3393 3485
3394 warn "runtime file written.\n"; 3486 warn "runtime file written.\n";
3395 3487
3396 1 3488 1
3489}
3490
3491our $uuid_lock;
3492our $uuid_skip;
3493
3494sub write_uuid_sync($) {
3495 $uuid_skip ||= $_[0];
3496
3497 return if $uuid_lock;
3498 local $uuid_lock = 1;
3499
3500 my $uuid = "$LOCALDIR/uuid";
3501
3502 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3503 or return;
3504
3505 my $value = uuid_seq uuid_cur;
3506
3507 unless ($value) {
3508 warn "cowardly refusing to write zero uuid value!\n";
3509 return;
3510 }
3511
3512 my $value = uuid_str $value + $uuid_skip;
3513 $uuid_skip = 0;
3514
3515 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3516 and return;
3517
3518 # always fsync - this file is important
3519 aio_fsync $fh
3520 and return;
3521
3522 close $fh
3523 or return;
3524
3525 aio_rename "$uuid~", $uuid
3526 and return;
3527
3528 warn "uuid file written ($value).\n";
3529
3530 1
3531
3532}
3533
3534sub write_uuid($$) {
3535 my ($skip, $sync) = @_;
3536
3537 $sync ? write_uuid_sync $skip
3538 : async { write_uuid_sync $skip };
3397} 3539}
3398 3540
3399sub emergency_save() { 3541sub emergency_save() {
3400 my $freeze_guard = cf::freeze_mainloop; 3542 my $freeze_guard = cf::freeze_mainloop;
3401 3543
3402 warn "enter emergency perl save\n"; 3544 warn "emergency_perl_save: enter\n";
3403 3545
3404 cf::sync_job { 3546 cf::sync_job {
3547 # this is a trade-off: we want to be very quick here, so
3548 # save all maps without fsync, and later call a global sync
3549 # (which in turn might be very very slow)
3550 local $USE_FSYNC = 0;
3551
3405 # use a peculiar iteration method to avoid tripping on perl 3552 # use a peculiar iteration method to avoid tripping on perl
3406 # refcount bugs in for. also avoids problems with players 3553 # refcount bugs in for. also avoids problems with players
3407 # and maps saved/destroyed asynchronously. 3554 # and maps saved/destroyed asynchronously.
3408 warn "begin emergency player save\n"; 3555 warn "emergency_perl_save: begin player save\n";
3409 for my $login (keys %cf::PLAYER) { 3556 for my $login (keys %cf::PLAYER) {
3410 my $pl = $cf::PLAYER{$login} or next; 3557 my $pl = $cf::PLAYER{$login} or next;
3411 $pl->valid or next; 3558 $pl->valid or next;
3412 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3559 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3413 $pl->save; 3560 $pl->save;
3414 } 3561 }
3415 warn "end emergency player save\n"; 3562 warn "emergency_perl_save: end player save\n";
3416 3563
3417 warn "begin emergency map save\n"; 3564 warn "emergency_perl_save: begin map save\n";
3418 for my $path (keys %cf::MAP) { 3565 for my $path (keys %cf::MAP) {
3419 my $map = $cf::MAP{$path} or next; 3566 my $map = $cf::MAP{$path} or next;
3420 $map->valid or next; 3567 $map->valid or next;
3421 $map->save; 3568 $map->save;
3422 } 3569 }
3423 warn "end emergency map save\n"; 3570 warn "emergency_perl_save: end map save\n";
3424 3571
3425 warn "begin emergency database checkpoint\n"; 3572 warn "emergency_perl_save: begin database checkpoint\n";
3426 BDB::db_env_txn_checkpoint $DB_ENV; 3573 BDB::db_env_txn_checkpoint $DB_ENV;
3427 warn "end emergency database checkpoint\n"; 3574 warn "emergency_perl_save: end database checkpoint\n";
3575
3576 warn "emergency_perl_save: begin write uuid\n";
3577 write_uuid_sync 1;
3578 warn "emergency_perl_save: end write uuid\n";
3428 }; 3579 };
3429 3580
3581 warn "emergency_perl_save: starting sync()\n";
3582 IO::AIO::aio_sync sub {
3583 warn "emergency_perl_save: finished sync()\n";
3584 };
3585
3430 warn "leave emergency perl save\n"; 3586 warn "emergency_perl_save: leave\n";
3431} 3587}
3432 3588
3433sub post_cleanup { 3589sub post_cleanup {
3434 my ($make_core) = @_; 3590 my ($make_core) = @_;
3435 3591
3436 warn Carp::longmess "post_cleanup backtrace" 3592 warn Carp::longmess "post_cleanup backtrace"
3437 if $make_core; 3593 if $make_core;
3594
3595 my $fh = pidfile;
3596 unlink $PIDFILE if <$fh> == $$;
3597}
3598
3599# a safer delete_package, copied from Symbol
3600sub clear_package($) {
3601 my $pkg = shift;
3602
3603 # expand to full symbol table name if needed
3604 unless ($pkg =~ /^main::.*::$/) {
3605 $pkg = "main$pkg" if $pkg =~ /^::/;
3606 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3607 $pkg .= '::' unless $pkg =~ /::$/;
3608 }
3609
3610 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3611 my $stem_symtab = *{$stem}{HASH};
3612
3613 defined $stem_symtab and exists $stem_symtab->{$leaf}
3614 or return;
3615
3616 # clear all symbols
3617 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3618 for my $name (keys %$leaf_symtab) {
3619 _gv_clear *{"$pkg$name"};
3620# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3621 }
3622 warn "cleared package $pkg\n";#d#
3438} 3623}
3439 3624
3440sub do_reload_perl() { 3625sub do_reload_perl() {
3441 # can/must only be called in main 3626 # can/must only be called in main
3442 if ($Coro::current != $Coro::main) { 3627 if ($Coro::current != $Coro::main) {
3443 warn "can only reload from main coroutine"; 3628 warn "can only reload from main coroutine";
3444 return; 3629 return;
3445 } 3630 }
3446 3631
3632 return if $RELOAD++;
3633
3634 my $t1 = EV::time;
3635
3636 while ($RELOAD) {
3447 warn "reloading..."; 3637 warn "reloading...";
3448 3638
3449 warn "entering sync_job"; 3639 warn "entering sync_job";
3450 3640
3451 cf::sync_job { 3641 cf::sync_job {
3452 cf::write_runtime; # external watchdog should not bark 3642 cf::write_runtime_sync; # external watchdog should not bark
3453 cf::emergency_save; 3643 cf::emergency_save;
3454 cf::write_runtime; # external watchdog should not bark 3644 cf::write_runtime_sync; # external watchdog should not bark
3455 3645
3456 warn "syncing database to disk"; 3646 warn "syncing database to disk";
3457 BDB::db_env_txn_checkpoint $DB_ENV; 3647 BDB::db_env_txn_checkpoint $DB_ENV;
3458 3648
3459 # if anything goes wrong in here, we should simply crash as we already saved 3649 # if anything goes wrong in here, we should simply crash as we already saved
3460 3650
3461 warn "flushing outstanding aio requests"; 3651 warn "flushing outstanding aio requests";
3462 for (;;) {
3463 BDB::flush;
3464 IO::AIO::flush;
3465 Coro::cede_notself;
3466 last unless IO::AIO::nreqs || BDB::nreqs; 3652 while (IO::AIO::nreqs || BDB::nreqs) {
3467 warn "iterate..."; 3653 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3468 }
3469
3470 ++$RELOAD;
3471
3472 warn "cancelling all extension coros";
3473 $_->cancel for values %EXT_CORO;
3474 %EXT_CORO = ();
3475
3476 warn "removing commands";
3477 %COMMAND = ();
3478
3479 warn "removing ext/exti commands";
3480 %EXTCMD = ();
3481 %EXTICMD = ();
3482
3483 warn "unloading/nuking all extensions";
3484 for my $pkg (@EXTS) {
3485 warn "... unloading $pkg";
3486
3487 if (my $cb = $pkg->can ("unload")) {
3488 eval {
3489 $cb->($pkg);
3490 1
3491 } or warn "$pkg unloaded, but with errors: $@";
3492 } 3654 }
3493 3655
3494 warn "... nuking $pkg"; 3656 warn "cancelling all extension coros";
3495 Symbol::delete_package $pkg; 3657 $_->cancel for values %EXT_CORO;
3496 } 3658 %EXT_CORO = ();
3497 3659
3498 warn "unloading all perl modules loaded from $LIBDIR"; 3660 warn "removing commands";
3499 while (my ($k, $v) = each %INC) { 3661 %COMMAND = ();
3500 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3501 3662
3663 warn "removing ext/exti commands";
3664 %EXTCMD = ();
3665 %EXTICMD = ();
3666
3667 warn "unloading/nuking all extensions";
3668 for my $pkg (@EXTS) {
3502 warn "... unloading $k"; 3669 warn "... unloading $pkg";
3503 delete $INC{$k};
3504 3670
3505 $k =~ s/\.pm$//;
3506 $k =~ s/\//::/g;
3507
3508 if (my $cb = $k->can ("unload_module")) { 3671 if (my $cb = $pkg->can ("unload")) {
3672 eval {
3509 $cb->(); 3673 $cb->($pkg);
3674 1
3675 } or warn "$pkg unloaded, but with errors: $@";
3676 }
3677
3678 warn "... clearing $pkg";
3679 clear_package $pkg;
3510 } 3680 }
3511 3681
3512 Symbol::delete_package $k; 3682 warn "unloading all perl modules loaded from $LIBDIR";
3683 while (my ($k, $v) = each %INC) {
3684 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3685
3686 warn "... unloading $k";
3687 delete $INC{$k};
3688
3689 $k =~ s/\.pm$//;
3690 $k =~ s/\//::/g;
3691
3692 if (my $cb = $k->can ("unload_module")) {
3693 $cb->();
3694 }
3695
3696 clear_package $k;
3513 } 3697 }
3514 3698
3515 warn "getting rid of safe::, as good as possible"; 3699 warn "getting rid of safe::, as good as possible";
3516 Symbol::delete_package "safe::$_" 3700 clear_package "safe::$_"
3517 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3701 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3518 3702
3519 warn "unloading cf.pm \"a bit\""; 3703 warn "unloading cf.pm \"a bit\"";
3520 delete $INC{"cf.pm"}; 3704 delete $INC{"cf.pm"};
3521 delete $INC{"cf/pod.pm"}; 3705 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3522 3706
3523 # don't, removes xs symbols, too, 3707 # don't, removes xs symbols, too,
3524 # and global variables created in xs 3708 # and global variables created in xs
3525 #Symbol::delete_package __PACKAGE__; 3709 #clear_package __PACKAGE__;
3526 3710
3527 warn "unload completed, starting to reload now"; 3711 warn "unload completed, starting to reload now";
3528 3712
3529 warn "reloading cf.pm"; 3713 warn "reloading cf.pm";
3530 require cf; 3714 require cf;
3531 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3715 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3532 3716
3533 warn "loading config and database again"; 3717 warn "loading config and database again";
3534 cf::reload_config; 3718 cf::reload_config;
3535 3719
3536 warn "loading extensions"; 3720 warn "loading extensions";
3537 cf::load_extensions; 3721 cf::load_extensions;
3538 3722
3723 if ($REATTACH_ON_RELOAD) {
3539 warn "reattaching attachments to objects/players"; 3724 warn "reattaching attachments to objects/players";
3540 _global_reattach; # objects, sockets 3725 _global_reattach; # objects, sockets
3541 warn "reattaching attachments to maps"; 3726 warn "reattaching attachments to maps";
3542 reattach $_ for values %MAP; 3727 reattach $_ for values %MAP;
3543 warn "reattaching attachments to players"; 3728 warn "reattaching attachments to players";
3544 reattach $_ for values %PLAYER; 3729 reattach $_ for values %PLAYER;
3730 }
3545 3731
3732 warn "running post_init jobs";
3733 (pop @POST_INIT)->(1) while @POST_INIT;
3734
3546 warn "leaving sync_job"; 3735 warn "leaving sync_job";
3547 3736
3548 1 3737 1
3549 } or do { 3738 } or do {
3550 warn $@; 3739 warn $@;
3551 warn "error while reloading, exiting."; 3740 cf::cleanup "error while reloading, exiting.";
3552 exit 1;
3553 }; 3741 };
3554 3742
3555 warn "reloaded"; 3743 warn "reloaded";
3744 --$RELOAD;
3745 }
3746
3747 $t1 = EV::time - $t1;
3748 warn "reload completed in ${t1}s\n";
3556}; 3749};
3557 3750
3558our $RELOAD_WATCHER; # used only during reload 3751our $RELOAD_WATCHER; # used only during reload
3559 3752
3560sub reload_perl() { 3753sub reload_perl() {
3561 # doing reload synchronously and two reloads happen back-to-back, 3754 # doing reload synchronously and two reloads happen back-to-back,
3562 # coro crashes during coro_state_free->destroy here. 3755 # coro crashes during coro_state_free->destroy here.
3563 3756
3757 $RELOAD_WATCHER ||= cf::async {
3758 Coro::AIO::aio_wait cache_extensions;
3759
3564 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3760 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3761 do_reload_perl;
3565 undef $RELOAD_WATCHER; 3762 undef $RELOAD_WATCHER;
3566 do_reload_perl; 3763 };
3567 }; 3764 };
3568} 3765}
3569 3766
3570register_command "reload" => sub { 3767register_command "reload" => sub {
3571 my ($who, $arg) = @_; 3768 my ($who, $arg) = @_;
3585 3782
3586our @WAIT_FOR_TICK; 3783our @WAIT_FOR_TICK;
3587our @WAIT_FOR_TICK_BEGIN; 3784our @WAIT_FOR_TICK_BEGIN;
3588 3785
3589sub wait_for_tick { 3786sub wait_for_tick {
3590 return unless $TICK_WATCHER->is_active;
3591 return if $Coro::current == $Coro::main; 3787 return if tick_inhibit || $Coro::current == $Coro::main;
3592 3788
3593 my $signal = new Coro::Signal; 3789 my $signal = new Coro::Signal;
3594 push @WAIT_FOR_TICK, $signal; 3790 push @WAIT_FOR_TICK, $signal;
3595 $signal->wait; 3791 $signal->wait;
3596} 3792}
3597 3793
3598sub wait_for_tick_begin { 3794sub wait_for_tick_begin {
3599 return unless $TICK_WATCHER->is_active;
3600 return if $Coro::current == $Coro::main; 3795 return if tick_inhibit || $Coro::current == $Coro::main;
3601 3796
3602 my $signal = new Coro::Signal; 3797 my $signal = new Coro::Signal;
3603 push @WAIT_FOR_TICK_BEGIN, $signal; 3798 push @WAIT_FOR_TICK_BEGIN, $signal;
3604 $signal->wait; 3799 $signal->wait;
3605} 3800}
3606 3801
3607$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3802sub tick {
3608 if ($Coro::current != $Coro::main) { 3803 if ($Coro::current != $Coro::main) {
3609 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3804 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3610 unless ++$bug_warning > 10; 3805 unless ++$bug_warning > 10;
3611 return; 3806 return;
3612 } 3807 }
3613 3808
3614 $NOW = $tick_start = EV::now;
3615
3616 cf::server_tick; # one server iteration 3809 cf::server_tick; # one server iteration
3617
3618 $RUNTIME += $TICK;
3619 $NEXT_TICK = $_[0]->at;
3620 3810
3621 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3811 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3622 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3812 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3623 Coro::async_pool { 3813 Coro::async_pool {
3624 $Coro::current->{desc} = "runtime saver"; 3814 $Coro::current->{desc} = "runtime saver";
3625 write_runtime 3815 write_runtime_sync
3626 or warn "ERROR: unable to write runtime file: $!"; 3816 or warn "ERROR: unable to write runtime file: $!";
3627 }; 3817 };
3628 } 3818 }
3629 3819
3630 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3820 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3632 } 3822 }
3633 while (my $sig = shift @WAIT_FOR_TICK) { 3823 while (my $sig = shift @WAIT_FOR_TICK) {
3634 $sig->send; 3824 $sig->send;
3635 } 3825 }
3636 3826
3637 $LOAD = ($NOW - $tick_start) / $TICK; 3827 $LOAD = ($NOW - $TICK_START) / $TICK;
3638 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3828 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3639 3829
3640 _post_tick; 3830 if (0) {
3641}; 3831 if ($NEXT_TICK) {
3642$TICK_WATCHER->priority (EV::MAXPRI); 3832 my $jitter = $TICK_START - $NEXT_TICK;
3833 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3834 warn "jitter $JITTER\n";#d#
3835 }
3836 }
3837}
3643 3838
3644{ 3839{
3645 # configure BDB 3840 # configure BDB
3646 3841
3647 BDB::min_parallel 8; 3842 BDB::min_parallel 8;
3648 BDB::max_poll_reqs $TICK * 0.1; 3843 BDB::max_poll_reqs $TICK * 0.1;
3649 $Coro::BDB::WATCHER->priority (1); 3844 $AnyEvent::BDB::WATCHER->priority (1);
3650 3845
3651 unless ($DB_ENV) { 3846 unless ($DB_ENV) {
3652 $DB_ENV = BDB::db_env_create; 3847 $DB_ENV = BDB::db_env_create;
3653 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3848 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3654 | BDB::LOG_AUTOREMOVE, 1); 3849 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3850 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3655 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3851 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3656 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3852 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3657 3853
3658 cf::sync_job { 3854 cf::sync_job {
3659 eval { 3855 eval {
3685{ 3881{
3686 # configure IO::AIO 3882 # configure IO::AIO
3687 3883
3688 IO::AIO::min_parallel 8; 3884 IO::AIO::min_parallel 8;
3689 IO::AIO::max_poll_time $TICK * 0.1; 3885 IO::AIO::max_poll_time $TICK * 0.1;
3690 $Coro::AIO::WATCHER->priority (1); 3886 undef $AnyEvent::AIO::WATCHER;
3691} 3887}
3692 3888
3693my $_log_backtrace; 3889my $_log_backtrace;
3694 3890
3695sub _log_backtrace { 3891sub _log_backtrace {
3698 $msg =~ s/\n//; 3894 $msg =~ s/\n//;
3699 3895
3700 # limit the # of concurrent backtraces 3896 # limit the # of concurrent backtraces
3701 if ($_log_backtrace < 2) { 3897 if ($_log_backtrace < 2) {
3702 ++$_log_backtrace; 3898 ++$_log_backtrace;
3899 my $perl_bt = Carp::longmess $msg;
3703 async { 3900 async {
3704 $Coro::current->{desc} = "abt $msg"; 3901 $Coro::current->{desc} = "abt $msg";
3705 3902
3706 my @bt = fork_call { 3903 my @bt = fork_call {
3707 @addr = map { sprintf "%x", $_ } @addr; 3904 @addr = map { sprintf "%x", $_ } @addr;
3718 } 3915 }
3719 3916
3720 @funcs 3917 @funcs
3721 }; 3918 };
3722 3919
3723 LOG llevInfo, "[ABT] $msg\n"; 3920 LOG llevInfo, "[ABT] $perl_bt\n";
3921 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3724 LOG llevInfo, "[ABT] $_\n" for @bt; 3922 LOG llevInfo, "[ABT] $_\n" for @bt;
3725 --$_log_backtrace; 3923 --$_log_backtrace;
3726 }; 3924 };
3727 } else { 3925 } else {
3728 LOG llevInfo, "[ABT] $msg\n"; 3926 LOG llevInfo, "[ABT] $msg\n";
3729 LOG llevInfo, "[ABT] [suppressed]\n"; 3927 LOG llevInfo, "[ABT] [suppressed]\n";
3730 } 3928 }
3731} 3929}
3732 3930
3733# load additional modules 3931# load additional modules
3734use cf::pod; 3932require "cf/$_.pm" for @EXTRA_MODULES;
3735 3933
3736END { cf::emergency_save } 3934END { cf::emergency_save }
3737 3935
37381 39361
3739 3937

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