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Revision 1.411 by root, Fri Feb 1 15:54:07 2008 UTC vs.
Revision 1.468 by root, Thu Jan 8 19:23:44 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
37use Guard ();
15use Coro 4.32 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
18use Coro::EV; 41use Coro::EV;
42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
23use Coro::BDB; 49use Coro::BDB 1.6;
24use Coro::Storable; 50use Coro::Storable;
25use Coro::Util (); 51use Coro::Util ();
26 52
27use JSON::XS 2.01 (); 53use JSON::XS 2.01 ();
28use BDB (); 54use BDB ();
29use Data::Dumper; 55use Data::Dumper;
30use Digest::MD5; 56use Digest::MD5;
31use Fcntl; 57use Fcntl;
32use YAML (); 58use YAML ();
33use IO::AIO 2.51 (); 59use IO::AIO ();
34use Time::HiRes; 60use Time::HiRes;
35use Compress::LZF; 61use Compress::LZF;
36use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
37 65
38# configure various modules to our taste 66# configure various modules to our taste
39# 67#
40$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
45 76
46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
47 78
48our %COMMAND = (); 79our %COMMAND = ();
49our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
52our %EXTCMD = (); 83our %EXTCMD = ();
53our %EXTICMD = (); 84our %EXTICMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
56 87
57our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
58our @EVENT; 89our @EVENT;
59 90
60our $CONFDIR = confdir; 91our $CONFDIR = confdir;
61our $DATADIR = datadir; 92our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
71our %RESOURCE; 105our %RESOURCE;
72 106
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
77our $NEXT_TICK; 109our $NEXT_TICK;
78our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default off
79 111
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER; 112our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER; 113our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER; 114our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 115our $DB_ENV;
85 116
117our @EXTRA_MODULES = qw(pod mapscript);
118
86our %CFG; 119our %CFG;
87 120
88our $UPTIME; $UPTIME ||= time; 121our $UPTIME; $UPTIME ||= time;
89our $RUNTIME; 122our $RUNTIME;
90our $NOW; 123our $NOW;
96# used to convert map paths into valid unix filenames by replacing / by ∕ 129# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 130our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 131
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 132our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 133our $LOADAVG; # same thing, but with alpha-smoothing
134our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 135our $TICK_START; # for load detecting purposes
136
137our @POST_INIT;
138
139our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
102 140
103binmode STDOUT; 141binmode STDOUT;
104binmode STDERR; 142binmode STDERR;
105 143
106# read virtual server time, if available 144# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 145unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 146 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 147 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 148 $RUNTIME = <$fh> + 0.;
111} 149}
150
151eval "sub TICK() { $TICK } 1" or die;
112 152
113mkdir $_ 153mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 154 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115 155
116our $EMERGENCY_POSITION; 156our $EMERGENCY_POSITION;
221for my $pkg (qw( 261for my $pkg (qw(
222 cf::global cf::attachable 262 cf::global cf::attachable
223 cf::object cf::object::player 263 cf::object cf::object::player
224 cf::client cf::player 264 cf::client cf::player
225 cf::arch cf::living 265 cf::arch cf::living
266 cf::map cf::mapspace
226 cf::map cf::party cf::region 267 cf::party cf::region
227)) { 268)) {
228 no strict 'refs';
229 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 269 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
230} 270}
231 271
232$EV::DIED = sub { 272$EV::DIED = sub {
233 warn "error in event callback: @_"; 273 warn "error in event callback: @_";
275our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 315our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
276 316
277sub encode_json($) { $json_coder->encode ($_[0]) } 317sub encode_json($) { $json_coder->encode ($_[0]) }
278sub decode_json($) { $json_coder->decode ($_[0]) } 318sub decode_json($) { $json_coder->decode ($_[0]) }
279 319
320=item cf::post_init { BLOCK }
321
322Execute the given codeblock, I<after> all extensions have been (re-)loaded,
323but I<before> the server starts ticking again.
324
325The cdoeblock will have a single boolean argument to indicate whether this
326is a reload or not.
327
328=cut
329
330sub post_init(&) {
331 push @POST_INIT, shift;
332}
333
280=item cf::lock_wait $string 334=item cf::lock_wait $string
281 335
282Wait until the given lock is available. See cf::lock_acquire. 336Wait until the given lock is available. See cf::lock_acquire.
283 337
284=item my $lock = cf::lock_acquire $string 338=item my $lock = cf::lock_acquire $string
285 339
286Wait until the given lock is available and then acquires it and returns 340Wait until the given lock is available and then acquires it and returns
287a Coro::guard object. If the guard object gets destroyed (goes out of scope, 341a L<Guard> object. If the guard object gets destroyed (goes out of scope,
288for example when the coroutine gets canceled), the lock is automatically 342for example when the coroutine gets canceled), the lock is automatically
289returned. 343returned.
290 344
291Locks are *not* recursive, locking from the same coro twice results in a 345Locks are *not* recursive, locking from the same coro twice results in a
292deadlocked coro. 346deadlocked coro.
298 352
299Return true if the lock is currently active, i.e. somebody has locked it. 353Return true if the lock is currently active, i.e. somebody has locked it.
300 354
301=cut 355=cut
302 356
303our %LOCK; 357our $LOCKS = new Coro::SemaphoreSet;
304our %LOCKER;#d#
305 358
306sub lock_wait($) { 359sub lock_wait($) {
307 my ($key) = @_; 360 $LOCKS->wait ($_[0]);
308
309 if ($LOCKER{$key} == $Coro::current) {#d#
310 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
311 return;#d#
312 }#d#
313
314 # wait for lock, if any
315 while ($LOCK{$key}) {
316 push @{ $LOCK{$key} }, $Coro::current;
317 Coro::schedule;
318 }
319} 361}
320 362
321sub lock_acquire($) { 363sub lock_acquire($) {
322 my ($key) = @_; 364 $LOCKS->guard ($_[0])
323
324 # wait, to be sure we are not locked
325 lock_wait $key;
326
327 $LOCK{$key} = [];
328 $LOCKER{$key} = $Coro::current;#d#
329
330 Coro::guard {
331 delete $LOCKER{$key};#d#
332 # wake up all waiters, to be on the safe side
333 $_->ready for @{ delete $LOCK{$key} };
334 }
335} 365}
336 366
337sub lock_active($) { 367sub lock_active($) {
338 my ($key) = @_; 368 $LOCKS->count ($_[0]) < 1
339
340 ! ! $LOCK{$key}
341} 369}
342 370
343sub freeze_mainloop { 371sub freeze_mainloop {
344 return unless $TICK_WATCHER->is_active; 372 tick_inhibit_inc;
345 373
346 my $guard = Coro::guard { 374 &Guard::guard (\&tick_inhibit_dec);
347 $TICK_WATCHER->start;
348 };
349 $TICK_WATCHER->stop;
350 $guard
351} 375}
352 376
353=item cf::periodic $interval, $cb 377=item cf::periodic $interval, $cb
354 378
355Like EV::periodic, but randomly selects a starting point so that the actions 379Like EV::periodic, but randomly selects a starting point so that the actions
410 } 434 }
411 } 435 }
412}; 436};
413 437
414sub get_slot($;$$) { 438sub get_slot($;$$) {
439 return if tick_inhibit || $Coro::current == $Coro::main;
440
415 my ($time, $pri, $name) = @_; 441 my ($time, $pri, $name) = @_;
416 442
417 $time = $TICK * .6 if $time > $TICK * .6; 443 $time = $TICK * .6 if $time > $TICK * .6;
418 my $sig = new Coro::Signal; 444 my $sig = new Coro::Signal;
419 445
456 # this is the main coro, too bad, we have to block 482 # this is the main coro, too bad, we have to block
457 # till the operation succeeds, freezing the server :/ 483 # till the operation succeeds, freezing the server :/
458 484
459 LOG llevError, Carp::longmess "sync job";#d# 485 LOG llevError, Carp::longmess "sync job";#d#
460 486
461 # TODO: use suspend/resume instead
462 # (but this is cancel-safe)
463 my $freeze_guard = freeze_mainloop; 487 my $freeze_guard = freeze_mainloop;
464 488
465 my $busy = 1; 489 my $busy = 1;
466 my @res; 490 my @res;
467 491
478 } else { 502 } else {
479 EV::loop EV::LOOP_ONESHOT; 503 EV::loop EV::LOOP_ONESHOT;
480 } 504 }
481 } 505 }
482 506
483 $time = EV::time - $time; 507 my $time = EV::time - $time;
484 508
485 LOG llevError | logBacktrace, Carp::longmess "long sync job"
486 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
487
488 $tick_start += $time; # do not account sync jobs to server load 509 $TICK_START += $time; # do not account sync jobs to server load
489 510
490 wantarray ? @res : $res[0] 511 wantarray ? @res : $res[0]
491 } else { 512 } else {
492 # we are in another coroutine, how wonderful, everything just works 513 # we are in another coroutine, how wonderful, everything just works
493 514
535 reset_signals; 556 reset_signals;
536 &$cb 557 &$cb
537 }, @args; 558 }, @args;
538 559
539 wantarray ? @res : $res[-1] 560 wantarray ? @res : $res[-1]
561}
562
563=item $coin = coin_from_name $name
564
565=cut
566
567our %coin_alias = (
568 "silver" => "silvercoin",
569 "silvercoin" => "silvercoin",
570 "silvercoins" => "silvercoin",
571 "gold" => "goldcoin",
572 "goldcoin" => "goldcoin",
573 "goldcoins" => "goldcoin",
574 "platinum" => "platinacoin",
575 "platinumcoin" => "platinacoin",
576 "platinumcoins" => "platinacoin",
577 "platina" => "platinacoin",
578 "platinacoin" => "platinacoin",
579 "platinacoins" => "platinacoin",
580 "royalty" => "royalty",
581 "royalties" => "royalty",
582);
583
584sub coin_from_name($) {
585 $coin_alias{$_[0]}
586 ? cf::arch::find $coin_alias{$_[0]}
587 : undef
540} 588}
541 589
542=item $value = cf::db_get $family => $key 590=item $value = cf::db_get $family => $key
543 591
544Returns a single value from the environment database. 592Returns a single value from the environment database.
683 731
684############################################################################# 732#############################################################################
685 733
686=head2 ATTACHABLE OBJECTS 734=head2 ATTACHABLE OBJECTS
687 735
688Many objects in crossfire are so-called attachable objects. That means you can 736Many objects in deliantra are so-called attachable objects. That means you can
689attach callbacks/event handlers (a collection of which is called an "attachment") 737attach callbacks/event handlers (a collection of which is called an "attachment")
690to it. All such attachable objects support the following methods. 738to it. All such attachable objects support the following methods.
691 739
692In the following description, CLASS can be any of C<global>, C<object> 740In the following description, CLASS can be any of C<global>, C<object>
693C<player>, C<client> or C<map> (i.e. the attachable objects in 741C<player>, C<client> or C<map> (i.e. the attachable objects in
743=item cf::CLASS::attachment $name, ... 791=item cf::CLASS::attachment $name, ...
744 792
745Register an attachment by C<$name> through which attachable objects of the 793Register an attachment by C<$name> through which attachable objects of the
746given CLASS can refer to this attachment. 794given CLASS can refer to this attachment.
747 795
748Some classes such as crossfire maps and objects can specify attachments 796Some classes such as deliantra maps and objects can specify attachments
749that are attached at load/instantiate time, thus the need for a name. 797that are attached at load/instantiate time, thus the need for a name.
750 798
751These calls expect any number of the following handler/hook descriptions: 799These calls expect any number of the following handler/hook descriptions:
752 800
753=over 4 801=over 4
1044 1092
1045sub reattach { 1093sub reattach {
1046 # basically do the same as instantiate, without calling instantiate 1094 # basically do the same as instantiate, without calling instantiate
1047 my ($obj) = @_; 1095 my ($obj) = @_;
1048 1096
1097 # no longer needed after getting rid of delete_package?
1049 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1098 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1050 1099
1051 my $registry = $obj->registry; 1100 my $registry = $obj->registry;
1052 1101
1053 @$registry = (); 1102 @$registry = ();
1054 1103
1100 utf8::decode (my $decname = $filename); 1149 utf8::decode (my $decname = $filename);
1101 warn sprintf "saving %s (%d,%d)\n", 1150 warn sprintf "saving %s (%d,%d)\n",
1102 $decname, length $$rdata, scalar @$objs; 1151 $decname, length $$rdata, scalar @$objs;
1103 1152
1104 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1105 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
1106 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1155 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1107 aio_fsync $fh if $cf::USE_FSYNC; 1156 aio_fsync $fh if $cf::USE_FSYNC;
1108 close $fh; 1157 aio_close $fh;
1109 1158
1110 if (@$objs) { 1159 if (@$objs) {
1111 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1160 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1112 chmod SAVE_MODE, $fh; 1161 aio_chmod $fh, SAVE_MODE;
1113 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1162 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1114 aio_write $fh, 0, (length $data), $data, 0; 1163 aio_write $fh, 0, (length $data), $data, 0;
1115 aio_fsync $fh if $cf::USE_FSYNC; 1164 aio_fsync $fh if $cf::USE_FSYNC;
1116 close $fh; 1165 aio_close $fh;
1117 aio_rename "$filename.pst~", "$filename.pst"; 1166 aio_rename "$filename.pst~", "$filename.pst";
1118 } 1167 }
1119 } else { 1168 } else {
1120 aio_unlink "$filename.pst"; 1169 aio_unlink "$filename.pst";
1121 } 1170 }
1122 1171
1123 aio_rename "$filename~", $filename; 1172 aio_rename "$filename~", $filename;
1173
1174 $filename =~ s%/[^/]+$%%;
1175 aio_pathsync $filename if $cf::USE_FSYNC;
1124 } else { 1176 } else {
1125 warn "FATAL: $filename~: $!\n"; 1177 warn "unable to save objects: $filename~: $!\n";
1126 } 1178 }
1127 } else { 1179 } else {
1128 aio_unlink $filename; 1180 aio_unlink $filename;
1129 aio_unlink "$filename.pst"; 1181 aio_unlink "$filename.pst";
1130 } 1182 }
1221 my ($name, $cb) = @_; 1273 my ($name, $cb) = @_;
1222 1274
1223 $EXTICMD{$name} = $cb; 1275 $EXTICMD{$name} = $cb;
1224} 1276}
1225 1277
1278use File::Glob ();
1279
1226cf::player->attach ( 1280cf::player->attach (
1227 on_command => sub { 1281 on_command => sub {
1228 my ($pl, $name, $params) = @_; 1282 my ($pl, $name, $params) = @_;
1229 1283
1230 my $cb = $COMMAND{$name} 1284 my $cb = $COMMAND{$name}
1262 1316
1263 cf::override; 1317 cf::override;
1264 }, 1318 },
1265); 1319);
1266 1320
1321# "readahead" all extensions
1322sub cache_extensions {
1323 my $grp = IO::AIO::aio_group;
1324
1325 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1326 for (grep /\.ext$/, @{$_[0]}) {
1327 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1328 }
1329 };
1330
1331 $grp
1332}
1333
1267sub load_extensions { 1334sub load_extensions {
1268 cf::sync_job { 1335 cf::sync_job {
1269 my %todo; 1336 my %todo;
1270 1337
1271 for my $path (<$LIBDIR/*.ext>) { 1338 for my $path (<$LIBDIR/*.ext>) {
1290 1357
1291 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1358 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1292 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1359 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1293 1360
1294 $ext{source} = 1361 $ext{source} =
1295 "package $pkg; use strict; use utf8;\n" 1362 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1296 . "#line 1 \"$path\"\n{\n" 1363 . "#line 1 \"$path\"\n{\n"
1297 . $source 1364 . $source
1298 . "\n};\n1"; 1365 . "\n};\n1";
1299 1366
1300 $todo{$base} = \%ext; 1367 $todo{$base} = \%ext;
1340 1407
1341=back 1408=back
1342 1409
1343=head2 CORE EXTENSIONS 1410=head2 CORE EXTENSIONS
1344 1411
1345Functions and methods that extend core crossfire objects. 1412Functions and methods that extend core deliantra objects.
1346 1413
1347=cut 1414=cut
1348 1415
1349package cf::player; 1416package cf::player;
1350 1417
1393 1460
1394sub exists($) { 1461sub exists($) {
1395 my ($login) = @_; 1462 my ($login) = @_;
1396 1463
1397 $cf::PLAYER{$login} 1464 $cf::PLAYER{$login}
1398 or cf::sync_job { !aio_stat path $login } 1465 or !aio_stat path $login
1399} 1466}
1400 1467
1401sub find($) { 1468sub find($) {
1402 return $cf::PLAYER{$_[0]} || do { 1469 return $cf::PLAYER{$_[0]} || do {
1403 my $login = $_[0]; 1470 my $login = $_[0];
1415 my $f = new_from_file cf::object::thawer path $login 1482 my $f = new_from_file cf::object::thawer path $login
1416 or return; 1483 or return;
1417 1484
1418 my $pl = cf::player::load_pl $f 1485 my $pl = cf::player::load_pl $f
1419 or return; 1486 or return;
1487
1420 local $cf::PLAYER_LOADING{$login} = $pl; 1488 local $cf::PLAYER_LOADING{$login} = $pl;
1421 $f->resolve_delayed_derefs; 1489 $f->resolve_delayed_derefs;
1422 $cf::PLAYER{$login} = $pl 1490 $cf::PLAYER{$login} = $pl
1423 } 1491 }
1424 } 1492 }
1434 1502
1435 return if $pl->{deny_save}; 1503 return if $pl->{deny_save};
1436 1504
1437 aio_mkdir playerdir $pl, 0770; 1505 aio_mkdir playerdir $pl, 0770;
1438 $pl->{last_save} = $cf::RUNTIME; 1506 $pl->{last_save} = $cf::RUNTIME;
1507
1508 cf::get_slot 0.01;
1439 1509
1440 $pl->save_pl ($path); 1510 $pl->save_pl ($path);
1441 cf::cede_to_tick; 1511 cf::cede_to_tick;
1442} 1512}
1443 1513
1475 my ($pl) = @_; 1545 my ($pl) = @_;
1476 1546
1477 my $name = $pl->ob->name; 1547 my $name = $pl->ob->name;
1478 1548
1479 $pl->{deny_save} = 1; 1549 $pl->{deny_save} = 1;
1480 $pl->password ("*"); # this should lock out the player until we nuked the dir 1550 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1481 1551
1482 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1552 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1483 $pl->deactivate; 1553 $pl->deactivate;
1554 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1555 $pl->ob->check_score;
1484 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1556 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1485 $pl->ns->destroy if $pl->ns; 1557 $pl->ns->destroy if $pl->ns;
1486 1558
1487 my $path = playerdir $pl; 1559 my $path = playerdir $pl;
1488 my $temp = "$path~$cf::RUNTIME~deleting~"; 1560 my $temp = "$path~$cf::RUNTIME~deleting~";
1527 1599
1528 for my $login (@$dirs) { 1600 for my $login (@$dirs) {
1529 my $path = path $login; 1601 my $path = path $login;
1530 1602
1531 # a .pst is a dead give-away for a valid player 1603 # a .pst is a dead give-away for a valid player
1532 unless (-e "$path.pst") { 1604 # if no pst file found, open and chekc for blocked users
1605 if (aio_stat "$path.pst") {
1533 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1606 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1534 aio_read $fh, 0, 512, my $buf, 0 or next; 1607 aio_read $fh, 0, 512, my $buf, 0 or next;
1535 $buf !~ /^password -------------$/m or next; # official not-valid tag 1608 $buf !~ /^password -------------$/m or next; # official not-valid tag
1536 } 1609 }
1537 1610
1568 } 1641 }
1569 1642
1570 \@paths 1643 \@paths
1571} 1644}
1572 1645
1573=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1646=item $protocol_xml = $player->expand_cfpod ($cfpod)
1574 1647
1575Expand crossfire pod fragments into protocol xml. 1648Expand deliantra pod fragments into protocol xml.
1576
1577=cut
1578
1579use re 'eval';
1580
1581my $group;
1582my $interior; $interior = qr{
1583 # match a pod interior sequence sans C<< >>
1584 (?:
1585 \ (.*?)\ (?{ $group = $^N })
1586 | < (??{$interior}) >
1587 )
1588}x;
1589
1590sub expand_cfpod {
1591 my ($self, $pod) = @_;
1592
1593 my $xml;
1594
1595 while () {
1596 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1597 $group = $1;
1598
1599 $group =~ s/&/&amp;/g;
1600 $group =~ s/</&lt;/g;
1601
1602 $xml .= $group;
1603 } elsif ($pod =~ m%\G
1604 ([BCGHITU])
1605 <
1606 (?:
1607 ([^<>]*) (?{ $group = $^N })
1608 | < $interior >
1609 )
1610 >
1611 %gcsx
1612 ) {
1613 my ($code, $data) = ($1, $group);
1614
1615 if ($code eq "B") {
1616 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1617 } elsif ($code eq "I") {
1618 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1619 } elsif ($code eq "U") {
1620 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1621 } elsif ($code eq "C") {
1622 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1623 } elsif ($code eq "T") {
1624 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1625 } elsif ($code eq "G") {
1626 my ($male, $female) = split /\|/, $data;
1627 $data = $self->gender ? $female : $male;
1628 $xml .= expand_cfpod ($self, $data);
1629 } elsif ($code eq "H") {
1630 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1631 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1632 "")
1633 [$self->{hintmode}];
1634 } else {
1635 $xml .= "error processing '$code($data)' directive";
1636 }
1637 } else {
1638 if ($pod =~ /\G(.+)/) {
1639 warn "parse error while expanding $pod (at $1)";
1640 }
1641 last;
1642 }
1643 }
1644
1645 for ($xml) {
1646 # create single paragraphs (very hackish)
1647 s/(?<=\S)\n(?=\w)/ /g;
1648
1649 # compress some whitespace
1650 s/\s+\n/\n/g; # ws line-ends
1651 s/\n\n+/\n/g; # double lines
1652 s/^\n+//; # beginning lines
1653 s/\n+$//; # ending lines
1654 }
1655
1656 $xml
1657}
1658
1659no re 'eval';
1660
1661sub hintmode {
1662 $_[0]{hintmode} = $_[1] if @_ > 1;
1663 $_[0]{hintmode}
1664}
1665 1649
1666=item $player->ext_reply ($msgid, @msg) 1650=item $player->ext_reply ($msgid, @msg)
1667 1651
1668Sends an ext reply to the player. 1652Sends an ext reply to the player.
1669 1653
1736our $MAX_RESET = 3600; 1720our $MAX_RESET = 3600;
1737our $DEFAULT_RESET = 3000; 1721our $DEFAULT_RESET = 3000;
1738 1722
1739sub generate_random_map { 1723sub generate_random_map {
1740 my ($self, $rmp) = @_; 1724 my ($self, $rmp) = @_;
1725
1726 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1727
1741 # mit "rum" bekleckern, nicht 1728 # mit "rum" bekleckern, nicht
1742 $self->_create_random_map ( 1729 $self->_create_random_map (
1743 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1730 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1744 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1731 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1745 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1732 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1867 1854
1868# the temporary/swap location 1855# the temporary/swap location
1869sub save_path { 1856sub save_path {
1870 my ($self) = @_; 1857 my ($self) = @_;
1871 1858
1872 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1859 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1873 "$TMPDIR/$path.map" 1860 "$TMPDIR/$path.map"
1874} 1861}
1875 1862
1876# the unique path, undef == no special unique path 1863# the unique path, undef == no special unique path
1877sub uniq_path { 1864sub uniq_path {
1878 my ($self) = @_; 1865 my ($self) = @_;
1879 1866
1880 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1867 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1881 "$UNIQUEDIR/$path" 1868 "$UNIQUEDIR/$path"
1882}
1883
1884# and all this just because we cannot iterate over
1885# all maps in C++...
1886sub change_all_map_light {
1887 my ($change) = @_;
1888
1889 $_->change_map_light ($change)
1890 for grep $_->outdoor, values %cf::MAP;
1891} 1869}
1892 1870
1893sub decay_objects { 1871sub decay_objects {
1894 my ($self) = @_; 1872 my ($self) = @_;
1895 1873
1979sub find { 1957sub find {
1980 my ($path, $origin) = @_; 1958 my ($path, $origin) = @_;
1981 1959
1982 $path = normalise $path, $origin && $origin->path; 1960 $path = normalise $path, $origin && $origin->path;
1983 1961
1984 cf::lock_wait "map_data:$path";#d#remove 1962 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1985 cf::lock_wait "map_find:$path"; 1963 my $guard2 = cf::lock_acquire "map_find:$path";
1986 1964
1987 $cf::MAP{$path} || do { 1965 $cf::MAP{$path} || do {
1988 my $guard1 = cf::lock_acquire "map_find:$path";
1989 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1990
1991 my $map = new_from_path cf::map $path 1966 my $map = new_from_path cf::map $path
1992 or return; 1967 or return;
1993 1968
1994 $map->{last_save} = $cf::RUNTIME; 1969 $map->{last_save} = $cf::RUNTIME;
1995 1970
1997 or return; 1972 or return;
1998 1973
1999 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1974 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2000 # doing this can freeze the server in a sync job, obviously 1975 # doing this can freeze the server in a sync job, obviously
2001 #$cf::WAIT_FOR_TICK->wait; 1976 #$cf::WAIT_FOR_TICK->wait;
1977 undef $guard2;
2002 undef $guard1; 1978 undef $guard1;
2003 undef $guard2;
2004 $map->reset; 1979 $map->reset;
2005 return find $path; 1980 return find $path;
2006 } 1981 }
2007 1982
2008 $cf::MAP{$path} = $map 1983 $cf::MAP{$path} = $map
2035 my $f = new_from_file cf::object::thawer $self->{load_path}; 2010 my $f = new_from_file cf::object::thawer $self->{load_path};
2036 $f->skip_block; 2011 $f->skip_block;
2037 $self->_load_objects ($f) 2012 $self->_load_objects ($f)
2038 or return; 2013 or return;
2039 2014
2040 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2015 $self->post_load_original
2041 if delete $self->{load_original}; 2016 if delete $self->{load_original};
2042 2017
2043 if (my $uniq = $self->uniq_path) { 2018 if (my $uniq = $self->uniq_path) {
2044 utf8::encode $uniq; 2019 utf8::encode $uniq;
2045 unless (aio_stat $uniq) { 2020 unless (aio_stat $uniq) {
2063 unless ($self->{deny_activate}) { 2038 unless ($self->{deny_activate}) {
2064 $self->decay_objects; 2039 $self->decay_objects;
2065 $self->fix_auto_apply; 2040 $self->fix_auto_apply;
2066 $self->update_buttons; 2041 $self->update_buttons;
2067 cf::cede_to_tick; 2042 cf::cede_to_tick;
2068 $self->set_darkness_map;
2069 cf::cede_to_tick;
2070 $self->activate; 2043 $self->activate;
2071 } 2044 }
2072 2045
2073 $self->{last_save} = $cf::RUNTIME; 2046 $self->{last_save} = $cf::RUNTIME;
2074 $self->last_access ($cf::RUNTIME); 2047 $self->last_access ($cf::RUNTIME);
2075 2048
2076 $self->in_memory (cf::MAP_IN_MEMORY); 2049 $self->in_memory (cf::MAP_ACTIVE);
2077 } 2050 }
2078 2051
2079 $self->post_load; 2052 $self->post_load;
2080} 2053}
2081 2054
2139 my ($path, $origin, $load) = @_; 2112 my ($path, $origin, $load) = @_;
2140 2113
2141 $path = normalise $path, $origin && $origin->{path}; 2114 $path = normalise $path, $origin && $origin->{path};
2142 2115
2143 if (my $map = $cf::MAP{$path}) { 2116 if (my $map = $cf::MAP{$path}) {
2144 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2117 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2145 } 2118 }
2146 2119
2147 $MAP_PREFETCH{$path} |= $load; 2120 $MAP_PREFETCH{$path} |= $load;
2148 2121
2149 $MAP_PREFETCHER ||= cf::async { 2122 $MAP_PREFETCHER ||= cf::async {
2186 cf::async { 2159 cf::async {
2187 $Coro::current->{desc} = "map player save"; 2160 $Coro::current->{desc} = "map player save";
2188 $_->contr->save for $self->players; 2161 $_->contr->save for $self->players;
2189 }; 2162 };
2190 2163
2164 cf::get_slot 0.02;
2165
2191 if ($uniq) { 2166 if ($uniq) {
2192 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2167 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2193 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2168 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2194 } else { 2169 } else {
2195 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2170 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2203 $self->save; 2178 $self->save;
2204 2179
2205 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2180 my $lock = cf::lock_acquire "map_data:$self->{path}";
2206 2181
2207 return if $self->players; 2182 return if $self->players;
2208 return if $self->in_memory != cf::MAP_IN_MEMORY; 2183 return if $self->in_memory != cf::MAP_ACTIVE;
2209 return if $self->{deny_save}; 2184 return if $self->{deny_save};
2210 2185
2211 $self->in_memory (cf::MAP_SWAPPED); 2186 $self->in_memory (cf::MAP_SWAPPED);
2212 2187
2213 $self->deactivate; 2188 $self->deactivate;
2331 2306
2332sub unique_maps() { 2307sub unique_maps() {
2333 [ 2308 [
2334 map { 2309 map {
2335 utf8::decode $_; 2310 utf8::decode $_;
2336 /\.map$/ 2311 s/\.map$//; # TODO future compatibility hack
2312 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2313 ? ()
2337 ? normalise $_ 2314 : normalise $_
2338 : ()
2339 } @{ aio_readdir $UNIQUEDIR or [] } 2315 } @{ aio_readdir $UNIQUEDIR or [] }
2340 ] 2316 ]
2341} 2317}
2342 2318
2343package cf;
2344
2345=back 2319=back
2346 2320
2347=head3 cf::object 2321=head3 cf::object
2348 2322
2349=cut 2323=cut
2352 2326
2353=over 4 2327=over 4
2354 2328
2355=item $ob->inv_recursive 2329=item $ob->inv_recursive
2356 2330
2357Returns the inventory of the object _and_ their inventories, recursively. 2331Returns the inventory of the object I<and> their inventories, recursively,
2332but I<not> the object itself.
2358 2333
2359=cut 2334=cut
2360 2335
2361sub inv_recursive_; 2336sub inv_recursive_;
2362sub inv_recursive_ { 2337sub inv_recursive_ {
2367 inv_recursive_ inv $_[0] 2342 inv_recursive_ inv $_[0]
2368} 2343}
2369 2344
2370=item $ref = $ob->ref 2345=item $ref = $ob->ref
2371 2346
2372creates and returns a persistent reference to an objetc that can be stored as a string. 2347Creates and returns a persistent reference to an object that can be stored as a string.
2373 2348
2374=item $ob = cf::object::deref ($refstring) 2349=item $ob = cf::object::deref ($refstring)
2375 2350
2376returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2351returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2377even if the object actually exists. May block. 2352even if the object actually exists. May block.
2409can be C<undef>. Does the right thing when the player is currently in a 2384can be C<undef>. Does the right thing when the player is currently in a
2410dialogue with the given NPC character. 2385dialogue with the given NPC character.
2411 2386
2412=cut 2387=cut
2413 2388
2389our $SAY_CHANNEL = {
2390 id => "say",
2391 title => "Map",
2392 reply => "say ",
2393 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2394};
2395
2396our $CHAT_CHANNEL = {
2397 id => "chat",
2398 title => "Chat",
2399 reply => "chat ",
2400 tooltip => "Player chat and shouts, global to the server.",
2401};
2402
2414# rough implementation of a future "reply" method that works 2403# rough implementation of a future "reply" method that works
2415# with dialog boxes. 2404# with dialog boxes.
2416#TODO: the first argument must go, split into a $npc->reply_to ( method 2405#TODO: the first argument must go, split into a $npc->reply_to ( method
2417sub cf::object::player::reply($$$;$) { 2406sub cf::object::player::reply($$$;$) {
2418 my ($self, $npc, $msg, $flags) = @_; 2407 my ($self, $npc, $msg, $flags) = @_;
2429 my $dialog = $pl->{npc_dialog}; 2418 my $dialog = $pl->{npc_dialog};
2430 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2431 2420
2432 } else { 2421 } else {
2433 $msg = $npc->name . " says: $msg" if $npc; 2422 $msg = $npc->name . " says: $msg" if $npc;
2434 $self->message ($msg, $flags); 2423 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2435 } 2424 }
2436 } 2425 }
2437} 2426}
2438 2427
2439=item $object->send_msg ($channel, $msg, $color, [extra...]) 2428=item $object->send_msg ($channel, $msg, $color, [extra...])
2464 2453
2465=item $player_object->enter_link 2454=item $player_object->enter_link
2466 2455
2467Freezes the player and moves him/her to a special map (C<{link}>). 2456Freezes the player and moves him/her to a special map (C<{link}>).
2468 2457
2469The player should be reasonably safe there for short amounts of time. You 2458The player should be reasonably safe there for short amounts of time (e.g.
2470I<MUST> call C<leave_link> as soon as possible, though. 2459for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2460though, as the palyer cannot control the character while it is on the link
2461map.
2471 2462
2472Will never block. 2463Will never block.
2473 2464
2474=item $player_object->leave_link ($map, $x, $y) 2465=item $player_object->leave_link ($map, $x, $y)
2475 2466
2533 2524
2534 $map->load; 2525 $map->load;
2535 $map->load_neighbours; 2526 $map->load_neighbours;
2536 2527
2537 return unless $self->contr->active; 2528 return unless $self->contr->active;
2529 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2538 $self->activate_recursive; 2530 $self->activate_recursive;
2539 2531
2540 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2532 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2541 $self->enter_map ($map, $x, $y); 2533 $self->enter_map ($map, $x, $y);
2542} 2534}
2546Moves the player to the given map-path and coordinates by first freezing 2538Moves the player to the given map-path and coordinates by first freezing
2547her, loading and preparing them map, calling the provided $check callback 2539her, loading and preparing them map, calling the provided $check callback
2548that has to return the map if sucecssful, and then unfreezes the player on 2540that has to return the map if sucecssful, and then unfreezes the player on
2549the new (success) or old (failed) map position. In either case, $done will 2541the new (success) or old (failed) map position. In either case, $done will
2550be called at the end of this process. 2542be called at the end of this process.
2543
2544Note that $check will be called with a potentially non-loaded map, so if
2545it needs a loaded map it has to call C<< ->load >>.
2551 2546
2552=cut 2547=cut
2553 2548
2554our $GOTOGEN; 2549our $GOTOGEN;
2555 2550
2634} 2629}
2635 2630
2636sub prepare_random_map { 2631sub prepare_random_map {
2637 my ($exit) = @_; 2632 my ($exit) = @_;
2638 2633
2639 my $guard = cf::lock_acquire "exit_prepare:$exit";
2640
2641 # all this does is basically replace the /! path by 2634 # all this does is basically replace the /! path by
2642 # a new random map path (?random/...) with a seed 2635 # a new random map path (?random/...) with a seed
2643 # that depends on the exit object 2636 # that depends on the exit object
2644 2637
2645 my $rmp = parse_random_map_params $exit->msg; 2638 my $rmp = parse_random_map_params $exit->msg;
2647 if ($exit->map) { 2640 if ($exit->map) {
2648 $rmp->{region} = $exit->region->name; 2641 $rmp->{region} = $exit->region->name;
2649 $rmp->{origin_map} = $exit->map->path; 2642 $rmp->{origin_map} = $exit->map->path;
2650 $rmp->{origin_x} = $exit->x; 2643 $rmp->{origin_x} = $exit->x;
2651 $rmp->{origin_y} = $exit->y; 2644 $rmp->{origin_y} = $exit->y;
2645
2646 $exit->map->touch;
2652 } 2647 }
2653 2648
2654 $rmp->{random_seed} ||= $exit->random_seed; 2649 $rmp->{random_seed} ||= $exit->random_seed;
2655 2650
2656 my $data = cf::encode_json $rmp; 2651 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2657 my $md5 = Digest::MD5::md5_hex $data; 2652 my $md5 = Digest::MD5::md5_hex $data;
2658 my $meta = "$RANDOMDIR/$md5.meta"; 2653 my $meta = "$RANDOMDIR/$md5.meta";
2659 2654
2660 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2655 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2661 aio_write $fh, 0, (length $data), $data, 0; 2656 aio_write $fh, 0, (length $data), $data, 0;
2662 undef $fh; 2657 undef $fh;
2663 aio_rename "$meta~", $meta; 2658 aio_rename "$meta~", $meta;
2664 2659
2660 my $slaying = "?random/$md5";
2661
2662 if ($exit->valid) {
2665 $exit->slaying ("?random/$md5"); 2663 $exit->slaying ("?random/$md5");
2666 $exit->msg (undef); 2664 $exit->msg (undef);
2665 }
2667 } 2666 }
2668} 2667}
2669 2668
2670sub cf::object::player::enter_exit { 2669sub cf::object::player::enter_exit {
2671 my ($self, $exit) = @_; 2670 my ($self, $exit) = @_;
2672 2671
2673 return unless $self->type == cf::PLAYER; 2672 return unless $self->type == cf::PLAYER;
2674 2673
2675 if ($exit->slaying eq "/!") {
2676 #TODO: this should de-fi-ni-te-ly not be a sync-job
2677 # the problem is that $exit might not survive long enough
2678 # so it needs to be done right now, right here
2679 cf::sync_job { prepare_random_map $exit };
2680 }
2681
2682 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2683 my $hp = $exit->stats->hp;
2684 my $sp = $exit->stats->sp;
2685
2686 $self->enter_link; 2674 $self->enter_link;
2687 2675
2688 # if exit is damned, update players death & WoR home-position
2689 $self->contr->savebed ($slaying, $hp, $sp)
2690 if $exit->flag (FLAG_DAMNED);
2691
2692 (async { 2676 (async {
2693 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2677 $Coro::current->{desc} = "enter_exit";
2694 2678
2695 $self->deactivate_recursive; # just to be sure
2696 unless (eval { 2679 unless (eval {
2680 $self->deactivate_recursive; # just to be sure
2681
2682 # random map handling
2683 {
2684 my $guard = cf::lock_acquire "exit_prepare:$exit";
2685
2686 prepare_random_map $exit
2687 if $exit->slaying eq "/!";
2688 }
2689
2690 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2691 my $x = $exit->stats->hp;
2692 my $y = $exit->stats->sp;
2693
2697 $self->goto ($slaying, $hp, $sp); 2694 $self->goto ($map, $x, $y);
2698 2695
2696 # if exit is damned, update players death & WoR home-position
2697 $self->contr->savebed ($map, $x, $y)
2698 if $exit->flag (cf::FLAG_DAMNED);
2699
2699 1; 2700 1
2700 }) { 2701 }) {
2701 $self->message ("Something went wrong deep within the crossfire server. " 2702 $self->message ("Something went wrong deep within the deliantra server. "
2702 . "I'll try to bring you back to the map you were before. " 2703 . "I'll try to bring you back to the map you were before. "
2703 . "Please report this to the dungeon master!", 2704 . "Please report this to the dungeon master!",
2704 cf::NDI_UNIQUE | cf::NDI_RED); 2705 cf::NDI_UNIQUE | cf::NDI_RED);
2705 2706
2706 warn "ERROR in enter_exit: $@"; 2707 warn "ERROR in enter_exit: $@";
2772 id => "infobox", 2773 id => "infobox",
2773 title => "Body Parts", 2774 title => "Body Parts",
2774 reply => undef, 2775 reply => undef,
2775 tooltip => "Shows which body parts you posess and are available", 2776 tooltip => "Shows which body parts you posess and are available",
2776 }, 2777 },
2778 "c/statistics" => {
2779 id => "infobox",
2780 title => "Statistics",
2781 reply => undef,
2782 tooltip => "Shows your primary statistics",
2783 },
2784 "c/skills" => {
2785 id => "infobox",
2786 title => "Skills",
2787 reply => undef,
2788 tooltip => "Shows your experience per skill and item power",
2789 },
2790 "c/resistances" => {
2791 id => "infobox",
2792 title => "Resistances",
2793 reply => undef,
2794 tooltip => "Shows your resistances",
2795 },
2796 "c/pets" => {
2797 id => "infobox",
2798 title => "Pets",
2799 reply => undef,
2800 tooltip => "Shows information abotu your pets/a specific pet",
2801 },
2777 "c/uptime" => { 2802 "c/uptime" => {
2778 id => "infobox", 2803 id => "infobox",
2779 title => "Uptime", 2804 title => "Uptime",
2780 reply => undef, 2805 reply => undef,
2781 tooltip => "How long the server has been running since last restart", 2806 tooltip => "How long the server has been running since last restart",
2784 id => "infobox", 2809 id => "infobox",
2785 title => "Map Info", 2810 title => "Map Info",
2786 reply => undef, 2811 reply => undef,
2787 tooltip => "Information related to the maps", 2812 tooltip => "Information related to the maps",
2788 }, 2813 },
2814 "c/party" => {
2815 id => "party",
2816 title => "Party",
2817 reply => "gsay ",
2818 tooltip => "Messages and chat related to your party",
2819 },
2820 "c/death" => {
2821 id => "death",
2822 title => "Death",
2823 reply => undef,
2824 tooltip => "Reason for and more info about your most recent death",
2825 },
2826 "c/say" => $SAY_CHANNEL,
2827 "c/chat" => $CHAT_CHANNEL,
2789); 2828);
2790 2829
2791sub cf::client::send_msg { 2830sub cf::client::send_msg {
2792 my ($self, $channel, $msg, $color, @extra) = @_; 2831 my ($self, $channel, $msg, $color, @extra) = @_;
2793 2832
2794 $msg = $self->pl->expand_cfpod ($msg); 2833 $msg = $self->pl->expand_cfpod ($msg)
2834 unless $color & cf::NDI_VERBATIM;
2795 2835
2796 $color &= cf::NDI_CLIENT_MASK; # just in case... 2836 $color &= cf::NDI_CLIENT_MASK; # just in case...
2797 2837
2798 # check predefined channels, for the benefit of C 2838 # check predefined channels, for the benefit of C
2799 if ($CHANNEL{$channel}) { 2839 if ($CHANNEL{$channel}) {
2800 $channel = $CHANNEL{$channel}; 2840 $channel = $CHANNEL{$channel};
2801 2841
2802 $self->ext_msg (channel_info => $channel) 2842 $self->ext_msg (channel_info => $channel);
2803 if $self->can_msg;
2804
2805 $channel = $channel->{id}; 2843 $channel = $channel->{id};
2806 2844
2807 } elsif (ref $channel) { 2845 } elsif (ref $channel) {
2808 # send meta info to client, if not yet sent 2846 # send meta info to client, if not yet sent
2809 unless (exists $self->{channel}{$channel->{id}}) { 2847 unless (exists $self->{channel}{$channel->{id}}) {
2810 $self->{channel}{$channel->{id}} = $channel; 2848 $self->{channel}{$channel->{id}} = $channel;
2811 $self->ext_msg (channel_info => $channel) 2849 $self->ext_msg (channel_info => $channel);
2812 if $self->can_msg;
2813 } 2850 }
2814 2851
2815 $channel = $channel->{id}; 2852 $channel = $channel->{id};
2816 } 2853 }
2817 2854
2818 return unless @extra || length $msg; 2855 return unless @extra || length $msg;
2819 2856
2820 if ($self->can_msg) {
2821 # default colour, mask it out 2857 # default colour, mask it out
2822 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2858 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2823 if $color & cf::NDI_DEF; 2859 if $color & cf::NDI_DEF;
2824 2860
2825 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2861 my $pkt = "msg "
2862 . $self->{json_coder}->encode (
2826 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2863 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2827 } else { 2864 );
2828 if ($color >= 0) {
2829 # replace some tags by gcfclient-compatible ones
2830 for ($msg) {
2831 1 while
2832 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2833 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2834 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2835 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2836 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2837 }
2838 2865
2839 $color &= cf::NDI_COLOR_MASK; 2866 # try lzf for large packets
2867 $pkt = "lzf " . Compress::LZF::compress $pkt
2868 if 1024 <= length $pkt and $self->{can_lzf};
2840 2869
2841 utf8::encode $msg; 2870 # split very large packets
2842 2871 if (8192 < length $pkt and $self->{can_lzf}) {
2843 if (0 && $msg =~ /\[/) { 2872 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2844 # COMMAND/INFO 2873 $pkt = "frag";
2845 $self->send_packet ("drawextinfo $color 10 8 $msg")
2846 } else {
2847 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2848 $self->send_packet ("drawinfo $color $msg")
2849 }
2850 }
2851 } 2874 }
2875
2876 $self->send_packet ($pkt);
2852} 2877}
2853 2878
2854=item $client->ext_msg ($type, @msg) 2879=item $client->ext_msg ($type, @msg)
2855 2880
2856Sends an ext event to the client. 2881Sends an ext event to the client.
3030 3055
3031The following functions and methods are available within a safe environment: 3056The following functions and methods are available within a safe environment:
3032 3057
3033 cf::object 3058 cf::object
3034 contr pay_amount pay_player map x y force_find force_add destroy 3059 contr pay_amount pay_player map x y force_find force_add destroy
3035 insert remove name archname title slaying race decrease_ob_nr 3060 insert remove name archname title slaying race decrease split
3061 value
3036 3062
3037 cf::object::player 3063 cf::object::player
3038 player 3064 player
3039 3065
3040 cf::player 3066 cf::player
3045 3071
3046=cut 3072=cut
3047 3073
3048for ( 3074for (
3049 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3075 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3050 insert remove inv name archname title slaying race 3076 insert remove inv nrof name archname title slaying race
3051 decrease_ob_nr destroy)], 3077 decrease split destroy change_exp value msg lore send_msg)],
3052 ["cf::object::player" => qw(player)], 3078 ["cf::object::player" => qw(player)],
3053 ["cf::player" => qw(peaceful)], 3079 ["cf::player" => qw(peaceful send_msg)],
3054 ["cf::map" => qw(trigger)], 3080 ["cf::map" => qw(trigger)],
3055) { 3081) {
3056 no strict 'refs'; 3082 no strict 'refs';
3057 my ($pkg, @funs) = @$_; 3083 my ($pkg, @funs) = @$_;
3058 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3084 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3075 my ($code, %vars) = @_; 3101 my ($code, %vars) = @_;
3076 3102
3077 my $qcode = $code; 3103 my $qcode = $code;
3078 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3104 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3079 $qcode =~ s/\n/\\n/g; 3105 $qcode =~ s/\n/\\n/g;
3106
3107 %vars = (_dummy => 0) unless %vars;
3080 3108
3081 local $_; 3109 local $_;
3082 local @safe::cf::_safe_eval_args = values %vars; 3110 local @safe::cf::_safe_eval_args = values %vars;
3083 3111
3084 my $eval = 3112 my $eval =
3264 while (my ($k, $v) = each %$want) { 3292 while (my ($k, $v) = each %$want) {
3265 $ns->fx_want ($k, $v); 3293 $ns->fx_want ($k, $v);
3266 } 3294 }
3267}; 3295};
3268 3296
3297sub load_resource_file($) {
3298 my $guard = lock_acquire "load_resource_file";
3299
3300 my $status = load_resource_file_ $_[0];
3301 get_slot 0.1, 100;
3302 cf::arch::commit_load;
3303
3304 $status
3305}
3306
3269sub reload_regions { 3307sub reload_regions {
3270 # HACK to clear player env face cache, we need some signal framework 3308 # HACK to clear player env face cache, we need some signal framework
3271 # for this (global event?) 3309 # for this (global event?)
3272 %ext::player_env::MUSIC_FACE_CACHE = (); 3310 %ext::player_env::MUSIC_FACE_CACHE = ();
3273 3311
3286} 3324}
3287 3325
3288sub reload_archetypes { 3326sub reload_archetypes {
3289 load_resource_file "$DATADIR/archetypes" 3327 load_resource_file "$DATADIR/archetypes"
3290 or die "unable to load archetypes\n"; 3328 or die "unable to load archetypes\n";
3291 #d# NEED to laod twice to resolve forward references
3292 # this really needs to be done in an extra post-pass
3293 # (which needs to be synchronous, so solve it differently)
3294 load_resource_file "$DATADIR/archetypes"
3295 or die "unable to load archetypes\n";
3296} 3329}
3297 3330
3298sub reload_treasures { 3331sub reload_treasures {
3299 load_resource_file "$DATADIR/treasures" 3332 load_resource_file "$DATADIR/treasures"
3300 or die "unable to load treasurelists\n"; 3333 or die "unable to load treasurelists\n";
3301} 3334}
3302 3335
3303sub reload_resources { 3336sub reload_resources {
3304 warn "reloading resource files...\n"; 3337 warn "reloading resource files...\n";
3305 3338
3339 reload_facedata;
3340 reload_archetypes;
3306 reload_regions; 3341 reload_regions;
3307 reload_facedata;
3308 #reload_archetypes;#d#
3309 reload_archetypes;
3310 reload_treasures; 3342 reload_treasures;
3311 3343
3312 warn "finished reloading resource files\n"; 3344 warn "finished reloading resource files\n";
3313}
3314
3315sub init {
3316 reload_resources;
3317} 3345}
3318 3346
3319sub reload_config { 3347sub reload_config {
3320 open my $fh, "<:utf8", "$CONFDIR/config" 3348 open my $fh, "<:utf8", "$CONFDIR/config"
3321 or return; 3349 or return;
3335 }; 3363 };
3336 warn $@ if $@; 3364 warn $@ if $@;
3337 } 3365 }
3338} 3366}
3339 3367
3368sub pidfile() {
3369 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3370 or die "$PIDFILE: $!";
3371 flock $fh, &Fcntl::LOCK_EX
3372 or die "$PIDFILE: flock: $!";
3373 $fh
3374}
3375
3376# make sure only one server instance is running at any one time
3377sub atomic {
3378 my $fh = pidfile;
3379
3380 my $pid = <$fh>;
3381 kill 9, $pid if $pid > 0;
3382
3383 seek $fh, 0, 0;
3384 print $fh $$;
3385}
3386
3340sub main { 3387sub main {
3388 cf::init_globals; # initialise logging
3389
3390 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3391 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3392 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3393 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3394
3395 cf::init_experience;
3396 cf::init_anim;
3397 cf::init_attackmess;
3398 cf::init_dynamic;
3399
3400 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3401
3341 # we must not ever block the main coroutine 3402 # we must not ever block the main coroutine
3342 local $Coro::idle = sub { 3403 local $Coro::idle = sub {
3343 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3404 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3344 (async { 3405 (async {
3345 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3406 $Coro::current->{desc} = "IDLE BUG HANDLER";
3346 EV::loop EV::LOOP_ONESHOT; 3407 EV::loop EV::LOOP_ONESHOT;
3347 })->prio (Coro::PRIO_MAX); 3408 })->prio (Coro::PRIO_MAX);
3348 }; 3409 };
3349 3410
3411 evthread_start IO::AIO::poll_fileno;
3412
3413 cf::sync_job {
3414 reload_resources;
3350 reload_config; 3415 reload_config;
3351 db_init; 3416 db_init;
3417
3418 cf::load_settings;
3419 cf::load_materials;
3420 cf::init_uuid;
3421 cf::init_signals;
3422 cf::init_commands;
3423 cf::init_skills;
3424
3425 cf::init_beforeplay;
3426
3427 atomic;
3428
3352 load_extensions; 3429 load_extensions;
3353 3430
3354 $TICK_WATCHER->start; 3431 utime time, time, $RUNTIMEFILE;
3355 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3432
3433 # no (long-running) fork's whatsoever before this point(!)
3434 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3435
3436 (pop @POST_INIT)->(0) while @POST_INIT;
3437 };
3438
3356 EV::loop; 3439 EV::loop;
3357} 3440}
3358 3441
3359############################################################################# 3442#############################################################################
3360# initialisation and cleanup 3443# initialisation and cleanup
3367 cf::cleanup "SIG$signal"; 3450 cf::cleanup "SIG$signal";
3368 }; 3451 };
3369 } 3452 }
3370} 3453}
3371 3454
3372sub write_runtime { 3455sub write_runtime_sync {
3373 my $runtime = "$LOCALDIR/runtime";
3374
3375 # first touch the runtime file to show we are still running: 3456 # first touch the runtime file to show we are still running:
3376 # the fsync below can take a very very long time. 3457 # the fsync below can take a very very long time.
3377 3458
3378 IO::AIO::aio_utime $runtime, undef, undef; 3459 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3379 3460
3380 my $guard = cf::lock_acquire "write_runtime"; 3461 my $guard = cf::lock_acquire "write_runtime";
3381 3462
3382 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3463 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3383 or return; 3464 or return;
3384 3465
3385 my $value = $cf::RUNTIME + 90 + 10; 3466 my $value = $cf::RUNTIME + 90 + 10;
3386 # 10 is the runtime save interval, for a monotonic clock 3467 # 10 is the runtime save interval, for a monotonic clock
3387 # 60 allows for the watchdog to kill the server. 3468 # 60 allows for the watchdog to kill the server.
3397 aio_utime $fh, undef, undef; 3478 aio_utime $fh, undef, undef;
3398 3479
3399 close $fh 3480 close $fh
3400 or return; 3481 or return;
3401 3482
3402 aio_rename "$runtime~", $runtime 3483 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3403 and return; 3484 and return;
3404 3485
3405 warn "runtime file written.\n"; 3486 warn "runtime file written.\n";
3406 3487
3407 1 3488 1
3489}
3490
3491our $uuid_lock;
3492our $uuid_skip;
3493
3494sub write_uuid_sync($) {
3495 $uuid_skip ||= $_[0];
3496
3497 return if $uuid_lock;
3498 local $uuid_lock = 1;
3499
3500 my $uuid = "$LOCALDIR/uuid";
3501
3502 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3503 or return;
3504
3505 my $value = uuid_seq uuid_cur;
3506
3507 unless ($value) {
3508 warn "cowardly refusing to write zero uuid value!\n";
3509 return;
3510 }
3511
3512 my $value = uuid_str $value + $uuid_skip;
3513 $uuid_skip = 0;
3514
3515 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3516 and return;
3517
3518 # always fsync - this file is important
3519 aio_fsync $fh
3520 and return;
3521
3522 close $fh
3523 or return;
3524
3525 aio_rename "$uuid~", $uuid
3526 and return;
3527
3528 warn "uuid file written ($value).\n";
3529
3530 1
3531
3532}
3533
3534sub write_uuid($$) {
3535 my ($skip, $sync) = @_;
3536
3537 $sync ? write_uuid_sync $skip
3538 : async { write_uuid_sync $skip };
3408} 3539}
3409 3540
3410sub emergency_save() { 3541sub emergency_save() {
3411 my $freeze_guard = cf::freeze_mainloop; 3542 my $freeze_guard = cf::freeze_mainloop;
3412 3543
3413 warn "enter emergency perl save\n"; 3544 warn "emergency_perl_save: enter\n";
3414 3545
3415 cf::sync_job { 3546 cf::sync_job {
3547 # this is a trade-off: we want to be very quick here, so
3548 # save all maps without fsync, and later call a global sync
3549 # (which in turn might be very very slow)
3550 local $USE_FSYNC = 0;
3551
3416 # use a peculiar iteration method to avoid tripping on perl 3552 # use a peculiar iteration method to avoid tripping on perl
3417 # refcount bugs in for. also avoids problems with players 3553 # refcount bugs in for. also avoids problems with players
3418 # and maps saved/destroyed asynchronously. 3554 # and maps saved/destroyed asynchronously.
3419 warn "begin emergency player save\n"; 3555 warn "emergency_perl_save: begin player save\n";
3420 for my $login (keys %cf::PLAYER) { 3556 for my $login (keys %cf::PLAYER) {
3421 my $pl = $cf::PLAYER{$login} or next; 3557 my $pl = $cf::PLAYER{$login} or next;
3422 $pl->valid or next; 3558 $pl->valid or next;
3423 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3559 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3424 $pl->save; 3560 $pl->save;
3425 } 3561 }
3426 warn "end emergency player save\n"; 3562 warn "emergency_perl_save: end player save\n";
3427 3563
3428 warn "begin emergency map save\n"; 3564 warn "emergency_perl_save: begin map save\n";
3429 for my $path (keys %cf::MAP) { 3565 for my $path (keys %cf::MAP) {
3430 my $map = $cf::MAP{$path} or next; 3566 my $map = $cf::MAP{$path} or next;
3431 $map->valid or next; 3567 $map->valid or next;
3432 $map->save; 3568 $map->save;
3433 } 3569 }
3434 warn "end emergency map save\n"; 3570 warn "emergency_perl_save: end map save\n";
3435 3571
3436 warn "begin emergency database checkpoint\n"; 3572 warn "emergency_perl_save: begin database checkpoint\n";
3437 BDB::db_env_txn_checkpoint $DB_ENV; 3573 BDB::db_env_txn_checkpoint $DB_ENV;
3438 warn "end emergency database checkpoint\n"; 3574 warn "emergency_perl_save: end database checkpoint\n";
3575
3576 warn "emergency_perl_save: begin write uuid\n";
3577 write_uuid_sync 1;
3578 warn "emergency_perl_save: end write uuid\n";
3439 }; 3579 };
3440 3580
3581 warn "emergency_perl_save: starting sync()\n";
3582 IO::AIO::aio_sync sub {
3583 warn "emergency_perl_save: finished sync()\n";
3584 };
3585
3441 warn "leave emergency perl save\n"; 3586 warn "emergency_perl_save: leave\n";
3442} 3587}
3443 3588
3444sub post_cleanup { 3589sub post_cleanup {
3445 my ($make_core) = @_; 3590 my ($make_core) = @_;
3446 3591
3447 warn Carp::longmess "post_cleanup backtrace" 3592 warn Carp::longmess "post_cleanup backtrace"
3448 if $make_core; 3593 if $make_core;
3594
3595 my $fh = pidfile;
3596 unlink $PIDFILE if <$fh> == $$;
3597}
3598
3599# a safer delete_package, copied from Symbol
3600sub clear_package($) {
3601 my $pkg = shift;
3602
3603 # expand to full symbol table name if needed
3604 unless ($pkg =~ /^main::.*::$/) {
3605 $pkg = "main$pkg" if $pkg =~ /^::/;
3606 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3607 $pkg .= '::' unless $pkg =~ /::$/;
3608 }
3609
3610 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3611 my $stem_symtab = *{$stem}{HASH};
3612
3613 defined $stem_symtab and exists $stem_symtab->{$leaf}
3614 or return;
3615
3616 # clear all symbols
3617 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3618 for my $name (keys %$leaf_symtab) {
3619 _gv_clear *{"$pkg$name"};
3620# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3621 }
3622 warn "cleared package $pkg\n";#d#
3449} 3623}
3450 3624
3451sub do_reload_perl() { 3625sub do_reload_perl() {
3452 # can/must only be called in main 3626 # can/must only be called in main
3453 if ($Coro::current != $Coro::main) { 3627 if ($Coro::current != $Coro::main) {
3454 warn "can only reload from main coroutine"; 3628 warn "can only reload from main coroutine";
3455 return; 3629 return;
3456 } 3630 }
3457 3631
3632 return if $RELOAD++;
3633
3634 my $t1 = EV::time;
3635
3636 while ($RELOAD) {
3458 warn "reloading..."; 3637 warn "reloading...";
3459 3638
3460 warn "entering sync_job"; 3639 warn "entering sync_job";
3461 3640
3462 cf::sync_job { 3641 cf::sync_job {
3463 cf::write_runtime; # external watchdog should not bark 3642 cf::write_runtime_sync; # external watchdog should not bark
3464 cf::emergency_save; 3643 cf::emergency_save;
3465 cf::write_runtime; # external watchdog should not bark 3644 cf::write_runtime_sync; # external watchdog should not bark
3466 3645
3467 warn "syncing database to disk"; 3646 warn "syncing database to disk";
3468 BDB::db_env_txn_checkpoint $DB_ENV; 3647 BDB::db_env_txn_checkpoint $DB_ENV;
3469 3648
3470 # if anything goes wrong in here, we should simply crash as we already saved 3649 # if anything goes wrong in here, we should simply crash as we already saved
3471 3650
3472 warn "flushing outstanding aio requests"; 3651 warn "flushing outstanding aio requests";
3473 for (;;) {
3474 BDB::flush;
3475 IO::AIO::flush;
3476 Coro::cede_notself;
3477 last unless IO::AIO::nreqs || BDB::nreqs; 3652 while (IO::AIO::nreqs || BDB::nreqs) {
3478 warn "iterate..."; 3653 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3479 }
3480
3481 ++$RELOAD;
3482
3483 warn "cancelling all extension coros";
3484 $_->cancel for values %EXT_CORO;
3485 %EXT_CORO = ();
3486
3487 warn "removing commands";
3488 %COMMAND = ();
3489
3490 warn "removing ext/exti commands";
3491 %EXTCMD = ();
3492 %EXTICMD = ();
3493
3494 warn "unloading/nuking all extensions";
3495 for my $pkg (@EXTS) {
3496 warn "... unloading $pkg";
3497
3498 if (my $cb = $pkg->can ("unload")) {
3499 eval {
3500 $cb->($pkg);
3501 1
3502 } or warn "$pkg unloaded, but with errors: $@";
3503 } 3654 }
3504 3655
3505 warn "... nuking $pkg"; 3656 warn "cancelling all extension coros";
3506 Symbol::delete_package $pkg; 3657 $_->cancel for values %EXT_CORO;
3507 } 3658 %EXT_CORO = ();
3508 3659
3509 warn "unloading all perl modules loaded from $LIBDIR"; 3660 warn "removing commands";
3510 while (my ($k, $v) = each %INC) { 3661 %COMMAND = ();
3511 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3512 3662
3663 warn "removing ext/exti commands";
3664 %EXTCMD = ();
3665 %EXTICMD = ();
3666
3667 warn "unloading/nuking all extensions";
3668 for my $pkg (@EXTS) {
3513 warn "... unloading $k"; 3669 warn "... unloading $pkg";
3514 delete $INC{$k};
3515 3670
3516 $k =~ s/\.pm$//;
3517 $k =~ s/\//::/g;
3518
3519 if (my $cb = $k->can ("unload_module")) { 3671 if (my $cb = $pkg->can ("unload")) {
3672 eval {
3520 $cb->(); 3673 $cb->($pkg);
3674 1
3675 } or warn "$pkg unloaded, but with errors: $@";
3676 }
3677
3678 warn "... clearing $pkg";
3679 clear_package $pkg;
3521 } 3680 }
3522 3681
3523 Symbol::delete_package $k; 3682 warn "unloading all perl modules loaded from $LIBDIR";
3683 while (my ($k, $v) = each %INC) {
3684 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3685
3686 warn "... unloading $k";
3687 delete $INC{$k};
3688
3689 $k =~ s/\.pm$//;
3690 $k =~ s/\//::/g;
3691
3692 if (my $cb = $k->can ("unload_module")) {
3693 $cb->();
3694 }
3695
3696 clear_package $k;
3524 } 3697 }
3525 3698
3526 warn "getting rid of safe::, as good as possible"; 3699 warn "getting rid of safe::, as good as possible";
3527 Symbol::delete_package "safe::$_" 3700 clear_package "safe::$_"
3528 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3701 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3529 3702
3530 warn "unloading cf.pm \"a bit\""; 3703 warn "unloading cf.pm \"a bit\"";
3531 delete $INC{"cf.pm"}; 3704 delete $INC{"cf.pm"};
3532 delete $INC{"cf/pod.pm"}; 3705 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3533 3706
3534 # don't, removes xs symbols, too, 3707 # don't, removes xs symbols, too,
3535 # and global variables created in xs 3708 # and global variables created in xs
3536 #Symbol::delete_package __PACKAGE__; 3709 #clear_package __PACKAGE__;
3537 3710
3538 warn "unload completed, starting to reload now"; 3711 warn "unload completed, starting to reload now";
3539 3712
3540 warn "reloading cf.pm"; 3713 warn "reloading cf.pm";
3541 require cf; 3714 require cf;
3542 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3715 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3543 3716
3544 warn "loading config and database again"; 3717 warn "loading config and database again";
3545 cf::reload_config; 3718 cf::reload_config;
3546 3719
3547 warn "loading extensions"; 3720 warn "loading extensions";
3548 cf::load_extensions; 3721 cf::load_extensions;
3549 3722
3723 if ($REATTACH_ON_RELOAD) {
3550 warn "reattaching attachments to objects/players"; 3724 warn "reattaching attachments to objects/players";
3551 _global_reattach; # objects, sockets 3725 _global_reattach; # objects, sockets
3552 warn "reattaching attachments to maps"; 3726 warn "reattaching attachments to maps";
3553 reattach $_ for values %MAP; 3727 reattach $_ for values %MAP;
3554 warn "reattaching attachments to players"; 3728 warn "reattaching attachments to players";
3555 reattach $_ for values %PLAYER; 3729 reattach $_ for values %PLAYER;
3730 }
3556 3731
3732 warn "running post_init jobs";
3733 (pop @POST_INIT)->(1) while @POST_INIT;
3734
3557 warn "leaving sync_job"; 3735 warn "leaving sync_job";
3558 3736
3559 1 3737 1
3560 } or do { 3738 } or do {
3561 warn $@; 3739 warn $@;
3562 cf::cleanup "error while reloading, exiting."; 3740 cf::cleanup "error while reloading, exiting.";
3563 }; 3741 };
3564 3742
3565 warn "reloaded"; 3743 warn "reloaded";
3744 --$RELOAD;
3745 }
3746
3747 $t1 = EV::time - $t1;
3748 warn "reload completed in ${t1}s\n";
3566}; 3749};
3567 3750
3568our $RELOAD_WATCHER; # used only during reload 3751our $RELOAD_WATCHER; # used only during reload
3569 3752
3570sub reload_perl() { 3753sub reload_perl() {
3571 # doing reload synchronously and two reloads happen back-to-back, 3754 # doing reload synchronously and two reloads happen back-to-back,
3572 # coro crashes during coro_state_free->destroy here. 3755 # coro crashes during coro_state_free->destroy here.
3573 3756
3757 $RELOAD_WATCHER ||= cf::async {
3758 Coro::AIO::aio_wait cache_extensions;
3759
3574 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3760 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3575 do_reload_perl; 3761 do_reload_perl;
3576 undef $RELOAD_WATCHER; 3762 undef $RELOAD_WATCHER;
3763 };
3577 }; 3764 };
3578} 3765}
3579 3766
3580register_command "reload" => sub { 3767register_command "reload" => sub {
3581 my ($who, $arg) = @_; 3768 my ($who, $arg) = @_;
3595 3782
3596our @WAIT_FOR_TICK; 3783our @WAIT_FOR_TICK;
3597our @WAIT_FOR_TICK_BEGIN; 3784our @WAIT_FOR_TICK_BEGIN;
3598 3785
3599sub wait_for_tick { 3786sub wait_for_tick {
3600 return unless $TICK_WATCHER->is_active;
3601 return if $Coro::current == $Coro::main; 3787 return if tick_inhibit || $Coro::current == $Coro::main;
3602 3788
3603 my $signal = new Coro::Signal; 3789 my $signal = new Coro::Signal;
3604 push @WAIT_FOR_TICK, $signal; 3790 push @WAIT_FOR_TICK, $signal;
3605 $signal->wait; 3791 $signal->wait;
3606} 3792}
3607 3793
3608sub wait_for_tick_begin { 3794sub wait_for_tick_begin {
3609 return unless $TICK_WATCHER->is_active;
3610 return if $Coro::current == $Coro::main; 3795 return if tick_inhibit || $Coro::current == $Coro::main;
3611 3796
3612 my $signal = new Coro::Signal; 3797 my $signal = new Coro::Signal;
3613 push @WAIT_FOR_TICK_BEGIN, $signal; 3798 push @WAIT_FOR_TICK_BEGIN, $signal;
3614 $signal->wait; 3799 $signal->wait;
3615} 3800}
3616 3801
3617$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3802sub tick {
3618 if ($Coro::current != $Coro::main) { 3803 if ($Coro::current != $Coro::main) {
3619 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3804 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3620 unless ++$bug_warning > 10; 3805 unless ++$bug_warning > 10;
3621 return; 3806 return;
3622 } 3807 }
3623 3808
3624 $NOW = $tick_start = EV::now;
3625
3626 cf::server_tick; # one server iteration 3809 cf::server_tick; # one server iteration
3627
3628 $RUNTIME += $TICK;
3629 $NEXT_TICK = $_[0]->at;
3630 3810
3631 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3811 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3632 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3812 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3633 Coro::async_pool { 3813 Coro::async_pool {
3634 $Coro::current->{desc} = "runtime saver"; 3814 $Coro::current->{desc} = "runtime saver";
3635 write_runtime 3815 write_runtime_sync
3636 or warn "ERROR: unable to write runtime file: $!"; 3816 or warn "ERROR: unable to write runtime file: $!";
3637 }; 3817 };
3638 } 3818 }
3639 3819
3640 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3820 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3642 } 3822 }
3643 while (my $sig = shift @WAIT_FOR_TICK) { 3823 while (my $sig = shift @WAIT_FOR_TICK) {
3644 $sig->send; 3824 $sig->send;
3645 } 3825 }
3646 3826
3647 $LOAD = ($NOW - $tick_start) / $TICK; 3827 $LOAD = ($NOW - $TICK_START) / $TICK;
3648 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3828 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3649 3829
3650 _post_tick; 3830 if (0) {
3651}; 3831 if ($NEXT_TICK) {
3652$TICK_WATCHER->priority (EV::MAXPRI); 3832 my $jitter = $TICK_START - $NEXT_TICK;
3833 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3834 warn "jitter $JITTER\n";#d#
3835 }
3836 }
3837}
3653 3838
3654{ 3839{
3655 # configure BDB 3840 # configure BDB
3656 3841
3657 BDB::min_parallel 8; 3842 BDB::min_parallel 8;
3658 BDB::max_poll_reqs $TICK * 0.1; 3843 BDB::max_poll_reqs $TICK * 0.1;
3659 $Coro::BDB::WATCHER->priority (1); 3844 $AnyEvent::BDB::WATCHER->priority (1);
3660 3845
3661 unless ($DB_ENV) { 3846 unless ($DB_ENV) {
3662 $DB_ENV = BDB::db_env_create; 3847 $DB_ENV = BDB::db_env_create;
3663 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3848 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3664 | BDB::LOG_AUTOREMOVE, 1); 3849 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3850 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3665 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3851 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3666 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3852 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3667 3853
3668 cf::sync_job { 3854 cf::sync_job {
3669 eval { 3855 eval {
3695{ 3881{
3696 # configure IO::AIO 3882 # configure IO::AIO
3697 3883
3698 IO::AIO::min_parallel 8; 3884 IO::AIO::min_parallel 8;
3699 IO::AIO::max_poll_time $TICK * 0.1; 3885 IO::AIO::max_poll_time $TICK * 0.1;
3700 $Coro::AIO::WATCHER->priority (1); 3886 undef $AnyEvent::AIO::WATCHER;
3701} 3887}
3702 3888
3703my $_log_backtrace; 3889my $_log_backtrace;
3704 3890
3705sub _log_backtrace { 3891sub _log_backtrace {
3708 $msg =~ s/\n//; 3894 $msg =~ s/\n//;
3709 3895
3710 # limit the # of concurrent backtraces 3896 # limit the # of concurrent backtraces
3711 if ($_log_backtrace < 2) { 3897 if ($_log_backtrace < 2) {
3712 ++$_log_backtrace; 3898 ++$_log_backtrace;
3899 my $perl_bt = Carp::longmess $msg;
3713 async { 3900 async {
3714 $Coro::current->{desc} = "abt $msg"; 3901 $Coro::current->{desc} = "abt $msg";
3715 3902
3716 my @bt = fork_call { 3903 my @bt = fork_call {
3717 @addr = map { sprintf "%x", $_ } @addr; 3904 @addr = map { sprintf "%x", $_ } @addr;
3728 } 3915 }
3729 3916
3730 @funcs 3917 @funcs
3731 }; 3918 };
3732 3919
3733 LOG llevInfo, "[ABT] $msg\n"; 3920 LOG llevInfo, "[ABT] $perl_bt\n";
3921 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3734 LOG llevInfo, "[ABT] $_\n" for @bt; 3922 LOG llevInfo, "[ABT] $_\n" for @bt;
3735 --$_log_backtrace; 3923 --$_log_backtrace;
3736 }; 3924 };
3737 } else { 3925 } else {
3738 LOG llevInfo, "[ABT] $msg\n"; 3926 LOG llevInfo, "[ABT] $msg\n";
3739 LOG llevInfo, "[ABT] [suppressed]\n"; 3927 LOG llevInfo, "[ABT] [suppressed]\n";
3740 } 3928 }
3741} 3929}
3742 3930
3743# load additional modules 3931# load additional modules
3744use cf::pod; 3932require "cf/$_.pm" for @EXTRA_MODULES;
3745 3933
3746END { cf::emergency_save } 3934END { cf::emergency_save }
3747 3935
37481 39361
3749 3937

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