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Revision 1.410 by root, Tue Jan 15 12:02:24 2008 UTC vs.
Revision 1.469 by root, Mon Mar 2 22:25:19 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
37use Guard ();
15use Coro 4.32 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
18use Coro::EV; 41use Coro::EV;
42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
23use Coro::BDB; 49use Coro::BDB 1.6;
24use Coro::Storable; 50use Coro::Storable;
25use Coro::Util (); 51use Coro::Util ();
26 52
27use JSON::XS 2.01 (); 53use JSON::XS 2.01 ();
28use BDB (); 54use BDB ();
29use Data::Dumper; 55use Data::Dumper;
30use Digest::MD5; 56use Digest::MD5;
31use Fcntl; 57use Fcntl;
32use YAML (); 58use YAML ();
33use IO::AIO 2.51 (); 59use IO::AIO ();
34use Time::HiRes; 60use Time::HiRes;
35use Compress::LZF; 61use Compress::LZF;
36use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
37 65
38# configure various modules to our taste 66# configure various modules to our taste
39# 67#
40$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
45 76
46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
47 78
48our %COMMAND = (); 79our %COMMAND = ();
49our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
52our %EXTCMD = (); 83our %EXTCMD = ();
53our %EXTICMD = (); 84our %EXTICMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
56 87
57our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
58our @EVENT; 89our @EVENT;
59 90
60our $CONFDIR = confdir; 91our $CONFDIR = confdir;
61our $DATADIR = datadir; 92our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
71our %RESOURCE; 105our %RESOURCE;
72 106
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
77our $NEXT_TICK; 109our $NEXT_TICK;
78our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default on
79 111
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER; 112our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER; 113our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER; 114our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 115our $DB_ENV;
85 116
117our @EXTRA_MODULES = qw(pod mapscript);
118
86our %CFG; 119our %CFG;
87 120
88our $UPTIME; $UPTIME ||= time; 121our $UPTIME; $UPTIME ||= time;
89our $RUNTIME; 122our $RUNTIME;
90our $NOW; 123our $NOW;
96# used to convert map paths into valid unix filenames by replacing / by ∕ 129# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 130our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 131
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 132our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 133our $LOADAVG; # same thing, but with alpha-smoothing
134our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 135our $TICK_START; # for load detecting purposes
136
137our @POST_INIT;
138
139our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
102 140
103binmode STDOUT; 141binmode STDOUT;
104binmode STDERR; 142binmode STDERR;
105 143
106# read virtual server time, if available 144# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 145unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 146 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 147 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 148 $RUNTIME = <$fh> + 0.;
111} 149}
150
151eval "sub TICK() { $TICK } 1" or die;
112 152
113mkdir $_ 153mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 154 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115 155
116our $EMERGENCY_POSITION; 156our $EMERGENCY_POSITION;
221for my $pkg (qw( 261for my $pkg (qw(
222 cf::global cf::attachable 262 cf::global cf::attachable
223 cf::object cf::object::player 263 cf::object cf::object::player
224 cf::client cf::player 264 cf::client cf::player
225 cf::arch cf::living 265 cf::arch cf::living
266 cf::map cf::mapspace
226 cf::map cf::party cf::region 267 cf::party cf::region
227)) { 268)) {
228 no strict 'refs';
229 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 269 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
230} 270}
231 271
232$EV::DIED = sub { 272$EV::DIED = sub {
233 warn "error in event callback: @_"; 273 warn "error in event callback: @_";
275our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 315our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
276 316
277sub encode_json($) { $json_coder->encode ($_[0]) } 317sub encode_json($) { $json_coder->encode ($_[0]) }
278sub decode_json($) { $json_coder->decode ($_[0]) } 318sub decode_json($) { $json_coder->decode ($_[0]) }
279 319
320=item cf::post_init { BLOCK }
321
322Execute the given codeblock, I<after> all extensions have been (re-)loaded,
323but I<before> the server starts ticking again.
324
325The cdoeblock will have a single boolean argument to indicate whether this
326is a reload or not.
327
328=cut
329
330sub post_init(&) {
331 push @POST_INIT, shift;
332}
333
280=item cf::lock_wait $string 334=item cf::lock_wait $string
281 335
282Wait until the given lock is available. See cf::lock_acquire. 336Wait until the given lock is available. See cf::lock_acquire.
283 337
284=item my $lock = cf::lock_acquire $string 338=item my $lock = cf::lock_acquire $string
285 339
286Wait until the given lock is available and then acquires it and returns 340Wait until the given lock is available and then acquires it and returns
287a Coro::guard object. If the guard object gets destroyed (goes out of scope, 341a L<Guard> object. If the guard object gets destroyed (goes out of scope,
288for example when the coroutine gets canceled), the lock is automatically 342for example when the coroutine gets canceled), the lock is automatically
289returned. 343returned.
290 344
291Locks are *not* recursive, locking from the same coro twice results in a 345Locks are *not* recursive, locking from the same coro twice results in a
292deadlocked coro. 346deadlocked coro.
298 352
299Return true if the lock is currently active, i.e. somebody has locked it. 353Return true if the lock is currently active, i.e. somebody has locked it.
300 354
301=cut 355=cut
302 356
303our %LOCK; 357our $LOCKS = new Coro::SemaphoreSet;
304our %LOCKER;#d#
305 358
306sub lock_wait($) { 359sub lock_wait($) {
307 my ($key) = @_; 360 $LOCKS->wait ($_[0]);
308
309 if ($LOCKER{$key} == $Coro::current) {#d#
310 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
311 return;#d#
312 }#d#
313
314 # wait for lock, if any
315 while ($LOCK{$key}) {
316 push @{ $LOCK{$key} }, $Coro::current;
317 Coro::schedule;
318 }
319} 361}
320 362
321sub lock_acquire($) { 363sub lock_acquire($) {
322 my ($key) = @_; 364 $LOCKS->guard ($_[0])
323
324 # wait, to be sure we are not locked
325 lock_wait $key;
326
327 $LOCK{$key} = [];
328 $LOCKER{$key} = $Coro::current;#d#
329
330 Coro::guard {
331 delete $LOCKER{$key};#d#
332 # wake up all waiters, to be on the safe side
333 $_->ready for @{ delete $LOCK{$key} };
334 }
335} 365}
336 366
337sub lock_active($) { 367sub lock_active($) {
338 my ($key) = @_; 368 $LOCKS->count ($_[0]) < 1
339
340 ! ! $LOCK{$key}
341} 369}
342 370
343sub freeze_mainloop { 371sub freeze_mainloop {
344 return unless $TICK_WATCHER->is_active; 372 tick_inhibit_inc;
345 373
346 my $guard = Coro::guard { 374 &Guard::guard (\&tick_inhibit_dec);
347 $TICK_WATCHER->start;
348 };
349 $TICK_WATCHER->stop;
350 $guard
351} 375}
352 376
353=item cf::periodic $interval, $cb 377=item cf::periodic $interval, $cb
354 378
355Like EV::periodic, but randomly selects a starting point so that the actions 379Like EV::periodic, but randomly selects a starting point so that the actions
410 } 434 }
411 } 435 }
412}; 436};
413 437
414sub get_slot($;$$) { 438sub get_slot($;$$) {
439 return if tick_inhibit || $Coro::current == $Coro::main;
440
415 my ($time, $pri, $name) = @_; 441 my ($time, $pri, $name) = @_;
416 442
417 $time = $TICK * .6 if $time > $TICK * .6; 443 $time = $TICK * .6 if $time > $TICK * .6;
418 my $sig = new Coro::Signal; 444 my $sig = new Coro::Signal;
419 445
456 # this is the main coro, too bad, we have to block 482 # this is the main coro, too bad, we have to block
457 # till the operation succeeds, freezing the server :/ 483 # till the operation succeeds, freezing the server :/
458 484
459 LOG llevError, Carp::longmess "sync job";#d# 485 LOG llevError, Carp::longmess "sync job";#d#
460 486
461 # TODO: use suspend/resume instead
462 # (but this is cancel-safe)
463 my $freeze_guard = freeze_mainloop; 487 my $freeze_guard = freeze_mainloop;
464 488
465 my $busy = 1; 489 my $busy = 1;
466 my @res; 490 my @res;
467 491
478 } else { 502 } else {
479 EV::loop EV::LOOP_ONESHOT; 503 EV::loop EV::LOOP_ONESHOT;
480 } 504 }
481 } 505 }
482 506
483 $time = EV::time - $time; 507 my $time = EV::time - $time;
484 508
485 LOG llevError | logBacktrace, Carp::longmess "long sync job"
486 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
487
488 $tick_start += $time; # do not account sync jobs to server load 509 $TICK_START += $time; # do not account sync jobs to server load
489 510
490 wantarray ? @res : $res[0] 511 wantarray ? @res : $res[0]
491 } else { 512 } else {
492 # we are in another coroutine, how wonderful, everything just works 513 # we are in another coroutine, how wonderful, everything just works
493 514
535 reset_signals; 556 reset_signals;
536 &$cb 557 &$cb
537 }, @args; 558 }, @args;
538 559
539 wantarray ? @res : $res[-1] 560 wantarray ? @res : $res[-1]
561}
562
563=item $coin = coin_from_name $name
564
565=cut
566
567our %coin_alias = (
568 "silver" => "silvercoin",
569 "silvercoin" => "silvercoin",
570 "silvercoins" => "silvercoin",
571 "gold" => "goldcoin",
572 "goldcoin" => "goldcoin",
573 "goldcoins" => "goldcoin",
574 "platinum" => "platinacoin",
575 "platinumcoin" => "platinacoin",
576 "platinumcoins" => "platinacoin",
577 "platina" => "platinacoin",
578 "platinacoin" => "platinacoin",
579 "platinacoins" => "platinacoin",
580 "royalty" => "royalty",
581 "royalties" => "royalty",
582);
583
584sub coin_from_name($) {
585 $coin_alias{$_[0]}
586 ? cf::arch::find $coin_alias{$_[0]}
587 : undef
540} 588}
541 589
542=item $value = cf::db_get $family => $key 590=item $value = cf::db_get $family => $key
543 591
544Returns a single value from the environment database. 592Returns a single value from the environment database.
683 731
684############################################################################# 732#############################################################################
685 733
686=head2 ATTACHABLE OBJECTS 734=head2 ATTACHABLE OBJECTS
687 735
688Many objects in crossfire are so-called attachable objects. That means you can 736Many objects in deliantra are so-called attachable objects. That means you can
689attach callbacks/event handlers (a collection of which is called an "attachment") 737attach callbacks/event handlers (a collection of which is called an "attachment")
690to it. All such attachable objects support the following methods. 738to it. All such attachable objects support the following methods.
691 739
692In the following description, CLASS can be any of C<global>, C<object> 740In the following description, CLASS can be any of C<global>, C<object>
693C<player>, C<client> or C<map> (i.e. the attachable objects in 741C<player>, C<client> or C<map> (i.e. the attachable objects in
743=item cf::CLASS::attachment $name, ... 791=item cf::CLASS::attachment $name, ...
744 792
745Register an attachment by C<$name> through which attachable objects of the 793Register an attachment by C<$name> through which attachable objects of the
746given CLASS can refer to this attachment. 794given CLASS can refer to this attachment.
747 795
748Some classes such as crossfire maps and objects can specify attachments 796Some classes such as deliantra maps and objects can specify attachments
749that are attached at load/instantiate time, thus the need for a name. 797that are attached at load/instantiate time, thus the need for a name.
750 798
751These calls expect any number of the following handler/hook descriptions: 799These calls expect any number of the following handler/hook descriptions:
752 800
753=over 4 801=over 4
1044 1092
1045sub reattach { 1093sub reattach {
1046 # basically do the same as instantiate, without calling instantiate 1094 # basically do the same as instantiate, without calling instantiate
1047 my ($obj) = @_; 1095 my ($obj) = @_;
1048 1096
1097 # no longer needed after getting rid of delete_package?
1049 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1098 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1050 1099
1051 my $registry = $obj->registry; 1100 my $registry = $obj->registry;
1052 1101
1053 @$registry = (); 1102 @$registry = ();
1054 1103
1100 utf8::decode (my $decname = $filename); 1149 utf8::decode (my $decname = $filename);
1101 warn sprintf "saving %s (%d,%d)\n", 1150 warn sprintf "saving %s (%d,%d)\n",
1102 $decname, length $$rdata, scalar @$objs; 1151 $decname, length $$rdata, scalar @$objs;
1103 1152
1104 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1105 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
1106 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1155 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1107 aio_fsync $fh if $cf::USE_FSYNC; 1156 aio_fsync $fh if $cf::USE_FSYNC;
1108 close $fh; 1157 aio_close $fh;
1109 1158
1110 if (@$objs) { 1159 if (@$objs) {
1111 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1160 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1112 chmod SAVE_MODE, $fh; 1161 aio_chmod $fh, SAVE_MODE;
1113 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1162 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1114 aio_write $fh, 0, (length $data), $data, 0; 1163 aio_write $fh, 0, (length $data), $data, 0;
1115 aio_fsync $fh if $cf::USE_FSYNC; 1164 aio_fsync $fh if $cf::USE_FSYNC;
1116 close $fh; 1165 aio_close $fh;
1117 aio_rename "$filename.pst~", "$filename.pst"; 1166 aio_rename "$filename.pst~", "$filename.pst";
1118 } 1167 }
1119 } else { 1168 } else {
1120 aio_unlink "$filename.pst"; 1169 aio_unlink "$filename.pst";
1121 } 1170 }
1122 1171
1123 aio_rename "$filename~", $filename; 1172 aio_rename "$filename~", $filename;
1173
1174 $filename =~ s%/[^/]+$%%;
1175 aio_pathsync $filename if $cf::USE_FSYNC;
1124 } else { 1176 } else {
1125 warn "FATAL: $filename~: $!\n"; 1177 warn "unable to save objects: $filename~: $!\n";
1126 } 1178 }
1127 } else { 1179 } else {
1128 aio_unlink $filename; 1180 aio_unlink $filename;
1129 aio_unlink "$filename.pst"; 1181 aio_unlink "$filename.pst";
1130 } 1182 }
1221 my ($name, $cb) = @_; 1273 my ($name, $cb) = @_;
1222 1274
1223 $EXTICMD{$name} = $cb; 1275 $EXTICMD{$name} = $cb;
1224} 1276}
1225 1277
1278use File::Glob ();
1279
1226cf::player->attach ( 1280cf::player->attach (
1227 on_command => sub { 1281 on_command => sub {
1228 my ($pl, $name, $params) = @_; 1282 my ($pl, $name, $params) = @_;
1229 1283
1230 my $cb = $COMMAND{$name} 1284 my $cb = $COMMAND{$name}
1262 1316
1263 cf::override; 1317 cf::override;
1264 }, 1318 },
1265); 1319);
1266 1320
1321# "readahead" all extensions
1322sub cache_extensions {
1323 my $grp = IO::AIO::aio_group;
1324
1325 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1326 for (grep /\.ext$/, @{$_[0]}) {
1327 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1328 }
1329 };
1330
1331 $grp
1332}
1333
1267sub load_extensions { 1334sub load_extensions {
1268 cf::sync_job { 1335 cf::sync_job {
1269 my %todo; 1336 my %todo;
1270 1337
1271 for my $path (<$LIBDIR/*.ext>) { 1338 for my $path (<$LIBDIR/*.ext>) {
1290 1357
1291 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1358 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1292 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1359 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1293 1360
1294 $ext{source} = 1361 $ext{source} =
1295 "package $pkg; use strict; use utf8;\n" 1362 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1296 . "#line 1 \"$path\"\n{\n" 1363 . "#line 1 \"$path\"\n{\n"
1297 . $source 1364 . $source
1298 . "\n};\n1"; 1365 . "\n};\n1";
1299 1366
1300 $todo{$base} = \%ext; 1367 $todo{$base} = \%ext;
1316 my $msg = $@ ? "$v->{path}: $@\n" 1383 my $msg = $@ ? "$v->{path}: $@\n"
1317 : "$v->{base}: extension inactive.\n"; 1384 : "$v->{base}: extension inactive.\n";
1318 1385
1319 if (exists $v->{meta}{mandatory}) { 1386 if (exists $v->{meta}{mandatory}) {
1320 warn $msg; 1387 warn $msg;
1321 warn "mandatory extension failed to load, exiting.\n"; 1388 cf::cleanup "mandatory extension failed to load, exiting.";
1322 exit 1;
1323 } 1389 }
1324 1390
1325 warn $msg; 1391 warn $msg;
1326 } 1392 }
1327 1393
1341 1407
1342=back 1408=back
1343 1409
1344=head2 CORE EXTENSIONS 1410=head2 CORE EXTENSIONS
1345 1411
1346Functions and methods that extend core crossfire objects. 1412Functions and methods that extend core deliantra objects.
1347 1413
1348=cut 1414=cut
1349 1415
1350package cf::player; 1416package cf::player;
1351 1417
1394 1460
1395sub exists($) { 1461sub exists($) {
1396 my ($login) = @_; 1462 my ($login) = @_;
1397 1463
1398 $cf::PLAYER{$login} 1464 $cf::PLAYER{$login}
1399 or cf::sync_job { !aio_stat path $login } 1465 or !aio_stat path $login
1400} 1466}
1401 1467
1402sub find($) { 1468sub find($) {
1403 return $cf::PLAYER{$_[0]} || do { 1469 return $cf::PLAYER{$_[0]} || do {
1404 my $login = $_[0]; 1470 my $login = $_[0];
1416 my $f = new_from_file cf::object::thawer path $login 1482 my $f = new_from_file cf::object::thawer path $login
1417 or return; 1483 or return;
1418 1484
1419 my $pl = cf::player::load_pl $f 1485 my $pl = cf::player::load_pl $f
1420 or return; 1486 or return;
1487
1421 local $cf::PLAYER_LOADING{$login} = $pl; 1488 local $cf::PLAYER_LOADING{$login} = $pl;
1422 $f->resolve_delayed_derefs; 1489 $f->resolve_delayed_derefs;
1423 $cf::PLAYER{$login} = $pl 1490 $cf::PLAYER{$login} = $pl
1424 } 1491 }
1425 } 1492 }
1435 1502
1436 return if $pl->{deny_save}; 1503 return if $pl->{deny_save};
1437 1504
1438 aio_mkdir playerdir $pl, 0770; 1505 aio_mkdir playerdir $pl, 0770;
1439 $pl->{last_save} = $cf::RUNTIME; 1506 $pl->{last_save} = $cf::RUNTIME;
1507
1508 cf::get_slot 0.01;
1440 1509
1441 $pl->save_pl ($path); 1510 $pl->save_pl ($path);
1442 cf::cede_to_tick; 1511 cf::cede_to_tick;
1443} 1512}
1444 1513
1476 my ($pl) = @_; 1545 my ($pl) = @_;
1477 1546
1478 my $name = $pl->ob->name; 1547 my $name = $pl->ob->name;
1479 1548
1480 $pl->{deny_save} = 1; 1549 $pl->{deny_save} = 1;
1481 $pl->password ("*"); # this should lock out the player until we nuked the dir 1550 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1482 1551
1483 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1552 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1484 $pl->deactivate; 1553 $pl->deactivate;
1554 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1555 $pl->ob->check_score;
1485 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1556 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1486 $pl->ns->destroy if $pl->ns; 1557 $pl->ns->destroy if $pl->ns;
1487 1558
1488 my $path = playerdir $pl; 1559 my $path = playerdir $pl;
1489 my $temp = "$path~$cf::RUNTIME~deleting~"; 1560 my $temp = "$path~$cf::RUNTIME~deleting~";
1528 1599
1529 for my $login (@$dirs) { 1600 for my $login (@$dirs) {
1530 my $path = path $login; 1601 my $path = path $login;
1531 1602
1532 # a .pst is a dead give-away for a valid player 1603 # a .pst is a dead give-away for a valid player
1533 unless (-e "$path.pst") { 1604 # if no pst file found, open and chekc for blocked users
1605 if (aio_stat "$path.pst") {
1534 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1606 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1535 aio_read $fh, 0, 512, my $buf, 0 or next; 1607 aio_read $fh, 0, 512, my $buf, 0 or next;
1536 $buf !~ /^password -------------$/m or next; # official not-valid tag 1608 $buf !~ /^password -------------$/m or next; # official not-valid tag
1537 } 1609 }
1538 1610
1569 } 1641 }
1570 1642
1571 \@paths 1643 \@paths
1572} 1644}
1573 1645
1574=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1646=item $protocol_xml = $player->expand_cfpod ($cfpod)
1575 1647
1576Expand crossfire pod fragments into protocol xml. 1648Expand deliantra pod fragments into protocol xml.
1577
1578=cut
1579
1580use re 'eval';
1581
1582my $group;
1583my $interior; $interior = qr{
1584 # match a pod interior sequence sans C<< >>
1585 (?:
1586 \ (.*?)\ (?{ $group = $^N })
1587 | < (??{$interior}) >
1588 )
1589}x;
1590
1591sub expand_cfpod {
1592 my ($self, $pod) = @_;
1593
1594 my $xml;
1595
1596 while () {
1597 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1598 $group = $1;
1599
1600 $group =~ s/&/&amp;/g;
1601 $group =~ s/</&lt;/g;
1602
1603 $xml .= $group;
1604 } elsif ($pod =~ m%\G
1605 ([BCGHITU])
1606 <
1607 (?:
1608 ([^<>]*) (?{ $group = $^N })
1609 | < $interior >
1610 )
1611 >
1612 %gcsx
1613 ) {
1614 my ($code, $data) = ($1, $group);
1615
1616 if ($code eq "B") {
1617 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1618 } elsif ($code eq "I") {
1619 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1620 } elsif ($code eq "U") {
1621 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1622 } elsif ($code eq "C") {
1623 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1624 } elsif ($code eq "T") {
1625 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1626 } elsif ($code eq "G") {
1627 my ($male, $female) = split /\|/, $data;
1628 $data = $self->gender ? $female : $male;
1629 $xml .= expand_cfpod ($self, $data);
1630 } elsif ($code eq "H") {
1631 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1632 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1633 "")
1634 [$self->{hintmode}];
1635 } else {
1636 $xml .= "error processing '$code($data)' directive";
1637 }
1638 } else {
1639 if ($pod =~ /\G(.+)/) {
1640 warn "parse error while expanding $pod (at $1)";
1641 }
1642 last;
1643 }
1644 }
1645
1646 for ($xml) {
1647 # create single paragraphs (very hackish)
1648 s/(?<=\S)\n(?=\w)/ /g;
1649
1650 # compress some whitespace
1651 s/\s+\n/\n/g; # ws line-ends
1652 s/\n\n+/\n/g; # double lines
1653 s/^\n+//; # beginning lines
1654 s/\n+$//; # ending lines
1655 }
1656
1657 $xml
1658}
1659
1660no re 'eval';
1661
1662sub hintmode {
1663 $_[0]{hintmode} = $_[1] if @_ > 1;
1664 $_[0]{hintmode}
1665}
1666 1649
1667=item $player->ext_reply ($msgid, @msg) 1650=item $player->ext_reply ($msgid, @msg)
1668 1651
1669Sends an ext reply to the player. 1652Sends an ext reply to the player.
1670 1653
1737our $MAX_RESET = 3600; 1720our $MAX_RESET = 3600;
1738our $DEFAULT_RESET = 3000; 1721our $DEFAULT_RESET = 3000;
1739 1722
1740sub generate_random_map { 1723sub generate_random_map {
1741 my ($self, $rmp) = @_; 1724 my ($self, $rmp) = @_;
1725
1726 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1727
1742 # mit "rum" bekleckern, nicht 1728 # mit "rum" bekleckern, nicht
1743 $self->_create_random_map ( 1729 $self->_create_random_map (
1744 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1730 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1745 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1731 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1746 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1732 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1868 1854
1869# the temporary/swap location 1855# the temporary/swap location
1870sub save_path { 1856sub save_path {
1871 my ($self) = @_; 1857 my ($self) = @_;
1872 1858
1873 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1859 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1874 "$TMPDIR/$path.map" 1860 "$TMPDIR/$path.map"
1875} 1861}
1876 1862
1877# the unique path, undef == no special unique path 1863# the unique path, undef == no special unique path
1878sub uniq_path { 1864sub uniq_path {
1879 my ($self) = @_; 1865 my ($self) = @_;
1880 1866
1881 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1867 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1882 "$UNIQUEDIR/$path" 1868 "$UNIQUEDIR/$path"
1883}
1884
1885# and all this just because we cannot iterate over
1886# all maps in C++...
1887sub change_all_map_light {
1888 my ($change) = @_;
1889
1890 $_->change_map_light ($change)
1891 for grep $_->outdoor, values %cf::MAP;
1892} 1869}
1893 1870
1894sub decay_objects { 1871sub decay_objects {
1895 my ($self) = @_; 1872 my ($self) = @_;
1896 1873
1980sub find { 1957sub find {
1981 my ($path, $origin) = @_; 1958 my ($path, $origin) = @_;
1982 1959
1983 $path = normalise $path, $origin && $origin->path; 1960 $path = normalise $path, $origin && $origin->path;
1984 1961
1985 cf::lock_wait "map_data:$path";#d#remove 1962 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1986 cf::lock_wait "map_find:$path"; 1963 my $guard2 = cf::lock_acquire "map_find:$path";
1987 1964
1988 $cf::MAP{$path} || do { 1965 $cf::MAP{$path} || do {
1989 my $guard1 = cf::lock_acquire "map_find:$path";
1990 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1991
1992 my $map = new_from_path cf::map $path 1966 my $map = new_from_path cf::map $path
1993 or return; 1967 or return;
1994 1968
1995 $map->{last_save} = $cf::RUNTIME; 1969 $map->{last_save} = $cf::RUNTIME;
1996 1970
1998 or return; 1972 or return;
1999 1973
2000 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1974 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2001 # doing this can freeze the server in a sync job, obviously 1975 # doing this can freeze the server in a sync job, obviously
2002 #$cf::WAIT_FOR_TICK->wait; 1976 #$cf::WAIT_FOR_TICK->wait;
1977 undef $guard2;
2003 undef $guard1; 1978 undef $guard1;
2004 undef $guard2;
2005 $map->reset; 1979 $map->reset;
2006 return find $path; 1980 return find $path;
2007 } 1981 }
2008 1982
2009 $cf::MAP{$path} = $map 1983 $cf::MAP{$path} = $map
2036 my $f = new_from_file cf::object::thawer $self->{load_path}; 2010 my $f = new_from_file cf::object::thawer $self->{load_path};
2037 $f->skip_block; 2011 $f->skip_block;
2038 $self->_load_objects ($f) 2012 $self->_load_objects ($f)
2039 or return; 2013 or return;
2040 2014
2041 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2015 $self->post_load_original
2042 if delete $self->{load_original}; 2016 if delete $self->{load_original};
2043 2017
2044 if (my $uniq = $self->uniq_path) { 2018 if (my $uniq = $self->uniq_path) {
2045 utf8::encode $uniq; 2019 utf8::encode $uniq;
2046 unless (aio_stat $uniq) { 2020 unless (aio_stat $uniq) {
2064 unless ($self->{deny_activate}) { 2038 unless ($self->{deny_activate}) {
2065 $self->decay_objects; 2039 $self->decay_objects;
2066 $self->fix_auto_apply; 2040 $self->fix_auto_apply;
2067 $self->update_buttons; 2041 $self->update_buttons;
2068 cf::cede_to_tick; 2042 cf::cede_to_tick;
2069 $self->set_darkness_map;
2070 cf::cede_to_tick;
2071 $self->activate; 2043 $self->activate;
2072 } 2044 }
2073 2045
2074 $self->{last_save} = $cf::RUNTIME; 2046 $self->{last_save} = $cf::RUNTIME;
2075 $self->last_access ($cf::RUNTIME); 2047 $self->last_access ($cf::RUNTIME);
2076 2048
2077 $self->in_memory (cf::MAP_IN_MEMORY); 2049 $self->in_memory (cf::MAP_ACTIVE);
2078 } 2050 }
2079 2051
2080 $self->post_load; 2052 $self->post_load;
2081} 2053}
2082 2054
2140 my ($path, $origin, $load) = @_; 2112 my ($path, $origin, $load) = @_;
2141 2113
2142 $path = normalise $path, $origin && $origin->{path}; 2114 $path = normalise $path, $origin && $origin->{path};
2143 2115
2144 if (my $map = $cf::MAP{$path}) { 2116 if (my $map = $cf::MAP{$path}) {
2145 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2117 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2146 } 2118 }
2147 2119
2148 $MAP_PREFETCH{$path} |= $load; 2120 $MAP_PREFETCH{$path} |= $load;
2149 2121
2150 $MAP_PREFETCHER ||= cf::async { 2122 $MAP_PREFETCHER ||= cf::async {
2187 cf::async { 2159 cf::async {
2188 $Coro::current->{desc} = "map player save"; 2160 $Coro::current->{desc} = "map player save";
2189 $_->contr->save for $self->players; 2161 $_->contr->save for $self->players;
2190 }; 2162 };
2191 2163
2164 cf::get_slot 0.02;
2165
2192 if ($uniq) { 2166 if ($uniq) {
2193 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2167 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2194 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2168 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2195 } else { 2169 } else {
2196 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2170 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2204 $self->save; 2178 $self->save;
2205 2179
2206 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2180 my $lock = cf::lock_acquire "map_data:$self->{path}";
2207 2181
2208 return if $self->players; 2182 return if $self->players;
2209 return if $self->in_memory != cf::MAP_IN_MEMORY; 2183 return if $self->in_memory != cf::MAP_ACTIVE;
2210 return if $self->{deny_save}; 2184 return if $self->{deny_save};
2211 2185
2212 $self->in_memory (cf::MAP_SWAPPED); 2186 $self->in_memory (cf::MAP_SWAPPED);
2213 2187
2214 $self->deactivate; 2188 $self->deactivate;
2332 2306
2333sub unique_maps() { 2307sub unique_maps() {
2334 [ 2308 [
2335 map { 2309 map {
2336 utf8::decode $_; 2310 utf8::decode $_;
2337 /\.map$/ 2311 s/\.map$//; # TODO future compatibility hack
2312 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2313 ? ()
2338 ? normalise $_ 2314 : normalise $_
2339 : ()
2340 } @{ aio_readdir $UNIQUEDIR or [] } 2315 } @{ aio_readdir $UNIQUEDIR or [] }
2341 ] 2316 ]
2342} 2317}
2343 2318
2344package cf;
2345
2346=back 2319=back
2347 2320
2348=head3 cf::object 2321=head3 cf::object
2349 2322
2350=cut 2323=cut
2353 2326
2354=over 4 2327=over 4
2355 2328
2356=item $ob->inv_recursive 2329=item $ob->inv_recursive
2357 2330
2358Returns the inventory of the object _and_ their inventories, recursively. 2331Returns the inventory of the object I<and> their inventories, recursively,
2332but I<not> the object itself.
2359 2333
2360=cut 2334=cut
2361 2335
2362sub inv_recursive_; 2336sub inv_recursive_;
2363sub inv_recursive_ { 2337sub inv_recursive_ {
2368 inv_recursive_ inv $_[0] 2342 inv_recursive_ inv $_[0]
2369} 2343}
2370 2344
2371=item $ref = $ob->ref 2345=item $ref = $ob->ref
2372 2346
2373creates and returns a persistent reference to an objetc that can be stored as a string. 2347Creates and returns a persistent reference to an object that can be stored as a string.
2374 2348
2375=item $ob = cf::object::deref ($refstring) 2349=item $ob = cf::object::deref ($refstring)
2376 2350
2377returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2351returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2378even if the object actually exists. May block. 2352even if the object actually exists. May block.
2410can be C<undef>. Does the right thing when the player is currently in a 2384can be C<undef>. Does the right thing when the player is currently in a
2411dialogue with the given NPC character. 2385dialogue with the given NPC character.
2412 2386
2413=cut 2387=cut
2414 2388
2389our $SAY_CHANNEL = {
2390 id => "say",
2391 title => "Map",
2392 reply => "say ",
2393 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2394};
2395
2396our $CHAT_CHANNEL = {
2397 id => "chat",
2398 title => "Chat",
2399 reply => "chat ",
2400 tooltip => "Player chat and shouts, global to the server.",
2401};
2402
2415# rough implementation of a future "reply" method that works 2403# rough implementation of a future "reply" method that works
2416# with dialog boxes. 2404# with dialog boxes.
2417#TODO: the first argument must go, split into a $npc->reply_to ( method 2405#TODO: the first argument must go, split into a $npc->reply_to ( method
2418sub cf::object::player::reply($$$;$) { 2406sub cf::object::player::reply($$$;$) {
2419 my ($self, $npc, $msg, $flags) = @_; 2407 my ($self, $npc, $msg, $flags) = @_;
2430 my $dialog = $pl->{npc_dialog}; 2418 my $dialog = $pl->{npc_dialog};
2431 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2432 2420
2433 } else { 2421 } else {
2434 $msg = $npc->name . " says: $msg" if $npc; 2422 $msg = $npc->name . " says: $msg" if $npc;
2435 $self->message ($msg, $flags); 2423 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2436 } 2424 }
2437 } 2425 }
2438} 2426}
2439 2427
2440=item $object->send_msg ($channel, $msg, $color, [extra...]) 2428=item $object->send_msg ($channel, $msg, $color, [extra...])
2465 2453
2466=item $player_object->enter_link 2454=item $player_object->enter_link
2467 2455
2468Freezes the player and moves him/her to a special map (C<{link}>). 2456Freezes the player and moves him/her to a special map (C<{link}>).
2469 2457
2470The player should be reasonably safe there for short amounts of time. You 2458The player should be reasonably safe there for short amounts of time (e.g.
2471I<MUST> call C<leave_link> as soon as possible, though. 2459for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2460though, as the palyer cannot control the character while it is on the link
2461map.
2472 2462
2473Will never block. 2463Will never block.
2474 2464
2475=item $player_object->leave_link ($map, $x, $y) 2465=item $player_object->leave_link ($map, $x, $y)
2476 2466
2534 2524
2535 $map->load; 2525 $map->load;
2536 $map->load_neighbours; 2526 $map->load_neighbours;
2537 2527
2538 return unless $self->contr->active; 2528 return unless $self->contr->active;
2529 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2539 $self->activate_recursive; 2530 $self->activate_recursive;
2540 2531
2541 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2532 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2542 $self->enter_map ($map, $x, $y); 2533 $self->enter_map ($map, $x, $y);
2543} 2534}
2547Moves the player to the given map-path and coordinates by first freezing 2538Moves the player to the given map-path and coordinates by first freezing
2548her, loading and preparing them map, calling the provided $check callback 2539her, loading and preparing them map, calling the provided $check callback
2549that has to return the map if sucecssful, and then unfreezes the player on 2540that has to return the map if sucecssful, and then unfreezes the player on
2550the new (success) or old (failed) map position. In either case, $done will 2541the new (success) or old (failed) map position. In either case, $done will
2551be called at the end of this process. 2542be called at the end of this process.
2543
2544Note that $check will be called with a potentially non-loaded map, so if
2545it needs a loaded map it has to call C<< ->load >>.
2552 2546
2553=cut 2547=cut
2554 2548
2555our $GOTOGEN; 2549our $GOTOGEN;
2556 2550
2635} 2629}
2636 2630
2637sub prepare_random_map { 2631sub prepare_random_map {
2638 my ($exit) = @_; 2632 my ($exit) = @_;
2639 2633
2640 my $guard = cf::lock_acquire "exit_prepare:$exit";
2641
2642 # all this does is basically replace the /! path by 2634 # all this does is basically replace the /! path by
2643 # a new random map path (?random/...) with a seed 2635 # a new random map path (?random/...) with a seed
2644 # that depends on the exit object 2636 # that depends on the exit object
2645 2637
2646 my $rmp = parse_random_map_params $exit->msg; 2638 my $rmp = parse_random_map_params $exit->msg;
2648 if ($exit->map) { 2640 if ($exit->map) {
2649 $rmp->{region} = $exit->region->name; 2641 $rmp->{region} = $exit->region->name;
2650 $rmp->{origin_map} = $exit->map->path; 2642 $rmp->{origin_map} = $exit->map->path;
2651 $rmp->{origin_x} = $exit->x; 2643 $rmp->{origin_x} = $exit->x;
2652 $rmp->{origin_y} = $exit->y; 2644 $rmp->{origin_y} = $exit->y;
2645
2646 $exit->map->touch;
2653 } 2647 }
2654 2648
2655 $rmp->{random_seed} ||= $exit->random_seed; 2649 $rmp->{random_seed} ||= $exit->random_seed;
2656 2650
2657 my $data = cf::encode_json $rmp; 2651 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2658 my $md5 = Digest::MD5::md5_hex $data; 2652 my $md5 = Digest::MD5::md5_hex $data;
2659 my $meta = "$RANDOMDIR/$md5.meta"; 2653 my $meta = "$RANDOMDIR/$md5.meta";
2660 2654
2661 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2655 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2662 aio_write $fh, 0, (length $data), $data, 0; 2656 aio_write $fh, 0, (length $data), $data, 0;
2663 undef $fh; 2657 undef $fh;
2664 aio_rename "$meta~", $meta; 2658 aio_rename "$meta~", $meta;
2665 2659
2660 my $slaying = "?random/$md5";
2661
2662 if ($exit->valid) {
2666 $exit->slaying ("?random/$md5"); 2663 $exit->slaying ("?random/$md5");
2667 $exit->msg (undef); 2664 $exit->msg (undef);
2665 }
2668 } 2666 }
2669} 2667}
2670 2668
2671sub cf::object::player::enter_exit { 2669sub cf::object::player::enter_exit {
2672 my ($self, $exit) = @_; 2670 my ($self, $exit) = @_;
2673 2671
2674 return unless $self->type == cf::PLAYER; 2672 return unless $self->type == cf::PLAYER;
2675 2673
2676 if ($exit->slaying eq "/!") {
2677 #TODO: this should de-fi-ni-te-ly not be a sync-job
2678 # the problem is that $exit might not survive long enough
2679 # so it needs to be done right now, right here
2680 cf::sync_job { prepare_random_map $exit };
2681 }
2682
2683 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2684 my $hp = $exit->stats->hp;
2685 my $sp = $exit->stats->sp;
2686
2687 $self->enter_link; 2674 $self->enter_link;
2688 2675
2689 # if exit is damned, update players death & WoR home-position
2690 $self->contr->savebed ($slaying, $hp, $sp)
2691 if $exit->flag (FLAG_DAMNED);
2692
2693 (async { 2676 (async {
2694 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2677 $Coro::current->{desc} = "enter_exit";
2695 2678
2696 $self->deactivate_recursive; # just to be sure
2697 unless (eval { 2679 unless (eval {
2680 $self->deactivate_recursive; # just to be sure
2681
2682 # random map handling
2683 {
2684 my $guard = cf::lock_acquire "exit_prepare:$exit";
2685
2686 prepare_random_map $exit
2687 if $exit->slaying eq "/!";
2688 }
2689
2690 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2691 my $x = $exit->stats->hp;
2692 my $y = $exit->stats->sp;
2693
2698 $self->goto ($slaying, $hp, $sp); 2694 $self->goto ($map, $x, $y);
2699 2695
2696 # if exit is damned, update players death & WoR home-position
2697 $self->contr->savebed ($map, $x, $y)
2698 if $exit->flag (cf::FLAG_DAMNED);
2699
2700 1; 2700 1
2701 }) { 2701 }) {
2702 $self->message ("Something went wrong deep within the crossfire server. " 2702 $self->message ("Something went wrong deep within the deliantra server. "
2703 . "I'll try to bring you back to the map you were before. " 2703 . "I'll try to bring you back to the map you were before. "
2704 . "Please report this to the dungeon master!", 2704 . "Please report this to the dungeon master!",
2705 cf::NDI_UNIQUE | cf::NDI_RED); 2705 cf::NDI_UNIQUE | cf::NDI_RED);
2706 2706
2707 warn "ERROR in enter_exit: $@"; 2707 warn "ERROR in enter_exit: $@";
2773 id => "infobox", 2773 id => "infobox",
2774 title => "Body Parts", 2774 title => "Body Parts",
2775 reply => undef, 2775 reply => undef,
2776 tooltip => "Shows which body parts you posess and are available", 2776 tooltip => "Shows which body parts you posess and are available",
2777 }, 2777 },
2778 "c/statistics" => {
2779 id => "infobox",
2780 title => "Statistics",
2781 reply => undef,
2782 tooltip => "Shows your primary statistics",
2783 },
2784 "c/skills" => {
2785 id => "infobox",
2786 title => "Skills",
2787 reply => undef,
2788 tooltip => "Shows your experience per skill and item power",
2789 },
2790 "c/resistances" => {
2791 id => "infobox",
2792 title => "Resistances",
2793 reply => undef,
2794 tooltip => "Shows your resistances",
2795 },
2796 "c/pets" => {
2797 id => "infobox",
2798 title => "Pets",
2799 reply => undef,
2800 tooltip => "Shows information abotu your pets/a specific pet",
2801 },
2778 "c/uptime" => { 2802 "c/uptime" => {
2779 id => "infobox", 2803 id => "infobox",
2780 title => "Uptime", 2804 title => "Uptime",
2781 reply => undef, 2805 reply => undef,
2782 tooltip => "How long the server has been running since last restart", 2806 tooltip => "How long the server has been running since last restart",
2785 id => "infobox", 2809 id => "infobox",
2786 title => "Map Info", 2810 title => "Map Info",
2787 reply => undef, 2811 reply => undef,
2788 tooltip => "Information related to the maps", 2812 tooltip => "Information related to the maps",
2789 }, 2813 },
2814 "c/party" => {
2815 id => "party",
2816 title => "Party",
2817 reply => "gsay ",
2818 tooltip => "Messages and chat related to your party",
2819 },
2820 "c/death" => {
2821 id => "death",
2822 title => "Death",
2823 reply => undef,
2824 tooltip => "Reason for and more info about your most recent death",
2825 },
2826 "c/say" => $SAY_CHANNEL,
2827 "c/chat" => $CHAT_CHANNEL,
2790); 2828);
2791 2829
2792sub cf::client::send_msg { 2830sub cf::client::send_msg {
2793 my ($self, $channel, $msg, $color, @extra) = @_; 2831 my ($self, $channel, $msg, $color, @extra) = @_;
2794 2832
2795 $msg = $self->pl->expand_cfpod ($msg); 2833 $msg = $self->pl->expand_cfpod ($msg)
2834 unless $color & cf::NDI_VERBATIM;
2796 2835
2797 $color &= cf::NDI_CLIENT_MASK; # just in case... 2836 $color &= cf::NDI_CLIENT_MASK; # just in case...
2798 2837
2799 # check predefined channels, for the benefit of C 2838 # check predefined channels, for the benefit of C
2800 if ($CHANNEL{$channel}) { 2839 if ($CHANNEL{$channel}) {
2801 $channel = $CHANNEL{$channel}; 2840 $channel = $CHANNEL{$channel};
2802 2841
2803 $self->ext_msg (channel_info => $channel) 2842 $self->ext_msg (channel_info => $channel);
2804 if $self->can_msg;
2805
2806 $channel = $channel->{id}; 2843 $channel = $channel->{id};
2807 2844
2808 } elsif (ref $channel) { 2845 } elsif (ref $channel) {
2809 # send meta info to client, if not yet sent 2846 # send meta info to client, if not yet sent
2810 unless (exists $self->{channel}{$channel->{id}}) { 2847 unless (exists $self->{channel}{$channel->{id}}) {
2811 $self->{channel}{$channel->{id}} = $channel; 2848 $self->{channel}{$channel->{id}} = $channel;
2812 $self->ext_msg (channel_info => $channel) 2849 $self->ext_msg (channel_info => $channel);
2813 if $self->can_msg;
2814 } 2850 }
2815 2851
2816 $channel = $channel->{id}; 2852 $channel = $channel->{id};
2817 } 2853 }
2818 2854
2819 return unless @extra || length $msg; 2855 return unless @extra || length $msg;
2820 2856
2821 if ($self->can_msg) {
2822 # default colour, mask it out 2857 # default colour, mask it out
2823 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2858 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2824 if $color & cf::NDI_DEF; 2859 if $color & cf::NDI_DEF;
2825 2860
2826 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2861 my $pkt = "msg "
2862 . $self->{json_coder}->encode (
2827 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2863 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2828 } else { 2864 );
2829 if ($color >= 0) {
2830 # replace some tags by gcfclient-compatible ones
2831 for ($msg) {
2832 1 while
2833 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2834 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2835 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2836 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2837 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2838 }
2839 2865
2840 $color &= cf::NDI_COLOR_MASK; 2866 # try lzf for large packets
2867 $pkt = "lzf " . Compress::LZF::compress $pkt
2868 if 1024 <= length $pkt and $self->{can_lzf};
2841 2869
2842 utf8::encode $msg; 2870 # split very large packets
2843 2871 if (8192 < length $pkt and $self->{can_lzf}) {
2844 if (0 && $msg =~ /\[/) { 2872 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2845 # COMMAND/INFO 2873 $pkt = "frag";
2846 $self->send_packet ("drawextinfo $color 10 8 $msg")
2847 } else {
2848 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2849 $self->send_packet ("drawinfo $color $msg")
2850 }
2851 }
2852 } 2874 }
2875
2876 $self->send_packet ($pkt);
2853} 2877}
2854 2878
2855=item $client->ext_msg ($type, @msg) 2879=item $client->ext_msg ($type, @msg)
2856 2880
2857Sends an ext event to the client. 2881Sends an ext event to the client.
3031 3055
3032The following functions and methods are available within a safe environment: 3056The following functions and methods are available within a safe environment:
3033 3057
3034 cf::object 3058 cf::object
3035 contr pay_amount pay_player map x y force_find force_add destroy 3059 contr pay_amount pay_player map x y force_find force_add destroy
3036 insert remove name archname title slaying race decrease_ob_nr 3060 insert remove name archname title slaying race decrease split
3061 value
3037 3062
3038 cf::object::player 3063 cf::object::player
3039 player 3064 player
3040 3065
3041 cf::player 3066 cf::player
3046 3071
3047=cut 3072=cut
3048 3073
3049for ( 3074for (
3050 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3075 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3051 insert remove inv name archname title slaying race 3076 insert remove inv nrof name archname title slaying race
3052 decrease_ob_nr destroy)], 3077 decrease split destroy change_exp value msg lore send_msg)],
3053 ["cf::object::player" => qw(player)], 3078 ["cf::object::player" => qw(player)],
3054 ["cf::player" => qw(peaceful)], 3079 ["cf::player" => qw(peaceful send_msg)],
3055 ["cf::map" => qw(trigger)], 3080 ["cf::map" => qw(trigger)],
3056) { 3081) {
3057 no strict 'refs'; 3082 no strict 'refs';
3058 my ($pkg, @funs) = @$_; 3083 my ($pkg, @funs) = @$_;
3059 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3084 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3076 my ($code, %vars) = @_; 3101 my ($code, %vars) = @_;
3077 3102
3078 my $qcode = $code; 3103 my $qcode = $code;
3079 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3104 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3080 $qcode =~ s/\n/\\n/g; 3105 $qcode =~ s/\n/\\n/g;
3106
3107 %vars = (_dummy => 0) unless %vars;
3081 3108
3082 local $_; 3109 local $_;
3083 local @safe::cf::_safe_eval_args = values %vars; 3110 local @safe::cf::_safe_eval_args = values %vars;
3084 3111
3085 my $eval = 3112 my $eval =
3265 while (my ($k, $v) = each %$want) { 3292 while (my ($k, $v) = each %$want) {
3266 $ns->fx_want ($k, $v); 3293 $ns->fx_want ($k, $v);
3267 } 3294 }
3268}; 3295};
3269 3296
3297sub load_resource_file($) {
3298 my $guard = lock_acquire "load_resource_file";
3299
3300 my $status = load_resource_file_ $_[0];
3301 get_slot 0.1, 100;
3302 cf::arch::commit_load;
3303
3304 $status
3305}
3306
3270sub reload_regions { 3307sub reload_regions {
3271 # HACK to clear player env face cache, we need some signal framework 3308 # HACK to clear player env face cache, we need some signal framework
3272 # for this (global event?) 3309 # for this (global event?)
3273 %ext::player_env::MUSIC_FACE_CACHE = (); 3310 %ext::player_env::MUSIC_FACE_CACHE = ();
3274 3311
3287} 3324}
3288 3325
3289sub reload_archetypes { 3326sub reload_archetypes {
3290 load_resource_file "$DATADIR/archetypes" 3327 load_resource_file "$DATADIR/archetypes"
3291 or die "unable to load archetypes\n"; 3328 or die "unable to load archetypes\n";
3292 #d# NEED to laod twice to resolve forward references
3293 # this really needs to be done in an extra post-pass
3294 # (which needs to be synchronous, so solve it differently)
3295 load_resource_file "$DATADIR/archetypes"
3296 or die "unable to load archetypes\n";
3297} 3329}
3298 3330
3299sub reload_treasures { 3331sub reload_treasures {
3300 load_resource_file "$DATADIR/treasures" 3332 load_resource_file "$DATADIR/treasures"
3301 or die "unable to load treasurelists\n"; 3333 or die "unable to load treasurelists\n";
3302} 3334}
3303 3335
3304sub reload_resources { 3336sub reload_resources {
3305 warn "reloading resource files...\n"; 3337 warn "reloading resource files...\n";
3306 3338
3339 reload_facedata;
3340 reload_archetypes;
3307 reload_regions; 3341 reload_regions;
3308 reload_facedata;
3309 #reload_archetypes;#d#
3310 reload_archetypes;
3311 reload_treasures; 3342 reload_treasures;
3312 3343
3313 warn "finished reloading resource files\n"; 3344 warn "finished reloading resource files\n";
3314}
3315
3316sub init {
3317 reload_resources;
3318} 3345}
3319 3346
3320sub reload_config { 3347sub reload_config {
3321 open my $fh, "<:utf8", "$CONFDIR/config" 3348 open my $fh, "<:utf8", "$CONFDIR/config"
3322 or return; 3349 or return;
3336 }; 3363 };
3337 warn $@ if $@; 3364 warn $@ if $@;
3338 } 3365 }
3339} 3366}
3340 3367
3368sub pidfile() {
3369 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3370 or die "$PIDFILE: $!";
3371 flock $fh, &Fcntl::LOCK_EX
3372 or die "$PIDFILE: flock: $!";
3373 $fh
3374}
3375
3376# make sure only one server instance is running at any one time
3377sub atomic {
3378 my $fh = pidfile;
3379
3380 my $pid = <$fh>;
3381 kill 9, $pid if $pid > 0;
3382
3383 seek $fh, 0, 0;
3384 print $fh $$;
3385}
3386
3341sub main { 3387sub main {
3388 cf::init_globals; # initialise logging
3389
3390 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3391 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3392 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3393 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3394
3395 cf::init_experience;
3396 cf::init_anim;
3397 cf::init_attackmess;
3398 cf::init_dynamic;
3399
3400 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3401
3342 # we must not ever block the main coroutine 3402 # we must not ever block the main coroutine
3343 local $Coro::idle = sub { 3403 local $Coro::idle = sub {
3344 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3404 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3345 (async { 3405 (async {
3346 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3406 $Coro::current->{desc} = "IDLE BUG HANDLER";
3347 EV::loop EV::LOOP_ONESHOT; 3407 EV::loop EV::LOOP_ONESHOT;
3348 })->prio (Coro::PRIO_MAX); 3408 })->prio (Coro::PRIO_MAX);
3349 }; 3409 };
3350 3410
3411 evthread_start IO::AIO::poll_fileno;
3412
3413 cf::sync_job {
3414 reload_resources;
3351 reload_config; 3415 reload_config;
3352 db_init; 3416 db_init;
3417
3418 cf::load_settings;
3419 cf::load_materials;
3420 cf::init_uuid;
3421 cf::init_signals;
3422 cf::init_commands;
3423 cf::init_skills;
3424
3425 cf::init_beforeplay;
3426
3427 atomic;
3428
3353 load_extensions; 3429 load_extensions;
3354 3430
3355 $TICK_WATCHER->start; 3431 utime time, time, $RUNTIMEFILE;
3356 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3432
3433 # no (long-running) fork's whatsoever before this point(!)
3434 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3435
3436 (pop @POST_INIT)->(0) while @POST_INIT;
3437 };
3438
3357 EV::loop; 3439 EV::loop;
3358} 3440}
3359 3441
3360############################################################################# 3442#############################################################################
3361# initialisation and cleanup 3443# initialisation and cleanup
3368 cf::cleanup "SIG$signal"; 3450 cf::cleanup "SIG$signal";
3369 }; 3451 };
3370 } 3452 }
3371} 3453}
3372 3454
3373sub write_runtime { 3455sub write_runtime_sync {
3374 my $runtime = "$LOCALDIR/runtime";
3375
3376 # first touch the runtime file to show we are still running: 3456 # first touch the runtime file to show we are still running:
3377 # the fsync below can take a very very long time. 3457 # the fsync below can take a very very long time.
3378 3458
3379 IO::AIO::aio_utime $runtime, undef, undef; 3459 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3380 3460
3381 my $guard = cf::lock_acquire "write_runtime"; 3461 my $guard = cf::lock_acquire "write_runtime";
3382 3462
3383 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3463 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3384 or return; 3464 or return;
3385 3465
3386 my $value = $cf::RUNTIME + 90 + 10; 3466 my $value = $cf::RUNTIME + 90 + 10;
3387 # 10 is the runtime save interval, for a monotonic clock 3467 # 10 is the runtime save interval, for a monotonic clock
3388 # 60 allows for the watchdog to kill the server. 3468 # 60 allows for the watchdog to kill the server.
3398 aio_utime $fh, undef, undef; 3478 aio_utime $fh, undef, undef;
3399 3479
3400 close $fh 3480 close $fh
3401 or return; 3481 or return;
3402 3482
3403 aio_rename "$runtime~", $runtime 3483 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3404 and return; 3484 and return;
3405 3485
3406 warn "runtime file written.\n"; 3486 warn "runtime file written.\n";
3407 3487
3408 1 3488 1
3489}
3490
3491our $uuid_lock;
3492our $uuid_skip;
3493
3494sub write_uuid_sync($) {
3495 $uuid_skip ||= $_[0];
3496
3497 return if $uuid_lock;
3498 local $uuid_lock = 1;
3499
3500 my $uuid = "$LOCALDIR/uuid";
3501
3502 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3503 or return;
3504
3505 my $value = uuid_seq uuid_cur;
3506
3507 unless ($value) {
3508 warn "cowardly refusing to write zero uuid value!\n";
3509 return;
3510 }
3511
3512 my $value = uuid_str $value + $uuid_skip;
3513 $uuid_skip = 0;
3514
3515 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3516 and return;
3517
3518 # always fsync - this file is important
3519 aio_fsync $fh
3520 and return;
3521
3522 close $fh
3523 or return;
3524
3525 aio_rename "$uuid~", $uuid
3526 and return;
3527
3528 warn "uuid file written ($value).\n";
3529
3530 1
3531
3532}
3533
3534sub write_uuid($$) {
3535 my ($skip, $sync) = @_;
3536
3537 $sync ? write_uuid_sync $skip
3538 : async { write_uuid_sync $skip };
3409} 3539}
3410 3540
3411sub emergency_save() { 3541sub emergency_save() {
3412 my $freeze_guard = cf::freeze_mainloop; 3542 my $freeze_guard = cf::freeze_mainloop;
3413 3543
3414 warn "enter emergency perl save\n"; 3544 warn "emergency_perl_save: enter\n";
3415 3545
3416 cf::sync_job { 3546 cf::sync_job {
3547 # this is a trade-off: we want to be very quick here, so
3548 # save all maps without fsync, and later call a global sync
3549 # (which in turn might be very very slow)
3550 local $USE_FSYNC = 0;
3551
3417 # use a peculiar iteration method to avoid tripping on perl 3552 # use a peculiar iteration method to avoid tripping on perl
3418 # refcount bugs in for. also avoids problems with players 3553 # refcount bugs in for. also avoids problems with players
3419 # and maps saved/destroyed asynchronously. 3554 # and maps saved/destroyed asynchronously.
3420 warn "begin emergency player save\n"; 3555 warn "emergency_perl_save: begin player save\n";
3421 for my $login (keys %cf::PLAYER) { 3556 for my $login (keys %cf::PLAYER) {
3422 my $pl = $cf::PLAYER{$login} or next; 3557 my $pl = $cf::PLAYER{$login} or next;
3423 $pl->valid or next; 3558 $pl->valid or next;
3424 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3559 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3425 $pl->save; 3560 $pl->save;
3426 } 3561 }
3427 warn "end emergency player save\n"; 3562 warn "emergency_perl_save: end player save\n";
3428 3563
3429 warn "begin emergency map save\n"; 3564 warn "emergency_perl_save: begin map save\n";
3430 for my $path (keys %cf::MAP) { 3565 for my $path (keys %cf::MAP) {
3431 my $map = $cf::MAP{$path} or next; 3566 my $map = $cf::MAP{$path} or next;
3432 $map->valid or next; 3567 $map->valid or next;
3433 $map->save; 3568 $map->save;
3434 } 3569 }
3435 warn "end emergency map save\n"; 3570 warn "emergency_perl_save: end map save\n";
3436 3571
3437 warn "begin emergency database checkpoint\n"; 3572 warn "emergency_perl_save: begin database checkpoint\n";
3438 BDB::db_env_txn_checkpoint $DB_ENV; 3573 BDB::db_env_txn_checkpoint $DB_ENV;
3439 warn "end emergency database checkpoint\n"; 3574 warn "emergency_perl_save: end database checkpoint\n";
3575
3576 warn "emergency_perl_save: begin write uuid\n";
3577 write_uuid_sync 1;
3578 warn "emergency_perl_save: end write uuid\n";
3440 }; 3579 };
3441 3580
3581 warn "emergency_perl_save: starting sync()\n";
3582 IO::AIO::aio_sync sub {
3583 warn "emergency_perl_save: finished sync()\n";
3584 };
3585
3442 warn "leave emergency perl save\n"; 3586 warn "emergency_perl_save: leave\n";
3443} 3587}
3444 3588
3445sub post_cleanup { 3589sub post_cleanup {
3446 my ($make_core) = @_; 3590 my ($make_core) = @_;
3447 3591
3448 warn Carp::longmess "post_cleanup backtrace" 3592 warn Carp::longmess "post_cleanup backtrace"
3449 if $make_core; 3593 if $make_core;
3594
3595 my $fh = pidfile;
3596 unlink $PIDFILE if <$fh> == $$;
3597}
3598
3599# a safer delete_package, copied from Symbol
3600sub clear_package($) {
3601 my $pkg = shift;
3602
3603 # expand to full symbol table name if needed
3604 unless ($pkg =~ /^main::.*::$/) {
3605 $pkg = "main$pkg" if $pkg =~ /^::/;
3606 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3607 $pkg .= '::' unless $pkg =~ /::$/;
3608 }
3609
3610 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3611 my $stem_symtab = *{$stem}{HASH};
3612
3613 defined $stem_symtab and exists $stem_symtab->{$leaf}
3614 or return;
3615
3616 # clear all symbols
3617 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3618 for my $name (keys %$leaf_symtab) {
3619 _gv_clear *{"$pkg$name"};
3620# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3621 }
3622 warn "cleared package $pkg\n";#d#
3450} 3623}
3451 3624
3452sub do_reload_perl() { 3625sub do_reload_perl() {
3453 # can/must only be called in main 3626 # can/must only be called in main
3454 if ($Coro::current != $Coro::main) { 3627 if ($Coro::current != $Coro::main) {
3455 warn "can only reload from main coroutine"; 3628 warn "can only reload from main coroutine";
3456 return; 3629 return;
3457 } 3630 }
3458 3631
3632 return if $RELOAD++;
3633
3634 my $t1 = EV::time;
3635
3636 while ($RELOAD) {
3459 warn "reloading..."; 3637 warn "reloading...";
3460 3638
3461 warn "entering sync_job"; 3639 warn "entering sync_job";
3462 3640
3463 cf::sync_job { 3641 cf::sync_job {
3464 cf::write_runtime; # external watchdog should not bark 3642 cf::write_runtime_sync; # external watchdog should not bark
3465 cf::emergency_save; 3643 cf::emergency_save;
3466 cf::write_runtime; # external watchdog should not bark 3644 cf::write_runtime_sync; # external watchdog should not bark
3467 3645
3468 warn "syncing database to disk"; 3646 warn "syncing database to disk";
3469 BDB::db_env_txn_checkpoint $DB_ENV; 3647 BDB::db_env_txn_checkpoint $DB_ENV;
3470 3648
3471 # if anything goes wrong in here, we should simply crash as we already saved 3649 # if anything goes wrong in here, we should simply crash as we already saved
3472 3650
3473 warn "flushing outstanding aio requests"; 3651 warn "flushing outstanding aio requests";
3474 for (;;) {
3475 BDB::flush;
3476 IO::AIO::flush;
3477 Coro::cede_notself;
3478 last unless IO::AIO::nreqs || BDB::nreqs; 3652 while (IO::AIO::nreqs || BDB::nreqs) {
3479 warn "iterate..."; 3653 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3480 }
3481
3482 ++$RELOAD;
3483
3484 warn "cancelling all extension coros";
3485 $_->cancel for values %EXT_CORO;
3486 %EXT_CORO = ();
3487
3488 warn "removing commands";
3489 %COMMAND = ();
3490
3491 warn "removing ext/exti commands";
3492 %EXTCMD = ();
3493 %EXTICMD = ();
3494
3495 warn "unloading/nuking all extensions";
3496 for my $pkg (@EXTS) {
3497 warn "... unloading $pkg";
3498
3499 if (my $cb = $pkg->can ("unload")) {
3500 eval {
3501 $cb->($pkg);
3502 1
3503 } or warn "$pkg unloaded, but with errors: $@";
3504 } 3654 }
3505 3655
3506 warn "... nuking $pkg"; 3656 warn "cancelling all extension coros";
3507 Symbol::delete_package $pkg; 3657 $_->cancel for values %EXT_CORO;
3508 } 3658 %EXT_CORO = ();
3509 3659
3510 warn "unloading all perl modules loaded from $LIBDIR"; 3660 warn "removing commands";
3511 while (my ($k, $v) = each %INC) { 3661 %COMMAND = ();
3512 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3513 3662
3663 warn "removing ext/exti commands";
3664 %EXTCMD = ();
3665 %EXTICMD = ();
3666
3667 warn "unloading/nuking all extensions";
3668 for my $pkg (@EXTS) {
3514 warn "... unloading $k"; 3669 warn "... unloading $pkg";
3515 delete $INC{$k};
3516 3670
3517 $k =~ s/\.pm$//;
3518 $k =~ s/\//::/g;
3519
3520 if (my $cb = $k->can ("unload_module")) { 3671 if (my $cb = $pkg->can ("unload")) {
3672 eval {
3521 $cb->(); 3673 $cb->($pkg);
3674 1
3675 } or warn "$pkg unloaded, but with errors: $@";
3676 }
3677
3678 warn "... clearing $pkg";
3679 clear_package $pkg;
3522 } 3680 }
3523 3681
3524 Symbol::delete_package $k; 3682 warn "unloading all perl modules loaded from $LIBDIR";
3683 while (my ($k, $v) = each %INC) {
3684 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3685
3686 warn "... unloading $k";
3687 delete $INC{$k};
3688
3689 $k =~ s/\.pm$//;
3690 $k =~ s/\//::/g;
3691
3692 if (my $cb = $k->can ("unload_module")) {
3693 $cb->();
3694 }
3695
3696 clear_package $k;
3525 } 3697 }
3526 3698
3527 warn "getting rid of safe::, as good as possible"; 3699 warn "getting rid of safe::, as good as possible";
3528 Symbol::delete_package "safe::$_" 3700 clear_package "safe::$_"
3529 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3701 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3530 3702
3531 warn "unloading cf.pm \"a bit\""; 3703 warn "unloading cf.pm \"a bit\"";
3532 delete $INC{"cf.pm"}; 3704 delete $INC{"cf.pm"};
3533 delete $INC{"cf/pod.pm"}; 3705 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3534 3706
3535 # don't, removes xs symbols, too, 3707 # don't, removes xs symbols, too,
3536 # and global variables created in xs 3708 # and global variables created in xs
3537 #Symbol::delete_package __PACKAGE__; 3709 #clear_package __PACKAGE__;
3538 3710
3539 warn "unload completed, starting to reload now"; 3711 warn "unload completed, starting to reload now";
3540 3712
3541 warn "reloading cf.pm"; 3713 warn "reloading cf.pm";
3542 require cf; 3714 require cf;
3543 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3715 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3544 3716
3545 warn "loading config and database again"; 3717 warn "loading config and database again";
3546 cf::reload_config; 3718 cf::reload_config;
3547 3719
3548 warn "loading extensions"; 3720 warn "loading extensions";
3549 cf::load_extensions; 3721 cf::load_extensions;
3550 3722
3723 if ($REATTACH_ON_RELOAD) {
3551 warn "reattaching attachments to objects/players"; 3724 warn "reattaching attachments to objects/players";
3552 _global_reattach; # objects, sockets 3725 _global_reattach; # objects, sockets
3553 warn "reattaching attachments to maps"; 3726 warn "reattaching attachments to maps";
3554 reattach $_ for values %MAP; 3727 reattach $_ for values %MAP;
3555 warn "reattaching attachments to players"; 3728 warn "reattaching attachments to players";
3556 reattach $_ for values %PLAYER; 3729 reattach $_ for values %PLAYER;
3730 }
3557 3731
3732 warn "running post_init jobs";
3733 (pop @POST_INIT)->(1) while @POST_INIT;
3734
3558 warn "leaving sync_job"; 3735 warn "leaving sync_job";
3559 3736
3560 1 3737 1
3561 } or do { 3738 } or do {
3562 warn $@; 3739 warn $@;
3563 warn "error while reloading, exiting."; 3740 cf::cleanup "error while reloading, exiting.";
3564 exit 1;
3565 }; 3741 };
3566 3742
3567 warn "reloaded"; 3743 warn "reloaded";
3744 --$RELOAD;
3745 }
3746
3747 $t1 = EV::time - $t1;
3748 warn "reload completed in ${t1}s\n";
3568}; 3749};
3569 3750
3570our $RELOAD_WATCHER; # used only during reload 3751our $RELOAD_WATCHER; # used only during reload
3571 3752
3572sub reload_perl() { 3753sub reload_perl() {
3573 # doing reload synchronously and two reloads happen back-to-back, 3754 # doing reload synchronously and two reloads happen back-to-back,
3574 # coro crashes during coro_state_free->destroy here. 3755 # coro crashes during coro_state_free->destroy here.
3575 3756
3757 $RELOAD_WATCHER ||= cf::async {
3758 Coro::AIO::aio_wait cache_extensions;
3759
3576 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3760 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3577 do_reload_perl; 3761 do_reload_perl;
3578 undef $RELOAD_WATCHER; 3762 undef $RELOAD_WATCHER;
3763 };
3579 }; 3764 };
3580} 3765}
3581 3766
3582register_command "reload" => sub { 3767register_command "reload" => sub {
3583 my ($who, $arg) = @_; 3768 my ($who, $arg) = @_;
3597 3782
3598our @WAIT_FOR_TICK; 3783our @WAIT_FOR_TICK;
3599our @WAIT_FOR_TICK_BEGIN; 3784our @WAIT_FOR_TICK_BEGIN;
3600 3785
3601sub wait_for_tick { 3786sub wait_for_tick {
3602 return unless $TICK_WATCHER->is_active;
3603 return if $Coro::current == $Coro::main; 3787 return if tick_inhibit || $Coro::current == $Coro::main;
3604 3788
3605 my $signal = new Coro::Signal; 3789 my $signal = new Coro::Signal;
3606 push @WAIT_FOR_TICK, $signal; 3790 push @WAIT_FOR_TICK, $signal;
3607 $signal->wait; 3791 $signal->wait;
3608} 3792}
3609 3793
3610sub wait_for_tick_begin { 3794sub wait_for_tick_begin {
3611 return unless $TICK_WATCHER->is_active;
3612 return if $Coro::current == $Coro::main; 3795 return if tick_inhibit || $Coro::current == $Coro::main;
3613 3796
3614 my $signal = new Coro::Signal; 3797 my $signal = new Coro::Signal;
3615 push @WAIT_FOR_TICK_BEGIN, $signal; 3798 push @WAIT_FOR_TICK_BEGIN, $signal;
3616 $signal->wait; 3799 $signal->wait;
3617} 3800}
3618 3801
3619$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3802sub tick {
3620 if ($Coro::current != $Coro::main) { 3803 if ($Coro::current != $Coro::main) {
3621 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3804 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3622 unless ++$bug_warning > 10; 3805 unless ++$bug_warning > 10;
3623 return; 3806 return;
3624 } 3807 }
3625 3808
3626 $NOW = $tick_start = EV::now;
3627
3628 cf::server_tick; # one server iteration 3809 cf::server_tick; # one server iteration
3629
3630 $RUNTIME += $TICK;
3631 $NEXT_TICK = $_[0]->at;
3632 3810
3633 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3811 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3634 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3812 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3635 Coro::async_pool { 3813 Coro::async_pool {
3636 $Coro::current->{desc} = "runtime saver"; 3814 $Coro::current->{desc} = "runtime saver";
3637 write_runtime 3815 write_runtime_sync
3638 or warn "ERROR: unable to write runtime file: $!"; 3816 or warn "ERROR: unable to write runtime file: $!";
3639 }; 3817 };
3640 } 3818 }
3641 3819
3642 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3820 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3644 } 3822 }
3645 while (my $sig = shift @WAIT_FOR_TICK) { 3823 while (my $sig = shift @WAIT_FOR_TICK) {
3646 $sig->send; 3824 $sig->send;
3647 } 3825 }
3648 3826
3649 $LOAD = ($NOW - $tick_start) / $TICK; 3827 $LOAD = ($NOW - $TICK_START) / $TICK;
3650 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3828 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3651 3829
3652 _post_tick; 3830 if (0) {
3653}; 3831 if ($NEXT_TICK) {
3654$TICK_WATCHER->priority (EV::MAXPRI); 3832 my $jitter = $TICK_START - $NEXT_TICK;
3833 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3834 warn "jitter $JITTER\n";#d#
3835 }
3836 }
3837}
3655 3838
3656{ 3839{
3657 # configure BDB 3840 # configure BDB
3658 3841
3659 BDB::min_parallel 8; 3842 BDB::min_parallel 8;
3660 BDB::max_poll_reqs $TICK * 0.1; 3843 BDB::max_poll_reqs $TICK * 0.1;
3661 $Coro::BDB::WATCHER->priority (1); 3844 $AnyEvent::BDB::WATCHER->priority (1);
3662 3845
3663 unless ($DB_ENV) { 3846 unless ($DB_ENV) {
3664 $DB_ENV = BDB::db_env_create; 3847 $DB_ENV = BDB::db_env_create;
3665 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3848 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3666 | BDB::LOG_AUTOREMOVE, 1); 3849 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3850 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3667 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3851 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3668 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3852 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3669 3853
3670 cf::sync_job { 3854 cf::sync_job {
3671 eval { 3855 eval {
3697{ 3881{
3698 # configure IO::AIO 3882 # configure IO::AIO
3699 3883
3700 IO::AIO::min_parallel 8; 3884 IO::AIO::min_parallel 8;
3701 IO::AIO::max_poll_time $TICK * 0.1; 3885 IO::AIO::max_poll_time $TICK * 0.1;
3702 $Coro::AIO::WATCHER->priority (1); 3886 undef $AnyEvent::AIO::WATCHER;
3703} 3887}
3704 3888
3705my $_log_backtrace; 3889my $_log_backtrace;
3706 3890
3707sub _log_backtrace { 3891sub _log_backtrace {
3710 $msg =~ s/\n//; 3894 $msg =~ s/\n//;
3711 3895
3712 # limit the # of concurrent backtraces 3896 # limit the # of concurrent backtraces
3713 if ($_log_backtrace < 2) { 3897 if ($_log_backtrace < 2) {
3714 ++$_log_backtrace; 3898 ++$_log_backtrace;
3899 my $perl_bt = Carp::longmess $msg;
3715 async { 3900 async {
3716 $Coro::current->{desc} = "abt $msg"; 3901 $Coro::current->{desc} = "abt $msg";
3717 3902
3718 my @bt = fork_call { 3903 my @bt = fork_call {
3719 @addr = map { sprintf "%x", $_ } @addr; 3904 @addr = map { sprintf "%x", $_ } @addr;
3730 } 3915 }
3731 3916
3732 @funcs 3917 @funcs
3733 }; 3918 };
3734 3919
3735 LOG llevInfo, "[ABT] $msg\n"; 3920 LOG llevInfo, "[ABT] $perl_bt\n";
3921 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3736 LOG llevInfo, "[ABT] $_\n" for @bt; 3922 LOG llevInfo, "[ABT] $_\n" for @bt;
3737 --$_log_backtrace; 3923 --$_log_backtrace;
3738 }; 3924 };
3739 } else { 3925 } else {
3740 LOG llevInfo, "[ABT] $msg\n"; 3926 LOG llevInfo, "[ABT] $msg\n";
3741 LOG llevInfo, "[ABT] [suppressed]\n"; 3927 LOG llevInfo, "[ABT] [suppressed]\n";
3742 } 3928 }
3743} 3929}
3744 3930
3745# load additional modules 3931# load additional modules
3746use cf::pod; 3932require "cf/$_.pm" for @EXTRA_MODULES;
3747 3933
3748END { cf::emergency_save } 3934END { cf::emergency_save }
3749 3935
37501 39361
3751 3937

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