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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.139 by root, Fri Jan 5 19:12:03 2007 UTC vs.
Revision 1.470 by root, Sun Apr 26 19:42:45 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
20use Digest::MD5; 56use Digest::MD5;
21use Fcntl; 57use Fcntl;
58use YAML ();
22use IO::AIO 2.31 (); 59use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 60use Time::HiRes;
61use Compress::LZF;
62use Digest::MD5 ();
25 63
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 64AnyEvent::detect;
27 65
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 66# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 70
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 76
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 78
35our %COMMAND = (); 79our %COMMAND = ();
36our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
81
82our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 83our %EXTCMD = ();
84our %EXTICMD = ();
85our %EXT_CORO = (); # coroutines bound to extensions
86our %EXT_MAP = (); # pluggable maps
38 87
88our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 89our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 90
42our $TICK = MAX_TIME * 1e-6; 91our $CONFDIR = confdir;
43our $TICK_WATCHER; 92our $DATADIR = datadir;
93our $LIBDIR = "$DATADIR/ext";
94our $PODDIR = "$DATADIR/pod";
95our $MAPDIR = "$DATADIR/" . mapdir;
96our $LOCALDIR = localdir;
97our $TMPDIR = "$LOCALDIR/" . tmpdir;
98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
100our $RANDOMDIR = "$LOCALDIR/random";
101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
106
107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 109our $NEXT_TICK;
45our $NOW; 110our $USE_FSYNC = 1; # use fsync to write maps - default on
111
112our $BDB_DEADLOCK_WATCHER;
113our $BDB_CHECKPOINT_WATCHER;
114our $BDB_TRICKLE_WATCHER;
115our $DB_ENV;
116
117our @EXTRA_MODULES = qw(pod mapscript);
46 118
47our %CFG; 119our %CFG;
48 120
49our $UPTIME; $UPTIME ||= time; 121our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 122our $RUNTIME;
123our $NOW;
51 124
52our %MAP; # all maps 125our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 126our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 127our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 128
129# used to convert map paths into valid unix filenames by replacing / by ∕
130our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
131
132our $LOAD; # a number between 0 (idle) and 1 (too many objects)
133our $LOADAVG; # same thing, but with alpha-smoothing
134our $JITTER; # average jitter
135our $TICK_START; # for load detecting purposes
136
137our @POST_INIT;
138
139our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
56 140
57binmode STDOUT; 141binmode STDOUT;
58binmode STDERR; 142binmode STDERR;
59 143
60# read virtual server time, if available 144# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 145unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 146 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 147 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 148 $RUNTIME = <$fh> + 0.;
65} 149}
66 150
67mkdir cf::localdir; 151eval "sub TICK() { $TICK } 1" or die;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 152
73# a special map that is always available 153mkdir $_
74our $LINK_MAP; 154 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
155
75our $EMERGENCY_POSITION; 156our $EMERGENCY_POSITION;
157
158sub cf::map::normalise;
76 159
77############################################################################# 160#############################################################################
78 161
79=head2 GLOBAL VARIABLES 162=head2 GLOBAL VARIABLES
80 163
87=item $cf::RUNTIME 170=item $cf::RUNTIME
88 171
89The time this server has run, starts at 0 and is increased by $cf::TICK on 172The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 173every server tick.
91 174
92=item $cf::LIBDIR 175=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
176$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
177$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 178
94The perl library directory, where extensions and cf-specific modules can 179Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 180directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
181unique-items directory, player file directory, random maps directory and
182database environment.
96 183
97=item $cf::NOW 184=item $cf::NOW
98 185
99The time of the last (current) server tick. 186The time of the last (current) server tick.
100 187
101=item $cf::TICK 188=item $cf::TICK
102 189
103The interval between server ticks, in seconds. 190The interval between server ticks, in seconds.
104 191
192=item $cf::LOADAVG
193
194The current CPU load on the server (alpha-smoothed), as a value between 0
195(none) and 1 (overloaded), indicating how much time is spent on processing
196objects per tick. Healthy values are < 0.5.
197
198=item $cf::LOAD
199
200The raw value load value from the last tick.
201
105=item %cf::CFG 202=item %cf::CFG
106 203
107Configuration for the server, loaded from C</etc/crossfire/config>, or 204Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 205from wherever your confdir points to.
206
207=item cf::wait_for_tick, cf::wait_for_tick_begin
208
209These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
210returns directly I<after> the tick processing (and consequently, can only wake one process
211per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
212
213=item @cf::INVOKE_RESULTS
214
215This array contains the results of the last C<invoke ()> call. When
216C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
217that call.
109 218
110=back 219=back
111 220
112=cut 221=cut
113 222
114BEGIN { 223BEGIN {
115 *CORE::GLOBAL::warn = sub { 224 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 225 my $msg = join "", @_;
117 utf8::encode $msg;
118 226
119 $msg .= "\n" 227 $msg .= "\n"
120 unless $msg =~ /\n$/; 228 unless $msg =~ /\n$/;
121 229
230 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
231
122 LOG llevError, "cfperl: $msg"; 232 LOG llevError, $msg;
123 }; 233 };
124} 234}
235
236$Coro::State::DIEHOOK = sub {
237 return unless $^S eq 0; # "eq", not "=="
238
239 if ($Coro::current == $Coro::main) {#d#
240 warn "DIEHOOK called in main context, Coro bug?\n";#d#
241 return;#d#
242 }#d#
243
244 # kill coroutine otherwise
245 warn Carp::longmess $_[0];
246 Coro::terminate
247};
248
249$SIG{__DIE__} = sub { }; #d#?
125 250
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 251@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 252@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 253@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 254@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 255@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
256@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 257@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 258
133# we bless all objects into (empty) derived classes to force a method lookup 259# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 260# within the Safe compartment.
135for my $pkg (qw( 261for my $pkg (qw(
136 cf::global cf::attachable 262 cf::global cf::attachable
137 cf::object cf::object::player 263 cf::object cf::object::player
138 cf::client cf::player 264 cf::client cf::player
139 cf::arch cf::living 265 cf::arch cf::living
266 cf::map cf::mapspace
140 cf::map cf::party cf::region 267 cf::party cf::region
141)) { 268)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 269 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 270}
145 271
146$Event::DIED = sub { 272$EV::DIED = sub {
147 warn "error in event callback: @_"; 273 warn "error in event callback: @_";
148}; 274};
149 275
150my %ext_pkg; 276#############################################################################
151my @exts;
152my @hook;
153 277
154=head2 UTILITY FUNCTIONS 278=head2 UTILITY FUNCTIONS
155 279
156=over 4 280=over 4
157 281
158=cut 282=item dumpval $ref
159 283
160use JSON::Syck (); # TODO# replace by JSON::PC once working 284=cut
161 285
286sub dumpval {
287 eval {
288 local $SIG{__DIE__};
289 my $d;
290 if (1) {
291 $d = new Data::Dumper([$_[0]], ["*var"]);
292 $d->Terse(1);
293 $d->Indent(2);
294 $d->Quotekeys(0);
295 $d->Useqq(1);
296 #$d->Bless(...);
297 $d->Seen($_[1]) if @_ > 1;
298 $d = $d->Dump();
299 }
300 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
301 $d
302 } || "[unable to dump $_[0]: '$@']";
303}
304
162=item $ref = cf::from_json $json 305=item $ref = cf::decode_json $json
163 306
164Converts a JSON string into the corresponding perl data structure. 307Converts a JSON string into the corresponding perl data structure.
165 308
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 309=item $json = cf::encode_json $ref
174 310
175Converts a perl data structure into its JSON representation. 311Converts a perl data structure into its JSON representation.
176 312
177=cut 313=cut
178 314
179sub to_json($) { 315our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 316
181 JSON::Syck::Dump $_[0] 317sub encode_json($) { $json_coder->encode ($_[0]) }
318sub decode_json($) { $json_coder->decode ($_[0]) }
319
320=item cf::post_init { BLOCK }
321
322Execute the given codeblock, I<after> all extensions have been (re-)loaded,
323but I<before> the server starts ticking again.
324
325The cdoeblock will have a single boolean argument to indicate whether this
326is a reload or not.
327
328=cut
329
330sub post_init(&) {
331 push @POST_INIT, shift;
182} 332}
183 333
184=item cf::lock_wait $string 334=item cf::lock_wait $string
185 335
186Wait until the given lock is available. See cf::lock_acquire. 336Wait until the given lock is available. See cf::lock_acquire.
187 337
188=item my $lock = cf::lock_acquire $string 338=item my $lock = cf::lock_acquire $string
189 339
190Wait until the given lock is available and then acquires it and returns 340Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 341a L<Guard> object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 342for example when the coroutine gets canceled), the lock is automatically
193returned. 343returned.
194 344
345Locks are *not* recursive, locking from the same coro twice results in a
346deadlocked coro.
347
195Lock names should begin with a unique identifier (for example, cf::map::find 348Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 349uses map_find and cf::map::load uses map_load).
197 350
198=cut 351=item $locked = cf::lock_active $string
199 352
200our %LOCK; 353Return true if the lock is currently active, i.e. somebody has locked it.
354
355=cut
356
357our $LOCKS = new Coro::SemaphoreSet;
201 358
202sub lock_wait($) { 359sub lock_wait($) {
203 my ($key) = @_; 360 $LOCKS->wait ($_[0]);
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210} 361}
211 362
212sub lock_acquire($) { 363sub lock_acquire($) {
213 my ($key) = @_; 364 $LOCKS->guard ($_[0])
365}
214 366
215 # wait, to be sure we are not locked 367sub lock_active($) {
216 lock_wait $key; 368 $LOCKS->count ($_[0]) < 1
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224} 369}
225 370
226sub freeze_mainloop { 371sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 372 tick_inhibit_inc;
228 373
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 374 &Guard::guard (\&tick_inhibit_dec);
230 $TICK_WATCHER->stop;
231 $guard
232} 375}
376
377=item cf::periodic $interval, $cb
378
379Like EV::periodic, but randomly selects a starting point so that the actions
380get spread over timer.
381
382=cut
383
384sub periodic($$) {
385 my ($interval, $cb) = @_;
386
387 my $start = rand List::Util::min 180, $interval;
388
389 EV::periodic $start, $interval, 0, $cb
390}
391
392=item cf::get_slot $time[, $priority[, $name]]
393
394Allocate $time seconds of blocking CPU time at priority C<$priority>:
395This call blocks and returns only when you have at least C<$time> seconds
396of cpu time till the next tick. The slot is only valid till the next cede.
397
398The optional C<$name> can be used to identify the job to run. It might be
399used for statistical purposes and should identify the same time-class.
400
401Useful for short background jobs.
402
403=cut
404
405our @SLOT_QUEUE;
406our $SLOT_QUEUE;
407
408$SLOT_QUEUE->cancel if $SLOT_QUEUE;
409$SLOT_QUEUE = Coro::async {
410 $Coro::current->desc ("timeslot manager");
411
412 my $signal = new Coro::Signal;
413
414 while () {
415 next_job:
416 my $avail = cf::till_tick;
417 if ($avail > 0.01) {
418 for (0 .. $#SLOT_QUEUE) {
419 if ($SLOT_QUEUE[$_][0] < $avail) {
420 my $job = splice @SLOT_QUEUE, $_, 1, ();
421 $job->[2]->send;
422 Coro::cede;
423 goto next_job;
424 }
425 }
426 }
427
428 if (@SLOT_QUEUE) {
429 # we do not use wait_for_tick() as it returns immediately when tick is inactive
430 push @cf::WAIT_FOR_TICK, $signal;
431 $signal->wait;
432 } else {
433 Coro::schedule;
434 }
435 }
436};
437
438sub get_slot($;$$) {
439 return if tick_inhibit || $Coro::current == $Coro::main;
440
441 my ($time, $pri, $name) = @_;
442
443 $time = $TICK * .6 if $time > $TICK * .6;
444 my $sig = new Coro::Signal;
445
446 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
447 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
448 $SLOT_QUEUE->ready;
449 $sig->wait;
450}
451
452=item cf::async { BLOCK }
453
454Currently the same as Coro::async_pool, meaning you cannot use
455C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
456thing you are allowed to do is call C<prio> on it.
457
458=cut
459
460BEGIN { *async = \&Coro::async_pool }
233 461
234=item cf::sync_job { BLOCK } 462=item cf::sync_job { BLOCK }
235 463
236The design of crossfire+ requires that the main coro ($Coro::main) is 464The design of Deliantra requires that the main coroutine ($Coro::main)
237always able to handle events or runnable, as crossfire+ is only partly 465is always able to handle events or runnable, as Deliantra is only
238reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 466partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
467acceptable.
239 468
240If it must be done, put the blocking parts into C<sync_job>. This will run 469If it must be done, put the blocking parts into C<sync_job>. This will run
241the given BLOCK in another coroutine while waiting for the result. The 470the given BLOCK in another coroutine while waiting for the result. The
242server will be frozen during this time, so the block should either finish 471server will be frozen during this time, so the block should either finish
243fast or be very important. 472fast or be very important.
246 475
247sub sync_job(&) { 476sub sync_job(&) {
248 my ($job) = @_; 477 my ($job) = @_;
249 478
250 if ($Coro::current == $Coro::main) { 479 if ($Coro::current == $Coro::main) {
480 my $time = EV::time;
481
251 # this is the main coro, too bad, we have to block 482 # this is the main coro, too bad, we have to block
252 # till the operation succeeds, freezing the server :/ 483 # till the operation succeeds, freezing the server :/
253 484
254 # TODO: use suspend/resume instead 485 LOG llevError, Carp::longmess "sync job";#d#
255 # (but this is cancel-safe) 486
256 my $freeze_guard = freeze_mainloop; 487 my $freeze_guard = freeze_mainloop;
257 488
258 my $busy = 1; 489 my $busy = 1;
259 my @res; 490 my @res;
260 491
261 (Coro::async_pool { 492 (async {
493 $Coro::current->desc ("sync job coro");
262 @res = eval { $job->() }; 494 @res = eval { $job->() };
263 warn $@ if $@; 495 warn $@ if $@;
264 undef $busy; 496 undef $busy;
265 })->prio (Coro::PRIO_MAX); 497 })->prio (Coro::PRIO_MAX);
266 498
267 while ($busy) { 499 while ($busy) {
268 unless (Coro::cede) { 500 if (Coro::nready) {
269 Coro::nready ? Event::one_event 0 : Event::one_event;
270 Coro::cede_notself unless Coro::cede; 501 Coro::cede_notself;
502 } else {
503 EV::loop EV::LOOP_ONESHOT;
271 } 504 }
272 } 505 }
506
507 my $time = EV::time - $time;
508
509 $TICK_START += $time; # do not account sync jobs to server load
273 510
274 wantarray ? @res : $res[0] 511 wantarray ? @res : $res[0]
275 } else { 512 } else {
276 # we are in another coroutine, how wonderful, everything just works 513 # we are in another coroutine, how wonderful, everything just works
277 514
278 $job->() 515 $job->()
279 } 516 }
280} 517}
281 518
282=item $coro = cf::coro { BLOCK } 519=item $coro = cf::async_ext { BLOCK }
283 520
284Creates (and readies) and returns a new coro. This coro is automcatially 521Like async, but this coro is automatically being canceled when the
285being canceled when the extension calling this is being unloaded. 522extension calling this is being unloaded.
286 523
287=cut 524=cut
288 525
289sub coro(&) { 526sub async_ext(&) {
290 my $cb = shift; 527 my $cb = shift;
291 528
292 my $coro = &Coro::async_pool ($cb); 529 my $coro = &Coro::async ($cb);
293 530
294 $coro->on_destroy (sub { 531 $coro->on_destroy (sub {
295 delete $EXT_CORO{$coro+0}; 532 delete $EXT_CORO{$coro+0};
296 }); 533 });
297 $EXT_CORO{$coro+0} = $coro; 534 $EXT_CORO{$coro+0} = $coro;
298 535
299 $coro 536 $coro
300} 537}
301 538
302sub write_runtime { 539=item fork_call { }, $args
303 my $runtime = cf::localdir . "/runtime";
304 540
305 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 541Executes the given code block with the given arguments in a seperate
306 or return; 542process, returning the results. Everything must be serialisable with
543Coro::Storable. May, of course, block. Note that the executed sub may
544never block itself or use any form of event handling.
307 545
308 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 546=cut
309 (aio_write $fh, 0, (length $value), $value, 0) <= 0
310 and return;
311 547
312 aio_fsync $fh 548sub fork_call(&@) {
313 and return; 549 my ($cb, @args) = @_;
314 550
315 close $fh 551 # we seemingly have to make a local copy of the whole thing,
316 or return; 552 # otherwise perl prematurely frees the stuff :/
553 # TODO: investigate and fix (likely this will be rather laborious)
317 554
318 aio_rename "$runtime~", $runtime 555 my @res = Coro::Util::fork_eval {
319 and return; 556 reset_signals;
557 &$cb
558 }, @args;
320 559
560 wantarray ? @res : $res[-1]
561}
562
563=item $coin = coin_from_name $name
564
565=cut
566
567our %coin_alias = (
568 "silver" => "silvercoin",
569 "silvercoin" => "silvercoin",
570 "silvercoins" => "silvercoin",
571 "gold" => "goldcoin",
572 "goldcoin" => "goldcoin",
573 "goldcoins" => "goldcoin",
574 "platinum" => "platinacoin",
575 "platinumcoin" => "platinacoin",
576 "platinumcoins" => "platinacoin",
577 "platina" => "platinacoin",
578 "platinacoin" => "platinacoin",
579 "platinacoins" => "platinacoin",
580 "royalty" => "royalty",
581 "royalties" => "royalty",
582);
583
584sub coin_from_name($) {
585 $coin_alias{$_[0]}
586 ? cf::arch::find $coin_alias{$_[0]}
587 : undef
588}
589
590=item $value = cf::db_get $family => $key
591
592Returns a single value from the environment database.
593
594=item cf::db_put $family => $key => $value
595
596Stores the given C<$value> in the family. It can currently store binary
597data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
598
599=item $db = cf::db_table "name"
600
601Create and/or open a new database table. The string must not be "db" and must be unique
602within each server.
603
604=cut
605
606sub db_table($) {
607 my ($name) = @_;
608 my $db = BDB::db_create $DB_ENV;
609
610 eval {
611 $db->set_flags (BDB::CHKSUM);
612
613 utf8::encode $name;
614 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
615 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
616 cf::cleanup "db_open(db): $!" if $!;
617 };
618 cf::cleanup "db_open(db): $@" if $@;
619
620 $db
621}
622
623our $DB;
624
625sub db_init {
626 cf::sync_job {
627 $DB ||= db_table "db";
628 };
629}
630
631sub db_get($$) {
632 my $key = "$_[0]/$_[1]";
633
634 cf::sync_job {
635 BDB::db_get $DB, undef, $key, my $data;
636
637 $! ? ()
638 : $data
321 1 639 }
640}
641
642sub db_put($$$) {
643 BDB::dbreq_pri 4;
644 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
645}
646
647=item cf::cache $id => [$paths...], $processversion => $process
648
649Generic caching function that returns the value of the resource $id,
650caching and regenerating as required.
651
652This function can block.
653
654=cut
655
656sub cache {
657 my ($id, $src, $processversion, $process) = @_;
658
659 my $meta =
660 join "\x00",
661 $processversion,
662 map {
663 aio_stat $_
664 and Carp::croak "$_: $!";
665
666 ($_, (stat _)[7,9])
667 } @$src;
668
669 my $dbmeta = db_get cache => "$id/meta";
670 if ($dbmeta ne $meta) {
671 # changed, we may need to process
672
673 my @data;
674 my $md5;
675
676 for (0 .. $#$src) {
677 0 <= aio_load $src->[$_], $data[$_]
678 or Carp::croak "$src->[$_]: $!";
679 }
680
681 # if processing is expensive, check
682 # checksum first
683 if (1) {
684 $md5 =
685 join "\x00",
686 $processversion,
687 map {
688 cf::cede_to_tick;
689 ($src->[$_], Digest::MD5::md5_hex $data[$_])
690 } 0.. $#$src;
691
692
693 my $dbmd5 = db_get cache => "$id/md5";
694 if ($dbmd5 eq $md5) {
695 db_put cache => "$id/meta", $meta;
696
697 return db_get cache => "$id/data";
698 }
699 }
700
701 my $t1 = Time::HiRes::time;
702 my $data = $process->(\@data);
703 my $t2 = Time::HiRes::time;
704
705 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
706
707 db_put cache => "$id/data", $data;
708 db_put cache => "$id/md5" , $md5;
709 db_put cache => "$id/meta", $meta;
710
711 return $data;
712 }
713
714 db_get cache => "$id/data"
715}
716
717=item cf::datalog type => key => value, ...
718
719Log a datalog packet of the given type with the given key-value pairs.
720
721=cut
722
723sub datalog($@) {
724 my ($type, %kv) = @_;
725 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
322} 726}
323 727
324=back 728=back
325 729
326=cut 730=cut
327 731
328############################################################################# 732#############################################################################
329 733
330package cf::path;
331
332sub new {
333 my ($class, $path, $base) = @_;
334
335 $path = $path->as_string if ref $path;
336
337 my $self = bless { }, $class;
338
339 # {... are special paths that are not touched
340 # ?xxx/... are special absolute paths
341 # ?random/... random maps
342 # /! non-realised random map exit
343 # /... normal maps
344 # ~/... per-player maps without a specific player (DO NOT USE)
345 # ~user/... per-player map of a specific user
346
347 if ($path =~ /^{/) {
348 # fine as it is
349 } elsif ($path =~ s{^\?random/}{}) {
350 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
351 $self->{random} = cf::from_json $data;
352 } else {
353 if ($path =~ s{^~([^/]+)?}{}) {
354 $self->{user_rel} = 1;
355
356 if (defined $1) {
357 $self->{user} = $1;
358 } elsif ($base =~ m{^~([^/]+)/}) {
359 $self->{user} = $1;
360 } else {
361 warn "cannot resolve user-relative path without user <$path,$base>\n";
362 }
363 } elsif ($path =~ /^\//) {
364 # already absolute
365 } else {
366 $base =~ s{[^/]+/?$}{};
367 return $class->new ("$base/$path");
368 }
369
370 for ($path) {
371 redo if s{/\.?/}{/};
372 redo if s{/[^/]+/\.\./}{/};
373 }
374 }
375
376 $self->{path} = $path;
377
378 $self
379}
380
381# the name / primary key / in-game path
382sub as_string {
383 my ($self) = @_;
384
385 $self->{user_rel} ? "~$self->{user}$self->{path}"
386 : $self->{random} ? "?random/$self->{path}"
387 : $self->{path}
388}
389
390# the displayed name, this is a one way mapping
391sub visible_name {
392 my ($self) = @_;
393
394# if (my $rmp = $self->{random}) {
395# # todo: be more intelligent about this
396# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
397# } else {
398 $self->as_string
399# }
400}
401
402# escape the /'s in the path
403sub _escaped_path {
404 # ∕ is U+2215
405 (my $path = $_[0]{path}) =~ s/\//∕/g;
406 $path
407}
408
409# the original (read-only) location
410sub load_path {
411 my ($self) = @_;
412
413 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
414}
415
416# the temporary/swap location
417sub save_path {
418 my ($self) = @_;
419
420 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
421 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
422 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
423}
424
425# the unique path, might be eq to save_path
426sub uniq_path {
427 my ($self) = @_;
428
429 $self->{user_rel} || $self->{random}
430 ? undef
431 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
432}
433
434# return random map parameters, or undef
435sub random_map_params {
436 my ($self) = @_;
437
438 $self->{random}
439}
440
441# this is somewhat ugly, but style maps do need special treatment
442sub is_style_map {
443 $_[0]{path} =~ m{^/styles/}
444}
445
446package cf;
447
448#############################################################################
449
450=head2 ATTACHABLE OBJECTS 734=head2 ATTACHABLE OBJECTS
451 735
452Many objects in crossfire are so-called attachable objects. That means you can 736Many objects in deliantra are so-called attachable objects. That means you can
453attach callbacks/event handlers (a collection of which is called an "attachment") 737attach callbacks/event handlers (a collection of which is called an "attachment")
454to it. All such attachable objects support the following methods. 738to it. All such attachable objects support the following methods.
455 739
456In the following description, CLASS can be any of C<global>, C<object> 740In the following description, CLASS can be any of C<global>, C<object>
457C<player>, C<client> or C<map> (i.e. the attachable objects in 741C<player>, C<client> or C<map> (i.e. the attachable objects in
458crossfire+). 742Deliantra).
459 743
460=over 4 744=over 4
461 745
462=item $attachable->attach ($attachment, key => $value...) 746=item $attachable->attach ($attachment, key => $value...)
463 747
507=item cf::CLASS::attachment $name, ... 791=item cf::CLASS::attachment $name, ...
508 792
509Register an attachment by C<$name> through which attachable objects of the 793Register an attachment by C<$name> through which attachable objects of the
510given CLASS can refer to this attachment. 794given CLASS can refer to this attachment.
511 795
512Some classes such as crossfire maps and objects can specify attachments 796Some classes such as deliantra maps and objects can specify attachments
513that are attached at load/instantiate time, thus the need for a name. 797that are attached at load/instantiate time, thus the need for a name.
514 798
515These calls expect any number of the following handler/hook descriptions: 799These calls expect any number of the following handler/hook descriptions:
516 800
517=over 4 801=over 4
577our @CB_TYPE = (); # registry for type (cf-object class) based events 861our @CB_TYPE = (); # registry for type (cf-object class) based events
578our @CB_MAP = (); 862our @CB_MAP = ();
579 863
580my %attachment; 864my %attachment;
581 865
866sub cf::attachable::thawer_merge {
867 # simply override everything except _meta
868 local $_[0]{_meta};
869 %{$_[0]} = %{$_[1]};
870}
871
582sub _attach_cb($$$$) { 872sub _attach_cb($$$$) {
583 my ($registry, $event, $prio, $cb) = @_; 873 my ($registry, $event, $prio, $cb) = @_;
584 874
585 use sort 'stable'; 875 use sort 'stable';
586 876
620 $registry = $CB_TYPE[$object_type] ||= []; 910 $registry = $CB_TYPE[$object_type] ||= [];
621 911
622 } elsif ($type eq "subtype") { 912 } elsif ($type eq "subtype") {
623 defined $object_type or Carp::croak "subtype specified without type"; 913 defined $object_type or Carp::croak "subtype specified without type";
624 my $object_subtype = shift @arg; 914 my $object_subtype = shift @arg;
625 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 915 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
626 916
627 } elsif ($type eq "package") { 917 } elsif ($type eq "package") {
628 my $pkg = shift @arg; 918 my $pkg = shift @arg;
629 919
630 while (my ($name, $id) = each %cb_id) { 920 while (my ($name, $id) = each %cb_id) {
659 _attach $registry, $klass, @attach; 949 _attach $registry, $klass, @attach;
660 } 950 }
661 951
662 $obj->{$name} = \%arg; 952 $obj->{$name} = \%arg;
663 } else { 953 } else {
664 warn "object uses attachment '$name' that is not available, postponing.\n"; 954 warn "object uses attachment '$name' which is not available, postponing.\n";
665 } 955 }
666 956
667 $obj->{_attachment}{$name} = undef; 957 $obj->{_attachment}{$name} = undef;
668} 958}
669 959
671 if (ref $_[0]) { 961 if (ref $_[0]) {
672 _object_attach @_; 962 _object_attach @_;
673 } else { 963 } else {
674 _attach shift->_attach_registry, @_; 964 _attach shift->_attach_registry, @_;
675 } 965 }
966 _recalc_want;
676}; 967};
677 968
678# all those should be optimised 969# all those should be optimised
679sub cf::attachable::detach { 970sub cf::attachable::detach {
680 my ($obj, $name) = @_; 971 my ($obj, $name) = @_;
683 delete $obj->{_attachment}{$name}; 974 delete $obj->{_attachment}{$name};
684 reattach ($obj); 975 reattach ($obj);
685 } else { 976 } else {
686 Carp::croak "cannot, currently, detach class attachments"; 977 Carp::croak "cannot, currently, detach class attachments";
687 } 978 }
979 _recalc_want;
688}; 980};
689 981
690sub cf::attachable::attached { 982sub cf::attachable::attached {
691 my ($obj, $name) = @_; 983 my ($obj, $name) = @_;
692 984
707 "; 999 ";
708 die if $@; 1000 die if $@;
709} 1001}
710 1002
711our $override; 1003our $override;
712our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1004our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
713 1005
714sub override { 1006sub override {
715 $override = 1; 1007 $override = 1;
716 @invoke_results = (); 1008 @INVOKE_RESULTS = (@_);
717} 1009}
718 1010
719sub do_invoke { 1011sub do_invoke {
720 my $event = shift; 1012 my $event = shift;
721 my $callbacks = shift; 1013 my $callbacks = shift;
722 1014
723 @invoke_results = (); 1015 @INVOKE_RESULTS = ();
724 1016
725 local $override; 1017 local $override;
726 1018
727 for (@$callbacks) { 1019 for (@$callbacks) {
728 eval { &{$_->[1]} }; 1020 eval { &{$_->[1]} };
737 } 1029 }
738 1030
739 0 1031 0
740} 1032}
741 1033
742=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1034=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
743 1035
744=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1036=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
745 1037
746Generate an object-specific event with the given arguments. 1038Generate an object-specific event with the given arguments.
747 1039
748This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1040This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
749removed in future versions), and there is no public API to access override 1041removed in future versions), and there is no public API to access override
750results (if you must, access C<@cf::invoke_results> directly). 1042results (if you must, access C<@cf::INVOKE_RESULTS> directly).
751 1043
752=back 1044=back
753 1045
754=cut 1046=cut
755 1047
756############################################################################# 1048#############################################################################
757# object support 1049# object support
1050
1051sub _object_equal($$);
1052sub _object_equal($$) {
1053 my ($a, $b) = @_;
1054
1055 return 0 unless (ref $a) eq (ref $b);
1056
1057 if ("HASH" eq ref $a) {
1058 my @ka = keys %$a;
1059 my @kb = keys %$b;
1060
1061 return 0 if @ka != @kb;
1062
1063 for (0 .. $#ka) {
1064 return 0 unless $ka[$_] eq $kb[$_];
1065 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1066 }
1067
1068 } elsif ("ARRAY" eq ref $a) {
1069
1070 return 0 if @$a != @$b;
1071
1072 for (0 .. $#$a) {
1073 return 0 unless _object_equal $a->[$_], $b->[$_];
1074 }
1075
1076 } elsif ($a ne $b) {
1077 return 0;
1078 }
1079
1080 1
1081}
1082
1083our $SLOW_MERGES;#d#
1084sub _can_merge {
1085 my ($ob1, $ob2) = @_;
1086
1087 ++$SLOW_MERGES;#d#
1088
1089 # we do the slow way here
1090 return _object_equal $ob1, $ob2
1091}
758 1092
759sub reattach { 1093sub reattach {
760 # basically do the same as instantiate, without calling instantiate 1094 # basically do the same as instantiate, without calling instantiate
761 my ($obj) = @_; 1095 my ($obj) = @_;
1096
1097 # no longer needed after getting rid of delete_package?
1098 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
762 1099
763 my $registry = $obj->registry; 1100 my $registry = $obj->registry;
764 1101
765 @$registry = (); 1102 @$registry = ();
766 1103
781cf::attachable->attach ( 1118cf::attachable->attach (
782 prio => -1000000, 1119 prio => -1000000,
783 on_instantiate => sub { 1120 on_instantiate => sub {
784 my ($obj, $data) = @_; 1121 my ($obj, $data) = @_;
785 1122
786 $data = from_json $data; 1123 $data = decode_json $data;
787 1124
788 for (@$data) { 1125 for (@$data) {
789 my ($name, $args) = @$_; 1126 my ($name, $args) = @$_;
790 1127
791 $obj->attach ($name, %{$args || {} }); 1128 $obj->attach ($name, %{$args || {} });
807sub object_freezer_save { 1144sub object_freezer_save {
808 my ($filename, $rdata, $objs) = @_; 1145 my ($filename, $rdata, $objs) = @_;
809 1146
810 sync_job { 1147 sync_job {
811 if (length $$rdata) { 1148 if (length $$rdata) {
1149 utf8::decode (my $decname = $filename);
812 warn sprintf "saving %s (%d,%d)\n", 1150 warn sprintf "saving %s (%d,%d)\n",
813 $filename, length $$rdata, scalar @$objs; 1151 $decname, length $$rdata, scalar @$objs;
814 1152
815 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
816 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
817 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1155 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
818 aio_fsync $fh; 1156 aio_fsync $fh if $cf::USE_FSYNC;
819 close $fh; 1157 aio_close $fh;
820 1158
821 if (@$objs) { 1159 if (@$objs) {
822 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1160 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
823 chmod SAVE_MODE, $fh; 1161 aio_chmod $fh, SAVE_MODE;
824 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1162 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
825 aio_write $fh, 0, (length $data), $data, 0; 1163 aio_write $fh, 0, (length $data), $data, 0;
826 aio_fsync $fh; 1164 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 1165 aio_close $fh;
828 aio_rename "$filename.pst~", "$filename.pst"; 1166 aio_rename "$filename.pst~", "$filename.pst";
829 } 1167 }
830 } else { 1168 } else {
831 aio_unlink "$filename.pst"; 1169 aio_unlink "$filename.pst";
832 } 1170 }
833 1171
834 aio_rename "$filename~", $filename; 1172 aio_rename "$filename~", $filename;
1173
1174 $filename =~ s%/[^/]+$%%;
1175 aio_pathsync $filename if $cf::USE_FSYNC;
835 } else { 1176 } else {
836 warn "FATAL: $filename~: $!\n"; 1177 warn "unable to save objects: $filename~: $!\n";
837 } 1178 }
838 } else { 1179 } else {
839 aio_unlink $filename; 1180 aio_unlink $filename;
840 aio_unlink "$filename.pst"; 1181 aio_unlink "$filename.pst";
841 } 1182 }
842 } 1183 };
843} 1184}
844 1185
845sub object_freezer_as_string { 1186sub object_freezer_as_string {
846 my ($rdata, $objs) = @_; 1187 my ($rdata, $objs) = @_;
847 1188
859 or return; 1200 or return;
860 1201
861 unless (aio_stat "$filename.pst") { 1202 unless (aio_stat "$filename.pst") {
862 (aio_load "$filename.pst", $av) >= 0 1203 (aio_load "$filename.pst", $av) >= 0
863 or return; 1204 or return;
1205
864 $av = eval { (Storable::thaw $av)->{objs} }; 1206 my $st = eval { Coro::Storable::thaw $av };
1207 $av = $st->{objs};
865 } 1208 }
866 1209
1210 utf8::decode (my $decname = $filename);
867 warn sprintf "loading %s (%d)\n", 1211 warn sprintf "loading %s (%d,%d)\n",
868 $filename, length $data, scalar @{$av || []};#d# 1212 $decname, length $data, scalar @{$av || []};
1213
869 return ($data, $av); 1214 ($data, $av)
870} 1215}
1216
1217=head2 COMMAND CALLBACKS
1218
1219=over 4
1220
1221=cut
871 1222
872############################################################################# 1223#############################################################################
873# command handling &c 1224# command handling &c
874 1225
875=item cf::register_command $name => \&callback($ob,$args); 1226=item cf::register_command $name => \&callback($ob,$args);
888 push @{ $COMMAND{$name} }, [$caller, $cb]; 1239 push @{ $COMMAND{$name} }, [$caller, $cb];
889} 1240}
890 1241
891=item cf::register_extcmd $name => \&callback($pl,$packet); 1242=item cf::register_extcmd $name => \&callback($pl,$packet);
892 1243
893Register a callbackf ro execution when the client sends an extcmd packet. 1244Register a callback for execution when the client sends an (synchronous)
1245extcmd packet. Ext commands will be processed in the order they are
1246received by the server, like other user commands. The first argument is
1247the logged-in player. Ext commands can only be processed after a player
1248has logged in successfully.
894 1249
895If the callback returns something, it is sent back as if reply was being 1250If the callback returns something, it is sent back as if reply was being
896called. 1251called.
897 1252
1253=item cf::register_exticmd $name => \&callback($ns,$packet);
1254
1255Register a callback for execution when the client sends an (asynchronous)
1256exticmd packet. Exti commands are processed by the server as soon as they
1257are received, i.e. out of order w.r.t. other commands. The first argument
1258is a client socket. Exti commands can be received anytime, even before
1259log-in.
1260
1261If the callback returns something, it is sent back as if reply was being
1262called.
1263
898=cut 1264=cut
899 1265
900sub register_extcmd { 1266sub register_extcmd {
901 my ($name, $cb) = @_; 1267 my ($name, $cb) = @_;
902 1268
903 my $caller = caller;
904 #warn "registering extcmd '$name' to '$caller'";
905
906 $EXTCMD{$name} = [$cb, $caller]; 1269 $EXTCMD{$name} = $cb;
907} 1270}
1271
1272sub register_exticmd {
1273 my ($name, $cb) = @_;
1274
1275 $EXTICMD{$name} = $cb;
1276}
1277
1278use File::Glob ();
908 1279
909cf::player->attach ( 1280cf::player->attach (
910 on_command => sub { 1281 on_command => sub {
911 my ($pl, $name, $params) = @_; 1282 my ($pl, $name, $params) = @_;
912 1283
920 cf::override; 1291 cf::override;
921 }, 1292 },
922 on_extcmd => sub { 1293 on_extcmd => sub {
923 my ($pl, $buf) = @_; 1294 my ($pl, $buf) = @_;
924 1295
925 my $msg = eval { from_json $buf }; 1296 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
926 1297
927 if (ref $msg) { 1298 if (ref $msg) {
1299 my ($type, $reply, @payload) =
1300 "ARRAY" eq ref $msg
1301 ? @$msg
1302 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1303
1304 my @reply;
1305
928 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1306 if (my $cb = $EXTCMD{$type}) {
929 if (my %reply = $cb->[0]->($pl, $msg)) { 1307 @reply = $cb->($pl, @payload);
930 $pl->ext_reply ($msg->{msgid}, %reply);
931 }
932 } 1308 }
1309
1310 $pl->ext_reply ($reply, @reply)
1311 if $reply;
1312
933 } else { 1313 } else {
934 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1314 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
935 } 1315 }
936 1316
937 cf::override; 1317 cf::override;
938 }, 1318 },
939); 1319);
940 1320
941sub register { 1321# "readahead" all extensions
942 my ($base, $pkg) = @_; 1322sub cache_extensions {
1323 my $grp = IO::AIO::aio_group;
943 1324
944 #TODO 1325 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
945} 1326 for (grep /\.ext$/, @{$_[0]}) {
1327 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1328 }
1329 };
946 1330
1331 $grp
1332}
1333
947sub load_extension { 1334sub load_extensions {
1335 cf::sync_job {
1336 my %todo;
1337
1338 for my $path (<$LIBDIR/*.ext>) {
1339 next unless -r $path;
1340
1341 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1342 my $base = $1;
1343 my $pkg = $1;
1344 $pkg =~ s/[^[:word:]]/_/g;
1345 $pkg = "ext::$pkg";
1346
1347 open my $fh, "<:utf8", $path
1348 or die "$path: $!";
1349
1350 my $source = do { local $/; <$fh> };
1351
1352 my %ext = (
1353 path => $path,
1354 base => $base,
1355 pkg => $pkg,
1356 );
1357
1358 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1359 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1360
1361 $ext{source} =
1362 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1363 . "#line 1 \"$path\"\n{\n"
1364 . $source
1365 . "\n};\n1";
1366
1367 $todo{$base} = \%ext;
1368 }
1369
1370 my %done;
1371 while (%todo) {
1372 my $progress;
1373
1374 while (my ($k, $v) = each %todo) {
1375 for (split /,\s*/, $v->{meta}{depends}) {
1376 goto skip
1377 unless exists $done{$_};
1378 }
1379
1380 warn "... loading '$k' into '$v->{pkg}'\n";
1381
1382 unless (eval $v->{source}) {
1383 my $msg = $@ ? "$v->{path}: $@\n"
1384 : "$v->{base}: extension inactive.\n";
1385
1386 if (exists $v->{meta}{mandatory}) {
1387 warn $msg;
1388 cf::cleanup "mandatory extension failed to load, exiting.";
1389 }
1390
1391 warn $msg;
1392 }
1393
1394 $done{$k} = delete $todo{$k};
1395 push @EXTS, $v->{pkg};
1396 $progress = 1;
1397 }
1398
1399 skip:
1400 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1401 unless $progress;
1402 }
1403 };
1404}
1405
1406#############################################################################
1407
1408=back
1409
1410=head2 CORE EXTENSIONS
1411
1412Functions and methods that extend core deliantra objects.
1413
1414=cut
1415
1416package cf::player;
1417
1418use Coro::AIO;
1419
1420=head3 cf::player
1421
1422=over 4
1423
1424=item cf::player::num_playing
1425
1426Returns the official number of playing players, as per the Crossfire metaserver rules.
1427
1428=cut
1429
1430sub num_playing {
1431 scalar grep
1432 $_->ob->map
1433 && !$_->hidden
1434 && !$_->ob->flag (cf::FLAG_WIZ),
1435 cf::player::list
1436}
1437
1438=item cf::player::find $login
1439
1440Returns the given player object, loading it if necessary (might block).
1441
1442=cut
1443
1444sub playerdir($) {
1445 "$PLAYERDIR/"
1446 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1447}
1448
1449sub path($) {
1450 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1451
1452 (playerdir $login) . "/playerdata"
1453}
1454
1455sub find_active($) {
1456 $cf::PLAYER{$_[0]}
1457 and $cf::PLAYER{$_[0]}->active
1458 and $cf::PLAYER{$_[0]}
1459}
1460
1461sub exists($) {
1462 my ($login) = @_;
1463
1464 $cf::PLAYER{$login}
1465 or !aio_stat path $login
1466}
1467
1468sub find($) {
1469 return $cf::PLAYER{$_[0]} || do {
1470 my $login = $_[0];
1471
1472 my $guard = cf::lock_acquire "user_find:$login";
1473
1474 $cf::PLAYER{$_[0]} || do {
1475 # rename old playerfiles to new ones
1476 #TODO: remove when no longer required
1477 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1478 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1479 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1480 aio_unlink +(playerdir $login) . "/$login.pl";
1481
1482 my $f = new_from_file cf::object::thawer path $login
1483 or return;
1484
1485 my $pl = cf::player::load_pl $f
1486 or return;
1487
1488 local $cf::PLAYER_LOADING{$login} = $pl;
1489 $f->resolve_delayed_derefs;
1490 $cf::PLAYER{$login} = $pl
1491 }
1492 }
1493}
1494
1495sub save($) {
1496 my ($pl) = @_;
1497
1498 return if $pl->{deny_save};
1499
1500 my $path = path $pl;
1501 my $guard = cf::lock_acquire "user_save:$path";
1502
1503 return if $pl->{deny_save};
1504
1505 aio_mkdir playerdir $pl, 0770;
1506 $pl->{last_save} = $cf::RUNTIME;
1507
1508 cf::get_slot 0.01;
1509
1510 $pl->save_pl ($path);
1511 cf::cede_to_tick;
1512}
1513
1514sub new($) {
1515 my ($login) = @_;
1516
1517 my $self = create;
1518
1519 $self->ob->name ($login);
1520 $self->{deny_save} = 1;
1521
1522 $cf::PLAYER{$login} = $self;
1523
1524 $self
1525}
1526
1527=item $player->send_msg ($channel, $msg, $color, [extra...])
1528
1529=cut
1530
1531sub send_msg {
1532 my $ns = shift->ns
1533 or return;
1534 $ns->send_msg (@_);
1535}
1536
1537=item $pl->quit_character
1538
1539Nukes the player without looking back. If logged in, the connection will
1540be destroyed. May block for a long time.
1541
1542=cut
1543
1544sub quit_character {
1545 my ($pl) = @_;
1546
1547 my $name = $pl->ob->name;
1548
1549 $pl->{deny_save} = 1;
1550 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1551
1552 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1553 $pl->deactivate;
1554 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1555 $pl->ob->check_score;
1556 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1557 $pl->ns->destroy if $pl->ns;
1558
1559 my $path = playerdir $pl;
1560 my $temp = "$path~$cf::RUNTIME~deleting~";
1561 aio_rename $path, $temp;
1562 delete $cf::PLAYER{$pl->ob->name};
1563 $pl->destroy;
1564
1565 my $prefix = qr<^~\Q$name\E/>;
1566
1567 # nuke player maps
1568 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1569
1570 IO::AIO::aio_rmtree $temp;
1571}
1572
1573=item $pl->kick
1574
1575Kicks a player out of the game. This destroys the connection.
1576
1577=cut
1578
1579sub kick {
1580 my ($pl, $kicker) = @_;
1581
1582 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1583 $pl->killer ("kicked");
1584 $pl->ns->destroy;
1585}
1586
1587=item cf::player::list_logins
1588
1589Returns am arrayref of all valid playernames in the system, can take a
1590while and may block, so not sync_job-capable, ever.
1591
1592=cut
1593
1594sub list_logins {
1595 my $dirs = aio_readdir $PLAYERDIR
1596 or return [];
1597
1598 my @logins;
1599
1600 for my $login (@$dirs) {
1601 my $path = path $login;
1602
1603 # a .pst is a dead give-away for a valid player
1604 # if no pst file found, open and chekc for blocked users
1605 if (aio_stat "$path.pst") {
1606 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1607 aio_read $fh, 0, 512, my $buf, 0 or next;
1608 $buf !~ /^password -------------$/m or next; # official not-valid tag
1609 }
1610
1611 utf8::decode $login;
1612 push @logins, $login;
1613 }
1614
1615 \@logins
1616}
1617
1618=item $player->maps
1619
1620Returns an arrayref of map paths that are private for this
1621player. May block.
1622
1623=cut
1624
1625sub maps($) {
1626 my ($pl) = @_;
1627
1628 $pl = ref $pl ? $pl->ob->name : $pl;
1629
1630 my $files = aio_readdir playerdir $pl
1631 or return;
1632
1633 my @paths;
1634
1635 for (@$files) {
1636 utf8::decode $_;
1637 next if /\.(?:pl|pst)$/;
1638 next unless /^$PATH_SEP/o;
1639
1640 push @paths, cf::map::normalise "~$pl/$_";
1641 }
1642
1643 \@paths
1644}
1645
1646=item $protocol_xml = $player->expand_cfpod ($cfpod)
1647
1648Expand deliantra pod fragments into protocol xml.
1649
1650=item $player->ext_reply ($msgid, @msg)
1651
1652Sends an ext reply to the player.
1653
1654=cut
1655
1656sub ext_reply($$@) {
1657 my ($self, $id, @msg) = @_;
1658
1659 $self->ns->ext_reply ($id, @msg)
1660}
1661
1662=item $player->ext_msg ($type, @msg)
1663
1664Sends an ext event to the client.
1665
1666=cut
1667
1668sub ext_msg($$@) {
1669 my ($self, $type, @msg) = @_;
1670
1671 $self->ns->ext_msg ($type, @msg);
1672}
1673
1674=head3 cf::region
1675
1676=over 4
1677
1678=cut
1679
1680package cf::region;
1681
1682=item cf::region::find_by_path $path
1683
1684Tries to decuce the likely region for a map knowing only its path.
1685
1686=cut
1687
1688sub find_by_path($) {
948 my ($path) = @_; 1689 my ($path) = @_;
949 1690
950 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1691 my ($match, $specificity);
951 my $base = $1;
952 my $pkg = $1;
953 $pkg =~ s/[^[:word:]]/_/g;
954 $pkg = "ext::$pkg";
955 1692
956 warn "loading '$path' into '$pkg'\n"; 1693 for my $region (list) {
957 1694 if ($region->{match} && $path =~ $region->{match}) {
958 open my $fh, "<:utf8", $path 1695 ($match, $specificity) = ($region, $region->specificity)
959 or die "$path: $!"; 1696 if $region->specificity > $specificity;
960 1697 }
961 my $source =
962 "package $pkg; use strict; use utf8;\n"
963 . "#line 1 \"$path\"\n{\n"
964 . (do { local $/; <$fh> })
965 . "\n};\n1";
966
967 eval $source
968 or die $@ ? "$path: $@\n"
969 : "extension disabled.\n";
970
971 push @exts, $pkg;
972 $ext_pkg{$base} = $pkg;
973
974# no strict 'refs';
975# @{"$pkg\::ISA"} = ext::;
976
977 register $base, $pkg;
978}
979
980sub unload_extension {
981 my ($pkg) = @_;
982
983 warn "removing extension $pkg\n";
984
985 # remove hooks
986 #TODO
987# for my $idx (0 .. $#PLUGIN_EVENT) {
988# delete $hook[$idx]{$pkg};
989# } 1698 }
990 1699
991 # remove commands 1700 $match
992 for my $name (keys %COMMAND) {
993 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
994
995 if (@cb) {
996 $COMMAND{$name} = \@cb;
997 } else {
998 delete $COMMAND{$name};
999 }
1000 }
1001
1002 # remove extcmds
1003 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1004 delete $EXTCMD{$name};
1005 }
1006
1007 if (my $cb = $pkg->can ("unload")) {
1008 eval {
1009 $cb->($pkg);
1010 1
1011 } or warn "$pkg unloaded, but with errors: $@";
1012 }
1013
1014 Symbol::delete_package $pkg;
1015}
1016
1017sub load_extensions {
1018 for my $ext (<$LIBDIR/*.ext>) {
1019 next unless -r $ext;
1020 eval {
1021 load_extension $ext;
1022 1
1023 } or warn "$ext not loaded: $@";
1024 }
1025}
1026
1027#############################################################################
1028# load/save/clean perl data associated with a map
1029
1030*cf::mapsupport::on_clean = sub {
1031 my ($map) = @_;
1032
1033 my $path = $map->tmpname;
1034 defined $path or return;
1035
1036 unlink "$path.pst";
1037};
1038
1039cf::map->attach (prio => -10000, package => cf::mapsupport::);
1040
1041#############################################################################
1042# load/save perl data associated with player->ob objects
1043
1044sub all_objects(@) {
1045 @_, map all_objects ($_->inv), @_
1046}
1047
1048# TODO: compatibility cruft, remove when no longer needed
1049cf::player->attach (
1050 on_load => sub {
1051 my ($pl, $path) = @_;
1052
1053 for my $o (all_objects $pl->ob) {
1054 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1055 $o->set_ob_key_value ("_perl_data");
1056
1057 %$o = %{ Storable::thaw pack "H*", $value };
1058 }
1059 }
1060 },
1061);
1062
1063#############################################################################
1064
1065=head2 CORE EXTENSIONS
1066
1067Functions and methods that extend core crossfire objects.
1068
1069=head3 cf::player
1070
1071=over 4
1072
1073=item cf::player::exists $login
1074
1075Returns true when the given account exists.
1076
1077=cut
1078
1079sub cf::player::exists($) {
1080 cf::player::find $_[0]
1081 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1082}
1083
1084=item $player->ext_reply ($msgid, $msgtype, %msg)
1085
1086Sends an ext reply to the player.
1087
1088=cut
1089
1090sub cf::player::ext_reply($$$%) {
1091 my ($self, $id, %msg) = @_;
1092
1093 $msg{msgid} = $id;
1094
1095 $self->send ("ext " . to_json \%msg);
1096} 1701}
1097 1702
1098=back 1703=back
1099
1100 1704
1101=head3 cf::map 1705=head3 cf::map
1102 1706
1103=over 4 1707=over 4
1104 1708
1107package cf::map; 1711package cf::map;
1108 1712
1109use Fcntl; 1713use Fcntl;
1110use Coro::AIO; 1714use Coro::AIO;
1111 1715
1716use overload
1717 '""' => \&as_string,
1718 fallback => 1;
1719
1112our $MAX_RESET = 3600; 1720our $MAX_RESET = 3600;
1113our $DEFAULT_RESET = 3000; 1721our $DEFAULT_RESET = 3000;
1114 1722
1115sub generate_random_map { 1723sub generate_random_map {
1116 my ($path, $rmp) = @_; 1724 my ($self, $rmp) = @_;
1725
1726 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1117 1727
1118 # mit "rum" bekleckern, nicht 1728 # mit "rum" bekleckern, nicht
1119 cf::map::_create_random_map 1729 $self->_create_random_map (
1120 $path,
1121 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1730 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1122 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1731 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1123 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1732 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1124 $rmp->{exit_on_final_map}, 1733 $rmp->{exit_on_final_map},
1125 $rmp->{xsize}, $rmp->{ysize}, 1734 $rmp->{xsize}, $rmp->{ysize},
1126 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1735 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1127 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1736 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1128 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1737 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1129 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1738 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1130 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1739 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1131 (cf::region::find $rmp->{region}) 1740 (cf::region::find $rmp->{region}), $rmp->{custom}
1741 )
1132} 1742}
1133 1743
1134# and all this just because we cannot iterate over 1744=item cf::map->register ($regex, $prio)
1135# all maps in C++...
1136sub change_all_map_light {
1137 my ($change) = @_;
1138 1745
1139 $_->change_map_light ($change) 1746Register a handler for the map path matching the given regex at the
1140 for grep $_->outdoor, values %cf::MAP; 1747givne priority (higher is better, built-in handlers have priority 0, the
1141} 1748default).
1142 1749
1143sub try_load_header($) { 1750=cut
1751
1752sub register {
1753 my (undef, $regex, $prio) = @_;
1754 my $pkg = caller;
1755
1756 no strict;
1757 push @{"$pkg\::ISA"}, __PACKAGE__;
1758
1759 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1760}
1761
1762# also paths starting with '/'
1763$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1764
1765sub thawer_merge {
1766 my ($self, $merge) = @_;
1767
1768 # we have to keep some variables in memory intact
1769 local $self->{path};
1770 local $self->{load_path};
1771
1772 $self->SUPER::thawer_merge ($merge);
1773}
1774
1775sub normalise {
1144 my ($path) = @_; 1776 my ($path, $base) = @_;
1777
1778 $path = "$path"; # make sure its a string
1779
1780 $path =~ s/\.map$//;
1781
1782 # map plan:
1783 #
1784 # /! non-realised random map exit (special hack!)
1785 # {... are special paths that are not being touched
1786 # ?xxx/... are special absolute paths
1787 # ?random/... random maps
1788 # /... normal maps
1789 # ~user/... per-player map of a specific user
1790
1791 $path =~ s/$PATH_SEP/\//go;
1792
1793 # treat it as relative path if it starts with
1794 # something that looks reasonable
1795 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1796 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1797
1798 $base =~ s{[^/]+/?$}{};
1799 $path = "$base/$path";
1800 }
1801
1802 for ($path) {
1803 redo if s{//}{/};
1804 redo if s{/\.?/}{/};
1805 redo if s{/[^/]+/\.\./}{/};
1806 }
1807
1808 $path
1809}
1810
1811sub new_from_path {
1812 my (undef, $path, $base) = @_;
1813
1814 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1815
1816 $path = normalise $path, $base;
1817
1818 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1819 if ($path =~ $EXT_MAP{$pkg}[1]) {
1820 my $self = bless cf::map::new, $pkg;
1821 $self->{path} = $path; $self->path ($path);
1822 $self->init; # pass $1 etc.
1823 return $self;
1824 }
1825 }
1826
1827 Carp::cluck "unable to resolve path '$path' (base '$base').";
1828 ()
1829}
1830
1831sub init {
1832 my ($self) = @_;
1833
1834 $self
1835}
1836
1837sub as_string {
1838 my ($self) = @_;
1839
1840 "$self->{path}"
1841}
1842
1843# the displayed name, this is a one way mapping
1844sub visible_name {
1845 &as_string
1846}
1847
1848# the original (read-only) location
1849sub load_path {
1850 my ($self) = @_;
1851
1852 "$MAPDIR/$self->{path}.map"
1853}
1854
1855# the temporary/swap location
1856sub save_path {
1857 my ($self) = @_;
1858
1859 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1860 "$TMPDIR/$path.map"
1861}
1862
1863# the unique path, undef == no special unique path
1864sub uniq_path {
1865 my ($self) = @_;
1866
1867 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1868 "$UNIQUEDIR/$path"
1869}
1870
1871sub decay_objects {
1872 my ($self) = @_;
1873
1874 return if $self->{deny_reset};
1875
1876 $self->do_decay_objects;
1877}
1878
1879sub unlink_save {
1880 my ($self) = @_;
1881
1882 utf8::encode (my $save = $self->save_path);
1883 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1884 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1885}
1886
1887sub load_header_from($) {
1888 my ($self, $path) = @_;
1145 1889
1146 utf8::encode $path; 1890 utf8::encode $path;
1147 aio_open $path, O_RDONLY, 0 1891 my $f = new_from_file cf::object::thawer $path
1148 or return; 1892 or return;
1149 1893
1150 my $map = cf::map::new 1894 $self->_load_header ($f)
1151 or return; 1895 or return;
1152 1896
1153 # for better error messages only, will be overwritten 1897 local $MAP_LOADING{$self->{path}} = $self;
1154 $map->path ($path); 1898 $f->resolve_delayed_derefs;
1155 1899
1156 $map->load_header ($path) 1900 $self->{load_path} = $path;
1901
1902 1
1903}
1904
1905sub load_header_orig {
1906 my ($self) = @_;
1907
1908 $self->load_header_from ($self->load_path)
1909}
1910
1911sub load_header_temp {
1912 my ($self) = @_;
1913
1914 $self->load_header_from ($self->save_path)
1915}
1916
1917sub prepare_temp {
1918 my ($self) = @_;
1919
1920 $self->last_access ((delete $self->{last_access})
1921 || $cf::RUNTIME); #d#
1922 # safety
1923 $self->{instantiate_time} = $cf::RUNTIME
1924 if $self->{instantiate_time} > $cf::RUNTIME;
1925}
1926
1927sub prepare_orig {
1928 my ($self) = @_;
1929
1930 $self->{load_original} = 1;
1931 $self->{instantiate_time} = $cf::RUNTIME;
1932 $self->last_access ($cf::RUNTIME);
1933 $self->instantiate;
1934}
1935
1936sub load_header {
1937 my ($self) = @_;
1938
1939 if ($self->load_header_temp) {
1940 $self->prepare_temp;
1941 } else {
1942 $self->load_header_orig
1157 or return; 1943 or return;
1944 $self->prepare_orig;
1945 }
1158 1946
1159 $map->{load_path} = $path; 1947 $self->{deny_reset} = 1
1948 if $self->no_reset;
1160 1949
1161 $map 1950 $self->default_region (cf::region::find_by_path $self->{path})
1951 unless $self->default_region;
1952
1953 1
1162} 1954}
1163 1955
1164sub find; 1956sub find;
1165sub find { 1957sub find {
1166 my ($path, $origin) = @_; 1958 my ($path, $origin) = @_;
1167 1959
1168 #warn "find<$path,$origin>\n";#d#
1169
1170 $path = new cf::path $path, $origin && $origin->path; 1960 $path = normalise $path, $origin && $origin->path;
1171 my $key = $path->as_string;
1172 1961
1173 cf::lock_wait "map_find:$key"; 1962 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1174
1175 $cf::MAP{$key} || do {
1176 my $guard = cf::lock_acquire "map_find:$key"; 1963 my $guard2 = cf::lock_acquire "map_find:$path";
1177 1964
1178 # do it the slow way 1965 $cf::MAP{$path} || do {
1179 my $map = try_load_header $path->save_path; 1966 my $map = new_from_path cf::map $path
1180
1181 Coro::cede;
1182
1183 if ($map) {
1184 $map->last_access ((delete $map->{last_access})
1185 || $cf::RUNTIME); #d#
1186 # safety
1187 $map->{instantiate_time} = $cf::RUNTIME
1188 if $map->{instantiate_time} > $cf::RUNTIME;
1189 } else {
1190 if (my $rmp = $path->random_map_params) {
1191 $map = generate_random_map $key, $rmp;
1192 } else {
1193 $map = try_load_header $path->load_path;
1194 }
1195
1196 $map or return; 1967 or return;
1197 1968
1198 $map->{load_original} = 1;
1199 $map->{instantiate_time} = $cf::RUNTIME;
1200 $map->last_access ($cf::RUNTIME);
1201 $map->instantiate;
1202
1203 # per-player maps become, after loading, normal maps
1204 $map->per_player (0) if $path->{user_rel};
1205 }
1206
1207 $map->path ($key);
1208 $map->{path} = $path;
1209 $map->{last_save} = $cf::RUNTIME; 1969 $map->{last_save} = $cf::RUNTIME;
1210 1970
1211 Coro::cede; 1971 $map->load_header
1972 or return;
1212 1973
1213 if ($map->should_reset) { 1974 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1975 # doing this can freeze the server in a sync job, obviously
1976 #$cf::WAIT_FOR_TICK->wait;
1977 undef $guard2;
1978 undef $guard1;
1214 $map->reset; 1979 $map->reset;
1215 undef $guard;
1216 $map = find $path 1980 return find $path;
1217 or return;
1218 } 1981 }
1219 1982
1220 $cf::MAP{$key} = $map 1983 $cf::MAP{$path} = $map
1221 } 1984 }
1222} 1985}
1986
1987sub pre_load { }
1988sub post_load { }
1223 1989
1224sub load { 1990sub load {
1225 my ($self) = @_; 1991 my ($self) = @_;
1226 1992
1993 local $self->{deny_reset} = 1; # loading can take a long time
1994
1227 my $path = $self->{path}; 1995 my $path = $self->{path};
1996
1997 {
1228 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1998 my $guard = cf::lock_acquire "map_data:$path";
1229 1999
2000 return unless $self->valid;
1230 return if $self->in_memory != cf::MAP_SWAPPED; 2001 return unless $self->in_memory == cf::MAP_SWAPPED;
1231 2002
1232 $self->in_memory (cf::MAP_LOADING); 2003 $self->in_memory (cf::MAP_LOADING);
1233 2004
1234 $self->alloc; 2005 $self->alloc;
1235 $self->load_objects ($self->{load_path}, 1) 2006
2007 $self->pre_load;
2008 cf::cede_to_tick;
2009
2010 my $f = new_from_file cf::object::thawer $self->{load_path};
2011 $f->skip_block;
2012 $self->_load_objects ($f)
1236 or return; 2013 or return;
1237 2014
1238 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2015 $self->post_load_original
1239 if delete $self->{load_original}; 2016 if delete $self->{load_original};
1240 2017
1241 if (my $uniq = $path->uniq_path) { 2018 if (my $uniq = $self->uniq_path) {
1242 utf8::encode $uniq; 2019 utf8::encode $uniq;
1243 if (aio_open $uniq, O_RDONLY, 0) { 2020 unless (aio_stat $uniq) {
2021 if (my $f = new_from_file cf::object::thawer $uniq) {
1244 $self->clear_unique_items; 2022 $self->clear_unique_items;
1245 $self->load_objects ($uniq, 0); 2023 $self->_load_objects ($f);
2024 $f->resolve_delayed_derefs;
2025 }
1246 } 2026 }
1247 } 2027 }
1248 2028
1249 Coro::cede; 2029 $f->resolve_delayed_derefs;
1250 2030
2031 cf::cede_to_tick;
1251 # now do the right thing for maps 2032 # now do the right thing for maps
1252 $self->link_multipart_objects; 2033 $self->link_multipart_objects;
1253
1254 if ($self->{path}->is_style_map) {
1255 $self->{deny_save} = 1;
1256 $self->{deny_reset} = 1;
1257 } else {
1258 $self->fix_auto_apply;
1259 $self->decay_objects;
1260 $self->update_buttons;
1261 $self->set_darkness_map;
1262 $self->difficulty ($self->estimate_difficulty) 2034 $self->difficulty ($self->estimate_difficulty)
1263 unless $self->difficulty; 2035 unless $self->difficulty;
2036 cf::cede_to_tick;
2037
2038 unless ($self->{deny_activate}) {
2039 $self->decay_objects;
2040 $self->fix_auto_apply;
2041 $self->update_buttons;
2042 cf::cede_to_tick;
1264 $self->activate; 2043 $self->activate;
1265 } 2044 }
1266 2045
1267 Coro::cede; 2046 $self->{last_save} = $cf::RUNTIME;
2047 $self->last_access ($cf::RUNTIME);
1268 2048
1269 $self->in_memory (cf::MAP_IN_MEMORY); 2049 $self->in_memory (cf::MAP_ACTIVE);
2050 }
2051
2052 $self->post_load;
2053}
2054
2055sub customise_for {
2056 my ($self, $ob) = @_;
2057
2058 return find "~" . $ob->name . "/" . $self->{path}
2059 if $self->per_player;
2060
2061# return find "?party/" . $ob->name . "/" . $self->{path}
2062# if $self->per_party;
2063
2064 $self
2065}
2066
2067# find and load all maps in the 3x3 area around a map
2068sub load_neighbours {
2069 my ($map) = @_;
2070
2071 my @neigh; # diagonal neighbours
2072
2073 for (0 .. 3) {
2074 my $neigh = $map->tile_path ($_)
2075 or next;
2076 $neigh = find $neigh, $map
2077 or next;
2078 $neigh->load;
2079
2080 push @neigh,
2081 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2082 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2083 }
2084
2085 for (grep defined $_->[0], @neigh) {
2086 my ($path, $origin) = @$_;
2087 my $neigh = find $path, $origin
2088 or next;
2089 $neigh->load;
2090 }
1270} 2091}
1271 2092
1272sub find_sync { 2093sub find_sync {
1273 my ($path, $origin) = @_; 2094 my ($path, $origin) = @_;
1274 2095
1275 cf::sync_job { 2096 cf::sync_job { find $path, $origin }
1276 my $map = cf::map::find $path, $origin;
1277 $map
1278 }
1279} 2097}
1280 2098
1281sub do_load_sync { 2099sub do_load_sync {
1282 my ($map) = @_; 2100 my ($map) = @_;
1283 2101
2102 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2103 if $Coro::current == $Coro::main;
2104
1284 cf::sync_job { $map->load }; 2105 cf::sync_job { $map->load };
2106}
2107
2108our %MAP_PREFETCH;
2109our $MAP_PREFETCHER = undef;
2110
2111sub find_async {
2112 my ($path, $origin, $load) = @_;
2113
2114 $path = normalise $path, $origin && $origin->{path};
2115
2116 if (my $map = $cf::MAP{$path}) {
2117 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2118 }
2119
2120 $MAP_PREFETCH{$path} |= $load;
2121
2122 $MAP_PREFETCHER ||= cf::async {
2123 $Coro::current->{desc} = "map prefetcher";
2124
2125 while (%MAP_PREFETCH) {
2126 while (my ($k, $v) = each %MAP_PREFETCH) {
2127 if (my $map = find $k) {
2128 $map->load if $v;
2129 }
2130
2131 delete $MAP_PREFETCH{$k};
2132 }
2133 }
2134 undef $MAP_PREFETCHER;
2135 };
2136 $MAP_PREFETCHER->prio (6);
2137
2138 ()
1285} 2139}
1286 2140
1287sub save { 2141sub save {
1288 my ($self) = @_; 2142 my ($self) = @_;
1289 2143
1290 my $lock = cf::lock_acquire "map_data:" . $self->path; 2144 my $lock = cf::lock_acquire "map_data:$self->{path}";
1291 2145
1292 $self->{last_save} = $cf::RUNTIME; 2146 $self->{last_save} = $cf::RUNTIME;
1293 2147
1294 return unless $self->dirty; 2148 return unless $self->dirty;
1295 2149
1296 my $save = $self->{path}->save_path; utf8::encode $save; 2150 my $save = $self->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2151 my $uniq = $self->uniq_path; utf8::encode $uniq;
1298 2152
1299 $self->{load_path} = $save; 2153 $self->{load_path} = $save;
1300 2154
1301 return if $self->{deny_save}; 2155 return if $self->{deny_save};
1302 2156
1303 local $self->{last_access} = $self->last_access;#d# 2157 local $self->{last_access} = $self->last_access;#d#
1304 2158
2159 cf::async {
2160 $Coro::current->{desc} = "map player save";
2161 $_->contr->save for $self->players;
2162 };
2163
2164 cf::get_slot 0.02;
2165
1305 if ($uniq) { 2166 if ($uniq) {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2167 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1307 $self->save_objects ($uniq, cf::IO_UNIQUES); 2168 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1308 } else { 2169 } else {
1309 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2170 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1310 } 2171 }
1311} 2172}
1312 2173
1313sub swap_out { 2174sub swap_out {
1314 my ($self) = @_; 2175 my ($self) = @_;
1315 2176
1316 # save first because save cedes 2177 # save first because save cedes
1317 $self->save; 2178 $self->save;
1318 2179
1319 my $lock = cf::lock_acquire "map_data:" . $self->path; 2180 my $lock = cf::lock_acquire "map_data:$self->{path}";
1320 2181
1321 return if $self->players; 2182 return if $self->players;
1322 return if $self->in_memory != cf::MAP_IN_MEMORY; 2183 return if $self->in_memory != cf::MAP_ACTIVE;
1323 return if $self->{deny_save}; 2184 return if $self->{deny_save};
1324 2185
2186 $self->in_memory (cf::MAP_SWAPPED);
2187
2188 $self->deactivate;
2189 $_->clear_links_to ($self) for values %cf::MAP;
1325 $self->clear; 2190 $self->clear;
1326 $self->in_memory (cf::MAP_SWAPPED);
1327} 2191}
1328 2192
1329sub reset_at { 2193sub reset_at {
1330 my ($self) = @_; 2194 my ($self) = @_;
1331 2195
1332 # TODO: safety, remove and allow resettable per-player maps 2196 # TODO: safety, remove and allow resettable per-player maps
1333 return 1e99 if $self->{path}{user_rel};
1334 return 1e99 if $self->{deny_reset}; 2197 return 1e99 if $self->{deny_reset};
1335 2198
1336 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2199 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1337 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2200 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1338 2201
1343 my ($self) = @_; 2206 my ($self) = @_;
1344 2207
1345 $self->reset_at <= $cf::RUNTIME 2208 $self->reset_at <= $cf::RUNTIME
1346} 2209}
1347 2210
1348sub unlink_save {
1349 my ($self) = @_;
1350
1351 utf8::encode (my $save = $self->{path}->save_path);
1352 aioreq_pri 3; IO::AIO::aio_unlink $save;
1353 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1354}
1355
1356sub rename {
1357 my ($self, $new_path) = @_;
1358
1359 $self->unlink_save;
1360
1361 delete $cf::MAP{$self->path};
1362 $self->{path} = new cf::path $new_path;
1363 $self->path ($self->{path}->as_string);
1364 $cf::MAP{$self->path} = $self;
1365
1366 $self->save;
1367}
1368
1369sub reset { 2211sub reset {
1370 my ($self) = @_; 2212 my ($self) = @_;
1371 2213
1372 my $lock = cf::lock_acquire "map_data:" . $self->path; 2214 my $lock = cf::lock_acquire "map_data:$self->{path}";
1373 2215
1374 return if $self->players; 2216 return if $self->players;
1375 return if $self->{path}{user_rel};#d#
1376 2217
1377 warn "resetting map ", $self->path;#d# 2218 warn "resetting map ", $self->path;
2219
2220 $self->in_memory (cf::MAP_SWAPPED);
2221
2222 # need to save uniques path
2223 unless ($self->{deny_save}) {
2224 my $uniq = $self->uniq_path; utf8::encode $uniq;
2225
2226 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2227 if $uniq;
2228 }
1378 2229
1379 delete $cf::MAP{$self->path}; 2230 delete $cf::MAP{$self->path};
1380 2231
2232 $self->deactivate;
1381 $_->clear_links_to ($self) for values %cf::MAP; 2233 $_->clear_links_to ($self) for values %cf::MAP;
2234 $self->clear;
1382 2235
1383 $self->unlink_save; 2236 $self->unlink_save;
1384 $self->destroy; 2237 $self->destroy;
1385} 2238}
1386 2239
1387my $nuke_counter = "aaaa"; 2240my $nuke_counter = "aaaa";
1388 2241
1389sub nuke { 2242sub nuke {
1390 my ($self) = @_; 2243 my ($self) = @_;
1391 2244
2245 {
2246 my $lock = cf::lock_acquire "map_data:$self->{path}";
2247
2248 delete $cf::MAP{$self->path};
2249
2250 $self->unlink_save;
2251
2252 bless $self, "cf::map";
2253 delete $self->{deny_reset};
1392 $self->{deny_save} = 1; 2254 $self->{deny_save} = 1;
1393 $self->reset_timeout (1); 2255 $self->reset_timeout (1);
1394 $self->rename ("{nuke}/" . ($nuke_counter++)); 2256 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2257
2258 $cf::MAP{$self->path} = $self;
2259 }
2260
1395 $self->reset; # polite request, might not happen 2261 $self->reset; # polite request, might not happen
1396} 2262}
1397 2263
1398sub customise_for { 2264=item $maps = cf::map::tmp_maps
1399 my ($map, $ob) = @_;
1400 2265
1401 if ($map->per_player) { 2266Returns an arrayref with all map paths of currently instantiated and saved
1402 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2267maps. May block.
2268
2269=cut
2270
2271sub tmp_maps() {
1403 } 2272 [
1404 2273 map {
1405 $map 2274 utf8::decode $_;
2275 /\.map$/
2276 ? normalise $_
2277 : ()
2278 } @{ aio_readdir $TMPDIR or [] }
2279 ]
1406} 2280}
1407 2281
1408sub emergency_save { 2282=item $maps = cf::map::random_maps
1409 my $freeze_guard = cf::freeze_mainloop;
1410 2283
1411 warn "enter emergency map save\n"; 2284Returns an arrayref with all map paths of currently instantiated and saved
2285random maps. May block.
1412 2286
1413 cf::sync_job { 2287=cut
1414 warn "begin emergency map save\n"; 2288
1415 $_->save for values %cf::MAP; 2289sub random_maps() {
2290 [
2291 map {
2292 utf8::decode $_;
2293 /\.map$/
2294 ? normalise "?random/$_"
2295 : ()
2296 } @{ aio_readdir $RANDOMDIR or [] }
2297 ]
2298}
2299
2300=item cf::map::unique_maps
2301
2302Returns an arrayref of paths of all shared maps that have
2303instantiated unique items. May block.
2304
2305=cut
2306
2307sub unique_maps() {
2308 [
2309 map {
2310 utf8::decode $_;
2311 s/\.map$//; # TODO future compatibility hack
2312 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2313 ? ()
2314 : normalise $_
2315 } @{ aio_readdir $UNIQUEDIR or [] }
2316 ]
2317}
2318
2319=back
2320
2321=head3 cf::object
2322
2323=cut
2324
2325package cf::object;
2326
2327=over 4
2328
2329=item $ob->inv_recursive
2330
2331Returns the inventory of the object I<and> their inventories, recursively,
2332but I<not> the object itself.
2333
2334=cut
2335
2336sub inv_recursive_;
2337sub inv_recursive_ {
2338 map { $_, inv_recursive_ $_->inv } @_
2339}
2340
2341sub inv_recursive {
2342 inv_recursive_ inv $_[0]
2343}
2344
2345=item $ref = $ob->ref
2346
2347Creates and returns a persistent reference to an object that can be stored as a string.
2348
2349=item $ob = cf::object::deref ($refstring)
2350
2351returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2352even if the object actually exists. May block.
2353
2354=cut
2355
2356sub deref {
2357 my ($ref) = @_;
2358
2359 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2360 my ($uuid, $name) = ($1, $2);
2361 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2362 or return;
2363 $pl->ob->uuid eq $uuid
2364 or return;
2365
2366 $pl->ob
2367 } else {
2368 warn "$ref: cannot resolve object reference\n";
2369 undef
1416 }; 2370 }
1417
1418 warn "end emergency map save\n";
1419} 2371}
1420 2372
1421package cf; 2373package cf;
1422 2374
1423=back 2375=back
1424
1425 2376
1426=head3 cf::object::player 2377=head3 cf::object::player
1427 2378
1428=over 4 2379=over 4
1429 2380
1432Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2383Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1433can be C<undef>. Does the right thing when the player is currently in a 2384can be C<undef>. Does the right thing when the player is currently in a
1434dialogue with the given NPC character. 2385dialogue with the given NPC character.
1435 2386
1436=cut 2387=cut
2388
2389our $SAY_CHANNEL = {
2390 id => "say",
2391 title => "Map",
2392 reply => "say ",
2393 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2394};
2395
2396our $CHAT_CHANNEL = {
2397 id => "chat",
2398 title => "Chat",
2399 reply => "chat ",
2400 tooltip => "Player chat and shouts, global to the server.",
2401};
1437 2402
1438# rough implementation of a future "reply" method that works 2403# rough implementation of a future "reply" method that works
1439# with dialog boxes. 2404# with dialog boxes.
1440#TODO: the first argument must go, split into a $npc->reply_to ( method 2405#TODO: the first argument must go, split into a $npc->reply_to ( method
1441sub cf::object::player::reply($$$;$) { 2406sub cf::object::player::reply($$$;$) {
1443 2408
1444 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2409 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1445 2410
1446 if ($self->{record_replies}) { 2411 if ($self->{record_replies}) {
1447 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2412 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2413
1448 } else { 2414 } else {
2415 my $pl = $self->contr;
2416
2417 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2418 my $dialog = $pl->{npc_dialog};
2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2420
2421 } else {
1449 $msg = $npc->name . " says: $msg" if $npc; 2422 $msg = $npc->name . " says: $msg" if $npc;
1450 $self->message ($msg, $flags); 2423 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2424 }
1451 } 2425 }
2426}
2427
2428=item $object->send_msg ($channel, $msg, $color, [extra...])
2429
2430=cut
2431
2432sub cf::object::send_msg {
2433 my $pl = shift->contr
2434 or return;
2435 $pl->send_msg (@_);
1452} 2436}
1453 2437
1454=item $player_object->may ("access") 2438=item $player_object->may ("access")
1455 2439
1456Returns wether the given player is authorized to access resource "access" 2440Returns wether the given player is authorized to access resource "access"
1469 2453
1470=item $player_object->enter_link 2454=item $player_object->enter_link
1471 2455
1472Freezes the player and moves him/her to a special map (C<{link}>). 2456Freezes the player and moves him/her to a special map (C<{link}>).
1473 2457
1474The player should be reaosnably safe there for short amounts of time. You 2458The player should be reasonably safe there for short amounts of time (e.g.
1475I<MUST> call C<leave_link> as soon as possible, though. 2459for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2460though, as the palyer cannot control the character while it is on the link
2461map.
2462
2463Will never block.
1476 2464
1477=item $player_object->leave_link ($map, $x, $y) 2465=item $player_object->leave_link ($map, $x, $y)
1478 2466
1479Moves the player out of the specila link map onto the given map. If the 2467Moves the player out of the special C<{link}> map onto the specified
1480map is not valid (or omitted), the player will be moved back to the 2468map. If the map is not valid (or omitted), the player will be moved back
1481location he/she was before the call to C<enter_link>, or, if that fails, 2469to the location he/she was before the call to C<enter_link>, or, if that
1482to the emergency map position. 2470fails, to the emergency map position.
1483 2471
1484Might block. 2472Might block.
1485 2473
1486=cut 2474=cut
2475
2476sub link_map {
2477 unless ($LINK_MAP) {
2478 $LINK_MAP = cf::map::find "{link}"
2479 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2480 $LINK_MAP->load;
2481 }
2482
2483 $LINK_MAP
2484}
1487 2485
1488sub cf::object::player::enter_link { 2486sub cf::object::player::enter_link {
1489 my ($self) = @_; 2487 my ($self) = @_;
1490 2488
1491 $self->deactivate_recursive; 2489 $self->deactivate_recursive;
1492 2490
1493 return if $self->map == $LINK_MAP; 2491 return if UNIVERSAL::isa $self->map, "ext::map_link";
1494 2492
1495 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2493 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1496 if $self->map; 2494 if $self->map && $self->map->{path} ne "{link}";
1497 2495
1498 $self->enter_map ($LINK_MAP, 20, 20); 2496 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1499} 2497}
1500 2498
1501sub cf::object::player::leave_link { 2499sub cf::object::player::leave_link {
1502 my ($self, $map, $x, $y) = @_; 2500 my ($self, $map, $x, $y) = @_;
2501
2502 return unless $self->contr->active;
1503 2503
1504 my $link_pos = delete $self->{_link_pos}; 2504 my $link_pos = delete $self->{_link_pos};
1505 2505
1506 unless ($map) { 2506 unless ($map) {
1507 # restore original map position 2507 # restore original map position
1521 # use -1 or undef as default coordinates, not 0, 0 2521 # use -1 or undef as default coordinates, not 0, 0
1522 ($x, $y) = ($map->enter_x, $map->enter_y) 2522 ($x, $y) = ($map->enter_x, $map->enter_y)
1523 if $x <=0 && $y <= 0; 2523 if $x <=0 && $y <= 0;
1524 2524
1525 $map->load; 2525 $map->load;
2526 $map->load_neighbours;
1526 2527
2528 return unless $self->contr->active;
2529 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1527 $self->activate_recursive; 2530 $self->activate_recursive;
2531
2532 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1528 $self->enter_map ($map, $x, $y); 2533 $self->enter_map ($map, $x, $y);
1529} 2534}
1530 2535
1531cf::player->attach ( 2536=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1532 on_logout => sub {
1533 my ($pl) = @_;
1534 2537
1535 # abort map switching before logout 2538Moves the player to the given map-path and coordinates by first freezing
1536 if ($pl->ob->{_link_pos}) { 2539her, loading and preparing them map, calling the provided $check callback
1537 cf::sync_job { 2540that has to return the map if sucecssful, and then unfreezes the player on
1538 $pl->ob->leave_link 2541the new (success) or old (failed) map position. In either case, $done will
1539 }; 2542be called at the end of this process.
1540 }
1541 },
1542 on_login => sub {
1543 my ($pl) = @_;
1544 2543
1545 # try to abort aborted map switching on player login :) 2544Note that $check will be called with a potentially non-loaded map, so if
1546 # should happen only on crashes 2545it needs a loaded map it has to call C<< ->load >>.
1547 if ($pl->ob->{_link_pos}) {
1548 2546
1549 $pl->ob->enter_link;
1550 (Coro::async_pool {
1551 # we need this sleep as the login has a concurrent enter_exit running
1552 # and this sleep increases chances of the player not ending up in scorn
1553 Coro::Timer::sleep 1;
1554 $pl->ob->leave_link;
1555 })->prio (2);
1556 }
1557 },
1558);
1559
1560=item $player_object->goto ($path, $x, $y)
1561
1562=cut 2547=cut
2548
2549our $GOTOGEN;
1563 2550
1564sub cf::object::player::goto { 2551sub cf::object::player::goto {
1565 my ($self, $path, $x, $y) = @_; 2552 my ($self, $path, $x, $y, $check, $done) = @_;
2553
2554 # do generation counting so two concurrent goto's will be executed in-order
2555 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1566 2556
1567 $self->enter_link; 2557 $self->enter_link;
1568 2558
1569 (Coro::async_pool { 2559 (async {
1570 $path = new cf::path $path; 2560 $Coro::current->{desc} = "player::goto $path $x $y";
1571 2561
1572 my $map = cf::map::find $path->as_string; 2562 # *tag paths override both path and x|y
2563 if ($path =~ /^\*(.*)$/) {
2564 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2565 my $ob = $obs[rand @obs];
2566
2567 # see if we actually can go there
2568 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2569 $ob = $obs[rand @obs];
2570 } else {
2571 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2572 }
2573 # else put us there anyways for now #d#
2574
2575 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2576 } else {
2577 ($path, $x, $y) = (undef, undef, undef);
2578 }
2579 }
2580
2581 my $map = eval {
2582 my $map = defined $path ? cf::map::find $path : undef;
2583
2584 if ($map) {
1573 $map = $map->customise_for ($self) if $map; 2585 $map = $map->customise_for ($self);
1574 2586 $map = $check->($map) if $check && $map;
1575# warn "entering ", $map->path, " at ($x, $y)\n" 2587 } else {
1576# if $map;
1577
1578 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2588 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2589 }
1579 2590
2591 $map
2592 };
2593
2594 if ($@) {
2595 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2596 LOG llevError | logBacktrace, Carp::longmess $@;
2597 }
2598
2599 if ($gen == $self->{_goto_generation}) {
2600 delete $self->{_goto_generation};
1580 $self->leave_link ($map, $x, $y); 2601 $self->leave_link ($map, $x, $y);
2602 }
2603
2604 $done->() if $done;
1581 })->prio (1); 2605 })->prio (1);
1582} 2606}
1583 2607
1584=item $player_object->enter_exit ($exit_object) 2608=item $player_object->enter_exit ($exit_object)
1585 2609
1587 2611
1588sub parse_random_map_params { 2612sub parse_random_map_params {
1589 my ($spec) = @_; 2613 my ($spec) = @_;
1590 2614
1591 my $rmp = { # defaults 2615 my $rmp = { # defaults
1592 xsize => 10, 2616 xsize => (cf::rndm 15, 40),
1593 ysize => 10, 2617 ysize => (cf::rndm 15, 40),
2618 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2619 #layout => string,
1594 }; 2620 };
1595 2621
1596 for (split /\n/, $spec) { 2622 for (split /\n/, $spec) {
1597 my ($k, $v) = split /\s+/, $_, 2; 2623 my ($k, $v) = split /\s+/, $_, 2;
1598 2624
1610 # that depends on the exit object 2636 # that depends on the exit object
1611 2637
1612 my $rmp = parse_random_map_params $exit->msg; 2638 my $rmp = parse_random_map_params $exit->msg;
1613 2639
1614 if ($exit->map) { 2640 if ($exit->map) {
1615 $rmp->{region} = $exit->map->region_name; 2641 $rmp->{region} = $exit->region->name;
1616 $rmp->{origin_map} = $exit->map->path; 2642 $rmp->{origin_map} = $exit->map->path;
1617 $rmp->{origin_x} = $exit->x; 2643 $rmp->{origin_x} = $exit->x;
1618 $rmp->{origin_y} = $exit->y; 2644 $rmp->{origin_y} = $exit->y;
2645
2646 $exit->map->touch;
1619 } 2647 }
1620 2648
1621 $rmp->{random_seed} ||= $exit->random_seed; 2649 $rmp->{random_seed} ||= $exit->random_seed;
1622 2650
1623 my $data = cf::to_json $rmp; 2651 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1624 my $md5 = Digest::MD5::md5_hex $data; 2652 my $md5 = Digest::MD5::md5_hex $data;
2653 my $meta = "$RANDOMDIR/$md5.meta";
1625 2654
1626 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2655 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1627 aio_write $fh, 0, (length $data), $data, 0; 2656 aio_write $fh, 0, (length $data), $data, 0;
2657 undef $fh;
2658 aio_rename "$meta~", $meta;
1628 2659
2660 my $slaying = "?random/$md5";
2661
2662 if ($exit->valid) {
1629 $exit->slaying ("?random/$md5"); 2663 $exit->slaying ("?random/$md5");
1630 $exit->msg (undef); 2664 $exit->msg (undef);
2665 }
1631 } 2666 }
1632} 2667}
1633 2668
1634sub cf::object::player::enter_exit { 2669sub cf::object::player::enter_exit {
1635 my ($self, $exit) = @_; 2670 my ($self, $exit) = @_;
1636 2671
1637 return unless $self->type == cf::PLAYER; 2672 return unless $self->type == cf::PLAYER;
1638 2673
1639 $self->enter_link; 2674 $self->enter_link;
1640 2675
1641 (Coro::async_pool { 2676 (async {
1642 $self->deactivate_recursive; # just to be sure 2677 $Coro::current->{desc} = "enter_exit";
2678
1643 unless (eval { 2679 unless (eval {
2680 $self->deactivate_recursive; # just to be sure
2681
2682 # random map handling
2683 {
2684 my $guard = cf::lock_acquire "exit_prepare:$exit";
2685
1644 prepare_random_map $exit 2686 prepare_random_map $exit
1645 if $exit->slaying eq "/!"; 2687 if $exit->slaying eq "/!";
2688 }
1646 2689
1647 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2690 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1648 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2691 my $x = $exit->stats->hp;
2692 my $y = $exit->stats->sp;
1649 2693
2694 $self->goto ($map, $x, $y);
2695
2696 # if exit is damned, update players death & WoR home-position
2697 $self->contr->savebed ($map, $x, $y)
2698 if $exit->flag (cf::FLAG_DAMNED);
2699
1650 1; 2700 1
1651 }) { 2701 }) {
1652 $self->message ("Something went wrong deep within the crossfire server. " 2702 $self->message ("Something went wrong deep within the deliantra server. "
1653 . "I'll try to bring you back to the map you were before. " 2703 . "I'll try to bring you back to the map you were before. "
1654 . "Please report this to the dungeon master", 2704 . "Please report this to the dungeon master!",
1655 cf::NDI_UNIQUE | cf::NDI_RED); 2705 cf::NDI_UNIQUE | cf::NDI_RED);
1656 2706
1657 warn "ERROR in enter_exit: $@"; 2707 warn "ERROR in enter_exit: $@";
1658 $self->leave_link; 2708 $self->leave_link;
1659 } 2709 }
1660 })->prio (1); 2710 })->prio (1);
1673 2723
1674sub cf::client::send_drawinfo { 2724sub cf::client::send_drawinfo {
1675 my ($self, $text, $flags) = @_; 2725 my ($self, $text, $flags) = @_;
1676 2726
1677 utf8::encode $text; 2727 utf8::encode $text;
1678 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2728 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1679} 2729}
1680 2730
2731=item $client->send_msg ($channel, $msg, $color, [extra...])
2732
2733Send a drawinfo or msg packet to the client, formatting the msg for the
2734client if neccessary. C<$type> should be a string identifying the type of
2735the message, with C<log> being the default. If C<$color> is negative, suppress
2736the message unless the client supports the msg packet.
2737
2738=cut
2739
2740# non-persistent channels (usually the info channel)
2741our %CHANNEL = (
2742 "c/identify" => {
2743 id => "infobox",
2744 title => "Identify",
2745 reply => undef,
2746 tooltip => "Items recently identified",
2747 },
2748 "c/examine" => {
2749 id => "infobox",
2750 title => "Examine",
2751 reply => undef,
2752 tooltip => "Signs and other items you examined",
2753 },
2754 "c/book" => {
2755 id => "infobox",
2756 title => "Book",
2757 reply => undef,
2758 tooltip => "The contents of a note or book",
2759 },
2760 "c/lookat" => {
2761 id => "infobox",
2762 title => "Look",
2763 reply => undef,
2764 tooltip => "What you saw there",
2765 },
2766 "c/who" => {
2767 id => "infobox",
2768 title => "Players",
2769 reply => undef,
2770 tooltip => "Shows players who are currently online",
2771 },
2772 "c/body" => {
2773 id => "infobox",
2774 title => "Body Parts",
2775 reply => undef,
2776 tooltip => "Shows which body parts you posess and are available",
2777 },
2778 "c/statistics" => {
2779 id => "infobox",
2780 title => "Statistics",
2781 reply => undef,
2782 tooltip => "Shows your primary statistics",
2783 },
2784 "c/skills" => {
2785 id => "infobox",
2786 title => "Skills",
2787 reply => undef,
2788 tooltip => "Shows your experience per skill and item power",
2789 },
2790 "c/shopitems" => {
2791 id => "infobox",
2792 title => "Shop Items",
2793 reply => undef,
2794 tooltip => "Shows the items currently for sale in this shop",
2795 },
2796 "c/resistances" => {
2797 id => "infobox",
2798 title => "Resistances",
2799 reply => undef,
2800 tooltip => "Shows your resistances",
2801 },
2802 "c/pets" => {
2803 id => "infobox",
2804 title => "Pets",
2805 reply => undef,
2806 tooltip => "Shows information abotu your pets/a specific pet",
2807 },
2808 "c/uptime" => {
2809 id => "infobox",
2810 title => "Uptime",
2811 reply => undef,
2812 tooltip => "How long the server has been running since last restart",
2813 },
2814 "c/mapinfo" => {
2815 id => "infobox",
2816 title => "Map Info",
2817 reply => undef,
2818 tooltip => "Information related to the maps",
2819 },
2820 "c/party" => {
2821 id => "party",
2822 title => "Party",
2823 reply => "gsay ",
2824 tooltip => "Messages and chat related to your party",
2825 },
2826 "c/death" => {
2827 id => "death",
2828 title => "Death",
2829 reply => undef,
2830 tooltip => "Reason for and more info about your most recent death",
2831 },
2832 "c/say" => $SAY_CHANNEL,
2833 "c/chat" => $CHAT_CHANNEL,
2834);
2835
2836sub cf::client::send_msg {
2837 my ($self, $channel, $msg, $color, @extra) = @_;
2838
2839 $msg = $self->pl->expand_cfpod ($msg)
2840 unless $color & cf::NDI_VERBATIM;
2841
2842 $color &= cf::NDI_CLIENT_MASK; # just in case...
2843
2844 # check predefined channels, for the benefit of C
2845 if ($CHANNEL{$channel}) {
2846 $channel = $CHANNEL{$channel};
2847
2848 $self->ext_msg (channel_info => $channel);
2849 $channel = $channel->{id};
2850
2851 } elsif (ref $channel) {
2852 # send meta info to client, if not yet sent
2853 unless (exists $self->{channel}{$channel->{id}}) {
2854 $self->{channel}{$channel->{id}} = $channel;
2855 $self->ext_msg (channel_info => $channel);
2856 }
2857
2858 $channel = $channel->{id};
2859 }
2860
2861 return unless @extra || length $msg;
2862
2863 # default colour, mask it out
2864 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2865 if $color & cf::NDI_DEF;
2866
2867 my $pkt = "msg "
2868 . $self->{json_coder}->encode (
2869 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2870 );
2871
2872 # try lzf for large packets
2873 $pkt = "lzf " . Compress::LZF::compress $pkt
2874 if 1024 <= length $pkt and $self->{can_lzf};
2875
2876 # split very large packets
2877 if (8192 < length $pkt and $self->{can_lzf}) {
2878 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2879 $pkt = "frag";
2880 }
2881
2882 $self->send_packet ($pkt);
2883}
2884
2885=item $client->ext_msg ($type, @msg)
2886
2887Sends an ext event to the client.
2888
2889=cut
2890
2891sub cf::client::ext_msg($$@) {
2892 my ($self, $type, @msg) = @_;
2893
2894 if ($self->extcmd == 2) {
2895 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2896 } elsif ($self->extcmd == 1) { # TODO: remove
2897 push @msg, msgtype => "event_$type";
2898 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2899 }
2900}
2901
2902=item $client->ext_reply ($msgid, @msg)
2903
2904Sends an ext reply to the client.
2905
2906=cut
2907
2908sub cf::client::ext_reply($$@) {
2909 my ($self, $id, @msg) = @_;
2910
2911 if ($self->extcmd == 2) {
2912 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2913 } elsif ($self->extcmd == 1) {
2914 #TODO: version 1, remove
2915 unshift @msg, msgtype => "reply", msgid => $id;
2916 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2917 }
2918}
1681 2919
1682=item $success = $client->query ($flags, "text", \&cb) 2920=item $success = $client->query ($flags, "text", \&cb)
1683 2921
1684Queues a query to the client, calling the given callback with 2922Queues a query to the client, calling the given callback with
1685the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2923the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1686C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2924C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1687 2925
1688Queries can fail, so check the return code. Or don't, as queries will become 2926Queries can fail, so check the return code. Or don't, as queries will
1689reliable at some point in the future. 2927become reliable at some point in the future.
1690 2928
1691=cut 2929=cut
1692 2930
1693sub cf::client::query { 2931sub cf::client::query {
1694 my ($self, $flags, $text, $cb) = @_; 2932 my ($self, $flags, $text, $cb) = @_;
1702 utf8::encode $text; 2940 utf8::encode $text;
1703 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2941 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1704 2942
1705 $self->send_packet ($self->{query_queue}[0][0]) 2943 $self->send_packet ($self->{query_queue}[0][0])
1706 if @{ $self->{query_queue} } == 1; 2944 if @{ $self->{query_queue} } == 1;
2945
2946 1
1707} 2947}
1708 2948
1709cf::client->attach ( 2949cf::client->attach (
2950 on_connect => sub {
2951 my ($ns) = @_;
2952
2953 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2954 },
1710 on_reply => sub { 2955 on_reply => sub {
1711 my ($ns, $msg) = @_; 2956 my ($ns, $msg) = @_;
1712 2957
1713 # this weird shuffling is so that direct followup queries 2958 # this weird shuffling is so that direct followup queries
1714 # get handled first 2959 # get handled first
1715 my $queue = delete $ns->{query_queue} 2960 my $queue = delete $ns->{query_queue}
1716 or return; # be conservative, not sure how that can happen, but we saw a crash here 2961 or return; # be conservative, not sure how that can happen, but we saw a crash here
1717 2962
1718 (shift @$queue)->[1]->($msg); 2963 (shift @$queue)->[1]->($msg);
2964 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1719 2965
1720 push @{ $ns->{query_queue} }, @$queue; 2966 push @{ $ns->{query_queue} }, @$queue;
1721 2967
1722 if (@{ $ns->{query_queue} } == @$queue) { 2968 if (@{ $ns->{query_queue} } == @$queue) {
1723 if (@$queue) { 2969 if (@$queue) {
1725 } else { 2971 } else {
1726 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2972 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1727 } 2973 }
1728 } 2974 }
1729 }, 2975 },
2976 on_exticmd => sub {
2977 my ($ns, $buf) = @_;
2978
2979 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2980
2981 if (ref $msg) {
2982 my ($type, $reply, @payload) =
2983 "ARRAY" eq ref $msg
2984 ? @$msg
2985 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2986
2987 my @reply;
2988
2989 if (my $cb = $EXTICMD{$type}) {
2990 @reply = $cb->($ns, @payload);
2991 }
2992
2993 $ns->ext_reply ($reply, @reply)
2994 if $reply;
2995
2996 } else {
2997 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2998 }
2999
3000 cf::override;
3001 },
1730); 3002);
1731 3003
1732=item $client->coro (\&cb) 3004=item $client->async (\&cb)
1733 3005
1734Create a new coroutine, running the specified callback. The coroutine will 3006Create a new coroutine, running the specified callback. The coroutine will
1735be automatically cancelled when the client gets destroyed (e.g. on logout, 3007be automatically cancelled when the client gets destroyed (e.g. on logout,
1736or loss of connection). 3008or loss of connection).
1737 3009
1738=cut 3010=cut
1739 3011
1740sub cf::client::coro { 3012sub cf::client::async {
1741 my ($self, $cb) = @_; 3013 my ($self, $cb) = @_;
1742 3014
1743 my $coro = &Coro::async_pool ($cb); 3015 my $coro = &Coro::async ($cb);
1744 3016
1745 $coro->on_destroy (sub { 3017 $coro->on_destroy (sub {
1746 delete $self->{_coro}{$coro+0}; 3018 delete $self->{_coro}{$coro+0};
1747 }); 3019 });
1748 3020
1775our $safe = new Safe "safe"; 3047our $safe = new Safe "safe";
1776our $safe_hole = new Safe::Hole; 3048our $safe_hole = new Safe::Hole;
1777 3049
1778$SIG{FPE} = 'IGNORE'; 3050$SIG{FPE} = 'IGNORE';
1779 3051
1780$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3052$safe->permit_only (Opcode::opset qw(
3053 :base_core :base_mem :base_orig :base_math
3054 grepstart grepwhile mapstart mapwhile
3055 sort time
3056));
1781 3057
1782# here we export the classes and methods available to script code 3058# here we export the classes and methods available to script code
1783 3059
1784=pod 3060=pod
1785 3061
1786The following fucntions and emthods are available within a safe environment: 3062The following functions and methods are available within a safe environment:
1787 3063
1788 cf::object contr pay_amount pay_player map 3064 cf::object
3065 contr pay_amount pay_player map x y force_find force_add destroy
3066 insert remove name archname title slaying race decrease split
3067 value
3068
1789 cf::object::player player 3069 cf::object::player
1790 cf::player peaceful 3070 player
1791 cf::map trigger 3071
3072 cf::player
3073 peaceful
3074
3075 cf::map
3076 trigger
1792 3077
1793=cut 3078=cut
1794 3079
1795for ( 3080for (
1796 ["cf::object" => qw(contr pay_amount pay_player map)], 3081 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3082 insert remove inv nrof name archname title slaying race
3083 decrease split destroy change_exp value msg lore send_msg)],
1797 ["cf::object::player" => qw(player)], 3084 ["cf::object::player" => qw(player)],
1798 ["cf::player" => qw(peaceful)], 3085 ["cf::player" => qw(peaceful send_msg)],
1799 ["cf::map" => qw(trigger)], 3086 ["cf::map" => qw(trigger)],
1800) { 3087) {
1801 no strict 'refs'; 3088 no strict 'refs';
1802 my ($pkg, @funs) = @$_; 3089 my ($pkg, @funs) = @$_;
1803 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3090 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1820 my ($code, %vars) = @_; 3107 my ($code, %vars) = @_;
1821 3108
1822 my $qcode = $code; 3109 my $qcode = $code;
1823 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3110 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1824 $qcode =~ s/\n/\\n/g; 3111 $qcode =~ s/\n/\\n/g;
3112
3113 %vars = (_dummy => 0) unless %vars;
1825 3114
1826 local $_; 3115 local $_;
1827 local @safe::cf::_safe_eval_args = values %vars; 3116 local @safe::cf::_safe_eval_args = values %vars;
1828 3117
1829 my $eval = 3118 my $eval =
1872=back 3161=back
1873 3162
1874=cut 3163=cut
1875 3164
1876############################################################################# 3165#############################################################################
3166# the server's init and main functions
1877 3167
1878=head2 EXTENSION DATABASE SUPPORT 3168sub load_facedata($) {
3169 my ($path) = @_;
1879 3170
1880Crossfire maintains a very simple database for extension use. It can 3171 # HACK to clear player env face cache, we need some signal framework
1881currently store anything that can be serialised using Storable, which 3172 # for this (global event?)
1882excludes objects. 3173 %ext::player_env::MUSIC_FACE_CACHE = ();
1883 3174
1884The parameter C<$family> should best start with the name of the extension 3175 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1885using it, it should be unique.
1886 3176
1887=over 4 3177 warn "loading facedata from $path\n";
1888 3178
1889=item $hashref = cf::db_get $family 3179 my $facedata;
3180 0 < aio_load $path, $facedata
3181 or die "$path: $!";
1890 3182
1891Return a hashref for use by the extension C<$family>, which can be 3183 $facedata = Coro::Storable::thaw $facedata;
1892modified. After modifications, you have to call C<cf::db_dirty> or
1893C<cf::db_sync>.
1894 3184
1895=item $value = cf::db_get $family => $key 3185 $facedata->{version} == 2
3186 or cf::cleanup "$path: version mismatch, cannot proceed.";
1896 3187
1897Returns a single value from the database 3188 # patch in the exptable
1898 3189 $facedata->{resource}{"res/exp_table"} = {
1899=item cf::db_put $family => $hashref 3190 type => FT_RSRC,
1900 3191 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1901Stores the given family hashref into the database. Updates are delayed, if
1902you want the data to be synced to disk immediately, use C<cf::db_sync>.
1903
1904=item cf::db_put $family => $key => $value
1905
1906Stores the given C<$value> in the family hash. Updates are delayed, if you
1907want the data to be synced to disk immediately, use C<cf::db_sync>.
1908
1909=item cf::db_dirty
1910
1911Marks the database as dirty, to be updated at a later time.
1912
1913=item cf::db_sync
1914
1915Immediately write the database to disk I<if it is dirty>.
1916
1917=cut
1918
1919our $DB;
1920
1921{
1922 my $path = cf::localdir . "/database.pst";
1923
1924 sub db_load() {
1925 $DB = stat $path ? Storable::retrieve $path : { };
1926 }
1927
1928 my $pid;
1929
1930 sub db_save() {
1931 waitpid $pid, 0 if $pid;
1932 if (0 == ($pid = fork)) {
1933 $DB->{_meta}{version} = 1;
1934 Storable::nstore $DB, "$path~";
1935 rename "$path~", $path;
1936 cf::_exit 0 if defined $pid;
1937 }
1938 }
1939
1940 my $dirty;
1941
1942 sub db_sync() {
1943 db_save if $dirty;
1944 undef $dirty;
1945 }
1946
1947 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1948 db_sync;
1949 }); 3192 };
3193 cf::cede_to_tick;
1950 3194
1951 sub db_dirty() {
1952 $dirty = 1;
1953 $idle->start;
1954 } 3195 {
3196 my $faces = $facedata->{faceinfo};
1955 3197
1956 sub db_get($;$) { 3198 while (my ($face, $info) = each %$faces) {
1957 @_ >= 2 3199 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1958 ? $DB->{$_[0]}{$_[1]}
1959 : ($DB->{$_[0]} ||= { })
1960 }
1961 3200
1962 sub db_put($$;$) { 3201 cf::face::set_visibility $idx, $info->{visibility};
1963 if (@_ >= 3) { 3202 cf::face::set_magicmap $idx, $info->{magicmap};
1964 $DB->{$_[0]}{$_[1]} = $_[2]; 3203 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1965 } else { 3204 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1966 $DB->{$_[0]} = $_[1];
1967 }
1968 db_dirty;
1969 }
1970 3205
1971 cf::global->attach ( 3206 cf::cede_to_tick;
1972 prio => 10000,
1973 on_cleanup => sub {
1974 db_sync;
1975 }, 3207 }
1976 );
1977}
1978 3208
1979############################################################################# 3209 while (my ($face, $info) = each %$faces) {
1980# the server's main() 3210 next unless $info->{smooth};
1981 3211
1982sub cfg_load { 3212 my $idx = cf::face::find $face
3213 or next;
3214
3215 if (my $smooth = cf::face::find $info->{smooth}) {
3216 cf::face::set_smooth $idx, $smooth;
3217 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3218 } else {
3219 warn "smooth face '$info->{smooth}' not found for face '$face'";
3220 }
3221
3222 cf::cede_to_tick;
3223 }
3224 }
3225
3226 {
3227 my $anims = $facedata->{animinfo};
3228
3229 while (my ($anim, $info) = each %$anims) {
3230 cf::anim::set $anim, $info->{frames}, $info->{facings};
3231 cf::cede_to_tick;
3232 }
3233
3234 cf::anim::invalidate_all; # d'oh
3235 }
3236
3237 {
3238 # TODO: for gcfclient pleasure, we should give resources
3239 # that gcfclient doesn't grok a >10000 face index.
3240 my $res = $facedata->{resource};
3241
3242 while (my ($name, $info) = each %$res) {
3243 if (defined $info->{type}) {
3244 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3245 my $data;
3246
3247 if ($info->{type} & 1) {
3248 # prepend meta info
3249
3250 my $meta = $enc->encode ({
3251 name => $name,
3252 %{ $info->{meta} || {} },
3253 });
3254
3255 $data = pack "(w/a*)*", $meta, $info->{data};
3256 } else {
3257 $data = $info->{data};
3258 }
3259
3260 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3261 cf::face::set_type $idx, $info->{type};
3262 } else {
3263 $RESOURCE{$name} = $info;
3264 }
3265
3266 cf::cede_to_tick;
3267 }
3268 }
3269
3270 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3271
3272 1
3273}
3274
3275cf::global->attach (on_resource_update => sub {
3276 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3277 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3278
3279 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3280 my $sound = $soundconf->{compat}[$_]
3281 or next;
3282
3283 my $face = cf::face::find "sound/$sound->[1]";
3284 cf::sound::set $sound->[0] => $face;
3285 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3286 }
3287
3288 while (my ($k, $v) = each %{$soundconf->{event}}) {
3289 my $face = cf::face::find "sound/$v";
3290 cf::sound::set $k => $face;
3291 }
3292 }
3293});
3294
3295register_exticmd fx_want => sub {
3296 my ($ns, $want) = @_;
3297
3298 while (my ($k, $v) = each %$want) {
3299 $ns->fx_want ($k, $v);
3300 }
3301};
3302
3303sub load_resource_file($) {
3304 my $guard = lock_acquire "load_resource_file";
3305
3306 my $status = load_resource_file_ $_[0];
3307 get_slot 0.1, 100;
3308 cf::arch::commit_load;
3309
3310 $status
3311}
3312
3313sub reload_regions {
3314 # HACK to clear player env face cache, we need some signal framework
3315 # for this (global event?)
3316 %ext::player_env::MUSIC_FACE_CACHE = ();
3317
3318 load_resource_file "$MAPDIR/regions"
3319 or die "unable to load regions file\n";
3320
3321 for (cf::region::list) {
3322 $_->{match} = qr/$_->{match}/
3323 if exists $_->{match};
3324 }
3325}
3326
3327sub reload_facedata {
3328 load_facedata "$DATADIR/facedata"
3329 or die "unable to load facedata\n";
3330}
3331
3332sub reload_archetypes {
3333 load_resource_file "$DATADIR/archetypes"
3334 or die "unable to load archetypes\n";
3335}
3336
3337sub reload_treasures {
3338 load_resource_file "$DATADIR/treasures"
3339 or die "unable to load treasurelists\n";
3340}
3341
3342sub reload_resources {
3343 warn "reloading resource files...\n";
3344
3345 reload_facedata;
3346 reload_archetypes;
3347 reload_regions;
3348 reload_treasures;
3349
3350 warn "finished reloading resource files\n";
3351}
3352
3353sub reload_config {
1983 open my $fh, "<:utf8", cf::confdir . "/config" 3354 open my $fh, "<:utf8", "$CONFDIR/config"
1984 or return; 3355 or return;
1985 3356
1986 local $/; 3357 local $/;
1987 *CFG = YAML::Syck::Load <$fh>; 3358 *CFG = YAML::Load <$fh>;
1988 3359
1989 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3360 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1990 3361
1991 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3362 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
1992 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3363 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1993 3364
1994 if (exists $CFG{mlockall}) { 3365 if (exists $CFG{mlockall}) {
1995 eval { 3366 eval {
1996 $CFG{mlockall} ? &mlockall : &munlockall 3367 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1997 and die "WARNING: m(un)lockall failed: $!\n"; 3368 and die "WARNING: m(un)lockall failed: $!\n";
1998 }; 3369 };
1999 warn $@ if $@; 3370 warn $@ if $@;
2000 } 3371 }
2001} 3372}
2002 3373
3374sub pidfile() {
3375 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3376 or die "$PIDFILE: $!";
3377 flock $fh, &Fcntl::LOCK_EX
3378 or die "$PIDFILE: flock: $!";
3379 $fh
3380}
3381
3382# make sure only one server instance is running at any one time
3383sub atomic {
3384 my $fh = pidfile;
3385
3386 my $pid = <$fh>;
3387 kill 9, $pid if $pid > 0;
3388
3389 seek $fh, 0, 0;
3390 print $fh $$;
3391}
3392
2003sub main { 3393sub main {
3394 cf::init_globals; # initialise logging
3395
3396 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3397 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3398 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3399 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3400
3401 cf::init_experience;
3402 cf::init_anim;
3403 cf::init_attackmess;
3404 cf::init_dynamic;
3405
3406 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3407
2004 # we must not ever block the main coroutine 3408 # we must not ever block the main coroutine
2005 local $Coro::idle = sub { 3409 local $Coro::idle = sub {
2006 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3410 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2007 Coro::async_pool { Event::one_event }; 3411 (async {
3412 $Coro::current->{desc} = "IDLE BUG HANDLER";
3413 EV::loop EV::LOOP_ONESHOT;
3414 })->prio (Coro::PRIO_MAX);
2008 }; 3415 };
2009 3416
2010 cfg_load; 3417 evthread_start IO::AIO::poll_fileno;
2011 db_load; 3418
3419 cf::sync_job {
3420 reload_resources;
3421 reload_config;
3422 db_init;
3423
3424 cf::load_settings;
3425 cf::load_materials;
3426 cf::init_uuid;
3427 cf::init_signals;
3428 cf::init_commands;
3429 cf::init_skills;
3430
3431 cf::init_beforeplay;
3432
3433 atomic;
3434
2012 load_extensions; 3435 load_extensions;
3436
3437 utime time, time, $RUNTIMEFILE;
3438
3439 # no (long-running) fork's whatsoever before this point(!)
3440 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3441
3442 (pop @POST_INIT)->(0) while @POST_INIT;
3443 };
3444
2013 Event::loop; 3445 EV::loop;
2014} 3446}
2015 3447
2016############################################################################# 3448#############################################################################
2017# initialisation 3449# initialisation and cleanup
2018 3450
3451# install some emergency cleanup handlers
3452BEGIN {
3453 our %SIGWATCHER = ();
3454 for my $signal (qw(INT HUP TERM)) {
3455 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3456 cf::cleanup "SIG$signal";
3457 };
3458 }
3459}
3460
3461sub write_runtime_sync {
3462 # first touch the runtime file to show we are still running:
3463 # the fsync below can take a very very long time.
3464
3465 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3466
3467 my $guard = cf::lock_acquire "write_runtime";
3468
3469 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3470 or return;
3471
3472 my $value = $cf::RUNTIME + 90 + 10;
3473 # 10 is the runtime save interval, for a monotonic clock
3474 # 60 allows for the watchdog to kill the server.
3475
3476 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3477 and return;
3478
3479 # always fsync - this file is important
3480 aio_fsync $fh
3481 and return;
3482
3483 # touch it again to show we are up-to-date
3484 aio_utime $fh, undef, undef;
3485
3486 close $fh
3487 or return;
3488
3489 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3490 and return;
3491
3492 warn "runtime file written.\n";
3493
3494 1
3495}
3496
3497our $uuid_lock;
3498our $uuid_skip;
3499
3500sub write_uuid_sync($) {
3501 $uuid_skip ||= $_[0];
3502
3503 return if $uuid_lock;
3504 local $uuid_lock = 1;
3505
3506 my $uuid = "$LOCALDIR/uuid";
3507
3508 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3509 or return;
3510
3511 my $value = uuid_seq uuid_cur;
3512
3513 unless ($value) {
3514 warn "cowardly refusing to write zero uuid value!\n";
3515 return;
3516 }
3517
3518 my $value = uuid_str $value + $uuid_skip;
3519 $uuid_skip = 0;
3520
3521 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3522 and return;
3523
3524 # always fsync - this file is important
3525 aio_fsync $fh
3526 and return;
3527
3528 close $fh
3529 or return;
3530
3531 aio_rename "$uuid~", $uuid
3532 and return;
3533
3534 warn "uuid file written ($value).\n";
3535
3536 1
3537
3538}
3539
3540sub write_uuid($$) {
3541 my ($skip, $sync) = @_;
3542
3543 $sync ? write_uuid_sync $skip
3544 : async { write_uuid_sync $skip };
3545}
3546
3547sub emergency_save() {
3548 my $freeze_guard = cf::freeze_mainloop;
3549
3550 warn "emergency_perl_save: enter\n";
3551
3552 cf::sync_job {
3553 # this is a trade-off: we want to be very quick here, so
3554 # save all maps without fsync, and later call a global sync
3555 # (which in turn might be very very slow)
3556 local $USE_FSYNC = 0;
3557
3558 # use a peculiar iteration method to avoid tripping on perl
3559 # refcount bugs in for. also avoids problems with players
3560 # and maps saved/destroyed asynchronously.
3561 warn "emergency_perl_save: begin player save\n";
3562 for my $login (keys %cf::PLAYER) {
3563 my $pl = $cf::PLAYER{$login} or next;
3564 $pl->valid or next;
3565 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3566 $pl->save;
3567 }
3568 warn "emergency_perl_save: end player save\n";
3569
3570 warn "emergency_perl_save: begin map save\n";
3571 for my $path (keys %cf::MAP) {
3572 my $map = $cf::MAP{$path} or next;
3573 $map->valid or next;
3574 $map->save;
3575 }
3576 warn "emergency_perl_save: end map save\n";
3577
3578 warn "emergency_perl_save: begin database checkpoint\n";
3579 BDB::db_env_txn_checkpoint $DB_ENV;
3580 warn "emergency_perl_save: end database checkpoint\n";
3581
3582 warn "emergency_perl_save: begin write uuid\n";
3583 write_uuid_sync 1;
3584 warn "emergency_perl_save: end write uuid\n";
3585 };
3586
3587 warn "emergency_perl_save: starting sync()\n";
3588 IO::AIO::aio_sync sub {
3589 warn "emergency_perl_save: finished sync()\n";
3590 };
3591
3592 warn "emergency_perl_save: leave\n";
3593}
3594
3595sub post_cleanup {
3596 my ($make_core) = @_;
3597
3598 warn Carp::longmess "post_cleanup backtrace"
3599 if $make_core;
3600
3601 my $fh = pidfile;
3602 unlink $PIDFILE if <$fh> == $$;
3603}
3604
3605# a safer delete_package, copied from Symbol
3606sub clear_package($) {
3607 my $pkg = shift;
3608
3609 # expand to full symbol table name if needed
3610 unless ($pkg =~ /^main::.*::$/) {
3611 $pkg = "main$pkg" if $pkg =~ /^::/;
3612 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3613 $pkg .= '::' unless $pkg =~ /::$/;
3614 }
3615
3616 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3617 my $stem_symtab = *{$stem}{HASH};
3618
3619 defined $stem_symtab and exists $stem_symtab->{$leaf}
3620 or return;
3621
3622 # clear all symbols
3623 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3624 for my $name (keys %$leaf_symtab) {
3625 _gv_clear *{"$pkg$name"};
3626# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3627 }
3628 warn "cleared package $pkg\n";#d#
3629}
3630
2019sub reload() { 3631sub do_reload_perl() {
2020 # can/must only be called in main 3632 # can/must only be called in main
2021 if ($Coro::current != $Coro::main) { 3633 if ($Coro::current != $Coro::main) {
2022 warn "can only reload from main coroutine\n"; 3634 warn "can only reload from main coroutine";
2023 return; 3635 return;
2024 } 3636 }
2025 3637
3638 return if $RELOAD++;
3639
3640 my $t1 = EV::time;
3641
3642 while ($RELOAD) {
2026 warn "reloading..."; 3643 warn "reloading...";
2027 3644
2028 my $guard = freeze_mainloop; 3645 warn "entering sync_job";
3646
3647 cf::sync_job {
3648 cf::write_runtime_sync; # external watchdog should not bark
2029 cf::emergency_save; 3649 cf::emergency_save;
3650 cf::write_runtime_sync; # external watchdog should not bark
2030 3651
2031 eval { 3652 warn "syncing database to disk";
3653 BDB::db_env_txn_checkpoint $DB_ENV;
3654
2032 # if anything goes wrong in here, we should simply crash as we already saved 3655 # if anything goes wrong in here, we should simply crash as we already saved
2033 3656
2034 # cancel all watchers 3657 warn "flushing outstanding aio requests";
2035 for (Event::all_watchers) { 3658 while (IO::AIO::nreqs || BDB::nreqs) {
2036 $_->cancel if $_->data & WF_AUTOCANCEL; 3659 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2037 }
2038
2039 # cancel all extension coros
2040 $_->cancel for values %EXT_CORO;
2041 %EXT_CORO = ();
2042
2043 # unload all extensions
2044 for (@exts) {
2045 warn "unloading <$_>";
2046 unload_extension $_;
2047 }
2048
2049 # unload all modules loaded from $LIBDIR
2050 while (my ($k, $v) = each %INC) {
2051 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2052
2053 warn "removing <$k>";
2054 delete $INC{$k};
2055
2056 $k =~ s/\.pm$//;
2057 $k =~ s/\//::/g;
2058
2059 if (my $cb = $k->can ("unload_module")) {
2060 $cb->();
2061 } 3660 }
2062 3661
2063 Symbol::delete_package $k; 3662 warn "cancelling all extension coros";
3663 $_->cancel for values %EXT_CORO;
3664 %EXT_CORO = ();
3665
3666 warn "removing commands";
3667 %COMMAND = ();
3668
3669 warn "removing ext/exti commands";
3670 %EXTCMD = ();
3671 %EXTICMD = ();
3672
3673 warn "unloading/nuking all extensions";
3674 for my $pkg (@EXTS) {
3675 warn "... unloading $pkg";
3676
3677 if (my $cb = $pkg->can ("unload")) {
3678 eval {
3679 $cb->($pkg);
3680 1
3681 } or warn "$pkg unloaded, but with errors: $@";
3682 }
3683
3684 warn "... clearing $pkg";
3685 clear_package $pkg;
2064 } 3686 }
2065 3687
2066 # sync database to disk 3688 warn "unloading all perl modules loaded from $LIBDIR";
2067 cf::db_sync; 3689 while (my ($k, $v) = each %INC) {
2068 IO::AIO::flush; 3690 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2069 3691
3692 warn "... unloading $k";
3693 delete $INC{$k};
3694
3695 $k =~ s/\.pm$//;
3696 $k =~ s/\//::/g;
3697
3698 if (my $cb = $k->can ("unload_module")) {
3699 $cb->();
3700 }
3701
3702 clear_package $k;
3703 }
3704
2070 # get rid of safe::, as good as possible 3705 warn "getting rid of safe::, as good as possible";
2071 Symbol::delete_package "safe::$_" 3706 clear_package "safe::$_"
2072 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3707 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2073 3708
2074 # remove register_script_function callbacks 3709 warn "unloading cf.pm \"a bit\"";
2075 # TODO
2076
2077 # unload cf.pm "a bit"
2078 delete $INC{"cf.pm"}; 3710 delete $INC{"cf.pm"};
3711 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2079 3712
2080 # don't, removes xs symbols, too, 3713 # don't, removes xs symbols, too,
2081 # and global variables created in xs 3714 # and global variables created in xs
2082 #Symbol::delete_package __PACKAGE__; 3715 #clear_package __PACKAGE__;
2083 3716
2084 # reload cf.pm 3717 warn "unload completed, starting to reload now";
3718
2085 warn "reloading cf.pm"; 3719 warn "reloading cf.pm";
2086 require cf; 3720 require cf;
2087 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3721 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2088 3722
2089 # load config and database again 3723 warn "loading config and database again";
2090 cf::cfg_load; 3724 cf::reload_config;
2091 cf::db_load;
2092 3725
2093 # load extensions
2094 warn "load extensions"; 3726 warn "loading extensions";
2095 cf::load_extensions; 3727 cf::load_extensions;
2096 3728
2097 # reattach attachments to objects 3729 if ($REATTACH_ON_RELOAD) {
3730 warn "reattaching attachments to objects/players";
3731 _global_reattach; # objects, sockets
3732 warn "reattaching attachments to maps";
3733 reattach $_ for values %MAP;
3734 warn "reattaching attachments to players";
3735 reattach $_ for values %PLAYER;
3736 }
3737
3738 warn "running post_init jobs";
3739 (pop @POST_INIT)->(1) while @POST_INIT;
3740
3741 warn "leaving sync_job";
3742
3743 1
3744 } or do {
3745 warn $@;
3746 cf::cleanup "error while reloading, exiting.";
3747 };
3748
2098 warn "reattach"; 3749 warn "reloaded";
2099 _global_reattach; 3750 --$RELOAD;
3751 }
3752
3753 $t1 = EV::time - $t1;
3754 warn "reload completed in ${t1}s\n";
3755};
3756
3757our $RELOAD_WATCHER; # used only during reload
3758
3759sub reload_perl() {
3760 # doing reload synchronously and two reloads happen back-to-back,
3761 # coro crashes during coro_state_free->destroy here.
3762
3763 $RELOAD_WATCHER ||= cf::async {
3764 Coro::AIO::aio_wait cache_extensions;
3765
3766 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3767 do_reload_perl;
3768 undef $RELOAD_WATCHER;
3769 };
2100 }; 3770 };
2101
2102 if ($@) {
2103 warn $@;
2104 warn "error while reloading, exiting.";
2105 exit 1;
2106 }
2107
2108 warn "reloaded successfully";
2109};
2110
2111#############################################################################
2112
2113unless ($LINK_MAP) {
2114 $LINK_MAP = cf::map::new;
2115
2116 $LINK_MAP->width (41);
2117 $LINK_MAP->height (41);
2118 $LINK_MAP->alloc;
2119 $LINK_MAP->path ("{link}");
2120 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2121 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2122
2123 # dirty hack because... archetypes are not yet loaded
2124 Event->timer (
2125 after => 2,
2126 cb => sub {
2127 $_[0]->w->cancel;
2128
2129 # provide some exits "home"
2130 my $exit = cf::object::new "exit";
2131
2132 $exit->slaying ($EMERGENCY_POSITION->[0]);
2133 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2134 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2135
2136 $LINK_MAP->insert ($exit->clone, 19, 19);
2137 $LINK_MAP->insert ($exit->clone, 19, 20);
2138 $LINK_MAP->insert ($exit->clone, 19, 21);
2139 $LINK_MAP->insert ($exit->clone, 20, 19);
2140 $LINK_MAP->insert ($exit->clone, 20, 21);
2141 $LINK_MAP->insert ($exit->clone, 21, 19);
2142 $LINK_MAP->insert ($exit->clone, 21, 20);
2143 $LINK_MAP->insert ($exit->clone, 21, 21);
2144
2145 $exit->destroy;
2146 });
2147
2148 $LINK_MAP->{deny_save} = 1;
2149 $LINK_MAP->{deny_reset} = 1;
2150
2151 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2152} 3771}
2153
2154register "<global>", __PACKAGE__;
2155 3772
2156register_command "reload" => sub { 3773register_command "reload" => sub {
2157 my ($who, $arg) = @_; 3774 my ($who, $arg) = @_;
2158 3775
2159 if ($who->flag (FLAG_WIZ)) { 3776 if ($who->flag (FLAG_WIZ)) {
2160 $who->message ("start of reload.");
2161 reload;
2162 $who->message ("end of reload."); 3777 $who->message ("reloading server.");
3778 async {
3779 $Coro::current->{desc} = "perl_reload";
3780 reload_perl;
3781 };
2163 } 3782 }
2164}; 3783};
2165 3784
2166unshift @INC, $LIBDIR; 3785unshift @INC, $LIBDIR;
2167 3786
2168$TICK_WATCHER = Event->timer ( 3787my $bug_warning = 0;
2169 reentrant => 0, 3788
2170 prio => 0, 3789our @WAIT_FOR_TICK;
2171 at => $NEXT_TICK || $TICK, 3790our @WAIT_FOR_TICK_BEGIN;
2172 data => WF_AUTOCANCEL, 3791
2173 cb => sub { 3792sub wait_for_tick {
3793 return if tick_inhibit || $Coro::current == $Coro::main;
3794
3795 my $signal = new Coro::Signal;
3796 push @WAIT_FOR_TICK, $signal;
3797 $signal->wait;
3798}
3799
3800sub wait_for_tick_begin {
3801 return if tick_inhibit || $Coro::current == $Coro::main;
3802
3803 my $signal = new Coro::Signal;
3804 push @WAIT_FOR_TICK_BEGIN, $signal;
3805 $signal->wait;
3806}
3807
3808sub tick {
3809 if ($Coro::current != $Coro::main) {
3810 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3811 unless ++$bug_warning > 10;
3812 return;
3813 }
3814
2174 cf::server_tick; # one server iteration 3815 cf::server_tick; # one server iteration
2175 $RUNTIME += $TICK;
2176 $NEXT_TICK += $TICK;
2177 3816
2178 # if we are delayed by four ticks or more, skip them all 3817 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2179 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3818 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2180 3819 Coro::async_pool {
2181 $TICK_WATCHER->at ($NEXT_TICK); 3820 $Coro::current->{desc} = "runtime saver";
2182 $TICK_WATCHER->start;
2183 },
2184);
2185
2186IO::AIO::max_poll_time $TICK * 0.2;
2187
2188Event->io (
2189 fd => IO::AIO::poll_fileno,
2190 poll => 'r',
2191 prio => 5,
2192 data => WF_AUTOCANCEL,
2193 cb => \&IO::AIO::poll_cb,
2194);
2195
2196Event->timer (
2197 data => WF_AUTOCANCEL,
2198 after => 0,
2199 interval => 10,
2200 cb => sub {
2201 (Coro::unblock_sub {
2202 write_runtime 3821 write_runtime_sync
2203 or warn "ERROR: unable to write runtime file: $!"; 3822 or warn "ERROR: unable to write runtime file: $!";
2204 })->(); 3823 };
2205 }, 3824 }
2206); 3825
3826 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3827 $sig->send;
3828 }
3829 while (my $sig = shift @WAIT_FOR_TICK) {
3830 $sig->send;
3831 }
3832
3833 $LOAD = ($NOW - $TICK_START) / $TICK;
3834 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3835
3836 if (0) {
3837 if ($NEXT_TICK) {
3838 my $jitter = $TICK_START - $NEXT_TICK;
3839 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3840 warn "jitter $JITTER\n";#d#
3841 }
3842 }
3843}
3844
3845{
3846 # configure BDB
3847
3848 BDB::min_parallel 8;
3849 BDB::max_poll_reqs $TICK * 0.1;
3850 $AnyEvent::BDB::WATCHER->priority (1);
3851
3852 unless ($DB_ENV) {
3853 $DB_ENV = BDB::db_env_create;
3854 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3855 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3856 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3857 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3858 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3859
3860 cf::sync_job {
3861 eval {
3862 BDB::db_env_open
3863 $DB_ENV,
3864 $BDBDIR,
3865 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3866 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3867 0666;
3868
3869 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3870 };
3871
3872 cf::cleanup "db_env_open(db): $@" if $@;
3873 };
3874 }
3875
3876 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3877 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3878 };
3879 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3880 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3881 };
3882 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3883 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3884 };
3885}
3886
3887{
3888 # configure IO::AIO
3889
3890 IO::AIO::min_parallel 8;
3891 IO::AIO::max_poll_time $TICK * 0.1;
3892 undef $AnyEvent::AIO::WATCHER;
3893}
3894
3895my $_log_backtrace;
3896
3897sub _log_backtrace {
3898 my ($msg, @addr) = @_;
3899
3900 $msg =~ s/\n//;
3901
3902 # limit the # of concurrent backtraces
3903 if ($_log_backtrace < 2) {
3904 ++$_log_backtrace;
3905 my $perl_bt = Carp::longmess $msg;
3906 async {
3907 $Coro::current->{desc} = "abt $msg";
3908
3909 my @bt = fork_call {
3910 @addr = map { sprintf "%x", $_ } @addr;
3911 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3912 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3913 or die "addr2line: $!";
3914
3915 my @funcs;
3916 my @res = <$fh>;
3917 chomp for @res;
3918 while (@res) {
3919 my ($func, $line) = splice @res, 0, 2, ();
3920 push @funcs, "[$func] $line";
3921 }
3922
3923 @funcs
3924 };
3925
3926 LOG llevInfo, "[ABT] $perl_bt\n";
3927 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3928 LOG llevInfo, "[ABT] $_\n" for @bt;
3929 --$_log_backtrace;
3930 };
3931 } else {
3932 LOG llevInfo, "[ABT] $msg\n";
3933 LOG llevInfo, "[ABT] [suppressed]\n";
3934 }
3935}
3936
3937# load additional modules
3938require "cf/$_.pm" for @EXTRA_MODULES;
2207 3939
2208END { cf::emergency_save } 3940END { cf::emergency_save }
2209 3941
22101 39421
2211 3943

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