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Revision 1.344 by root, Mon Aug 27 02:43:38 2007 UTC vs.
Revision 1.470 by root, Sun Apr 26 19:42:45 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
37use Guard ();
15use Coro 3.64 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
41use Coro::EV;
18use Coro::Event; 42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
23use Coro::Storable; 50use Coro::Storable;
24use Coro::Util (); 51use Coro::Util ();
25 52
26use JSON::XS (); 53use JSON::XS 2.01 ();
27use BDB (); 54use BDB ();
28use Data::Dumper; 55use Data::Dumper;
29use Digest::MD5; 56use Digest::MD5;
30use Fcntl; 57use Fcntl;
31use YAML::Syck (); 58use YAML ();
32use IO::AIO 2.32 (); 59use IO::AIO ();
33use Time::HiRes; 60use Time::HiRes;
34use Compress::LZF; 61use Compress::LZF;
35use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
36 65
37# configure various modules to our taste 66# configure various modules to our taste
38# 67#
39$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 76
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 78
52our %COMMAND = (); 79our %COMMAND = ();
53our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
56our %EXTCMD = (); 83our %EXTCMD = ();
57our %EXTICMD = (); 84our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
60 87
61our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 89our @EVENT;
63 90
64our $CONFDIR = confdir; 91our $CONFDIR = confdir;
65our $DATADIR = datadir; 92our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
75 106
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 109our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default on
83 111
112our $BDB_DEADLOCK_WATCHER;
113our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 114our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 115our $DB_ENV;
116
117our @EXTRA_MODULES = qw(pod mapscript);
86 118
87our %CFG; 119our %CFG;
88 120
89our $UPTIME; $UPTIME ||= time; 121our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 122our $RUNTIME;
123our $NOW;
91 124
92our %PLAYER; # all users 125our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 126our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 127our $LINK_MAP; # the special {link} map, which is always available
95 128
96# used to convert map paths into valid unix filenames by replacing / by ∕ 129# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 130our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 131
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 132our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 133our $LOADAVG; # same thing, but with alpha-smoothing
134our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 135our $TICK_START; # for load detecting purposes
136
137our @POST_INIT;
138
139our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
102 140
103binmode STDOUT; 141binmode STDOUT;
104binmode STDERR; 142binmode STDERR;
105 143
106# read virtual server time, if available 144# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 145unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 146 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 147 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 148 $RUNTIME = <$fh> + 0.;
111} 149}
150
151eval "sub TICK() { $TICK } 1" or die;
112 152
113mkdir $_ 153mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 154 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115 155
116our $EMERGENCY_POSITION; 156our $EMERGENCY_POSITION;
159 199
160The raw value load value from the last tick. 200The raw value load value from the last tick.
161 201
162=item %cf::CFG 202=item %cf::CFG
163 203
164Configuration for the server, loaded from C</etc/crossfire/config>, or 204Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 205from wherever your confdir points to.
166 206
167=item cf::wait_for_tick, cf::wait_for_tick_begin 207=item cf::wait_for_tick, cf::wait_for_tick_begin
168 208
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 209These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 227 $msg .= "\n"
188 unless $msg =~ /\n$/; 228 unless $msg =~ /\n$/;
189 229
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 230 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 231
192 utf8::encode $msg;
193 LOG llevError, $msg; 232 LOG llevError, $msg;
194 }; 233 };
195} 234}
235
236$Coro::State::DIEHOOK = sub {
237 return unless $^S eq 0; # "eq", not "=="
238
239 if ($Coro::current == $Coro::main) {#d#
240 warn "DIEHOOK called in main context, Coro bug?\n";#d#
241 return;#d#
242 }#d#
243
244 # kill coroutine otherwise
245 warn Carp::longmess $_[0];
246 Coro::terminate
247};
248
249$SIG{__DIE__} = sub { }; #d#?
196 250
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 251@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 252@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 253@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 254@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 261for my $pkg (qw(
208 cf::global cf::attachable 262 cf::global cf::attachable
209 cf::object cf::object::player 263 cf::object cf::object::player
210 cf::client cf::player 264 cf::client cf::player
211 cf::arch cf::living 265 cf::arch cf::living
266 cf::map cf::mapspace
212 cf::map cf::party cf::region 267 cf::party cf::region
213)) { 268)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 269 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 270}
217 271
218$Event::DIED = sub { 272$EV::DIED = sub {
219 warn "error in event callback: @_"; 273 warn "error in event callback: @_";
220}; 274};
221 275
222############################################################################# 276#############################################################################
223 277
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 300 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 301 $d
248 } || "[unable to dump $_[0]: '$@']"; 302 } || "[unable to dump $_[0]: '$@']";
249} 303}
250 304
251=item $ref = cf::from_json $json 305=item $ref = cf::decode_json $json
252 306
253Converts a JSON string into the corresponding perl data structure. 307Converts a JSON string into the corresponding perl data structure.
254 308
255=item $json = cf::to_json $ref 309=item $json = cf::encode_json $ref
256 310
257Converts a perl data structure into its JSON representation. 311Converts a perl data structure into its JSON representation.
258 312
259=cut 313=cut
260 314
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 315our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 316
263sub to_json ($) { $json_coder->encode ($_[0]) } 317sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 318sub decode_json($) { $json_coder->decode ($_[0]) }
319
320=item cf::post_init { BLOCK }
321
322Execute the given codeblock, I<after> all extensions have been (re-)loaded,
323but I<before> the server starts ticking again.
324
325The cdoeblock will have a single boolean argument to indicate whether this
326is a reload or not.
327
328=cut
329
330sub post_init(&) {
331 push @POST_INIT, shift;
332}
265 333
266=item cf::lock_wait $string 334=item cf::lock_wait $string
267 335
268Wait until the given lock is available. See cf::lock_acquire. 336Wait until the given lock is available. See cf::lock_acquire.
269 337
270=item my $lock = cf::lock_acquire $string 338=item my $lock = cf::lock_acquire $string
271 339
272Wait until the given lock is available and then acquires it and returns 340Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope, 341a L<Guard> object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically 342for example when the coroutine gets canceled), the lock is automatically
275returned. 343returned.
276 344
345Locks are *not* recursive, locking from the same coro twice results in a
346deadlocked coro.
347
277Lock names should begin with a unique identifier (for example, cf::map::find 348Lock names should begin with a unique identifier (for example, cf::map::find
278uses map_find and cf::map::load uses map_load). 349uses map_find and cf::map::load uses map_load).
279 350
280=item $locked = cf::lock_active $string 351=item $locked = cf::lock_active $string
281 352
282Return true if the lock is currently active, i.e. somebody has locked it. 353Return true if the lock is currently active, i.e. somebody has locked it.
283 354
284=cut 355=cut
285 356
286our %LOCK; 357our $LOCKS = new Coro::SemaphoreSet;
287 358
288sub lock_wait($) { 359sub lock_wait($) {
289 my ($key) = @_; 360 $LOCKS->wait ($_[0]);
290
291 # wait for lock, if any
292 while ($LOCK{$key}) {
293 push @{ $LOCK{$key} }, $Coro::current;
294 Coro::schedule;
295 }
296} 361}
297 362
298sub lock_acquire($) { 363sub lock_acquire($) {
299 my ($key) = @_; 364 $LOCKS->guard ($_[0])
300
301 # wait, to be sure we are not locked
302 lock_wait $key;
303
304 $LOCK{$key} = [];
305
306 Coro::guard {
307 # wake up all waiters, to be on the safe side
308 $_->ready for @{ delete $LOCK{$key} };
309 }
310} 365}
311 366
312sub lock_active($) { 367sub lock_active($) {
313 my ($key) = @_; 368 $LOCKS->count ($_[0]) < 1
314
315 ! ! $LOCK{$key}
316} 369}
317 370
318sub freeze_mainloop { 371sub freeze_mainloop {
319 return unless $TICK_WATCHER->is_active; 372 tick_inhibit_inc;
320 373
321 my $guard = Coro::guard { 374 &Guard::guard (\&tick_inhibit_dec);
322 $TICK_WATCHER->start; 375}
323 }; 376
324 $TICK_WATCHER->stop; 377=item cf::periodic $interval, $cb
325 $guard 378
379Like EV::periodic, but randomly selects a starting point so that the actions
380get spread over timer.
381
382=cut
383
384sub periodic($$) {
385 my ($interval, $cb) = @_;
386
387 my $start = rand List::Util::min 180, $interval;
388
389 EV::periodic $start, $interval, 0, $cb
326} 390}
327 391
328=item cf::get_slot $time[, $priority[, $name]] 392=item cf::get_slot $time[, $priority[, $name]]
329 393
330Allocate $time seconds of blocking CPU time at priority C<$priority>: 394Allocate $time seconds of blocking CPU time at priority C<$priority>:
341our @SLOT_QUEUE; 405our @SLOT_QUEUE;
342our $SLOT_QUEUE; 406our $SLOT_QUEUE;
343 407
344$SLOT_QUEUE->cancel if $SLOT_QUEUE; 408$SLOT_QUEUE->cancel if $SLOT_QUEUE;
345$SLOT_QUEUE = Coro::async { 409$SLOT_QUEUE = Coro::async {
410 $Coro::current->desc ("timeslot manager");
411
346 my $signal = new Coro::Signal; 412 my $signal = new Coro::Signal;
347 413
348 while () { 414 while () {
349 next_job: 415 next_job:
350 my $avail = cf::till_tick; 416 my $avail = cf::till_tick;
358 } 424 }
359 } 425 }
360 } 426 }
361 427
362 if (@SLOT_QUEUE) { 428 if (@SLOT_QUEUE) {
363 # we do not use wait_For_tick() as it returns immediately when tick is inactive 429 # we do not use wait_for_tick() as it returns immediately when tick is inactive
364 push @cf::WAIT_FOR_TICK, $signal; 430 push @cf::WAIT_FOR_TICK, $signal;
365 $signal->wait; 431 $signal->wait;
366 } else { 432 } else {
367 Coro::schedule; 433 Coro::schedule;
368 } 434 }
369 } 435 }
370}; 436};
371 437
372sub get_slot($;$$) { 438sub get_slot($;$$) {
439 return if tick_inhibit || $Coro::current == $Coro::main;
440
373 my ($time, $pri, $name) = @_; 441 my ($time, $pri, $name) = @_;
374 442
375 $time = $TICK * .6 if $time > $TICK * .6; 443 $time = $TICK * .6 if $time > $TICK * .6;
376 my $sig = new Coro::Signal; 444 my $sig = new Coro::Signal;
377 445
391 459
392BEGIN { *async = \&Coro::async_pool } 460BEGIN { *async = \&Coro::async_pool }
393 461
394=item cf::sync_job { BLOCK } 462=item cf::sync_job { BLOCK }
395 463
396The design of Crossfire TRT requires that the main coroutine ($Coro::main) 464The design of Deliantra requires that the main coroutine ($Coro::main)
397is always able to handle events or runnable, as Crossfire TRT is only 465is always able to handle events or runnable, as Deliantra is only
398partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 466partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
399acceptable. 467acceptable.
400 468
401If it must be done, put the blocking parts into C<sync_job>. This will run 469If it must be done, put the blocking parts into C<sync_job>. This will run
402the given BLOCK in another coroutine while waiting for the result. The 470the given BLOCK in another coroutine while waiting for the result. The
407 475
408sub sync_job(&) { 476sub sync_job(&) {
409 my ($job) = @_; 477 my ($job) = @_;
410 478
411 if ($Coro::current == $Coro::main) { 479 if ($Coro::current == $Coro::main) {
412 my $time = Event::time; 480 my $time = EV::time;
413 481
414 # this is the main coro, too bad, we have to block 482 # this is the main coro, too bad, we have to block
415 # till the operation succeeds, freezing the server :/ 483 # till the operation succeeds, freezing the server :/
416 484
417 # TODO: use suspend/resume instead 485 LOG llevError, Carp::longmess "sync job";#d#
418 # (but this is cancel-safe) 486
419 my $freeze_guard = freeze_mainloop; 487 my $freeze_guard = freeze_mainloop;
420 488
421 my $busy = 1; 489 my $busy = 1;
422 my @res; 490 my @res;
423 491
424 (async { 492 (async {
493 $Coro::current->desc ("sync job coro");
425 @res = eval { $job->() }; 494 @res = eval { $job->() };
426 warn $@ if $@; 495 warn $@ if $@;
427 undef $busy; 496 undef $busy;
428 })->prio (Coro::PRIO_MAX); 497 })->prio (Coro::PRIO_MAX);
429 498
430 while ($busy) { 499 while ($busy) {
431 Coro::cede or Event::one_event; 500 if (Coro::nready) {
501 Coro::cede_notself;
502 } else {
503 EV::loop EV::LOOP_ONESHOT;
432 } 504 }
505 }
433 506
434 $time = Event::time - $time; 507 my $time = EV::time - $time;
435 508
436 LOG llevError | logBacktrace, Carp::longmess "long sync job"
437 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
438
439 $tick_start += $time; # do not account sync jobs to server load 509 $TICK_START += $time; # do not account sync jobs to server load
440 510
441 wantarray ? @res : $res[0] 511 wantarray ? @res : $res[0]
442 } else { 512 } else {
443 # we are in another coroutine, how wonderful, everything just works 513 # we are in another coroutine, how wonderful, everything just works
444 514
469=item fork_call { }, $args 539=item fork_call { }, $args
470 540
471Executes the given code block with the given arguments in a seperate 541Executes the given code block with the given arguments in a seperate
472process, returning the results. Everything must be serialisable with 542process, returning the results. Everything must be serialisable with
473Coro::Storable. May, of course, block. Note that the executed sub may 543Coro::Storable. May, of course, block. Note that the executed sub may
474never block itself or use any form of Event handling. 544never block itself or use any form of event handling.
475 545
476=cut 546=cut
477 547
478sub fork_call(&@) { 548sub fork_call(&@) {
479 my ($cb, @args) = @_; 549 my ($cb, @args) = @_;
480 550
481 # we seemingly have to make a local copy of the whole thing, 551 # we seemingly have to make a local copy of the whole thing,
482 # otherwise perl prematurely frees the stuff :/ 552 # otherwise perl prematurely frees the stuff :/
483 # TODO: investigate and fix (liekly this will be rather laborious) 553 # TODO: investigate and fix (likely this will be rather laborious)
484 554
485 my @res = Coro::Util::fork_eval { 555 my @res = Coro::Util::fork_eval {
486 reset_signals; 556 reset_signals;
487 &$cb 557 &$cb
488 }, @args; 558 }, @args;
489 559
490 wantarray ? @res : $res[-1] 560 wantarray ? @res : $res[-1]
491} 561}
492 562
563=item $coin = coin_from_name $name
564
565=cut
566
567our %coin_alias = (
568 "silver" => "silvercoin",
569 "silvercoin" => "silvercoin",
570 "silvercoins" => "silvercoin",
571 "gold" => "goldcoin",
572 "goldcoin" => "goldcoin",
573 "goldcoins" => "goldcoin",
574 "platinum" => "platinacoin",
575 "platinumcoin" => "platinacoin",
576 "platinumcoins" => "platinacoin",
577 "platina" => "platinacoin",
578 "platinacoin" => "platinacoin",
579 "platinacoins" => "platinacoin",
580 "royalty" => "royalty",
581 "royalties" => "royalty",
582);
583
584sub coin_from_name($) {
585 $coin_alias{$_[0]}
586 ? cf::arch::find $coin_alias{$_[0]}
587 : undef
588}
589
493=item $value = cf::db_get $family => $key 590=item $value = cf::db_get $family => $key
494 591
495Returns a single value from the environment database. 592Returns a single value from the environment database.
496 593
497=item cf::db_put $family => $key => $value 594=item cf::db_put $family => $key => $value
498 595
499Stores the given C<$value> in the family. It can currently store binary 596Stores the given C<$value> in the family. It can currently store binary
500data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 597data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
501 598
599=item $db = cf::db_table "name"
600
601Create and/or open a new database table. The string must not be "db" and must be unique
602within each server.
603
502=cut 604=cut
605
606sub db_table($) {
607 my ($name) = @_;
608 my $db = BDB::db_create $DB_ENV;
609
610 eval {
611 $db->set_flags (BDB::CHKSUM);
612
613 utf8::encode $name;
614 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
615 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
616 cf::cleanup "db_open(db): $!" if $!;
617 };
618 cf::cleanup "db_open(db): $@" if $@;
619
620 $db
621}
503 622
504our $DB; 623our $DB;
505 624
506sub db_init { 625sub db_init {
507 unless ($DB) {
508 $DB = BDB::db_create $DB_ENV;
509
510 cf::sync_job { 626 cf::sync_job {
511 eval { 627 $DB ||= db_table "db";
512 $DB->set_flags (BDB::CHKSUM);
513
514 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
515 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
516 cf::cleanup "db_open(db): $!" if $!;
517 };
518 cf::cleanup "db_open(db): $@" if $@;
519 };
520 } 628 };
521} 629}
522 630
523sub db_get($$) { 631sub db_get($$) {
524 my $key = "$_[0]/$_[1]"; 632 my $key = "$_[0]/$_[1]";
525 633
575 if (1) { 683 if (1) {
576 $md5 = 684 $md5 =
577 join "\x00", 685 join "\x00",
578 $processversion, 686 $processversion,
579 map { 687 map {
580 Coro::cede; 688 cf::cede_to_tick;
581 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 689 ($src->[$_], Digest::MD5::md5_hex $data[$_])
582 } 0.. $#$src; 690 } 0.. $#$src;
583 691
584 692
585 my $dbmd5 = db_get cache => "$id/md5"; 693 my $dbmd5 = db_get cache => "$id/md5";
623 731
624############################################################################# 732#############################################################################
625 733
626=head2 ATTACHABLE OBJECTS 734=head2 ATTACHABLE OBJECTS
627 735
628Many objects in crossfire are so-called attachable objects. That means you can 736Many objects in deliantra are so-called attachable objects. That means you can
629attach callbacks/event handlers (a collection of which is called an "attachment") 737attach callbacks/event handlers (a collection of which is called an "attachment")
630to it. All such attachable objects support the following methods. 738to it. All such attachable objects support the following methods.
631 739
632In the following description, CLASS can be any of C<global>, C<object> 740In the following description, CLASS can be any of C<global>, C<object>
633C<player>, C<client> or C<map> (i.e. the attachable objects in 741C<player>, C<client> or C<map> (i.e. the attachable objects in
634Crossfire TRT). 742Deliantra).
635 743
636=over 4 744=over 4
637 745
638=item $attachable->attach ($attachment, key => $value...) 746=item $attachable->attach ($attachment, key => $value...)
639 747
683=item cf::CLASS::attachment $name, ... 791=item cf::CLASS::attachment $name, ...
684 792
685Register an attachment by C<$name> through which attachable objects of the 793Register an attachment by C<$name> through which attachable objects of the
686given CLASS can refer to this attachment. 794given CLASS can refer to this attachment.
687 795
688Some classes such as crossfire maps and objects can specify attachments 796Some classes such as deliantra maps and objects can specify attachments
689that are attached at load/instantiate time, thus the need for a name. 797that are attached at load/instantiate time, thus the need for a name.
690 798
691These calls expect any number of the following handler/hook descriptions: 799These calls expect any number of the following handler/hook descriptions:
692 800
693=over 4 801=over 4
921 } 1029 }
922 1030
923 0 1031 0
924} 1032}
925 1033
926=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1034=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
927 1035
928=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1036=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
929 1037
930Generate an object-specific event with the given arguments. 1038Generate an object-specific event with the given arguments.
931 1039
937 1045
938=cut 1046=cut
939 1047
940############################################################################# 1048#############################################################################
941# object support 1049# object support
942#
943 1050
1051sub _object_equal($$);
1052sub _object_equal($$) {
1053 my ($a, $b) = @_;
1054
1055 return 0 unless (ref $a) eq (ref $b);
1056
1057 if ("HASH" eq ref $a) {
1058 my @ka = keys %$a;
1059 my @kb = keys %$b;
1060
1061 return 0 if @ka != @kb;
1062
1063 for (0 .. $#ka) {
1064 return 0 unless $ka[$_] eq $kb[$_];
1065 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1066 }
1067
1068 } elsif ("ARRAY" eq ref $a) {
1069
1070 return 0 if @$a != @$b;
1071
1072 for (0 .. $#$a) {
1073 return 0 unless _object_equal $a->[$_], $b->[$_];
1074 }
1075
1076 } elsif ($a ne $b) {
1077 return 0;
1078 }
1079
1080 1
1081}
1082
1083our $SLOW_MERGES;#d#
944sub _can_merge { 1084sub _can_merge {
945 my ($ob1, $ob2) = @_; 1085 my ($ob1, $ob2) = @_;
946 1086
947 local $Storable::canonical = 1; 1087 ++$SLOW_MERGES;#d#
948 my $fob1 = Storable::freeze $ob1;
949 my $fob2 = Storable::freeze $ob2;
950 1088
951 $fob1 eq $fob2 1089 # we do the slow way here
1090 return _object_equal $ob1, $ob2
952} 1091}
953 1092
954sub reattach { 1093sub reattach {
955 # basically do the same as instantiate, without calling instantiate 1094 # basically do the same as instantiate, without calling instantiate
956 my ($obj) = @_; 1095 my ($obj) = @_;
957 1096
1097 # no longer needed after getting rid of delete_package?
958 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1098 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
959 1099
960 my $registry = $obj->registry; 1100 my $registry = $obj->registry;
961 1101
962 @$registry = (); 1102 @$registry = ();
963 1103
978cf::attachable->attach ( 1118cf::attachable->attach (
979 prio => -1000000, 1119 prio => -1000000,
980 on_instantiate => sub { 1120 on_instantiate => sub {
981 my ($obj, $data) = @_; 1121 my ($obj, $data) = @_;
982 1122
983 $data = from_json $data; 1123 $data = decode_json $data;
984 1124
985 for (@$data) { 1125 for (@$data) {
986 my ($name, $args) = @$_; 1126 my ($name, $args) = @$_;
987 1127
988 $obj->attach ($name, %{$args || {} }); 1128 $obj->attach ($name, %{$args || {} });
1004sub object_freezer_save { 1144sub object_freezer_save {
1005 my ($filename, $rdata, $objs) = @_; 1145 my ($filename, $rdata, $objs) = @_;
1006 1146
1007 sync_job { 1147 sync_job {
1008 if (length $$rdata) { 1148 if (length $$rdata) {
1149 utf8::decode (my $decname = $filename);
1009 warn sprintf "saving %s (%d,%d)\n", 1150 warn sprintf "saving %s (%d,%d)\n",
1010 $filename, length $$rdata, scalar @$objs; 1151 $decname, length $$rdata, scalar @$objs;
1011 1152
1012 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1013 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
1014 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1155 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1015 aio_fsync $fh if $cf::USE_FSYNC; 1156 aio_fsync $fh if $cf::USE_FSYNC;
1016 close $fh; 1157 aio_close $fh;
1017 1158
1018 if (@$objs) { 1159 if (@$objs) {
1019 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1160 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1020 chmod SAVE_MODE, $fh; 1161 aio_chmod $fh, SAVE_MODE;
1021 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1162 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1022 aio_write $fh, 0, (length $data), $data, 0; 1163 aio_write $fh, 0, (length $data), $data, 0;
1023 aio_fsync $fh if $cf::USE_FSYNC; 1164 aio_fsync $fh if $cf::USE_FSYNC;
1024 close $fh; 1165 aio_close $fh;
1025 aio_rename "$filename.pst~", "$filename.pst"; 1166 aio_rename "$filename.pst~", "$filename.pst";
1026 } 1167 }
1027 } else { 1168 } else {
1028 aio_unlink "$filename.pst"; 1169 aio_unlink "$filename.pst";
1029 } 1170 }
1030 1171
1031 aio_rename "$filename~", $filename; 1172 aio_rename "$filename~", $filename;
1173
1174 $filename =~ s%/[^/]+$%%;
1175 aio_pathsync $filename if $cf::USE_FSYNC;
1032 } else { 1176 } else {
1033 warn "FATAL: $filename~: $!\n"; 1177 warn "unable to save objects: $filename~: $!\n";
1034 } 1178 }
1035 } else { 1179 } else {
1036 aio_unlink $filename; 1180 aio_unlink $filename;
1037 aio_unlink "$filename.pst"; 1181 aio_unlink "$filename.pst";
1038 } 1182 }
1039 } 1183 };
1040} 1184}
1041 1185
1042sub object_freezer_as_string { 1186sub object_freezer_as_string {
1043 my ($rdata, $objs) = @_; 1187 my ($rdata, $objs) = @_;
1044 1188
1056 or return; 1200 or return;
1057 1201
1058 unless (aio_stat "$filename.pst") { 1202 unless (aio_stat "$filename.pst") {
1059 (aio_load "$filename.pst", $av) >= 0 1203 (aio_load "$filename.pst", $av) >= 0
1060 or return; 1204 or return;
1205
1061 $av = eval { (Storable::thaw $av)->{objs} }; 1206 my $st = eval { Coro::Storable::thaw $av };
1207 $av = $st->{objs};
1062 } 1208 }
1063 1209
1210 utf8::decode (my $decname = $filename);
1064 warn sprintf "loading %s (%d)\n", 1211 warn sprintf "loading %s (%d,%d)\n",
1065 $filename, length $data, scalar @{$av || []}; 1212 $decname, length $data, scalar @{$av || []};
1213
1066 return ($data, $av); 1214 ($data, $av)
1067} 1215}
1068 1216
1069=head2 COMMAND CALLBACKS 1217=head2 COMMAND CALLBACKS
1070 1218
1071=over 4 1219=over 4
1125 my ($name, $cb) = @_; 1273 my ($name, $cb) = @_;
1126 1274
1127 $EXTICMD{$name} = $cb; 1275 $EXTICMD{$name} = $cb;
1128} 1276}
1129 1277
1278use File::Glob ();
1279
1130cf::player->attach ( 1280cf::player->attach (
1131 on_command => sub { 1281 on_command => sub {
1132 my ($pl, $name, $params) = @_; 1282 my ($pl, $name, $params) = @_;
1133 1283
1134 my $cb = $COMMAND{$name} 1284 my $cb = $COMMAND{$name}
1166 1316
1167 cf::override; 1317 cf::override;
1168 }, 1318 },
1169); 1319);
1170 1320
1321# "readahead" all extensions
1322sub cache_extensions {
1323 my $grp = IO::AIO::aio_group;
1324
1325 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1326 for (grep /\.ext$/, @{$_[0]}) {
1327 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1328 }
1329 };
1330
1331 $grp
1332}
1333
1171sub load_extensions { 1334sub load_extensions {
1172 cf::sync_job { 1335 cf::sync_job {
1173 my %todo; 1336 my %todo;
1174 1337
1175 for my $path (<$LIBDIR/*.ext>) { 1338 for my $path (<$LIBDIR/*.ext>) {
1194 1357
1195 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1358 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1196 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1359 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1197 1360
1198 $ext{source} = 1361 $ext{source} =
1199 "package $pkg; use strict; use utf8;\n" 1362 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1200 . "#line 1 \"$path\"\n{\n" 1363 . "#line 1 \"$path\"\n{\n"
1201 . $source 1364 . $source
1202 . "\n};\n1"; 1365 . "\n};\n1";
1203 1366
1204 $todo{$base} = \%ext; 1367 $todo{$base} = \%ext;
1220 my $msg = $@ ? "$v->{path}: $@\n" 1383 my $msg = $@ ? "$v->{path}: $@\n"
1221 : "$v->{base}: extension inactive.\n"; 1384 : "$v->{base}: extension inactive.\n";
1222 1385
1223 if (exists $v->{meta}{mandatory}) { 1386 if (exists $v->{meta}{mandatory}) {
1224 warn $msg; 1387 warn $msg;
1225 warn "mandatory extension failed to load, exiting.\n"; 1388 cf::cleanup "mandatory extension failed to load, exiting.";
1226 exit 1;
1227 } 1389 }
1228 1390
1229 warn $msg; 1391 warn $msg;
1230 } 1392 }
1231 1393
1245 1407
1246=back 1408=back
1247 1409
1248=head2 CORE EXTENSIONS 1410=head2 CORE EXTENSIONS
1249 1411
1250Functions and methods that extend core crossfire objects. 1412Functions and methods that extend core deliantra objects.
1251 1413
1252=cut 1414=cut
1253 1415
1254package cf::player; 1416package cf::player;
1255 1417
1256use Coro::AIO; 1418use Coro::AIO;
1257 1419
1258=head3 cf::player 1420=head3 cf::player
1259 1421
1260=over 4 1422=over 4
1423
1424=item cf::player::num_playing
1425
1426Returns the official number of playing players, as per the Crossfire metaserver rules.
1427
1428=cut
1429
1430sub num_playing {
1431 scalar grep
1432 $_->ob->map
1433 && !$_->hidden
1434 && !$_->ob->flag (cf::FLAG_WIZ),
1435 cf::player::list
1436}
1261 1437
1262=item cf::player::find $login 1438=item cf::player::find $login
1263 1439
1264Returns the given player object, loading it if necessary (might block). 1440Returns the given player object, loading it if necessary (might block).
1265 1441
1284 1460
1285sub exists($) { 1461sub exists($) {
1286 my ($login) = @_; 1462 my ($login) = @_;
1287 1463
1288 $cf::PLAYER{$login} 1464 $cf::PLAYER{$login}
1289 or cf::sync_job { !aio_stat path $login } 1465 or !aio_stat path $login
1290} 1466}
1291 1467
1292sub find($) { 1468sub find($) {
1293 return $cf::PLAYER{$_[0]} || do { 1469 return $cf::PLAYER{$_[0]} || do {
1294 my $login = $_[0]; 1470 my $login = $_[0];
1301 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1477 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1302 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1478 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1303 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1479 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1304 aio_unlink +(playerdir $login) . "/$login.pl"; 1480 aio_unlink +(playerdir $login) . "/$login.pl";
1305 1481
1306 my $pl = load_pl path $login 1482 my $f = new_from_file cf::object::thawer path $login
1307 or return; 1483 or return;
1484
1485 my $pl = cf::player::load_pl $f
1486 or return;
1487
1488 local $cf::PLAYER_LOADING{$login} = $pl;
1489 $f->resolve_delayed_derefs;
1308 $cf::PLAYER{$login} = $pl 1490 $cf::PLAYER{$login} = $pl
1309 } 1491 }
1310 } 1492 }
1311} 1493}
1312 1494
1321 return if $pl->{deny_save}; 1503 return if $pl->{deny_save};
1322 1504
1323 aio_mkdir playerdir $pl, 0770; 1505 aio_mkdir playerdir $pl, 0770;
1324 $pl->{last_save} = $cf::RUNTIME; 1506 $pl->{last_save} = $cf::RUNTIME;
1325 1507
1508 cf::get_slot 0.01;
1509
1326 $pl->save_pl ($path); 1510 $pl->save_pl ($path);
1327 Coro::cede; 1511 cf::cede_to_tick;
1328} 1512}
1329 1513
1330sub new($) { 1514sub new($) {
1331 my ($login) = @_; 1515 my ($login) = @_;
1332 1516
1361 my ($pl) = @_; 1545 my ($pl) = @_;
1362 1546
1363 my $name = $pl->ob->name; 1547 my $name = $pl->ob->name;
1364 1548
1365 $pl->{deny_save} = 1; 1549 $pl->{deny_save} = 1;
1366 $pl->password ("*"); # this should lock out the player until we nuked the dir 1550 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1367 1551
1368 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1552 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1369 $pl->deactivate; 1553 $pl->deactivate;
1554 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1555 $pl->ob->check_score;
1370 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1556 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1371 $pl->ns->destroy if $pl->ns; 1557 $pl->ns->destroy if $pl->ns;
1372 1558
1373 my $path = playerdir $pl; 1559 my $path = playerdir $pl;
1374 my $temp = "$path~$cf::RUNTIME~deleting~"; 1560 my $temp = "$path~$cf::RUNTIME~deleting~";
1410 or return []; 1596 or return [];
1411 1597
1412 my @logins; 1598 my @logins;
1413 1599
1414 for my $login (@$dirs) { 1600 for my $login (@$dirs) {
1601 my $path = path $login;
1602
1603 # a .pst is a dead give-away for a valid player
1604 # if no pst file found, open and chekc for blocked users
1605 if (aio_stat "$path.pst") {
1415 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1606 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1416 aio_read $fh, 0, 512, my $buf, 0 or next; 1607 aio_read $fh, 0, 512, my $buf, 0 or next;
1417 $buf !~ /^password -------------$/m or next; # official not-valid tag 1608 $buf !~ /^password -------------$/m or next; # official not-valid tag
1609 }
1418 1610
1419 utf8::decode $login; 1611 utf8::decode $login;
1420 push @logins, $login; 1612 push @logins, $login;
1421 } 1613 }
1422 1614
1449 } 1641 }
1450 1642
1451 \@paths 1643 \@paths
1452} 1644}
1453 1645
1454=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1646=item $protocol_xml = $player->expand_cfpod ($cfpod)
1455 1647
1456Expand crossfire pod fragments into protocol xml. 1648Expand deliantra pod fragments into protocol xml.
1457
1458=cut
1459
1460sub expand_cfpod {
1461 ((my $self), (local $_)) = @_;
1462
1463 # escape & and <
1464 s/&/&amp;/g;
1465 s/(?<![BIUGH])</&lt;/g;
1466
1467 # this is buggy, it needs to properly take care of nested <'s
1468
1469 1 while
1470 # replace B<>, I<>, U<> etc.
1471 s/B<([^\>]*)>/<b>$1<\/b>/
1472 || s/I<([^\>]*)>/<i>$1<\/i>/
1473 || s/U<([^\>]*)>/<u>$1<\/u>/
1474 # replace G<male|female> tags
1475 || s{G<([^>|]*)\|([^>]*)>}{
1476 $self->gender ? $2 : $1
1477 }ge
1478 # replace H<hint text>
1479 || s{H<([^\>]*)>}
1480 {
1481 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1482 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1483 "")
1484 [$self->{hintmode}]
1485 }ge;
1486
1487 # create single paragraphs (very hackish)
1488 s/(?<=\S)\n(?=\w)/ /g;
1489
1490 # compress some whitespace
1491 s/\s+\n/\n/g; # ws line-ends
1492 s/\n\n+/\n/g; # double lines
1493 s/^\n+//; # beginning lines
1494 s/\n+$//; # ending lines
1495
1496 $_
1497}
1498
1499sub hintmode {
1500 $_[0]{hintmode} = $_[1] if @_ > 1;
1501 $_[0]{hintmode}
1502}
1503 1649
1504=item $player->ext_reply ($msgid, @msg) 1650=item $player->ext_reply ($msgid, @msg)
1505 1651
1506Sends an ext reply to the player. 1652Sends an ext reply to the player.
1507 1653
1574our $MAX_RESET = 3600; 1720our $MAX_RESET = 3600;
1575our $DEFAULT_RESET = 3000; 1721our $DEFAULT_RESET = 3000;
1576 1722
1577sub generate_random_map { 1723sub generate_random_map {
1578 my ($self, $rmp) = @_; 1724 my ($self, $rmp) = @_;
1725
1726 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1727
1579 # mit "rum" bekleckern, nicht 1728 # mit "rum" bekleckern, nicht
1580 $self->_create_random_map ( 1729 $self->_create_random_map (
1581 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1730 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1582 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1731 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1583 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1732 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1705 1854
1706# the temporary/swap location 1855# the temporary/swap location
1707sub save_path { 1856sub save_path {
1708 my ($self) = @_; 1857 my ($self) = @_;
1709 1858
1710 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1859 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1711 "$TMPDIR/$path.map" 1860 "$TMPDIR/$path.map"
1712} 1861}
1713 1862
1714# the unique path, undef == no special unique path 1863# the unique path, undef == no special unique path
1715sub uniq_path { 1864sub uniq_path {
1716 my ($self) = @_; 1865 my ($self) = @_;
1717 1866
1718 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1867 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1719 "$UNIQUEDIR/$path" 1868 "$UNIQUEDIR/$path"
1720}
1721
1722# and all this just because we cannot iterate over
1723# all maps in C++...
1724sub change_all_map_light {
1725 my ($change) = @_;
1726
1727 $_->change_map_light ($change)
1728 for grep $_->outdoor, values %cf::MAP;
1729} 1869}
1730 1870
1731sub decay_objects { 1871sub decay_objects {
1732 my ($self) = @_; 1872 my ($self) = @_;
1733 1873
1746 1886
1747sub load_header_from($) { 1887sub load_header_from($) {
1748 my ($self, $path) = @_; 1888 my ($self, $path) = @_;
1749 1889
1750 utf8::encode $path; 1890 utf8::encode $path;
1751 #aio_open $path, O_RDONLY, 0 1891 my $f = new_from_file cf::object::thawer $path
1752 # or return;
1753
1754 $self->_load_header ($path)
1755 or return; 1892 or return;
1893
1894 $self->_load_header ($f)
1895 or return;
1896
1897 local $MAP_LOADING{$self->{path}} = $self;
1898 $f->resolve_delayed_derefs;
1756 1899
1757 $self->{load_path} = $path; 1900 $self->{load_path} = $path;
1758 1901
1759 1 1902 1
1760} 1903}
1814sub find { 1957sub find {
1815 my ($path, $origin) = @_; 1958 my ($path, $origin) = @_;
1816 1959
1817 $path = normalise $path, $origin && $origin->path; 1960 $path = normalise $path, $origin && $origin->path;
1818 1961
1962 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1819 cf::lock_wait "map_find:$path"; 1963 my $guard2 = cf::lock_acquire "map_find:$path";
1820 1964
1821 $cf::MAP{$path} || do { 1965 $cf::MAP{$path} || do {
1822 my $guard = cf::lock_acquire "map_find:$path";
1823 my $map = new_from_path cf::map $path 1966 my $map = new_from_path cf::map $path
1824 or return; 1967 or return;
1825 1968
1826 $map->{last_save} = $cf::RUNTIME; 1969 $map->{last_save} = $cf::RUNTIME;
1827 1970
1829 or return; 1972 or return;
1830 1973
1831 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1974 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1832 # doing this can freeze the server in a sync job, obviously 1975 # doing this can freeze the server in a sync job, obviously
1833 #$cf::WAIT_FOR_TICK->wait; 1976 #$cf::WAIT_FOR_TICK->wait;
1977 undef $guard2;
1978 undef $guard1;
1834 $map->reset; 1979 $map->reset;
1835 undef $guard;
1836 return find $path; 1980 return find $path;
1837 } 1981 }
1838 1982
1839 $cf::MAP{$path} = $map 1983 $cf::MAP{$path} = $map
1840 } 1984 }
1849 local $self->{deny_reset} = 1; # loading can take a long time 1993 local $self->{deny_reset} = 1; # loading can take a long time
1850 1994
1851 my $path = $self->{path}; 1995 my $path = $self->{path};
1852 1996
1853 { 1997 {
1854 my $guard = cf::lock_acquire "map_load:$path"; 1998 my $guard = cf::lock_acquire "map_data:$path";
1855 1999
2000 return unless $self->valid;
1856 return if $self->in_memory != cf::MAP_SWAPPED; 2001 return unless $self->in_memory == cf::MAP_SWAPPED;
1857 2002
1858 $self->in_memory (cf::MAP_LOADING); 2003 $self->in_memory (cf::MAP_LOADING);
1859 2004
1860 $self->alloc; 2005 $self->alloc;
1861 2006
1862 $self->pre_load; 2007 $self->pre_load;
1863 Coro::cede; 2008 cf::cede_to_tick;
1864 2009
2010 my $f = new_from_file cf::object::thawer $self->{load_path};
2011 $f->skip_block;
1865 $self->_load_objects ($self->{load_path}, 1) 2012 $self->_load_objects ($f)
1866 or return; 2013 or return;
1867 2014
1868 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2015 $self->post_load_original
1869 if delete $self->{load_original}; 2016 if delete $self->{load_original};
1870 2017
1871 if (my $uniq = $self->uniq_path) { 2018 if (my $uniq = $self->uniq_path) {
1872 utf8::encode $uniq; 2019 utf8::encode $uniq;
1873 if (aio_open $uniq, O_RDONLY, 0) { 2020 unless (aio_stat $uniq) {
2021 if (my $f = new_from_file cf::object::thawer $uniq) {
1874 $self->clear_unique_items; 2022 $self->clear_unique_items;
1875 $self->_load_objects ($uniq, 0); 2023 $self->_load_objects ($f);
2024 $f->resolve_delayed_derefs;
2025 }
1876 } 2026 }
1877 } 2027 }
1878 2028
1879 Coro::cede; 2029 $f->resolve_delayed_derefs;
2030
2031 cf::cede_to_tick;
1880 # now do the right thing for maps 2032 # now do the right thing for maps
1881 $self->link_multipart_objects; 2033 $self->link_multipart_objects;
1882 $self->difficulty ($self->estimate_difficulty) 2034 $self->difficulty ($self->estimate_difficulty)
1883 unless $self->difficulty; 2035 unless $self->difficulty;
1884 Coro::cede; 2036 cf::cede_to_tick;
1885 2037
1886 unless ($self->{deny_activate}) { 2038 unless ($self->{deny_activate}) {
1887 $self->decay_objects; 2039 $self->decay_objects;
1888 $self->fix_auto_apply; 2040 $self->fix_auto_apply;
1889 $self->update_buttons; 2041 $self->update_buttons;
1890 Coro::cede; 2042 cf::cede_to_tick;
1891 $self->set_darkness_map;
1892 Coro::cede;
1893 $self->activate; 2043 $self->activate;
1894 } 2044 }
1895 2045
1896 $self->{last_save} = $cf::RUNTIME; 2046 $self->{last_save} = $cf::RUNTIME;
1897 $self->last_access ($cf::RUNTIME); 2047 $self->last_access ($cf::RUNTIME);
1898 2048
1899 $self->in_memory (cf::MAP_IN_MEMORY); 2049 $self->in_memory (cf::MAP_ACTIVE);
1900 } 2050 }
1901 2051
1902 $self->post_load; 2052 $self->post_load;
1903} 2053}
1904 2054
1962 my ($path, $origin, $load) = @_; 2112 my ($path, $origin, $load) = @_;
1963 2113
1964 $path = normalise $path, $origin && $origin->{path}; 2114 $path = normalise $path, $origin && $origin->{path};
1965 2115
1966 if (my $map = $cf::MAP{$path}) { 2116 if (my $map = $cf::MAP{$path}) {
1967 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2117 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1968 } 2118 }
1969 2119
1970 $MAP_PREFETCH{$path} |= $load; 2120 $MAP_PREFETCH{$path} |= $load;
1971 2121
1972 $MAP_PREFETCHER ||= cf::async { 2122 $MAP_PREFETCHER ||= cf::async {
2123 $Coro::current->{desc} = "map prefetcher";
2124
1973 while (%MAP_PREFETCH) { 2125 while (%MAP_PREFETCH) {
1974 while (my ($k, $v) = each %MAP_PREFETCH) { 2126 while (my ($k, $v) = each %MAP_PREFETCH) {
1975 if (my $map = find $k) { 2127 if (my $map = find $k) {
1976 $map->load if $v; 2128 $map->load if $v;
1977 } 2129 }
1987} 2139}
1988 2140
1989sub save { 2141sub save {
1990 my ($self) = @_; 2142 my ($self) = @_;
1991 2143
1992 my $lock = cf::lock_acquire "map_data:" . $self->path; 2144 my $lock = cf::lock_acquire "map_data:$self->{path}";
1993 2145
1994 $self->{last_save} = $cf::RUNTIME; 2146 $self->{last_save} = $cf::RUNTIME;
1995 2147
1996 return unless $self->dirty; 2148 return unless $self->dirty;
1997 2149
2003 return if $self->{deny_save}; 2155 return if $self->{deny_save};
2004 2156
2005 local $self->{last_access} = $self->last_access;#d# 2157 local $self->{last_access} = $self->last_access;#d#
2006 2158
2007 cf::async { 2159 cf::async {
2160 $Coro::current->{desc} = "map player save";
2008 $_->contr->save for $self->players; 2161 $_->contr->save for $self->players;
2009 }; 2162 };
2163
2164 cf::get_slot 0.02;
2010 2165
2011 if ($uniq) { 2166 if ($uniq) {
2012 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2167 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2013 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2168 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2014 } else { 2169 } else {
2020 my ($self) = @_; 2175 my ($self) = @_;
2021 2176
2022 # save first because save cedes 2177 # save first because save cedes
2023 $self->save; 2178 $self->save;
2024 2179
2025 my $lock = cf::lock_acquire "map_data:" . $self->path; 2180 my $lock = cf::lock_acquire "map_data:$self->{path}";
2026 2181
2027 return if $self->players; 2182 return if $self->players;
2028 return if $self->in_memory != cf::MAP_IN_MEMORY; 2183 return if $self->in_memory != cf::MAP_ACTIVE;
2029 return if $self->{deny_save}; 2184 return if $self->{deny_save};
2030 2185
2186 $self->in_memory (cf::MAP_SWAPPED);
2187
2188 $self->deactivate;
2189 $_->clear_links_to ($self) for values %cf::MAP;
2031 $self->clear; 2190 $self->clear;
2032 $self->in_memory (cf::MAP_SWAPPED);
2033} 2191}
2034 2192
2035sub reset_at { 2193sub reset_at {
2036 my ($self) = @_; 2194 my ($self) = @_;
2037 2195
2069 if $uniq; 2227 if $uniq;
2070 } 2228 }
2071 2229
2072 delete $cf::MAP{$self->path}; 2230 delete $cf::MAP{$self->path};
2073 2231
2232 $self->deactivate;
2233 $_->clear_links_to ($self) for values %cf::MAP;
2074 $self->clear; 2234 $self->clear;
2075
2076 $_->clear_links_to ($self) for values %cf::MAP;
2077 2235
2078 $self->unlink_save; 2236 $self->unlink_save;
2079 $self->destroy; 2237 $self->destroy;
2080} 2238}
2081 2239
2082my $nuke_counter = "aaaa"; 2240my $nuke_counter = "aaaa";
2083 2241
2084sub nuke { 2242sub nuke {
2085 my ($self) = @_; 2243 my ($self) = @_;
2086 2244
2245 {
2246 my $lock = cf::lock_acquire "map_data:$self->{path}";
2247
2087 delete $cf::MAP{$self->path}; 2248 delete $cf::MAP{$self->path};
2088 2249
2089 $self->unlink_save; 2250 $self->unlink_save;
2090 2251
2091 bless $self, "cf::map"; 2252 bless $self, "cf::map";
2092 delete $self->{deny_reset}; 2253 delete $self->{deny_reset};
2093 $self->{deny_save} = 1; 2254 $self->{deny_save} = 1;
2094 $self->reset_timeout (1); 2255 $self->reset_timeout (1);
2095 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2256 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2096 2257
2097 $cf::MAP{$self->path} = $self; 2258 $cf::MAP{$self->path} = $self;
2259 }
2098 2260
2099 $self->reset; # polite request, might not happen 2261 $self->reset; # polite request, might not happen
2100} 2262}
2101 2263
2102=item $maps = cf::map::tmp_maps 2264=item $maps = cf::map::tmp_maps
2144 2306
2145sub unique_maps() { 2307sub unique_maps() {
2146 [ 2308 [
2147 map { 2309 map {
2148 utf8::decode $_; 2310 utf8::decode $_;
2149 /\.map$/ 2311 s/\.map$//; # TODO future compatibility hack
2312 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2313 ? ()
2150 ? normalise $_ 2314 : normalise $_
2151 : ()
2152 } @{ aio_readdir $UNIQUEDIR or [] } 2315 } @{ aio_readdir $UNIQUEDIR or [] }
2153 ] 2316 ]
2154} 2317}
2155 2318
2156package cf;
2157
2158=back 2319=back
2159 2320
2160=head3 cf::object 2321=head3 cf::object
2161 2322
2162=cut 2323=cut
2165 2326
2166=over 4 2327=over 4
2167 2328
2168=item $ob->inv_recursive 2329=item $ob->inv_recursive
2169 2330
2170Returns the inventory of the object _and_ their inventories, recursively. 2331Returns the inventory of the object I<and> their inventories, recursively,
2332but I<not> the object itself.
2171 2333
2172=cut 2334=cut
2173 2335
2174sub inv_recursive_; 2336sub inv_recursive_;
2175sub inv_recursive_ { 2337sub inv_recursive_ {
2178 2340
2179sub inv_recursive { 2341sub inv_recursive {
2180 inv_recursive_ inv $_[0] 2342 inv_recursive_ inv $_[0]
2181} 2343}
2182 2344
2345=item $ref = $ob->ref
2346
2347Creates and returns a persistent reference to an object that can be stored as a string.
2348
2349=item $ob = cf::object::deref ($refstring)
2350
2351returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2352even if the object actually exists. May block.
2353
2354=cut
2355
2356sub deref {
2357 my ($ref) = @_;
2358
2359 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2360 my ($uuid, $name) = ($1, $2);
2361 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2362 or return;
2363 $pl->ob->uuid eq $uuid
2364 or return;
2365
2366 $pl->ob
2367 } else {
2368 warn "$ref: cannot resolve object reference\n";
2369 undef
2370 }
2371}
2372
2183package cf; 2373package cf;
2184 2374
2185=back 2375=back
2186 2376
2187=head3 cf::object::player 2377=head3 cf::object::player
2193Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2383Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2194can be C<undef>. Does the right thing when the player is currently in a 2384can be C<undef>. Does the right thing when the player is currently in a
2195dialogue with the given NPC character. 2385dialogue with the given NPC character.
2196 2386
2197=cut 2387=cut
2388
2389our $SAY_CHANNEL = {
2390 id => "say",
2391 title => "Map",
2392 reply => "say ",
2393 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2394};
2395
2396our $CHAT_CHANNEL = {
2397 id => "chat",
2398 title => "Chat",
2399 reply => "chat ",
2400 tooltip => "Player chat and shouts, global to the server.",
2401};
2198 2402
2199# rough implementation of a future "reply" method that works 2403# rough implementation of a future "reply" method that works
2200# with dialog boxes. 2404# with dialog boxes.
2201#TODO: the first argument must go, split into a $npc->reply_to ( method 2405#TODO: the first argument must go, split into a $npc->reply_to ( method
2202sub cf::object::player::reply($$$;$) { 2406sub cf::object::player::reply($$$;$) {
2214 my $dialog = $pl->{npc_dialog}; 2418 my $dialog = $pl->{npc_dialog};
2215 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2216 2420
2217 } else { 2421 } else {
2218 $msg = $npc->name . " says: $msg" if $npc; 2422 $msg = $npc->name . " says: $msg" if $npc;
2219 $self->message ($msg, $flags); 2423 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2220 } 2424 }
2221 } 2425 }
2222} 2426}
2223 2427
2224=item $object->send_msg ($channel, $msg, $color, [extra...]) 2428=item $object->send_msg ($channel, $msg, $color, [extra...])
2249 2453
2250=item $player_object->enter_link 2454=item $player_object->enter_link
2251 2455
2252Freezes the player and moves him/her to a special map (C<{link}>). 2456Freezes the player and moves him/her to a special map (C<{link}>).
2253 2457
2254The player should be reasonably safe there for short amounts of time. You 2458The player should be reasonably safe there for short amounts of time (e.g.
2255I<MUST> call C<leave_link> as soon as possible, though. 2459for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2460though, as the palyer cannot control the character while it is on the link
2461map.
2256 2462
2257Will never block. 2463Will never block.
2258 2464
2259=item $player_object->leave_link ($map, $x, $y) 2465=item $player_object->leave_link ($map, $x, $y)
2260 2466
2318 2524
2319 $map->load; 2525 $map->load;
2320 $map->load_neighbours; 2526 $map->load_neighbours;
2321 2527
2322 return unless $self->contr->active; 2528 return unless $self->contr->active;
2529 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2323 $self->activate_recursive; 2530 $self->activate_recursive;
2324 2531
2325 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2532 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2326 $self->enter_map ($map, $x, $y); 2533 $self->enter_map ($map, $x, $y);
2327} 2534}
2332her, loading and preparing them map, calling the provided $check callback 2539her, loading and preparing them map, calling the provided $check callback
2333that has to return the map if sucecssful, and then unfreezes the player on 2540that has to return the map if sucecssful, and then unfreezes the player on
2334the new (success) or old (failed) map position. In either case, $done will 2541the new (success) or old (failed) map position. In either case, $done will
2335be called at the end of this process. 2542be called at the end of this process.
2336 2543
2544Note that $check will be called with a potentially non-loaded map, so if
2545it needs a loaded map it has to call C<< ->load >>.
2546
2337=cut 2547=cut
2338 2548
2339our $GOTOGEN; 2549our $GOTOGEN;
2340 2550
2341sub cf::object::player::goto { 2551sub cf::object::player::goto {
2345 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2555 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2346 2556
2347 $self->enter_link; 2557 $self->enter_link;
2348 2558
2349 (async { 2559 (async {
2560 $Coro::current->{desc} = "player::goto $path $x $y";
2561
2562 # *tag paths override both path and x|y
2563 if ($path =~ /^\*(.*)$/) {
2564 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2565 my $ob = $obs[rand @obs];
2566
2567 # see if we actually can go there
2568 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2569 $ob = $obs[rand @obs];
2570 } else {
2571 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2572 }
2573 # else put us there anyways for now #d#
2574
2575 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2576 } else {
2577 ($path, $x, $y) = (undef, undef, undef);
2578 }
2579 }
2580
2350 my $map = eval { 2581 my $map = eval {
2351 my $map = cf::map::find $path; 2582 my $map = defined $path ? cf::map::find $path : undef;
2352 2583
2353 if ($map) { 2584 if ($map) {
2354 $map = $map->customise_for ($self); 2585 $map = $map->customise_for ($self);
2355 $map = $check->($map) if $check && $map; 2586 $map = $check->($map) if $check && $map;
2356 } else { 2587 } else {
2357 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2588 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2358 } 2589 }
2359 2590
2360 $map 2591 $map
2361 }; 2592 };
2362 2593
2398} 2629}
2399 2630
2400sub prepare_random_map { 2631sub prepare_random_map {
2401 my ($exit) = @_; 2632 my ($exit) = @_;
2402 2633
2403 my $guard = cf::lock_acquire "exit_prepare:$exit";
2404
2405 # all this does is basically replace the /! path by 2634 # all this does is basically replace the /! path by
2406 # a new random map path (?random/...) with a seed 2635 # a new random map path (?random/...) with a seed
2407 # that depends on the exit object 2636 # that depends on the exit object
2408 2637
2409 my $rmp = parse_random_map_params $exit->msg; 2638 my $rmp = parse_random_map_params $exit->msg;
2411 if ($exit->map) { 2640 if ($exit->map) {
2412 $rmp->{region} = $exit->region->name; 2641 $rmp->{region} = $exit->region->name;
2413 $rmp->{origin_map} = $exit->map->path; 2642 $rmp->{origin_map} = $exit->map->path;
2414 $rmp->{origin_x} = $exit->x; 2643 $rmp->{origin_x} = $exit->x;
2415 $rmp->{origin_y} = $exit->y; 2644 $rmp->{origin_y} = $exit->y;
2645
2646 $exit->map->touch;
2416 } 2647 }
2417 2648
2418 $rmp->{random_seed} ||= $exit->random_seed; 2649 $rmp->{random_seed} ||= $exit->random_seed;
2419 2650
2420 my $data = cf::to_json $rmp; 2651 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2421 my $md5 = Digest::MD5::md5_hex $data; 2652 my $md5 = Digest::MD5::md5_hex $data;
2422 my $meta = "$RANDOMDIR/$md5.meta"; 2653 my $meta = "$RANDOMDIR/$md5.meta";
2423 2654
2424 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2655 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2425 aio_write $fh, 0, (length $data), $data, 0; 2656 aio_write $fh, 0, (length $data), $data, 0;
2426 undef $fh; 2657 undef $fh;
2427 aio_rename "$meta~", $meta; 2658 aio_rename "$meta~", $meta;
2428 2659
2660 my $slaying = "?random/$md5";
2661
2662 if ($exit->valid) {
2429 $exit->slaying ("?random/$md5"); 2663 $exit->slaying ("?random/$md5");
2430 $exit->msg (undef); 2664 $exit->msg (undef);
2665 }
2431 } 2666 }
2432} 2667}
2433 2668
2434sub cf::object::player::enter_exit { 2669sub cf::object::player::enter_exit {
2435 my ($self, $exit) = @_; 2670 my ($self, $exit) = @_;
2436 2671
2437 return unless $self->type == cf::PLAYER; 2672 return unless $self->type == cf::PLAYER;
2438 2673
2439 if ($exit->slaying eq "/!") {
2440 #TODO: this should de-fi-ni-te-ly not be a sync-job
2441 # the problem is that $exit might not survive long enough
2442 # so it needs to be done right now, right here
2443 cf::sync_job { prepare_random_map $exit };
2444 }
2445
2446 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2447 my $hp = $exit->stats->hp;
2448 my $sp = $exit->stats->sp;
2449
2450 $self->enter_link; 2674 $self->enter_link;
2451 2675
2452 # if exit is damned, update players death & WoR home-position
2453 $self->contr->savebed ($slaying, $hp, $sp)
2454 if $exit->flag (FLAG_DAMNED);
2455
2456 (async { 2676 (async {
2457 $self->deactivate_recursive; # just to be sure 2677 $Coro::current->{desc} = "enter_exit";
2678
2458 unless (eval { 2679 unless (eval {
2680 $self->deactivate_recursive; # just to be sure
2681
2682 # random map handling
2683 {
2684 my $guard = cf::lock_acquire "exit_prepare:$exit";
2685
2686 prepare_random_map $exit
2687 if $exit->slaying eq "/!";
2688 }
2689
2690 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2691 my $x = $exit->stats->hp;
2692 my $y = $exit->stats->sp;
2693
2459 $self->goto ($slaying, $hp, $sp); 2694 $self->goto ($map, $x, $y);
2460 2695
2696 # if exit is damned, update players death & WoR home-position
2697 $self->contr->savebed ($map, $x, $y)
2698 if $exit->flag (cf::FLAG_DAMNED);
2699
2461 1; 2700 1
2462 }) { 2701 }) {
2463 $self->message ("Something went wrong deep within the crossfire server. " 2702 $self->message ("Something went wrong deep within the deliantra server. "
2464 . "I'll try to bring you back to the map you were before. " 2703 . "I'll try to bring you back to the map you were before. "
2465 . "Please report this to the dungeon master!", 2704 . "Please report this to the dungeon master!",
2466 cf::NDI_UNIQUE | cf::NDI_RED); 2705 cf::NDI_UNIQUE | cf::NDI_RED);
2467 2706
2468 warn "ERROR in enter_exit: $@"; 2707 warn "ERROR in enter_exit: $@";
2496the message, with C<log> being the default. If C<$color> is negative, suppress 2735the message, with C<log> being the default. If C<$color> is negative, suppress
2497the message unless the client supports the msg packet. 2736the message unless the client supports the msg packet.
2498 2737
2499=cut 2738=cut
2500 2739
2740# non-persistent channels (usually the info channel)
2741our %CHANNEL = (
2742 "c/identify" => {
2743 id => "infobox",
2744 title => "Identify",
2745 reply => undef,
2746 tooltip => "Items recently identified",
2747 },
2748 "c/examine" => {
2749 id => "infobox",
2750 title => "Examine",
2751 reply => undef,
2752 tooltip => "Signs and other items you examined",
2753 },
2754 "c/book" => {
2755 id => "infobox",
2756 title => "Book",
2757 reply => undef,
2758 tooltip => "The contents of a note or book",
2759 },
2760 "c/lookat" => {
2761 id => "infobox",
2762 title => "Look",
2763 reply => undef,
2764 tooltip => "What you saw there",
2765 },
2766 "c/who" => {
2767 id => "infobox",
2768 title => "Players",
2769 reply => undef,
2770 tooltip => "Shows players who are currently online",
2771 },
2772 "c/body" => {
2773 id => "infobox",
2774 title => "Body Parts",
2775 reply => undef,
2776 tooltip => "Shows which body parts you posess and are available",
2777 },
2778 "c/statistics" => {
2779 id => "infobox",
2780 title => "Statistics",
2781 reply => undef,
2782 tooltip => "Shows your primary statistics",
2783 },
2784 "c/skills" => {
2785 id => "infobox",
2786 title => "Skills",
2787 reply => undef,
2788 tooltip => "Shows your experience per skill and item power",
2789 },
2790 "c/shopitems" => {
2791 id => "infobox",
2792 title => "Shop Items",
2793 reply => undef,
2794 tooltip => "Shows the items currently for sale in this shop",
2795 },
2796 "c/resistances" => {
2797 id => "infobox",
2798 title => "Resistances",
2799 reply => undef,
2800 tooltip => "Shows your resistances",
2801 },
2802 "c/pets" => {
2803 id => "infobox",
2804 title => "Pets",
2805 reply => undef,
2806 tooltip => "Shows information abotu your pets/a specific pet",
2807 },
2808 "c/uptime" => {
2809 id => "infobox",
2810 title => "Uptime",
2811 reply => undef,
2812 tooltip => "How long the server has been running since last restart",
2813 },
2814 "c/mapinfo" => {
2815 id => "infobox",
2816 title => "Map Info",
2817 reply => undef,
2818 tooltip => "Information related to the maps",
2819 },
2820 "c/party" => {
2821 id => "party",
2822 title => "Party",
2823 reply => "gsay ",
2824 tooltip => "Messages and chat related to your party",
2825 },
2826 "c/death" => {
2827 id => "death",
2828 title => "Death",
2829 reply => undef,
2830 tooltip => "Reason for and more info about your most recent death",
2831 },
2832 "c/say" => $SAY_CHANNEL,
2833 "c/chat" => $CHAT_CHANNEL,
2834);
2835
2501sub cf::client::send_msg { 2836sub cf::client::send_msg {
2502 my ($self, $channel, $msg, $color, @extra) = @_; 2837 my ($self, $channel, $msg, $color, @extra) = @_;
2503 2838
2504 $msg = $self->pl->expand_cfpod ($msg); 2839 $msg = $self->pl->expand_cfpod ($msg)
2840 unless $color & cf::NDI_VERBATIM;
2505 2841
2506 $color &= cf::NDI_CLIENT_MASK; # just in case... 2842 $color &= cf::NDI_CLIENT_MASK; # just in case...
2507 2843
2844 # check predefined channels, for the benefit of C
2845 if ($CHANNEL{$channel}) {
2846 $channel = $CHANNEL{$channel};
2847
2848 $self->ext_msg (channel_info => $channel);
2849 $channel = $channel->{id};
2850
2508 if (ref $channel) { 2851 } elsif (ref $channel) {
2509 # send meta info to client, if not yet sent 2852 # send meta info to client, if not yet sent
2510 unless (exists $self->{channel}{$channel->{id}}) { 2853 unless (exists $self->{channel}{$channel->{id}}) {
2511 $self->{channel}{$channel->{id}} = $channel; 2854 $self->{channel}{$channel->{id}} = $channel;
2512 $self->ext_msg (channel_info => $channel); 2855 $self->ext_msg (channel_info => $channel);
2513 } 2856 }
2515 $channel = $channel->{id}; 2858 $channel = $channel->{id};
2516 } 2859 }
2517 2860
2518 return unless @extra || length $msg; 2861 return unless @extra || length $msg;
2519 2862
2520 if ($self->can_msg) {
2521 # default colour, mask it out 2863 # default colour, mask it out
2522 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2864 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2523 if $color & cf::NDI_DEF; 2865 if $color & cf::NDI_DEF;
2524 2866
2525 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2867 my $pkt = "msg "
2868 . $self->{json_coder}->encode (
2526 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2869 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2527 } else { 2870 );
2528 if ($color >= 0) {
2529 # replace some tags by gcfclient-compatible ones
2530 for ($msg) {
2531 1 while
2532 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2533 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2534 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2535 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2536 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2537 }
2538 2871
2539 $color &= cf::NDI_COLOR_MASK; 2872 # try lzf for large packets
2873 $pkt = "lzf " . Compress::LZF::compress $pkt
2874 if 1024 <= length $pkt and $self->{can_lzf};
2540 2875
2541 utf8::encode $msg; 2876 # split very large packets
2542 2877 if (8192 < length $pkt and $self->{can_lzf}) {
2543 if (0 && $msg =~ /\[/) { 2878 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2544 # COMMAND/INFO 2879 $pkt = "frag";
2545 $self->send_packet ("drawextinfo $color 10 8 $msg")
2546 } else {
2547 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2548 $self->send_packet ("drawinfo $color $msg")
2549 }
2550 }
2551 } 2880 }
2881
2882 $self->send_packet ($pkt);
2552} 2883}
2553 2884
2554=item $client->ext_msg ($type, @msg) 2885=item $client->ext_msg ($type, @msg)
2555 2886
2556Sends an ext event to the client. 2887Sends an ext event to the client.
2729=pod 3060=pod
2730 3061
2731The following functions and methods are available within a safe environment: 3062The following functions and methods are available within a safe environment:
2732 3063
2733 cf::object 3064 cf::object
2734 contr pay_amount pay_player map x y force_find force_add 3065 contr pay_amount pay_player map x y force_find force_add destroy
2735 insert remove name archname title slaying race decrease_ob_nr 3066 insert remove name archname title slaying race decrease split
3067 value
2736 3068
2737 cf::object::player 3069 cf::object::player
2738 player 3070 player
2739 3071
2740 cf::player 3072 cf::player
2745 3077
2746=cut 3078=cut
2747 3079
2748for ( 3080for (
2749 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3081 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2750 insert remove inv name archname title slaying race 3082 insert remove inv nrof name archname title slaying race
2751 decrease_ob_nr)], 3083 decrease split destroy change_exp value msg lore send_msg)],
2752 ["cf::object::player" => qw(player)], 3084 ["cf::object::player" => qw(player)],
2753 ["cf::player" => qw(peaceful)], 3085 ["cf::player" => qw(peaceful send_msg)],
2754 ["cf::map" => qw(trigger)], 3086 ["cf::map" => qw(trigger)],
2755) { 3087) {
2756 no strict 'refs'; 3088 no strict 'refs';
2757 my ($pkg, @funs) = @$_; 3089 my ($pkg, @funs) = @$_;
2758 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3090 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2775 my ($code, %vars) = @_; 3107 my ($code, %vars) = @_;
2776 3108
2777 my $qcode = $code; 3109 my $qcode = $code;
2778 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3110 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2779 $qcode =~ s/\n/\\n/g; 3111 $qcode =~ s/\n/\\n/g;
3112
3113 %vars = (_dummy => 0) unless %vars;
2780 3114
2781 local $_; 3115 local $_;
2782 local @safe::cf::_safe_eval_args = values %vars; 3116 local @safe::cf::_safe_eval_args = values %vars;
2783 3117
2784 my $eval = 3118 my $eval =
2832# the server's init and main functions 3166# the server's init and main functions
2833 3167
2834sub load_facedata($) { 3168sub load_facedata($) {
2835 my ($path) = @_; 3169 my ($path) = @_;
2836 3170
3171 # HACK to clear player env face cache, we need some signal framework
3172 # for this (global event?)
3173 %ext::player_env::MUSIC_FACE_CACHE = ();
3174
2837 my $enc = JSON::XS->new->utf8->canonical->relaxed; 3175 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2838 3176
2839 warn "loading facedata from $path\n"; 3177 warn "loading facedata from $path\n";
2840 3178
2841 my $facedata; 3179 my $facedata;
2857 { 3195 {
2858 my $faces = $facedata->{faceinfo}; 3196 my $faces = $facedata->{faceinfo};
2859 3197
2860 while (my ($face, $info) = each %$faces) { 3198 while (my ($face, $info) = each %$faces) {
2861 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3199 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3200
2862 cf::face::set_visibility $idx, $info->{visibility}; 3201 cf::face::set_visibility $idx, $info->{visibility};
2863 cf::face::set_magicmap $idx, $info->{magicmap}; 3202 cf::face::set_magicmap $idx, $info->{magicmap};
2864 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3203 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2865 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3204 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2866 3205
2867 cf::cede_to_tick; 3206 cf::cede_to_tick;
2868 } 3207 }
2869 3208
2870 while (my ($face, $info) = each %$faces) { 3209 while (my ($face, $info) = each %$faces) {
2871 next unless $info->{smooth}; 3210 next unless $info->{smooth};
3211
2872 my $idx = cf::face::find $face 3212 my $idx = cf::face::find $face
2873 or next; 3213 or next;
3214
2874 if (my $smooth = cf::face::find $info->{smooth}) { 3215 if (my $smooth = cf::face::find $info->{smooth}) {
2875 cf::face::set_smooth $idx, $smooth; 3216 cf::face::set_smooth $idx, $smooth;
2876 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3217 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2877 } else { 3218 } else {
2878 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3219 warn "smooth face '$info->{smooth}' not found for face '$face'";
2896 { 3237 {
2897 # TODO: for gcfclient pleasure, we should give resources 3238 # TODO: for gcfclient pleasure, we should give resources
2898 # that gcfclient doesn't grok a >10000 face index. 3239 # that gcfclient doesn't grok a >10000 face index.
2899 my $res = $facedata->{resource}; 3240 my $res = $facedata->{resource};
2900 3241
2901 my $soundconf = delete $res->{"res/sound.conf"};
2902
2903 while (my ($name, $info) = each %$res) { 3242 while (my ($name, $info) = each %$res) {
3243 if (defined $info->{type}) {
2904 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3244 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2905 my $data; 3245 my $data;
2906 3246
2907 if ($info->{type} & 1) { 3247 if ($info->{type} & 1) {
2908 # prepend meta info 3248 # prepend meta info
2909 3249
2910 my $meta = $enc->encode ({ 3250 my $meta = $enc->encode ({
2911 name => $name, 3251 name => $name,
2912 %{ $info->{meta} || {} }, 3252 %{ $info->{meta} || {} },
2913 }); 3253 });
2914 3254
2915 $data = pack "(w/a*)*", $meta, $info->{data}; 3255 $data = pack "(w/a*)*", $meta, $info->{data};
3256 } else {
3257 $data = $info->{data};
3258 }
3259
3260 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3261 cf::face::set_type $idx, $info->{type};
2916 } else { 3262 } else {
2917 $data = $info->{data}; 3263 $RESOURCE{$name} = $info;
2918 } 3264 }
2919 3265
2920 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2921 cf::face::set_type $idx, $info->{type};
2922
2923 cf::cede_to_tick; 3266 cf::cede_to_tick;
2924 } 3267 }
2925
2926 if ($soundconf) {
2927 $soundconf = $enc->decode (delete $soundconf->{data});
2928
2929 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2930 my $sound = $soundconf->{compat}[$_]
2931 or next;
2932
2933 my $face = cf::face::find "sound/$sound->[1]";
2934 cf::sound::set $sound->[0] => $face;
2935 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2936 }
2937
2938 while (my ($k, $v) = each %{$soundconf->{event}}) {
2939 my $face = cf::face::find "sound/$v";
2940 cf::sound::set $k => $face;
2941 }
2942 }
2943 } 3268 }
3269
3270 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2944 3271
2945 1 3272 1
2946} 3273}
3274
3275cf::global->attach (on_resource_update => sub {
3276 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3277 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3278
3279 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3280 my $sound = $soundconf->{compat}[$_]
3281 or next;
3282
3283 my $face = cf::face::find "sound/$sound->[1]";
3284 cf::sound::set $sound->[0] => $face;
3285 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3286 }
3287
3288 while (my ($k, $v) = each %{$soundconf->{event}}) {
3289 my $face = cf::face::find "sound/$v";
3290 cf::sound::set $k => $face;
3291 }
3292 }
3293});
2947 3294
2948register_exticmd fx_want => sub { 3295register_exticmd fx_want => sub {
2949 my ($ns, $want) = @_; 3296 my ($ns, $want) = @_;
2950 3297
2951 while (my ($k, $v) = each %$want) { 3298 while (my ($k, $v) = each %$want) {
2952 $ns->fx_want ($k, $v); 3299 $ns->fx_want ($k, $v);
2953 } 3300 }
2954}; 3301};
2955 3302
3303sub load_resource_file($) {
3304 my $guard = lock_acquire "load_resource_file";
3305
3306 my $status = load_resource_file_ $_[0];
3307 get_slot 0.1, 100;
3308 cf::arch::commit_load;
3309
3310 $status
3311}
3312
2956sub reload_regions { 3313sub reload_regions {
3314 # HACK to clear player env face cache, we need some signal framework
3315 # for this (global event?)
3316 %ext::player_env::MUSIC_FACE_CACHE = ();
3317
2957 load_resource_file "$MAPDIR/regions" 3318 load_resource_file "$MAPDIR/regions"
2958 or die "unable to load regions file\n"; 3319 or die "unable to load regions file\n";
2959 3320
2960 for (cf::region::list) { 3321 for (cf::region::list) {
2961 $_->{match} = qr/$_->{match}/ 3322 $_->{match} = qr/$_->{match}/
2969} 3330}
2970 3331
2971sub reload_archetypes { 3332sub reload_archetypes {
2972 load_resource_file "$DATADIR/archetypes" 3333 load_resource_file "$DATADIR/archetypes"
2973 or die "unable to load archetypes\n"; 3334 or die "unable to load archetypes\n";
2974 #d# NEED to laod twice to resolve forward references
2975 # this really needs to be done in an extra post-pass
2976 # (which needs to be synchronous, so solve it differently)
2977 load_resource_file "$DATADIR/archetypes"
2978 or die "unable to load archetypes\n";
2979} 3335}
2980 3336
2981sub reload_treasures { 3337sub reload_treasures {
2982 load_resource_file "$DATADIR/treasures" 3338 load_resource_file "$DATADIR/treasures"
2983 or die "unable to load treasurelists\n"; 3339 or die "unable to load treasurelists\n";
2984} 3340}
2985 3341
2986sub reload_resources { 3342sub reload_resources {
2987 warn "reloading resource files...\n"; 3343 warn "reloading resource files...\n";
2988 3344
3345 reload_facedata;
3346 reload_archetypes;
2989 reload_regions; 3347 reload_regions;
2990 reload_facedata;
2991 #reload_archetypes;#d#
2992 reload_archetypes;
2993 reload_treasures; 3348 reload_treasures;
2994 3349
2995 warn "finished reloading resource files\n"; 3350 warn "finished reloading resource files\n";
2996} 3351}
2997 3352
2998sub init { 3353sub reload_config {
2999 reload_resources;
3000}
3001
3002sub cfg_load {
3003 open my $fh, "<:utf8", "$CONFDIR/config" 3354 open my $fh, "<:utf8", "$CONFDIR/config"
3004 or return; 3355 or return;
3005 3356
3006 local $/; 3357 local $/;
3007 *CFG = YAML::Syck::Load <$fh>; 3358 *CFG = YAML::Load <$fh>;
3008 3359
3009 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3360 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3010 3361
3011 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3362 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3012 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3363 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3018 }; 3369 };
3019 warn $@ if $@; 3370 warn $@ if $@;
3020 } 3371 }
3021} 3372}
3022 3373
3374sub pidfile() {
3375 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3376 or die "$PIDFILE: $!";
3377 flock $fh, &Fcntl::LOCK_EX
3378 or die "$PIDFILE: flock: $!";
3379 $fh
3380}
3381
3382# make sure only one server instance is running at any one time
3383sub atomic {
3384 my $fh = pidfile;
3385
3386 my $pid = <$fh>;
3387 kill 9, $pid if $pid > 0;
3388
3389 seek $fh, 0, 0;
3390 print $fh $$;
3391}
3392
3023sub main { 3393sub main {
3394 cf::init_globals; # initialise logging
3395
3396 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3397 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3398 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3399 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3400
3401 cf::init_experience;
3402 cf::init_anim;
3403 cf::init_attackmess;
3404 cf::init_dynamic;
3405
3406 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3407
3024 # we must not ever block the main coroutine 3408 # we must not ever block the main coroutine
3025 local $Coro::idle = sub { 3409 local $Coro::idle = sub {
3026 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3410 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3027 (async { 3411 (async {
3028 Event::one_event; 3412 $Coro::current->{desc} = "IDLE BUG HANDLER";
3413 EV::loop EV::LOOP_ONESHOT;
3029 })->prio (Coro::PRIO_MAX); 3414 })->prio (Coro::PRIO_MAX);
3030 }; 3415 };
3031 3416
3032 cfg_load; 3417 evthread_start IO::AIO::poll_fileno;
3418
3419 cf::sync_job {
3420 reload_resources;
3421 reload_config;
3033 db_init; 3422 db_init;
3423
3424 cf::load_settings;
3425 cf::load_materials;
3426 cf::init_uuid;
3427 cf::init_signals;
3428 cf::init_commands;
3429 cf::init_skills;
3430
3431 cf::init_beforeplay;
3432
3433 atomic;
3434
3034 load_extensions; 3435 load_extensions;
3035 3436
3036 $TICK_WATCHER->start; 3437 utime time, time, $RUNTIMEFILE;
3438
3439 # no (long-running) fork's whatsoever before this point(!)
3440 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3441
3442 (pop @POST_INIT)->(0) while @POST_INIT;
3443 };
3444
3037 Event::loop; 3445 EV::loop;
3038} 3446}
3039 3447
3040############################################################################# 3448#############################################################################
3041# initialisation and cleanup 3449# initialisation and cleanup
3042 3450
3043# install some emergency cleanup handlers 3451# install some emergency cleanup handlers
3044BEGIN { 3452BEGIN {
3453 our %SIGWATCHER = ();
3045 for my $signal (qw(INT HUP TERM)) { 3454 for my $signal (qw(INT HUP TERM)) {
3046 Event->signal ( 3455 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3047 reentrant => 0,
3048 data => WF_AUTOCANCEL,
3049 signal => $signal,
3050 prio => 0,
3051 cb => sub {
3052 cf::cleanup "SIG$signal"; 3456 cf::cleanup "SIG$signal";
3053 },
3054 ); 3457 };
3055 } 3458 }
3056} 3459}
3057 3460
3058sub write_runtime { 3461sub write_runtime_sync {
3059 my $runtime = "$LOCALDIR/runtime";
3060
3061 # first touch the runtime file to show we are still running: 3462 # first touch the runtime file to show we are still running:
3062 # the fsync below can take a very very long time. 3463 # the fsync below can take a very very long time.
3063 3464
3064 IO::AIO::aio_utime $runtime, undef, undef; 3465 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3065 3466
3066 my $guard = cf::lock_acquire "write_runtime"; 3467 my $guard = cf::lock_acquire "write_runtime";
3067 3468
3068 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3469 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3069 or return; 3470 or return;
3070 3471
3071 my $value = $cf::RUNTIME + 90 + 10; 3472 my $value = $cf::RUNTIME + 90 + 10;
3072 # 10 is the runtime save interval, for a monotonic clock 3473 # 10 is the runtime save interval, for a monotonic clock
3073 # 60 allows for the watchdog to kill the server. 3474 # 60 allows for the watchdog to kill the server.
3083 aio_utime $fh, undef, undef; 3484 aio_utime $fh, undef, undef;
3084 3485
3085 close $fh 3486 close $fh
3086 or return; 3487 or return;
3087 3488
3088 aio_rename "$runtime~", $runtime 3489 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3089 and return; 3490 and return;
3090 3491
3091 warn "runtime file written.\n"; 3492 warn "runtime file written.\n";
3092 3493
3093 1 3494 1
3495}
3496
3497our $uuid_lock;
3498our $uuid_skip;
3499
3500sub write_uuid_sync($) {
3501 $uuid_skip ||= $_[0];
3502
3503 return if $uuid_lock;
3504 local $uuid_lock = 1;
3505
3506 my $uuid = "$LOCALDIR/uuid";
3507
3508 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3509 or return;
3510
3511 my $value = uuid_seq uuid_cur;
3512
3513 unless ($value) {
3514 warn "cowardly refusing to write zero uuid value!\n";
3515 return;
3516 }
3517
3518 my $value = uuid_str $value + $uuid_skip;
3519 $uuid_skip = 0;
3520
3521 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3522 and return;
3523
3524 # always fsync - this file is important
3525 aio_fsync $fh
3526 and return;
3527
3528 close $fh
3529 or return;
3530
3531 aio_rename "$uuid~", $uuid
3532 and return;
3533
3534 warn "uuid file written ($value).\n";
3535
3536 1
3537
3538}
3539
3540sub write_uuid($$) {
3541 my ($skip, $sync) = @_;
3542
3543 $sync ? write_uuid_sync $skip
3544 : async { write_uuid_sync $skip };
3094} 3545}
3095 3546
3096sub emergency_save() { 3547sub emergency_save() {
3097 my $freeze_guard = cf::freeze_mainloop; 3548 my $freeze_guard = cf::freeze_mainloop;
3098 3549
3099 warn "enter emergency perl save\n"; 3550 warn "emergency_perl_save: enter\n";
3100 3551
3101 cf::sync_job { 3552 cf::sync_job {
3553 # this is a trade-off: we want to be very quick here, so
3554 # save all maps without fsync, and later call a global sync
3555 # (which in turn might be very very slow)
3556 local $USE_FSYNC = 0;
3557
3102 # use a peculiar iteration method to avoid tripping on perl 3558 # use a peculiar iteration method to avoid tripping on perl
3103 # refcount bugs in for. also avoids problems with players 3559 # refcount bugs in for. also avoids problems with players
3104 # and maps saved/destroyed asynchronously. 3560 # and maps saved/destroyed asynchronously.
3105 warn "begin emergency player save\n"; 3561 warn "emergency_perl_save: begin player save\n";
3106 for my $login (keys %cf::PLAYER) { 3562 for my $login (keys %cf::PLAYER) {
3107 my $pl = $cf::PLAYER{$login} or next; 3563 my $pl = $cf::PLAYER{$login} or next;
3108 $pl->valid or next; 3564 $pl->valid or next;
3565 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3109 $pl->save; 3566 $pl->save;
3110 } 3567 }
3111 warn "end emergency player save\n"; 3568 warn "emergency_perl_save: end player save\n";
3112 3569
3113 warn "begin emergency map save\n"; 3570 warn "emergency_perl_save: begin map save\n";
3114 for my $path (keys %cf::MAP) { 3571 for my $path (keys %cf::MAP) {
3115 my $map = $cf::MAP{$path} or next; 3572 my $map = $cf::MAP{$path} or next;
3116 $map->valid or next; 3573 $map->valid or next;
3117 $map->save; 3574 $map->save;
3118 } 3575 }
3119 warn "end emergency map save\n"; 3576 warn "emergency_perl_save: end map save\n";
3120 3577
3121 warn "begin emergency database checkpoint\n"; 3578 warn "emergency_perl_save: begin database checkpoint\n";
3122 BDB::db_env_txn_checkpoint $DB_ENV; 3579 BDB::db_env_txn_checkpoint $DB_ENV;
3123 warn "end emergency database checkpoint\n"; 3580 warn "emergency_perl_save: end database checkpoint\n";
3581
3582 warn "emergency_perl_save: begin write uuid\n";
3583 write_uuid_sync 1;
3584 warn "emergency_perl_save: end write uuid\n";
3124 }; 3585 };
3125 3586
3587 warn "emergency_perl_save: starting sync()\n";
3588 IO::AIO::aio_sync sub {
3589 warn "emergency_perl_save: finished sync()\n";
3590 };
3591
3126 warn "leave emergency perl save\n"; 3592 warn "emergency_perl_save: leave\n";
3127} 3593}
3128 3594
3129sub post_cleanup { 3595sub post_cleanup {
3130 my ($make_core) = @_; 3596 my ($make_core) = @_;
3131 3597
3132 warn Carp::longmess "post_cleanup backtrace" 3598 warn Carp::longmess "post_cleanup backtrace"
3133 if $make_core; 3599 if $make_core;
3600
3601 my $fh = pidfile;
3602 unlink $PIDFILE if <$fh> == $$;
3603}
3604
3605# a safer delete_package, copied from Symbol
3606sub clear_package($) {
3607 my $pkg = shift;
3608
3609 # expand to full symbol table name if needed
3610 unless ($pkg =~ /^main::.*::$/) {
3611 $pkg = "main$pkg" if $pkg =~ /^::/;
3612 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3613 $pkg .= '::' unless $pkg =~ /::$/;
3614 }
3615
3616 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3617 my $stem_symtab = *{$stem}{HASH};
3618
3619 defined $stem_symtab and exists $stem_symtab->{$leaf}
3620 or return;
3621
3622 # clear all symbols
3623 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3624 for my $name (keys %$leaf_symtab) {
3625 _gv_clear *{"$pkg$name"};
3626# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3627 }
3628 warn "cleared package $pkg\n";#d#
3134} 3629}
3135 3630
3136sub do_reload_perl() { 3631sub do_reload_perl() {
3137 # can/must only be called in main 3632 # can/must only be called in main
3138 if ($Coro::current != $Coro::main) { 3633 if ($Coro::current != $Coro::main) {
3139 warn "can only reload from main coroutine"; 3634 warn "can only reload from main coroutine";
3140 return; 3635 return;
3141 } 3636 }
3142 3637
3638 return if $RELOAD++;
3639
3640 my $t1 = EV::time;
3641
3642 while ($RELOAD) {
3143 warn "reloading..."; 3643 warn "reloading...";
3144 3644
3145 warn "entering sync_job"; 3645 warn "entering sync_job";
3146 3646
3147 cf::sync_job { 3647 cf::sync_job {
3148 cf::write_runtime; # external watchdog should not bark 3648 cf::write_runtime_sync; # external watchdog should not bark
3149 cf::emergency_save; 3649 cf::emergency_save;
3150 cf::write_runtime; # external watchdog should not bark 3650 cf::write_runtime_sync; # external watchdog should not bark
3151 3651
3152 warn "syncing database to disk"; 3652 warn "syncing database to disk";
3153 BDB::db_env_txn_checkpoint $DB_ENV; 3653 BDB::db_env_txn_checkpoint $DB_ENV;
3154 3654
3155 # if anything goes wrong in here, we should simply crash as we already saved 3655 # if anything goes wrong in here, we should simply crash as we already saved
3156 3656
3157 warn "cancelling all WF_AUTOCANCEL watchers";
3158 for (Event::all_watchers) {
3159 $_->cancel if $_->data & WF_AUTOCANCEL;
3160 }
3161
3162 warn "flushing outstanding aio requests"; 3657 warn "flushing outstanding aio requests";
3163 for (;;) {
3164 BDB::flush;
3165 IO::AIO::flush;
3166 Coro::cede;
3167 last unless IO::AIO::nreqs || BDB::nreqs; 3658 while (IO::AIO::nreqs || BDB::nreqs) {
3168 warn "iterate..."; 3659 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3169 }
3170
3171 ++$RELOAD;
3172
3173 warn "cancelling all extension coros";
3174 $_->cancel for values %EXT_CORO;
3175 %EXT_CORO = ();
3176
3177 warn "removing commands";
3178 %COMMAND = ();
3179
3180 warn "removing ext/exti commands";
3181 %EXTCMD = ();
3182 %EXTICMD = ();
3183
3184 warn "unloading/nuking all extensions";
3185 for my $pkg (@EXTS) {
3186 warn "... unloading $pkg";
3187
3188 if (my $cb = $pkg->can ("unload")) {
3189 eval {
3190 $cb->($pkg);
3191 1
3192 } or warn "$pkg unloaded, but with errors: $@";
3193 } 3660 }
3194 3661
3195 warn "... nuking $pkg"; 3662 warn "cancelling all extension coros";
3196 Symbol::delete_package $pkg; 3663 $_->cancel for values %EXT_CORO;
3197 } 3664 %EXT_CORO = ();
3198 3665
3199 warn "unloading all perl modules loaded from $LIBDIR"; 3666 warn "removing commands";
3200 while (my ($k, $v) = each %INC) { 3667 %COMMAND = ();
3201 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3202 3668
3669 warn "removing ext/exti commands";
3670 %EXTCMD = ();
3671 %EXTICMD = ();
3672
3673 warn "unloading/nuking all extensions";
3674 for my $pkg (@EXTS) {
3203 warn "... unloading $k"; 3675 warn "... unloading $pkg";
3204 delete $INC{$k};
3205 3676
3206 $k =~ s/\.pm$//;
3207 $k =~ s/\//::/g;
3208
3209 if (my $cb = $k->can ("unload_module")) { 3677 if (my $cb = $pkg->can ("unload")) {
3678 eval {
3210 $cb->(); 3679 $cb->($pkg);
3680 1
3681 } or warn "$pkg unloaded, but with errors: $@";
3682 }
3683
3684 warn "... clearing $pkg";
3685 clear_package $pkg;
3211 } 3686 }
3212 3687
3213 Symbol::delete_package $k; 3688 warn "unloading all perl modules loaded from $LIBDIR";
3689 while (my ($k, $v) = each %INC) {
3690 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3691
3692 warn "... unloading $k";
3693 delete $INC{$k};
3694
3695 $k =~ s/\.pm$//;
3696 $k =~ s/\//::/g;
3697
3698 if (my $cb = $k->can ("unload_module")) {
3699 $cb->();
3700 }
3701
3702 clear_package $k;
3214 } 3703 }
3215 3704
3216 warn "getting rid of safe::, as good as possible"; 3705 warn "getting rid of safe::, as good as possible";
3217 Symbol::delete_package "safe::$_" 3706 clear_package "safe::$_"
3218 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3707 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3219 3708
3220 warn "unloading cf.pm \"a bit\""; 3709 warn "unloading cf.pm \"a bit\"";
3221 delete $INC{"cf.pm"}; 3710 delete $INC{"cf.pm"};
3222 delete $INC{"cf/pod.pm"}; 3711 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3223 3712
3224 # don't, removes xs symbols, too, 3713 # don't, removes xs symbols, too,
3225 # and global variables created in xs 3714 # and global variables created in xs
3226 #Symbol::delete_package __PACKAGE__; 3715 #clear_package __PACKAGE__;
3227 3716
3228 warn "unload completed, starting to reload now"; 3717 warn "unload completed, starting to reload now";
3229 3718
3230 warn "reloading cf.pm"; 3719 warn "reloading cf.pm";
3231 require cf; 3720 require cf;
3232 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3721 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3233 3722
3234 warn "loading config and database again"; 3723 warn "loading config and database again";
3235 cf::cfg_load; 3724 cf::reload_config;
3236 3725
3237 warn "loading extensions"; 3726 warn "loading extensions";
3238 cf::load_extensions; 3727 cf::load_extensions;
3239 3728
3729 if ($REATTACH_ON_RELOAD) {
3240 warn "reattaching attachments to objects/players"; 3730 warn "reattaching attachments to objects/players";
3241 _global_reattach; # objects, sockets 3731 _global_reattach; # objects, sockets
3242 warn "reattaching attachments to maps"; 3732 warn "reattaching attachments to maps";
3243 reattach $_ for values %MAP; 3733 reattach $_ for values %MAP;
3244 warn "reattaching attachments to players"; 3734 warn "reattaching attachments to players";
3245 reattach $_ for values %PLAYER; 3735 reattach $_ for values %PLAYER;
3736 }
3246 3737
3738 warn "running post_init jobs";
3739 (pop @POST_INIT)->(1) while @POST_INIT;
3740
3247 warn "leaving sync_job"; 3741 warn "leaving sync_job";
3248 3742
3249 1 3743 1
3250 } or do { 3744 } or do {
3251 warn $@; 3745 warn $@;
3252 warn "error while reloading, exiting."; 3746 cf::cleanup "error while reloading, exiting.";
3253 exit 1;
3254 }; 3747 };
3255 3748
3256 warn "reloaded"; 3749 warn "reloaded";
3750 --$RELOAD;
3751 }
3752
3753 $t1 = EV::time - $t1;
3754 warn "reload completed in ${t1}s\n";
3257}; 3755};
3258 3756
3259our $RELOAD_WATCHER; # used only during reload 3757our $RELOAD_WATCHER; # used only during reload
3260 3758
3261sub reload_perl() { 3759sub reload_perl() {
3262 # doing reload synchronously and two reloads happen back-to-back, 3760 # doing reload synchronously and two reloads happen back-to-back,
3263 # coro crashes during coro_state_free->destroy here. 3761 # coro crashes during coro_state_free->destroy here.
3264 3762
3265 $RELOAD_WATCHER ||= Event->timer ( 3763 $RELOAD_WATCHER ||= cf::async {
3266 reentrant => 0, 3764 Coro::AIO::aio_wait cache_extensions;
3267 after => 0, 3765
3268 data => WF_AUTOCANCEL, 3766 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3269 cb => sub {
3270 do_reload_perl; 3767 do_reload_perl;
3271 undef $RELOAD_WATCHER; 3768 undef $RELOAD_WATCHER;
3272 }, 3769 };
3273 ); 3770 };
3274} 3771}
3275 3772
3276register_command "reload" => sub { 3773register_command "reload" => sub {
3277 my ($who, $arg) = @_; 3774 my ($who, $arg) = @_;
3278 3775
3279 if ($who->flag (FLAG_WIZ)) { 3776 if ($who->flag (FLAG_WIZ)) {
3280 $who->message ("reloading server."); 3777 $who->message ("reloading server.");
3778 async {
3779 $Coro::current->{desc} = "perl_reload";
3281 async { reload_perl }; 3780 reload_perl;
3781 };
3282 } 3782 }
3283}; 3783};
3284 3784
3285unshift @INC, $LIBDIR; 3785unshift @INC, $LIBDIR;
3286 3786
3288 3788
3289our @WAIT_FOR_TICK; 3789our @WAIT_FOR_TICK;
3290our @WAIT_FOR_TICK_BEGIN; 3790our @WAIT_FOR_TICK_BEGIN;
3291 3791
3292sub wait_for_tick { 3792sub wait_for_tick {
3293 return unless $TICK_WATCHER->is_active;
3294 return if $Coro::current == $Coro::main; 3793 return if tick_inhibit || $Coro::current == $Coro::main;
3295 3794
3296 my $signal = new Coro::Signal; 3795 my $signal = new Coro::Signal;
3297 push @WAIT_FOR_TICK, $signal; 3796 push @WAIT_FOR_TICK, $signal;
3298 $signal->wait; 3797 $signal->wait;
3299} 3798}
3300 3799
3301sub wait_for_tick_begin { 3800sub wait_for_tick_begin {
3302 return unless $TICK_WATCHER->is_active;
3303 return if $Coro::current == $Coro::main; 3801 return if tick_inhibit || $Coro::current == $Coro::main;
3304 3802
3305 my $signal = new Coro::Signal; 3803 my $signal = new Coro::Signal;
3306 push @WAIT_FOR_TICK_BEGIN, $signal; 3804 push @WAIT_FOR_TICK_BEGIN, $signal;
3307 $signal->wait; 3805 $signal->wait;
3308} 3806}
3309 3807
3310 my $min = 1e6;#d# 3808sub tick {
3311 my $avg = 10;
3312$TICK_WATCHER = Event->timer (
3313 reentrant => 0,
3314 parked => 1,
3315 prio => 0,
3316 at => $NEXT_TICK || $TICK,
3317 data => WF_AUTOCANCEL,
3318 cb => sub {
3319 if ($Coro::current != $Coro::main) { 3809 if ($Coro::current != $Coro::main) {
3320 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3810 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3321 unless ++$bug_warning > 10; 3811 unless ++$bug_warning > 10;
3322 return; 3812 return;
3323 } 3813 }
3324 3814
3325 $NOW = $tick_start = Event::time;
3326
3327 cf::server_tick; # one server iteration 3815 cf::server_tick; # one server iteration
3328 3816
3329 0 && sync_job {#d# 3817 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3330 for(1..10) { 3818 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3331 my $t = Event::time; 3819 Coro::async_pool {
3332 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3820 $Coro::current->{desc} = "runtime saver";
3333 or die; 3821 write_runtime_sync
3334 3822 or warn "ERROR: unable to write runtime file: $!";
3335 $map->width (50);
3336 $map->height (50);
3337 $map->alloc;
3338 $map->_load_objects ("/tmp/x.map", 1);
3339 my $t = Event::time - $t;
3340
3341 #next unless $t < 0.0013;#d#
3342 if ($t < $min) {
3343 $min = $t;
3344 }
3345 $avg = $avg * 0.99 + $t * 0.01;
3346 }
3347 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3348 exit 0;
3349 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3350 }; 3823 };
3824 }
3351 3825
3352 $RUNTIME += $TICK;
3353 $NEXT_TICK += $TICK;
3354
3355 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3356 $NEXT_RUNTIME_WRITE = $NOW + 10;
3357 Coro::async_pool {
3358 write_runtime
3359 or warn "ERROR: unable to write runtime file: $!";
3360 };
3361 }
3362
3363# my $AFTER = Event::time;
3364# warn $AFTER - $NOW;#d#
3365
3366 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3826 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3367 $sig->send; 3827 $sig->send;
3368 } 3828 }
3369 while (my $sig = shift @WAIT_FOR_TICK) { 3829 while (my $sig = shift @WAIT_FOR_TICK) {
3370 $sig->send; 3830 $sig->send;
3371 } 3831 }
3372 3832
3373 $NOW = Event::time; 3833 $LOAD = ($NOW - $TICK_START) / $TICK;
3374
3375 # if we are delayed by four ticks or more, skip them all
3376 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3377
3378 $TICK_WATCHER->at ($NEXT_TICK);
3379 $TICK_WATCHER->start;
3380
3381 $LOAD = ($NOW - $tick_start) / $TICK;
3382 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3834 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3383 3835
3384 _post_tick; 3836 if (0) {
3385 3837 if ($NEXT_TICK) {
3386 3838 my $jitter = $TICK_START - $NEXT_TICK;
3839 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3840 warn "jitter $JITTER\n";#d#
3841 }
3387 }, 3842 }
3388); 3843}
3389 3844
3390{ 3845{
3391 BDB::max_poll_time $TICK * 0.1; 3846 # configure BDB
3392 $BDB_POLL_WATCHER = Event->io ( 3847
3393 reentrant => 0,
3394 fd => BDB::poll_fileno,
3395 poll => 'r',
3396 prio => 0,
3397 data => WF_AUTOCANCEL,
3398 cb => \&BDB::poll_cb,
3399 );
3400 BDB::min_parallel 8; 3848 BDB::min_parallel 8;
3401 3849 BDB::max_poll_reqs $TICK * 0.1;
3402 BDB::set_sync_prepare { 3850 $AnyEvent::BDB::WATCHER->priority (1);
3403 my $status;
3404 my $current = $Coro::current;
3405 (
3406 sub {
3407 $status = $!;
3408 $current->ready; undef $current;
3409 },
3410 sub {
3411 Coro::schedule while defined $current;
3412 $! = $status;
3413 },
3414 )
3415 };
3416 3851
3417 unless ($DB_ENV) { 3852 unless ($DB_ENV) {
3418 $DB_ENV = BDB::db_env_create; 3853 $DB_ENV = BDB::db_env_create;
3854 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3855 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3856 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3857 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3858 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3419 3859
3420 cf::sync_job { 3860 cf::sync_job {
3421 eval { 3861 eval {
3422 BDB::db_env_open 3862 BDB::db_env_open
3423 $DB_ENV, 3863 $DB_ENV,
3425 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3865 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3426 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3866 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3427 0666; 3867 0666;
3428 3868
3429 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3869 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3430
3431 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3432 $DB_ENV->set_lk_detect;
3433 }; 3870 };
3434 3871
3435 cf::cleanup "db_env_open(db): $@" if $@; 3872 cf::cleanup "db_env_open(db): $@" if $@;
3436 }; 3873 };
3437 } 3874 }
3875
3876 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3877 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3878 };
3879 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3880 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3881 };
3882 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3883 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3884 };
3438} 3885}
3439 3886
3440{ 3887{
3888 # configure IO::AIO
3889
3441 IO::AIO::min_parallel 8; 3890 IO::AIO::min_parallel 8;
3442
3443 undef $Coro::AIO::WATCHER;
3444 IO::AIO::max_poll_time $TICK * 0.1; 3891 IO::AIO::max_poll_time $TICK * 0.1;
3445 $AIO_POLL_WATCHER = Event->io ( 3892 undef $AnyEvent::AIO::WATCHER;
3446 reentrant => 0,
3447 data => WF_AUTOCANCEL,
3448 fd => IO::AIO::poll_fileno,
3449 poll => 'r',
3450 prio => 6,
3451 cb => \&IO::AIO::poll_cb,
3452 );
3453} 3893}
3454 3894
3455my $_log_backtrace; 3895my $_log_backtrace;
3456 3896
3457sub _log_backtrace { 3897sub _log_backtrace {
3460 $msg =~ s/\n//; 3900 $msg =~ s/\n//;
3461 3901
3462 # limit the # of concurrent backtraces 3902 # limit the # of concurrent backtraces
3463 if ($_log_backtrace < 2) { 3903 if ($_log_backtrace < 2) {
3464 ++$_log_backtrace; 3904 ++$_log_backtrace;
3905 my $perl_bt = Carp::longmess $msg;
3465 async { 3906 async {
3907 $Coro::current->{desc} = "abt $msg";
3908
3466 my @bt = fork_call { 3909 my @bt = fork_call {
3467 @addr = map { sprintf "%x", $_ } @addr; 3910 @addr = map { sprintf "%x", $_ } @addr;
3468 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3911 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3469 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3912 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3470 or die "addr2line: $!"; 3913 or die "addr2line: $!";
3478 } 3921 }
3479 3922
3480 @funcs 3923 @funcs
3481 }; 3924 };
3482 3925
3483 LOG llevInfo, "[ABT] $msg\n"; 3926 LOG llevInfo, "[ABT] $perl_bt\n";
3927 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3484 LOG llevInfo, "[ABT] $_\n" for @bt; 3928 LOG llevInfo, "[ABT] $_\n" for @bt;
3485 --$_log_backtrace; 3929 --$_log_backtrace;
3486 }; 3930 };
3487 } else { 3931 } else {
3488 LOG llevInfo, "[ABT] $msg\n"; 3932 LOG llevInfo, "[ABT] $msg\n";
3489 LOG llevInfo, "[ABT] [suppressed]\n"; 3933 LOG llevInfo, "[ABT] [suppressed]\n";
3490 } 3934 }
3491} 3935}
3492 3936
3493# load additional modules 3937# load additional modules
3494use cf::pod; 3938require "cf/$_.pm" for @EXTRA_MODULES;
3495 3939
3496END { cf::emergency_save } 3940END { cf::emergency_save }
3497 3941
34981 39421
3499 3943

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