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Revision 1.408 by root, Mon Jan 14 10:12:12 2008 UTC vs.
Revision 1.470 by root, Sun Apr 26 19:42:45 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
37use Guard ();
15use Coro 4.32 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
18use Coro::EV; 41use Coro::EV;
42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
23use Coro::BDB; 49use Coro::BDB 1.6;
24use Coro::Storable; 50use Coro::Storable;
25use Coro::Util (); 51use Coro::Util ();
26 52
27use JSON::XS 2.01 (); 53use JSON::XS 2.01 ();
28use BDB (); 54use BDB ();
29use Data::Dumper; 55use Data::Dumper;
30use Digest::MD5; 56use Digest::MD5;
31use Fcntl; 57use Fcntl;
32use YAML (); 58use YAML ();
33use IO::AIO 2.51 (); 59use IO::AIO ();
34use Time::HiRes; 60use Time::HiRes;
35use Compress::LZF; 61use Compress::LZF;
36use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
37 65
38# configure various modules to our taste 66# configure various modules to our taste
39# 67#
40$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
45 76
46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
47 78
48our %COMMAND = (); 79our %COMMAND = ();
49our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
52our %EXTCMD = (); 83our %EXTCMD = ();
53our %EXTICMD = (); 84our %EXTICMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
56 87
57our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
58our @EVENT; 89our @EVENT;
59 90
60our $CONFDIR = confdir; 91our $CONFDIR = confdir;
61our $DATADIR = datadir; 92our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
71our %RESOURCE; 105our %RESOURCE;
72 106
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
77our $NEXT_TICK; 109our $NEXT_TICK;
78our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default on
79 111
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER; 112our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER; 113our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER; 114our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 115our $DB_ENV;
85 116
117our @EXTRA_MODULES = qw(pod mapscript);
118
86our %CFG; 119our %CFG;
87 120
88our $UPTIME; $UPTIME ||= time; 121our $UPTIME; $UPTIME ||= time;
89our $RUNTIME; 122our $RUNTIME;
90our $NOW; 123our $NOW;
96# used to convert map paths into valid unix filenames by replacing / by ∕ 129# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 130our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 131
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 132our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 133our $LOADAVG; # same thing, but with alpha-smoothing
134our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 135our $TICK_START; # for load detecting purposes
136
137our @POST_INIT;
138
139our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
102 140
103binmode STDOUT; 141binmode STDOUT;
104binmode STDERR; 142binmode STDERR;
105 143
106# read virtual server time, if available 144# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 145unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 146 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 147 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 148 $RUNTIME = <$fh> + 0.;
111} 149}
150
151eval "sub TICK() { $TICK } 1" or die;
112 152
113mkdir $_ 153mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 154 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115 155
116our $EMERGENCY_POSITION; 156our $EMERGENCY_POSITION;
192 LOG llevError, $msg; 232 LOG llevError, $msg;
193 }; 233 };
194} 234}
195 235
196$Coro::State::DIEHOOK = sub { 236$Coro::State::DIEHOOK = sub {
237 return unless $^S eq 0; # "eq", not "=="
238
239 if ($Coro::current == $Coro::main) {#d#
240 warn "DIEHOOK called in main context, Coro bug?\n";#d#
241 return;#d#
242 }#d#
243
244 # kill coroutine otherwise
197 warn Carp::longmess $_[0]; 245 warn Carp::longmess $_[0];
198 Coro::terminate; 246 Coro::terminate
199}; 247};
248
249$SIG{__DIE__} = sub { }; #d#?
200 250
201@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 251@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
202@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 252@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
203@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 253@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
204@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 254@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
211for my $pkg (qw( 261for my $pkg (qw(
212 cf::global cf::attachable 262 cf::global cf::attachable
213 cf::object cf::object::player 263 cf::object cf::object::player
214 cf::client cf::player 264 cf::client cf::player
215 cf::arch cf::living 265 cf::arch cf::living
266 cf::map cf::mapspace
216 cf::map cf::party cf::region 267 cf::party cf::region
217)) { 268)) {
218 no strict 'refs';
219 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 269 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
220} 270}
221 271
222$EV::DIED = sub { 272$EV::DIED = sub {
223 warn "error in event callback: @_"; 273 warn "error in event callback: @_";
265our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 315our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
266 316
267sub encode_json($) { $json_coder->encode ($_[0]) } 317sub encode_json($) { $json_coder->encode ($_[0]) }
268sub decode_json($) { $json_coder->decode ($_[0]) } 318sub decode_json($) { $json_coder->decode ($_[0]) }
269 319
320=item cf::post_init { BLOCK }
321
322Execute the given codeblock, I<after> all extensions have been (re-)loaded,
323but I<before> the server starts ticking again.
324
325The cdoeblock will have a single boolean argument to indicate whether this
326is a reload or not.
327
328=cut
329
330sub post_init(&) {
331 push @POST_INIT, shift;
332}
333
270=item cf::lock_wait $string 334=item cf::lock_wait $string
271 335
272Wait until the given lock is available. See cf::lock_acquire. 336Wait until the given lock is available. See cf::lock_acquire.
273 337
274=item my $lock = cf::lock_acquire $string 338=item my $lock = cf::lock_acquire $string
275 339
276Wait until the given lock is available and then acquires it and returns 340Wait until the given lock is available and then acquires it and returns
277a Coro::guard object. If the guard object gets destroyed (goes out of scope, 341a L<Guard> object. If the guard object gets destroyed (goes out of scope,
278for example when the coroutine gets canceled), the lock is automatically 342for example when the coroutine gets canceled), the lock is automatically
279returned. 343returned.
280 344
281Locks are *not* recursive, locking from the same coro twice results in a 345Locks are *not* recursive, locking from the same coro twice results in a
282deadlocked coro. 346deadlocked coro.
288 352
289Return true if the lock is currently active, i.e. somebody has locked it. 353Return true if the lock is currently active, i.e. somebody has locked it.
290 354
291=cut 355=cut
292 356
293our %LOCK; 357our $LOCKS = new Coro::SemaphoreSet;
294our %LOCKER;#d#
295 358
296sub lock_wait($) { 359sub lock_wait($) {
297 my ($key) = @_; 360 $LOCKS->wait ($_[0]);
298
299 if ($LOCKER{$key} == $Coro::current) {#d#
300 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
301 return;#d#
302 }#d#
303
304 # wait for lock, if any
305 while ($LOCK{$key}) {
306 push @{ $LOCK{$key} }, $Coro::current;
307 Coro::schedule;
308 }
309} 361}
310 362
311sub lock_acquire($) { 363sub lock_acquire($) {
312 my ($key) = @_; 364 $LOCKS->guard ($_[0])
313
314 # wait, to be sure we are not locked
315 lock_wait $key;
316
317 $LOCK{$key} = [];
318 $LOCKER{$key} = $Coro::current;#d#
319
320 Coro::guard {
321 delete $LOCKER{$key};#d#
322 # wake up all waiters, to be on the safe side
323 $_->ready for @{ delete $LOCK{$key} };
324 }
325} 365}
326 366
327sub lock_active($) { 367sub lock_active($) {
328 my ($key) = @_; 368 $LOCKS->count ($_[0]) < 1
329
330 ! ! $LOCK{$key}
331} 369}
332 370
333sub freeze_mainloop { 371sub freeze_mainloop {
334 return unless $TICK_WATCHER->is_active; 372 tick_inhibit_inc;
335 373
336 my $guard = Coro::guard { 374 &Guard::guard (\&tick_inhibit_dec);
337 $TICK_WATCHER->start;
338 };
339 $TICK_WATCHER->stop;
340 $guard
341} 375}
342 376
343=item cf::periodic $interval, $cb 377=item cf::periodic $interval, $cb
344 378
345Like EV::periodic, but randomly selects a starting point so that the actions 379Like EV::periodic, but randomly selects a starting point so that the actions
400 } 434 }
401 } 435 }
402}; 436};
403 437
404sub get_slot($;$$) { 438sub get_slot($;$$) {
439 return if tick_inhibit || $Coro::current == $Coro::main;
440
405 my ($time, $pri, $name) = @_; 441 my ($time, $pri, $name) = @_;
406 442
407 $time = $TICK * .6 if $time > $TICK * .6; 443 $time = $TICK * .6 if $time > $TICK * .6;
408 my $sig = new Coro::Signal; 444 my $sig = new Coro::Signal;
409 445
446 # this is the main coro, too bad, we have to block 482 # this is the main coro, too bad, we have to block
447 # till the operation succeeds, freezing the server :/ 483 # till the operation succeeds, freezing the server :/
448 484
449 LOG llevError, Carp::longmess "sync job";#d# 485 LOG llevError, Carp::longmess "sync job";#d#
450 486
451 # TODO: use suspend/resume instead
452 # (but this is cancel-safe)
453 my $freeze_guard = freeze_mainloop; 487 my $freeze_guard = freeze_mainloop;
454 488
455 my $busy = 1; 489 my $busy = 1;
456 my @res; 490 my @res;
457 491
468 } else { 502 } else {
469 EV::loop EV::LOOP_ONESHOT; 503 EV::loop EV::LOOP_ONESHOT;
470 } 504 }
471 } 505 }
472 506
473 $time = EV::time - $time; 507 my $time = EV::time - $time;
474 508
475 LOG llevError | logBacktrace, Carp::longmess "long sync job"
476 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
477
478 $tick_start += $time; # do not account sync jobs to server load 509 $TICK_START += $time; # do not account sync jobs to server load
479 510
480 wantarray ? @res : $res[0] 511 wantarray ? @res : $res[0]
481 } else { 512 } else {
482 # we are in another coroutine, how wonderful, everything just works 513 # we are in another coroutine, how wonderful, everything just works
483 514
525 reset_signals; 556 reset_signals;
526 &$cb 557 &$cb
527 }, @args; 558 }, @args;
528 559
529 wantarray ? @res : $res[-1] 560 wantarray ? @res : $res[-1]
561}
562
563=item $coin = coin_from_name $name
564
565=cut
566
567our %coin_alias = (
568 "silver" => "silvercoin",
569 "silvercoin" => "silvercoin",
570 "silvercoins" => "silvercoin",
571 "gold" => "goldcoin",
572 "goldcoin" => "goldcoin",
573 "goldcoins" => "goldcoin",
574 "platinum" => "platinacoin",
575 "platinumcoin" => "platinacoin",
576 "platinumcoins" => "platinacoin",
577 "platina" => "platinacoin",
578 "platinacoin" => "platinacoin",
579 "platinacoins" => "platinacoin",
580 "royalty" => "royalty",
581 "royalties" => "royalty",
582);
583
584sub coin_from_name($) {
585 $coin_alias{$_[0]}
586 ? cf::arch::find $coin_alias{$_[0]}
587 : undef
530} 588}
531 589
532=item $value = cf::db_get $family => $key 590=item $value = cf::db_get $family => $key
533 591
534Returns a single value from the environment database. 592Returns a single value from the environment database.
673 731
674############################################################################# 732#############################################################################
675 733
676=head2 ATTACHABLE OBJECTS 734=head2 ATTACHABLE OBJECTS
677 735
678Many objects in crossfire are so-called attachable objects. That means you can 736Many objects in deliantra are so-called attachable objects. That means you can
679attach callbacks/event handlers (a collection of which is called an "attachment") 737attach callbacks/event handlers (a collection of which is called an "attachment")
680to it. All such attachable objects support the following methods. 738to it. All such attachable objects support the following methods.
681 739
682In the following description, CLASS can be any of C<global>, C<object> 740In the following description, CLASS can be any of C<global>, C<object>
683C<player>, C<client> or C<map> (i.e. the attachable objects in 741C<player>, C<client> or C<map> (i.e. the attachable objects in
733=item cf::CLASS::attachment $name, ... 791=item cf::CLASS::attachment $name, ...
734 792
735Register an attachment by C<$name> through which attachable objects of the 793Register an attachment by C<$name> through which attachable objects of the
736given CLASS can refer to this attachment. 794given CLASS can refer to this attachment.
737 795
738Some classes such as crossfire maps and objects can specify attachments 796Some classes such as deliantra maps and objects can specify attachments
739that are attached at load/instantiate time, thus the need for a name. 797that are attached at load/instantiate time, thus the need for a name.
740 798
741These calls expect any number of the following handler/hook descriptions: 799These calls expect any number of the following handler/hook descriptions:
742 800
743=over 4 801=over 4
1034 1092
1035sub reattach { 1093sub reattach {
1036 # basically do the same as instantiate, without calling instantiate 1094 # basically do the same as instantiate, without calling instantiate
1037 my ($obj) = @_; 1095 my ($obj) = @_;
1038 1096
1097 # no longer needed after getting rid of delete_package?
1039 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1098 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1040 1099
1041 my $registry = $obj->registry; 1100 my $registry = $obj->registry;
1042 1101
1043 @$registry = (); 1102 @$registry = ();
1044 1103
1090 utf8::decode (my $decname = $filename); 1149 utf8::decode (my $decname = $filename);
1091 warn sprintf "saving %s (%d,%d)\n", 1150 warn sprintf "saving %s (%d,%d)\n",
1092 $decname, length $$rdata, scalar @$objs; 1151 $decname, length $$rdata, scalar @$objs;
1093 1152
1094 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1095 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
1096 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1155 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1097 aio_fsync $fh if $cf::USE_FSYNC; 1156 aio_fsync $fh if $cf::USE_FSYNC;
1098 close $fh; 1157 aio_close $fh;
1099 1158
1100 if (@$objs) { 1159 if (@$objs) {
1101 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1160 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1102 chmod SAVE_MODE, $fh; 1161 aio_chmod $fh, SAVE_MODE;
1103 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1162 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1104 aio_write $fh, 0, (length $data), $data, 0; 1163 aio_write $fh, 0, (length $data), $data, 0;
1105 aio_fsync $fh if $cf::USE_FSYNC; 1164 aio_fsync $fh if $cf::USE_FSYNC;
1106 close $fh; 1165 aio_close $fh;
1107 aio_rename "$filename.pst~", "$filename.pst"; 1166 aio_rename "$filename.pst~", "$filename.pst";
1108 } 1167 }
1109 } else { 1168 } else {
1110 aio_unlink "$filename.pst"; 1169 aio_unlink "$filename.pst";
1111 } 1170 }
1112 1171
1113 aio_rename "$filename~", $filename; 1172 aio_rename "$filename~", $filename;
1173
1174 $filename =~ s%/[^/]+$%%;
1175 aio_pathsync $filename if $cf::USE_FSYNC;
1114 } else { 1176 } else {
1115 warn "FATAL: $filename~: $!\n"; 1177 warn "unable to save objects: $filename~: $!\n";
1116 } 1178 }
1117 } else { 1179 } else {
1118 aio_unlink $filename; 1180 aio_unlink $filename;
1119 aio_unlink "$filename.pst"; 1181 aio_unlink "$filename.pst";
1120 } 1182 }
1211 my ($name, $cb) = @_; 1273 my ($name, $cb) = @_;
1212 1274
1213 $EXTICMD{$name} = $cb; 1275 $EXTICMD{$name} = $cb;
1214} 1276}
1215 1277
1278use File::Glob ();
1279
1216cf::player->attach ( 1280cf::player->attach (
1217 on_command => sub { 1281 on_command => sub {
1218 my ($pl, $name, $params) = @_; 1282 my ($pl, $name, $params) = @_;
1219 1283
1220 my $cb = $COMMAND{$name} 1284 my $cb = $COMMAND{$name}
1252 1316
1253 cf::override; 1317 cf::override;
1254 }, 1318 },
1255); 1319);
1256 1320
1321# "readahead" all extensions
1322sub cache_extensions {
1323 my $grp = IO::AIO::aio_group;
1324
1325 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1326 for (grep /\.ext$/, @{$_[0]}) {
1327 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1328 }
1329 };
1330
1331 $grp
1332}
1333
1257sub load_extensions { 1334sub load_extensions {
1258 cf::sync_job { 1335 cf::sync_job {
1259 my %todo; 1336 my %todo;
1260 1337
1261 for my $path (<$LIBDIR/*.ext>) { 1338 for my $path (<$LIBDIR/*.ext>) {
1280 1357
1281 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1358 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1282 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1359 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1283 1360
1284 $ext{source} = 1361 $ext{source} =
1285 "package $pkg; use strict; use utf8;\n" 1362 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1286 . "#line 1 \"$path\"\n{\n" 1363 . "#line 1 \"$path\"\n{\n"
1287 . $source 1364 . $source
1288 . "\n};\n1"; 1365 . "\n};\n1";
1289 1366
1290 $todo{$base} = \%ext; 1367 $todo{$base} = \%ext;
1306 my $msg = $@ ? "$v->{path}: $@\n" 1383 my $msg = $@ ? "$v->{path}: $@\n"
1307 : "$v->{base}: extension inactive.\n"; 1384 : "$v->{base}: extension inactive.\n";
1308 1385
1309 if (exists $v->{meta}{mandatory}) { 1386 if (exists $v->{meta}{mandatory}) {
1310 warn $msg; 1387 warn $msg;
1311 warn "mandatory extension failed to load, exiting.\n"; 1388 cf::cleanup "mandatory extension failed to load, exiting.";
1312 exit 1;
1313 } 1389 }
1314 1390
1315 warn $msg; 1391 warn $msg;
1316 } 1392 }
1317 1393
1331 1407
1332=back 1408=back
1333 1409
1334=head2 CORE EXTENSIONS 1410=head2 CORE EXTENSIONS
1335 1411
1336Functions and methods that extend core crossfire objects. 1412Functions and methods that extend core deliantra objects.
1337 1413
1338=cut 1414=cut
1339 1415
1340package cf::player; 1416package cf::player;
1341 1417
1384 1460
1385sub exists($) { 1461sub exists($) {
1386 my ($login) = @_; 1462 my ($login) = @_;
1387 1463
1388 $cf::PLAYER{$login} 1464 $cf::PLAYER{$login}
1389 or cf::sync_job { !aio_stat path $login } 1465 or !aio_stat path $login
1390} 1466}
1391 1467
1392sub find($) { 1468sub find($) {
1393 return $cf::PLAYER{$_[0]} || do { 1469 return $cf::PLAYER{$_[0]} || do {
1394 my $login = $_[0]; 1470 my $login = $_[0];
1406 my $f = new_from_file cf::object::thawer path $login 1482 my $f = new_from_file cf::object::thawer path $login
1407 or return; 1483 or return;
1408 1484
1409 my $pl = cf::player::load_pl $f 1485 my $pl = cf::player::load_pl $f
1410 or return; 1486 or return;
1487
1411 local $cf::PLAYER_LOADING{$login} = $pl; 1488 local $cf::PLAYER_LOADING{$login} = $pl;
1412 $f->resolve_delayed_derefs; 1489 $f->resolve_delayed_derefs;
1413 $cf::PLAYER{$login} = $pl 1490 $cf::PLAYER{$login} = $pl
1414 } 1491 }
1415 } 1492 }
1425 1502
1426 return if $pl->{deny_save}; 1503 return if $pl->{deny_save};
1427 1504
1428 aio_mkdir playerdir $pl, 0770; 1505 aio_mkdir playerdir $pl, 0770;
1429 $pl->{last_save} = $cf::RUNTIME; 1506 $pl->{last_save} = $cf::RUNTIME;
1507
1508 cf::get_slot 0.01;
1430 1509
1431 $pl->save_pl ($path); 1510 $pl->save_pl ($path);
1432 cf::cede_to_tick; 1511 cf::cede_to_tick;
1433} 1512}
1434 1513
1466 my ($pl) = @_; 1545 my ($pl) = @_;
1467 1546
1468 my $name = $pl->ob->name; 1547 my $name = $pl->ob->name;
1469 1548
1470 $pl->{deny_save} = 1; 1549 $pl->{deny_save} = 1;
1471 $pl->password ("*"); # this should lock out the player until we nuked the dir 1550 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1472 1551
1473 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1552 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1474 $pl->deactivate; 1553 $pl->deactivate;
1554 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1555 $pl->ob->check_score;
1475 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1556 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1476 $pl->ns->destroy if $pl->ns; 1557 $pl->ns->destroy if $pl->ns;
1477 1558
1478 my $path = playerdir $pl; 1559 my $path = playerdir $pl;
1479 my $temp = "$path~$cf::RUNTIME~deleting~"; 1560 my $temp = "$path~$cf::RUNTIME~deleting~";
1518 1599
1519 for my $login (@$dirs) { 1600 for my $login (@$dirs) {
1520 my $path = path $login; 1601 my $path = path $login;
1521 1602
1522 # a .pst is a dead give-away for a valid player 1603 # a .pst is a dead give-away for a valid player
1523 unless (-e "$path.pst") { 1604 # if no pst file found, open and chekc for blocked users
1605 if (aio_stat "$path.pst") {
1524 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1606 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1525 aio_read $fh, 0, 512, my $buf, 0 or next; 1607 aio_read $fh, 0, 512, my $buf, 0 or next;
1526 $buf !~ /^password -------------$/m or next; # official not-valid tag 1608 $buf !~ /^password -------------$/m or next; # official not-valid tag
1527 } 1609 }
1528 1610
1559 } 1641 }
1560 1642
1561 \@paths 1643 \@paths
1562} 1644}
1563 1645
1564=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1646=item $protocol_xml = $player->expand_cfpod ($cfpod)
1565 1647
1566Expand crossfire pod fragments into protocol xml. 1648Expand deliantra pod fragments into protocol xml.
1567
1568=cut
1569
1570use re 'eval';
1571
1572my $group;
1573my $interior; $interior = qr{
1574 # match a pod interior sequence sans C<< >>
1575 (?:
1576 \ (.*?)\ (?{ $group = $^N })
1577 | < (??{$interior}) >
1578 )
1579}x;
1580
1581sub expand_cfpod {
1582 my ($self, $pod) = @_;
1583
1584 my $xml;
1585
1586 while () {
1587 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1588 $group = $1;
1589
1590 $group =~ s/&/&amp;/g;
1591 $group =~ s/</&lt;/g;
1592
1593 $xml .= $group;
1594 } elsif ($pod =~ m%\G
1595 ([BCGHITU])
1596 <
1597 (?:
1598 ([^<>]*) (?{ $group = $^N })
1599 | < $interior >
1600 )
1601 >
1602 %gcsx
1603 ) {
1604 my ($code, $data) = ($1, $group);
1605
1606 if ($code eq "B") {
1607 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1608 } elsif ($code eq "I") {
1609 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1610 } elsif ($code eq "U") {
1611 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1612 } elsif ($code eq "C") {
1613 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1614 } elsif ($code eq "T") {
1615 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1616 } elsif ($code eq "G") {
1617 my ($male, $female) = split /\|/, $data;
1618 $data = $self->gender ? $female : $male;
1619 $xml .= expand_cfpod ($self, $data);
1620 } elsif ($code eq "H") {
1621 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1622 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1623 "")
1624 [$self->{hintmode}];
1625 } else {
1626 $xml .= "error processing '$code($data)' directive";
1627 }
1628 } else {
1629 if ($pod =~ /\G(.+)/) {
1630 warn "parse error while expanding $pod (at $1)";
1631 }
1632 last;
1633 }
1634 }
1635
1636 for ($xml) {
1637 # create single paragraphs (very hackish)
1638 s/(?<=\S)\n(?=\w)/ /g;
1639
1640 # compress some whitespace
1641 s/\s+\n/\n/g; # ws line-ends
1642 s/\n\n+/\n/g; # double lines
1643 s/^\n+//; # beginning lines
1644 s/\n+$//; # ending lines
1645 }
1646
1647 $xml
1648}
1649
1650no re 'eval';
1651
1652sub hintmode {
1653 $_[0]{hintmode} = $_[1] if @_ > 1;
1654 $_[0]{hintmode}
1655}
1656 1649
1657=item $player->ext_reply ($msgid, @msg) 1650=item $player->ext_reply ($msgid, @msg)
1658 1651
1659Sends an ext reply to the player. 1652Sends an ext reply to the player.
1660 1653
1727our $MAX_RESET = 3600; 1720our $MAX_RESET = 3600;
1728our $DEFAULT_RESET = 3000; 1721our $DEFAULT_RESET = 3000;
1729 1722
1730sub generate_random_map { 1723sub generate_random_map {
1731 my ($self, $rmp) = @_; 1724 my ($self, $rmp) = @_;
1725
1726 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1727
1732 # mit "rum" bekleckern, nicht 1728 # mit "rum" bekleckern, nicht
1733 $self->_create_random_map ( 1729 $self->_create_random_map (
1734 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1730 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1735 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1731 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1736 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1732 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1858 1854
1859# the temporary/swap location 1855# the temporary/swap location
1860sub save_path { 1856sub save_path {
1861 my ($self) = @_; 1857 my ($self) = @_;
1862 1858
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1859 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1864 "$TMPDIR/$path.map" 1860 "$TMPDIR/$path.map"
1865} 1861}
1866 1862
1867# the unique path, undef == no special unique path 1863# the unique path, undef == no special unique path
1868sub uniq_path { 1864sub uniq_path {
1869 my ($self) = @_; 1865 my ($self) = @_;
1870 1866
1871 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1867 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1872 "$UNIQUEDIR/$path" 1868 "$UNIQUEDIR/$path"
1873}
1874
1875# and all this just because we cannot iterate over
1876# all maps in C++...
1877sub change_all_map_light {
1878 my ($change) = @_;
1879
1880 $_->change_map_light ($change)
1881 for grep $_->outdoor, values %cf::MAP;
1882} 1869}
1883 1870
1884sub decay_objects { 1871sub decay_objects {
1885 my ($self) = @_; 1872 my ($self) = @_;
1886 1873
1970sub find { 1957sub find {
1971 my ($path, $origin) = @_; 1958 my ($path, $origin) = @_;
1972 1959
1973 $path = normalise $path, $origin && $origin->path; 1960 $path = normalise $path, $origin && $origin->path;
1974 1961
1975 cf::lock_wait "map_data:$path";#d#remove 1962 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1976 cf::lock_wait "map_find:$path"; 1963 my $guard2 = cf::lock_acquire "map_find:$path";
1977 1964
1978 $cf::MAP{$path} || do { 1965 $cf::MAP{$path} || do {
1979 my $guard1 = cf::lock_acquire "map_find:$path";
1980 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1981
1982 my $map = new_from_path cf::map $path 1966 my $map = new_from_path cf::map $path
1983 or return; 1967 or return;
1984 1968
1985 $map->{last_save} = $cf::RUNTIME; 1969 $map->{last_save} = $cf::RUNTIME;
1986 1970
1988 or return; 1972 or return;
1989 1973
1990 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1974 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1991 # doing this can freeze the server in a sync job, obviously 1975 # doing this can freeze the server in a sync job, obviously
1992 #$cf::WAIT_FOR_TICK->wait; 1976 #$cf::WAIT_FOR_TICK->wait;
1977 undef $guard2;
1993 undef $guard1; 1978 undef $guard1;
1994 undef $guard2;
1995 $map->reset; 1979 $map->reset;
1996 return find $path; 1980 return find $path;
1997 } 1981 }
1998 1982
1999 $cf::MAP{$path} = $map 1983 $cf::MAP{$path} = $map
2026 my $f = new_from_file cf::object::thawer $self->{load_path}; 2010 my $f = new_from_file cf::object::thawer $self->{load_path};
2027 $f->skip_block; 2011 $f->skip_block;
2028 $self->_load_objects ($f) 2012 $self->_load_objects ($f)
2029 or return; 2013 or return;
2030 2014
2031 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2015 $self->post_load_original
2032 if delete $self->{load_original}; 2016 if delete $self->{load_original};
2033 2017
2034 if (my $uniq = $self->uniq_path) { 2018 if (my $uniq = $self->uniq_path) {
2035 utf8::encode $uniq; 2019 utf8::encode $uniq;
2036 unless (aio_stat $uniq) { 2020 unless (aio_stat $uniq) {
2054 unless ($self->{deny_activate}) { 2038 unless ($self->{deny_activate}) {
2055 $self->decay_objects; 2039 $self->decay_objects;
2056 $self->fix_auto_apply; 2040 $self->fix_auto_apply;
2057 $self->update_buttons; 2041 $self->update_buttons;
2058 cf::cede_to_tick; 2042 cf::cede_to_tick;
2059 $self->set_darkness_map;
2060 cf::cede_to_tick;
2061 $self->activate; 2043 $self->activate;
2062 } 2044 }
2063 2045
2064 $self->{last_save} = $cf::RUNTIME; 2046 $self->{last_save} = $cf::RUNTIME;
2065 $self->last_access ($cf::RUNTIME); 2047 $self->last_access ($cf::RUNTIME);
2066 2048
2067 $self->in_memory (cf::MAP_IN_MEMORY); 2049 $self->in_memory (cf::MAP_ACTIVE);
2068 } 2050 }
2069 2051
2070 $self->post_load; 2052 $self->post_load;
2071} 2053}
2072 2054
2130 my ($path, $origin, $load) = @_; 2112 my ($path, $origin, $load) = @_;
2131 2113
2132 $path = normalise $path, $origin && $origin->{path}; 2114 $path = normalise $path, $origin && $origin->{path};
2133 2115
2134 if (my $map = $cf::MAP{$path}) { 2116 if (my $map = $cf::MAP{$path}) {
2135 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2117 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2136 } 2118 }
2137 2119
2138 $MAP_PREFETCH{$path} |= $load; 2120 $MAP_PREFETCH{$path} |= $load;
2139 2121
2140 $MAP_PREFETCHER ||= cf::async { 2122 $MAP_PREFETCHER ||= cf::async {
2177 cf::async { 2159 cf::async {
2178 $Coro::current->{desc} = "map player save"; 2160 $Coro::current->{desc} = "map player save";
2179 $_->contr->save for $self->players; 2161 $_->contr->save for $self->players;
2180 }; 2162 };
2181 2163
2164 cf::get_slot 0.02;
2165
2182 if ($uniq) { 2166 if ($uniq) {
2183 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2167 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2184 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2168 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2185 } else { 2169 } else {
2186 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2170 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2194 $self->save; 2178 $self->save;
2195 2179
2196 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2180 my $lock = cf::lock_acquire "map_data:$self->{path}";
2197 2181
2198 return if $self->players; 2182 return if $self->players;
2199 return if $self->in_memory != cf::MAP_IN_MEMORY; 2183 return if $self->in_memory != cf::MAP_ACTIVE;
2200 return if $self->{deny_save}; 2184 return if $self->{deny_save};
2201 2185
2202 $self->in_memory (cf::MAP_SWAPPED); 2186 $self->in_memory (cf::MAP_SWAPPED);
2203 2187
2204 $self->deactivate; 2188 $self->deactivate;
2322 2306
2323sub unique_maps() { 2307sub unique_maps() {
2324 [ 2308 [
2325 map { 2309 map {
2326 utf8::decode $_; 2310 utf8::decode $_;
2327 /\.map$/ 2311 s/\.map$//; # TODO future compatibility hack
2312 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2313 ? ()
2328 ? normalise $_ 2314 : normalise $_
2329 : ()
2330 } @{ aio_readdir $UNIQUEDIR or [] } 2315 } @{ aio_readdir $UNIQUEDIR or [] }
2331 ] 2316 ]
2332} 2317}
2333 2318
2334package cf;
2335
2336=back 2319=back
2337 2320
2338=head3 cf::object 2321=head3 cf::object
2339 2322
2340=cut 2323=cut
2343 2326
2344=over 4 2327=over 4
2345 2328
2346=item $ob->inv_recursive 2329=item $ob->inv_recursive
2347 2330
2348Returns the inventory of the object _and_ their inventories, recursively. 2331Returns the inventory of the object I<and> their inventories, recursively,
2332but I<not> the object itself.
2349 2333
2350=cut 2334=cut
2351 2335
2352sub inv_recursive_; 2336sub inv_recursive_;
2353sub inv_recursive_ { 2337sub inv_recursive_ {
2358 inv_recursive_ inv $_[0] 2342 inv_recursive_ inv $_[0]
2359} 2343}
2360 2344
2361=item $ref = $ob->ref 2345=item $ref = $ob->ref
2362 2346
2363creates and returns a persistent reference to an objetc that can be stored as a string. 2347Creates and returns a persistent reference to an object that can be stored as a string.
2364 2348
2365=item $ob = cf::object::deref ($refstring) 2349=item $ob = cf::object::deref ($refstring)
2366 2350
2367returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2351returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2368even if the object actually exists. May block. 2352even if the object actually exists. May block.
2400can be C<undef>. Does the right thing when the player is currently in a 2384can be C<undef>. Does the right thing when the player is currently in a
2401dialogue with the given NPC character. 2385dialogue with the given NPC character.
2402 2386
2403=cut 2387=cut
2404 2388
2389our $SAY_CHANNEL = {
2390 id => "say",
2391 title => "Map",
2392 reply => "say ",
2393 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2394};
2395
2396our $CHAT_CHANNEL = {
2397 id => "chat",
2398 title => "Chat",
2399 reply => "chat ",
2400 tooltip => "Player chat and shouts, global to the server.",
2401};
2402
2405# rough implementation of a future "reply" method that works 2403# rough implementation of a future "reply" method that works
2406# with dialog boxes. 2404# with dialog boxes.
2407#TODO: the first argument must go, split into a $npc->reply_to ( method 2405#TODO: the first argument must go, split into a $npc->reply_to ( method
2408sub cf::object::player::reply($$$;$) { 2406sub cf::object::player::reply($$$;$) {
2409 my ($self, $npc, $msg, $flags) = @_; 2407 my ($self, $npc, $msg, $flags) = @_;
2420 my $dialog = $pl->{npc_dialog}; 2418 my $dialog = $pl->{npc_dialog};
2421 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2422 2420
2423 } else { 2421 } else {
2424 $msg = $npc->name . " says: $msg" if $npc; 2422 $msg = $npc->name . " says: $msg" if $npc;
2425 $self->message ($msg, $flags); 2423 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2426 } 2424 }
2427 } 2425 }
2428} 2426}
2429 2427
2430=item $object->send_msg ($channel, $msg, $color, [extra...]) 2428=item $object->send_msg ($channel, $msg, $color, [extra...])
2455 2453
2456=item $player_object->enter_link 2454=item $player_object->enter_link
2457 2455
2458Freezes the player and moves him/her to a special map (C<{link}>). 2456Freezes the player and moves him/her to a special map (C<{link}>).
2459 2457
2460The player should be reasonably safe there for short amounts of time. You 2458The player should be reasonably safe there for short amounts of time (e.g.
2461I<MUST> call C<leave_link> as soon as possible, though. 2459for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2460though, as the palyer cannot control the character while it is on the link
2461map.
2462 2462
2463Will never block. 2463Will never block.
2464 2464
2465=item $player_object->leave_link ($map, $x, $y) 2465=item $player_object->leave_link ($map, $x, $y)
2466 2466
2524 2524
2525 $map->load; 2525 $map->load;
2526 $map->load_neighbours; 2526 $map->load_neighbours;
2527 2527
2528 return unless $self->contr->active; 2528 return unless $self->contr->active;
2529 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2529 $self->activate_recursive; 2530 $self->activate_recursive;
2530 2531
2531 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2532 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2532 $self->enter_map ($map, $x, $y); 2533 $self->enter_map ($map, $x, $y);
2533} 2534}
2537Moves the player to the given map-path and coordinates by first freezing 2538Moves the player to the given map-path and coordinates by first freezing
2538her, loading and preparing them map, calling the provided $check callback 2539her, loading and preparing them map, calling the provided $check callback
2539that has to return the map if sucecssful, and then unfreezes the player on 2540that has to return the map if sucecssful, and then unfreezes the player on
2540the new (success) or old (failed) map position. In either case, $done will 2541the new (success) or old (failed) map position. In either case, $done will
2541be called at the end of this process. 2542be called at the end of this process.
2543
2544Note that $check will be called with a potentially non-loaded map, so if
2545it needs a loaded map it has to call C<< ->load >>.
2542 2546
2543=cut 2547=cut
2544 2548
2545our $GOTOGEN; 2549our $GOTOGEN;
2546 2550
2625} 2629}
2626 2630
2627sub prepare_random_map { 2631sub prepare_random_map {
2628 my ($exit) = @_; 2632 my ($exit) = @_;
2629 2633
2630 my $guard = cf::lock_acquire "exit_prepare:$exit";
2631
2632 # all this does is basically replace the /! path by 2634 # all this does is basically replace the /! path by
2633 # a new random map path (?random/...) with a seed 2635 # a new random map path (?random/...) with a seed
2634 # that depends on the exit object 2636 # that depends on the exit object
2635 2637
2636 my $rmp = parse_random_map_params $exit->msg; 2638 my $rmp = parse_random_map_params $exit->msg;
2638 if ($exit->map) { 2640 if ($exit->map) {
2639 $rmp->{region} = $exit->region->name; 2641 $rmp->{region} = $exit->region->name;
2640 $rmp->{origin_map} = $exit->map->path; 2642 $rmp->{origin_map} = $exit->map->path;
2641 $rmp->{origin_x} = $exit->x; 2643 $rmp->{origin_x} = $exit->x;
2642 $rmp->{origin_y} = $exit->y; 2644 $rmp->{origin_y} = $exit->y;
2645
2646 $exit->map->touch;
2643 } 2647 }
2644 2648
2645 $rmp->{random_seed} ||= $exit->random_seed; 2649 $rmp->{random_seed} ||= $exit->random_seed;
2646 2650
2647 my $data = cf::encode_json $rmp; 2651 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2648 my $md5 = Digest::MD5::md5_hex $data; 2652 my $md5 = Digest::MD5::md5_hex $data;
2649 my $meta = "$RANDOMDIR/$md5.meta"; 2653 my $meta = "$RANDOMDIR/$md5.meta";
2650 2654
2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2655 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2652 aio_write $fh, 0, (length $data), $data, 0; 2656 aio_write $fh, 0, (length $data), $data, 0;
2653 undef $fh; 2657 undef $fh;
2654 aio_rename "$meta~", $meta; 2658 aio_rename "$meta~", $meta;
2655 2659
2660 my $slaying = "?random/$md5";
2661
2662 if ($exit->valid) {
2656 $exit->slaying ("?random/$md5"); 2663 $exit->slaying ("?random/$md5");
2657 $exit->msg (undef); 2664 $exit->msg (undef);
2665 }
2658 } 2666 }
2659} 2667}
2660 2668
2661sub cf::object::player::enter_exit { 2669sub cf::object::player::enter_exit {
2662 my ($self, $exit) = @_; 2670 my ($self, $exit) = @_;
2663 2671
2664 return unless $self->type == cf::PLAYER; 2672 return unless $self->type == cf::PLAYER;
2665 2673
2666 if ($exit->slaying eq "/!") {
2667 #TODO: this should de-fi-ni-te-ly not be a sync-job
2668 # the problem is that $exit might not survive long enough
2669 # so it needs to be done right now, right here
2670 cf::sync_job { prepare_random_map $exit };
2671 }
2672
2673 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2674 my $hp = $exit->stats->hp;
2675 my $sp = $exit->stats->sp;
2676
2677 $self->enter_link; 2674 $self->enter_link;
2678 2675
2679 # if exit is damned, update players death & WoR home-position
2680 $self->contr->savebed ($slaying, $hp, $sp)
2681 if $exit->flag (FLAG_DAMNED);
2682
2683 (async { 2676 (async {
2684 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2677 $Coro::current->{desc} = "enter_exit";
2685 2678
2686 $self->deactivate_recursive; # just to be sure
2687 unless (eval { 2679 unless (eval {
2680 $self->deactivate_recursive; # just to be sure
2681
2682 # random map handling
2683 {
2684 my $guard = cf::lock_acquire "exit_prepare:$exit";
2685
2686 prepare_random_map $exit
2687 if $exit->slaying eq "/!";
2688 }
2689
2690 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2691 my $x = $exit->stats->hp;
2692 my $y = $exit->stats->sp;
2693
2688 $self->goto ($slaying, $hp, $sp); 2694 $self->goto ($map, $x, $y);
2689 2695
2696 # if exit is damned, update players death & WoR home-position
2697 $self->contr->savebed ($map, $x, $y)
2698 if $exit->flag (cf::FLAG_DAMNED);
2699
2690 1; 2700 1
2691 }) { 2701 }) {
2692 $self->message ("Something went wrong deep within the crossfire server. " 2702 $self->message ("Something went wrong deep within the deliantra server. "
2693 . "I'll try to bring you back to the map you were before. " 2703 . "I'll try to bring you back to the map you were before. "
2694 . "Please report this to the dungeon master!", 2704 . "Please report this to the dungeon master!",
2695 cf::NDI_UNIQUE | cf::NDI_RED); 2705 cf::NDI_UNIQUE | cf::NDI_RED);
2696 2706
2697 warn "ERROR in enter_exit: $@"; 2707 warn "ERROR in enter_exit: $@";
2763 id => "infobox", 2773 id => "infobox",
2764 title => "Body Parts", 2774 title => "Body Parts",
2765 reply => undef, 2775 reply => undef,
2766 tooltip => "Shows which body parts you posess and are available", 2776 tooltip => "Shows which body parts you posess and are available",
2767 }, 2777 },
2778 "c/statistics" => {
2779 id => "infobox",
2780 title => "Statistics",
2781 reply => undef,
2782 tooltip => "Shows your primary statistics",
2783 },
2784 "c/skills" => {
2785 id => "infobox",
2786 title => "Skills",
2787 reply => undef,
2788 tooltip => "Shows your experience per skill and item power",
2789 },
2790 "c/shopitems" => {
2791 id => "infobox",
2792 title => "Shop Items",
2793 reply => undef,
2794 tooltip => "Shows the items currently for sale in this shop",
2795 },
2796 "c/resistances" => {
2797 id => "infobox",
2798 title => "Resistances",
2799 reply => undef,
2800 tooltip => "Shows your resistances",
2801 },
2802 "c/pets" => {
2803 id => "infobox",
2804 title => "Pets",
2805 reply => undef,
2806 tooltip => "Shows information abotu your pets/a specific pet",
2807 },
2768 "c/uptime" => { 2808 "c/uptime" => {
2769 id => "infobox", 2809 id => "infobox",
2770 title => "Uptime", 2810 title => "Uptime",
2771 reply => undef, 2811 reply => undef,
2772 tooltip => "How long the server has been running since last restart", 2812 tooltip => "How long the server has been running since last restart",
2775 id => "infobox", 2815 id => "infobox",
2776 title => "Map Info", 2816 title => "Map Info",
2777 reply => undef, 2817 reply => undef,
2778 tooltip => "Information related to the maps", 2818 tooltip => "Information related to the maps",
2779 }, 2819 },
2820 "c/party" => {
2821 id => "party",
2822 title => "Party",
2823 reply => "gsay ",
2824 tooltip => "Messages and chat related to your party",
2825 },
2826 "c/death" => {
2827 id => "death",
2828 title => "Death",
2829 reply => undef,
2830 tooltip => "Reason for and more info about your most recent death",
2831 },
2832 "c/say" => $SAY_CHANNEL,
2833 "c/chat" => $CHAT_CHANNEL,
2780); 2834);
2781 2835
2782sub cf::client::send_msg { 2836sub cf::client::send_msg {
2783 my ($self, $channel, $msg, $color, @extra) = @_; 2837 my ($self, $channel, $msg, $color, @extra) = @_;
2784 2838
2785 $msg = $self->pl->expand_cfpod ($msg); 2839 $msg = $self->pl->expand_cfpod ($msg)
2840 unless $color & cf::NDI_VERBATIM;
2786 2841
2787 $color &= cf::NDI_CLIENT_MASK; # just in case... 2842 $color &= cf::NDI_CLIENT_MASK; # just in case...
2788 2843
2789 # check predefined channels, for the benefit of C 2844 # check predefined channels, for the benefit of C
2790 if ($CHANNEL{$channel}) { 2845 if ($CHANNEL{$channel}) {
2791 $channel = $CHANNEL{$channel}; 2846 $channel = $CHANNEL{$channel};
2792 2847
2793 $self->ext_msg (channel_info => $channel) 2848 $self->ext_msg (channel_info => $channel);
2794 if $self->can_msg;
2795
2796 $channel = $channel->{id}; 2849 $channel = $channel->{id};
2797 2850
2798 } elsif (ref $channel) { 2851 } elsif (ref $channel) {
2799 # send meta info to client, if not yet sent 2852 # send meta info to client, if not yet sent
2800 unless (exists $self->{channel}{$channel->{id}}) { 2853 unless (exists $self->{channel}{$channel->{id}}) {
2801 $self->{channel}{$channel->{id}} = $channel; 2854 $self->{channel}{$channel->{id}} = $channel;
2802 $self->ext_msg (channel_info => $channel) 2855 $self->ext_msg (channel_info => $channel);
2803 if $self->can_msg;
2804 } 2856 }
2805 2857
2806 $channel = $channel->{id}; 2858 $channel = $channel->{id};
2807 } 2859 }
2808 2860
2809 return unless @extra || length $msg; 2861 return unless @extra || length $msg;
2810 2862
2811 if ($self->can_msg) {
2812 # default colour, mask it out 2863 # default colour, mask it out
2813 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2864 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2814 if $color & cf::NDI_DEF; 2865 if $color & cf::NDI_DEF;
2815 2866
2816 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2867 my $pkt = "msg "
2868 . $self->{json_coder}->encode (
2817 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2869 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2818 } else { 2870 );
2819 if ($color >= 0) {
2820 # replace some tags by gcfclient-compatible ones
2821 for ($msg) {
2822 1 while
2823 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2824 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2825 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2826 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2827 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2828 }
2829 2871
2830 $color &= cf::NDI_COLOR_MASK; 2872 # try lzf for large packets
2873 $pkt = "lzf " . Compress::LZF::compress $pkt
2874 if 1024 <= length $pkt and $self->{can_lzf};
2831 2875
2832 utf8::encode $msg; 2876 # split very large packets
2833 2877 if (8192 < length $pkt and $self->{can_lzf}) {
2834 if (0 && $msg =~ /\[/) { 2878 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2835 # COMMAND/INFO 2879 $pkt = "frag";
2836 $self->send_packet ("drawextinfo $color 10 8 $msg")
2837 } else {
2838 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2839 $self->send_packet ("drawinfo $color $msg")
2840 }
2841 }
2842 } 2880 }
2881
2882 $self->send_packet ($pkt);
2843} 2883}
2844 2884
2845=item $client->ext_msg ($type, @msg) 2885=item $client->ext_msg ($type, @msg)
2846 2886
2847Sends an ext event to the client. 2887Sends an ext event to the client.
3021 3061
3022The following functions and methods are available within a safe environment: 3062The following functions and methods are available within a safe environment:
3023 3063
3024 cf::object 3064 cf::object
3025 contr pay_amount pay_player map x y force_find force_add destroy 3065 contr pay_amount pay_player map x y force_find force_add destroy
3026 insert remove name archname title slaying race decrease_ob_nr 3066 insert remove name archname title slaying race decrease split
3067 value
3027 3068
3028 cf::object::player 3069 cf::object::player
3029 player 3070 player
3030 3071
3031 cf::player 3072 cf::player
3036 3077
3037=cut 3078=cut
3038 3079
3039for ( 3080for (
3040 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3081 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3041 insert remove inv name archname title slaying race 3082 insert remove inv nrof name archname title slaying race
3042 decrease_ob_nr destroy)], 3083 decrease split destroy change_exp value msg lore send_msg)],
3043 ["cf::object::player" => qw(player)], 3084 ["cf::object::player" => qw(player)],
3044 ["cf::player" => qw(peaceful)], 3085 ["cf::player" => qw(peaceful send_msg)],
3045 ["cf::map" => qw(trigger)], 3086 ["cf::map" => qw(trigger)],
3046) { 3087) {
3047 no strict 'refs'; 3088 no strict 'refs';
3048 my ($pkg, @funs) = @$_; 3089 my ($pkg, @funs) = @$_;
3049 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3090 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3066 my ($code, %vars) = @_; 3107 my ($code, %vars) = @_;
3067 3108
3068 my $qcode = $code; 3109 my $qcode = $code;
3069 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3110 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3070 $qcode =~ s/\n/\\n/g; 3111 $qcode =~ s/\n/\\n/g;
3112
3113 %vars = (_dummy => 0) unless %vars;
3071 3114
3072 local $_; 3115 local $_;
3073 local @safe::cf::_safe_eval_args = values %vars; 3116 local @safe::cf::_safe_eval_args = values %vars;
3074 3117
3075 my $eval = 3118 my $eval =
3255 while (my ($k, $v) = each %$want) { 3298 while (my ($k, $v) = each %$want) {
3256 $ns->fx_want ($k, $v); 3299 $ns->fx_want ($k, $v);
3257 } 3300 }
3258}; 3301};
3259 3302
3303sub load_resource_file($) {
3304 my $guard = lock_acquire "load_resource_file";
3305
3306 my $status = load_resource_file_ $_[0];
3307 get_slot 0.1, 100;
3308 cf::arch::commit_load;
3309
3310 $status
3311}
3312
3260sub reload_regions { 3313sub reload_regions {
3261 # HACK to clear player env face cache, we need some signal framework 3314 # HACK to clear player env face cache, we need some signal framework
3262 # for this (global event?) 3315 # for this (global event?)
3263 %ext::player_env::MUSIC_FACE_CACHE = (); 3316 %ext::player_env::MUSIC_FACE_CACHE = ();
3264 3317
3277} 3330}
3278 3331
3279sub reload_archetypes { 3332sub reload_archetypes {
3280 load_resource_file "$DATADIR/archetypes" 3333 load_resource_file "$DATADIR/archetypes"
3281 or die "unable to load archetypes\n"; 3334 or die "unable to load archetypes\n";
3282 #d# NEED to laod twice to resolve forward references
3283 # this really needs to be done in an extra post-pass
3284 # (which needs to be synchronous, so solve it differently)
3285 load_resource_file "$DATADIR/archetypes"
3286 or die "unable to load archetypes\n";
3287} 3335}
3288 3336
3289sub reload_treasures { 3337sub reload_treasures {
3290 load_resource_file "$DATADIR/treasures" 3338 load_resource_file "$DATADIR/treasures"
3291 or die "unable to load treasurelists\n"; 3339 or die "unable to load treasurelists\n";
3292} 3340}
3293 3341
3294sub reload_resources { 3342sub reload_resources {
3295 warn "reloading resource files...\n"; 3343 warn "reloading resource files...\n";
3296 3344
3345 reload_facedata;
3346 reload_archetypes;
3297 reload_regions; 3347 reload_regions;
3298 reload_facedata;
3299 #reload_archetypes;#d#
3300 reload_archetypes;
3301 reload_treasures; 3348 reload_treasures;
3302 3349
3303 warn "finished reloading resource files\n"; 3350 warn "finished reloading resource files\n";
3304}
3305
3306sub init {
3307 reload_resources;
3308} 3351}
3309 3352
3310sub reload_config { 3353sub reload_config {
3311 open my $fh, "<:utf8", "$CONFDIR/config" 3354 open my $fh, "<:utf8", "$CONFDIR/config"
3312 or return; 3355 or return;
3326 }; 3369 };
3327 warn $@ if $@; 3370 warn $@ if $@;
3328 } 3371 }
3329} 3372}
3330 3373
3374sub pidfile() {
3375 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3376 or die "$PIDFILE: $!";
3377 flock $fh, &Fcntl::LOCK_EX
3378 or die "$PIDFILE: flock: $!";
3379 $fh
3380}
3381
3382# make sure only one server instance is running at any one time
3383sub atomic {
3384 my $fh = pidfile;
3385
3386 my $pid = <$fh>;
3387 kill 9, $pid if $pid > 0;
3388
3389 seek $fh, 0, 0;
3390 print $fh $$;
3391}
3392
3331sub main { 3393sub main {
3394 cf::init_globals; # initialise logging
3395
3396 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3397 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3398 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3399 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3400
3401 cf::init_experience;
3402 cf::init_anim;
3403 cf::init_attackmess;
3404 cf::init_dynamic;
3405
3406 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3407
3332 # we must not ever block the main coroutine 3408 # we must not ever block the main coroutine
3333 local $Coro::idle = sub { 3409 local $Coro::idle = sub {
3334 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3410 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3335 (async { 3411 (async {
3336 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3412 $Coro::current->{desc} = "IDLE BUG HANDLER";
3337 EV::loop EV::LOOP_ONESHOT; 3413 EV::loop EV::LOOP_ONESHOT;
3338 })->prio (Coro::PRIO_MAX); 3414 })->prio (Coro::PRIO_MAX);
3339 }; 3415 };
3340 3416
3417 evthread_start IO::AIO::poll_fileno;
3418
3419 cf::sync_job {
3420 reload_resources;
3341 reload_config; 3421 reload_config;
3342 db_init; 3422 db_init;
3423
3424 cf::load_settings;
3425 cf::load_materials;
3426 cf::init_uuid;
3427 cf::init_signals;
3428 cf::init_commands;
3429 cf::init_skills;
3430
3431 cf::init_beforeplay;
3432
3433 atomic;
3434
3343 load_extensions; 3435 load_extensions;
3344 3436
3345 $TICK_WATCHER->start; 3437 utime time, time, $RUNTIMEFILE;
3346 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3438
3439 # no (long-running) fork's whatsoever before this point(!)
3440 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3441
3442 (pop @POST_INIT)->(0) while @POST_INIT;
3443 };
3444
3347 EV::loop; 3445 EV::loop;
3348} 3446}
3349 3447
3350############################################################################# 3448#############################################################################
3351# initialisation and cleanup 3449# initialisation and cleanup
3358 cf::cleanup "SIG$signal"; 3456 cf::cleanup "SIG$signal";
3359 }; 3457 };
3360 } 3458 }
3361} 3459}
3362 3460
3363sub write_runtime { 3461sub write_runtime_sync {
3364 my $runtime = "$LOCALDIR/runtime";
3365
3366 # first touch the runtime file to show we are still running: 3462 # first touch the runtime file to show we are still running:
3367 # the fsync below can take a very very long time. 3463 # the fsync below can take a very very long time.
3368 3464
3369 IO::AIO::aio_utime $runtime, undef, undef; 3465 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3370 3466
3371 my $guard = cf::lock_acquire "write_runtime"; 3467 my $guard = cf::lock_acquire "write_runtime";
3372 3468
3373 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3469 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3374 or return; 3470 or return;
3375 3471
3376 my $value = $cf::RUNTIME + 90 + 10; 3472 my $value = $cf::RUNTIME + 90 + 10;
3377 # 10 is the runtime save interval, for a monotonic clock 3473 # 10 is the runtime save interval, for a monotonic clock
3378 # 60 allows for the watchdog to kill the server. 3474 # 60 allows for the watchdog to kill the server.
3388 aio_utime $fh, undef, undef; 3484 aio_utime $fh, undef, undef;
3389 3485
3390 close $fh 3486 close $fh
3391 or return; 3487 or return;
3392 3488
3393 aio_rename "$runtime~", $runtime 3489 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3394 and return; 3490 and return;
3395 3491
3396 warn "runtime file written.\n"; 3492 warn "runtime file written.\n";
3397 3493
3398 1 3494 1
3495}
3496
3497our $uuid_lock;
3498our $uuid_skip;
3499
3500sub write_uuid_sync($) {
3501 $uuid_skip ||= $_[0];
3502
3503 return if $uuid_lock;
3504 local $uuid_lock = 1;
3505
3506 my $uuid = "$LOCALDIR/uuid";
3507
3508 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3509 or return;
3510
3511 my $value = uuid_seq uuid_cur;
3512
3513 unless ($value) {
3514 warn "cowardly refusing to write zero uuid value!\n";
3515 return;
3516 }
3517
3518 my $value = uuid_str $value + $uuid_skip;
3519 $uuid_skip = 0;
3520
3521 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3522 and return;
3523
3524 # always fsync - this file is important
3525 aio_fsync $fh
3526 and return;
3527
3528 close $fh
3529 or return;
3530
3531 aio_rename "$uuid~", $uuid
3532 and return;
3533
3534 warn "uuid file written ($value).\n";
3535
3536 1
3537
3538}
3539
3540sub write_uuid($$) {
3541 my ($skip, $sync) = @_;
3542
3543 $sync ? write_uuid_sync $skip
3544 : async { write_uuid_sync $skip };
3399} 3545}
3400 3546
3401sub emergency_save() { 3547sub emergency_save() {
3402 my $freeze_guard = cf::freeze_mainloop; 3548 my $freeze_guard = cf::freeze_mainloop;
3403 3549
3404 warn "enter emergency perl save\n"; 3550 warn "emergency_perl_save: enter\n";
3405 3551
3406 cf::sync_job { 3552 cf::sync_job {
3553 # this is a trade-off: we want to be very quick here, so
3554 # save all maps without fsync, and later call a global sync
3555 # (which in turn might be very very slow)
3556 local $USE_FSYNC = 0;
3557
3407 # use a peculiar iteration method to avoid tripping on perl 3558 # use a peculiar iteration method to avoid tripping on perl
3408 # refcount bugs in for. also avoids problems with players 3559 # refcount bugs in for. also avoids problems with players
3409 # and maps saved/destroyed asynchronously. 3560 # and maps saved/destroyed asynchronously.
3410 warn "begin emergency player save\n"; 3561 warn "emergency_perl_save: begin player save\n";
3411 for my $login (keys %cf::PLAYER) { 3562 for my $login (keys %cf::PLAYER) {
3412 my $pl = $cf::PLAYER{$login} or next; 3563 my $pl = $cf::PLAYER{$login} or next;
3413 $pl->valid or next; 3564 $pl->valid or next;
3414 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3565 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3415 $pl->save; 3566 $pl->save;
3416 } 3567 }
3417 warn "end emergency player save\n"; 3568 warn "emergency_perl_save: end player save\n";
3418 3569
3419 warn "begin emergency map save\n"; 3570 warn "emergency_perl_save: begin map save\n";
3420 for my $path (keys %cf::MAP) { 3571 for my $path (keys %cf::MAP) {
3421 my $map = $cf::MAP{$path} or next; 3572 my $map = $cf::MAP{$path} or next;
3422 $map->valid or next; 3573 $map->valid or next;
3423 $map->save; 3574 $map->save;
3424 } 3575 }
3425 warn "end emergency map save\n"; 3576 warn "emergency_perl_save: end map save\n";
3426 3577
3427 warn "begin emergency database checkpoint\n"; 3578 warn "emergency_perl_save: begin database checkpoint\n";
3428 BDB::db_env_txn_checkpoint $DB_ENV; 3579 BDB::db_env_txn_checkpoint $DB_ENV;
3429 warn "end emergency database checkpoint\n"; 3580 warn "emergency_perl_save: end database checkpoint\n";
3581
3582 warn "emergency_perl_save: begin write uuid\n";
3583 write_uuid_sync 1;
3584 warn "emergency_perl_save: end write uuid\n";
3430 }; 3585 };
3431 3586
3587 warn "emergency_perl_save: starting sync()\n";
3588 IO::AIO::aio_sync sub {
3589 warn "emergency_perl_save: finished sync()\n";
3590 };
3591
3432 warn "leave emergency perl save\n"; 3592 warn "emergency_perl_save: leave\n";
3433} 3593}
3434 3594
3435sub post_cleanup { 3595sub post_cleanup {
3436 my ($make_core) = @_; 3596 my ($make_core) = @_;
3437 3597
3438 warn Carp::longmess "post_cleanup backtrace" 3598 warn Carp::longmess "post_cleanup backtrace"
3439 if $make_core; 3599 if $make_core;
3600
3601 my $fh = pidfile;
3602 unlink $PIDFILE if <$fh> == $$;
3603}
3604
3605# a safer delete_package, copied from Symbol
3606sub clear_package($) {
3607 my $pkg = shift;
3608
3609 # expand to full symbol table name if needed
3610 unless ($pkg =~ /^main::.*::$/) {
3611 $pkg = "main$pkg" if $pkg =~ /^::/;
3612 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3613 $pkg .= '::' unless $pkg =~ /::$/;
3614 }
3615
3616 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3617 my $stem_symtab = *{$stem}{HASH};
3618
3619 defined $stem_symtab and exists $stem_symtab->{$leaf}
3620 or return;
3621
3622 # clear all symbols
3623 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3624 for my $name (keys %$leaf_symtab) {
3625 _gv_clear *{"$pkg$name"};
3626# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3627 }
3628 warn "cleared package $pkg\n";#d#
3440} 3629}
3441 3630
3442sub do_reload_perl() { 3631sub do_reload_perl() {
3443 # can/must only be called in main 3632 # can/must only be called in main
3444 if ($Coro::current != $Coro::main) { 3633 if ($Coro::current != $Coro::main) {
3445 warn "can only reload from main coroutine"; 3634 warn "can only reload from main coroutine";
3446 return; 3635 return;
3447 } 3636 }
3448 3637
3638 return if $RELOAD++;
3639
3640 my $t1 = EV::time;
3641
3642 while ($RELOAD) {
3449 warn "reloading..."; 3643 warn "reloading...";
3450 3644
3451 warn "entering sync_job"; 3645 warn "entering sync_job";
3452 3646
3453 cf::sync_job { 3647 cf::sync_job {
3454 cf::write_runtime; # external watchdog should not bark 3648 cf::write_runtime_sync; # external watchdog should not bark
3455 cf::emergency_save; 3649 cf::emergency_save;
3456 cf::write_runtime; # external watchdog should not bark 3650 cf::write_runtime_sync; # external watchdog should not bark
3457 3651
3458 warn "syncing database to disk"; 3652 warn "syncing database to disk";
3459 BDB::db_env_txn_checkpoint $DB_ENV; 3653 BDB::db_env_txn_checkpoint $DB_ENV;
3460 3654
3461 # if anything goes wrong in here, we should simply crash as we already saved 3655 # if anything goes wrong in here, we should simply crash as we already saved
3462 3656
3463 warn "flushing outstanding aio requests"; 3657 warn "flushing outstanding aio requests";
3464 for (;;) {
3465 BDB::flush;
3466 IO::AIO::flush;
3467 Coro::cede_notself;
3468 last unless IO::AIO::nreqs || BDB::nreqs; 3658 while (IO::AIO::nreqs || BDB::nreqs) {
3469 warn "iterate..."; 3659 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3470 }
3471
3472 ++$RELOAD;
3473
3474 warn "cancelling all extension coros";
3475 $_->cancel for values %EXT_CORO;
3476 %EXT_CORO = ();
3477
3478 warn "removing commands";
3479 %COMMAND = ();
3480
3481 warn "removing ext/exti commands";
3482 %EXTCMD = ();
3483 %EXTICMD = ();
3484
3485 warn "unloading/nuking all extensions";
3486 for my $pkg (@EXTS) {
3487 warn "... unloading $pkg";
3488
3489 if (my $cb = $pkg->can ("unload")) {
3490 eval {
3491 $cb->($pkg);
3492 1
3493 } or warn "$pkg unloaded, but with errors: $@";
3494 } 3660 }
3495 3661
3496 warn "... nuking $pkg"; 3662 warn "cancelling all extension coros";
3497 Symbol::delete_package $pkg; 3663 $_->cancel for values %EXT_CORO;
3498 } 3664 %EXT_CORO = ();
3499 3665
3500 warn "unloading all perl modules loaded from $LIBDIR"; 3666 warn "removing commands";
3501 while (my ($k, $v) = each %INC) { 3667 %COMMAND = ();
3502 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3503 3668
3669 warn "removing ext/exti commands";
3670 %EXTCMD = ();
3671 %EXTICMD = ();
3672
3673 warn "unloading/nuking all extensions";
3674 for my $pkg (@EXTS) {
3504 warn "... unloading $k"; 3675 warn "... unloading $pkg";
3505 delete $INC{$k};
3506 3676
3507 $k =~ s/\.pm$//;
3508 $k =~ s/\//::/g;
3509
3510 if (my $cb = $k->can ("unload_module")) { 3677 if (my $cb = $pkg->can ("unload")) {
3678 eval {
3511 $cb->(); 3679 $cb->($pkg);
3680 1
3681 } or warn "$pkg unloaded, but with errors: $@";
3682 }
3683
3684 warn "... clearing $pkg";
3685 clear_package $pkg;
3512 } 3686 }
3513 3687
3514 Symbol::delete_package $k; 3688 warn "unloading all perl modules loaded from $LIBDIR";
3689 while (my ($k, $v) = each %INC) {
3690 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3691
3692 warn "... unloading $k";
3693 delete $INC{$k};
3694
3695 $k =~ s/\.pm$//;
3696 $k =~ s/\//::/g;
3697
3698 if (my $cb = $k->can ("unload_module")) {
3699 $cb->();
3700 }
3701
3702 clear_package $k;
3515 } 3703 }
3516 3704
3517 warn "getting rid of safe::, as good as possible"; 3705 warn "getting rid of safe::, as good as possible";
3518 Symbol::delete_package "safe::$_" 3706 clear_package "safe::$_"
3519 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3707 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3520 3708
3521 warn "unloading cf.pm \"a bit\""; 3709 warn "unloading cf.pm \"a bit\"";
3522 delete $INC{"cf.pm"}; 3710 delete $INC{"cf.pm"};
3523 delete $INC{"cf/pod.pm"}; 3711 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3524 3712
3525 # don't, removes xs symbols, too, 3713 # don't, removes xs symbols, too,
3526 # and global variables created in xs 3714 # and global variables created in xs
3527 #Symbol::delete_package __PACKAGE__; 3715 #clear_package __PACKAGE__;
3528 3716
3529 warn "unload completed, starting to reload now"; 3717 warn "unload completed, starting to reload now";
3530 3718
3531 warn "reloading cf.pm"; 3719 warn "reloading cf.pm";
3532 require cf; 3720 require cf;
3533 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3721 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3534 3722
3535 warn "loading config and database again"; 3723 warn "loading config and database again";
3536 cf::reload_config; 3724 cf::reload_config;
3537 3725
3538 warn "loading extensions"; 3726 warn "loading extensions";
3539 cf::load_extensions; 3727 cf::load_extensions;
3540 3728
3729 if ($REATTACH_ON_RELOAD) {
3541 warn "reattaching attachments to objects/players"; 3730 warn "reattaching attachments to objects/players";
3542 _global_reattach; # objects, sockets 3731 _global_reattach; # objects, sockets
3543 warn "reattaching attachments to maps"; 3732 warn "reattaching attachments to maps";
3544 reattach $_ for values %MAP; 3733 reattach $_ for values %MAP;
3545 warn "reattaching attachments to players"; 3734 warn "reattaching attachments to players";
3546 reattach $_ for values %PLAYER; 3735 reattach $_ for values %PLAYER;
3736 }
3547 3737
3738 warn "running post_init jobs";
3739 (pop @POST_INIT)->(1) while @POST_INIT;
3740
3548 warn "leaving sync_job"; 3741 warn "leaving sync_job";
3549 3742
3550 1 3743 1
3551 } or do { 3744 } or do {
3552 warn $@; 3745 warn $@;
3553 warn "error while reloading, exiting."; 3746 cf::cleanup "error while reloading, exiting.";
3554 exit 1;
3555 }; 3747 };
3556 3748
3557 warn "reloaded"; 3749 warn "reloaded";
3750 --$RELOAD;
3751 }
3752
3753 $t1 = EV::time - $t1;
3754 warn "reload completed in ${t1}s\n";
3558}; 3755};
3559 3756
3560our $RELOAD_WATCHER; # used only during reload 3757our $RELOAD_WATCHER; # used only during reload
3561 3758
3562sub reload_perl() { 3759sub reload_perl() {
3563 # doing reload synchronously and two reloads happen back-to-back, 3760 # doing reload synchronously and two reloads happen back-to-back,
3564 # coro crashes during coro_state_free->destroy here. 3761 # coro crashes during coro_state_free->destroy here.
3565 3762
3763 $RELOAD_WATCHER ||= cf::async {
3764 Coro::AIO::aio_wait cache_extensions;
3765
3566 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3766 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3767 do_reload_perl;
3567 undef $RELOAD_WATCHER; 3768 undef $RELOAD_WATCHER;
3568 do_reload_perl; 3769 };
3569 }; 3770 };
3570} 3771}
3571 3772
3572register_command "reload" => sub { 3773register_command "reload" => sub {
3573 my ($who, $arg) = @_; 3774 my ($who, $arg) = @_;
3587 3788
3588our @WAIT_FOR_TICK; 3789our @WAIT_FOR_TICK;
3589our @WAIT_FOR_TICK_BEGIN; 3790our @WAIT_FOR_TICK_BEGIN;
3590 3791
3591sub wait_for_tick { 3792sub wait_for_tick {
3592 return unless $TICK_WATCHER->is_active;
3593 return if $Coro::current == $Coro::main; 3793 return if tick_inhibit || $Coro::current == $Coro::main;
3594 3794
3595 my $signal = new Coro::Signal; 3795 my $signal = new Coro::Signal;
3596 push @WAIT_FOR_TICK, $signal; 3796 push @WAIT_FOR_TICK, $signal;
3597 $signal->wait; 3797 $signal->wait;
3598} 3798}
3599 3799
3600sub wait_for_tick_begin { 3800sub wait_for_tick_begin {
3601 return unless $TICK_WATCHER->is_active;
3602 return if $Coro::current == $Coro::main; 3801 return if tick_inhibit || $Coro::current == $Coro::main;
3603 3802
3604 my $signal = new Coro::Signal; 3803 my $signal = new Coro::Signal;
3605 push @WAIT_FOR_TICK_BEGIN, $signal; 3804 push @WAIT_FOR_TICK_BEGIN, $signal;
3606 $signal->wait; 3805 $signal->wait;
3607} 3806}
3608 3807
3609$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3808sub tick {
3610 if ($Coro::current != $Coro::main) { 3809 if ($Coro::current != $Coro::main) {
3611 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3810 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3612 unless ++$bug_warning > 10; 3811 unless ++$bug_warning > 10;
3613 return; 3812 return;
3614 } 3813 }
3615 3814
3616 $NOW = $tick_start = EV::now;
3617
3618 cf::server_tick; # one server iteration 3815 cf::server_tick; # one server iteration
3619
3620 $RUNTIME += $TICK;
3621 $NEXT_TICK = $_[0]->at;
3622 3816
3623 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3817 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3624 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3818 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3625 Coro::async_pool { 3819 Coro::async_pool {
3626 $Coro::current->{desc} = "runtime saver"; 3820 $Coro::current->{desc} = "runtime saver";
3627 write_runtime 3821 write_runtime_sync
3628 or warn "ERROR: unable to write runtime file: $!"; 3822 or warn "ERROR: unable to write runtime file: $!";
3629 }; 3823 };
3630 } 3824 }
3631 3825
3632 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3826 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3634 } 3828 }
3635 while (my $sig = shift @WAIT_FOR_TICK) { 3829 while (my $sig = shift @WAIT_FOR_TICK) {
3636 $sig->send; 3830 $sig->send;
3637 } 3831 }
3638 3832
3639 $LOAD = ($NOW - $tick_start) / $TICK; 3833 $LOAD = ($NOW - $TICK_START) / $TICK;
3640 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3834 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3641 3835
3642 _post_tick; 3836 if (0) {
3643}; 3837 if ($NEXT_TICK) {
3644$TICK_WATCHER->priority (EV::MAXPRI); 3838 my $jitter = $TICK_START - $NEXT_TICK;
3839 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3840 warn "jitter $JITTER\n";#d#
3841 }
3842 }
3843}
3645 3844
3646{ 3845{
3647 # configure BDB 3846 # configure BDB
3648 3847
3649 BDB::min_parallel 8; 3848 BDB::min_parallel 8;
3650 BDB::max_poll_reqs $TICK * 0.1; 3849 BDB::max_poll_reqs $TICK * 0.1;
3651 $Coro::BDB::WATCHER->priority (1); 3850 $AnyEvent::BDB::WATCHER->priority (1);
3652 3851
3653 unless ($DB_ENV) { 3852 unless ($DB_ENV) {
3654 $DB_ENV = BDB::db_env_create; 3853 $DB_ENV = BDB::db_env_create;
3655 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3854 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3656 | BDB::LOG_AUTOREMOVE, 1); 3855 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3856 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3657 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3857 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3658 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3858 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3659 3859
3660 cf::sync_job { 3860 cf::sync_job {
3661 eval { 3861 eval {
3687{ 3887{
3688 # configure IO::AIO 3888 # configure IO::AIO
3689 3889
3690 IO::AIO::min_parallel 8; 3890 IO::AIO::min_parallel 8;
3691 IO::AIO::max_poll_time $TICK * 0.1; 3891 IO::AIO::max_poll_time $TICK * 0.1;
3692 $Coro::AIO::WATCHER->priority (1); 3892 undef $AnyEvent::AIO::WATCHER;
3693} 3893}
3694 3894
3695my $_log_backtrace; 3895my $_log_backtrace;
3696 3896
3697sub _log_backtrace { 3897sub _log_backtrace {
3700 $msg =~ s/\n//; 3900 $msg =~ s/\n//;
3701 3901
3702 # limit the # of concurrent backtraces 3902 # limit the # of concurrent backtraces
3703 if ($_log_backtrace < 2) { 3903 if ($_log_backtrace < 2) {
3704 ++$_log_backtrace; 3904 ++$_log_backtrace;
3905 my $perl_bt = Carp::longmess $msg;
3705 async { 3906 async {
3706 $Coro::current->{desc} = "abt $msg"; 3907 $Coro::current->{desc} = "abt $msg";
3707 3908
3708 my @bt = fork_call { 3909 my @bt = fork_call {
3709 @addr = map { sprintf "%x", $_ } @addr; 3910 @addr = map { sprintf "%x", $_ } @addr;
3720 } 3921 }
3721 3922
3722 @funcs 3923 @funcs
3723 }; 3924 };
3724 3925
3725 LOG llevInfo, "[ABT] $msg\n"; 3926 LOG llevInfo, "[ABT] $perl_bt\n";
3927 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3726 LOG llevInfo, "[ABT] $_\n" for @bt; 3928 LOG llevInfo, "[ABT] $_\n" for @bt;
3727 --$_log_backtrace; 3929 --$_log_backtrace;
3728 }; 3930 };
3729 } else { 3931 } else {
3730 LOG llevInfo, "[ABT] $msg\n"; 3932 LOG llevInfo, "[ABT] $msg\n";
3731 LOG llevInfo, "[ABT] [suppressed]\n"; 3933 LOG llevInfo, "[ABT] [suppressed]\n";
3732 } 3934 }
3733} 3935}
3734 3936
3735# load additional modules 3937# load additional modules
3736use cf::pod; 3938require "cf/$_.pm" for @EXTRA_MODULES;
3737 3939
3738END { cf::emergency_save } 3940END { cf::emergency_save }
3739 3941
37401 39421
3741 3943

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