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Revision 1.141 by root, Fri Jan 5 20:08:53 2007 UTC vs.
Revision 1.472 by root, Sat Jun 6 21:43:13 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
20use Digest::MD5; 56use Digest::MD5;
21use Fcntl; 57use Fcntl;
58use YAML ();
22use IO::AIO 2.31 (); 59use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 60use Time::HiRes;
61use Compress::LZF;
62use Digest::MD5 ();
25 63
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 64AnyEvent::detect;
27 65
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 66# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 70
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 76
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 78
35our %COMMAND = (); 79our %COMMAND = ();
36our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
81
82our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 83our %EXTCMD = ();
84our %EXTICMD = ();
85our %EXT_CORO = (); # coroutines bound to extensions
86our %EXT_MAP = (); # pluggable maps
38 87
88our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 89our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 90
42our $TICK = MAX_TIME * 1e-6; 91our $CONFDIR = confdir;
43our $TICK_WATCHER; 92our $DATADIR = datadir;
93our $LIBDIR = "$DATADIR/ext";
94our $PODDIR = "$DATADIR/pod";
95our $MAPDIR = "$DATADIR/" . mapdir;
96our $LOCALDIR = localdir;
97our $TMPDIR = "$LOCALDIR/" . tmpdir;
98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
100our $RANDOMDIR = "$LOCALDIR/random";
101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
106
107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 109our $NEXT_TICK;
45our $NOW; 110our $USE_FSYNC = 1; # use fsync to write maps - default on
111
112our $BDB_DEADLOCK_WATCHER;
113our $BDB_CHECKPOINT_WATCHER;
114our $BDB_TRICKLE_WATCHER;
115our $DB_ENV;
116
117our @EXTRA_MODULES = qw(pod mapscript);
46 118
47our %CFG; 119our %CFG;
48 120
49our $UPTIME; $UPTIME ||= time; 121our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 122our $RUNTIME;
123our $NOW;
51 124
52our %MAP; # all maps 125our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 126our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 127our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 128
129# used to convert map paths into valid unix filenames by replacing / by ∕
130our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
131
132our $LOAD; # a number between 0 (idle) and 1 (too many objects)
133our $LOADAVG; # same thing, but with alpha-smoothing
134our $JITTER; # average jitter
135our $TICK_START; # for load detecting purposes
136
137our @POST_INIT;
138
139our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
56 140
57binmode STDOUT; 141binmode STDOUT;
58binmode STDERR; 142binmode STDERR;
59 143
60# read virtual server time, if available 144# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 145unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 146 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 147 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 148 $RUNTIME = <$fh> + 0.;
65} 149}
66 150
67mkdir cf::localdir; 151eval "sub TICK() { $TICK } 1" or die;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 152
73# a special map that is always available 153mkdir $_
74our $LINK_MAP; 154 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
155
75our $EMERGENCY_POSITION; 156our $EMERGENCY_POSITION;
157
158sub cf::map::normalise;
76 159
77############################################################################# 160#############################################################################
78 161
79=head2 GLOBAL VARIABLES 162=head2 GLOBAL VARIABLES
80 163
87=item $cf::RUNTIME 170=item $cf::RUNTIME
88 171
89The time this server has run, starts at 0 and is increased by $cf::TICK on 172The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 173every server tick.
91 174
92=item $cf::LIBDIR 175=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
176$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
177$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 178
94The perl library directory, where extensions and cf-specific modules can 179Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 180directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
181unique-items directory, player file directory, random maps directory and
182database environment.
96 183
97=item $cf::NOW 184=item $cf::NOW
98 185
99The time of the last (current) server tick. 186The time of the last (current) server tick.
100 187
101=item $cf::TICK 188=item $cf::TICK
102 189
103The interval between server ticks, in seconds. 190The interval between server ticks, in seconds.
104 191
192=item $cf::LOADAVG
193
194The current CPU load on the server (alpha-smoothed), as a value between 0
195(none) and 1 (overloaded), indicating how much time is spent on processing
196objects per tick. Healthy values are < 0.5.
197
198=item $cf::LOAD
199
200The raw value load value from the last tick.
201
105=item %cf::CFG 202=item %cf::CFG
106 203
107Configuration for the server, loaded from C</etc/crossfire/config>, or 204Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 205from wherever your confdir points to.
206
207=item cf::wait_for_tick, cf::wait_for_tick_begin
208
209These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
210returns directly I<after> the tick processing (and consequently, can only wake one process
211per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
212
213=item @cf::INVOKE_RESULTS
214
215This array contains the results of the last C<invoke ()> call. When
216C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
217that call.
109 218
110=back 219=back
111 220
112=cut 221=cut
113 222
114BEGIN { 223BEGIN {
115 *CORE::GLOBAL::warn = sub { 224 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 225 my $msg = join "", @_;
117 utf8::encode $msg;
118 226
119 $msg .= "\n" 227 $msg .= "\n"
120 unless $msg =~ /\n$/; 228 unless $msg =~ /\n$/;
121 229
230 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
231
122 LOG llevError, "cfperl: $msg"; 232 LOG llevError, $msg;
123 }; 233 };
124} 234}
235
236$Coro::State::DIEHOOK = sub {
237 return unless $^S eq 0; # "eq", not "=="
238
239 if ($Coro::current == $Coro::main) {#d#
240 warn "DIEHOOK called in main context, Coro bug?\n";#d#
241 return;#d#
242 }#d#
243
244 # kill coroutine otherwise
245 warn Carp::longmess $_[0];
246 Coro::terminate
247};
248
249$SIG{__DIE__} = sub { }; #d#?
125 250
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 251@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 252@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 253@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 254@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 255@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
256@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 257@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 258
133# we bless all objects into (empty) derived classes to force a method lookup 259# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 260# within the Safe compartment.
135for my $pkg (qw( 261for my $pkg (qw(
136 cf::global cf::attachable 262 cf::global cf::attachable
137 cf::object cf::object::player 263 cf::object cf::object::player
138 cf::client cf::player 264 cf::client cf::player
139 cf::arch cf::living 265 cf::arch cf::living
266 cf::map cf::mapspace
140 cf::map cf::party cf::region 267 cf::party cf::region
141)) { 268)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 269 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 270}
145 271
146$Event::DIED = sub { 272$EV::DIED = sub {
147 warn "error in event callback: @_"; 273 warn "error in event callback: @_";
148}; 274};
149 275
150my %ext_pkg; 276#############################################################################
151my @exts;
152my @hook;
153 277
154=head2 UTILITY FUNCTIONS 278=head2 UTILITY FUNCTIONS
155 279
156=over 4 280=over 4
157 281
158=cut 282=item dumpval $ref
159 283
160use JSON::Syck (); # TODO# replace by JSON::PC once working 284=cut
161 285
286sub dumpval {
287 eval {
288 local $SIG{__DIE__};
289 my $d;
290 if (1) {
291 $d = new Data::Dumper([$_[0]], ["*var"]);
292 $d->Terse(1);
293 $d->Indent(2);
294 $d->Quotekeys(0);
295 $d->Useqq(1);
296 #$d->Bless(...);
297 $d->Seen($_[1]) if @_ > 1;
298 $d = $d->Dump();
299 }
300 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
301 $d
302 } || "[unable to dump $_[0]: '$@']";
303}
304
162=item $ref = cf::from_json $json 305=item $ref = cf::decode_json $json
163 306
164Converts a JSON string into the corresponding perl data structure. 307Converts a JSON string into the corresponding perl data structure.
165 308
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 309=item $json = cf::encode_json $ref
174 310
175Converts a perl data structure into its JSON representation. 311Converts a perl data structure into its JSON representation.
176 312
177=cut 313=cut
178 314
179sub to_json($) { 315our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 316
181 JSON::Syck::Dump $_[0] 317sub encode_json($) { $json_coder->encode ($_[0]) }
318sub decode_json($) { $json_coder->decode ($_[0]) }
319
320=item cf::post_init { BLOCK }
321
322Execute the given codeblock, I<after> all extensions have been (re-)loaded,
323but I<before> the server starts ticking again.
324
325The cdoeblock will have a single boolean argument to indicate whether this
326is a reload or not.
327
328=cut
329
330sub post_init(&) {
331 push @POST_INIT, shift;
182} 332}
183 333
184=item cf::lock_wait $string 334=item cf::lock_wait $string
185 335
186Wait until the given lock is available. See cf::lock_acquire. 336Wait until the given lock is available. See cf::lock_acquire.
187 337
188=item my $lock = cf::lock_acquire $string 338=item my $lock = cf::lock_acquire $string
189 339
190Wait until the given lock is available and then acquires it and returns 340Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 341a L<Guard> object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 342for example when the coroutine gets canceled), the lock is automatically
193returned. 343returned.
194 344
345Locks are *not* recursive, locking from the same coro twice results in a
346deadlocked coro.
347
195Lock names should begin with a unique identifier (for example, cf::map::find 348Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 349uses map_find and cf::map::load uses map_load).
197 350
198=cut 351=item $locked = cf::lock_active $string
199 352
200our %LOCK; 353Return true if the lock is currently active, i.e. somebody has locked it.
354
355=cut
356
357our $LOCKS = new Coro::SemaphoreSet;
201 358
202sub lock_wait($) { 359sub lock_wait($) {
203 my ($key) = @_; 360 $LOCKS->wait ($_[0]);
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210} 361}
211 362
212sub lock_acquire($) { 363sub lock_acquire($) {
213 my ($key) = @_; 364 $LOCKS->guard ($_[0])
365}
214 366
215 # wait, to be sure we are not locked 367sub lock_active($) {
216 lock_wait $key; 368 $LOCKS->count ($_[0]) < 1
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224} 369}
225 370
226sub freeze_mainloop { 371sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 372 tick_inhibit_inc;
228 373
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 374 &Guard::guard (\&tick_inhibit_dec);
230 $TICK_WATCHER->stop; 375}
231 $guard 376
377=item cf::periodic $interval, $cb
378
379Like EV::periodic, but randomly selects a starting point so that the actions
380get spread over timer.
381
382=cut
383
384sub periodic($$) {
385 my ($interval, $cb) = @_;
386
387 my $start = rand List::Util::min 180, $interval;
388
389 EV::periodic $start, $interval, 0, $cb
390}
391
392=item cf::get_slot $time[, $priority[, $name]]
393
394Allocate $time seconds of blocking CPU time at priority C<$priority>:
395This call blocks and returns only when you have at least C<$time> seconds
396of cpu time till the next tick. The slot is only valid till the next cede.
397
398The optional C<$name> can be used to identify the job to run. It might be
399used for statistical purposes and should identify the same time-class.
400
401Useful for short background jobs.
402
403=cut
404
405our @SLOT_QUEUE;
406our $SLOT_QUEUE;
407
408$SLOT_QUEUE->cancel if $SLOT_QUEUE;
409$SLOT_QUEUE = Coro::async {
410 $Coro::current->desc ("timeslot manager");
411
412 my $signal = new Coro::Signal;
413
414 while () {
415 next_job:
416 my $avail = cf::till_tick;
417 if ($avail > 0.01) {
418 for (0 .. $#SLOT_QUEUE) {
419 if ($SLOT_QUEUE[$_][0] < $avail) {
420 my $job = splice @SLOT_QUEUE, $_, 1, ();
421 $job->[2]->send;
422 Coro::cede;
423 goto next_job;
424 }
425 }
426 }
427
428 if (@SLOT_QUEUE) {
429 # we do not use wait_for_tick() as it returns immediately when tick is inactive
430 push @cf::WAIT_FOR_TICK, $signal;
431 $signal->wait;
432 } else {
433 Coro::schedule;
434 }
435 }
436};
437
438sub get_slot($;$$) {
439 return if tick_inhibit || $Coro::current == $Coro::main;
440
441 my ($time, $pri, $name) = @_;
442
443 $time = $TICK * .6 if $time > $TICK * .6;
444 my $sig = new Coro::Signal;
445
446 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
447 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
448 $SLOT_QUEUE->ready;
449 $sig->wait;
232} 450}
233 451
234=item cf::async { BLOCK } 452=item cf::async { BLOCK }
235 453
236Currently the same as Coro::async_pool, meaning you cannot use 454Currently the same as Coro::async_pool, meaning you cannot use
241 459
242BEGIN { *async = \&Coro::async_pool } 460BEGIN { *async = \&Coro::async_pool }
243 461
244=item cf::sync_job { BLOCK } 462=item cf::sync_job { BLOCK }
245 463
246The design of crossfire+ requires that the main coro ($Coro::main) is 464The design of Deliantra requires that the main coroutine ($Coro::main)
247always able to handle events or runnable, as crossfire+ is only partly 465is always able to handle events or runnable, as Deliantra is only
248reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 466partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
467acceptable.
249 468
250If it must be done, put the blocking parts into C<sync_job>. This will run 469If it must be done, put the blocking parts into C<sync_job>. This will run
251the given BLOCK in another coroutine while waiting for the result. The 470the given BLOCK in another coroutine while waiting for the result. The
252server will be frozen during this time, so the block should either finish 471server will be frozen during this time, so the block should either finish
253fast or be very important. 472fast or be very important.
256 475
257sub sync_job(&) { 476sub sync_job(&) {
258 my ($job) = @_; 477 my ($job) = @_;
259 478
260 if ($Coro::current == $Coro::main) { 479 if ($Coro::current == $Coro::main) {
480 my $time = EV::time;
481
261 # this is the main coro, too bad, we have to block 482 # this is the main coro, too bad, we have to block
262 # till the operation succeeds, freezing the server :/ 483 # till the operation succeeds, freezing the server :/
263 484
264 # TODO: use suspend/resume instead 485 LOG llevError, Carp::longmess "sync job";#d#
265 # (but this is cancel-safe) 486
266 my $freeze_guard = freeze_mainloop; 487 my $freeze_guard = freeze_mainloop;
267 488
268 my $busy = 1; 489 my $busy = 1;
269 my @res; 490 my @res;
270 491
271 (async { 492 (async {
493 $Coro::current->desc ("sync job coro");
272 @res = eval { $job->() }; 494 @res = eval { $job->() };
273 warn $@ if $@; 495 warn $@ if $@;
274 undef $busy; 496 undef $busy;
275 })->prio (Coro::PRIO_MAX); 497 })->prio (Coro::PRIO_MAX);
276 498
277 while ($busy) { 499 while ($busy) {
278 Coro::cede or Event::one_event; 500 if (Coro::nready) {
501 Coro::cede_notself;
502 } else {
503 EV::loop EV::LOOP_ONESHOT;
279 } 504 }
505 }
506
507 my $time = EV::time - $time;
508
509 $TICK_START += $time; # do not account sync jobs to server load
280 510
281 wantarray ? @res : $res[0] 511 wantarray ? @res : $res[0]
282 } else { 512 } else {
283 # we are in another coroutine, how wonderful, everything just works 513 # we are in another coroutine, how wonderful, everything just works
284 514
286 } 516 }
287} 517}
288 518
289=item $coro = cf::async_ext { BLOCK } 519=item $coro = cf::async_ext { BLOCK }
290 520
291Like async, but this coro is automcatially being canceled when the 521Like async, but this coro is automatically being canceled when the
292extension calling this is being unloaded. 522extension calling this is being unloaded.
293 523
294=cut 524=cut
295 525
296sub async_ext(&) { 526sub async_ext(&) {
304 $EXT_CORO{$coro+0} = $coro; 534 $EXT_CORO{$coro+0} = $coro;
305 535
306 $coro 536 $coro
307} 537}
308 538
309sub write_runtime { 539=item fork_call { }, $args
310 my $runtime = cf::localdir . "/runtime";
311 540
312 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 541Executes the given code block with the given arguments in a seperate
313 or return; 542process, returning the results. Everything must be serialisable with
543Coro::Storable. May, of course, block. Note that the executed sub may
544never block itself or use any form of event handling.
314 545
315 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 546=cut
316 (aio_write $fh, 0, (length $value), $value, 0) <= 0
317 and return;
318 547
319 aio_fsync $fh 548sub fork_call(&@) {
320 and return; 549 my ($cb, @args) = @_;
321 550
322 close $fh 551 # we seemingly have to make a local copy of the whole thing,
323 or return; 552 # otherwise perl prematurely frees the stuff :/
553 # TODO: investigate and fix (likely this will be rather laborious)
324 554
325 aio_rename "$runtime~", $runtime 555 my @res = Coro::Util::fork_eval {
326 and return; 556 reset_signals;
557 &$cb
558 }, @args;
327 559
560 wantarray ? @res : $res[-1]
561}
562
563=item $coin = coin_from_name $name
564
565=cut
566
567our %coin_alias = (
568 "silver" => "silvercoin",
569 "silvercoin" => "silvercoin",
570 "silvercoins" => "silvercoin",
571 "gold" => "goldcoin",
572 "goldcoin" => "goldcoin",
573 "goldcoins" => "goldcoin",
574 "platinum" => "platinacoin",
575 "platinumcoin" => "platinacoin",
576 "platinumcoins" => "platinacoin",
577 "platina" => "platinacoin",
578 "platinacoin" => "platinacoin",
579 "platinacoins" => "platinacoin",
580 "royalty" => "royalty",
581 "royalties" => "royalty",
582);
583
584sub coin_from_name($) {
585 $coin_alias{$_[0]}
586 ? cf::arch::find $coin_alias{$_[0]}
587 : undef
588}
589
590=item $value = cf::db_get $family => $key
591
592Returns a single value from the environment database.
593
594=item cf::db_put $family => $key => $value
595
596Stores the given C<$value> in the family. It can currently store binary
597data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
598
599=item $db = cf::db_table "name"
600
601Create and/or open a new database table. The string must not be "db" and must be unique
602within each server.
603
604=cut
605
606sub db_table($) {
607 my ($name) = @_;
608 my $db = BDB::db_create $DB_ENV;
609
610 eval {
611 $db->set_flags (BDB::CHKSUM);
612
613 utf8::encode $name;
614 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
615 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
616 cf::cleanup "db_open(db): $!" if $!;
617 };
618 cf::cleanup "db_open(db): $@" if $@;
619
620 $db
621}
622
623our $DB;
624
625sub db_init {
626 cf::sync_job {
627 $DB ||= db_table "db";
628 };
629}
630
631sub db_get($$) {
632 my $key = "$_[0]/$_[1]";
633
634 cf::sync_job {
635 BDB::db_get $DB, undef, $key, my $data;
636
637 $! ? ()
638 : $data
328 1 639 }
640}
641
642sub db_put($$$) {
643 BDB::dbreq_pri 4;
644 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
645}
646
647=item cf::cache $id => [$paths...], $processversion => $process
648
649Generic caching function that returns the value of the resource $id,
650caching and regenerating as required.
651
652This function can block.
653
654=cut
655
656sub cache {
657 my ($id, $src, $processversion, $process) = @_;
658
659 my $meta =
660 join "\x00",
661 $processversion,
662 map {
663 aio_stat $_
664 and Carp::croak "$_: $!";
665
666 ($_, (stat _)[7,9])
667 } @$src;
668
669 my $dbmeta = db_get cache => "$id/meta";
670 if ($dbmeta ne $meta) {
671 # changed, we may need to process
672
673 my @data;
674 my $md5;
675
676 for (0 .. $#$src) {
677 0 <= aio_load $src->[$_], $data[$_]
678 or Carp::croak "$src->[$_]: $!";
679 }
680
681 # if processing is expensive, check
682 # checksum first
683 if (1) {
684 $md5 =
685 join "\x00",
686 $processversion,
687 map {
688 cf::cede_to_tick;
689 ($src->[$_], Digest::MD5::md5_hex $data[$_])
690 } 0.. $#$src;
691
692
693 my $dbmd5 = db_get cache => "$id/md5";
694 if ($dbmd5 eq $md5) {
695 db_put cache => "$id/meta", $meta;
696
697 return db_get cache => "$id/data";
698 }
699 }
700
701 my $t1 = Time::HiRes::time;
702 my $data = $process->(\@data);
703 my $t2 = Time::HiRes::time;
704
705 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
706
707 db_put cache => "$id/data", $data;
708 db_put cache => "$id/md5" , $md5;
709 db_put cache => "$id/meta", $meta;
710
711 return $data;
712 }
713
714 db_get cache => "$id/data"
715}
716
717=item cf::datalog type => key => value, ...
718
719Log a datalog packet of the given type with the given key-value pairs.
720
721=cut
722
723sub datalog($@) {
724 my ($type, %kv) = @_;
725 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
329} 726}
330 727
331=back 728=back
332 729
333=cut 730=cut
334 731
335############################################################################# 732#############################################################################
336 733
337package cf::path;
338
339sub new {
340 my ($class, $path, $base) = @_;
341
342 $path = $path->as_string if ref $path;
343
344 my $self = bless { }, $class;
345
346 # {... are special paths that are not touched
347 # ?xxx/... are special absolute paths
348 # ?random/... random maps
349 # /! non-realised random map exit
350 # /... normal maps
351 # ~/... per-player maps without a specific player (DO NOT USE)
352 # ~user/... per-player map of a specific user
353
354 if ($path =~ /^{/) {
355 # fine as it is
356 } elsif ($path =~ s{^\?random/}{}) {
357 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
358 $self->{random} = cf::from_json $data;
359 } else {
360 if ($path =~ s{^~([^/]+)?}{}) {
361 $self->{user_rel} = 1;
362
363 if (defined $1) {
364 $self->{user} = $1;
365 } elsif ($base =~ m{^~([^/]+)/}) {
366 $self->{user} = $1;
367 } else {
368 warn "cannot resolve user-relative path without user <$path,$base>\n";
369 }
370 } elsif ($path =~ /^\//) {
371 # already absolute
372 } else {
373 $base =~ s{[^/]+/?$}{};
374 return $class->new ("$base/$path");
375 }
376
377 for ($path) {
378 redo if s{/\.?/}{/};
379 redo if s{/[^/]+/\.\./}{/};
380 }
381 }
382
383 $self->{path} = $path;
384
385 $self
386}
387
388# the name / primary key / in-game path
389sub as_string {
390 my ($self) = @_;
391
392 $self->{user_rel} ? "~$self->{user}$self->{path}"
393 : $self->{random} ? "?random/$self->{path}"
394 : $self->{path}
395}
396
397# the displayed name, this is a one way mapping
398sub visible_name {
399 my ($self) = @_;
400
401# if (my $rmp = $self->{random}) {
402# # todo: be more intelligent about this
403# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
404# } else {
405 $self->as_string
406# }
407}
408
409# escape the /'s in the path
410sub _escaped_path {
411 # ∕ is U+2215
412 (my $path = $_[0]{path}) =~ s/\//∕/g;
413 $path
414}
415
416# the original (read-only) location
417sub load_path {
418 my ($self) = @_;
419
420 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
421}
422
423# the temporary/swap location
424sub save_path {
425 my ($self) = @_;
426
427 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
428 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
429 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
430}
431
432# the unique path, might be eq to save_path
433sub uniq_path {
434 my ($self) = @_;
435
436 $self->{user_rel} || $self->{random}
437 ? undef
438 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
439}
440
441# return random map parameters, or undef
442sub random_map_params {
443 my ($self) = @_;
444
445 $self->{random}
446}
447
448# this is somewhat ugly, but style maps do need special treatment
449sub is_style_map {
450 $_[0]{path} =~ m{^/styles/}
451}
452
453package cf;
454
455#############################################################################
456
457=head2 ATTACHABLE OBJECTS 734=head2 ATTACHABLE OBJECTS
458 735
459Many objects in crossfire are so-called attachable objects. That means you can 736Many objects in deliantra are so-called attachable objects. That means you can
460attach callbacks/event handlers (a collection of which is called an "attachment") 737attach callbacks/event handlers (a collection of which is called an "attachment")
461to it. All such attachable objects support the following methods. 738to it. All such attachable objects support the following methods.
462 739
463In the following description, CLASS can be any of C<global>, C<object> 740In the following description, CLASS can be any of C<global>, C<object>
464C<player>, C<client> or C<map> (i.e. the attachable objects in 741C<player>, C<client> or C<map> (i.e. the attachable objects in
465crossfire+). 742Deliantra).
466 743
467=over 4 744=over 4
468 745
469=item $attachable->attach ($attachment, key => $value...) 746=item $attachable->attach ($attachment, key => $value...)
470 747
514=item cf::CLASS::attachment $name, ... 791=item cf::CLASS::attachment $name, ...
515 792
516Register an attachment by C<$name> through which attachable objects of the 793Register an attachment by C<$name> through which attachable objects of the
517given CLASS can refer to this attachment. 794given CLASS can refer to this attachment.
518 795
519Some classes such as crossfire maps and objects can specify attachments 796Some classes such as deliantra maps and objects can specify attachments
520that are attached at load/instantiate time, thus the need for a name. 797that are attached at load/instantiate time, thus the need for a name.
521 798
522These calls expect any number of the following handler/hook descriptions: 799These calls expect any number of the following handler/hook descriptions:
523 800
524=over 4 801=over 4
584our @CB_TYPE = (); # registry for type (cf-object class) based events 861our @CB_TYPE = (); # registry for type (cf-object class) based events
585our @CB_MAP = (); 862our @CB_MAP = ();
586 863
587my %attachment; 864my %attachment;
588 865
866sub cf::attachable::thawer_merge {
867 # simply override everything except _meta
868 local $_[0]{_meta};
869 %{$_[0]} = %{$_[1]};
870}
871
589sub _attach_cb($$$$) { 872sub _attach_cb($$$$) {
590 my ($registry, $event, $prio, $cb) = @_; 873 my ($registry, $event, $prio, $cb) = @_;
591 874
592 use sort 'stable'; 875 use sort 'stable';
593 876
627 $registry = $CB_TYPE[$object_type] ||= []; 910 $registry = $CB_TYPE[$object_type] ||= [];
628 911
629 } elsif ($type eq "subtype") { 912 } elsif ($type eq "subtype") {
630 defined $object_type or Carp::croak "subtype specified without type"; 913 defined $object_type or Carp::croak "subtype specified without type";
631 my $object_subtype = shift @arg; 914 my $object_subtype = shift @arg;
632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 915 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
633 916
634 } elsif ($type eq "package") { 917 } elsif ($type eq "package") {
635 my $pkg = shift @arg; 918 my $pkg = shift @arg;
636 919
637 while (my ($name, $id) = each %cb_id) { 920 while (my ($name, $id) = each %cb_id) {
666 _attach $registry, $klass, @attach; 949 _attach $registry, $klass, @attach;
667 } 950 }
668 951
669 $obj->{$name} = \%arg; 952 $obj->{$name} = \%arg;
670 } else { 953 } else {
671 warn "object uses attachment '$name' that is not available, postponing.\n"; 954 warn "object uses attachment '$name' which is not available, postponing.\n";
672 } 955 }
673 956
674 $obj->{_attachment}{$name} = undef; 957 $obj->{_attachment}{$name} = undef;
675} 958}
676 959
678 if (ref $_[0]) { 961 if (ref $_[0]) {
679 _object_attach @_; 962 _object_attach @_;
680 } else { 963 } else {
681 _attach shift->_attach_registry, @_; 964 _attach shift->_attach_registry, @_;
682 } 965 }
966 _recalc_want;
683}; 967};
684 968
685# all those should be optimised 969# all those should be optimised
686sub cf::attachable::detach { 970sub cf::attachable::detach {
687 my ($obj, $name) = @_; 971 my ($obj, $name) = @_;
690 delete $obj->{_attachment}{$name}; 974 delete $obj->{_attachment}{$name};
691 reattach ($obj); 975 reattach ($obj);
692 } else { 976 } else {
693 Carp::croak "cannot, currently, detach class attachments"; 977 Carp::croak "cannot, currently, detach class attachments";
694 } 978 }
979 _recalc_want;
695}; 980};
696 981
697sub cf::attachable::attached { 982sub cf::attachable::attached {
698 my ($obj, $name) = @_; 983 my ($obj, $name) = @_;
699 984
714 "; 999 ";
715 die if $@; 1000 die if $@;
716} 1001}
717 1002
718our $override; 1003our $override;
719our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1004our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
720 1005
721sub override { 1006sub override {
722 $override = 1; 1007 $override = 1;
723 @invoke_results = (); 1008 @INVOKE_RESULTS = (@_);
724} 1009}
725 1010
726sub do_invoke { 1011sub do_invoke {
727 my $event = shift; 1012 my $event = shift;
728 my $callbacks = shift; 1013 my $callbacks = shift;
729 1014
730 @invoke_results = (); 1015 @INVOKE_RESULTS = ();
731 1016
732 local $override; 1017 local $override;
733 1018
734 for (@$callbacks) { 1019 for (@$callbacks) {
735 eval { &{$_->[1]} }; 1020 eval { &{$_->[1]} };
744 } 1029 }
745 1030
746 0 1031 0
747} 1032}
748 1033
749=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1034=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
750 1035
751=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1036=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
752 1037
753Generate an object-specific event with the given arguments. 1038Generate an object-specific event with the given arguments.
754 1039
755This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1040This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
756removed in future versions), and there is no public API to access override 1041removed in future versions), and there is no public API to access override
757results (if you must, access C<@cf::invoke_results> directly). 1042results (if you must, access C<@cf::INVOKE_RESULTS> directly).
758 1043
759=back 1044=back
760 1045
761=cut 1046=cut
762 1047
763############################################################################# 1048#############################################################################
764# object support 1049# object support
1050
1051sub _object_equal($$);
1052sub _object_equal($$) {
1053 my ($a, $b) = @_;
1054
1055 return 0 unless (ref $a) eq (ref $b);
1056
1057 if ("HASH" eq ref $a) {
1058 my @ka = keys %$a;
1059 my @kb = keys %$b;
1060
1061 return 0 if @ka != @kb;
1062
1063 for (0 .. $#ka) {
1064 return 0 unless $ka[$_] eq $kb[$_];
1065 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1066 }
1067
1068 } elsif ("ARRAY" eq ref $a) {
1069
1070 return 0 if @$a != @$b;
1071
1072 for (0 .. $#$a) {
1073 return 0 unless _object_equal $a->[$_], $b->[$_];
1074 }
1075
1076 } elsif ($a ne $b) {
1077 return 0;
1078 }
1079
1080 1
1081}
1082
1083our $SLOW_MERGES;#d#
1084sub _can_merge {
1085 my ($ob1, $ob2) = @_;
1086
1087 ++$SLOW_MERGES;#d#
1088
1089 # we do the slow way here
1090 return _object_equal $ob1, $ob2
1091}
765 1092
766sub reattach { 1093sub reattach {
767 # basically do the same as instantiate, without calling instantiate 1094 # basically do the same as instantiate, without calling instantiate
768 my ($obj) = @_; 1095 my ($obj) = @_;
1096
1097 # no longer needed after getting rid of delete_package?
1098 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
769 1099
770 my $registry = $obj->registry; 1100 my $registry = $obj->registry;
771 1101
772 @$registry = (); 1102 @$registry = ();
773 1103
788cf::attachable->attach ( 1118cf::attachable->attach (
789 prio => -1000000, 1119 prio => -1000000,
790 on_instantiate => sub { 1120 on_instantiate => sub {
791 my ($obj, $data) = @_; 1121 my ($obj, $data) = @_;
792 1122
793 $data = from_json $data; 1123 $data = decode_json $data;
794 1124
795 for (@$data) { 1125 for (@$data) {
796 my ($name, $args) = @$_; 1126 my ($name, $args) = @$_;
797 1127
798 $obj->attach ($name, %{$args || {} }); 1128 $obj->attach ($name, %{$args || {} });
814sub object_freezer_save { 1144sub object_freezer_save {
815 my ($filename, $rdata, $objs) = @_; 1145 my ($filename, $rdata, $objs) = @_;
816 1146
817 sync_job { 1147 sync_job {
818 if (length $$rdata) { 1148 if (length $$rdata) {
1149 utf8::decode (my $decname = $filename);
819 warn sprintf "saving %s (%d,%d)\n", 1150 warn sprintf "saving %s (%d,%d)\n",
820 $filename, length $$rdata, scalar @$objs; 1151 $decname, length $$rdata, scalar @$objs;
821 1152
822 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
823 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
824 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1155 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
825 aio_fsync $fh; 1156 aio_fsync $fh if $cf::USE_FSYNC;
826 close $fh; 1157 aio_close $fh;
827 1158
828 if (@$objs) { 1159 if (@$objs) {
829 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1160 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 1161 aio_chmod $fh, SAVE_MODE;
831 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1162 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
832 aio_write $fh, 0, (length $data), $data, 0; 1163 aio_write $fh, 0, (length $data), $data, 0;
833 aio_fsync $fh; 1164 aio_fsync $fh if $cf::USE_FSYNC;
834 close $fh; 1165 aio_close $fh;
835 aio_rename "$filename.pst~", "$filename.pst"; 1166 aio_rename "$filename.pst~", "$filename.pst";
836 } 1167 }
837 } else { 1168 } else {
838 aio_unlink "$filename.pst"; 1169 aio_unlink "$filename.pst";
839 } 1170 }
840 1171
841 aio_rename "$filename~", $filename; 1172 aio_rename "$filename~", $filename;
1173
1174 $filename =~ s%/[^/]+$%%;
1175 aio_pathsync $filename if $cf::USE_FSYNC;
842 } else { 1176 } else {
843 warn "FATAL: $filename~: $!\n"; 1177 warn "unable to save objects: $filename~: $!\n";
844 } 1178 }
845 } else { 1179 } else {
846 aio_unlink $filename; 1180 aio_unlink $filename;
847 aio_unlink "$filename.pst"; 1181 aio_unlink "$filename.pst";
848 } 1182 }
849 } 1183 };
850} 1184}
851 1185
852sub object_freezer_as_string { 1186sub object_freezer_as_string {
853 my ($rdata, $objs) = @_; 1187 my ($rdata, $objs) = @_;
854 1188
866 or return; 1200 or return;
867 1201
868 unless (aio_stat "$filename.pst") { 1202 unless (aio_stat "$filename.pst") {
869 (aio_load "$filename.pst", $av) >= 0 1203 (aio_load "$filename.pst", $av) >= 0
870 or return; 1204 or return;
1205
871 $av = eval { (Storable::thaw $av)->{objs} }; 1206 my $st = eval { Coro::Storable::thaw $av };
1207 $av = $st->{objs};
872 } 1208 }
873 1209
1210 utf8::decode (my $decname = $filename);
874 warn sprintf "loading %s (%d)\n", 1211 warn sprintf "loading %s (%d,%d)\n",
875 $filename, length $data, scalar @{$av || []};#d# 1212 $decname, length $data, scalar @{$av || []};
1213
876 return ($data, $av); 1214 ($data, $av)
877} 1215}
1216
1217=head2 COMMAND CALLBACKS
1218
1219=over 4
1220
1221=cut
878 1222
879############################################################################# 1223#############################################################################
880# command handling &c 1224# command handling &c
881 1225
882=item cf::register_command $name => \&callback($ob,$args); 1226=item cf::register_command $name => \&callback($ob,$args);
895 push @{ $COMMAND{$name} }, [$caller, $cb]; 1239 push @{ $COMMAND{$name} }, [$caller, $cb];
896} 1240}
897 1241
898=item cf::register_extcmd $name => \&callback($pl,$packet); 1242=item cf::register_extcmd $name => \&callback($pl,$packet);
899 1243
900Register a callbackf ro execution when the client sends an extcmd packet. 1244Register a callback for execution when the client sends an (synchronous)
1245extcmd packet. Ext commands will be processed in the order they are
1246received by the server, like other user commands. The first argument is
1247the logged-in player. Ext commands can only be processed after a player
1248has logged in successfully.
901 1249
902If the callback returns something, it is sent back as if reply was being 1250If the callback returns something, it is sent back as if reply was being
903called. 1251called.
904 1252
1253=item cf::register_exticmd $name => \&callback($ns,$packet);
1254
1255Register a callback for execution when the client sends an (asynchronous)
1256exticmd packet. Exti commands are processed by the server as soon as they
1257are received, i.e. out of order w.r.t. other commands. The first argument
1258is a client socket. Exti commands can be received anytime, even before
1259log-in.
1260
1261If the callback returns something, it is sent back as if reply was being
1262called.
1263
905=cut 1264=cut
906 1265
907sub register_extcmd { 1266sub register_extcmd {
908 my ($name, $cb) = @_; 1267 my ($name, $cb) = @_;
909 1268
910 my $caller = caller;
911 #warn "registering extcmd '$name' to '$caller'";
912
913 $EXTCMD{$name} = [$cb, $caller]; 1269 $EXTCMD{$name} = $cb;
914} 1270}
1271
1272sub register_exticmd {
1273 my ($name, $cb) = @_;
1274
1275 $EXTICMD{$name} = $cb;
1276}
1277
1278use File::Glob ();
915 1279
916cf::player->attach ( 1280cf::player->attach (
917 on_command => sub { 1281 on_command => sub {
918 my ($pl, $name, $params) = @_; 1282 my ($pl, $name, $params) = @_;
919 1283
927 cf::override; 1291 cf::override;
928 }, 1292 },
929 on_extcmd => sub { 1293 on_extcmd => sub {
930 my ($pl, $buf) = @_; 1294 my ($pl, $buf) = @_;
931 1295
932 my $msg = eval { from_json $buf }; 1296 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
933 1297
934 if (ref $msg) { 1298 if (ref $msg) {
1299 my ($type, $reply, @payload) =
1300 "ARRAY" eq ref $msg
1301 ? @$msg
1302 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1303
1304 my @reply;
1305
935 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1306 if (my $cb = $EXTCMD{$type}) {
936 if (my %reply = $cb->[0]->($pl, $msg)) { 1307 @reply = $cb->($pl, @payload);
937 $pl->ext_reply ($msg->{msgid}, %reply);
938 }
939 } 1308 }
1309
1310 $pl->ext_reply ($reply, @reply)
1311 if $reply;
1312
940 } else { 1313 } else {
941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1314 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
942 } 1315 }
943 1316
944 cf::override; 1317 cf::override;
945 }, 1318 },
946); 1319);
947 1320
948sub register { 1321# "readahead" all extensions
949 my ($base, $pkg) = @_; 1322sub cache_extensions {
1323 my $grp = IO::AIO::aio_group;
950 1324
951 #TODO 1325 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
952} 1326 for (grep /\.ext$/, @{$_[0]}) {
1327 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1328 }
1329 };
953 1330
1331 $grp
1332}
1333
954sub load_extension { 1334sub load_extensions {
1335 cf::sync_job {
1336 my %todo;
1337
1338 for my $path (<$LIBDIR/*.ext>) {
1339 next unless -r $path;
1340
1341 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1342 my $base = $1;
1343 my $pkg = $1;
1344 $pkg =~ s/[^[:word:]]/_/g;
1345 $pkg = "ext::$pkg";
1346
1347 open my $fh, "<:utf8", $path
1348 or die "$path: $!";
1349
1350 my $source = do { local $/; <$fh> };
1351
1352 my %ext = (
1353 path => $path,
1354 base => $base,
1355 pkg => $pkg,
1356 );
1357
1358 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1359 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1360
1361 $ext{source} =
1362 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1363 . "#line 1 \"$path\"\n{\n"
1364 . $source
1365 . "\n};\n1";
1366
1367 $todo{$base} = \%ext;
1368 }
1369
1370 my %done;
1371 while (%todo) {
1372 my $progress;
1373
1374 while (my ($k, $v) = each %todo) {
1375 for (split /,\s*/, $v->{meta}{depends}) {
1376 goto skip
1377 unless exists $done{$_};
1378 }
1379
1380 warn "... loading '$k' into '$v->{pkg}'\n";
1381
1382 unless (eval $v->{source}) {
1383 my $msg = $@ ? "$v->{path}: $@\n"
1384 : "$v->{base}: extension inactive.\n";
1385
1386 if (exists $v->{meta}{mandatory}) {
1387 warn $msg;
1388 cf::cleanup "mandatory extension failed to load, exiting.";
1389 }
1390
1391 warn $msg;
1392 }
1393
1394 $done{$k} = delete $todo{$k};
1395 push @EXTS, $v->{pkg};
1396 $progress = 1;
1397 }
1398
1399 skip:
1400 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1401 unless $progress;
1402 }
1403 };
1404}
1405
1406#############################################################################
1407
1408=back
1409
1410=head2 CORE EXTENSIONS
1411
1412Functions and methods that extend core deliantra objects.
1413
1414=cut
1415
1416package cf::player;
1417
1418use Coro::AIO;
1419
1420=head3 cf::player
1421
1422=over 4
1423
1424=item cf::player::num_playing
1425
1426Returns the official number of playing players, as per the Crossfire metaserver rules.
1427
1428=cut
1429
1430sub num_playing {
1431 scalar grep
1432 $_->ob->map
1433 && !$_->hidden
1434 && !$_->ob->flag (cf::FLAG_WIZ),
1435 cf::player::list
1436}
1437
1438=item cf::player::find $login
1439
1440Returns the given player object, loading it if necessary (might block).
1441
1442=cut
1443
1444sub playerdir($) {
1445 "$PLAYERDIR/"
1446 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1447}
1448
1449sub path($) {
1450 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1451
1452 (playerdir $login) . "/playerdata"
1453}
1454
1455sub find_active($) {
1456 $cf::PLAYER{$_[0]}
1457 and $cf::PLAYER{$_[0]}->active
1458 and $cf::PLAYER{$_[0]}
1459}
1460
1461sub exists($) {
1462 my ($login) = @_;
1463
1464 $cf::PLAYER{$login}
1465 or !aio_stat path $login
1466}
1467
1468sub find($) {
1469 return $cf::PLAYER{$_[0]} || do {
1470 my $login = $_[0];
1471
1472 my $guard = cf::lock_acquire "user_find:$login";
1473
1474 $cf::PLAYER{$_[0]} || do {
1475 # rename old playerfiles to new ones
1476 #TODO: remove when no longer required
1477 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1478 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1479 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1480 aio_unlink +(playerdir $login) . "/$login.pl";
1481
1482 my $f = new_from_file cf::object::thawer path $login
1483 or return;
1484
1485 my $pl = cf::player::load_pl $f
1486 or return;
1487
1488 local $cf::PLAYER_LOADING{$login} = $pl;
1489 $f->resolve_delayed_derefs;
1490 $cf::PLAYER{$login} = $pl
1491 }
1492 }
1493}
1494
1495sub save($) {
1496 my ($pl) = @_;
1497
1498 return if $pl->{deny_save};
1499
1500 my $path = path $pl;
1501 my $guard = cf::lock_acquire "user_save:$path";
1502
1503 return if $pl->{deny_save};
1504
1505 aio_mkdir playerdir $pl, 0770;
1506 $pl->{last_save} = $cf::RUNTIME;
1507
1508 cf::get_slot 0.01;
1509
1510 $pl->save_pl ($path);
1511 cf::cede_to_tick;
1512}
1513
1514sub new($) {
1515 my ($login) = @_;
1516
1517 my $self = create;
1518
1519 $self->ob->name ($login);
1520 $self->{deny_save} = 1;
1521
1522 $cf::PLAYER{$login} = $self;
1523
1524 $self
1525}
1526
1527=item $player->send_msg ($channel, $msg, $color, [extra...])
1528
1529=cut
1530
1531sub send_msg {
1532 my $ns = shift->ns
1533 or return;
1534 $ns->send_msg (@_);
1535}
1536
1537=item $pl->quit_character
1538
1539Nukes the player without looking back. If logged in, the connection will
1540be destroyed. May block for a long time.
1541
1542=cut
1543
1544sub quit_character {
1545 my ($pl) = @_;
1546
1547 my $name = $pl->ob->name;
1548
1549 $pl->{deny_save} = 1;
1550 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1551
1552 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1553 $pl->deactivate;
1554 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1555 $pl->ob->check_score;
1556 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1557 $pl->ns->destroy if $pl->ns;
1558
1559 my $path = playerdir $pl;
1560 my $temp = "$path~$cf::RUNTIME~deleting~";
1561 aio_rename $path, $temp;
1562 delete $cf::PLAYER{$pl->ob->name};
1563 $pl->destroy;
1564
1565 my $prefix = qr<^~\Q$name\E/>;
1566
1567 # nuke player maps
1568 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1569
1570 IO::AIO::aio_rmtree $temp;
1571}
1572
1573=item $pl->kick
1574
1575Kicks a player out of the game. This destroys the connection.
1576
1577=cut
1578
1579sub kick {
1580 my ($pl, $kicker) = @_;
1581
1582 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1583 $pl->killer ("kicked");
1584 $pl->ns->destroy;
1585}
1586
1587=item cf::player::list_logins
1588
1589Returns am arrayref of all valid playernames in the system, can take a
1590while and may block, so not sync_job-capable, ever.
1591
1592=cut
1593
1594sub list_logins {
1595 my $dirs = aio_readdir $PLAYERDIR
1596 or return [];
1597
1598 my @logins;
1599
1600 for my $login (@$dirs) {
1601 my $path = path $login;
1602
1603 # a .pst is a dead give-away for a valid player
1604 # if no pst file found, open and chekc for blocked users
1605 if (aio_stat "$path.pst") {
1606 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1607 aio_read $fh, 0, 512, my $buf, 0 or next;
1608 $buf !~ /^password -------------$/m or next; # official not-valid tag
1609 }
1610
1611 utf8::decode $login;
1612 push @logins, $login;
1613 }
1614
1615 \@logins
1616}
1617
1618=item $player->maps
1619
1620Returns an arrayref of map paths that are private for this
1621player. May block.
1622
1623=cut
1624
1625sub maps($) {
1626 my ($pl) = @_;
1627
1628 $pl = ref $pl ? $pl->ob->name : $pl;
1629
1630 my $files = aio_readdir playerdir $pl
1631 or return;
1632
1633 my @paths;
1634
1635 for (@$files) {
1636 utf8::decode $_;
1637 next if /\.(?:pl|pst)$/;
1638 next unless /^$PATH_SEP/o;
1639
1640 push @paths, cf::map::normalise "~$pl/$_";
1641 }
1642
1643 \@paths
1644}
1645
1646=item $protocol_xml = $player->expand_cfpod ($cfpod)
1647
1648Expand deliantra pod fragments into protocol xml.
1649
1650=item $player->ext_reply ($msgid, @msg)
1651
1652Sends an ext reply to the player.
1653
1654=cut
1655
1656sub ext_reply($$@) {
1657 my ($self, $id, @msg) = @_;
1658
1659 $self->ns->ext_reply ($id, @msg)
1660}
1661
1662=item $player->ext_msg ($type, @msg)
1663
1664Sends an ext event to the client.
1665
1666=cut
1667
1668sub ext_msg($$@) {
1669 my ($self, $type, @msg) = @_;
1670
1671 $self->ns->ext_msg ($type, @msg);
1672}
1673
1674=head3 cf::region
1675
1676=over 4
1677
1678=cut
1679
1680package cf::region;
1681
1682=item cf::region::find_by_path $path
1683
1684Tries to decuce the likely region for a map knowing only its path.
1685
1686=cut
1687
1688sub find_by_path($) {
955 my ($path) = @_; 1689 my ($path) = @_;
956 1690
957 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1691 my ($match, $specificity);
958 my $base = $1;
959 my $pkg = $1;
960 $pkg =~ s/[^[:word:]]/_/g;
961 $pkg = "ext::$pkg";
962 1692
963 warn "loading '$path' into '$pkg'\n"; 1693 for my $region (list) {
964 1694 if ($region->{match} && $path =~ $region->{match}) {
965 open my $fh, "<:utf8", $path 1695 ($match, $specificity) = ($region, $region->specificity)
966 or die "$path: $!"; 1696 if $region->specificity > $specificity;
967 1697 }
968 my $source =
969 "package $pkg; use strict; use utf8;\n"
970 . "#line 1 \"$path\"\n{\n"
971 . (do { local $/; <$fh> })
972 . "\n};\n1";
973
974 eval $source
975 or die $@ ? "$path: $@\n"
976 : "extension disabled.\n";
977
978 push @exts, $pkg;
979 $ext_pkg{$base} = $pkg;
980
981# no strict 'refs';
982# @{"$pkg\::ISA"} = ext::;
983
984 register $base, $pkg;
985}
986
987sub unload_extension {
988 my ($pkg) = @_;
989
990 warn "removing extension $pkg\n";
991
992 # remove hooks
993 #TODO
994# for my $idx (0 .. $#PLUGIN_EVENT) {
995# delete $hook[$idx]{$pkg};
996# } 1698 }
997 1699
998 # remove commands 1700 $match
999 for my $name (keys %COMMAND) {
1000 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1001
1002 if (@cb) {
1003 $COMMAND{$name} = \@cb;
1004 } else {
1005 delete $COMMAND{$name};
1006 }
1007 }
1008
1009 # remove extcmds
1010 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1011 delete $EXTCMD{$name};
1012 }
1013
1014 if (my $cb = $pkg->can ("unload")) {
1015 eval {
1016 $cb->($pkg);
1017 1
1018 } or warn "$pkg unloaded, but with errors: $@";
1019 }
1020
1021 Symbol::delete_package $pkg;
1022}
1023
1024sub load_extensions {
1025 for my $ext (<$LIBDIR/*.ext>) {
1026 next unless -r $ext;
1027 eval {
1028 load_extension $ext;
1029 1
1030 } or warn "$ext not loaded: $@";
1031 }
1032}
1033
1034#############################################################################
1035# load/save/clean perl data associated with a map
1036
1037*cf::mapsupport::on_clean = sub {
1038 my ($map) = @_;
1039
1040 my $path = $map->tmpname;
1041 defined $path or return;
1042
1043 unlink "$path.pst";
1044};
1045
1046cf::map->attach (prio => -10000, package => cf::mapsupport::);
1047
1048#############################################################################
1049# load/save perl data associated with player->ob objects
1050
1051sub all_objects(@) {
1052 @_, map all_objects ($_->inv), @_
1053}
1054
1055# TODO: compatibility cruft, remove when no longer needed
1056cf::player->attach (
1057 on_load => sub {
1058 my ($pl, $path) = @_;
1059
1060 for my $o (all_objects $pl->ob) {
1061 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1062 $o->set_ob_key_value ("_perl_data");
1063
1064 %$o = %{ Storable::thaw pack "H*", $value };
1065 }
1066 }
1067 },
1068);
1069
1070#############################################################################
1071
1072=head2 CORE EXTENSIONS
1073
1074Functions and methods that extend core crossfire objects.
1075
1076=head3 cf::player
1077
1078=over 4
1079
1080=item cf::player::exists $login
1081
1082Returns true when the given account exists.
1083
1084=cut
1085
1086sub cf::player::exists($) {
1087 cf::player::find $_[0]
1088 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1089}
1090
1091=item $player->ext_reply ($msgid, $msgtype, %msg)
1092
1093Sends an ext reply to the player.
1094
1095=cut
1096
1097sub cf::player::ext_reply($$$%) {
1098 my ($self, $id, %msg) = @_;
1099
1100 $msg{msgid} = $id;
1101
1102 $self->send ("ext " . to_json \%msg);
1103} 1701}
1104 1702
1105=back 1703=back
1106
1107 1704
1108=head3 cf::map 1705=head3 cf::map
1109 1706
1110=over 4 1707=over 4
1111 1708
1114package cf::map; 1711package cf::map;
1115 1712
1116use Fcntl; 1713use Fcntl;
1117use Coro::AIO; 1714use Coro::AIO;
1118 1715
1716use overload
1717 '""' => \&as_string,
1718 fallback => 1;
1719
1119our $MAX_RESET = 3600; 1720our $MAX_RESET = 3600;
1120our $DEFAULT_RESET = 3000; 1721our $DEFAULT_RESET = 3000;
1121 1722
1122sub generate_random_map { 1723sub generate_random_map {
1123 my ($path, $rmp) = @_; 1724 my ($self, $rmp) = @_;
1725
1726 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1124 1727
1125 # mit "rum" bekleckern, nicht 1728 # mit "rum" bekleckern, nicht
1126 cf::map::_create_random_map 1729 $self->_create_random_map (
1127 $path,
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1730 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1731 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1732 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map}, 1733 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize}, 1734 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1735 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1736 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1737 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1738 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1739 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region}) 1740 (cf::region::find $rmp->{region}), $rmp->{custom}
1741 )
1139} 1742}
1140 1743
1141# and all this just because we cannot iterate over 1744=item cf::map->register ($regex, $prio)
1142# all maps in C++...
1143sub change_all_map_light {
1144 my ($change) = @_;
1145 1745
1146 $_->change_map_light ($change) 1746Register a handler for the map path matching the given regex at the
1147 for grep $_->outdoor, values %cf::MAP; 1747givne priority (higher is better, built-in handlers have priority 0, the
1148} 1748default).
1149 1749
1150sub try_load_header($) { 1750=cut
1751
1752sub register {
1753 my (undef, $regex, $prio) = @_;
1754 my $pkg = caller;
1755
1756 no strict;
1757 push @{"$pkg\::ISA"}, __PACKAGE__;
1758
1759 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1760}
1761
1762# also paths starting with '/'
1763$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1764
1765sub thawer_merge {
1766 my ($self, $merge) = @_;
1767
1768 # we have to keep some variables in memory intact
1769 local $self->{path};
1770 local $self->{load_path};
1771
1772 $self->SUPER::thawer_merge ($merge);
1773}
1774
1775sub normalise {
1151 my ($path) = @_; 1776 my ($path, $base) = @_;
1777
1778 $path = "$path"; # make sure its a string
1779
1780 $path =~ s/\.map$//;
1781
1782 # map plan:
1783 #
1784 # /! non-realised random map exit (special hack!)
1785 # {... are special paths that are not being touched
1786 # ?xxx/... are special absolute paths
1787 # ?random/... random maps
1788 # /... normal maps
1789 # ~user/... per-player map of a specific user
1790
1791 $path =~ s/$PATH_SEP/\//go;
1792
1793 # treat it as relative path if it starts with
1794 # something that looks reasonable
1795 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1796 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1797
1798 $base =~ s{[^/]+/?$}{};
1799 $path = "$base/$path";
1800 }
1801
1802 for ($path) {
1803 redo if s{//}{/};
1804 redo if s{/\.?/}{/};
1805 redo if s{/[^/]+/\.\./}{/};
1806 }
1807
1808 $path
1809}
1810
1811sub new_from_path {
1812 my (undef, $path, $base) = @_;
1813
1814 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1815
1816 $path = normalise $path, $base;
1817
1818 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1819 if ($path =~ $EXT_MAP{$pkg}[1]) {
1820 my $self = bless cf::map::new, $pkg;
1821 $self->{path} = $path; $self->path ($path);
1822 $self->init; # pass $1 etc.
1823 return $self;
1824 }
1825 }
1826
1827 Carp::cluck "unable to resolve path '$path' (base '$base').";
1828 ()
1829}
1830
1831sub init {
1832 my ($self) = @_;
1833
1834 $self
1835}
1836
1837sub as_string {
1838 my ($self) = @_;
1839
1840 "$self->{path}"
1841}
1842
1843# the displayed name, this is a one way mapping
1844sub visible_name {
1845 &as_string
1846}
1847
1848# the original (read-only) location
1849sub load_path {
1850 my ($self) = @_;
1851
1852 "$MAPDIR/$self->{path}.map"
1853}
1854
1855# the temporary/swap location
1856sub save_path {
1857 my ($self) = @_;
1858
1859 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1860 "$TMPDIR/$path.map"
1861}
1862
1863# the unique path, undef == no special unique path
1864sub uniq_path {
1865 my ($self) = @_;
1866
1867 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1868 "$UNIQUEDIR/$path"
1869}
1870
1871sub decay_objects {
1872 my ($self) = @_;
1873
1874 return if $self->{deny_reset};
1875
1876 $self->do_decay_objects;
1877}
1878
1879sub unlink_save {
1880 my ($self) = @_;
1881
1882 utf8::encode (my $save = $self->save_path);
1883 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1884 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1885}
1886
1887sub load_header_from($) {
1888 my ($self, $path) = @_;
1152 1889
1153 utf8::encode $path; 1890 utf8::encode $path;
1154 aio_open $path, O_RDONLY, 0 1891 my $f = new_from_file cf::object::thawer $path
1155 or return; 1892 or return;
1156 1893
1157 my $map = cf::map::new 1894 $self->_load_header ($f)
1158 or return; 1895 or return;
1159 1896
1160 # for better error messages only, will be overwritten 1897 local $MAP_LOADING{$self->{path}} = $self;
1161 $map->path ($path); 1898 $f->resolve_delayed_derefs;
1162 1899
1163 $map->load_header ($path) 1900 $self->{load_path} = $path;
1901
1902 1
1903}
1904
1905sub load_header_orig {
1906 my ($self) = @_;
1907
1908 $self->load_header_from ($self->load_path)
1909}
1910
1911sub load_header_temp {
1912 my ($self) = @_;
1913
1914 $self->load_header_from ($self->save_path)
1915}
1916
1917sub prepare_temp {
1918 my ($self) = @_;
1919
1920 $self->last_access ((delete $self->{last_access})
1921 || $cf::RUNTIME); #d#
1922 # safety
1923 $self->{instantiate_time} = $cf::RUNTIME
1924 if $self->{instantiate_time} > $cf::RUNTIME;
1925}
1926
1927sub prepare_orig {
1928 my ($self) = @_;
1929
1930 $self->{load_original} = 1;
1931 $self->{instantiate_time} = $cf::RUNTIME;
1932 $self->last_access ($cf::RUNTIME);
1933 $self->instantiate;
1934}
1935
1936sub load_header {
1937 my ($self) = @_;
1938
1939 if ($self->load_header_temp) {
1940 $self->prepare_temp;
1941 } else {
1942 $self->load_header_orig
1164 or return; 1943 or return;
1944 $self->prepare_orig;
1945 }
1165 1946
1166 $map->{load_path} = $path; 1947 $self->{deny_reset} = 1
1948 if $self->no_reset;
1167 1949
1168 $map 1950 $self->default_region (cf::region::find_by_path $self->{path})
1951 unless $self->default_region;
1952
1953 1
1169} 1954}
1170 1955
1171sub find; 1956sub find;
1172sub find { 1957sub find {
1173 my ($path, $origin) = @_; 1958 my ($path, $origin) = @_;
1174 1959
1175 #warn "find<$path,$origin>\n";#d#
1176
1177 $path = new cf::path $path, $origin && $origin->path; 1960 $path = normalise $path, $origin && $origin->path;
1178 my $key = $path->as_string;
1179 1961
1180 cf::lock_wait "map_find:$key"; 1962 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1181
1182 $cf::MAP{$key} || do {
1183 my $guard = cf::lock_acquire "map_find:$key"; 1963 my $guard2 = cf::lock_acquire "map_find:$path";
1184 1964
1185 # do it the slow way 1965 $cf::MAP{$path} || do {
1186 my $map = try_load_header $path->save_path; 1966 my $map = new_from_path cf::map $path
1187
1188 Coro::cede;
1189
1190 if ($map) {
1191 $map->last_access ((delete $map->{last_access})
1192 || $cf::RUNTIME); #d#
1193 # safety
1194 $map->{instantiate_time} = $cf::RUNTIME
1195 if $map->{instantiate_time} > $cf::RUNTIME;
1196 } else {
1197 if (my $rmp = $path->random_map_params) {
1198 $map = generate_random_map $key, $rmp;
1199 } else {
1200 $map = try_load_header $path->load_path;
1201 }
1202
1203 $map or return; 1967 or return;
1204 1968
1205 $map->{load_original} = 1;
1206 $map->{instantiate_time} = $cf::RUNTIME;
1207 $map->last_access ($cf::RUNTIME);
1208 $map->instantiate;
1209
1210 # per-player maps become, after loading, normal maps
1211 $map->per_player (0) if $path->{user_rel};
1212 }
1213
1214 $map->path ($key);
1215 $map->{path} = $path;
1216 $map->{last_save} = $cf::RUNTIME; 1969 $map->{last_save} = $cf::RUNTIME;
1217 1970
1218 Coro::cede; 1971 $map->load_header
1972 or return;
1219 1973
1220 if ($map->should_reset) { 1974 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1975 # doing this can freeze the server in a sync job, obviously
1976 #$cf::WAIT_FOR_TICK->wait;
1977 undef $guard2;
1978 undef $guard1;
1221 $map->reset; 1979 $map->reset;
1222 undef $guard;
1223 $map = find $path 1980 return find $path;
1224 or return;
1225 } 1981 }
1226 1982
1227 $cf::MAP{$key} = $map 1983 $cf::MAP{$path} = $map
1228 } 1984 }
1229} 1985}
1986
1987sub pre_load { }
1988sub post_load { }
1230 1989
1231sub load { 1990sub load {
1232 my ($self) = @_; 1991 my ($self) = @_;
1233 1992
1993 local $self->{deny_reset} = 1; # loading can take a long time
1994
1234 my $path = $self->{path}; 1995 my $path = $self->{path};
1996
1997 {
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1998 my $guard = cf::lock_acquire "map_data:$path";
1236 1999
2000 return unless $self->valid;
1237 return if $self->in_memory != cf::MAP_SWAPPED; 2001 return unless $self->in_memory == cf::MAP_SWAPPED;
1238 2002
1239 $self->in_memory (cf::MAP_LOADING); 2003 $self->in_memory (cf::MAP_LOADING);
1240 2004
1241 $self->alloc; 2005 $self->alloc;
1242 $self->load_objects ($self->{load_path}, 1) 2006
2007 $self->pre_load;
2008 cf::cede_to_tick;
2009
2010 my $f = new_from_file cf::object::thawer $self->{load_path};
2011 $f->skip_block;
2012 $self->_load_objects ($f)
1243 or return; 2013 or return;
1244 2014
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2015 $self->post_load_original
1246 if delete $self->{load_original}; 2016 if delete $self->{load_original};
1247 2017
1248 if (my $uniq = $path->uniq_path) { 2018 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 2019 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 2020 unless (aio_stat $uniq) {
2021 if (my $f = new_from_file cf::object::thawer $uniq) {
1251 $self->clear_unique_items; 2022 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 2023 $self->_load_objects ($f);
2024 $f->resolve_delayed_derefs;
2025 }
1253 } 2026 }
1254 } 2027 }
1255 2028
1256 Coro::cede; 2029 $f->resolve_delayed_derefs;
1257 2030
2031 cf::cede_to_tick;
1258 # now do the right thing for maps 2032 # now do the right thing for maps
1259 $self->link_multipart_objects; 2033 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 2034 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 2035 unless $self->difficulty;
2036 cf::cede_to_tick;
2037
2038 unless ($self->{deny_activate}) {
2039 $self->decay_objects;
2040 $self->fix_auto_apply;
2041 $self->update_buttons;
2042 cf::cede_to_tick;
1271 $self->activate; 2043 $self->activate;
1272 } 2044 }
1273 2045
1274 Coro::cede; 2046 $self->{last_save} = $cf::RUNTIME;
2047 $self->last_access ($cf::RUNTIME);
1275 2048
1276 $self->in_memory (cf::MAP_IN_MEMORY); 2049 $self->in_memory (cf::MAP_ACTIVE);
2050 }
2051
2052 $self->post_load;
2053}
2054
2055sub customise_for {
2056 my ($self, $ob) = @_;
2057
2058 return find "~" . $ob->name . "/" . $self->{path}
2059 if $self->per_player;
2060
2061# return find "?party/" . $ob->name . "/" . $self->{path}
2062# if $self->per_party;
2063
2064 $self
2065}
2066
2067# find and load all maps in the 3x3 area around a map
2068sub load_neighbours {
2069 my ($map) = @_;
2070
2071 my @neigh; # diagonal neighbours
2072
2073 for (0 .. 3) {
2074 my $neigh = $map->tile_path ($_)
2075 or next;
2076 $neigh = find $neigh, $map
2077 or next;
2078 $neigh->load;
2079
2080 push @neigh,
2081 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2082 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2083 }
2084
2085 for (grep defined $_->[0], @neigh) {
2086 my ($path, $origin) = @$_;
2087 my $neigh = find $path, $origin
2088 or next;
2089 $neigh->load;
2090 }
1277} 2091}
1278 2092
1279sub find_sync { 2093sub find_sync {
1280 my ($path, $origin) = @_; 2094 my ($path, $origin) = @_;
1281 2095
1282 cf::sync_job { cf::map::find $path, $origin } 2096 cf::sync_job { find $path, $origin }
1283} 2097}
1284 2098
1285sub do_load_sync { 2099sub do_load_sync {
1286 my ($map) = @_; 2100 my ($map) = @_;
1287 2101
2102 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2103 if $Coro::current == $Coro::main;
2104
1288 cf::sync_job { $map->load }; 2105 cf::sync_job { $map->load };
2106}
2107
2108our %MAP_PREFETCH;
2109our $MAP_PREFETCHER = undef;
2110
2111sub find_async {
2112 my ($path, $origin, $load) = @_;
2113
2114 $path = normalise $path, $origin && $origin->{path};
2115
2116 if (my $map = $cf::MAP{$path}) {
2117 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2118 }
2119
2120 $MAP_PREFETCH{$path} |= $load;
2121
2122 $MAP_PREFETCHER ||= cf::async {
2123 $Coro::current->{desc} = "map prefetcher";
2124
2125 while (%MAP_PREFETCH) {
2126 while (my ($k, $v) = each %MAP_PREFETCH) {
2127 if (my $map = find $k) {
2128 $map->load if $v;
2129 }
2130
2131 delete $MAP_PREFETCH{$k};
2132 }
2133 }
2134 undef $MAP_PREFETCHER;
2135 };
2136 $MAP_PREFETCHER->prio (6);
2137
2138 ()
1289} 2139}
1290 2140
1291sub save { 2141sub save {
1292 my ($self) = @_; 2142 my ($self) = @_;
1293 2143
1294 my $lock = cf::lock_acquire "map_data:" . $self->path; 2144 my $lock = cf::lock_acquire "map_data:$self->{path}";
1295 2145
1296 $self->{last_save} = $cf::RUNTIME; 2146 $self->{last_save} = $cf::RUNTIME;
1297 2147
1298 return unless $self->dirty; 2148 return unless $self->dirty;
1299 2149
1300 my $save = $self->{path}->save_path; utf8::encode $save; 2150 my $save = $self->save_path; utf8::encode $save;
1301 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2151 my $uniq = $self->uniq_path; utf8::encode $uniq;
1302 2152
1303 $self->{load_path} = $save; 2153 $self->{load_path} = $save;
1304 2154
1305 return if $self->{deny_save}; 2155 return if $self->{deny_save};
1306 2156
1307 local $self->{last_access} = $self->last_access;#d# 2157 local $self->{last_access} = $self->last_access;#d#
1308 2158
2159 cf::async {
2160 $Coro::current->{desc} = "map player save";
2161 $_->contr->save for $self->players;
2162 };
2163
2164 cf::get_slot 0.02;
2165
1309 if ($uniq) { 2166 if ($uniq) {
1310 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2167 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1311 $self->save_objects ($uniq, cf::IO_UNIQUES); 2168 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1312 } else { 2169 } else {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2170 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1314 } 2171 }
1315} 2172}
1316 2173
1317sub swap_out { 2174sub swap_out {
1318 my ($self) = @_; 2175 my ($self) = @_;
1319 2176
1320 # save first because save cedes 2177 # save first because save cedes
1321 $self->save; 2178 $self->save;
1322 2179
1323 my $lock = cf::lock_acquire "map_data:" . $self->path; 2180 my $lock = cf::lock_acquire "map_data:$self->{path}";
1324 2181
1325 return if $self->players; 2182 return if $self->players;
1326 return if $self->in_memory != cf::MAP_IN_MEMORY; 2183 return if $self->in_memory != cf::MAP_ACTIVE;
1327 return if $self->{deny_save}; 2184 return if $self->{deny_save};
1328 2185
2186 $self->in_memory (cf::MAP_SWAPPED);
2187
2188 $self->deactivate;
2189 $_->clear_links_to ($self) for values %cf::MAP;
1329 $self->clear; 2190 $self->clear;
1330 $self->in_memory (cf::MAP_SWAPPED);
1331} 2191}
1332 2192
1333sub reset_at { 2193sub reset_at {
1334 my ($self) = @_; 2194 my ($self) = @_;
1335 2195
1336 # TODO: safety, remove and allow resettable per-player maps 2196 # TODO: safety, remove and allow resettable per-player maps
1337 return 1e99 if $self->{path}{user_rel};
1338 return 1e99 if $self->{deny_reset}; 2197 return 1e99 if $self->{deny_reset};
1339 2198
1340 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2199 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1341 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2200 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1342 2201
1347 my ($self) = @_; 2206 my ($self) = @_;
1348 2207
1349 $self->reset_at <= $cf::RUNTIME 2208 $self->reset_at <= $cf::RUNTIME
1350} 2209}
1351 2210
1352sub unlink_save {
1353 my ($self) = @_;
1354
1355 utf8::encode (my $save = $self->{path}->save_path);
1356 aioreq_pri 3; IO::AIO::aio_unlink $save;
1357 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1358}
1359
1360sub rename {
1361 my ($self, $new_path) = @_;
1362
1363 $self->unlink_save;
1364
1365 delete $cf::MAP{$self->path};
1366 $self->{path} = new cf::path $new_path;
1367 $self->path ($self->{path}->as_string);
1368 $cf::MAP{$self->path} = $self;
1369
1370 $self->save;
1371}
1372
1373sub reset { 2211sub reset {
1374 my ($self) = @_; 2212 my ($self) = @_;
1375 2213
1376 my $lock = cf::lock_acquire "map_data:" . $self->path; 2214 my $lock = cf::lock_acquire "map_data:$self->{path}";
1377 2215
1378 return if $self->players; 2216 return if $self->players;
1379 return if $self->{path}{user_rel};#d#
1380 2217
1381 warn "resetting map ", $self->path;#d# 2218 warn "resetting map ", $self->path;
2219
2220 $self->in_memory (cf::MAP_SWAPPED);
2221
2222 # need to save uniques path
2223 unless ($self->{deny_save}) {
2224 my $uniq = $self->uniq_path; utf8::encode $uniq;
2225
2226 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2227 if $uniq;
2228 }
1382 2229
1383 delete $cf::MAP{$self->path}; 2230 delete $cf::MAP{$self->path};
1384 2231
2232 $self->deactivate;
1385 $_->clear_links_to ($self) for values %cf::MAP; 2233 $_->clear_links_to ($self) for values %cf::MAP;
2234 $self->clear;
1386 2235
1387 $self->unlink_save; 2236 $self->unlink_save;
1388 $self->destroy; 2237 $self->destroy;
1389} 2238}
1390 2239
1391my $nuke_counter = "aaaa"; 2240my $nuke_counter = "aaaa";
1392 2241
1393sub nuke { 2242sub nuke {
1394 my ($self) = @_; 2243 my ($self) = @_;
1395 2244
2245 {
2246 my $lock = cf::lock_acquire "map_data:$self->{path}";
2247
2248 delete $cf::MAP{$self->path};
2249
2250 $self->unlink_save;
2251
2252 bless $self, "cf::map";
2253 delete $self->{deny_reset};
1396 $self->{deny_save} = 1; 2254 $self->{deny_save} = 1;
1397 $self->reset_timeout (1); 2255 $self->reset_timeout (1);
1398 $self->rename ("{nuke}/" . ($nuke_counter++)); 2256 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2257
2258 $cf::MAP{$self->path} = $self;
2259 }
2260
1399 $self->reset; # polite request, might not happen 2261 $self->reset; # polite request, might not happen
1400} 2262}
1401 2263
1402sub customise_for { 2264=item $maps = cf::map::tmp_maps
1403 my ($map, $ob) = @_;
1404 2265
1405 if ($map->per_player) { 2266Returns an arrayref with all map paths of currently instantiated and saved
1406 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2267maps. May block.
2268
2269=cut
2270
2271sub tmp_maps() {
1407 } 2272 [
1408 2273 map {
1409 $map 2274 utf8::decode $_;
2275 /\.map$/
2276 ? normalise $_
2277 : ()
2278 } @{ aio_readdir $TMPDIR or [] }
2279 ]
1410} 2280}
1411 2281
1412sub emergency_save { 2282=item $maps = cf::map::random_maps
1413 my $freeze_guard = cf::freeze_mainloop;
1414 2283
1415 warn "enter emergency map save\n"; 2284Returns an arrayref with all map paths of currently instantiated and saved
2285random maps. May block.
1416 2286
1417 cf::sync_job { 2287=cut
1418 warn "begin emergency map save\n"; 2288
1419 $_->save for values %cf::MAP; 2289sub random_maps() {
2290 [
2291 map {
2292 utf8::decode $_;
2293 /\.map$/
2294 ? normalise "?random/$_"
2295 : ()
2296 } @{ aio_readdir $RANDOMDIR or [] }
2297 ]
2298}
2299
2300=item cf::map::unique_maps
2301
2302Returns an arrayref of paths of all shared maps that have
2303instantiated unique items. May block.
2304
2305=cut
2306
2307sub unique_maps() {
2308 [
2309 map {
2310 utf8::decode $_;
2311 s/\.map$//; # TODO future compatibility hack
2312 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2313 ? ()
2314 : normalise $_
2315 } @{ aio_readdir $UNIQUEDIR or [] }
2316 ]
2317}
2318
2319=back
2320
2321=head3 cf::object
2322
2323=cut
2324
2325package cf::object;
2326
2327=over 4
2328
2329=item $ob->inv_recursive
2330
2331Returns the inventory of the object I<and> their inventories, recursively,
2332but I<not> the object itself.
2333
2334=cut
2335
2336sub inv_recursive_;
2337sub inv_recursive_ {
2338 map { $_, inv_recursive_ $_->inv } @_
2339}
2340
2341sub inv_recursive {
2342 inv_recursive_ inv $_[0]
2343}
2344
2345=item $ref = $ob->ref
2346
2347Creates and returns a persistent reference to an object that can be stored as a string.
2348
2349=item $ob = cf::object::deref ($refstring)
2350
2351returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2352even if the object actually exists. May block.
2353
2354=cut
2355
2356sub deref {
2357 my ($ref) = @_;
2358
2359 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2360 my ($uuid, $name) = ($1, $2);
2361 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2362 or return;
2363 $pl->ob->uuid eq $uuid
2364 or return;
2365
2366 $pl->ob
2367 } else {
2368 warn "$ref: cannot resolve object reference\n";
2369 undef
1420 }; 2370 }
1421
1422 warn "end emergency map save\n";
1423} 2371}
1424 2372
1425package cf; 2373package cf;
1426 2374
1427=back 2375=back
1428
1429 2376
1430=head3 cf::object::player 2377=head3 cf::object::player
1431 2378
1432=over 4 2379=over 4
1433 2380
1436Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2383Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1437can be C<undef>. Does the right thing when the player is currently in a 2384can be C<undef>. Does the right thing when the player is currently in a
1438dialogue with the given NPC character. 2385dialogue with the given NPC character.
1439 2386
1440=cut 2387=cut
2388
2389our $SAY_CHANNEL = {
2390 id => "say",
2391 title => "Map",
2392 reply => "say ",
2393 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2394};
2395
2396our $CHAT_CHANNEL = {
2397 id => "chat",
2398 title => "Chat",
2399 reply => "chat ",
2400 tooltip => "Player chat and shouts, global to the server.",
2401};
1441 2402
1442# rough implementation of a future "reply" method that works 2403# rough implementation of a future "reply" method that works
1443# with dialog boxes. 2404# with dialog boxes.
1444#TODO: the first argument must go, split into a $npc->reply_to ( method 2405#TODO: the first argument must go, split into a $npc->reply_to ( method
1445sub cf::object::player::reply($$$;$) { 2406sub cf::object::player::reply($$$;$) {
1447 2408
1448 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2409 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1449 2410
1450 if ($self->{record_replies}) { 2411 if ($self->{record_replies}) {
1451 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2412 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2413
1452 } else { 2414 } else {
2415 my $pl = $self->contr;
2416
2417 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2418 my $dialog = $pl->{npc_dialog};
2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2420
2421 } else {
1453 $msg = $npc->name . " says: $msg" if $npc; 2422 $msg = $npc->name . " says: $msg" if $npc;
1454 $self->message ($msg, $flags); 2423 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2424 }
1455 } 2425 }
2426}
2427
2428=item $object->send_msg ($channel, $msg, $color, [extra...])
2429
2430=cut
2431
2432sub cf::object::send_msg {
2433 my $pl = shift->contr
2434 or return;
2435 $pl->send_msg (@_);
1456} 2436}
1457 2437
1458=item $player_object->may ("access") 2438=item $player_object->may ("access")
1459 2439
1460Returns wether the given player is authorized to access resource "access" 2440Returns wether the given player is authorized to access resource "access"
1473 2453
1474=item $player_object->enter_link 2454=item $player_object->enter_link
1475 2455
1476Freezes the player and moves him/her to a special map (C<{link}>). 2456Freezes the player and moves him/her to a special map (C<{link}>).
1477 2457
1478The player should be reaosnably safe there for short amounts of time. You 2458The player should be reasonably safe there for short amounts of time (e.g.
1479I<MUST> call C<leave_link> as soon as possible, though. 2459for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2460though, as the palyer cannot control the character while it is on the link
2461map.
2462
2463Will never block.
1480 2464
1481=item $player_object->leave_link ($map, $x, $y) 2465=item $player_object->leave_link ($map, $x, $y)
1482 2466
1483Moves the player out of the specila link map onto the given map. If the 2467Moves the player out of the special C<{link}> map onto the specified
1484map is not valid (or omitted), the player will be moved back to the 2468map. If the map is not valid (or omitted), the player will be moved back
1485location he/she was before the call to C<enter_link>, or, if that fails, 2469to the location he/she was before the call to C<enter_link>, or, if that
1486to the emergency map position. 2470fails, to the emergency map position.
1487 2471
1488Might block. 2472Might block.
1489 2473
1490=cut 2474=cut
2475
2476sub link_map {
2477 unless ($LINK_MAP) {
2478 $LINK_MAP = cf::map::find "{link}"
2479 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2480 $LINK_MAP->load;
2481 }
2482
2483 $LINK_MAP
2484}
1491 2485
1492sub cf::object::player::enter_link { 2486sub cf::object::player::enter_link {
1493 my ($self) = @_; 2487 my ($self) = @_;
1494 2488
1495 $self->deactivate_recursive; 2489 $self->deactivate_recursive;
1496 2490
1497 return if $self->map == $LINK_MAP; 2491 return if UNIVERSAL::isa $self->map, "ext::map_link";
1498 2492
1499 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2493 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1500 if $self->map; 2494 if $self->map && $self->map->{path} ne "{link}";
1501 2495
1502 $self->enter_map ($LINK_MAP, 20, 20); 2496 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1503} 2497}
1504 2498
1505sub cf::object::player::leave_link { 2499sub cf::object::player::leave_link {
1506 my ($self, $map, $x, $y) = @_; 2500 my ($self, $map, $x, $y) = @_;
2501
2502 return unless $self->contr->active;
1507 2503
1508 my $link_pos = delete $self->{_link_pos}; 2504 my $link_pos = delete $self->{_link_pos};
1509 2505
1510 unless ($map) { 2506 unless ($map) {
1511 # restore original map position 2507 # restore original map position
1525 # use -1 or undef as default coordinates, not 0, 0 2521 # use -1 or undef as default coordinates, not 0, 0
1526 ($x, $y) = ($map->enter_x, $map->enter_y) 2522 ($x, $y) = ($map->enter_x, $map->enter_y)
1527 if $x <=0 && $y <= 0; 2523 if $x <=0 && $y <= 0;
1528 2524
1529 $map->load; 2525 $map->load;
2526 $map->load_neighbours;
1530 2527
2528 return unless $self->contr->active;
2529 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1531 $self->activate_recursive; 2530 $self->activate_recursive;
2531
2532 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1532 $self->enter_map ($map, $x, $y); 2533 $self->enter_map ($map, $x, $y);
1533} 2534}
1534 2535
1535cf::player->attach ( 2536=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1536 on_logout => sub {
1537 my ($pl) = @_;
1538 2537
1539 # abort map switching before logout 2538Moves the player to the given map-path and coordinates by first freezing
1540 if ($pl->ob->{_link_pos}) { 2539her, loading and preparing them map, calling the provided $check callback
1541 cf::sync_job { 2540that has to return the map if sucecssful, and then unfreezes the player on
1542 $pl->ob->leave_link 2541the new (success) or old (failed) map position. In either case, $done will
1543 }; 2542be called at the end of this process.
1544 }
1545 },
1546 on_login => sub {
1547 my ($pl) = @_;
1548 2543
1549 # try to abort aborted map switching on player login :) 2544Note that $check will be called with a potentially non-loaded map, so if
1550 # should happen only on crashes 2545it needs a loaded map it has to call C<< ->load >>.
1551 if ($pl->ob->{_link_pos}) {
1552 2546
1553 $pl->ob->enter_link;
1554 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 $pl->ob->reply (undef,
1558 "There was an internal problem at your last logout, "
1559 . "the server will try to bring you to your intended destination in a second.",
1560 cf::NDI_RED);
1561 Coro::Timer::sleep 1;
1562 $pl->ob->leave_link;
1563 })->prio (2);
1564 }
1565 },
1566);
1567
1568=item $player_object->goto ($path, $x, $y)
1569
1570=cut 2547=cut
2548
2549our $GOTOGEN;
1571 2550
1572sub cf::object::player::goto { 2551sub cf::object::player::goto {
1573 my ($self, $path, $x, $y) = @_; 2552 my ($self, $path, $x, $y, $check, $done) = @_;
2553
2554 # do generation counting so two concurrent goto's will be executed in-order
2555 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1574 2556
1575 $self->enter_link; 2557 $self->enter_link;
1576 2558
1577 (async { 2559 (async {
1578 $path = new cf::path $path; 2560 $Coro::current->{desc} = "player::goto $path $x $y";
1579 2561
1580 my $map = cf::map::find $path->as_string; 2562 # *tag paths override both path and x|y
2563 if ($path =~ /^\*(.*)$/) {
2564 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2565 my $ob = $obs[rand @obs];
2566
2567 # see if we actually can go there
2568 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2569 $ob = $obs[rand @obs];
2570 } else {
2571 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2572 }
2573 # else put us there anyways for now #d#
2574
2575 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2576 } else {
2577 ($path, $x, $y) = (undef, undef, undef);
2578 }
2579 }
2580
2581 my $map = eval {
2582 my $map = defined $path ? cf::map::find $path : undef;
2583
2584 if ($map) {
1581 $map = $map->customise_for ($self) if $map; 2585 $map = $map->customise_for ($self);
1582 2586 $map = $check->($map) if $check && $map;
1583# warn "entering ", $map->path, " at ($x, $y)\n" 2587 } else {
1584# if $map;
1585
1586 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2588 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2589 }
1587 2590
2591 $map
2592 };
2593
2594 if ($@) {
2595 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2596 LOG llevError | logBacktrace, Carp::longmess $@;
2597 }
2598
2599 if ($gen == $self->{_goto_generation}) {
2600 delete $self->{_goto_generation};
1588 $self->leave_link ($map, $x, $y); 2601 $self->leave_link ($map, $x, $y);
2602 }
2603
2604 $done->() if $done;
1589 })->prio (1); 2605 })->prio (1);
1590} 2606}
1591 2607
1592=item $player_object->enter_exit ($exit_object) 2608=item $player_object->enter_exit ($exit_object)
1593 2609
1595 2611
1596sub parse_random_map_params { 2612sub parse_random_map_params {
1597 my ($spec) = @_; 2613 my ($spec) = @_;
1598 2614
1599 my $rmp = { # defaults 2615 my $rmp = { # defaults
1600 xsize => 10, 2616 xsize => (cf::rndm 15, 40),
1601 ysize => 10, 2617 ysize => (cf::rndm 15, 40),
2618 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2619 #layout => string,
1602 }; 2620 };
1603 2621
1604 for (split /\n/, $spec) { 2622 for (split /\n/, $spec) {
1605 my ($k, $v) = split /\s+/, $_, 2; 2623 my ($k, $v) = split /\s+/, $_, 2;
1606 2624
1618 # that depends on the exit object 2636 # that depends on the exit object
1619 2637
1620 my $rmp = parse_random_map_params $exit->msg; 2638 my $rmp = parse_random_map_params $exit->msg;
1621 2639
1622 if ($exit->map) { 2640 if ($exit->map) {
1623 $rmp->{region} = $exit->map->region_name; 2641 $rmp->{region} = $exit->region->name;
1624 $rmp->{origin_map} = $exit->map->path; 2642 $rmp->{origin_map} = $exit->map->path;
1625 $rmp->{origin_x} = $exit->x; 2643 $rmp->{origin_x} = $exit->x;
1626 $rmp->{origin_y} = $exit->y; 2644 $rmp->{origin_y} = $exit->y;
2645
2646 $exit->map->touch;
1627 } 2647 }
1628 2648
1629 $rmp->{random_seed} ||= $exit->random_seed; 2649 $rmp->{random_seed} ||= $exit->random_seed;
1630 2650
1631 my $data = cf::to_json $rmp; 2651 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1632 my $md5 = Digest::MD5::md5_hex $data; 2652 my $md5 = Digest::MD5::md5_hex $data;
2653 my $meta = "$RANDOMDIR/$md5.meta";
1633 2654
1634 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2655 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1635 aio_write $fh, 0, (length $data), $data, 0; 2656 aio_write $fh, 0, (length $data), $data, 0;
2657 undef $fh;
2658 aio_rename "$meta~", $meta;
1636 2659
2660 my $slaying = "?random/$md5";
2661
2662 if ($exit->valid) {
1637 $exit->slaying ("?random/$md5"); 2663 $exit->slaying ("?random/$md5");
1638 $exit->msg (undef); 2664 $exit->msg (undef);
2665 }
1639 } 2666 }
1640} 2667}
1641 2668
1642sub cf::object::player::enter_exit { 2669sub cf::object::player::enter_exit {
1643 my ($self, $exit) = @_; 2670 my ($self, $exit) = @_;
1645 return unless $self->type == cf::PLAYER; 2672 return unless $self->type == cf::PLAYER;
1646 2673
1647 $self->enter_link; 2674 $self->enter_link;
1648 2675
1649 (async { 2676 (async {
1650 $self->deactivate_recursive; # just to be sure 2677 $Coro::current->{desc} = "enter_exit";
2678
1651 unless (eval { 2679 unless (eval {
2680 $self->deactivate_recursive; # just to be sure
2681
2682 # random map handling
2683 {
2684 my $guard = cf::lock_acquire "exit_prepare:$exit";
2685
1652 prepare_random_map $exit 2686 prepare_random_map $exit
1653 if $exit->slaying eq "/!"; 2687 if $exit->slaying eq "/!";
2688 }
1654 2689
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2690 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2691 my $x = $exit->stats->hp;
2692 my $y = $exit->stats->sp;
1657 2693
2694 $self->goto ($map, $x, $y);
2695
2696 # if exit is damned, update players death & WoR home-position
2697 $self->contr->savebed ($map, $x, $y)
2698 if $exit->flag (cf::FLAG_DAMNED);
2699
1658 1; 2700 1
1659 }) { 2701 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 2702 $self->message ("Something went wrong deep within the deliantra server. "
1661 . "I'll try to bring you back to the map you were before. " 2703 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 2704 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 2705 cf::NDI_UNIQUE | cf::NDI_RED);
1664 2706
1665 warn "ERROR in enter_exit: $@"; 2707 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 2708 $self->leave_link;
1667 } 2709 }
1668 })->prio (1); 2710 })->prio (1);
1681 2723
1682sub cf::client::send_drawinfo { 2724sub cf::client::send_drawinfo {
1683 my ($self, $text, $flags) = @_; 2725 my ($self, $text, $flags) = @_;
1684 2726
1685 utf8::encode $text; 2727 utf8::encode $text;
1686 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2728 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1687} 2729}
1688 2730
2731=item $client->send_msg ($channel, $msg, $color, [extra...])
2732
2733Send a drawinfo or msg packet to the client, formatting the msg for the
2734client if neccessary. C<$type> should be a string identifying the type of
2735the message, with C<log> being the default. If C<$color> is negative, suppress
2736the message unless the client supports the msg packet.
2737
2738=cut
2739
2740# non-persistent channels (usually the info channel)
2741our %CHANNEL = (
2742 "c/identify" => {
2743 id => "infobox",
2744 title => "Identify",
2745 reply => undef,
2746 tooltip => "Items recently identified",
2747 },
2748 "c/examine" => {
2749 id => "infobox",
2750 title => "Examine",
2751 reply => undef,
2752 tooltip => "Signs and other items you examined",
2753 },
2754 "c/book" => {
2755 id => "infobox",
2756 title => "Book",
2757 reply => undef,
2758 tooltip => "The contents of a note or book",
2759 },
2760 "c/lookat" => {
2761 id => "infobox",
2762 title => "Look",
2763 reply => undef,
2764 tooltip => "What you saw there",
2765 },
2766 "c/who" => {
2767 id => "infobox",
2768 title => "Players",
2769 reply => undef,
2770 tooltip => "Shows players who are currently online",
2771 },
2772 "c/body" => {
2773 id => "infobox",
2774 title => "Body Parts",
2775 reply => undef,
2776 tooltip => "Shows which body parts you posess and are available",
2777 },
2778 "c/statistics" => {
2779 id => "infobox",
2780 title => "Statistics",
2781 reply => undef,
2782 tooltip => "Shows your primary statistics",
2783 },
2784 "c/skills" => {
2785 id => "infobox",
2786 title => "Skills",
2787 reply => undef,
2788 tooltip => "Shows your experience per skill and item power",
2789 },
2790 "c/shopitems" => {
2791 id => "infobox",
2792 title => "Shop Items",
2793 reply => undef,
2794 tooltip => "Shows the items currently for sale in this shop",
2795 },
2796 "c/resistances" => {
2797 id => "infobox",
2798 title => "Resistances",
2799 reply => undef,
2800 tooltip => "Shows your resistances",
2801 },
2802 "c/pets" => {
2803 id => "infobox",
2804 title => "Pets",
2805 reply => undef,
2806 tooltip => "Shows information abotu your pets/a specific pet",
2807 },
2808 "c/perceiveself" => {
2809 id => "infobox",
2810 title => "Perceive Self",
2811 reply => undef,
2812 tooltip => "You gained detailed knowledge about yourself",
2813 },
2814 "c/uptime" => {
2815 id => "infobox",
2816 title => "Uptime",
2817 reply => undef,
2818 tooltip => "How long the server has been running since last restart",
2819 },
2820 "c/mapinfo" => {
2821 id => "infobox",
2822 title => "Map Info",
2823 reply => undef,
2824 tooltip => "Information related to the maps",
2825 },
2826 "c/party" => {
2827 id => "party",
2828 title => "Party",
2829 reply => "gsay ",
2830 tooltip => "Messages and chat related to your party",
2831 },
2832 "c/death" => {
2833 id => "death",
2834 title => "Death",
2835 reply => undef,
2836 tooltip => "Reason for and more info about your most recent death",
2837 },
2838 "c/say" => $SAY_CHANNEL,
2839 "c/chat" => $CHAT_CHANNEL,
2840);
2841
2842sub cf::client::send_msg {
2843 my ($self, $channel, $msg, $color, @extra) = @_;
2844
2845 $msg = $self->pl->expand_cfpod ($msg)
2846 unless $color & cf::NDI_VERBATIM;
2847
2848 $color &= cf::NDI_CLIENT_MASK; # just in case...
2849
2850 # check predefined channels, for the benefit of C
2851 if ($CHANNEL{$channel}) {
2852 $channel = $CHANNEL{$channel};
2853
2854 $self->ext_msg (channel_info => $channel);
2855 $channel = $channel->{id};
2856
2857 } elsif (ref $channel) {
2858 # send meta info to client, if not yet sent
2859 unless (exists $self->{channel}{$channel->{id}}) {
2860 $self->{channel}{$channel->{id}} = $channel;
2861 $self->ext_msg (channel_info => $channel);
2862 }
2863
2864 $channel = $channel->{id};
2865 }
2866
2867 return unless @extra || length $msg;
2868
2869 # default colour, mask it out
2870 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2871 if $color & cf::NDI_DEF;
2872
2873 my $pkt = "msg "
2874 . $self->{json_coder}->encode (
2875 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2876 );
2877
2878 # try lzf for large packets
2879 $pkt = "lzf " . Compress::LZF::compress $pkt
2880 if 1024 <= length $pkt and $self->{can_lzf};
2881
2882 # split very large packets
2883 if (8192 < length $pkt and $self->{can_lzf}) {
2884 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2885 $pkt = "frag";
2886 }
2887
2888 $self->send_packet ($pkt);
2889}
2890
2891=item $client->ext_msg ($type, @msg)
2892
2893Sends an ext event to the client.
2894
2895=cut
2896
2897sub cf::client::ext_msg($$@) {
2898 my ($self, $type, @msg) = @_;
2899
2900 if ($self->extcmd == 2) {
2901 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2902 } elsif ($self->extcmd == 1) { # TODO: remove
2903 push @msg, msgtype => "event_$type";
2904 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2905 }
2906}
2907
2908=item $client->ext_reply ($msgid, @msg)
2909
2910Sends an ext reply to the client.
2911
2912=cut
2913
2914sub cf::client::ext_reply($$@) {
2915 my ($self, $id, @msg) = @_;
2916
2917 if ($self->extcmd == 2) {
2918 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2919 } elsif ($self->extcmd == 1) {
2920 #TODO: version 1, remove
2921 unshift @msg, msgtype => "reply", msgid => $id;
2922 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2923 }
2924}
1689 2925
1690=item $success = $client->query ($flags, "text", \&cb) 2926=item $success = $client->query ($flags, "text", \&cb)
1691 2927
1692Queues a query to the client, calling the given callback with 2928Queues a query to the client, calling the given callback with
1693the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2929the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1694C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2930C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1695 2931
1696Queries can fail, so check the return code. Or don't, as queries will become 2932Queries can fail, so check the return code. Or don't, as queries will
1697reliable at some point in the future. 2933become reliable at some point in the future.
1698 2934
1699=cut 2935=cut
1700 2936
1701sub cf::client::query { 2937sub cf::client::query {
1702 my ($self, $flags, $text, $cb) = @_; 2938 my ($self, $flags, $text, $cb) = @_;
1710 utf8::encode $text; 2946 utf8::encode $text;
1711 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2947 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1712 2948
1713 $self->send_packet ($self->{query_queue}[0][0]) 2949 $self->send_packet ($self->{query_queue}[0][0])
1714 if @{ $self->{query_queue} } == 1; 2950 if @{ $self->{query_queue} } == 1;
2951
2952 1
1715} 2953}
1716 2954
1717cf::client->attach ( 2955cf::client->attach (
2956 on_connect => sub {
2957 my ($ns) = @_;
2958
2959 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2960 },
1718 on_reply => sub { 2961 on_reply => sub {
1719 my ($ns, $msg) = @_; 2962 my ($ns, $msg) = @_;
1720 2963
1721 # this weird shuffling is so that direct followup queries 2964 # this weird shuffling is so that direct followup queries
1722 # get handled first 2965 # get handled first
1723 my $queue = delete $ns->{query_queue} 2966 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here 2967 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725 2968
1726 (shift @$queue)->[1]->($msg); 2969 (shift @$queue)->[1]->($msg);
2970 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1727 2971
1728 push @{ $ns->{query_queue} }, @$queue; 2972 push @{ $ns->{query_queue} }, @$queue;
1729 2973
1730 if (@{ $ns->{query_queue} } == @$queue) { 2974 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) { 2975 if (@$queue) {
1733 } else { 2977 } else {
1734 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2978 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1735 } 2979 }
1736 } 2980 }
1737 }, 2981 },
2982 on_exticmd => sub {
2983 my ($ns, $buf) = @_;
2984
2985 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2986
2987 if (ref $msg) {
2988 my ($type, $reply, @payload) =
2989 "ARRAY" eq ref $msg
2990 ? @$msg
2991 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2992
2993 my @reply;
2994
2995 if (my $cb = $EXTICMD{$type}) {
2996 @reply = $cb->($ns, @payload);
2997 }
2998
2999 $ns->ext_reply ($reply, @reply)
3000 if $reply;
3001
3002 } else {
3003 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3004 }
3005
3006 cf::override;
3007 },
1738); 3008);
1739 3009
1740=item $client->async (\&cb) 3010=item $client->async (\&cb)
1741 3011
1742Create a new coroutine, running the specified callback. The coroutine will 3012Create a new coroutine, running the specified callback. The coroutine will
1783our $safe = new Safe "safe"; 3053our $safe = new Safe "safe";
1784our $safe_hole = new Safe::Hole; 3054our $safe_hole = new Safe::Hole;
1785 3055
1786$SIG{FPE} = 'IGNORE'; 3056$SIG{FPE} = 'IGNORE';
1787 3057
1788$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3058$safe->permit_only (Opcode::opset qw(
3059 :base_core :base_mem :base_orig :base_math
3060 grepstart grepwhile mapstart mapwhile
3061 sort time
3062));
1789 3063
1790# here we export the classes and methods available to script code 3064# here we export the classes and methods available to script code
1791 3065
1792=pod 3066=pod
1793 3067
1794The following fucntions and emthods are available within a safe environment: 3068The following functions and methods are available within a safe environment:
1795 3069
1796 cf::object contr pay_amount pay_player map 3070 cf::object
3071 contr pay_amount pay_player map x y force_find force_add destroy
3072 insert remove name archname title slaying race decrease split
3073 value
3074
1797 cf::object::player player 3075 cf::object::player
1798 cf::player peaceful 3076 player
1799 cf::map trigger 3077
3078 cf::player
3079 peaceful
3080
3081 cf::map
3082 trigger
1800 3083
1801=cut 3084=cut
1802 3085
1803for ( 3086for (
1804 ["cf::object" => qw(contr pay_amount pay_player map)], 3087 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3088 insert remove inv nrof name archname title slaying race
3089 decrease split destroy change_exp value msg lore send_msg)],
1805 ["cf::object::player" => qw(player)], 3090 ["cf::object::player" => qw(player)],
1806 ["cf::player" => qw(peaceful)], 3091 ["cf::player" => qw(peaceful send_msg)],
1807 ["cf::map" => qw(trigger)], 3092 ["cf::map" => qw(trigger)],
1808) { 3093) {
1809 no strict 'refs'; 3094 no strict 'refs';
1810 my ($pkg, @funs) = @$_; 3095 my ($pkg, @funs) = @$_;
1811 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3096 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1828 my ($code, %vars) = @_; 3113 my ($code, %vars) = @_;
1829 3114
1830 my $qcode = $code; 3115 my $qcode = $code;
1831 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3116 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1832 $qcode =~ s/\n/\\n/g; 3117 $qcode =~ s/\n/\\n/g;
3118
3119 %vars = (_dummy => 0) unless %vars;
1833 3120
1834 local $_; 3121 local $_;
1835 local @safe::cf::_safe_eval_args = values %vars; 3122 local @safe::cf::_safe_eval_args = values %vars;
1836 3123
1837 my $eval = 3124 my $eval =
1880=back 3167=back
1881 3168
1882=cut 3169=cut
1883 3170
1884############################################################################# 3171#############################################################################
3172# the server's init and main functions
1885 3173
1886=head2 EXTENSION DATABASE SUPPORT 3174sub load_facedata($) {
3175 my ($path) = @_;
1887 3176
1888Crossfire maintains a very simple database for extension use. It can 3177 # HACK to clear player env face cache, we need some signal framework
1889currently store anything that can be serialised using Storable, which 3178 # for this (global event?)
1890excludes objects. 3179 %ext::player_env::MUSIC_FACE_CACHE = ();
1891 3180
1892The parameter C<$family> should best start with the name of the extension 3181 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1893using it, it should be unique.
1894 3182
1895=over 4 3183 warn "loading facedata from $path\n";
1896 3184
1897=item $hashref = cf::db_get $family 3185 my $facedata;
3186 0 < aio_load $path, $facedata
3187 or die "$path: $!";
1898 3188
1899Return a hashref for use by the extension C<$family>, which can be 3189 $facedata = Coro::Storable::thaw $facedata;
1900modified. After modifications, you have to call C<cf::db_dirty> or
1901C<cf::db_sync>.
1902 3190
1903=item $value = cf::db_get $family => $key 3191 $facedata->{version} == 2
3192 or cf::cleanup "$path: version mismatch, cannot proceed.";
1904 3193
1905Returns a single value from the database 3194 # patch in the exptable
1906 3195 $facedata->{resource}{"res/exp_table"} = {
1907=item cf::db_put $family => $hashref 3196 type => FT_RSRC,
1908 3197 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1909Stores the given family hashref into the database. Updates are delayed, if
1910you want the data to be synced to disk immediately, use C<cf::db_sync>.
1911
1912=item cf::db_put $family => $key => $value
1913
1914Stores the given C<$value> in the family hash. Updates are delayed, if you
1915want the data to be synced to disk immediately, use C<cf::db_sync>.
1916
1917=item cf::db_dirty
1918
1919Marks the database as dirty, to be updated at a later time.
1920
1921=item cf::db_sync
1922
1923Immediately write the database to disk I<if it is dirty>.
1924
1925=cut
1926
1927our $DB;
1928
1929{
1930 my $path = cf::localdir . "/database.pst";
1931
1932 sub db_load() {
1933 $DB = stat $path ? Storable::retrieve $path : { };
1934 }
1935
1936 my $pid;
1937
1938 sub db_save() {
1939 waitpid $pid, 0 if $pid;
1940 if (0 == ($pid = fork)) {
1941 $DB->{_meta}{version} = 1;
1942 Storable::nstore $DB, "$path~";
1943 rename "$path~", $path;
1944 cf::_exit 0 if defined $pid;
1945 }
1946 }
1947
1948 my $dirty;
1949
1950 sub db_sync() {
1951 db_save if $dirty;
1952 undef $dirty;
1953 }
1954
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync;
1957 }); 3198 };
3199 cf::cede_to_tick;
1958 3200
1959 sub db_dirty() {
1960 $dirty = 1;
1961 $idle->start;
1962 } 3201 {
3202 my $faces = $facedata->{faceinfo};
1963 3203
1964 sub db_get($;$) { 3204 while (my ($face, $info) = each %$faces) {
1965 @_ >= 2 3205 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1966 ? $DB->{$_[0]}{$_[1]}
1967 : ($DB->{$_[0]} ||= { })
1968 }
1969 3206
1970 sub db_put($$;$) { 3207 cf::face::set_visibility $idx, $info->{visibility};
1971 if (@_ >= 3) { 3208 cf::face::set_magicmap $idx, $info->{magicmap};
1972 $DB->{$_[0]}{$_[1]} = $_[2]; 3209 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1973 } else { 3210 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1974 $DB->{$_[0]} = $_[1];
1975 }
1976 db_dirty;
1977 }
1978 3211
1979 cf::global->attach ( 3212 cf::cede_to_tick;
1980 prio => 10000,
1981 on_cleanup => sub {
1982 db_sync;
1983 }, 3213 }
1984 );
1985}
1986 3214
1987############################################################################# 3215 while (my ($face, $info) = each %$faces) {
1988# the server's main() 3216 next unless $info->{smooth};
1989 3217
1990sub cfg_load { 3218 my $idx = cf::face::find $face
3219 or next;
3220
3221 if (my $smooth = cf::face::find $info->{smooth}) {
3222 cf::face::set_smooth $idx, $smooth;
3223 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3224 } else {
3225 warn "smooth face '$info->{smooth}' not found for face '$face'";
3226 }
3227
3228 cf::cede_to_tick;
3229 }
3230 }
3231
3232 {
3233 my $anims = $facedata->{animinfo};
3234
3235 while (my ($anim, $info) = each %$anims) {
3236 cf::anim::set $anim, $info->{frames}, $info->{facings};
3237 cf::cede_to_tick;
3238 }
3239
3240 cf::anim::invalidate_all; # d'oh
3241 }
3242
3243 {
3244 # TODO: for gcfclient pleasure, we should give resources
3245 # that gcfclient doesn't grok a >10000 face index.
3246 my $res = $facedata->{resource};
3247
3248 while (my ($name, $info) = each %$res) {
3249 if (defined $info->{type}) {
3250 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3251 my $data;
3252
3253 if ($info->{type} & 1) {
3254 # prepend meta info
3255
3256 my $meta = $enc->encode ({
3257 name => $name,
3258 %{ $info->{meta} || {} },
3259 });
3260
3261 $data = pack "(w/a*)*", $meta, $info->{data};
3262 } else {
3263 $data = $info->{data};
3264 }
3265
3266 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3267 cf::face::set_type $idx, $info->{type};
3268 } else {
3269 $RESOURCE{$name} = $info;
3270 }
3271
3272 cf::cede_to_tick;
3273 }
3274 }
3275
3276 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3277
3278 1
3279}
3280
3281cf::global->attach (on_resource_update => sub {
3282 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3283 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3284
3285 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3286 my $sound = $soundconf->{compat}[$_]
3287 or next;
3288
3289 my $face = cf::face::find "sound/$sound->[1]";
3290 cf::sound::set $sound->[0] => $face;
3291 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3292 }
3293
3294 while (my ($k, $v) = each %{$soundconf->{event}}) {
3295 my $face = cf::face::find "sound/$v";
3296 cf::sound::set $k => $face;
3297 }
3298 }
3299});
3300
3301register_exticmd fx_want => sub {
3302 my ($ns, $want) = @_;
3303
3304 while (my ($k, $v) = each %$want) {
3305 $ns->fx_want ($k, $v);
3306 }
3307};
3308
3309sub load_resource_file($) {
3310 my $guard = lock_acquire "load_resource_file";
3311
3312 my $status = load_resource_file_ $_[0];
3313 get_slot 0.1, 100;
3314 cf::arch::commit_load;
3315
3316 $status
3317}
3318
3319sub reload_regions {
3320 # HACK to clear player env face cache, we need some signal framework
3321 # for this (global event?)
3322 %ext::player_env::MUSIC_FACE_CACHE = ();
3323
3324 load_resource_file "$MAPDIR/regions"
3325 or die "unable to load regions file\n";
3326
3327 for (cf::region::list) {
3328 $_->{match} = qr/$_->{match}/
3329 if exists $_->{match};
3330 }
3331}
3332
3333sub reload_facedata {
3334 load_facedata "$DATADIR/facedata"
3335 or die "unable to load facedata\n";
3336}
3337
3338sub reload_archetypes {
3339 load_resource_file "$DATADIR/archetypes"
3340 or die "unable to load archetypes\n";
3341}
3342
3343sub reload_treasures {
3344 load_resource_file "$DATADIR/treasures"
3345 or die "unable to load treasurelists\n";
3346}
3347
3348sub reload_resources {
3349 warn "reloading resource files...\n";
3350
3351 reload_facedata;
3352 reload_archetypes;
3353 reload_regions;
3354 reload_treasures;
3355
3356 warn "finished reloading resource files\n";
3357}
3358
3359sub reload_config {
1991 open my $fh, "<:utf8", cf::confdir . "/config" 3360 open my $fh, "<:utf8", "$CONFDIR/config"
1992 or return; 3361 or return;
1993 3362
1994 local $/; 3363 local $/;
1995 *CFG = YAML::Syck::Load <$fh>; 3364 *CFG = YAML::Load <$fh>;
1996 3365
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3366 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1998 3367
1999 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3368 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2000 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3369 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2001 3370
2002 if (exists $CFG{mlockall}) { 3371 if (exists $CFG{mlockall}) {
2003 eval { 3372 eval {
2004 $CFG{mlockall} ? &mlockall : &munlockall 3373 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2005 and die "WARNING: m(un)lockall failed: $!\n"; 3374 and die "WARNING: m(un)lockall failed: $!\n";
2006 }; 3375 };
2007 warn $@ if $@; 3376 warn $@ if $@;
2008 } 3377 }
2009} 3378}
2010 3379
3380sub pidfile() {
3381 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3382 or die "$PIDFILE: $!";
3383 flock $fh, &Fcntl::LOCK_EX
3384 or die "$PIDFILE: flock: $!";
3385 $fh
3386}
3387
3388# make sure only one server instance is running at any one time
3389sub atomic {
3390 my $fh = pidfile;
3391
3392 my $pid = <$fh>;
3393 kill 9, $pid if $pid > 0;
3394
3395 seek $fh, 0, 0;
3396 print $fh $$;
3397}
3398
2011sub main { 3399sub main {
3400 cf::init_globals; # initialise logging
3401
3402 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3403 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3404 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3405 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3406
3407 cf::init_experience;
3408 cf::init_anim;
3409 cf::init_attackmess;
3410 cf::init_dynamic;
3411
3412 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3413
2012 # we must not ever block the main coroutine 3414 # we must not ever block the main coroutine
2013 local $Coro::idle = sub { 3415 local $Coro::idle = sub {
2014 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3416 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2015 async { Event::one_event }; 3417 (async {
3418 $Coro::current->{desc} = "IDLE BUG HANDLER";
3419 EV::loop EV::LOOP_ONESHOT;
3420 })->prio (Coro::PRIO_MAX);
2016 }; 3421 };
2017 3422
2018 cfg_load; 3423 evthread_start IO::AIO::poll_fileno;
2019 db_load; 3424
3425 cf::sync_job {
3426 reload_resources;
3427 reload_config;
3428 db_init;
3429
3430 cf::load_settings;
3431 cf::load_materials;
3432 cf::init_uuid;
3433 cf::init_signals;
3434 cf::init_commands;
3435 cf::init_skills;
3436
3437 cf::init_beforeplay;
3438
3439 atomic;
3440
2020 load_extensions; 3441 load_extensions;
3442
3443 utime time, time, $RUNTIMEFILE;
3444
3445 # no (long-running) fork's whatsoever before this point(!)
3446 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3447
3448 (pop @POST_INIT)->(0) while @POST_INIT;
3449 };
3450
2021 Event::loop; 3451 EV::loop;
2022} 3452}
2023 3453
2024############################################################################# 3454#############################################################################
2025# initialisation 3455# initialisation and cleanup
2026 3456
3457# install some emergency cleanup handlers
3458BEGIN {
3459 our %SIGWATCHER = ();
3460 for my $signal (qw(INT HUP TERM)) {
3461 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3462 cf::cleanup "SIG$signal";
3463 };
3464 }
3465}
3466
3467sub write_runtime_sync {
3468 # first touch the runtime file to show we are still running:
3469 # the fsync below can take a very very long time.
3470
3471 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3472
3473 my $guard = cf::lock_acquire "write_runtime";
3474
3475 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3476 or return;
3477
3478 my $value = $cf::RUNTIME + 90 + 10;
3479 # 10 is the runtime save interval, for a monotonic clock
3480 # 60 allows for the watchdog to kill the server.
3481
3482 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3483 and return;
3484
3485 # always fsync - this file is important
3486 aio_fsync $fh
3487 and return;
3488
3489 # touch it again to show we are up-to-date
3490 aio_utime $fh, undef, undef;
3491
3492 close $fh
3493 or return;
3494
3495 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3496 and return;
3497
3498 warn "runtime file written.\n";
3499
3500 1
3501}
3502
3503our $uuid_lock;
3504our $uuid_skip;
3505
3506sub write_uuid_sync($) {
3507 $uuid_skip ||= $_[0];
3508
3509 return if $uuid_lock;
3510 local $uuid_lock = 1;
3511
3512 my $uuid = "$LOCALDIR/uuid";
3513
3514 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3515 or return;
3516
3517 my $value = uuid_seq uuid_cur;
3518
3519 unless ($value) {
3520 warn "cowardly refusing to write zero uuid value!\n";
3521 return;
3522 }
3523
3524 my $value = uuid_str $value + $uuid_skip;
3525 $uuid_skip = 0;
3526
3527 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3528 and return;
3529
3530 # always fsync - this file is important
3531 aio_fsync $fh
3532 and return;
3533
3534 close $fh
3535 or return;
3536
3537 aio_rename "$uuid~", $uuid
3538 and return;
3539
3540 warn "uuid file written ($value).\n";
3541
3542 1
3543
3544}
3545
3546sub write_uuid($$) {
3547 my ($skip, $sync) = @_;
3548
3549 $sync ? write_uuid_sync $skip
3550 : async { write_uuid_sync $skip };
3551}
3552
3553sub emergency_save() {
3554 my $freeze_guard = cf::freeze_mainloop;
3555
3556 warn "emergency_perl_save: enter\n";
3557
3558 cf::sync_job {
3559 # this is a trade-off: we want to be very quick here, so
3560 # save all maps without fsync, and later call a global sync
3561 # (which in turn might be very very slow)
3562 local $USE_FSYNC = 0;
3563
3564 # use a peculiar iteration method to avoid tripping on perl
3565 # refcount bugs in for. also avoids problems with players
3566 # and maps saved/destroyed asynchronously.
3567 warn "emergency_perl_save: begin player save\n";
3568 for my $login (keys %cf::PLAYER) {
3569 my $pl = $cf::PLAYER{$login} or next;
3570 $pl->valid or next;
3571 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3572 $pl->save;
3573 }
3574 warn "emergency_perl_save: end player save\n";
3575
3576 warn "emergency_perl_save: begin map save\n";
3577 for my $path (keys %cf::MAP) {
3578 my $map = $cf::MAP{$path} or next;
3579 $map->valid or next;
3580 $map->save;
3581 }
3582 warn "emergency_perl_save: end map save\n";
3583
3584 warn "emergency_perl_save: begin database checkpoint\n";
3585 BDB::db_env_txn_checkpoint $DB_ENV;
3586 warn "emergency_perl_save: end database checkpoint\n";
3587
3588 warn "emergency_perl_save: begin write uuid\n";
3589 write_uuid_sync 1;
3590 warn "emergency_perl_save: end write uuid\n";
3591 };
3592
3593 warn "emergency_perl_save: starting sync()\n";
3594 IO::AIO::aio_sync sub {
3595 warn "emergency_perl_save: finished sync()\n";
3596 };
3597
3598 warn "emergency_perl_save: leave\n";
3599}
3600
3601sub post_cleanup {
3602 my ($make_core) = @_;
3603
3604 warn Carp::longmess "post_cleanup backtrace"
3605 if $make_core;
3606
3607 my $fh = pidfile;
3608 unlink $PIDFILE if <$fh> == $$;
3609}
3610
3611# a safer delete_package, copied from Symbol
3612sub clear_package($) {
3613 my $pkg = shift;
3614
3615 # expand to full symbol table name if needed
3616 unless ($pkg =~ /^main::.*::$/) {
3617 $pkg = "main$pkg" if $pkg =~ /^::/;
3618 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3619 $pkg .= '::' unless $pkg =~ /::$/;
3620 }
3621
3622 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3623 my $stem_symtab = *{$stem}{HASH};
3624
3625 defined $stem_symtab and exists $stem_symtab->{$leaf}
3626 or return;
3627
3628 # clear all symbols
3629 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3630 for my $name (keys %$leaf_symtab) {
3631 _gv_clear *{"$pkg$name"};
3632# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3633 }
3634 warn "cleared package $pkg\n";#d#
3635}
3636
2027sub reload() { 3637sub do_reload_perl() {
2028 # can/must only be called in main 3638 # can/must only be called in main
2029 if ($Coro::current != $Coro::main) { 3639 if ($Coro::current != $Coro::main) {
2030 warn "can only reload from main coroutine\n"; 3640 warn "can only reload from main coroutine";
2031 return; 3641 return;
2032 } 3642 }
2033 3643
3644 return if $RELOAD++;
3645
3646 my $t1 = EV::time;
3647
3648 while ($RELOAD) {
2034 warn "reloading..."; 3649 warn "reloading...";
2035 3650
2036 my $guard = freeze_mainloop; 3651 warn "entering sync_job";
3652
3653 cf::sync_job {
3654 cf::write_runtime_sync; # external watchdog should not bark
2037 cf::emergency_save; 3655 cf::emergency_save;
3656 cf::write_runtime_sync; # external watchdog should not bark
2038 3657
2039 eval { 3658 warn "syncing database to disk";
3659 BDB::db_env_txn_checkpoint $DB_ENV;
3660
2040 # if anything goes wrong in here, we should simply crash as we already saved 3661 # if anything goes wrong in here, we should simply crash as we already saved
2041 3662
2042 # cancel all watchers 3663 warn "flushing outstanding aio requests";
2043 for (Event::all_watchers) { 3664 while (IO::AIO::nreqs || BDB::nreqs) {
2044 $_->cancel if $_->data & WF_AUTOCANCEL; 3665 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2045 }
2046
2047 # cancel all extension coros
2048 $_->cancel for values %EXT_CORO;
2049 %EXT_CORO = ();
2050
2051 # unload all extensions
2052 for (@exts) {
2053 warn "unloading <$_>";
2054 unload_extension $_;
2055 }
2056
2057 # unload all modules loaded from $LIBDIR
2058 while (my ($k, $v) = each %INC) {
2059 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2060
2061 warn "removing <$k>";
2062 delete $INC{$k};
2063
2064 $k =~ s/\.pm$//;
2065 $k =~ s/\//::/g;
2066
2067 if (my $cb = $k->can ("unload_module")) {
2068 $cb->();
2069 } 3666 }
2070 3667
2071 Symbol::delete_package $k; 3668 warn "cancelling all extension coros";
3669 $_->cancel for values %EXT_CORO;
3670 %EXT_CORO = ();
3671
3672 warn "removing commands";
3673 %COMMAND = ();
3674
3675 warn "removing ext/exti commands";
3676 %EXTCMD = ();
3677 %EXTICMD = ();
3678
3679 warn "unloading/nuking all extensions";
3680 for my $pkg (@EXTS) {
3681 warn "... unloading $pkg";
3682
3683 if (my $cb = $pkg->can ("unload")) {
3684 eval {
3685 $cb->($pkg);
3686 1
3687 } or warn "$pkg unloaded, but with errors: $@";
3688 }
3689
3690 warn "... clearing $pkg";
3691 clear_package $pkg;
2072 } 3692 }
2073 3693
2074 # sync database to disk 3694 warn "unloading all perl modules loaded from $LIBDIR";
2075 cf::db_sync; 3695 while (my ($k, $v) = each %INC) {
2076 IO::AIO::flush; 3696 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2077 3697
3698 warn "... unloading $k";
3699 delete $INC{$k};
3700
3701 $k =~ s/\.pm$//;
3702 $k =~ s/\//::/g;
3703
3704 if (my $cb = $k->can ("unload_module")) {
3705 $cb->();
3706 }
3707
3708 clear_package $k;
3709 }
3710
2078 # get rid of safe::, as good as possible 3711 warn "getting rid of safe::, as good as possible";
2079 Symbol::delete_package "safe::$_" 3712 clear_package "safe::$_"
2080 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3713 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2081 3714
2082 # remove register_script_function callbacks 3715 warn "unloading cf.pm \"a bit\"";
2083 # TODO
2084
2085 # unload cf.pm "a bit"
2086 delete $INC{"cf.pm"}; 3716 delete $INC{"cf.pm"};
3717 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2087 3718
2088 # don't, removes xs symbols, too, 3719 # don't, removes xs symbols, too,
2089 # and global variables created in xs 3720 # and global variables created in xs
2090 #Symbol::delete_package __PACKAGE__; 3721 #clear_package __PACKAGE__;
2091 3722
2092 # reload cf.pm 3723 warn "unload completed, starting to reload now";
3724
2093 warn "reloading cf.pm"; 3725 warn "reloading cf.pm";
2094 require cf; 3726 require cf;
2095 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3727 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2096 3728
2097 # load config and database again 3729 warn "loading config and database again";
2098 cf::cfg_load; 3730 cf::reload_config;
2099 cf::db_load;
2100 3731
2101 # load extensions
2102 warn "load extensions"; 3732 warn "loading extensions";
2103 cf::load_extensions; 3733 cf::load_extensions;
2104 3734
2105 # reattach attachments to objects 3735 if ($REATTACH_ON_RELOAD) {
3736 warn "reattaching attachments to objects/players";
3737 _global_reattach; # objects, sockets
3738 warn "reattaching attachments to maps";
3739 reattach $_ for values %MAP;
3740 warn "reattaching attachments to players";
3741 reattach $_ for values %PLAYER;
3742 }
3743
3744 warn "running post_init jobs";
3745 (pop @POST_INIT)->(1) while @POST_INIT;
3746
3747 warn "leaving sync_job";
3748
3749 1
3750 } or do {
3751 warn $@;
3752 cf::cleanup "error while reloading, exiting.";
3753 };
3754
2106 warn "reattach"; 3755 warn "reloaded";
2107 _global_reattach; 3756 --$RELOAD;
3757 }
3758
3759 $t1 = EV::time - $t1;
3760 warn "reload completed in ${t1}s\n";
3761};
3762
3763our $RELOAD_WATCHER; # used only during reload
3764
3765sub reload_perl() {
3766 # doing reload synchronously and two reloads happen back-to-back,
3767 # coro crashes during coro_state_free->destroy here.
3768
3769 $RELOAD_WATCHER ||= cf::async {
3770 Coro::AIO::aio_wait cache_extensions;
3771
3772 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3773 do_reload_perl;
3774 undef $RELOAD_WATCHER;
3775 };
2108 }; 3776 };
2109
2110 if ($@) {
2111 warn $@;
2112 warn "error while reloading, exiting.";
2113 exit 1;
2114 }
2115
2116 warn "reloaded successfully";
2117};
2118
2119#############################################################################
2120
2121unless ($LINK_MAP) {
2122 $LINK_MAP = cf::map::new;
2123
2124 $LINK_MAP->width (41);
2125 $LINK_MAP->height (41);
2126 $LINK_MAP->alloc;
2127 $LINK_MAP->path ("{link}");
2128 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2129 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2130
2131 # dirty hack because... archetypes are not yet loaded
2132 Event->timer (
2133 after => 2,
2134 cb => sub {
2135 $_[0]->w->cancel;
2136
2137 # provide some exits "home"
2138 my $exit = cf::object::new "exit";
2139
2140 $exit->slaying ($EMERGENCY_POSITION->[0]);
2141 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2142 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2143
2144 $LINK_MAP->insert ($exit->clone, 19, 19);
2145 $LINK_MAP->insert ($exit->clone, 19, 20);
2146 $LINK_MAP->insert ($exit->clone, 19, 21);
2147 $LINK_MAP->insert ($exit->clone, 20, 19);
2148 $LINK_MAP->insert ($exit->clone, 20, 21);
2149 $LINK_MAP->insert ($exit->clone, 21, 19);
2150 $LINK_MAP->insert ($exit->clone, 21, 20);
2151 $LINK_MAP->insert ($exit->clone, 21, 21);
2152
2153 $exit->destroy;
2154 });
2155
2156 $LINK_MAP->{deny_save} = 1;
2157 $LINK_MAP->{deny_reset} = 1;
2158
2159 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2160} 3777}
2161
2162register "<global>", __PACKAGE__;
2163 3778
2164register_command "reload" => sub { 3779register_command "reload" => sub {
2165 my ($who, $arg) = @_; 3780 my ($who, $arg) = @_;
2166 3781
2167 if ($who->flag (FLAG_WIZ)) { 3782 if ($who->flag (FLAG_WIZ)) {
2168 $who->message ("start of reload.");
2169 reload;
2170 $who->message ("end of reload."); 3783 $who->message ("reloading server.");
3784 async {
3785 $Coro::current->{desc} = "perl_reload";
3786 reload_perl;
3787 };
2171 } 3788 }
2172}; 3789};
2173 3790
2174unshift @INC, $LIBDIR; 3791unshift @INC, $LIBDIR;
2175 3792
2176$TICK_WATCHER = Event->timer ( 3793my $bug_warning = 0;
2177 reentrant => 0, 3794
2178 prio => 0, 3795our @WAIT_FOR_TICK;
2179 at => $NEXT_TICK || $TICK, 3796our @WAIT_FOR_TICK_BEGIN;
2180 data => WF_AUTOCANCEL, 3797
2181 cb => sub { 3798sub wait_for_tick {
3799 return if tick_inhibit || $Coro::current == $Coro::main;
3800
3801 my $signal = new Coro::Signal;
3802 push @WAIT_FOR_TICK, $signal;
3803 $signal->wait;
3804}
3805
3806sub wait_for_tick_begin {
3807 return if tick_inhibit || $Coro::current == $Coro::main;
3808
3809 my $signal = new Coro::Signal;
3810 push @WAIT_FOR_TICK_BEGIN, $signal;
3811 $signal->wait;
3812}
3813
3814sub tick {
3815 if ($Coro::current != $Coro::main) {
3816 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3817 unless ++$bug_warning > 10;
3818 return;
3819 }
3820
2182 cf::server_tick; # one server iteration 3821 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK;
2184 $NEXT_TICK += $TICK;
2185 3822
2186 # if we are delayed by four ticks or more, skip them all 3823 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2187 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3824 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2188 3825 Coro::async_pool {
2189 $TICK_WATCHER->at ($NEXT_TICK); 3826 $Coro::current->{desc} = "runtime saver";
2190 $TICK_WATCHER->start;
2191 },
2192);
2193
2194IO::AIO::max_poll_time $TICK * 0.2;
2195
2196Event->io (
2197 fd => IO::AIO::poll_fileno,
2198 poll => 'r',
2199 prio => 5,
2200 data => WF_AUTOCANCEL,
2201 cb => \&IO::AIO::poll_cb,
2202);
2203
2204Event->timer (
2205 data => WF_AUTOCANCEL,
2206 after => 0,
2207 interval => 10,
2208 cb => sub {
2209 (Coro::unblock_sub {
2210 write_runtime 3827 write_runtime_sync
2211 or warn "ERROR: unable to write runtime file: $!"; 3828 or warn "ERROR: unable to write runtime file: $!";
2212 })->(); 3829 };
2213 }, 3830 }
2214); 3831
3832 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3833 $sig->send;
3834 }
3835 while (my $sig = shift @WAIT_FOR_TICK) {
3836 $sig->send;
3837 }
3838
3839 $LOAD = ($NOW - $TICK_START) / $TICK;
3840 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3841
3842 if (0) {
3843 if ($NEXT_TICK) {
3844 my $jitter = $TICK_START - $NEXT_TICK;
3845 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3846 warn "jitter $JITTER\n";#d#
3847 }
3848 }
3849}
3850
3851{
3852 # configure BDB
3853
3854 BDB::min_parallel 8;
3855 BDB::max_poll_reqs $TICK * 0.1;
3856 $AnyEvent::BDB::WATCHER->priority (1);
3857
3858 unless ($DB_ENV) {
3859 $DB_ENV = BDB::db_env_create;
3860 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3861 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3862 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3863 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3864 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3865
3866 cf::sync_job {
3867 eval {
3868 BDB::db_env_open
3869 $DB_ENV,
3870 $BDBDIR,
3871 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3872 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3873 0666;
3874
3875 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3876 };
3877
3878 cf::cleanup "db_env_open(db): $@" if $@;
3879 };
3880 }
3881
3882 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3883 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3884 };
3885 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3886 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3887 };
3888 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3889 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3890 };
3891}
3892
3893{
3894 # configure IO::AIO
3895
3896 IO::AIO::min_parallel 8;
3897 IO::AIO::max_poll_time $TICK * 0.1;
3898 undef $AnyEvent::AIO::WATCHER;
3899}
3900
3901my $_log_backtrace;
3902
3903sub _log_backtrace {
3904 my ($msg, @addr) = @_;
3905
3906 $msg =~ s/\n//;
3907
3908 # limit the # of concurrent backtraces
3909 if ($_log_backtrace < 2) {
3910 ++$_log_backtrace;
3911 my $perl_bt = Carp::longmess $msg;
3912 async {
3913 $Coro::current->{desc} = "abt $msg";
3914
3915 my @bt = fork_call {
3916 @addr = map { sprintf "%x", $_ } @addr;
3917 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3918 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3919 or die "addr2line: $!";
3920
3921 my @funcs;
3922 my @res = <$fh>;
3923 chomp for @res;
3924 while (@res) {
3925 my ($func, $line) = splice @res, 0, 2, ();
3926 push @funcs, "[$func] $line";
3927 }
3928
3929 @funcs
3930 };
3931
3932 LOG llevInfo, "[ABT] $perl_bt\n";
3933 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3934 LOG llevInfo, "[ABT] $_\n" for @bt;
3935 --$_log_backtrace;
3936 };
3937 } else {
3938 LOG llevInfo, "[ABT] $msg\n";
3939 LOG llevInfo, "[ABT] [suppressed]\n";
3940 }
3941}
3942
3943# load additional modules
3944require "cf/$_.pm" for @EXTRA_MODULES;
2215 3945
2216END { cf::emergency_save } 3946END { cf::emergency_save }
2217 3947
22181 39481
2219 3949

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