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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.121 by root, Tue Jan 2 11:11:52 2007 UTC vs.
Revision 1.474 by root, Thu Jul 16 21:42:56 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
37use Guard ();
13use Coro 3.3; 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
20use Digest::MD5; 56use Digest::MD5;
21use Fcntl; 57use Fcntl;
58use YAML ();
22use IO::AIO 2.31 (); 59use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 60use Time::HiRes;
61use Compress::LZF;
62use Digest::MD5 ();
25 63
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 64AnyEvent::detect;
27 65
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 66# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 70
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
76
77# strictly for debugging
78$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 79
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 80sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 81
35our %COMMAND = (); 82our %COMMAND = ();
36our %COMMAND_TIME = (); 83our %COMMAND_TIME = ();
84
85our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 86our %EXTCMD = ();
87our %EXTICMD = ();
88our %EXT_CORO = (); # coroutines bound to extensions
89our %EXT_MAP = (); # pluggable maps
38 90
91our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 92our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 93
42our $TICK = MAX_TIME * 1e-6; 94our $CONFDIR = confdir;
43our $TICK_WATCHER; 95our $DATADIR = datadir;
96our $LIBDIR = "$DATADIR/ext";
97our $PODDIR = "$DATADIR/pod";
98our $MAPDIR = "$DATADIR/" . mapdir;
99our $LOCALDIR = localdir;
100our $TMPDIR = "$LOCALDIR/" . tmpdir;
101our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
102our $PLAYERDIR = "$LOCALDIR/" . playerdir;
103our $RANDOMDIR = "$LOCALDIR/random";
104our $BDBDIR = "$LOCALDIR/db";
105our $PIDFILE = "$LOCALDIR/pid";
106our $RUNTIMEFILE = "$LOCALDIR/runtime";
107
108our %RESOURCE;
109
110our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
111our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 112our $NEXT_TICK;
45our $NOW; 113our $USE_FSYNC = 1; # use fsync to write maps - default on
114
115our $BDB_DEADLOCK_WATCHER;
116our $BDB_CHECKPOINT_WATCHER;
117our $BDB_TRICKLE_WATCHER;
118our $DB_ENV;
119
120our @EXTRA_MODULES = qw(pod mapscript);
46 121
47our %CFG; 122our %CFG;
48 123
49our $UPTIME; $UPTIME ||= time; 124our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 125our $RUNTIME;
126our $NOW;
51 127
52our %MAP; # all maps 128our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 129our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 130our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 131
56our %EXT_CORO; 132# used to convert map paths into valid unix filenames by replacing / by ∕
133our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
134
135our $LOAD; # a number between 0 (idle) and 1 (too many objects)
136our $LOADAVG; # same thing, but with alpha-smoothing
137our $JITTER; # average jitter
138our $TICK_START; # for load detecting purposes
139
140our @POST_INIT;
141
142our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
143our $REALLY_UNLOOP; # never set to true, please :)
57 144
58binmode STDOUT; 145binmode STDOUT;
59binmode STDERR; 146binmode STDERR;
60 147
61# read virtual server time, if available 148# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 149unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 150 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 151 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 152 $RUNTIME = <$fh> + 0.;
66} 153}
67 154
68mkdir cf::localdir; 155eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 156
74# a special map that is always available 157mkdir $_
75our $LINK_MAP; 158 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76 159
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 160our $EMERGENCY_POSITION;
161
162sub cf::map::normalise;
78 163
79############################################################################# 164#############################################################################
80 165
81=head2 GLOBAL VARIABLES 166=head2 GLOBAL VARIABLES
82 167
89=item $cf::RUNTIME 174=item $cf::RUNTIME
90 175
91The time this server has run, starts at 0 and is increased by $cf::TICK on 176The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 177every server tick.
93 178
94=item $cf::LIBDIR 179=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
180$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
181$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 182
96The perl library directory, where extensions and cf-specific modules can 183Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 184directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
185unique-items directory, player file directory, random maps directory and
186database environment.
98 187
99=item $cf::NOW 188=item $cf::NOW
100 189
101The time of the last (current) server tick. 190The time of the last (current) server tick.
102 191
103=item $cf::TICK 192=item $cf::TICK
104 193
105The interval between server ticks, in seconds. 194The interval between server ticks, in seconds.
106 195
196=item $cf::LOADAVG
197
198The current CPU load on the server (alpha-smoothed), as a value between 0
199(none) and 1 (overloaded), indicating how much time is spent on processing
200objects per tick. Healthy values are < 0.5.
201
202=item $cf::LOAD
203
204The raw value load value from the last tick.
205
107=item %cf::CFG 206=item %cf::CFG
108 207
109Configuration for the server, loaded from C</etc/crossfire/config>, or 208Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 209from wherever your confdir points to.
210
211=item cf::wait_for_tick, cf::wait_for_tick_begin
212
213These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
214returns directly I<after> the tick processing (and consequently, can only wake one process
215per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
216
217=item @cf::INVOKE_RESULTS
218
219This array contains the results of the last C<invoke ()> call. When
220C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
221that call.
111 222
112=back 223=back
113 224
114=cut 225=cut
115 226
116BEGIN { 227BEGIN {
117 *CORE::GLOBAL::warn = sub { 228 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 229 my $msg = join "", @_;
119 utf8::encode $msg;
120 230
121 $msg .= "\n" 231 $msg .= "\n"
122 unless $msg =~ /\n$/; 232 unless $msg =~ /\n$/;
123 233
234 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
235
124 LOG llevError, "cfperl: $msg"; 236 LOG llevError, $msg;
125 }; 237 };
126} 238}
239
240$Coro::State::DIEHOOK = sub {
241 return unless $^S eq 0; # "eq", not "=="
242
243 if ($Coro::current == $Coro::main) {#d#
244 warn "DIEHOOK called in main context, Coro bug?\n";#d#
245 return;#d#
246 }#d#
247
248 # kill coroutine otherwise
249 warn Carp::longmess $_[0];
250 Coro::terminate
251};
252
253$SIG{__DIE__} = sub { }; #d#?
127 254
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 255@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 256@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 257@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 258@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 259@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
260@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 261@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 262
135# we bless all objects into (empty) derived classes to force a method lookup 263# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 264# within the Safe compartment.
137for my $pkg (qw( 265for my $pkg (qw(
138 cf::global cf::attachable 266 cf::global cf::attachable
139 cf::object cf::object::player 267 cf::object cf::object::player
140 cf::client cf::player 268 cf::client cf::player
141 cf::arch cf::living 269 cf::arch cf::living
270 cf::map cf::mapspace
142 cf::map cf::party cf::region 271 cf::party cf::region
143)) { 272)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 273 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 274}
147 275
148$Event::DIED = sub { 276$EV::DIED = sub {
149 warn "error in event callback: @_"; 277 warn "error in event callback: @_";
150}; 278};
151 279
152my %ext_pkg; 280#############################################################################
153my @exts;
154my @hook;
155 281
156=head2 UTILITY FUNCTIONS 282=head2 UTILITY FUNCTIONS
157 283
158=over 4 284=over 4
159 285
160=cut 286=item dumpval $ref
161 287
162use JSON::Syck (); # TODO# replace by JSON::PC once working 288=cut
163 289
290sub dumpval {
291 eval {
292 local $SIG{__DIE__};
293 my $d;
294 if (1) {
295 $d = new Data::Dumper([$_[0]], ["*var"]);
296 $d->Terse(1);
297 $d->Indent(2);
298 $d->Quotekeys(0);
299 $d->Useqq(1);
300 #$d->Bless(...);
301 $d->Seen($_[1]) if @_ > 1;
302 $d = $d->Dump();
303 }
304 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
305 $d
306 } || "[unable to dump $_[0]: '$@']";
307}
308
164=item $ref = cf::from_json $json 309=item $ref = cf::decode_json $json
165 310
166Converts a JSON string into the corresponding perl data structure. 311Converts a JSON string into the corresponding perl data structure.
167 312
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 313=item $json = cf::encode_json $ref
176 314
177Converts a perl data structure into its JSON representation. 315Converts a perl data structure into its JSON representation.
178 316
179=cut 317=cut
180 318
181sub to_json($) { 319our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 320
186=item my $guard = cf::guard { BLOCK } 321sub encode_json($) { $json_coder->encode ($_[0]) }
322sub decode_json($) { $json_coder->decode ($_[0]) }
187 323
188Run the given callback when the guard object gets destroyed (useful for 324=item cf::post_init { BLOCK }
189coroutine cancellations).
190 325
191You can call C<< ->cancel >> on the guard object to stop the block from 326Execute the given codeblock, I<after> all extensions have been (re-)loaded,
192being executed. 327but I<before> the server starts ticking again.
193 328
194=cut 329The cdoeblock will have a single boolean argument to indicate whether this
330is a reload or not.
195 331
196sub guard(&) { 332=cut
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199 333
200sub cf::guard::cancel { 334sub post_init(&) {
201 ${$_[0]} = sub { }; 335 push @POST_INIT, shift;
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206} 336}
207 337
208=item cf::lock_wait $string 338=item cf::lock_wait $string
209 339
210Wait until the given lock is available. See cf::lock_acquire. 340Wait until the given lock is available. See cf::lock_acquire.
211 341
212=item my $lock = cf::lock_acquire $string 342=item my $lock = cf::lock_acquire $string
213 343
214Wait until the given lock is available and then acquires it and returns 344Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 345a L<Guard> object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 346for example when the coroutine gets canceled), the lock is automatically
217returned. 347returned.
218 348
349Locks are *not* recursive, locking from the same coro twice results in a
350deadlocked coro.
351
219Lock names should begin with a unique identifier (for example, find_map 352Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 353uses map_find and cf::map::load uses map_load).
221 354
222=cut 355=item $locked = cf::lock_active $string
223 356
224our %LOCK; 357Return true if the lock is currently active, i.e. somebody has locked it.
358
359=cut
360
361our $LOCKS = new Coro::SemaphoreSet;
225 362
226sub lock_wait($) { 363sub lock_wait($) {
227 my ($key) = @_; 364 $LOCKS->wait ($_[0]);
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234} 365}
235 366
236sub lock_acquire($) { 367sub lock_acquire($) {
237 my ($key) = @_; 368 $LOCKS->guard ($_[0])
238
239 # wait, to be sure we are not locked
240 lock_wait $key;
241
242 $LOCK{$key} = [];
243
244 cf::guard {
245 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} };
247 }
248} 369}
370
371sub lock_active($) {
372 $LOCKS->count ($_[0]) < 1
373}
374
375sub freeze_mainloop {
376 tick_inhibit_inc;
377
378 &Guard::guard (\&tick_inhibit_dec);
379}
380
381=item cf::periodic $interval, $cb
382
383Like EV::periodic, but randomly selects a starting point so that the actions
384get spread over timer.
385
386=cut
387
388sub periodic($$) {
389 my ($interval, $cb) = @_;
390
391 my $start = rand List::Util::min 180, $interval;
392
393 EV::periodic $start, $interval, 0, $cb
394}
395
396=item cf::get_slot $time[, $priority[, $name]]
397
398Allocate $time seconds of blocking CPU time at priority C<$priority>:
399This call blocks and returns only when you have at least C<$time> seconds
400of cpu time till the next tick. The slot is only valid till the next cede.
401
402The optional C<$name> can be used to identify the job to run. It might be
403used for statistical purposes and should identify the same time-class.
404
405Useful for short background jobs.
406
407=cut
408
409our @SLOT_QUEUE;
410our $SLOT_QUEUE;
411
412$SLOT_QUEUE->cancel if $SLOT_QUEUE;
413$SLOT_QUEUE = Coro::async {
414 $Coro::current->desc ("timeslot manager");
415
416 my $signal = new Coro::Signal;
417
418 while () {
419 next_job:
420 my $avail = cf::till_tick;
421 if ($avail > 0.01) {
422 for (0 .. $#SLOT_QUEUE) {
423 if ($SLOT_QUEUE[$_][0] < $avail) {
424 my $job = splice @SLOT_QUEUE, $_, 1, ();
425 $job->[2]->send;
426 Coro::cede;
427 goto next_job;
428 }
429 }
430 }
431
432 if (@SLOT_QUEUE) {
433 # we do not use wait_for_tick() as it returns immediately when tick is inactive
434 push @cf::WAIT_FOR_TICK, $signal;
435 $signal->wait;
436 } else {
437 Coro::schedule;
438 }
439 }
440};
441
442sub get_slot($;$$) {
443 return if tick_inhibit || $Coro::current == $Coro::main;
444
445 my ($time, $pri, $name) = @_;
446
447 $time = $TICK * .6 if $time > $TICK * .6;
448 my $sig = new Coro::Signal;
449
450 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
451 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
452 $SLOT_QUEUE->ready;
453 $sig->wait;
454}
455
456=item cf::async { BLOCK }
457
458Currently the same as Coro::async_pool, meaning you cannot use
459C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
460thing you are allowed to do is call C<prio> on it.
461
462=cut
463
464BEGIN { *async = \&Coro::async_pool }
249 465
250=item cf::sync_job { BLOCK } 466=item cf::sync_job { BLOCK }
251 467
252The design of crossfire+ requires that the main coro ($Coro::main) is 468The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 469is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 470partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
471acceptable.
255 472
256If it must be done, put the blocking parts into C<sync_job>. This will run 473If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 474the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 475server will be frozen during this time, so the block should either finish
259fast or be very important. 476fast or be very important.
262 479
263sub sync_job(&) { 480sub sync_job(&) {
264 my ($job) = @_; 481 my ($job) = @_;
265 482
266 if ($Coro::current == $Coro::main) { 483 if ($Coro::current == $Coro::main) {
484 my $time = EV::time;
485
267 # this is the main coro, too bad, we have to block 486 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 487 # till the operation succeeds, freezing the server :/
269 488
270 # TODO: use suspend/resume instead 489 LOG llevError, Carp::longmess "sync job";#d#
271 # (but this is cancel-safe) 490
272 local $FREEZE = 1; 491 my $freeze_guard = freeze_mainloop;
273 492
274 my $busy = 1; 493 my $busy = 1;
275 my @res; 494 my @res;
276 495
277 (Coro::async { 496 (async {
497 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 498 @res = eval { $job->() };
279 warn $@ if $@; 499 warn $@ if $@;
280 undef $busy; 500 undef $busy;
281 })->prio (Coro::PRIO_MAX); 501 })->prio (Coro::PRIO_MAX);
282 502
283 while ($busy) { 503 while ($busy) {
504 if (Coro::nready) {
284 Coro::cede_notself; 505 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 506 } else {
507 EV::loop EV::LOOP_ONESHOT;
286 } 508 }
509 }
510
511 my $time = EV::time - $time;
512
513 $TICK_START += $time; # do not account sync jobs to server load
287 514
288 wantarray ? @res : $res[0] 515 wantarray ? @res : $res[0]
289 } else { 516 } else {
290 # we are in another coroutine, how wonderful, everything just works 517 # we are in another coroutine, how wonderful, everything just works
291 518
292 $job->() 519 $job->()
293 } 520 }
294} 521}
295 522
296=item $coro = cf::coro { BLOCK } 523=item $coro = cf::async_ext { BLOCK }
297 524
298Creates and returns a new coro. This coro is automcatially being canceled 525Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 526extension calling this is being unloaded.
300 527
301=cut 528=cut
302 529
303sub coro(&) { 530sub async_ext(&) {
304 my $cb = shift; 531 my $cb = shift;
305 532
306 my $coro; $coro = async { 533 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 534
313 $coro->on_destroy (sub { 535 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 536 delete $EXT_CORO{$coro+0};
315 }); 537 });
316 $EXT_CORO{$coro+0} = $coro; 538 $EXT_CORO{$coro+0} = $coro;
317 539
318 $coro 540 $coro
319} 541}
320 542
321sub write_runtime { 543=item fork_call { }, $args
322 my $runtime = cf::localdir . "/runtime";
323 544
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 545Executes the given code block with the given arguments in a seperate
325 or return; 546process, returning the results. Everything must be serialisable with
547Coro::Storable. May, of course, block. Note that the executed sub may
548never block itself or use any form of event handling.
326 549
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 550=cut
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330 551
331 aio_fsync $fh 552sub fork_call(&@) {
332 and return; 553 my ($cb, @args) = @_;
333 554
334 close $fh 555 # we seemingly have to make a local copy of the whole thing,
335 or return; 556 # otherwise perl prematurely frees the stuff :/
557 # TODO: investigate and fix (likely this will be rather laborious)
336 558
337 aio_rename "$runtime~", $runtime 559 my @res = Coro::Util::fork_eval {
338 and return; 560 reset_signals;
561 &$cb
562 }, @args;
339 563
564 wantarray ? @res : $res[-1]
565}
566
567=item $coin = coin_from_name $name
568
569=cut
570
571our %coin_alias = (
572 "silver" => "silvercoin",
573 "silvercoin" => "silvercoin",
574 "silvercoins" => "silvercoin",
575 "gold" => "goldcoin",
576 "goldcoin" => "goldcoin",
577 "goldcoins" => "goldcoin",
578 "platinum" => "platinacoin",
579 "platinumcoin" => "platinacoin",
580 "platinumcoins" => "platinacoin",
581 "platina" => "platinacoin",
582 "platinacoin" => "platinacoin",
583 "platinacoins" => "platinacoin",
584 "royalty" => "royalty",
585 "royalties" => "royalty",
586);
587
588sub coin_from_name($) {
589 $coin_alias{$_[0]}
590 ? cf::arch::find $coin_alias{$_[0]}
591 : undef
592}
593
594=item $value = cf::db_get $family => $key
595
596Returns a single value from the environment database.
597
598=item cf::db_put $family => $key => $value
599
600Stores the given C<$value> in the family. It can currently store binary
601data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
602
603=item $db = cf::db_table "name"
604
605Create and/or open a new database table. The string must not be "db" and must be unique
606within each server.
607
608=cut
609
610sub db_table($) {
611 my ($name) = @_;
612 my $db = BDB::db_create $DB_ENV;
613
614 eval {
615 $db->set_flags (BDB::CHKSUM);
616
617 utf8::encode $name;
618 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
619 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
620 cf::cleanup "db_open(db): $!" if $!;
621 };
622 cf::cleanup "db_open(db): $@" if $@;
623
624 $db
625}
626
627our $DB;
628
629sub db_init {
630 cf::sync_job {
631 $DB ||= db_table "db";
632 };
633}
634
635sub db_get($$) {
636 my $key = "$_[0]/$_[1]";
637
638 cf::sync_job {
639 BDB::db_get $DB, undef, $key, my $data;
640
641 $! ? ()
642 : $data
340 1 643 }
644}
645
646sub db_put($$$) {
647 BDB::dbreq_pri 4;
648 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
649}
650
651=item cf::cache $id => [$paths...], $processversion => $process
652
653Generic caching function that returns the value of the resource $id,
654caching and regenerating as required.
655
656This function can block.
657
658=cut
659
660sub cache {
661 my ($id, $src, $processversion, $process) = @_;
662
663 my $meta =
664 join "\x00",
665 $processversion,
666 map {
667 aio_stat $_
668 and Carp::croak "$_: $!";
669
670 ($_, (stat _)[7,9])
671 } @$src;
672
673 my $dbmeta = db_get cache => "$id/meta";
674 if ($dbmeta ne $meta) {
675 # changed, we may need to process
676
677 my @data;
678 my $md5;
679
680 for (0 .. $#$src) {
681 0 <= aio_load $src->[$_], $data[$_]
682 or Carp::croak "$src->[$_]: $!";
683 }
684
685 # if processing is expensive, check
686 # checksum first
687 if (1) {
688 $md5 =
689 join "\x00",
690 $processversion,
691 map {
692 cf::cede_to_tick;
693 ($src->[$_], Digest::MD5::md5_hex $data[$_])
694 } 0.. $#$src;
695
696
697 my $dbmd5 = db_get cache => "$id/md5";
698 if ($dbmd5 eq $md5) {
699 db_put cache => "$id/meta", $meta;
700
701 return db_get cache => "$id/data";
702 }
703 }
704
705 my $t1 = Time::HiRes::time;
706 my $data = $process->(\@data);
707 my $t2 = Time::HiRes::time;
708
709 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
710
711 db_put cache => "$id/data", $data;
712 db_put cache => "$id/md5" , $md5;
713 db_put cache => "$id/meta", $meta;
714
715 return $data;
716 }
717
718 db_get cache => "$id/data"
719}
720
721=item cf::datalog type => key => value, ...
722
723Log a datalog packet of the given type with the given key-value pairs.
724
725=cut
726
727sub datalog($@) {
728 my ($type, %kv) = @_;
729 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
341} 730}
342 731
343=back 732=back
344 733
345=cut 734=cut
346 735
347############################################################################# 736#############################################################################
348 737
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466
467#############################################################################
468
469=head2 ATTACHABLE OBJECTS 738=head2 ATTACHABLE OBJECTS
470 739
471Many objects in crossfire are so-called attachable objects. That means you can 740Many objects in deliantra are so-called attachable objects. That means you can
472attach callbacks/event handlers (a collection of which is called an "attachment") 741attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods. 742to it. All such attachable objects support the following methods.
474 743
475In the following description, CLASS can be any of C<global>, C<object> 744In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in 745C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+). 746Deliantra).
478 747
479=over 4 748=over 4
480 749
481=item $attachable->attach ($attachment, key => $value...) 750=item $attachable->attach ($attachment, key => $value...)
482 751
526=item cf::CLASS::attachment $name, ... 795=item cf::CLASS::attachment $name, ...
527 796
528Register an attachment by C<$name> through which attachable objects of the 797Register an attachment by C<$name> through which attachable objects of the
529given CLASS can refer to this attachment. 798given CLASS can refer to this attachment.
530 799
531Some classes such as crossfire maps and objects can specify attachments 800Some classes such as deliantra maps and objects can specify attachments
532that are attached at load/instantiate time, thus the need for a name. 801that are attached at load/instantiate time, thus the need for a name.
533 802
534These calls expect any number of the following handler/hook descriptions: 803These calls expect any number of the following handler/hook descriptions:
535 804
536=over 4 805=over 4
596our @CB_TYPE = (); # registry for type (cf-object class) based events 865our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 866our @CB_MAP = ();
598 867
599my %attachment; 868my %attachment;
600 869
870sub cf::attachable::thawer_merge {
871 # simply override everything except _meta
872 local $_[0]{_meta};
873 %{$_[0]} = %{$_[1]};
874}
875
601sub _attach_cb($$$$) { 876sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 877 my ($registry, $event, $prio, $cb) = @_;
603 878
604 use sort 'stable'; 879 use sort 'stable';
605 880
639 $registry = $CB_TYPE[$object_type] ||= []; 914 $registry = $CB_TYPE[$object_type] ||= [];
640 915
641 } elsif ($type eq "subtype") { 916 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type"; 917 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg; 918 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 919 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
645 920
646 } elsif ($type eq "package") { 921 } elsif ($type eq "package") {
647 my $pkg = shift @arg; 922 my $pkg = shift @arg;
648 923
649 while (my ($name, $id) = each %cb_id) { 924 while (my ($name, $id) = each %cb_id) {
678 _attach $registry, $klass, @attach; 953 _attach $registry, $klass, @attach;
679 } 954 }
680 955
681 $obj->{$name} = \%arg; 956 $obj->{$name} = \%arg;
682 } else { 957 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n"; 958 warn "object uses attachment '$name' which is not available, postponing.\n";
684 } 959 }
685 960
686 $obj->{_attachment}{$name} = undef; 961 $obj->{_attachment}{$name} = undef;
687} 962}
688 963
690 if (ref $_[0]) { 965 if (ref $_[0]) {
691 _object_attach @_; 966 _object_attach @_;
692 } else { 967 } else {
693 _attach shift->_attach_registry, @_; 968 _attach shift->_attach_registry, @_;
694 } 969 }
970 _recalc_want;
695}; 971};
696 972
697# all those should be optimised 973# all those should be optimised
698sub cf::attachable::detach { 974sub cf::attachable::detach {
699 my ($obj, $name) = @_; 975 my ($obj, $name) = @_;
702 delete $obj->{_attachment}{$name}; 978 delete $obj->{_attachment}{$name};
703 reattach ($obj); 979 reattach ($obj);
704 } else { 980 } else {
705 Carp::croak "cannot, currently, detach class attachments"; 981 Carp::croak "cannot, currently, detach class attachments";
706 } 982 }
983 _recalc_want;
707}; 984};
708 985
709sub cf::attachable::attached { 986sub cf::attachable::attached {
710 my ($obj, $name) = @_; 987 my ($obj, $name) = @_;
711 988
726 "; 1003 ";
727 die if $@; 1004 die if $@;
728} 1005}
729 1006
730our $override; 1007our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1008our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732 1009
733sub override { 1010sub override {
734 $override = 1; 1011 $override = 1;
735 @invoke_results = (); 1012 @INVOKE_RESULTS = (@_);
736} 1013}
737 1014
738sub do_invoke { 1015sub do_invoke {
739 my $event = shift; 1016 my $event = shift;
740 my $callbacks = shift; 1017 my $callbacks = shift;
741 1018
742 @invoke_results = (); 1019 @INVOKE_RESULTS = ();
743 1020
744 local $override; 1021 local $override;
745 1022
746 for (@$callbacks) { 1023 for (@$callbacks) {
747 eval { &{$_->[1]} }; 1024 eval { &{$_->[1]} };
756 } 1033 }
757 1034
758 0 1035 0
759} 1036}
760 1037
761=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1038=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
762 1039
763=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1040=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
764 1041
765Generate an object-specific event with the given arguments. 1042Generate an object-specific event with the given arguments.
766 1043
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1044This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override 1045removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly). 1046results (if you must, access C<@cf::INVOKE_RESULTS> directly).
770 1047
771=back 1048=back
772 1049
773=cut 1050=cut
774 1051
775############################################################################# 1052#############################################################################
776# object support 1053# object support
1054
1055sub _object_equal($$);
1056sub _object_equal($$) {
1057 my ($a, $b) = @_;
1058
1059 return 0 unless (ref $a) eq (ref $b);
1060
1061 if ("HASH" eq ref $a) {
1062 my @ka = keys %$a;
1063 my @kb = keys %$b;
1064
1065 return 0 if @ka != @kb;
1066
1067 for (0 .. $#ka) {
1068 return 0 unless $ka[$_] eq $kb[$_];
1069 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1070 }
1071
1072 } elsif ("ARRAY" eq ref $a) {
1073
1074 return 0 if @$a != @$b;
1075
1076 for (0 .. $#$a) {
1077 return 0 unless _object_equal $a->[$_], $b->[$_];
1078 }
1079
1080 } elsif ($a ne $b) {
1081 return 0;
1082 }
1083
1084 1
1085}
1086
1087our $SLOW_MERGES;#d#
1088sub _can_merge {
1089 my ($ob1, $ob2) = @_;
1090
1091 ++$SLOW_MERGES;#d#
1092
1093 # we do the slow way here
1094 return _object_equal $ob1, $ob2
1095}
777 1096
778sub reattach { 1097sub reattach {
779 # basically do the same as instantiate, without calling instantiate 1098 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 1099 my ($obj) = @_;
1100
1101 # no longer needed after getting rid of delete_package?
1102 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 1103
782 my $registry = $obj->registry; 1104 my $registry = $obj->registry;
783 1105
784 @$registry = (); 1106 @$registry = ();
785 1107
800cf::attachable->attach ( 1122cf::attachable->attach (
801 prio => -1000000, 1123 prio => -1000000,
802 on_instantiate => sub { 1124 on_instantiate => sub {
803 my ($obj, $data) = @_; 1125 my ($obj, $data) = @_;
804 1126
805 $data = from_json $data; 1127 $data = decode_json $data;
806 1128
807 for (@$data) { 1129 for (@$data) {
808 my ($name, $args) = @$_; 1130 my ($name, $args) = @$_;
809 1131
810 $obj->attach ($name, %{$args || {} }); 1132 $obj->attach ($name, %{$args || {} });
826sub object_freezer_save { 1148sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_; 1149 my ($filename, $rdata, $objs) = @_;
828 1150
829 sync_job { 1151 sync_job {
830 if (length $$rdata) { 1152 if (length $$rdata) {
1153 utf8::decode (my $decname = $filename);
831 warn sprintf "saving %s (%d,%d)\n", 1154 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs; 1155 $decname, length $$rdata, scalar @$objs;
833 1156
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1157 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 1158 aio_chmod $fh, SAVE_MODE;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1159 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1160 if ($cf::USE_FSYNC) {
1161 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
837 aio_fsync $fh; 1162 aio_fsync $fh;
1163 }
838 close $fh; 1164 aio_close $fh;
839 1165
840 if (@$objs) { 1166 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1167 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 1168 aio_chmod $fh, SAVE_MODE;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1169 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 1170 aio_write $fh, 0, (length $data), $data, 0;
1171 if ($cf::USE_FSYNC) {
1172 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
845 aio_fsync $fh; 1173 aio_fsync $fh;
1174 }
846 close $fh; 1175 aio_close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 1176 aio_rename "$filename.pst~", "$filename.pst";
848 } 1177 }
849 } else { 1178 } else {
850 aio_unlink "$filename.pst"; 1179 aio_unlink "$filename.pst";
851 } 1180 }
852 1181
853 aio_rename "$filename~", $filename; 1182 aio_rename "$filename~", $filename;
1183
1184 $filename =~ s%/[^/]+$%%;
1185 aio_pathsync $filename if $cf::USE_FSYNC;
854 } else { 1186 } else {
855 warn "FATAL: $filename~: $!\n"; 1187 warn "unable to save objects: $filename~: $!\n";
856 } 1188 }
857 } else { 1189 } else {
858 aio_unlink $filename; 1190 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 1191 aio_unlink "$filename.pst";
860 } 1192 }
861 } 1193 };
862} 1194}
863 1195
864sub object_freezer_as_string { 1196sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 1197 my ($rdata, $objs) = @_;
866 1198
878 or return; 1210 or return;
879 1211
880 unless (aio_stat "$filename.pst") { 1212 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0 1213 (aio_load "$filename.pst", $av) >= 0
882 or return; 1214 or return;
1215
883 $av = eval { (Storable::thaw $av)->{objs} }; 1216 my $st = eval { Coro::Storable::thaw $av };
1217 $av = $st->{objs};
884 } 1218 }
885 1219
1220 utf8::decode (my $decname = $filename);
886 warn sprintf "loading %s (%d)\n", 1221 warn sprintf "loading %s (%d,%d)\n",
887 $filename, length $data, scalar @{$av || []};#d# 1222 $decname, length $data, scalar @{$av || []};
1223
888 return ($data, $av); 1224 ($data, $av)
889} 1225}
1226
1227=head2 COMMAND CALLBACKS
1228
1229=over 4
1230
1231=cut
890 1232
891############################################################################# 1233#############################################################################
892# command handling &c 1234# command handling &c
893 1235
894=item cf::register_command $name => \&callback($ob,$args); 1236=item cf::register_command $name => \&callback($ob,$args);
907 push @{ $COMMAND{$name} }, [$caller, $cb]; 1249 push @{ $COMMAND{$name} }, [$caller, $cb];
908} 1250}
909 1251
910=item cf::register_extcmd $name => \&callback($pl,$packet); 1252=item cf::register_extcmd $name => \&callback($pl,$packet);
911 1253
912Register a callbackf ro execution when the client sends an extcmd packet. 1254Register a callback for execution when the client sends an (synchronous)
1255extcmd packet. Ext commands will be processed in the order they are
1256received by the server, like other user commands. The first argument is
1257the logged-in player. Ext commands can only be processed after a player
1258has logged in successfully.
913 1259
914If the callback returns something, it is sent back as if reply was being 1260If the callback returns something, it is sent back as if reply was being
915called. 1261called.
916 1262
1263=item cf::register_exticmd $name => \&callback($ns,$packet);
1264
1265Register a callback for execution when the client sends an (asynchronous)
1266exticmd packet. Exti commands are processed by the server as soon as they
1267are received, i.e. out of order w.r.t. other commands. The first argument
1268is a client socket. Exti commands can be received anytime, even before
1269log-in.
1270
1271If the callback returns something, it is sent back as if reply was being
1272called.
1273
917=cut 1274=cut
918 1275
919sub register_extcmd { 1276sub register_extcmd {
920 my ($name, $cb) = @_; 1277 my ($name, $cb) = @_;
921 1278
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 1279 $EXTCMD{$name} = $cb;
926} 1280}
1281
1282sub register_exticmd {
1283 my ($name, $cb) = @_;
1284
1285 $EXTICMD{$name} = $cb;
1286}
1287
1288use File::Glob ();
927 1289
928cf::player->attach ( 1290cf::player->attach (
929 on_command => sub { 1291 on_command => sub {
930 my ($pl, $name, $params) = @_; 1292 my ($pl, $name, $params) = @_;
931 1293
939 cf::override; 1301 cf::override;
940 }, 1302 },
941 on_extcmd => sub { 1303 on_extcmd => sub {
942 my ($pl, $buf) = @_; 1304 my ($pl, $buf) = @_;
943 1305
944 my $msg = eval { from_json $buf }; 1306 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
945 1307
946 if (ref $msg) { 1308 if (ref $msg) {
1309 my ($type, $reply, @payload) =
1310 "ARRAY" eq ref $msg
1311 ? @$msg
1312 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1313
1314 my @reply;
1315
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1316 if (my $cb = $EXTCMD{$type}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 1317 @reply = $cb->($pl, @payload);
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 } 1318 }
1319
1320 $pl->ext_reply ($reply, @reply)
1321 if $reply;
1322
952 } else { 1323 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1324 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 } 1325 }
955 1326
956 cf::override; 1327 cf::override;
957 }, 1328 },
958); 1329);
959 1330
960sub register { 1331# "readahead" all extensions
961 my ($base, $pkg) = @_; 1332sub cache_extensions {
1333 my $grp = IO::AIO::aio_group;
962 1334
963 #TODO 1335 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
964} 1336 for (grep /\.ext$/, @{$_[0]}) {
1337 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1338 }
1339 };
965 1340
1341 $grp
1342}
1343
966sub load_extension { 1344sub load_extensions {
1345 cf::sync_job {
1346 my %todo;
1347
1348 for my $path (<$LIBDIR/*.ext>) {
1349 next unless -r $path;
1350
1351 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1352 my $base = $1;
1353 my $pkg = $1;
1354 $pkg =~ s/[^[:word:]]/_/g;
1355 $pkg = "ext::$pkg";
1356
1357 open my $fh, "<:utf8", $path
1358 or die "$path: $!";
1359
1360 my $source = do { local $/; <$fh> };
1361
1362 my %ext = (
1363 path => $path,
1364 base => $base,
1365 pkg => $pkg,
1366 );
1367
1368 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1369 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1370
1371 $ext{source} =
1372 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1373 . "#line 1 \"$path\"\n{\n"
1374 . $source
1375 . "\n};\n1";
1376
1377 $todo{$base} = \%ext;
1378 }
1379
1380 my %done;
1381 while (%todo) {
1382 my $progress;
1383
1384 while (my ($k, $v) = each %todo) {
1385 for (split /,\s*/, $v->{meta}{depends}) {
1386 goto skip
1387 unless exists $done{$_};
1388 }
1389
1390 warn "... loading '$k' into '$v->{pkg}'\n";
1391
1392 unless (eval $v->{source}) {
1393 my $msg = $@ ? "$v->{path}: $@\n"
1394 : "$v->{base}: extension inactive.\n";
1395
1396 if (exists $v->{meta}{mandatory}) {
1397 warn $msg;
1398 cf::cleanup "mandatory extension failed to load, exiting.";
1399 }
1400
1401 warn $msg;
1402 }
1403
1404 $done{$k} = delete $todo{$k};
1405 push @EXTS, $v->{pkg};
1406 $progress = 1;
1407 }
1408
1409 skip:
1410 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1411 unless $progress;
1412 }
1413 };
1414}
1415
1416#############################################################################
1417
1418=back
1419
1420=head2 CORE EXTENSIONS
1421
1422Functions and methods that extend core deliantra objects.
1423
1424=cut
1425
1426package cf::player;
1427
1428use Coro::AIO;
1429
1430=head3 cf::player
1431
1432=over 4
1433
1434=item cf::player::num_playing
1435
1436Returns the official number of playing players, as per the Crossfire metaserver rules.
1437
1438=cut
1439
1440sub num_playing {
1441 scalar grep
1442 $_->ob->map
1443 && !$_->hidden
1444 && !$_->ob->flag (cf::FLAG_WIZ),
1445 cf::player::list
1446}
1447
1448=item cf::player::find $login
1449
1450Returns the given player object, loading it if necessary (might block).
1451
1452=cut
1453
1454sub playerdir($) {
1455 "$PLAYERDIR/"
1456 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1457}
1458
1459sub path($) {
1460 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1461
1462 (playerdir $login) . "/playerdata"
1463}
1464
1465sub find_active($) {
1466 $cf::PLAYER{$_[0]}
1467 and $cf::PLAYER{$_[0]}->active
1468 and $cf::PLAYER{$_[0]}
1469}
1470
1471sub exists($) {
1472 my ($login) = @_;
1473
1474 $cf::PLAYER{$login}
1475 or !aio_stat path $login
1476}
1477
1478sub find($) {
1479 return $cf::PLAYER{$_[0]} || do {
1480 my $login = $_[0];
1481
1482 my $guard = cf::lock_acquire "user_find:$login";
1483
1484 $cf::PLAYER{$_[0]} || do {
1485 # rename old playerfiles to new ones
1486 #TODO: remove when no longer required
1487 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1488 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1489 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1490 aio_unlink +(playerdir $login) . "/$login.pl";
1491
1492 my $f = new_from_file cf::object::thawer path $login
1493 or return;
1494
1495 my $pl = cf::player::load_pl $f
1496 or return;
1497
1498 local $cf::PLAYER_LOADING{$login} = $pl;
1499 $f->resolve_delayed_derefs;
1500 $cf::PLAYER{$login} = $pl
1501 }
1502 }
1503}
1504
1505sub save($) {
1506 my ($pl) = @_;
1507
1508 return if $pl->{deny_save};
1509
1510 my $path = path $pl;
1511 my $guard = cf::lock_acquire "user_save:$path";
1512
1513 return if $pl->{deny_save};
1514
1515 aio_mkdir playerdir $pl, 0770;
1516 $pl->{last_save} = $cf::RUNTIME;
1517
1518 cf::get_slot 0.01;
1519
1520 $pl->save_pl ($path);
1521 cf::cede_to_tick;
1522}
1523
1524sub new($) {
1525 my ($login) = @_;
1526
1527 my $self = create;
1528
1529 $self->ob->name ($login);
1530 $self->{deny_save} = 1;
1531
1532 $cf::PLAYER{$login} = $self;
1533
1534 $self
1535}
1536
1537=item $player->send_msg ($channel, $msg, $color, [extra...])
1538
1539=cut
1540
1541sub send_msg {
1542 my $ns = shift->ns
1543 or return;
1544 $ns->send_msg (@_);
1545}
1546
1547=item $pl->quit_character
1548
1549Nukes the player without looking back. If logged in, the connection will
1550be destroyed. May block for a long time.
1551
1552=cut
1553
1554sub quit_character {
1555 my ($pl) = @_;
1556
1557 my $name = $pl->ob->name;
1558
1559 $pl->{deny_save} = 1;
1560 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1561
1562 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1563 $pl->deactivate;
1564 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1565 $pl->ob->check_score;
1566 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1567 $pl->ns->destroy if $pl->ns;
1568
1569 my $path = playerdir $pl;
1570 my $temp = "$path~$cf::RUNTIME~deleting~";
1571 aio_rename $path, $temp;
1572 delete $cf::PLAYER{$pl->ob->name};
1573 $pl->destroy;
1574
1575 my $prefix = qr<^~\Q$name\E/>;
1576
1577 # nuke player maps
1578 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1579
1580 IO::AIO::aio_rmtree $temp;
1581}
1582
1583=item $pl->kick
1584
1585Kicks a player out of the game. This destroys the connection.
1586
1587=cut
1588
1589sub kick {
1590 my ($pl, $kicker) = @_;
1591
1592 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1593 $pl->killer ("kicked");
1594 $pl->ns->destroy;
1595}
1596
1597=item cf::player::list_logins
1598
1599Returns am arrayref of all valid playernames in the system, can take a
1600while and may block, so not sync_job-capable, ever.
1601
1602=cut
1603
1604sub list_logins {
1605 my $dirs = aio_readdir $PLAYERDIR
1606 or return [];
1607
1608 my @logins;
1609
1610 for my $login (@$dirs) {
1611 my $path = path $login;
1612
1613 # a .pst is a dead give-away for a valid player
1614 # if no pst file found, open and chekc for blocked users
1615 if (aio_stat "$path.pst") {
1616 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1617 aio_read $fh, 0, 512, my $buf, 0 or next;
1618 $buf !~ /^password -------------$/m or next; # official not-valid tag
1619 }
1620
1621 utf8::decode $login;
1622 push @logins, $login;
1623 }
1624
1625 \@logins
1626}
1627
1628=item $player->maps
1629
1630Returns an arrayref of map paths that are private for this
1631player. May block.
1632
1633=cut
1634
1635sub maps($) {
1636 my ($pl) = @_;
1637
1638 $pl = ref $pl ? $pl->ob->name : $pl;
1639
1640 my $files = aio_readdir playerdir $pl
1641 or return;
1642
1643 my @paths;
1644
1645 for (@$files) {
1646 utf8::decode $_;
1647 next if /\.(?:pl|pst)$/;
1648 next unless /^$PATH_SEP/o;
1649
1650 push @paths, cf::map::normalise "~$pl/$_";
1651 }
1652
1653 \@paths
1654}
1655
1656=item $protocol_xml = $player->expand_cfpod ($cfpod)
1657
1658Expand deliantra pod fragments into protocol xml.
1659
1660=item $player->ext_reply ($msgid, @msg)
1661
1662Sends an ext reply to the player.
1663
1664=cut
1665
1666sub ext_reply($$@) {
1667 my ($self, $id, @msg) = @_;
1668
1669 $self->ns->ext_reply ($id, @msg)
1670}
1671
1672=item $player->ext_msg ($type, @msg)
1673
1674Sends an ext event to the client.
1675
1676=cut
1677
1678sub ext_msg($$@) {
1679 my ($self, $type, @msg) = @_;
1680
1681 $self->ns->ext_msg ($type, @msg);
1682}
1683
1684=head3 cf::region
1685
1686=over 4
1687
1688=cut
1689
1690package cf::region;
1691
1692=item cf::region::find_by_path $path
1693
1694Tries to decuce the likely region for a map knowing only its path.
1695
1696=cut
1697
1698sub find_by_path($) {
967 my ($path) = @_; 1699 my ($path) = @_;
968 1700
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1701 my ($match, $specificity);
970 my $base = $1;
971 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg";
974 1702
975 warn "loading '$path' into '$pkg'\n"; 1703 for my $region (list) {
976 1704 if ($region->{match} && $path =~ $region->{match}) {
977 open my $fh, "<:utf8", $path 1705 ($match, $specificity) = ($region, $region->specificity)
978 or die "$path: $!"; 1706 if $region->specificity > $specificity;
979 1707 }
980 my $source =
981 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> })
984 . "\n};\n1";
985
986 eval $source
987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
989
990 push @exts, $pkg;
991 $ext_pkg{$base} = $pkg;
992
993# no strict 'refs';
994# @{"$pkg\::ISA"} = ext::;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 1708 }
1009 1709
1010 # remove commands 1710 $match
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034}
1035
1036sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext;
1039 eval {
1040 load_extension $ext;
1041 1
1042 } or warn "$ext not loaded: $@";
1043 }
1044}
1045
1046#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083
1084=head2 CORE EXTENSIONS
1085
1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
1089
1090=over 4
1091
1092=item cf::player::exists $login
1093
1094Returns true when the given account exists.
1095
1096=cut
1097
1098sub cf::player::exists($) {
1099 cf::player::find $_[0]
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1101}
1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115} 1711}
1116 1712
1117=back 1713=back
1118
1119 1714
1120=head3 cf::map 1715=head3 cf::map
1121 1716
1122=over 4 1717=over 4
1123 1718
1126package cf::map; 1721package cf::map;
1127 1722
1128use Fcntl; 1723use Fcntl;
1129use Coro::AIO; 1724use Coro::AIO;
1130 1725
1726use overload
1727 '""' => \&as_string,
1728 fallback => 1;
1729
1131our $MAX_RESET = 7200; 1730our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1731our $DEFAULT_RESET = 3000;
1133 1732
1134sub generate_random_map { 1733sub generate_random_map {
1135 my ($path, $rmp) = @_; 1734 my ($self, $rmp) = @_;
1735
1736 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1136 1737
1137 # mit "rum" bekleckern, nicht 1738 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1739 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1740 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1741 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1742 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1743 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1744 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1745 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1746 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1747 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1748 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1749 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1750 (cf::region::find $rmp->{region}), $rmp->{custom}
1751 )
1151} 1752}
1152 1753
1153# and all this just because we cannot iterate over 1754=item cf::map->register ($regex, $prio)
1154# all maps in C++...
1155sub change_all_map_light {
1156 my ($change) = @_;
1157 1755
1158 $_->change_map_light ($change) for values %cf::MAP; 1756Register a handler for the map path matching the given regex at the
1159} 1757givne priority (higher is better, built-in handlers have priority 0, the
1758default).
1160 1759
1161sub try_load_header($) { 1760=cut
1761
1762sub register {
1763 my (undef, $regex, $prio) = @_;
1764 my $pkg = caller;
1765
1766 no strict;
1767 push @{"$pkg\::ISA"}, __PACKAGE__;
1768
1769 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1770}
1771
1772# also paths starting with '/'
1773$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1774
1775sub thawer_merge {
1776 my ($self, $merge) = @_;
1777
1778 # we have to keep some variables in memory intact
1779 local $self->{path};
1780 local $self->{load_path};
1781
1782 $self->SUPER::thawer_merge ($merge);
1783}
1784
1785sub normalise {
1162 my ($path) = @_; 1786 my ($path, $base) = @_;
1787
1788 $path = "$path"; # make sure its a string
1789
1790 $path =~ s/\.map$//;
1791
1792 # map plan:
1793 #
1794 # /! non-realised random map exit (special hack!)
1795 # {... are special paths that are not being touched
1796 # ?xxx/... are special absolute paths
1797 # ?random/... random maps
1798 # /... normal maps
1799 # ~user/... per-player map of a specific user
1800
1801 $path =~ s/$PATH_SEP/\//go;
1802
1803 # treat it as relative path if it starts with
1804 # something that looks reasonable
1805 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1806 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1807
1808 $base =~ s{[^/]+/?$}{};
1809 $path = "$base/$path";
1810 }
1811
1812 for ($path) {
1813 redo if s{//}{/};
1814 redo if s{/\.?/}{/};
1815 redo if s{/[^/]+/\.\./}{/};
1816 }
1817
1818 $path
1819}
1820
1821sub new_from_path {
1822 my (undef, $path, $base) = @_;
1823
1824 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1825
1826 $path = normalise $path, $base;
1827
1828 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1829 if ($path =~ $EXT_MAP{$pkg}[1]) {
1830 my $self = bless cf::map::new, $pkg;
1831 $self->{path} = $path; $self->path ($path);
1832 $self->init; # pass $1 etc.
1833 return $self;
1834 }
1835 }
1836
1837 Carp::cluck "unable to resolve path '$path' (base '$base').";
1838 ()
1839}
1840
1841sub init {
1842 my ($self) = @_;
1843
1844 $self
1845}
1846
1847sub as_string {
1848 my ($self) = @_;
1849
1850 "$self->{path}"
1851}
1852
1853# the displayed name, this is a one way mapping
1854sub visible_name {
1855 &as_string
1856}
1857
1858# the original (read-only) location
1859sub load_path {
1860 my ($self) = @_;
1861
1862 "$MAPDIR/$self->{path}.map"
1863}
1864
1865# the temporary/swap location
1866sub save_path {
1867 my ($self) = @_;
1868
1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1870 "$TMPDIR/$path.map"
1871}
1872
1873# the unique path, undef == no special unique path
1874sub uniq_path {
1875 my ($self) = @_;
1876
1877 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1878 "$UNIQUEDIR/$path"
1879}
1880
1881sub decay_objects {
1882 my ($self) = @_;
1883
1884 return if $self->{deny_reset};
1885
1886 $self->do_decay_objects;
1887}
1888
1889sub unlink_save {
1890 my ($self) = @_;
1891
1892 utf8::encode (my $save = $self->save_path);
1893 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1894 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1895}
1896
1897sub load_header_from($) {
1898 my ($self, $path) = @_;
1163 1899
1164 utf8::encode $path; 1900 utf8::encode $path;
1165 aio_open $path, O_RDONLY, 0 1901 my $f = new_from_file cf::object::thawer $path
1166 or return; 1902 or return;
1167 1903
1168 my $map = cf::map::new 1904 $self->_load_header ($f)
1169 or return; 1905 or return;
1170 1906
1171 $map->load_header ($path) 1907 local $MAP_LOADING{$self->{path}} = $self;
1908 $f->resolve_delayed_derefs;
1909
1910 $self->{load_path} = $path;
1911
1912 1
1913}
1914
1915sub load_header_orig {
1916 my ($self) = @_;
1917
1918 $self->load_header_from ($self->load_path)
1919}
1920
1921sub load_header_temp {
1922 my ($self) = @_;
1923
1924 $self->load_header_from ($self->save_path)
1925}
1926
1927sub prepare_temp {
1928 my ($self) = @_;
1929
1930 $self->last_access ((delete $self->{last_access})
1931 || $cf::RUNTIME); #d#
1932 # safety
1933 $self->{instantiate_time} = $cf::RUNTIME
1934 if $self->{instantiate_time} > $cf::RUNTIME;
1935}
1936
1937sub prepare_orig {
1938 my ($self) = @_;
1939
1940 $self->{load_original} = 1;
1941 $self->{instantiate_time} = $cf::RUNTIME;
1942 $self->last_access ($cf::RUNTIME);
1943 $self->instantiate;
1944}
1945
1946sub load_header {
1947 my ($self) = @_;
1948
1949 if ($self->load_header_temp) {
1950 $self->prepare_temp;
1951 } else {
1952 $self->load_header_orig
1172 or return; 1953 or return;
1954 $self->prepare_orig;
1955 }
1173 1956
1174 $map->{load_path} = $path; 1957 $self->{deny_reset} = 1
1958 if $self->no_reset;
1175 1959
1176 $map 1960 $self->default_region (cf::region::find_by_path $self->{path})
1177} 1961 unless $self->default_region;
1178 1962
1963 1
1964}
1965
1966sub find;
1179sub find_map { 1967sub find {
1180 my ($path, $origin) = @_; 1968 my ($path, $origin) = @_;
1181 1969
1182 #warn "find_map<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1970 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1971
1187 cf::lock_wait "map_find:$key"; 1972 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1188
1189 $cf::MAP{$key} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1973 my $guard2 = cf::lock_acquire "map_find:$path";
1191 1974
1192 # do it the slow way 1975 $cf::MAP{$path} || do {
1193 my $map = try_load_header $path->save_path; 1976 my $map = new_from_path cf::map $path
1194
1195 if ($map) {
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 1977 or return;
1207 1978
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->instantiate;
1211
1212 # per-player maps become, after loading, normal maps
1213 $map->per_player (0) if $path->{user_rel};
1214 }
1215
1216 $map->path ($key);
1217 $map->{path} = $path;
1218 $map->{last_save} = $cf::RUNTIME; 1979 $map->{last_save} = $cf::RUNTIME;
1219 $map->last_access ($cf::RUNTIME);
1220 1980
1221 if ($map->should_reset) { 1981 $map->load_header
1982 or return;
1983
1984 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1985 # doing this can freeze the server in a sync job, obviously
1986 #$cf::WAIT_FOR_TICK->wait;
1987 undef $guard2;
1988 undef $guard1;
1222 $map->reset; 1989 $map->reset;
1223 $map = find_map $path; 1990 return find $path;
1224 } 1991 }
1225 1992
1226 $cf::MAP{$key} = $map 1993 $cf::MAP{$path} = $map
1227 } 1994 }
1228} 1995}
1996
1997sub pre_load { }
1998sub post_load { }
1229 1999
1230sub load { 2000sub load {
1231 my ($self) = @_; 2001 my ($self) = @_;
1232 2002
2003 local $self->{deny_reset} = 1; # loading can take a long time
2004
1233 my $path = $self->{path}; 2005 my $path = $self->{path};
2006
2007 {
1234 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2008 my $guard = cf::lock_acquire "map_data:$path";
1235 2009
2010 return unless $self->valid;
1236 return if $self->in_memory != cf::MAP_SWAPPED; 2011 return unless $self->in_memory == cf::MAP_SWAPPED;
1237 2012
1238 $self->in_memory (cf::MAP_LOADING); 2013 $self->in_memory (cf::MAP_LOADING);
1239 2014
1240 $self->alloc; 2015 $self->alloc;
1241 $self->load_objects ($self->{load_path}, 1) 2016
2017 $self->pre_load;
2018 cf::cede_to_tick;
2019
2020 my $f = new_from_file cf::object::thawer $self->{load_path};
2021 $f->skip_block;
2022 $self->_load_objects ($f)
1242 or return; 2023 or return;
1243 2024
1244 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2025 $self->post_load_original
1245 if delete $self->{load_original}; 2026 if delete $self->{load_original};
1246 2027
1247 if (my $uniq = $path->uniq_path) { 2028 if (my $uniq = $self->uniq_path) {
1248 utf8::encode $uniq; 2029 utf8::encode $uniq;
1249 if (aio_open $uniq, O_RDONLY, 0) { 2030 unless (aio_stat $uniq) {
2031 if (my $f = new_from_file cf::object::thawer $uniq) {
1250 $self->clear_unique_items; 2032 $self->clear_unique_items;
1251 $self->load_objects ($uniq, 0); 2033 $self->_load_objects ($f);
2034 $f->resolve_delayed_derefs;
2035 }
1252 } 2036 }
1253 } 2037 }
1254 2038
2039 $f->resolve_delayed_derefs;
2040
2041 cf::cede_to_tick;
1255 # now do the right thing for maps 2042 # now do the right thing for maps
1256 $self->link_multipart_objects; 2043 $self->link_multipart_objects;
1257
1258 if ($self->{path}->is_style_map) {
1259 $self->{deny_save} = 1;
1260 $self->{deny_reset} = 1;
1261 } else {
1262 $self->fix_auto_apply;
1263 $self->decay_objects;
1264 $self->update_buttons;
1265 $self->set_darkness_map;
1266 $self->difficulty ($self->estimate_difficulty) 2044 $self->difficulty ($self->estimate_difficulty)
1267 unless $self->difficulty; 2045 unless $self->difficulty;
2046 cf::cede_to_tick;
2047
2048 unless ($self->{deny_activate}) {
2049 $self->decay_objects;
2050 $self->fix_auto_apply;
2051 $self->update_buttons;
2052 cf::cede_to_tick;
1268 $self->activate; 2053 $self->activate;
1269 } 2054 }
1270 2055
2056 $self->{last_save} = $cf::RUNTIME;
2057 $self->last_access ($cf::RUNTIME);
2058
1271 $self->in_memory (cf::MAP_IN_MEMORY); 2059 $self->in_memory (cf::MAP_ACTIVE);
1272} 2060 }
1273 2061
1274sub load_map_sync { 2062 $self->post_load;
2063}
2064
2065sub customise_for {
2066 my ($self, $ob) = @_;
2067
2068 return find "~" . $ob->name . "/" . $self->{path}
2069 if $self->per_player;
2070
2071# return find "?party/" . $ob->name . "/" . $self->{path}
2072# if $self->per_party;
2073
2074 $self
2075}
2076
2077# find and load all maps in the 3x3 area around a map
2078sub load_neighbours {
2079 my ($map) = @_;
2080
2081 my @neigh; # diagonal neighbours
2082
2083 for (0 .. 3) {
2084 my $neigh = $map->tile_path ($_)
2085 or next;
2086 $neigh = find $neigh, $map
2087 or next;
2088 $neigh->load;
2089
2090 push @neigh,
2091 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2092 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2093 }
2094
2095 for (grep defined $_->[0], @neigh) {
2096 my ($path, $origin) = @$_;
2097 my $neigh = find $path, $origin
2098 or next;
2099 $neigh->load;
2100 }
2101}
2102
2103sub find_sync {
1275 my ($path, $origin) = @_; 2104 my ($path, $origin) = @_;
1276 2105
1277 #warn "load_map_sync<$path, $origin>\n";#d# 2106 cf::sync_job { find $path, $origin }
2107}
1278 2108
1279 cf::sync_job { 2109sub do_load_sync {
1280 my $map = cf::map::find_map $path, $origin 2110 my ($map) = @_;
1281 or return; 2111
1282 $map->load; 2112 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1283 $map 2113 if $Coro::current == $Coro::main;
2114
2115 cf::sync_job { $map->load };
2116}
2117
2118our %MAP_PREFETCH;
2119our $MAP_PREFETCHER = undef;
2120
2121sub find_async {
2122 my ($path, $origin, $load) = @_;
2123
2124 $path = normalise $path, $origin && $origin->{path};
2125
2126 if (my $map = $cf::MAP{$path}) {
2127 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2128 }
2129
2130 $MAP_PREFETCH{$path} |= $load;
2131
2132 $MAP_PREFETCHER ||= cf::async {
2133 $Coro::current->{desc} = "map prefetcher";
2134
2135 while (%MAP_PREFETCH) {
2136 while (my ($k, $v) = each %MAP_PREFETCH) {
2137 if (my $map = find $k) {
2138 $map->load if $v;
2139 }
2140
2141 delete $MAP_PREFETCH{$k};
2142 }
2143 }
2144 undef $MAP_PREFETCHER;
1284 } 2145 };
2146 $MAP_PREFETCHER->prio (6);
2147
2148 ()
1285} 2149}
1286 2150
1287sub save { 2151sub save {
1288 my ($self) = @_; 2152 my ($self) = @_;
1289 2153
2154 my $lock = cf::lock_acquire "map_data:$self->{path}";
2155
1290 $self->{last_save} = $cf::RUNTIME; 2156 $self->{last_save} = $cf::RUNTIME;
1291 2157
1292 return unless $self->dirty; 2158 return unless $self->dirty;
1293 2159
1294 my $save = $self->{path}->save_path; utf8::encode $save; 2160 my $save = $self->save_path; utf8::encode $save;
1295 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2161 my $uniq = $self->uniq_path; utf8::encode $uniq;
1296 2162
1297 $self->{load_path} = $save; 2163 $self->{load_path} = $save;
1298 2164
1299 return if $self->{deny_save}; 2165 return if $self->{deny_save};
1300 2166
2167 local $self->{last_access} = $self->last_access;#d#
2168
2169 cf::async {
2170 $Coro::current->{desc} = "map player save";
2171 $_->contr->save for $self->players;
2172 };
2173
2174 cf::get_slot 0.02;
2175
1301 if ($uniq) { 2176 if ($uniq) {
1302 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2177 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1303 $self->save_objects ($uniq, cf::IO_UNIQUES); 2178 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1304 } else { 2179 } else {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2180 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1306 } 2181 }
1307} 2182}
1308 2183
1309sub swap_out { 2184sub swap_out {
1310 my ($self) = @_; 2185 my ($self) = @_;
1311 2186
2187 # save first because save cedes
2188 $self->save;
2189
2190 my $lock = cf::lock_acquire "map_data:$self->{path}";
2191
1312 return if $self->players; 2192 return if $self->players;
1313 return if $self->in_memory != cf::MAP_IN_MEMORY; 2193 return if $self->in_memory != cf::MAP_ACTIVE;
1314 return if $self->{deny_save}; 2194 return if $self->{deny_save};
1315 2195
2196 $self->in_memory (cf::MAP_SWAPPED);
2197
1316 $self->save; 2198 $self->deactivate;
2199 $_->clear_links_to ($self) for values %cf::MAP;
1317 $self->clear; 2200 $self->clear;
1318 $self->in_memory (cf::MAP_SWAPPED);
1319} 2201}
1320 2202
1321sub reset_at { 2203sub reset_at {
1322 my ($self) = @_; 2204 my ($self) = @_;
1323 2205
1324 # TODO: safety, remove and allow resettable per-player maps 2206 # TODO: safety, remove and allow resettable per-player maps
1325 return 1e99 if $self->{path}{user_rel};
1326 return 1e99 if $self->{deny_reset}; 2207 return 1e99 if $self->{deny_reset};
1327 2208
1328 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2209 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1329 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2210 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1330 2211
1335 my ($self) = @_; 2216 my ($self) = @_;
1336 2217
1337 $self->reset_at <= $cf::RUNTIME 2218 $self->reset_at <= $cf::RUNTIME
1338} 2219}
1339 2220
1340sub unlink_save {
1341 my ($self) = @_;
1342
1343 utf8::encode (my $save = $self->{path}->save_path);
1344 aioreq_pri 3; IO::AIO::aio_unlink $save;
1345 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1346}
1347
1348sub rename {
1349 my ($self, $new_path) = @_;
1350
1351 $self->unlink_save;
1352
1353 delete $cf::MAP{$self->path};
1354 $self->{path} = new cf::path $new_path;
1355 $self->path ($self->{path}->as_string);
1356 $cf::MAP{$self->path} = $self;
1357
1358 $self->save;
1359}
1360
1361sub reset { 2221sub reset {
1362 my ($self) = @_; 2222 my ($self) = @_;
1363 2223
2224 my $lock = cf::lock_acquire "map_data:$self->{path}";
2225
1364 return if $self->players; 2226 return if $self->players;
1365 return if $self->{path}{user_rel};#d#
1366 2227
1367 warn "resetting map ", $self->path;#d# 2228 warn "resetting map ", $self->path;
2229
2230 $self->in_memory (cf::MAP_SWAPPED);
2231
2232 # need to save uniques path
2233 unless ($self->{deny_save}) {
2234 my $uniq = $self->uniq_path; utf8::encode $uniq;
2235
2236 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2237 if $uniq;
2238 }
1368 2239
1369 delete $cf::MAP{$self->path}; 2240 delete $cf::MAP{$self->path};
1370 2241
2242 $self->deactivate;
1371 $_->clear_links_to ($self) for values %cf::MAP; 2243 $_->clear_links_to ($self) for values %cf::MAP;
2244 $self->clear;
1372 2245
1373 $self->unlink_save; 2246 $self->unlink_save;
1374 $self->destroy; 2247 $self->destroy;
1375} 2248}
1376 2249
1377my $nuke_counter = "aaaa"; 2250my $nuke_counter = "aaaa";
1378 2251
1379sub nuke { 2252sub nuke {
1380 my ($self) = @_; 2253 my ($self) = @_;
1381 2254
2255 {
2256 my $lock = cf::lock_acquire "map_data:$self->{path}";
2257
2258 delete $cf::MAP{$self->path};
2259
2260 $self->unlink_save;
2261
2262 bless $self, "cf::map";
2263 delete $self->{deny_reset};
1382 $self->{deny_save} = 1; 2264 $self->{deny_save} = 1;
1383 $self->reset_timeout (1); 2265 $self->reset_timeout (1);
1384 $self->rename ("{nuke}/" . ($nuke_counter++)); 2266 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2267
2268 $cf::MAP{$self->path} = $self;
2269 }
2270
1385 $self->reset; # polite request, might not happen 2271 $self->reset; # polite request, might not happen
1386} 2272}
1387 2273
1388sub customise_for { 2274=item $maps = cf::map::tmp_maps
1389 my ($map, $ob) = @_;
1390 2275
1391 if ($map->per_player) { 2276Returns an arrayref with all map paths of currently instantiated and saved
1392 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2277maps. May block.
2278
2279=cut
2280
2281sub tmp_maps() {
1393 } 2282 [
1394 2283 map {
1395 $map 2284 utf8::decode $_;
2285 /\.map$/
2286 ? normalise $_
2287 : ()
2288 } @{ aio_readdir $TMPDIR or [] }
2289 ]
1396} 2290}
1397 2291
1398sub emergency_save { 2292=item $maps = cf::map::random_maps
1399 local $cf::FREEZE = 1;
1400 2293
1401 warn "enter emergency map save\n"; 2294Returns an arrayref with all map paths of currently instantiated and saved
2295random maps. May block.
1402 2296
1403 cf::sync_job { 2297=cut
1404 warn "begin emergency map save\n"; 2298
1405 $_->save for values %cf::MAP; 2299sub random_maps() {
2300 [
2301 map {
2302 utf8::decode $_;
2303 /\.map$/
2304 ? normalise "?random/$_"
2305 : ()
2306 } @{ aio_readdir $RANDOMDIR or [] }
2307 ]
2308}
2309
2310=item cf::map::unique_maps
2311
2312Returns an arrayref of paths of all shared maps that have
2313instantiated unique items. May block.
2314
2315=cut
2316
2317sub unique_maps() {
2318 [
2319 map {
2320 utf8::decode $_;
2321 s/\.map$//; # TODO future compatibility hack
2322 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2323 ? ()
2324 : normalise $_
2325 } @{ aio_readdir $UNIQUEDIR or [] }
2326 ]
2327}
2328
2329=back
2330
2331=head3 cf::object
2332
2333=cut
2334
2335package cf::object;
2336
2337=over 4
2338
2339=item $ob->inv_recursive
2340
2341Returns the inventory of the object I<and> their inventories, recursively,
2342but I<not> the object itself.
2343
2344=cut
2345
2346sub inv_recursive_;
2347sub inv_recursive_ {
2348 map { $_, inv_recursive_ $_->inv } @_
2349}
2350
2351sub inv_recursive {
2352 inv_recursive_ inv $_[0]
2353}
2354
2355=item $ref = $ob->ref
2356
2357Creates and returns a persistent reference to an object that can be stored as a string.
2358
2359=item $ob = cf::object::deref ($refstring)
2360
2361returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2362even if the object actually exists. May block.
2363
2364=cut
2365
2366sub deref {
2367 my ($ref) = @_;
2368
2369 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2370 my ($uuid, $name) = ($1, $2);
2371 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2372 or return;
2373 $pl->ob->uuid eq $uuid
2374 or return;
2375
2376 $pl->ob
2377 } else {
2378 warn "$ref: cannot resolve object reference\n";
2379 undef
1406 }; 2380 }
1407
1408 warn "end emergency map save\n";
1409} 2381}
1410 2382
1411package cf; 2383package cf;
1412 2384
1413=back 2385=back
1414
1415 2386
1416=head3 cf::object::player 2387=head3 cf::object::player
1417 2388
1418=over 4 2389=over 4
1419 2390
1422Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2393Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1423can be C<undef>. Does the right thing when the player is currently in a 2394can be C<undef>. Does the right thing when the player is currently in a
1424dialogue with the given NPC character. 2395dialogue with the given NPC character.
1425 2396
1426=cut 2397=cut
2398
2399our $SAY_CHANNEL = {
2400 id => "say",
2401 title => "Map",
2402 reply => "say ",
2403 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2404};
2405
2406our $CHAT_CHANNEL = {
2407 id => "chat",
2408 title => "Chat",
2409 reply => "chat ",
2410 tooltip => "Player chat and shouts, global to the server.",
2411};
1427 2412
1428# rough implementation of a future "reply" method that works 2413# rough implementation of a future "reply" method that works
1429# with dialog boxes. 2414# with dialog boxes.
1430#TODO: the first argument must go, split into a $npc->reply_to ( method 2415#TODO: the first argument must go, split into a $npc->reply_to ( method
1431sub cf::object::player::reply($$$;$) { 2416sub cf::object::player::reply($$$;$) {
1433 2418
1434 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2419 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1435 2420
1436 if ($self->{record_replies}) { 2421 if ($self->{record_replies}) {
1437 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2422 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2423
1438 } else { 2424 } else {
2425 my $pl = $self->contr;
2426
2427 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2428 my $dialog = $pl->{npc_dialog};
2429 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2430
2431 } else {
1439 $msg = $npc->name . " says: $msg" if $npc; 2432 $msg = $npc->name . " says: $msg" if $npc;
1440 $self->message ($msg, $flags); 2433 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2434 }
1441 } 2435 }
2436}
2437
2438=item $object->send_msg ($channel, $msg, $color, [extra...])
2439
2440=cut
2441
2442sub cf::object::send_msg {
2443 my $pl = shift->contr
2444 or return;
2445 $pl->send_msg (@_);
1442} 2446}
1443 2447
1444=item $player_object->may ("access") 2448=item $player_object->may ("access")
1445 2449
1446Returns wether the given player is authorized to access resource "access" 2450Returns wether the given player is authorized to access resource "access"
1459 2463
1460=item $player_object->enter_link 2464=item $player_object->enter_link
1461 2465
1462Freezes the player and moves him/her to a special map (C<{link}>). 2466Freezes the player and moves him/her to a special map (C<{link}>).
1463 2467
1464The player should be reaosnably safe there for short amounts of time. You 2468The player should be reasonably safe there for short amounts of time (e.g.
1465I<MUST> call C<leave_link> as soon as possible, though. 2469for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2470though, as the palyer cannot control the character while it is on the link
2471map.
2472
2473Will never block.
1466 2474
1467=item $player_object->leave_link ($map, $x, $y) 2475=item $player_object->leave_link ($map, $x, $y)
1468 2476
1469Moves the player out of the specila link map onto the given map. If the 2477Moves the player out of the special C<{link}> map onto the specified
1470map is not valid (or omitted), the player will be moved back to the 2478map. If the map is not valid (or omitted), the player will be moved back
1471location he/she was before the call to C<enter_link>, or, if that fails, 2479to the location he/she was before the call to C<enter_link>, or, if that
1472to the emergency map position. 2480fails, to the emergency map position.
1473 2481
1474Might block. 2482Might block.
1475 2483
1476=cut 2484=cut
2485
2486sub link_map {
2487 unless ($LINK_MAP) {
2488 $LINK_MAP = cf::map::find "{link}"
2489 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2490 $LINK_MAP->load;
2491 }
2492
2493 $LINK_MAP
2494}
1477 2495
1478sub cf::object::player::enter_link { 2496sub cf::object::player::enter_link {
1479 my ($self) = @_; 2497 my ($self) = @_;
1480 2498
1481 $self->deactivate_recursive; 2499 $self->deactivate_recursive;
1482 2500
1483 return if $self->map == $LINK_MAP; 2501 return if UNIVERSAL::isa $self->map, "ext::map_link";
1484 2502
1485 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2503 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1486 if $self->map; 2504 if $self->map && $self->map->{path} ne "{link}";
1487 2505
1488 $self->enter_map ($LINK_MAP, 20, 20); 2506 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1489} 2507}
1490 2508
1491sub cf::object::player::leave_link { 2509sub cf::object::player::leave_link {
1492 my ($self, $map, $x, $y) = @_; 2510 my ($self, $map, $x, $y) = @_;
2511
2512 return unless $self->contr->active;
1493 2513
1494 my $link_pos = delete $self->{_link_pos}; 2514 my $link_pos = delete $self->{_link_pos};
1495 2515
1496 unless ($map) { 2516 unless ($map) {
1497 # restore original map position 2517 # restore original map position
1498 ($map, $x, $y) = @{ $link_pos || [] }; 2518 ($map, $x, $y) = @{ $link_pos || [] };
1499 $map = cf::map::find_map $map; 2519 $map = cf::map::find $map;
1500 2520
1501 unless ($map) { 2521 unless ($map) {
1502 ($map, $x, $y) = @$EMERGENCY_POSITION; 2522 ($map, $x, $y) = @$EMERGENCY_POSITION;
1503 $map = cf::map::find_map $map 2523 $map = cf::map::find $map
1504 or die "FATAL: cannot load emergency map\n"; 2524 or die "FATAL: cannot load emergency map\n";
1505 } 2525 }
1506 } 2526 }
1507 2527
1508 ($x, $y) = (-1, -1) 2528 ($x, $y) = (-1, -1)
1511 # use -1 or undef as default coordinates, not 0, 0 2531 # use -1 or undef as default coordinates, not 0, 0
1512 ($x, $y) = ($map->enter_x, $map->enter_y) 2532 ($x, $y) = ($map->enter_x, $map->enter_y)
1513 if $x <=0 && $y <= 0; 2533 if $x <=0 && $y <= 0;
1514 2534
1515 $map->load; 2535 $map->load;
2536 $map->load_neighbours;
1516 2537
2538 return unless $self->contr->active;
2539 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1517 $self->activate_recursive; 2540 $self->activate_recursive;
2541
2542 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1518 $self->enter_map ($map, $x, $y); 2543 $self->enter_map ($map, $x, $y);
1519} 2544}
1520 2545
1521cf::player->attach ( 2546=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1522 on_logout => sub {
1523 my ($pl) = @_;
1524 2547
1525 # abort map switching before logout 2548Moves the player to the given map-path and coordinates by first freezing
1526 if ($pl->ob->{_link_pos}) { 2549her, loading and preparing them map, calling the provided $check callback
1527 cf::sync_job { 2550that has to return the map if sucecssful, and then unfreezes the player on
1528 $pl->ob->leave_link 2551the new (success) or old (failed) map position. In either case, $done will
1529 }; 2552be called at the end of this process.
1530 }
1531 },
1532 on_login => sub {
1533 my ($pl) = @_;
1534 2553
1535 # try to abort aborted map switching on player login :) 2554Note that $check will be called with a potentially non-loaded map, so if
1536 # should happen only on crashes 2555it needs a loaded map it has to call C<< ->load >>.
1537 if ($pl->ob->{_link_pos}) {
1538 $pl->ob->enter_link;
1539 Coro::async {
1540 # we need this sleep as the login has a concurrent enter_exit running
1541 # and this sleep increases chances of the player not ending up in scorn
1542 Coro::Timer::sleep 1;
1543 $pl->ob->leave_link;
1544 };
1545 }
1546 },
1547);
1548 2556
1549=item $player_object->goto_map ($path, $x, $y)
1550
1551=cut 2557=cut
1552 2558
2559our $GOTOGEN;
2560
1553sub cf::object::player::goto_map { 2561sub cf::object::player::goto {
1554 my ($self, $path, $x, $y) = @_; 2562 my ($self, $path, $x, $y, $check, $done) = @_;
2563
2564 # do generation counting so two concurrent goto's will be executed in-order
2565 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1555 2566
1556 $self->enter_link; 2567 $self->enter_link;
1557 2568
1558 (Coro::async { 2569 (async {
1559 $path = new cf::path $path; 2570 $Coro::current->{desc} = "player::goto $path $x $y";
1560 2571
1561 my $map = cf::map::find_map $path->as_string; 2572 # *tag paths override both path and x|y
2573 if ($path =~ /^\*(.*)$/) {
2574 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2575 my $ob = $obs[rand @obs];
2576
2577 # see if we actually can go there
2578 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2579 $ob = $obs[rand @obs];
2580 } else {
2581 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2582 }
2583 # else put us there anyways for now #d#
2584
2585 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2586 } else {
2587 ($path, $x, $y) = (undef, undef, undef);
2588 }
2589 }
2590
2591 my $map = eval {
2592 my $map = defined $path ? cf::map::find $path : undef;
2593
2594 if ($map) {
1562 $map = $map->customise_for ($self) if $map; 2595 $map = $map->customise_for ($self);
1563 2596 $map = $check->($map) if $check && $map;
1564# warn "entering ", $map->path, " at ($x, $y)\n" 2597 } else {
1565# if $map;
1566
1567 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2598 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2599 }
1568 2600
2601 $map
2602 };
2603
2604 if ($@) {
2605 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2606 LOG llevError | logBacktrace, Carp::longmess $@;
2607 }
2608
2609 if ($gen == $self->{_goto_generation}) {
2610 delete $self->{_goto_generation};
1569 $self->leave_link ($map, $x, $y); 2611 $self->leave_link ($map, $x, $y);
2612 }
2613
2614 $done->() if $done;
1570 })->prio (1); 2615 })->prio (1);
1571} 2616}
1572 2617
1573=item $player_object->enter_exit ($exit_object) 2618=item $player_object->enter_exit ($exit_object)
1574 2619
1576 2621
1577sub parse_random_map_params { 2622sub parse_random_map_params {
1578 my ($spec) = @_; 2623 my ($spec) = @_;
1579 2624
1580 my $rmp = { # defaults 2625 my $rmp = { # defaults
1581 xsize => 10, 2626 xsize => (cf::rndm 15, 40),
1582 ysize => 10, 2627 ysize => (cf::rndm 15, 40),
2628 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2629 #layout => string,
1583 }; 2630 };
1584 2631
1585 for (split /\n/, $spec) { 2632 for (split /\n/, $spec) {
1586 my ($k, $v) = split /\s+/, $_, 2; 2633 my ($k, $v) = split /\s+/, $_, 2;
1587 2634
1599 # that depends on the exit object 2646 # that depends on the exit object
1600 2647
1601 my $rmp = parse_random_map_params $exit->msg; 2648 my $rmp = parse_random_map_params $exit->msg;
1602 2649
1603 if ($exit->map) { 2650 if ($exit->map) {
1604 $rmp->{region} = $exit->map->region_name; 2651 $rmp->{region} = $exit->region->name;
1605 $rmp->{origin_map} = $exit->map->path; 2652 $rmp->{origin_map} = $exit->map->path;
1606 $rmp->{origin_x} = $exit->x; 2653 $rmp->{origin_x} = $exit->x;
1607 $rmp->{origin_y} = $exit->y; 2654 $rmp->{origin_y} = $exit->y;
2655
2656 $exit->map->touch;
1608 } 2657 }
1609 2658
1610 $rmp->{random_seed} ||= $exit->random_seed; 2659 $rmp->{random_seed} ||= $exit->random_seed;
1611 2660
1612 my $data = cf::to_json $rmp; 2661 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1613 my $md5 = Digest::MD5::md5_hex $data; 2662 my $md5 = Digest::MD5::md5_hex $data;
2663 my $meta = "$RANDOMDIR/$md5.meta";
1614 2664
1615 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2665 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1616 aio_write $fh, 0, (length $data), $data, 0; 2666 aio_write $fh, 0, (length $data), $data, 0;
2667 undef $fh;
2668 aio_rename "$meta~", $meta;
1617 2669
2670 my $slaying = "?random/$md5";
2671
2672 if ($exit->valid) {
1618 $exit->slaying ("?random/$md5"); 2673 $exit->slaying ("?random/$md5");
1619 $exit->msg (undef); 2674 $exit->msg (undef);
2675 }
1620 } 2676 }
1621} 2677}
1622 2678
1623sub cf::object::player::enter_exit { 2679sub cf::object::player::enter_exit {
1624 my ($self, $exit) = @_; 2680 my ($self, $exit) = @_;
1625 2681
1626 return unless $self->type == cf::PLAYER; 2682 return unless $self->type == cf::PLAYER;
1627 2683
1628 $self->enter_link; 2684 $self->enter_link;
1629 2685
1630 (Coro::async { 2686 (async {
2687 $Coro::current->{desc} = "enter_exit";
2688
1631 unless (eval { 2689 unless (eval {
2690 $self->deactivate_recursive; # just to be sure
1632 2691
2692 # random map handling
2693 {
2694 my $guard = cf::lock_acquire "exit_prepare:$exit";
2695
1633 prepare_random_map $exit 2696 prepare_random_map $exit
1634 if $exit->slaying eq "/!"; 2697 if $exit->slaying eq "/!";
2698 }
1635 2699
1636 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2700 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1637 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2701 my $x = $exit->stats->hp;
2702 my $y = $exit->stats->sp;
1638 2703
2704 $self->goto ($map, $x, $y);
2705
2706 # if exit is damned, update players death & WoR home-position
2707 $self->contr->savebed ($map, $x, $y)
2708 if $exit->flag (cf::FLAG_DAMNED);
2709
1639 1; 2710 1
1640 }) { 2711 }) {
1641 $self->message ("Something went wrong deep within the crossfire server. " 2712 $self->message ("Something went wrong deep within the deliantra server. "
1642 . "I'll try to bring you back to the map you were before. " 2713 . "I'll try to bring you back to the map you were before. "
1643 . "Please report this to the dungeon master", 2714 . "Please report this to the dungeon master!",
1644 cf::NDI_UNIQUE | cf::NDI_RED); 2715 cf::NDI_UNIQUE | cf::NDI_RED);
1645 2716
1646 warn "ERROR in enter_exit: $@"; 2717 warn "ERROR in enter_exit: $@";
1647 $self->leave_link; 2718 $self->leave_link;
1648 } 2719 }
1649 })->prio (1); 2720 })->prio (1);
1662 2733
1663sub cf::client::send_drawinfo { 2734sub cf::client::send_drawinfo {
1664 my ($self, $text, $flags) = @_; 2735 my ($self, $text, $flags) = @_;
1665 2736
1666 utf8::encode $text; 2737 utf8::encode $text;
1667 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2738 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1668} 2739}
1669 2740
2741=item $client->send_msg ($channel, $msg, $color, [extra...])
2742
2743Send a drawinfo or msg packet to the client, formatting the msg for the
2744client if neccessary. C<$type> should be a string identifying the type of
2745the message, with C<log> being the default. If C<$color> is negative, suppress
2746the message unless the client supports the msg packet.
2747
2748=cut
2749
2750# non-persistent channels (usually the info channel)
2751our %CHANNEL = (
2752 "c/identify" => {
2753 id => "infobox",
2754 title => "Identify",
2755 reply => undef,
2756 tooltip => "Items recently identified",
2757 },
2758 "c/examine" => {
2759 id => "infobox",
2760 title => "Examine",
2761 reply => undef,
2762 tooltip => "Signs and other items you examined",
2763 },
2764 "c/book" => {
2765 id => "infobox",
2766 title => "Book",
2767 reply => undef,
2768 tooltip => "The contents of a note or book",
2769 },
2770 "c/lookat" => {
2771 id => "infobox",
2772 title => "Look",
2773 reply => undef,
2774 tooltip => "What you saw there",
2775 },
2776 "c/who" => {
2777 id => "infobox",
2778 title => "Players",
2779 reply => undef,
2780 tooltip => "Shows players who are currently online",
2781 },
2782 "c/body" => {
2783 id => "infobox",
2784 title => "Body Parts",
2785 reply => undef,
2786 tooltip => "Shows which body parts you posess and are available",
2787 },
2788 "c/statistics" => {
2789 id => "infobox",
2790 title => "Statistics",
2791 reply => undef,
2792 tooltip => "Shows your primary statistics",
2793 },
2794 "c/skills" => {
2795 id => "infobox",
2796 title => "Skills",
2797 reply => undef,
2798 tooltip => "Shows your experience per skill and item power",
2799 },
2800 "c/shopitems" => {
2801 id => "infobox",
2802 title => "Shop Items",
2803 reply => undef,
2804 tooltip => "Shows the items currently for sale in this shop",
2805 },
2806 "c/resistances" => {
2807 id => "infobox",
2808 title => "Resistances",
2809 reply => undef,
2810 tooltip => "Shows your resistances",
2811 },
2812 "c/pets" => {
2813 id => "infobox",
2814 title => "Pets",
2815 reply => undef,
2816 tooltip => "Shows information abotu your pets/a specific pet",
2817 },
2818 "c/perceiveself" => {
2819 id => "infobox",
2820 title => "Perceive Self",
2821 reply => undef,
2822 tooltip => "You gained detailed knowledge about yourself",
2823 },
2824 "c/uptime" => {
2825 id => "infobox",
2826 title => "Uptime",
2827 reply => undef,
2828 tooltip => "How long the server has been running since last restart",
2829 },
2830 "c/mapinfo" => {
2831 id => "infobox",
2832 title => "Map Info",
2833 reply => undef,
2834 tooltip => "Information related to the maps",
2835 },
2836 "c/party" => {
2837 id => "party",
2838 title => "Party",
2839 reply => "gsay ",
2840 tooltip => "Messages and chat related to your party",
2841 },
2842 "c/death" => {
2843 id => "death",
2844 title => "Death",
2845 reply => undef,
2846 tooltip => "Reason for and more info about your most recent death",
2847 },
2848 "c/say" => $SAY_CHANNEL,
2849 "c/chat" => $CHAT_CHANNEL,
2850);
2851
2852sub cf::client::send_msg {
2853 my ($self, $channel, $msg, $color, @extra) = @_;
2854
2855 $msg = $self->pl->expand_cfpod ($msg)
2856 unless $color & cf::NDI_VERBATIM;
2857
2858 $color &= cf::NDI_CLIENT_MASK; # just in case...
2859
2860 # check predefined channels, for the benefit of C
2861 if ($CHANNEL{$channel}) {
2862 $channel = $CHANNEL{$channel};
2863
2864 $self->ext_msg (channel_info => $channel);
2865 $channel = $channel->{id};
2866
2867 } elsif (ref $channel) {
2868 # send meta info to client, if not yet sent
2869 unless (exists $self->{channel}{$channel->{id}}) {
2870 $self->{channel}{$channel->{id}} = $channel;
2871 $self->ext_msg (channel_info => $channel);
2872 }
2873
2874 $channel = $channel->{id};
2875 }
2876
2877 return unless @extra || length $msg;
2878
2879 # default colour, mask it out
2880 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2881 if $color & cf::NDI_DEF;
2882
2883 my $pkt = "msg "
2884 . $self->{json_coder}->encode (
2885 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2886 );
2887
2888 # try lzf for large packets
2889 $pkt = "lzf " . Compress::LZF::compress $pkt
2890 if 1024 <= length $pkt and $self->{can_lzf};
2891
2892 # split very large packets
2893 if (8192 < length $pkt and $self->{can_lzf}) {
2894 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2895 $pkt = "frag";
2896 }
2897
2898 $self->send_packet ($pkt);
2899}
2900
2901=item $client->ext_msg ($type, @msg)
2902
2903Sends an ext event to the client.
2904
2905=cut
2906
2907sub cf::client::ext_msg($$@) {
2908 my ($self, $type, @msg) = @_;
2909
2910 if ($self->extcmd == 2) {
2911 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2912 } elsif ($self->extcmd == 1) { # TODO: remove
2913 push @msg, msgtype => "event_$type";
2914 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2915 }
2916}
2917
2918=item $client->ext_reply ($msgid, @msg)
2919
2920Sends an ext reply to the client.
2921
2922=cut
2923
2924sub cf::client::ext_reply($$@) {
2925 my ($self, $id, @msg) = @_;
2926
2927 if ($self->extcmd == 2) {
2928 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2929 } elsif ($self->extcmd == 1) {
2930 #TODO: version 1, remove
2931 unshift @msg, msgtype => "reply", msgid => $id;
2932 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2933 }
2934}
1670 2935
1671=item $success = $client->query ($flags, "text", \&cb) 2936=item $success = $client->query ($flags, "text", \&cb)
1672 2937
1673Queues a query to the client, calling the given callback with 2938Queues a query to the client, calling the given callback with
1674the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2939the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1675C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2940C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1676 2941
1677Queries can fail, so check the return code. Or don't, as queries will become 2942Queries can fail, so check the return code. Or don't, as queries will
1678reliable at some point in the future. 2943become reliable at some point in the future.
1679 2944
1680=cut 2945=cut
1681 2946
1682sub cf::client::query { 2947sub cf::client::query {
1683 my ($self, $flags, $text, $cb) = @_; 2948 my ($self, $flags, $text, $cb) = @_;
1691 utf8::encode $text; 2956 utf8::encode $text;
1692 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2957 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1693 2958
1694 $self->send_packet ($self->{query_queue}[0][0]) 2959 $self->send_packet ($self->{query_queue}[0][0])
1695 if @{ $self->{query_queue} } == 1; 2960 if @{ $self->{query_queue} } == 1;
2961
2962 1
1696} 2963}
1697 2964
1698cf::client->attach ( 2965cf::client->attach (
2966 on_connect => sub {
2967 my ($ns) = @_;
2968
2969 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2970 },
1699 on_reply => sub { 2971 on_reply => sub {
1700 my ($ns, $msg) = @_; 2972 my ($ns, $msg) = @_;
1701 2973
1702 # this weird shuffling is so that direct followup queries 2974 # this weird shuffling is so that direct followup queries
1703 # get handled first 2975 # get handled first
1704 my $queue = delete $ns->{query_queue}; 2976 my $queue = delete $ns->{query_queue}
2977 or return; # be conservative, not sure how that can happen, but we saw a crash here
1705 2978
1706 (shift @$queue)->[1]->($msg); 2979 (shift @$queue)->[1]->($msg);
2980 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1707 2981
1708 push @{ $ns->{query_queue} }, @$queue; 2982 push @{ $ns->{query_queue} }, @$queue;
1709 2983
1710 if (@{ $ns->{query_queue} } == @$queue) { 2984 if (@{ $ns->{query_queue} } == @$queue) {
1711 if (@$queue) { 2985 if (@$queue) {
1713 } else { 2987 } else {
1714 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2988 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1715 } 2989 }
1716 } 2990 }
1717 }, 2991 },
2992 on_exticmd => sub {
2993 my ($ns, $buf) = @_;
2994
2995 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2996
2997 if (ref $msg) {
2998 my ($type, $reply, @payload) =
2999 "ARRAY" eq ref $msg
3000 ? @$msg
3001 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3002
3003 my @reply;
3004
3005 if (my $cb = $EXTICMD{$type}) {
3006 @reply = $cb->($ns, @payload);
3007 }
3008
3009 $ns->ext_reply ($reply, @reply)
3010 if $reply;
3011
3012 } else {
3013 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3014 }
3015
3016 cf::override;
3017 },
1718); 3018);
1719 3019
1720=item $client->coro (\&cb) 3020=item $client->async (\&cb)
1721 3021
1722Create a new coroutine, running the specified callback. The coroutine will 3022Create a new coroutine, running the specified callback. The coroutine will
1723be automatically cancelled when the client gets destroyed (e.g. on logout, 3023be automatically cancelled when the client gets destroyed (e.g. on logout,
1724or loss of connection). 3024or loss of connection).
1725 3025
1726=cut 3026=cut
1727 3027
1728sub cf::client::coro { 3028sub cf::client::async {
1729 my ($self, $cb) = @_; 3029 my ($self, $cb) = @_;
1730 3030
1731 my $coro; $coro = async { 3031 my $coro = &Coro::async ($cb);
1732 eval {
1733 $cb->();
1734 };
1735 warn $@ if $@;
1736 };
1737 3032
1738 $coro->on_destroy (sub { 3033 $coro->on_destroy (sub {
1739 delete $self->{_coro}{$coro+0}; 3034 delete $self->{_coro}{$coro+0};
1740 }); 3035 });
1741 3036
1768our $safe = new Safe "safe"; 3063our $safe = new Safe "safe";
1769our $safe_hole = new Safe::Hole; 3064our $safe_hole = new Safe::Hole;
1770 3065
1771$SIG{FPE} = 'IGNORE'; 3066$SIG{FPE} = 'IGNORE';
1772 3067
1773$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3068$safe->permit_only (Opcode::opset qw(
3069 :base_core :base_mem :base_orig :base_math
3070 grepstart grepwhile mapstart mapwhile
3071 sort time
3072));
1774 3073
1775# here we export the classes and methods available to script code 3074# here we export the classes and methods available to script code
1776 3075
1777=pod 3076=pod
1778 3077
1779The following fucntions and emthods are available within a safe environment: 3078The following functions and methods are available within a safe environment:
1780 3079
1781 cf::object contr pay_amount pay_player map 3080 cf::object
3081 contr pay_amount pay_player map x y force_find force_add destroy
3082 insert remove name archname title slaying race decrease split
3083 value
3084
1782 cf::object::player player 3085 cf::object::player
1783 cf::player peaceful 3086 player
1784 cf::map trigger 3087
3088 cf::player
3089 peaceful
3090
3091 cf::map
3092 trigger
1785 3093
1786=cut 3094=cut
1787 3095
1788for ( 3096for (
1789 ["cf::object" => qw(contr pay_amount pay_player map)], 3097 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3098 insert remove inv nrof name archname title slaying race
3099 decrease split destroy change_exp value msg lore send_msg)],
1790 ["cf::object::player" => qw(player)], 3100 ["cf::object::player" => qw(player)],
1791 ["cf::player" => qw(peaceful)], 3101 ["cf::player" => qw(peaceful send_msg)],
1792 ["cf::map" => qw(trigger)], 3102 ["cf::map" => qw(trigger)],
1793) { 3103) {
1794 no strict 'refs'; 3104 no strict 'refs';
1795 my ($pkg, @funs) = @$_; 3105 my ($pkg, @funs) = @$_;
1796 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3106 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1813 my ($code, %vars) = @_; 3123 my ($code, %vars) = @_;
1814 3124
1815 my $qcode = $code; 3125 my $qcode = $code;
1816 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3126 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1817 $qcode =~ s/\n/\\n/g; 3127 $qcode =~ s/\n/\\n/g;
3128
3129 %vars = (_dummy => 0) unless %vars;
1818 3130
1819 local $_; 3131 local $_;
1820 local @safe::cf::_safe_eval_args = values %vars; 3132 local @safe::cf::_safe_eval_args = values %vars;
1821 3133
1822 my $eval = 3134 my $eval =
1865=back 3177=back
1866 3178
1867=cut 3179=cut
1868 3180
1869############################################################################# 3181#############################################################################
3182# the server's init and main functions
1870 3183
1871=head2 EXTENSION DATABASE SUPPORT 3184sub load_facedata($) {
3185 my ($path) = @_;
1872 3186
1873Crossfire maintains a very simple database for extension use. It can 3187 # HACK to clear player env face cache, we need some signal framework
1874currently store anything that can be serialised using Storable, which 3188 # for this (global event?)
1875excludes objects. 3189 %ext::player_env::MUSIC_FACE_CACHE = ();
1876 3190
1877The parameter C<$family> should best start with the name of the extension 3191 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1878using it, it should be unique.
1879 3192
1880=over 4 3193 warn "loading facedata from $path\n";
1881 3194
1882=item $hashref = cf::db_get $family 3195 my $facedata;
3196 0 < aio_load $path, $facedata
3197 or die "$path: $!";
1883 3198
1884Return a hashref for use by the extension C<$family>, which can be 3199 $facedata = Coro::Storable::thaw $facedata;
1885modified. After modifications, you have to call C<cf::db_dirty> or
1886C<cf::db_sync>.
1887 3200
1888=item $value = cf::db_get $family => $key 3201 $facedata->{version} == 2
3202 or cf::cleanup "$path: version mismatch, cannot proceed.";
1889 3203
1890Returns a single value from the database 3204 # patch in the exptable
1891 3205 $facedata->{resource}{"res/exp_table"} = {
1892=item cf::db_put $family => $hashref 3206 type => FT_RSRC,
1893 3207 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1894Stores the given family hashref into the database. Updates are delayed, if
1895you want the data to be synced to disk immediately, use C<cf::db_sync>.
1896
1897=item cf::db_put $family => $key => $value
1898
1899Stores the given C<$value> in the family hash. Updates are delayed, if you
1900want the data to be synced to disk immediately, use C<cf::db_sync>.
1901
1902=item cf::db_dirty
1903
1904Marks the database as dirty, to be updated at a later time.
1905
1906=item cf::db_sync
1907
1908Immediately write the database to disk I<if it is dirty>.
1909
1910=cut
1911
1912our $DB;
1913
1914{
1915 my $path = cf::localdir . "/database.pst";
1916
1917 sub db_load() {
1918 $DB = stat $path ? Storable::retrieve $path : { };
1919 }
1920
1921 my $pid;
1922
1923 sub db_save() {
1924 waitpid $pid, 0 if $pid;
1925 if (0 == ($pid = fork)) {
1926 $DB->{_meta}{version} = 1;
1927 Storable::nstore $DB, "$path~";
1928 rename "$path~", $path;
1929 cf::_exit 0 if defined $pid;
1930 }
1931 }
1932
1933 my $dirty;
1934
1935 sub db_sync() {
1936 db_save if $dirty;
1937 undef $dirty;
1938 }
1939
1940 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1941 db_sync;
1942 }); 3208 };
3209 cf::cede_to_tick;
1943 3210
1944 sub db_dirty() {
1945 $dirty = 1;
1946 $idle->start;
1947 } 3211 {
3212 my $faces = $facedata->{faceinfo};
1948 3213
1949 sub db_get($;$) { 3214 while (my ($face, $info) = each %$faces) {
1950 @_ >= 2 3215 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1951 ? $DB->{$_[0]}{$_[1]}
1952 : ($DB->{$_[0]} ||= { })
1953 }
1954 3216
1955 sub db_put($$;$) { 3217 cf::face::set_visibility $idx, $info->{visibility};
1956 if (@_ >= 3) { 3218 cf::face::set_magicmap $idx, $info->{magicmap};
1957 $DB->{$_[0]}{$_[1]} = $_[2]; 3219 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1958 } else { 3220 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1959 $DB->{$_[0]} = $_[1];
1960 }
1961 db_dirty;
1962 }
1963 3221
1964 cf::global->attach ( 3222 cf::cede_to_tick;
1965 prio => 10000,
1966 on_cleanup => sub {
1967 db_sync;
1968 }, 3223 }
1969 );
1970}
1971 3224
1972############################################################################# 3225 while (my ($face, $info) = each %$faces) {
1973# the server's main() 3226 next unless $info->{smooth};
1974 3227
1975sub cfg_load { 3228 my $idx = cf::face::find $face
3229 or next;
3230
3231 if (my $smooth = cf::face::find $info->{smooth}) {
3232 cf::face::set_smooth $idx, $smooth;
3233 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3234 } else {
3235 warn "smooth face '$info->{smooth}' not found for face '$face'";
3236 }
3237
3238 cf::cede_to_tick;
3239 }
3240 }
3241
3242 {
3243 my $anims = $facedata->{animinfo};
3244
3245 while (my ($anim, $info) = each %$anims) {
3246 cf::anim::set $anim, $info->{frames}, $info->{facings};
3247 cf::cede_to_tick;
3248 }
3249
3250 cf::anim::invalidate_all; # d'oh
3251 }
3252
3253 {
3254 # TODO: for gcfclient pleasure, we should give resources
3255 # that gcfclient doesn't grok a >10000 face index.
3256 my $res = $facedata->{resource};
3257
3258 while (my ($name, $info) = each %$res) {
3259 if (defined $info->{type}) {
3260 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3261 my $data;
3262
3263 if ($info->{type} & 1) {
3264 # prepend meta info
3265
3266 my $meta = $enc->encode ({
3267 name => $name,
3268 %{ $info->{meta} || {} },
3269 });
3270
3271 $data = pack "(w/a*)*", $meta, $info->{data};
3272 } else {
3273 $data = $info->{data};
3274 }
3275
3276 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3277 cf::face::set_type $idx, $info->{type};
3278 } else {
3279 $RESOURCE{$name} = $info;
3280 }
3281
3282 cf::cede_to_tick;
3283 }
3284 }
3285
3286 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3287
3288 1
3289}
3290
3291cf::global->attach (on_resource_update => sub {
3292 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3293 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3294
3295 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3296 my $sound = $soundconf->{compat}[$_]
3297 or next;
3298
3299 my $face = cf::face::find "sound/$sound->[1]";
3300 cf::sound::set $sound->[0] => $face;
3301 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3302 }
3303
3304 while (my ($k, $v) = each %{$soundconf->{event}}) {
3305 my $face = cf::face::find "sound/$v";
3306 cf::sound::set $k => $face;
3307 }
3308 }
3309});
3310
3311register_exticmd fx_want => sub {
3312 my ($ns, $want) = @_;
3313
3314 while (my ($k, $v) = each %$want) {
3315 $ns->fx_want ($k, $v);
3316 }
3317};
3318
3319sub load_resource_file($) {
3320 my $guard = lock_acquire "load_resource_file";
3321
3322 my $status = load_resource_file_ $_[0];
3323 get_slot 0.1, 100;
3324 cf::arch::commit_load;
3325
3326 $status
3327}
3328
3329sub reload_regions {
3330 # HACK to clear player env face cache, we need some signal framework
3331 # for this (global event?)
3332 %ext::player_env::MUSIC_FACE_CACHE = ();
3333
3334 load_resource_file "$MAPDIR/regions"
3335 or die "unable to load regions file\n";
3336
3337 for (cf::region::list) {
3338 $_->{match} = qr/$_->{match}/
3339 if exists $_->{match};
3340 }
3341}
3342
3343sub reload_facedata {
3344 load_facedata "$DATADIR/facedata"
3345 or die "unable to load facedata\n";
3346}
3347
3348sub reload_archetypes {
3349 load_resource_file "$DATADIR/archetypes"
3350 or die "unable to load archetypes\n";
3351}
3352
3353sub reload_treasures {
3354 load_resource_file "$DATADIR/treasures"
3355 or die "unable to load treasurelists\n";
3356}
3357
3358sub reload_resources {
3359 warn "reloading resource files...\n";
3360
3361 reload_facedata;
3362 reload_archetypes;
3363 reload_regions;
3364 reload_treasures;
3365
3366 warn "finished reloading resource files\n";
3367}
3368
3369sub reload_config {
1976 open my $fh, "<:utf8", cf::confdir . "/config" 3370 open my $fh, "<:utf8", "$CONFDIR/config"
1977 or return; 3371 or return;
1978 3372
1979 local $/; 3373 local $/;
1980 *CFG = YAML::Syck::Load <$fh>; 3374 *CFG = YAML::Load <$fh>;
3375
3376 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3377
3378 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3379 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3380
3381 if (exists $CFG{mlockall}) {
3382 eval {
3383 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3384 and die "WARNING: m(un)lockall failed: $!\n";
3385 };
3386 warn $@ if $@;
3387 }
3388}
3389
3390sub pidfile() {
3391 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3392 or die "$PIDFILE: $!";
3393 flock $fh, &Fcntl::LOCK_EX
3394 or die "$PIDFILE: flock: $!";
3395 $fh
3396}
3397
3398# make sure only one server instance is running at any one time
3399sub atomic {
3400 my $fh = pidfile;
3401
3402 my $pid = <$fh>;
3403 kill 9, $pid if $pid > 0;
3404
3405 seek $fh, 0, 0;
3406 print $fh $$;
3407}
3408
3409sub main_loop {
3410 warn "EV::loop starting\n";
3411 if (1) {
3412 EV::loop;
3413 }
3414 warn "EV::loop returned\n";
3415 goto &main_loop unless $REALLY_UNLOOP;
1981} 3416}
1982 3417
1983sub main { 3418sub main {
3419 cf::init_globals; # initialise logging
3420
3421 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3422 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3423 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3424 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3425
3426 cf::init_experience;
3427 cf::init_anim;
3428 cf::init_attackmess;
3429 cf::init_dynamic;
3430
3431 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3432
1984 # we must not ever block the main coroutine 3433 # we must not ever block the main coroutine
1985 local $Coro::idle = sub { 3434 local $Coro::idle = sub {
1986 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3435 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1987 (Coro::unblock_sub { 3436 (async {
1988 Event::one_event; 3437 $Coro::current->{desc} = "IDLE BUG HANDLER";
1989 })->(); 3438 EV::loop EV::LOOP_ONESHOT;
3439 })->prio (Coro::PRIO_MAX);
1990 }; 3440 };
1991 3441
1992 cfg_load; 3442 evthread_start IO::AIO::poll_fileno;
1993 db_load; 3443
3444 cf::sync_job {
3445 reload_resources;
3446 reload_config;
3447 db_init;
3448
3449 cf::load_settings;
3450 cf::load_materials;
3451 cf::init_uuid;
3452 cf::init_signals;
3453 cf::init_commands;
3454 cf::init_skills;
3455
3456 cf::init_beforeplay;
3457
3458 atomic;
3459
1994 load_extensions; 3460 load_extensions;
1995 Event::loop; 3461
3462 utime time, time, $RUNTIMEFILE;
3463
3464 # no (long-running) fork's whatsoever before this point(!)
3465 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3466
3467 (pop @POST_INIT)->(0) while @POST_INIT;
3468 };
3469
3470 main_loop;
1996} 3471}
1997 3472
1998############################################################################# 3473#############################################################################
1999# initialisation 3474# initialisation and cleanup
2000 3475
3476# install some emergency cleanup handlers
3477BEGIN {
3478 our %SIGWATCHER = ();
3479 for my $signal (qw(INT HUP TERM)) {
3480 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3481 cf::cleanup "SIG$signal";
3482 };
3483 }
3484}
3485
3486sub write_runtime_sync {
3487 # first touch the runtime file to show we are still running:
3488 # the fsync below can take a very very long time.
3489
3490 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3491
3492 my $guard = cf::lock_acquire "write_runtime";
3493
3494 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3495 or return;
3496
3497 my $value = $cf::RUNTIME + 90 + 10;
3498 # 10 is the runtime save interval, for a monotonic clock
3499 # 60 allows for the watchdog to kill the server.
3500
3501 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3502 and return;
3503
3504 # always fsync - this file is important
3505 aio_fsync $fh
3506 and return;
3507
3508 # touch it again to show we are up-to-date
3509 aio_utime $fh, undef, undef;
3510
3511 close $fh
3512 or return;
3513
3514 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3515 and return;
3516
3517 warn "runtime file written.\n";
3518
3519 1
3520}
3521
3522our $uuid_lock;
3523our $uuid_skip;
3524
3525sub write_uuid_sync($) {
3526 $uuid_skip ||= $_[0];
3527
3528 return if $uuid_lock;
3529 local $uuid_lock = 1;
3530
3531 my $uuid = "$LOCALDIR/uuid";
3532
3533 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3534 or return;
3535
3536 my $value = uuid_seq uuid_cur;
3537
3538 unless ($value) {
3539 warn "cowardly refusing to write zero uuid value!\n";
3540 return;
3541 }
3542
3543 my $value = uuid_str $value + $uuid_skip;
3544 $uuid_skip = 0;
3545
3546 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3547 and return;
3548
3549 # always fsync - this file is important
3550 aio_fsync $fh
3551 and return;
3552
3553 close $fh
3554 or return;
3555
3556 aio_rename "$uuid~", $uuid
3557 and return;
3558
3559 warn "uuid file written ($value).\n";
3560
3561 1
3562
3563}
3564
3565sub write_uuid($$) {
3566 my ($skip, $sync) = @_;
3567
3568 $sync ? write_uuid_sync $skip
3569 : async { write_uuid_sync $skip };
3570}
3571
3572sub emergency_save() {
3573 my $freeze_guard = cf::freeze_mainloop;
3574
3575 warn "emergency_perl_save: enter\n";
3576
3577 cf::sync_job {
3578 # this is a trade-off: we want to be very quick here, so
3579 # save all maps without fsync, and later call a global sync
3580 # (which in turn might be very very slow)
3581 local $USE_FSYNC = 0;
3582
3583 # use a peculiar iteration method to avoid tripping on perl
3584 # refcount bugs in for. also avoids problems with players
3585 # and maps saved/destroyed asynchronously.
3586 warn "emergency_perl_save: begin player save\n";
3587 for my $login (keys %cf::PLAYER) {
3588 my $pl = $cf::PLAYER{$login} or next;
3589 $pl->valid or next;
3590 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3591 $pl->save;
3592 }
3593 warn "emergency_perl_save: end player save\n";
3594
3595 warn "emergency_perl_save: begin map save\n";
3596 for my $path (keys %cf::MAP) {
3597 my $map = $cf::MAP{$path} or next;
3598 $map->valid or next;
3599 $map->save;
3600 }
3601 warn "emergency_perl_save: end map save\n";
3602
3603 warn "emergency_perl_save: begin database checkpoint\n";
3604 BDB::db_env_txn_checkpoint $DB_ENV;
3605 warn "emergency_perl_save: end database checkpoint\n";
3606
3607 warn "emergency_perl_save: begin write uuid\n";
3608 write_uuid_sync 1;
3609 warn "emergency_perl_save: end write uuid\n";
3610 };
3611
3612 warn "emergency_perl_save: starting sync()\n";
3613 IO::AIO::aio_sync sub {
3614 warn "emergency_perl_save: finished sync()\n";
3615 };
3616
3617 warn "emergency_perl_save: leave\n";
3618}
3619
3620sub post_cleanup {
3621 my ($make_core) = @_;
3622
3623 warn Carp::longmess "post_cleanup backtrace"
3624 if $make_core;
3625
3626 my $fh = pidfile;
3627 unlink $PIDFILE if <$fh> == $$;
3628}
3629
3630# a safer delete_package, copied from Symbol
3631sub clear_package($) {
3632 my $pkg = shift;
3633
3634 # expand to full symbol table name if needed
3635 unless ($pkg =~ /^main::.*::$/) {
3636 $pkg = "main$pkg" if $pkg =~ /^::/;
3637 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3638 $pkg .= '::' unless $pkg =~ /::$/;
3639 }
3640
3641 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3642 my $stem_symtab = *{$stem}{HASH};
3643
3644 defined $stem_symtab and exists $stem_symtab->{$leaf}
3645 or return;
3646
3647 # clear all symbols
3648 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3649 for my $name (keys %$leaf_symtab) {
3650 _gv_clear *{"$pkg$name"};
3651# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3652 }
3653 warn "cleared package $pkg\n";#d#
3654}
3655
2001sub reload() { 3656sub do_reload_perl() {
2002 # can/must only be called in main 3657 # can/must only be called in main
2003 if ($Coro::current != $Coro::main) { 3658 if ($Coro::current != $Coro::main) {
2004 warn "can only reload from main coroutine\n"; 3659 warn "can only reload from main coroutine";
2005 return; 3660 return;
2006 } 3661 }
2007 3662
3663 return if $RELOAD++;
3664
3665 my $t1 = EV::time;
3666
3667 while ($RELOAD) {
2008 warn "reloading..."; 3668 warn "reloading...";
2009 3669
2010 local $FREEZE = 1; 3670 warn "entering sync_job";
3671
3672 cf::sync_job {
3673 cf::write_runtime_sync; # external watchdog should not bark
2011 cf::emergency_save; 3674 cf::emergency_save;
3675 cf::write_runtime_sync; # external watchdog should not bark
2012 3676
2013 eval { 3677 warn "syncing database to disk";
3678 BDB::db_env_txn_checkpoint $DB_ENV;
3679
2014 # if anything goes wrong in here, we should simply crash as we already saved 3680 # if anything goes wrong in here, we should simply crash as we already saved
2015 3681
2016 # cancel all watchers 3682 warn "flushing outstanding aio requests";
2017 for (Event::all_watchers) { 3683 while (IO::AIO::nreqs || BDB::nreqs) {
2018 $_->cancel if $_->data & WF_AUTOCANCEL; 3684 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2019 }
2020
2021 # cancel all extension coros
2022 $_->cancel for values %EXT_CORO;
2023 %EXT_CORO = ();
2024
2025 # unload all extensions
2026 for (@exts) {
2027 warn "unloading <$_>";
2028 unload_extension $_;
2029 }
2030
2031 # unload all modules loaded from $LIBDIR
2032 while (my ($k, $v) = each %INC) {
2033 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2034
2035 warn "removing <$k>";
2036 delete $INC{$k};
2037
2038 $k =~ s/\.pm$//;
2039 $k =~ s/\//::/g;
2040
2041 if (my $cb = $k->can ("unload_module")) {
2042 $cb->();
2043 } 3685 }
2044 3686
2045 Symbol::delete_package $k; 3687 warn "cancelling all extension coros";
3688 $_->cancel for values %EXT_CORO;
3689 %EXT_CORO = ();
3690
3691 warn "removing commands";
3692 %COMMAND = ();
3693
3694 warn "removing ext/exti commands";
3695 %EXTCMD = ();
3696 %EXTICMD = ();
3697
3698 warn "unloading/nuking all extensions";
3699 for my $pkg (@EXTS) {
3700 warn "... unloading $pkg";
3701
3702 if (my $cb = $pkg->can ("unload")) {
3703 eval {
3704 $cb->($pkg);
3705 1
3706 } or warn "$pkg unloaded, but with errors: $@";
3707 }
3708
3709 warn "... clearing $pkg";
3710 clear_package $pkg;
2046 } 3711 }
2047 3712
2048 # sync database to disk 3713 warn "unloading all perl modules loaded from $LIBDIR";
2049 cf::db_sync; 3714 while (my ($k, $v) = each %INC) {
2050 IO::AIO::flush; 3715 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2051 3716
3717 warn "... unloading $k";
3718 delete $INC{$k};
3719
3720 $k =~ s/\.pm$//;
3721 $k =~ s/\//::/g;
3722
3723 if (my $cb = $k->can ("unload_module")) {
3724 $cb->();
3725 }
3726
3727 clear_package $k;
3728 }
3729
2052 # get rid of safe::, as good as possible 3730 warn "getting rid of safe::, as good as possible";
2053 Symbol::delete_package "safe::$_" 3731 clear_package "safe::$_"
2054 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3732 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2055 3733
2056 # remove register_script_function callbacks 3734 warn "unloading cf.pm \"a bit\"";
2057 # TODO
2058
2059 # unload cf.pm "a bit"
2060 delete $INC{"cf.pm"}; 3735 delete $INC{"cf.pm"};
3736 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2061 3737
2062 # don't, removes xs symbols, too, 3738 # don't, removes xs symbols, too,
2063 # and global variables created in xs 3739 # and global variables created in xs
2064 #Symbol::delete_package __PACKAGE__; 3740 #clear_package __PACKAGE__;
2065 3741
2066 # reload cf.pm 3742 warn "unload completed, starting to reload now";
3743
2067 warn "reloading cf.pm"; 3744 warn "reloading cf.pm";
2068 require cf; 3745 require cf;
2069 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3746 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2070 3747
2071 # load config and database again 3748 warn "loading config and database again";
2072 cf::cfg_load; 3749 cf::reload_config;
2073 cf::db_load;
2074 3750
2075 # load extensions
2076 warn "load extensions"; 3751 warn "loading extensions";
2077 cf::load_extensions; 3752 cf::load_extensions;
2078 3753
2079 # reattach attachments to objects 3754 if ($REATTACH_ON_RELOAD) {
3755 warn "reattaching attachments to objects/players";
3756 _global_reattach; # objects, sockets
3757 warn "reattaching attachments to maps";
3758 reattach $_ for values %MAP;
3759 warn "reattaching attachments to players";
3760 reattach $_ for values %PLAYER;
3761 }
3762
3763 warn "running post_init jobs";
3764 (pop @POST_INIT)->(1) while @POST_INIT;
3765
3766 warn "leaving sync_job";
3767
3768 1
3769 } or do {
3770 warn $@;
3771 cf::cleanup "error while reloading, exiting.";
3772 };
3773
2080 warn "reattach"; 3774 warn "reloaded";
2081 _global_reattach; 3775 --$RELOAD;
3776 }
3777
3778 $t1 = EV::time - $t1;
3779 warn "reload completed in ${t1}s\n";
3780};
3781
3782our $RELOAD_WATCHER; # used only during reload
3783
3784sub reload_perl() {
3785 # doing reload synchronously and two reloads happen back-to-back,
3786 # coro crashes during coro_state_free->destroy here.
3787
3788 $RELOAD_WATCHER ||= cf::async {
3789 Coro::AIO::aio_wait cache_extensions;
3790
3791 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3792 do_reload_perl;
3793 undef $RELOAD_WATCHER;
3794 };
2082 }; 3795 };
2083
2084 if ($@) {
2085 warn $@;
2086 warn "error while reloading, exiting.";
2087 exit 1;
2088 }
2089
2090 warn "reloaded successfully";
2091};
2092
2093#############################################################################
2094
2095unless ($LINK_MAP) {
2096 $LINK_MAP = cf::map::new;
2097
2098 $LINK_MAP->width (41);
2099 $LINK_MAP->height (41);
2100 $LINK_MAP->alloc;
2101 $LINK_MAP->path ("{link}");
2102 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2103 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2104
2105 # dirty hack because... archetypes are not yet loaded
2106 Event->timer (
2107 after => 2,
2108 cb => sub {
2109 $_[0]->w->cancel;
2110
2111 # provide some exits "home"
2112 my $exit = cf::object::new "exit";
2113
2114 $exit->slaying ($EMERGENCY_POSITION->[0]);
2115 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2116 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2117
2118 $LINK_MAP->insert ($exit->clone, 19, 19);
2119 $LINK_MAP->insert ($exit->clone, 19, 20);
2120 $LINK_MAP->insert ($exit->clone, 19, 21);
2121 $LINK_MAP->insert ($exit->clone, 20, 19);
2122 $LINK_MAP->insert ($exit->clone, 20, 21);
2123 $LINK_MAP->insert ($exit->clone, 21, 19);
2124 $LINK_MAP->insert ($exit->clone, 21, 20);
2125 $LINK_MAP->insert ($exit->clone, 21, 21);
2126
2127 $exit->destroy;
2128 });
2129
2130 $LINK_MAP->{deny_save} = 1;
2131 $LINK_MAP->{deny_reset} = 1;
2132
2133 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2134} 3796}
2135
2136register "<global>", __PACKAGE__;
2137 3797
2138register_command "reload" => sub { 3798register_command "reload" => sub {
2139 my ($who, $arg) = @_; 3799 my ($who, $arg) = @_;
2140 3800
2141 if ($who->flag (FLAG_WIZ)) { 3801 if ($who->flag (FLAG_WIZ)) {
2142 $who->message ("start of reload.");
2143 reload;
2144 $who->message ("end of reload."); 3802 $who->message ("reloading server.");
3803 async {
3804 $Coro::current->{desc} = "perl_reload";
3805 reload_perl;
3806 };
2145 } 3807 }
2146}; 3808};
2147 3809
2148unshift @INC, $LIBDIR; 3810unshift @INC, $LIBDIR;
2149 3811
2150$TICK_WATCHER = Event->timer ( 3812my $bug_warning = 0;
2151 reentrant => 0, 3813
2152 prio => 0, 3814our @WAIT_FOR_TICK;
2153 at => $NEXT_TICK || $TICK, 3815our @WAIT_FOR_TICK_BEGIN;
2154 data => WF_AUTOCANCEL, 3816
2155 cb => sub { 3817sub wait_for_tick {
2156 unless ($FREEZE) { 3818 return if tick_inhibit || $Coro::current == $Coro::main;
3819
3820 my $signal = new Coro::Signal;
3821 push @WAIT_FOR_TICK, $signal;
3822 $signal->wait;
3823}
3824
3825sub wait_for_tick_begin {
3826 return if tick_inhibit || $Coro::current == $Coro::main;
3827
3828 my $signal = new Coro::Signal;
3829 push @WAIT_FOR_TICK_BEGIN, $signal;
3830 $signal->wait;
3831}
3832
3833sub tick {
3834 if ($Coro::current != $Coro::main) {
3835 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3836 unless ++$bug_warning > 10;
3837 return;
3838 }
3839
2157 cf::server_tick; # one server iteration 3840 cf::server_tick; # one server iteration
2158 $RUNTIME += $TICK;
2159 }
2160 3841
2161 $NEXT_TICK += $TICK; 3842 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2162 3843 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2163 # if we are delayed by four ticks or more, skip them all 3844 Coro::async_pool {
2164 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3845 $Coro::current->{desc} = "runtime saver";
2165
2166 $TICK_WATCHER->at ($NEXT_TICK);
2167 $TICK_WATCHER->start;
2168 },
2169);
2170
2171IO::AIO::max_poll_time $TICK * 0.2;
2172
2173Event->io (
2174 fd => IO::AIO::poll_fileno,
2175 poll => 'r',
2176 prio => 5,
2177 data => WF_AUTOCANCEL,
2178 cb => \&IO::AIO::poll_cb,
2179);
2180
2181Event->timer (
2182 data => WF_AUTOCANCEL,
2183 after => 0,
2184 interval => 10,
2185 cb => sub {
2186 (Coro::unblock_sub {
2187 write_runtime 3846 write_runtime_sync
2188 or warn "ERROR: unable to write runtime file: $!"; 3847 or warn "ERROR: unable to write runtime file: $!";
2189 })->(); 3848 };
2190 }, 3849 }
2191); 3850
3851 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3852 $sig->send;
3853 }
3854 while (my $sig = shift @WAIT_FOR_TICK) {
3855 $sig->send;
3856 }
3857
3858 $LOAD = ($NOW - $TICK_START) / $TICK;
3859 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3860
3861 if (0) {
3862 if ($NEXT_TICK) {
3863 my $jitter = $TICK_START - $NEXT_TICK;
3864 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3865 warn "jitter $JITTER\n";#d#
3866 }
3867 }
3868}
3869
3870{
3871 # configure BDB
3872
3873 BDB::min_parallel 8;
3874 BDB::max_poll_reqs $TICK * 0.1;
3875 $AnyEvent::BDB::WATCHER->priority (1);
3876
3877 unless ($DB_ENV) {
3878 $DB_ENV = BDB::db_env_create;
3879 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3880 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3881 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3882 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3883 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3884
3885 cf::sync_job {
3886 eval {
3887 BDB::db_env_open
3888 $DB_ENV,
3889 $BDBDIR,
3890 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3891 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3892 0666;
3893
3894 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3895 };
3896
3897 cf::cleanup "db_env_open(db): $@" if $@;
3898 };
3899 }
3900
3901 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3902 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3903 };
3904 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3905 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3906 };
3907 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3908 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3909 };
3910}
3911
3912{
3913 # configure IO::AIO
3914
3915 IO::AIO::min_parallel 8;
3916 IO::AIO::max_poll_time $TICK * 0.1;
3917 undef $AnyEvent::AIO::WATCHER;
3918}
3919
3920my $_log_backtrace;
3921
3922sub _log_backtrace {
3923 my ($msg, @addr) = @_;
3924
3925 $msg =~ s/\n//;
3926
3927 # limit the # of concurrent backtraces
3928 if ($_log_backtrace < 2) {
3929 ++$_log_backtrace;
3930 my $perl_bt = Carp::longmess $msg;
3931 async {
3932 $Coro::current->{desc} = "abt $msg";
3933
3934 my @bt = fork_call {
3935 @addr = map { sprintf "%x", $_ } @addr;
3936 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3937 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3938 or die "addr2line: $!";
3939
3940 my @funcs;
3941 my @res = <$fh>;
3942 chomp for @res;
3943 while (@res) {
3944 my ($func, $line) = splice @res, 0, 2, ();
3945 push @funcs, "[$func] $line";
3946 }
3947
3948 @funcs
3949 };
3950
3951 LOG llevInfo, "[ABT] $perl_bt\n";
3952 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3953 LOG llevInfo, "[ABT] $_\n" for @bt;
3954 --$_log_backtrace;
3955 };
3956 } else {
3957 LOG llevInfo, "[ABT] $msg\n";
3958 LOG llevInfo, "[ABT] [suppressed]\n";
3959 }
3960}
3961
3962# load additional modules
3963require "cf/$_.pm" for @EXTRA_MODULES;
3964
3965END { cf::emergency_save }
2192 3966
21931 39671
2194 3968

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