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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.141 by root, Fri Jan 5 20:08:53 2007 UTC vs.
Revision 1.474 by root, Thu Jul 16 21:42:56 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
20use Digest::MD5; 56use Digest::MD5;
21use Fcntl; 57use Fcntl;
58use YAML ();
22use IO::AIO 2.31 (); 59use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 60use Time::HiRes;
61use Compress::LZF;
62use Digest::MD5 ();
25 63
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 64AnyEvent::detect;
27 65
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 66# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 70
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
76
77# strictly for debugging
78$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 79
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 80sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 81
35our %COMMAND = (); 82our %COMMAND = ();
36our %COMMAND_TIME = (); 83our %COMMAND_TIME = ();
84
85our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 86our %EXTCMD = ();
87our %EXTICMD = ();
88our %EXT_CORO = (); # coroutines bound to extensions
89our %EXT_MAP = (); # pluggable maps
38 90
91our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 92our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 93
42our $TICK = MAX_TIME * 1e-6; 94our $CONFDIR = confdir;
43our $TICK_WATCHER; 95our $DATADIR = datadir;
96our $LIBDIR = "$DATADIR/ext";
97our $PODDIR = "$DATADIR/pod";
98our $MAPDIR = "$DATADIR/" . mapdir;
99our $LOCALDIR = localdir;
100our $TMPDIR = "$LOCALDIR/" . tmpdir;
101our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
102our $PLAYERDIR = "$LOCALDIR/" . playerdir;
103our $RANDOMDIR = "$LOCALDIR/random";
104our $BDBDIR = "$LOCALDIR/db";
105our $PIDFILE = "$LOCALDIR/pid";
106our $RUNTIMEFILE = "$LOCALDIR/runtime";
107
108our %RESOURCE;
109
110our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
111our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 112our $NEXT_TICK;
45our $NOW; 113our $USE_FSYNC = 1; # use fsync to write maps - default on
114
115our $BDB_DEADLOCK_WATCHER;
116our $BDB_CHECKPOINT_WATCHER;
117our $BDB_TRICKLE_WATCHER;
118our $DB_ENV;
119
120our @EXTRA_MODULES = qw(pod mapscript);
46 121
47our %CFG; 122our %CFG;
48 123
49our $UPTIME; $UPTIME ||= time; 124our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 125our $RUNTIME;
126our $NOW;
51 127
52our %MAP; # all maps 128our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 129our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 130our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 131
132# used to convert map paths into valid unix filenames by replacing / by ∕
133our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
134
135our $LOAD; # a number between 0 (idle) and 1 (too many objects)
136our $LOADAVG; # same thing, but with alpha-smoothing
137our $JITTER; # average jitter
138our $TICK_START; # for load detecting purposes
139
140our @POST_INIT;
141
142our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
143our $REALLY_UNLOOP; # never set to true, please :)
56 144
57binmode STDOUT; 145binmode STDOUT;
58binmode STDERR; 146binmode STDERR;
59 147
60# read virtual server time, if available 148# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 149unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 150 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 151 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 152 $RUNTIME = <$fh> + 0.;
65} 153}
66 154
67mkdir cf::localdir; 155eval "sub TICK() { $TICK } 1" or die;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 156
73# a special map that is always available 157mkdir $_
74our $LINK_MAP; 158 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
159
75our $EMERGENCY_POSITION; 160our $EMERGENCY_POSITION;
161
162sub cf::map::normalise;
76 163
77############################################################################# 164#############################################################################
78 165
79=head2 GLOBAL VARIABLES 166=head2 GLOBAL VARIABLES
80 167
87=item $cf::RUNTIME 174=item $cf::RUNTIME
88 175
89The time this server has run, starts at 0 and is increased by $cf::TICK on 176The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 177every server tick.
91 178
92=item $cf::LIBDIR 179=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
180$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
181$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 182
94The perl library directory, where extensions and cf-specific modules can 183Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 184directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
185unique-items directory, player file directory, random maps directory and
186database environment.
96 187
97=item $cf::NOW 188=item $cf::NOW
98 189
99The time of the last (current) server tick. 190The time of the last (current) server tick.
100 191
101=item $cf::TICK 192=item $cf::TICK
102 193
103The interval between server ticks, in seconds. 194The interval between server ticks, in seconds.
104 195
196=item $cf::LOADAVG
197
198The current CPU load on the server (alpha-smoothed), as a value between 0
199(none) and 1 (overloaded), indicating how much time is spent on processing
200objects per tick. Healthy values are < 0.5.
201
202=item $cf::LOAD
203
204The raw value load value from the last tick.
205
105=item %cf::CFG 206=item %cf::CFG
106 207
107Configuration for the server, loaded from C</etc/crossfire/config>, or 208Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 209from wherever your confdir points to.
210
211=item cf::wait_for_tick, cf::wait_for_tick_begin
212
213These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
214returns directly I<after> the tick processing (and consequently, can only wake one process
215per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
216
217=item @cf::INVOKE_RESULTS
218
219This array contains the results of the last C<invoke ()> call. When
220C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
221that call.
109 222
110=back 223=back
111 224
112=cut 225=cut
113 226
114BEGIN { 227BEGIN {
115 *CORE::GLOBAL::warn = sub { 228 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 229 my $msg = join "", @_;
117 utf8::encode $msg;
118 230
119 $msg .= "\n" 231 $msg .= "\n"
120 unless $msg =~ /\n$/; 232 unless $msg =~ /\n$/;
121 233
234 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
235
122 LOG llevError, "cfperl: $msg"; 236 LOG llevError, $msg;
123 }; 237 };
124} 238}
239
240$Coro::State::DIEHOOK = sub {
241 return unless $^S eq 0; # "eq", not "=="
242
243 if ($Coro::current == $Coro::main) {#d#
244 warn "DIEHOOK called in main context, Coro bug?\n";#d#
245 return;#d#
246 }#d#
247
248 # kill coroutine otherwise
249 warn Carp::longmess $_[0];
250 Coro::terminate
251};
252
253$SIG{__DIE__} = sub { }; #d#?
125 254
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 255@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 256@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 257@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 258@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 259@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
260@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 261@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 262
133# we bless all objects into (empty) derived classes to force a method lookup 263# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 264# within the Safe compartment.
135for my $pkg (qw( 265for my $pkg (qw(
136 cf::global cf::attachable 266 cf::global cf::attachable
137 cf::object cf::object::player 267 cf::object cf::object::player
138 cf::client cf::player 268 cf::client cf::player
139 cf::arch cf::living 269 cf::arch cf::living
270 cf::map cf::mapspace
140 cf::map cf::party cf::region 271 cf::party cf::region
141)) { 272)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 273 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 274}
145 275
146$Event::DIED = sub { 276$EV::DIED = sub {
147 warn "error in event callback: @_"; 277 warn "error in event callback: @_";
148}; 278};
149 279
150my %ext_pkg; 280#############################################################################
151my @exts;
152my @hook;
153 281
154=head2 UTILITY FUNCTIONS 282=head2 UTILITY FUNCTIONS
155 283
156=over 4 284=over 4
157 285
158=cut 286=item dumpval $ref
159 287
160use JSON::Syck (); # TODO# replace by JSON::PC once working 288=cut
161 289
290sub dumpval {
291 eval {
292 local $SIG{__DIE__};
293 my $d;
294 if (1) {
295 $d = new Data::Dumper([$_[0]], ["*var"]);
296 $d->Terse(1);
297 $d->Indent(2);
298 $d->Quotekeys(0);
299 $d->Useqq(1);
300 #$d->Bless(...);
301 $d->Seen($_[1]) if @_ > 1;
302 $d = $d->Dump();
303 }
304 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
305 $d
306 } || "[unable to dump $_[0]: '$@']";
307}
308
162=item $ref = cf::from_json $json 309=item $ref = cf::decode_json $json
163 310
164Converts a JSON string into the corresponding perl data structure. 311Converts a JSON string into the corresponding perl data structure.
165 312
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 313=item $json = cf::encode_json $ref
174 314
175Converts a perl data structure into its JSON representation. 315Converts a perl data structure into its JSON representation.
176 316
177=cut 317=cut
178 318
179sub to_json($) { 319our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 320
181 JSON::Syck::Dump $_[0] 321sub encode_json($) { $json_coder->encode ($_[0]) }
322sub decode_json($) { $json_coder->decode ($_[0]) }
323
324=item cf::post_init { BLOCK }
325
326Execute the given codeblock, I<after> all extensions have been (re-)loaded,
327but I<before> the server starts ticking again.
328
329The cdoeblock will have a single boolean argument to indicate whether this
330is a reload or not.
331
332=cut
333
334sub post_init(&) {
335 push @POST_INIT, shift;
182} 336}
183 337
184=item cf::lock_wait $string 338=item cf::lock_wait $string
185 339
186Wait until the given lock is available. See cf::lock_acquire. 340Wait until the given lock is available. See cf::lock_acquire.
187 341
188=item my $lock = cf::lock_acquire $string 342=item my $lock = cf::lock_acquire $string
189 343
190Wait until the given lock is available and then acquires it and returns 344Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 345a L<Guard> object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 346for example when the coroutine gets canceled), the lock is automatically
193returned. 347returned.
194 348
349Locks are *not* recursive, locking from the same coro twice results in a
350deadlocked coro.
351
195Lock names should begin with a unique identifier (for example, cf::map::find 352Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 353uses map_find and cf::map::load uses map_load).
197 354
198=cut 355=item $locked = cf::lock_active $string
199 356
200our %LOCK; 357Return true if the lock is currently active, i.e. somebody has locked it.
358
359=cut
360
361our $LOCKS = new Coro::SemaphoreSet;
201 362
202sub lock_wait($) { 363sub lock_wait($) {
203 my ($key) = @_; 364 $LOCKS->wait ($_[0]);
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210} 365}
211 366
212sub lock_acquire($) { 367sub lock_acquire($) {
213 my ($key) = @_; 368 $LOCKS->guard ($_[0])
369}
214 370
215 # wait, to be sure we are not locked 371sub lock_active($) {
216 lock_wait $key; 372 $LOCKS->count ($_[0]) < 1
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224} 373}
225 374
226sub freeze_mainloop { 375sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 376 tick_inhibit_inc;
228 377
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 378 &Guard::guard (\&tick_inhibit_dec);
230 $TICK_WATCHER->stop; 379}
231 $guard 380
381=item cf::periodic $interval, $cb
382
383Like EV::periodic, but randomly selects a starting point so that the actions
384get spread over timer.
385
386=cut
387
388sub periodic($$) {
389 my ($interval, $cb) = @_;
390
391 my $start = rand List::Util::min 180, $interval;
392
393 EV::periodic $start, $interval, 0, $cb
394}
395
396=item cf::get_slot $time[, $priority[, $name]]
397
398Allocate $time seconds of blocking CPU time at priority C<$priority>:
399This call blocks and returns only when you have at least C<$time> seconds
400of cpu time till the next tick. The slot is only valid till the next cede.
401
402The optional C<$name> can be used to identify the job to run. It might be
403used for statistical purposes and should identify the same time-class.
404
405Useful for short background jobs.
406
407=cut
408
409our @SLOT_QUEUE;
410our $SLOT_QUEUE;
411
412$SLOT_QUEUE->cancel if $SLOT_QUEUE;
413$SLOT_QUEUE = Coro::async {
414 $Coro::current->desc ("timeslot manager");
415
416 my $signal = new Coro::Signal;
417
418 while () {
419 next_job:
420 my $avail = cf::till_tick;
421 if ($avail > 0.01) {
422 for (0 .. $#SLOT_QUEUE) {
423 if ($SLOT_QUEUE[$_][0] < $avail) {
424 my $job = splice @SLOT_QUEUE, $_, 1, ();
425 $job->[2]->send;
426 Coro::cede;
427 goto next_job;
428 }
429 }
430 }
431
432 if (@SLOT_QUEUE) {
433 # we do not use wait_for_tick() as it returns immediately when tick is inactive
434 push @cf::WAIT_FOR_TICK, $signal;
435 $signal->wait;
436 } else {
437 Coro::schedule;
438 }
439 }
440};
441
442sub get_slot($;$$) {
443 return if tick_inhibit || $Coro::current == $Coro::main;
444
445 my ($time, $pri, $name) = @_;
446
447 $time = $TICK * .6 if $time > $TICK * .6;
448 my $sig = new Coro::Signal;
449
450 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
451 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
452 $SLOT_QUEUE->ready;
453 $sig->wait;
232} 454}
233 455
234=item cf::async { BLOCK } 456=item cf::async { BLOCK }
235 457
236Currently the same as Coro::async_pool, meaning you cannot use 458Currently the same as Coro::async_pool, meaning you cannot use
241 463
242BEGIN { *async = \&Coro::async_pool } 464BEGIN { *async = \&Coro::async_pool }
243 465
244=item cf::sync_job { BLOCK } 466=item cf::sync_job { BLOCK }
245 467
246The design of crossfire+ requires that the main coro ($Coro::main) is 468The design of Deliantra requires that the main coroutine ($Coro::main)
247always able to handle events or runnable, as crossfire+ is only partly 469is always able to handle events or runnable, as Deliantra is only
248reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 470partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
471acceptable.
249 472
250If it must be done, put the blocking parts into C<sync_job>. This will run 473If it must be done, put the blocking parts into C<sync_job>. This will run
251the given BLOCK in another coroutine while waiting for the result. The 474the given BLOCK in another coroutine while waiting for the result. The
252server will be frozen during this time, so the block should either finish 475server will be frozen during this time, so the block should either finish
253fast or be very important. 476fast or be very important.
256 479
257sub sync_job(&) { 480sub sync_job(&) {
258 my ($job) = @_; 481 my ($job) = @_;
259 482
260 if ($Coro::current == $Coro::main) { 483 if ($Coro::current == $Coro::main) {
484 my $time = EV::time;
485
261 # this is the main coro, too bad, we have to block 486 # this is the main coro, too bad, we have to block
262 # till the operation succeeds, freezing the server :/ 487 # till the operation succeeds, freezing the server :/
263 488
264 # TODO: use suspend/resume instead 489 LOG llevError, Carp::longmess "sync job";#d#
265 # (but this is cancel-safe) 490
266 my $freeze_guard = freeze_mainloop; 491 my $freeze_guard = freeze_mainloop;
267 492
268 my $busy = 1; 493 my $busy = 1;
269 my @res; 494 my @res;
270 495
271 (async { 496 (async {
497 $Coro::current->desc ("sync job coro");
272 @res = eval { $job->() }; 498 @res = eval { $job->() };
273 warn $@ if $@; 499 warn $@ if $@;
274 undef $busy; 500 undef $busy;
275 })->prio (Coro::PRIO_MAX); 501 })->prio (Coro::PRIO_MAX);
276 502
277 while ($busy) { 503 while ($busy) {
278 Coro::cede or Event::one_event; 504 if (Coro::nready) {
505 Coro::cede_notself;
506 } else {
507 EV::loop EV::LOOP_ONESHOT;
279 } 508 }
509 }
510
511 my $time = EV::time - $time;
512
513 $TICK_START += $time; # do not account sync jobs to server load
280 514
281 wantarray ? @res : $res[0] 515 wantarray ? @res : $res[0]
282 } else { 516 } else {
283 # we are in another coroutine, how wonderful, everything just works 517 # we are in another coroutine, how wonderful, everything just works
284 518
286 } 520 }
287} 521}
288 522
289=item $coro = cf::async_ext { BLOCK } 523=item $coro = cf::async_ext { BLOCK }
290 524
291Like async, but this coro is automcatially being canceled when the 525Like async, but this coro is automatically being canceled when the
292extension calling this is being unloaded. 526extension calling this is being unloaded.
293 527
294=cut 528=cut
295 529
296sub async_ext(&) { 530sub async_ext(&) {
304 $EXT_CORO{$coro+0} = $coro; 538 $EXT_CORO{$coro+0} = $coro;
305 539
306 $coro 540 $coro
307} 541}
308 542
309sub write_runtime { 543=item fork_call { }, $args
310 my $runtime = cf::localdir . "/runtime";
311 544
312 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 545Executes the given code block with the given arguments in a seperate
313 or return; 546process, returning the results. Everything must be serialisable with
547Coro::Storable. May, of course, block. Note that the executed sub may
548never block itself or use any form of event handling.
314 549
315 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 550=cut
316 (aio_write $fh, 0, (length $value), $value, 0) <= 0
317 and return;
318 551
319 aio_fsync $fh 552sub fork_call(&@) {
320 and return; 553 my ($cb, @args) = @_;
321 554
322 close $fh 555 # we seemingly have to make a local copy of the whole thing,
323 or return; 556 # otherwise perl prematurely frees the stuff :/
557 # TODO: investigate and fix (likely this will be rather laborious)
324 558
325 aio_rename "$runtime~", $runtime 559 my @res = Coro::Util::fork_eval {
326 and return; 560 reset_signals;
561 &$cb
562 }, @args;
327 563
564 wantarray ? @res : $res[-1]
565}
566
567=item $coin = coin_from_name $name
568
569=cut
570
571our %coin_alias = (
572 "silver" => "silvercoin",
573 "silvercoin" => "silvercoin",
574 "silvercoins" => "silvercoin",
575 "gold" => "goldcoin",
576 "goldcoin" => "goldcoin",
577 "goldcoins" => "goldcoin",
578 "platinum" => "platinacoin",
579 "platinumcoin" => "platinacoin",
580 "platinumcoins" => "platinacoin",
581 "platina" => "platinacoin",
582 "platinacoin" => "platinacoin",
583 "platinacoins" => "platinacoin",
584 "royalty" => "royalty",
585 "royalties" => "royalty",
586);
587
588sub coin_from_name($) {
589 $coin_alias{$_[0]}
590 ? cf::arch::find $coin_alias{$_[0]}
591 : undef
592}
593
594=item $value = cf::db_get $family => $key
595
596Returns a single value from the environment database.
597
598=item cf::db_put $family => $key => $value
599
600Stores the given C<$value> in the family. It can currently store binary
601data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
602
603=item $db = cf::db_table "name"
604
605Create and/or open a new database table. The string must not be "db" and must be unique
606within each server.
607
608=cut
609
610sub db_table($) {
611 my ($name) = @_;
612 my $db = BDB::db_create $DB_ENV;
613
614 eval {
615 $db->set_flags (BDB::CHKSUM);
616
617 utf8::encode $name;
618 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
619 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
620 cf::cleanup "db_open(db): $!" if $!;
621 };
622 cf::cleanup "db_open(db): $@" if $@;
623
624 $db
625}
626
627our $DB;
628
629sub db_init {
630 cf::sync_job {
631 $DB ||= db_table "db";
632 };
633}
634
635sub db_get($$) {
636 my $key = "$_[0]/$_[1]";
637
638 cf::sync_job {
639 BDB::db_get $DB, undef, $key, my $data;
640
641 $! ? ()
642 : $data
328 1 643 }
644}
645
646sub db_put($$$) {
647 BDB::dbreq_pri 4;
648 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
649}
650
651=item cf::cache $id => [$paths...], $processversion => $process
652
653Generic caching function that returns the value of the resource $id,
654caching and regenerating as required.
655
656This function can block.
657
658=cut
659
660sub cache {
661 my ($id, $src, $processversion, $process) = @_;
662
663 my $meta =
664 join "\x00",
665 $processversion,
666 map {
667 aio_stat $_
668 and Carp::croak "$_: $!";
669
670 ($_, (stat _)[7,9])
671 } @$src;
672
673 my $dbmeta = db_get cache => "$id/meta";
674 if ($dbmeta ne $meta) {
675 # changed, we may need to process
676
677 my @data;
678 my $md5;
679
680 for (0 .. $#$src) {
681 0 <= aio_load $src->[$_], $data[$_]
682 or Carp::croak "$src->[$_]: $!";
683 }
684
685 # if processing is expensive, check
686 # checksum first
687 if (1) {
688 $md5 =
689 join "\x00",
690 $processversion,
691 map {
692 cf::cede_to_tick;
693 ($src->[$_], Digest::MD5::md5_hex $data[$_])
694 } 0.. $#$src;
695
696
697 my $dbmd5 = db_get cache => "$id/md5";
698 if ($dbmd5 eq $md5) {
699 db_put cache => "$id/meta", $meta;
700
701 return db_get cache => "$id/data";
702 }
703 }
704
705 my $t1 = Time::HiRes::time;
706 my $data = $process->(\@data);
707 my $t2 = Time::HiRes::time;
708
709 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
710
711 db_put cache => "$id/data", $data;
712 db_put cache => "$id/md5" , $md5;
713 db_put cache => "$id/meta", $meta;
714
715 return $data;
716 }
717
718 db_get cache => "$id/data"
719}
720
721=item cf::datalog type => key => value, ...
722
723Log a datalog packet of the given type with the given key-value pairs.
724
725=cut
726
727sub datalog($@) {
728 my ($type, %kv) = @_;
729 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
329} 730}
330 731
331=back 732=back
332 733
333=cut 734=cut
334 735
335############################################################################# 736#############################################################################
336 737
337package cf::path;
338
339sub new {
340 my ($class, $path, $base) = @_;
341
342 $path = $path->as_string if ref $path;
343
344 my $self = bless { }, $class;
345
346 # {... are special paths that are not touched
347 # ?xxx/... are special absolute paths
348 # ?random/... random maps
349 # /! non-realised random map exit
350 # /... normal maps
351 # ~/... per-player maps without a specific player (DO NOT USE)
352 # ~user/... per-player map of a specific user
353
354 if ($path =~ /^{/) {
355 # fine as it is
356 } elsif ($path =~ s{^\?random/}{}) {
357 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
358 $self->{random} = cf::from_json $data;
359 } else {
360 if ($path =~ s{^~([^/]+)?}{}) {
361 $self->{user_rel} = 1;
362
363 if (defined $1) {
364 $self->{user} = $1;
365 } elsif ($base =~ m{^~([^/]+)/}) {
366 $self->{user} = $1;
367 } else {
368 warn "cannot resolve user-relative path without user <$path,$base>\n";
369 }
370 } elsif ($path =~ /^\//) {
371 # already absolute
372 } else {
373 $base =~ s{[^/]+/?$}{};
374 return $class->new ("$base/$path");
375 }
376
377 for ($path) {
378 redo if s{/\.?/}{/};
379 redo if s{/[^/]+/\.\./}{/};
380 }
381 }
382
383 $self->{path} = $path;
384
385 $self
386}
387
388# the name / primary key / in-game path
389sub as_string {
390 my ($self) = @_;
391
392 $self->{user_rel} ? "~$self->{user}$self->{path}"
393 : $self->{random} ? "?random/$self->{path}"
394 : $self->{path}
395}
396
397# the displayed name, this is a one way mapping
398sub visible_name {
399 my ($self) = @_;
400
401# if (my $rmp = $self->{random}) {
402# # todo: be more intelligent about this
403# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
404# } else {
405 $self->as_string
406# }
407}
408
409# escape the /'s in the path
410sub _escaped_path {
411 # ∕ is U+2215
412 (my $path = $_[0]{path}) =~ s/\//∕/g;
413 $path
414}
415
416# the original (read-only) location
417sub load_path {
418 my ($self) = @_;
419
420 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
421}
422
423# the temporary/swap location
424sub save_path {
425 my ($self) = @_;
426
427 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
428 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
429 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
430}
431
432# the unique path, might be eq to save_path
433sub uniq_path {
434 my ($self) = @_;
435
436 $self->{user_rel} || $self->{random}
437 ? undef
438 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
439}
440
441# return random map parameters, or undef
442sub random_map_params {
443 my ($self) = @_;
444
445 $self->{random}
446}
447
448# this is somewhat ugly, but style maps do need special treatment
449sub is_style_map {
450 $_[0]{path} =~ m{^/styles/}
451}
452
453package cf;
454
455#############################################################################
456
457=head2 ATTACHABLE OBJECTS 738=head2 ATTACHABLE OBJECTS
458 739
459Many objects in crossfire are so-called attachable objects. That means you can 740Many objects in deliantra are so-called attachable objects. That means you can
460attach callbacks/event handlers (a collection of which is called an "attachment") 741attach callbacks/event handlers (a collection of which is called an "attachment")
461to it. All such attachable objects support the following methods. 742to it. All such attachable objects support the following methods.
462 743
463In the following description, CLASS can be any of C<global>, C<object> 744In the following description, CLASS can be any of C<global>, C<object>
464C<player>, C<client> or C<map> (i.e. the attachable objects in 745C<player>, C<client> or C<map> (i.e. the attachable objects in
465crossfire+). 746Deliantra).
466 747
467=over 4 748=over 4
468 749
469=item $attachable->attach ($attachment, key => $value...) 750=item $attachable->attach ($attachment, key => $value...)
470 751
514=item cf::CLASS::attachment $name, ... 795=item cf::CLASS::attachment $name, ...
515 796
516Register an attachment by C<$name> through which attachable objects of the 797Register an attachment by C<$name> through which attachable objects of the
517given CLASS can refer to this attachment. 798given CLASS can refer to this attachment.
518 799
519Some classes such as crossfire maps and objects can specify attachments 800Some classes such as deliantra maps and objects can specify attachments
520that are attached at load/instantiate time, thus the need for a name. 801that are attached at load/instantiate time, thus the need for a name.
521 802
522These calls expect any number of the following handler/hook descriptions: 803These calls expect any number of the following handler/hook descriptions:
523 804
524=over 4 805=over 4
584our @CB_TYPE = (); # registry for type (cf-object class) based events 865our @CB_TYPE = (); # registry for type (cf-object class) based events
585our @CB_MAP = (); 866our @CB_MAP = ();
586 867
587my %attachment; 868my %attachment;
588 869
870sub cf::attachable::thawer_merge {
871 # simply override everything except _meta
872 local $_[0]{_meta};
873 %{$_[0]} = %{$_[1]};
874}
875
589sub _attach_cb($$$$) { 876sub _attach_cb($$$$) {
590 my ($registry, $event, $prio, $cb) = @_; 877 my ($registry, $event, $prio, $cb) = @_;
591 878
592 use sort 'stable'; 879 use sort 'stable';
593 880
627 $registry = $CB_TYPE[$object_type] ||= []; 914 $registry = $CB_TYPE[$object_type] ||= [];
628 915
629 } elsif ($type eq "subtype") { 916 } elsif ($type eq "subtype") {
630 defined $object_type or Carp::croak "subtype specified without type"; 917 defined $object_type or Carp::croak "subtype specified without type";
631 my $object_subtype = shift @arg; 918 my $object_subtype = shift @arg;
632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 919 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
633 920
634 } elsif ($type eq "package") { 921 } elsif ($type eq "package") {
635 my $pkg = shift @arg; 922 my $pkg = shift @arg;
636 923
637 while (my ($name, $id) = each %cb_id) { 924 while (my ($name, $id) = each %cb_id) {
666 _attach $registry, $klass, @attach; 953 _attach $registry, $klass, @attach;
667 } 954 }
668 955
669 $obj->{$name} = \%arg; 956 $obj->{$name} = \%arg;
670 } else { 957 } else {
671 warn "object uses attachment '$name' that is not available, postponing.\n"; 958 warn "object uses attachment '$name' which is not available, postponing.\n";
672 } 959 }
673 960
674 $obj->{_attachment}{$name} = undef; 961 $obj->{_attachment}{$name} = undef;
675} 962}
676 963
678 if (ref $_[0]) { 965 if (ref $_[0]) {
679 _object_attach @_; 966 _object_attach @_;
680 } else { 967 } else {
681 _attach shift->_attach_registry, @_; 968 _attach shift->_attach_registry, @_;
682 } 969 }
970 _recalc_want;
683}; 971};
684 972
685# all those should be optimised 973# all those should be optimised
686sub cf::attachable::detach { 974sub cf::attachable::detach {
687 my ($obj, $name) = @_; 975 my ($obj, $name) = @_;
690 delete $obj->{_attachment}{$name}; 978 delete $obj->{_attachment}{$name};
691 reattach ($obj); 979 reattach ($obj);
692 } else { 980 } else {
693 Carp::croak "cannot, currently, detach class attachments"; 981 Carp::croak "cannot, currently, detach class attachments";
694 } 982 }
983 _recalc_want;
695}; 984};
696 985
697sub cf::attachable::attached { 986sub cf::attachable::attached {
698 my ($obj, $name) = @_; 987 my ($obj, $name) = @_;
699 988
714 "; 1003 ";
715 die if $@; 1004 die if $@;
716} 1005}
717 1006
718our $override; 1007our $override;
719our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1008our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
720 1009
721sub override { 1010sub override {
722 $override = 1; 1011 $override = 1;
723 @invoke_results = (); 1012 @INVOKE_RESULTS = (@_);
724} 1013}
725 1014
726sub do_invoke { 1015sub do_invoke {
727 my $event = shift; 1016 my $event = shift;
728 my $callbacks = shift; 1017 my $callbacks = shift;
729 1018
730 @invoke_results = (); 1019 @INVOKE_RESULTS = ();
731 1020
732 local $override; 1021 local $override;
733 1022
734 for (@$callbacks) { 1023 for (@$callbacks) {
735 eval { &{$_->[1]} }; 1024 eval { &{$_->[1]} };
744 } 1033 }
745 1034
746 0 1035 0
747} 1036}
748 1037
749=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1038=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
750 1039
751=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1040=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
752 1041
753Generate an object-specific event with the given arguments. 1042Generate an object-specific event with the given arguments.
754 1043
755This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1044This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
756removed in future versions), and there is no public API to access override 1045removed in future versions), and there is no public API to access override
757results (if you must, access C<@cf::invoke_results> directly). 1046results (if you must, access C<@cf::INVOKE_RESULTS> directly).
758 1047
759=back 1048=back
760 1049
761=cut 1050=cut
762 1051
763############################################################################# 1052#############################################################################
764# object support 1053# object support
1054
1055sub _object_equal($$);
1056sub _object_equal($$) {
1057 my ($a, $b) = @_;
1058
1059 return 0 unless (ref $a) eq (ref $b);
1060
1061 if ("HASH" eq ref $a) {
1062 my @ka = keys %$a;
1063 my @kb = keys %$b;
1064
1065 return 0 if @ka != @kb;
1066
1067 for (0 .. $#ka) {
1068 return 0 unless $ka[$_] eq $kb[$_];
1069 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1070 }
1071
1072 } elsif ("ARRAY" eq ref $a) {
1073
1074 return 0 if @$a != @$b;
1075
1076 for (0 .. $#$a) {
1077 return 0 unless _object_equal $a->[$_], $b->[$_];
1078 }
1079
1080 } elsif ($a ne $b) {
1081 return 0;
1082 }
1083
1084 1
1085}
1086
1087our $SLOW_MERGES;#d#
1088sub _can_merge {
1089 my ($ob1, $ob2) = @_;
1090
1091 ++$SLOW_MERGES;#d#
1092
1093 # we do the slow way here
1094 return _object_equal $ob1, $ob2
1095}
765 1096
766sub reattach { 1097sub reattach {
767 # basically do the same as instantiate, without calling instantiate 1098 # basically do the same as instantiate, without calling instantiate
768 my ($obj) = @_; 1099 my ($obj) = @_;
1100
1101 # no longer needed after getting rid of delete_package?
1102 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
769 1103
770 my $registry = $obj->registry; 1104 my $registry = $obj->registry;
771 1105
772 @$registry = (); 1106 @$registry = ();
773 1107
788cf::attachable->attach ( 1122cf::attachable->attach (
789 prio => -1000000, 1123 prio => -1000000,
790 on_instantiate => sub { 1124 on_instantiate => sub {
791 my ($obj, $data) = @_; 1125 my ($obj, $data) = @_;
792 1126
793 $data = from_json $data; 1127 $data = decode_json $data;
794 1128
795 for (@$data) { 1129 for (@$data) {
796 my ($name, $args) = @$_; 1130 my ($name, $args) = @$_;
797 1131
798 $obj->attach ($name, %{$args || {} }); 1132 $obj->attach ($name, %{$args || {} });
814sub object_freezer_save { 1148sub object_freezer_save {
815 my ($filename, $rdata, $objs) = @_; 1149 my ($filename, $rdata, $objs) = @_;
816 1150
817 sync_job { 1151 sync_job {
818 if (length $$rdata) { 1152 if (length $$rdata) {
1153 utf8::decode (my $decname = $filename);
819 warn sprintf "saving %s (%d,%d)\n", 1154 warn sprintf "saving %s (%d,%d)\n",
820 $filename, length $$rdata, scalar @$objs; 1155 $decname, length $$rdata, scalar @$objs;
821 1156
822 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1157 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
823 chmod SAVE_MODE, $fh; 1158 aio_chmod $fh, SAVE_MODE;
824 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1159 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1160 if ($cf::USE_FSYNC) {
1161 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
825 aio_fsync $fh; 1162 aio_fsync $fh;
1163 }
826 close $fh; 1164 aio_close $fh;
827 1165
828 if (@$objs) { 1166 if (@$objs) {
829 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1167 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 1168 aio_chmod $fh, SAVE_MODE;
831 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1169 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
832 aio_write $fh, 0, (length $data), $data, 0; 1170 aio_write $fh, 0, (length $data), $data, 0;
1171 if ($cf::USE_FSYNC) {
1172 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
833 aio_fsync $fh; 1173 aio_fsync $fh;
1174 }
834 close $fh; 1175 aio_close $fh;
835 aio_rename "$filename.pst~", "$filename.pst"; 1176 aio_rename "$filename.pst~", "$filename.pst";
836 } 1177 }
837 } else { 1178 } else {
838 aio_unlink "$filename.pst"; 1179 aio_unlink "$filename.pst";
839 } 1180 }
840 1181
841 aio_rename "$filename~", $filename; 1182 aio_rename "$filename~", $filename;
1183
1184 $filename =~ s%/[^/]+$%%;
1185 aio_pathsync $filename if $cf::USE_FSYNC;
842 } else { 1186 } else {
843 warn "FATAL: $filename~: $!\n"; 1187 warn "unable to save objects: $filename~: $!\n";
844 } 1188 }
845 } else { 1189 } else {
846 aio_unlink $filename; 1190 aio_unlink $filename;
847 aio_unlink "$filename.pst"; 1191 aio_unlink "$filename.pst";
848 } 1192 }
849 } 1193 };
850} 1194}
851 1195
852sub object_freezer_as_string { 1196sub object_freezer_as_string {
853 my ($rdata, $objs) = @_; 1197 my ($rdata, $objs) = @_;
854 1198
866 or return; 1210 or return;
867 1211
868 unless (aio_stat "$filename.pst") { 1212 unless (aio_stat "$filename.pst") {
869 (aio_load "$filename.pst", $av) >= 0 1213 (aio_load "$filename.pst", $av) >= 0
870 or return; 1214 or return;
1215
871 $av = eval { (Storable::thaw $av)->{objs} }; 1216 my $st = eval { Coro::Storable::thaw $av };
1217 $av = $st->{objs};
872 } 1218 }
873 1219
1220 utf8::decode (my $decname = $filename);
874 warn sprintf "loading %s (%d)\n", 1221 warn sprintf "loading %s (%d,%d)\n",
875 $filename, length $data, scalar @{$av || []};#d# 1222 $decname, length $data, scalar @{$av || []};
1223
876 return ($data, $av); 1224 ($data, $av)
877} 1225}
1226
1227=head2 COMMAND CALLBACKS
1228
1229=over 4
1230
1231=cut
878 1232
879############################################################################# 1233#############################################################################
880# command handling &c 1234# command handling &c
881 1235
882=item cf::register_command $name => \&callback($ob,$args); 1236=item cf::register_command $name => \&callback($ob,$args);
895 push @{ $COMMAND{$name} }, [$caller, $cb]; 1249 push @{ $COMMAND{$name} }, [$caller, $cb];
896} 1250}
897 1251
898=item cf::register_extcmd $name => \&callback($pl,$packet); 1252=item cf::register_extcmd $name => \&callback($pl,$packet);
899 1253
900Register a callbackf ro execution when the client sends an extcmd packet. 1254Register a callback for execution when the client sends an (synchronous)
1255extcmd packet. Ext commands will be processed in the order they are
1256received by the server, like other user commands. The first argument is
1257the logged-in player. Ext commands can only be processed after a player
1258has logged in successfully.
901 1259
902If the callback returns something, it is sent back as if reply was being 1260If the callback returns something, it is sent back as if reply was being
903called. 1261called.
904 1262
1263=item cf::register_exticmd $name => \&callback($ns,$packet);
1264
1265Register a callback for execution when the client sends an (asynchronous)
1266exticmd packet. Exti commands are processed by the server as soon as they
1267are received, i.e. out of order w.r.t. other commands. The first argument
1268is a client socket. Exti commands can be received anytime, even before
1269log-in.
1270
1271If the callback returns something, it is sent back as if reply was being
1272called.
1273
905=cut 1274=cut
906 1275
907sub register_extcmd { 1276sub register_extcmd {
908 my ($name, $cb) = @_; 1277 my ($name, $cb) = @_;
909 1278
910 my $caller = caller;
911 #warn "registering extcmd '$name' to '$caller'";
912
913 $EXTCMD{$name} = [$cb, $caller]; 1279 $EXTCMD{$name} = $cb;
914} 1280}
1281
1282sub register_exticmd {
1283 my ($name, $cb) = @_;
1284
1285 $EXTICMD{$name} = $cb;
1286}
1287
1288use File::Glob ();
915 1289
916cf::player->attach ( 1290cf::player->attach (
917 on_command => sub { 1291 on_command => sub {
918 my ($pl, $name, $params) = @_; 1292 my ($pl, $name, $params) = @_;
919 1293
927 cf::override; 1301 cf::override;
928 }, 1302 },
929 on_extcmd => sub { 1303 on_extcmd => sub {
930 my ($pl, $buf) = @_; 1304 my ($pl, $buf) = @_;
931 1305
932 my $msg = eval { from_json $buf }; 1306 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
933 1307
934 if (ref $msg) { 1308 if (ref $msg) {
1309 my ($type, $reply, @payload) =
1310 "ARRAY" eq ref $msg
1311 ? @$msg
1312 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1313
1314 my @reply;
1315
935 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1316 if (my $cb = $EXTCMD{$type}) {
936 if (my %reply = $cb->[0]->($pl, $msg)) { 1317 @reply = $cb->($pl, @payload);
937 $pl->ext_reply ($msg->{msgid}, %reply);
938 }
939 } 1318 }
1319
1320 $pl->ext_reply ($reply, @reply)
1321 if $reply;
1322
940 } else { 1323 } else {
941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1324 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
942 } 1325 }
943 1326
944 cf::override; 1327 cf::override;
945 }, 1328 },
946); 1329);
947 1330
948sub register { 1331# "readahead" all extensions
949 my ($base, $pkg) = @_; 1332sub cache_extensions {
1333 my $grp = IO::AIO::aio_group;
950 1334
951 #TODO 1335 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
952} 1336 for (grep /\.ext$/, @{$_[0]}) {
1337 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1338 }
1339 };
953 1340
1341 $grp
1342}
1343
954sub load_extension { 1344sub load_extensions {
1345 cf::sync_job {
1346 my %todo;
1347
1348 for my $path (<$LIBDIR/*.ext>) {
1349 next unless -r $path;
1350
1351 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1352 my $base = $1;
1353 my $pkg = $1;
1354 $pkg =~ s/[^[:word:]]/_/g;
1355 $pkg = "ext::$pkg";
1356
1357 open my $fh, "<:utf8", $path
1358 or die "$path: $!";
1359
1360 my $source = do { local $/; <$fh> };
1361
1362 my %ext = (
1363 path => $path,
1364 base => $base,
1365 pkg => $pkg,
1366 );
1367
1368 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1369 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1370
1371 $ext{source} =
1372 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1373 . "#line 1 \"$path\"\n{\n"
1374 . $source
1375 . "\n};\n1";
1376
1377 $todo{$base} = \%ext;
1378 }
1379
1380 my %done;
1381 while (%todo) {
1382 my $progress;
1383
1384 while (my ($k, $v) = each %todo) {
1385 for (split /,\s*/, $v->{meta}{depends}) {
1386 goto skip
1387 unless exists $done{$_};
1388 }
1389
1390 warn "... loading '$k' into '$v->{pkg}'\n";
1391
1392 unless (eval $v->{source}) {
1393 my $msg = $@ ? "$v->{path}: $@\n"
1394 : "$v->{base}: extension inactive.\n";
1395
1396 if (exists $v->{meta}{mandatory}) {
1397 warn $msg;
1398 cf::cleanup "mandatory extension failed to load, exiting.";
1399 }
1400
1401 warn $msg;
1402 }
1403
1404 $done{$k} = delete $todo{$k};
1405 push @EXTS, $v->{pkg};
1406 $progress = 1;
1407 }
1408
1409 skip:
1410 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1411 unless $progress;
1412 }
1413 };
1414}
1415
1416#############################################################################
1417
1418=back
1419
1420=head2 CORE EXTENSIONS
1421
1422Functions and methods that extend core deliantra objects.
1423
1424=cut
1425
1426package cf::player;
1427
1428use Coro::AIO;
1429
1430=head3 cf::player
1431
1432=over 4
1433
1434=item cf::player::num_playing
1435
1436Returns the official number of playing players, as per the Crossfire metaserver rules.
1437
1438=cut
1439
1440sub num_playing {
1441 scalar grep
1442 $_->ob->map
1443 && !$_->hidden
1444 && !$_->ob->flag (cf::FLAG_WIZ),
1445 cf::player::list
1446}
1447
1448=item cf::player::find $login
1449
1450Returns the given player object, loading it if necessary (might block).
1451
1452=cut
1453
1454sub playerdir($) {
1455 "$PLAYERDIR/"
1456 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1457}
1458
1459sub path($) {
1460 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1461
1462 (playerdir $login) . "/playerdata"
1463}
1464
1465sub find_active($) {
1466 $cf::PLAYER{$_[0]}
1467 and $cf::PLAYER{$_[0]}->active
1468 and $cf::PLAYER{$_[0]}
1469}
1470
1471sub exists($) {
1472 my ($login) = @_;
1473
1474 $cf::PLAYER{$login}
1475 or !aio_stat path $login
1476}
1477
1478sub find($) {
1479 return $cf::PLAYER{$_[0]} || do {
1480 my $login = $_[0];
1481
1482 my $guard = cf::lock_acquire "user_find:$login";
1483
1484 $cf::PLAYER{$_[0]} || do {
1485 # rename old playerfiles to new ones
1486 #TODO: remove when no longer required
1487 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1488 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1489 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1490 aio_unlink +(playerdir $login) . "/$login.pl";
1491
1492 my $f = new_from_file cf::object::thawer path $login
1493 or return;
1494
1495 my $pl = cf::player::load_pl $f
1496 or return;
1497
1498 local $cf::PLAYER_LOADING{$login} = $pl;
1499 $f->resolve_delayed_derefs;
1500 $cf::PLAYER{$login} = $pl
1501 }
1502 }
1503}
1504
1505sub save($) {
1506 my ($pl) = @_;
1507
1508 return if $pl->{deny_save};
1509
1510 my $path = path $pl;
1511 my $guard = cf::lock_acquire "user_save:$path";
1512
1513 return if $pl->{deny_save};
1514
1515 aio_mkdir playerdir $pl, 0770;
1516 $pl->{last_save} = $cf::RUNTIME;
1517
1518 cf::get_slot 0.01;
1519
1520 $pl->save_pl ($path);
1521 cf::cede_to_tick;
1522}
1523
1524sub new($) {
1525 my ($login) = @_;
1526
1527 my $self = create;
1528
1529 $self->ob->name ($login);
1530 $self->{deny_save} = 1;
1531
1532 $cf::PLAYER{$login} = $self;
1533
1534 $self
1535}
1536
1537=item $player->send_msg ($channel, $msg, $color, [extra...])
1538
1539=cut
1540
1541sub send_msg {
1542 my $ns = shift->ns
1543 or return;
1544 $ns->send_msg (@_);
1545}
1546
1547=item $pl->quit_character
1548
1549Nukes the player without looking back. If logged in, the connection will
1550be destroyed. May block for a long time.
1551
1552=cut
1553
1554sub quit_character {
1555 my ($pl) = @_;
1556
1557 my $name = $pl->ob->name;
1558
1559 $pl->{deny_save} = 1;
1560 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1561
1562 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1563 $pl->deactivate;
1564 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1565 $pl->ob->check_score;
1566 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1567 $pl->ns->destroy if $pl->ns;
1568
1569 my $path = playerdir $pl;
1570 my $temp = "$path~$cf::RUNTIME~deleting~";
1571 aio_rename $path, $temp;
1572 delete $cf::PLAYER{$pl->ob->name};
1573 $pl->destroy;
1574
1575 my $prefix = qr<^~\Q$name\E/>;
1576
1577 # nuke player maps
1578 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1579
1580 IO::AIO::aio_rmtree $temp;
1581}
1582
1583=item $pl->kick
1584
1585Kicks a player out of the game. This destroys the connection.
1586
1587=cut
1588
1589sub kick {
1590 my ($pl, $kicker) = @_;
1591
1592 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1593 $pl->killer ("kicked");
1594 $pl->ns->destroy;
1595}
1596
1597=item cf::player::list_logins
1598
1599Returns am arrayref of all valid playernames in the system, can take a
1600while and may block, so not sync_job-capable, ever.
1601
1602=cut
1603
1604sub list_logins {
1605 my $dirs = aio_readdir $PLAYERDIR
1606 or return [];
1607
1608 my @logins;
1609
1610 for my $login (@$dirs) {
1611 my $path = path $login;
1612
1613 # a .pst is a dead give-away for a valid player
1614 # if no pst file found, open and chekc for blocked users
1615 if (aio_stat "$path.pst") {
1616 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1617 aio_read $fh, 0, 512, my $buf, 0 or next;
1618 $buf !~ /^password -------------$/m or next; # official not-valid tag
1619 }
1620
1621 utf8::decode $login;
1622 push @logins, $login;
1623 }
1624
1625 \@logins
1626}
1627
1628=item $player->maps
1629
1630Returns an arrayref of map paths that are private for this
1631player. May block.
1632
1633=cut
1634
1635sub maps($) {
1636 my ($pl) = @_;
1637
1638 $pl = ref $pl ? $pl->ob->name : $pl;
1639
1640 my $files = aio_readdir playerdir $pl
1641 or return;
1642
1643 my @paths;
1644
1645 for (@$files) {
1646 utf8::decode $_;
1647 next if /\.(?:pl|pst)$/;
1648 next unless /^$PATH_SEP/o;
1649
1650 push @paths, cf::map::normalise "~$pl/$_";
1651 }
1652
1653 \@paths
1654}
1655
1656=item $protocol_xml = $player->expand_cfpod ($cfpod)
1657
1658Expand deliantra pod fragments into protocol xml.
1659
1660=item $player->ext_reply ($msgid, @msg)
1661
1662Sends an ext reply to the player.
1663
1664=cut
1665
1666sub ext_reply($$@) {
1667 my ($self, $id, @msg) = @_;
1668
1669 $self->ns->ext_reply ($id, @msg)
1670}
1671
1672=item $player->ext_msg ($type, @msg)
1673
1674Sends an ext event to the client.
1675
1676=cut
1677
1678sub ext_msg($$@) {
1679 my ($self, $type, @msg) = @_;
1680
1681 $self->ns->ext_msg ($type, @msg);
1682}
1683
1684=head3 cf::region
1685
1686=over 4
1687
1688=cut
1689
1690package cf::region;
1691
1692=item cf::region::find_by_path $path
1693
1694Tries to decuce the likely region for a map knowing only its path.
1695
1696=cut
1697
1698sub find_by_path($) {
955 my ($path) = @_; 1699 my ($path) = @_;
956 1700
957 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1701 my ($match, $specificity);
958 my $base = $1;
959 my $pkg = $1;
960 $pkg =~ s/[^[:word:]]/_/g;
961 $pkg = "ext::$pkg";
962 1702
963 warn "loading '$path' into '$pkg'\n"; 1703 for my $region (list) {
964 1704 if ($region->{match} && $path =~ $region->{match}) {
965 open my $fh, "<:utf8", $path 1705 ($match, $specificity) = ($region, $region->specificity)
966 or die "$path: $!"; 1706 if $region->specificity > $specificity;
967 1707 }
968 my $source =
969 "package $pkg; use strict; use utf8;\n"
970 . "#line 1 \"$path\"\n{\n"
971 . (do { local $/; <$fh> })
972 . "\n};\n1";
973
974 eval $source
975 or die $@ ? "$path: $@\n"
976 : "extension disabled.\n";
977
978 push @exts, $pkg;
979 $ext_pkg{$base} = $pkg;
980
981# no strict 'refs';
982# @{"$pkg\::ISA"} = ext::;
983
984 register $base, $pkg;
985}
986
987sub unload_extension {
988 my ($pkg) = @_;
989
990 warn "removing extension $pkg\n";
991
992 # remove hooks
993 #TODO
994# for my $idx (0 .. $#PLUGIN_EVENT) {
995# delete $hook[$idx]{$pkg};
996# } 1708 }
997 1709
998 # remove commands 1710 $match
999 for my $name (keys %COMMAND) {
1000 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1001
1002 if (@cb) {
1003 $COMMAND{$name} = \@cb;
1004 } else {
1005 delete $COMMAND{$name};
1006 }
1007 }
1008
1009 # remove extcmds
1010 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1011 delete $EXTCMD{$name};
1012 }
1013
1014 if (my $cb = $pkg->can ("unload")) {
1015 eval {
1016 $cb->($pkg);
1017 1
1018 } or warn "$pkg unloaded, but with errors: $@";
1019 }
1020
1021 Symbol::delete_package $pkg;
1022}
1023
1024sub load_extensions {
1025 for my $ext (<$LIBDIR/*.ext>) {
1026 next unless -r $ext;
1027 eval {
1028 load_extension $ext;
1029 1
1030 } or warn "$ext not loaded: $@";
1031 }
1032}
1033
1034#############################################################################
1035# load/save/clean perl data associated with a map
1036
1037*cf::mapsupport::on_clean = sub {
1038 my ($map) = @_;
1039
1040 my $path = $map->tmpname;
1041 defined $path or return;
1042
1043 unlink "$path.pst";
1044};
1045
1046cf::map->attach (prio => -10000, package => cf::mapsupport::);
1047
1048#############################################################################
1049# load/save perl data associated with player->ob objects
1050
1051sub all_objects(@) {
1052 @_, map all_objects ($_->inv), @_
1053}
1054
1055# TODO: compatibility cruft, remove when no longer needed
1056cf::player->attach (
1057 on_load => sub {
1058 my ($pl, $path) = @_;
1059
1060 for my $o (all_objects $pl->ob) {
1061 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1062 $o->set_ob_key_value ("_perl_data");
1063
1064 %$o = %{ Storable::thaw pack "H*", $value };
1065 }
1066 }
1067 },
1068);
1069
1070#############################################################################
1071
1072=head2 CORE EXTENSIONS
1073
1074Functions and methods that extend core crossfire objects.
1075
1076=head3 cf::player
1077
1078=over 4
1079
1080=item cf::player::exists $login
1081
1082Returns true when the given account exists.
1083
1084=cut
1085
1086sub cf::player::exists($) {
1087 cf::player::find $_[0]
1088 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1089}
1090
1091=item $player->ext_reply ($msgid, $msgtype, %msg)
1092
1093Sends an ext reply to the player.
1094
1095=cut
1096
1097sub cf::player::ext_reply($$$%) {
1098 my ($self, $id, %msg) = @_;
1099
1100 $msg{msgid} = $id;
1101
1102 $self->send ("ext " . to_json \%msg);
1103} 1711}
1104 1712
1105=back 1713=back
1106
1107 1714
1108=head3 cf::map 1715=head3 cf::map
1109 1716
1110=over 4 1717=over 4
1111 1718
1114package cf::map; 1721package cf::map;
1115 1722
1116use Fcntl; 1723use Fcntl;
1117use Coro::AIO; 1724use Coro::AIO;
1118 1725
1726use overload
1727 '""' => \&as_string,
1728 fallback => 1;
1729
1119our $MAX_RESET = 3600; 1730our $MAX_RESET = 3600;
1120our $DEFAULT_RESET = 3000; 1731our $DEFAULT_RESET = 3000;
1121 1732
1122sub generate_random_map { 1733sub generate_random_map {
1123 my ($path, $rmp) = @_; 1734 my ($self, $rmp) = @_;
1735
1736 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1124 1737
1125 # mit "rum" bekleckern, nicht 1738 # mit "rum" bekleckern, nicht
1126 cf::map::_create_random_map 1739 $self->_create_random_map (
1127 $path,
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1740 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1741 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1742 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map}, 1743 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize}, 1744 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1745 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1746 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1747 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1748 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1749 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region}) 1750 (cf::region::find $rmp->{region}), $rmp->{custom}
1751 )
1139} 1752}
1140 1753
1141# and all this just because we cannot iterate over 1754=item cf::map->register ($regex, $prio)
1142# all maps in C++...
1143sub change_all_map_light {
1144 my ($change) = @_;
1145 1755
1146 $_->change_map_light ($change) 1756Register a handler for the map path matching the given regex at the
1147 for grep $_->outdoor, values %cf::MAP; 1757givne priority (higher is better, built-in handlers have priority 0, the
1148} 1758default).
1149 1759
1150sub try_load_header($) { 1760=cut
1761
1762sub register {
1763 my (undef, $regex, $prio) = @_;
1764 my $pkg = caller;
1765
1766 no strict;
1767 push @{"$pkg\::ISA"}, __PACKAGE__;
1768
1769 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1770}
1771
1772# also paths starting with '/'
1773$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1774
1775sub thawer_merge {
1776 my ($self, $merge) = @_;
1777
1778 # we have to keep some variables in memory intact
1779 local $self->{path};
1780 local $self->{load_path};
1781
1782 $self->SUPER::thawer_merge ($merge);
1783}
1784
1785sub normalise {
1151 my ($path) = @_; 1786 my ($path, $base) = @_;
1787
1788 $path = "$path"; # make sure its a string
1789
1790 $path =~ s/\.map$//;
1791
1792 # map plan:
1793 #
1794 # /! non-realised random map exit (special hack!)
1795 # {... are special paths that are not being touched
1796 # ?xxx/... are special absolute paths
1797 # ?random/... random maps
1798 # /... normal maps
1799 # ~user/... per-player map of a specific user
1800
1801 $path =~ s/$PATH_SEP/\//go;
1802
1803 # treat it as relative path if it starts with
1804 # something that looks reasonable
1805 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1806 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1807
1808 $base =~ s{[^/]+/?$}{};
1809 $path = "$base/$path";
1810 }
1811
1812 for ($path) {
1813 redo if s{//}{/};
1814 redo if s{/\.?/}{/};
1815 redo if s{/[^/]+/\.\./}{/};
1816 }
1817
1818 $path
1819}
1820
1821sub new_from_path {
1822 my (undef, $path, $base) = @_;
1823
1824 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1825
1826 $path = normalise $path, $base;
1827
1828 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1829 if ($path =~ $EXT_MAP{$pkg}[1]) {
1830 my $self = bless cf::map::new, $pkg;
1831 $self->{path} = $path; $self->path ($path);
1832 $self->init; # pass $1 etc.
1833 return $self;
1834 }
1835 }
1836
1837 Carp::cluck "unable to resolve path '$path' (base '$base').";
1838 ()
1839}
1840
1841sub init {
1842 my ($self) = @_;
1843
1844 $self
1845}
1846
1847sub as_string {
1848 my ($self) = @_;
1849
1850 "$self->{path}"
1851}
1852
1853# the displayed name, this is a one way mapping
1854sub visible_name {
1855 &as_string
1856}
1857
1858# the original (read-only) location
1859sub load_path {
1860 my ($self) = @_;
1861
1862 "$MAPDIR/$self->{path}.map"
1863}
1864
1865# the temporary/swap location
1866sub save_path {
1867 my ($self) = @_;
1868
1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1870 "$TMPDIR/$path.map"
1871}
1872
1873# the unique path, undef == no special unique path
1874sub uniq_path {
1875 my ($self) = @_;
1876
1877 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1878 "$UNIQUEDIR/$path"
1879}
1880
1881sub decay_objects {
1882 my ($self) = @_;
1883
1884 return if $self->{deny_reset};
1885
1886 $self->do_decay_objects;
1887}
1888
1889sub unlink_save {
1890 my ($self) = @_;
1891
1892 utf8::encode (my $save = $self->save_path);
1893 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1894 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1895}
1896
1897sub load_header_from($) {
1898 my ($self, $path) = @_;
1152 1899
1153 utf8::encode $path; 1900 utf8::encode $path;
1154 aio_open $path, O_RDONLY, 0 1901 my $f = new_from_file cf::object::thawer $path
1155 or return; 1902 or return;
1156 1903
1157 my $map = cf::map::new 1904 $self->_load_header ($f)
1158 or return; 1905 or return;
1159 1906
1160 # for better error messages only, will be overwritten 1907 local $MAP_LOADING{$self->{path}} = $self;
1161 $map->path ($path); 1908 $f->resolve_delayed_derefs;
1162 1909
1163 $map->load_header ($path) 1910 $self->{load_path} = $path;
1911
1912 1
1913}
1914
1915sub load_header_orig {
1916 my ($self) = @_;
1917
1918 $self->load_header_from ($self->load_path)
1919}
1920
1921sub load_header_temp {
1922 my ($self) = @_;
1923
1924 $self->load_header_from ($self->save_path)
1925}
1926
1927sub prepare_temp {
1928 my ($self) = @_;
1929
1930 $self->last_access ((delete $self->{last_access})
1931 || $cf::RUNTIME); #d#
1932 # safety
1933 $self->{instantiate_time} = $cf::RUNTIME
1934 if $self->{instantiate_time} > $cf::RUNTIME;
1935}
1936
1937sub prepare_orig {
1938 my ($self) = @_;
1939
1940 $self->{load_original} = 1;
1941 $self->{instantiate_time} = $cf::RUNTIME;
1942 $self->last_access ($cf::RUNTIME);
1943 $self->instantiate;
1944}
1945
1946sub load_header {
1947 my ($self) = @_;
1948
1949 if ($self->load_header_temp) {
1950 $self->prepare_temp;
1951 } else {
1952 $self->load_header_orig
1164 or return; 1953 or return;
1954 $self->prepare_orig;
1955 }
1165 1956
1166 $map->{load_path} = $path; 1957 $self->{deny_reset} = 1
1958 if $self->no_reset;
1167 1959
1168 $map 1960 $self->default_region (cf::region::find_by_path $self->{path})
1961 unless $self->default_region;
1962
1963 1
1169} 1964}
1170 1965
1171sub find; 1966sub find;
1172sub find { 1967sub find {
1173 my ($path, $origin) = @_; 1968 my ($path, $origin) = @_;
1174 1969
1175 #warn "find<$path,$origin>\n";#d#
1176
1177 $path = new cf::path $path, $origin && $origin->path; 1970 $path = normalise $path, $origin && $origin->path;
1178 my $key = $path->as_string;
1179 1971
1180 cf::lock_wait "map_find:$key"; 1972 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1181
1182 $cf::MAP{$key} || do {
1183 my $guard = cf::lock_acquire "map_find:$key"; 1973 my $guard2 = cf::lock_acquire "map_find:$path";
1184 1974
1185 # do it the slow way 1975 $cf::MAP{$path} || do {
1186 my $map = try_load_header $path->save_path; 1976 my $map = new_from_path cf::map $path
1187
1188 Coro::cede;
1189
1190 if ($map) {
1191 $map->last_access ((delete $map->{last_access})
1192 || $cf::RUNTIME); #d#
1193 # safety
1194 $map->{instantiate_time} = $cf::RUNTIME
1195 if $map->{instantiate_time} > $cf::RUNTIME;
1196 } else {
1197 if (my $rmp = $path->random_map_params) {
1198 $map = generate_random_map $key, $rmp;
1199 } else {
1200 $map = try_load_header $path->load_path;
1201 }
1202
1203 $map or return; 1977 or return;
1204 1978
1205 $map->{load_original} = 1;
1206 $map->{instantiate_time} = $cf::RUNTIME;
1207 $map->last_access ($cf::RUNTIME);
1208 $map->instantiate;
1209
1210 # per-player maps become, after loading, normal maps
1211 $map->per_player (0) if $path->{user_rel};
1212 }
1213
1214 $map->path ($key);
1215 $map->{path} = $path;
1216 $map->{last_save} = $cf::RUNTIME; 1979 $map->{last_save} = $cf::RUNTIME;
1217 1980
1218 Coro::cede; 1981 $map->load_header
1982 or return;
1219 1983
1220 if ($map->should_reset) { 1984 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1985 # doing this can freeze the server in a sync job, obviously
1986 #$cf::WAIT_FOR_TICK->wait;
1987 undef $guard2;
1988 undef $guard1;
1221 $map->reset; 1989 $map->reset;
1222 undef $guard;
1223 $map = find $path 1990 return find $path;
1224 or return;
1225 } 1991 }
1226 1992
1227 $cf::MAP{$key} = $map 1993 $cf::MAP{$path} = $map
1228 } 1994 }
1229} 1995}
1996
1997sub pre_load { }
1998sub post_load { }
1230 1999
1231sub load { 2000sub load {
1232 my ($self) = @_; 2001 my ($self) = @_;
1233 2002
2003 local $self->{deny_reset} = 1; # loading can take a long time
2004
1234 my $path = $self->{path}; 2005 my $path = $self->{path};
2006
2007 {
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2008 my $guard = cf::lock_acquire "map_data:$path";
1236 2009
2010 return unless $self->valid;
1237 return if $self->in_memory != cf::MAP_SWAPPED; 2011 return unless $self->in_memory == cf::MAP_SWAPPED;
1238 2012
1239 $self->in_memory (cf::MAP_LOADING); 2013 $self->in_memory (cf::MAP_LOADING);
1240 2014
1241 $self->alloc; 2015 $self->alloc;
1242 $self->load_objects ($self->{load_path}, 1) 2016
2017 $self->pre_load;
2018 cf::cede_to_tick;
2019
2020 my $f = new_from_file cf::object::thawer $self->{load_path};
2021 $f->skip_block;
2022 $self->_load_objects ($f)
1243 or return; 2023 or return;
1244 2024
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2025 $self->post_load_original
1246 if delete $self->{load_original}; 2026 if delete $self->{load_original};
1247 2027
1248 if (my $uniq = $path->uniq_path) { 2028 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 2029 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 2030 unless (aio_stat $uniq) {
2031 if (my $f = new_from_file cf::object::thawer $uniq) {
1251 $self->clear_unique_items; 2032 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 2033 $self->_load_objects ($f);
2034 $f->resolve_delayed_derefs;
2035 }
1253 } 2036 }
1254 } 2037 }
1255 2038
1256 Coro::cede; 2039 $f->resolve_delayed_derefs;
1257 2040
2041 cf::cede_to_tick;
1258 # now do the right thing for maps 2042 # now do the right thing for maps
1259 $self->link_multipart_objects; 2043 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 2044 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 2045 unless $self->difficulty;
2046 cf::cede_to_tick;
2047
2048 unless ($self->{deny_activate}) {
2049 $self->decay_objects;
2050 $self->fix_auto_apply;
2051 $self->update_buttons;
2052 cf::cede_to_tick;
1271 $self->activate; 2053 $self->activate;
1272 } 2054 }
1273 2055
1274 Coro::cede; 2056 $self->{last_save} = $cf::RUNTIME;
2057 $self->last_access ($cf::RUNTIME);
1275 2058
1276 $self->in_memory (cf::MAP_IN_MEMORY); 2059 $self->in_memory (cf::MAP_ACTIVE);
2060 }
2061
2062 $self->post_load;
2063}
2064
2065sub customise_for {
2066 my ($self, $ob) = @_;
2067
2068 return find "~" . $ob->name . "/" . $self->{path}
2069 if $self->per_player;
2070
2071# return find "?party/" . $ob->name . "/" . $self->{path}
2072# if $self->per_party;
2073
2074 $self
2075}
2076
2077# find and load all maps in the 3x3 area around a map
2078sub load_neighbours {
2079 my ($map) = @_;
2080
2081 my @neigh; # diagonal neighbours
2082
2083 for (0 .. 3) {
2084 my $neigh = $map->tile_path ($_)
2085 or next;
2086 $neigh = find $neigh, $map
2087 or next;
2088 $neigh->load;
2089
2090 push @neigh,
2091 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2092 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2093 }
2094
2095 for (grep defined $_->[0], @neigh) {
2096 my ($path, $origin) = @$_;
2097 my $neigh = find $path, $origin
2098 or next;
2099 $neigh->load;
2100 }
1277} 2101}
1278 2102
1279sub find_sync { 2103sub find_sync {
1280 my ($path, $origin) = @_; 2104 my ($path, $origin) = @_;
1281 2105
1282 cf::sync_job { cf::map::find $path, $origin } 2106 cf::sync_job { find $path, $origin }
1283} 2107}
1284 2108
1285sub do_load_sync { 2109sub do_load_sync {
1286 my ($map) = @_; 2110 my ($map) = @_;
1287 2111
2112 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2113 if $Coro::current == $Coro::main;
2114
1288 cf::sync_job { $map->load }; 2115 cf::sync_job { $map->load };
2116}
2117
2118our %MAP_PREFETCH;
2119our $MAP_PREFETCHER = undef;
2120
2121sub find_async {
2122 my ($path, $origin, $load) = @_;
2123
2124 $path = normalise $path, $origin && $origin->{path};
2125
2126 if (my $map = $cf::MAP{$path}) {
2127 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2128 }
2129
2130 $MAP_PREFETCH{$path} |= $load;
2131
2132 $MAP_PREFETCHER ||= cf::async {
2133 $Coro::current->{desc} = "map prefetcher";
2134
2135 while (%MAP_PREFETCH) {
2136 while (my ($k, $v) = each %MAP_PREFETCH) {
2137 if (my $map = find $k) {
2138 $map->load if $v;
2139 }
2140
2141 delete $MAP_PREFETCH{$k};
2142 }
2143 }
2144 undef $MAP_PREFETCHER;
2145 };
2146 $MAP_PREFETCHER->prio (6);
2147
2148 ()
1289} 2149}
1290 2150
1291sub save { 2151sub save {
1292 my ($self) = @_; 2152 my ($self) = @_;
1293 2153
1294 my $lock = cf::lock_acquire "map_data:" . $self->path; 2154 my $lock = cf::lock_acquire "map_data:$self->{path}";
1295 2155
1296 $self->{last_save} = $cf::RUNTIME; 2156 $self->{last_save} = $cf::RUNTIME;
1297 2157
1298 return unless $self->dirty; 2158 return unless $self->dirty;
1299 2159
1300 my $save = $self->{path}->save_path; utf8::encode $save; 2160 my $save = $self->save_path; utf8::encode $save;
1301 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2161 my $uniq = $self->uniq_path; utf8::encode $uniq;
1302 2162
1303 $self->{load_path} = $save; 2163 $self->{load_path} = $save;
1304 2164
1305 return if $self->{deny_save}; 2165 return if $self->{deny_save};
1306 2166
1307 local $self->{last_access} = $self->last_access;#d# 2167 local $self->{last_access} = $self->last_access;#d#
1308 2168
2169 cf::async {
2170 $Coro::current->{desc} = "map player save";
2171 $_->contr->save for $self->players;
2172 };
2173
2174 cf::get_slot 0.02;
2175
1309 if ($uniq) { 2176 if ($uniq) {
1310 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2177 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1311 $self->save_objects ($uniq, cf::IO_UNIQUES); 2178 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1312 } else { 2179 } else {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2180 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1314 } 2181 }
1315} 2182}
1316 2183
1317sub swap_out { 2184sub swap_out {
1318 my ($self) = @_; 2185 my ($self) = @_;
1319 2186
1320 # save first because save cedes 2187 # save first because save cedes
1321 $self->save; 2188 $self->save;
1322 2189
1323 my $lock = cf::lock_acquire "map_data:" . $self->path; 2190 my $lock = cf::lock_acquire "map_data:$self->{path}";
1324 2191
1325 return if $self->players; 2192 return if $self->players;
1326 return if $self->in_memory != cf::MAP_IN_MEMORY; 2193 return if $self->in_memory != cf::MAP_ACTIVE;
1327 return if $self->{deny_save}; 2194 return if $self->{deny_save};
1328 2195
2196 $self->in_memory (cf::MAP_SWAPPED);
2197
2198 $self->deactivate;
2199 $_->clear_links_to ($self) for values %cf::MAP;
1329 $self->clear; 2200 $self->clear;
1330 $self->in_memory (cf::MAP_SWAPPED);
1331} 2201}
1332 2202
1333sub reset_at { 2203sub reset_at {
1334 my ($self) = @_; 2204 my ($self) = @_;
1335 2205
1336 # TODO: safety, remove and allow resettable per-player maps 2206 # TODO: safety, remove and allow resettable per-player maps
1337 return 1e99 if $self->{path}{user_rel};
1338 return 1e99 if $self->{deny_reset}; 2207 return 1e99 if $self->{deny_reset};
1339 2208
1340 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2209 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1341 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2210 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1342 2211
1347 my ($self) = @_; 2216 my ($self) = @_;
1348 2217
1349 $self->reset_at <= $cf::RUNTIME 2218 $self->reset_at <= $cf::RUNTIME
1350} 2219}
1351 2220
1352sub unlink_save {
1353 my ($self) = @_;
1354
1355 utf8::encode (my $save = $self->{path}->save_path);
1356 aioreq_pri 3; IO::AIO::aio_unlink $save;
1357 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1358}
1359
1360sub rename {
1361 my ($self, $new_path) = @_;
1362
1363 $self->unlink_save;
1364
1365 delete $cf::MAP{$self->path};
1366 $self->{path} = new cf::path $new_path;
1367 $self->path ($self->{path}->as_string);
1368 $cf::MAP{$self->path} = $self;
1369
1370 $self->save;
1371}
1372
1373sub reset { 2221sub reset {
1374 my ($self) = @_; 2222 my ($self) = @_;
1375 2223
1376 my $lock = cf::lock_acquire "map_data:" . $self->path; 2224 my $lock = cf::lock_acquire "map_data:$self->{path}";
1377 2225
1378 return if $self->players; 2226 return if $self->players;
1379 return if $self->{path}{user_rel};#d#
1380 2227
1381 warn "resetting map ", $self->path;#d# 2228 warn "resetting map ", $self->path;
2229
2230 $self->in_memory (cf::MAP_SWAPPED);
2231
2232 # need to save uniques path
2233 unless ($self->{deny_save}) {
2234 my $uniq = $self->uniq_path; utf8::encode $uniq;
2235
2236 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2237 if $uniq;
2238 }
1382 2239
1383 delete $cf::MAP{$self->path}; 2240 delete $cf::MAP{$self->path};
1384 2241
2242 $self->deactivate;
1385 $_->clear_links_to ($self) for values %cf::MAP; 2243 $_->clear_links_to ($self) for values %cf::MAP;
2244 $self->clear;
1386 2245
1387 $self->unlink_save; 2246 $self->unlink_save;
1388 $self->destroy; 2247 $self->destroy;
1389} 2248}
1390 2249
1391my $nuke_counter = "aaaa"; 2250my $nuke_counter = "aaaa";
1392 2251
1393sub nuke { 2252sub nuke {
1394 my ($self) = @_; 2253 my ($self) = @_;
1395 2254
2255 {
2256 my $lock = cf::lock_acquire "map_data:$self->{path}";
2257
2258 delete $cf::MAP{$self->path};
2259
2260 $self->unlink_save;
2261
2262 bless $self, "cf::map";
2263 delete $self->{deny_reset};
1396 $self->{deny_save} = 1; 2264 $self->{deny_save} = 1;
1397 $self->reset_timeout (1); 2265 $self->reset_timeout (1);
1398 $self->rename ("{nuke}/" . ($nuke_counter++)); 2266 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2267
2268 $cf::MAP{$self->path} = $self;
2269 }
2270
1399 $self->reset; # polite request, might not happen 2271 $self->reset; # polite request, might not happen
1400} 2272}
1401 2273
1402sub customise_for { 2274=item $maps = cf::map::tmp_maps
1403 my ($map, $ob) = @_;
1404 2275
1405 if ($map->per_player) { 2276Returns an arrayref with all map paths of currently instantiated and saved
1406 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2277maps. May block.
2278
2279=cut
2280
2281sub tmp_maps() {
1407 } 2282 [
1408 2283 map {
1409 $map 2284 utf8::decode $_;
2285 /\.map$/
2286 ? normalise $_
2287 : ()
2288 } @{ aio_readdir $TMPDIR or [] }
2289 ]
1410} 2290}
1411 2291
1412sub emergency_save { 2292=item $maps = cf::map::random_maps
1413 my $freeze_guard = cf::freeze_mainloop;
1414 2293
1415 warn "enter emergency map save\n"; 2294Returns an arrayref with all map paths of currently instantiated and saved
2295random maps. May block.
1416 2296
1417 cf::sync_job { 2297=cut
1418 warn "begin emergency map save\n"; 2298
1419 $_->save for values %cf::MAP; 2299sub random_maps() {
2300 [
2301 map {
2302 utf8::decode $_;
2303 /\.map$/
2304 ? normalise "?random/$_"
2305 : ()
2306 } @{ aio_readdir $RANDOMDIR or [] }
2307 ]
2308}
2309
2310=item cf::map::unique_maps
2311
2312Returns an arrayref of paths of all shared maps that have
2313instantiated unique items. May block.
2314
2315=cut
2316
2317sub unique_maps() {
2318 [
2319 map {
2320 utf8::decode $_;
2321 s/\.map$//; # TODO future compatibility hack
2322 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2323 ? ()
2324 : normalise $_
2325 } @{ aio_readdir $UNIQUEDIR or [] }
2326 ]
2327}
2328
2329=back
2330
2331=head3 cf::object
2332
2333=cut
2334
2335package cf::object;
2336
2337=over 4
2338
2339=item $ob->inv_recursive
2340
2341Returns the inventory of the object I<and> their inventories, recursively,
2342but I<not> the object itself.
2343
2344=cut
2345
2346sub inv_recursive_;
2347sub inv_recursive_ {
2348 map { $_, inv_recursive_ $_->inv } @_
2349}
2350
2351sub inv_recursive {
2352 inv_recursive_ inv $_[0]
2353}
2354
2355=item $ref = $ob->ref
2356
2357Creates and returns a persistent reference to an object that can be stored as a string.
2358
2359=item $ob = cf::object::deref ($refstring)
2360
2361returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2362even if the object actually exists. May block.
2363
2364=cut
2365
2366sub deref {
2367 my ($ref) = @_;
2368
2369 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2370 my ($uuid, $name) = ($1, $2);
2371 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2372 or return;
2373 $pl->ob->uuid eq $uuid
2374 or return;
2375
2376 $pl->ob
2377 } else {
2378 warn "$ref: cannot resolve object reference\n";
2379 undef
1420 }; 2380 }
1421
1422 warn "end emergency map save\n";
1423} 2381}
1424 2382
1425package cf; 2383package cf;
1426 2384
1427=back 2385=back
1428
1429 2386
1430=head3 cf::object::player 2387=head3 cf::object::player
1431 2388
1432=over 4 2389=over 4
1433 2390
1436Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2393Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1437can be C<undef>. Does the right thing when the player is currently in a 2394can be C<undef>. Does the right thing when the player is currently in a
1438dialogue with the given NPC character. 2395dialogue with the given NPC character.
1439 2396
1440=cut 2397=cut
2398
2399our $SAY_CHANNEL = {
2400 id => "say",
2401 title => "Map",
2402 reply => "say ",
2403 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2404};
2405
2406our $CHAT_CHANNEL = {
2407 id => "chat",
2408 title => "Chat",
2409 reply => "chat ",
2410 tooltip => "Player chat and shouts, global to the server.",
2411};
1441 2412
1442# rough implementation of a future "reply" method that works 2413# rough implementation of a future "reply" method that works
1443# with dialog boxes. 2414# with dialog boxes.
1444#TODO: the first argument must go, split into a $npc->reply_to ( method 2415#TODO: the first argument must go, split into a $npc->reply_to ( method
1445sub cf::object::player::reply($$$;$) { 2416sub cf::object::player::reply($$$;$) {
1447 2418
1448 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2419 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1449 2420
1450 if ($self->{record_replies}) { 2421 if ($self->{record_replies}) {
1451 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2422 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2423
1452 } else { 2424 } else {
2425 my $pl = $self->contr;
2426
2427 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2428 my $dialog = $pl->{npc_dialog};
2429 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2430
2431 } else {
1453 $msg = $npc->name . " says: $msg" if $npc; 2432 $msg = $npc->name . " says: $msg" if $npc;
1454 $self->message ($msg, $flags); 2433 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2434 }
1455 } 2435 }
2436}
2437
2438=item $object->send_msg ($channel, $msg, $color, [extra...])
2439
2440=cut
2441
2442sub cf::object::send_msg {
2443 my $pl = shift->contr
2444 or return;
2445 $pl->send_msg (@_);
1456} 2446}
1457 2447
1458=item $player_object->may ("access") 2448=item $player_object->may ("access")
1459 2449
1460Returns wether the given player is authorized to access resource "access" 2450Returns wether the given player is authorized to access resource "access"
1473 2463
1474=item $player_object->enter_link 2464=item $player_object->enter_link
1475 2465
1476Freezes the player and moves him/her to a special map (C<{link}>). 2466Freezes the player and moves him/her to a special map (C<{link}>).
1477 2467
1478The player should be reaosnably safe there for short amounts of time. You 2468The player should be reasonably safe there for short amounts of time (e.g.
1479I<MUST> call C<leave_link> as soon as possible, though. 2469for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2470though, as the palyer cannot control the character while it is on the link
2471map.
2472
2473Will never block.
1480 2474
1481=item $player_object->leave_link ($map, $x, $y) 2475=item $player_object->leave_link ($map, $x, $y)
1482 2476
1483Moves the player out of the specila link map onto the given map. If the 2477Moves the player out of the special C<{link}> map onto the specified
1484map is not valid (or omitted), the player will be moved back to the 2478map. If the map is not valid (or omitted), the player will be moved back
1485location he/she was before the call to C<enter_link>, or, if that fails, 2479to the location he/she was before the call to C<enter_link>, or, if that
1486to the emergency map position. 2480fails, to the emergency map position.
1487 2481
1488Might block. 2482Might block.
1489 2483
1490=cut 2484=cut
2485
2486sub link_map {
2487 unless ($LINK_MAP) {
2488 $LINK_MAP = cf::map::find "{link}"
2489 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2490 $LINK_MAP->load;
2491 }
2492
2493 $LINK_MAP
2494}
1491 2495
1492sub cf::object::player::enter_link { 2496sub cf::object::player::enter_link {
1493 my ($self) = @_; 2497 my ($self) = @_;
1494 2498
1495 $self->deactivate_recursive; 2499 $self->deactivate_recursive;
1496 2500
1497 return if $self->map == $LINK_MAP; 2501 return if UNIVERSAL::isa $self->map, "ext::map_link";
1498 2502
1499 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2503 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1500 if $self->map; 2504 if $self->map && $self->map->{path} ne "{link}";
1501 2505
1502 $self->enter_map ($LINK_MAP, 20, 20); 2506 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1503} 2507}
1504 2508
1505sub cf::object::player::leave_link { 2509sub cf::object::player::leave_link {
1506 my ($self, $map, $x, $y) = @_; 2510 my ($self, $map, $x, $y) = @_;
2511
2512 return unless $self->contr->active;
1507 2513
1508 my $link_pos = delete $self->{_link_pos}; 2514 my $link_pos = delete $self->{_link_pos};
1509 2515
1510 unless ($map) { 2516 unless ($map) {
1511 # restore original map position 2517 # restore original map position
1525 # use -1 or undef as default coordinates, not 0, 0 2531 # use -1 or undef as default coordinates, not 0, 0
1526 ($x, $y) = ($map->enter_x, $map->enter_y) 2532 ($x, $y) = ($map->enter_x, $map->enter_y)
1527 if $x <=0 && $y <= 0; 2533 if $x <=0 && $y <= 0;
1528 2534
1529 $map->load; 2535 $map->load;
2536 $map->load_neighbours;
1530 2537
2538 return unless $self->contr->active;
2539 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1531 $self->activate_recursive; 2540 $self->activate_recursive;
2541
2542 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1532 $self->enter_map ($map, $x, $y); 2543 $self->enter_map ($map, $x, $y);
1533} 2544}
1534 2545
1535cf::player->attach ( 2546=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1536 on_logout => sub {
1537 my ($pl) = @_;
1538 2547
1539 # abort map switching before logout 2548Moves the player to the given map-path and coordinates by first freezing
1540 if ($pl->ob->{_link_pos}) { 2549her, loading and preparing them map, calling the provided $check callback
1541 cf::sync_job { 2550that has to return the map if sucecssful, and then unfreezes the player on
1542 $pl->ob->leave_link 2551the new (success) or old (failed) map position. In either case, $done will
1543 }; 2552be called at the end of this process.
1544 }
1545 },
1546 on_login => sub {
1547 my ($pl) = @_;
1548 2553
1549 # try to abort aborted map switching on player login :) 2554Note that $check will be called with a potentially non-loaded map, so if
1550 # should happen only on crashes 2555it needs a loaded map it has to call C<< ->load >>.
1551 if ($pl->ob->{_link_pos}) {
1552 2556
1553 $pl->ob->enter_link;
1554 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 $pl->ob->reply (undef,
1558 "There was an internal problem at your last logout, "
1559 . "the server will try to bring you to your intended destination in a second.",
1560 cf::NDI_RED);
1561 Coro::Timer::sleep 1;
1562 $pl->ob->leave_link;
1563 })->prio (2);
1564 }
1565 },
1566);
1567
1568=item $player_object->goto ($path, $x, $y)
1569
1570=cut 2557=cut
2558
2559our $GOTOGEN;
1571 2560
1572sub cf::object::player::goto { 2561sub cf::object::player::goto {
1573 my ($self, $path, $x, $y) = @_; 2562 my ($self, $path, $x, $y, $check, $done) = @_;
2563
2564 # do generation counting so two concurrent goto's will be executed in-order
2565 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1574 2566
1575 $self->enter_link; 2567 $self->enter_link;
1576 2568
1577 (async { 2569 (async {
1578 $path = new cf::path $path; 2570 $Coro::current->{desc} = "player::goto $path $x $y";
1579 2571
1580 my $map = cf::map::find $path->as_string; 2572 # *tag paths override both path and x|y
2573 if ($path =~ /^\*(.*)$/) {
2574 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2575 my $ob = $obs[rand @obs];
2576
2577 # see if we actually can go there
2578 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2579 $ob = $obs[rand @obs];
2580 } else {
2581 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2582 }
2583 # else put us there anyways for now #d#
2584
2585 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2586 } else {
2587 ($path, $x, $y) = (undef, undef, undef);
2588 }
2589 }
2590
2591 my $map = eval {
2592 my $map = defined $path ? cf::map::find $path : undef;
2593
2594 if ($map) {
1581 $map = $map->customise_for ($self) if $map; 2595 $map = $map->customise_for ($self);
1582 2596 $map = $check->($map) if $check && $map;
1583# warn "entering ", $map->path, " at ($x, $y)\n" 2597 } else {
1584# if $map;
1585
1586 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2598 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2599 }
1587 2600
2601 $map
2602 };
2603
2604 if ($@) {
2605 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2606 LOG llevError | logBacktrace, Carp::longmess $@;
2607 }
2608
2609 if ($gen == $self->{_goto_generation}) {
2610 delete $self->{_goto_generation};
1588 $self->leave_link ($map, $x, $y); 2611 $self->leave_link ($map, $x, $y);
2612 }
2613
2614 $done->() if $done;
1589 })->prio (1); 2615 })->prio (1);
1590} 2616}
1591 2617
1592=item $player_object->enter_exit ($exit_object) 2618=item $player_object->enter_exit ($exit_object)
1593 2619
1595 2621
1596sub parse_random_map_params { 2622sub parse_random_map_params {
1597 my ($spec) = @_; 2623 my ($spec) = @_;
1598 2624
1599 my $rmp = { # defaults 2625 my $rmp = { # defaults
1600 xsize => 10, 2626 xsize => (cf::rndm 15, 40),
1601 ysize => 10, 2627 ysize => (cf::rndm 15, 40),
2628 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2629 #layout => string,
1602 }; 2630 };
1603 2631
1604 for (split /\n/, $spec) { 2632 for (split /\n/, $spec) {
1605 my ($k, $v) = split /\s+/, $_, 2; 2633 my ($k, $v) = split /\s+/, $_, 2;
1606 2634
1618 # that depends on the exit object 2646 # that depends on the exit object
1619 2647
1620 my $rmp = parse_random_map_params $exit->msg; 2648 my $rmp = parse_random_map_params $exit->msg;
1621 2649
1622 if ($exit->map) { 2650 if ($exit->map) {
1623 $rmp->{region} = $exit->map->region_name; 2651 $rmp->{region} = $exit->region->name;
1624 $rmp->{origin_map} = $exit->map->path; 2652 $rmp->{origin_map} = $exit->map->path;
1625 $rmp->{origin_x} = $exit->x; 2653 $rmp->{origin_x} = $exit->x;
1626 $rmp->{origin_y} = $exit->y; 2654 $rmp->{origin_y} = $exit->y;
2655
2656 $exit->map->touch;
1627 } 2657 }
1628 2658
1629 $rmp->{random_seed} ||= $exit->random_seed; 2659 $rmp->{random_seed} ||= $exit->random_seed;
1630 2660
1631 my $data = cf::to_json $rmp; 2661 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1632 my $md5 = Digest::MD5::md5_hex $data; 2662 my $md5 = Digest::MD5::md5_hex $data;
2663 my $meta = "$RANDOMDIR/$md5.meta";
1633 2664
1634 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2665 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1635 aio_write $fh, 0, (length $data), $data, 0; 2666 aio_write $fh, 0, (length $data), $data, 0;
2667 undef $fh;
2668 aio_rename "$meta~", $meta;
1636 2669
2670 my $slaying = "?random/$md5";
2671
2672 if ($exit->valid) {
1637 $exit->slaying ("?random/$md5"); 2673 $exit->slaying ("?random/$md5");
1638 $exit->msg (undef); 2674 $exit->msg (undef);
2675 }
1639 } 2676 }
1640} 2677}
1641 2678
1642sub cf::object::player::enter_exit { 2679sub cf::object::player::enter_exit {
1643 my ($self, $exit) = @_; 2680 my ($self, $exit) = @_;
1645 return unless $self->type == cf::PLAYER; 2682 return unless $self->type == cf::PLAYER;
1646 2683
1647 $self->enter_link; 2684 $self->enter_link;
1648 2685
1649 (async { 2686 (async {
1650 $self->deactivate_recursive; # just to be sure 2687 $Coro::current->{desc} = "enter_exit";
2688
1651 unless (eval { 2689 unless (eval {
2690 $self->deactivate_recursive; # just to be sure
2691
2692 # random map handling
2693 {
2694 my $guard = cf::lock_acquire "exit_prepare:$exit";
2695
1652 prepare_random_map $exit 2696 prepare_random_map $exit
1653 if $exit->slaying eq "/!"; 2697 if $exit->slaying eq "/!";
2698 }
1654 2699
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2700 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2701 my $x = $exit->stats->hp;
2702 my $y = $exit->stats->sp;
1657 2703
2704 $self->goto ($map, $x, $y);
2705
2706 # if exit is damned, update players death & WoR home-position
2707 $self->contr->savebed ($map, $x, $y)
2708 if $exit->flag (cf::FLAG_DAMNED);
2709
1658 1; 2710 1
1659 }) { 2711 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 2712 $self->message ("Something went wrong deep within the deliantra server. "
1661 . "I'll try to bring you back to the map you were before. " 2713 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 2714 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 2715 cf::NDI_UNIQUE | cf::NDI_RED);
1664 2716
1665 warn "ERROR in enter_exit: $@"; 2717 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 2718 $self->leave_link;
1667 } 2719 }
1668 })->prio (1); 2720 })->prio (1);
1681 2733
1682sub cf::client::send_drawinfo { 2734sub cf::client::send_drawinfo {
1683 my ($self, $text, $flags) = @_; 2735 my ($self, $text, $flags) = @_;
1684 2736
1685 utf8::encode $text; 2737 utf8::encode $text;
1686 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2738 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1687} 2739}
1688 2740
2741=item $client->send_msg ($channel, $msg, $color, [extra...])
2742
2743Send a drawinfo or msg packet to the client, formatting the msg for the
2744client if neccessary. C<$type> should be a string identifying the type of
2745the message, with C<log> being the default. If C<$color> is negative, suppress
2746the message unless the client supports the msg packet.
2747
2748=cut
2749
2750# non-persistent channels (usually the info channel)
2751our %CHANNEL = (
2752 "c/identify" => {
2753 id => "infobox",
2754 title => "Identify",
2755 reply => undef,
2756 tooltip => "Items recently identified",
2757 },
2758 "c/examine" => {
2759 id => "infobox",
2760 title => "Examine",
2761 reply => undef,
2762 tooltip => "Signs and other items you examined",
2763 },
2764 "c/book" => {
2765 id => "infobox",
2766 title => "Book",
2767 reply => undef,
2768 tooltip => "The contents of a note or book",
2769 },
2770 "c/lookat" => {
2771 id => "infobox",
2772 title => "Look",
2773 reply => undef,
2774 tooltip => "What you saw there",
2775 },
2776 "c/who" => {
2777 id => "infobox",
2778 title => "Players",
2779 reply => undef,
2780 tooltip => "Shows players who are currently online",
2781 },
2782 "c/body" => {
2783 id => "infobox",
2784 title => "Body Parts",
2785 reply => undef,
2786 tooltip => "Shows which body parts you posess and are available",
2787 },
2788 "c/statistics" => {
2789 id => "infobox",
2790 title => "Statistics",
2791 reply => undef,
2792 tooltip => "Shows your primary statistics",
2793 },
2794 "c/skills" => {
2795 id => "infobox",
2796 title => "Skills",
2797 reply => undef,
2798 tooltip => "Shows your experience per skill and item power",
2799 },
2800 "c/shopitems" => {
2801 id => "infobox",
2802 title => "Shop Items",
2803 reply => undef,
2804 tooltip => "Shows the items currently for sale in this shop",
2805 },
2806 "c/resistances" => {
2807 id => "infobox",
2808 title => "Resistances",
2809 reply => undef,
2810 tooltip => "Shows your resistances",
2811 },
2812 "c/pets" => {
2813 id => "infobox",
2814 title => "Pets",
2815 reply => undef,
2816 tooltip => "Shows information abotu your pets/a specific pet",
2817 },
2818 "c/perceiveself" => {
2819 id => "infobox",
2820 title => "Perceive Self",
2821 reply => undef,
2822 tooltip => "You gained detailed knowledge about yourself",
2823 },
2824 "c/uptime" => {
2825 id => "infobox",
2826 title => "Uptime",
2827 reply => undef,
2828 tooltip => "How long the server has been running since last restart",
2829 },
2830 "c/mapinfo" => {
2831 id => "infobox",
2832 title => "Map Info",
2833 reply => undef,
2834 tooltip => "Information related to the maps",
2835 },
2836 "c/party" => {
2837 id => "party",
2838 title => "Party",
2839 reply => "gsay ",
2840 tooltip => "Messages and chat related to your party",
2841 },
2842 "c/death" => {
2843 id => "death",
2844 title => "Death",
2845 reply => undef,
2846 tooltip => "Reason for and more info about your most recent death",
2847 },
2848 "c/say" => $SAY_CHANNEL,
2849 "c/chat" => $CHAT_CHANNEL,
2850);
2851
2852sub cf::client::send_msg {
2853 my ($self, $channel, $msg, $color, @extra) = @_;
2854
2855 $msg = $self->pl->expand_cfpod ($msg)
2856 unless $color & cf::NDI_VERBATIM;
2857
2858 $color &= cf::NDI_CLIENT_MASK; # just in case...
2859
2860 # check predefined channels, for the benefit of C
2861 if ($CHANNEL{$channel}) {
2862 $channel = $CHANNEL{$channel};
2863
2864 $self->ext_msg (channel_info => $channel);
2865 $channel = $channel->{id};
2866
2867 } elsif (ref $channel) {
2868 # send meta info to client, if not yet sent
2869 unless (exists $self->{channel}{$channel->{id}}) {
2870 $self->{channel}{$channel->{id}} = $channel;
2871 $self->ext_msg (channel_info => $channel);
2872 }
2873
2874 $channel = $channel->{id};
2875 }
2876
2877 return unless @extra || length $msg;
2878
2879 # default colour, mask it out
2880 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2881 if $color & cf::NDI_DEF;
2882
2883 my $pkt = "msg "
2884 . $self->{json_coder}->encode (
2885 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2886 );
2887
2888 # try lzf for large packets
2889 $pkt = "lzf " . Compress::LZF::compress $pkt
2890 if 1024 <= length $pkt and $self->{can_lzf};
2891
2892 # split very large packets
2893 if (8192 < length $pkt and $self->{can_lzf}) {
2894 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2895 $pkt = "frag";
2896 }
2897
2898 $self->send_packet ($pkt);
2899}
2900
2901=item $client->ext_msg ($type, @msg)
2902
2903Sends an ext event to the client.
2904
2905=cut
2906
2907sub cf::client::ext_msg($$@) {
2908 my ($self, $type, @msg) = @_;
2909
2910 if ($self->extcmd == 2) {
2911 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2912 } elsif ($self->extcmd == 1) { # TODO: remove
2913 push @msg, msgtype => "event_$type";
2914 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2915 }
2916}
2917
2918=item $client->ext_reply ($msgid, @msg)
2919
2920Sends an ext reply to the client.
2921
2922=cut
2923
2924sub cf::client::ext_reply($$@) {
2925 my ($self, $id, @msg) = @_;
2926
2927 if ($self->extcmd == 2) {
2928 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2929 } elsif ($self->extcmd == 1) {
2930 #TODO: version 1, remove
2931 unshift @msg, msgtype => "reply", msgid => $id;
2932 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2933 }
2934}
1689 2935
1690=item $success = $client->query ($flags, "text", \&cb) 2936=item $success = $client->query ($flags, "text", \&cb)
1691 2937
1692Queues a query to the client, calling the given callback with 2938Queues a query to the client, calling the given callback with
1693the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2939the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1694C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2940C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1695 2941
1696Queries can fail, so check the return code. Or don't, as queries will become 2942Queries can fail, so check the return code. Or don't, as queries will
1697reliable at some point in the future. 2943become reliable at some point in the future.
1698 2944
1699=cut 2945=cut
1700 2946
1701sub cf::client::query { 2947sub cf::client::query {
1702 my ($self, $flags, $text, $cb) = @_; 2948 my ($self, $flags, $text, $cb) = @_;
1710 utf8::encode $text; 2956 utf8::encode $text;
1711 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2957 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1712 2958
1713 $self->send_packet ($self->{query_queue}[0][0]) 2959 $self->send_packet ($self->{query_queue}[0][0])
1714 if @{ $self->{query_queue} } == 1; 2960 if @{ $self->{query_queue} } == 1;
2961
2962 1
1715} 2963}
1716 2964
1717cf::client->attach ( 2965cf::client->attach (
2966 on_connect => sub {
2967 my ($ns) = @_;
2968
2969 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2970 },
1718 on_reply => sub { 2971 on_reply => sub {
1719 my ($ns, $msg) = @_; 2972 my ($ns, $msg) = @_;
1720 2973
1721 # this weird shuffling is so that direct followup queries 2974 # this weird shuffling is so that direct followup queries
1722 # get handled first 2975 # get handled first
1723 my $queue = delete $ns->{query_queue} 2976 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here 2977 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725 2978
1726 (shift @$queue)->[1]->($msg); 2979 (shift @$queue)->[1]->($msg);
2980 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1727 2981
1728 push @{ $ns->{query_queue} }, @$queue; 2982 push @{ $ns->{query_queue} }, @$queue;
1729 2983
1730 if (@{ $ns->{query_queue} } == @$queue) { 2984 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) { 2985 if (@$queue) {
1733 } else { 2987 } else {
1734 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2988 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1735 } 2989 }
1736 } 2990 }
1737 }, 2991 },
2992 on_exticmd => sub {
2993 my ($ns, $buf) = @_;
2994
2995 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2996
2997 if (ref $msg) {
2998 my ($type, $reply, @payload) =
2999 "ARRAY" eq ref $msg
3000 ? @$msg
3001 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3002
3003 my @reply;
3004
3005 if (my $cb = $EXTICMD{$type}) {
3006 @reply = $cb->($ns, @payload);
3007 }
3008
3009 $ns->ext_reply ($reply, @reply)
3010 if $reply;
3011
3012 } else {
3013 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3014 }
3015
3016 cf::override;
3017 },
1738); 3018);
1739 3019
1740=item $client->async (\&cb) 3020=item $client->async (\&cb)
1741 3021
1742Create a new coroutine, running the specified callback. The coroutine will 3022Create a new coroutine, running the specified callback. The coroutine will
1783our $safe = new Safe "safe"; 3063our $safe = new Safe "safe";
1784our $safe_hole = new Safe::Hole; 3064our $safe_hole = new Safe::Hole;
1785 3065
1786$SIG{FPE} = 'IGNORE'; 3066$SIG{FPE} = 'IGNORE';
1787 3067
1788$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3068$safe->permit_only (Opcode::opset qw(
3069 :base_core :base_mem :base_orig :base_math
3070 grepstart grepwhile mapstart mapwhile
3071 sort time
3072));
1789 3073
1790# here we export the classes and methods available to script code 3074# here we export the classes and methods available to script code
1791 3075
1792=pod 3076=pod
1793 3077
1794The following fucntions and emthods are available within a safe environment: 3078The following functions and methods are available within a safe environment:
1795 3079
1796 cf::object contr pay_amount pay_player map 3080 cf::object
3081 contr pay_amount pay_player map x y force_find force_add destroy
3082 insert remove name archname title slaying race decrease split
3083 value
3084
1797 cf::object::player player 3085 cf::object::player
1798 cf::player peaceful 3086 player
1799 cf::map trigger 3087
3088 cf::player
3089 peaceful
3090
3091 cf::map
3092 trigger
1800 3093
1801=cut 3094=cut
1802 3095
1803for ( 3096for (
1804 ["cf::object" => qw(contr pay_amount pay_player map)], 3097 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3098 insert remove inv nrof name archname title slaying race
3099 decrease split destroy change_exp value msg lore send_msg)],
1805 ["cf::object::player" => qw(player)], 3100 ["cf::object::player" => qw(player)],
1806 ["cf::player" => qw(peaceful)], 3101 ["cf::player" => qw(peaceful send_msg)],
1807 ["cf::map" => qw(trigger)], 3102 ["cf::map" => qw(trigger)],
1808) { 3103) {
1809 no strict 'refs'; 3104 no strict 'refs';
1810 my ($pkg, @funs) = @$_; 3105 my ($pkg, @funs) = @$_;
1811 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3106 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1828 my ($code, %vars) = @_; 3123 my ($code, %vars) = @_;
1829 3124
1830 my $qcode = $code; 3125 my $qcode = $code;
1831 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3126 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1832 $qcode =~ s/\n/\\n/g; 3127 $qcode =~ s/\n/\\n/g;
3128
3129 %vars = (_dummy => 0) unless %vars;
1833 3130
1834 local $_; 3131 local $_;
1835 local @safe::cf::_safe_eval_args = values %vars; 3132 local @safe::cf::_safe_eval_args = values %vars;
1836 3133
1837 my $eval = 3134 my $eval =
1880=back 3177=back
1881 3178
1882=cut 3179=cut
1883 3180
1884############################################################################# 3181#############################################################################
3182# the server's init and main functions
1885 3183
1886=head2 EXTENSION DATABASE SUPPORT 3184sub load_facedata($) {
3185 my ($path) = @_;
1887 3186
1888Crossfire maintains a very simple database for extension use. It can 3187 # HACK to clear player env face cache, we need some signal framework
1889currently store anything that can be serialised using Storable, which 3188 # for this (global event?)
1890excludes objects. 3189 %ext::player_env::MUSIC_FACE_CACHE = ();
1891 3190
1892The parameter C<$family> should best start with the name of the extension 3191 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1893using it, it should be unique.
1894 3192
1895=over 4 3193 warn "loading facedata from $path\n";
1896 3194
1897=item $hashref = cf::db_get $family 3195 my $facedata;
3196 0 < aio_load $path, $facedata
3197 or die "$path: $!";
1898 3198
1899Return a hashref for use by the extension C<$family>, which can be 3199 $facedata = Coro::Storable::thaw $facedata;
1900modified. After modifications, you have to call C<cf::db_dirty> or
1901C<cf::db_sync>.
1902 3200
1903=item $value = cf::db_get $family => $key 3201 $facedata->{version} == 2
3202 or cf::cleanup "$path: version mismatch, cannot proceed.";
1904 3203
1905Returns a single value from the database 3204 # patch in the exptable
1906 3205 $facedata->{resource}{"res/exp_table"} = {
1907=item cf::db_put $family => $hashref 3206 type => FT_RSRC,
1908 3207 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1909Stores the given family hashref into the database. Updates are delayed, if
1910you want the data to be synced to disk immediately, use C<cf::db_sync>.
1911
1912=item cf::db_put $family => $key => $value
1913
1914Stores the given C<$value> in the family hash. Updates are delayed, if you
1915want the data to be synced to disk immediately, use C<cf::db_sync>.
1916
1917=item cf::db_dirty
1918
1919Marks the database as dirty, to be updated at a later time.
1920
1921=item cf::db_sync
1922
1923Immediately write the database to disk I<if it is dirty>.
1924
1925=cut
1926
1927our $DB;
1928
1929{
1930 my $path = cf::localdir . "/database.pst";
1931
1932 sub db_load() {
1933 $DB = stat $path ? Storable::retrieve $path : { };
1934 }
1935
1936 my $pid;
1937
1938 sub db_save() {
1939 waitpid $pid, 0 if $pid;
1940 if (0 == ($pid = fork)) {
1941 $DB->{_meta}{version} = 1;
1942 Storable::nstore $DB, "$path~";
1943 rename "$path~", $path;
1944 cf::_exit 0 if defined $pid;
1945 }
1946 }
1947
1948 my $dirty;
1949
1950 sub db_sync() {
1951 db_save if $dirty;
1952 undef $dirty;
1953 }
1954
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync;
1957 }); 3208 };
3209 cf::cede_to_tick;
1958 3210
1959 sub db_dirty() {
1960 $dirty = 1;
1961 $idle->start;
1962 } 3211 {
3212 my $faces = $facedata->{faceinfo};
1963 3213
1964 sub db_get($;$) { 3214 while (my ($face, $info) = each %$faces) {
1965 @_ >= 2 3215 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1966 ? $DB->{$_[0]}{$_[1]}
1967 : ($DB->{$_[0]} ||= { })
1968 }
1969 3216
1970 sub db_put($$;$) { 3217 cf::face::set_visibility $idx, $info->{visibility};
1971 if (@_ >= 3) { 3218 cf::face::set_magicmap $idx, $info->{magicmap};
1972 $DB->{$_[0]}{$_[1]} = $_[2]; 3219 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1973 } else { 3220 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1974 $DB->{$_[0]} = $_[1];
1975 }
1976 db_dirty;
1977 }
1978 3221
1979 cf::global->attach ( 3222 cf::cede_to_tick;
1980 prio => 10000,
1981 on_cleanup => sub {
1982 db_sync;
1983 }, 3223 }
1984 );
1985}
1986 3224
1987############################################################################# 3225 while (my ($face, $info) = each %$faces) {
1988# the server's main() 3226 next unless $info->{smooth};
1989 3227
1990sub cfg_load { 3228 my $idx = cf::face::find $face
3229 or next;
3230
3231 if (my $smooth = cf::face::find $info->{smooth}) {
3232 cf::face::set_smooth $idx, $smooth;
3233 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3234 } else {
3235 warn "smooth face '$info->{smooth}' not found for face '$face'";
3236 }
3237
3238 cf::cede_to_tick;
3239 }
3240 }
3241
3242 {
3243 my $anims = $facedata->{animinfo};
3244
3245 while (my ($anim, $info) = each %$anims) {
3246 cf::anim::set $anim, $info->{frames}, $info->{facings};
3247 cf::cede_to_tick;
3248 }
3249
3250 cf::anim::invalidate_all; # d'oh
3251 }
3252
3253 {
3254 # TODO: for gcfclient pleasure, we should give resources
3255 # that gcfclient doesn't grok a >10000 face index.
3256 my $res = $facedata->{resource};
3257
3258 while (my ($name, $info) = each %$res) {
3259 if (defined $info->{type}) {
3260 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3261 my $data;
3262
3263 if ($info->{type} & 1) {
3264 # prepend meta info
3265
3266 my $meta = $enc->encode ({
3267 name => $name,
3268 %{ $info->{meta} || {} },
3269 });
3270
3271 $data = pack "(w/a*)*", $meta, $info->{data};
3272 } else {
3273 $data = $info->{data};
3274 }
3275
3276 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3277 cf::face::set_type $idx, $info->{type};
3278 } else {
3279 $RESOURCE{$name} = $info;
3280 }
3281
3282 cf::cede_to_tick;
3283 }
3284 }
3285
3286 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3287
3288 1
3289}
3290
3291cf::global->attach (on_resource_update => sub {
3292 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3293 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3294
3295 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3296 my $sound = $soundconf->{compat}[$_]
3297 or next;
3298
3299 my $face = cf::face::find "sound/$sound->[1]";
3300 cf::sound::set $sound->[0] => $face;
3301 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3302 }
3303
3304 while (my ($k, $v) = each %{$soundconf->{event}}) {
3305 my $face = cf::face::find "sound/$v";
3306 cf::sound::set $k => $face;
3307 }
3308 }
3309});
3310
3311register_exticmd fx_want => sub {
3312 my ($ns, $want) = @_;
3313
3314 while (my ($k, $v) = each %$want) {
3315 $ns->fx_want ($k, $v);
3316 }
3317};
3318
3319sub load_resource_file($) {
3320 my $guard = lock_acquire "load_resource_file";
3321
3322 my $status = load_resource_file_ $_[0];
3323 get_slot 0.1, 100;
3324 cf::arch::commit_load;
3325
3326 $status
3327}
3328
3329sub reload_regions {
3330 # HACK to clear player env face cache, we need some signal framework
3331 # for this (global event?)
3332 %ext::player_env::MUSIC_FACE_CACHE = ();
3333
3334 load_resource_file "$MAPDIR/regions"
3335 or die "unable to load regions file\n";
3336
3337 for (cf::region::list) {
3338 $_->{match} = qr/$_->{match}/
3339 if exists $_->{match};
3340 }
3341}
3342
3343sub reload_facedata {
3344 load_facedata "$DATADIR/facedata"
3345 or die "unable to load facedata\n";
3346}
3347
3348sub reload_archetypes {
3349 load_resource_file "$DATADIR/archetypes"
3350 or die "unable to load archetypes\n";
3351}
3352
3353sub reload_treasures {
3354 load_resource_file "$DATADIR/treasures"
3355 or die "unable to load treasurelists\n";
3356}
3357
3358sub reload_resources {
3359 warn "reloading resource files...\n";
3360
3361 reload_facedata;
3362 reload_archetypes;
3363 reload_regions;
3364 reload_treasures;
3365
3366 warn "finished reloading resource files\n";
3367}
3368
3369sub reload_config {
1991 open my $fh, "<:utf8", cf::confdir . "/config" 3370 open my $fh, "<:utf8", "$CONFDIR/config"
1992 or return; 3371 or return;
1993 3372
1994 local $/; 3373 local $/;
1995 *CFG = YAML::Syck::Load <$fh>; 3374 *CFG = YAML::Load <$fh>;
1996 3375
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3376 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1998 3377
1999 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3378 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2000 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3379 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2001 3380
2002 if (exists $CFG{mlockall}) { 3381 if (exists $CFG{mlockall}) {
2003 eval { 3382 eval {
2004 $CFG{mlockall} ? &mlockall : &munlockall 3383 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2005 and die "WARNING: m(un)lockall failed: $!\n"; 3384 and die "WARNING: m(un)lockall failed: $!\n";
2006 }; 3385 };
2007 warn $@ if $@; 3386 warn $@ if $@;
2008 } 3387 }
2009} 3388}
2010 3389
3390sub pidfile() {
3391 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3392 or die "$PIDFILE: $!";
3393 flock $fh, &Fcntl::LOCK_EX
3394 or die "$PIDFILE: flock: $!";
3395 $fh
3396}
3397
3398# make sure only one server instance is running at any one time
3399sub atomic {
3400 my $fh = pidfile;
3401
3402 my $pid = <$fh>;
3403 kill 9, $pid if $pid > 0;
3404
3405 seek $fh, 0, 0;
3406 print $fh $$;
3407}
3408
3409sub main_loop {
3410 warn "EV::loop starting\n";
3411 if (1) {
3412 EV::loop;
3413 }
3414 warn "EV::loop returned\n";
3415 goto &main_loop unless $REALLY_UNLOOP;
3416}
3417
2011sub main { 3418sub main {
3419 cf::init_globals; # initialise logging
3420
3421 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3422 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3423 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3424 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3425
3426 cf::init_experience;
3427 cf::init_anim;
3428 cf::init_attackmess;
3429 cf::init_dynamic;
3430
3431 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3432
2012 # we must not ever block the main coroutine 3433 # we must not ever block the main coroutine
2013 local $Coro::idle = sub { 3434 local $Coro::idle = sub {
2014 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3435 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2015 async { Event::one_event }; 3436 (async {
3437 $Coro::current->{desc} = "IDLE BUG HANDLER";
3438 EV::loop EV::LOOP_ONESHOT;
3439 })->prio (Coro::PRIO_MAX);
2016 }; 3440 };
2017 3441
2018 cfg_load; 3442 evthread_start IO::AIO::poll_fileno;
2019 db_load; 3443
3444 cf::sync_job {
3445 reload_resources;
3446 reload_config;
3447 db_init;
3448
3449 cf::load_settings;
3450 cf::load_materials;
3451 cf::init_uuid;
3452 cf::init_signals;
3453 cf::init_commands;
3454 cf::init_skills;
3455
3456 cf::init_beforeplay;
3457
3458 atomic;
3459
2020 load_extensions; 3460 load_extensions;
2021 Event::loop; 3461
3462 utime time, time, $RUNTIMEFILE;
3463
3464 # no (long-running) fork's whatsoever before this point(!)
3465 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3466
3467 (pop @POST_INIT)->(0) while @POST_INIT;
3468 };
3469
3470 main_loop;
2022} 3471}
2023 3472
2024############################################################################# 3473#############################################################################
2025# initialisation 3474# initialisation and cleanup
2026 3475
3476# install some emergency cleanup handlers
3477BEGIN {
3478 our %SIGWATCHER = ();
3479 for my $signal (qw(INT HUP TERM)) {
3480 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3481 cf::cleanup "SIG$signal";
3482 };
3483 }
3484}
3485
3486sub write_runtime_sync {
3487 # first touch the runtime file to show we are still running:
3488 # the fsync below can take a very very long time.
3489
3490 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3491
3492 my $guard = cf::lock_acquire "write_runtime";
3493
3494 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3495 or return;
3496
3497 my $value = $cf::RUNTIME + 90 + 10;
3498 # 10 is the runtime save interval, for a monotonic clock
3499 # 60 allows for the watchdog to kill the server.
3500
3501 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3502 and return;
3503
3504 # always fsync - this file is important
3505 aio_fsync $fh
3506 and return;
3507
3508 # touch it again to show we are up-to-date
3509 aio_utime $fh, undef, undef;
3510
3511 close $fh
3512 or return;
3513
3514 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3515 and return;
3516
3517 warn "runtime file written.\n";
3518
3519 1
3520}
3521
3522our $uuid_lock;
3523our $uuid_skip;
3524
3525sub write_uuid_sync($) {
3526 $uuid_skip ||= $_[0];
3527
3528 return if $uuid_lock;
3529 local $uuid_lock = 1;
3530
3531 my $uuid = "$LOCALDIR/uuid";
3532
3533 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3534 or return;
3535
3536 my $value = uuid_seq uuid_cur;
3537
3538 unless ($value) {
3539 warn "cowardly refusing to write zero uuid value!\n";
3540 return;
3541 }
3542
3543 my $value = uuid_str $value + $uuid_skip;
3544 $uuid_skip = 0;
3545
3546 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3547 and return;
3548
3549 # always fsync - this file is important
3550 aio_fsync $fh
3551 and return;
3552
3553 close $fh
3554 or return;
3555
3556 aio_rename "$uuid~", $uuid
3557 and return;
3558
3559 warn "uuid file written ($value).\n";
3560
3561 1
3562
3563}
3564
3565sub write_uuid($$) {
3566 my ($skip, $sync) = @_;
3567
3568 $sync ? write_uuid_sync $skip
3569 : async { write_uuid_sync $skip };
3570}
3571
3572sub emergency_save() {
3573 my $freeze_guard = cf::freeze_mainloop;
3574
3575 warn "emergency_perl_save: enter\n";
3576
3577 cf::sync_job {
3578 # this is a trade-off: we want to be very quick here, so
3579 # save all maps without fsync, and later call a global sync
3580 # (which in turn might be very very slow)
3581 local $USE_FSYNC = 0;
3582
3583 # use a peculiar iteration method to avoid tripping on perl
3584 # refcount bugs in for. also avoids problems with players
3585 # and maps saved/destroyed asynchronously.
3586 warn "emergency_perl_save: begin player save\n";
3587 for my $login (keys %cf::PLAYER) {
3588 my $pl = $cf::PLAYER{$login} or next;
3589 $pl->valid or next;
3590 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3591 $pl->save;
3592 }
3593 warn "emergency_perl_save: end player save\n";
3594
3595 warn "emergency_perl_save: begin map save\n";
3596 for my $path (keys %cf::MAP) {
3597 my $map = $cf::MAP{$path} or next;
3598 $map->valid or next;
3599 $map->save;
3600 }
3601 warn "emergency_perl_save: end map save\n";
3602
3603 warn "emergency_perl_save: begin database checkpoint\n";
3604 BDB::db_env_txn_checkpoint $DB_ENV;
3605 warn "emergency_perl_save: end database checkpoint\n";
3606
3607 warn "emergency_perl_save: begin write uuid\n";
3608 write_uuid_sync 1;
3609 warn "emergency_perl_save: end write uuid\n";
3610 };
3611
3612 warn "emergency_perl_save: starting sync()\n";
3613 IO::AIO::aio_sync sub {
3614 warn "emergency_perl_save: finished sync()\n";
3615 };
3616
3617 warn "emergency_perl_save: leave\n";
3618}
3619
3620sub post_cleanup {
3621 my ($make_core) = @_;
3622
3623 warn Carp::longmess "post_cleanup backtrace"
3624 if $make_core;
3625
3626 my $fh = pidfile;
3627 unlink $PIDFILE if <$fh> == $$;
3628}
3629
3630# a safer delete_package, copied from Symbol
3631sub clear_package($) {
3632 my $pkg = shift;
3633
3634 # expand to full symbol table name if needed
3635 unless ($pkg =~ /^main::.*::$/) {
3636 $pkg = "main$pkg" if $pkg =~ /^::/;
3637 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3638 $pkg .= '::' unless $pkg =~ /::$/;
3639 }
3640
3641 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3642 my $stem_symtab = *{$stem}{HASH};
3643
3644 defined $stem_symtab and exists $stem_symtab->{$leaf}
3645 or return;
3646
3647 # clear all symbols
3648 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3649 for my $name (keys %$leaf_symtab) {
3650 _gv_clear *{"$pkg$name"};
3651# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3652 }
3653 warn "cleared package $pkg\n";#d#
3654}
3655
2027sub reload() { 3656sub do_reload_perl() {
2028 # can/must only be called in main 3657 # can/must only be called in main
2029 if ($Coro::current != $Coro::main) { 3658 if ($Coro::current != $Coro::main) {
2030 warn "can only reload from main coroutine\n"; 3659 warn "can only reload from main coroutine";
2031 return; 3660 return;
2032 } 3661 }
2033 3662
3663 return if $RELOAD++;
3664
3665 my $t1 = EV::time;
3666
3667 while ($RELOAD) {
2034 warn "reloading..."; 3668 warn "reloading...";
2035 3669
2036 my $guard = freeze_mainloop; 3670 warn "entering sync_job";
3671
3672 cf::sync_job {
3673 cf::write_runtime_sync; # external watchdog should not bark
2037 cf::emergency_save; 3674 cf::emergency_save;
3675 cf::write_runtime_sync; # external watchdog should not bark
2038 3676
2039 eval { 3677 warn "syncing database to disk";
3678 BDB::db_env_txn_checkpoint $DB_ENV;
3679
2040 # if anything goes wrong in here, we should simply crash as we already saved 3680 # if anything goes wrong in here, we should simply crash as we already saved
2041 3681
2042 # cancel all watchers 3682 warn "flushing outstanding aio requests";
2043 for (Event::all_watchers) { 3683 while (IO::AIO::nreqs || BDB::nreqs) {
2044 $_->cancel if $_->data & WF_AUTOCANCEL; 3684 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2045 }
2046
2047 # cancel all extension coros
2048 $_->cancel for values %EXT_CORO;
2049 %EXT_CORO = ();
2050
2051 # unload all extensions
2052 for (@exts) {
2053 warn "unloading <$_>";
2054 unload_extension $_;
2055 }
2056
2057 # unload all modules loaded from $LIBDIR
2058 while (my ($k, $v) = each %INC) {
2059 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2060
2061 warn "removing <$k>";
2062 delete $INC{$k};
2063
2064 $k =~ s/\.pm$//;
2065 $k =~ s/\//::/g;
2066
2067 if (my $cb = $k->can ("unload_module")) {
2068 $cb->();
2069 } 3685 }
2070 3686
2071 Symbol::delete_package $k; 3687 warn "cancelling all extension coros";
3688 $_->cancel for values %EXT_CORO;
3689 %EXT_CORO = ();
3690
3691 warn "removing commands";
3692 %COMMAND = ();
3693
3694 warn "removing ext/exti commands";
3695 %EXTCMD = ();
3696 %EXTICMD = ();
3697
3698 warn "unloading/nuking all extensions";
3699 for my $pkg (@EXTS) {
3700 warn "... unloading $pkg";
3701
3702 if (my $cb = $pkg->can ("unload")) {
3703 eval {
3704 $cb->($pkg);
3705 1
3706 } or warn "$pkg unloaded, but with errors: $@";
3707 }
3708
3709 warn "... clearing $pkg";
3710 clear_package $pkg;
2072 } 3711 }
2073 3712
2074 # sync database to disk 3713 warn "unloading all perl modules loaded from $LIBDIR";
2075 cf::db_sync; 3714 while (my ($k, $v) = each %INC) {
2076 IO::AIO::flush; 3715 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2077 3716
3717 warn "... unloading $k";
3718 delete $INC{$k};
3719
3720 $k =~ s/\.pm$//;
3721 $k =~ s/\//::/g;
3722
3723 if (my $cb = $k->can ("unload_module")) {
3724 $cb->();
3725 }
3726
3727 clear_package $k;
3728 }
3729
2078 # get rid of safe::, as good as possible 3730 warn "getting rid of safe::, as good as possible";
2079 Symbol::delete_package "safe::$_" 3731 clear_package "safe::$_"
2080 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3732 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2081 3733
2082 # remove register_script_function callbacks 3734 warn "unloading cf.pm \"a bit\"";
2083 # TODO
2084
2085 # unload cf.pm "a bit"
2086 delete $INC{"cf.pm"}; 3735 delete $INC{"cf.pm"};
3736 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2087 3737
2088 # don't, removes xs symbols, too, 3738 # don't, removes xs symbols, too,
2089 # and global variables created in xs 3739 # and global variables created in xs
2090 #Symbol::delete_package __PACKAGE__; 3740 #clear_package __PACKAGE__;
2091 3741
2092 # reload cf.pm 3742 warn "unload completed, starting to reload now";
3743
2093 warn "reloading cf.pm"; 3744 warn "reloading cf.pm";
2094 require cf; 3745 require cf;
2095 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3746 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2096 3747
2097 # load config and database again 3748 warn "loading config and database again";
2098 cf::cfg_load; 3749 cf::reload_config;
2099 cf::db_load;
2100 3750
2101 # load extensions
2102 warn "load extensions"; 3751 warn "loading extensions";
2103 cf::load_extensions; 3752 cf::load_extensions;
2104 3753
2105 # reattach attachments to objects 3754 if ($REATTACH_ON_RELOAD) {
3755 warn "reattaching attachments to objects/players";
3756 _global_reattach; # objects, sockets
3757 warn "reattaching attachments to maps";
3758 reattach $_ for values %MAP;
3759 warn "reattaching attachments to players";
3760 reattach $_ for values %PLAYER;
3761 }
3762
3763 warn "running post_init jobs";
3764 (pop @POST_INIT)->(1) while @POST_INIT;
3765
3766 warn "leaving sync_job";
3767
3768 1
3769 } or do {
3770 warn $@;
3771 cf::cleanup "error while reloading, exiting.";
3772 };
3773
2106 warn "reattach"; 3774 warn "reloaded";
2107 _global_reattach; 3775 --$RELOAD;
3776 }
3777
3778 $t1 = EV::time - $t1;
3779 warn "reload completed in ${t1}s\n";
3780};
3781
3782our $RELOAD_WATCHER; # used only during reload
3783
3784sub reload_perl() {
3785 # doing reload synchronously and two reloads happen back-to-back,
3786 # coro crashes during coro_state_free->destroy here.
3787
3788 $RELOAD_WATCHER ||= cf::async {
3789 Coro::AIO::aio_wait cache_extensions;
3790
3791 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3792 do_reload_perl;
3793 undef $RELOAD_WATCHER;
3794 };
2108 }; 3795 };
2109
2110 if ($@) {
2111 warn $@;
2112 warn "error while reloading, exiting.";
2113 exit 1;
2114 }
2115
2116 warn "reloaded successfully";
2117};
2118
2119#############################################################################
2120
2121unless ($LINK_MAP) {
2122 $LINK_MAP = cf::map::new;
2123
2124 $LINK_MAP->width (41);
2125 $LINK_MAP->height (41);
2126 $LINK_MAP->alloc;
2127 $LINK_MAP->path ("{link}");
2128 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2129 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2130
2131 # dirty hack because... archetypes are not yet loaded
2132 Event->timer (
2133 after => 2,
2134 cb => sub {
2135 $_[0]->w->cancel;
2136
2137 # provide some exits "home"
2138 my $exit = cf::object::new "exit";
2139
2140 $exit->slaying ($EMERGENCY_POSITION->[0]);
2141 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2142 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2143
2144 $LINK_MAP->insert ($exit->clone, 19, 19);
2145 $LINK_MAP->insert ($exit->clone, 19, 20);
2146 $LINK_MAP->insert ($exit->clone, 19, 21);
2147 $LINK_MAP->insert ($exit->clone, 20, 19);
2148 $LINK_MAP->insert ($exit->clone, 20, 21);
2149 $LINK_MAP->insert ($exit->clone, 21, 19);
2150 $LINK_MAP->insert ($exit->clone, 21, 20);
2151 $LINK_MAP->insert ($exit->clone, 21, 21);
2152
2153 $exit->destroy;
2154 });
2155
2156 $LINK_MAP->{deny_save} = 1;
2157 $LINK_MAP->{deny_reset} = 1;
2158
2159 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2160} 3796}
2161
2162register "<global>", __PACKAGE__;
2163 3797
2164register_command "reload" => sub { 3798register_command "reload" => sub {
2165 my ($who, $arg) = @_; 3799 my ($who, $arg) = @_;
2166 3800
2167 if ($who->flag (FLAG_WIZ)) { 3801 if ($who->flag (FLAG_WIZ)) {
2168 $who->message ("start of reload.");
2169 reload;
2170 $who->message ("end of reload."); 3802 $who->message ("reloading server.");
3803 async {
3804 $Coro::current->{desc} = "perl_reload";
3805 reload_perl;
3806 };
2171 } 3807 }
2172}; 3808};
2173 3809
2174unshift @INC, $LIBDIR; 3810unshift @INC, $LIBDIR;
2175 3811
2176$TICK_WATCHER = Event->timer ( 3812my $bug_warning = 0;
2177 reentrant => 0, 3813
2178 prio => 0, 3814our @WAIT_FOR_TICK;
2179 at => $NEXT_TICK || $TICK, 3815our @WAIT_FOR_TICK_BEGIN;
2180 data => WF_AUTOCANCEL, 3816
2181 cb => sub { 3817sub wait_for_tick {
3818 return if tick_inhibit || $Coro::current == $Coro::main;
3819
3820 my $signal = new Coro::Signal;
3821 push @WAIT_FOR_TICK, $signal;
3822 $signal->wait;
3823}
3824
3825sub wait_for_tick_begin {
3826 return if tick_inhibit || $Coro::current == $Coro::main;
3827
3828 my $signal = new Coro::Signal;
3829 push @WAIT_FOR_TICK_BEGIN, $signal;
3830 $signal->wait;
3831}
3832
3833sub tick {
3834 if ($Coro::current != $Coro::main) {
3835 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3836 unless ++$bug_warning > 10;
3837 return;
3838 }
3839
2182 cf::server_tick; # one server iteration 3840 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK;
2184 $NEXT_TICK += $TICK;
2185 3841
2186 # if we are delayed by four ticks or more, skip them all 3842 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2187 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3843 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2188 3844 Coro::async_pool {
2189 $TICK_WATCHER->at ($NEXT_TICK); 3845 $Coro::current->{desc} = "runtime saver";
2190 $TICK_WATCHER->start;
2191 },
2192);
2193
2194IO::AIO::max_poll_time $TICK * 0.2;
2195
2196Event->io (
2197 fd => IO::AIO::poll_fileno,
2198 poll => 'r',
2199 prio => 5,
2200 data => WF_AUTOCANCEL,
2201 cb => \&IO::AIO::poll_cb,
2202);
2203
2204Event->timer (
2205 data => WF_AUTOCANCEL,
2206 after => 0,
2207 interval => 10,
2208 cb => sub {
2209 (Coro::unblock_sub {
2210 write_runtime 3846 write_runtime_sync
2211 or warn "ERROR: unable to write runtime file: $!"; 3847 or warn "ERROR: unable to write runtime file: $!";
2212 })->(); 3848 };
2213 }, 3849 }
2214); 3850
3851 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3852 $sig->send;
3853 }
3854 while (my $sig = shift @WAIT_FOR_TICK) {
3855 $sig->send;
3856 }
3857
3858 $LOAD = ($NOW - $TICK_START) / $TICK;
3859 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3860
3861 if (0) {
3862 if ($NEXT_TICK) {
3863 my $jitter = $TICK_START - $NEXT_TICK;
3864 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3865 warn "jitter $JITTER\n";#d#
3866 }
3867 }
3868}
3869
3870{
3871 # configure BDB
3872
3873 BDB::min_parallel 8;
3874 BDB::max_poll_reqs $TICK * 0.1;
3875 $AnyEvent::BDB::WATCHER->priority (1);
3876
3877 unless ($DB_ENV) {
3878 $DB_ENV = BDB::db_env_create;
3879 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3880 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3881 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3882 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3883 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3884
3885 cf::sync_job {
3886 eval {
3887 BDB::db_env_open
3888 $DB_ENV,
3889 $BDBDIR,
3890 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3891 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3892 0666;
3893
3894 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3895 };
3896
3897 cf::cleanup "db_env_open(db): $@" if $@;
3898 };
3899 }
3900
3901 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3902 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3903 };
3904 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3905 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3906 };
3907 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3908 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3909 };
3910}
3911
3912{
3913 # configure IO::AIO
3914
3915 IO::AIO::min_parallel 8;
3916 IO::AIO::max_poll_time $TICK * 0.1;
3917 undef $AnyEvent::AIO::WATCHER;
3918}
3919
3920my $_log_backtrace;
3921
3922sub _log_backtrace {
3923 my ($msg, @addr) = @_;
3924
3925 $msg =~ s/\n//;
3926
3927 # limit the # of concurrent backtraces
3928 if ($_log_backtrace < 2) {
3929 ++$_log_backtrace;
3930 my $perl_bt = Carp::longmess $msg;
3931 async {
3932 $Coro::current->{desc} = "abt $msg";
3933
3934 my @bt = fork_call {
3935 @addr = map { sprintf "%x", $_ } @addr;
3936 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3937 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3938 or die "addr2line: $!";
3939
3940 my @funcs;
3941 my @res = <$fh>;
3942 chomp for @res;
3943 while (@res) {
3944 my ($func, $line) = splice @res, 0, 2, ();
3945 push @funcs, "[$func] $line";
3946 }
3947
3948 @funcs
3949 };
3950
3951 LOG llevInfo, "[ABT] $perl_bt\n";
3952 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3953 LOG llevInfo, "[ABT] $_\n" for @bt;
3954 --$_log_backtrace;
3955 };
3956 } else {
3957 LOG llevInfo, "[ABT] $msg\n";
3958 LOG llevInfo, "[ABT] [suppressed]\n";
3959 }
3960}
3961
3962# load additional modules
3963require "cf/$_.pm" for @EXTRA_MODULES;
2215 3964
2216END { cf::emergency_save } 3965END { cf::emergency_save }
2217 3966
22181 39671
2219 3968

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