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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.164 by root, Thu Jan 11 01:24:25 2007 UTC vs.
Revision 1.474 by root, Thu Jul 16 21:42:56 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
20use Data::Dumper; 55use Data::Dumper;
21use Digest::MD5; 56use Digest::MD5;
22use Fcntl; 57use Fcntl;
58use YAML ();
23use IO::AIO 2.32 (); 59use IO::AIO ();
24use YAML::Syck ();
25use Time::HiRes; 60use Time::HiRes;
61use Compress::LZF;
62use Digest::MD5 ();
26 63
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 64AnyEvent::detect;
65
66# configure various modules to our taste
67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
76
77# strictly for debugging
78$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 79
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 80sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 81
36our %COMMAND = (); 82our %COMMAND = ();
37our %COMMAND_TIME = (); 83our %COMMAND_TIME = ();
38 84
39our @EXTS = (); # list of extension package names 85our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 86our %EXTCMD = ();
87our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 88our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 89our %EXT_MAP = (); # pluggable maps
43 90
91our $RELOAD; # number of reloads so far, non-zero while in reload
44our @EVENT; 92our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 93
47our $TICK = MAX_TIME * 1e-6; 94our $CONFDIR = confdir;
48our $TICK_WATCHER; 95our $DATADIR = datadir;
96our $LIBDIR = "$DATADIR/ext";
97our $PODDIR = "$DATADIR/pod";
98our $MAPDIR = "$DATADIR/" . mapdir;
99our $LOCALDIR = localdir;
100our $TMPDIR = "$LOCALDIR/" . tmpdir;
101our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
102our $PLAYERDIR = "$LOCALDIR/" . playerdir;
103our $RANDOMDIR = "$LOCALDIR/random";
104our $BDBDIR = "$LOCALDIR/db";
105our $PIDFILE = "$LOCALDIR/pid";
106our $RUNTIMEFILE = "$LOCALDIR/runtime";
107
108our %RESOURCE;
109
110our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
111our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 112our $NEXT_TICK;
50our $NOW; 113our $USE_FSYNC = 1; # use fsync to write maps - default on
114
115our $BDB_DEADLOCK_WATCHER;
116our $BDB_CHECKPOINT_WATCHER;
117our $BDB_TRICKLE_WATCHER;
118our $DB_ENV;
119
120our @EXTRA_MODULES = qw(pod mapscript);
51 121
52our %CFG; 122our %CFG;
53 123
54our $UPTIME; $UPTIME ||= time; 124our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 125our $RUNTIME;
126our $NOW;
56 127
57our %PLAYER; # all users 128our (%PLAYER, %PLAYER_LOADING); # all users
58our %MAP; # all maps 129our (%MAP, %MAP_LOADING ); # all maps
59our $LINK_MAP; # the special {link} map 130our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 131
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 132# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 133our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
134
135our $LOAD; # a number between 0 (idle) and 1 (too many objects)
136our $LOADAVG; # same thing, but with alpha-smoothing
137our $JITTER; # average jitter
138our $TICK_START; # for load detecting purposes
139
140our @POST_INIT;
141
142our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
143our $REALLY_UNLOOP; # never set to true, please :)
64 144
65binmode STDOUT; 145binmode STDOUT;
66binmode STDERR; 146binmode STDERR;
67 147
68# read virtual server time, if available 148# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 149unless ($RUNTIME || !-e $RUNTIMEFILE) {
70 open my $fh, "<", cf::localdir . "/runtime" 150 open my $fh, "<", $RUNTIMEFILE
71 or die "unable to read runtime file: $!"; 151 or die "unable to read $RUNTIMEFILE file: $!";
72 $RUNTIME = <$fh> + 0.; 152 $RUNTIME = <$fh> + 0.;
73} 153}
74 154
75mkdir cf::localdir; 155eval "sub TICK() { $TICK } 1" or die;
76mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 156
81# a special map that is always available 157mkdir $_
82our $LINK_MAP; 158 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
159
83our $EMERGENCY_POSITION; 160our $EMERGENCY_POSITION;
161
162sub cf::map::normalise;
84 163
85############################################################################# 164#############################################################################
86 165
87=head2 GLOBAL VARIABLES 166=head2 GLOBAL VARIABLES
88 167
95=item $cf::RUNTIME 174=item $cf::RUNTIME
96 175
97The time this server has run, starts at 0 and is increased by $cf::TICK on 176The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 177every server tick.
99 178
100=item $cf::LIBDIR 179=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
180$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
181$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 182
102The perl library directory, where extensions and cf-specific modules can 183Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 184directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
185unique-items directory, player file directory, random maps directory and
186database environment.
104 187
105=item $cf::NOW 188=item $cf::NOW
106 189
107The time of the last (current) server tick. 190The time of the last (current) server tick.
108 191
109=item $cf::TICK 192=item $cf::TICK
110 193
111The interval between server ticks, in seconds. 194The interval between server ticks, in seconds.
112 195
196=item $cf::LOADAVG
197
198The current CPU load on the server (alpha-smoothed), as a value between 0
199(none) and 1 (overloaded), indicating how much time is spent on processing
200objects per tick. Healthy values are < 0.5.
201
202=item $cf::LOAD
203
204The raw value load value from the last tick.
205
113=item %cf::CFG 206=item %cf::CFG
114 207
115Configuration for the server, loaded from C</etc/crossfire/config>, or 208Configuration for the server, loaded from C</etc/deliantra-server/config>, or
116from wherever your confdir points to. 209from wherever your confdir points to.
117 210
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 211=item cf::wait_for_tick, cf::wait_for_tick_begin
119 212
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 213These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 214returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 215per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 216
217=item @cf::INVOKE_RESULTS
218
219This array contains the results of the last C<invoke ()> call. When
220C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
221that call.
124 222
125=back 223=back
126 224
127=cut 225=cut
128 226
129BEGIN { 227BEGIN {
130 *CORE::GLOBAL::warn = sub { 228 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 229 my $msg = join "", @_;
132 utf8::encode $msg;
133 230
134 $msg .= "\n" 231 $msg .= "\n"
135 unless $msg =~ /\n$/; 232 unless $msg =~ /\n$/;
136 233
234 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
235
137 LOG llevError, $msg; 236 LOG llevError, $msg;
138 }; 237 };
139} 238}
239
240$Coro::State::DIEHOOK = sub {
241 return unless $^S eq 0; # "eq", not "=="
242
243 if ($Coro::current == $Coro::main) {#d#
244 warn "DIEHOOK called in main context, Coro bug?\n";#d#
245 return;#d#
246 }#d#
247
248 # kill coroutine otherwise
249 warn Carp::longmess $_[0];
250 Coro::terminate
251};
252
253$SIG{__DIE__} = sub { }; #d#?
140 254
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 255@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 256@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 257@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 258@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 259@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
260@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 261@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 262
148# we bless all objects into (empty) derived classes to force a method lookup 263# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 264# within the Safe compartment.
150for my $pkg (qw( 265for my $pkg (qw(
151 cf::global cf::attachable 266 cf::global cf::attachable
152 cf::object cf::object::player 267 cf::object cf::object::player
153 cf::client cf::player 268 cf::client cf::player
154 cf::arch cf::living 269 cf::arch cf::living
270 cf::map cf::mapspace
155 cf::map cf::party cf::region 271 cf::party cf::region
156)) { 272)) {
157 no strict 'refs';
158 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 273 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
159} 274}
160 275
161$Event::DIED = sub { 276$EV::DIED = sub {
162 warn "error in event callback: @_"; 277 warn "error in event callback: @_";
163}; 278};
279
280#############################################################################
164 281
165=head2 UTILITY FUNCTIONS 282=head2 UTILITY FUNCTIONS
166 283
167=over 4 284=over 4
168 285
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 304 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 305 $d
189 } || "[unable to dump $_[0]: '$@']"; 306 } || "[unable to dump $_[0]: '$@']";
190} 307}
191 308
192use JSON::Syck (); # TODO# replace by JSON::PC once working
193
194=item $ref = cf::from_json $json 309=item $ref = cf::decode_json $json
195 310
196Converts a JSON string into the corresponding perl data structure. 311Converts a JSON string into the corresponding perl data structure.
197 312
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 313=item $json = cf::encode_json $ref
206 314
207Converts a perl data structure into its JSON representation. 315Converts a perl data structure into its JSON representation.
208 316
209=cut 317=cut
210 318
211sub to_json($) { 319our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 320
213 JSON::Syck::Dump $_[0] 321sub encode_json($) { $json_coder->encode ($_[0]) }
322sub decode_json($) { $json_coder->decode ($_[0]) }
323
324=item cf::post_init { BLOCK }
325
326Execute the given codeblock, I<after> all extensions have been (re-)loaded,
327but I<before> the server starts ticking again.
328
329The cdoeblock will have a single boolean argument to indicate whether this
330is a reload or not.
331
332=cut
333
334sub post_init(&) {
335 push @POST_INIT, shift;
214} 336}
215 337
216=item cf::lock_wait $string 338=item cf::lock_wait $string
217 339
218Wait until the given lock is available. See cf::lock_acquire. 340Wait until the given lock is available. See cf::lock_acquire.
219 341
220=item my $lock = cf::lock_acquire $string 342=item my $lock = cf::lock_acquire $string
221 343
222Wait until the given lock is available and then acquires it and returns 344Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 345a L<Guard> object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 346for example when the coroutine gets canceled), the lock is automatically
225returned. 347returned.
226 348
349Locks are *not* recursive, locking from the same coro twice results in a
350deadlocked coro.
351
227Lock names should begin with a unique identifier (for example, cf::map::find 352Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 353uses map_find and cf::map::load uses map_load).
229 354
230=cut 355=item $locked = cf::lock_active $string
231 356
232our %LOCK; 357Return true if the lock is currently active, i.e. somebody has locked it.
358
359=cut
360
361our $LOCKS = new Coro::SemaphoreSet;
233 362
234sub lock_wait($) { 363sub lock_wait($) {
235 my ($key) = @_; 364 $LOCKS->wait ($_[0]);
236
237 # wait for lock, if any
238 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule;
241 }
242} 365}
243 366
244sub lock_acquire($) { 367sub lock_acquire($) {
245 my ($key) = @_; 368 $LOCKS->guard ($_[0])
369}
246 370
247 # wait, to be sure we are not locked 371sub lock_active($) {
248 lock_wait $key; 372 $LOCKS->count ($_[0]) < 1
249
250 $LOCK{$key} = [];
251
252 Coro::guard {
253 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} };
255 }
256} 373}
257 374
258sub freeze_mainloop { 375sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 376 tick_inhibit_inc;
260 377
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 378 &Guard::guard (\&tick_inhibit_dec);
262 $TICK_WATCHER->stop; 379}
263 $guard 380
381=item cf::periodic $interval, $cb
382
383Like EV::periodic, but randomly selects a starting point so that the actions
384get spread over timer.
385
386=cut
387
388sub periodic($$) {
389 my ($interval, $cb) = @_;
390
391 my $start = rand List::Util::min 180, $interval;
392
393 EV::periodic $start, $interval, 0, $cb
394}
395
396=item cf::get_slot $time[, $priority[, $name]]
397
398Allocate $time seconds of blocking CPU time at priority C<$priority>:
399This call blocks and returns only when you have at least C<$time> seconds
400of cpu time till the next tick. The slot is only valid till the next cede.
401
402The optional C<$name> can be used to identify the job to run. It might be
403used for statistical purposes and should identify the same time-class.
404
405Useful for short background jobs.
406
407=cut
408
409our @SLOT_QUEUE;
410our $SLOT_QUEUE;
411
412$SLOT_QUEUE->cancel if $SLOT_QUEUE;
413$SLOT_QUEUE = Coro::async {
414 $Coro::current->desc ("timeslot manager");
415
416 my $signal = new Coro::Signal;
417
418 while () {
419 next_job:
420 my $avail = cf::till_tick;
421 if ($avail > 0.01) {
422 for (0 .. $#SLOT_QUEUE) {
423 if ($SLOT_QUEUE[$_][0] < $avail) {
424 my $job = splice @SLOT_QUEUE, $_, 1, ();
425 $job->[2]->send;
426 Coro::cede;
427 goto next_job;
428 }
429 }
430 }
431
432 if (@SLOT_QUEUE) {
433 # we do not use wait_for_tick() as it returns immediately when tick is inactive
434 push @cf::WAIT_FOR_TICK, $signal;
435 $signal->wait;
436 } else {
437 Coro::schedule;
438 }
439 }
440};
441
442sub get_slot($;$$) {
443 return if tick_inhibit || $Coro::current == $Coro::main;
444
445 my ($time, $pri, $name) = @_;
446
447 $time = $TICK * .6 if $time > $TICK * .6;
448 my $sig = new Coro::Signal;
449
450 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
451 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
452 $SLOT_QUEUE->ready;
453 $sig->wait;
264} 454}
265 455
266=item cf::async { BLOCK } 456=item cf::async { BLOCK }
267 457
268Currently the same as Coro::async_pool, meaning you cannot use 458Currently the same as Coro::async_pool, meaning you cannot use
273 463
274BEGIN { *async = \&Coro::async_pool } 464BEGIN { *async = \&Coro::async_pool }
275 465
276=item cf::sync_job { BLOCK } 466=item cf::sync_job { BLOCK }
277 467
278The design of crossfire+ requires that the main coro ($Coro::main) is 468The design of Deliantra requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 469is always able to handle events or runnable, as Deliantra is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 470partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
471acceptable.
281 472
282If it must be done, put the blocking parts into C<sync_job>. This will run 473If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 474the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 475server will be frozen during this time, so the block should either finish
285fast or be very important. 476fast or be very important.
288 479
289sub sync_job(&) { 480sub sync_job(&) {
290 my ($job) = @_; 481 my ($job) = @_;
291 482
292 if ($Coro::current == $Coro::main) { 483 if ($Coro::current == $Coro::main) {
484 my $time = EV::time;
485
293 # this is the main coro, too bad, we have to block 486 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 487 # till the operation succeeds, freezing the server :/
295 488
296 # TODO: use suspend/resume instead 489 LOG llevError, Carp::longmess "sync job";#d#
297 # (but this is cancel-safe) 490
298 my $freeze_guard = freeze_mainloop; 491 my $freeze_guard = freeze_mainloop;
299 492
300 my $busy = 1; 493 my $busy = 1;
301 my @res; 494 my @res;
302 495
303 (async { 496 (async {
497 $Coro::current->desc ("sync job coro");
304 @res = eval { $job->() }; 498 @res = eval { $job->() };
305 warn $@ if $@; 499 warn $@ if $@;
306 undef $busy; 500 undef $busy;
307 })->prio (Coro::PRIO_MAX); 501 })->prio (Coro::PRIO_MAX);
308 502
309 while ($busy) { 503 while ($busy) {
310 Coro::cede or Event::one_event; 504 if (Coro::nready) {
505 Coro::cede_notself;
506 } else {
507 EV::loop EV::LOOP_ONESHOT;
311 } 508 }
509 }
510
511 my $time = EV::time - $time;
512
513 $TICK_START += $time; # do not account sync jobs to server load
312 514
313 wantarray ? @res : $res[0] 515 wantarray ? @res : $res[0]
314 } else { 516 } else {
315 # we are in another coroutine, how wonderful, everything just works 517 # we are in another coroutine, how wonderful, everything just works
316 518
336 $EXT_CORO{$coro+0} = $coro; 538 $EXT_CORO{$coro+0} = $coro;
337 539
338 $coro 540 $coro
339} 541}
340 542
341sub write_runtime { 543=item fork_call { }, $args
342 my $runtime = cf::localdir . "/runtime";
343 544
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 545Executes the given code block with the given arguments in a seperate
345 or return; 546process, returning the results. Everything must be serialisable with
547Coro::Storable. May, of course, block. Note that the executed sub may
548never block itself or use any form of event handling.
346 549
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 550=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 551
351 aio_fsync $fh 552sub fork_call(&@) {
352 and return; 553 my ($cb, @args) = @_;
353 554
354 close $fh 555 # we seemingly have to make a local copy of the whole thing,
355 or return; 556 # otherwise perl prematurely frees the stuff :/
557 # TODO: investigate and fix (likely this will be rather laborious)
356 558
357 aio_rename "$runtime~", $runtime 559 my @res = Coro::Util::fork_eval {
358 and return; 560 reset_signals;
561 &$cb
562 }, @args;
359 563
564 wantarray ? @res : $res[-1]
565}
566
567=item $coin = coin_from_name $name
568
569=cut
570
571our %coin_alias = (
572 "silver" => "silvercoin",
573 "silvercoin" => "silvercoin",
574 "silvercoins" => "silvercoin",
575 "gold" => "goldcoin",
576 "goldcoin" => "goldcoin",
577 "goldcoins" => "goldcoin",
578 "platinum" => "platinacoin",
579 "platinumcoin" => "platinacoin",
580 "platinumcoins" => "platinacoin",
581 "platina" => "platinacoin",
582 "platinacoin" => "platinacoin",
583 "platinacoins" => "platinacoin",
584 "royalty" => "royalty",
585 "royalties" => "royalty",
586);
587
588sub coin_from_name($) {
589 $coin_alias{$_[0]}
590 ? cf::arch::find $coin_alias{$_[0]}
591 : undef
592}
593
594=item $value = cf::db_get $family => $key
595
596Returns a single value from the environment database.
597
598=item cf::db_put $family => $key => $value
599
600Stores the given C<$value> in the family. It can currently store binary
601data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
602
603=item $db = cf::db_table "name"
604
605Create and/or open a new database table. The string must not be "db" and must be unique
606within each server.
607
608=cut
609
610sub db_table($) {
611 my ($name) = @_;
612 my $db = BDB::db_create $DB_ENV;
613
614 eval {
615 $db->set_flags (BDB::CHKSUM);
616
617 utf8::encode $name;
618 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
619 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
620 cf::cleanup "db_open(db): $!" if $!;
621 };
622 cf::cleanup "db_open(db): $@" if $@;
623
624 $db
625}
626
627our $DB;
628
629sub db_init {
630 cf::sync_job {
631 $DB ||= db_table "db";
632 };
633}
634
635sub db_get($$) {
636 my $key = "$_[0]/$_[1]";
637
638 cf::sync_job {
639 BDB::db_get $DB, undef, $key, my $data;
640
641 $! ? ()
642 : $data
360 1 643 }
644}
645
646sub db_put($$$) {
647 BDB::dbreq_pri 4;
648 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
649}
650
651=item cf::cache $id => [$paths...], $processversion => $process
652
653Generic caching function that returns the value of the resource $id,
654caching and regenerating as required.
655
656This function can block.
657
658=cut
659
660sub cache {
661 my ($id, $src, $processversion, $process) = @_;
662
663 my $meta =
664 join "\x00",
665 $processversion,
666 map {
667 aio_stat $_
668 and Carp::croak "$_: $!";
669
670 ($_, (stat _)[7,9])
671 } @$src;
672
673 my $dbmeta = db_get cache => "$id/meta";
674 if ($dbmeta ne $meta) {
675 # changed, we may need to process
676
677 my @data;
678 my $md5;
679
680 for (0 .. $#$src) {
681 0 <= aio_load $src->[$_], $data[$_]
682 or Carp::croak "$src->[$_]: $!";
683 }
684
685 # if processing is expensive, check
686 # checksum first
687 if (1) {
688 $md5 =
689 join "\x00",
690 $processversion,
691 map {
692 cf::cede_to_tick;
693 ($src->[$_], Digest::MD5::md5_hex $data[$_])
694 } 0.. $#$src;
695
696
697 my $dbmd5 = db_get cache => "$id/md5";
698 if ($dbmd5 eq $md5) {
699 db_put cache => "$id/meta", $meta;
700
701 return db_get cache => "$id/data";
702 }
703 }
704
705 my $t1 = Time::HiRes::time;
706 my $data = $process->(\@data);
707 my $t2 = Time::HiRes::time;
708
709 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
710
711 db_put cache => "$id/data", $data;
712 db_put cache => "$id/md5" , $md5;
713 db_put cache => "$id/meta", $meta;
714
715 return $data;
716 }
717
718 db_get cache => "$id/data"
719}
720
721=item cf::datalog type => key => value, ...
722
723Log a datalog packet of the given type with the given key-value pairs.
724
725=cut
726
727sub datalog($@) {
728 my ($type, %kv) = @_;
729 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 730}
362 731
363=back 732=back
364 733
365=cut 734=cut
366 735
367############################################################################# 736#############################################################################
368 737
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
502}
503
504# this is somewhat ugly, but style maps do need special treatment
505sub is_style_map {
506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
519}
520
521sub unlink_save {
522 my ($self) = @_;
523
524 utf8::encode (my $save = $self->save_path);
525 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
526 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
527}
528
529package cf;
530
531#############################################################################
532
533=head2 ATTACHABLE OBJECTS 738=head2 ATTACHABLE OBJECTS
534 739
535Many objects in crossfire are so-called attachable objects. That means you can 740Many objects in deliantra are so-called attachable objects. That means you can
536attach callbacks/event handlers (a collection of which is called an "attachment") 741attach callbacks/event handlers (a collection of which is called an "attachment")
537to it. All such attachable objects support the following methods. 742to it. All such attachable objects support the following methods.
538 743
539In the following description, CLASS can be any of C<global>, C<object> 744In the following description, CLASS can be any of C<global>, C<object>
540C<player>, C<client> or C<map> (i.e. the attachable objects in 745C<player>, C<client> or C<map> (i.e. the attachable objects in
541crossfire+). 746Deliantra).
542 747
543=over 4 748=over 4
544 749
545=item $attachable->attach ($attachment, key => $value...) 750=item $attachable->attach ($attachment, key => $value...)
546 751
590=item cf::CLASS::attachment $name, ... 795=item cf::CLASS::attachment $name, ...
591 796
592Register an attachment by C<$name> through which attachable objects of the 797Register an attachment by C<$name> through which attachable objects of the
593given CLASS can refer to this attachment. 798given CLASS can refer to this attachment.
594 799
595Some classes such as crossfire maps and objects can specify attachments 800Some classes such as deliantra maps and objects can specify attachments
596that are attached at load/instantiate time, thus the need for a name. 801that are attached at load/instantiate time, thus the need for a name.
597 802
598These calls expect any number of the following handler/hook descriptions: 803These calls expect any number of the following handler/hook descriptions:
599 804
600=over 4 805=over 4
660our @CB_TYPE = (); # registry for type (cf-object class) based events 865our @CB_TYPE = (); # registry for type (cf-object class) based events
661our @CB_MAP = (); 866our @CB_MAP = ();
662 867
663my %attachment; 868my %attachment;
664 869
870sub cf::attachable::thawer_merge {
871 # simply override everything except _meta
872 local $_[0]{_meta};
873 %{$_[0]} = %{$_[1]};
874}
875
665sub _attach_cb($$$$) { 876sub _attach_cb($$$$) {
666 my ($registry, $event, $prio, $cb) = @_; 877 my ($registry, $event, $prio, $cb) = @_;
667 878
668 use sort 'stable'; 879 use sort 'stable';
669 880
703 $registry = $CB_TYPE[$object_type] ||= []; 914 $registry = $CB_TYPE[$object_type] ||= [];
704 915
705 } elsif ($type eq "subtype") { 916 } elsif ($type eq "subtype") {
706 defined $object_type or Carp::croak "subtype specified without type"; 917 defined $object_type or Carp::croak "subtype specified without type";
707 my $object_subtype = shift @arg; 918 my $object_subtype = shift @arg;
708 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 919 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
709 920
710 } elsif ($type eq "package") { 921 } elsif ($type eq "package") {
711 my $pkg = shift @arg; 922 my $pkg = shift @arg;
712 923
713 while (my ($name, $id) = each %cb_id) { 924 while (my ($name, $id) = each %cb_id) {
742 _attach $registry, $klass, @attach; 953 _attach $registry, $klass, @attach;
743 } 954 }
744 955
745 $obj->{$name} = \%arg; 956 $obj->{$name} = \%arg;
746 } else { 957 } else {
747 warn "object uses attachment '$name' that is not available, postponing.\n"; 958 warn "object uses attachment '$name' which is not available, postponing.\n";
748 } 959 }
749 960
750 $obj->{_attachment}{$name} = undef; 961 $obj->{_attachment}{$name} = undef;
751} 962}
752 963
754 if (ref $_[0]) { 965 if (ref $_[0]) {
755 _object_attach @_; 966 _object_attach @_;
756 } else { 967 } else {
757 _attach shift->_attach_registry, @_; 968 _attach shift->_attach_registry, @_;
758 } 969 }
970 _recalc_want;
759}; 971};
760 972
761# all those should be optimised 973# all those should be optimised
762sub cf::attachable::detach { 974sub cf::attachable::detach {
763 my ($obj, $name) = @_; 975 my ($obj, $name) = @_;
766 delete $obj->{_attachment}{$name}; 978 delete $obj->{_attachment}{$name};
767 reattach ($obj); 979 reattach ($obj);
768 } else { 980 } else {
769 Carp::croak "cannot, currently, detach class attachments"; 981 Carp::croak "cannot, currently, detach class attachments";
770 } 982 }
983 _recalc_want;
771}; 984};
772 985
773sub cf::attachable::attached { 986sub cf::attachable::attached {
774 my ($obj, $name) = @_; 987 my ($obj, $name) = @_;
775 988
790 "; 1003 ";
791 die if $@; 1004 die if $@;
792} 1005}
793 1006
794our $override; 1007our $override;
795our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1008our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
796 1009
797sub override { 1010sub override {
798 $override = 1; 1011 $override = 1;
799 @invoke_results = (); 1012 @INVOKE_RESULTS = (@_);
800} 1013}
801 1014
802sub do_invoke { 1015sub do_invoke {
803 my $event = shift; 1016 my $event = shift;
804 my $callbacks = shift; 1017 my $callbacks = shift;
805 1018
806 @invoke_results = (); 1019 @INVOKE_RESULTS = ();
807 1020
808 local $override; 1021 local $override;
809 1022
810 for (@$callbacks) { 1023 for (@$callbacks) {
811 eval { &{$_->[1]} }; 1024 eval { &{$_->[1]} };
820 } 1033 }
821 1034
822 0 1035 0
823} 1036}
824 1037
825=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1038=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
826 1039
827=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1040=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
828 1041
829Generate an object-specific event with the given arguments. 1042Generate an object-specific event with the given arguments.
830 1043
831This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1044This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
832removed in future versions), and there is no public API to access override 1045removed in future versions), and there is no public API to access override
833results (if you must, access C<@cf::invoke_results> directly). 1046results (if you must, access C<@cf::INVOKE_RESULTS> directly).
834 1047
835=back 1048=back
836 1049
837=cut 1050=cut
838 1051
839############################################################################# 1052#############################################################################
840# object support 1053# object support
1054
1055sub _object_equal($$);
1056sub _object_equal($$) {
1057 my ($a, $b) = @_;
1058
1059 return 0 unless (ref $a) eq (ref $b);
1060
1061 if ("HASH" eq ref $a) {
1062 my @ka = keys %$a;
1063 my @kb = keys %$b;
1064
1065 return 0 if @ka != @kb;
1066
1067 for (0 .. $#ka) {
1068 return 0 unless $ka[$_] eq $kb[$_];
1069 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1070 }
1071
1072 } elsif ("ARRAY" eq ref $a) {
1073
1074 return 0 if @$a != @$b;
1075
1076 for (0 .. $#$a) {
1077 return 0 unless _object_equal $a->[$_], $b->[$_];
1078 }
1079
1080 } elsif ($a ne $b) {
1081 return 0;
1082 }
1083
1084 1
1085}
1086
1087our $SLOW_MERGES;#d#
1088sub _can_merge {
1089 my ($ob1, $ob2) = @_;
1090
1091 ++$SLOW_MERGES;#d#
1092
1093 # we do the slow way here
1094 return _object_equal $ob1, $ob2
1095}
841 1096
842sub reattach { 1097sub reattach {
843 # basically do the same as instantiate, without calling instantiate 1098 # basically do the same as instantiate, without calling instantiate
844 my ($obj) = @_; 1099 my ($obj) = @_;
1100
1101 # no longer needed after getting rid of delete_package?
1102 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
845 1103
846 my $registry = $obj->registry; 1104 my $registry = $obj->registry;
847 1105
848 @$registry = (); 1106 @$registry = ();
849 1107
864cf::attachable->attach ( 1122cf::attachable->attach (
865 prio => -1000000, 1123 prio => -1000000,
866 on_instantiate => sub { 1124 on_instantiate => sub {
867 my ($obj, $data) = @_; 1125 my ($obj, $data) = @_;
868 1126
869 $data = from_json $data; 1127 $data = decode_json $data;
870 1128
871 for (@$data) { 1129 for (@$data) {
872 my ($name, $args) = @$_; 1130 my ($name, $args) = @$_;
873 1131
874 $obj->attach ($name, %{$args || {} }); 1132 $obj->attach ($name, %{$args || {} });
890sub object_freezer_save { 1148sub object_freezer_save {
891 my ($filename, $rdata, $objs) = @_; 1149 my ($filename, $rdata, $objs) = @_;
892 1150
893 sync_job { 1151 sync_job {
894 if (length $$rdata) { 1152 if (length $$rdata) {
1153 utf8::decode (my $decname = $filename);
895 warn sprintf "saving %s (%d,%d)\n", 1154 warn sprintf "saving %s (%d,%d)\n",
896 $filename, length $$rdata, scalar @$objs; 1155 $decname, length $$rdata, scalar @$objs;
897 1156
898 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1157 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
899 chmod SAVE_MODE, $fh; 1158 aio_chmod $fh, SAVE_MODE;
900 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1159 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1160 if ($cf::USE_FSYNC) {
1161 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
901 aio_fsync $fh; 1162 aio_fsync $fh;
1163 }
902 close $fh; 1164 aio_close $fh;
903 1165
904 if (@$objs) { 1166 if (@$objs) {
905 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1167 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
906 chmod SAVE_MODE, $fh; 1168 aio_chmod $fh, SAVE_MODE;
907 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1169 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
908 aio_write $fh, 0, (length $data), $data, 0; 1170 aio_write $fh, 0, (length $data), $data, 0;
1171 if ($cf::USE_FSYNC) {
1172 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
909 aio_fsync $fh; 1173 aio_fsync $fh;
1174 }
910 close $fh; 1175 aio_close $fh;
911 aio_rename "$filename.pst~", "$filename.pst"; 1176 aio_rename "$filename.pst~", "$filename.pst";
912 } 1177 }
913 } else { 1178 } else {
914 aio_unlink "$filename.pst"; 1179 aio_unlink "$filename.pst";
915 } 1180 }
916 1181
917 aio_rename "$filename~", $filename; 1182 aio_rename "$filename~", $filename;
1183
1184 $filename =~ s%/[^/]+$%%;
1185 aio_pathsync $filename if $cf::USE_FSYNC;
918 } else { 1186 } else {
919 warn "FATAL: $filename~: $!\n"; 1187 warn "unable to save objects: $filename~: $!\n";
920 } 1188 }
921 } else { 1189 } else {
922 aio_unlink $filename; 1190 aio_unlink $filename;
923 aio_unlink "$filename.pst"; 1191 aio_unlink "$filename.pst";
924 } 1192 }
925 } 1193 };
926} 1194}
927 1195
928sub object_freezer_as_string { 1196sub object_freezer_as_string {
929 my ($rdata, $objs) = @_; 1197 my ($rdata, $objs) = @_;
930 1198
942 or return; 1210 or return;
943 1211
944 unless (aio_stat "$filename.pst") { 1212 unless (aio_stat "$filename.pst") {
945 (aio_load "$filename.pst", $av) >= 0 1213 (aio_load "$filename.pst", $av) >= 0
946 or return; 1214 or return;
1215
947 $av = eval { (Storable::thaw $av)->{objs} }; 1216 my $st = eval { Coro::Storable::thaw $av };
1217 $av = $st->{objs};
948 } 1218 }
949 1219
1220 utf8::decode (my $decname = $filename);
950 warn sprintf "loading %s (%d)\n", 1221 warn sprintf "loading %s (%d,%d)\n",
951 $filename, length $data, scalar @{$av || []};#d# 1222 $decname, length $data, scalar @{$av || []};
1223
952 return ($data, $av); 1224 ($data, $av)
953} 1225}
1226
1227=head2 COMMAND CALLBACKS
1228
1229=over 4
1230
1231=cut
954 1232
955############################################################################# 1233#############################################################################
956# command handling &c 1234# command handling &c
957 1235
958=item cf::register_command $name => \&callback($ob,$args); 1236=item cf::register_command $name => \&callback($ob,$args);
971 push @{ $COMMAND{$name} }, [$caller, $cb]; 1249 push @{ $COMMAND{$name} }, [$caller, $cb];
972} 1250}
973 1251
974=item cf::register_extcmd $name => \&callback($pl,$packet); 1252=item cf::register_extcmd $name => \&callback($pl,$packet);
975 1253
976Register a callbackf ro execution when the client sends an extcmd packet. 1254Register a callback for execution when the client sends an (synchronous)
1255extcmd packet. Ext commands will be processed in the order they are
1256received by the server, like other user commands. The first argument is
1257the logged-in player. Ext commands can only be processed after a player
1258has logged in successfully.
977 1259
978If the callback returns something, it is sent back as if reply was being 1260If the callback returns something, it is sent back as if reply was being
979called. 1261called.
980 1262
1263=item cf::register_exticmd $name => \&callback($ns,$packet);
1264
1265Register a callback for execution when the client sends an (asynchronous)
1266exticmd packet. Exti commands are processed by the server as soon as they
1267are received, i.e. out of order w.r.t. other commands. The first argument
1268is a client socket. Exti commands can be received anytime, even before
1269log-in.
1270
1271If the callback returns something, it is sent back as if reply was being
1272called.
1273
981=cut 1274=cut
982 1275
983sub register_extcmd { 1276sub register_extcmd {
984 my ($name, $cb) = @_; 1277 my ($name, $cb) = @_;
985 1278
986 $EXTCMD{$name} = $cb; 1279 $EXTCMD{$name} = $cb;
987} 1280}
1281
1282sub register_exticmd {
1283 my ($name, $cb) = @_;
1284
1285 $EXTICMD{$name} = $cb;
1286}
1287
1288use File::Glob ();
988 1289
989cf::player->attach ( 1290cf::player->attach (
990 on_command => sub { 1291 on_command => sub {
991 my ($pl, $name, $params) = @_; 1292 my ($pl, $name, $params) = @_;
992 1293
1000 cf::override; 1301 cf::override;
1001 }, 1302 },
1002 on_extcmd => sub { 1303 on_extcmd => sub {
1003 my ($pl, $buf) = @_; 1304 my ($pl, $buf) = @_;
1004 1305
1005 my $msg = eval { from_json $buf }; 1306 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1006 1307
1007 if (ref $msg) { 1308 if (ref $msg) {
1309 my ($type, $reply, @payload) =
1310 "ARRAY" eq ref $msg
1311 ? @$msg
1312 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1313
1314 my @reply;
1315
1008 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1316 if (my $cb = $EXTCMD{$type}) {
1009 if (my %reply = $cb->($pl, $msg)) { 1317 @reply = $cb->($pl, @payload);
1010 $pl->ext_reply ($msg->{msgid}, %reply);
1011 }
1012 } 1318 }
1319
1320 $pl->ext_reply ($reply, @reply)
1321 if $reply;
1322
1013 } else { 1323 } else {
1014 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1324 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1015 } 1325 }
1016 1326
1017 cf::override; 1327 cf::override;
1018 }, 1328 },
1019); 1329);
1020 1330
1331# "readahead" all extensions
1021sub load_extension { 1332sub cache_extensions {
1022 my ($path) = @_; 1333 my $grp = IO::AIO::aio_group;
1023 1334
1024 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1335 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1025 my $base = $1; 1336 for (grep /\.ext$/, @{$_[0]}) {
1026 my $pkg = $1; 1337 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1027 $pkg =~ s/[^[:word:]]/_/g; 1338 }
1028 $pkg = "ext::$pkg"; 1339 };
1029 1340
1030 warn "... loading '$path' into '$pkg'\n"; 1341 $grp
1031
1032 open my $fh, "<:utf8", $path
1033 or die "$path: $!";
1034
1035 my $source =
1036 "package $pkg; use strict; use utf8;\n"
1037 . "#line 1 \"$path\"\n{\n"
1038 . (do { local $/; <$fh> })
1039 . "\n};\n1";
1040
1041 eval $source
1042 or die $@ ? "$path: $@\n"
1043 : "extension disabled.\n";
1044
1045 push @EXTS, $pkg;
1046} 1342}
1047 1343
1048sub load_extensions { 1344sub load_extensions {
1345 cf::sync_job {
1346 my %todo;
1347
1049 for my $ext (<$LIBDIR/*.ext>) { 1348 for my $path (<$LIBDIR/*.ext>) {
1050 next unless -r $ext; 1349 next unless -r $path;
1051 eval { 1350
1052 load_extension $ext; 1351 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1352 my $base = $1;
1353 my $pkg = $1;
1354 $pkg =~ s/[^[:word:]]/_/g;
1355 $pkg = "ext::$pkg";
1356
1357 open my $fh, "<:utf8", $path
1358 or die "$path: $!";
1359
1360 my $source = do { local $/; <$fh> };
1361
1362 my %ext = (
1363 path => $path,
1364 base => $base,
1365 pkg => $pkg,
1366 );
1367
1368 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1369 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1370
1371 $ext{source} =
1372 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1373 . "#line 1 \"$path\"\n{\n"
1374 . $source
1375 . "\n};\n1";
1376
1377 $todo{$base} = \%ext;
1378 }
1379
1380 my %done;
1381 while (%todo) {
1382 my $progress;
1383
1384 while (my ($k, $v) = each %todo) {
1385 for (split /,\s*/, $v->{meta}{depends}) {
1386 goto skip
1387 unless exists $done{$_};
1388 }
1389
1390 warn "... loading '$k' into '$v->{pkg}'\n";
1391
1392 unless (eval $v->{source}) {
1393 my $msg = $@ ? "$v->{path}: $@\n"
1394 : "$v->{base}: extension inactive.\n";
1395
1396 if (exists $v->{meta}{mandatory}) {
1397 warn $msg;
1398 cf::cleanup "mandatory extension failed to load, exiting.";
1399 }
1400
1401 warn $msg;
1402 }
1403
1404 $done{$k} = delete $todo{$k};
1405 push @EXTS, $v->{pkg};
1406 $progress = 1;
1053 1 1407 }
1054 } or warn "$ext not loaded: $@"; 1408
1409 skip:
1410 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1411 unless $progress;
1412 }
1055 } 1413 };
1056} 1414}
1057 1415
1058############################################################################# 1416#############################################################################
1059# load/save/clean perl data associated with a map
1060 1417
1061*cf::mapsupport::on_clean = sub { 1418=back
1062 my ($map) = @_;
1063
1064 my $path = $map->tmpname;
1065 defined $path or return;
1066
1067 unlink "$path.pst";
1068};
1069
1070cf::map->attach (prio => -10000, package => cf::mapsupport::);
1071
1072#############################################################################
1073 1419
1074=head2 CORE EXTENSIONS 1420=head2 CORE EXTENSIONS
1075 1421
1076Functions and methods that extend core crossfire objects. 1422Functions and methods that extend core deliantra objects.
1077 1423
1078=cut 1424=cut
1079 1425
1080package cf::player; 1426package cf::player;
1081 1427
1083 1429
1084=head3 cf::player 1430=head3 cf::player
1085 1431
1086=over 4 1432=over 4
1087 1433
1434=item cf::player::num_playing
1435
1436Returns the official number of playing players, as per the Crossfire metaserver rules.
1437
1438=cut
1439
1440sub num_playing {
1441 scalar grep
1442 $_->ob->map
1443 && !$_->hidden
1444 && !$_->ob->flag (cf::FLAG_WIZ),
1445 cf::player::list
1446}
1447
1088=item cf::player::find $login 1448=item cf::player::find $login
1089 1449
1090Returns the given player object, loading it if necessary (might block). 1450Returns the given player object, loading it if necessary (might block).
1091 1451
1092=cut 1452=cut
1093 1453
1094sub playerdir($) { 1454sub playerdir($) {
1095 cf::localdir 1455 "$PLAYERDIR/"
1096 . "/"
1097 . cf::playerdir
1098 . "/"
1099 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1456 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1100} 1457}
1101 1458
1102sub path($) { 1459sub path($) {
1103 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1460 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1104 1461
1105 (playerdir $login) . "/$login.pl" 1462 (playerdir $login) . "/playerdata"
1106} 1463}
1107 1464
1108sub find_active($) { 1465sub find_active($) {
1109 $cf::PLAYER{$_[0]} 1466 $cf::PLAYER{$_[0]}
1110 and $cf::PLAYER{$_[0]}->active 1467 and $cf::PLAYER{$_[0]}->active
1113 1470
1114sub exists($) { 1471sub exists($) {
1115 my ($login) = @_; 1472 my ($login) = @_;
1116 1473
1117 $cf::PLAYER{$login} 1474 $cf::PLAYER{$login}
1118 or cf::sync_job { !aio_stat $login } 1475 or !aio_stat path $login
1119} 1476}
1120 1477
1121sub find($) { 1478sub find($) {
1122 return $cf::PLAYER{$_[0]} || do { 1479 return $cf::PLAYER{$_[0]} || do {
1123 my $login = $_[0]; 1480 my $login = $_[0];
1124 1481
1125 my $guard = cf::lock_acquire "user_find:$login"; 1482 my $guard = cf::lock_acquire "user_find:$login";
1126 1483
1127 $cf::PLAYER{$_[0]} || do { 1484 $cf::PLAYER{$_[0]} || do {
1128 my $pl = load_pl path $login 1485 # rename old playerfiles to new ones
1486 #TODO: remove when no longer required
1487 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1488 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1489 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1490 aio_unlink +(playerdir $login) . "/$login.pl";
1491
1492 my $f = new_from_file cf::object::thawer path $login
1129 or return; 1493 or return;
1494
1495 my $pl = cf::player::load_pl $f
1496 or return;
1497
1498 local $cf::PLAYER_LOADING{$login} = $pl;
1499 $f->resolve_delayed_derefs;
1130 $cf::PLAYER{$login} = $pl 1500 $cf::PLAYER{$login} = $pl
1131 } 1501 }
1132 } 1502 }
1133} 1503}
1134 1504
1143 return if $pl->{deny_save}; 1513 return if $pl->{deny_save};
1144 1514
1145 aio_mkdir playerdir $pl, 0770; 1515 aio_mkdir playerdir $pl, 0770;
1146 $pl->{last_save} = $cf::RUNTIME; 1516 $pl->{last_save} = $cf::RUNTIME;
1147 1517
1518 cf::get_slot 0.01;
1519
1148 $pl->save_pl ($path); 1520 $pl->save_pl ($path);
1149 Coro::cede; 1521 cf::cede_to_tick;
1150} 1522}
1151 1523
1152sub new($) { 1524sub new($) {
1153 my ($login) = @_; 1525 my ($login) = @_;
1154 1526
1160 $cf::PLAYER{$login} = $self; 1532 $cf::PLAYER{$login} = $self;
1161 1533
1162 $self 1534 $self
1163} 1535}
1164 1536
1537=item $player->send_msg ($channel, $msg, $color, [extra...])
1538
1539=cut
1540
1541sub send_msg {
1542 my $ns = shift->ns
1543 or return;
1544 $ns->send_msg (@_);
1545}
1546
1165=item $pl->quit_character 1547=item $pl->quit_character
1166 1548
1167Nukes the player without looking back. If logged in, the connection will 1549Nukes the player without looking back. If logged in, the connection will
1168be destroyed. May block for a long time. 1550be destroyed. May block for a long time.
1169 1551
1170=cut 1552=cut
1171 1553
1172sub quit_character { 1554sub quit_character {
1173 my ($pl) = @_; 1555 my ($pl) = @_;
1174 1556
1557 my $name = $pl->ob->name;
1558
1175 $pl->{deny_save} = 1; 1559 $pl->{deny_save} = 1;
1176 $pl->password ("*"); # this should lock out the player until we nuked the dir 1560 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1177 1561
1178 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1562 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1179 $pl->deactivate; 1563 $pl->deactivate;
1564 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1565 $pl->ob->check_score;
1180 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1566 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1181 $pl->ns->destroy if $pl->ns; 1567 $pl->ns->destroy if $pl->ns;
1182 1568
1183 my $path = playerdir $pl; 1569 my $path = playerdir $pl;
1184 my $temp = "$path~$cf::RUNTIME~deleting~"; 1570 my $temp = "$path~$cf::RUNTIME~deleting~";
1185 aio_rename $path, $temp; 1571 aio_rename $path, $temp;
1186 delete $cf::PLAYER{$pl->ob->name}; 1572 delete $cf::PLAYER{$pl->ob->name};
1187 $pl->destroy; 1573 $pl->destroy;
1574
1575 my $prefix = qr<^~\Q$name\E/>;
1576
1577 # nuke player maps
1578 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1579
1188 IO::AIO::aio_rmtree $temp; 1580 IO::AIO::aio_rmtree $temp;
1581}
1582
1583=item $pl->kick
1584
1585Kicks a player out of the game. This destroys the connection.
1586
1587=cut
1588
1589sub kick {
1590 my ($pl, $kicker) = @_;
1591
1592 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1593 $pl->killer ("kicked");
1594 $pl->ns->destroy;
1189} 1595}
1190 1596
1191=item cf::player::list_logins 1597=item cf::player::list_logins
1192 1598
1193Returns am arrayref of all valid playernames in the system, can take a 1599Returns am arrayref of all valid playernames in the system, can take a
1194while and may block, so not sync_job-capable, ever. 1600while and may block, so not sync_job-capable, ever.
1195 1601
1196=cut 1602=cut
1197 1603
1198sub list_logins { 1604sub list_logins {
1199 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1605 my $dirs = aio_readdir $PLAYERDIR
1200 or return []; 1606 or return [];
1201 1607
1202 my @logins; 1608 my @logins;
1203 1609
1204 for my $login (@$dirs) { 1610 for my $login (@$dirs) {
1611 my $path = path $login;
1612
1613 # a .pst is a dead give-away for a valid player
1614 # if no pst file found, open and chekc for blocked users
1615 if (aio_stat "$path.pst") {
1205 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1616 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1206 aio_read $fh, 0, 512, my $buf, 0 or next; 1617 aio_read $fh, 0, 512, my $buf, 0 or next;
1207 $buf !~ /^password -------------$/m or next; # official not-valid tag 1618 $buf !~ /^password -------------$/m or next; # official not-valid tag
1619 }
1208 1620
1209 utf8::decode $login; 1621 utf8::decode $login;
1210 push @logins, $login; 1622 push @logins, $login;
1211 } 1623 }
1212 1624
1213 \@logins 1625 \@logins
1214} 1626}
1215 1627
1216=item $player->maps 1628=item $player->maps
1217 1629
1218Returns an arrayref of cf::path's of all maps that are private for this 1630Returns an arrayref of map paths that are private for this
1219player. May block. 1631player. May block.
1220 1632
1221=cut 1633=cut
1222 1634
1223sub maps($) { 1635sub maps($) {
1224 my ($pl) = @_; 1636 my ($pl) = @_;
1637
1638 $pl = ref $pl ? $pl->ob->name : $pl;
1225 1639
1226 my $files = aio_readdir playerdir $pl 1640 my $files = aio_readdir playerdir $pl
1227 or return; 1641 or return;
1228 1642
1229 my @paths; 1643 my @paths;
1231 for (@$files) { 1645 for (@$files) {
1232 utf8::decode $_; 1646 utf8::decode $_;
1233 next if /\.(?:pl|pst)$/; 1647 next if /\.(?:pl|pst)$/;
1234 next unless /^$PATH_SEP/o; 1648 next unless /^$PATH_SEP/o;
1235 1649
1236 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1650 push @paths, cf::map::normalise "~$pl/$_";
1237 } 1651 }
1238 1652
1239 \@paths 1653 \@paths
1240} 1654}
1241 1655
1656=item $protocol_xml = $player->expand_cfpod ($cfpod)
1657
1658Expand deliantra pod fragments into protocol xml.
1659
1242=item $player->ext_reply ($msgid, $msgtype, %msg) 1660=item $player->ext_reply ($msgid, @msg)
1243 1661
1244Sends an ext reply to the player. 1662Sends an ext reply to the player.
1245 1663
1246=cut 1664=cut
1247 1665
1248sub ext_reply($$$%) { 1666sub ext_reply($$@) {
1249 my ($self, $id, %msg) = @_; 1667 my ($self, $id, @msg) = @_;
1250 1668
1251 $msg{msgid} = $id; 1669 $self->ns->ext_reply ($id, @msg)
1252
1253 $self->send ("ext " . cf::to_json \%msg);
1254} 1670}
1255 1671
1256package cf; 1672=item $player->ext_msg ($type, @msg)
1673
1674Sends an ext event to the client.
1675
1676=cut
1677
1678sub ext_msg($$@) {
1679 my ($self, $type, @msg) = @_;
1680
1681 $self->ns->ext_msg ($type, @msg);
1682}
1683
1684=head3 cf::region
1685
1686=over 4
1687
1688=cut
1689
1690package cf::region;
1691
1692=item cf::region::find_by_path $path
1693
1694Tries to decuce the likely region for a map knowing only its path.
1695
1696=cut
1697
1698sub find_by_path($) {
1699 my ($path) = @_;
1700
1701 my ($match, $specificity);
1702
1703 for my $region (list) {
1704 if ($region->{match} && $path =~ $region->{match}) {
1705 ($match, $specificity) = ($region, $region->specificity)
1706 if $region->specificity > $specificity;
1707 }
1708 }
1709
1710 $match
1711}
1257 1712
1258=back 1713=back
1259
1260 1714
1261=head3 cf::map 1715=head3 cf::map
1262 1716
1263=over 4 1717=over 4
1264 1718
1267package cf::map; 1721package cf::map;
1268 1722
1269use Fcntl; 1723use Fcntl;
1270use Coro::AIO; 1724use Coro::AIO;
1271 1725
1726use overload
1727 '""' => \&as_string,
1728 fallback => 1;
1729
1272our $MAX_RESET = 3600; 1730our $MAX_RESET = 3600;
1273our $DEFAULT_RESET = 3000; 1731our $DEFAULT_RESET = 3000;
1274 1732
1275sub generate_random_map { 1733sub generate_random_map {
1276 my ($path, $rmp) = @_; 1734 my ($self, $rmp) = @_;
1735
1736 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1277 1737
1278 # mit "rum" bekleckern, nicht 1738 # mit "rum" bekleckern, nicht
1279 cf::map::_create_random_map ( 1739 $self->_create_random_map (
1280 $path,
1281 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1740 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1282 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1741 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1283 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1742 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1284 $rmp->{exit_on_final_map}, 1743 $rmp->{exit_on_final_map},
1285 $rmp->{xsize}, $rmp->{ysize}, 1744 $rmp->{xsize}, $rmp->{ysize},
1290 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1749 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1291 (cf::region::find $rmp->{region}), $rmp->{custom} 1750 (cf::region::find $rmp->{region}), $rmp->{custom}
1292 ) 1751 )
1293} 1752}
1294 1753
1295# and all this just because we cannot iterate over 1754=item cf::map->register ($regex, $prio)
1296# all maps in C++...
1297sub change_all_map_light {
1298 my ($change) = @_;
1299 1755
1300 $_->change_map_light ($change) 1756Register a handler for the map path matching the given regex at the
1301 for grep $_->outdoor, values %cf::MAP; 1757givne priority (higher is better, built-in handlers have priority 0, the
1302} 1758default).
1303 1759
1304sub load_map_header($) { 1760=cut
1761
1762sub register {
1763 my (undef, $regex, $prio) = @_;
1764 my $pkg = caller;
1765
1766 no strict;
1767 push @{"$pkg\::ISA"}, __PACKAGE__;
1768
1769 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1770}
1771
1772# also paths starting with '/'
1773$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1774
1775sub thawer_merge {
1776 my ($self, $merge) = @_;
1777
1778 # we have to keep some variables in memory intact
1779 local $self->{path};
1780 local $self->{load_path};
1781
1782 $self->SUPER::thawer_merge ($merge);
1783}
1784
1785sub normalise {
1305 my ($path) = @_; 1786 my ($path, $base) = @_;
1787
1788 $path = "$path"; # make sure its a string
1789
1790 $path =~ s/\.map$//;
1791
1792 # map plan:
1793 #
1794 # /! non-realised random map exit (special hack!)
1795 # {... are special paths that are not being touched
1796 # ?xxx/... are special absolute paths
1797 # ?random/... random maps
1798 # /... normal maps
1799 # ~user/... per-player map of a specific user
1800
1801 $path =~ s/$PATH_SEP/\//go;
1802
1803 # treat it as relative path if it starts with
1804 # something that looks reasonable
1805 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1806 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1807
1808 $base =~ s{[^/]+/?$}{};
1809 $path = "$base/$path";
1810 }
1811
1812 for ($path) {
1813 redo if s{//}{/};
1814 redo if s{/\.?/}{/};
1815 redo if s{/[^/]+/\.\./}{/};
1816 }
1817
1818 $path
1819}
1820
1821sub new_from_path {
1822 my (undef, $path, $base) = @_;
1823
1824 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1825
1826 $path = normalise $path, $base;
1827
1828 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1829 if ($path =~ $EXT_MAP{$pkg}[1]) {
1830 my $self = bless cf::map::new, $pkg;
1831 $self->{path} = $path; $self->path ($path);
1832 $self->init; # pass $1 etc.
1833 return $self;
1834 }
1835 }
1836
1837 Carp::cluck "unable to resolve path '$path' (base '$base').";
1838 ()
1839}
1840
1841sub init {
1842 my ($self) = @_;
1843
1844 $self
1845}
1846
1847sub as_string {
1848 my ($self) = @_;
1849
1850 "$self->{path}"
1851}
1852
1853# the displayed name, this is a one way mapping
1854sub visible_name {
1855 &as_string
1856}
1857
1858# the original (read-only) location
1859sub load_path {
1860 my ($self) = @_;
1861
1862 "$MAPDIR/$self->{path}.map"
1863}
1864
1865# the temporary/swap location
1866sub save_path {
1867 my ($self) = @_;
1868
1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1870 "$TMPDIR/$path.map"
1871}
1872
1873# the unique path, undef == no special unique path
1874sub uniq_path {
1875 my ($self) = @_;
1876
1877 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1878 "$UNIQUEDIR/$path"
1879}
1880
1881sub decay_objects {
1882 my ($self) = @_;
1883
1884 return if $self->{deny_reset};
1885
1886 $self->do_decay_objects;
1887}
1888
1889sub unlink_save {
1890 my ($self) = @_;
1891
1892 utf8::encode (my $save = $self->save_path);
1893 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1894 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1895}
1896
1897sub load_header_from($) {
1898 my ($self, $path) = @_;
1306 1899
1307 utf8::encode $path; 1900 utf8::encode $path;
1308 aio_open $path, O_RDONLY, 0 1901 my $f = new_from_file cf::object::thawer $path
1309 or return; 1902 or return;
1310 1903
1311 my $map = cf::map::new 1904 $self->_load_header ($f)
1312 or return; 1905 or return;
1313 1906
1314 # for better error messages only, will be overwritten later 1907 local $MAP_LOADING{$self->{path}} = $self;
1315 $map->path ($path); 1908 $f->resolve_delayed_derefs;
1316 1909
1317 $map->load_header ($path) 1910 $self->{load_path} = $path;
1911
1912 1
1913}
1914
1915sub load_header_orig {
1916 my ($self) = @_;
1917
1918 $self->load_header_from ($self->load_path)
1919}
1920
1921sub load_header_temp {
1922 my ($self) = @_;
1923
1924 $self->load_header_from ($self->save_path)
1925}
1926
1927sub prepare_temp {
1928 my ($self) = @_;
1929
1930 $self->last_access ((delete $self->{last_access})
1931 || $cf::RUNTIME); #d#
1932 # safety
1933 $self->{instantiate_time} = $cf::RUNTIME
1934 if $self->{instantiate_time} > $cf::RUNTIME;
1935}
1936
1937sub prepare_orig {
1938 my ($self) = @_;
1939
1940 $self->{load_original} = 1;
1941 $self->{instantiate_time} = $cf::RUNTIME;
1942 $self->last_access ($cf::RUNTIME);
1943 $self->instantiate;
1944}
1945
1946sub load_header {
1947 my ($self) = @_;
1948
1949 if ($self->load_header_temp) {
1950 $self->prepare_temp;
1951 } else {
1952 $self->load_header_orig
1318 or return; 1953 or return;
1954 $self->prepare_orig;
1955 }
1319 1956
1320 $map->{load_path} = $path; 1957 $self->{deny_reset} = 1
1958 if $self->no_reset;
1321 1959
1322 $map 1960 $self->default_region (cf::region::find_by_path $self->{path})
1961 unless $self->default_region;
1962
1963 1
1323} 1964}
1324 1965
1325sub find; 1966sub find;
1326sub find { 1967sub find {
1327 my ($path, $origin) = @_; 1968 my ($path, $origin) = @_;
1328 1969
1329 #warn "find<$path,$origin>\n";#d#
1330
1331 $path = new cf::path $path, $origin && $origin->path; 1970 $path = normalise $path, $origin && $origin->path;
1332 my $key = $path->as_string;
1333 1971
1334 cf::lock_wait "map_find:$key"; 1972 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1335
1336 $cf::MAP{$key} || do {
1337 my $guard = cf::lock_acquire "map_find:$key"; 1973 my $guard2 = cf::lock_acquire "map_find:$path";
1338 1974
1339 # do it the slow way 1975 $cf::MAP{$path} || do {
1340 my $map = $path->load_temp; 1976 my $map = new_from_path cf::map $path
1341
1342 Coro::cede;
1343
1344 if ($map) {
1345 $map->last_access ((delete $map->{last_access})
1346 || $cf::RUNTIME); #d#
1347 # safety
1348 $map->{instantiate_time} = $cf::RUNTIME
1349 if $map->{instantiate_time} > $cf::RUNTIME;
1350 } else {
1351 $map = $path->load_orig
1352 or return; 1977 or return;
1353 1978
1354 $map->{load_original} = 1;
1355 $map->{instantiate_time} = $cf::RUNTIME;
1356 $map->last_access ($cf::RUNTIME);
1357 $map->instantiate;
1358
1359 # per-player maps become, after loading, normal maps
1360 $map->per_player (0) if $path->{user_rel};
1361 }
1362
1363 $map->path ($key);
1364 $map->{path} = $path;
1365 $map->{last_save} = $cf::RUNTIME; 1979 $map->{last_save} = $cf::RUNTIME;
1366 1980
1367 Coro::cede; 1981 $map->load_header
1982 or return;
1368 1983
1369 if ($map->should_reset) { 1984 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1985 # doing this can freeze the server in a sync job, obviously
1986 #$cf::WAIT_FOR_TICK->wait;
1987 undef $guard2;
1988 undef $guard1;
1370 $map->reset; 1989 $map->reset;
1371 undef $guard;
1372 $map = find $path 1990 return find $path;
1373 or return;
1374 } 1991 }
1375 1992
1376 $cf::MAP{$key} = $map 1993 $cf::MAP{$path} = $map
1377 } 1994 }
1378} 1995}
1996
1997sub pre_load { }
1998sub post_load { }
1379 1999
1380sub load { 2000sub load {
1381 my ($self) = @_; 2001 my ($self) = @_;
1382 2002
2003 local $self->{deny_reset} = 1; # loading can take a long time
2004
1383 my $path = $self->{path}; 2005 my $path = $self->{path};
2006
2007 {
1384 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2008 my $guard = cf::lock_acquire "map_data:$path";
1385 2009
2010 return unless $self->valid;
1386 return if $self->in_memory != cf::MAP_SWAPPED; 2011 return unless $self->in_memory == cf::MAP_SWAPPED;
1387 2012
1388 $self->in_memory (cf::MAP_LOADING); 2013 $self->in_memory (cf::MAP_LOADING);
1389 2014
1390 $self->alloc; 2015 $self->alloc;
1391 $self->load_objects ($self->{load_path}, 1) 2016
2017 $self->pre_load;
2018 cf::cede_to_tick;
2019
2020 my $f = new_from_file cf::object::thawer $self->{load_path};
2021 $f->skip_block;
2022 $self->_load_objects ($f)
1392 or return; 2023 or return;
1393 2024
1394 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2025 $self->post_load_original
1395 if delete $self->{load_original}; 2026 if delete $self->{load_original};
1396 2027
1397 if (my $uniq = $path->uniq_path) { 2028 if (my $uniq = $self->uniq_path) {
1398 utf8::encode $uniq; 2029 utf8::encode $uniq;
1399 if (aio_open $uniq, O_RDONLY, 0) { 2030 unless (aio_stat $uniq) {
2031 if (my $f = new_from_file cf::object::thawer $uniq) {
1400 $self->clear_unique_items; 2032 $self->clear_unique_items;
1401 $self->load_objects ($uniq, 0); 2033 $self->_load_objects ($f);
2034 $f->resolve_delayed_derefs;
2035 }
1402 } 2036 }
1403 } 2037 }
1404 2038
1405 Coro::cede; 2039 $f->resolve_delayed_derefs;
1406 2040
2041 cf::cede_to_tick;
1407 # now do the right thing for maps 2042 # now do the right thing for maps
1408 $self->link_multipart_objects; 2043 $self->link_multipart_objects;
1409
1410 if ($self->{path}->is_style_map) {
1411 $self->{deny_save} = 1;
1412 $self->{deny_reset} = 1;
1413 } else {
1414 $self->decay_objects;
1415 $self->fix_auto_apply;
1416 $self->update_buttons;
1417 $self->set_darkness_map;
1418 $self->difficulty ($self->estimate_difficulty) 2044 $self->difficulty ($self->estimate_difficulty)
1419 unless $self->difficulty; 2045 unless $self->difficulty;
2046 cf::cede_to_tick;
2047
2048 unless ($self->{deny_activate}) {
2049 $self->decay_objects;
2050 $self->fix_auto_apply;
2051 $self->update_buttons;
2052 cf::cede_to_tick;
1420 $self->activate; 2053 $self->activate;
1421 } 2054 }
1422 2055
1423 Coro::cede; 2056 $self->{last_save} = $cf::RUNTIME;
2057 $self->last_access ($cf::RUNTIME);
1424 2058
1425 $self->in_memory (cf::MAP_IN_MEMORY); 2059 $self->in_memory (cf::MAP_ACTIVE);
2060 }
2061
2062 $self->post_load;
2063}
2064
2065sub customise_for {
2066 my ($self, $ob) = @_;
2067
2068 return find "~" . $ob->name . "/" . $self->{path}
2069 if $self->per_player;
2070
2071# return find "?party/" . $ob->name . "/" . $self->{path}
2072# if $self->per_party;
2073
2074 $self
1426} 2075}
1427 2076
1428# find and load all maps in the 3x3 area around a map 2077# find and load all maps in the 3x3 area around a map
1429sub load_diag { 2078sub load_neighbours {
1430 my ($map) = @_; 2079 my ($map) = @_;
1431 2080
1432 my @diag; # diagonal neighbours 2081 my @neigh; # diagonal neighbours
1433 2082
1434 for (0 .. 3) { 2083 for (0 .. 3) {
1435 my $neigh = $map->tile_path ($_) 2084 my $neigh = $map->tile_path ($_)
1436 or next; 2085 or next;
1437 $neigh = find $neigh, $map 2086 $neigh = find $neigh, $map
1438 or next; 2087 or next;
1439 $neigh->load; 2088 $neigh->load;
1440 2089
2090 push @neigh,
1441 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2091 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1442 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2092 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1443 } 2093 }
1444 2094
1445 for (@diag) { 2095 for (grep defined $_->[0], @neigh) {
2096 my ($path, $origin) = @$_;
1446 my $neigh = find @$_ 2097 my $neigh = find $path, $origin
1447 or next; 2098 or next;
1448 $neigh->load; 2099 $neigh->load;
1449 } 2100 }
1450} 2101}
1451 2102
1456} 2107}
1457 2108
1458sub do_load_sync { 2109sub do_load_sync {
1459 my ($map) = @_; 2110 my ($map) = @_;
1460 2111
2112 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2113 if $Coro::current == $Coro::main;
2114
1461 cf::sync_job { $map->load }; 2115 cf::sync_job { $map->load };
1462} 2116}
1463 2117
1464our %MAP_PREFETCH; 2118our %MAP_PREFETCH;
2119our $MAP_PREFETCHER = undef;
2120
2121sub find_async {
2122 my ($path, $origin, $load) = @_;
2123
2124 $path = normalise $path, $origin && $origin->{path};
2125
2126 if (my $map = $cf::MAP{$path}) {
2127 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2128 }
2129
2130 $MAP_PREFETCH{$path} |= $load;
2131
1465our $MAP_PREFETCHER = Coro::async { 2132 $MAP_PREFETCHER ||= cf::async {
1466 while () { 2133 $Coro::current->{desc} = "map prefetcher";
2134
1467 while (%MAP_PREFETCH) { 2135 while (%MAP_PREFETCH) {
1468 my $key = each %MAP_PREFETCH 2136 while (my ($k, $v) = each %MAP_PREFETCH) {
1469 or next; 2137 if (my $map = find $k) {
2138 $map->load if $v;
2139 }
2140
1470 my $path = delete $MAP_PREFETCH{$key}; 2141 delete $MAP_PREFETCH{$k};
1471
1472 my $map = find $path
1473 or next;
1474 $map->load;
1475 } 2142 }
1476 Coro::schedule; 2143 }
2144 undef $MAP_PREFETCHER;
1477 } 2145 };
1478};
1479
1480sub find_async {
1481 my ($path, $origin) = @_;
1482
1483 $path = new cf::path $path, $origin && $origin->path;
1484 my $key = $path->as_string;
1485
1486 if (my $map = $cf::MAP{$key}) {
1487 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1488 }
1489
1490 $MAP_PREFETCH{$key} = $path;
1491 $MAP_PREFETCHER->ready; 2146 $MAP_PREFETCHER->prio (6);
1492 2147
1493 () 2148 ()
1494} 2149}
1495 2150
1496sub save { 2151sub save {
1497 my ($self) = @_; 2152 my ($self) = @_;
1498 2153
1499 my $lock = cf::lock_acquire "map_data:" . $self->path; 2154 my $lock = cf::lock_acquire "map_data:$self->{path}";
1500 2155
1501 $self->{last_save} = $cf::RUNTIME; 2156 $self->{last_save} = $cf::RUNTIME;
1502 2157
1503 return unless $self->dirty; 2158 return unless $self->dirty;
1504 2159
1505 my $save = $self->{path}->save_path; utf8::encode $save; 2160 my $save = $self->save_path; utf8::encode $save;
1506 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2161 my $uniq = $self->uniq_path; utf8::encode $uniq;
1507 2162
1508 $self->{load_path} = $save; 2163 $self->{load_path} = $save;
1509 2164
1510 return if $self->{deny_save}; 2165 return if $self->{deny_save};
1511 2166
1512 local $self->{last_access} = $self->last_access;#d# 2167 local $self->{last_access} = $self->last_access;#d#
1513 2168
1514 cf::async { 2169 cf::async {
2170 $Coro::current->{desc} = "map player save";
1515 $_->contr->save for $self->players; 2171 $_->contr->save for $self->players;
1516 }; 2172 };
1517 2173
2174 cf::get_slot 0.02;
2175
1518 if ($uniq) { 2176 if ($uniq) {
1519 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2177 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1520 $self->save_objects ($uniq, cf::IO_UNIQUES); 2178 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1521 } else { 2179 } else {
1522 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2180 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1523 } 2181 }
1524} 2182}
1525 2183
1526sub swap_out { 2184sub swap_out {
1527 my ($self) = @_; 2185 my ($self) = @_;
1528 2186
1529 # save first because save cedes 2187 # save first because save cedes
1530 $self->save; 2188 $self->save;
1531 2189
1532 my $lock = cf::lock_acquire "map_data:" . $self->path; 2190 my $lock = cf::lock_acquire "map_data:$self->{path}";
1533 2191
1534 return if $self->players; 2192 return if $self->players;
1535 return if $self->in_memory != cf::MAP_IN_MEMORY; 2193 return if $self->in_memory != cf::MAP_ACTIVE;
1536 return if $self->{deny_save}; 2194 return if $self->{deny_save};
1537 2195
2196 $self->in_memory (cf::MAP_SWAPPED);
2197
2198 $self->deactivate;
2199 $_->clear_links_to ($self) for values %cf::MAP;
1538 $self->clear; 2200 $self->clear;
1539 $self->in_memory (cf::MAP_SWAPPED);
1540} 2201}
1541 2202
1542sub reset_at { 2203sub reset_at {
1543 my ($self) = @_; 2204 my ($self) = @_;
1544 2205
1545 # TODO: safety, remove and allow resettable per-player maps 2206 # TODO: safety, remove and allow resettable per-player maps
1546 return 1e99 if $self->{path}{user_rel};
1547 return 1e99 if $self->{deny_reset}; 2207 return 1e99 if $self->{deny_reset};
1548 2208
1549 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2209 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1550 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2210 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1551 2211
1556 my ($self) = @_; 2216 my ($self) = @_;
1557 2217
1558 $self->reset_at <= $cf::RUNTIME 2218 $self->reset_at <= $cf::RUNTIME
1559} 2219}
1560 2220
1561sub rename {
1562 my ($self, $new_path) = @_;
1563
1564 $self->{path}->unlink_save;
1565
1566 delete $cf::MAP{$self->path};
1567 $self->{path} = new cf::path $new_path;
1568 $self->path ($self->{path}->as_string);
1569 $cf::MAP{$self->path} = $self;
1570
1571 $self->save;
1572}
1573
1574sub reset { 2221sub reset {
1575 my ($self) = @_; 2222 my ($self) = @_;
1576 2223
1577 my $lock = cf::lock_acquire "map_data:" . $self->path; 2224 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578 2225
1579 return if $self->players; 2226 return if $self->players;
1580 return if $self->{path}{user_rel};#d#
1581 2227
1582 warn "resetting map ", $self->path;#d# 2228 warn "resetting map ", $self->path;
2229
2230 $self->in_memory (cf::MAP_SWAPPED);
2231
2232 # need to save uniques path
2233 unless ($self->{deny_save}) {
2234 my $uniq = $self->uniq_path; utf8::encode $uniq;
2235
2236 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2237 if $uniq;
2238 }
1583 2239
1584 delete $cf::MAP{$self->path}; 2240 delete $cf::MAP{$self->path};
1585 2241
2242 $self->deactivate;
1586 $_->clear_links_to ($self) for values %cf::MAP; 2243 $_->clear_links_to ($self) for values %cf::MAP;
2244 $self->clear;
1587 2245
1588 $self->{path}->unlink_save; 2246 $self->unlink_save;
1589 $self->destroy; 2247 $self->destroy;
1590} 2248}
1591 2249
1592my $nuke_counter = "aaaa"; 2250my $nuke_counter = "aaaa";
1593 2251
1594sub nuke { 2252sub nuke {
1595 my ($self) = @_; 2253 my ($self) = @_;
1596 2254
2255 {
2256 my $lock = cf::lock_acquire "map_data:$self->{path}";
2257
2258 delete $cf::MAP{$self->path};
2259
2260 $self->unlink_save;
2261
2262 bless $self, "cf::map";
2263 delete $self->{deny_reset};
1597 $self->{deny_save} = 1; 2264 $self->{deny_save} = 1;
1598 $self->reset_timeout (1); 2265 $self->reset_timeout (1);
1599 $self->rename ("{nuke}/" . ($nuke_counter++)); 2266 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2267
2268 $cf::MAP{$self->path} = $self;
2269 }
2270
1600 $self->reset; # polite request, might not happen 2271 $self->reset; # polite request, might not happen
1601} 2272}
1602 2273
1603sub customise_for { 2274=item $maps = cf::map::tmp_maps
1604 my ($map, $ob) = @_;
1605 2275
1606 if ($map->per_player) { 2276Returns an arrayref with all map paths of currently instantiated and saved
1607 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2277maps. May block.
2278
2279=cut
2280
2281sub tmp_maps() {
1608 } 2282 [
2283 map {
2284 utf8::decode $_;
2285 /\.map$/
2286 ? normalise $_
2287 : ()
2288 } @{ aio_readdir $TMPDIR or [] }
2289 ]
2290}
1609 2291
1610 $map 2292=item $maps = cf::map::random_maps
2293
2294Returns an arrayref with all map paths of currently instantiated and saved
2295random maps. May block.
2296
2297=cut
2298
2299sub random_maps() {
2300 [
2301 map {
2302 utf8::decode $_;
2303 /\.map$/
2304 ? normalise "?random/$_"
2305 : ()
2306 } @{ aio_readdir $RANDOMDIR or [] }
2307 ]
1611} 2308}
1612 2309
1613=item cf::map::unique_maps 2310=item cf::map::unique_maps
1614 2311
1615Returns an arrayref of cf::path's of all shared maps that have 2312Returns an arrayref of paths of all shared maps that have
1616instantiated unique items. May block. 2313instantiated unique items. May block.
1617 2314
1618=cut 2315=cut
1619 2316
1620sub unique_maps() { 2317sub unique_maps() {
1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2318 [
1622 or return; 2319 map {
1623
1624 my @paths;
1625
1626 for (@$files) {
1627 utf8::decode $_; 2320 utf8::decode $_;
1628 next if /\.pst$/; 2321 s/\.map$//; # TODO future compatibility hack
1629 next unless /^$PATH_SEP/o; 2322 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1630 2323 ? ()
1631 push @paths, new cf::path $_; 2324 : normalise $_
2325 } @{ aio_readdir $UNIQUEDIR or [] }
1632 } 2326 ]
1633
1634 \@paths
1635} 2327}
1636
1637package cf;
1638 2328
1639=back 2329=back
1640 2330
1641=head3 cf::object 2331=head3 cf::object
1642 2332
1646 2336
1647=over 4 2337=over 4
1648 2338
1649=item $ob->inv_recursive 2339=item $ob->inv_recursive
1650 2340
1651Returns the inventory of the object _and_ their inventories, recursively. 2341Returns the inventory of the object I<and> their inventories, recursively,
2342but I<not> the object itself.
1652 2343
1653=cut 2344=cut
1654 2345
1655sub inv_recursive_; 2346sub inv_recursive_;
1656sub inv_recursive_ { 2347sub inv_recursive_ {
1659 2350
1660sub inv_recursive { 2351sub inv_recursive {
1661 inv_recursive_ inv $_[0] 2352 inv_recursive_ inv $_[0]
1662} 2353}
1663 2354
2355=item $ref = $ob->ref
2356
2357Creates and returns a persistent reference to an object that can be stored as a string.
2358
2359=item $ob = cf::object::deref ($refstring)
2360
2361returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2362even if the object actually exists. May block.
2363
2364=cut
2365
2366sub deref {
2367 my ($ref) = @_;
2368
2369 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2370 my ($uuid, $name) = ($1, $2);
2371 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2372 or return;
2373 $pl->ob->uuid eq $uuid
2374 or return;
2375
2376 $pl->ob
2377 } else {
2378 warn "$ref: cannot resolve object reference\n";
2379 undef
2380 }
2381}
2382
1664package cf; 2383package cf;
1665 2384
1666=back 2385=back
1667 2386
1668=head3 cf::object::player 2387=head3 cf::object::player
1674Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2393Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1675can be C<undef>. Does the right thing when the player is currently in a 2394can be C<undef>. Does the right thing when the player is currently in a
1676dialogue with the given NPC character. 2395dialogue with the given NPC character.
1677 2396
1678=cut 2397=cut
2398
2399our $SAY_CHANNEL = {
2400 id => "say",
2401 title => "Map",
2402 reply => "say ",
2403 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2404};
2405
2406our $CHAT_CHANNEL = {
2407 id => "chat",
2408 title => "Chat",
2409 reply => "chat ",
2410 tooltip => "Player chat and shouts, global to the server.",
2411};
1679 2412
1680# rough implementation of a future "reply" method that works 2413# rough implementation of a future "reply" method that works
1681# with dialog boxes. 2414# with dialog boxes.
1682#TODO: the first argument must go, split into a $npc->reply_to ( method 2415#TODO: the first argument must go, split into a $npc->reply_to ( method
1683sub cf::object::player::reply($$$;$) { 2416sub cf::object::player::reply($$$;$) {
1685 2418
1686 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2419 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1687 2420
1688 if ($self->{record_replies}) { 2421 if ($self->{record_replies}) {
1689 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2422 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2423
1690 } else { 2424 } else {
2425 my $pl = $self->contr;
2426
2427 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2428 my $dialog = $pl->{npc_dialog};
2429 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2430
2431 } else {
1691 $msg = $npc->name . " says: $msg" if $npc; 2432 $msg = $npc->name . " says: $msg" if $npc;
1692 $self->message ($msg, $flags); 2433 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2434 }
1693 } 2435 }
2436}
2437
2438=item $object->send_msg ($channel, $msg, $color, [extra...])
2439
2440=cut
2441
2442sub cf::object::send_msg {
2443 my $pl = shift->contr
2444 or return;
2445 $pl->send_msg (@_);
1694} 2446}
1695 2447
1696=item $player_object->may ("access") 2448=item $player_object->may ("access")
1697 2449
1698Returns wether the given player is authorized to access resource "access" 2450Returns wether the given player is authorized to access resource "access"
1711 2463
1712=item $player_object->enter_link 2464=item $player_object->enter_link
1713 2465
1714Freezes the player and moves him/her to a special map (C<{link}>). 2466Freezes the player and moves him/her to a special map (C<{link}>).
1715 2467
1716The player should be reaosnably safe there for short amounts of time. You 2468The player should be reasonably safe there for short amounts of time (e.g.
1717I<MUST> call C<leave_link> as soon as possible, though. 2469for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2470though, as the palyer cannot control the character while it is on the link
2471map.
2472
2473Will never block.
1718 2474
1719=item $player_object->leave_link ($map, $x, $y) 2475=item $player_object->leave_link ($map, $x, $y)
1720 2476
1721Moves the player out of the specila link map onto the given map. If the 2477Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 2478map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 2479to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 2480fails, to the emergency map position.
1725 2481
1726Might block. 2482Might block.
1727 2483
1728=cut 2484=cut
2485
2486sub link_map {
2487 unless ($LINK_MAP) {
2488 $LINK_MAP = cf::map::find "{link}"
2489 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2490 $LINK_MAP->load;
2491 }
2492
2493 $LINK_MAP
2494}
1729 2495
1730sub cf::object::player::enter_link { 2496sub cf::object::player::enter_link {
1731 my ($self) = @_; 2497 my ($self) = @_;
1732 2498
1733 $self->deactivate_recursive; 2499 $self->deactivate_recursive;
1734 2500
1735 return if $self->map == $LINK_MAP; 2501 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 2502
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2503 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 2504 if $self->map && $self->map->{path} ne "{link}";
1739 2505
1740 $self->enter_map ($LINK_MAP, 20, 20); 2506 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1741} 2507}
1742 2508
1743sub cf::object::player::leave_link { 2509sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 2510 my ($self, $map, $x, $y) = @_;
2511
2512 return unless $self->contr->active;
1745 2513
1746 my $link_pos = delete $self->{_link_pos}; 2514 my $link_pos = delete $self->{_link_pos};
1747 2515
1748 unless ($map) { 2516 unless ($map) {
1749 # restore original map position 2517 # restore original map position
1763 # use -1 or undef as default coordinates, not 0, 0 2531 # use -1 or undef as default coordinates, not 0, 0
1764 ($x, $y) = ($map->enter_x, $map->enter_y) 2532 ($x, $y) = ($map->enter_x, $map->enter_y)
1765 if $x <=0 && $y <= 0; 2533 if $x <=0 && $y <= 0;
1766 2534
1767 $map->load; 2535 $map->load;
1768 $map->load_diag; 2536 $map->load_neighbours;
1769 2537
1770 return unless $self->contr->active; 2538 return unless $self->contr->active;
2539 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1771 $self->activate_recursive; 2540 $self->activate_recursive;
2541
2542 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1772 $self->enter_map ($map, $x, $y); 2543 $self->enter_map ($map, $x, $y);
1773} 2544}
1774 2545
1775cf::player->attach ( 2546=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1776 on_logout => sub {
1777 my ($pl) = @_;
1778 2547
1779 # abort map switching before logout 2548Moves the player to the given map-path and coordinates by first freezing
1780 if ($pl->ob->{_link_pos}) { 2549her, loading and preparing them map, calling the provided $check callback
1781 cf::sync_job { 2550that has to return the map if sucecssful, and then unfreezes the player on
1782 $pl->ob->leave_link 2551the new (success) or old (failed) map position. In either case, $done will
1783 }; 2552be called at the end of this process.
1784 }
1785 },
1786 on_login => sub {
1787 my ($pl) = @_;
1788 2553
1789 # try to abort aborted map switching on player login :) 2554Note that $check will be called with a potentially non-loaded map, so if
1790 # should happen only on crashes 2555it needs a loaded map it has to call C<< ->load >>.
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806 2556
1807=item $player_object->goto ($path, $x, $y)
1808
1809=cut 2557=cut
2558
2559our $GOTOGEN;
1810 2560
1811sub cf::object::player::goto { 2561sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 2562 my ($self, $path, $x, $y, $check, $done) = @_;
1813 2563
1814 $path = new cf::path $path; 2564 # do generation counting so two concurrent goto's will be executed in-order
2565 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1815 2566
1816 $self->enter_link; 2567 $self->enter_link;
1817 2568
1818 (async { 2569 (async {
1819 my $map = cf::map::find $path->as_string; 2570 $Coro::current->{desc} = "player::goto $path $x $y";
2571
2572 # *tag paths override both path and x|y
2573 if ($path =~ /^\*(.*)$/) {
2574 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2575 my $ob = $obs[rand @obs];
2576
2577 # see if we actually can go there
2578 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2579 $ob = $obs[rand @obs];
2580 } else {
2581 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2582 }
2583 # else put us there anyways for now #d#
2584
2585 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2586 } else {
2587 ($path, $x, $y) = (undef, undef, undef);
2588 }
2589 }
2590
2591 my $map = eval {
2592 my $map = defined $path ? cf::map::find $path : undef;
2593
2594 if ($map) {
1820 $map = $map->customise_for ($self) if $map; 2595 $map = $map->customise_for ($self);
1821 2596 $map = $check->($map) if $check && $map;
1822# warn "entering ", $map->path, " at ($x, $y)\n" 2597 } else {
1823# if $map;
1824
1825 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2598 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2599 }
1826 2600
2601 $map
2602 };
2603
2604 if ($@) {
2605 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2606 LOG llevError | logBacktrace, Carp::longmess $@;
2607 }
2608
2609 if ($gen == $self->{_goto_generation}) {
2610 delete $self->{_goto_generation};
1827 $self->leave_link ($map, $x, $y); 2611 $self->leave_link ($map, $x, $y);
2612 }
2613
2614 $done->() if $done;
1828 })->prio (1); 2615 })->prio (1);
1829} 2616}
1830 2617
1831=item $player_object->enter_exit ($exit_object) 2618=item $player_object->enter_exit ($exit_object)
1832 2619
1834 2621
1835sub parse_random_map_params { 2622sub parse_random_map_params {
1836 my ($spec) = @_; 2623 my ($spec) = @_;
1837 2624
1838 my $rmp = { # defaults 2625 my $rmp = { # defaults
1839 xsize => 10, 2626 xsize => (cf::rndm 15, 40),
1840 ysize => 10, 2627 ysize => (cf::rndm 15, 40),
2628 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2629 #layout => string,
1841 }; 2630 };
1842 2631
1843 for (split /\n/, $spec) { 2632 for (split /\n/, $spec) {
1844 my ($k, $v) = split /\s+/, $_, 2; 2633 my ($k, $v) = split /\s+/, $_, 2;
1845 2634
1857 # that depends on the exit object 2646 # that depends on the exit object
1858 2647
1859 my $rmp = parse_random_map_params $exit->msg; 2648 my $rmp = parse_random_map_params $exit->msg;
1860 2649
1861 if ($exit->map) { 2650 if ($exit->map) {
1862 $rmp->{region} = $exit->map->region_name; 2651 $rmp->{region} = $exit->region->name;
1863 $rmp->{origin_map} = $exit->map->path; 2652 $rmp->{origin_map} = $exit->map->path;
1864 $rmp->{origin_x} = $exit->x; 2653 $rmp->{origin_x} = $exit->x;
1865 $rmp->{origin_y} = $exit->y; 2654 $rmp->{origin_y} = $exit->y;
2655
2656 $exit->map->touch;
1866 } 2657 }
1867 2658
1868 $rmp->{random_seed} ||= $exit->random_seed; 2659 $rmp->{random_seed} ||= $exit->random_seed;
1869 2660
1870 my $data = cf::to_json $rmp; 2661 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1871 my $md5 = Digest::MD5::md5_hex $data; 2662 my $md5 = Digest::MD5::md5_hex $data;
2663 my $meta = "$RANDOMDIR/$md5.meta";
1872 2664
1873 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2665 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1874 aio_write $fh, 0, (length $data), $data, 0; 2666 aio_write $fh, 0, (length $data), $data, 0;
2667 undef $fh;
2668 aio_rename "$meta~", $meta;
1875 2669
2670 my $slaying = "?random/$md5";
2671
2672 if ($exit->valid) {
1876 $exit->slaying ("?random/$md5"); 2673 $exit->slaying ("?random/$md5");
1877 $exit->msg (undef); 2674 $exit->msg (undef);
2675 }
1878 } 2676 }
1879} 2677}
1880 2678
1881sub cf::object::player::enter_exit { 2679sub cf::object::player::enter_exit {
1882 my ($self, $exit) = @_; 2680 my ($self, $exit) = @_;
1884 return unless $self->type == cf::PLAYER; 2682 return unless $self->type == cf::PLAYER;
1885 2683
1886 $self->enter_link; 2684 $self->enter_link;
1887 2685
1888 (async { 2686 (async {
1889 $self->deactivate_recursive; # just to be sure 2687 $Coro::current->{desc} = "enter_exit";
2688
1890 unless (eval { 2689 unless (eval {
2690 $self->deactivate_recursive; # just to be sure
2691
2692 # random map handling
2693 {
2694 my $guard = cf::lock_acquire "exit_prepare:$exit";
2695
1891 prepare_random_map $exit 2696 prepare_random_map $exit
1892 if $exit->slaying eq "/!"; 2697 if $exit->slaying eq "/!";
2698 }
1893 2699
1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2700 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2701 my $x = $exit->stats->hp;
2702 my $y = $exit->stats->sp;
1896 2703
2704 $self->goto ($map, $x, $y);
2705
2706 # if exit is damned, update players death & WoR home-position
2707 $self->contr->savebed ($map, $x, $y)
2708 if $exit->flag (cf::FLAG_DAMNED);
2709
1897 1; 2710 1
1898 }) { 2711 }) {
1899 $self->message ("Something went wrong deep within the crossfire server. " 2712 $self->message ("Something went wrong deep within the deliantra server. "
1900 . "I'll try to bring you back to the map you were before. " 2713 . "I'll try to bring you back to the map you were before. "
1901 . "Please report this to the dungeon master!", 2714 . "Please report this to the dungeon master!",
1902 cf::NDI_UNIQUE | cf::NDI_RED); 2715 cf::NDI_UNIQUE | cf::NDI_RED);
1903 2716
1904 warn "ERROR in enter_exit: $@"; 2717 warn "ERROR in enter_exit: $@";
1905 $self->leave_link; 2718 $self->leave_link;
1906 } 2719 }
1907 })->prio (1); 2720 })->prio (1);
1920 2733
1921sub cf::client::send_drawinfo { 2734sub cf::client::send_drawinfo {
1922 my ($self, $text, $flags) = @_; 2735 my ($self, $text, $flags) = @_;
1923 2736
1924 utf8::encode $text; 2737 utf8::encode $text;
1925 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2738 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1926} 2739}
1927 2740
2741=item $client->send_msg ($channel, $msg, $color, [extra...])
2742
2743Send a drawinfo or msg packet to the client, formatting the msg for the
2744client if neccessary. C<$type> should be a string identifying the type of
2745the message, with C<log> being the default. If C<$color> is negative, suppress
2746the message unless the client supports the msg packet.
2747
2748=cut
2749
2750# non-persistent channels (usually the info channel)
2751our %CHANNEL = (
2752 "c/identify" => {
2753 id => "infobox",
2754 title => "Identify",
2755 reply => undef,
2756 tooltip => "Items recently identified",
2757 },
2758 "c/examine" => {
2759 id => "infobox",
2760 title => "Examine",
2761 reply => undef,
2762 tooltip => "Signs and other items you examined",
2763 },
2764 "c/book" => {
2765 id => "infobox",
2766 title => "Book",
2767 reply => undef,
2768 tooltip => "The contents of a note or book",
2769 },
2770 "c/lookat" => {
2771 id => "infobox",
2772 title => "Look",
2773 reply => undef,
2774 tooltip => "What you saw there",
2775 },
2776 "c/who" => {
2777 id => "infobox",
2778 title => "Players",
2779 reply => undef,
2780 tooltip => "Shows players who are currently online",
2781 },
2782 "c/body" => {
2783 id => "infobox",
2784 title => "Body Parts",
2785 reply => undef,
2786 tooltip => "Shows which body parts you posess and are available",
2787 },
2788 "c/statistics" => {
2789 id => "infobox",
2790 title => "Statistics",
2791 reply => undef,
2792 tooltip => "Shows your primary statistics",
2793 },
2794 "c/skills" => {
2795 id => "infobox",
2796 title => "Skills",
2797 reply => undef,
2798 tooltip => "Shows your experience per skill and item power",
2799 },
2800 "c/shopitems" => {
2801 id => "infobox",
2802 title => "Shop Items",
2803 reply => undef,
2804 tooltip => "Shows the items currently for sale in this shop",
2805 },
2806 "c/resistances" => {
2807 id => "infobox",
2808 title => "Resistances",
2809 reply => undef,
2810 tooltip => "Shows your resistances",
2811 },
2812 "c/pets" => {
2813 id => "infobox",
2814 title => "Pets",
2815 reply => undef,
2816 tooltip => "Shows information abotu your pets/a specific pet",
2817 },
2818 "c/perceiveself" => {
2819 id => "infobox",
2820 title => "Perceive Self",
2821 reply => undef,
2822 tooltip => "You gained detailed knowledge about yourself",
2823 },
2824 "c/uptime" => {
2825 id => "infobox",
2826 title => "Uptime",
2827 reply => undef,
2828 tooltip => "How long the server has been running since last restart",
2829 },
2830 "c/mapinfo" => {
2831 id => "infobox",
2832 title => "Map Info",
2833 reply => undef,
2834 tooltip => "Information related to the maps",
2835 },
2836 "c/party" => {
2837 id => "party",
2838 title => "Party",
2839 reply => "gsay ",
2840 tooltip => "Messages and chat related to your party",
2841 },
2842 "c/death" => {
2843 id => "death",
2844 title => "Death",
2845 reply => undef,
2846 tooltip => "Reason for and more info about your most recent death",
2847 },
2848 "c/say" => $SAY_CHANNEL,
2849 "c/chat" => $CHAT_CHANNEL,
2850);
2851
2852sub cf::client::send_msg {
2853 my ($self, $channel, $msg, $color, @extra) = @_;
2854
2855 $msg = $self->pl->expand_cfpod ($msg)
2856 unless $color & cf::NDI_VERBATIM;
2857
2858 $color &= cf::NDI_CLIENT_MASK; # just in case...
2859
2860 # check predefined channels, for the benefit of C
2861 if ($CHANNEL{$channel}) {
2862 $channel = $CHANNEL{$channel};
2863
2864 $self->ext_msg (channel_info => $channel);
2865 $channel = $channel->{id};
2866
2867 } elsif (ref $channel) {
2868 # send meta info to client, if not yet sent
2869 unless (exists $self->{channel}{$channel->{id}}) {
2870 $self->{channel}{$channel->{id}} = $channel;
2871 $self->ext_msg (channel_info => $channel);
2872 }
2873
2874 $channel = $channel->{id};
2875 }
2876
2877 return unless @extra || length $msg;
2878
2879 # default colour, mask it out
2880 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2881 if $color & cf::NDI_DEF;
2882
2883 my $pkt = "msg "
2884 . $self->{json_coder}->encode (
2885 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2886 );
2887
2888 # try lzf for large packets
2889 $pkt = "lzf " . Compress::LZF::compress $pkt
2890 if 1024 <= length $pkt and $self->{can_lzf};
2891
2892 # split very large packets
2893 if (8192 < length $pkt and $self->{can_lzf}) {
2894 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2895 $pkt = "frag";
2896 }
2897
2898 $self->send_packet ($pkt);
2899}
2900
2901=item $client->ext_msg ($type, @msg)
2902
2903Sends an ext event to the client.
2904
2905=cut
2906
2907sub cf::client::ext_msg($$@) {
2908 my ($self, $type, @msg) = @_;
2909
2910 if ($self->extcmd == 2) {
2911 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2912 } elsif ($self->extcmd == 1) { # TODO: remove
2913 push @msg, msgtype => "event_$type";
2914 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2915 }
2916}
2917
2918=item $client->ext_reply ($msgid, @msg)
2919
2920Sends an ext reply to the client.
2921
2922=cut
2923
2924sub cf::client::ext_reply($$@) {
2925 my ($self, $id, @msg) = @_;
2926
2927 if ($self->extcmd == 2) {
2928 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2929 } elsif ($self->extcmd == 1) {
2930 #TODO: version 1, remove
2931 unshift @msg, msgtype => "reply", msgid => $id;
2932 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2933 }
2934}
1928 2935
1929=item $success = $client->query ($flags, "text", \&cb) 2936=item $success = $client->query ($flags, "text", \&cb)
1930 2937
1931Queues a query to the client, calling the given callback with 2938Queues a query to the client, calling the given callback with
1932the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2939the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1933C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2940C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1934 2941
1935Queries can fail, so check the return code. Or don't, as queries will become 2942Queries can fail, so check the return code. Or don't, as queries will
1936reliable at some point in the future. 2943become reliable at some point in the future.
1937 2944
1938=cut 2945=cut
1939 2946
1940sub cf::client::query { 2947sub cf::client::query {
1941 my ($self, $flags, $text, $cb) = @_; 2948 my ($self, $flags, $text, $cb) = @_;
1949 utf8::encode $text; 2956 utf8::encode $text;
1950 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2957 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1951 2958
1952 $self->send_packet ($self->{query_queue}[0][0]) 2959 $self->send_packet ($self->{query_queue}[0][0])
1953 if @{ $self->{query_queue} } == 1; 2960 if @{ $self->{query_queue} } == 1;
2961
2962 1
1954} 2963}
1955 2964
1956cf::client->attach ( 2965cf::client->attach (
2966 on_connect => sub {
2967 my ($ns) = @_;
2968
2969 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2970 },
1957 on_reply => sub { 2971 on_reply => sub {
1958 my ($ns, $msg) = @_; 2972 my ($ns, $msg) = @_;
1959 2973
1960 # this weird shuffling is so that direct followup queries 2974 # this weird shuffling is so that direct followup queries
1961 # get handled first 2975 # get handled first
1962 my $queue = delete $ns->{query_queue} 2976 my $queue = delete $ns->{query_queue}
1963 or return; # be conservative, not sure how that can happen, but we saw a crash here 2977 or return; # be conservative, not sure how that can happen, but we saw a crash here
1964 2978
1965 (shift @$queue)->[1]->($msg); 2979 (shift @$queue)->[1]->($msg);
2980 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1966 2981
1967 push @{ $ns->{query_queue} }, @$queue; 2982 push @{ $ns->{query_queue} }, @$queue;
1968 2983
1969 if (@{ $ns->{query_queue} } == @$queue) { 2984 if (@{ $ns->{query_queue} } == @$queue) {
1970 if (@$queue) { 2985 if (@$queue) {
1972 } else { 2987 } else {
1973 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2988 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1974 } 2989 }
1975 } 2990 }
1976 }, 2991 },
2992 on_exticmd => sub {
2993 my ($ns, $buf) = @_;
2994
2995 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2996
2997 if (ref $msg) {
2998 my ($type, $reply, @payload) =
2999 "ARRAY" eq ref $msg
3000 ? @$msg
3001 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3002
3003 my @reply;
3004
3005 if (my $cb = $EXTICMD{$type}) {
3006 @reply = $cb->($ns, @payload);
3007 }
3008
3009 $ns->ext_reply ($reply, @reply)
3010 if $reply;
3011
3012 } else {
3013 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3014 }
3015
3016 cf::override;
3017 },
1977); 3018);
1978 3019
1979=item $client->async (\&cb) 3020=item $client->async (\&cb)
1980 3021
1981Create a new coroutine, running the specified callback. The coroutine will 3022Create a new coroutine, running the specified callback. The coroutine will
2022our $safe = new Safe "safe"; 3063our $safe = new Safe "safe";
2023our $safe_hole = new Safe::Hole; 3064our $safe_hole = new Safe::Hole;
2024 3065
2025$SIG{FPE} = 'IGNORE'; 3066$SIG{FPE} = 'IGNORE';
2026 3067
2027$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3068$safe->permit_only (Opcode::opset qw(
3069 :base_core :base_mem :base_orig :base_math
3070 grepstart grepwhile mapstart mapwhile
3071 sort time
3072));
2028 3073
2029# here we export the classes and methods available to script code 3074# here we export the classes and methods available to script code
2030 3075
2031=pod 3076=pod
2032 3077
2033The following fucntions and emthods are available within a safe environment: 3078The following functions and methods are available within a safe environment:
2034 3079
2035 cf::object contr pay_amount pay_player map 3080 cf::object
3081 contr pay_amount pay_player map x y force_find force_add destroy
3082 insert remove name archname title slaying race decrease split
3083 value
3084
2036 cf::object::player player 3085 cf::object::player
2037 cf::player peaceful 3086 player
2038 cf::map trigger 3087
3088 cf::player
3089 peaceful
3090
3091 cf::map
3092 trigger
2039 3093
2040=cut 3094=cut
2041 3095
2042for ( 3096for (
2043 ["cf::object" => qw(contr pay_amount pay_player map)], 3097 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3098 insert remove inv nrof name archname title slaying race
3099 decrease split destroy change_exp value msg lore send_msg)],
2044 ["cf::object::player" => qw(player)], 3100 ["cf::object::player" => qw(player)],
2045 ["cf::player" => qw(peaceful)], 3101 ["cf::player" => qw(peaceful send_msg)],
2046 ["cf::map" => qw(trigger)], 3102 ["cf::map" => qw(trigger)],
2047) { 3103) {
2048 no strict 'refs'; 3104 no strict 'refs';
2049 my ($pkg, @funs) = @$_; 3105 my ($pkg, @funs) = @$_;
2050 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3106 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2067 my ($code, %vars) = @_; 3123 my ($code, %vars) = @_;
2068 3124
2069 my $qcode = $code; 3125 my $qcode = $code;
2070 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3126 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2071 $qcode =~ s/\n/\\n/g; 3127 $qcode =~ s/\n/\\n/g;
3128
3129 %vars = (_dummy => 0) unless %vars;
2072 3130
2073 local $_; 3131 local $_;
2074 local @safe::cf::_safe_eval_args = values %vars; 3132 local @safe::cf::_safe_eval_args = values %vars;
2075 3133
2076 my $eval = 3134 my $eval =
2119=back 3177=back
2120 3178
2121=cut 3179=cut
2122 3180
2123############################################################################# 3181#############################################################################
3182# the server's init and main functions
2124 3183
2125=head2 EXTENSION DATABASE SUPPORT 3184sub load_facedata($) {
3185 my ($path) = @_;
2126 3186
2127Crossfire maintains a very simple database for extension use. It can 3187 # HACK to clear player env face cache, we need some signal framework
2128currently store anything that can be serialised using Storable, which 3188 # for this (global event?)
2129excludes objects. 3189 %ext::player_env::MUSIC_FACE_CACHE = ();
2130 3190
2131The parameter C<$family> should best start with the name of the extension 3191 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2132using it, it should be unique.
2133 3192
2134=over 4 3193 warn "loading facedata from $path\n";
2135 3194
2136=item $hashref = cf::db_get $family 3195 my $facedata;
3196 0 < aio_load $path, $facedata
3197 or die "$path: $!";
2137 3198
2138Return a hashref for use by the extension C<$family>, which can be 3199 $facedata = Coro::Storable::thaw $facedata;
2139modified. After modifications, you have to call C<cf::db_dirty> or
2140C<cf::db_sync>.
2141 3200
2142=item $value = cf::db_get $family => $key 3201 $facedata->{version} == 2
3202 or cf::cleanup "$path: version mismatch, cannot proceed.";
2143 3203
2144Returns a single value from the database 3204 # patch in the exptable
2145 3205 $facedata->{resource}{"res/exp_table"} = {
2146=item cf::db_put $family => $hashref 3206 type => FT_RSRC,
2147 3207 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2148Stores the given family hashref into the database. Updates are delayed, if
2149you want the data to be synced to disk immediately, use C<cf::db_sync>.
2150
2151=item cf::db_put $family => $key => $value
2152
2153Stores the given C<$value> in the family hash. Updates are delayed, if you
2154want the data to be synced to disk immediately, use C<cf::db_sync>.
2155
2156=item cf::db_dirty
2157
2158Marks the database as dirty, to be updated at a later time.
2159
2160=item cf::db_sync
2161
2162Immediately write the database to disk I<if it is dirty>.
2163
2164=cut
2165
2166our $DB;
2167
2168{
2169 my $path = cf::localdir . "/database.pst";
2170
2171 sub db_load() {
2172 $DB = stat $path ? Storable::retrieve $path : { };
2173 }
2174
2175 my $pid;
2176
2177 sub db_save() {
2178 waitpid $pid, 0 if $pid;
2179 if (0 == ($pid = fork)) {
2180 $DB->{_meta}{version} = 1;
2181 Storable::nstore $DB, "$path~";
2182 rename "$path~", $path;
2183 cf::_exit 0 if defined $pid;
2184 }
2185 }
2186
2187 my $dirty;
2188
2189 sub db_sync() {
2190 db_save if $dirty;
2191 undef $dirty;
2192 }
2193
2194 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2195 db_sync;
2196 }); 3208 };
3209 cf::cede_to_tick;
2197 3210
2198 sub db_dirty() {
2199 $dirty = 1;
2200 $idle->start;
2201 } 3211 {
3212 my $faces = $facedata->{faceinfo};
2202 3213
2203 sub db_get($;$) { 3214 while (my ($face, $info) = each %$faces) {
2204 @_ >= 2 3215 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2205 ? $DB->{$_[0]}{$_[1]}
2206 : ($DB->{$_[0]} ||= { })
2207 }
2208 3216
2209 sub db_put($$;$) { 3217 cf::face::set_visibility $idx, $info->{visibility};
2210 if (@_ >= 3) { 3218 cf::face::set_magicmap $idx, $info->{magicmap};
2211 $DB->{$_[0]}{$_[1]} = $_[2]; 3219 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2212 } else { 3220 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2213 $DB->{$_[0]} = $_[1];
2214 }
2215 db_dirty;
2216 }
2217 3221
2218 cf::global->attach ( 3222 cf::cede_to_tick;
2219 prio => 10000,
2220 on_cleanup => sub {
2221 db_sync;
2222 }, 3223 }
2223 );
2224}
2225 3224
2226############################################################################# 3225 while (my ($face, $info) = each %$faces) {
2227# the server's main() 3226 next unless $info->{smooth};
2228 3227
2229sub cfg_load { 3228 my $idx = cf::face::find $face
3229 or next;
3230
3231 if (my $smooth = cf::face::find $info->{smooth}) {
3232 cf::face::set_smooth $idx, $smooth;
3233 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3234 } else {
3235 warn "smooth face '$info->{smooth}' not found for face '$face'";
3236 }
3237
3238 cf::cede_to_tick;
3239 }
3240 }
3241
3242 {
3243 my $anims = $facedata->{animinfo};
3244
3245 while (my ($anim, $info) = each %$anims) {
3246 cf::anim::set $anim, $info->{frames}, $info->{facings};
3247 cf::cede_to_tick;
3248 }
3249
3250 cf::anim::invalidate_all; # d'oh
3251 }
3252
3253 {
3254 # TODO: for gcfclient pleasure, we should give resources
3255 # that gcfclient doesn't grok a >10000 face index.
3256 my $res = $facedata->{resource};
3257
3258 while (my ($name, $info) = each %$res) {
3259 if (defined $info->{type}) {
3260 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3261 my $data;
3262
3263 if ($info->{type} & 1) {
3264 # prepend meta info
3265
3266 my $meta = $enc->encode ({
3267 name => $name,
3268 %{ $info->{meta} || {} },
3269 });
3270
3271 $data = pack "(w/a*)*", $meta, $info->{data};
3272 } else {
3273 $data = $info->{data};
3274 }
3275
3276 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3277 cf::face::set_type $idx, $info->{type};
3278 } else {
3279 $RESOURCE{$name} = $info;
3280 }
3281
3282 cf::cede_to_tick;
3283 }
3284 }
3285
3286 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3287
3288 1
3289}
3290
3291cf::global->attach (on_resource_update => sub {
3292 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3293 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3294
3295 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3296 my $sound = $soundconf->{compat}[$_]
3297 or next;
3298
3299 my $face = cf::face::find "sound/$sound->[1]";
3300 cf::sound::set $sound->[0] => $face;
3301 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3302 }
3303
3304 while (my ($k, $v) = each %{$soundconf->{event}}) {
3305 my $face = cf::face::find "sound/$v";
3306 cf::sound::set $k => $face;
3307 }
3308 }
3309});
3310
3311register_exticmd fx_want => sub {
3312 my ($ns, $want) = @_;
3313
3314 while (my ($k, $v) = each %$want) {
3315 $ns->fx_want ($k, $v);
3316 }
3317};
3318
3319sub load_resource_file($) {
3320 my $guard = lock_acquire "load_resource_file";
3321
3322 my $status = load_resource_file_ $_[0];
3323 get_slot 0.1, 100;
3324 cf::arch::commit_load;
3325
3326 $status
3327}
3328
3329sub reload_regions {
3330 # HACK to clear player env face cache, we need some signal framework
3331 # for this (global event?)
3332 %ext::player_env::MUSIC_FACE_CACHE = ();
3333
3334 load_resource_file "$MAPDIR/regions"
3335 or die "unable to load regions file\n";
3336
3337 for (cf::region::list) {
3338 $_->{match} = qr/$_->{match}/
3339 if exists $_->{match};
3340 }
3341}
3342
3343sub reload_facedata {
3344 load_facedata "$DATADIR/facedata"
3345 or die "unable to load facedata\n";
3346}
3347
3348sub reload_archetypes {
3349 load_resource_file "$DATADIR/archetypes"
3350 or die "unable to load archetypes\n";
3351}
3352
3353sub reload_treasures {
3354 load_resource_file "$DATADIR/treasures"
3355 or die "unable to load treasurelists\n";
3356}
3357
3358sub reload_resources {
3359 warn "reloading resource files...\n";
3360
3361 reload_facedata;
3362 reload_archetypes;
3363 reload_regions;
3364 reload_treasures;
3365
3366 warn "finished reloading resource files\n";
3367}
3368
3369sub reload_config {
2230 open my $fh, "<:utf8", cf::confdir . "/config" 3370 open my $fh, "<:utf8", "$CONFDIR/config"
2231 or return; 3371 or return;
2232 3372
2233 local $/; 3373 local $/;
2234 *CFG = YAML::Syck::Load <$fh>; 3374 *CFG = YAML::Load <$fh>;
2235 3375
2236 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3376 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2237 3377
2238 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3378 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2239 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3379 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2245 }; 3385 };
2246 warn $@ if $@; 3386 warn $@ if $@;
2247 } 3387 }
2248} 3388}
2249 3389
3390sub pidfile() {
3391 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3392 or die "$PIDFILE: $!";
3393 flock $fh, &Fcntl::LOCK_EX
3394 or die "$PIDFILE: flock: $!";
3395 $fh
3396}
3397
3398# make sure only one server instance is running at any one time
3399sub atomic {
3400 my $fh = pidfile;
3401
3402 my $pid = <$fh>;
3403 kill 9, $pid if $pid > 0;
3404
3405 seek $fh, 0, 0;
3406 print $fh $$;
3407}
3408
3409sub main_loop {
3410 warn "EV::loop starting\n";
3411 if (1) {
3412 EV::loop;
3413 }
3414 warn "EV::loop returned\n";
3415 goto &main_loop unless $REALLY_UNLOOP;
3416}
3417
2250sub main { 3418sub main {
3419 cf::init_globals; # initialise logging
3420
3421 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3422 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3423 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3424 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3425
3426 cf::init_experience;
3427 cf::init_anim;
3428 cf::init_attackmess;
3429 cf::init_dynamic;
3430
3431 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3432
2251 # we must not ever block the main coroutine 3433 # we must not ever block the main coroutine
2252 local $Coro::idle = sub { 3434 local $Coro::idle = sub {
2253 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3435 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2254 async { Event::one_event }; 3436 (async {
3437 $Coro::current->{desc} = "IDLE BUG HANDLER";
3438 EV::loop EV::LOOP_ONESHOT;
3439 })->prio (Coro::PRIO_MAX);
2255 }; 3440 };
2256 3441
2257 cfg_load; 3442 evthread_start IO::AIO::poll_fileno;
2258 db_load; 3443
3444 cf::sync_job {
3445 reload_resources;
3446 reload_config;
3447 db_init;
3448
3449 cf::load_settings;
3450 cf::load_materials;
3451 cf::init_uuid;
3452 cf::init_signals;
3453 cf::init_commands;
3454 cf::init_skills;
3455
3456 cf::init_beforeplay;
3457
3458 atomic;
3459
2259 load_extensions; 3460 load_extensions;
2260 Event::loop; 3461
3462 utime time, time, $RUNTIMEFILE;
3463
3464 # no (long-running) fork's whatsoever before this point(!)
3465 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3466
3467 (pop @POST_INIT)->(0) while @POST_INIT;
3468 };
3469
3470 main_loop;
2261} 3471}
2262 3472
2263############################################################################# 3473#############################################################################
2264# initialisation and cleanup 3474# initialisation and cleanup
2265 3475
2266# install some emergency cleanup handlers 3476# install some emergency cleanup handlers
2267BEGIN { 3477BEGIN {
3478 our %SIGWATCHER = ();
2268 for my $signal (qw(INT HUP TERM)) { 3479 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal ( 3480 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2270 data => WF_AUTOCANCEL,
2271 signal => $signal,
2272 cb => sub {
2273 cf::cleanup "SIG$signal"; 3481 cf::cleanup "SIG$signal";
2274 },
2275 ); 3482 };
3483 }
3484}
3485
3486sub write_runtime_sync {
3487 # first touch the runtime file to show we are still running:
3488 # the fsync below can take a very very long time.
3489
3490 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3491
3492 my $guard = cf::lock_acquire "write_runtime";
3493
3494 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3495 or return;
3496
3497 my $value = $cf::RUNTIME + 90 + 10;
3498 # 10 is the runtime save interval, for a monotonic clock
3499 # 60 allows for the watchdog to kill the server.
3500
3501 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3502 and return;
3503
3504 # always fsync - this file is important
3505 aio_fsync $fh
3506 and return;
3507
3508 # touch it again to show we are up-to-date
3509 aio_utime $fh, undef, undef;
3510
3511 close $fh
3512 or return;
3513
3514 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3515 and return;
3516
3517 warn "runtime file written.\n";
3518
2276 } 3519 1
3520}
3521
3522our $uuid_lock;
3523our $uuid_skip;
3524
3525sub write_uuid_sync($) {
3526 $uuid_skip ||= $_[0];
3527
3528 return if $uuid_lock;
3529 local $uuid_lock = 1;
3530
3531 my $uuid = "$LOCALDIR/uuid";
3532
3533 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3534 or return;
3535
3536 my $value = uuid_seq uuid_cur;
3537
3538 unless ($value) {
3539 warn "cowardly refusing to write zero uuid value!\n";
3540 return;
3541 }
3542
3543 my $value = uuid_str $value + $uuid_skip;
3544 $uuid_skip = 0;
3545
3546 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3547 and return;
3548
3549 # always fsync - this file is important
3550 aio_fsync $fh
3551 and return;
3552
3553 close $fh
3554 or return;
3555
3556 aio_rename "$uuid~", $uuid
3557 and return;
3558
3559 warn "uuid file written ($value).\n";
3560
3561 1
3562
3563}
3564
3565sub write_uuid($$) {
3566 my ($skip, $sync) = @_;
3567
3568 $sync ? write_uuid_sync $skip
3569 : async { write_uuid_sync $skip };
2277} 3570}
2278 3571
2279sub emergency_save() { 3572sub emergency_save() {
2280 my $freeze_guard = cf::freeze_mainloop; 3573 my $freeze_guard = cf::freeze_mainloop;
2281 3574
2282 warn "enter emergency perl save\n"; 3575 warn "emergency_perl_save: enter\n";
2283 3576
2284 cf::sync_job { 3577 cf::sync_job {
3578 # this is a trade-off: we want to be very quick here, so
3579 # save all maps without fsync, and later call a global sync
3580 # (which in turn might be very very slow)
3581 local $USE_FSYNC = 0;
3582
2285 # use a peculiar iteration method to avoid tripping on perl 3583 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players 3584 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously. 3585 # and maps saved/destroyed asynchronously.
2288 warn "begin emergency player save\n"; 3586 warn "emergency_perl_save: begin player save\n";
2289 for my $login (keys %cf::PLAYER) { 3587 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next; 3588 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next; 3589 $pl->valid or next;
3590 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2292 $pl->save; 3591 $pl->save;
2293 } 3592 }
2294 warn "end emergency player save\n"; 3593 warn "emergency_perl_save: end player save\n";
2295 3594
2296 warn "begin emergency map save\n"; 3595 warn "emergency_perl_save: begin map save\n";
2297 for my $path (keys %cf::MAP) { 3596 for my $path (keys %cf::MAP) {
2298 my $map = $cf::MAP{$path} or next; 3597 my $map = $cf::MAP{$path} or next;
2299 $map->valid or next; 3598 $map->valid or next;
2300 $map->save; 3599 $map->save;
2301 } 3600 }
2302 warn "end emergency map save\n"; 3601 warn "emergency_perl_save: end map save\n";
3602
3603 warn "emergency_perl_save: begin database checkpoint\n";
3604 BDB::db_env_txn_checkpoint $DB_ENV;
3605 warn "emergency_perl_save: end database checkpoint\n";
3606
3607 warn "emergency_perl_save: begin write uuid\n";
3608 write_uuid_sync 1;
3609 warn "emergency_perl_save: end write uuid\n";
2303 }; 3610 };
2304 3611
3612 warn "emergency_perl_save: starting sync()\n";
3613 IO::AIO::aio_sync sub {
3614 warn "emergency_perl_save: finished sync()\n";
3615 };
3616
2305 warn "leave emergency perl save\n"; 3617 warn "emergency_perl_save: leave\n";
2306} 3618}
2307 3619
3620sub post_cleanup {
3621 my ($make_core) = @_;
3622
3623 warn Carp::longmess "post_cleanup backtrace"
3624 if $make_core;
3625
3626 my $fh = pidfile;
3627 unlink $PIDFILE if <$fh> == $$;
3628}
3629
3630# a safer delete_package, copied from Symbol
3631sub clear_package($) {
3632 my $pkg = shift;
3633
3634 # expand to full symbol table name if needed
3635 unless ($pkg =~ /^main::.*::$/) {
3636 $pkg = "main$pkg" if $pkg =~ /^::/;
3637 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3638 $pkg .= '::' unless $pkg =~ /::$/;
3639 }
3640
3641 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3642 my $stem_symtab = *{$stem}{HASH};
3643
3644 defined $stem_symtab and exists $stem_symtab->{$leaf}
3645 or return;
3646
3647 # clear all symbols
3648 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3649 for my $name (keys %$leaf_symtab) {
3650 _gv_clear *{"$pkg$name"};
3651# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3652 }
3653 warn "cleared package $pkg\n";#d#
3654}
3655
2308sub reload() { 3656sub do_reload_perl() {
2309 # can/must only be called in main 3657 # can/must only be called in main
2310 if ($Coro::current != $Coro::main) { 3658 if ($Coro::current != $Coro::main) {
2311 warn "can only reload from main coroutine\n"; 3659 warn "can only reload from main coroutine";
2312 return; 3660 return;
2313 } 3661 }
2314 3662
3663 return if $RELOAD++;
3664
3665 my $t1 = EV::time;
3666
3667 while ($RELOAD) {
2315 warn "reloading..."; 3668 warn "reloading...";
2316 3669
2317 warn "freezing server"; 3670 warn "entering sync_job";
2318 my $guard = freeze_mainloop; 3671
3672 cf::sync_job {
3673 cf::write_runtime_sync; # external watchdog should not bark
2319 cf::emergency_save; 3674 cf::emergency_save;
3675 cf::write_runtime_sync; # external watchdog should not bark
2320 3676
2321 warn "sync database to disk"; 3677 warn "syncing database to disk";
2322 cf::db_sync; 3678 BDB::db_env_txn_checkpoint $DB_ENV;
2323 IO::AIO::flush;
2324 3679
2325 eval {
2326 # if anything goes wrong in here, we should simply crash as we already saved 3680 # if anything goes wrong in here, we should simply crash as we already saved
2327 3681
2328 warn "cancel all watchers"; 3682 warn "flushing outstanding aio requests";
2329 for (Event::all_watchers) { 3683 while (IO::AIO::nreqs || BDB::nreqs) {
2330 $_->cancel if $_->data & WF_AUTOCANCEL; 3684 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2331 }
2332
2333 warn "cancel all extension coros";
2334 $_->cancel for values %EXT_CORO;
2335 %EXT_CORO = ();
2336
2337 warn "remove commands";
2338 %COMMAND = ();
2339
2340 warn "remove ext commands";
2341 %EXTCMD = ();
2342
2343 warn "unload/nuke all extensions";
2344 for my $pkg (@EXTS) {
2345 warn "... unloading $pkg";
2346
2347 if (my $cb = $pkg->can ("unload")) {
2348 eval {
2349 $cb->($pkg);
2350 1
2351 } or warn "$pkg unloaded, but with errors: $@";
2352 } 3685 }
2353 3686
3687 warn "cancelling all extension coros";
3688 $_->cancel for values %EXT_CORO;
3689 %EXT_CORO = ();
3690
3691 warn "removing commands";
3692 %COMMAND = ();
3693
3694 warn "removing ext/exti commands";
3695 %EXTCMD = ();
3696 %EXTICMD = ();
3697
3698 warn "unloading/nuking all extensions";
3699 for my $pkg (@EXTS) {
2354 warn "... nuking $pkg"; 3700 warn "... unloading $pkg";
2355 Symbol::delete_package $pkg;
2356 }
2357 3701
2358 warn "unload all perl modules loaded from $LIBDIR";
2359 while (my ($k, $v) = each %INC) {
2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2361
2362 warn "removing <$k>";
2363 delete $INC{$k};
2364
2365 $k =~ s/\.pm$//;
2366 $k =~ s/\//::/g;
2367
2368 if (my $cb = $k->can ("unload_module")) { 3702 if (my $cb = $pkg->can ("unload")) {
3703 eval {
2369 $cb->(); 3704 $cb->($pkg);
3705 1
3706 } or warn "$pkg unloaded, but with errors: $@";
3707 }
3708
3709 warn "... clearing $pkg";
3710 clear_package $pkg;
2370 } 3711 }
2371 3712
2372 Symbol::delete_package $k; 3713 warn "unloading all perl modules loaded from $LIBDIR";
3714 while (my ($k, $v) = each %INC) {
3715 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3716
3717 warn "... unloading $k";
3718 delete $INC{$k};
3719
3720 $k =~ s/\.pm$//;
3721 $k =~ s/\//::/g;
3722
3723 if (my $cb = $k->can ("unload_module")) {
3724 $cb->();
3725 }
3726
3727 clear_package $k;
2373 } 3728 }
2374 3729
2375 warn "get rid of safe::, as good as possible"; 3730 warn "getting rid of safe::, as good as possible";
2376 Symbol::delete_package "safe::$_" 3731 clear_package "safe::$_"
2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3732 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2378 3733
2379 warn "unload cf.pm \"a bit\""; 3734 warn "unloading cf.pm \"a bit\"";
2380 delete $INC{"cf.pm"}; 3735 delete $INC{"cf.pm"};
3736 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2381 3737
2382 # don't, removes xs symbols, too, 3738 # don't, removes xs symbols, too,
2383 # and global variables created in xs 3739 # and global variables created in xs
2384 #Symbol::delete_package __PACKAGE__; 3740 #clear_package __PACKAGE__;
2385 3741
3742 warn "unload completed, starting to reload now";
3743
2386 warn "reloading cf.pm"; 3744 warn "reloading cf.pm";
2387 require cf; 3745 require cf;
2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3746 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2389 3747
2390 warn "load config and database again"; 3748 warn "loading config and database again";
2391 cf::cfg_load; 3749 cf::reload_config;
2392 cf::db_load;
2393 3750
2394 warn "load extensions"; 3751 warn "loading extensions";
2395 cf::load_extensions; 3752 cf::load_extensions;
2396 3753
3754 if ($REATTACH_ON_RELOAD) {
2397 warn "reattach attachments to objects/players"; 3755 warn "reattaching attachments to objects/players";
2398 _global_reattach; 3756 _global_reattach; # objects, sockets
2399 warn "reattach attachments to maps"; 3757 warn "reattaching attachments to maps";
2400 reattach $_ for values %MAP; 3758 reattach $_ for values %MAP;
3759 warn "reattaching attachments to players";
3760 reattach $_ for values %PLAYER;
3761 }
3762
3763 warn "running post_init jobs";
3764 (pop @POST_INIT)->(1) while @POST_INIT;
3765
3766 warn "leaving sync_job";
3767
3768 1
3769 } or do {
3770 warn $@;
3771 cf::cleanup "error while reloading, exiting.";
3772 };
3773
3774 warn "reloaded";
3775 --$RELOAD;
3776 }
3777
3778 $t1 = EV::time - $t1;
3779 warn "reload completed in ${t1}s\n";
3780};
3781
3782our $RELOAD_WATCHER; # used only during reload
3783
3784sub reload_perl() {
3785 # doing reload synchronously and two reloads happen back-to-back,
3786 # coro crashes during coro_state_free->destroy here.
3787
3788 $RELOAD_WATCHER ||= cf::async {
3789 Coro::AIO::aio_wait cache_extensions;
3790
3791 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3792 do_reload_perl;
3793 undef $RELOAD_WATCHER;
3794 };
2401 }; 3795 };
2402
2403 if ($@) {
2404 warn $@;
2405 warn "error while reloading, exiting.";
2406 exit 1;
2407 }
2408
2409 warn "reloaded";
2410};
2411
2412#############################################################################
2413
2414unless ($LINK_MAP) {
2415 $LINK_MAP = cf::map::new;
2416
2417 $LINK_MAP->width (41);
2418 $LINK_MAP->height (41);
2419 $LINK_MAP->alloc;
2420 $LINK_MAP->path ("{link}");
2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2423
2424 # dirty hack because... archetypes are not yet loaded
2425 Event->timer (
2426 after => 10,
2427 cb => sub {
2428 $_[0]->w->cancel;
2429
2430 # provide some exits "home"
2431 my $exit = cf::object::new "exit";
2432
2433 $exit->slaying ($EMERGENCY_POSITION->[0]);
2434 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2435 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2436
2437 $LINK_MAP->insert ($exit->clone, 19, 19);
2438 $LINK_MAP->insert ($exit->clone, 19, 20);
2439 $LINK_MAP->insert ($exit->clone, 19, 21);
2440 $LINK_MAP->insert ($exit->clone, 20, 19);
2441 $LINK_MAP->insert ($exit->clone, 20, 21);
2442 $LINK_MAP->insert ($exit->clone, 21, 19);
2443 $LINK_MAP->insert ($exit->clone, 21, 20);
2444 $LINK_MAP->insert ($exit->clone, 21, 21);
2445
2446 $exit->destroy;
2447 });
2448
2449 $LINK_MAP->{deny_save} = 1;
2450 $LINK_MAP->{deny_reset} = 1;
2451
2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2453} 3796}
2454 3797
2455register_command "reload" => sub { 3798register_command "reload" => sub {
2456 my ($who, $arg) = @_; 3799 my ($who, $arg) = @_;
2457 3800
2458 if ($who->flag (FLAG_WIZ)) { 3801 if ($who->flag (FLAG_WIZ)) {
2459 $who->message ("start of reload.");
2460 reload;
2461 $who->message ("end of reload."); 3802 $who->message ("reloading server.");
3803 async {
3804 $Coro::current->{desc} = "perl_reload";
3805 reload_perl;
3806 };
2462 } 3807 }
2463}; 3808};
2464 3809
2465unshift @INC, $LIBDIR; 3810unshift @INC, $LIBDIR;
2466 3811
2467$TICK_WATCHER = Event->timer ( 3812my $bug_warning = 0;
2468 reentrant => 0,
2469 prio => 0,
2470 at => $NEXT_TICK || $TICK,
2471 data => WF_AUTOCANCEL,
2472 cb => sub {
2473 $NOW = Event::time;
2474 3813
3814our @WAIT_FOR_TICK;
3815our @WAIT_FOR_TICK_BEGIN;
3816
3817sub wait_for_tick {
3818 return if tick_inhibit || $Coro::current == $Coro::main;
3819
3820 my $signal = new Coro::Signal;
3821 push @WAIT_FOR_TICK, $signal;
3822 $signal->wait;
3823}
3824
3825sub wait_for_tick_begin {
3826 return if tick_inhibit || $Coro::current == $Coro::main;
3827
3828 my $signal = new Coro::Signal;
3829 push @WAIT_FOR_TICK_BEGIN, $signal;
3830 $signal->wait;
3831}
3832
3833sub tick {
3834 if ($Coro::current != $Coro::main) {
3835 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3836 unless ++$bug_warning > 10;
3837 return;
3838 }
3839
2475 cf::server_tick; # one server iteration 3840 cf::server_tick; # one server iteration
2476 $RUNTIME += $TICK;
2477 $NEXT_TICK += $TICK;
2478 3841
2479 $WAIT_FOR_TICK->broadcast; 3842 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2480 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3843 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2481 3844 Coro::async_pool {
2482 # if we are delayed by four ticks or more, skip them all 3845 $Coro::current->{desc} = "runtime saver";
2483 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2484
2485 $TICK_WATCHER->at ($NEXT_TICK);
2486 $TICK_WATCHER->start;
2487 },
2488);
2489
2490IO::AIO::max_poll_time $TICK * 0.2;
2491
2492Event->io (
2493 fd => IO::AIO::poll_fileno,
2494 poll => 'r',
2495 prio => 5,
2496 data => WF_AUTOCANCEL,
2497 cb => \&IO::AIO::poll_cb,
2498);
2499
2500Event->timer (
2501 data => WF_AUTOCANCEL,
2502 after => 0,
2503 interval => 10,
2504 cb => sub {
2505 (Coro::unblock_sub {
2506 write_runtime 3846 write_runtime_sync
2507 or warn "ERROR: unable to write runtime file: $!"; 3847 or warn "ERROR: unable to write runtime file: $!";
2508 })->(); 3848 };
2509 }, 3849 }
2510); 3850
3851 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3852 $sig->send;
3853 }
3854 while (my $sig = shift @WAIT_FOR_TICK) {
3855 $sig->send;
3856 }
3857
3858 $LOAD = ($NOW - $TICK_START) / $TICK;
3859 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3860
3861 if (0) {
3862 if ($NEXT_TICK) {
3863 my $jitter = $TICK_START - $NEXT_TICK;
3864 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3865 warn "jitter $JITTER\n";#d#
3866 }
3867 }
3868}
3869
3870{
3871 # configure BDB
3872
3873 BDB::min_parallel 8;
3874 BDB::max_poll_reqs $TICK * 0.1;
3875 $AnyEvent::BDB::WATCHER->priority (1);
3876
3877 unless ($DB_ENV) {
3878 $DB_ENV = BDB::db_env_create;
3879 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3880 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3881 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3882 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3883 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3884
3885 cf::sync_job {
3886 eval {
3887 BDB::db_env_open
3888 $DB_ENV,
3889 $BDBDIR,
3890 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3891 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3892 0666;
3893
3894 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3895 };
3896
3897 cf::cleanup "db_env_open(db): $@" if $@;
3898 };
3899 }
3900
3901 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3902 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3903 };
3904 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3905 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3906 };
3907 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3908 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3909 };
3910}
3911
3912{
3913 # configure IO::AIO
3914
3915 IO::AIO::min_parallel 8;
3916 IO::AIO::max_poll_time $TICK * 0.1;
3917 undef $AnyEvent::AIO::WATCHER;
3918}
3919
3920my $_log_backtrace;
3921
3922sub _log_backtrace {
3923 my ($msg, @addr) = @_;
3924
3925 $msg =~ s/\n//;
3926
3927 # limit the # of concurrent backtraces
3928 if ($_log_backtrace < 2) {
3929 ++$_log_backtrace;
3930 my $perl_bt = Carp::longmess $msg;
3931 async {
3932 $Coro::current->{desc} = "abt $msg";
3933
3934 my @bt = fork_call {
3935 @addr = map { sprintf "%x", $_ } @addr;
3936 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3937 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3938 or die "addr2line: $!";
3939
3940 my @funcs;
3941 my @res = <$fh>;
3942 chomp for @res;
3943 while (@res) {
3944 my ($func, $line) = splice @res, 0, 2, ();
3945 push @funcs, "[$func] $line";
3946 }
3947
3948 @funcs
3949 };
3950
3951 LOG llevInfo, "[ABT] $perl_bt\n";
3952 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3953 LOG llevInfo, "[ABT] $_\n" for @bt;
3954 --$_log_backtrace;
3955 };
3956 } else {
3957 LOG llevInfo, "[ABT] $msg\n";
3958 LOG llevInfo, "[ABT] [suppressed]\n";
3959 }
3960}
3961
3962# load additional modules
3963require "cf/$_.pm" for @EXTRA_MODULES;
2511 3964
2512END { cf::emergency_save } 3965END { cf::emergency_save }
2513 3966
25141 39671
2515 3968

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