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Revision 1.373 by root, Sat Sep 15 15:58:06 2007 UTC vs.
Revision 1.474 by root, Thu Jul 16 21:42:56 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
37use Guard ();
15use Coro 3.64 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
41use Coro::EV;
18use Coro::Event; 42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
23use Coro::Storable; 50use Coro::Storable;
24use Coro::Util (); 51use Coro::Util ();
25 52
26use JSON::XS (); 53use JSON::XS 2.01 ();
27use BDB (); 54use BDB ();
28use Data::Dumper; 55use Data::Dumper;
29use Digest::MD5; 56use Digest::MD5;
30use Fcntl; 57use Fcntl;
31use YAML::Syck (); 58use YAML ();
32use IO::AIO 2.32 (); 59use IO::AIO ();
33use Time::HiRes; 60use Time::HiRes;
34use Compress::LZF; 61use Compress::LZF;
35use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
36 65
37# configure various modules to our taste 66# configure various modules to our taste
38# 67#
39$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42 76
43$Event::Eval = 1; # no idea why this is required, but it is 77# strictly for debugging
44 78$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 79
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 80sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 81
52our %COMMAND = (); 82our %COMMAND = ();
53our %COMMAND_TIME = (); 83our %COMMAND_TIME = ();
56our %EXTCMD = (); 86our %EXTCMD = ();
57our %EXTICMD = (); 87our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 88our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 89our %EXT_MAP = (); # pluggable maps
60 90
61our $RELOAD; # number of reloads so far 91our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 92our @EVENT;
63 93
64our $CONFDIR = confdir; 94our $CONFDIR = confdir;
65our $DATADIR = datadir; 95our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 96our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 97our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 98our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 99our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 100our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 101our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 102our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 103our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 104our $BDBDIR = "$LOCALDIR/db";
105our $PIDFILE = "$LOCALDIR/pid";
106our $RUNTIMEFILE = "$LOCALDIR/runtime";
107
108our %RESOURCE;
75 109
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 110our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 111our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 112our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 113our $USE_FSYNC = 1; # use fsync to write maps - default on
83 114
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 115our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 116our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 117our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 118our $DB_ENV;
89 119
120our @EXTRA_MODULES = qw(pod mapscript);
121
90our %CFG; 122our %CFG;
91 123
92our $UPTIME; $UPTIME ||= time; 124our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 125our $RUNTIME;
126our $NOW;
94 127
95our (%PLAYER, %PLAYER_LOADING); # all users 128our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 129our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 130our $LINK_MAP; # the special {link} map, which is always available
98 131
99# used to convert map paths into valid unix filenames by replacing / by ∕ 132# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 133our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 134
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 135our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 136our $LOADAVG; # same thing, but with alpha-smoothing
137our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 138our $TICK_START; # for load detecting purposes
139
140our @POST_INIT;
141
142our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
143our $REALLY_UNLOOP; # never set to true, please :)
105 144
106binmode STDOUT; 145binmode STDOUT;
107binmode STDERR; 146binmode STDERR;
108 147
109# read virtual server time, if available 148# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 149unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 150 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 151 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 152 $RUNTIME = <$fh> + 0.;
114} 153}
154
155eval "sub TICK() { $TICK } 1" or die;
115 156
116mkdir $_ 157mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 158 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118 159
119our $EMERGENCY_POSITION; 160our $EMERGENCY_POSITION;
162 203
163The raw value load value from the last tick. 204The raw value load value from the last tick.
164 205
165=item %cf::CFG 206=item %cf::CFG
166 207
167Configuration for the server, loaded from C</etc/crossfire/config>, or 208Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 209from wherever your confdir points to.
169 210
170=item cf::wait_for_tick, cf::wait_for_tick_begin 211=item cf::wait_for_tick, cf::wait_for_tick_begin
171 212
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 213These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 234 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 235
195 LOG llevError, $msg; 236 LOG llevError, $msg;
196 }; 237 };
197} 238}
239
240$Coro::State::DIEHOOK = sub {
241 return unless $^S eq 0; # "eq", not "=="
242
243 if ($Coro::current == $Coro::main) {#d#
244 warn "DIEHOOK called in main context, Coro bug?\n";#d#
245 return;#d#
246 }#d#
247
248 # kill coroutine otherwise
249 warn Carp::longmess $_[0];
250 Coro::terminate
251};
252
253$SIG{__DIE__} = sub { }; #d#?
198 254
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 255@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 256@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 257@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 258@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 265for my $pkg (qw(
210 cf::global cf::attachable 266 cf::global cf::attachable
211 cf::object cf::object::player 267 cf::object cf::object::player
212 cf::client cf::player 268 cf::client cf::player
213 cf::arch cf::living 269 cf::arch cf::living
270 cf::map cf::mapspace
214 cf::map cf::party cf::region 271 cf::party cf::region
215)) { 272)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 273 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 274}
219 275
220$Event::DIED = sub { 276$EV::DIED = sub {
221 warn "error in event callback: @_"; 277 warn "error in event callback: @_";
222}; 278};
223 279
224############################################################################# 280#############################################################################
225 281
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 304 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 305 $d
250 } || "[unable to dump $_[0]: '$@']"; 306 } || "[unable to dump $_[0]: '$@']";
251} 307}
252 308
253=item $ref = cf::from_json $json 309=item $ref = cf::decode_json $json
254 310
255Converts a JSON string into the corresponding perl data structure. 311Converts a JSON string into the corresponding perl data structure.
256 312
257=item $json = cf::to_json $ref 313=item $json = cf::encode_json $ref
258 314
259Converts a perl data structure into its JSON representation. 315Converts a perl data structure into its JSON representation.
260 316
261=cut 317=cut
262 318
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 319our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 320
265sub to_json ($) { $json_coder->encode ($_[0]) } 321sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 322sub decode_json($) { $json_coder->decode ($_[0]) }
323
324=item cf::post_init { BLOCK }
325
326Execute the given codeblock, I<after> all extensions have been (re-)loaded,
327but I<before> the server starts ticking again.
328
329The cdoeblock will have a single boolean argument to indicate whether this
330is a reload or not.
331
332=cut
333
334sub post_init(&) {
335 push @POST_INIT, shift;
336}
267 337
268=item cf::lock_wait $string 338=item cf::lock_wait $string
269 339
270Wait until the given lock is available. See cf::lock_acquire. 340Wait until the given lock is available. See cf::lock_acquire.
271 341
272=item my $lock = cf::lock_acquire $string 342=item my $lock = cf::lock_acquire $string
273 343
274Wait until the given lock is available and then acquires it and returns 344Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 345a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 346for example when the coroutine gets canceled), the lock is automatically
277returned. 347returned.
278 348
279Locks are *not* recursive, locking from the same coro twice results in a 349Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 350deadlocked coro.
286 356
287Return true if the lock is currently active, i.e. somebody has locked it. 357Return true if the lock is currently active, i.e. somebody has locked it.
288 358
289=cut 359=cut
290 360
291our %LOCK; 361our $LOCKS = new Coro::SemaphoreSet;
292our %LOCKER;#d#
293 362
294sub lock_wait($) { 363sub lock_wait($) {
295 my ($key) = @_; 364 $LOCKS->wait ($_[0]);
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307} 365}
308 366
309sub lock_acquire($) { 367sub lock_acquire($) {
310 my ($key) = @_; 368 $LOCKS->guard ($_[0])
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323} 369}
324 370
325sub lock_active($) { 371sub lock_active($) {
326 my ($key) = @_; 372 $LOCKS->count ($_[0]) < 1
327
328 ! ! $LOCK{$key}
329} 373}
330 374
331sub freeze_mainloop { 375sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 376 tick_inhibit_inc;
333 377
334 my $guard = Coro::guard { 378 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start; 379}
336 }; 380
337 $TICK_WATCHER->stop; 381=item cf::periodic $interval, $cb
338 $guard 382
383Like EV::periodic, but randomly selects a starting point so that the actions
384get spread over timer.
385
386=cut
387
388sub periodic($$) {
389 my ($interval, $cb) = @_;
390
391 my $start = rand List::Util::min 180, $interval;
392
393 EV::periodic $start, $interval, 0, $cb
339} 394}
340 395
341=item cf::get_slot $time[, $priority[, $name]] 396=item cf::get_slot $time[, $priority[, $name]]
342 397
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 398Allocate $time seconds of blocking CPU time at priority C<$priority>:
354our @SLOT_QUEUE; 409our @SLOT_QUEUE;
355our $SLOT_QUEUE; 410our $SLOT_QUEUE;
356 411
357$SLOT_QUEUE->cancel if $SLOT_QUEUE; 412$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async { 413$SLOT_QUEUE = Coro::async {
414 $Coro::current->desc ("timeslot manager");
415
359 my $signal = new Coro::Signal; 416 my $signal = new Coro::Signal;
360 417
361 while () { 418 while () {
362 next_job: 419 next_job:
363 my $avail = cf::till_tick; 420 my $avail = cf::till_tick;
371 } 428 }
372 } 429 }
373 } 430 }
374 431
375 if (@SLOT_QUEUE) { 432 if (@SLOT_QUEUE) {
376 # we do not use wait_For_tick() as it returns immediately when tick is inactive 433 # we do not use wait_for_tick() as it returns immediately when tick is inactive
377 push @cf::WAIT_FOR_TICK, $signal; 434 push @cf::WAIT_FOR_TICK, $signal;
378 $signal->wait; 435 $signal->wait;
379 } else { 436 } else {
380 Coro::schedule; 437 Coro::schedule;
381 } 438 }
382 } 439 }
383}; 440};
384 441
385sub get_slot($;$$) { 442sub get_slot($;$$) {
443 return if tick_inhibit || $Coro::current == $Coro::main;
444
386 my ($time, $pri, $name) = @_; 445 my ($time, $pri, $name) = @_;
387 446
388 $time = $TICK * .6 if $time > $TICK * .6; 447 $time = $TICK * .6 if $time > $TICK * .6;
389 my $sig = new Coro::Signal; 448 my $sig = new Coro::Signal;
390 449
404 463
405BEGIN { *async = \&Coro::async_pool } 464BEGIN { *async = \&Coro::async_pool }
406 465
407=item cf::sync_job { BLOCK } 466=item cf::sync_job { BLOCK }
408 467
409The design of Crossfire TRT requires that the main coroutine ($Coro::main) 468The design of Deliantra requires that the main coroutine ($Coro::main)
410is always able to handle events or runnable, as Crossfire TRT is only 469is always able to handle events or runnable, as Deliantra is only
411partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 470partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
412acceptable. 471acceptable.
413 472
414If it must be done, put the blocking parts into C<sync_job>. This will run 473If it must be done, put the blocking parts into C<sync_job>. This will run
415the given BLOCK in another coroutine while waiting for the result. The 474the given BLOCK in another coroutine while waiting for the result. The
420 479
421sub sync_job(&) { 480sub sync_job(&) {
422 my ($job) = @_; 481 my ($job) = @_;
423 482
424 if ($Coro::current == $Coro::main) { 483 if ($Coro::current == $Coro::main) {
425 my $time = Event::time; 484 my $time = EV::time;
426 485
427 # this is the main coro, too bad, we have to block 486 # this is the main coro, too bad, we have to block
428 # till the operation succeeds, freezing the server :/ 487 # till the operation succeeds, freezing the server :/
429 488
430 # TODO: use suspend/resume instead 489 LOG llevError, Carp::longmess "sync job";#d#
431 # (but this is cancel-safe) 490
432 my $freeze_guard = freeze_mainloop; 491 my $freeze_guard = freeze_mainloop;
433 492
434 my $busy = 1; 493 my $busy = 1;
435 my @res; 494 my @res;
436 495
437 (async { 496 (async {
497 $Coro::current->desc ("sync job coro");
438 @res = eval { $job->() }; 498 @res = eval { $job->() };
439 warn $@ if $@; 499 warn $@ if $@;
440 undef $busy; 500 undef $busy;
441 })->prio (Coro::PRIO_MAX); 501 })->prio (Coro::PRIO_MAX);
442 502
443 while ($busy) { 503 while ($busy) {
444 Coro::cede or Event::one_event; 504 if (Coro::nready) {
505 Coro::cede_notself;
506 } else {
507 EV::loop EV::LOOP_ONESHOT;
445 } 508 }
509 }
446 510
447 $time = Event::time - $time; 511 my $time = EV::time - $time;
448 512
449 LOG llevError | logBacktrace, Carp::longmess "long sync job"
450 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
451
452 $tick_start += $time; # do not account sync jobs to server load 513 $TICK_START += $time; # do not account sync jobs to server load
453 514
454 wantarray ? @res : $res[0] 515 wantarray ? @res : $res[0]
455 } else { 516 } else {
456 # we are in another coroutine, how wonderful, everything just works 517 # we are in another coroutine, how wonderful, everything just works
457 518
482=item fork_call { }, $args 543=item fork_call { }, $args
483 544
484Executes the given code block with the given arguments in a seperate 545Executes the given code block with the given arguments in a seperate
485process, returning the results. Everything must be serialisable with 546process, returning the results. Everything must be serialisable with
486Coro::Storable. May, of course, block. Note that the executed sub may 547Coro::Storable. May, of course, block. Note that the executed sub may
487never block itself or use any form of Event handling. 548never block itself or use any form of event handling.
488 549
489=cut 550=cut
490 551
491sub fork_call(&@) { 552sub fork_call(&@) {
492 my ($cb, @args) = @_; 553 my ($cb, @args) = @_;
499 reset_signals; 560 reset_signals;
500 &$cb 561 &$cb
501 }, @args; 562 }, @args;
502 563
503 wantarray ? @res : $res[-1] 564 wantarray ? @res : $res[-1]
565}
566
567=item $coin = coin_from_name $name
568
569=cut
570
571our %coin_alias = (
572 "silver" => "silvercoin",
573 "silvercoin" => "silvercoin",
574 "silvercoins" => "silvercoin",
575 "gold" => "goldcoin",
576 "goldcoin" => "goldcoin",
577 "goldcoins" => "goldcoin",
578 "platinum" => "platinacoin",
579 "platinumcoin" => "platinacoin",
580 "platinumcoins" => "platinacoin",
581 "platina" => "platinacoin",
582 "platinacoin" => "platinacoin",
583 "platinacoins" => "platinacoin",
584 "royalty" => "royalty",
585 "royalties" => "royalty",
586);
587
588sub coin_from_name($) {
589 $coin_alias{$_[0]}
590 ? cf::arch::find $coin_alias{$_[0]}
591 : undef
504} 592}
505 593
506=item $value = cf::db_get $family => $key 594=item $value = cf::db_get $family => $key
507 595
508Returns a single value from the environment database. 596Returns a single value from the environment database.
647 735
648############################################################################# 736#############################################################################
649 737
650=head2 ATTACHABLE OBJECTS 738=head2 ATTACHABLE OBJECTS
651 739
652Many objects in crossfire are so-called attachable objects. That means you can 740Many objects in deliantra are so-called attachable objects. That means you can
653attach callbacks/event handlers (a collection of which is called an "attachment") 741attach callbacks/event handlers (a collection of which is called an "attachment")
654to it. All such attachable objects support the following methods. 742to it. All such attachable objects support the following methods.
655 743
656In the following description, CLASS can be any of C<global>, C<object> 744In the following description, CLASS can be any of C<global>, C<object>
657C<player>, C<client> or C<map> (i.e. the attachable objects in 745C<player>, C<client> or C<map> (i.e. the attachable objects in
658Crossfire TRT). 746Deliantra).
659 747
660=over 4 748=over 4
661 749
662=item $attachable->attach ($attachment, key => $value...) 750=item $attachable->attach ($attachment, key => $value...)
663 751
707=item cf::CLASS::attachment $name, ... 795=item cf::CLASS::attachment $name, ...
708 796
709Register an attachment by C<$name> through which attachable objects of the 797Register an attachment by C<$name> through which attachable objects of the
710given CLASS can refer to this attachment. 798given CLASS can refer to this attachment.
711 799
712Some classes such as crossfire maps and objects can specify attachments 800Some classes such as deliantra maps and objects can specify attachments
713that are attached at load/instantiate time, thus the need for a name. 801that are attached at load/instantiate time, thus the need for a name.
714 802
715These calls expect any number of the following handler/hook descriptions: 803These calls expect any number of the following handler/hook descriptions:
716 804
717=over 4 805=over 4
945 } 1033 }
946 1034
947 0 1035 0
948} 1036}
949 1037
950=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1038=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
951 1039
952=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1040=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
953 1041
954Generate an object-specific event with the given arguments. 1042Generate an object-specific event with the given arguments.
955 1043
961 1049
962=cut 1050=cut
963 1051
964############################################################################# 1052#############################################################################
965# object support 1053# object support
966#
967 1054
1055sub _object_equal($$);
1056sub _object_equal($$) {
1057 my ($a, $b) = @_;
1058
1059 return 0 unless (ref $a) eq (ref $b);
1060
1061 if ("HASH" eq ref $a) {
1062 my @ka = keys %$a;
1063 my @kb = keys %$b;
1064
1065 return 0 if @ka != @kb;
1066
1067 for (0 .. $#ka) {
1068 return 0 unless $ka[$_] eq $kb[$_];
1069 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1070 }
1071
1072 } elsif ("ARRAY" eq ref $a) {
1073
1074 return 0 if @$a != @$b;
1075
1076 for (0 .. $#$a) {
1077 return 0 unless _object_equal $a->[$_], $b->[$_];
1078 }
1079
1080 } elsif ($a ne $b) {
1081 return 0;
1082 }
1083
1084 1
1085}
1086
1087our $SLOW_MERGES;#d#
968sub _can_merge { 1088sub _can_merge {
969 my ($ob1, $ob2) = @_; 1089 my ($ob1, $ob2) = @_;
970 1090
971 local $Storable::canonical = 1; 1091 ++$SLOW_MERGES;#d#
972 my $fob1 = Storable::freeze $ob1;
973 my $fob2 = Storable::freeze $ob2;
974 1092
975 $fob1 eq $fob2 1093 # we do the slow way here
1094 return _object_equal $ob1, $ob2
976} 1095}
977 1096
978sub reattach { 1097sub reattach {
979 # basically do the same as instantiate, without calling instantiate 1098 # basically do the same as instantiate, without calling instantiate
980 my ($obj) = @_; 1099 my ($obj) = @_;
981 1100
1101 # no longer needed after getting rid of delete_package?
982 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1102 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
983 1103
984 my $registry = $obj->registry; 1104 my $registry = $obj->registry;
985 1105
986 @$registry = (); 1106 @$registry = ();
987 1107
1002cf::attachable->attach ( 1122cf::attachable->attach (
1003 prio => -1000000, 1123 prio => -1000000,
1004 on_instantiate => sub { 1124 on_instantiate => sub {
1005 my ($obj, $data) = @_; 1125 my ($obj, $data) = @_;
1006 1126
1007 $data = from_json $data; 1127 $data = decode_json $data;
1008 1128
1009 for (@$data) { 1129 for (@$data) {
1010 my ($name, $args) = @$_; 1130 my ($name, $args) = @$_;
1011 1131
1012 $obj->attach ($name, %{$args || {} }); 1132 $obj->attach ($name, %{$args || {} });
1033 utf8::decode (my $decname = $filename); 1153 utf8::decode (my $decname = $filename);
1034 warn sprintf "saving %s (%d,%d)\n", 1154 warn sprintf "saving %s (%d,%d)\n",
1035 $decname, length $$rdata, scalar @$objs; 1155 $decname, length $$rdata, scalar @$objs;
1036 1156
1037 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1157 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1038 chmod SAVE_MODE, $fh; 1158 aio_chmod $fh, SAVE_MODE;
1039 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1159 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1040 aio_fsync $fh if $cf::USE_FSYNC; 1160 if ($cf::USE_FSYNC) {
1161 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1162 aio_fsync $fh;
1163 }
1041 close $fh; 1164 aio_close $fh;
1042 1165
1043 if (@$objs) { 1166 if (@$objs) {
1044 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1167 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1045 chmod SAVE_MODE, $fh; 1168 aio_chmod $fh, SAVE_MODE;
1046 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1169 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1047 aio_write $fh, 0, (length $data), $data, 0; 1170 aio_write $fh, 0, (length $data), $data, 0;
1048 aio_fsync $fh if $cf::USE_FSYNC; 1171 if ($cf::USE_FSYNC) {
1172 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1173 aio_fsync $fh;
1174 }
1049 close $fh; 1175 aio_close $fh;
1050 aio_rename "$filename.pst~", "$filename.pst"; 1176 aio_rename "$filename.pst~", "$filename.pst";
1051 } 1177 }
1052 } else { 1178 } else {
1053 aio_unlink "$filename.pst"; 1179 aio_unlink "$filename.pst";
1054 } 1180 }
1055 1181
1056 aio_rename "$filename~", $filename; 1182 aio_rename "$filename~", $filename;
1183
1184 $filename =~ s%/[^/]+$%%;
1185 aio_pathsync $filename if $cf::USE_FSYNC;
1057 } else { 1186 } else {
1058 warn "FATAL: $filename~: $!\n"; 1187 warn "unable to save objects: $filename~: $!\n";
1059 } 1188 }
1060 } else { 1189 } else {
1061 aio_unlink $filename; 1190 aio_unlink $filename;
1062 aio_unlink "$filename.pst"; 1191 aio_unlink "$filename.pst";
1063 } 1192 }
1082 1211
1083 unless (aio_stat "$filename.pst") { 1212 unless (aio_stat "$filename.pst") {
1084 (aio_load "$filename.pst", $av) >= 0 1213 (aio_load "$filename.pst", $av) >= 0
1085 or return; 1214 or return;
1086 1215
1087 $av = eval { (Storable::thaw $av)->{objs} }; 1216 my $st = eval { Coro::Storable::thaw $av };
1217 $av = $st->{objs};
1088 } 1218 }
1089 1219
1090 utf8::decode (my $decname = $filename); 1220 utf8::decode (my $decname = $filename);
1091 warn sprintf "loading %s (%d,%d)\n", 1221 warn sprintf "loading %s (%d,%d)\n",
1092 $decname, length $data, scalar @{$av || []}; 1222 $decname, length $data, scalar @{$av || []};
1153 my ($name, $cb) = @_; 1283 my ($name, $cb) = @_;
1154 1284
1155 $EXTICMD{$name} = $cb; 1285 $EXTICMD{$name} = $cb;
1156} 1286}
1157 1287
1288use File::Glob ();
1289
1158cf::player->attach ( 1290cf::player->attach (
1159 on_command => sub { 1291 on_command => sub {
1160 my ($pl, $name, $params) = @_; 1292 my ($pl, $name, $params) = @_;
1161 1293
1162 my $cb = $COMMAND{$name} 1294 my $cb = $COMMAND{$name}
1194 1326
1195 cf::override; 1327 cf::override;
1196 }, 1328 },
1197); 1329);
1198 1330
1331# "readahead" all extensions
1332sub cache_extensions {
1333 my $grp = IO::AIO::aio_group;
1334
1335 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1336 for (grep /\.ext$/, @{$_[0]}) {
1337 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1338 }
1339 };
1340
1341 $grp
1342}
1343
1199sub load_extensions { 1344sub load_extensions {
1200 cf::sync_job { 1345 cf::sync_job {
1201 my %todo; 1346 my %todo;
1202 1347
1203 for my $path (<$LIBDIR/*.ext>) { 1348 for my $path (<$LIBDIR/*.ext>) {
1222 1367
1223 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1368 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1224 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1369 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1225 1370
1226 $ext{source} = 1371 $ext{source} =
1227 "package $pkg; use strict; use utf8;\n" 1372 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1228 . "#line 1 \"$path\"\n{\n" 1373 . "#line 1 \"$path\"\n{\n"
1229 . $source 1374 . $source
1230 . "\n};\n1"; 1375 . "\n};\n1";
1231 1376
1232 $todo{$base} = \%ext; 1377 $todo{$base} = \%ext;
1248 my $msg = $@ ? "$v->{path}: $@\n" 1393 my $msg = $@ ? "$v->{path}: $@\n"
1249 : "$v->{base}: extension inactive.\n"; 1394 : "$v->{base}: extension inactive.\n";
1250 1395
1251 if (exists $v->{meta}{mandatory}) { 1396 if (exists $v->{meta}{mandatory}) {
1252 warn $msg; 1397 warn $msg;
1253 warn "mandatory extension failed to load, exiting.\n"; 1398 cf::cleanup "mandatory extension failed to load, exiting.";
1254 exit 1;
1255 } 1399 }
1256 1400
1257 warn $msg; 1401 warn $msg;
1258 } 1402 }
1259 1403
1273 1417
1274=back 1418=back
1275 1419
1276=head2 CORE EXTENSIONS 1420=head2 CORE EXTENSIONS
1277 1421
1278Functions and methods that extend core crossfire objects. 1422Functions and methods that extend core deliantra objects.
1279 1423
1280=cut 1424=cut
1281 1425
1282package cf::player; 1426package cf::player;
1283 1427
1326 1470
1327sub exists($) { 1471sub exists($) {
1328 my ($login) = @_; 1472 my ($login) = @_;
1329 1473
1330 $cf::PLAYER{$login} 1474 $cf::PLAYER{$login}
1331 or cf::sync_job { !aio_stat path $login } 1475 or !aio_stat path $login
1332} 1476}
1333 1477
1334sub find($) { 1478sub find($) {
1335 return $cf::PLAYER{$_[0]} || do { 1479 return $cf::PLAYER{$_[0]} || do {
1336 my $login = $_[0]; 1480 my $login = $_[0];
1348 my $f = new_from_file cf::object::thawer path $login 1492 my $f = new_from_file cf::object::thawer path $login
1349 or return; 1493 or return;
1350 1494
1351 my $pl = cf::player::load_pl $f 1495 my $pl = cf::player::load_pl $f
1352 or return; 1496 or return;
1497
1353 local $cf::PLAYER_LOADING{$login} = $pl; 1498 local $cf::PLAYER_LOADING{$login} = $pl;
1354 $f->resolve_delayed_derefs; 1499 $f->resolve_delayed_derefs;
1355 $cf::PLAYER{$login} = $pl 1500 $cf::PLAYER{$login} = $pl
1356 } 1501 }
1357 } 1502 }
1367 1512
1368 return if $pl->{deny_save}; 1513 return if $pl->{deny_save};
1369 1514
1370 aio_mkdir playerdir $pl, 0770; 1515 aio_mkdir playerdir $pl, 0770;
1371 $pl->{last_save} = $cf::RUNTIME; 1516 $pl->{last_save} = $cf::RUNTIME;
1517
1518 cf::get_slot 0.01;
1372 1519
1373 $pl->save_pl ($path); 1520 $pl->save_pl ($path);
1374 cf::cede_to_tick; 1521 cf::cede_to_tick;
1375} 1522}
1376 1523
1408 my ($pl) = @_; 1555 my ($pl) = @_;
1409 1556
1410 my $name = $pl->ob->name; 1557 my $name = $pl->ob->name;
1411 1558
1412 $pl->{deny_save} = 1; 1559 $pl->{deny_save} = 1;
1413 $pl->password ("*"); # this should lock out the player until we nuked the dir 1560 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1414 1561
1415 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1562 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1416 $pl->deactivate; 1563 $pl->deactivate;
1564 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1565 $pl->ob->check_score;
1417 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1566 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1418 $pl->ns->destroy if $pl->ns; 1567 $pl->ns->destroy if $pl->ns;
1419 1568
1420 my $path = playerdir $pl; 1569 my $path = playerdir $pl;
1421 my $temp = "$path~$cf::RUNTIME~deleting~"; 1570 my $temp = "$path~$cf::RUNTIME~deleting~";
1460 1609
1461 for my $login (@$dirs) { 1610 for my $login (@$dirs) {
1462 my $path = path $login; 1611 my $path = path $login;
1463 1612
1464 # a .pst is a dead give-away for a valid player 1613 # a .pst is a dead give-away for a valid player
1465 unless (-e "$path.pst") { 1614 # if no pst file found, open and chekc for blocked users
1615 if (aio_stat "$path.pst") {
1466 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1616 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1467 aio_read $fh, 0, 512, my $buf, 0 or next; 1617 aio_read $fh, 0, 512, my $buf, 0 or next;
1468 $buf !~ /^password -------------$/m or next; # official not-valid tag 1618 $buf !~ /^password -------------$/m or next; # official not-valid tag
1469 } 1619 }
1470 1620
1501 } 1651 }
1502 1652
1503 \@paths 1653 \@paths
1504} 1654}
1505 1655
1506=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1656=item $protocol_xml = $player->expand_cfpod ($cfpod)
1507 1657
1508Expand crossfire pod fragments into protocol xml. 1658Expand deliantra pod fragments into protocol xml.
1509
1510=cut
1511
1512sub expand_cfpod {
1513 ((my $self), (local $_)) = @_;
1514
1515 # escape & and <
1516 s/&/&amp;/g;
1517 s/(?<![BIUGHT])</&lt;/g;
1518
1519 # this is buggy, it needs to properly take care of nested <'s
1520
1521 1 while
1522 # replace B<>, I<>, U<> etc.
1523 s/B<([^\>]*)>/<b>$1<\/b>/
1524 || s/I<([^\>]*)>/<i>$1<\/i>/
1525 || s/U<([^\>]*)>/<u>$1<\/u>/
1526 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1527 # replace G<male|female> tags
1528 || s{G<([^>|]*)\|([^>]*)>}{
1529 $self->gender ? $2 : $1
1530 }ge
1531 # replace H<hint text>
1532 || s{H<([^\>]*)>}
1533 {
1534 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1535 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1536 "")
1537 [$self->{hintmode}]
1538 }ge;
1539
1540 # create single paragraphs (very hackish)
1541 s/(?<=\S)\n(?=\w)/ /g;
1542
1543 # compress some whitespace
1544 s/\s+\n/\n/g; # ws line-ends
1545 s/\n\n+/\n/g; # double lines
1546 s/^\n+//; # beginning lines
1547 s/\n+$//; # ending lines
1548
1549 $_
1550}
1551
1552sub hintmode {
1553 $_[0]{hintmode} = $_[1] if @_ > 1;
1554 $_[0]{hintmode}
1555}
1556 1659
1557=item $player->ext_reply ($msgid, @msg) 1660=item $player->ext_reply ($msgid, @msg)
1558 1661
1559Sends an ext reply to the player. 1662Sends an ext reply to the player.
1560 1663
1627our $MAX_RESET = 3600; 1730our $MAX_RESET = 3600;
1628our $DEFAULT_RESET = 3000; 1731our $DEFAULT_RESET = 3000;
1629 1732
1630sub generate_random_map { 1733sub generate_random_map {
1631 my ($self, $rmp) = @_; 1734 my ($self, $rmp) = @_;
1735
1736 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1737
1632 # mit "rum" bekleckern, nicht 1738 # mit "rum" bekleckern, nicht
1633 $self->_create_random_map ( 1739 $self->_create_random_map (
1634 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1740 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1635 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1741 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1636 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1742 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1758 1864
1759# the temporary/swap location 1865# the temporary/swap location
1760sub save_path { 1866sub save_path {
1761 my ($self) = @_; 1867 my ($self) = @_;
1762 1868
1763 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1764 "$TMPDIR/$path.map" 1870 "$TMPDIR/$path.map"
1765} 1871}
1766 1872
1767# the unique path, undef == no special unique path 1873# the unique path, undef == no special unique path
1768sub uniq_path { 1874sub uniq_path {
1769 my ($self) = @_; 1875 my ($self) = @_;
1770 1876
1771 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1877 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1772 "$UNIQUEDIR/$path" 1878 "$UNIQUEDIR/$path"
1773}
1774
1775# and all this just because we cannot iterate over
1776# all maps in C++...
1777sub change_all_map_light {
1778 my ($change) = @_;
1779
1780 $_->change_map_light ($change)
1781 for grep $_->outdoor, values %cf::MAP;
1782} 1879}
1783 1880
1784sub decay_objects { 1881sub decay_objects {
1785 my ($self) = @_; 1882 my ($self) = @_;
1786 1883
1870sub find { 1967sub find {
1871 my ($path, $origin) = @_; 1968 my ($path, $origin) = @_;
1872 1969
1873 $path = normalise $path, $origin && $origin->path; 1970 $path = normalise $path, $origin && $origin->path;
1874 1971
1875 cf::lock_wait "map_data:$path";#d#remove 1972 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1876 cf::lock_wait "map_find:$path"; 1973 my $guard2 = cf::lock_acquire "map_find:$path";
1877 1974
1878 $cf::MAP{$path} || do { 1975 $cf::MAP{$path} || do {
1879 my $guard1 = cf::lock_acquire "map_find:$path";
1880 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1881
1882 my $map = new_from_path cf::map $path 1976 my $map = new_from_path cf::map $path
1883 or return; 1977 or return;
1884 1978
1885 $map->{last_save} = $cf::RUNTIME; 1979 $map->{last_save} = $cf::RUNTIME;
1886 1980
1888 or return; 1982 or return;
1889 1983
1890 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1984 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1891 # doing this can freeze the server in a sync job, obviously 1985 # doing this can freeze the server in a sync job, obviously
1892 #$cf::WAIT_FOR_TICK->wait; 1986 #$cf::WAIT_FOR_TICK->wait;
1987 undef $guard2;
1893 undef $guard1; 1988 undef $guard1;
1894 undef $guard2;
1895 $map->reset; 1989 $map->reset;
1896 return find $path; 1990 return find $path;
1897 } 1991 }
1898 1992
1899 $cf::MAP{$path} = $map 1993 $cf::MAP{$path} = $map
1926 my $f = new_from_file cf::object::thawer $self->{load_path}; 2020 my $f = new_from_file cf::object::thawer $self->{load_path};
1927 $f->skip_block; 2021 $f->skip_block;
1928 $self->_load_objects ($f) 2022 $self->_load_objects ($f)
1929 or return; 2023 or return;
1930 2024
1931 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2025 $self->post_load_original
1932 if delete $self->{load_original}; 2026 if delete $self->{load_original};
1933 2027
1934 if (my $uniq = $self->uniq_path) { 2028 if (my $uniq = $self->uniq_path) {
1935 utf8::encode $uniq; 2029 utf8::encode $uniq;
1936 unless (aio_stat $uniq) { 2030 unless (aio_stat $uniq) {
1954 unless ($self->{deny_activate}) { 2048 unless ($self->{deny_activate}) {
1955 $self->decay_objects; 2049 $self->decay_objects;
1956 $self->fix_auto_apply; 2050 $self->fix_auto_apply;
1957 $self->update_buttons; 2051 $self->update_buttons;
1958 cf::cede_to_tick; 2052 cf::cede_to_tick;
1959 $self->set_darkness_map;
1960 cf::cede_to_tick;
1961 $self->activate; 2053 $self->activate;
1962 } 2054 }
1963 2055
1964 $self->{last_save} = $cf::RUNTIME; 2056 $self->{last_save} = $cf::RUNTIME;
1965 $self->last_access ($cf::RUNTIME); 2057 $self->last_access ($cf::RUNTIME);
1966 2058
1967 $self->in_memory (cf::MAP_IN_MEMORY); 2059 $self->in_memory (cf::MAP_ACTIVE);
1968 } 2060 }
1969 2061
1970 $self->post_load; 2062 $self->post_load;
1971} 2063}
1972 2064
2030 my ($path, $origin, $load) = @_; 2122 my ($path, $origin, $load) = @_;
2031 2123
2032 $path = normalise $path, $origin && $origin->{path}; 2124 $path = normalise $path, $origin && $origin->{path};
2033 2125
2034 if (my $map = $cf::MAP{$path}) { 2126 if (my $map = $cf::MAP{$path}) {
2035 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2127 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2036 } 2128 }
2037 2129
2038 $MAP_PREFETCH{$path} |= $load; 2130 $MAP_PREFETCH{$path} |= $load;
2039 2131
2040 $MAP_PREFETCHER ||= cf::async { 2132 $MAP_PREFETCHER ||= cf::async {
2133 $Coro::current->{desc} = "map prefetcher";
2134
2041 while (%MAP_PREFETCH) { 2135 while (%MAP_PREFETCH) {
2042 while (my ($k, $v) = each %MAP_PREFETCH) { 2136 while (my ($k, $v) = each %MAP_PREFETCH) {
2043 if (my $map = find $k) { 2137 if (my $map = find $k) {
2044 $map->load if $v; 2138 $map->load if $v;
2045 } 2139 }
2071 return if $self->{deny_save}; 2165 return if $self->{deny_save};
2072 2166
2073 local $self->{last_access} = $self->last_access;#d# 2167 local $self->{last_access} = $self->last_access;#d#
2074 2168
2075 cf::async { 2169 cf::async {
2170 $Coro::current->{desc} = "map player save";
2076 $_->contr->save for $self->players; 2171 $_->contr->save for $self->players;
2077 }; 2172 };
2173
2174 cf::get_slot 0.02;
2078 2175
2079 if ($uniq) { 2176 if ($uniq) {
2080 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2177 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2081 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2178 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2082 } else { 2179 } else {
2091 $self->save; 2188 $self->save;
2092 2189
2093 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2190 my $lock = cf::lock_acquire "map_data:$self->{path}";
2094 2191
2095 return if $self->players; 2192 return if $self->players;
2096 return if $self->in_memory != cf::MAP_IN_MEMORY; 2193 return if $self->in_memory != cf::MAP_ACTIVE;
2097 return if $self->{deny_save}; 2194 return if $self->{deny_save};
2098 2195
2099 $self->in_memory (cf::MAP_SWAPPED); 2196 $self->in_memory (cf::MAP_SWAPPED);
2100 2197
2101 $self->deactivate; 2198 $self->deactivate;
2219 2316
2220sub unique_maps() { 2317sub unique_maps() {
2221 [ 2318 [
2222 map { 2319 map {
2223 utf8::decode $_; 2320 utf8::decode $_;
2224 /\.map$/ 2321 s/\.map$//; # TODO future compatibility hack
2322 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2323 ? ()
2225 ? normalise $_ 2324 : normalise $_
2226 : ()
2227 } @{ aio_readdir $UNIQUEDIR or [] } 2325 } @{ aio_readdir $UNIQUEDIR or [] }
2228 ] 2326 ]
2229} 2327}
2230 2328
2231package cf;
2232
2233=back 2329=back
2234 2330
2235=head3 cf::object 2331=head3 cf::object
2236 2332
2237=cut 2333=cut
2240 2336
2241=over 4 2337=over 4
2242 2338
2243=item $ob->inv_recursive 2339=item $ob->inv_recursive
2244 2340
2245Returns the inventory of the object _and_ their inventories, recursively. 2341Returns the inventory of the object I<and> their inventories, recursively,
2342but I<not> the object itself.
2246 2343
2247=cut 2344=cut
2248 2345
2249sub inv_recursive_; 2346sub inv_recursive_;
2250sub inv_recursive_ { 2347sub inv_recursive_ {
2255 inv_recursive_ inv $_[0] 2352 inv_recursive_ inv $_[0]
2256} 2353}
2257 2354
2258=item $ref = $ob->ref 2355=item $ref = $ob->ref
2259 2356
2260creates and returns a persistent reference to an objetc that can be stored as a string. 2357Creates and returns a persistent reference to an object that can be stored as a string.
2261 2358
2262=item $ob = cf::object::deref ($refstring) 2359=item $ob = cf::object::deref ($refstring)
2263 2360
2264returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2361returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2265even if the object actually exists. May block. 2362even if the object actually exists. May block.
2267=cut 2364=cut
2268 2365
2269sub deref { 2366sub deref {
2270 my ($ref) = @_; 2367 my ($ref) = @_;
2271 2368
2272 # temporary compatibility#TODO#remove
2273 $ref =~ s{^<}{player/<};
2274
2275 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) { 2369 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2276 my ($uuid, $name) = ($1, $2); 2370 my ($uuid, $name) = ($1, $2);
2277 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name 2371 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2278 or return; 2372 or return;
2279 $pl->ob->uuid eq $uuid 2373 $pl->ob->uuid eq $uuid
2280 or return; 2374 or return;
2300can be C<undef>. Does the right thing when the player is currently in a 2394can be C<undef>. Does the right thing when the player is currently in a
2301dialogue with the given NPC character. 2395dialogue with the given NPC character.
2302 2396
2303=cut 2397=cut
2304 2398
2399our $SAY_CHANNEL = {
2400 id => "say",
2401 title => "Map",
2402 reply => "say ",
2403 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2404};
2405
2406our $CHAT_CHANNEL = {
2407 id => "chat",
2408 title => "Chat",
2409 reply => "chat ",
2410 tooltip => "Player chat and shouts, global to the server.",
2411};
2412
2305# rough implementation of a future "reply" method that works 2413# rough implementation of a future "reply" method that works
2306# with dialog boxes. 2414# with dialog boxes.
2307#TODO: the first argument must go, split into a $npc->reply_to ( method 2415#TODO: the first argument must go, split into a $npc->reply_to ( method
2308sub cf::object::player::reply($$$;$) { 2416sub cf::object::player::reply($$$;$) {
2309 my ($self, $npc, $msg, $flags) = @_; 2417 my ($self, $npc, $msg, $flags) = @_;
2320 my $dialog = $pl->{npc_dialog}; 2428 my $dialog = $pl->{npc_dialog};
2321 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2429 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2322 2430
2323 } else { 2431 } else {
2324 $msg = $npc->name . " says: $msg" if $npc; 2432 $msg = $npc->name . " says: $msg" if $npc;
2325 $self->message ($msg, $flags); 2433 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2326 } 2434 }
2327 } 2435 }
2328} 2436}
2329 2437
2330=item $object->send_msg ($channel, $msg, $color, [extra...]) 2438=item $object->send_msg ($channel, $msg, $color, [extra...])
2355 2463
2356=item $player_object->enter_link 2464=item $player_object->enter_link
2357 2465
2358Freezes the player and moves him/her to a special map (C<{link}>). 2466Freezes the player and moves him/her to a special map (C<{link}>).
2359 2467
2360The player should be reasonably safe there for short amounts of time. You 2468The player should be reasonably safe there for short amounts of time (e.g.
2361I<MUST> call C<leave_link> as soon as possible, though. 2469for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2470though, as the palyer cannot control the character while it is on the link
2471map.
2362 2472
2363Will never block. 2473Will never block.
2364 2474
2365=item $player_object->leave_link ($map, $x, $y) 2475=item $player_object->leave_link ($map, $x, $y)
2366 2476
2424 2534
2425 $map->load; 2535 $map->load;
2426 $map->load_neighbours; 2536 $map->load_neighbours;
2427 2537
2428 return unless $self->contr->active; 2538 return unless $self->contr->active;
2539 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2429 $self->activate_recursive; 2540 $self->activate_recursive;
2430 2541
2431 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2542 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2432 $self->enter_map ($map, $x, $y); 2543 $self->enter_map ($map, $x, $y);
2433} 2544}
2438her, loading and preparing them map, calling the provided $check callback 2549her, loading and preparing them map, calling the provided $check callback
2439that has to return the map if sucecssful, and then unfreezes the player on 2550that has to return the map if sucecssful, and then unfreezes the player on
2440the new (success) or old (failed) map position. In either case, $done will 2551the new (success) or old (failed) map position. In either case, $done will
2441be called at the end of this process. 2552be called at the end of this process.
2442 2553
2554Note that $check will be called with a potentially non-loaded map, so if
2555it needs a loaded map it has to call C<< ->load >>.
2556
2443=cut 2557=cut
2444 2558
2445our $GOTOGEN; 2559our $GOTOGEN;
2446 2560
2447sub cf::object::player::goto { 2561sub cf::object::player::goto {
2451 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2565 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2452 2566
2453 $self->enter_link; 2567 $self->enter_link;
2454 2568
2455 (async { 2569 (async {
2570 $Coro::current->{desc} = "player::goto $path $x $y";
2571
2456 # *tag paths override both path and x|y 2572 # *tag paths override both path and x|y
2457 if ($path =~ /^\*(.*)$/) { 2573 if ($path =~ /^\*(.*)$/) {
2458 if (my @obs = grep $_->map, ext::map_tags::find $1) { 2574 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2459 my $ob = $obs[rand @obs]; 2575 my $ob = $obs[rand @obs];
2460 2576
2523} 2639}
2524 2640
2525sub prepare_random_map { 2641sub prepare_random_map {
2526 my ($exit) = @_; 2642 my ($exit) = @_;
2527 2643
2528 my $guard = cf::lock_acquire "exit_prepare:$exit";
2529
2530 # all this does is basically replace the /! path by 2644 # all this does is basically replace the /! path by
2531 # a new random map path (?random/...) with a seed 2645 # a new random map path (?random/...) with a seed
2532 # that depends on the exit object 2646 # that depends on the exit object
2533 2647
2534 my $rmp = parse_random_map_params $exit->msg; 2648 my $rmp = parse_random_map_params $exit->msg;
2536 if ($exit->map) { 2650 if ($exit->map) {
2537 $rmp->{region} = $exit->region->name; 2651 $rmp->{region} = $exit->region->name;
2538 $rmp->{origin_map} = $exit->map->path; 2652 $rmp->{origin_map} = $exit->map->path;
2539 $rmp->{origin_x} = $exit->x; 2653 $rmp->{origin_x} = $exit->x;
2540 $rmp->{origin_y} = $exit->y; 2654 $rmp->{origin_y} = $exit->y;
2655
2656 $exit->map->touch;
2541 } 2657 }
2542 2658
2543 $rmp->{random_seed} ||= $exit->random_seed; 2659 $rmp->{random_seed} ||= $exit->random_seed;
2544 2660
2545 my $data = cf::to_json $rmp; 2661 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2546 my $md5 = Digest::MD5::md5_hex $data; 2662 my $md5 = Digest::MD5::md5_hex $data;
2547 my $meta = "$RANDOMDIR/$md5.meta"; 2663 my $meta = "$RANDOMDIR/$md5.meta";
2548 2664
2549 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2665 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2550 aio_write $fh, 0, (length $data), $data, 0; 2666 aio_write $fh, 0, (length $data), $data, 0;
2551 undef $fh; 2667 undef $fh;
2552 aio_rename "$meta~", $meta; 2668 aio_rename "$meta~", $meta;
2553 2669
2670 my $slaying = "?random/$md5";
2671
2672 if ($exit->valid) {
2554 $exit->slaying ("?random/$md5"); 2673 $exit->slaying ("?random/$md5");
2555 $exit->msg (undef); 2674 $exit->msg (undef);
2675 }
2556 } 2676 }
2557} 2677}
2558 2678
2559sub cf::object::player::enter_exit { 2679sub cf::object::player::enter_exit {
2560 my ($self, $exit) = @_; 2680 my ($self, $exit) = @_;
2561 2681
2562 return unless $self->type == cf::PLAYER; 2682 return unless $self->type == cf::PLAYER;
2563 2683
2564 if ($exit->slaying eq "/!") {
2565 #TODO: this should de-fi-ni-te-ly not be a sync-job
2566 # the problem is that $exit might not survive long enough
2567 # so it needs to be done right now, right here
2568 cf::sync_job { prepare_random_map $exit };
2569 }
2570
2571 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2572 my $hp = $exit->stats->hp;
2573 my $sp = $exit->stats->sp;
2574
2575 $self->enter_link; 2684 $self->enter_link;
2576 2685
2577 # if exit is damned, update players death & WoR home-position
2578 $self->contr->savebed ($slaying, $hp, $sp)
2579 if $exit->flag (FLAG_DAMNED);
2580
2581 (async { 2686 (async {
2582 $self->deactivate_recursive; # just to be sure 2687 $Coro::current->{desc} = "enter_exit";
2688
2583 unless (eval { 2689 unless (eval {
2690 $self->deactivate_recursive; # just to be sure
2691
2692 # random map handling
2693 {
2694 my $guard = cf::lock_acquire "exit_prepare:$exit";
2695
2696 prepare_random_map $exit
2697 if $exit->slaying eq "/!";
2698 }
2699
2700 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2701 my $x = $exit->stats->hp;
2702 my $y = $exit->stats->sp;
2703
2584 $self->goto ($slaying, $hp, $sp); 2704 $self->goto ($map, $x, $y);
2585 2705
2706 # if exit is damned, update players death & WoR home-position
2707 $self->contr->savebed ($map, $x, $y)
2708 if $exit->flag (cf::FLAG_DAMNED);
2709
2586 1; 2710 1
2587 }) { 2711 }) {
2588 $self->message ("Something went wrong deep within the crossfire server. " 2712 $self->message ("Something went wrong deep within the deliantra server. "
2589 . "I'll try to bring you back to the map you were before. " 2713 . "I'll try to bring you back to the map you were before. "
2590 . "Please report this to the dungeon master!", 2714 . "Please report this to the dungeon master!",
2591 cf::NDI_UNIQUE | cf::NDI_RED); 2715 cf::NDI_UNIQUE | cf::NDI_RED);
2592 2716
2593 warn "ERROR in enter_exit: $@"; 2717 warn "ERROR in enter_exit: $@";
2621the message, with C<log> being the default. If C<$color> is negative, suppress 2745the message, with C<log> being the default. If C<$color> is negative, suppress
2622the message unless the client supports the msg packet. 2746the message unless the client supports the msg packet.
2623 2747
2624=cut 2748=cut
2625 2749
2750# non-persistent channels (usually the info channel)
2626our %CHANNEL = ( 2751our %CHANNEL = (
2627 "c/identify" => { 2752 "c/identify" => {
2628 id => "identify", 2753 id => "infobox",
2629 title => "Identify", 2754 title => "Identify",
2630 reply => undef, 2755 reply => undef,
2631 tooltip => "Items recently identified", 2756 tooltip => "Items recently identified",
2632 }, 2757 },
2633 "c/examine" => { 2758 "c/examine" => {
2634 id => "examine", 2759 id => "infobox",
2635 title => "Examine", 2760 title => "Examine",
2636 reply => undef, 2761 reply => undef,
2637 tooltip => "Signs and other items you examined", 2762 tooltip => "Signs and other items you examined",
2638 }, 2763 },
2764 "c/book" => {
2765 id => "infobox",
2766 title => "Book",
2767 reply => undef,
2768 tooltip => "The contents of a note or book",
2769 },
2770 "c/lookat" => {
2771 id => "infobox",
2772 title => "Look",
2773 reply => undef,
2774 tooltip => "What you saw there",
2775 },
2776 "c/who" => {
2777 id => "infobox",
2778 title => "Players",
2779 reply => undef,
2780 tooltip => "Shows players who are currently online",
2781 },
2782 "c/body" => {
2783 id => "infobox",
2784 title => "Body Parts",
2785 reply => undef,
2786 tooltip => "Shows which body parts you posess and are available",
2787 },
2788 "c/statistics" => {
2789 id => "infobox",
2790 title => "Statistics",
2791 reply => undef,
2792 tooltip => "Shows your primary statistics",
2793 },
2794 "c/skills" => {
2795 id => "infobox",
2796 title => "Skills",
2797 reply => undef,
2798 tooltip => "Shows your experience per skill and item power",
2799 },
2800 "c/shopitems" => {
2801 id => "infobox",
2802 title => "Shop Items",
2803 reply => undef,
2804 tooltip => "Shows the items currently for sale in this shop",
2805 },
2806 "c/resistances" => {
2807 id => "infobox",
2808 title => "Resistances",
2809 reply => undef,
2810 tooltip => "Shows your resistances",
2811 },
2812 "c/pets" => {
2813 id => "infobox",
2814 title => "Pets",
2815 reply => undef,
2816 tooltip => "Shows information abotu your pets/a specific pet",
2817 },
2818 "c/perceiveself" => {
2819 id => "infobox",
2820 title => "Perceive Self",
2821 reply => undef,
2822 tooltip => "You gained detailed knowledge about yourself",
2823 },
2824 "c/uptime" => {
2825 id => "infobox",
2826 title => "Uptime",
2827 reply => undef,
2828 tooltip => "How long the server has been running since last restart",
2829 },
2830 "c/mapinfo" => {
2831 id => "infobox",
2832 title => "Map Info",
2833 reply => undef,
2834 tooltip => "Information related to the maps",
2835 },
2836 "c/party" => {
2837 id => "party",
2838 title => "Party",
2839 reply => "gsay ",
2840 tooltip => "Messages and chat related to your party",
2841 },
2842 "c/death" => {
2843 id => "death",
2844 title => "Death",
2845 reply => undef,
2846 tooltip => "Reason for and more info about your most recent death",
2847 },
2848 "c/say" => $SAY_CHANNEL,
2849 "c/chat" => $CHAT_CHANNEL,
2639); 2850);
2640 2851
2641sub cf::client::send_msg { 2852sub cf::client::send_msg {
2642 my ($self, $channel, $msg, $color, @extra) = @_; 2853 my ($self, $channel, $msg, $color, @extra) = @_;
2643 2854
2644 $msg = $self->pl->expand_cfpod ($msg); 2855 $msg = $self->pl->expand_cfpod ($msg)
2856 unless $color & cf::NDI_VERBATIM;
2645 2857
2646 $color &= cf::NDI_CLIENT_MASK; # just in case... 2858 $color &= cf::NDI_CLIENT_MASK; # just in case...
2647 2859
2648 # check predefined channels, for the benefit of C 2860 # check predefined channels, for the benefit of C
2649 $channel = $CHANNEL{$channel} if $CHANNEL{$channel}; 2861 if ($CHANNEL{$channel}) {
2862 $channel = $CHANNEL{$channel};
2650 2863
2864 $self->ext_msg (channel_info => $channel);
2865 $channel = $channel->{id};
2866
2651 if (ref $channel) { 2867 } elsif (ref $channel) {
2652 # send meta info to client, if not yet sent 2868 # send meta info to client, if not yet sent
2653 unless (exists $self->{channel}{$channel->{id}}) { 2869 unless (exists $self->{channel}{$channel->{id}}) {
2654 $self->{channel}{$channel->{id}} = $channel; 2870 $self->{channel}{$channel->{id}} = $channel;
2655 $self->ext_msg (channel_info => $channel) 2871 $self->ext_msg (channel_info => $channel);
2656 if $self->can_msg;
2657 } 2872 }
2658 2873
2659 $channel = $channel->{id}; 2874 $channel = $channel->{id};
2660 } 2875 }
2661 2876
2662 return unless @extra || length $msg; 2877 return unless @extra || length $msg;
2663 2878
2664 if ($self->can_msg) {
2665 # default colour, mask it out 2879 # default colour, mask it out
2666 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2880 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2667 if $color & cf::NDI_DEF; 2881 if $color & cf::NDI_DEF;
2668 2882
2669 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2883 my $pkt = "msg "
2884 . $self->{json_coder}->encode (
2670 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2885 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2671 } else { 2886 );
2672 if ($color >= 0) {
2673 # replace some tags by gcfclient-compatible ones
2674 for ($msg) {
2675 1 while
2676 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2677 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2678 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2679 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2680 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2681 }
2682 2887
2683 $color &= cf::NDI_COLOR_MASK; 2888 # try lzf for large packets
2889 $pkt = "lzf " . Compress::LZF::compress $pkt
2890 if 1024 <= length $pkt and $self->{can_lzf};
2684 2891
2685 utf8::encode $msg; 2892 # split very large packets
2686 2893 if (8192 < length $pkt and $self->{can_lzf}) {
2687 if (0 && $msg =~ /\[/) { 2894 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2688 # COMMAND/INFO 2895 $pkt = "frag";
2689 $self->send_packet ("drawextinfo $color 10 8 $msg")
2690 } else {
2691 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2692 $self->send_packet ("drawinfo $color $msg")
2693 }
2694 }
2695 } 2896 }
2897
2898 $self->send_packet ($pkt);
2696} 2899}
2697 2900
2698=item $client->ext_msg ($type, @msg) 2901=item $client->ext_msg ($type, @msg)
2699 2902
2700Sends an ext event to the client. 2903Sends an ext event to the client.
2873=pod 3076=pod
2874 3077
2875The following functions and methods are available within a safe environment: 3078The following functions and methods are available within a safe environment:
2876 3079
2877 cf::object 3080 cf::object
2878 contr pay_amount pay_player map x y force_find force_add 3081 contr pay_amount pay_player map x y force_find force_add destroy
2879 insert remove name archname title slaying race decrease_ob_nr 3082 insert remove name archname title slaying race decrease split
3083 value
2880 3084
2881 cf::object::player 3085 cf::object::player
2882 player 3086 player
2883 3087
2884 cf::player 3088 cf::player
2889 3093
2890=cut 3094=cut
2891 3095
2892for ( 3096for (
2893 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3097 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2894 insert remove inv name archname title slaying race 3098 insert remove inv nrof name archname title slaying race
2895 decrease_ob_nr)], 3099 decrease split destroy change_exp value msg lore send_msg)],
2896 ["cf::object::player" => qw(player)], 3100 ["cf::object::player" => qw(player)],
2897 ["cf::player" => qw(peaceful)], 3101 ["cf::player" => qw(peaceful send_msg)],
2898 ["cf::map" => qw(trigger)], 3102 ["cf::map" => qw(trigger)],
2899) { 3103) {
2900 no strict 'refs'; 3104 no strict 'refs';
2901 my ($pkg, @funs) = @$_; 3105 my ($pkg, @funs) = @$_;
2902 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3106 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2919 my ($code, %vars) = @_; 3123 my ($code, %vars) = @_;
2920 3124
2921 my $qcode = $code; 3125 my $qcode = $code;
2922 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3126 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2923 $qcode =~ s/\n/\\n/g; 3127 $qcode =~ s/\n/\\n/g;
3128
3129 %vars = (_dummy => 0) unless %vars;
2924 3130
2925 local $_; 3131 local $_;
2926 local @safe::cf::_safe_eval_args = values %vars; 3132 local @safe::cf::_safe_eval_args = values %vars;
2927 3133
2928 my $eval = 3134 my $eval =
3005 { 3211 {
3006 my $faces = $facedata->{faceinfo}; 3212 my $faces = $facedata->{faceinfo};
3007 3213
3008 while (my ($face, $info) = each %$faces) { 3214 while (my ($face, $info) = each %$faces) {
3009 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3215 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3216
3010 cf::face::set_visibility $idx, $info->{visibility}; 3217 cf::face::set_visibility $idx, $info->{visibility};
3011 cf::face::set_magicmap $idx, $info->{magicmap}; 3218 cf::face::set_magicmap $idx, $info->{magicmap};
3012 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3219 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3013 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3220 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3014 3221
3015 cf::cede_to_tick; 3222 cf::cede_to_tick;
3016 } 3223 }
3017 3224
3018 while (my ($face, $info) = each %$faces) { 3225 while (my ($face, $info) = each %$faces) {
3019 next unless $info->{smooth}; 3226 next unless $info->{smooth};
3227
3020 my $idx = cf::face::find $face 3228 my $idx = cf::face::find $face
3021 or next; 3229 or next;
3230
3022 if (my $smooth = cf::face::find $info->{smooth}) { 3231 if (my $smooth = cf::face::find $info->{smooth}) {
3023 cf::face::set_smooth $idx, $smooth; 3232 cf::face::set_smooth $idx, $smooth;
3024 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3233 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3025 } else { 3234 } else {
3026 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3235 warn "smooth face '$info->{smooth}' not found for face '$face'";
3044 { 3253 {
3045 # TODO: for gcfclient pleasure, we should give resources 3254 # TODO: for gcfclient pleasure, we should give resources
3046 # that gcfclient doesn't grok a >10000 face index. 3255 # that gcfclient doesn't grok a >10000 face index.
3047 my $res = $facedata->{resource}; 3256 my $res = $facedata->{resource};
3048 3257
3049 my $soundconf = delete $res->{"res/sound.conf"};
3050
3051 while (my ($name, $info) = each %$res) { 3258 while (my ($name, $info) = each %$res) {
3259 if (defined $info->{type}) {
3052 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3260 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3053 my $data; 3261 my $data;
3054 3262
3055 if ($info->{type} & 1) { 3263 if ($info->{type} & 1) {
3056 # prepend meta info 3264 # prepend meta info
3057 3265
3058 my $meta = $enc->encode ({ 3266 my $meta = $enc->encode ({
3059 name => $name, 3267 name => $name,
3060 %{ $info->{meta} || {} }, 3268 %{ $info->{meta} || {} },
3061 }); 3269 });
3062 3270
3063 $data = pack "(w/a*)*", $meta, $info->{data}; 3271 $data = pack "(w/a*)*", $meta, $info->{data};
3272 } else {
3273 $data = $info->{data};
3274 }
3275
3276 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3277 cf::face::set_type $idx, $info->{type};
3064 } else { 3278 } else {
3065 $data = $info->{data}; 3279 $RESOURCE{$name} = $info;
3066 } 3280 }
3067 3281
3068 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3069 cf::face::set_type $idx, $info->{type};
3070
3071 cf::cede_to_tick; 3282 cf::cede_to_tick;
3072 } 3283 }
3073
3074 if ($soundconf) {
3075 $soundconf = $enc->decode (delete $soundconf->{data});
3076
3077 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3078 my $sound = $soundconf->{compat}[$_]
3079 or next;
3080
3081 my $face = cf::face::find "sound/$sound->[1]";
3082 cf::sound::set $sound->[0] => $face;
3083 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3084 }
3085
3086 while (my ($k, $v) = each %{$soundconf->{event}}) {
3087 my $face = cf::face::find "sound/$v";
3088 cf::sound::set $k => $face;
3089 }
3090 }
3091 } 3284 }
3285
3286 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3092 3287
3093 1 3288 1
3094} 3289}
3290
3291cf::global->attach (on_resource_update => sub {
3292 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3293 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3294
3295 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3296 my $sound = $soundconf->{compat}[$_]
3297 or next;
3298
3299 my $face = cf::face::find "sound/$sound->[1]";
3300 cf::sound::set $sound->[0] => $face;
3301 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3302 }
3303
3304 while (my ($k, $v) = each %{$soundconf->{event}}) {
3305 my $face = cf::face::find "sound/$v";
3306 cf::sound::set $k => $face;
3307 }
3308 }
3309});
3095 3310
3096register_exticmd fx_want => sub { 3311register_exticmd fx_want => sub {
3097 my ($ns, $want) = @_; 3312 my ($ns, $want) = @_;
3098 3313
3099 while (my ($k, $v) = each %$want) { 3314 while (my ($k, $v) = each %$want) {
3100 $ns->fx_want ($k, $v); 3315 $ns->fx_want ($k, $v);
3101 } 3316 }
3102}; 3317};
3318
3319sub load_resource_file($) {
3320 my $guard = lock_acquire "load_resource_file";
3321
3322 my $status = load_resource_file_ $_[0];
3323 get_slot 0.1, 100;
3324 cf::arch::commit_load;
3325
3326 $status
3327}
3103 3328
3104sub reload_regions { 3329sub reload_regions {
3105 # HACK to clear player env face cache, we need some signal framework 3330 # HACK to clear player env face cache, we need some signal framework
3106 # for this (global event?) 3331 # for this (global event?)
3107 %ext::player_env::MUSIC_FACE_CACHE = (); 3332 %ext::player_env::MUSIC_FACE_CACHE = ();
3121} 3346}
3122 3347
3123sub reload_archetypes { 3348sub reload_archetypes {
3124 load_resource_file "$DATADIR/archetypes" 3349 load_resource_file "$DATADIR/archetypes"
3125 or die "unable to load archetypes\n"; 3350 or die "unable to load archetypes\n";
3126 #d# NEED to laod twice to resolve forward references
3127 # this really needs to be done in an extra post-pass
3128 # (which needs to be synchronous, so solve it differently)
3129 load_resource_file "$DATADIR/archetypes"
3130 or die "unable to load archetypes\n";
3131} 3351}
3132 3352
3133sub reload_treasures { 3353sub reload_treasures {
3134 load_resource_file "$DATADIR/treasures" 3354 load_resource_file "$DATADIR/treasures"
3135 or die "unable to load treasurelists\n"; 3355 or die "unable to load treasurelists\n";
3136} 3356}
3137 3357
3138sub reload_resources { 3358sub reload_resources {
3139 warn "reloading resource files...\n"; 3359 warn "reloading resource files...\n";
3140 3360
3361 reload_facedata;
3362 reload_archetypes;
3141 reload_regions; 3363 reload_regions;
3142 reload_facedata;
3143 #reload_archetypes;#d#
3144 reload_archetypes;
3145 reload_treasures; 3364 reload_treasures;
3146 3365
3147 warn "finished reloading resource files\n"; 3366 warn "finished reloading resource files\n";
3148}
3149
3150sub init {
3151 reload_resources;
3152} 3367}
3153 3368
3154sub reload_config { 3369sub reload_config {
3155 open my $fh, "<:utf8", "$CONFDIR/config" 3370 open my $fh, "<:utf8", "$CONFDIR/config"
3156 or return; 3371 or return;
3157 3372
3158 local $/; 3373 local $/;
3159 *CFG = YAML::Syck::Load <$fh>; 3374 *CFG = YAML::Load <$fh>;
3160 3375
3161 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3376 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3162 3377
3163 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3378 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3164 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3379 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3170 }; 3385 };
3171 warn $@ if $@; 3386 warn $@ if $@;
3172 } 3387 }
3173} 3388}
3174 3389
3390sub pidfile() {
3391 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3392 or die "$PIDFILE: $!";
3393 flock $fh, &Fcntl::LOCK_EX
3394 or die "$PIDFILE: flock: $!";
3395 $fh
3396}
3397
3398# make sure only one server instance is running at any one time
3399sub atomic {
3400 my $fh = pidfile;
3401
3402 my $pid = <$fh>;
3403 kill 9, $pid if $pid > 0;
3404
3405 seek $fh, 0, 0;
3406 print $fh $$;
3407}
3408
3409sub main_loop {
3410 warn "EV::loop starting\n";
3411 if (1) {
3412 EV::loop;
3413 }
3414 warn "EV::loop returned\n";
3415 goto &main_loop unless $REALLY_UNLOOP;
3416}
3417
3175sub main { 3418sub main {
3419 cf::init_globals; # initialise logging
3420
3421 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3422 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3423 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3424 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3425
3426 cf::init_experience;
3427 cf::init_anim;
3428 cf::init_attackmess;
3429 cf::init_dynamic;
3430
3431 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3432
3176 # we must not ever block the main coroutine 3433 # we must not ever block the main coroutine
3177 local $Coro::idle = sub { 3434 local $Coro::idle = sub {
3178 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3435 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3179 (async { 3436 (async {
3180 Event::one_event; 3437 $Coro::current->{desc} = "IDLE BUG HANDLER";
3438 EV::loop EV::LOOP_ONESHOT;
3181 })->prio (Coro::PRIO_MAX); 3439 })->prio (Coro::PRIO_MAX);
3182 }; 3440 };
3183 3441
3442 evthread_start IO::AIO::poll_fileno;
3443
3444 cf::sync_job {
3445 reload_resources;
3184 reload_config; 3446 reload_config;
3185 db_init; 3447 db_init;
3448
3449 cf::load_settings;
3450 cf::load_materials;
3451 cf::init_uuid;
3452 cf::init_signals;
3453 cf::init_commands;
3454 cf::init_skills;
3455
3456 cf::init_beforeplay;
3457
3458 atomic;
3459
3186 load_extensions; 3460 load_extensions;
3187 3461
3188 $TICK_WATCHER->start; 3462 utime time, time, $RUNTIMEFILE;
3189 Event::loop; 3463
3464 # no (long-running) fork's whatsoever before this point(!)
3465 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3466
3467 (pop @POST_INIT)->(0) while @POST_INIT;
3468 };
3469
3470 main_loop;
3190} 3471}
3191 3472
3192############################################################################# 3473#############################################################################
3193# initialisation and cleanup 3474# initialisation and cleanup
3194 3475
3195# install some emergency cleanup handlers 3476# install some emergency cleanup handlers
3196BEGIN { 3477BEGIN {
3478 our %SIGWATCHER = ();
3197 for my $signal (qw(INT HUP TERM)) { 3479 for my $signal (qw(INT HUP TERM)) {
3198 Event->signal ( 3480 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3199 reentrant => 0,
3200 data => WF_AUTOCANCEL,
3201 signal => $signal,
3202 prio => 0,
3203 cb => sub {
3204 cf::cleanup "SIG$signal"; 3481 cf::cleanup "SIG$signal";
3205 },
3206 ); 3482 };
3207 } 3483 }
3208} 3484}
3209 3485
3210sub write_runtime { 3486sub write_runtime_sync {
3211 my $runtime = "$LOCALDIR/runtime";
3212
3213 # first touch the runtime file to show we are still running: 3487 # first touch the runtime file to show we are still running:
3214 # the fsync below can take a very very long time. 3488 # the fsync below can take a very very long time.
3215 3489
3216 IO::AIO::aio_utime $runtime, undef, undef; 3490 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3217 3491
3218 my $guard = cf::lock_acquire "write_runtime"; 3492 my $guard = cf::lock_acquire "write_runtime";
3219 3493
3220 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3494 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3221 or return; 3495 or return;
3222 3496
3223 my $value = $cf::RUNTIME + 90 + 10; 3497 my $value = $cf::RUNTIME + 90 + 10;
3224 # 10 is the runtime save interval, for a monotonic clock 3498 # 10 is the runtime save interval, for a monotonic clock
3225 # 60 allows for the watchdog to kill the server. 3499 # 60 allows for the watchdog to kill the server.
3235 aio_utime $fh, undef, undef; 3509 aio_utime $fh, undef, undef;
3236 3510
3237 close $fh 3511 close $fh
3238 or return; 3512 or return;
3239 3513
3240 aio_rename "$runtime~", $runtime 3514 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3241 and return; 3515 and return;
3242 3516
3243 warn "runtime file written.\n"; 3517 warn "runtime file written.\n";
3244 3518
3245 1 3519 1
3520}
3521
3522our $uuid_lock;
3523our $uuid_skip;
3524
3525sub write_uuid_sync($) {
3526 $uuid_skip ||= $_[0];
3527
3528 return if $uuid_lock;
3529 local $uuid_lock = 1;
3530
3531 my $uuid = "$LOCALDIR/uuid";
3532
3533 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3534 or return;
3535
3536 my $value = uuid_seq uuid_cur;
3537
3538 unless ($value) {
3539 warn "cowardly refusing to write zero uuid value!\n";
3540 return;
3541 }
3542
3543 my $value = uuid_str $value + $uuid_skip;
3544 $uuid_skip = 0;
3545
3546 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3547 and return;
3548
3549 # always fsync - this file is important
3550 aio_fsync $fh
3551 and return;
3552
3553 close $fh
3554 or return;
3555
3556 aio_rename "$uuid~", $uuid
3557 and return;
3558
3559 warn "uuid file written ($value).\n";
3560
3561 1
3562
3563}
3564
3565sub write_uuid($$) {
3566 my ($skip, $sync) = @_;
3567
3568 $sync ? write_uuid_sync $skip
3569 : async { write_uuid_sync $skip };
3246} 3570}
3247 3571
3248sub emergency_save() { 3572sub emergency_save() {
3249 my $freeze_guard = cf::freeze_mainloop; 3573 my $freeze_guard = cf::freeze_mainloop;
3250 3574
3251 warn "enter emergency perl save\n"; 3575 warn "emergency_perl_save: enter\n";
3252 3576
3253 cf::sync_job { 3577 cf::sync_job {
3578 # this is a trade-off: we want to be very quick here, so
3579 # save all maps without fsync, and later call a global sync
3580 # (which in turn might be very very slow)
3581 local $USE_FSYNC = 0;
3582
3254 # use a peculiar iteration method to avoid tripping on perl 3583 # use a peculiar iteration method to avoid tripping on perl
3255 # refcount bugs in for. also avoids problems with players 3584 # refcount bugs in for. also avoids problems with players
3256 # and maps saved/destroyed asynchronously. 3585 # and maps saved/destroyed asynchronously.
3257 warn "begin emergency player save\n"; 3586 warn "emergency_perl_save: begin player save\n";
3258 for my $login (keys %cf::PLAYER) { 3587 for my $login (keys %cf::PLAYER) {
3259 my $pl = $cf::PLAYER{$login} or next; 3588 my $pl = $cf::PLAYER{$login} or next;
3260 $pl->valid or next; 3589 $pl->valid or next;
3590 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3261 $pl->save; 3591 $pl->save;
3262 } 3592 }
3263 warn "end emergency player save\n"; 3593 warn "emergency_perl_save: end player save\n";
3264 3594
3265 warn "begin emergency map save\n"; 3595 warn "emergency_perl_save: begin map save\n";
3266 for my $path (keys %cf::MAP) { 3596 for my $path (keys %cf::MAP) {
3267 my $map = $cf::MAP{$path} or next; 3597 my $map = $cf::MAP{$path} or next;
3268 $map->valid or next; 3598 $map->valid or next;
3269 $map->save; 3599 $map->save;
3270 } 3600 }
3271 warn "end emergency map save\n"; 3601 warn "emergency_perl_save: end map save\n";
3272 3602
3273 warn "begin emergency database checkpoint\n"; 3603 warn "emergency_perl_save: begin database checkpoint\n";
3274 BDB::db_env_txn_checkpoint $DB_ENV; 3604 BDB::db_env_txn_checkpoint $DB_ENV;
3275 warn "end emergency database checkpoint\n"; 3605 warn "emergency_perl_save: end database checkpoint\n";
3606
3607 warn "emergency_perl_save: begin write uuid\n";
3608 write_uuid_sync 1;
3609 warn "emergency_perl_save: end write uuid\n";
3276 }; 3610 };
3277 3611
3612 warn "emergency_perl_save: starting sync()\n";
3613 IO::AIO::aio_sync sub {
3614 warn "emergency_perl_save: finished sync()\n";
3615 };
3616
3278 warn "leave emergency perl save\n"; 3617 warn "emergency_perl_save: leave\n";
3279} 3618}
3280 3619
3281sub post_cleanup { 3620sub post_cleanup {
3282 my ($make_core) = @_; 3621 my ($make_core) = @_;
3283 3622
3284 warn Carp::longmess "post_cleanup backtrace" 3623 warn Carp::longmess "post_cleanup backtrace"
3285 if $make_core; 3624 if $make_core;
3625
3626 my $fh = pidfile;
3627 unlink $PIDFILE if <$fh> == $$;
3628}
3629
3630# a safer delete_package, copied from Symbol
3631sub clear_package($) {
3632 my $pkg = shift;
3633
3634 # expand to full symbol table name if needed
3635 unless ($pkg =~ /^main::.*::$/) {
3636 $pkg = "main$pkg" if $pkg =~ /^::/;
3637 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3638 $pkg .= '::' unless $pkg =~ /::$/;
3639 }
3640
3641 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3642 my $stem_symtab = *{$stem}{HASH};
3643
3644 defined $stem_symtab and exists $stem_symtab->{$leaf}
3645 or return;
3646
3647 # clear all symbols
3648 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3649 for my $name (keys %$leaf_symtab) {
3650 _gv_clear *{"$pkg$name"};
3651# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3652 }
3653 warn "cleared package $pkg\n";#d#
3286} 3654}
3287 3655
3288sub do_reload_perl() { 3656sub do_reload_perl() {
3289 # can/must only be called in main 3657 # can/must only be called in main
3290 if ($Coro::current != $Coro::main) { 3658 if ($Coro::current != $Coro::main) {
3291 warn "can only reload from main coroutine"; 3659 warn "can only reload from main coroutine";
3292 return; 3660 return;
3293 } 3661 }
3294 3662
3663 return if $RELOAD++;
3664
3665 my $t1 = EV::time;
3666
3667 while ($RELOAD) {
3295 warn "reloading..."; 3668 warn "reloading...";
3296 3669
3297 warn "entering sync_job"; 3670 warn "entering sync_job";
3298 3671
3299 cf::sync_job { 3672 cf::sync_job {
3300 cf::write_runtime; # external watchdog should not bark 3673 cf::write_runtime_sync; # external watchdog should not bark
3301 cf::emergency_save; 3674 cf::emergency_save;
3302 cf::write_runtime; # external watchdog should not bark 3675 cf::write_runtime_sync; # external watchdog should not bark
3303 3676
3304 warn "syncing database to disk"; 3677 warn "syncing database to disk";
3305 BDB::db_env_txn_checkpoint $DB_ENV; 3678 BDB::db_env_txn_checkpoint $DB_ENV;
3306 3679
3307 # if anything goes wrong in here, we should simply crash as we already saved 3680 # if anything goes wrong in here, we should simply crash as we already saved
3308 3681
3309 warn "cancelling all WF_AUTOCANCEL watchers";
3310 for (Event::all_watchers) {
3311 $_->cancel if $_->data & WF_AUTOCANCEL;
3312 }
3313
3314 warn "flushing outstanding aio requests"; 3682 warn "flushing outstanding aio requests";
3315 for (;;) {
3316 BDB::flush;
3317 IO::AIO::flush;
3318 Coro::cede;
3319 last unless IO::AIO::nreqs || BDB::nreqs; 3683 while (IO::AIO::nreqs || BDB::nreqs) {
3320 warn "iterate..."; 3684 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3321 }
3322
3323 ++$RELOAD;
3324
3325 warn "cancelling all extension coros";
3326 $_->cancel for values %EXT_CORO;
3327 %EXT_CORO = ();
3328
3329 warn "removing commands";
3330 %COMMAND = ();
3331
3332 warn "removing ext/exti commands";
3333 %EXTCMD = ();
3334 %EXTICMD = ();
3335
3336 warn "unloading/nuking all extensions";
3337 for my $pkg (@EXTS) {
3338 warn "... unloading $pkg";
3339
3340 if (my $cb = $pkg->can ("unload")) {
3341 eval {
3342 $cb->($pkg);
3343 1
3344 } or warn "$pkg unloaded, but with errors: $@";
3345 } 3685 }
3346 3686
3347 warn "... nuking $pkg"; 3687 warn "cancelling all extension coros";
3348 Symbol::delete_package $pkg; 3688 $_->cancel for values %EXT_CORO;
3349 } 3689 %EXT_CORO = ();
3350 3690
3351 warn "unloading all perl modules loaded from $LIBDIR"; 3691 warn "removing commands";
3352 while (my ($k, $v) = each %INC) { 3692 %COMMAND = ();
3353 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3354 3693
3694 warn "removing ext/exti commands";
3695 %EXTCMD = ();
3696 %EXTICMD = ();
3697
3698 warn "unloading/nuking all extensions";
3699 for my $pkg (@EXTS) {
3355 warn "... unloading $k"; 3700 warn "... unloading $pkg";
3356 delete $INC{$k};
3357 3701
3358 $k =~ s/\.pm$//;
3359 $k =~ s/\//::/g;
3360
3361 if (my $cb = $k->can ("unload_module")) { 3702 if (my $cb = $pkg->can ("unload")) {
3703 eval {
3362 $cb->(); 3704 $cb->($pkg);
3705 1
3706 } or warn "$pkg unloaded, but with errors: $@";
3707 }
3708
3709 warn "... clearing $pkg";
3710 clear_package $pkg;
3363 } 3711 }
3364 3712
3365 Symbol::delete_package $k; 3713 warn "unloading all perl modules loaded from $LIBDIR";
3714 while (my ($k, $v) = each %INC) {
3715 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3716
3717 warn "... unloading $k";
3718 delete $INC{$k};
3719
3720 $k =~ s/\.pm$//;
3721 $k =~ s/\//::/g;
3722
3723 if (my $cb = $k->can ("unload_module")) {
3724 $cb->();
3725 }
3726
3727 clear_package $k;
3366 } 3728 }
3367 3729
3368 warn "getting rid of safe::, as good as possible"; 3730 warn "getting rid of safe::, as good as possible";
3369 Symbol::delete_package "safe::$_" 3731 clear_package "safe::$_"
3370 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3732 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3371 3733
3372 warn "unloading cf.pm \"a bit\""; 3734 warn "unloading cf.pm \"a bit\"";
3373 delete $INC{"cf.pm"}; 3735 delete $INC{"cf.pm"};
3374 delete $INC{"cf/pod.pm"}; 3736 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3375 3737
3376 # don't, removes xs symbols, too, 3738 # don't, removes xs symbols, too,
3377 # and global variables created in xs 3739 # and global variables created in xs
3378 #Symbol::delete_package __PACKAGE__; 3740 #clear_package __PACKAGE__;
3379 3741
3380 warn "unload completed, starting to reload now"; 3742 warn "unload completed, starting to reload now";
3381 3743
3382 warn "reloading cf.pm"; 3744 warn "reloading cf.pm";
3383 require cf; 3745 require cf;
3384 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3746 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3385 3747
3386 warn "loading config and database again"; 3748 warn "loading config and database again";
3387 cf::reload_config; 3749 cf::reload_config;
3388 3750
3389 warn "loading extensions"; 3751 warn "loading extensions";
3390 cf::load_extensions; 3752 cf::load_extensions;
3391 3753
3754 if ($REATTACH_ON_RELOAD) {
3392 warn "reattaching attachments to objects/players"; 3755 warn "reattaching attachments to objects/players";
3393 _global_reattach; # objects, sockets 3756 _global_reattach; # objects, sockets
3394 warn "reattaching attachments to maps"; 3757 warn "reattaching attachments to maps";
3395 reattach $_ for values %MAP; 3758 reattach $_ for values %MAP;
3396 warn "reattaching attachments to players"; 3759 warn "reattaching attachments to players";
3397 reattach $_ for values %PLAYER; 3760 reattach $_ for values %PLAYER;
3761 }
3398 3762
3763 warn "running post_init jobs";
3764 (pop @POST_INIT)->(1) while @POST_INIT;
3765
3399 warn "leaving sync_job"; 3766 warn "leaving sync_job";
3400 3767
3401 1 3768 1
3402 } or do { 3769 } or do {
3403 warn $@; 3770 warn $@;
3404 warn "error while reloading, exiting."; 3771 cf::cleanup "error while reloading, exiting.";
3405 exit 1;
3406 }; 3772 };
3407 3773
3408 warn "reloaded"; 3774 warn "reloaded";
3775 --$RELOAD;
3776 }
3777
3778 $t1 = EV::time - $t1;
3779 warn "reload completed in ${t1}s\n";
3409}; 3780};
3410 3781
3411our $RELOAD_WATCHER; # used only during reload 3782our $RELOAD_WATCHER; # used only during reload
3412 3783
3413sub reload_perl() { 3784sub reload_perl() {
3414 # doing reload synchronously and two reloads happen back-to-back, 3785 # doing reload synchronously and two reloads happen back-to-back,
3415 # coro crashes during coro_state_free->destroy here. 3786 # coro crashes during coro_state_free->destroy here.
3416 3787
3417 $RELOAD_WATCHER ||= Event->timer ( 3788 $RELOAD_WATCHER ||= cf::async {
3418 reentrant => 0, 3789 Coro::AIO::aio_wait cache_extensions;
3419 after => 0, 3790
3420 data => WF_AUTOCANCEL, 3791 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3421 cb => sub {
3422 do_reload_perl; 3792 do_reload_perl;
3423 undef $RELOAD_WATCHER; 3793 undef $RELOAD_WATCHER;
3424 }, 3794 };
3425 ); 3795 };
3426} 3796}
3427 3797
3428register_command "reload" => sub { 3798register_command "reload" => sub {
3429 my ($who, $arg) = @_; 3799 my ($who, $arg) = @_;
3430 3800
3431 if ($who->flag (FLAG_WIZ)) { 3801 if ($who->flag (FLAG_WIZ)) {
3432 $who->message ("reloading server."); 3802 $who->message ("reloading server.");
3803 async {
3804 $Coro::current->{desc} = "perl_reload";
3433 async { reload_perl }; 3805 reload_perl;
3806 };
3434 } 3807 }
3435}; 3808};
3436 3809
3437unshift @INC, $LIBDIR; 3810unshift @INC, $LIBDIR;
3438 3811
3440 3813
3441our @WAIT_FOR_TICK; 3814our @WAIT_FOR_TICK;
3442our @WAIT_FOR_TICK_BEGIN; 3815our @WAIT_FOR_TICK_BEGIN;
3443 3816
3444sub wait_for_tick { 3817sub wait_for_tick {
3445 return unless $TICK_WATCHER->is_active;
3446 return if $Coro::current == $Coro::main; 3818 return if tick_inhibit || $Coro::current == $Coro::main;
3447 3819
3448 my $signal = new Coro::Signal; 3820 my $signal = new Coro::Signal;
3449 push @WAIT_FOR_TICK, $signal; 3821 push @WAIT_FOR_TICK, $signal;
3450 $signal->wait; 3822 $signal->wait;
3451} 3823}
3452 3824
3453sub wait_for_tick_begin { 3825sub wait_for_tick_begin {
3454 return unless $TICK_WATCHER->is_active;
3455 return if $Coro::current == $Coro::main; 3826 return if tick_inhibit || $Coro::current == $Coro::main;
3456 3827
3457 my $signal = new Coro::Signal; 3828 my $signal = new Coro::Signal;
3458 push @WAIT_FOR_TICK_BEGIN, $signal; 3829 push @WAIT_FOR_TICK_BEGIN, $signal;
3459 $signal->wait; 3830 $signal->wait;
3460} 3831}
3461 3832
3462$TICK_WATCHER = Event->timer ( 3833sub tick {
3463 reentrant => 0,
3464 parked => 1,
3465 prio => 0,
3466 at => $NEXT_TICK || $TICK,
3467 data => WF_AUTOCANCEL,
3468 cb => sub {
3469 if ($Coro::current != $Coro::main) { 3834 if ($Coro::current != $Coro::main) {
3470 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3835 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3471 unless ++$bug_warning > 10; 3836 unless ++$bug_warning > 10;
3472 return; 3837 return;
3473 } 3838 }
3474 3839
3475 $NOW = $tick_start = Event::time;
3476
3477 cf::server_tick; # one server iteration 3840 cf::server_tick; # one server iteration
3478 3841
3479 $RUNTIME += $TICK;
3480 $NEXT_TICK += $TICK;
3481
3482 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3842 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3483 $NEXT_RUNTIME_WRITE = $NOW + 10; 3843 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3484 Coro::async_pool { 3844 Coro::async_pool {
3845 $Coro::current->{desc} = "runtime saver";
3485 write_runtime 3846 write_runtime_sync
3486 or warn "ERROR: unable to write runtime file: $!"; 3847 or warn "ERROR: unable to write runtime file: $!";
3487 };
3488 } 3848 };
3849 }
3489 3850
3490 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3851 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3491 $sig->send; 3852 $sig->send;
3492 } 3853 }
3493 while (my $sig = shift @WAIT_FOR_TICK) { 3854 while (my $sig = shift @WAIT_FOR_TICK) {
3494 $sig->send; 3855 $sig->send;
3495 } 3856 }
3496 3857
3497 $NOW = Event::time; 3858 $LOAD = ($NOW - $TICK_START) / $TICK;
3498
3499 # if we are delayed by four ticks or more, skip them all
3500 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3501
3502 $TICK_WATCHER->at ($NEXT_TICK);
3503 $TICK_WATCHER->start;
3504
3505 $LOAD = ($NOW - $tick_start) / $TICK;
3506 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3859 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3507 3860
3508 _post_tick; 3861 if (0) {
3862 if ($NEXT_TICK) {
3863 my $jitter = $TICK_START - $NEXT_TICK;
3864 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3865 warn "jitter $JITTER\n";#d#
3866 }
3509 }, 3867 }
3510); 3868}
3511 3869
3512{ 3870{
3871 # configure BDB
3872
3513 BDB::min_parallel 8; 3873 BDB::min_parallel 8;
3514 BDB::max_poll_time $TICK * 0.1; 3874 BDB::max_poll_reqs $TICK * 0.1;
3515 $BDB_POLL_WATCHER = Event->io ( 3875 $AnyEvent::BDB::WATCHER->priority (1);
3516 reentrant => 0,
3517 fd => BDB::poll_fileno,
3518 poll => 'r',
3519 prio => 0,
3520 data => WF_AUTOCANCEL,
3521 cb => \&BDB::poll_cb,
3522 );
3523
3524 BDB::set_sync_prepare {
3525 my $status;
3526 my $current = $Coro::current;
3527 (
3528 sub {
3529 $status = $!;
3530 $current->ready; undef $current;
3531 },
3532 sub {
3533 Coro::schedule while defined $current;
3534 $! = $status;
3535 },
3536 )
3537 };
3538 3876
3539 unless ($DB_ENV) { 3877 unless ($DB_ENV) {
3540 $DB_ENV = BDB::db_env_create; 3878 $DB_ENV = BDB::db_env_create;
3541 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3879 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3542 | BDB::LOG_AUTOREMOVE, 1); 3880 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3881 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3543 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3882 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3544 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3883 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3545 3884
3546 cf::sync_job { 3885 cf::sync_job {
3547 eval { 3886 eval {
3557 3896
3558 cf::cleanup "db_env_open(db): $@" if $@; 3897 cf::cleanup "db_env_open(db): $@" if $@;
3559 }; 3898 };
3560 } 3899 }
3561 3900
3562 $BDB_DEADLOCK_WATCHER = Event->timer ( 3901 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3563 after => 3,
3564 interval => 1,
3565 hard => 1,
3566 prio => 0,
3567 data => WF_AUTOCANCEL,
3568 cb => sub {
3569 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3902 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3570 },
3571 ); 3903 };
3572 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3904 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3573 after => 11,
3574 interval => 60,
3575 hard => 1,
3576 prio => 0,
3577 data => WF_AUTOCANCEL,
3578 cb => sub {
3579 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3905 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3580 },
3581 ); 3906 };
3582 $BDB_TRICKLE_WATCHER = Event->timer ( 3907 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3583 after => 5,
3584 interval => 10,
3585 hard => 1,
3586 prio => 0,
3587 data => WF_AUTOCANCEL,
3588 cb => sub {
3589 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3908 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3590 },
3591 ); 3909 };
3592} 3910}
3593 3911
3594{ 3912{
3913 # configure IO::AIO
3914
3595 IO::AIO::min_parallel 8; 3915 IO::AIO::min_parallel 8;
3596
3597 undef $Coro::AIO::WATCHER;
3598 IO::AIO::max_poll_time $TICK * 0.1; 3916 IO::AIO::max_poll_time $TICK * 0.1;
3599 $AIO_POLL_WATCHER = Event->io ( 3917 undef $AnyEvent::AIO::WATCHER;
3600 reentrant => 0,
3601 data => WF_AUTOCANCEL,
3602 fd => IO::AIO::poll_fileno,
3603 poll => 'r',
3604 prio => 6,
3605 cb => \&IO::AIO::poll_cb,
3606 );
3607} 3918}
3608 3919
3609my $_log_backtrace; 3920my $_log_backtrace;
3610 3921
3611sub _log_backtrace { 3922sub _log_backtrace {
3614 $msg =~ s/\n//; 3925 $msg =~ s/\n//;
3615 3926
3616 # limit the # of concurrent backtraces 3927 # limit the # of concurrent backtraces
3617 if ($_log_backtrace < 2) { 3928 if ($_log_backtrace < 2) {
3618 ++$_log_backtrace; 3929 ++$_log_backtrace;
3930 my $perl_bt = Carp::longmess $msg;
3619 async { 3931 async {
3932 $Coro::current->{desc} = "abt $msg";
3933
3620 my @bt = fork_call { 3934 my @bt = fork_call {
3621 @addr = map { sprintf "%x", $_ } @addr; 3935 @addr = map { sprintf "%x", $_ } @addr;
3622 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3936 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3623 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3937 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3624 or die "addr2line: $!"; 3938 or die "addr2line: $!";
3632 } 3946 }
3633 3947
3634 @funcs 3948 @funcs
3635 }; 3949 };
3636 3950
3637 LOG llevInfo, "[ABT] $msg\n"; 3951 LOG llevInfo, "[ABT] $perl_bt\n";
3952 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3638 LOG llevInfo, "[ABT] $_\n" for @bt; 3953 LOG llevInfo, "[ABT] $_\n" for @bt;
3639 --$_log_backtrace; 3954 --$_log_backtrace;
3640 }; 3955 };
3641 } else { 3956 } else {
3642 LOG llevInfo, "[ABT] $msg\n"; 3957 LOG llevInfo, "[ABT] $msg\n";
3643 LOG llevInfo, "[ABT] [suppressed]\n"; 3958 LOG llevInfo, "[ABT] [suppressed]\n";
3644 } 3959 }
3645} 3960}
3646 3961
3647# load additional modules 3962# load additional modules
3648use cf::pod; 3963require "cf/$_.pm" for @EXTRA_MODULES;
3649 3964
3650END { cf::emergency_save } 3965END { cf::emergency_save }
3651 3966
36521 39671
3653 3968

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