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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.374 by root, Wed Sep 19 22:07:16 2007 UTC vs.
Revision 1.474 by root, Thu Jul 16 21:42:56 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
37use Guard ();
15use Coro 3.64 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
41use Coro::EV;
18use Coro::Event; 42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
23use Coro::Storable; 50use Coro::Storable;
24use Coro::Util (); 51use Coro::Util ();
25 52
26use JSON::XS (); 53use JSON::XS 2.01 ();
27use BDB (); 54use BDB ();
28use Data::Dumper; 55use Data::Dumper;
29use Digest::MD5; 56use Digest::MD5;
30use Fcntl; 57use Fcntl;
31use YAML::Syck (); 58use YAML ();
32use IO::AIO 2.32 (); 59use IO::AIO ();
33use Time::HiRes; 60use Time::HiRes;
34use Compress::LZF; 61use Compress::LZF;
35use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
36 65
37# configure various modules to our taste 66# configure various modules to our taste
38# 67#
39$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42 76
43$Event::Eval = 1; # no idea why this is required, but it is 77# strictly for debugging
44 78$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 79
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 80sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 81
52our %COMMAND = (); 82our %COMMAND = ();
53our %COMMAND_TIME = (); 83our %COMMAND_TIME = ();
56our %EXTCMD = (); 86our %EXTCMD = ();
57our %EXTICMD = (); 87our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 88our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 89our %EXT_MAP = (); # pluggable maps
60 90
61our $RELOAD; # number of reloads so far 91our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 92our @EVENT;
63 93
64our $CONFDIR = confdir; 94our $CONFDIR = confdir;
65our $DATADIR = datadir; 95our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 96our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 97our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 98our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 99our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 100our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 101our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 102our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 103our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 104our $BDBDIR = "$LOCALDIR/db";
105our $PIDFILE = "$LOCALDIR/pid";
106our $RUNTIMEFILE = "$LOCALDIR/runtime";
107
108our %RESOURCE;
75 109
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 110our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 111our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 112our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 113our $USE_FSYNC = 1; # use fsync to write maps - default on
83 114
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 115our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 116our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 117our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 118our $DB_ENV;
89 119
120our @EXTRA_MODULES = qw(pod mapscript);
121
90our %CFG; 122our %CFG;
91 123
92our $UPTIME; $UPTIME ||= time; 124our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 125our $RUNTIME;
126our $NOW;
94 127
95our (%PLAYER, %PLAYER_LOADING); # all users 128our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 129our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 130our $LINK_MAP; # the special {link} map, which is always available
98 131
99# used to convert map paths into valid unix filenames by replacing / by ∕ 132# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 133our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 134
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 135our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 136our $LOADAVG; # same thing, but with alpha-smoothing
137our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 138our $TICK_START; # for load detecting purposes
139
140our @POST_INIT;
141
142our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
143our $REALLY_UNLOOP; # never set to true, please :)
105 144
106binmode STDOUT; 145binmode STDOUT;
107binmode STDERR; 146binmode STDERR;
108 147
109# read virtual server time, if available 148# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 149unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 150 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 151 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 152 $RUNTIME = <$fh> + 0.;
114} 153}
154
155eval "sub TICK() { $TICK } 1" or die;
115 156
116mkdir $_ 157mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 158 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118 159
119our $EMERGENCY_POSITION; 160our $EMERGENCY_POSITION;
162 203
163The raw value load value from the last tick. 204The raw value load value from the last tick.
164 205
165=item %cf::CFG 206=item %cf::CFG
166 207
167Configuration for the server, loaded from C</etc/crossfire/config>, or 208Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 209from wherever your confdir points to.
169 210
170=item cf::wait_for_tick, cf::wait_for_tick_begin 211=item cf::wait_for_tick, cf::wait_for_tick_begin
171 212
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 213These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 234 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 235
195 LOG llevError, $msg; 236 LOG llevError, $msg;
196 }; 237 };
197} 238}
239
240$Coro::State::DIEHOOK = sub {
241 return unless $^S eq 0; # "eq", not "=="
242
243 if ($Coro::current == $Coro::main) {#d#
244 warn "DIEHOOK called in main context, Coro bug?\n";#d#
245 return;#d#
246 }#d#
247
248 # kill coroutine otherwise
249 warn Carp::longmess $_[0];
250 Coro::terminate
251};
252
253$SIG{__DIE__} = sub { }; #d#?
198 254
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 255@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 256@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 257@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 258@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 265for my $pkg (qw(
210 cf::global cf::attachable 266 cf::global cf::attachable
211 cf::object cf::object::player 267 cf::object cf::object::player
212 cf::client cf::player 268 cf::client cf::player
213 cf::arch cf::living 269 cf::arch cf::living
270 cf::map cf::mapspace
214 cf::map cf::party cf::region 271 cf::party cf::region
215)) { 272)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 273 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 274}
219 275
220$Event::DIED = sub { 276$EV::DIED = sub {
221 warn "error in event callback: @_"; 277 warn "error in event callback: @_";
222}; 278};
223 279
224############################################################################# 280#############################################################################
225 281
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 304 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 305 $d
250 } || "[unable to dump $_[0]: '$@']"; 306 } || "[unable to dump $_[0]: '$@']";
251} 307}
252 308
253=item $ref = cf::from_json $json 309=item $ref = cf::decode_json $json
254 310
255Converts a JSON string into the corresponding perl data structure. 311Converts a JSON string into the corresponding perl data structure.
256 312
257=item $json = cf::to_json $ref 313=item $json = cf::encode_json $ref
258 314
259Converts a perl data structure into its JSON representation. 315Converts a perl data structure into its JSON representation.
260 316
261=cut 317=cut
262 318
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 319our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 320
265sub to_json ($) { $json_coder->encode ($_[0]) } 321sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 322sub decode_json($) { $json_coder->decode ($_[0]) }
323
324=item cf::post_init { BLOCK }
325
326Execute the given codeblock, I<after> all extensions have been (re-)loaded,
327but I<before> the server starts ticking again.
328
329The cdoeblock will have a single boolean argument to indicate whether this
330is a reload or not.
331
332=cut
333
334sub post_init(&) {
335 push @POST_INIT, shift;
336}
267 337
268=item cf::lock_wait $string 338=item cf::lock_wait $string
269 339
270Wait until the given lock is available. See cf::lock_acquire. 340Wait until the given lock is available. See cf::lock_acquire.
271 341
272=item my $lock = cf::lock_acquire $string 342=item my $lock = cf::lock_acquire $string
273 343
274Wait until the given lock is available and then acquires it and returns 344Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 345a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 346for example when the coroutine gets canceled), the lock is automatically
277returned. 347returned.
278 348
279Locks are *not* recursive, locking from the same coro twice results in a 349Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 350deadlocked coro.
286 356
287Return true if the lock is currently active, i.e. somebody has locked it. 357Return true if the lock is currently active, i.e. somebody has locked it.
288 358
289=cut 359=cut
290 360
291our %LOCK; 361our $LOCKS = new Coro::SemaphoreSet;
292our %LOCKER;#d#
293 362
294sub lock_wait($) { 363sub lock_wait($) {
295 my ($key) = @_; 364 $LOCKS->wait ($_[0]);
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307} 365}
308 366
309sub lock_acquire($) { 367sub lock_acquire($) {
310 my ($key) = @_; 368 $LOCKS->guard ($_[0])
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323} 369}
324 370
325sub lock_active($) { 371sub lock_active($) {
326 my ($key) = @_; 372 $LOCKS->count ($_[0]) < 1
327
328 ! ! $LOCK{$key}
329} 373}
330 374
331sub freeze_mainloop { 375sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 376 tick_inhibit_inc;
333 377
334 my $guard = Coro::guard { 378 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start; 379}
336 }; 380
337 $TICK_WATCHER->stop; 381=item cf::periodic $interval, $cb
338 $guard 382
383Like EV::periodic, but randomly selects a starting point so that the actions
384get spread over timer.
385
386=cut
387
388sub periodic($$) {
389 my ($interval, $cb) = @_;
390
391 my $start = rand List::Util::min 180, $interval;
392
393 EV::periodic $start, $interval, 0, $cb
339} 394}
340 395
341=item cf::get_slot $time[, $priority[, $name]] 396=item cf::get_slot $time[, $priority[, $name]]
342 397
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 398Allocate $time seconds of blocking CPU time at priority C<$priority>:
373 } 428 }
374 } 429 }
375 } 430 }
376 431
377 if (@SLOT_QUEUE) { 432 if (@SLOT_QUEUE) {
378 # we do not use wait_For_tick() as it returns immediately when tick is inactive 433 # we do not use wait_for_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal; 434 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait; 435 $signal->wait;
381 } else { 436 } else {
382 Coro::schedule; 437 Coro::schedule;
383 } 438 }
384 } 439 }
385}; 440};
386 441
387sub get_slot($;$$) { 442sub get_slot($;$$) {
443 return if tick_inhibit || $Coro::current == $Coro::main;
444
388 my ($time, $pri, $name) = @_; 445 my ($time, $pri, $name) = @_;
389 446
390 $time = $TICK * .6 if $time > $TICK * .6; 447 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal; 448 my $sig = new Coro::Signal;
392 449
406 463
407BEGIN { *async = \&Coro::async_pool } 464BEGIN { *async = \&Coro::async_pool }
408 465
409=item cf::sync_job { BLOCK } 466=item cf::sync_job { BLOCK }
410 467
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 468The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 469is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 470partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 471acceptable.
415 472
416If it must be done, put the blocking parts into C<sync_job>. This will run 473If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 474the given BLOCK in another coroutine while waiting for the result. The
422 479
423sub sync_job(&) { 480sub sync_job(&) {
424 my ($job) = @_; 481 my ($job) = @_;
425 482
426 if ($Coro::current == $Coro::main) { 483 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 484 my $time = EV::time;
428 485
429 # this is the main coro, too bad, we have to block 486 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 487 # till the operation succeeds, freezing the server :/
431 488
432 # TODO: use suspend/resume instead 489 LOG llevError, Carp::longmess "sync job";#d#
433 # (but this is cancel-safe) 490
434 my $freeze_guard = freeze_mainloop; 491 my $freeze_guard = freeze_mainloop;
435 492
436 my $busy = 1; 493 my $busy = 1;
437 my @res; 494 my @res;
438 495
442 warn $@ if $@; 499 warn $@ if $@;
443 undef $busy; 500 undef $busy;
444 })->prio (Coro::PRIO_MAX); 501 })->prio (Coro::PRIO_MAX);
445 502
446 while ($busy) { 503 while ($busy) {
447 Coro::cede or Event::one_event; 504 if (Coro::nready) {
505 Coro::cede_notself;
506 } else {
507 EV::loop EV::LOOP_ONESHOT;
448 } 508 }
509 }
449 510
450 $time = Event::time - $time; 511 my $time = EV::time - $time;
451 512
452 LOG llevError | logBacktrace, Carp::longmess "long sync job"
453 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
454
455 $tick_start += $time; # do not account sync jobs to server load 513 $TICK_START += $time; # do not account sync jobs to server load
456 514
457 wantarray ? @res : $res[0] 515 wantarray ? @res : $res[0]
458 } else { 516 } else {
459 # we are in another coroutine, how wonderful, everything just works 517 # we are in another coroutine, how wonderful, everything just works
460 518
485=item fork_call { }, $args 543=item fork_call { }, $args
486 544
487Executes the given code block with the given arguments in a seperate 545Executes the given code block with the given arguments in a seperate
488process, returning the results. Everything must be serialisable with 546process, returning the results. Everything must be serialisable with
489Coro::Storable. May, of course, block. Note that the executed sub may 547Coro::Storable. May, of course, block. Note that the executed sub may
490never block itself or use any form of Event handling. 548never block itself or use any form of event handling.
491 549
492=cut 550=cut
493 551
494sub fork_call(&@) { 552sub fork_call(&@) {
495 my ($cb, @args) = @_; 553 my ($cb, @args) = @_;
502 reset_signals; 560 reset_signals;
503 &$cb 561 &$cb
504 }, @args; 562 }, @args;
505 563
506 wantarray ? @res : $res[-1] 564 wantarray ? @res : $res[-1]
565}
566
567=item $coin = coin_from_name $name
568
569=cut
570
571our %coin_alias = (
572 "silver" => "silvercoin",
573 "silvercoin" => "silvercoin",
574 "silvercoins" => "silvercoin",
575 "gold" => "goldcoin",
576 "goldcoin" => "goldcoin",
577 "goldcoins" => "goldcoin",
578 "platinum" => "platinacoin",
579 "platinumcoin" => "platinacoin",
580 "platinumcoins" => "platinacoin",
581 "platina" => "platinacoin",
582 "platinacoin" => "platinacoin",
583 "platinacoins" => "platinacoin",
584 "royalty" => "royalty",
585 "royalties" => "royalty",
586);
587
588sub coin_from_name($) {
589 $coin_alias{$_[0]}
590 ? cf::arch::find $coin_alias{$_[0]}
591 : undef
507} 592}
508 593
509=item $value = cf::db_get $family => $key 594=item $value = cf::db_get $family => $key
510 595
511Returns a single value from the environment database. 596Returns a single value from the environment database.
650 735
651############################################################################# 736#############################################################################
652 737
653=head2 ATTACHABLE OBJECTS 738=head2 ATTACHABLE OBJECTS
654 739
655Many objects in crossfire are so-called attachable objects. That means you can 740Many objects in deliantra are so-called attachable objects. That means you can
656attach callbacks/event handlers (a collection of which is called an "attachment") 741attach callbacks/event handlers (a collection of which is called an "attachment")
657to it. All such attachable objects support the following methods. 742to it. All such attachable objects support the following methods.
658 743
659In the following description, CLASS can be any of C<global>, C<object> 744In the following description, CLASS can be any of C<global>, C<object>
660C<player>, C<client> or C<map> (i.e. the attachable objects in 745C<player>, C<client> or C<map> (i.e. the attachable objects in
661Crossfire TRT). 746Deliantra).
662 747
663=over 4 748=over 4
664 749
665=item $attachable->attach ($attachment, key => $value...) 750=item $attachable->attach ($attachment, key => $value...)
666 751
710=item cf::CLASS::attachment $name, ... 795=item cf::CLASS::attachment $name, ...
711 796
712Register an attachment by C<$name> through which attachable objects of the 797Register an attachment by C<$name> through which attachable objects of the
713given CLASS can refer to this attachment. 798given CLASS can refer to this attachment.
714 799
715Some classes such as crossfire maps and objects can specify attachments 800Some classes such as deliantra maps and objects can specify attachments
716that are attached at load/instantiate time, thus the need for a name. 801that are attached at load/instantiate time, thus the need for a name.
717 802
718These calls expect any number of the following handler/hook descriptions: 803These calls expect any number of the following handler/hook descriptions:
719 804
720=over 4 805=over 4
948 } 1033 }
949 1034
950 0 1035 0
951} 1036}
952 1037
953=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1038=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
954 1039
955=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1040=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
956 1041
957Generate an object-specific event with the given arguments. 1042Generate an object-specific event with the given arguments.
958 1043
964 1049
965=cut 1050=cut
966 1051
967############################################################################# 1052#############################################################################
968# object support 1053# object support
969#
970 1054
1055sub _object_equal($$);
1056sub _object_equal($$) {
1057 my ($a, $b) = @_;
1058
1059 return 0 unless (ref $a) eq (ref $b);
1060
1061 if ("HASH" eq ref $a) {
1062 my @ka = keys %$a;
1063 my @kb = keys %$b;
1064
1065 return 0 if @ka != @kb;
1066
1067 for (0 .. $#ka) {
1068 return 0 unless $ka[$_] eq $kb[$_];
1069 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1070 }
1071
1072 } elsif ("ARRAY" eq ref $a) {
1073
1074 return 0 if @$a != @$b;
1075
1076 for (0 .. $#$a) {
1077 return 0 unless _object_equal $a->[$_], $b->[$_];
1078 }
1079
1080 } elsif ($a ne $b) {
1081 return 0;
1082 }
1083
1084 1
1085}
1086
1087our $SLOW_MERGES;#d#
971sub _can_merge { 1088sub _can_merge {
972 my ($ob1, $ob2) = @_; 1089 my ($ob1, $ob2) = @_;
973 1090
974 local $Storable::canonical = 1; 1091 ++$SLOW_MERGES;#d#
975 my $fob1 = Storable::freeze $ob1;
976 my $fob2 = Storable::freeze $ob2;
977 1092
978 $fob1 eq $fob2 1093 # we do the slow way here
1094 return _object_equal $ob1, $ob2
979} 1095}
980 1096
981sub reattach { 1097sub reattach {
982 # basically do the same as instantiate, without calling instantiate 1098 # basically do the same as instantiate, without calling instantiate
983 my ($obj) = @_; 1099 my ($obj) = @_;
984 1100
1101 # no longer needed after getting rid of delete_package?
985 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1102 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
986 1103
987 my $registry = $obj->registry; 1104 my $registry = $obj->registry;
988 1105
989 @$registry = (); 1106 @$registry = ();
990 1107
1005cf::attachable->attach ( 1122cf::attachable->attach (
1006 prio => -1000000, 1123 prio => -1000000,
1007 on_instantiate => sub { 1124 on_instantiate => sub {
1008 my ($obj, $data) = @_; 1125 my ($obj, $data) = @_;
1009 1126
1010 $data = from_json $data; 1127 $data = decode_json $data;
1011 1128
1012 for (@$data) { 1129 for (@$data) {
1013 my ($name, $args) = @$_; 1130 my ($name, $args) = @$_;
1014 1131
1015 $obj->attach ($name, %{$args || {} }); 1132 $obj->attach ($name, %{$args || {} });
1036 utf8::decode (my $decname = $filename); 1153 utf8::decode (my $decname = $filename);
1037 warn sprintf "saving %s (%d,%d)\n", 1154 warn sprintf "saving %s (%d,%d)\n",
1038 $decname, length $$rdata, scalar @$objs; 1155 $decname, length $$rdata, scalar @$objs;
1039 1156
1040 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1157 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1041 chmod SAVE_MODE, $fh; 1158 aio_chmod $fh, SAVE_MODE;
1042 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1159 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1043 aio_fsync $fh if $cf::USE_FSYNC; 1160 if ($cf::USE_FSYNC) {
1161 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1162 aio_fsync $fh;
1163 }
1044 close $fh; 1164 aio_close $fh;
1045 1165
1046 if (@$objs) { 1166 if (@$objs) {
1047 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1167 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1048 chmod SAVE_MODE, $fh; 1168 aio_chmod $fh, SAVE_MODE;
1049 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1169 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1050 aio_write $fh, 0, (length $data), $data, 0; 1170 aio_write $fh, 0, (length $data), $data, 0;
1051 aio_fsync $fh if $cf::USE_FSYNC; 1171 if ($cf::USE_FSYNC) {
1172 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1173 aio_fsync $fh;
1174 }
1052 close $fh; 1175 aio_close $fh;
1053 aio_rename "$filename.pst~", "$filename.pst"; 1176 aio_rename "$filename.pst~", "$filename.pst";
1054 } 1177 }
1055 } else { 1178 } else {
1056 aio_unlink "$filename.pst"; 1179 aio_unlink "$filename.pst";
1057 } 1180 }
1058 1181
1059 aio_rename "$filename~", $filename; 1182 aio_rename "$filename~", $filename;
1183
1184 $filename =~ s%/[^/]+$%%;
1185 aio_pathsync $filename if $cf::USE_FSYNC;
1060 } else { 1186 } else {
1061 warn "FATAL: $filename~: $!\n"; 1187 warn "unable to save objects: $filename~: $!\n";
1062 } 1188 }
1063 } else { 1189 } else {
1064 aio_unlink $filename; 1190 aio_unlink $filename;
1065 aio_unlink "$filename.pst"; 1191 aio_unlink "$filename.pst";
1066 } 1192 }
1085 1211
1086 unless (aio_stat "$filename.pst") { 1212 unless (aio_stat "$filename.pst") {
1087 (aio_load "$filename.pst", $av) >= 0 1213 (aio_load "$filename.pst", $av) >= 0
1088 or return; 1214 or return;
1089 1215
1090 $av = eval { (Storable::thaw $av)->{objs} }; 1216 my $st = eval { Coro::Storable::thaw $av };
1217 $av = $st->{objs};
1091 } 1218 }
1092 1219
1093 utf8::decode (my $decname = $filename); 1220 utf8::decode (my $decname = $filename);
1094 warn sprintf "loading %s (%d,%d)\n", 1221 warn sprintf "loading %s (%d,%d)\n",
1095 $decname, length $data, scalar @{$av || []}; 1222 $decname, length $data, scalar @{$av || []};
1156 my ($name, $cb) = @_; 1283 my ($name, $cb) = @_;
1157 1284
1158 $EXTICMD{$name} = $cb; 1285 $EXTICMD{$name} = $cb;
1159} 1286}
1160 1287
1288use File::Glob ();
1289
1161cf::player->attach ( 1290cf::player->attach (
1162 on_command => sub { 1291 on_command => sub {
1163 my ($pl, $name, $params) = @_; 1292 my ($pl, $name, $params) = @_;
1164 1293
1165 my $cb = $COMMAND{$name} 1294 my $cb = $COMMAND{$name}
1197 1326
1198 cf::override; 1327 cf::override;
1199 }, 1328 },
1200); 1329);
1201 1330
1331# "readahead" all extensions
1332sub cache_extensions {
1333 my $grp = IO::AIO::aio_group;
1334
1335 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1336 for (grep /\.ext$/, @{$_[0]}) {
1337 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1338 }
1339 };
1340
1341 $grp
1342}
1343
1202sub load_extensions { 1344sub load_extensions {
1203 cf::sync_job { 1345 cf::sync_job {
1204 my %todo; 1346 my %todo;
1205 1347
1206 for my $path (<$LIBDIR/*.ext>) { 1348 for my $path (<$LIBDIR/*.ext>) {
1225 1367
1226 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1368 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1227 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1369 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1228 1370
1229 $ext{source} = 1371 $ext{source} =
1230 "package $pkg; use strict; use utf8;\n" 1372 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1231 . "#line 1 \"$path\"\n{\n" 1373 . "#line 1 \"$path\"\n{\n"
1232 . $source 1374 . $source
1233 . "\n};\n1"; 1375 . "\n};\n1";
1234 1376
1235 $todo{$base} = \%ext; 1377 $todo{$base} = \%ext;
1251 my $msg = $@ ? "$v->{path}: $@\n" 1393 my $msg = $@ ? "$v->{path}: $@\n"
1252 : "$v->{base}: extension inactive.\n"; 1394 : "$v->{base}: extension inactive.\n";
1253 1395
1254 if (exists $v->{meta}{mandatory}) { 1396 if (exists $v->{meta}{mandatory}) {
1255 warn $msg; 1397 warn $msg;
1256 warn "mandatory extension failed to load, exiting.\n"; 1398 cf::cleanup "mandatory extension failed to load, exiting.";
1257 exit 1;
1258 } 1399 }
1259 1400
1260 warn $msg; 1401 warn $msg;
1261 } 1402 }
1262 1403
1276 1417
1277=back 1418=back
1278 1419
1279=head2 CORE EXTENSIONS 1420=head2 CORE EXTENSIONS
1280 1421
1281Functions and methods that extend core crossfire objects. 1422Functions and methods that extend core deliantra objects.
1282 1423
1283=cut 1424=cut
1284 1425
1285package cf::player; 1426package cf::player;
1286 1427
1329 1470
1330sub exists($) { 1471sub exists($) {
1331 my ($login) = @_; 1472 my ($login) = @_;
1332 1473
1333 $cf::PLAYER{$login} 1474 $cf::PLAYER{$login}
1334 or cf::sync_job { !aio_stat path $login } 1475 or !aio_stat path $login
1335} 1476}
1336 1477
1337sub find($) { 1478sub find($) {
1338 return $cf::PLAYER{$_[0]} || do { 1479 return $cf::PLAYER{$_[0]} || do {
1339 my $login = $_[0]; 1480 my $login = $_[0];
1351 my $f = new_from_file cf::object::thawer path $login 1492 my $f = new_from_file cf::object::thawer path $login
1352 or return; 1493 or return;
1353 1494
1354 my $pl = cf::player::load_pl $f 1495 my $pl = cf::player::load_pl $f
1355 or return; 1496 or return;
1497
1356 local $cf::PLAYER_LOADING{$login} = $pl; 1498 local $cf::PLAYER_LOADING{$login} = $pl;
1357 $f->resolve_delayed_derefs; 1499 $f->resolve_delayed_derefs;
1358 $cf::PLAYER{$login} = $pl 1500 $cf::PLAYER{$login} = $pl
1359 } 1501 }
1360 } 1502 }
1370 1512
1371 return if $pl->{deny_save}; 1513 return if $pl->{deny_save};
1372 1514
1373 aio_mkdir playerdir $pl, 0770; 1515 aio_mkdir playerdir $pl, 0770;
1374 $pl->{last_save} = $cf::RUNTIME; 1516 $pl->{last_save} = $cf::RUNTIME;
1517
1518 cf::get_slot 0.01;
1375 1519
1376 $pl->save_pl ($path); 1520 $pl->save_pl ($path);
1377 cf::cede_to_tick; 1521 cf::cede_to_tick;
1378} 1522}
1379 1523
1411 my ($pl) = @_; 1555 my ($pl) = @_;
1412 1556
1413 my $name = $pl->ob->name; 1557 my $name = $pl->ob->name;
1414 1558
1415 $pl->{deny_save} = 1; 1559 $pl->{deny_save} = 1;
1416 $pl->password ("*"); # this should lock out the player until we nuked the dir 1560 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1417 1561
1418 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1562 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1419 $pl->deactivate; 1563 $pl->deactivate;
1564 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1565 $pl->ob->check_score;
1420 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1566 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1421 $pl->ns->destroy if $pl->ns; 1567 $pl->ns->destroy if $pl->ns;
1422 1568
1423 my $path = playerdir $pl; 1569 my $path = playerdir $pl;
1424 my $temp = "$path~$cf::RUNTIME~deleting~"; 1570 my $temp = "$path~$cf::RUNTIME~deleting~";
1463 1609
1464 for my $login (@$dirs) { 1610 for my $login (@$dirs) {
1465 my $path = path $login; 1611 my $path = path $login;
1466 1612
1467 # a .pst is a dead give-away for a valid player 1613 # a .pst is a dead give-away for a valid player
1468 unless (-e "$path.pst") { 1614 # if no pst file found, open and chekc for blocked users
1615 if (aio_stat "$path.pst") {
1469 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1616 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1470 aio_read $fh, 0, 512, my $buf, 0 or next; 1617 aio_read $fh, 0, 512, my $buf, 0 or next;
1471 $buf !~ /^password -------------$/m or next; # official not-valid tag 1618 $buf !~ /^password -------------$/m or next; # official not-valid tag
1472 } 1619 }
1473 1620
1504 } 1651 }
1505 1652
1506 \@paths 1653 \@paths
1507} 1654}
1508 1655
1509=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1656=item $protocol_xml = $player->expand_cfpod ($cfpod)
1510 1657
1511Expand crossfire pod fragments into protocol xml. 1658Expand deliantra pod fragments into protocol xml.
1512
1513=cut
1514
1515sub expand_cfpod {
1516 ((my $self), (local $_)) = @_;
1517
1518 # escape & and <
1519 s/&/&amp;/g;
1520 s/(?<![BIUGHT])</&lt;/g;
1521
1522 # this is buggy, it needs to properly take care of nested <'s
1523
1524 1 while
1525 # replace B<>, I<>, U<> etc.
1526 s/B<([^\>]*)>/<b>$1<\/b>/
1527 || s/I<([^\>]*)>/<i>$1<\/i>/
1528 || s/U<([^\>]*)>/<u>$1<\/u>/
1529 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1530 # replace G<male|female> tags
1531 || s{G<([^>|]*)\|([^>]*)>}{
1532 $self->gender ? $2 : $1
1533 }ge
1534 # replace H<hint text>
1535 || s{H<([^\>]*)>}
1536 {
1537 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1538 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1539 "")
1540 [$self->{hintmode}]
1541 }ge;
1542
1543 # create single paragraphs (very hackish)
1544 s/(?<=\S)\n(?=\w)/ /g;
1545
1546 # compress some whitespace
1547 s/\s+\n/\n/g; # ws line-ends
1548 s/\n\n+/\n/g; # double lines
1549 s/^\n+//; # beginning lines
1550 s/\n+$//; # ending lines
1551
1552 $_
1553}
1554
1555sub hintmode {
1556 $_[0]{hintmode} = $_[1] if @_ > 1;
1557 $_[0]{hintmode}
1558}
1559 1659
1560=item $player->ext_reply ($msgid, @msg) 1660=item $player->ext_reply ($msgid, @msg)
1561 1661
1562Sends an ext reply to the player. 1662Sends an ext reply to the player.
1563 1663
1630our $MAX_RESET = 3600; 1730our $MAX_RESET = 3600;
1631our $DEFAULT_RESET = 3000; 1731our $DEFAULT_RESET = 3000;
1632 1732
1633sub generate_random_map { 1733sub generate_random_map {
1634 my ($self, $rmp) = @_; 1734 my ($self, $rmp) = @_;
1735
1736 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1737
1635 # mit "rum" bekleckern, nicht 1738 # mit "rum" bekleckern, nicht
1636 $self->_create_random_map ( 1739 $self->_create_random_map (
1637 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1740 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1638 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1741 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1639 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1742 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1761 1864
1762# the temporary/swap location 1865# the temporary/swap location
1763sub save_path { 1866sub save_path {
1764 my ($self) = @_; 1867 my ($self) = @_;
1765 1868
1766 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1767 "$TMPDIR/$path.map" 1870 "$TMPDIR/$path.map"
1768} 1871}
1769 1872
1770# the unique path, undef == no special unique path 1873# the unique path, undef == no special unique path
1771sub uniq_path { 1874sub uniq_path {
1772 my ($self) = @_; 1875 my ($self) = @_;
1773 1876
1774 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1877 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1775 "$UNIQUEDIR/$path" 1878 "$UNIQUEDIR/$path"
1776}
1777
1778# and all this just because we cannot iterate over
1779# all maps in C++...
1780sub change_all_map_light {
1781 my ($change) = @_;
1782
1783 $_->change_map_light ($change)
1784 for grep $_->outdoor, values %cf::MAP;
1785} 1879}
1786 1880
1787sub decay_objects { 1881sub decay_objects {
1788 my ($self) = @_; 1882 my ($self) = @_;
1789 1883
1873sub find { 1967sub find {
1874 my ($path, $origin) = @_; 1968 my ($path, $origin) = @_;
1875 1969
1876 $path = normalise $path, $origin && $origin->path; 1970 $path = normalise $path, $origin && $origin->path;
1877 1971
1878 cf::lock_wait "map_data:$path";#d#remove 1972 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1879 cf::lock_wait "map_find:$path"; 1973 my $guard2 = cf::lock_acquire "map_find:$path";
1880 1974
1881 $cf::MAP{$path} || do { 1975 $cf::MAP{$path} || do {
1882 my $guard1 = cf::lock_acquire "map_find:$path";
1883 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1884
1885 my $map = new_from_path cf::map $path 1976 my $map = new_from_path cf::map $path
1886 or return; 1977 or return;
1887 1978
1888 $map->{last_save} = $cf::RUNTIME; 1979 $map->{last_save} = $cf::RUNTIME;
1889 1980
1891 or return; 1982 or return;
1892 1983
1893 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1984 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1894 # doing this can freeze the server in a sync job, obviously 1985 # doing this can freeze the server in a sync job, obviously
1895 #$cf::WAIT_FOR_TICK->wait; 1986 #$cf::WAIT_FOR_TICK->wait;
1987 undef $guard2;
1896 undef $guard1; 1988 undef $guard1;
1897 undef $guard2;
1898 $map->reset; 1989 $map->reset;
1899 return find $path; 1990 return find $path;
1900 } 1991 }
1901 1992
1902 $cf::MAP{$path} = $map 1993 $cf::MAP{$path} = $map
1929 my $f = new_from_file cf::object::thawer $self->{load_path}; 2020 my $f = new_from_file cf::object::thawer $self->{load_path};
1930 $f->skip_block; 2021 $f->skip_block;
1931 $self->_load_objects ($f) 2022 $self->_load_objects ($f)
1932 or return; 2023 or return;
1933 2024
1934 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2025 $self->post_load_original
1935 if delete $self->{load_original}; 2026 if delete $self->{load_original};
1936 2027
1937 if (my $uniq = $self->uniq_path) { 2028 if (my $uniq = $self->uniq_path) {
1938 utf8::encode $uniq; 2029 utf8::encode $uniq;
1939 unless (aio_stat $uniq) { 2030 unless (aio_stat $uniq) {
1957 unless ($self->{deny_activate}) { 2048 unless ($self->{deny_activate}) {
1958 $self->decay_objects; 2049 $self->decay_objects;
1959 $self->fix_auto_apply; 2050 $self->fix_auto_apply;
1960 $self->update_buttons; 2051 $self->update_buttons;
1961 cf::cede_to_tick; 2052 cf::cede_to_tick;
1962 $self->set_darkness_map;
1963 cf::cede_to_tick;
1964 $self->activate; 2053 $self->activate;
1965 } 2054 }
1966 2055
1967 $self->{last_save} = $cf::RUNTIME; 2056 $self->{last_save} = $cf::RUNTIME;
1968 $self->last_access ($cf::RUNTIME); 2057 $self->last_access ($cf::RUNTIME);
1969 2058
1970 $self->in_memory (cf::MAP_IN_MEMORY); 2059 $self->in_memory (cf::MAP_ACTIVE);
1971 } 2060 }
1972 2061
1973 $self->post_load; 2062 $self->post_load;
1974} 2063}
1975 2064
2033 my ($path, $origin, $load) = @_; 2122 my ($path, $origin, $load) = @_;
2034 2123
2035 $path = normalise $path, $origin && $origin->{path}; 2124 $path = normalise $path, $origin && $origin->{path};
2036 2125
2037 if (my $map = $cf::MAP{$path}) { 2126 if (my $map = $cf::MAP{$path}) {
2038 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2127 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2039 } 2128 }
2040 2129
2041 $MAP_PREFETCH{$path} |= $load; 2130 $MAP_PREFETCH{$path} |= $load;
2042 2131
2043 $MAP_PREFETCHER ||= cf::async { 2132 $MAP_PREFETCHER ||= cf::async {
2080 cf::async { 2169 cf::async {
2081 $Coro::current->{desc} = "map player save"; 2170 $Coro::current->{desc} = "map player save";
2082 $_->contr->save for $self->players; 2171 $_->contr->save for $self->players;
2083 }; 2172 };
2084 2173
2174 cf::get_slot 0.02;
2175
2085 if ($uniq) { 2176 if ($uniq) {
2086 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2177 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2087 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2178 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2088 } else { 2179 } else {
2089 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2180 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2097 $self->save; 2188 $self->save;
2098 2189
2099 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2190 my $lock = cf::lock_acquire "map_data:$self->{path}";
2100 2191
2101 return if $self->players; 2192 return if $self->players;
2102 return if $self->in_memory != cf::MAP_IN_MEMORY; 2193 return if $self->in_memory != cf::MAP_ACTIVE;
2103 return if $self->{deny_save}; 2194 return if $self->{deny_save};
2104 2195
2105 $self->in_memory (cf::MAP_SWAPPED); 2196 $self->in_memory (cf::MAP_SWAPPED);
2106 2197
2107 $self->deactivate; 2198 $self->deactivate;
2225 2316
2226sub unique_maps() { 2317sub unique_maps() {
2227 [ 2318 [
2228 map { 2319 map {
2229 utf8::decode $_; 2320 utf8::decode $_;
2230 /\.map$/ 2321 s/\.map$//; # TODO future compatibility hack
2322 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2323 ? ()
2231 ? normalise $_ 2324 : normalise $_
2232 : ()
2233 } @{ aio_readdir $UNIQUEDIR or [] } 2325 } @{ aio_readdir $UNIQUEDIR or [] }
2234 ] 2326 ]
2235} 2327}
2236 2328
2237package cf;
2238
2239=back 2329=back
2240 2330
2241=head3 cf::object 2331=head3 cf::object
2242 2332
2243=cut 2333=cut
2246 2336
2247=over 4 2337=over 4
2248 2338
2249=item $ob->inv_recursive 2339=item $ob->inv_recursive
2250 2340
2251Returns the inventory of the object _and_ their inventories, recursively. 2341Returns the inventory of the object I<and> their inventories, recursively,
2342but I<not> the object itself.
2252 2343
2253=cut 2344=cut
2254 2345
2255sub inv_recursive_; 2346sub inv_recursive_;
2256sub inv_recursive_ { 2347sub inv_recursive_ {
2261 inv_recursive_ inv $_[0] 2352 inv_recursive_ inv $_[0]
2262} 2353}
2263 2354
2264=item $ref = $ob->ref 2355=item $ref = $ob->ref
2265 2356
2266creates and returns a persistent reference to an objetc that can be stored as a string. 2357Creates and returns a persistent reference to an object that can be stored as a string.
2267 2358
2268=item $ob = cf::object::deref ($refstring) 2359=item $ob = cf::object::deref ($refstring)
2269 2360
2270returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2361returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2271even if the object actually exists. May block. 2362even if the object actually exists. May block.
2273=cut 2364=cut
2274 2365
2275sub deref { 2366sub deref {
2276 my ($ref) = @_; 2367 my ($ref) = @_;
2277 2368
2278 # temporary compatibility#TODO#remove
2279 $ref =~ s{^<}{player/<};
2280
2281 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) { 2369 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2282 my ($uuid, $name) = ($1, $2); 2370 my ($uuid, $name) = ($1, $2);
2283 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name 2371 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2284 or return; 2372 or return;
2285 $pl->ob->uuid eq $uuid 2373 $pl->ob->uuid eq $uuid
2286 or return; 2374 or return;
2306can be C<undef>. Does the right thing when the player is currently in a 2394can be C<undef>. Does the right thing when the player is currently in a
2307dialogue with the given NPC character. 2395dialogue with the given NPC character.
2308 2396
2309=cut 2397=cut
2310 2398
2399our $SAY_CHANNEL = {
2400 id => "say",
2401 title => "Map",
2402 reply => "say ",
2403 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2404};
2405
2406our $CHAT_CHANNEL = {
2407 id => "chat",
2408 title => "Chat",
2409 reply => "chat ",
2410 tooltip => "Player chat and shouts, global to the server.",
2411};
2412
2311# rough implementation of a future "reply" method that works 2413# rough implementation of a future "reply" method that works
2312# with dialog boxes. 2414# with dialog boxes.
2313#TODO: the first argument must go, split into a $npc->reply_to ( method 2415#TODO: the first argument must go, split into a $npc->reply_to ( method
2314sub cf::object::player::reply($$$;$) { 2416sub cf::object::player::reply($$$;$) {
2315 my ($self, $npc, $msg, $flags) = @_; 2417 my ($self, $npc, $msg, $flags) = @_;
2326 my $dialog = $pl->{npc_dialog}; 2428 my $dialog = $pl->{npc_dialog};
2327 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2429 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2328 2430
2329 } else { 2431 } else {
2330 $msg = $npc->name . " says: $msg" if $npc; 2432 $msg = $npc->name . " says: $msg" if $npc;
2331 $self->message ($msg, $flags); 2433 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2332 } 2434 }
2333 } 2435 }
2334} 2436}
2335 2437
2336=item $object->send_msg ($channel, $msg, $color, [extra...]) 2438=item $object->send_msg ($channel, $msg, $color, [extra...])
2361 2463
2362=item $player_object->enter_link 2464=item $player_object->enter_link
2363 2465
2364Freezes the player and moves him/her to a special map (C<{link}>). 2466Freezes the player and moves him/her to a special map (C<{link}>).
2365 2467
2366The player should be reasonably safe there for short amounts of time. You 2468The player should be reasonably safe there for short amounts of time (e.g.
2367I<MUST> call C<leave_link> as soon as possible, though. 2469for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2470though, as the palyer cannot control the character while it is on the link
2471map.
2368 2472
2369Will never block. 2473Will never block.
2370 2474
2371=item $player_object->leave_link ($map, $x, $y) 2475=item $player_object->leave_link ($map, $x, $y)
2372 2476
2430 2534
2431 $map->load; 2535 $map->load;
2432 $map->load_neighbours; 2536 $map->load_neighbours;
2433 2537
2434 return unless $self->contr->active; 2538 return unless $self->contr->active;
2539 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2435 $self->activate_recursive; 2540 $self->activate_recursive;
2436 2541
2437 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2542 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2438 $self->enter_map ($map, $x, $y); 2543 $self->enter_map ($map, $x, $y);
2439} 2544}
2443Moves the player to the given map-path and coordinates by first freezing 2548Moves the player to the given map-path and coordinates by first freezing
2444her, loading and preparing them map, calling the provided $check callback 2549her, loading and preparing them map, calling the provided $check callback
2445that has to return the map if sucecssful, and then unfreezes the player on 2550that has to return the map if sucecssful, and then unfreezes the player on
2446the new (success) or old (failed) map position. In either case, $done will 2551the new (success) or old (failed) map position. In either case, $done will
2447be called at the end of this process. 2552be called at the end of this process.
2553
2554Note that $check will be called with a potentially non-loaded map, so if
2555it needs a loaded map it has to call C<< ->load >>.
2448 2556
2449=cut 2557=cut
2450 2558
2451our $GOTOGEN; 2559our $GOTOGEN;
2452 2560
2531} 2639}
2532 2640
2533sub prepare_random_map { 2641sub prepare_random_map {
2534 my ($exit) = @_; 2642 my ($exit) = @_;
2535 2643
2536 my $guard = cf::lock_acquire "exit_prepare:$exit";
2537
2538 # all this does is basically replace the /! path by 2644 # all this does is basically replace the /! path by
2539 # a new random map path (?random/...) with a seed 2645 # a new random map path (?random/...) with a seed
2540 # that depends on the exit object 2646 # that depends on the exit object
2541 2647
2542 my $rmp = parse_random_map_params $exit->msg; 2648 my $rmp = parse_random_map_params $exit->msg;
2544 if ($exit->map) { 2650 if ($exit->map) {
2545 $rmp->{region} = $exit->region->name; 2651 $rmp->{region} = $exit->region->name;
2546 $rmp->{origin_map} = $exit->map->path; 2652 $rmp->{origin_map} = $exit->map->path;
2547 $rmp->{origin_x} = $exit->x; 2653 $rmp->{origin_x} = $exit->x;
2548 $rmp->{origin_y} = $exit->y; 2654 $rmp->{origin_y} = $exit->y;
2655
2656 $exit->map->touch;
2549 } 2657 }
2550 2658
2551 $rmp->{random_seed} ||= $exit->random_seed; 2659 $rmp->{random_seed} ||= $exit->random_seed;
2552 2660
2553 my $data = cf::to_json $rmp; 2661 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2554 my $md5 = Digest::MD5::md5_hex $data; 2662 my $md5 = Digest::MD5::md5_hex $data;
2555 my $meta = "$RANDOMDIR/$md5.meta"; 2663 my $meta = "$RANDOMDIR/$md5.meta";
2556 2664
2557 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2665 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2558 aio_write $fh, 0, (length $data), $data, 0; 2666 aio_write $fh, 0, (length $data), $data, 0;
2559 undef $fh; 2667 undef $fh;
2560 aio_rename "$meta~", $meta; 2668 aio_rename "$meta~", $meta;
2561 2669
2670 my $slaying = "?random/$md5";
2671
2672 if ($exit->valid) {
2562 $exit->slaying ("?random/$md5"); 2673 $exit->slaying ("?random/$md5");
2563 $exit->msg (undef); 2674 $exit->msg (undef);
2675 }
2564 } 2676 }
2565} 2677}
2566 2678
2567sub cf::object::player::enter_exit { 2679sub cf::object::player::enter_exit {
2568 my ($self, $exit) = @_; 2680 my ($self, $exit) = @_;
2569 2681
2570 return unless $self->type == cf::PLAYER; 2682 return unless $self->type == cf::PLAYER;
2571 2683
2572 if ($exit->slaying eq "/!") {
2573 #TODO: this should de-fi-ni-te-ly not be a sync-job
2574 # the problem is that $exit might not survive long enough
2575 # so it needs to be done right now, right here
2576 cf::sync_job { prepare_random_map $exit };
2577 }
2578
2579 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2580 my $hp = $exit->stats->hp;
2581 my $sp = $exit->stats->sp;
2582
2583 $self->enter_link; 2684 $self->enter_link;
2584 2685
2585 # if exit is damned, update players death & WoR home-position
2586 $self->contr->savebed ($slaying, $hp, $sp)
2587 if $exit->flag (FLAG_DAMNED);
2588
2589 (async { 2686 (async {
2590 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2687 $Coro::current->{desc} = "enter_exit";
2591 2688
2592 $self->deactivate_recursive; # just to be sure
2593 unless (eval { 2689 unless (eval {
2690 $self->deactivate_recursive; # just to be sure
2691
2692 # random map handling
2693 {
2694 my $guard = cf::lock_acquire "exit_prepare:$exit";
2695
2696 prepare_random_map $exit
2697 if $exit->slaying eq "/!";
2698 }
2699
2700 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2701 my $x = $exit->stats->hp;
2702 my $y = $exit->stats->sp;
2703
2594 $self->goto ($slaying, $hp, $sp); 2704 $self->goto ($map, $x, $y);
2595 2705
2706 # if exit is damned, update players death & WoR home-position
2707 $self->contr->savebed ($map, $x, $y)
2708 if $exit->flag (cf::FLAG_DAMNED);
2709
2596 1; 2710 1
2597 }) { 2711 }) {
2598 $self->message ("Something went wrong deep within the crossfire server. " 2712 $self->message ("Something went wrong deep within the deliantra server. "
2599 . "I'll try to bring you back to the map you were before. " 2713 . "I'll try to bring you back to the map you were before. "
2600 . "Please report this to the dungeon master!", 2714 . "Please report this to the dungeon master!",
2601 cf::NDI_UNIQUE | cf::NDI_RED); 2715 cf::NDI_UNIQUE | cf::NDI_RED);
2602 2716
2603 warn "ERROR in enter_exit: $@"; 2717 warn "ERROR in enter_exit: $@";
2631the message, with C<log> being the default. If C<$color> is negative, suppress 2745the message, with C<log> being the default. If C<$color> is negative, suppress
2632the message unless the client supports the msg packet. 2746the message unless the client supports the msg packet.
2633 2747
2634=cut 2748=cut
2635 2749
2750# non-persistent channels (usually the info channel)
2636our %CHANNEL = ( 2751our %CHANNEL = (
2637 "c/identify" => { 2752 "c/identify" => {
2638 id => "identify", 2753 id => "infobox",
2639 title => "Identify", 2754 title => "Identify",
2640 reply => undef, 2755 reply => undef,
2641 tooltip => "Items recently identified", 2756 tooltip => "Items recently identified",
2642 }, 2757 },
2643 "c/examine" => { 2758 "c/examine" => {
2644 id => "examine", 2759 id => "infobox",
2645 title => "Examine", 2760 title => "Examine",
2646 reply => undef, 2761 reply => undef,
2647 tooltip => "Signs and other items you examined", 2762 tooltip => "Signs and other items you examined",
2648 }, 2763 },
2764 "c/book" => {
2765 id => "infobox",
2766 title => "Book",
2767 reply => undef,
2768 tooltip => "The contents of a note or book",
2769 },
2770 "c/lookat" => {
2771 id => "infobox",
2772 title => "Look",
2773 reply => undef,
2774 tooltip => "What you saw there",
2775 },
2776 "c/who" => {
2777 id => "infobox",
2778 title => "Players",
2779 reply => undef,
2780 tooltip => "Shows players who are currently online",
2781 },
2782 "c/body" => {
2783 id => "infobox",
2784 title => "Body Parts",
2785 reply => undef,
2786 tooltip => "Shows which body parts you posess and are available",
2787 },
2788 "c/statistics" => {
2789 id => "infobox",
2790 title => "Statistics",
2791 reply => undef,
2792 tooltip => "Shows your primary statistics",
2793 },
2794 "c/skills" => {
2795 id => "infobox",
2796 title => "Skills",
2797 reply => undef,
2798 tooltip => "Shows your experience per skill and item power",
2799 },
2800 "c/shopitems" => {
2801 id => "infobox",
2802 title => "Shop Items",
2803 reply => undef,
2804 tooltip => "Shows the items currently for sale in this shop",
2805 },
2806 "c/resistances" => {
2807 id => "infobox",
2808 title => "Resistances",
2809 reply => undef,
2810 tooltip => "Shows your resistances",
2811 },
2812 "c/pets" => {
2813 id => "infobox",
2814 title => "Pets",
2815 reply => undef,
2816 tooltip => "Shows information abotu your pets/a specific pet",
2817 },
2818 "c/perceiveself" => {
2819 id => "infobox",
2820 title => "Perceive Self",
2821 reply => undef,
2822 tooltip => "You gained detailed knowledge about yourself",
2823 },
2824 "c/uptime" => {
2825 id => "infobox",
2826 title => "Uptime",
2827 reply => undef,
2828 tooltip => "How long the server has been running since last restart",
2829 },
2830 "c/mapinfo" => {
2831 id => "infobox",
2832 title => "Map Info",
2833 reply => undef,
2834 tooltip => "Information related to the maps",
2835 },
2836 "c/party" => {
2837 id => "party",
2838 title => "Party",
2839 reply => "gsay ",
2840 tooltip => "Messages and chat related to your party",
2841 },
2842 "c/death" => {
2843 id => "death",
2844 title => "Death",
2845 reply => undef,
2846 tooltip => "Reason for and more info about your most recent death",
2847 },
2848 "c/say" => $SAY_CHANNEL,
2849 "c/chat" => $CHAT_CHANNEL,
2649); 2850);
2650 2851
2651sub cf::client::send_msg { 2852sub cf::client::send_msg {
2652 my ($self, $channel, $msg, $color, @extra) = @_; 2853 my ($self, $channel, $msg, $color, @extra) = @_;
2653 2854
2654 $msg = $self->pl->expand_cfpod ($msg); 2855 $msg = $self->pl->expand_cfpod ($msg)
2856 unless $color & cf::NDI_VERBATIM;
2655 2857
2656 $color &= cf::NDI_CLIENT_MASK; # just in case... 2858 $color &= cf::NDI_CLIENT_MASK; # just in case...
2657 2859
2658 # check predefined channels, for the benefit of C 2860 # check predefined channels, for the benefit of C
2659 $channel = $CHANNEL{$channel} if $CHANNEL{$channel}; 2861 if ($CHANNEL{$channel}) {
2862 $channel = $CHANNEL{$channel};
2660 2863
2864 $self->ext_msg (channel_info => $channel);
2865 $channel = $channel->{id};
2866
2661 if (ref $channel) { 2867 } elsif (ref $channel) {
2662 # send meta info to client, if not yet sent 2868 # send meta info to client, if not yet sent
2663 unless (exists $self->{channel}{$channel->{id}}) { 2869 unless (exists $self->{channel}{$channel->{id}}) {
2664 $self->{channel}{$channel->{id}} = $channel; 2870 $self->{channel}{$channel->{id}} = $channel;
2665 $self->ext_msg (channel_info => $channel) 2871 $self->ext_msg (channel_info => $channel);
2666 if $self->can_msg;
2667 } 2872 }
2668 2873
2669 $channel = $channel->{id}; 2874 $channel = $channel->{id};
2670 } 2875 }
2671 2876
2672 return unless @extra || length $msg; 2877 return unless @extra || length $msg;
2673 2878
2674 if ($self->can_msg) {
2675 # default colour, mask it out 2879 # default colour, mask it out
2676 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2880 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2677 if $color & cf::NDI_DEF; 2881 if $color & cf::NDI_DEF;
2678 2882
2679 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2883 my $pkt = "msg "
2884 . $self->{json_coder}->encode (
2680 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2885 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2681 } else { 2886 );
2682 if ($color >= 0) {
2683 # replace some tags by gcfclient-compatible ones
2684 for ($msg) {
2685 1 while
2686 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2687 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2688 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2689 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2690 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2691 }
2692 2887
2693 $color &= cf::NDI_COLOR_MASK; 2888 # try lzf for large packets
2889 $pkt = "lzf " . Compress::LZF::compress $pkt
2890 if 1024 <= length $pkt and $self->{can_lzf};
2694 2891
2695 utf8::encode $msg; 2892 # split very large packets
2696 2893 if (8192 < length $pkt and $self->{can_lzf}) {
2697 if (0 && $msg =~ /\[/) { 2894 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2698 # COMMAND/INFO 2895 $pkt = "frag";
2699 $self->send_packet ("drawextinfo $color 10 8 $msg")
2700 } else {
2701 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2702 $self->send_packet ("drawinfo $color $msg")
2703 }
2704 }
2705 } 2896 }
2897
2898 $self->send_packet ($pkt);
2706} 2899}
2707 2900
2708=item $client->ext_msg ($type, @msg) 2901=item $client->ext_msg ($type, @msg)
2709 2902
2710Sends an ext event to the client. 2903Sends an ext event to the client.
2883=pod 3076=pod
2884 3077
2885The following functions and methods are available within a safe environment: 3078The following functions and methods are available within a safe environment:
2886 3079
2887 cf::object 3080 cf::object
2888 contr pay_amount pay_player map x y force_find force_add 3081 contr pay_amount pay_player map x y force_find force_add destroy
2889 insert remove name archname title slaying race decrease_ob_nr 3082 insert remove name archname title slaying race decrease split
3083 value
2890 3084
2891 cf::object::player 3085 cf::object::player
2892 player 3086 player
2893 3087
2894 cf::player 3088 cf::player
2899 3093
2900=cut 3094=cut
2901 3095
2902for ( 3096for (
2903 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3097 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2904 insert remove inv name archname title slaying race 3098 insert remove inv nrof name archname title slaying race
2905 decrease_ob_nr)], 3099 decrease split destroy change_exp value msg lore send_msg)],
2906 ["cf::object::player" => qw(player)], 3100 ["cf::object::player" => qw(player)],
2907 ["cf::player" => qw(peaceful)], 3101 ["cf::player" => qw(peaceful send_msg)],
2908 ["cf::map" => qw(trigger)], 3102 ["cf::map" => qw(trigger)],
2909) { 3103) {
2910 no strict 'refs'; 3104 no strict 'refs';
2911 my ($pkg, @funs) = @$_; 3105 my ($pkg, @funs) = @$_;
2912 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3106 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2929 my ($code, %vars) = @_; 3123 my ($code, %vars) = @_;
2930 3124
2931 my $qcode = $code; 3125 my $qcode = $code;
2932 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3126 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2933 $qcode =~ s/\n/\\n/g; 3127 $qcode =~ s/\n/\\n/g;
3128
3129 %vars = (_dummy => 0) unless %vars;
2934 3130
2935 local $_; 3131 local $_;
2936 local @safe::cf::_safe_eval_args = values %vars; 3132 local @safe::cf::_safe_eval_args = values %vars;
2937 3133
2938 my $eval = 3134 my $eval =
3015 { 3211 {
3016 my $faces = $facedata->{faceinfo}; 3212 my $faces = $facedata->{faceinfo};
3017 3213
3018 while (my ($face, $info) = each %$faces) { 3214 while (my ($face, $info) = each %$faces) {
3019 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3215 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3216
3020 cf::face::set_visibility $idx, $info->{visibility}; 3217 cf::face::set_visibility $idx, $info->{visibility};
3021 cf::face::set_magicmap $idx, $info->{magicmap}; 3218 cf::face::set_magicmap $idx, $info->{magicmap};
3022 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3219 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3023 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3220 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3024 3221
3025 cf::cede_to_tick; 3222 cf::cede_to_tick;
3026 } 3223 }
3027 3224
3028 while (my ($face, $info) = each %$faces) { 3225 while (my ($face, $info) = each %$faces) {
3029 next unless $info->{smooth}; 3226 next unless $info->{smooth};
3227
3030 my $idx = cf::face::find $face 3228 my $idx = cf::face::find $face
3031 or next; 3229 or next;
3230
3032 if (my $smooth = cf::face::find $info->{smooth}) { 3231 if (my $smooth = cf::face::find $info->{smooth}) {
3033 cf::face::set_smooth $idx, $smooth; 3232 cf::face::set_smooth $idx, $smooth;
3034 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3233 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3035 } else { 3234 } else {
3036 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3235 warn "smooth face '$info->{smooth}' not found for face '$face'";
3054 { 3253 {
3055 # TODO: for gcfclient pleasure, we should give resources 3254 # TODO: for gcfclient pleasure, we should give resources
3056 # that gcfclient doesn't grok a >10000 face index. 3255 # that gcfclient doesn't grok a >10000 face index.
3057 my $res = $facedata->{resource}; 3256 my $res = $facedata->{resource};
3058 3257
3059 my $soundconf = delete $res->{"res/sound.conf"};
3060
3061 while (my ($name, $info) = each %$res) { 3258 while (my ($name, $info) = each %$res) {
3259 if (defined $info->{type}) {
3062 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3260 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3063 my $data; 3261 my $data;
3064 3262
3065 if ($info->{type} & 1) { 3263 if ($info->{type} & 1) {
3066 # prepend meta info 3264 # prepend meta info
3067 3265
3068 my $meta = $enc->encode ({ 3266 my $meta = $enc->encode ({
3069 name => $name, 3267 name => $name,
3070 %{ $info->{meta} || {} }, 3268 %{ $info->{meta} || {} },
3071 }); 3269 });
3072 3270
3073 $data = pack "(w/a*)*", $meta, $info->{data}; 3271 $data = pack "(w/a*)*", $meta, $info->{data};
3272 } else {
3273 $data = $info->{data};
3274 }
3275
3276 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3277 cf::face::set_type $idx, $info->{type};
3074 } else { 3278 } else {
3075 $data = $info->{data}; 3279 $RESOURCE{$name} = $info;
3076 } 3280 }
3077 3281
3078 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3079 cf::face::set_type $idx, $info->{type};
3080
3081 cf::cede_to_tick; 3282 cf::cede_to_tick;
3082 } 3283 }
3083
3084 if ($soundconf) {
3085 $soundconf = $enc->decode (delete $soundconf->{data});
3086
3087 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3088 my $sound = $soundconf->{compat}[$_]
3089 or next;
3090
3091 my $face = cf::face::find "sound/$sound->[1]";
3092 cf::sound::set $sound->[0] => $face;
3093 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3094 }
3095
3096 while (my ($k, $v) = each %{$soundconf->{event}}) {
3097 my $face = cf::face::find "sound/$v";
3098 cf::sound::set $k => $face;
3099 }
3100 }
3101 } 3284 }
3285
3286 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3102 3287
3103 1 3288 1
3104} 3289}
3290
3291cf::global->attach (on_resource_update => sub {
3292 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3293 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3294
3295 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3296 my $sound = $soundconf->{compat}[$_]
3297 or next;
3298
3299 my $face = cf::face::find "sound/$sound->[1]";
3300 cf::sound::set $sound->[0] => $face;
3301 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3302 }
3303
3304 while (my ($k, $v) = each %{$soundconf->{event}}) {
3305 my $face = cf::face::find "sound/$v";
3306 cf::sound::set $k => $face;
3307 }
3308 }
3309});
3105 3310
3106register_exticmd fx_want => sub { 3311register_exticmd fx_want => sub {
3107 my ($ns, $want) = @_; 3312 my ($ns, $want) = @_;
3108 3313
3109 while (my ($k, $v) = each %$want) { 3314 while (my ($k, $v) = each %$want) {
3110 $ns->fx_want ($k, $v); 3315 $ns->fx_want ($k, $v);
3111 } 3316 }
3112}; 3317};
3318
3319sub load_resource_file($) {
3320 my $guard = lock_acquire "load_resource_file";
3321
3322 my $status = load_resource_file_ $_[0];
3323 get_slot 0.1, 100;
3324 cf::arch::commit_load;
3325
3326 $status
3327}
3113 3328
3114sub reload_regions { 3329sub reload_regions {
3115 # HACK to clear player env face cache, we need some signal framework 3330 # HACK to clear player env face cache, we need some signal framework
3116 # for this (global event?) 3331 # for this (global event?)
3117 %ext::player_env::MUSIC_FACE_CACHE = (); 3332 %ext::player_env::MUSIC_FACE_CACHE = ();
3131} 3346}
3132 3347
3133sub reload_archetypes { 3348sub reload_archetypes {
3134 load_resource_file "$DATADIR/archetypes" 3349 load_resource_file "$DATADIR/archetypes"
3135 or die "unable to load archetypes\n"; 3350 or die "unable to load archetypes\n";
3136 #d# NEED to laod twice to resolve forward references
3137 # this really needs to be done in an extra post-pass
3138 # (which needs to be synchronous, so solve it differently)
3139 load_resource_file "$DATADIR/archetypes"
3140 or die "unable to load archetypes\n";
3141} 3351}
3142 3352
3143sub reload_treasures { 3353sub reload_treasures {
3144 load_resource_file "$DATADIR/treasures" 3354 load_resource_file "$DATADIR/treasures"
3145 or die "unable to load treasurelists\n"; 3355 or die "unable to load treasurelists\n";
3146} 3356}
3147 3357
3148sub reload_resources { 3358sub reload_resources {
3149 warn "reloading resource files...\n"; 3359 warn "reloading resource files...\n";
3150 3360
3361 reload_facedata;
3362 reload_archetypes;
3151 reload_regions; 3363 reload_regions;
3152 reload_facedata;
3153 #reload_archetypes;#d#
3154 reload_archetypes;
3155 reload_treasures; 3364 reload_treasures;
3156 3365
3157 warn "finished reloading resource files\n"; 3366 warn "finished reloading resource files\n";
3158}
3159
3160sub init {
3161 reload_resources;
3162} 3367}
3163 3368
3164sub reload_config { 3369sub reload_config {
3165 open my $fh, "<:utf8", "$CONFDIR/config" 3370 open my $fh, "<:utf8", "$CONFDIR/config"
3166 or return; 3371 or return;
3167 3372
3168 local $/; 3373 local $/;
3169 *CFG = YAML::Syck::Load <$fh>; 3374 *CFG = YAML::Load <$fh>;
3170 3375
3171 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3376 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3172 3377
3173 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3378 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3174 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3379 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3180 }; 3385 };
3181 warn $@ if $@; 3386 warn $@ if $@;
3182 } 3387 }
3183} 3388}
3184 3389
3390sub pidfile() {
3391 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3392 or die "$PIDFILE: $!";
3393 flock $fh, &Fcntl::LOCK_EX
3394 or die "$PIDFILE: flock: $!";
3395 $fh
3396}
3397
3398# make sure only one server instance is running at any one time
3399sub atomic {
3400 my $fh = pidfile;
3401
3402 my $pid = <$fh>;
3403 kill 9, $pid if $pid > 0;
3404
3405 seek $fh, 0, 0;
3406 print $fh $$;
3407}
3408
3409sub main_loop {
3410 warn "EV::loop starting\n";
3411 if (1) {
3412 EV::loop;
3413 }
3414 warn "EV::loop returned\n";
3415 goto &main_loop unless $REALLY_UNLOOP;
3416}
3417
3185sub main { 3418sub main {
3419 cf::init_globals; # initialise logging
3420
3421 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3422 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3423 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3424 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3425
3426 cf::init_experience;
3427 cf::init_anim;
3428 cf::init_attackmess;
3429 cf::init_dynamic;
3430
3431 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3432
3186 # we must not ever block the main coroutine 3433 # we must not ever block the main coroutine
3187 local $Coro::idle = sub { 3434 local $Coro::idle = sub {
3188 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3435 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3189 (async { 3436 (async {
3190 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3437 $Coro::current->{desc} = "IDLE BUG HANDLER";
3191 Event::one_event; 3438 EV::loop EV::LOOP_ONESHOT;
3192 })->prio (Coro::PRIO_MAX); 3439 })->prio (Coro::PRIO_MAX);
3193 }; 3440 };
3194 3441
3442 evthread_start IO::AIO::poll_fileno;
3443
3444 cf::sync_job {
3445 reload_resources;
3195 reload_config; 3446 reload_config;
3196 db_init; 3447 db_init;
3448
3449 cf::load_settings;
3450 cf::load_materials;
3451 cf::init_uuid;
3452 cf::init_signals;
3453 cf::init_commands;
3454 cf::init_skills;
3455
3456 cf::init_beforeplay;
3457
3458 atomic;
3459
3197 load_extensions; 3460 load_extensions;
3198 3461
3199 $TICK_WATCHER->start; 3462 utime time, time, $RUNTIMEFILE;
3200 Event::loop; 3463
3464 # no (long-running) fork's whatsoever before this point(!)
3465 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3466
3467 (pop @POST_INIT)->(0) while @POST_INIT;
3468 };
3469
3470 main_loop;
3201} 3471}
3202 3472
3203############################################################################# 3473#############################################################################
3204# initialisation and cleanup 3474# initialisation and cleanup
3205 3475
3206# install some emergency cleanup handlers 3476# install some emergency cleanup handlers
3207BEGIN { 3477BEGIN {
3478 our %SIGWATCHER = ();
3208 for my $signal (qw(INT HUP TERM)) { 3479 for my $signal (qw(INT HUP TERM)) {
3209 Event->signal ( 3480 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3210 reentrant => 0,
3211 data => WF_AUTOCANCEL,
3212 signal => $signal,
3213 prio => 0,
3214 cb => sub {
3215 cf::cleanup "SIG$signal"; 3481 cf::cleanup "SIG$signal";
3216 },
3217 ); 3482 };
3218 } 3483 }
3219} 3484}
3220 3485
3221sub write_runtime { 3486sub write_runtime_sync {
3222 my $runtime = "$LOCALDIR/runtime";
3223
3224 # first touch the runtime file to show we are still running: 3487 # first touch the runtime file to show we are still running:
3225 # the fsync below can take a very very long time. 3488 # the fsync below can take a very very long time.
3226 3489
3227 IO::AIO::aio_utime $runtime, undef, undef; 3490 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3228 3491
3229 my $guard = cf::lock_acquire "write_runtime"; 3492 my $guard = cf::lock_acquire "write_runtime";
3230 3493
3231 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3494 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3232 or return; 3495 or return;
3233 3496
3234 my $value = $cf::RUNTIME + 90 + 10; 3497 my $value = $cf::RUNTIME + 90 + 10;
3235 # 10 is the runtime save interval, for a monotonic clock 3498 # 10 is the runtime save interval, for a monotonic clock
3236 # 60 allows for the watchdog to kill the server. 3499 # 60 allows for the watchdog to kill the server.
3246 aio_utime $fh, undef, undef; 3509 aio_utime $fh, undef, undef;
3247 3510
3248 close $fh 3511 close $fh
3249 or return; 3512 or return;
3250 3513
3251 aio_rename "$runtime~", $runtime 3514 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3252 and return; 3515 and return;
3253 3516
3254 warn "runtime file written.\n"; 3517 warn "runtime file written.\n";
3255 3518
3256 1 3519 1
3520}
3521
3522our $uuid_lock;
3523our $uuid_skip;
3524
3525sub write_uuid_sync($) {
3526 $uuid_skip ||= $_[0];
3527
3528 return if $uuid_lock;
3529 local $uuid_lock = 1;
3530
3531 my $uuid = "$LOCALDIR/uuid";
3532
3533 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3534 or return;
3535
3536 my $value = uuid_seq uuid_cur;
3537
3538 unless ($value) {
3539 warn "cowardly refusing to write zero uuid value!\n";
3540 return;
3541 }
3542
3543 my $value = uuid_str $value + $uuid_skip;
3544 $uuid_skip = 0;
3545
3546 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3547 and return;
3548
3549 # always fsync - this file is important
3550 aio_fsync $fh
3551 and return;
3552
3553 close $fh
3554 or return;
3555
3556 aio_rename "$uuid~", $uuid
3557 and return;
3558
3559 warn "uuid file written ($value).\n";
3560
3561 1
3562
3563}
3564
3565sub write_uuid($$) {
3566 my ($skip, $sync) = @_;
3567
3568 $sync ? write_uuid_sync $skip
3569 : async { write_uuid_sync $skip };
3257} 3570}
3258 3571
3259sub emergency_save() { 3572sub emergency_save() {
3260 my $freeze_guard = cf::freeze_mainloop; 3573 my $freeze_guard = cf::freeze_mainloop;
3261 3574
3262 warn "enter emergency perl save\n"; 3575 warn "emergency_perl_save: enter\n";
3263 3576
3264 cf::sync_job { 3577 cf::sync_job {
3578 # this is a trade-off: we want to be very quick here, so
3579 # save all maps without fsync, and later call a global sync
3580 # (which in turn might be very very slow)
3581 local $USE_FSYNC = 0;
3582
3265 # use a peculiar iteration method to avoid tripping on perl 3583 # use a peculiar iteration method to avoid tripping on perl
3266 # refcount bugs in for. also avoids problems with players 3584 # refcount bugs in for. also avoids problems with players
3267 # and maps saved/destroyed asynchronously. 3585 # and maps saved/destroyed asynchronously.
3268 warn "begin emergency player save\n"; 3586 warn "emergency_perl_save: begin player save\n";
3269 for my $login (keys %cf::PLAYER) { 3587 for my $login (keys %cf::PLAYER) {
3270 my $pl = $cf::PLAYER{$login} or next; 3588 my $pl = $cf::PLAYER{$login} or next;
3271 $pl->valid or next; 3589 $pl->valid or next;
3590 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3272 $pl->save; 3591 $pl->save;
3273 } 3592 }
3274 warn "end emergency player save\n"; 3593 warn "emergency_perl_save: end player save\n";
3275 3594
3276 warn "begin emergency map save\n"; 3595 warn "emergency_perl_save: begin map save\n";
3277 for my $path (keys %cf::MAP) { 3596 for my $path (keys %cf::MAP) {
3278 my $map = $cf::MAP{$path} or next; 3597 my $map = $cf::MAP{$path} or next;
3279 $map->valid or next; 3598 $map->valid or next;
3280 $map->save; 3599 $map->save;
3281 } 3600 }
3282 warn "end emergency map save\n"; 3601 warn "emergency_perl_save: end map save\n";
3283 3602
3284 warn "begin emergency database checkpoint\n"; 3603 warn "emergency_perl_save: begin database checkpoint\n";
3285 BDB::db_env_txn_checkpoint $DB_ENV; 3604 BDB::db_env_txn_checkpoint $DB_ENV;
3286 warn "end emergency database checkpoint\n"; 3605 warn "emergency_perl_save: end database checkpoint\n";
3606
3607 warn "emergency_perl_save: begin write uuid\n";
3608 write_uuid_sync 1;
3609 warn "emergency_perl_save: end write uuid\n";
3287 }; 3610 };
3288 3611
3612 warn "emergency_perl_save: starting sync()\n";
3613 IO::AIO::aio_sync sub {
3614 warn "emergency_perl_save: finished sync()\n";
3615 };
3616
3289 warn "leave emergency perl save\n"; 3617 warn "emergency_perl_save: leave\n";
3290} 3618}
3291 3619
3292sub post_cleanup { 3620sub post_cleanup {
3293 my ($make_core) = @_; 3621 my ($make_core) = @_;
3294 3622
3295 warn Carp::longmess "post_cleanup backtrace" 3623 warn Carp::longmess "post_cleanup backtrace"
3296 if $make_core; 3624 if $make_core;
3625
3626 my $fh = pidfile;
3627 unlink $PIDFILE if <$fh> == $$;
3628}
3629
3630# a safer delete_package, copied from Symbol
3631sub clear_package($) {
3632 my $pkg = shift;
3633
3634 # expand to full symbol table name if needed
3635 unless ($pkg =~ /^main::.*::$/) {
3636 $pkg = "main$pkg" if $pkg =~ /^::/;
3637 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3638 $pkg .= '::' unless $pkg =~ /::$/;
3639 }
3640
3641 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3642 my $stem_symtab = *{$stem}{HASH};
3643
3644 defined $stem_symtab and exists $stem_symtab->{$leaf}
3645 or return;
3646
3647 # clear all symbols
3648 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3649 for my $name (keys %$leaf_symtab) {
3650 _gv_clear *{"$pkg$name"};
3651# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3652 }
3653 warn "cleared package $pkg\n";#d#
3297} 3654}
3298 3655
3299sub do_reload_perl() { 3656sub do_reload_perl() {
3300 # can/must only be called in main 3657 # can/must only be called in main
3301 if ($Coro::current != $Coro::main) { 3658 if ($Coro::current != $Coro::main) {
3302 warn "can only reload from main coroutine"; 3659 warn "can only reload from main coroutine";
3303 return; 3660 return;
3304 } 3661 }
3305 3662
3663 return if $RELOAD++;
3664
3665 my $t1 = EV::time;
3666
3667 while ($RELOAD) {
3306 warn "reloading..."; 3668 warn "reloading...";
3307 3669
3308 warn "entering sync_job"; 3670 warn "entering sync_job";
3309 3671
3310 cf::sync_job { 3672 cf::sync_job {
3311 cf::write_runtime; # external watchdog should not bark 3673 cf::write_runtime_sync; # external watchdog should not bark
3312 cf::emergency_save; 3674 cf::emergency_save;
3313 cf::write_runtime; # external watchdog should not bark 3675 cf::write_runtime_sync; # external watchdog should not bark
3314 3676
3315 warn "syncing database to disk"; 3677 warn "syncing database to disk";
3316 BDB::db_env_txn_checkpoint $DB_ENV; 3678 BDB::db_env_txn_checkpoint $DB_ENV;
3317 3679
3318 # if anything goes wrong in here, we should simply crash as we already saved 3680 # if anything goes wrong in here, we should simply crash as we already saved
3319 3681
3320 warn "cancelling all WF_AUTOCANCEL watchers";
3321 for (Event::all_watchers) {
3322 $_->cancel if $_->data & WF_AUTOCANCEL;
3323 }
3324
3325 warn "flushing outstanding aio requests"; 3682 warn "flushing outstanding aio requests";
3326 for (;;) {
3327 BDB::flush;
3328 IO::AIO::flush;
3329 Coro::cede;
3330 last unless IO::AIO::nreqs || BDB::nreqs; 3683 while (IO::AIO::nreqs || BDB::nreqs) {
3331 warn "iterate..."; 3684 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3332 }
3333
3334 ++$RELOAD;
3335
3336 warn "cancelling all extension coros";
3337 $_->cancel for values %EXT_CORO;
3338 %EXT_CORO = ();
3339
3340 warn "removing commands";
3341 %COMMAND = ();
3342
3343 warn "removing ext/exti commands";
3344 %EXTCMD = ();
3345 %EXTICMD = ();
3346
3347 warn "unloading/nuking all extensions";
3348 for my $pkg (@EXTS) {
3349 warn "... unloading $pkg";
3350
3351 if (my $cb = $pkg->can ("unload")) {
3352 eval {
3353 $cb->($pkg);
3354 1
3355 } or warn "$pkg unloaded, but with errors: $@";
3356 } 3685 }
3357 3686
3358 warn "... nuking $pkg"; 3687 warn "cancelling all extension coros";
3359 Symbol::delete_package $pkg; 3688 $_->cancel for values %EXT_CORO;
3360 } 3689 %EXT_CORO = ();
3361 3690
3362 warn "unloading all perl modules loaded from $LIBDIR"; 3691 warn "removing commands";
3363 while (my ($k, $v) = each %INC) { 3692 %COMMAND = ();
3364 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3365 3693
3694 warn "removing ext/exti commands";
3695 %EXTCMD = ();
3696 %EXTICMD = ();
3697
3698 warn "unloading/nuking all extensions";
3699 for my $pkg (@EXTS) {
3366 warn "... unloading $k"; 3700 warn "... unloading $pkg";
3367 delete $INC{$k};
3368 3701
3369 $k =~ s/\.pm$//;
3370 $k =~ s/\//::/g;
3371
3372 if (my $cb = $k->can ("unload_module")) { 3702 if (my $cb = $pkg->can ("unload")) {
3703 eval {
3373 $cb->(); 3704 $cb->($pkg);
3705 1
3706 } or warn "$pkg unloaded, but with errors: $@";
3707 }
3708
3709 warn "... clearing $pkg";
3710 clear_package $pkg;
3374 } 3711 }
3375 3712
3376 Symbol::delete_package $k; 3713 warn "unloading all perl modules loaded from $LIBDIR";
3714 while (my ($k, $v) = each %INC) {
3715 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3716
3717 warn "... unloading $k";
3718 delete $INC{$k};
3719
3720 $k =~ s/\.pm$//;
3721 $k =~ s/\//::/g;
3722
3723 if (my $cb = $k->can ("unload_module")) {
3724 $cb->();
3725 }
3726
3727 clear_package $k;
3377 } 3728 }
3378 3729
3379 warn "getting rid of safe::, as good as possible"; 3730 warn "getting rid of safe::, as good as possible";
3380 Symbol::delete_package "safe::$_" 3731 clear_package "safe::$_"
3381 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3732 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3382 3733
3383 warn "unloading cf.pm \"a bit\""; 3734 warn "unloading cf.pm \"a bit\"";
3384 delete $INC{"cf.pm"}; 3735 delete $INC{"cf.pm"};
3385 delete $INC{"cf/pod.pm"}; 3736 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3386 3737
3387 # don't, removes xs symbols, too, 3738 # don't, removes xs symbols, too,
3388 # and global variables created in xs 3739 # and global variables created in xs
3389 #Symbol::delete_package __PACKAGE__; 3740 #clear_package __PACKAGE__;
3390 3741
3391 warn "unload completed, starting to reload now"; 3742 warn "unload completed, starting to reload now";
3392 3743
3393 warn "reloading cf.pm"; 3744 warn "reloading cf.pm";
3394 require cf; 3745 require cf;
3395 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3746 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3396 3747
3397 warn "loading config and database again"; 3748 warn "loading config and database again";
3398 cf::reload_config; 3749 cf::reload_config;
3399 3750
3400 warn "loading extensions"; 3751 warn "loading extensions";
3401 cf::load_extensions; 3752 cf::load_extensions;
3402 3753
3754 if ($REATTACH_ON_RELOAD) {
3403 warn "reattaching attachments to objects/players"; 3755 warn "reattaching attachments to objects/players";
3404 _global_reattach; # objects, sockets 3756 _global_reattach; # objects, sockets
3405 warn "reattaching attachments to maps"; 3757 warn "reattaching attachments to maps";
3406 reattach $_ for values %MAP; 3758 reattach $_ for values %MAP;
3407 warn "reattaching attachments to players"; 3759 warn "reattaching attachments to players";
3408 reattach $_ for values %PLAYER; 3760 reattach $_ for values %PLAYER;
3761 }
3409 3762
3763 warn "running post_init jobs";
3764 (pop @POST_INIT)->(1) while @POST_INIT;
3765
3410 warn "leaving sync_job"; 3766 warn "leaving sync_job";
3411 3767
3412 1 3768 1
3413 } or do { 3769 } or do {
3414 warn $@; 3770 warn $@;
3415 warn "error while reloading, exiting."; 3771 cf::cleanup "error while reloading, exiting.";
3416 exit 1;
3417 }; 3772 };
3418 3773
3419 warn "reloaded"; 3774 warn "reloaded";
3775 --$RELOAD;
3776 }
3777
3778 $t1 = EV::time - $t1;
3779 warn "reload completed in ${t1}s\n";
3420}; 3780};
3421 3781
3422our $RELOAD_WATCHER; # used only during reload 3782our $RELOAD_WATCHER; # used only during reload
3423 3783
3424sub reload_perl() { 3784sub reload_perl() {
3425 # doing reload synchronously and two reloads happen back-to-back, 3785 # doing reload synchronously and two reloads happen back-to-back,
3426 # coro crashes during coro_state_free->destroy here. 3786 # coro crashes during coro_state_free->destroy here.
3427 3787
3428 $RELOAD_WATCHER ||= Event->timer ( 3788 $RELOAD_WATCHER ||= cf::async {
3429 reentrant => 0, 3789 Coro::AIO::aio_wait cache_extensions;
3430 after => 0, 3790
3431 data => WF_AUTOCANCEL, 3791 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3432 cb => sub {
3433 do_reload_perl; 3792 do_reload_perl;
3434 undef $RELOAD_WATCHER; 3793 undef $RELOAD_WATCHER;
3435 }, 3794 };
3436 ); 3795 };
3437} 3796}
3438 3797
3439register_command "reload" => sub { 3798register_command "reload" => sub {
3440 my ($who, $arg) = @_; 3799 my ($who, $arg) = @_;
3441 3800
3454 3813
3455our @WAIT_FOR_TICK; 3814our @WAIT_FOR_TICK;
3456our @WAIT_FOR_TICK_BEGIN; 3815our @WAIT_FOR_TICK_BEGIN;
3457 3816
3458sub wait_for_tick { 3817sub wait_for_tick {
3459 return unless $TICK_WATCHER->is_active;
3460 return if $Coro::current == $Coro::main; 3818 return if tick_inhibit || $Coro::current == $Coro::main;
3461 3819
3462 my $signal = new Coro::Signal; 3820 my $signal = new Coro::Signal;
3463 push @WAIT_FOR_TICK, $signal; 3821 push @WAIT_FOR_TICK, $signal;
3464 $signal->wait; 3822 $signal->wait;
3465} 3823}
3466 3824
3467sub wait_for_tick_begin { 3825sub wait_for_tick_begin {
3468 return unless $TICK_WATCHER->is_active;
3469 return if $Coro::current == $Coro::main; 3826 return if tick_inhibit || $Coro::current == $Coro::main;
3470 3827
3471 my $signal = new Coro::Signal; 3828 my $signal = new Coro::Signal;
3472 push @WAIT_FOR_TICK_BEGIN, $signal; 3829 push @WAIT_FOR_TICK_BEGIN, $signal;
3473 $signal->wait; 3830 $signal->wait;
3474} 3831}
3475 3832
3476$TICK_WATCHER = Event->timer ( 3833sub tick {
3477 reentrant => 0,
3478 parked => 1,
3479 prio => 0,
3480 at => $NEXT_TICK || $TICK,
3481 data => WF_AUTOCANCEL,
3482 cb => sub {
3483 if ($Coro::current != $Coro::main) { 3834 if ($Coro::current != $Coro::main) {
3484 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3835 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3485 unless ++$bug_warning > 10; 3836 unless ++$bug_warning > 10;
3486 return; 3837 return;
3487 } 3838 }
3488 3839
3489 $NOW = $tick_start = Event::time;
3490
3491 cf::server_tick; # one server iteration 3840 cf::server_tick; # one server iteration
3492 3841
3493 $RUNTIME += $TICK;
3494 $NEXT_TICK += $TICK;
3495
3496 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3842 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3497 $NEXT_RUNTIME_WRITE = $NOW + 10; 3843 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3498 Coro::async_pool { 3844 Coro::async_pool {
3499 $Coro::current->{desc} = "runtime saver"; 3845 $Coro::current->{desc} = "runtime saver";
3500 write_runtime 3846 write_runtime_sync
3501 or warn "ERROR: unable to write runtime file: $!"; 3847 or warn "ERROR: unable to write runtime file: $!";
3502 };
3503 } 3848 };
3849 }
3504 3850
3505 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3851 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3506 $sig->send; 3852 $sig->send;
3507 } 3853 }
3508 while (my $sig = shift @WAIT_FOR_TICK) { 3854 while (my $sig = shift @WAIT_FOR_TICK) {
3509 $sig->send; 3855 $sig->send;
3510 } 3856 }
3511 3857
3512 $NOW = Event::time; 3858 $LOAD = ($NOW - $TICK_START) / $TICK;
3513
3514 # if we are delayed by four ticks or more, skip them all
3515 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3516
3517 $TICK_WATCHER->at ($NEXT_TICK);
3518 $TICK_WATCHER->start;
3519
3520 $LOAD = ($NOW - $tick_start) / $TICK;
3521 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3859 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3522 3860
3523 _post_tick; 3861 if (0) {
3862 if ($NEXT_TICK) {
3863 my $jitter = $TICK_START - $NEXT_TICK;
3864 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3865 warn "jitter $JITTER\n";#d#
3866 }
3524 }, 3867 }
3525); 3868}
3526 3869
3527{ 3870{
3871 # configure BDB
3872
3528 BDB::min_parallel 8; 3873 BDB::min_parallel 8;
3529 BDB::max_poll_time $TICK * 0.1; 3874 BDB::max_poll_reqs $TICK * 0.1;
3530 $BDB_POLL_WATCHER = Event->io ( 3875 $AnyEvent::BDB::WATCHER->priority (1);
3531 reentrant => 0,
3532 fd => BDB::poll_fileno,
3533 poll => 'r',
3534 prio => 0,
3535 data => WF_AUTOCANCEL,
3536 cb => \&BDB::poll_cb,
3537 );
3538
3539 BDB::set_sync_prepare {
3540 my $status;
3541 my $current = $Coro::current;
3542 (
3543 sub {
3544 $status = $!;
3545 $current->ready; undef $current;
3546 },
3547 sub {
3548 Coro::schedule while defined $current;
3549 $! = $status;
3550 },
3551 )
3552 };
3553 3876
3554 unless ($DB_ENV) { 3877 unless ($DB_ENV) {
3555 $DB_ENV = BDB::db_env_create; 3878 $DB_ENV = BDB::db_env_create;
3556 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3879 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3557 | BDB::LOG_AUTOREMOVE, 1); 3880 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3881 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3558 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3882 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3559 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3883 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3560 3884
3561 cf::sync_job { 3885 cf::sync_job {
3562 eval { 3886 eval {
3572 3896
3573 cf::cleanup "db_env_open(db): $@" if $@; 3897 cf::cleanup "db_env_open(db): $@" if $@;
3574 }; 3898 };
3575 } 3899 }
3576 3900
3577 $BDB_DEADLOCK_WATCHER = Event->timer ( 3901 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3578 after => 3,
3579 interval => 1,
3580 hard => 1,
3581 prio => 0,
3582 data => WF_AUTOCANCEL,
3583 cb => sub {
3584 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3902 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3585 },
3586 ); 3903 };
3587 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3904 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3588 after => 11,
3589 interval => 60,
3590 hard => 1,
3591 prio => 0,
3592 data => WF_AUTOCANCEL,
3593 cb => sub {
3594 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3905 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3595 },
3596 ); 3906 };
3597 $BDB_TRICKLE_WATCHER = Event->timer ( 3907 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3598 after => 5,
3599 interval => 10,
3600 hard => 1,
3601 prio => 0,
3602 data => WF_AUTOCANCEL,
3603 cb => sub {
3604 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3908 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3605 },
3606 ); 3909 };
3607} 3910}
3608 3911
3609{ 3912{
3913 # configure IO::AIO
3914
3610 IO::AIO::min_parallel 8; 3915 IO::AIO::min_parallel 8;
3611
3612 undef $Coro::AIO::WATCHER;
3613 IO::AIO::max_poll_time $TICK * 0.1; 3916 IO::AIO::max_poll_time $TICK * 0.1;
3614 $AIO_POLL_WATCHER = Event->io ( 3917 undef $AnyEvent::AIO::WATCHER;
3615 reentrant => 0,
3616 data => WF_AUTOCANCEL,
3617 fd => IO::AIO::poll_fileno,
3618 poll => 'r',
3619 prio => 6,
3620 cb => \&IO::AIO::poll_cb,
3621 );
3622} 3918}
3623 3919
3624my $_log_backtrace; 3920my $_log_backtrace;
3625 3921
3626sub _log_backtrace { 3922sub _log_backtrace {
3629 $msg =~ s/\n//; 3925 $msg =~ s/\n//;
3630 3926
3631 # limit the # of concurrent backtraces 3927 # limit the # of concurrent backtraces
3632 if ($_log_backtrace < 2) { 3928 if ($_log_backtrace < 2) {
3633 ++$_log_backtrace; 3929 ++$_log_backtrace;
3930 my $perl_bt = Carp::longmess $msg;
3634 async { 3931 async {
3635 $Coro::current->{desc} = "abt $msg"; 3932 $Coro::current->{desc} = "abt $msg";
3636 3933
3637 my @bt = fork_call { 3934 my @bt = fork_call {
3638 @addr = map { sprintf "%x", $_ } @addr; 3935 @addr = map { sprintf "%x", $_ } @addr;
3649 } 3946 }
3650 3947
3651 @funcs 3948 @funcs
3652 }; 3949 };
3653 3950
3654 LOG llevInfo, "[ABT] $msg\n"; 3951 LOG llevInfo, "[ABT] $perl_bt\n";
3952 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3655 LOG llevInfo, "[ABT] $_\n" for @bt; 3953 LOG llevInfo, "[ABT] $_\n" for @bt;
3656 --$_log_backtrace; 3954 --$_log_backtrace;
3657 }; 3955 };
3658 } else { 3956 } else {
3659 LOG llevInfo, "[ABT] $msg\n"; 3957 LOG llevInfo, "[ABT] $msg\n";
3660 LOG llevInfo, "[ABT] [suppressed]\n"; 3958 LOG llevInfo, "[ABT] [suppressed]\n";
3661 } 3959 }
3662} 3960}
3663 3961
3664# load additional modules 3962# load additional modules
3665use cf::pod; 3963require "cf/$_.pm" for @EXTRA_MODULES;
3666 3964
3667END { cf::emergency_save } 3965END { cf::emergency_save }
3668 3966
36691 39671
3670 3968

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