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Revision 1.379 by root, Thu Oct 4 23:59:07 2007 UTC vs.
Revision 1.474 by root, Thu Jul 16 21:42:56 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
37use Guard ();
15use Coro 3.64 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
41use Coro::EV;
18use Coro::Event; 42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
23use Coro::Storable; 50use Coro::Storable;
24use Coro::Util (); 51use Coro::Util ();
25 52
26use JSON::XS (); 53use JSON::XS 2.01 ();
27use BDB (); 54use BDB ();
28use Data::Dumper; 55use Data::Dumper;
29use Digest::MD5; 56use Digest::MD5;
30use Fcntl; 57use Fcntl;
31use YAML::Syck (); 58use YAML ();
32use IO::AIO 2.32 (); 59use IO::AIO ();
33use Time::HiRes; 60use Time::HiRes;
34use Compress::LZF; 61use Compress::LZF;
35use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
36 65
37# configure various modules to our taste 66# configure various modules to our taste
38# 67#
39$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42 76
43$Event::Eval = 1; # no idea why this is required, but it is 77# strictly for debugging
44 78$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 79
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 80sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 81
52our %COMMAND = (); 82our %COMMAND = ();
53our %COMMAND_TIME = (); 83our %COMMAND_TIME = ();
56our %EXTCMD = (); 86our %EXTCMD = ();
57our %EXTICMD = (); 87our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 88our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 89our %EXT_MAP = (); # pluggable maps
60 90
61our $RELOAD; # number of reloads so far 91our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 92our @EVENT;
63 93
64our $CONFDIR = confdir; 94our $CONFDIR = confdir;
65our $DATADIR = datadir; 95our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 96our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 97our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 98our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 99our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 100our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 101our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 102our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 103our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 104our $BDBDIR = "$LOCALDIR/db";
105our $PIDFILE = "$LOCALDIR/pid";
106our $RUNTIMEFILE = "$LOCALDIR/runtime";
107
108our %RESOURCE;
75 109
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 110our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 111our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 112our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 113our $USE_FSYNC = 1; # use fsync to write maps - default on
83 114
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 115our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 116our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 117our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 118our $DB_ENV;
89 119
120our @EXTRA_MODULES = qw(pod mapscript);
121
90our %CFG; 122our %CFG;
91 123
92our $UPTIME; $UPTIME ||= time; 124our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 125our $RUNTIME;
126our $NOW;
94 127
95our (%PLAYER, %PLAYER_LOADING); # all users 128our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 129our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 130our $LINK_MAP; # the special {link} map, which is always available
98 131
99# used to convert map paths into valid unix filenames by replacing / by ∕ 132# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 133our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 134
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 135our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 136our $LOADAVG; # same thing, but with alpha-smoothing
137our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 138our $TICK_START; # for load detecting purposes
139
140our @POST_INIT;
141
142our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
143our $REALLY_UNLOOP; # never set to true, please :)
105 144
106binmode STDOUT; 145binmode STDOUT;
107binmode STDERR; 146binmode STDERR;
108 147
109# read virtual server time, if available 148# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 149unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 150 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 151 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 152 $RUNTIME = <$fh> + 0.;
114} 153}
154
155eval "sub TICK() { $TICK } 1" or die;
115 156
116mkdir $_ 157mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 158 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118 159
119our $EMERGENCY_POSITION; 160our $EMERGENCY_POSITION;
162 203
163The raw value load value from the last tick. 204The raw value load value from the last tick.
164 205
165=item %cf::CFG 206=item %cf::CFG
166 207
167Configuration for the server, loaded from C</etc/crossfire/config>, or 208Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 209from wherever your confdir points to.
169 210
170=item cf::wait_for_tick, cf::wait_for_tick_begin 211=item cf::wait_for_tick, cf::wait_for_tick_begin
171 212
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 213These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 234 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 235
195 LOG llevError, $msg; 236 LOG llevError, $msg;
196 }; 237 };
197} 238}
239
240$Coro::State::DIEHOOK = sub {
241 return unless $^S eq 0; # "eq", not "=="
242
243 if ($Coro::current == $Coro::main) {#d#
244 warn "DIEHOOK called in main context, Coro bug?\n";#d#
245 return;#d#
246 }#d#
247
248 # kill coroutine otherwise
249 warn Carp::longmess $_[0];
250 Coro::terminate
251};
252
253$SIG{__DIE__} = sub { }; #d#?
198 254
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 255@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 256@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 257@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 258@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 265for my $pkg (qw(
210 cf::global cf::attachable 266 cf::global cf::attachable
211 cf::object cf::object::player 267 cf::object cf::object::player
212 cf::client cf::player 268 cf::client cf::player
213 cf::arch cf::living 269 cf::arch cf::living
270 cf::map cf::mapspace
214 cf::map cf::party cf::region 271 cf::party cf::region
215)) { 272)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 273 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 274}
219 275
220$Event::DIED = sub { 276$EV::DIED = sub {
221 warn "error in event callback: @_"; 277 warn "error in event callback: @_";
222}; 278};
223 279
224############################################################################# 280#############################################################################
225 281
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 304 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 305 $d
250 } || "[unable to dump $_[0]: '$@']"; 306 } || "[unable to dump $_[0]: '$@']";
251} 307}
252 308
253=item $ref = cf::from_json $json 309=item $ref = cf::decode_json $json
254 310
255Converts a JSON string into the corresponding perl data structure. 311Converts a JSON string into the corresponding perl data structure.
256 312
257=item $json = cf::to_json $ref 313=item $json = cf::encode_json $ref
258 314
259Converts a perl data structure into its JSON representation. 315Converts a perl data structure into its JSON representation.
260 316
261=cut 317=cut
262 318
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 319our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 320
265sub to_json ($) { $json_coder->encode ($_[0]) } 321sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 322sub decode_json($) { $json_coder->decode ($_[0]) }
323
324=item cf::post_init { BLOCK }
325
326Execute the given codeblock, I<after> all extensions have been (re-)loaded,
327but I<before> the server starts ticking again.
328
329The cdoeblock will have a single boolean argument to indicate whether this
330is a reload or not.
331
332=cut
333
334sub post_init(&) {
335 push @POST_INIT, shift;
336}
267 337
268=item cf::lock_wait $string 338=item cf::lock_wait $string
269 339
270Wait until the given lock is available. See cf::lock_acquire. 340Wait until the given lock is available. See cf::lock_acquire.
271 341
272=item my $lock = cf::lock_acquire $string 342=item my $lock = cf::lock_acquire $string
273 343
274Wait until the given lock is available and then acquires it and returns 344Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 345a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 346for example when the coroutine gets canceled), the lock is automatically
277returned. 347returned.
278 348
279Locks are *not* recursive, locking from the same coro twice results in a 349Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 350deadlocked coro.
286 356
287Return true if the lock is currently active, i.e. somebody has locked it. 357Return true if the lock is currently active, i.e. somebody has locked it.
288 358
289=cut 359=cut
290 360
291our %LOCK; 361our $LOCKS = new Coro::SemaphoreSet;
292our %LOCKER;#d#
293 362
294sub lock_wait($) { 363sub lock_wait($) {
295 my ($key) = @_; 364 $LOCKS->wait ($_[0]);
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307} 365}
308 366
309sub lock_acquire($) { 367sub lock_acquire($) {
310 my ($key) = @_; 368 $LOCKS->guard ($_[0])
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323} 369}
324 370
325sub lock_active($) { 371sub lock_active($) {
326 my ($key) = @_; 372 $LOCKS->count ($_[0]) < 1
327
328 ! ! $LOCK{$key}
329} 373}
330 374
331sub freeze_mainloop { 375sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 376 tick_inhibit_inc;
333 377
334 my $guard = Coro::guard { 378 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start; 379}
336 }; 380
337 $TICK_WATCHER->stop; 381=item cf::periodic $interval, $cb
338 $guard 382
383Like EV::periodic, but randomly selects a starting point so that the actions
384get spread over timer.
385
386=cut
387
388sub periodic($$) {
389 my ($interval, $cb) = @_;
390
391 my $start = rand List::Util::min 180, $interval;
392
393 EV::periodic $start, $interval, 0, $cb
339} 394}
340 395
341=item cf::get_slot $time[, $priority[, $name]] 396=item cf::get_slot $time[, $priority[, $name]]
342 397
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 398Allocate $time seconds of blocking CPU time at priority C<$priority>:
373 } 428 }
374 } 429 }
375 } 430 }
376 431
377 if (@SLOT_QUEUE) { 432 if (@SLOT_QUEUE) {
378 # we do not use wait_For_tick() as it returns immediately when tick is inactive 433 # we do not use wait_for_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal; 434 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait; 435 $signal->wait;
381 } else { 436 } else {
382 Coro::schedule; 437 Coro::schedule;
383 } 438 }
384 } 439 }
385}; 440};
386 441
387sub get_slot($;$$) { 442sub get_slot($;$$) {
443 return if tick_inhibit || $Coro::current == $Coro::main;
444
388 my ($time, $pri, $name) = @_; 445 my ($time, $pri, $name) = @_;
389 446
390 $time = $TICK * .6 if $time > $TICK * .6; 447 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal; 448 my $sig = new Coro::Signal;
392 449
406 463
407BEGIN { *async = \&Coro::async_pool } 464BEGIN { *async = \&Coro::async_pool }
408 465
409=item cf::sync_job { BLOCK } 466=item cf::sync_job { BLOCK }
410 467
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 468The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 469is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 470partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 471acceptable.
415 472
416If it must be done, put the blocking parts into C<sync_job>. This will run 473If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 474the given BLOCK in another coroutine while waiting for the result. The
422 479
423sub sync_job(&) { 480sub sync_job(&) {
424 my ($job) = @_; 481 my ($job) = @_;
425 482
426 if ($Coro::current == $Coro::main) { 483 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 484 my $time = EV::time;
428 485
429 # this is the main coro, too bad, we have to block 486 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 487 # till the operation succeeds, freezing the server :/
431 488
432 LOG llevError | logBacktrace, Carp::longmess "sync job";#d# 489 LOG llevError, Carp::longmess "sync job";#d#
433 490
434 # TODO: use suspend/resume instead
435 # (but this is cancel-safe)
436 my $freeze_guard = freeze_mainloop; 491 my $freeze_guard = freeze_mainloop;
437 492
438 my $busy = 1; 493 my $busy = 1;
439 my @res; 494 my @res;
440 495
444 warn $@ if $@; 499 warn $@ if $@;
445 undef $busy; 500 undef $busy;
446 })->prio (Coro::PRIO_MAX); 501 })->prio (Coro::PRIO_MAX);
447 502
448 while ($busy) { 503 while ($busy) {
449 Coro::cede or Event::one_event; 504 if (Coro::nready) {
505 Coro::cede_notself;
506 } else {
507 EV::loop EV::LOOP_ONESHOT;
450 } 508 }
509 }
451 510
452 $time = Event::time - $time; 511 my $time = EV::time - $time;
453 512
454 LOG llevError | logBacktrace, Carp::longmess "long sync job"
455 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
456
457 $tick_start += $time; # do not account sync jobs to server load 513 $TICK_START += $time; # do not account sync jobs to server load
458 514
459 wantarray ? @res : $res[0] 515 wantarray ? @res : $res[0]
460 } else { 516 } else {
461 # we are in another coroutine, how wonderful, everything just works 517 # we are in another coroutine, how wonderful, everything just works
462 518
487=item fork_call { }, $args 543=item fork_call { }, $args
488 544
489Executes the given code block with the given arguments in a seperate 545Executes the given code block with the given arguments in a seperate
490process, returning the results. Everything must be serialisable with 546process, returning the results. Everything must be serialisable with
491Coro::Storable. May, of course, block. Note that the executed sub may 547Coro::Storable. May, of course, block. Note that the executed sub may
492never block itself or use any form of Event handling. 548never block itself or use any form of event handling.
493 549
494=cut 550=cut
495 551
496sub fork_call(&@) { 552sub fork_call(&@) {
497 my ($cb, @args) = @_; 553 my ($cb, @args) = @_;
504 reset_signals; 560 reset_signals;
505 &$cb 561 &$cb
506 }, @args; 562 }, @args;
507 563
508 wantarray ? @res : $res[-1] 564 wantarray ? @res : $res[-1]
565}
566
567=item $coin = coin_from_name $name
568
569=cut
570
571our %coin_alias = (
572 "silver" => "silvercoin",
573 "silvercoin" => "silvercoin",
574 "silvercoins" => "silvercoin",
575 "gold" => "goldcoin",
576 "goldcoin" => "goldcoin",
577 "goldcoins" => "goldcoin",
578 "platinum" => "platinacoin",
579 "platinumcoin" => "platinacoin",
580 "platinumcoins" => "platinacoin",
581 "platina" => "platinacoin",
582 "platinacoin" => "platinacoin",
583 "platinacoins" => "platinacoin",
584 "royalty" => "royalty",
585 "royalties" => "royalty",
586);
587
588sub coin_from_name($) {
589 $coin_alias{$_[0]}
590 ? cf::arch::find $coin_alias{$_[0]}
591 : undef
509} 592}
510 593
511=item $value = cf::db_get $family => $key 594=item $value = cf::db_get $family => $key
512 595
513Returns a single value from the environment database. 596Returns a single value from the environment database.
652 735
653############################################################################# 736#############################################################################
654 737
655=head2 ATTACHABLE OBJECTS 738=head2 ATTACHABLE OBJECTS
656 739
657Many objects in crossfire are so-called attachable objects. That means you can 740Many objects in deliantra are so-called attachable objects. That means you can
658attach callbacks/event handlers (a collection of which is called an "attachment") 741attach callbacks/event handlers (a collection of which is called an "attachment")
659to it. All such attachable objects support the following methods. 742to it. All such attachable objects support the following methods.
660 743
661In the following description, CLASS can be any of C<global>, C<object> 744In the following description, CLASS can be any of C<global>, C<object>
662C<player>, C<client> or C<map> (i.e. the attachable objects in 745C<player>, C<client> or C<map> (i.e. the attachable objects in
663Crossfire TRT). 746Deliantra).
664 747
665=over 4 748=over 4
666 749
667=item $attachable->attach ($attachment, key => $value...) 750=item $attachable->attach ($attachment, key => $value...)
668 751
712=item cf::CLASS::attachment $name, ... 795=item cf::CLASS::attachment $name, ...
713 796
714Register an attachment by C<$name> through which attachable objects of the 797Register an attachment by C<$name> through which attachable objects of the
715given CLASS can refer to this attachment. 798given CLASS can refer to this attachment.
716 799
717Some classes such as crossfire maps and objects can specify attachments 800Some classes such as deliantra maps and objects can specify attachments
718that are attached at load/instantiate time, thus the need for a name. 801that are attached at load/instantiate time, thus the need for a name.
719 802
720These calls expect any number of the following handler/hook descriptions: 803These calls expect any number of the following handler/hook descriptions:
721 804
722=over 4 805=over 4
950 } 1033 }
951 1034
952 0 1035 0
953} 1036}
954 1037
955=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1038=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
956 1039
957=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1040=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
958 1041
959Generate an object-specific event with the given arguments. 1042Generate an object-specific event with the given arguments.
960 1043
966 1049
967=cut 1050=cut
968 1051
969############################################################################# 1052#############################################################################
970# object support 1053# object support
971#
972 1054
1055sub _object_equal($$);
1056sub _object_equal($$) {
1057 my ($a, $b) = @_;
1058
1059 return 0 unless (ref $a) eq (ref $b);
1060
1061 if ("HASH" eq ref $a) {
1062 my @ka = keys %$a;
1063 my @kb = keys %$b;
1064
1065 return 0 if @ka != @kb;
1066
1067 for (0 .. $#ka) {
1068 return 0 unless $ka[$_] eq $kb[$_];
1069 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1070 }
1071
1072 } elsif ("ARRAY" eq ref $a) {
1073
1074 return 0 if @$a != @$b;
1075
1076 for (0 .. $#$a) {
1077 return 0 unless _object_equal $a->[$_], $b->[$_];
1078 }
1079
1080 } elsif ($a ne $b) {
1081 return 0;
1082 }
1083
1084 1
1085}
1086
1087our $SLOW_MERGES;#d#
973sub _can_merge { 1088sub _can_merge {
974 my ($ob1, $ob2) = @_; 1089 my ($ob1, $ob2) = @_;
975 1090
976 local $Storable::canonical = 1; 1091 ++$SLOW_MERGES;#d#
977 my $fob1 = Storable::freeze $ob1;
978 my $fob2 = Storable::freeze $ob2;
979 1092
980 $fob1 eq $fob2 1093 # we do the slow way here
1094 return _object_equal $ob1, $ob2
981} 1095}
982 1096
983sub reattach { 1097sub reattach {
984 # basically do the same as instantiate, without calling instantiate 1098 # basically do the same as instantiate, without calling instantiate
985 my ($obj) = @_; 1099 my ($obj) = @_;
986 1100
1101 # no longer needed after getting rid of delete_package?
987 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1102 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
988 1103
989 my $registry = $obj->registry; 1104 my $registry = $obj->registry;
990 1105
991 @$registry = (); 1106 @$registry = ();
992 1107
1007cf::attachable->attach ( 1122cf::attachable->attach (
1008 prio => -1000000, 1123 prio => -1000000,
1009 on_instantiate => sub { 1124 on_instantiate => sub {
1010 my ($obj, $data) = @_; 1125 my ($obj, $data) = @_;
1011 1126
1012 $data = from_json $data; 1127 $data = decode_json $data;
1013 1128
1014 for (@$data) { 1129 for (@$data) {
1015 my ($name, $args) = @$_; 1130 my ($name, $args) = @$_;
1016 1131
1017 $obj->attach ($name, %{$args || {} }); 1132 $obj->attach ($name, %{$args || {} });
1038 utf8::decode (my $decname = $filename); 1153 utf8::decode (my $decname = $filename);
1039 warn sprintf "saving %s (%d,%d)\n", 1154 warn sprintf "saving %s (%d,%d)\n",
1040 $decname, length $$rdata, scalar @$objs; 1155 $decname, length $$rdata, scalar @$objs;
1041 1156
1042 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1157 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1043 chmod SAVE_MODE, $fh; 1158 aio_chmod $fh, SAVE_MODE;
1044 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1159 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1045 aio_fsync $fh if $cf::USE_FSYNC; 1160 if ($cf::USE_FSYNC) {
1161 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1162 aio_fsync $fh;
1163 }
1046 close $fh; 1164 aio_close $fh;
1047 1165
1048 if (@$objs) { 1166 if (@$objs) {
1049 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1167 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1050 chmod SAVE_MODE, $fh; 1168 aio_chmod $fh, SAVE_MODE;
1051 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1169 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1052 aio_write $fh, 0, (length $data), $data, 0; 1170 aio_write $fh, 0, (length $data), $data, 0;
1053 aio_fsync $fh if $cf::USE_FSYNC; 1171 if ($cf::USE_FSYNC) {
1172 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1173 aio_fsync $fh;
1174 }
1054 close $fh; 1175 aio_close $fh;
1055 aio_rename "$filename.pst~", "$filename.pst"; 1176 aio_rename "$filename.pst~", "$filename.pst";
1056 } 1177 }
1057 } else { 1178 } else {
1058 aio_unlink "$filename.pst"; 1179 aio_unlink "$filename.pst";
1059 } 1180 }
1060 1181
1061 aio_rename "$filename~", $filename; 1182 aio_rename "$filename~", $filename;
1183
1184 $filename =~ s%/[^/]+$%%;
1185 aio_pathsync $filename if $cf::USE_FSYNC;
1062 } else { 1186 } else {
1063 warn "FATAL: $filename~: $!\n"; 1187 warn "unable to save objects: $filename~: $!\n";
1064 } 1188 }
1065 } else { 1189 } else {
1066 aio_unlink $filename; 1190 aio_unlink $filename;
1067 aio_unlink "$filename.pst"; 1191 aio_unlink "$filename.pst";
1068 } 1192 }
1087 1211
1088 unless (aio_stat "$filename.pst") { 1212 unless (aio_stat "$filename.pst") {
1089 (aio_load "$filename.pst", $av) >= 0 1213 (aio_load "$filename.pst", $av) >= 0
1090 or return; 1214 or return;
1091 1215
1092 $av = eval { (Storable::thaw $av)->{objs} }; 1216 my $st = eval { Coro::Storable::thaw $av };
1217 $av = $st->{objs};
1093 } 1218 }
1094 1219
1095 utf8::decode (my $decname = $filename); 1220 utf8::decode (my $decname = $filename);
1096 warn sprintf "loading %s (%d,%d)\n", 1221 warn sprintf "loading %s (%d,%d)\n",
1097 $decname, length $data, scalar @{$av || []}; 1222 $decname, length $data, scalar @{$av || []};
1158 my ($name, $cb) = @_; 1283 my ($name, $cb) = @_;
1159 1284
1160 $EXTICMD{$name} = $cb; 1285 $EXTICMD{$name} = $cb;
1161} 1286}
1162 1287
1288use File::Glob ();
1289
1163cf::player->attach ( 1290cf::player->attach (
1164 on_command => sub { 1291 on_command => sub {
1165 my ($pl, $name, $params) = @_; 1292 my ($pl, $name, $params) = @_;
1166 1293
1167 my $cb = $COMMAND{$name} 1294 my $cb = $COMMAND{$name}
1199 1326
1200 cf::override; 1327 cf::override;
1201 }, 1328 },
1202); 1329);
1203 1330
1331# "readahead" all extensions
1332sub cache_extensions {
1333 my $grp = IO::AIO::aio_group;
1334
1335 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1336 for (grep /\.ext$/, @{$_[0]}) {
1337 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1338 }
1339 };
1340
1341 $grp
1342}
1343
1204sub load_extensions { 1344sub load_extensions {
1205 cf::sync_job { 1345 cf::sync_job {
1206 my %todo; 1346 my %todo;
1207 1347
1208 for my $path (<$LIBDIR/*.ext>) { 1348 for my $path (<$LIBDIR/*.ext>) {
1227 1367
1228 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1368 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1229 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1369 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1230 1370
1231 $ext{source} = 1371 $ext{source} =
1232 "package $pkg; use strict; use utf8;\n" 1372 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1233 . "#line 1 \"$path\"\n{\n" 1373 . "#line 1 \"$path\"\n{\n"
1234 . $source 1374 . $source
1235 . "\n};\n1"; 1375 . "\n};\n1";
1236 1376
1237 $todo{$base} = \%ext; 1377 $todo{$base} = \%ext;
1253 my $msg = $@ ? "$v->{path}: $@\n" 1393 my $msg = $@ ? "$v->{path}: $@\n"
1254 : "$v->{base}: extension inactive.\n"; 1394 : "$v->{base}: extension inactive.\n";
1255 1395
1256 if (exists $v->{meta}{mandatory}) { 1396 if (exists $v->{meta}{mandatory}) {
1257 warn $msg; 1397 warn $msg;
1258 warn "mandatory extension failed to load, exiting.\n"; 1398 cf::cleanup "mandatory extension failed to load, exiting.";
1259 exit 1;
1260 } 1399 }
1261 1400
1262 warn $msg; 1401 warn $msg;
1263 } 1402 }
1264 1403
1278 1417
1279=back 1418=back
1280 1419
1281=head2 CORE EXTENSIONS 1420=head2 CORE EXTENSIONS
1282 1421
1283Functions and methods that extend core crossfire objects. 1422Functions and methods that extend core deliantra objects.
1284 1423
1285=cut 1424=cut
1286 1425
1287package cf::player; 1426package cf::player;
1288 1427
1331 1470
1332sub exists($) { 1471sub exists($) {
1333 my ($login) = @_; 1472 my ($login) = @_;
1334 1473
1335 $cf::PLAYER{$login} 1474 $cf::PLAYER{$login}
1336 or cf::sync_job { !aio_stat path $login } 1475 or !aio_stat path $login
1337} 1476}
1338 1477
1339sub find($) { 1478sub find($) {
1340 return $cf::PLAYER{$_[0]} || do { 1479 return $cf::PLAYER{$_[0]} || do {
1341 my $login = $_[0]; 1480 my $login = $_[0];
1353 my $f = new_from_file cf::object::thawer path $login 1492 my $f = new_from_file cf::object::thawer path $login
1354 or return; 1493 or return;
1355 1494
1356 my $pl = cf::player::load_pl $f 1495 my $pl = cf::player::load_pl $f
1357 or return; 1496 or return;
1497
1358 local $cf::PLAYER_LOADING{$login} = $pl; 1498 local $cf::PLAYER_LOADING{$login} = $pl;
1359 $f->resolve_delayed_derefs; 1499 $f->resolve_delayed_derefs;
1360 $cf::PLAYER{$login} = $pl 1500 $cf::PLAYER{$login} = $pl
1361 } 1501 }
1362 } 1502 }
1372 1512
1373 return if $pl->{deny_save}; 1513 return if $pl->{deny_save};
1374 1514
1375 aio_mkdir playerdir $pl, 0770; 1515 aio_mkdir playerdir $pl, 0770;
1376 $pl->{last_save} = $cf::RUNTIME; 1516 $pl->{last_save} = $cf::RUNTIME;
1517
1518 cf::get_slot 0.01;
1377 1519
1378 $pl->save_pl ($path); 1520 $pl->save_pl ($path);
1379 cf::cede_to_tick; 1521 cf::cede_to_tick;
1380} 1522}
1381 1523
1413 my ($pl) = @_; 1555 my ($pl) = @_;
1414 1556
1415 my $name = $pl->ob->name; 1557 my $name = $pl->ob->name;
1416 1558
1417 $pl->{deny_save} = 1; 1559 $pl->{deny_save} = 1;
1418 $pl->password ("*"); # this should lock out the player until we nuked the dir 1560 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1419 1561
1420 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1562 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1421 $pl->deactivate; 1563 $pl->deactivate;
1564 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1565 $pl->ob->check_score;
1422 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1566 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1423 $pl->ns->destroy if $pl->ns; 1567 $pl->ns->destroy if $pl->ns;
1424 1568
1425 my $path = playerdir $pl; 1569 my $path = playerdir $pl;
1426 my $temp = "$path~$cf::RUNTIME~deleting~"; 1570 my $temp = "$path~$cf::RUNTIME~deleting~";
1465 1609
1466 for my $login (@$dirs) { 1610 for my $login (@$dirs) {
1467 my $path = path $login; 1611 my $path = path $login;
1468 1612
1469 # a .pst is a dead give-away for a valid player 1613 # a .pst is a dead give-away for a valid player
1470 unless (-e "$path.pst") { 1614 # if no pst file found, open and chekc for blocked users
1615 if (aio_stat "$path.pst") {
1471 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1616 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1472 aio_read $fh, 0, 512, my $buf, 0 or next; 1617 aio_read $fh, 0, 512, my $buf, 0 or next;
1473 $buf !~ /^password -------------$/m or next; # official not-valid tag 1618 $buf !~ /^password -------------$/m or next; # official not-valid tag
1474 } 1619 }
1475 1620
1506 } 1651 }
1507 1652
1508 \@paths 1653 \@paths
1509} 1654}
1510 1655
1511=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1656=item $protocol_xml = $player->expand_cfpod ($cfpod)
1512 1657
1513Expand crossfire pod fragments into protocol xml. 1658Expand deliantra pod fragments into protocol xml.
1514
1515=cut
1516
1517sub expand_cfpod {
1518 ((my $self), (local $_)) = @_;
1519
1520 # escape & and <
1521 s/&/&amp;/g;
1522 s/(?<![BIUGHT])</&lt;/g;
1523
1524 # this is buggy, it needs to properly take care of nested <'s
1525
1526 1 while
1527 # replace B<>, I<>, U<> etc.
1528 s/B<([^\>]*)>/<b>$1<\/b>/
1529 || s/I<([^\>]*)>/<i>$1<\/i>/
1530 || s/U<([^\>]*)>/<u>$1<\/u>/
1531 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1532 # replace G<male|female> tags
1533 || s{G<([^>|]*)\|([^>]*)>}{
1534 $self->gender ? $2 : $1
1535 }ge
1536 # replace H<hint text>
1537 || s{H<([^\>]*)>}
1538 {
1539 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1540 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1541 "")
1542 [$self->{hintmode}]
1543 }ge;
1544
1545 # create single paragraphs (very hackish)
1546 s/(?<=\S)\n(?=\w)/ /g;
1547
1548 # compress some whitespace
1549 s/\s+\n/\n/g; # ws line-ends
1550 s/\n\n+/\n/g; # double lines
1551 s/^\n+//; # beginning lines
1552 s/\n+$//; # ending lines
1553
1554 $_
1555}
1556
1557sub hintmode {
1558 $_[0]{hintmode} = $_[1] if @_ > 1;
1559 $_[0]{hintmode}
1560}
1561 1659
1562=item $player->ext_reply ($msgid, @msg) 1660=item $player->ext_reply ($msgid, @msg)
1563 1661
1564Sends an ext reply to the player. 1662Sends an ext reply to the player.
1565 1663
1632our $MAX_RESET = 3600; 1730our $MAX_RESET = 3600;
1633our $DEFAULT_RESET = 3000; 1731our $DEFAULT_RESET = 3000;
1634 1732
1635sub generate_random_map { 1733sub generate_random_map {
1636 my ($self, $rmp) = @_; 1734 my ($self, $rmp) = @_;
1735
1736 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1737
1637 # mit "rum" bekleckern, nicht 1738 # mit "rum" bekleckern, nicht
1638 $self->_create_random_map ( 1739 $self->_create_random_map (
1639 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1740 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1640 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1741 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1641 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1742 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1763 1864
1764# the temporary/swap location 1865# the temporary/swap location
1765sub save_path { 1866sub save_path {
1766 my ($self) = @_; 1867 my ($self) = @_;
1767 1868
1768 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1769 "$TMPDIR/$path.map" 1870 "$TMPDIR/$path.map"
1770} 1871}
1771 1872
1772# the unique path, undef == no special unique path 1873# the unique path, undef == no special unique path
1773sub uniq_path { 1874sub uniq_path {
1774 my ($self) = @_; 1875 my ($self) = @_;
1775 1876
1776 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1877 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1777 "$UNIQUEDIR/$path" 1878 "$UNIQUEDIR/$path"
1778}
1779
1780# and all this just because we cannot iterate over
1781# all maps in C++...
1782sub change_all_map_light {
1783 my ($change) = @_;
1784
1785 $_->change_map_light ($change)
1786 for grep $_->outdoor, values %cf::MAP;
1787} 1879}
1788 1880
1789sub decay_objects { 1881sub decay_objects {
1790 my ($self) = @_; 1882 my ($self) = @_;
1791 1883
1875sub find { 1967sub find {
1876 my ($path, $origin) = @_; 1968 my ($path, $origin) = @_;
1877 1969
1878 $path = normalise $path, $origin && $origin->path; 1970 $path = normalise $path, $origin && $origin->path;
1879 1971
1880 cf::lock_wait "map_data:$path";#d#remove 1972 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1881 cf::lock_wait "map_find:$path"; 1973 my $guard2 = cf::lock_acquire "map_find:$path";
1882 1974
1883 $cf::MAP{$path} || do { 1975 $cf::MAP{$path} || do {
1884 my $guard1 = cf::lock_acquire "map_find:$path";
1885 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1886
1887 my $map = new_from_path cf::map $path 1976 my $map = new_from_path cf::map $path
1888 or return; 1977 or return;
1889 1978
1890 $map->{last_save} = $cf::RUNTIME; 1979 $map->{last_save} = $cf::RUNTIME;
1891 1980
1893 or return; 1982 or return;
1894 1983
1895 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1984 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1896 # doing this can freeze the server in a sync job, obviously 1985 # doing this can freeze the server in a sync job, obviously
1897 #$cf::WAIT_FOR_TICK->wait; 1986 #$cf::WAIT_FOR_TICK->wait;
1987 undef $guard2;
1898 undef $guard1; 1988 undef $guard1;
1899 undef $guard2;
1900 $map->reset; 1989 $map->reset;
1901 return find $path; 1990 return find $path;
1902 } 1991 }
1903 1992
1904 $cf::MAP{$path} = $map 1993 $cf::MAP{$path} = $map
1931 my $f = new_from_file cf::object::thawer $self->{load_path}; 2020 my $f = new_from_file cf::object::thawer $self->{load_path};
1932 $f->skip_block; 2021 $f->skip_block;
1933 $self->_load_objects ($f) 2022 $self->_load_objects ($f)
1934 or return; 2023 or return;
1935 2024
1936 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2025 $self->post_load_original
1937 if delete $self->{load_original}; 2026 if delete $self->{load_original};
1938 2027
1939 if (my $uniq = $self->uniq_path) { 2028 if (my $uniq = $self->uniq_path) {
1940 utf8::encode $uniq; 2029 utf8::encode $uniq;
1941 unless (aio_stat $uniq) { 2030 unless (aio_stat $uniq) {
1959 unless ($self->{deny_activate}) { 2048 unless ($self->{deny_activate}) {
1960 $self->decay_objects; 2049 $self->decay_objects;
1961 $self->fix_auto_apply; 2050 $self->fix_auto_apply;
1962 $self->update_buttons; 2051 $self->update_buttons;
1963 cf::cede_to_tick; 2052 cf::cede_to_tick;
1964 $self->set_darkness_map;
1965 cf::cede_to_tick;
1966 $self->activate; 2053 $self->activate;
1967 } 2054 }
1968 2055
1969 $self->{last_save} = $cf::RUNTIME; 2056 $self->{last_save} = $cf::RUNTIME;
1970 $self->last_access ($cf::RUNTIME); 2057 $self->last_access ($cf::RUNTIME);
1971 2058
1972 $self->in_memory (cf::MAP_IN_MEMORY); 2059 $self->in_memory (cf::MAP_ACTIVE);
1973 } 2060 }
1974 2061
1975 $self->post_load; 2062 $self->post_load;
1976} 2063}
1977 2064
2035 my ($path, $origin, $load) = @_; 2122 my ($path, $origin, $load) = @_;
2036 2123
2037 $path = normalise $path, $origin && $origin->{path}; 2124 $path = normalise $path, $origin && $origin->{path};
2038 2125
2039 if (my $map = $cf::MAP{$path}) { 2126 if (my $map = $cf::MAP{$path}) {
2040 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2127 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2041 } 2128 }
2042 2129
2043 $MAP_PREFETCH{$path} |= $load; 2130 $MAP_PREFETCH{$path} |= $load;
2044 2131
2045 $MAP_PREFETCHER ||= cf::async { 2132 $MAP_PREFETCHER ||= cf::async {
2082 cf::async { 2169 cf::async {
2083 $Coro::current->{desc} = "map player save"; 2170 $Coro::current->{desc} = "map player save";
2084 $_->contr->save for $self->players; 2171 $_->contr->save for $self->players;
2085 }; 2172 };
2086 2173
2174 cf::get_slot 0.02;
2175
2087 if ($uniq) { 2176 if ($uniq) {
2088 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2177 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2089 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2178 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2090 } else { 2179 } else {
2091 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2180 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2099 $self->save; 2188 $self->save;
2100 2189
2101 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2190 my $lock = cf::lock_acquire "map_data:$self->{path}";
2102 2191
2103 return if $self->players; 2192 return if $self->players;
2104 return if $self->in_memory != cf::MAP_IN_MEMORY; 2193 return if $self->in_memory != cf::MAP_ACTIVE;
2105 return if $self->{deny_save}; 2194 return if $self->{deny_save};
2106 2195
2107 $self->in_memory (cf::MAP_SWAPPED); 2196 $self->in_memory (cf::MAP_SWAPPED);
2108 2197
2109 $self->deactivate; 2198 $self->deactivate;
2227 2316
2228sub unique_maps() { 2317sub unique_maps() {
2229 [ 2318 [
2230 map { 2319 map {
2231 utf8::decode $_; 2320 utf8::decode $_;
2232 /\.map$/ 2321 s/\.map$//; # TODO future compatibility hack
2322 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2323 ? ()
2233 ? normalise $_ 2324 : normalise $_
2234 : ()
2235 } @{ aio_readdir $UNIQUEDIR or [] } 2325 } @{ aio_readdir $UNIQUEDIR or [] }
2236 ] 2326 ]
2237} 2327}
2238 2328
2239package cf;
2240
2241=back 2329=back
2242 2330
2243=head3 cf::object 2331=head3 cf::object
2244 2332
2245=cut 2333=cut
2248 2336
2249=over 4 2337=over 4
2250 2338
2251=item $ob->inv_recursive 2339=item $ob->inv_recursive
2252 2340
2253Returns the inventory of the object _and_ their inventories, recursively. 2341Returns the inventory of the object I<and> their inventories, recursively,
2342but I<not> the object itself.
2254 2343
2255=cut 2344=cut
2256 2345
2257sub inv_recursive_; 2346sub inv_recursive_;
2258sub inv_recursive_ { 2347sub inv_recursive_ {
2263 inv_recursive_ inv $_[0] 2352 inv_recursive_ inv $_[0]
2264} 2353}
2265 2354
2266=item $ref = $ob->ref 2355=item $ref = $ob->ref
2267 2356
2268creates and returns a persistent reference to an objetc that can be stored as a string. 2357Creates and returns a persistent reference to an object that can be stored as a string.
2269 2358
2270=item $ob = cf::object::deref ($refstring) 2359=item $ob = cf::object::deref ($refstring)
2271 2360
2272returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2361returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2273even if the object actually exists. May block. 2362even if the object actually exists. May block.
2305can be C<undef>. Does the right thing when the player is currently in a 2394can be C<undef>. Does the right thing when the player is currently in a
2306dialogue with the given NPC character. 2395dialogue with the given NPC character.
2307 2396
2308=cut 2397=cut
2309 2398
2399our $SAY_CHANNEL = {
2400 id => "say",
2401 title => "Map",
2402 reply => "say ",
2403 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2404};
2405
2406our $CHAT_CHANNEL = {
2407 id => "chat",
2408 title => "Chat",
2409 reply => "chat ",
2410 tooltip => "Player chat and shouts, global to the server.",
2411};
2412
2310# rough implementation of a future "reply" method that works 2413# rough implementation of a future "reply" method that works
2311# with dialog boxes. 2414# with dialog boxes.
2312#TODO: the first argument must go, split into a $npc->reply_to ( method 2415#TODO: the first argument must go, split into a $npc->reply_to ( method
2313sub cf::object::player::reply($$$;$) { 2416sub cf::object::player::reply($$$;$) {
2314 my ($self, $npc, $msg, $flags) = @_; 2417 my ($self, $npc, $msg, $flags) = @_;
2325 my $dialog = $pl->{npc_dialog}; 2428 my $dialog = $pl->{npc_dialog};
2326 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2429 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2327 2430
2328 } else { 2431 } else {
2329 $msg = $npc->name . " says: $msg" if $npc; 2432 $msg = $npc->name . " says: $msg" if $npc;
2330 $self->message ($msg, $flags); 2433 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2331 } 2434 }
2332 } 2435 }
2333} 2436}
2334 2437
2335=item $object->send_msg ($channel, $msg, $color, [extra...]) 2438=item $object->send_msg ($channel, $msg, $color, [extra...])
2360 2463
2361=item $player_object->enter_link 2464=item $player_object->enter_link
2362 2465
2363Freezes the player and moves him/her to a special map (C<{link}>). 2466Freezes the player and moves him/her to a special map (C<{link}>).
2364 2467
2365The player should be reasonably safe there for short amounts of time. You 2468The player should be reasonably safe there for short amounts of time (e.g.
2366I<MUST> call C<leave_link> as soon as possible, though. 2469for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2470though, as the palyer cannot control the character while it is on the link
2471map.
2367 2472
2368Will never block. 2473Will never block.
2369 2474
2370=item $player_object->leave_link ($map, $x, $y) 2475=item $player_object->leave_link ($map, $x, $y)
2371 2476
2429 2534
2430 $map->load; 2535 $map->load;
2431 $map->load_neighbours; 2536 $map->load_neighbours;
2432 2537
2433 return unless $self->contr->active; 2538 return unless $self->contr->active;
2539 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2434 $self->activate_recursive; 2540 $self->activate_recursive;
2435 2541
2436 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2542 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2437 $self->enter_map ($map, $x, $y); 2543 $self->enter_map ($map, $x, $y);
2438} 2544}
2442Moves the player to the given map-path and coordinates by first freezing 2548Moves the player to the given map-path and coordinates by first freezing
2443her, loading and preparing them map, calling the provided $check callback 2549her, loading and preparing them map, calling the provided $check callback
2444that has to return the map if sucecssful, and then unfreezes the player on 2550that has to return the map if sucecssful, and then unfreezes the player on
2445the new (success) or old (failed) map position. In either case, $done will 2551the new (success) or old (failed) map position. In either case, $done will
2446be called at the end of this process. 2552be called at the end of this process.
2553
2554Note that $check will be called with a potentially non-loaded map, so if
2555it needs a loaded map it has to call C<< ->load >>.
2447 2556
2448=cut 2557=cut
2449 2558
2450our $GOTOGEN; 2559our $GOTOGEN;
2451 2560
2530} 2639}
2531 2640
2532sub prepare_random_map { 2641sub prepare_random_map {
2533 my ($exit) = @_; 2642 my ($exit) = @_;
2534 2643
2535 my $guard = cf::lock_acquire "exit_prepare:$exit";
2536
2537 # all this does is basically replace the /! path by 2644 # all this does is basically replace the /! path by
2538 # a new random map path (?random/...) with a seed 2645 # a new random map path (?random/...) with a seed
2539 # that depends on the exit object 2646 # that depends on the exit object
2540 2647
2541 my $rmp = parse_random_map_params $exit->msg; 2648 my $rmp = parse_random_map_params $exit->msg;
2543 if ($exit->map) { 2650 if ($exit->map) {
2544 $rmp->{region} = $exit->region->name; 2651 $rmp->{region} = $exit->region->name;
2545 $rmp->{origin_map} = $exit->map->path; 2652 $rmp->{origin_map} = $exit->map->path;
2546 $rmp->{origin_x} = $exit->x; 2653 $rmp->{origin_x} = $exit->x;
2547 $rmp->{origin_y} = $exit->y; 2654 $rmp->{origin_y} = $exit->y;
2655
2656 $exit->map->touch;
2548 } 2657 }
2549 2658
2550 $rmp->{random_seed} ||= $exit->random_seed; 2659 $rmp->{random_seed} ||= $exit->random_seed;
2551 2660
2552 my $data = cf::to_json $rmp; 2661 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2553 my $md5 = Digest::MD5::md5_hex $data; 2662 my $md5 = Digest::MD5::md5_hex $data;
2554 my $meta = "$RANDOMDIR/$md5.meta"; 2663 my $meta = "$RANDOMDIR/$md5.meta";
2555 2664
2556 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2665 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2557 aio_write $fh, 0, (length $data), $data, 0; 2666 aio_write $fh, 0, (length $data), $data, 0;
2558 undef $fh; 2667 undef $fh;
2559 aio_rename "$meta~", $meta; 2668 aio_rename "$meta~", $meta;
2560 2669
2670 my $slaying = "?random/$md5";
2671
2672 if ($exit->valid) {
2561 $exit->slaying ("?random/$md5"); 2673 $exit->slaying ("?random/$md5");
2562 $exit->msg (undef); 2674 $exit->msg (undef);
2675 }
2563 } 2676 }
2564} 2677}
2565 2678
2566sub cf::object::player::enter_exit { 2679sub cf::object::player::enter_exit {
2567 my ($self, $exit) = @_; 2680 my ($self, $exit) = @_;
2568 2681
2569 return unless $self->type == cf::PLAYER; 2682 return unless $self->type == cf::PLAYER;
2570 2683
2571 if ($exit->slaying eq "/!") {
2572 #TODO: this should de-fi-ni-te-ly not be a sync-job
2573 # the problem is that $exit might not survive long enough
2574 # so it needs to be done right now, right here
2575 cf::sync_job { prepare_random_map $exit };
2576 }
2577
2578 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2579 my $hp = $exit->stats->hp;
2580 my $sp = $exit->stats->sp;
2581
2582 $self->enter_link; 2684 $self->enter_link;
2583 2685
2584 # if exit is damned, update players death & WoR home-position
2585 $self->contr->savebed ($slaying, $hp, $sp)
2586 if $exit->flag (FLAG_DAMNED);
2587
2588 (async { 2686 (async {
2589 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2687 $Coro::current->{desc} = "enter_exit";
2590 2688
2591 $self->deactivate_recursive; # just to be sure
2592 unless (eval { 2689 unless (eval {
2690 $self->deactivate_recursive; # just to be sure
2691
2692 # random map handling
2693 {
2694 my $guard = cf::lock_acquire "exit_prepare:$exit";
2695
2696 prepare_random_map $exit
2697 if $exit->slaying eq "/!";
2698 }
2699
2700 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2701 my $x = $exit->stats->hp;
2702 my $y = $exit->stats->sp;
2703
2593 $self->goto ($slaying, $hp, $sp); 2704 $self->goto ($map, $x, $y);
2594 2705
2706 # if exit is damned, update players death & WoR home-position
2707 $self->contr->savebed ($map, $x, $y)
2708 if $exit->flag (cf::FLAG_DAMNED);
2709
2595 1; 2710 1
2596 }) { 2711 }) {
2597 $self->message ("Something went wrong deep within the crossfire server. " 2712 $self->message ("Something went wrong deep within the deliantra server. "
2598 . "I'll try to bring you back to the map you were before. " 2713 . "I'll try to bring you back to the map you were before. "
2599 . "Please report this to the dungeon master!", 2714 . "Please report this to the dungeon master!",
2600 cf::NDI_UNIQUE | cf::NDI_RED); 2715 cf::NDI_UNIQUE | cf::NDI_RED);
2601 2716
2602 warn "ERROR in enter_exit: $@"; 2717 warn "ERROR in enter_exit: $@";
2630the message, with C<log> being the default. If C<$color> is negative, suppress 2745the message, with C<log> being the default. If C<$color> is negative, suppress
2631the message unless the client supports the msg packet. 2746the message unless the client supports the msg packet.
2632 2747
2633=cut 2748=cut
2634 2749
2750# non-persistent channels (usually the info channel)
2635our %CHANNEL = ( 2751our %CHANNEL = (
2636 "c/identify" => { 2752 "c/identify" => {
2637 id => "infobox", 2753 id => "infobox",
2638 title => "Identify", 2754 title => "Identify",
2639 reply => undef, 2755 reply => undef,
2643 id => "infobox", 2759 id => "infobox",
2644 title => "Examine", 2760 title => "Examine",
2645 reply => undef, 2761 reply => undef,
2646 tooltip => "Signs and other items you examined", 2762 tooltip => "Signs and other items you examined",
2647 }, 2763 },
2764 "c/book" => {
2765 id => "infobox",
2766 title => "Book",
2767 reply => undef,
2768 tooltip => "The contents of a note or book",
2769 },
2648 "c/lookat" => { 2770 "c/lookat" => {
2649 id => "infobox", 2771 id => "infobox",
2650 title => "Look", 2772 title => "Look",
2651 reply => undef, 2773 reply => undef,
2652 tooltip => "What you saw there", 2774 tooltip => "What you saw there",
2653 }, 2775 },
2776 "c/who" => {
2777 id => "infobox",
2778 title => "Players",
2779 reply => undef,
2780 tooltip => "Shows players who are currently online",
2781 },
2782 "c/body" => {
2783 id => "infobox",
2784 title => "Body Parts",
2785 reply => undef,
2786 tooltip => "Shows which body parts you posess and are available",
2787 },
2788 "c/statistics" => {
2789 id => "infobox",
2790 title => "Statistics",
2791 reply => undef,
2792 tooltip => "Shows your primary statistics",
2793 },
2794 "c/skills" => {
2795 id => "infobox",
2796 title => "Skills",
2797 reply => undef,
2798 tooltip => "Shows your experience per skill and item power",
2799 },
2800 "c/shopitems" => {
2801 id => "infobox",
2802 title => "Shop Items",
2803 reply => undef,
2804 tooltip => "Shows the items currently for sale in this shop",
2805 },
2806 "c/resistances" => {
2807 id => "infobox",
2808 title => "Resistances",
2809 reply => undef,
2810 tooltip => "Shows your resistances",
2811 },
2812 "c/pets" => {
2813 id => "infobox",
2814 title => "Pets",
2815 reply => undef,
2816 tooltip => "Shows information abotu your pets/a specific pet",
2817 },
2818 "c/perceiveself" => {
2819 id => "infobox",
2820 title => "Perceive Self",
2821 reply => undef,
2822 tooltip => "You gained detailed knowledge about yourself",
2823 },
2824 "c/uptime" => {
2825 id => "infobox",
2826 title => "Uptime",
2827 reply => undef,
2828 tooltip => "How long the server has been running since last restart",
2829 },
2830 "c/mapinfo" => {
2831 id => "infobox",
2832 title => "Map Info",
2833 reply => undef,
2834 tooltip => "Information related to the maps",
2835 },
2836 "c/party" => {
2837 id => "party",
2838 title => "Party",
2839 reply => "gsay ",
2840 tooltip => "Messages and chat related to your party",
2841 },
2842 "c/death" => {
2843 id => "death",
2844 title => "Death",
2845 reply => undef,
2846 tooltip => "Reason for and more info about your most recent death",
2847 },
2848 "c/say" => $SAY_CHANNEL,
2849 "c/chat" => $CHAT_CHANNEL,
2654); 2850);
2655 2851
2656sub cf::client::send_msg { 2852sub cf::client::send_msg {
2657 my ($self, $channel, $msg, $color, @extra) = @_; 2853 my ($self, $channel, $msg, $color, @extra) = @_;
2658 2854
2659 $msg = $self->pl->expand_cfpod ($msg); 2855 $msg = $self->pl->expand_cfpod ($msg)
2856 unless $color & cf::NDI_VERBATIM;
2660 2857
2661 $color &= cf::NDI_CLIENT_MASK; # just in case... 2858 $color &= cf::NDI_CLIENT_MASK; # just in case...
2662 2859
2663 # check predefined channels, for the benefit of C 2860 # check predefined channels, for the benefit of C
2664 if ($CHANNEL{$channel}) { 2861 if ($CHANNEL{$channel}) {
2665 $channel = $CHANNEL{$channel}; 2862 $channel = $CHANNEL{$channel};
2666 2863
2667 $self->ext_msg (channel_info => $channel) 2864 $self->ext_msg (channel_info => $channel);
2668 if $self->can_msg;
2669
2670 $channel = $channel->{id}; 2865 $channel = $channel->{id};
2671 2866
2672 } elsif (ref $channel) { 2867 } elsif (ref $channel) {
2673 # send meta info to client, if not yet sent 2868 # send meta info to client, if not yet sent
2674 unless (exists $self->{channel}{$channel->{id}}) { 2869 unless (exists $self->{channel}{$channel->{id}}) {
2675 $self->{channel}{$channel->{id}} = $channel; 2870 $self->{channel}{$channel->{id}} = $channel;
2676 $self->ext_msg (channel_info => $channel) 2871 $self->ext_msg (channel_info => $channel);
2677 if $self->can_msg;
2678 } 2872 }
2679 2873
2680 $channel = $channel->{id}; 2874 $channel = $channel->{id};
2681 } 2875 }
2682 2876
2683 return unless @extra || length $msg; 2877 return unless @extra || length $msg;
2684 2878
2685 if ($self->can_msg) {
2686 # default colour, mask it out 2879 # default colour, mask it out
2687 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2880 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2688 if $color & cf::NDI_DEF; 2881 if $color & cf::NDI_DEF;
2689 2882
2690 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2883 my $pkt = "msg "
2884 . $self->{json_coder}->encode (
2691 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2885 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2692 } else { 2886 );
2693 if ($color >= 0) {
2694 # replace some tags by gcfclient-compatible ones
2695 for ($msg) {
2696 1 while
2697 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2698 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2699 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2700 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2701 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2702 }
2703 2887
2704 $color &= cf::NDI_COLOR_MASK; 2888 # try lzf for large packets
2889 $pkt = "lzf " . Compress::LZF::compress $pkt
2890 if 1024 <= length $pkt and $self->{can_lzf};
2705 2891
2706 utf8::encode $msg; 2892 # split very large packets
2707 2893 if (8192 < length $pkt and $self->{can_lzf}) {
2708 if (0 && $msg =~ /\[/) { 2894 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2709 # COMMAND/INFO 2895 $pkt = "frag";
2710 $self->send_packet ("drawextinfo $color 10 8 $msg")
2711 } else {
2712 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2713 $self->send_packet ("drawinfo $color $msg")
2714 }
2715 }
2716 } 2896 }
2897
2898 $self->send_packet ($pkt);
2717} 2899}
2718 2900
2719=item $client->ext_msg ($type, @msg) 2901=item $client->ext_msg ($type, @msg)
2720 2902
2721Sends an ext event to the client. 2903Sends an ext event to the client.
2894=pod 3076=pod
2895 3077
2896The following functions and methods are available within a safe environment: 3078The following functions and methods are available within a safe environment:
2897 3079
2898 cf::object 3080 cf::object
2899 contr pay_amount pay_player map x y force_find force_add 3081 contr pay_amount pay_player map x y force_find force_add destroy
2900 insert remove name archname title slaying race decrease_ob_nr 3082 insert remove name archname title slaying race decrease split
3083 value
2901 3084
2902 cf::object::player 3085 cf::object::player
2903 player 3086 player
2904 3087
2905 cf::player 3088 cf::player
2910 3093
2911=cut 3094=cut
2912 3095
2913for ( 3096for (
2914 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3097 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2915 insert remove inv name archname title slaying race 3098 insert remove inv nrof name archname title slaying race
2916 decrease_ob_nr)], 3099 decrease split destroy change_exp value msg lore send_msg)],
2917 ["cf::object::player" => qw(player)], 3100 ["cf::object::player" => qw(player)],
2918 ["cf::player" => qw(peaceful)], 3101 ["cf::player" => qw(peaceful send_msg)],
2919 ["cf::map" => qw(trigger)], 3102 ["cf::map" => qw(trigger)],
2920) { 3103) {
2921 no strict 'refs'; 3104 no strict 'refs';
2922 my ($pkg, @funs) = @$_; 3105 my ($pkg, @funs) = @$_;
2923 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3106 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2940 my ($code, %vars) = @_; 3123 my ($code, %vars) = @_;
2941 3124
2942 my $qcode = $code; 3125 my $qcode = $code;
2943 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3126 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2944 $qcode =~ s/\n/\\n/g; 3127 $qcode =~ s/\n/\\n/g;
3128
3129 %vars = (_dummy => 0) unless %vars;
2945 3130
2946 local $_; 3131 local $_;
2947 local @safe::cf::_safe_eval_args = values %vars; 3132 local @safe::cf::_safe_eval_args = values %vars;
2948 3133
2949 my $eval = 3134 my $eval =
3026 { 3211 {
3027 my $faces = $facedata->{faceinfo}; 3212 my $faces = $facedata->{faceinfo};
3028 3213
3029 while (my ($face, $info) = each %$faces) { 3214 while (my ($face, $info) = each %$faces) {
3030 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3215 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3216
3031 cf::face::set_visibility $idx, $info->{visibility}; 3217 cf::face::set_visibility $idx, $info->{visibility};
3032 cf::face::set_magicmap $idx, $info->{magicmap}; 3218 cf::face::set_magicmap $idx, $info->{magicmap};
3033 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3219 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3034 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3220 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3035 3221
3036 cf::cede_to_tick; 3222 cf::cede_to_tick;
3037 } 3223 }
3038 3224
3039 while (my ($face, $info) = each %$faces) { 3225 while (my ($face, $info) = each %$faces) {
3040 next unless $info->{smooth}; 3226 next unless $info->{smooth};
3227
3041 my $idx = cf::face::find $face 3228 my $idx = cf::face::find $face
3042 or next; 3229 or next;
3230
3043 if (my $smooth = cf::face::find $info->{smooth}) { 3231 if (my $smooth = cf::face::find $info->{smooth}) {
3044 cf::face::set_smooth $idx, $smooth; 3232 cf::face::set_smooth $idx, $smooth;
3045 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3233 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3046 } else { 3234 } else {
3047 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3235 warn "smooth face '$info->{smooth}' not found for face '$face'";
3065 { 3253 {
3066 # TODO: for gcfclient pleasure, we should give resources 3254 # TODO: for gcfclient pleasure, we should give resources
3067 # that gcfclient doesn't grok a >10000 face index. 3255 # that gcfclient doesn't grok a >10000 face index.
3068 my $res = $facedata->{resource}; 3256 my $res = $facedata->{resource};
3069 3257
3070 my $soundconf = delete $res->{"res/sound.conf"};
3071
3072 while (my ($name, $info) = each %$res) { 3258 while (my ($name, $info) = each %$res) {
3259 if (defined $info->{type}) {
3073 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3260 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3074 my $data; 3261 my $data;
3075 3262
3076 if ($info->{type} & 1) { 3263 if ($info->{type} & 1) {
3077 # prepend meta info 3264 # prepend meta info
3078 3265
3079 my $meta = $enc->encode ({ 3266 my $meta = $enc->encode ({
3080 name => $name, 3267 name => $name,
3081 %{ $info->{meta} || {} }, 3268 %{ $info->{meta} || {} },
3082 }); 3269 });
3083 3270
3084 $data = pack "(w/a*)*", $meta, $info->{data}; 3271 $data = pack "(w/a*)*", $meta, $info->{data};
3272 } else {
3273 $data = $info->{data};
3274 }
3275
3276 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3277 cf::face::set_type $idx, $info->{type};
3085 } else { 3278 } else {
3086 $data = $info->{data}; 3279 $RESOURCE{$name} = $info;
3087 } 3280 }
3088 3281
3089 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3090 cf::face::set_type $idx, $info->{type};
3091
3092 cf::cede_to_tick; 3282 cf::cede_to_tick;
3093 } 3283 }
3094
3095 if ($soundconf) {
3096 $soundconf = $enc->decode (delete $soundconf->{data});
3097
3098 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3099 my $sound = $soundconf->{compat}[$_]
3100 or next;
3101
3102 my $face = cf::face::find "sound/$sound->[1]";
3103 cf::sound::set $sound->[0] => $face;
3104 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3105 }
3106
3107 while (my ($k, $v) = each %{$soundconf->{event}}) {
3108 my $face = cf::face::find "sound/$v";
3109 cf::sound::set $k => $face;
3110 }
3111 }
3112 } 3284 }
3285
3286 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3113 3287
3114 1 3288 1
3115} 3289}
3290
3291cf::global->attach (on_resource_update => sub {
3292 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3293 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3294
3295 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3296 my $sound = $soundconf->{compat}[$_]
3297 or next;
3298
3299 my $face = cf::face::find "sound/$sound->[1]";
3300 cf::sound::set $sound->[0] => $face;
3301 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3302 }
3303
3304 while (my ($k, $v) = each %{$soundconf->{event}}) {
3305 my $face = cf::face::find "sound/$v";
3306 cf::sound::set $k => $face;
3307 }
3308 }
3309});
3116 3310
3117register_exticmd fx_want => sub { 3311register_exticmd fx_want => sub {
3118 my ($ns, $want) = @_; 3312 my ($ns, $want) = @_;
3119 3313
3120 while (my ($k, $v) = each %$want) { 3314 while (my ($k, $v) = each %$want) {
3121 $ns->fx_want ($k, $v); 3315 $ns->fx_want ($k, $v);
3122 } 3316 }
3123}; 3317};
3318
3319sub load_resource_file($) {
3320 my $guard = lock_acquire "load_resource_file";
3321
3322 my $status = load_resource_file_ $_[0];
3323 get_slot 0.1, 100;
3324 cf::arch::commit_load;
3325
3326 $status
3327}
3124 3328
3125sub reload_regions { 3329sub reload_regions {
3126 # HACK to clear player env face cache, we need some signal framework 3330 # HACK to clear player env face cache, we need some signal framework
3127 # for this (global event?) 3331 # for this (global event?)
3128 %ext::player_env::MUSIC_FACE_CACHE = (); 3332 %ext::player_env::MUSIC_FACE_CACHE = ();
3142} 3346}
3143 3347
3144sub reload_archetypes { 3348sub reload_archetypes {
3145 load_resource_file "$DATADIR/archetypes" 3349 load_resource_file "$DATADIR/archetypes"
3146 or die "unable to load archetypes\n"; 3350 or die "unable to load archetypes\n";
3147 #d# NEED to laod twice to resolve forward references
3148 # this really needs to be done in an extra post-pass
3149 # (which needs to be synchronous, so solve it differently)
3150 load_resource_file "$DATADIR/archetypes"
3151 or die "unable to load archetypes\n";
3152} 3351}
3153 3352
3154sub reload_treasures { 3353sub reload_treasures {
3155 load_resource_file "$DATADIR/treasures" 3354 load_resource_file "$DATADIR/treasures"
3156 or die "unable to load treasurelists\n"; 3355 or die "unable to load treasurelists\n";
3157} 3356}
3158 3357
3159sub reload_resources { 3358sub reload_resources {
3160 warn "reloading resource files...\n"; 3359 warn "reloading resource files...\n";
3161 3360
3361 reload_facedata;
3362 reload_archetypes;
3162 reload_regions; 3363 reload_regions;
3163 reload_facedata;
3164 #reload_archetypes;#d#
3165 reload_archetypes;
3166 reload_treasures; 3364 reload_treasures;
3167 3365
3168 warn "finished reloading resource files\n"; 3366 warn "finished reloading resource files\n";
3169}
3170
3171sub init {
3172 reload_resources;
3173} 3367}
3174 3368
3175sub reload_config { 3369sub reload_config {
3176 open my $fh, "<:utf8", "$CONFDIR/config" 3370 open my $fh, "<:utf8", "$CONFDIR/config"
3177 or return; 3371 or return;
3178 3372
3179 local $/; 3373 local $/;
3180 *CFG = YAML::Syck::Load <$fh>; 3374 *CFG = YAML::Load <$fh>;
3181 3375
3182 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3376 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3183 3377
3184 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3378 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3185 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3379 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3191 }; 3385 };
3192 warn $@ if $@; 3386 warn $@ if $@;
3193 } 3387 }
3194} 3388}
3195 3389
3390sub pidfile() {
3391 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3392 or die "$PIDFILE: $!";
3393 flock $fh, &Fcntl::LOCK_EX
3394 or die "$PIDFILE: flock: $!";
3395 $fh
3396}
3397
3398# make sure only one server instance is running at any one time
3399sub atomic {
3400 my $fh = pidfile;
3401
3402 my $pid = <$fh>;
3403 kill 9, $pid if $pid > 0;
3404
3405 seek $fh, 0, 0;
3406 print $fh $$;
3407}
3408
3409sub main_loop {
3410 warn "EV::loop starting\n";
3411 if (1) {
3412 EV::loop;
3413 }
3414 warn "EV::loop returned\n";
3415 goto &main_loop unless $REALLY_UNLOOP;
3416}
3417
3196sub main { 3418sub main {
3419 cf::init_globals; # initialise logging
3420
3421 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3422 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3423 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3424 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3425
3426 cf::init_experience;
3427 cf::init_anim;
3428 cf::init_attackmess;
3429 cf::init_dynamic;
3430
3431 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3432
3197 # we must not ever block the main coroutine 3433 # we must not ever block the main coroutine
3198 local $Coro::idle = sub { 3434 local $Coro::idle = sub {
3199 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3435 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3200 (async { 3436 (async {
3201 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3437 $Coro::current->{desc} = "IDLE BUG HANDLER";
3202 Event::one_event; 3438 EV::loop EV::LOOP_ONESHOT;
3203 })->prio (Coro::PRIO_MAX); 3439 })->prio (Coro::PRIO_MAX);
3204 }; 3440 };
3205 3441
3442 evthread_start IO::AIO::poll_fileno;
3443
3444 cf::sync_job {
3445 reload_resources;
3206 reload_config; 3446 reload_config;
3207 db_init; 3447 db_init;
3448
3449 cf::load_settings;
3450 cf::load_materials;
3451 cf::init_uuid;
3452 cf::init_signals;
3453 cf::init_commands;
3454 cf::init_skills;
3455
3456 cf::init_beforeplay;
3457
3458 atomic;
3459
3208 load_extensions; 3460 load_extensions;
3209 3461
3210 $TICK_WATCHER->start; 3462 utime time, time, $RUNTIMEFILE;
3211 Event::loop; 3463
3464 # no (long-running) fork's whatsoever before this point(!)
3465 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3466
3467 (pop @POST_INIT)->(0) while @POST_INIT;
3468 };
3469
3470 main_loop;
3212} 3471}
3213 3472
3214############################################################################# 3473#############################################################################
3215# initialisation and cleanup 3474# initialisation and cleanup
3216 3475
3217# install some emergency cleanup handlers 3476# install some emergency cleanup handlers
3218BEGIN { 3477BEGIN {
3478 our %SIGWATCHER = ();
3219 for my $signal (qw(INT HUP TERM)) { 3479 for my $signal (qw(INT HUP TERM)) {
3220 Event->signal ( 3480 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3221 reentrant => 0,
3222 data => WF_AUTOCANCEL,
3223 signal => $signal,
3224 prio => 0,
3225 cb => sub {
3226 cf::cleanup "SIG$signal"; 3481 cf::cleanup "SIG$signal";
3227 },
3228 ); 3482 };
3229 } 3483 }
3230} 3484}
3231 3485
3232sub write_runtime { 3486sub write_runtime_sync {
3233 my $runtime = "$LOCALDIR/runtime";
3234
3235 # first touch the runtime file to show we are still running: 3487 # first touch the runtime file to show we are still running:
3236 # the fsync below can take a very very long time. 3488 # the fsync below can take a very very long time.
3237 3489
3238 IO::AIO::aio_utime $runtime, undef, undef; 3490 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3239 3491
3240 my $guard = cf::lock_acquire "write_runtime"; 3492 my $guard = cf::lock_acquire "write_runtime";
3241 3493
3242 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3494 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3243 or return; 3495 or return;
3244 3496
3245 my $value = $cf::RUNTIME + 90 + 10; 3497 my $value = $cf::RUNTIME + 90 + 10;
3246 # 10 is the runtime save interval, for a monotonic clock 3498 # 10 is the runtime save interval, for a monotonic clock
3247 # 60 allows for the watchdog to kill the server. 3499 # 60 allows for the watchdog to kill the server.
3257 aio_utime $fh, undef, undef; 3509 aio_utime $fh, undef, undef;
3258 3510
3259 close $fh 3511 close $fh
3260 or return; 3512 or return;
3261 3513
3262 aio_rename "$runtime~", $runtime 3514 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3263 and return; 3515 and return;
3264 3516
3265 warn "runtime file written.\n"; 3517 warn "runtime file written.\n";
3266 3518
3267 1 3519 1
3520}
3521
3522our $uuid_lock;
3523our $uuid_skip;
3524
3525sub write_uuid_sync($) {
3526 $uuid_skip ||= $_[0];
3527
3528 return if $uuid_lock;
3529 local $uuid_lock = 1;
3530
3531 my $uuid = "$LOCALDIR/uuid";
3532
3533 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3534 or return;
3535
3536 my $value = uuid_seq uuid_cur;
3537
3538 unless ($value) {
3539 warn "cowardly refusing to write zero uuid value!\n";
3540 return;
3541 }
3542
3543 my $value = uuid_str $value + $uuid_skip;
3544 $uuid_skip = 0;
3545
3546 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3547 and return;
3548
3549 # always fsync - this file is important
3550 aio_fsync $fh
3551 and return;
3552
3553 close $fh
3554 or return;
3555
3556 aio_rename "$uuid~", $uuid
3557 and return;
3558
3559 warn "uuid file written ($value).\n";
3560
3561 1
3562
3563}
3564
3565sub write_uuid($$) {
3566 my ($skip, $sync) = @_;
3567
3568 $sync ? write_uuid_sync $skip
3569 : async { write_uuid_sync $skip };
3268} 3570}
3269 3571
3270sub emergency_save() { 3572sub emergency_save() {
3271 my $freeze_guard = cf::freeze_mainloop; 3573 my $freeze_guard = cf::freeze_mainloop;
3272 3574
3273 warn "enter emergency perl save\n"; 3575 warn "emergency_perl_save: enter\n";
3274 3576
3275 cf::sync_job { 3577 cf::sync_job {
3578 # this is a trade-off: we want to be very quick here, so
3579 # save all maps without fsync, and later call a global sync
3580 # (which in turn might be very very slow)
3581 local $USE_FSYNC = 0;
3582
3276 # use a peculiar iteration method to avoid tripping on perl 3583 # use a peculiar iteration method to avoid tripping on perl
3277 # refcount bugs in for. also avoids problems with players 3584 # refcount bugs in for. also avoids problems with players
3278 # and maps saved/destroyed asynchronously. 3585 # and maps saved/destroyed asynchronously.
3279 warn "begin emergency player save\n"; 3586 warn "emergency_perl_save: begin player save\n";
3280 for my $login (keys %cf::PLAYER) { 3587 for my $login (keys %cf::PLAYER) {
3281 my $pl = $cf::PLAYER{$login} or next; 3588 my $pl = $cf::PLAYER{$login} or next;
3282 $pl->valid or next; 3589 $pl->valid or next;
3590 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3283 $pl->save; 3591 $pl->save;
3284 } 3592 }
3285 warn "end emergency player save\n"; 3593 warn "emergency_perl_save: end player save\n";
3286 3594
3287 warn "begin emergency map save\n"; 3595 warn "emergency_perl_save: begin map save\n";
3288 for my $path (keys %cf::MAP) { 3596 for my $path (keys %cf::MAP) {
3289 my $map = $cf::MAP{$path} or next; 3597 my $map = $cf::MAP{$path} or next;
3290 $map->valid or next; 3598 $map->valid or next;
3291 $map->save; 3599 $map->save;
3292 } 3600 }
3293 warn "end emergency map save\n"; 3601 warn "emergency_perl_save: end map save\n";
3294 3602
3295 warn "begin emergency database checkpoint\n"; 3603 warn "emergency_perl_save: begin database checkpoint\n";
3296 BDB::db_env_txn_checkpoint $DB_ENV; 3604 BDB::db_env_txn_checkpoint $DB_ENV;
3297 warn "end emergency database checkpoint\n"; 3605 warn "emergency_perl_save: end database checkpoint\n";
3606
3607 warn "emergency_perl_save: begin write uuid\n";
3608 write_uuid_sync 1;
3609 warn "emergency_perl_save: end write uuid\n";
3298 }; 3610 };
3299 3611
3612 warn "emergency_perl_save: starting sync()\n";
3613 IO::AIO::aio_sync sub {
3614 warn "emergency_perl_save: finished sync()\n";
3615 };
3616
3300 warn "leave emergency perl save\n"; 3617 warn "emergency_perl_save: leave\n";
3301} 3618}
3302 3619
3303sub post_cleanup { 3620sub post_cleanup {
3304 my ($make_core) = @_; 3621 my ($make_core) = @_;
3305 3622
3306 warn Carp::longmess "post_cleanup backtrace" 3623 warn Carp::longmess "post_cleanup backtrace"
3307 if $make_core; 3624 if $make_core;
3625
3626 my $fh = pidfile;
3627 unlink $PIDFILE if <$fh> == $$;
3628}
3629
3630# a safer delete_package, copied from Symbol
3631sub clear_package($) {
3632 my $pkg = shift;
3633
3634 # expand to full symbol table name if needed
3635 unless ($pkg =~ /^main::.*::$/) {
3636 $pkg = "main$pkg" if $pkg =~ /^::/;
3637 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3638 $pkg .= '::' unless $pkg =~ /::$/;
3639 }
3640
3641 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3642 my $stem_symtab = *{$stem}{HASH};
3643
3644 defined $stem_symtab and exists $stem_symtab->{$leaf}
3645 or return;
3646
3647 # clear all symbols
3648 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3649 for my $name (keys %$leaf_symtab) {
3650 _gv_clear *{"$pkg$name"};
3651# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3652 }
3653 warn "cleared package $pkg\n";#d#
3308} 3654}
3309 3655
3310sub do_reload_perl() { 3656sub do_reload_perl() {
3311 # can/must only be called in main 3657 # can/must only be called in main
3312 if ($Coro::current != $Coro::main) { 3658 if ($Coro::current != $Coro::main) {
3313 warn "can only reload from main coroutine"; 3659 warn "can only reload from main coroutine";
3314 return; 3660 return;
3315 } 3661 }
3316 3662
3663 return if $RELOAD++;
3664
3665 my $t1 = EV::time;
3666
3667 while ($RELOAD) {
3317 warn "reloading..."; 3668 warn "reloading...";
3318 3669
3319 warn "entering sync_job"; 3670 warn "entering sync_job";
3320 3671
3321 cf::sync_job { 3672 cf::sync_job {
3322 cf::write_runtime; # external watchdog should not bark 3673 cf::write_runtime_sync; # external watchdog should not bark
3323 cf::emergency_save; 3674 cf::emergency_save;
3324 cf::write_runtime; # external watchdog should not bark 3675 cf::write_runtime_sync; # external watchdog should not bark
3325 3676
3326 warn "syncing database to disk"; 3677 warn "syncing database to disk";
3327 BDB::db_env_txn_checkpoint $DB_ENV; 3678 BDB::db_env_txn_checkpoint $DB_ENV;
3328 3679
3329 # if anything goes wrong in here, we should simply crash as we already saved 3680 # if anything goes wrong in here, we should simply crash as we already saved
3330 3681
3331 warn "cancelling all WF_AUTOCANCEL watchers";
3332 for (Event::all_watchers) {
3333 $_->cancel if $_->data & WF_AUTOCANCEL;
3334 }
3335
3336 warn "flushing outstanding aio requests"; 3682 warn "flushing outstanding aio requests";
3337 for (;;) {
3338 BDB::flush;
3339 IO::AIO::flush;
3340 Coro::cede;
3341 last unless IO::AIO::nreqs || BDB::nreqs; 3683 while (IO::AIO::nreqs || BDB::nreqs) {
3342 warn "iterate..."; 3684 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3343 }
3344
3345 ++$RELOAD;
3346
3347 warn "cancelling all extension coros";
3348 $_->cancel for values %EXT_CORO;
3349 %EXT_CORO = ();
3350
3351 warn "removing commands";
3352 %COMMAND = ();
3353
3354 warn "removing ext/exti commands";
3355 %EXTCMD = ();
3356 %EXTICMD = ();
3357
3358 warn "unloading/nuking all extensions";
3359 for my $pkg (@EXTS) {
3360 warn "... unloading $pkg";
3361
3362 if (my $cb = $pkg->can ("unload")) {
3363 eval {
3364 $cb->($pkg);
3365 1
3366 } or warn "$pkg unloaded, but with errors: $@";
3367 } 3685 }
3368 3686
3369 warn "... nuking $pkg"; 3687 warn "cancelling all extension coros";
3370 Symbol::delete_package $pkg; 3688 $_->cancel for values %EXT_CORO;
3371 } 3689 %EXT_CORO = ();
3372 3690
3373 warn "unloading all perl modules loaded from $LIBDIR"; 3691 warn "removing commands";
3374 while (my ($k, $v) = each %INC) { 3692 %COMMAND = ();
3375 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3376 3693
3694 warn "removing ext/exti commands";
3695 %EXTCMD = ();
3696 %EXTICMD = ();
3697
3698 warn "unloading/nuking all extensions";
3699 for my $pkg (@EXTS) {
3377 warn "... unloading $k"; 3700 warn "... unloading $pkg";
3378 delete $INC{$k};
3379 3701
3380 $k =~ s/\.pm$//;
3381 $k =~ s/\//::/g;
3382
3383 if (my $cb = $k->can ("unload_module")) { 3702 if (my $cb = $pkg->can ("unload")) {
3703 eval {
3384 $cb->(); 3704 $cb->($pkg);
3705 1
3706 } or warn "$pkg unloaded, but with errors: $@";
3707 }
3708
3709 warn "... clearing $pkg";
3710 clear_package $pkg;
3385 } 3711 }
3386 3712
3387 Symbol::delete_package $k; 3713 warn "unloading all perl modules loaded from $LIBDIR";
3714 while (my ($k, $v) = each %INC) {
3715 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3716
3717 warn "... unloading $k";
3718 delete $INC{$k};
3719
3720 $k =~ s/\.pm$//;
3721 $k =~ s/\//::/g;
3722
3723 if (my $cb = $k->can ("unload_module")) {
3724 $cb->();
3725 }
3726
3727 clear_package $k;
3388 } 3728 }
3389 3729
3390 warn "getting rid of safe::, as good as possible"; 3730 warn "getting rid of safe::, as good as possible";
3391 Symbol::delete_package "safe::$_" 3731 clear_package "safe::$_"
3392 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3732 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3393 3733
3394 warn "unloading cf.pm \"a bit\""; 3734 warn "unloading cf.pm \"a bit\"";
3395 delete $INC{"cf.pm"}; 3735 delete $INC{"cf.pm"};
3396 delete $INC{"cf/pod.pm"}; 3736 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3397 3737
3398 # don't, removes xs symbols, too, 3738 # don't, removes xs symbols, too,
3399 # and global variables created in xs 3739 # and global variables created in xs
3400 #Symbol::delete_package __PACKAGE__; 3740 #clear_package __PACKAGE__;
3401 3741
3402 warn "unload completed, starting to reload now"; 3742 warn "unload completed, starting to reload now";
3403 3743
3404 warn "reloading cf.pm"; 3744 warn "reloading cf.pm";
3405 require cf; 3745 require cf;
3406 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3746 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3407 3747
3408 warn "loading config and database again"; 3748 warn "loading config and database again";
3409 cf::reload_config; 3749 cf::reload_config;
3410 3750
3411 warn "loading extensions"; 3751 warn "loading extensions";
3412 cf::load_extensions; 3752 cf::load_extensions;
3413 3753
3754 if ($REATTACH_ON_RELOAD) {
3414 warn "reattaching attachments to objects/players"; 3755 warn "reattaching attachments to objects/players";
3415 _global_reattach; # objects, sockets 3756 _global_reattach; # objects, sockets
3416 warn "reattaching attachments to maps"; 3757 warn "reattaching attachments to maps";
3417 reattach $_ for values %MAP; 3758 reattach $_ for values %MAP;
3418 warn "reattaching attachments to players"; 3759 warn "reattaching attachments to players";
3419 reattach $_ for values %PLAYER; 3760 reattach $_ for values %PLAYER;
3761 }
3420 3762
3763 warn "running post_init jobs";
3764 (pop @POST_INIT)->(1) while @POST_INIT;
3765
3421 warn "leaving sync_job"; 3766 warn "leaving sync_job";
3422 3767
3423 1 3768 1
3424 } or do { 3769 } or do {
3425 warn $@; 3770 warn $@;
3426 warn "error while reloading, exiting."; 3771 cf::cleanup "error while reloading, exiting.";
3427 exit 1;
3428 }; 3772 };
3429 3773
3430 warn "reloaded"; 3774 warn "reloaded";
3775 --$RELOAD;
3776 }
3777
3778 $t1 = EV::time - $t1;
3779 warn "reload completed in ${t1}s\n";
3431}; 3780};
3432 3781
3433our $RELOAD_WATCHER; # used only during reload 3782our $RELOAD_WATCHER; # used only during reload
3434 3783
3435sub reload_perl() { 3784sub reload_perl() {
3436 # doing reload synchronously and two reloads happen back-to-back, 3785 # doing reload synchronously and two reloads happen back-to-back,
3437 # coro crashes during coro_state_free->destroy here. 3786 # coro crashes during coro_state_free->destroy here.
3438 3787
3439 $RELOAD_WATCHER ||= Event->timer ( 3788 $RELOAD_WATCHER ||= cf::async {
3440 reentrant => 0, 3789 Coro::AIO::aio_wait cache_extensions;
3441 after => 0, 3790
3442 data => WF_AUTOCANCEL, 3791 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3443 cb => sub {
3444 do_reload_perl; 3792 do_reload_perl;
3445 undef $RELOAD_WATCHER; 3793 undef $RELOAD_WATCHER;
3446 }, 3794 };
3447 ); 3795 };
3448} 3796}
3449 3797
3450register_command "reload" => sub { 3798register_command "reload" => sub {
3451 my ($who, $arg) = @_; 3799 my ($who, $arg) = @_;
3452 3800
3465 3813
3466our @WAIT_FOR_TICK; 3814our @WAIT_FOR_TICK;
3467our @WAIT_FOR_TICK_BEGIN; 3815our @WAIT_FOR_TICK_BEGIN;
3468 3816
3469sub wait_for_tick { 3817sub wait_for_tick {
3470 return unless $TICK_WATCHER->is_active;
3471 return if $Coro::current == $Coro::main; 3818 return if tick_inhibit || $Coro::current == $Coro::main;
3472 3819
3473 my $signal = new Coro::Signal; 3820 my $signal = new Coro::Signal;
3474 push @WAIT_FOR_TICK, $signal; 3821 push @WAIT_FOR_TICK, $signal;
3475 $signal->wait; 3822 $signal->wait;
3476} 3823}
3477 3824
3478sub wait_for_tick_begin { 3825sub wait_for_tick_begin {
3479 return unless $TICK_WATCHER->is_active;
3480 return if $Coro::current == $Coro::main; 3826 return if tick_inhibit || $Coro::current == $Coro::main;
3481 3827
3482 my $signal = new Coro::Signal; 3828 my $signal = new Coro::Signal;
3483 push @WAIT_FOR_TICK_BEGIN, $signal; 3829 push @WAIT_FOR_TICK_BEGIN, $signal;
3484 $signal->wait; 3830 $signal->wait;
3485} 3831}
3486 3832
3487$TICK_WATCHER = Event->timer ( 3833sub tick {
3488 reentrant => 0,
3489 parked => 1,
3490 prio => 0,
3491 at => $NEXT_TICK || $TICK,
3492 data => WF_AUTOCANCEL,
3493 cb => sub {
3494 if ($Coro::current != $Coro::main) { 3834 if ($Coro::current != $Coro::main) {
3495 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3835 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3496 unless ++$bug_warning > 10; 3836 unless ++$bug_warning > 10;
3497 return; 3837 return;
3498 } 3838 }
3499 3839
3500 $NOW = $tick_start = Event::time;
3501
3502 cf::server_tick; # one server iteration 3840 cf::server_tick; # one server iteration
3503 3841
3504 $RUNTIME += $TICK;
3505 $NEXT_TICK += $TICK;
3506
3507 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3842 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3508 $NEXT_RUNTIME_WRITE = $NOW + 10; 3843 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3509 Coro::async_pool { 3844 Coro::async_pool {
3510 $Coro::current->{desc} = "runtime saver"; 3845 $Coro::current->{desc} = "runtime saver";
3511 write_runtime 3846 write_runtime_sync
3512 or warn "ERROR: unable to write runtime file: $!"; 3847 or warn "ERROR: unable to write runtime file: $!";
3513 };
3514 } 3848 };
3849 }
3515 3850
3516 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3851 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3517 $sig->send; 3852 $sig->send;
3518 } 3853 }
3519 while (my $sig = shift @WAIT_FOR_TICK) { 3854 while (my $sig = shift @WAIT_FOR_TICK) {
3520 $sig->send; 3855 $sig->send;
3521 } 3856 }
3522 3857
3523 $NOW = Event::time; 3858 $LOAD = ($NOW - $TICK_START) / $TICK;
3524
3525 # if we are delayed by four ticks or more, skip them all
3526 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3527
3528 $TICK_WATCHER->at ($NEXT_TICK);
3529 $TICK_WATCHER->start;
3530
3531 $LOAD = ($NOW - $tick_start) / $TICK;
3532 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3859 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3533 3860
3534 _post_tick; 3861 if (0) {
3862 if ($NEXT_TICK) {
3863 my $jitter = $TICK_START - $NEXT_TICK;
3864 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3865 warn "jitter $JITTER\n";#d#
3866 }
3535 }, 3867 }
3536); 3868}
3537 3869
3538{ 3870{
3871 # configure BDB
3872
3539 BDB::min_parallel 8; 3873 BDB::min_parallel 8;
3540 BDB::max_poll_time $TICK * 0.1; 3874 BDB::max_poll_reqs $TICK * 0.1;
3541 $BDB_POLL_WATCHER = Event->io ( 3875 $AnyEvent::BDB::WATCHER->priority (1);
3542 reentrant => 0,
3543 fd => BDB::poll_fileno,
3544 poll => 'r',
3545 prio => 0,
3546 data => WF_AUTOCANCEL,
3547 cb => \&BDB::poll_cb,
3548 );
3549
3550 BDB::set_sync_prepare {
3551 my $status;
3552 my $current = $Coro::current;
3553 (
3554 sub {
3555 $status = $!;
3556 $current->ready; undef $current;
3557 },
3558 sub {
3559 Coro::schedule while defined $current;
3560 $! = $status;
3561 },
3562 )
3563 };
3564 3876
3565 unless ($DB_ENV) { 3877 unless ($DB_ENV) {
3566 $DB_ENV = BDB::db_env_create; 3878 $DB_ENV = BDB::db_env_create;
3567 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3879 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3568 | BDB::LOG_AUTOREMOVE, 1); 3880 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3881 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3569 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3882 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3570 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3883 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3571 3884
3572 cf::sync_job { 3885 cf::sync_job {
3573 eval { 3886 eval {
3583 3896
3584 cf::cleanup "db_env_open(db): $@" if $@; 3897 cf::cleanup "db_env_open(db): $@" if $@;
3585 }; 3898 };
3586 } 3899 }
3587 3900
3588 $BDB_DEADLOCK_WATCHER = Event->timer ( 3901 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3589 after => 3,
3590 interval => 1,
3591 hard => 1,
3592 prio => 0,
3593 data => WF_AUTOCANCEL,
3594 cb => sub {
3595 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3902 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3596 },
3597 ); 3903 };
3598 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3904 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3599 after => 11,
3600 interval => 60,
3601 hard => 1,
3602 prio => 0,
3603 data => WF_AUTOCANCEL,
3604 cb => sub {
3605 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3905 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3606 },
3607 ); 3906 };
3608 $BDB_TRICKLE_WATCHER = Event->timer ( 3907 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3609 after => 5,
3610 interval => 10,
3611 hard => 1,
3612 prio => 0,
3613 data => WF_AUTOCANCEL,
3614 cb => sub {
3615 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3908 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3616 },
3617 ); 3909 };
3618} 3910}
3619 3911
3620{ 3912{
3913 # configure IO::AIO
3914
3621 IO::AIO::min_parallel 8; 3915 IO::AIO::min_parallel 8;
3622
3623 undef $Coro::AIO::WATCHER;
3624 IO::AIO::max_poll_time $TICK * 0.1; 3916 IO::AIO::max_poll_time $TICK * 0.1;
3625 $AIO_POLL_WATCHER = Event->io ( 3917 undef $AnyEvent::AIO::WATCHER;
3626 reentrant => 0,
3627 data => WF_AUTOCANCEL,
3628 fd => IO::AIO::poll_fileno,
3629 poll => 'r',
3630 prio => 0,
3631 cb => \&IO::AIO::poll_cb,
3632 );
3633} 3918}
3634 3919
3635my $_log_backtrace; 3920my $_log_backtrace;
3636 3921
3637sub _log_backtrace { 3922sub _log_backtrace {
3640 $msg =~ s/\n//; 3925 $msg =~ s/\n//;
3641 3926
3642 # limit the # of concurrent backtraces 3927 # limit the # of concurrent backtraces
3643 if ($_log_backtrace < 2) { 3928 if ($_log_backtrace < 2) {
3644 ++$_log_backtrace; 3929 ++$_log_backtrace;
3930 my $perl_bt = Carp::longmess $msg;
3645 async { 3931 async {
3646 $Coro::current->{desc} = "abt $msg"; 3932 $Coro::current->{desc} = "abt $msg";
3647 3933
3648 my @bt = fork_call { 3934 my @bt = fork_call {
3649 @addr = map { sprintf "%x", $_ } @addr; 3935 @addr = map { sprintf "%x", $_ } @addr;
3660 } 3946 }
3661 3947
3662 @funcs 3948 @funcs
3663 }; 3949 };
3664 3950
3665 LOG llevInfo, "[ABT] $msg\n"; 3951 LOG llevInfo, "[ABT] $perl_bt\n";
3952 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3666 LOG llevInfo, "[ABT] $_\n" for @bt; 3953 LOG llevInfo, "[ABT] $_\n" for @bt;
3667 --$_log_backtrace; 3954 --$_log_backtrace;
3668 }; 3955 };
3669 } else { 3956 } else {
3670 LOG llevInfo, "[ABT] $msg\n"; 3957 LOG llevInfo, "[ABT] $msg\n";
3671 LOG llevInfo, "[ABT] [suppressed]\n"; 3958 LOG llevInfo, "[ABT] [suppressed]\n";
3672 } 3959 }
3673} 3960}
3674 3961
3675# load additional modules 3962# load additional modules
3676use cf::pod; 3963require "cf/$_.pm" for @EXTRA_MODULES;
3677 3964
3678END { cf::emergency_save } 3965END { cf::emergency_save }
3679 3966
36801 39671
3681 3968

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