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Revision 1.407 by root, Sun Jan 13 09:53:53 2008 UTC vs.
Revision 1.474 by root, Thu Jul 16 21:42:56 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
37use Guard ();
15use Coro 4.32 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
18use Coro::EV; 41use Coro::EV;
42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
23use Coro::BDB; 49use Coro::BDB 1.6;
24use Coro::Storable; 50use Coro::Storable;
25use Coro::Util (); 51use Coro::Util ();
26 52
27use JSON::XS 2.01 (); 53use JSON::XS 2.01 ();
28use BDB (); 54use BDB ();
29use Data::Dumper; 55use Data::Dumper;
30use Digest::MD5; 56use Digest::MD5;
31use Fcntl; 57use Fcntl;
32use YAML::Syck (); 58use YAML ();
33use IO::AIO 2.51 (); 59use IO::AIO ();
34use Time::HiRes; 60use Time::HiRes;
35use Compress::LZF; 61use Compress::LZF;
36use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
37 65
38# configure various modules to our taste 66# configure various modules to our taste
39# 67#
40$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43 76
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 77# strictly for debugging
45$YAML::Syck::ImplicitUnicode = 1; 78$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
46
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 79
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 80sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 81
51our %COMMAND = (); 82our %COMMAND = ();
52our %COMMAND_TIME = (); 83our %COMMAND_TIME = ();
55our %EXTCMD = (); 86our %EXTCMD = ();
56our %EXTICMD = (); 87our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions 88our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps 89our %EXT_MAP = (); # pluggable maps
59 90
60our $RELOAD; # number of reloads so far 91our $RELOAD; # number of reloads so far, non-zero while in reload
61our @EVENT; 92our @EVENT;
62 93
63our $CONFDIR = confdir; 94our $CONFDIR = confdir;
64our $DATADIR = datadir; 95our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext"; 96our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod"; 97our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir; 98our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir; 99our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 100our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 101our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 102our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 103our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 104our $BDBDIR = "$LOCALDIR/db";
105our $PIDFILE = "$LOCALDIR/pid";
106our $RUNTIMEFILE = "$LOCALDIR/runtime";
107
74our %RESOURCE; 108our %RESOURCE;
75 109
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 110our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 111our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 112our $NEXT_TICK;
81our $USE_FSYNC = 1; # use fsync to write maps - default off 113our $USE_FSYNC = 1; # use fsync to write maps - default on
82 114
83our $BDB_POLL_WATCHER;
84our $BDB_DEADLOCK_WATCHER; 115our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER; 116our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER; 117our $BDB_TRICKLE_WATCHER;
87our $DB_ENV; 118our $DB_ENV;
88 119
120our @EXTRA_MODULES = qw(pod mapscript);
121
89our %CFG; 122our %CFG;
90 123
91our $UPTIME; $UPTIME ||= time; 124our $UPTIME; $UPTIME ||= time;
92our $RUNTIME; 125our $RUNTIME;
93our $NOW; 126our $NOW;
99# used to convert map paths into valid unix filenames by replacing / by ∕ 132# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 133our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 134
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 135our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 136our $LOADAVG; # same thing, but with alpha-smoothing
137our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 138our $TICK_START; # for load detecting purposes
139
140our @POST_INIT;
141
142our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
143our $REALLY_UNLOOP; # never set to true, please :)
105 144
106binmode STDOUT; 145binmode STDOUT;
107binmode STDERR; 146binmode STDERR;
108 147
109# read virtual server time, if available 148# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 149unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 150 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 151 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 152 $RUNTIME = <$fh> + 0.;
114} 153}
154
155eval "sub TICK() { $TICK } 1" or die;
115 156
116mkdir $_ 157mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 158 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118 159
119our $EMERGENCY_POSITION; 160our $EMERGENCY_POSITION;
195 LOG llevError, $msg; 236 LOG llevError, $msg;
196 }; 237 };
197} 238}
198 239
199$Coro::State::DIEHOOK = sub { 240$Coro::State::DIEHOOK = sub {
241 return unless $^S eq 0; # "eq", not "=="
242
243 if ($Coro::current == $Coro::main) {#d#
244 warn "DIEHOOK called in main context, Coro bug?\n";#d#
245 return;#d#
246 }#d#
247
248 # kill coroutine otherwise
200 warn Carp::longmess $_[0]; 249 warn Carp::longmess $_[0];
201 Coro::terminate; 250 Coro::terminate
202}; 251};
252
253$SIG{__DIE__} = sub { }; #d#?
203 254
204@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 255@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
205@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 256@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
206@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 257@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
207@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 258@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
214for my $pkg (qw( 265for my $pkg (qw(
215 cf::global cf::attachable 266 cf::global cf::attachable
216 cf::object cf::object::player 267 cf::object cf::object::player
217 cf::client cf::player 268 cf::client cf::player
218 cf::arch cf::living 269 cf::arch cf::living
270 cf::map cf::mapspace
219 cf::map cf::party cf::region 271 cf::party cf::region
220)) { 272)) {
221 no strict 'refs';
222 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 273 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
223} 274}
224 275
225$EV::DIED = sub { 276$EV::DIED = sub {
226 warn "error in event callback: @_"; 277 warn "error in event callback: @_";
268our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 319our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
269 320
270sub encode_json($) { $json_coder->encode ($_[0]) } 321sub encode_json($) { $json_coder->encode ($_[0]) }
271sub decode_json($) { $json_coder->decode ($_[0]) } 322sub decode_json($) { $json_coder->decode ($_[0]) }
272 323
324=item cf::post_init { BLOCK }
325
326Execute the given codeblock, I<after> all extensions have been (re-)loaded,
327but I<before> the server starts ticking again.
328
329The cdoeblock will have a single boolean argument to indicate whether this
330is a reload or not.
331
332=cut
333
334sub post_init(&) {
335 push @POST_INIT, shift;
336}
337
273=item cf::lock_wait $string 338=item cf::lock_wait $string
274 339
275Wait until the given lock is available. See cf::lock_acquire. 340Wait until the given lock is available. See cf::lock_acquire.
276 341
277=item my $lock = cf::lock_acquire $string 342=item my $lock = cf::lock_acquire $string
278 343
279Wait until the given lock is available and then acquires it and returns 344Wait until the given lock is available and then acquires it and returns
280a Coro::guard object. If the guard object gets destroyed (goes out of scope, 345a L<Guard> object. If the guard object gets destroyed (goes out of scope,
281for example when the coroutine gets canceled), the lock is automatically 346for example when the coroutine gets canceled), the lock is automatically
282returned. 347returned.
283 348
284Locks are *not* recursive, locking from the same coro twice results in a 349Locks are *not* recursive, locking from the same coro twice results in a
285deadlocked coro. 350deadlocked coro.
291 356
292Return true if the lock is currently active, i.e. somebody has locked it. 357Return true if the lock is currently active, i.e. somebody has locked it.
293 358
294=cut 359=cut
295 360
296our %LOCK; 361our $LOCKS = new Coro::SemaphoreSet;
297our %LOCKER;#d#
298 362
299sub lock_wait($) { 363sub lock_wait($) {
300 my ($key) = @_; 364 $LOCKS->wait ($_[0]);
301
302 if ($LOCKER{$key} == $Coro::current) {#d#
303 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
304 return;#d#
305 }#d#
306
307 # wait for lock, if any
308 while ($LOCK{$key}) {
309 push @{ $LOCK{$key} }, $Coro::current;
310 Coro::schedule;
311 }
312} 365}
313 366
314sub lock_acquire($) { 367sub lock_acquire($) {
315 my ($key) = @_; 368 $LOCKS->guard ($_[0])
316
317 # wait, to be sure we are not locked
318 lock_wait $key;
319
320 $LOCK{$key} = [];
321 $LOCKER{$key} = $Coro::current;#d#
322
323 Coro::guard {
324 delete $LOCKER{$key};#d#
325 # wake up all waiters, to be on the safe side
326 $_->ready for @{ delete $LOCK{$key} };
327 }
328} 369}
329 370
330sub lock_active($) { 371sub lock_active($) {
331 my ($key) = @_; 372 $LOCKS->count ($_[0]) < 1
332
333 ! ! $LOCK{$key}
334} 373}
335 374
336sub freeze_mainloop { 375sub freeze_mainloop {
337 return unless $TICK_WATCHER->is_active; 376 tick_inhibit_inc;
338 377
339 my $guard = Coro::guard { 378 &Guard::guard (\&tick_inhibit_dec);
340 $TICK_WATCHER->start;
341 };
342 $TICK_WATCHER->stop;
343 $guard
344} 379}
345 380
346=item cf::periodic $interval, $cb 381=item cf::periodic $interval, $cb
347 382
348Like EV::periodic, but randomly selects a starting point so that the actions 383Like EV::periodic, but randomly selects a starting point so that the actions
403 } 438 }
404 } 439 }
405}; 440};
406 441
407sub get_slot($;$$) { 442sub get_slot($;$$) {
443 return if tick_inhibit || $Coro::current == $Coro::main;
444
408 my ($time, $pri, $name) = @_; 445 my ($time, $pri, $name) = @_;
409 446
410 $time = $TICK * .6 if $time > $TICK * .6; 447 $time = $TICK * .6 if $time > $TICK * .6;
411 my $sig = new Coro::Signal; 448 my $sig = new Coro::Signal;
412 449
449 # this is the main coro, too bad, we have to block 486 # this is the main coro, too bad, we have to block
450 # till the operation succeeds, freezing the server :/ 487 # till the operation succeeds, freezing the server :/
451 488
452 LOG llevError, Carp::longmess "sync job";#d# 489 LOG llevError, Carp::longmess "sync job";#d#
453 490
454 # TODO: use suspend/resume instead
455 # (but this is cancel-safe)
456 my $freeze_guard = freeze_mainloop; 491 my $freeze_guard = freeze_mainloop;
457 492
458 my $busy = 1; 493 my $busy = 1;
459 my @res; 494 my @res;
460 495
471 } else { 506 } else {
472 EV::loop EV::LOOP_ONESHOT; 507 EV::loop EV::LOOP_ONESHOT;
473 } 508 }
474 } 509 }
475 510
476 $time = EV::time - $time; 511 my $time = EV::time - $time;
477 512
478 LOG llevError | logBacktrace, Carp::longmess "long sync job"
479 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
480
481 $tick_start += $time; # do not account sync jobs to server load 513 $TICK_START += $time; # do not account sync jobs to server load
482 514
483 wantarray ? @res : $res[0] 515 wantarray ? @res : $res[0]
484 } else { 516 } else {
485 # we are in another coroutine, how wonderful, everything just works 517 # we are in another coroutine, how wonderful, everything just works
486 518
528 reset_signals; 560 reset_signals;
529 &$cb 561 &$cb
530 }, @args; 562 }, @args;
531 563
532 wantarray ? @res : $res[-1] 564 wantarray ? @res : $res[-1]
565}
566
567=item $coin = coin_from_name $name
568
569=cut
570
571our %coin_alias = (
572 "silver" => "silvercoin",
573 "silvercoin" => "silvercoin",
574 "silvercoins" => "silvercoin",
575 "gold" => "goldcoin",
576 "goldcoin" => "goldcoin",
577 "goldcoins" => "goldcoin",
578 "platinum" => "platinacoin",
579 "platinumcoin" => "platinacoin",
580 "platinumcoins" => "platinacoin",
581 "platina" => "platinacoin",
582 "platinacoin" => "platinacoin",
583 "platinacoins" => "platinacoin",
584 "royalty" => "royalty",
585 "royalties" => "royalty",
586);
587
588sub coin_from_name($) {
589 $coin_alias{$_[0]}
590 ? cf::arch::find $coin_alias{$_[0]}
591 : undef
533} 592}
534 593
535=item $value = cf::db_get $family => $key 594=item $value = cf::db_get $family => $key
536 595
537Returns a single value from the environment database. 596Returns a single value from the environment database.
676 735
677############################################################################# 736#############################################################################
678 737
679=head2 ATTACHABLE OBJECTS 738=head2 ATTACHABLE OBJECTS
680 739
681Many objects in crossfire are so-called attachable objects. That means you can 740Many objects in deliantra are so-called attachable objects. That means you can
682attach callbacks/event handlers (a collection of which is called an "attachment") 741attach callbacks/event handlers (a collection of which is called an "attachment")
683to it. All such attachable objects support the following methods. 742to it. All such attachable objects support the following methods.
684 743
685In the following description, CLASS can be any of C<global>, C<object> 744In the following description, CLASS can be any of C<global>, C<object>
686C<player>, C<client> or C<map> (i.e. the attachable objects in 745C<player>, C<client> or C<map> (i.e. the attachable objects in
736=item cf::CLASS::attachment $name, ... 795=item cf::CLASS::attachment $name, ...
737 796
738Register an attachment by C<$name> through which attachable objects of the 797Register an attachment by C<$name> through which attachable objects of the
739given CLASS can refer to this attachment. 798given CLASS can refer to this attachment.
740 799
741Some classes such as crossfire maps and objects can specify attachments 800Some classes such as deliantra maps and objects can specify attachments
742that are attached at load/instantiate time, thus the need for a name. 801that are attached at load/instantiate time, thus the need for a name.
743 802
744These calls expect any number of the following handler/hook descriptions: 803These calls expect any number of the following handler/hook descriptions:
745 804
746=over 4 805=over 4
1037 1096
1038sub reattach { 1097sub reattach {
1039 # basically do the same as instantiate, without calling instantiate 1098 # basically do the same as instantiate, without calling instantiate
1040 my ($obj) = @_; 1099 my ($obj) = @_;
1041 1100
1101 # no longer needed after getting rid of delete_package?
1042 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1102 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1043 1103
1044 my $registry = $obj->registry; 1104 my $registry = $obj->registry;
1045 1105
1046 @$registry = (); 1106 @$registry = ();
1047 1107
1093 utf8::decode (my $decname = $filename); 1153 utf8::decode (my $decname = $filename);
1094 warn sprintf "saving %s (%d,%d)\n", 1154 warn sprintf "saving %s (%d,%d)\n",
1095 $decname, length $$rdata, scalar @$objs; 1155 $decname, length $$rdata, scalar @$objs;
1096 1156
1097 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1157 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1098 chmod SAVE_MODE, $fh; 1158 aio_chmod $fh, SAVE_MODE;
1099 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1159 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1100 aio_fsync $fh if $cf::USE_FSYNC; 1160 if ($cf::USE_FSYNC) {
1161 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1162 aio_fsync $fh;
1163 }
1101 close $fh; 1164 aio_close $fh;
1102 1165
1103 if (@$objs) { 1166 if (@$objs) {
1104 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1167 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1105 chmod SAVE_MODE, $fh; 1168 aio_chmod $fh, SAVE_MODE;
1106 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1169 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1107 aio_write $fh, 0, (length $data), $data, 0; 1170 aio_write $fh, 0, (length $data), $data, 0;
1108 aio_fsync $fh if $cf::USE_FSYNC; 1171 if ($cf::USE_FSYNC) {
1172 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1173 aio_fsync $fh;
1174 }
1109 close $fh; 1175 aio_close $fh;
1110 aio_rename "$filename.pst~", "$filename.pst"; 1176 aio_rename "$filename.pst~", "$filename.pst";
1111 } 1177 }
1112 } else { 1178 } else {
1113 aio_unlink "$filename.pst"; 1179 aio_unlink "$filename.pst";
1114 } 1180 }
1115 1181
1116 aio_rename "$filename~", $filename; 1182 aio_rename "$filename~", $filename;
1183
1184 $filename =~ s%/[^/]+$%%;
1185 aio_pathsync $filename if $cf::USE_FSYNC;
1117 } else { 1186 } else {
1118 warn "FATAL: $filename~: $!\n"; 1187 warn "unable to save objects: $filename~: $!\n";
1119 } 1188 }
1120 } else { 1189 } else {
1121 aio_unlink $filename; 1190 aio_unlink $filename;
1122 aio_unlink "$filename.pst"; 1191 aio_unlink "$filename.pst";
1123 } 1192 }
1214 my ($name, $cb) = @_; 1283 my ($name, $cb) = @_;
1215 1284
1216 $EXTICMD{$name} = $cb; 1285 $EXTICMD{$name} = $cb;
1217} 1286}
1218 1287
1288use File::Glob ();
1289
1219cf::player->attach ( 1290cf::player->attach (
1220 on_command => sub { 1291 on_command => sub {
1221 my ($pl, $name, $params) = @_; 1292 my ($pl, $name, $params) = @_;
1222 1293
1223 my $cb = $COMMAND{$name} 1294 my $cb = $COMMAND{$name}
1255 1326
1256 cf::override; 1327 cf::override;
1257 }, 1328 },
1258); 1329);
1259 1330
1331# "readahead" all extensions
1332sub cache_extensions {
1333 my $grp = IO::AIO::aio_group;
1334
1335 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1336 for (grep /\.ext$/, @{$_[0]}) {
1337 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1338 }
1339 };
1340
1341 $grp
1342}
1343
1260sub load_extensions { 1344sub load_extensions {
1261 cf::sync_job { 1345 cf::sync_job {
1262 my %todo; 1346 my %todo;
1263 1347
1264 for my $path (<$LIBDIR/*.ext>) { 1348 for my $path (<$LIBDIR/*.ext>) {
1283 1367
1284 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1368 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1285 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1369 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1286 1370
1287 $ext{source} = 1371 $ext{source} =
1288 "package $pkg; use strict; use utf8;\n" 1372 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1289 . "#line 1 \"$path\"\n{\n" 1373 . "#line 1 \"$path\"\n{\n"
1290 . $source 1374 . $source
1291 . "\n};\n1"; 1375 . "\n};\n1";
1292 1376
1293 $todo{$base} = \%ext; 1377 $todo{$base} = \%ext;
1309 my $msg = $@ ? "$v->{path}: $@\n" 1393 my $msg = $@ ? "$v->{path}: $@\n"
1310 : "$v->{base}: extension inactive.\n"; 1394 : "$v->{base}: extension inactive.\n";
1311 1395
1312 if (exists $v->{meta}{mandatory}) { 1396 if (exists $v->{meta}{mandatory}) {
1313 warn $msg; 1397 warn $msg;
1314 warn "mandatory extension failed to load, exiting.\n"; 1398 cf::cleanup "mandatory extension failed to load, exiting.";
1315 exit 1;
1316 } 1399 }
1317 1400
1318 warn $msg; 1401 warn $msg;
1319 } 1402 }
1320 1403
1334 1417
1335=back 1418=back
1336 1419
1337=head2 CORE EXTENSIONS 1420=head2 CORE EXTENSIONS
1338 1421
1339Functions and methods that extend core crossfire objects. 1422Functions and methods that extend core deliantra objects.
1340 1423
1341=cut 1424=cut
1342 1425
1343package cf::player; 1426package cf::player;
1344 1427
1387 1470
1388sub exists($) { 1471sub exists($) {
1389 my ($login) = @_; 1472 my ($login) = @_;
1390 1473
1391 $cf::PLAYER{$login} 1474 $cf::PLAYER{$login}
1392 or cf::sync_job { !aio_stat path $login } 1475 or !aio_stat path $login
1393} 1476}
1394 1477
1395sub find($) { 1478sub find($) {
1396 return $cf::PLAYER{$_[0]} || do { 1479 return $cf::PLAYER{$_[0]} || do {
1397 my $login = $_[0]; 1480 my $login = $_[0];
1409 my $f = new_from_file cf::object::thawer path $login 1492 my $f = new_from_file cf::object::thawer path $login
1410 or return; 1493 or return;
1411 1494
1412 my $pl = cf::player::load_pl $f 1495 my $pl = cf::player::load_pl $f
1413 or return; 1496 or return;
1497
1414 local $cf::PLAYER_LOADING{$login} = $pl; 1498 local $cf::PLAYER_LOADING{$login} = $pl;
1415 $f->resolve_delayed_derefs; 1499 $f->resolve_delayed_derefs;
1416 $cf::PLAYER{$login} = $pl 1500 $cf::PLAYER{$login} = $pl
1417 } 1501 }
1418 } 1502 }
1428 1512
1429 return if $pl->{deny_save}; 1513 return if $pl->{deny_save};
1430 1514
1431 aio_mkdir playerdir $pl, 0770; 1515 aio_mkdir playerdir $pl, 0770;
1432 $pl->{last_save} = $cf::RUNTIME; 1516 $pl->{last_save} = $cf::RUNTIME;
1517
1518 cf::get_slot 0.01;
1433 1519
1434 $pl->save_pl ($path); 1520 $pl->save_pl ($path);
1435 cf::cede_to_tick; 1521 cf::cede_to_tick;
1436} 1522}
1437 1523
1469 my ($pl) = @_; 1555 my ($pl) = @_;
1470 1556
1471 my $name = $pl->ob->name; 1557 my $name = $pl->ob->name;
1472 1558
1473 $pl->{deny_save} = 1; 1559 $pl->{deny_save} = 1;
1474 $pl->password ("*"); # this should lock out the player until we nuked the dir 1560 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1475 1561
1476 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1562 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1477 $pl->deactivate; 1563 $pl->deactivate;
1564 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1565 $pl->ob->check_score;
1478 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1566 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1479 $pl->ns->destroy if $pl->ns; 1567 $pl->ns->destroy if $pl->ns;
1480 1568
1481 my $path = playerdir $pl; 1569 my $path = playerdir $pl;
1482 my $temp = "$path~$cf::RUNTIME~deleting~"; 1570 my $temp = "$path~$cf::RUNTIME~deleting~";
1521 1609
1522 for my $login (@$dirs) { 1610 for my $login (@$dirs) {
1523 my $path = path $login; 1611 my $path = path $login;
1524 1612
1525 # a .pst is a dead give-away for a valid player 1613 # a .pst is a dead give-away for a valid player
1526 unless (-e "$path.pst") { 1614 # if no pst file found, open and chekc for blocked users
1615 if (aio_stat "$path.pst") {
1527 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1616 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1528 aio_read $fh, 0, 512, my $buf, 0 or next; 1617 aio_read $fh, 0, 512, my $buf, 0 or next;
1529 $buf !~ /^password -------------$/m or next; # official not-valid tag 1618 $buf !~ /^password -------------$/m or next; # official not-valid tag
1530 } 1619 }
1531 1620
1562 } 1651 }
1563 1652
1564 \@paths 1653 \@paths
1565} 1654}
1566 1655
1567=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1656=item $protocol_xml = $player->expand_cfpod ($cfpod)
1568 1657
1569Expand crossfire pod fragments into protocol xml. 1658Expand deliantra pod fragments into protocol xml.
1570
1571=cut
1572
1573use re 'eval';
1574
1575my $group;
1576my $interior; $interior = qr{
1577 # match a pod interior sequence sans C<< >>
1578 (?:
1579 \ (.*?)\ (?{ $group = $^N })
1580 | < (??{$interior}) >
1581 )
1582}x;
1583
1584sub expand_cfpod {
1585 my ($self, $pod) = @_;
1586
1587 my $xml;
1588
1589 while () {
1590 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1591 $group = $1;
1592
1593 $group =~ s/&/&amp;/g;
1594 $group =~ s/</&lt;/g;
1595
1596 $xml .= $group;
1597 } elsif ($pod =~ m%\G
1598 ([BCGHITU])
1599 <
1600 (?:
1601 ([^<>]*) (?{ $group = $^N })
1602 | < $interior >
1603 )
1604 >
1605 %gcsx
1606 ) {
1607 my ($code, $data) = ($1, $group);
1608
1609 if ($code eq "B") {
1610 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1611 } elsif ($code eq "I") {
1612 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1613 } elsif ($code eq "U") {
1614 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1615 } elsif ($code eq "C") {
1616 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1617 } elsif ($code eq "T") {
1618 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1619 } elsif ($code eq "G") {
1620 my ($male, $female) = split /\|/, $data;
1621 $data = $self->gender ? $female : $male;
1622 $xml .= expand_cfpod ($self, $data);
1623 } elsif ($code eq "H") {
1624 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1625 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1626 "")
1627 [$self->{hintmode}];
1628 } else {
1629 $xml .= "error processing '$code($data)' directive";
1630 }
1631 } else {
1632 if ($pod =~ /\G(.+)/) {
1633 warn "parse error while expanding $pod (at $1)";
1634 }
1635 last;
1636 }
1637 }
1638
1639 for ($xml) {
1640 # create single paragraphs (very hackish)
1641 s/(?<=\S)\n(?=\w)/ /g;
1642
1643 # compress some whitespace
1644 s/\s+\n/\n/g; # ws line-ends
1645 s/\n\n+/\n/g; # double lines
1646 s/^\n+//; # beginning lines
1647 s/\n+$//; # ending lines
1648 }
1649
1650 $xml
1651}
1652
1653no re 'eval';
1654
1655sub hintmode {
1656 $_[0]{hintmode} = $_[1] if @_ > 1;
1657 $_[0]{hintmode}
1658}
1659 1659
1660=item $player->ext_reply ($msgid, @msg) 1660=item $player->ext_reply ($msgid, @msg)
1661 1661
1662Sends an ext reply to the player. 1662Sends an ext reply to the player.
1663 1663
1730our $MAX_RESET = 3600; 1730our $MAX_RESET = 3600;
1731our $DEFAULT_RESET = 3000; 1731our $DEFAULT_RESET = 3000;
1732 1732
1733sub generate_random_map { 1733sub generate_random_map {
1734 my ($self, $rmp) = @_; 1734 my ($self, $rmp) = @_;
1735
1736 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1737
1735 # mit "rum" bekleckern, nicht 1738 # mit "rum" bekleckern, nicht
1736 $self->_create_random_map ( 1739 $self->_create_random_map (
1737 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1740 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1738 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1741 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1739 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1742 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1861 1864
1862# the temporary/swap location 1865# the temporary/swap location
1863sub save_path { 1866sub save_path {
1864 my ($self) = @_; 1867 my ($self) = @_;
1865 1868
1866 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1867 "$TMPDIR/$path.map" 1870 "$TMPDIR/$path.map"
1868} 1871}
1869 1872
1870# the unique path, undef == no special unique path 1873# the unique path, undef == no special unique path
1871sub uniq_path { 1874sub uniq_path {
1872 my ($self) = @_; 1875 my ($self) = @_;
1873 1876
1874 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1877 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1875 "$UNIQUEDIR/$path" 1878 "$UNIQUEDIR/$path"
1876}
1877
1878# and all this just because we cannot iterate over
1879# all maps in C++...
1880sub change_all_map_light {
1881 my ($change) = @_;
1882
1883 $_->change_map_light ($change)
1884 for grep $_->outdoor, values %cf::MAP;
1885} 1879}
1886 1880
1887sub decay_objects { 1881sub decay_objects {
1888 my ($self) = @_; 1882 my ($self) = @_;
1889 1883
1973sub find { 1967sub find {
1974 my ($path, $origin) = @_; 1968 my ($path, $origin) = @_;
1975 1969
1976 $path = normalise $path, $origin && $origin->path; 1970 $path = normalise $path, $origin && $origin->path;
1977 1971
1978 cf::lock_wait "map_data:$path";#d#remove 1972 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1979 cf::lock_wait "map_find:$path"; 1973 my $guard2 = cf::lock_acquire "map_find:$path";
1980 1974
1981 $cf::MAP{$path} || do { 1975 $cf::MAP{$path} || do {
1982 my $guard1 = cf::lock_acquire "map_find:$path";
1983 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1984
1985 my $map = new_from_path cf::map $path 1976 my $map = new_from_path cf::map $path
1986 or return; 1977 or return;
1987 1978
1988 $map->{last_save} = $cf::RUNTIME; 1979 $map->{last_save} = $cf::RUNTIME;
1989 1980
1991 or return; 1982 or return;
1992 1983
1993 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1984 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1994 # doing this can freeze the server in a sync job, obviously 1985 # doing this can freeze the server in a sync job, obviously
1995 #$cf::WAIT_FOR_TICK->wait; 1986 #$cf::WAIT_FOR_TICK->wait;
1987 undef $guard2;
1996 undef $guard1; 1988 undef $guard1;
1997 undef $guard2;
1998 $map->reset; 1989 $map->reset;
1999 return find $path; 1990 return find $path;
2000 } 1991 }
2001 1992
2002 $cf::MAP{$path} = $map 1993 $cf::MAP{$path} = $map
2029 my $f = new_from_file cf::object::thawer $self->{load_path}; 2020 my $f = new_from_file cf::object::thawer $self->{load_path};
2030 $f->skip_block; 2021 $f->skip_block;
2031 $self->_load_objects ($f) 2022 $self->_load_objects ($f)
2032 or return; 2023 or return;
2033 2024
2034 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2025 $self->post_load_original
2035 if delete $self->{load_original}; 2026 if delete $self->{load_original};
2036 2027
2037 if (my $uniq = $self->uniq_path) { 2028 if (my $uniq = $self->uniq_path) {
2038 utf8::encode $uniq; 2029 utf8::encode $uniq;
2039 unless (aio_stat $uniq) { 2030 unless (aio_stat $uniq) {
2057 unless ($self->{deny_activate}) { 2048 unless ($self->{deny_activate}) {
2058 $self->decay_objects; 2049 $self->decay_objects;
2059 $self->fix_auto_apply; 2050 $self->fix_auto_apply;
2060 $self->update_buttons; 2051 $self->update_buttons;
2061 cf::cede_to_tick; 2052 cf::cede_to_tick;
2062 $self->set_darkness_map;
2063 cf::cede_to_tick;
2064 $self->activate; 2053 $self->activate;
2065 } 2054 }
2066 2055
2067 $self->{last_save} = $cf::RUNTIME; 2056 $self->{last_save} = $cf::RUNTIME;
2068 $self->last_access ($cf::RUNTIME); 2057 $self->last_access ($cf::RUNTIME);
2069 2058
2070 $self->in_memory (cf::MAP_IN_MEMORY); 2059 $self->in_memory (cf::MAP_ACTIVE);
2071 } 2060 }
2072 2061
2073 $self->post_load; 2062 $self->post_load;
2074} 2063}
2075 2064
2133 my ($path, $origin, $load) = @_; 2122 my ($path, $origin, $load) = @_;
2134 2123
2135 $path = normalise $path, $origin && $origin->{path}; 2124 $path = normalise $path, $origin && $origin->{path};
2136 2125
2137 if (my $map = $cf::MAP{$path}) { 2126 if (my $map = $cf::MAP{$path}) {
2138 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2127 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2139 } 2128 }
2140 2129
2141 $MAP_PREFETCH{$path} |= $load; 2130 $MAP_PREFETCH{$path} |= $load;
2142 2131
2143 $MAP_PREFETCHER ||= cf::async { 2132 $MAP_PREFETCHER ||= cf::async {
2180 cf::async { 2169 cf::async {
2181 $Coro::current->{desc} = "map player save"; 2170 $Coro::current->{desc} = "map player save";
2182 $_->contr->save for $self->players; 2171 $_->contr->save for $self->players;
2183 }; 2172 };
2184 2173
2174 cf::get_slot 0.02;
2175
2185 if ($uniq) { 2176 if ($uniq) {
2186 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2177 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2187 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2178 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2188 } else { 2179 } else {
2189 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2180 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2197 $self->save; 2188 $self->save;
2198 2189
2199 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2190 my $lock = cf::lock_acquire "map_data:$self->{path}";
2200 2191
2201 return if $self->players; 2192 return if $self->players;
2202 return if $self->in_memory != cf::MAP_IN_MEMORY; 2193 return if $self->in_memory != cf::MAP_ACTIVE;
2203 return if $self->{deny_save}; 2194 return if $self->{deny_save};
2204 2195
2205 $self->in_memory (cf::MAP_SWAPPED); 2196 $self->in_memory (cf::MAP_SWAPPED);
2206 2197
2207 $self->deactivate; 2198 $self->deactivate;
2325 2316
2326sub unique_maps() { 2317sub unique_maps() {
2327 [ 2318 [
2328 map { 2319 map {
2329 utf8::decode $_; 2320 utf8::decode $_;
2330 /\.map$/ 2321 s/\.map$//; # TODO future compatibility hack
2322 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2323 ? ()
2331 ? normalise $_ 2324 : normalise $_
2332 : ()
2333 } @{ aio_readdir $UNIQUEDIR or [] } 2325 } @{ aio_readdir $UNIQUEDIR or [] }
2334 ] 2326 ]
2335} 2327}
2336 2328
2337package cf;
2338
2339=back 2329=back
2340 2330
2341=head3 cf::object 2331=head3 cf::object
2342 2332
2343=cut 2333=cut
2346 2336
2347=over 4 2337=over 4
2348 2338
2349=item $ob->inv_recursive 2339=item $ob->inv_recursive
2350 2340
2351Returns the inventory of the object _and_ their inventories, recursively. 2341Returns the inventory of the object I<and> their inventories, recursively,
2342but I<not> the object itself.
2352 2343
2353=cut 2344=cut
2354 2345
2355sub inv_recursive_; 2346sub inv_recursive_;
2356sub inv_recursive_ { 2347sub inv_recursive_ {
2361 inv_recursive_ inv $_[0] 2352 inv_recursive_ inv $_[0]
2362} 2353}
2363 2354
2364=item $ref = $ob->ref 2355=item $ref = $ob->ref
2365 2356
2366creates and returns a persistent reference to an objetc that can be stored as a string. 2357Creates and returns a persistent reference to an object that can be stored as a string.
2367 2358
2368=item $ob = cf::object::deref ($refstring) 2359=item $ob = cf::object::deref ($refstring)
2369 2360
2370returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2361returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2371even if the object actually exists. May block. 2362even if the object actually exists. May block.
2403can be C<undef>. Does the right thing when the player is currently in a 2394can be C<undef>. Does the right thing when the player is currently in a
2404dialogue with the given NPC character. 2395dialogue with the given NPC character.
2405 2396
2406=cut 2397=cut
2407 2398
2399our $SAY_CHANNEL = {
2400 id => "say",
2401 title => "Map",
2402 reply => "say ",
2403 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2404};
2405
2406our $CHAT_CHANNEL = {
2407 id => "chat",
2408 title => "Chat",
2409 reply => "chat ",
2410 tooltip => "Player chat and shouts, global to the server.",
2411};
2412
2408# rough implementation of a future "reply" method that works 2413# rough implementation of a future "reply" method that works
2409# with dialog boxes. 2414# with dialog boxes.
2410#TODO: the first argument must go, split into a $npc->reply_to ( method 2415#TODO: the first argument must go, split into a $npc->reply_to ( method
2411sub cf::object::player::reply($$$;$) { 2416sub cf::object::player::reply($$$;$) {
2412 my ($self, $npc, $msg, $flags) = @_; 2417 my ($self, $npc, $msg, $flags) = @_;
2423 my $dialog = $pl->{npc_dialog}; 2428 my $dialog = $pl->{npc_dialog};
2424 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2429 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2425 2430
2426 } else { 2431 } else {
2427 $msg = $npc->name . " says: $msg" if $npc; 2432 $msg = $npc->name . " says: $msg" if $npc;
2428 $self->message ($msg, $flags); 2433 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2429 } 2434 }
2430 } 2435 }
2431} 2436}
2432 2437
2433=item $object->send_msg ($channel, $msg, $color, [extra...]) 2438=item $object->send_msg ($channel, $msg, $color, [extra...])
2458 2463
2459=item $player_object->enter_link 2464=item $player_object->enter_link
2460 2465
2461Freezes the player and moves him/her to a special map (C<{link}>). 2466Freezes the player and moves him/her to a special map (C<{link}>).
2462 2467
2463The player should be reasonably safe there for short amounts of time. You 2468The player should be reasonably safe there for short amounts of time (e.g.
2464I<MUST> call C<leave_link> as soon as possible, though. 2469for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2470though, as the palyer cannot control the character while it is on the link
2471map.
2465 2472
2466Will never block. 2473Will never block.
2467 2474
2468=item $player_object->leave_link ($map, $x, $y) 2475=item $player_object->leave_link ($map, $x, $y)
2469 2476
2527 2534
2528 $map->load; 2535 $map->load;
2529 $map->load_neighbours; 2536 $map->load_neighbours;
2530 2537
2531 return unless $self->contr->active; 2538 return unless $self->contr->active;
2539 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2532 $self->activate_recursive; 2540 $self->activate_recursive;
2533 2541
2534 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2542 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2535 $self->enter_map ($map, $x, $y); 2543 $self->enter_map ($map, $x, $y);
2536} 2544}
2540Moves the player to the given map-path and coordinates by first freezing 2548Moves the player to the given map-path and coordinates by first freezing
2541her, loading and preparing them map, calling the provided $check callback 2549her, loading and preparing them map, calling the provided $check callback
2542that has to return the map if sucecssful, and then unfreezes the player on 2550that has to return the map if sucecssful, and then unfreezes the player on
2543the new (success) or old (failed) map position. In either case, $done will 2551the new (success) or old (failed) map position. In either case, $done will
2544be called at the end of this process. 2552be called at the end of this process.
2553
2554Note that $check will be called with a potentially non-loaded map, so if
2555it needs a loaded map it has to call C<< ->load >>.
2545 2556
2546=cut 2557=cut
2547 2558
2548our $GOTOGEN; 2559our $GOTOGEN;
2549 2560
2628} 2639}
2629 2640
2630sub prepare_random_map { 2641sub prepare_random_map {
2631 my ($exit) = @_; 2642 my ($exit) = @_;
2632 2643
2633 my $guard = cf::lock_acquire "exit_prepare:$exit";
2634
2635 # all this does is basically replace the /! path by 2644 # all this does is basically replace the /! path by
2636 # a new random map path (?random/...) with a seed 2645 # a new random map path (?random/...) with a seed
2637 # that depends on the exit object 2646 # that depends on the exit object
2638 2647
2639 my $rmp = parse_random_map_params $exit->msg; 2648 my $rmp = parse_random_map_params $exit->msg;
2641 if ($exit->map) { 2650 if ($exit->map) {
2642 $rmp->{region} = $exit->region->name; 2651 $rmp->{region} = $exit->region->name;
2643 $rmp->{origin_map} = $exit->map->path; 2652 $rmp->{origin_map} = $exit->map->path;
2644 $rmp->{origin_x} = $exit->x; 2653 $rmp->{origin_x} = $exit->x;
2645 $rmp->{origin_y} = $exit->y; 2654 $rmp->{origin_y} = $exit->y;
2655
2656 $exit->map->touch;
2646 } 2657 }
2647 2658
2648 $rmp->{random_seed} ||= $exit->random_seed; 2659 $rmp->{random_seed} ||= $exit->random_seed;
2649 2660
2650 my $data = cf::encode_json $rmp; 2661 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2651 my $md5 = Digest::MD5::md5_hex $data; 2662 my $md5 = Digest::MD5::md5_hex $data;
2652 my $meta = "$RANDOMDIR/$md5.meta"; 2663 my $meta = "$RANDOMDIR/$md5.meta";
2653 2664
2654 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2665 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2655 aio_write $fh, 0, (length $data), $data, 0; 2666 aio_write $fh, 0, (length $data), $data, 0;
2656 undef $fh; 2667 undef $fh;
2657 aio_rename "$meta~", $meta; 2668 aio_rename "$meta~", $meta;
2658 2669
2670 my $slaying = "?random/$md5";
2671
2672 if ($exit->valid) {
2659 $exit->slaying ("?random/$md5"); 2673 $exit->slaying ("?random/$md5");
2660 $exit->msg (undef); 2674 $exit->msg (undef);
2675 }
2661 } 2676 }
2662} 2677}
2663 2678
2664sub cf::object::player::enter_exit { 2679sub cf::object::player::enter_exit {
2665 my ($self, $exit) = @_; 2680 my ($self, $exit) = @_;
2666 2681
2667 return unless $self->type == cf::PLAYER; 2682 return unless $self->type == cf::PLAYER;
2668 2683
2669 if ($exit->slaying eq "/!") {
2670 #TODO: this should de-fi-ni-te-ly not be a sync-job
2671 # the problem is that $exit might not survive long enough
2672 # so it needs to be done right now, right here
2673 cf::sync_job { prepare_random_map $exit };
2674 }
2675
2676 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2677 my $hp = $exit->stats->hp;
2678 my $sp = $exit->stats->sp;
2679
2680 $self->enter_link; 2684 $self->enter_link;
2681 2685
2682 # if exit is damned, update players death & WoR home-position
2683 $self->contr->savebed ($slaying, $hp, $sp)
2684 if $exit->flag (FLAG_DAMNED);
2685
2686 (async { 2686 (async {
2687 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2687 $Coro::current->{desc} = "enter_exit";
2688 2688
2689 $self->deactivate_recursive; # just to be sure
2690 unless (eval { 2689 unless (eval {
2690 $self->deactivate_recursive; # just to be sure
2691
2692 # random map handling
2693 {
2694 my $guard = cf::lock_acquire "exit_prepare:$exit";
2695
2696 prepare_random_map $exit
2697 if $exit->slaying eq "/!";
2698 }
2699
2700 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2701 my $x = $exit->stats->hp;
2702 my $y = $exit->stats->sp;
2703
2691 $self->goto ($slaying, $hp, $sp); 2704 $self->goto ($map, $x, $y);
2692 2705
2706 # if exit is damned, update players death & WoR home-position
2707 $self->contr->savebed ($map, $x, $y)
2708 if $exit->flag (cf::FLAG_DAMNED);
2709
2693 1; 2710 1
2694 }) { 2711 }) {
2695 $self->message ("Something went wrong deep within the crossfire server. " 2712 $self->message ("Something went wrong deep within the deliantra server. "
2696 . "I'll try to bring you back to the map you were before. " 2713 . "I'll try to bring you back to the map you were before. "
2697 . "Please report this to the dungeon master!", 2714 . "Please report this to the dungeon master!",
2698 cf::NDI_UNIQUE | cf::NDI_RED); 2715 cf::NDI_UNIQUE | cf::NDI_RED);
2699 2716
2700 warn "ERROR in enter_exit: $@"; 2717 warn "ERROR in enter_exit: $@";
2766 id => "infobox", 2783 id => "infobox",
2767 title => "Body Parts", 2784 title => "Body Parts",
2768 reply => undef, 2785 reply => undef,
2769 tooltip => "Shows which body parts you posess and are available", 2786 tooltip => "Shows which body parts you posess and are available",
2770 }, 2787 },
2788 "c/statistics" => {
2789 id => "infobox",
2790 title => "Statistics",
2791 reply => undef,
2792 tooltip => "Shows your primary statistics",
2793 },
2794 "c/skills" => {
2795 id => "infobox",
2796 title => "Skills",
2797 reply => undef,
2798 tooltip => "Shows your experience per skill and item power",
2799 },
2800 "c/shopitems" => {
2801 id => "infobox",
2802 title => "Shop Items",
2803 reply => undef,
2804 tooltip => "Shows the items currently for sale in this shop",
2805 },
2806 "c/resistances" => {
2807 id => "infobox",
2808 title => "Resistances",
2809 reply => undef,
2810 tooltip => "Shows your resistances",
2811 },
2812 "c/pets" => {
2813 id => "infobox",
2814 title => "Pets",
2815 reply => undef,
2816 tooltip => "Shows information abotu your pets/a specific pet",
2817 },
2818 "c/perceiveself" => {
2819 id => "infobox",
2820 title => "Perceive Self",
2821 reply => undef,
2822 tooltip => "You gained detailed knowledge about yourself",
2823 },
2771 "c/uptime" => { 2824 "c/uptime" => {
2772 id => "infobox", 2825 id => "infobox",
2773 title => "Uptime", 2826 title => "Uptime",
2774 reply => undef, 2827 reply => undef,
2775 tooltip => "How long the server has been running since last restart", 2828 tooltip => "How long the server has been running since last restart",
2778 id => "infobox", 2831 id => "infobox",
2779 title => "Map Info", 2832 title => "Map Info",
2780 reply => undef, 2833 reply => undef,
2781 tooltip => "Information related to the maps", 2834 tooltip => "Information related to the maps",
2782 }, 2835 },
2836 "c/party" => {
2837 id => "party",
2838 title => "Party",
2839 reply => "gsay ",
2840 tooltip => "Messages and chat related to your party",
2841 },
2842 "c/death" => {
2843 id => "death",
2844 title => "Death",
2845 reply => undef,
2846 tooltip => "Reason for and more info about your most recent death",
2847 },
2848 "c/say" => $SAY_CHANNEL,
2849 "c/chat" => $CHAT_CHANNEL,
2783); 2850);
2784 2851
2785sub cf::client::send_msg { 2852sub cf::client::send_msg {
2786 my ($self, $channel, $msg, $color, @extra) = @_; 2853 my ($self, $channel, $msg, $color, @extra) = @_;
2787 2854
2788 $msg = $self->pl->expand_cfpod ($msg); 2855 $msg = $self->pl->expand_cfpod ($msg)
2856 unless $color & cf::NDI_VERBATIM;
2789 2857
2790 $color &= cf::NDI_CLIENT_MASK; # just in case... 2858 $color &= cf::NDI_CLIENT_MASK; # just in case...
2791 2859
2792 # check predefined channels, for the benefit of C 2860 # check predefined channels, for the benefit of C
2793 if ($CHANNEL{$channel}) { 2861 if ($CHANNEL{$channel}) {
2794 $channel = $CHANNEL{$channel}; 2862 $channel = $CHANNEL{$channel};
2795 2863
2796 $self->ext_msg (channel_info => $channel) 2864 $self->ext_msg (channel_info => $channel);
2797 if $self->can_msg;
2798
2799 $channel = $channel->{id}; 2865 $channel = $channel->{id};
2800 2866
2801 } elsif (ref $channel) { 2867 } elsif (ref $channel) {
2802 # send meta info to client, if not yet sent 2868 # send meta info to client, if not yet sent
2803 unless (exists $self->{channel}{$channel->{id}}) { 2869 unless (exists $self->{channel}{$channel->{id}}) {
2804 $self->{channel}{$channel->{id}} = $channel; 2870 $self->{channel}{$channel->{id}} = $channel;
2805 $self->ext_msg (channel_info => $channel) 2871 $self->ext_msg (channel_info => $channel);
2806 if $self->can_msg;
2807 } 2872 }
2808 2873
2809 $channel = $channel->{id}; 2874 $channel = $channel->{id};
2810 } 2875 }
2811 2876
2812 return unless @extra || length $msg; 2877 return unless @extra || length $msg;
2813 2878
2814 if ($self->can_msg) {
2815 # default colour, mask it out 2879 # default colour, mask it out
2816 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2880 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2817 if $color & cf::NDI_DEF; 2881 if $color & cf::NDI_DEF;
2818 2882
2819 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2883 my $pkt = "msg "
2884 . $self->{json_coder}->encode (
2820 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2885 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2821 } else { 2886 );
2822 if ($color >= 0) {
2823 # replace some tags by gcfclient-compatible ones
2824 for ($msg) {
2825 1 while
2826 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2827 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2828 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2829 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2830 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2831 }
2832 2887
2833 $color &= cf::NDI_COLOR_MASK; 2888 # try lzf for large packets
2889 $pkt = "lzf " . Compress::LZF::compress $pkt
2890 if 1024 <= length $pkt and $self->{can_lzf};
2834 2891
2835 utf8::encode $msg; 2892 # split very large packets
2836 2893 if (8192 < length $pkt and $self->{can_lzf}) {
2837 if (0 && $msg =~ /\[/) { 2894 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2838 # COMMAND/INFO 2895 $pkt = "frag";
2839 $self->send_packet ("drawextinfo $color 10 8 $msg")
2840 } else {
2841 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2842 $self->send_packet ("drawinfo $color $msg")
2843 }
2844 }
2845 } 2896 }
2897
2898 $self->send_packet ($pkt);
2846} 2899}
2847 2900
2848=item $client->ext_msg ($type, @msg) 2901=item $client->ext_msg ($type, @msg)
2849 2902
2850Sends an ext event to the client. 2903Sends an ext event to the client.
3024 3077
3025The following functions and methods are available within a safe environment: 3078The following functions and methods are available within a safe environment:
3026 3079
3027 cf::object 3080 cf::object
3028 contr pay_amount pay_player map x y force_find force_add destroy 3081 contr pay_amount pay_player map x y force_find force_add destroy
3029 insert remove name archname title slaying race decrease_ob_nr 3082 insert remove name archname title slaying race decrease split
3083 value
3030 3084
3031 cf::object::player 3085 cf::object::player
3032 player 3086 player
3033 3087
3034 cf::player 3088 cf::player
3039 3093
3040=cut 3094=cut
3041 3095
3042for ( 3096for (
3043 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3097 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3044 insert remove inv name archname title slaying race 3098 insert remove inv nrof name archname title slaying race
3045 decrease_ob_nr destroy)], 3099 decrease split destroy change_exp value msg lore send_msg)],
3046 ["cf::object::player" => qw(player)], 3100 ["cf::object::player" => qw(player)],
3047 ["cf::player" => qw(peaceful)], 3101 ["cf::player" => qw(peaceful send_msg)],
3048 ["cf::map" => qw(trigger)], 3102 ["cf::map" => qw(trigger)],
3049) { 3103) {
3050 no strict 'refs'; 3104 no strict 'refs';
3051 my ($pkg, @funs) = @$_; 3105 my ($pkg, @funs) = @$_;
3052 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3106 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3069 my ($code, %vars) = @_; 3123 my ($code, %vars) = @_;
3070 3124
3071 my $qcode = $code; 3125 my $qcode = $code;
3072 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3126 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3073 $qcode =~ s/\n/\\n/g; 3127 $qcode =~ s/\n/\\n/g;
3128
3129 %vars = (_dummy => 0) unless %vars;
3074 3130
3075 local $_; 3131 local $_;
3076 local @safe::cf::_safe_eval_args = values %vars; 3132 local @safe::cf::_safe_eval_args = values %vars;
3077 3133
3078 my $eval = 3134 my $eval =
3258 while (my ($k, $v) = each %$want) { 3314 while (my ($k, $v) = each %$want) {
3259 $ns->fx_want ($k, $v); 3315 $ns->fx_want ($k, $v);
3260 } 3316 }
3261}; 3317};
3262 3318
3319sub load_resource_file($) {
3320 my $guard = lock_acquire "load_resource_file";
3321
3322 my $status = load_resource_file_ $_[0];
3323 get_slot 0.1, 100;
3324 cf::arch::commit_load;
3325
3326 $status
3327}
3328
3263sub reload_regions { 3329sub reload_regions {
3264 # HACK to clear player env face cache, we need some signal framework 3330 # HACK to clear player env face cache, we need some signal framework
3265 # for this (global event?) 3331 # for this (global event?)
3266 %ext::player_env::MUSIC_FACE_CACHE = (); 3332 %ext::player_env::MUSIC_FACE_CACHE = ();
3267 3333
3280} 3346}
3281 3347
3282sub reload_archetypes { 3348sub reload_archetypes {
3283 load_resource_file "$DATADIR/archetypes" 3349 load_resource_file "$DATADIR/archetypes"
3284 or die "unable to load archetypes\n"; 3350 or die "unable to load archetypes\n";
3285 #d# NEED to laod twice to resolve forward references
3286 # this really needs to be done in an extra post-pass
3287 # (which needs to be synchronous, so solve it differently)
3288 load_resource_file "$DATADIR/archetypes"
3289 or die "unable to load archetypes\n";
3290} 3351}
3291 3352
3292sub reload_treasures { 3353sub reload_treasures {
3293 load_resource_file "$DATADIR/treasures" 3354 load_resource_file "$DATADIR/treasures"
3294 or die "unable to load treasurelists\n"; 3355 or die "unable to load treasurelists\n";
3295} 3356}
3296 3357
3297sub reload_resources { 3358sub reload_resources {
3298 warn "reloading resource files...\n"; 3359 warn "reloading resource files...\n";
3299 3360
3361 reload_facedata;
3362 reload_archetypes;
3300 reload_regions; 3363 reload_regions;
3301 reload_facedata;
3302 #reload_archetypes;#d#
3303 reload_archetypes;
3304 reload_treasures; 3364 reload_treasures;
3305 3365
3306 warn "finished reloading resource files\n"; 3366 warn "finished reloading resource files\n";
3307}
3308
3309sub init {
3310 reload_resources;
3311} 3367}
3312 3368
3313sub reload_config { 3369sub reload_config {
3314 open my $fh, "<:utf8", "$CONFDIR/config" 3370 open my $fh, "<:utf8", "$CONFDIR/config"
3315 or return; 3371 or return;
3316 3372
3317 local $/; 3373 local $/;
3318 *CFG = YAML::Syck::Load <$fh>; 3374 *CFG = YAML::Load <$fh>;
3319 3375
3320 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3376 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3321 3377
3322 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3378 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3323 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3379 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3329 }; 3385 };
3330 warn $@ if $@; 3386 warn $@ if $@;
3331 } 3387 }
3332} 3388}
3333 3389
3390sub pidfile() {
3391 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3392 or die "$PIDFILE: $!";
3393 flock $fh, &Fcntl::LOCK_EX
3394 or die "$PIDFILE: flock: $!";
3395 $fh
3396}
3397
3398# make sure only one server instance is running at any one time
3399sub atomic {
3400 my $fh = pidfile;
3401
3402 my $pid = <$fh>;
3403 kill 9, $pid if $pid > 0;
3404
3405 seek $fh, 0, 0;
3406 print $fh $$;
3407}
3408
3409sub main_loop {
3410 warn "EV::loop starting\n";
3411 if (1) {
3412 EV::loop;
3413 }
3414 warn "EV::loop returned\n";
3415 goto &main_loop unless $REALLY_UNLOOP;
3416}
3417
3334sub main { 3418sub main {
3419 cf::init_globals; # initialise logging
3420
3421 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3422 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3423 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3424 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3425
3426 cf::init_experience;
3427 cf::init_anim;
3428 cf::init_attackmess;
3429 cf::init_dynamic;
3430
3431 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3432
3335 # we must not ever block the main coroutine 3433 # we must not ever block the main coroutine
3336 local $Coro::idle = sub { 3434 local $Coro::idle = sub {
3337 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3435 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3338 (async { 3436 (async {
3339 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3437 $Coro::current->{desc} = "IDLE BUG HANDLER";
3340 EV::loop EV::LOOP_ONESHOT; 3438 EV::loop EV::LOOP_ONESHOT;
3341 })->prio (Coro::PRIO_MAX); 3439 })->prio (Coro::PRIO_MAX);
3342 }; 3440 };
3343 3441
3442 evthread_start IO::AIO::poll_fileno;
3443
3444 cf::sync_job {
3445 reload_resources;
3344 reload_config; 3446 reload_config;
3345 db_init; 3447 db_init;
3448
3449 cf::load_settings;
3450 cf::load_materials;
3451 cf::init_uuid;
3452 cf::init_signals;
3453 cf::init_commands;
3454 cf::init_skills;
3455
3456 cf::init_beforeplay;
3457
3458 atomic;
3459
3346 load_extensions; 3460 load_extensions;
3347 3461
3348 $TICK_WATCHER->start; 3462 utime time, time, $RUNTIMEFILE;
3349 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3463
3350 EV::loop; 3464 # no (long-running) fork's whatsoever before this point(!)
3465 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3466
3467 (pop @POST_INIT)->(0) while @POST_INIT;
3468 };
3469
3470 main_loop;
3351} 3471}
3352 3472
3353############################################################################# 3473#############################################################################
3354# initialisation and cleanup 3474# initialisation and cleanup
3355 3475
3361 cf::cleanup "SIG$signal"; 3481 cf::cleanup "SIG$signal";
3362 }; 3482 };
3363 } 3483 }
3364} 3484}
3365 3485
3366sub write_runtime { 3486sub write_runtime_sync {
3367 my $runtime = "$LOCALDIR/runtime";
3368
3369 # first touch the runtime file to show we are still running: 3487 # first touch the runtime file to show we are still running:
3370 # the fsync below can take a very very long time. 3488 # the fsync below can take a very very long time.
3371 3489
3372 IO::AIO::aio_utime $runtime, undef, undef; 3490 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3373 3491
3374 my $guard = cf::lock_acquire "write_runtime"; 3492 my $guard = cf::lock_acquire "write_runtime";
3375 3493
3376 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3494 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3377 or return; 3495 or return;
3378 3496
3379 my $value = $cf::RUNTIME + 90 + 10; 3497 my $value = $cf::RUNTIME + 90 + 10;
3380 # 10 is the runtime save interval, for a monotonic clock 3498 # 10 is the runtime save interval, for a monotonic clock
3381 # 60 allows for the watchdog to kill the server. 3499 # 60 allows for the watchdog to kill the server.
3391 aio_utime $fh, undef, undef; 3509 aio_utime $fh, undef, undef;
3392 3510
3393 close $fh 3511 close $fh
3394 or return; 3512 or return;
3395 3513
3396 aio_rename "$runtime~", $runtime 3514 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3397 and return; 3515 and return;
3398 3516
3399 warn "runtime file written.\n"; 3517 warn "runtime file written.\n";
3400 3518
3401 1 3519 1
3520}
3521
3522our $uuid_lock;
3523our $uuid_skip;
3524
3525sub write_uuid_sync($) {
3526 $uuid_skip ||= $_[0];
3527
3528 return if $uuid_lock;
3529 local $uuid_lock = 1;
3530
3531 my $uuid = "$LOCALDIR/uuid";
3532
3533 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3534 or return;
3535
3536 my $value = uuid_seq uuid_cur;
3537
3538 unless ($value) {
3539 warn "cowardly refusing to write zero uuid value!\n";
3540 return;
3541 }
3542
3543 my $value = uuid_str $value + $uuid_skip;
3544 $uuid_skip = 0;
3545
3546 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3547 and return;
3548
3549 # always fsync - this file is important
3550 aio_fsync $fh
3551 and return;
3552
3553 close $fh
3554 or return;
3555
3556 aio_rename "$uuid~", $uuid
3557 and return;
3558
3559 warn "uuid file written ($value).\n";
3560
3561 1
3562
3563}
3564
3565sub write_uuid($$) {
3566 my ($skip, $sync) = @_;
3567
3568 $sync ? write_uuid_sync $skip
3569 : async { write_uuid_sync $skip };
3402} 3570}
3403 3571
3404sub emergency_save() { 3572sub emergency_save() {
3405 my $freeze_guard = cf::freeze_mainloop; 3573 my $freeze_guard = cf::freeze_mainloop;
3406 3574
3407 warn "enter emergency perl save\n"; 3575 warn "emergency_perl_save: enter\n";
3408 3576
3409 cf::sync_job { 3577 cf::sync_job {
3578 # this is a trade-off: we want to be very quick here, so
3579 # save all maps without fsync, and later call a global sync
3580 # (which in turn might be very very slow)
3581 local $USE_FSYNC = 0;
3582
3410 # use a peculiar iteration method to avoid tripping on perl 3583 # use a peculiar iteration method to avoid tripping on perl
3411 # refcount bugs in for. also avoids problems with players 3584 # refcount bugs in for. also avoids problems with players
3412 # and maps saved/destroyed asynchronously. 3585 # and maps saved/destroyed asynchronously.
3413 warn "begin emergency player save\n"; 3586 warn "emergency_perl_save: begin player save\n";
3414 for my $login (keys %cf::PLAYER) { 3587 for my $login (keys %cf::PLAYER) {
3415 my $pl = $cf::PLAYER{$login} or next; 3588 my $pl = $cf::PLAYER{$login} or next;
3416 $pl->valid or next; 3589 $pl->valid or next;
3417 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3590 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3418 $pl->save; 3591 $pl->save;
3419 } 3592 }
3420 warn "end emergency player save\n"; 3593 warn "emergency_perl_save: end player save\n";
3421 3594
3422 warn "begin emergency map save\n"; 3595 warn "emergency_perl_save: begin map save\n";
3423 for my $path (keys %cf::MAP) { 3596 for my $path (keys %cf::MAP) {
3424 my $map = $cf::MAP{$path} or next; 3597 my $map = $cf::MAP{$path} or next;
3425 $map->valid or next; 3598 $map->valid or next;
3426 $map->save; 3599 $map->save;
3427 } 3600 }
3428 warn "end emergency map save\n"; 3601 warn "emergency_perl_save: end map save\n";
3429 3602
3430 warn "begin emergency database checkpoint\n"; 3603 warn "emergency_perl_save: begin database checkpoint\n";
3431 BDB::db_env_txn_checkpoint $DB_ENV; 3604 BDB::db_env_txn_checkpoint $DB_ENV;
3432 warn "end emergency database checkpoint\n"; 3605 warn "emergency_perl_save: end database checkpoint\n";
3606
3607 warn "emergency_perl_save: begin write uuid\n";
3608 write_uuid_sync 1;
3609 warn "emergency_perl_save: end write uuid\n";
3433 }; 3610 };
3434 3611
3612 warn "emergency_perl_save: starting sync()\n";
3613 IO::AIO::aio_sync sub {
3614 warn "emergency_perl_save: finished sync()\n";
3615 };
3616
3435 warn "leave emergency perl save\n"; 3617 warn "emergency_perl_save: leave\n";
3436} 3618}
3437 3619
3438sub post_cleanup { 3620sub post_cleanup {
3439 my ($make_core) = @_; 3621 my ($make_core) = @_;
3440 3622
3441 warn Carp::longmess "post_cleanup backtrace" 3623 warn Carp::longmess "post_cleanup backtrace"
3442 if $make_core; 3624 if $make_core;
3625
3626 my $fh = pidfile;
3627 unlink $PIDFILE if <$fh> == $$;
3628}
3629
3630# a safer delete_package, copied from Symbol
3631sub clear_package($) {
3632 my $pkg = shift;
3633
3634 # expand to full symbol table name if needed
3635 unless ($pkg =~ /^main::.*::$/) {
3636 $pkg = "main$pkg" if $pkg =~ /^::/;
3637 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3638 $pkg .= '::' unless $pkg =~ /::$/;
3639 }
3640
3641 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3642 my $stem_symtab = *{$stem}{HASH};
3643
3644 defined $stem_symtab and exists $stem_symtab->{$leaf}
3645 or return;
3646
3647 # clear all symbols
3648 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3649 for my $name (keys %$leaf_symtab) {
3650 _gv_clear *{"$pkg$name"};
3651# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3652 }
3653 warn "cleared package $pkg\n";#d#
3443} 3654}
3444 3655
3445sub do_reload_perl() { 3656sub do_reload_perl() {
3446 # can/must only be called in main 3657 # can/must only be called in main
3447 if ($Coro::current != $Coro::main) { 3658 if ($Coro::current != $Coro::main) {
3448 warn "can only reload from main coroutine"; 3659 warn "can only reload from main coroutine";
3449 return; 3660 return;
3450 } 3661 }
3451 3662
3663 return if $RELOAD++;
3664
3665 my $t1 = EV::time;
3666
3667 while ($RELOAD) {
3452 warn "reloading..."; 3668 warn "reloading...";
3453 3669
3454 warn "entering sync_job"; 3670 warn "entering sync_job";
3455 3671
3456 cf::sync_job { 3672 cf::sync_job {
3457 cf::write_runtime; # external watchdog should not bark 3673 cf::write_runtime_sync; # external watchdog should not bark
3458 cf::emergency_save; 3674 cf::emergency_save;
3459 cf::write_runtime; # external watchdog should not bark 3675 cf::write_runtime_sync; # external watchdog should not bark
3460 3676
3461 warn "syncing database to disk"; 3677 warn "syncing database to disk";
3462 BDB::db_env_txn_checkpoint $DB_ENV; 3678 BDB::db_env_txn_checkpoint $DB_ENV;
3463 3679
3464 # if anything goes wrong in here, we should simply crash as we already saved 3680 # if anything goes wrong in here, we should simply crash as we already saved
3465 3681
3466 warn "flushing outstanding aio requests"; 3682 warn "flushing outstanding aio requests";
3467 for (;;) {
3468 BDB::flush;
3469 IO::AIO::flush;
3470 Coro::cede_notself;
3471 last unless IO::AIO::nreqs || BDB::nreqs; 3683 while (IO::AIO::nreqs || BDB::nreqs) {
3472 warn "iterate..."; 3684 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3473 }
3474
3475 ++$RELOAD;
3476
3477 warn "cancelling all extension coros";
3478 $_->cancel for values %EXT_CORO;
3479 %EXT_CORO = ();
3480
3481 warn "removing commands";
3482 %COMMAND = ();
3483
3484 warn "removing ext/exti commands";
3485 %EXTCMD = ();
3486 %EXTICMD = ();
3487
3488 warn "unloading/nuking all extensions";
3489 for my $pkg (@EXTS) {
3490 warn "... unloading $pkg";
3491
3492 if (my $cb = $pkg->can ("unload")) {
3493 eval {
3494 $cb->($pkg);
3495 1
3496 } or warn "$pkg unloaded, but with errors: $@";
3497 } 3685 }
3498 3686
3499 warn "... nuking $pkg"; 3687 warn "cancelling all extension coros";
3500 Symbol::delete_package $pkg; 3688 $_->cancel for values %EXT_CORO;
3501 } 3689 %EXT_CORO = ();
3502 3690
3503 warn "unloading all perl modules loaded from $LIBDIR"; 3691 warn "removing commands";
3504 while (my ($k, $v) = each %INC) { 3692 %COMMAND = ();
3505 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3506 3693
3694 warn "removing ext/exti commands";
3695 %EXTCMD = ();
3696 %EXTICMD = ();
3697
3698 warn "unloading/nuking all extensions";
3699 for my $pkg (@EXTS) {
3507 warn "... unloading $k"; 3700 warn "... unloading $pkg";
3508 delete $INC{$k};
3509 3701
3510 $k =~ s/\.pm$//;
3511 $k =~ s/\//::/g;
3512
3513 if (my $cb = $k->can ("unload_module")) { 3702 if (my $cb = $pkg->can ("unload")) {
3703 eval {
3514 $cb->(); 3704 $cb->($pkg);
3705 1
3706 } or warn "$pkg unloaded, but with errors: $@";
3707 }
3708
3709 warn "... clearing $pkg";
3710 clear_package $pkg;
3515 } 3711 }
3516 3712
3517 Symbol::delete_package $k; 3713 warn "unloading all perl modules loaded from $LIBDIR";
3714 while (my ($k, $v) = each %INC) {
3715 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3716
3717 warn "... unloading $k";
3718 delete $INC{$k};
3719
3720 $k =~ s/\.pm$//;
3721 $k =~ s/\//::/g;
3722
3723 if (my $cb = $k->can ("unload_module")) {
3724 $cb->();
3725 }
3726
3727 clear_package $k;
3518 } 3728 }
3519 3729
3520 warn "getting rid of safe::, as good as possible"; 3730 warn "getting rid of safe::, as good as possible";
3521 Symbol::delete_package "safe::$_" 3731 clear_package "safe::$_"
3522 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3732 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3523 3733
3524 warn "unloading cf.pm \"a bit\""; 3734 warn "unloading cf.pm \"a bit\"";
3525 delete $INC{"cf.pm"}; 3735 delete $INC{"cf.pm"};
3526 delete $INC{"cf/pod.pm"}; 3736 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3527 3737
3528 # don't, removes xs symbols, too, 3738 # don't, removes xs symbols, too,
3529 # and global variables created in xs 3739 # and global variables created in xs
3530 #Symbol::delete_package __PACKAGE__; 3740 #clear_package __PACKAGE__;
3531 3741
3532 warn "unload completed, starting to reload now"; 3742 warn "unload completed, starting to reload now";
3533 3743
3534 warn "reloading cf.pm"; 3744 warn "reloading cf.pm";
3535 require cf; 3745 require cf;
3536 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3746 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3537 3747
3538 warn "loading config and database again"; 3748 warn "loading config and database again";
3539 cf::reload_config; 3749 cf::reload_config;
3540 3750
3541 warn "loading extensions"; 3751 warn "loading extensions";
3542 cf::load_extensions; 3752 cf::load_extensions;
3543 3753
3754 if ($REATTACH_ON_RELOAD) {
3544 warn "reattaching attachments to objects/players"; 3755 warn "reattaching attachments to objects/players";
3545 _global_reattach; # objects, sockets 3756 _global_reattach; # objects, sockets
3546 warn "reattaching attachments to maps"; 3757 warn "reattaching attachments to maps";
3547 reattach $_ for values %MAP; 3758 reattach $_ for values %MAP;
3548 warn "reattaching attachments to players"; 3759 warn "reattaching attachments to players";
3549 reattach $_ for values %PLAYER; 3760 reattach $_ for values %PLAYER;
3761 }
3550 3762
3763 warn "running post_init jobs";
3764 (pop @POST_INIT)->(1) while @POST_INIT;
3765
3551 warn "leaving sync_job"; 3766 warn "leaving sync_job";
3552 3767
3553 1 3768 1
3554 } or do { 3769 } or do {
3555 warn $@; 3770 warn $@;
3556 warn "error while reloading, exiting."; 3771 cf::cleanup "error while reloading, exiting.";
3557 exit 1;
3558 }; 3772 };
3559 3773
3560 warn "reloaded"; 3774 warn "reloaded";
3775 --$RELOAD;
3776 }
3777
3778 $t1 = EV::time - $t1;
3779 warn "reload completed in ${t1}s\n";
3561}; 3780};
3562 3781
3563our $RELOAD_WATCHER; # used only during reload 3782our $RELOAD_WATCHER; # used only during reload
3564 3783
3565sub reload_perl() { 3784sub reload_perl() {
3566 # doing reload synchronously and two reloads happen back-to-back, 3785 # doing reload synchronously and two reloads happen back-to-back,
3567 # coro crashes during coro_state_free->destroy here. 3786 # coro crashes during coro_state_free->destroy here.
3568 3787
3788 $RELOAD_WATCHER ||= cf::async {
3789 Coro::AIO::aio_wait cache_extensions;
3790
3569 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3791 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3792 do_reload_perl;
3570 undef $RELOAD_WATCHER; 3793 undef $RELOAD_WATCHER;
3571 do_reload_perl; 3794 };
3572 }; 3795 };
3573} 3796}
3574 3797
3575register_command "reload" => sub { 3798register_command "reload" => sub {
3576 my ($who, $arg) = @_; 3799 my ($who, $arg) = @_;
3590 3813
3591our @WAIT_FOR_TICK; 3814our @WAIT_FOR_TICK;
3592our @WAIT_FOR_TICK_BEGIN; 3815our @WAIT_FOR_TICK_BEGIN;
3593 3816
3594sub wait_for_tick { 3817sub wait_for_tick {
3595 return unless $TICK_WATCHER->is_active;
3596 return if $Coro::current == $Coro::main; 3818 return if tick_inhibit || $Coro::current == $Coro::main;
3597 3819
3598 my $signal = new Coro::Signal; 3820 my $signal = new Coro::Signal;
3599 push @WAIT_FOR_TICK, $signal; 3821 push @WAIT_FOR_TICK, $signal;
3600 $signal->wait; 3822 $signal->wait;
3601} 3823}
3602 3824
3603sub wait_for_tick_begin { 3825sub wait_for_tick_begin {
3604 return unless $TICK_WATCHER->is_active;
3605 return if $Coro::current == $Coro::main; 3826 return if tick_inhibit || $Coro::current == $Coro::main;
3606 3827
3607 my $signal = new Coro::Signal; 3828 my $signal = new Coro::Signal;
3608 push @WAIT_FOR_TICK_BEGIN, $signal; 3829 push @WAIT_FOR_TICK_BEGIN, $signal;
3609 $signal->wait; 3830 $signal->wait;
3610} 3831}
3611 3832
3612$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3833sub tick {
3613 if ($Coro::current != $Coro::main) { 3834 if ($Coro::current != $Coro::main) {
3614 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3835 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3615 unless ++$bug_warning > 10; 3836 unless ++$bug_warning > 10;
3616 return; 3837 return;
3617 } 3838 }
3618 3839
3619 $NOW = $tick_start = EV::now;
3620
3621 cf::server_tick; # one server iteration 3840 cf::server_tick; # one server iteration
3622
3623 $RUNTIME += $TICK;
3624 $NEXT_TICK = $_[0]->at;
3625 3841
3626 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3842 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3627 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3843 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3628 Coro::async_pool { 3844 Coro::async_pool {
3629 $Coro::current->{desc} = "runtime saver"; 3845 $Coro::current->{desc} = "runtime saver";
3630 write_runtime 3846 write_runtime_sync
3631 or warn "ERROR: unable to write runtime file: $!"; 3847 or warn "ERROR: unable to write runtime file: $!";
3632 }; 3848 };
3633 } 3849 }
3634 3850
3635 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3851 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3637 } 3853 }
3638 while (my $sig = shift @WAIT_FOR_TICK) { 3854 while (my $sig = shift @WAIT_FOR_TICK) {
3639 $sig->send; 3855 $sig->send;
3640 } 3856 }
3641 3857
3642 $LOAD = ($NOW - $tick_start) / $TICK; 3858 $LOAD = ($NOW - $TICK_START) / $TICK;
3643 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3859 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3644 3860
3645 _post_tick; 3861 if (0) {
3646}; 3862 if ($NEXT_TICK) {
3647$TICK_WATCHER->priority (EV::MAXPRI); 3863 my $jitter = $TICK_START - $NEXT_TICK;
3864 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3865 warn "jitter $JITTER\n";#d#
3866 }
3867 }
3868}
3648 3869
3649{ 3870{
3650 # configure BDB 3871 # configure BDB
3651 3872
3652 BDB::min_parallel 8; 3873 BDB::min_parallel 8;
3653 BDB::max_poll_reqs $TICK * 0.1; 3874 BDB::max_poll_reqs $TICK * 0.1;
3654 $Coro::BDB::WATCHER->priority (1); 3875 $AnyEvent::BDB::WATCHER->priority (1);
3655 3876
3656 unless ($DB_ENV) { 3877 unless ($DB_ENV) {
3657 $DB_ENV = BDB::db_env_create; 3878 $DB_ENV = BDB::db_env_create;
3658 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3879 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3659 | BDB::LOG_AUTOREMOVE, 1); 3880 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3881 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3660 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3882 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3661 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3883 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3662 3884
3663 cf::sync_job { 3885 cf::sync_job {
3664 eval { 3886 eval {
3690{ 3912{
3691 # configure IO::AIO 3913 # configure IO::AIO
3692 3914
3693 IO::AIO::min_parallel 8; 3915 IO::AIO::min_parallel 8;
3694 IO::AIO::max_poll_time $TICK * 0.1; 3916 IO::AIO::max_poll_time $TICK * 0.1;
3695 $Coro::AIO::WATCHER->priority (1); 3917 undef $AnyEvent::AIO::WATCHER;
3696} 3918}
3697 3919
3698my $_log_backtrace; 3920my $_log_backtrace;
3699 3921
3700sub _log_backtrace { 3922sub _log_backtrace {
3703 $msg =~ s/\n//; 3925 $msg =~ s/\n//;
3704 3926
3705 # limit the # of concurrent backtraces 3927 # limit the # of concurrent backtraces
3706 if ($_log_backtrace < 2) { 3928 if ($_log_backtrace < 2) {
3707 ++$_log_backtrace; 3929 ++$_log_backtrace;
3930 my $perl_bt = Carp::longmess $msg;
3708 async { 3931 async {
3709 $Coro::current->{desc} = "abt $msg"; 3932 $Coro::current->{desc} = "abt $msg";
3710 3933
3711 my @bt = fork_call { 3934 my @bt = fork_call {
3712 @addr = map { sprintf "%x", $_ } @addr; 3935 @addr = map { sprintf "%x", $_ } @addr;
3723 } 3946 }
3724 3947
3725 @funcs 3948 @funcs
3726 }; 3949 };
3727 3950
3728 LOG llevInfo, "[ABT] $msg\n"; 3951 LOG llevInfo, "[ABT] $perl_bt\n";
3952 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3729 LOG llevInfo, "[ABT] $_\n" for @bt; 3953 LOG llevInfo, "[ABT] $_\n" for @bt;
3730 --$_log_backtrace; 3954 --$_log_backtrace;
3731 }; 3955 };
3732 } else { 3956 } else {
3733 LOG llevInfo, "[ABT] $msg\n"; 3957 LOG llevInfo, "[ABT] $msg\n";
3734 LOG llevInfo, "[ABT] [suppressed]\n"; 3958 LOG llevInfo, "[ABT] [suppressed]\n";
3735 } 3959 }
3736} 3960}
3737 3961
3738# load additional modules 3962# load additional modules
3739use cf::pod; 3963require "cf/$_.pm" for @EXTRA_MODULES;
3740 3964
3741END { cf::emergency_save } 3965END { cf::emergency_save }
3742 3966
37431 39671
3744 3968

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