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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.427 by root, Sat Apr 26 12:25:45 2008 UTC vs.
Revision 1.474 by root, Thu Jul 16 21:42:56 2009 UTC

19# The authors can be reached via e-mail to <support@deliantra.net> 19# The authors can be reached via e-mail to <support@deliantra.net>
20# 20#
21 21
22package cf; 22package cf;
23 23
24use 5.10.0;
24use utf8; 25use utf8;
25use strict; 26use strict qw(vars subs);
26 27
27use Symbol; 28use Symbol;
28use List::Util; 29use List::Util;
29use Socket; 30use Socket;
30use EV 3.2; 31use EV;
31use Opcode; 32use Opcode;
32use Safe; 33use Safe;
33use Safe::Hole; 34use Safe::Hole;
34use Storable (); 35use Storable ();
35 36
37use Guard ();
36use Coro 4.50 (); 38use Coro ();
37use Coro::State; 39use Coro::State;
38use Coro::Handle; 40use Coro::Handle;
39use Coro::EV; 41use Coro::EV;
42use Coro::AnyEvent;
40use Coro::Timer; 43use Coro::Timer;
41use Coro::Signal; 44use Coro::Signal;
42use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
43use Coro::AIO; 48use Coro::AIO;
44use Coro::BDB; 49use Coro::BDB 1.6;
45use Coro::Storable; 50use Coro::Storable;
46use Coro::Util (); 51use Coro::Util ();
47 52
48use JSON::XS 2.01 (); 53use JSON::XS 2.01 ();
49use BDB (); 54use BDB ();
50use Data::Dumper; 55use Data::Dumper;
51use Digest::MD5; 56use Digest::MD5;
52use Fcntl; 57use Fcntl;
53use YAML (); 58use YAML ();
54use IO::AIO 2.51 (); 59use IO::AIO ();
55use Time::HiRes; 60use Time::HiRes;
56use Compress::LZF; 61use Compress::LZF;
57use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
58 65
59# configure various modules to our taste 66# configure various modules to our taste
60# 67#
61$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64 76
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 77# strictly for debugging
78$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
66 79
67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 80sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
68 81
69our %COMMAND = (); 82our %COMMAND = ();
70our %COMMAND_TIME = (); 83our %COMMAND_TIME = ();
73our %EXTCMD = (); 86our %EXTCMD = ();
74our %EXTICMD = (); 87our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions 88our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps 89our %EXT_MAP = (); # pluggable maps
77 90
78our $RELOAD; # number of reloads so far 91our $RELOAD; # number of reloads so far, non-zero while in reload
79our @EVENT; 92our @EVENT;
80 93
81our $CONFDIR = confdir; 94our $CONFDIR = confdir;
82our $DATADIR = datadir; 95our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext"; 96our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod"; 97our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir; 98our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir; 99our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir; 100our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 101our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir; 102our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random"; 103our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db"; 104our $BDBDIR = "$LOCALDIR/db";
105our $PIDFILE = "$LOCALDIR/pid";
106our $RUNTIMEFILE = "$LOCALDIR/runtime";
107
92our %RESOURCE; 108our %RESOURCE;
93 109
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 110our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 111our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
97our $NEXT_TICK; 112our $NEXT_TICK;
98our $USE_FSYNC = 1; # use fsync to write maps - default off 113our $USE_FSYNC = 1; # use fsync to write maps - default on
99 114
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER; 115our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER; 116our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER; 117our $BDB_TRICKLE_WATCHER;
104our $DB_ENV; 118our $DB_ENV;
105 119
120our @EXTRA_MODULES = qw(pod mapscript);
121
106our %CFG; 122our %CFG;
107 123
108our $UPTIME; $UPTIME ||= time; 124our $UPTIME; $UPTIME ||= time;
109our $RUNTIME; 125our $RUNTIME;
110our $NOW; 126our $NOW;
119our $LOAD; # a number between 0 (idle) and 1 (too many objects) 135our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing 136our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter 137our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes 138our $TICK_START; # for load detecting purposes
123 139
140our @POST_INIT;
141
142our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
143our $REALLY_UNLOOP; # never set to true, please :)
144
124binmode STDOUT; 145binmode STDOUT;
125binmode STDERR; 146binmode STDERR;
126 147
127# read virtual server time, if available 148# read virtual server time, if available
128unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 149unless ($RUNTIME || !-e $RUNTIMEFILE) {
129 open my $fh, "<", "$LOCALDIR/runtime" 150 open my $fh, "<", $RUNTIMEFILE
130 or die "unable to read runtime file: $!"; 151 or die "unable to read $RUNTIMEFILE file: $!";
131 $RUNTIME = <$fh> + 0.; 152 $RUNTIME = <$fh> + 0.;
132} 153}
154
155eval "sub TICK() { $TICK } 1" or die;
133 156
134mkdir $_ 157mkdir $_
135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 158 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
136 159
137our $EMERGENCY_POSITION; 160our $EMERGENCY_POSITION;
242for my $pkg (qw( 265for my $pkg (qw(
243 cf::global cf::attachable 266 cf::global cf::attachable
244 cf::object cf::object::player 267 cf::object cf::object::player
245 cf::client cf::player 268 cf::client cf::player
246 cf::arch cf::living 269 cf::arch cf::living
270 cf::map cf::mapspace
247 cf::map cf::party cf::region 271 cf::party cf::region
248)) { 272)) {
249 no strict 'refs';
250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 273 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
251} 274}
252 275
253$EV::DIED = sub { 276$EV::DIED = sub {
254 warn "error in event callback: @_"; 277 warn "error in event callback: @_";
296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 319our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
297 320
298sub encode_json($) { $json_coder->encode ($_[0]) } 321sub encode_json($) { $json_coder->encode ($_[0]) }
299sub decode_json($) { $json_coder->decode ($_[0]) } 322sub decode_json($) { $json_coder->decode ($_[0]) }
300 323
324=item cf::post_init { BLOCK }
325
326Execute the given codeblock, I<after> all extensions have been (re-)loaded,
327but I<before> the server starts ticking again.
328
329The cdoeblock will have a single boolean argument to indicate whether this
330is a reload or not.
331
332=cut
333
334sub post_init(&) {
335 push @POST_INIT, shift;
336}
337
301=item cf::lock_wait $string 338=item cf::lock_wait $string
302 339
303Wait until the given lock is available. See cf::lock_acquire. 340Wait until the given lock is available. See cf::lock_acquire.
304 341
305=item my $lock = cf::lock_acquire $string 342=item my $lock = cf::lock_acquire $string
306 343
307Wait until the given lock is available and then acquires it and returns 344Wait until the given lock is available and then acquires it and returns
308a Coro::guard object. If the guard object gets destroyed (goes out of scope, 345a L<Guard> object. If the guard object gets destroyed (goes out of scope,
309for example when the coroutine gets canceled), the lock is automatically 346for example when the coroutine gets canceled), the lock is automatically
310returned. 347returned.
311 348
312Locks are *not* recursive, locking from the same coro twice results in a 349Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro. 350deadlocked coro.
319 356
320Return true if the lock is currently active, i.e. somebody has locked it. 357Return true if the lock is currently active, i.e. somebody has locked it.
321 358
322=cut 359=cut
323 360
324our %LOCK; 361our $LOCKS = new Coro::SemaphoreSet;
325our %LOCKER;#d#
326 362
327sub lock_wait($) { 363sub lock_wait($) {
328 my ($key) = @_; 364 $LOCKS->wait ($_[0]);
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
334
335 # wait for lock, if any
336 while ($LOCK{$key}) {
337 push @{ $LOCK{$key} }, $Coro::current;
338 Coro::schedule;
339 }
340} 365}
341 366
342sub lock_acquire($) { 367sub lock_acquire($) {
343 my ($key) = @_; 368 $LOCKS->guard ($_[0])
344
345 # wait, to be sure we are not locked
346 lock_wait $key;
347
348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
350
351 Coro::guard {
352 delete $LOCKER{$key};#d#
353 # wake up all waiters, to be on the safe side
354 $_->ready for @{ delete $LOCK{$key} };
355 }
356} 369}
357 370
358sub lock_active($) { 371sub lock_active($) {
359 my ($key) = @_; 372 $LOCKS->count ($_[0]) < 1
360
361 ! ! $LOCK{$key}
362} 373}
363 374
364sub freeze_mainloop { 375sub freeze_mainloop {
365 tick_inhibit_inc; 376 tick_inhibit_inc;
366 377
367 Coro::guard \&tick_inhibit_dec; 378 &Guard::guard (\&tick_inhibit_dec);
368} 379}
369 380
370=item cf::periodic $interval, $cb 381=item cf::periodic $interval, $cb
371 382
372Like EV::periodic, but randomly selects a starting point so that the actions 383Like EV::periodic, but randomly selects a starting point so that the actions
724 735
725############################################################################# 736#############################################################################
726 737
727=head2 ATTACHABLE OBJECTS 738=head2 ATTACHABLE OBJECTS
728 739
729Many objects in crossfire are so-called attachable objects. That means you can 740Many objects in deliantra are so-called attachable objects. That means you can
730attach callbacks/event handlers (a collection of which is called an "attachment") 741attach callbacks/event handlers (a collection of which is called an "attachment")
731to it. All such attachable objects support the following methods. 742to it. All such attachable objects support the following methods.
732 743
733In the following description, CLASS can be any of C<global>, C<object> 744In the following description, CLASS can be any of C<global>, C<object>
734C<player>, C<client> or C<map> (i.e. the attachable objects in 745C<player>, C<client> or C<map> (i.e. the attachable objects in
784=item cf::CLASS::attachment $name, ... 795=item cf::CLASS::attachment $name, ...
785 796
786Register an attachment by C<$name> through which attachable objects of the 797Register an attachment by C<$name> through which attachable objects of the
787given CLASS can refer to this attachment. 798given CLASS can refer to this attachment.
788 799
789Some classes such as crossfire maps and objects can specify attachments 800Some classes such as deliantra maps and objects can specify attachments
790that are attached at load/instantiate time, thus the need for a name. 801that are attached at load/instantiate time, thus the need for a name.
791 802
792These calls expect any number of the following handler/hook descriptions: 803These calls expect any number of the following handler/hook descriptions:
793 804
794=over 4 805=over 4
1085 1096
1086sub reattach { 1097sub reattach {
1087 # basically do the same as instantiate, without calling instantiate 1098 # basically do the same as instantiate, without calling instantiate
1088 my ($obj) = @_; 1099 my ($obj) = @_;
1089 1100
1101 # no longer needed after getting rid of delete_package?
1090 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1102 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1091 1103
1092 my $registry = $obj->registry; 1104 my $registry = $obj->registry;
1093 1105
1094 @$registry = (); 1106 @$registry = ();
1095 1107
1143 $decname, length $$rdata, scalar @$objs; 1155 $decname, length $$rdata, scalar @$objs;
1144 1156
1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1157 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1146 aio_chmod $fh, SAVE_MODE; 1158 aio_chmod $fh, SAVE_MODE;
1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1159 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1148 aio_fsync $fh if $cf::USE_FSYNC; 1160 if ($cf::USE_FSYNC) {
1161 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1162 aio_fsync $fh;
1163 }
1149 aio_close $fh; 1164 aio_close $fh;
1150 1165
1151 if (@$objs) { 1166 if (@$objs) {
1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1167 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1153 aio_chmod $fh, SAVE_MODE; 1168 aio_chmod $fh, SAVE_MODE;
1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1169 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1155 aio_write $fh, 0, (length $data), $data, 0; 1170 aio_write $fh, 0, (length $data), $data, 0;
1156 aio_fsync $fh if $cf::USE_FSYNC; 1171 if ($cf::USE_FSYNC) {
1172 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1173 aio_fsync $fh;
1174 }
1157 aio_close $fh; 1175 aio_close $fh;
1158 aio_rename "$filename.pst~", "$filename.pst"; 1176 aio_rename "$filename.pst~", "$filename.pst";
1159 } 1177 }
1160 } else { 1178 } else {
1161 aio_unlink "$filename.pst"; 1179 aio_unlink "$filename.pst";
1162 } 1180 }
1163 1181
1164 aio_rename "$filename~", $filename; 1182 aio_rename "$filename~", $filename;
1183
1184 $filename =~ s%/[^/]+$%%;
1185 aio_pathsync $filename if $cf::USE_FSYNC;
1165 } else { 1186 } else {
1166 warn "FATAL: $filename~: $!\n"; 1187 warn "unable to save objects: $filename~: $!\n";
1167 } 1188 }
1168 } else { 1189 } else {
1169 aio_unlink $filename; 1190 aio_unlink $filename;
1170 aio_unlink "$filename.pst"; 1191 aio_unlink "$filename.pst";
1171 } 1192 }
1262 my ($name, $cb) = @_; 1283 my ($name, $cb) = @_;
1263 1284
1264 $EXTICMD{$name} = $cb; 1285 $EXTICMD{$name} = $cb;
1265} 1286}
1266 1287
1288use File::Glob ();
1289
1267cf::player->attach ( 1290cf::player->attach (
1268 on_command => sub { 1291 on_command => sub {
1269 my ($pl, $name, $params) = @_; 1292 my ($pl, $name, $params) = @_;
1270 1293
1271 my $cb = $COMMAND{$name} 1294 my $cb = $COMMAND{$name}
1303 1326
1304 cf::override; 1327 cf::override;
1305 }, 1328 },
1306); 1329);
1307 1330
1331# "readahead" all extensions
1332sub cache_extensions {
1333 my $grp = IO::AIO::aio_group;
1334
1335 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1336 for (grep /\.ext$/, @{$_[0]}) {
1337 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1338 }
1339 };
1340
1341 $grp
1342}
1343
1308sub load_extensions { 1344sub load_extensions {
1309 cf::sync_job { 1345 cf::sync_job {
1310 my %todo; 1346 my %todo;
1311 1347
1312 for my $path (<$LIBDIR/*.ext>) { 1348 for my $path (<$LIBDIR/*.ext>) {
1331 1367
1332 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1368 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1333 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1369 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1334 1370
1335 $ext{source} = 1371 $ext{source} =
1336 "package $pkg; use strict; use utf8;\n" 1372 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1337 . "#line 1 \"$path\"\n{\n" 1373 . "#line 1 \"$path\"\n{\n"
1338 . $source 1374 . $source
1339 . "\n};\n1"; 1375 . "\n};\n1";
1340 1376
1341 $todo{$base} = \%ext; 1377 $todo{$base} = \%ext;
1381 1417
1382=back 1418=back
1383 1419
1384=head2 CORE EXTENSIONS 1420=head2 CORE EXTENSIONS
1385 1421
1386Functions and methods that extend core crossfire objects. 1422Functions and methods that extend core deliantra objects.
1387 1423
1388=cut 1424=cut
1389 1425
1390package cf::player; 1426package cf::player;
1391 1427
1434 1470
1435sub exists($) { 1471sub exists($) {
1436 my ($login) = @_; 1472 my ($login) = @_;
1437 1473
1438 $cf::PLAYER{$login} 1474 $cf::PLAYER{$login}
1439 or cf::sync_job { !aio_stat path $login } 1475 or !aio_stat path $login
1440} 1476}
1441 1477
1442sub find($) { 1478sub find($) {
1443 return $cf::PLAYER{$_[0]} || do { 1479 return $cf::PLAYER{$_[0]} || do {
1444 my $login = $_[0]; 1480 my $login = $_[0];
1519 my ($pl) = @_; 1555 my ($pl) = @_;
1520 1556
1521 my $name = $pl->ob->name; 1557 my $name = $pl->ob->name;
1522 1558
1523 $pl->{deny_save} = 1; 1559 $pl->{deny_save} = 1;
1524 $pl->password ("*"); # this should lock out the player until we nuked the dir 1560 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1525 1561
1526 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1562 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1527 $pl->deactivate; 1563 $pl->deactivate;
1564 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1565 $pl->ob->check_score;
1528 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1566 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1529 $pl->ns->destroy if $pl->ns; 1567 $pl->ns->destroy if $pl->ns;
1530 1568
1531 my $path = playerdir $pl; 1569 my $path = playerdir $pl;
1532 my $temp = "$path~$cf::RUNTIME~deleting~"; 1570 my $temp = "$path~$cf::RUNTIME~deleting~";
1613 } 1651 }
1614 1652
1615 \@paths 1653 \@paths
1616} 1654}
1617 1655
1618=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1656=item $protocol_xml = $player->expand_cfpod ($cfpod)
1619 1657
1620Expand crossfire pod fragments into protocol xml. 1658Expand deliantra pod fragments into protocol xml.
1621
1622=cut
1623
1624use re 'eval';
1625
1626my $group;
1627my $interior; $interior = qr{
1628 # match a pod interior sequence sans C<< >>
1629 (?:
1630 \ (.*?)\ (?{ $group = $^N })
1631 | < (??{$interior}) >
1632 )
1633}x;
1634
1635sub expand_cfpod {
1636 my ($self, $pod) = @_;
1637
1638 my $xml;
1639
1640 while () {
1641 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1642 $group = $1;
1643
1644 $group =~ s/&/&amp;/g;
1645 $group =~ s/</&lt;/g;
1646
1647 $xml .= $group;
1648 } elsif ($pod =~ m%\G
1649 ([BCGHITU])
1650 <
1651 (?:
1652 ([^<>]*) (?{ $group = $^N })
1653 | < $interior >
1654 )
1655 >
1656 %gcsx
1657 ) {
1658 my ($code, $data) = ($1, $group);
1659
1660 if ($code eq "B") {
1661 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1662 } elsif ($code eq "I") {
1663 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1664 } elsif ($code eq "U") {
1665 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1666 } elsif ($code eq "C") {
1667 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1668 } elsif ($code eq "T") {
1669 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1670 } elsif ($code eq "G") {
1671 my ($male, $female) = split /\|/, $data;
1672 $data = $self->gender ? $female : $male;
1673 $xml .= expand_cfpod ($self, $data);
1674 } elsif ($code eq "H") {
1675 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1676 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1677 "")
1678 [$self->{hintmode}];
1679 } else {
1680 $xml .= "error processing '$code($data)' directive";
1681 }
1682 } else {
1683 if ($pod =~ /\G(.+)/) {
1684 warn "parse error while expanding $pod (at $1)";
1685 }
1686 last;
1687 }
1688 }
1689
1690 for ($xml) {
1691 # create single paragraphs (very hackish)
1692 s/(?<=\S)\n(?=\w)/ /g;
1693
1694 # compress some whitespace
1695 s/\s+\n/\n/g; # ws line-ends
1696 s/\n\n+/\n/g; # double lines
1697 s/^\n+//; # beginning lines
1698 s/\n+$//; # ending lines
1699 }
1700
1701 $xml
1702}
1703
1704no re 'eval';
1705
1706sub hintmode {
1707 $_[0]{hintmode} = $_[1] if @_ > 1;
1708 $_[0]{hintmode}
1709}
1710 1659
1711=item $player->ext_reply ($msgid, @msg) 1660=item $player->ext_reply ($msgid, @msg)
1712 1661
1713Sends an ext reply to the player. 1662Sends an ext reply to the player.
1714 1663
1927 1876
1928 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go; 1877 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1929 "$UNIQUEDIR/$path" 1878 "$UNIQUEDIR/$path"
1930} 1879}
1931 1880
1932# and all this just because we cannot iterate over
1933# all maps in C++...
1934sub change_all_map_light {
1935 my ($change) = @_;
1936
1937 $_->change_map_light ($change)
1938 for grep $_->outdoor, values %cf::MAP;
1939}
1940
1941sub decay_objects { 1881sub decay_objects {
1942 my ($self) = @_; 1882 my ($self) = @_;
1943 1883
1944 return if $self->{deny_reset}; 1884 return if $self->{deny_reset};
1945 1885
2027sub find { 1967sub find {
2028 my ($path, $origin) = @_; 1968 my ($path, $origin) = @_;
2029 1969
2030 $path = normalise $path, $origin && $origin->path; 1970 $path = normalise $path, $origin && $origin->path;
2031 1971
2032 cf::lock_wait "map_data:$path";#d#remove 1972 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2033 cf::lock_wait "map_find:$path"; 1973 my $guard2 = cf::lock_acquire "map_find:$path";
2034 1974
2035 $cf::MAP{$path} || do { 1975 $cf::MAP{$path} || do {
2036 my $guard1 = cf::lock_acquire "map_find:$path";
2037 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2038
2039 my $map = new_from_path cf::map $path 1976 my $map = new_from_path cf::map $path
2040 or return; 1977 or return;
2041 1978
2042 $map->{last_save} = $cf::RUNTIME; 1979 $map->{last_save} = $cf::RUNTIME;
2043 1980
2045 or return; 1982 or return;
2046 1983
2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1984 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2048 # doing this can freeze the server in a sync job, obviously 1985 # doing this can freeze the server in a sync job, obviously
2049 #$cf::WAIT_FOR_TICK->wait; 1986 #$cf::WAIT_FOR_TICK->wait;
1987 undef $guard2;
2050 undef $guard1; 1988 undef $guard1;
2051 undef $guard2;
2052 $map->reset; 1989 $map->reset;
2053 return find $path; 1990 return find $path;
2054 } 1991 }
2055 1992
2056 $cf::MAP{$path} = $map 1993 $cf::MAP{$path} = $map
2083 my $f = new_from_file cf::object::thawer $self->{load_path}; 2020 my $f = new_from_file cf::object::thawer $self->{load_path};
2084 $f->skip_block; 2021 $f->skip_block;
2085 $self->_load_objects ($f) 2022 $self->_load_objects ($f)
2086 or return; 2023 or return;
2087 2024
2088 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2025 $self->post_load_original
2089 if delete $self->{load_original}; 2026 if delete $self->{load_original};
2090 2027
2091 if (my $uniq = $self->uniq_path) { 2028 if (my $uniq = $self->uniq_path) {
2092 utf8::encode $uniq; 2029 utf8::encode $uniq;
2093 unless (aio_stat $uniq) { 2030 unless (aio_stat $uniq) {
2110 2047
2111 unless ($self->{deny_activate}) { 2048 unless ($self->{deny_activate}) {
2112 $self->decay_objects; 2049 $self->decay_objects;
2113 $self->fix_auto_apply; 2050 $self->fix_auto_apply;
2114 $self->update_buttons; 2051 $self->update_buttons;
2115 cf::cede_to_tick;
2116 $self->set_darkness_map;
2117 cf::cede_to_tick; 2052 cf::cede_to_tick;
2118 $self->activate; 2053 $self->activate;
2119 } 2054 }
2120 2055
2121 $self->{last_save} = $cf::RUNTIME; 2056 $self->{last_save} = $cf::RUNTIME;
2459can be C<undef>. Does the right thing when the player is currently in a 2394can be C<undef>. Does the right thing when the player is currently in a
2460dialogue with the given NPC character. 2395dialogue with the given NPC character.
2461 2396
2462=cut 2397=cut
2463 2398
2399our $SAY_CHANNEL = {
2400 id => "say",
2401 title => "Map",
2402 reply => "say ",
2403 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2404};
2405
2406our $CHAT_CHANNEL = {
2407 id => "chat",
2408 title => "Chat",
2409 reply => "chat ",
2410 tooltip => "Player chat and shouts, global to the server.",
2411};
2412
2464# rough implementation of a future "reply" method that works 2413# rough implementation of a future "reply" method that works
2465# with dialog boxes. 2414# with dialog boxes.
2466#TODO: the first argument must go, split into a $npc->reply_to ( method 2415#TODO: the first argument must go, split into a $npc->reply_to ( method
2467sub cf::object::player::reply($$$;$) { 2416sub cf::object::player::reply($$$;$) {
2468 my ($self, $npc, $msg, $flags) = @_; 2417 my ($self, $npc, $msg, $flags) = @_;
2479 my $dialog = $pl->{npc_dialog}; 2428 my $dialog = $pl->{npc_dialog};
2480 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2429 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2481 2430
2482 } else { 2431 } else {
2483 $msg = $npc->name . " says: $msg" if $npc; 2432 $msg = $npc->name . " says: $msg" if $npc;
2484 $self->message ($msg, $flags); 2433 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2485 } 2434 }
2486 } 2435 }
2487} 2436}
2488 2437
2489=item $object->send_msg ($channel, $msg, $color, [extra...]) 2438=item $object->send_msg ($channel, $msg, $color, [extra...])
2514 2463
2515=item $player_object->enter_link 2464=item $player_object->enter_link
2516 2465
2517Freezes the player and moves him/her to a special map (C<{link}>). 2466Freezes the player and moves him/her to a special map (C<{link}>).
2518 2467
2519The player should be reasonably safe there for short amounts of time. You 2468The player should be reasonably safe there for short amounts of time (e.g.
2520I<MUST> call C<leave_link> as soon as possible, though. 2469for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2470though, as the palyer cannot control the character while it is on the link
2471map.
2521 2472
2522Will never block. 2473Will never block.
2523 2474
2524=item $player_object->leave_link ($map, $x, $y) 2475=item $player_object->leave_link ($map, $x, $y)
2525 2476
2583 2534
2584 $map->load; 2535 $map->load;
2585 $map->load_neighbours; 2536 $map->load_neighbours;
2586 2537
2587 return unless $self->contr->active; 2538 return unless $self->contr->active;
2539 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2588 $self->activate_recursive; 2540 $self->activate_recursive;
2589 2541
2590 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2542 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2591 $self->enter_map ($map, $x, $y); 2543 $self->enter_map ($map, $x, $y);
2592} 2544}
2596Moves the player to the given map-path and coordinates by first freezing 2548Moves the player to the given map-path and coordinates by first freezing
2597her, loading and preparing them map, calling the provided $check callback 2549her, loading and preparing them map, calling the provided $check callback
2598that has to return the map if sucecssful, and then unfreezes the player on 2550that has to return the map if sucecssful, and then unfreezes the player on
2599the new (success) or old (failed) map position. In either case, $done will 2551the new (success) or old (failed) map position. In either case, $done will
2600be called at the end of this process. 2552be called at the end of this process.
2553
2554Note that $check will be called with a potentially non-loaded map, so if
2555it needs a loaded map it has to call C<< ->load >>.
2601 2556
2602=cut 2557=cut
2603 2558
2604our $GOTOGEN; 2559our $GOTOGEN;
2605 2560
2684} 2639}
2685 2640
2686sub prepare_random_map { 2641sub prepare_random_map {
2687 my ($exit) = @_; 2642 my ($exit) = @_;
2688 2643
2689 my $guard = cf::lock_acquire "exit_prepare:$exit";
2690
2691 # all this does is basically replace the /! path by 2644 # all this does is basically replace the /! path by
2692 # a new random map path (?random/...) with a seed 2645 # a new random map path (?random/...) with a seed
2693 # that depends on the exit object 2646 # that depends on the exit object
2694 2647
2695 my $rmp = parse_random_map_params $exit->msg; 2648 my $rmp = parse_random_map_params $exit->msg;
2697 if ($exit->map) { 2650 if ($exit->map) {
2698 $rmp->{region} = $exit->region->name; 2651 $rmp->{region} = $exit->region->name;
2699 $rmp->{origin_map} = $exit->map->path; 2652 $rmp->{origin_map} = $exit->map->path;
2700 $rmp->{origin_x} = $exit->x; 2653 $rmp->{origin_x} = $exit->x;
2701 $rmp->{origin_y} = $exit->y; 2654 $rmp->{origin_y} = $exit->y;
2655
2656 $exit->map->touch;
2702 } 2657 }
2703 2658
2704 $rmp->{random_seed} ||= $exit->random_seed; 2659 $rmp->{random_seed} ||= $exit->random_seed;
2705 2660
2706 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp); 2661 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2710 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2665 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2711 aio_write $fh, 0, (length $data), $data, 0; 2666 aio_write $fh, 0, (length $data), $data, 0;
2712 undef $fh; 2667 undef $fh;
2713 aio_rename "$meta~", $meta; 2668 aio_rename "$meta~", $meta;
2714 2669
2670 my $slaying = "?random/$md5";
2671
2672 if ($exit->valid) {
2715 $exit->slaying ("?random/$md5"); 2673 $exit->slaying ("?random/$md5");
2716 $exit->msg (undef); 2674 $exit->msg (undef);
2675 }
2717 } 2676 }
2718} 2677}
2719 2678
2720sub cf::object::player::enter_exit { 2679sub cf::object::player::enter_exit {
2721 my ($self, $exit) = @_; 2680 my ($self, $exit) = @_;
2722 2681
2723 return unless $self->type == cf::PLAYER; 2682 return unless $self->type == cf::PLAYER;
2724 2683
2725 if ($exit->slaying eq "/!") {
2726 #TODO: this should de-fi-ni-te-ly not be a sync-job
2727 # the problem is that $exit might not survive long enough
2728 # so it needs to be done right now, right here
2729 cf::sync_job { prepare_random_map $exit };
2730 }
2731
2732 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2733 my $hp = $exit->stats->hp;
2734 my $sp = $exit->stats->sp;
2735
2736 $self->enter_link; 2684 $self->enter_link;
2737 2685
2738 # if exit is damned, update players death & WoR home-position
2739 $self->contr->savebed ($slaying, $hp, $sp)
2740 if $exit->flag (FLAG_DAMNED);
2741
2742 (async { 2686 (async {
2743 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2687 $Coro::current->{desc} = "enter_exit";
2744 2688
2745 $self->deactivate_recursive; # just to be sure
2746 unless (eval { 2689 unless (eval {
2690 $self->deactivate_recursive; # just to be sure
2691
2692 # random map handling
2693 {
2694 my $guard = cf::lock_acquire "exit_prepare:$exit";
2695
2696 prepare_random_map $exit
2697 if $exit->slaying eq "/!";
2698 }
2699
2700 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2701 my $x = $exit->stats->hp;
2702 my $y = $exit->stats->sp;
2703
2747 $self->goto ($slaying, $hp, $sp); 2704 $self->goto ($map, $x, $y);
2748 2705
2706 # if exit is damned, update players death & WoR home-position
2707 $self->contr->savebed ($map, $x, $y)
2708 if $exit->flag (cf::FLAG_DAMNED);
2709
2749 1; 2710 1
2750 }) { 2711 }) {
2751 $self->message ("Something went wrong deep within the crossfire server. " 2712 $self->message ("Something went wrong deep within the deliantra server. "
2752 . "I'll try to bring you back to the map you were before. " 2713 . "I'll try to bring you back to the map you were before. "
2753 . "Please report this to the dungeon master!", 2714 . "Please report this to the dungeon master!",
2754 cf::NDI_UNIQUE | cf::NDI_RED); 2715 cf::NDI_UNIQUE | cf::NDI_RED);
2755 2716
2756 warn "ERROR in enter_exit: $@"; 2717 warn "ERROR in enter_exit: $@";
2822 id => "infobox", 2783 id => "infobox",
2823 title => "Body Parts", 2784 title => "Body Parts",
2824 reply => undef, 2785 reply => undef,
2825 tooltip => "Shows which body parts you posess and are available", 2786 tooltip => "Shows which body parts you posess and are available",
2826 }, 2787 },
2788 "c/statistics" => {
2789 id => "infobox",
2790 title => "Statistics",
2791 reply => undef,
2792 tooltip => "Shows your primary statistics",
2793 },
2794 "c/skills" => {
2795 id => "infobox",
2796 title => "Skills",
2797 reply => undef,
2798 tooltip => "Shows your experience per skill and item power",
2799 },
2800 "c/shopitems" => {
2801 id => "infobox",
2802 title => "Shop Items",
2803 reply => undef,
2804 tooltip => "Shows the items currently for sale in this shop",
2805 },
2806 "c/resistances" => {
2807 id => "infobox",
2808 title => "Resistances",
2809 reply => undef,
2810 tooltip => "Shows your resistances",
2811 },
2812 "c/pets" => {
2813 id => "infobox",
2814 title => "Pets",
2815 reply => undef,
2816 tooltip => "Shows information abotu your pets/a specific pet",
2817 },
2818 "c/perceiveself" => {
2819 id => "infobox",
2820 title => "Perceive Self",
2821 reply => undef,
2822 tooltip => "You gained detailed knowledge about yourself",
2823 },
2827 "c/uptime" => { 2824 "c/uptime" => {
2828 id => "infobox", 2825 id => "infobox",
2829 title => "Uptime", 2826 title => "Uptime",
2830 reply => undef, 2827 reply => undef,
2831 tooltip => "How long the server has been running since last restart", 2828 tooltip => "How long the server has been running since last restart",
2840 id => "party", 2837 id => "party",
2841 title => "Party", 2838 title => "Party",
2842 reply => "gsay ", 2839 reply => "gsay ",
2843 tooltip => "Messages and chat related to your party", 2840 tooltip => "Messages and chat related to your party",
2844 }, 2841 },
2842 "c/death" => {
2843 id => "death",
2844 title => "Death",
2845 reply => undef,
2846 tooltip => "Reason for and more info about your most recent death",
2847 },
2848 "c/say" => $SAY_CHANNEL,
2849 "c/chat" => $CHAT_CHANNEL,
2845); 2850);
2846 2851
2847sub cf::client::send_msg { 2852sub cf::client::send_msg {
2848 my ($self, $channel, $msg, $color, @extra) = @_; 2853 my ($self, $channel, $msg, $color, @extra) = @_;
2849 2854
2850 $msg = $self->pl->expand_cfpod ($msg); 2855 $msg = $self->pl->expand_cfpod ($msg)
2856 unless $color & cf::NDI_VERBATIM;
2851 2857
2852 $color &= cf::NDI_CLIENT_MASK; # just in case... 2858 $color &= cf::NDI_CLIENT_MASK; # just in case...
2853 2859
2854 # check predefined channels, for the benefit of C 2860 # check predefined channels, for the benefit of C
2855 if ($CHANNEL{$channel}) { 2861 if ($CHANNEL{$channel}) {
2856 $channel = $CHANNEL{$channel}; 2862 $channel = $CHANNEL{$channel};
2857 2863
2858 $self->ext_msg (channel_info => $channel) 2864 $self->ext_msg (channel_info => $channel);
2859 if $self->can_msg;
2860
2861 $channel = $channel->{id}; 2865 $channel = $channel->{id};
2862 2866
2863 } elsif (ref $channel) { 2867 } elsif (ref $channel) {
2864 # send meta info to client, if not yet sent 2868 # send meta info to client, if not yet sent
2865 unless (exists $self->{channel}{$channel->{id}}) { 2869 unless (exists $self->{channel}{$channel->{id}}) {
2866 $self->{channel}{$channel->{id}} = $channel; 2870 $self->{channel}{$channel->{id}} = $channel;
2867 $self->ext_msg (channel_info => $channel) 2871 $self->ext_msg (channel_info => $channel);
2868 if $self->can_msg;
2869 } 2872 }
2870 2873
2871 $channel = $channel->{id}; 2874 $channel = $channel->{id};
2872 } 2875 }
2873 2876
2874 return unless @extra || length $msg; 2877 return unless @extra || length $msg;
2875 2878
2876 if ($self->can_msg) {
2877 # default colour, mask it out 2879 # default colour, mask it out
2878 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2880 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2879 if $color & cf::NDI_DEF; 2881 if $color & cf::NDI_DEF;
2880 2882
2881 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2883 my $pkt = "msg "
2884 . $self->{json_coder}->encode (
2882 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2885 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2883 } else { 2886 );
2884 if ($color >= 0) {
2885 # replace some tags by gcfclient-compatible ones
2886 for ($msg) {
2887 1 while
2888 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2889 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2890 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2891 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2892 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2893 }
2894 2887
2895 $color &= cf::NDI_COLOR_MASK; 2888 # try lzf for large packets
2889 $pkt = "lzf " . Compress::LZF::compress $pkt
2890 if 1024 <= length $pkt and $self->{can_lzf};
2896 2891
2897 utf8::encode $msg; 2892 # split very large packets
2898 2893 if (8192 < length $pkt and $self->{can_lzf}) {
2899 if (0 && $msg =~ /\[/) { 2894 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2900 # COMMAND/INFO 2895 $pkt = "frag";
2901 $self->send_packet ("drawextinfo $color 10 8 $msg")
2902 } else {
2903 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2904 $self->send_packet ("drawinfo $color $msg")
2905 }
2906 }
2907 } 2896 }
2897
2898 $self->send_packet ($pkt);
2908} 2899}
2909 2900
2910=item $client->ext_msg ($type, @msg) 2901=item $client->ext_msg ($type, @msg)
2911 2902
2912Sends an ext event to the client. 2903Sends an ext event to the client.
3087The following functions and methods are available within a safe environment: 3078The following functions and methods are available within a safe environment:
3088 3079
3089 cf::object 3080 cf::object
3090 contr pay_amount pay_player map x y force_find force_add destroy 3081 contr pay_amount pay_player map x y force_find force_add destroy
3091 insert remove name archname title slaying race decrease split 3082 insert remove name archname title slaying race decrease split
3083 value
3092 3084
3093 cf::object::player 3085 cf::object::player
3094 player 3086 player
3095 3087
3096 cf::player 3088 cf::player
3101 3093
3102=cut 3094=cut
3103 3095
3104for ( 3096for (
3105 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3097 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3106 insert remove inv name archname title slaying race 3098 insert remove inv nrof name archname title slaying race
3107 decrease split destroy)], 3099 decrease split destroy change_exp value msg lore send_msg)],
3108 ["cf::object::player" => qw(player)], 3100 ["cf::object::player" => qw(player)],
3109 ["cf::player" => qw(peaceful)], 3101 ["cf::player" => qw(peaceful send_msg)],
3110 ["cf::map" => qw(trigger)], 3102 ["cf::map" => qw(trigger)],
3111) { 3103) {
3112 no strict 'refs'; 3104 no strict 'refs';
3113 my ($pkg, @funs) = @$_; 3105 my ($pkg, @funs) = @$_;
3114 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3106 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3131 my ($code, %vars) = @_; 3123 my ($code, %vars) = @_;
3132 3124
3133 my $qcode = $code; 3125 my $qcode = $code;
3134 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3126 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3135 $qcode =~ s/\n/\\n/g; 3127 $qcode =~ s/\n/\\n/g;
3128
3129 %vars = (_dummy => 0) unless %vars;
3136 3130
3137 local $_; 3131 local $_;
3138 local @safe::cf::_safe_eval_args = values %vars; 3132 local @safe::cf::_safe_eval_args = values %vars;
3139 3133
3140 my $eval = 3134 my $eval =
3370 reload_treasures; 3364 reload_treasures;
3371 3365
3372 warn "finished reloading resource files\n"; 3366 warn "finished reloading resource files\n";
3373} 3367}
3374 3368
3375sub init {
3376 my $guard = freeze_mainloop;
3377
3378 reload_resources;
3379}
3380
3381sub reload_config { 3369sub reload_config {
3382 open my $fh, "<:utf8", "$CONFDIR/config" 3370 open my $fh, "<:utf8", "$CONFDIR/config"
3383 or return; 3371 or return;
3384 3372
3385 local $/; 3373 local $/;
3397 }; 3385 };
3398 warn $@ if $@; 3386 warn $@ if $@;
3399 } 3387 }
3400} 3388}
3401 3389
3390sub pidfile() {
3391 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3392 or die "$PIDFILE: $!";
3393 flock $fh, &Fcntl::LOCK_EX
3394 or die "$PIDFILE: flock: $!";
3395 $fh
3396}
3397
3398# make sure only one server instance is running at any one time
3399sub atomic {
3400 my $fh = pidfile;
3401
3402 my $pid = <$fh>;
3403 kill 9, $pid if $pid > 0;
3404
3405 seek $fh, 0, 0;
3406 print $fh $$;
3407}
3408
3409sub main_loop {
3410 warn "EV::loop starting\n";
3411 if (1) {
3412 EV::loop;
3413 }
3414 warn "EV::loop returned\n";
3415 goto &main_loop unless $REALLY_UNLOOP;
3416}
3417
3402sub main { 3418sub main {
3419 cf::init_globals; # initialise logging
3420
3421 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3422 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3423 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3424 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3425
3426 cf::init_experience;
3427 cf::init_anim;
3428 cf::init_attackmess;
3429 cf::init_dynamic;
3430
3431 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3432
3403 # we must not ever block the main coroutine 3433 # we must not ever block the main coroutine
3404 local $Coro::idle = sub { 3434 local $Coro::idle = sub {
3405 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3435 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3406 (async { 3436 (async {
3407 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3437 $Coro::current->{desc} = "IDLE BUG HANDLER";
3408 EV::loop EV::LOOP_ONESHOT; 3438 EV::loop EV::LOOP_ONESHOT;
3409 })->prio (Coro::PRIO_MAX); 3439 })->prio (Coro::PRIO_MAX);
3410 }; 3440 };
3411 3441
3412 { 3442 evthread_start IO::AIO::poll_fileno;
3413 my $guard = freeze_mainloop; 3443
3444 cf::sync_job {
3445 reload_resources;
3414 reload_config; 3446 reload_config;
3415 db_init; 3447 db_init;
3448
3449 cf::load_settings;
3450 cf::load_materials;
3451 cf::init_uuid;
3452 cf::init_signals;
3453 cf::init_commands;
3454 cf::init_skills;
3455
3456 cf::init_beforeplay;
3457
3458 atomic;
3459
3416 load_extensions; 3460 load_extensions;
3417 3461
3418 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3462 utime time, time, $RUNTIMEFILE;
3419 evthread_start IO::AIO::poll_fileno; 3463
3464 # no (long-running) fork's whatsoever before this point(!)
3465 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3466
3467 (pop @POST_INIT)->(0) while @POST_INIT;
3420 } 3468 };
3421 3469
3422 EV::loop; 3470 main_loop;
3423} 3471}
3424 3472
3425############################################################################# 3473#############################################################################
3426# initialisation and cleanup 3474# initialisation and cleanup
3427 3475
3434 }; 3482 };
3435 } 3483 }
3436} 3484}
3437 3485
3438sub write_runtime_sync { 3486sub write_runtime_sync {
3439 my $runtime = "$LOCALDIR/runtime";
3440
3441 # first touch the runtime file to show we are still running: 3487 # first touch the runtime file to show we are still running:
3442 # the fsync below can take a very very long time. 3488 # the fsync below can take a very very long time.
3443 3489
3444 IO::AIO::aio_utime $runtime, undef, undef; 3490 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3445 3491
3446 my $guard = cf::lock_acquire "write_runtime"; 3492 my $guard = cf::lock_acquire "write_runtime";
3447 3493
3448 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3494 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3449 or return; 3495 or return;
3450 3496
3451 my $value = $cf::RUNTIME + 90 + 10; 3497 my $value = $cf::RUNTIME + 90 + 10;
3452 # 10 is the runtime save interval, for a monotonic clock 3498 # 10 is the runtime save interval, for a monotonic clock
3453 # 60 allows for the watchdog to kill the server. 3499 # 60 allows for the watchdog to kill the server.
3463 aio_utime $fh, undef, undef; 3509 aio_utime $fh, undef, undef;
3464 3510
3465 close $fh 3511 close $fh
3466 or return; 3512 or return;
3467 3513
3468 aio_rename "$runtime~", $runtime 3514 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3469 and return; 3515 and return;
3470 3516
3471 warn "runtime file written.\n"; 3517 warn "runtime file written.\n";
3472 3518
3473 1 3519 1
3485 my $uuid = "$LOCALDIR/uuid"; 3531 my $uuid = "$LOCALDIR/uuid";
3486 3532
3487 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644 3533 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3488 or return; 3534 or return;
3489 3535
3490 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur; 3536 my $value = uuid_seq uuid_cur;
3537
3538 unless ($value) {
3539 warn "cowardly refusing to write zero uuid value!\n";
3540 return;
3541 }
3542
3543 my $value = uuid_str $value + $uuid_skip;
3491 $uuid_skip = 0; 3544 $uuid_skip = 0;
3492 3545
3493 (aio_write $fh, 0, (length $value), $value, 0) <= 0 3546 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3494 and return; 3547 and return;
3495 3548
3517} 3570}
3518 3571
3519sub emergency_save() { 3572sub emergency_save() {
3520 my $freeze_guard = cf::freeze_mainloop; 3573 my $freeze_guard = cf::freeze_mainloop;
3521 3574
3522 warn "enter emergency perl save\n"; 3575 warn "emergency_perl_save: enter\n";
3523 3576
3524 cf::sync_job { 3577 cf::sync_job {
3578 # this is a trade-off: we want to be very quick here, so
3579 # save all maps without fsync, and later call a global sync
3580 # (which in turn might be very very slow)
3581 local $USE_FSYNC = 0;
3582
3525 # use a peculiar iteration method to avoid tripping on perl 3583 # use a peculiar iteration method to avoid tripping on perl
3526 # refcount bugs in for. also avoids problems with players 3584 # refcount bugs in for. also avoids problems with players
3527 # and maps saved/destroyed asynchronously. 3585 # and maps saved/destroyed asynchronously.
3528 warn "begin emergency player save\n"; 3586 warn "emergency_perl_save: begin player save\n";
3529 for my $login (keys %cf::PLAYER) { 3587 for my $login (keys %cf::PLAYER) {
3530 my $pl = $cf::PLAYER{$login} or next; 3588 my $pl = $cf::PLAYER{$login} or next;
3531 $pl->valid or next; 3589 $pl->valid or next;
3532 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3590 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3533 $pl->save; 3591 $pl->save;
3534 } 3592 }
3535 warn "end emergency player save\n"; 3593 warn "emergency_perl_save: end player save\n";
3536 3594
3537 warn "begin emergency map save\n"; 3595 warn "emergency_perl_save: begin map save\n";
3538 for my $path (keys %cf::MAP) { 3596 for my $path (keys %cf::MAP) {
3539 my $map = $cf::MAP{$path} or next; 3597 my $map = $cf::MAP{$path} or next;
3540 $map->valid or next; 3598 $map->valid or next;
3541 $map->save; 3599 $map->save;
3542 } 3600 }
3543 warn "end emergency map save\n"; 3601 warn "emergency_perl_save: end map save\n";
3544 3602
3545 warn "begin emergency database checkpoint\n"; 3603 warn "emergency_perl_save: begin database checkpoint\n";
3546 BDB::db_env_txn_checkpoint $DB_ENV; 3604 BDB::db_env_txn_checkpoint $DB_ENV;
3547 warn "end emergency database checkpoint\n"; 3605 warn "emergency_perl_save: end database checkpoint\n";
3548 3606
3549 warn "begin write uuid\n"; 3607 warn "emergency_perl_save: begin write uuid\n";
3550 write_uuid_sync 1; 3608 write_uuid_sync 1;
3551 warn "end write uuid\n"; 3609 warn "emergency_perl_save: end write uuid\n";
3552 }; 3610 };
3553 3611
3612 warn "emergency_perl_save: starting sync()\n";
3613 IO::AIO::aio_sync sub {
3614 warn "emergency_perl_save: finished sync()\n";
3615 };
3616
3554 warn "leave emergency perl save\n"; 3617 warn "emergency_perl_save: leave\n";
3555} 3618}
3556 3619
3557sub post_cleanup { 3620sub post_cleanup {
3558 my ($make_core) = @_; 3621 my ($make_core) = @_;
3559 3622
3560 warn Carp::longmess "post_cleanup backtrace" 3623 warn Carp::longmess "post_cleanup backtrace"
3561 if $make_core; 3624 if $make_core;
3625
3626 my $fh = pidfile;
3627 unlink $PIDFILE if <$fh> == $$;
3628}
3629
3630# a safer delete_package, copied from Symbol
3631sub clear_package($) {
3632 my $pkg = shift;
3633
3634 # expand to full symbol table name if needed
3635 unless ($pkg =~ /^main::.*::$/) {
3636 $pkg = "main$pkg" if $pkg =~ /^::/;
3637 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3638 $pkg .= '::' unless $pkg =~ /::$/;
3639 }
3640
3641 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3642 my $stem_symtab = *{$stem}{HASH};
3643
3644 defined $stem_symtab and exists $stem_symtab->{$leaf}
3645 or return;
3646
3647 # clear all symbols
3648 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3649 for my $name (keys %$leaf_symtab) {
3650 _gv_clear *{"$pkg$name"};
3651# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3652 }
3653 warn "cleared package $pkg\n";#d#
3562} 3654}
3563 3655
3564sub do_reload_perl() { 3656sub do_reload_perl() {
3565 # can/must only be called in main 3657 # can/must only be called in main
3566 if ($Coro::current != $Coro::main) { 3658 if ($Coro::current != $Coro::main) {
3567 warn "can only reload from main coroutine"; 3659 warn "can only reload from main coroutine";
3568 return; 3660 return;
3569 } 3661 }
3570 3662
3663 return if $RELOAD++;
3664
3665 my $t1 = EV::time;
3666
3667 while ($RELOAD) {
3571 warn "reloading..."; 3668 warn "reloading...";
3572 3669
3573 warn "entering sync_job"; 3670 warn "entering sync_job";
3574 3671
3575 cf::sync_job { 3672 cf::sync_job {
3576 cf::write_runtime_sync; # external watchdog should not bark 3673 cf::write_runtime_sync; # external watchdog should not bark
3577 cf::emergency_save; 3674 cf::emergency_save;
3578 cf::write_runtime_sync; # external watchdog should not bark 3675 cf::write_runtime_sync; # external watchdog should not bark
3579 3676
3580 warn "syncing database to disk"; 3677 warn "syncing database to disk";
3581 BDB::db_env_txn_checkpoint $DB_ENV; 3678 BDB::db_env_txn_checkpoint $DB_ENV;
3582 3679
3583 # if anything goes wrong in here, we should simply crash as we already saved 3680 # if anything goes wrong in here, we should simply crash as we already saved
3584 3681
3585 warn "flushing outstanding aio requests"; 3682 warn "flushing outstanding aio requests";
3586 for (;;) {
3587 BDB::flush;
3588 IO::AIO::flush;
3589 Coro::cede_notself;
3590 last unless IO::AIO::nreqs || BDB::nreqs; 3683 while (IO::AIO::nreqs || BDB::nreqs) {
3591 warn "iterate..."; 3684 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3592 }
3593
3594 ++$RELOAD;
3595
3596 warn "cancelling all extension coros";
3597 $_->cancel for values %EXT_CORO;
3598 %EXT_CORO = ();
3599
3600 warn "removing commands";
3601 %COMMAND = ();
3602
3603 warn "removing ext/exti commands";
3604 %EXTCMD = ();
3605 %EXTICMD = ();
3606
3607 warn "unloading/nuking all extensions";
3608 for my $pkg (@EXTS) {
3609 warn "... unloading $pkg";
3610
3611 if (my $cb = $pkg->can ("unload")) {
3612 eval {
3613 $cb->($pkg);
3614 1
3615 } or warn "$pkg unloaded, but with errors: $@";
3616 } 3685 }
3617 3686
3618 warn "... nuking $pkg"; 3687 warn "cancelling all extension coros";
3619 Symbol::delete_package $pkg; 3688 $_->cancel for values %EXT_CORO;
3620 } 3689 %EXT_CORO = ();
3621 3690
3622 warn "unloading all perl modules loaded from $LIBDIR"; 3691 warn "removing commands";
3623 while (my ($k, $v) = each %INC) { 3692 %COMMAND = ();
3624 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3625 3693
3694 warn "removing ext/exti commands";
3695 %EXTCMD = ();
3696 %EXTICMD = ();
3697
3698 warn "unloading/nuking all extensions";
3699 for my $pkg (@EXTS) {
3626 warn "... unloading $k"; 3700 warn "... unloading $pkg";
3627 delete $INC{$k};
3628 3701
3629 $k =~ s/\.pm$//;
3630 $k =~ s/\//::/g;
3631
3632 if (my $cb = $k->can ("unload_module")) { 3702 if (my $cb = $pkg->can ("unload")) {
3703 eval {
3633 $cb->(); 3704 $cb->($pkg);
3705 1
3706 } or warn "$pkg unloaded, but with errors: $@";
3707 }
3708
3709 warn "... clearing $pkg";
3710 clear_package $pkg;
3634 } 3711 }
3635 3712
3636 Symbol::delete_package $k; 3713 warn "unloading all perl modules loaded from $LIBDIR";
3714 while (my ($k, $v) = each %INC) {
3715 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3716
3717 warn "... unloading $k";
3718 delete $INC{$k};
3719
3720 $k =~ s/\.pm$//;
3721 $k =~ s/\//::/g;
3722
3723 if (my $cb = $k->can ("unload_module")) {
3724 $cb->();
3725 }
3726
3727 clear_package $k;
3637 } 3728 }
3638 3729
3639 warn "getting rid of safe::, as good as possible"; 3730 warn "getting rid of safe::, as good as possible";
3640 Symbol::delete_package "safe::$_" 3731 clear_package "safe::$_"
3641 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3732 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3642 3733
3643 warn "unloading cf.pm \"a bit\""; 3734 warn "unloading cf.pm \"a bit\"";
3644 delete $INC{"cf.pm"}; 3735 delete $INC{"cf.pm"};
3645 delete $INC{"cf/pod.pm"}; 3736 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3646 3737
3647 # don't, removes xs symbols, too, 3738 # don't, removes xs symbols, too,
3648 # and global variables created in xs 3739 # and global variables created in xs
3649 #Symbol::delete_package __PACKAGE__; 3740 #clear_package __PACKAGE__;
3650 3741
3651 warn "unload completed, starting to reload now"; 3742 warn "unload completed, starting to reload now";
3652 3743
3653 warn "reloading cf.pm"; 3744 warn "reloading cf.pm";
3654 require cf; 3745 require cf;
3655 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3746 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3656 3747
3657 warn "loading config and database again"; 3748 warn "loading config and database again";
3658 cf::reload_config; 3749 cf::reload_config;
3659 3750
3660 warn "loading extensions"; 3751 warn "loading extensions";
3661 cf::load_extensions; 3752 cf::load_extensions;
3662 3753
3754 if ($REATTACH_ON_RELOAD) {
3663 warn "reattaching attachments to objects/players"; 3755 warn "reattaching attachments to objects/players";
3664 _global_reattach; # objects, sockets 3756 _global_reattach; # objects, sockets
3665 warn "reattaching attachments to maps"; 3757 warn "reattaching attachments to maps";
3666 reattach $_ for values %MAP; 3758 reattach $_ for values %MAP;
3667 warn "reattaching attachments to players"; 3759 warn "reattaching attachments to players";
3668 reattach $_ for values %PLAYER; 3760 reattach $_ for values %PLAYER;
3761 }
3669 3762
3763 warn "running post_init jobs";
3764 (pop @POST_INIT)->(1) while @POST_INIT;
3765
3670 warn "leaving sync_job"; 3766 warn "leaving sync_job";
3671 3767
3672 1 3768 1
3673 } or do { 3769 } or do {
3674 warn $@; 3770 warn $@;
3675 cf::cleanup "error while reloading, exiting."; 3771 cf::cleanup "error while reloading, exiting.";
3676 }; 3772 };
3677 3773
3678 warn "reloaded"; 3774 warn "reloaded";
3775 --$RELOAD;
3776 }
3777
3778 $t1 = EV::time - $t1;
3779 warn "reload completed in ${t1}s\n";
3679}; 3780};
3680 3781
3681our $RELOAD_WATCHER; # used only during reload 3782our $RELOAD_WATCHER; # used only during reload
3682 3783
3683sub reload_perl() { 3784sub reload_perl() {
3684 # doing reload synchronously and two reloads happen back-to-back, 3785 # doing reload synchronously and two reloads happen back-to-back,
3685 # coro crashes during coro_state_free->destroy here. 3786 # coro crashes during coro_state_free->destroy here.
3686 3787
3788 $RELOAD_WATCHER ||= cf::async {
3789 Coro::AIO::aio_wait cache_extensions;
3790
3687 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3791 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3688 do_reload_perl; 3792 do_reload_perl;
3689 undef $RELOAD_WATCHER; 3793 undef $RELOAD_WATCHER;
3794 };
3690 }; 3795 };
3691} 3796}
3692 3797
3693register_command "reload" => sub { 3798register_command "reload" => sub {
3694 my ($who, $arg) = @_; 3799 my ($who, $arg) = @_;
3765{ 3870{
3766 # configure BDB 3871 # configure BDB
3767 3872
3768 BDB::min_parallel 8; 3873 BDB::min_parallel 8;
3769 BDB::max_poll_reqs $TICK * 0.1; 3874 BDB::max_poll_reqs $TICK * 0.1;
3770 $Coro::BDB::WATCHER->priority (1); 3875 $AnyEvent::BDB::WATCHER->priority (1);
3771 3876
3772 unless ($DB_ENV) { 3877 unless ($DB_ENV) {
3773 $DB_ENV = BDB::db_env_create; 3878 $DB_ENV = BDB::db_env_create;
3774 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3879 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3775 | BDB::LOG_AUTOREMOVE, 1); 3880 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3881 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3776 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3882 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3777 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3883 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3778 3884
3779 cf::sync_job { 3885 cf::sync_job {
3780 eval { 3886 eval {
3806{ 3912{
3807 # configure IO::AIO 3913 # configure IO::AIO
3808 3914
3809 IO::AIO::min_parallel 8; 3915 IO::AIO::min_parallel 8;
3810 IO::AIO::max_poll_time $TICK * 0.1; 3916 IO::AIO::max_poll_time $TICK * 0.1;
3811 $Coro::AIO::WATCHER->priority (1); 3917 undef $AnyEvent::AIO::WATCHER;
3812} 3918}
3813 3919
3814my $_log_backtrace; 3920my $_log_backtrace;
3815 3921
3816sub _log_backtrace { 3922sub _log_backtrace {
3819 $msg =~ s/\n//; 3925 $msg =~ s/\n//;
3820 3926
3821 # limit the # of concurrent backtraces 3927 # limit the # of concurrent backtraces
3822 if ($_log_backtrace < 2) { 3928 if ($_log_backtrace < 2) {
3823 ++$_log_backtrace; 3929 ++$_log_backtrace;
3930 my $perl_bt = Carp::longmess $msg;
3824 async { 3931 async {
3825 $Coro::current->{desc} = "abt $msg"; 3932 $Coro::current->{desc} = "abt $msg";
3826 3933
3827 my @bt = fork_call { 3934 my @bt = fork_call {
3828 @addr = map { sprintf "%x", $_ } @addr; 3935 @addr = map { sprintf "%x", $_ } @addr;
3839 } 3946 }
3840 3947
3841 @funcs 3948 @funcs
3842 }; 3949 };
3843 3950
3844 LOG llevInfo, "[ABT] $msg\n"; 3951 LOG llevInfo, "[ABT] $perl_bt\n";
3952 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3845 LOG llevInfo, "[ABT] $_\n" for @bt; 3953 LOG llevInfo, "[ABT] $_\n" for @bt;
3846 --$_log_backtrace; 3954 --$_log_backtrace;
3847 }; 3955 };
3848 } else { 3956 } else {
3849 LOG llevInfo, "[ABT] $msg\n"; 3957 LOG llevInfo, "[ABT] $msg\n";
3850 LOG llevInfo, "[ABT] [suppressed]\n"; 3958 LOG llevInfo, "[ABT] [suppressed]\n";
3851 } 3959 }
3852} 3960}
3853 3961
3854# load additional modules 3962# load additional modules
3855use cf::pod; 3963require "cf/$_.pm" for @EXTRA_MODULES;
3856 3964
3857END { cf::emergency_save } 3965END { cf::emergency_save }
3858 3966
38591 39671
3860 3968

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