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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.378 by root, Thu Oct 4 11:36:54 2007 UTC vs.
Revision 1.475 by root, Tue Jul 21 06:17:00 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
37use Guard ();
15use Coro 3.64 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
41use Coro::EV;
18use Coro::Event; 42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
23use Coro::Storable; 50use Coro::Storable;
24use Coro::Util (); 51use Coro::Util ();
25 52
26use JSON::XS (); 53use JSON::XS 2.01 ();
27use BDB (); 54use BDB ();
28use Data::Dumper; 55use Data::Dumper;
29use Digest::MD5; 56use Digest::MD5;
30use Fcntl; 57use Fcntl;
31use YAML::Syck (); 58use YAML ();
32use IO::AIO 2.32 (); 59use IO::AIO ();
33use Time::HiRes; 60use Time::HiRes;
34use Compress::LZF; 61use Compress::LZF;
35use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
36 65
37# configure various modules to our taste 66# configure various modules to our taste
38# 67#
39$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42 76
43$Event::Eval = 1; # no idea why this is required, but it is 77# strictly for debugging
44 78$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 79
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 80sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 81
52our %COMMAND = (); 82our %COMMAND = ();
53our %COMMAND_TIME = (); 83our %COMMAND_TIME = ();
56our %EXTCMD = (); 86our %EXTCMD = ();
57our %EXTICMD = (); 87our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 88our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 89our %EXT_MAP = (); # pluggable maps
60 90
61our $RELOAD; # number of reloads so far 91our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 92our @EVENT;
63 93
64our $CONFDIR = confdir; 94our $CONFDIR = confdir;
65our $DATADIR = datadir; 95our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 96our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 97our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 98our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 99our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 100our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 101our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 102our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 103our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 104our $BDBDIR = "$LOCALDIR/db";
105our $PIDFILE = "$LOCALDIR/pid";
106our $RUNTIMEFILE = "$LOCALDIR/runtime";
107
108our %RESOURCE;
75 109
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 110our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 111our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 112our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 113our $USE_FSYNC = 1; # use fsync to write maps - default on
83 114
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 115our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 116our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 117our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 118our $DB_ENV;
89 119
120our @EXTRA_MODULES = qw(pod mapscript);
121
90our %CFG; 122our %CFG;
91 123
92our $UPTIME; $UPTIME ||= time; 124our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 125our $RUNTIME;
126our $NOW;
94 127
95our (%PLAYER, %PLAYER_LOADING); # all users 128our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 129our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 130our $LINK_MAP; # the special {link} map, which is always available
98 131
99# used to convert map paths into valid unix filenames by replacing / by ∕ 132# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 133our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 134
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 135our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 136our $LOADAVG; # same thing, but with alpha-smoothing
137our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 138our $TICK_START; # for load detecting purposes
139
140our @POST_INIT;
141
142our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
143our $REALLY_UNLOOP; # never set to true, please :)
105 144
106binmode STDOUT; 145binmode STDOUT;
107binmode STDERR; 146binmode STDERR;
108 147
109# read virtual server time, if available 148# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 149unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 150 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 151 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 152 $RUNTIME = <$fh> + 0.;
114} 153}
154
155eval "sub TICK() { $TICK } 1" or die;
115 156
116mkdir $_ 157mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 158 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118 159
119our $EMERGENCY_POSITION; 160our $EMERGENCY_POSITION;
162 203
163The raw value load value from the last tick. 204The raw value load value from the last tick.
164 205
165=item %cf::CFG 206=item %cf::CFG
166 207
167Configuration for the server, loaded from C</etc/crossfire/config>, or 208Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 209from wherever your confdir points to.
169 210
170=item cf::wait_for_tick, cf::wait_for_tick_begin 211=item cf::wait_for_tick, cf::wait_for_tick_begin
171 212
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 213These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 234 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 235
195 LOG llevError, $msg; 236 LOG llevError, $msg;
196 }; 237 };
197} 238}
239
240$Coro::State::DIEHOOK = sub {
241 return unless $^S eq 0; # "eq", not "=="
242
243 if ($Coro::current == $Coro::main) {#d#
244 warn "DIEHOOK called in main context, Coro bug?\n";#d#
245 return;#d#
246 }#d#
247
248 # kill coroutine otherwise
249 warn Carp::longmess $_[0];
250 Coro::terminate
251};
252
253$SIG{__DIE__} = sub { }; #d#?
198 254
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 255@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 256@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 257@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 258@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 265for my $pkg (qw(
210 cf::global cf::attachable 266 cf::global cf::attachable
211 cf::object cf::object::player 267 cf::object cf::object::player
212 cf::client cf::player 268 cf::client cf::player
213 cf::arch cf::living 269 cf::arch cf::living
270 cf::map cf::mapspace
214 cf::map cf::party cf::region 271 cf::party cf::region
215)) { 272)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 273 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 274}
219 275
220$Event::DIED = sub { 276$EV::DIED = sub {
221 warn "error in event callback: @_"; 277 warn "error in event callback: @_";
222}; 278};
223 279
224############################################################################# 280#############################################################################
225 281
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 304 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 305 $d
250 } || "[unable to dump $_[0]: '$@']"; 306 } || "[unable to dump $_[0]: '$@']";
251} 307}
252 308
253=item $ref = cf::from_json $json 309=item $ref = cf::decode_json $json
254 310
255Converts a JSON string into the corresponding perl data structure. 311Converts a JSON string into the corresponding perl data structure.
256 312
257=item $json = cf::to_json $ref 313=item $json = cf::encode_json $ref
258 314
259Converts a perl data structure into its JSON representation. 315Converts a perl data structure into its JSON representation.
260 316
261=cut 317=cut
262 318
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 319our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 320
265sub to_json ($) { $json_coder->encode ($_[0]) } 321sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 322sub decode_json($) { $json_coder->decode ($_[0]) }
323
324=item cf::post_init { BLOCK }
325
326Execute the given codeblock, I<after> all extensions have been (re-)loaded,
327but I<before> the server starts ticking again.
328
329The cdoeblock will have a single boolean argument to indicate whether this
330is a reload or not.
331
332=cut
333
334sub post_init(&) {
335 push @POST_INIT, shift;
336}
267 337
268=item cf::lock_wait $string 338=item cf::lock_wait $string
269 339
270Wait until the given lock is available. See cf::lock_acquire. 340Wait until the given lock is available. See cf::lock_acquire.
271 341
272=item my $lock = cf::lock_acquire $string 342=item my $lock = cf::lock_acquire $string
273 343
274Wait until the given lock is available and then acquires it and returns 344Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 345a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 346for example when the coroutine gets canceled), the lock is automatically
277returned. 347returned.
278 348
279Locks are *not* recursive, locking from the same coro twice results in a 349Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 350deadlocked coro.
286 356
287Return true if the lock is currently active, i.e. somebody has locked it. 357Return true if the lock is currently active, i.e. somebody has locked it.
288 358
289=cut 359=cut
290 360
291our %LOCK; 361our $LOCKS = new Coro::SemaphoreSet;
292our %LOCKER;#d#
293 362
294sub lock_wait($) { 363sub lock_wait($) {
295 my ($key) = @_; 364 $LOCKS->wait ($_[0]);
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307} 365}
308 366
309sub lock_acquire($) { 367sub lock_acquire($) {
310 my ($key) = @_; 368 $LOCKS->guard ($_[0])
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323} 369}
324 370
325sub lock_active($) { 371sub lock_active($) {
326 my ($key) = @_; 372 $LOCKS->count ($_[0]) < 1
327
328 ! ! $LOCK{$key}
329} 373}
330 374
331sub freeze_mainloop { 375sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 376 tick_inhibit_inc;
333 377
334 my $guard = Coro::guard { 378 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start; 379}
336 }; 380
337 $TICK_WATCHER->stop; 381=item cf::periodic $interval, $cb
338 $guard 382
383Like EV::periodic, but randomly selects a starting point so that the actions
384get spread over timer.
385
386=cut
387
388sub periodic($$) {
389 my ($interval, $cb) = @_;
390
391 my $start = rand List::Util::min 180, $interval;
392
393 EV::periodic $start, $interval, 0, $cb
339} 394}
340 395
341=item cf::get_slot $time[, $priority[, $name]] 396=item cf::get_slot $time[, $priority[, $name]]
342 397
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 398Allocate $time seconds of blocking CPU time at priority C<$priority>:
373 } 428 }
374 } 429 }
375 } 430 }
376 431
377 if (@SLOT_QUEUE) { 432 if (@SLOT_QUEUE) {
378 # we do not use wait_For_tick() as it returns immediately when tick is inactive 433 # we do not use wait_for_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal; 434 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait; 435 $signal->wait;
381 } else { 436 } else {
382 Coro::schedule; 437 Coro::schedule;
383 } 438 }
384 } 439 }
385}; 440};
386 441
387sub get_slot($;$$) { 442sub get_slot($;$$) {
443 return if tick_inhibit || $Coro::current == $Coro::main;
444
388 my ($time, $pri, $name) = @_; 445 my ($time, $pri, $name) = @_;
389 446
390 $time = $TICK * .6 if $time > $TICK * .6; 447 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal; 448 my $sig = new Coro::Signal;
392 449
406 463
407BEGIN { *async = \&Coro::async_pool } 464BEGIN { *async = \&Coro::async_pool }
408 465
409=item cf::sync_job { BLOCK } 466=item cf::sync_job { BLOCK }
410 467
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 468The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 469is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 470partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 471acceptable.
415 472
416If it must be done, put the blocking parts into C<sync_job>. This will run 473If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 474the given BLOCK in another coroutine while waiting for the result. The
422 479
423sub sync_job(&) { 480sub sync_job(&) {
424 my ($job) = @_; 481 my ($job) = @_;
425 482
426 if ($Coro::current == $Coro::main) { 483 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 484 my $time = EV::time;
428 485
429 # this is the main coro, too bad, we have to block 486 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 487 # till the operation succeeds, freezing the server :/
431 488
432 # TODO: use suspend/resume instead 489 LOG llevError, Carp::longmess "sync job";#d#
433 # (but this is cancel-safe) 490
434 my $freeze_guard = freeze_mainloop; 491 my $freeze_guard = freeze_mainloop;
435 492
436 my $busy = 1; 493 my $busy = 1;
437 my @res; 494 my @res;
438 495
442 warn $@ if $@; 499 warn $@ if $@;
443 undef $busy; 500 undef $busy;
444 })->prio (Coro::PRIO_MAX); 501 })->prio (Coro::PRIO_MAX);
445 502
446 while ($busy) { 503 while ($busy) {
447 Coro::cede or Event::one_event; 504 if (Coro::nready) {
505 Coro::cede_notself;
506 } else {
507 EV::loop EV::LOOP_ONESHOT;
448 } 508 }
509 }
449 510
450 $time = Event::time - $time; 511 my $time = EV::time - $time;
451 512
452 LOG llevError | logBacktrace, Carp::longmess "long sync job"
453 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
454
455 $tick_start += $time; # do not account sync jobs to server load 513 $TICK_START += $time; # do not account sync jobs to server load
456 514
457 wantarray ? @res : $res[0] 515 wantarray ? @res : $res[0]
458 } else { 516 } else {
459 # we are in another coroutine, how wonderful, everything just works 517 # we are in another coroutine, how wonderful, everything just works
460 518
485=item fork_call { }, $args 543=item fork_call { }, $args
486 544
487Executes the given code block with the given arguments in a seperate 545Executes the given code block with the given arguments in a seperate
488process, returning the results. Everything must be serialisable with 546process, returning the results. Everything must be serialisable with
489Coro::Storable. May, of course, block. Note that the executed sub may 547Coro::Storable. May, of course, block. Note that the executed sub may
490never block itself or use any form of Event handling. 548never block itself or use any form of event handling.
491 549
492=cut 550=cut
493 551
494sub fork_call(&@) { 552sub fork_call(&@) {
495 my ($cb, @args) = @_; 553 my ($cb, @args) = @_;
502 reset_signals; 560 reset_signals;
503 &$cb 561 &$cb
504 }, @args; 562 }, @args;
505 563
506 wantarray ? @res : $res[-1] 564 wantarray ? @res : $res[-1]
565}
566
567=item $coin = coin_from_name $name
568
569=cut
570
571our %coin_alias = (
572 "silver" => "silvercoin",
573 "silvercoin" => "silvercoin",
574 "silvercoins" => "silvercoin",
575 "gold" => "goldcoin",
576 "goldcoin" => "goldcoin",
577 "goldcoins" => "goldcoin",
578 "platinum" => "platinacoin",
579 "platinumcoin" => "platinacoin",
580 "platinumcoins" => "platinacoin",
581 "platina" => "platinacoin",
582 "platinacoin" => "platinacoin",
583 "platinacoins" => "platinacoin",
584 "royalty" => "royalty",
585 "royalties" => "royalty",
586);
587
588sub coin_from_name($) {
589 $coin_alias{$_[0]}
590 ? cf::arch::find $coin_alias{$_[0]}
591 : undef
507} 592}
508 593
509=item $value = cf::db_get $family => $key 594=item $value = cf::db_get $family => $key
510 595
511Returns a single value from the environment database. 596Returns a single value from the environment database.
650 735
651############################################################################# 736#############################################################################
652 737
653=head2 ATTACHABLE OBJECTS 738=head2 ATTACHABLE OBJECTS
654 739
655Many objects in crossfire are so-called attachable objects. That means you can 740Many objects in deliantra are so-called attachable objects. That means you can
656attach callbacks/event handlers (a collection of which is called an "attachment") 741attach callbacks/event handlers (a collection of which is called an "attachment")
657to it. All such attachable objects support the following methods. 742to it. All such attachable objects support the following methods.
658 743
659In the following description, CLASS can be any of C<global>, C<object> 744In the following description, CLASS can be any of C<global>, C<object>
660C<player>, C<client> or C<map> (i.e. the attachable objects in 745C<player>, C<client> or C<map> (i.e. the attachable objects in
661Crossfire TRT). 746Deliantra).
662 747
663=over 4 748=over 4
664 749
665=item $attachable->attach ($attachment, key => $value...) 750=item $attachable->attach ($attachment, key => $value...)
666 751
710=item cf::CLASS::attachment $name, ... 795=item cf::CLASS::attachment $name, ...
711 796
712Register an attachment by C<$name> through which attachable objects of the 797Register an attachment by C<$name> through which attachable objects of the
713given CLASS can refer to this attachment. 798given CLASS can refer to this attachment.
714 799
715Some classes such as crossfire maps and objects can specify attachments 800Some classes such as deliantra maps and objects can specify attachments
716that are attached at load/instantiate time, thus the need for a name. 801that are attached at load/instantiate time, thus the need for a name.
717 802
718These calls expect any number of the following handler/hook descriptions: 803These calls expect any number of the following handler/hook descriptions:
719 804
720=over 4 805=over 4
948 } 1033 }
949 1034
950 0 1035 0
951} 1036}
952 1037
953=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1038=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
954 1039
955=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1040=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
956 1041
957Generate an object-specific event with the given arguments. 1042Generate an object-specific event with the given arguments.
958 1043
964 1049
965=cut 1050=cut
966 1051
967############################################################################# 1052#############################################################################
968# object support 1053# object support
969#
970 1054
1055sub _object_equal($$);
1056sub _object_equal($$) {
1057 my ($a, $b) = @_;
1058
1059 return 0 unless (ref $a) eq (ref $b);
1060
1061 if ("HASH" eq ref $a) {
1062 my @ka = keys %$a;
1063 my @kb = keys %$b;
1064
1065 return 0 if @ka != @kb;
1066
1067 for (0 .. $#ka) {
1068 return 0 unless $ka[$_] eq $kb[$_];
1069 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1070 }
1071
1072 } elsif ("ARRAY" eq ref $a) {
1073
1074 return 0 if @$a != @$b;
1075
1076 for (0 .. $#$a) {
1077 return 0 unless _object_equal $a->[$_], $b->[$_];
1078 }
1079
1080 } elsif ($a ne $b) {
1081 return 0;
1082 }
1083
1084 1
1085}
1086
1087our $SLOW_MERGES;#d#
971sub _can_merge { 1088sub _can_merge {
972 my ($ob1, $ob2) = @_; 1089 my ($ob1, $ob2) = @_;
973 1090
974 local $Storable::canonical = 1; 1091 ++$SLOW_MERGES;#d#
975 my $fob1 = Storable::freeze $ob1;
976 my $fob2 = Storable::freeze $ob2;
977 1092
978 $fob1 eq $fob2 1093 # we do the slow way here
1094 return _object_equal $ob1, $ob2
979} 1095}
980 1096
981sub reattach { 1097sub reattach {
982 # basically do the same as instantiate, without calling instantiate 1098 # basically do the same as instantiate, without calling instantiate
983 my ($obj) = @_; 1099 my ($obj) = @_;
984 1100
1101 # no longer needed after getting rid of delete_package?
985 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1102 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
986 1103
987 my $registry = $obj->registry; 1104 my $registry = $obj->registry;
988 1105
989 @$registry = (); 1106 @$registry = ();
990 1107
1005cf::attachable->attach ( 1122cf::attachable->attach (
1006 prio => -1000000, 1123 prio => -1000000,
1007 on_instantiate => sub { 1124 on_instantiate => sub {
1008 my ($obj, $data) = @_; 1125 my ($obj, $data) = @_;
1009 1126
1010 $data = from_json $data; 1127 $data = decode_json $data;
1011 1128
1012 for (@$data) { 1129 for (@$data) {
1013 my ($name, $args) = @$_; 1130 my ($name, $args) = @$_;
1014 1131
1015 $obj->attach ($name, %{$args || {} }); 1132 $obj->attach ($name, %{$args || {} });
1036 utf8::decode (my $decname = $filename); 1153 utf8::decode (my $decname = $filename);
1037 warn sprintf "saving %s (%d,%d)\n", 1154 warn sprintf "saving %s (%d,%d)\n",
1038 $decname, length $$rdata, scalar @$objs; 1155 $decname, length $$rdata, scalar @$objs;
1039 1156
1040 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1157 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1041 chmod SAVE_MODE, $fh; 1158 aio_chmod $fh, SAVE_MODE;
1042 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1159 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1043 aio_fsync $fh if $cf::USE_FSYNC; 1160 if ($cf::USE_FSYNC) {
1161 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1162 aio_fsync $fh;
1163 }
1044 close $fh; 1164 aio_close $fh;
1045 1165
1046 if (@$objs) { 1166 if (@$objs) {
1047 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1167 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1048 chmod SAVE_MODE, $fh; 1168 aio_chmod $fh, SAVE_MODE;
1049 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1169 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1050 aio_write $fh, 0, (length $data), $data, 0; 1170 aio_write $fh, 0, (length $data), $data, 0;
1051 aio_fsync $fh if $cf::USE_FSYNC; 1171 if ($cf::USE_FSYNC) {
1172 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1173 aio_fsync $fh;
1174 }
1052 close $fh; 1175 aio_close $fh;
1053 aio_rename "$filename.pst~", "$filename.pst"; 1176 aio_rename "$filename.pst~", "$filename.pst";
1054 } 1177 }
1055 } else { 1178 } else {
1056 aio_unlink "$filename.pst"; 1179 aio_unlink "$filename.pst";
1057 } 1180 }
1058 1181
1059 aio_rename "$filename~", $filename; 1182 aio_rename "$filename~", $filename;
1183
1184 $filename =~ s%/[^/]+$%%;
1185 aio_pathsync $filename if $cf::USE_FSYNC;
1060 } else { 1186 } else {
1061 warn "FATAL: $filename~: $!\n"; 1187 warn "unable to save objects: $filename~: $!\n";
1062 } 1188 }
1063 } else { 1189 } else {
1064 aio_unlink $filename; 1190 aio_unlink $filename;
1065 aio_unlink "$filename.pst"; 1191 aio_unlink "$filename.pst";
1066 } 1192 }
1085 1211
1086 unless (aio_stat "$filename.pst") { 1212 unless (aio_stat "$filename.pst") {
1087 (aio_load "$filename.pst", $av) >= 0 1213 (aio_load "$filename.pst", $av) >= 0
1088 or return; 1214 or return;
1089 1215
1090 $av = eval { (Storable::thaw $av)->{objs} }; 1216 my $st = eval { Coro::Storable::thaw $av };
1217 $av = $st->{objs};
1091 } 1218 }
1092 1219
1093 utf8::decode (my $decname = $filename); 1220 utf8::decode (my $decname = $filename);
1094 warn sprintf "loading %s (%d,%d)\n", 1221 warn sprintf "loading %s (%d,%d)\n",
1095 $decname, length $data, scalar @{$av || []}; 1222 $decname, length $data, scalar @{$av || []};
1156 my ($name, $cb) = @_; 1283 my ($name, $cb) = @_;
1157 1284
1158 $EXTICMD{$name} = $cb; 1285 $EXTICMD{$name} = $cb;
1159} 1286}
1160 1287
1288use File::Glob ();
1289
1161cf::player->attach ( 1290cf::player->attach (
1162 on_command => sub { 1291 on_command => sub {
1163 my ($pl, $name, $params) = @_; 1292 my ($pl, $name, $params) = @_;
1164 1293
1165 my $cb = $COMMAND{$name} 1294 my $cb = $COMMAND{$name}
1197 1326
1198 cf::override; 1327 cf::override;
1199 }, 1328 },
1200); 1329);
1201 1330
1331# "readahead" all extensions
1332sub cache_extensions {
1333 my $grp = IO::AIO::aio_group;
1334
1335 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1336 for (grep /\.ext$/, @{$_[0]}) {
1337 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1338 }
1339 };
1340
1341 $grp
1342}
1343
1202sub load_extensions { 1344sub load_extensions {
1203 cf::sync_job { 1345 cf::sync_job {
1204 my %todo; 1346 my %todo;
1205 1347
1206 for my $path (<$LIBDIR/*.ext>) { 1348 for my $path (<$LIBDIR/*.ext>) {
1225 1367
1226 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1368 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1227 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1369 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1228 1370
1229 $ext{source} = 1371 $ext{source} =
1230 "package $pkg; use strict; use utf8;\n" 1372 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1231 . "#line 1 \"$path\"\n{\n" 1373 . "#line 1 \"$path\"\n{\n"
1232 . $source 1374 . $source
1233 . "\n};\n1"; 1375 . "\n};\n1";
1234 1376
1235 $todo{$base} = \%ext; 1377 $todo{$base} = \%ext;
1251 my $msg = $@ ? "$v->{path}: $@\n" 1393 my $msg = $@ ? "$v->{path}: $@\n"
1252 : "$v->{base}: extension inactive.\n"; 1394 : "$v->{base}: extension inactive.\n";
1253 1395
1254 if (exists $v->{meta}{mandatory}) { 1396 if (exists $v->{meta}{mandatory}) {
1255 warn $msg; 1397 warn $msg;
1256 warn "mandatory extension failed to load, exiting.\n"; 1398 cf::cleanup "mandatory extension failed to load, exiting.";
1257 exit 1;
1258 } 1399 }
1259 1400
1260 warn $msg; 1401 warn $msg;
1261 } 1402 }
1262 1403
1276 1417
1277=back 1418=back
1278 1419
1279=head2 CORE EXTENSIONS 1420=head2 CORE EXTENSIONS
1280 1421
1281Functions and methods that extend core crossfire objects. 1422Functions and methods that extend core deliantra objects.
1282 1423
1283=cut 1424=cut
1284 1425
1285package cf::player; 1426package cf::player;
1286 1427
1329 1470
1330sub exists($) { 1471sub exists($) {
1331 my ($login) = @_; 1472 my ($login) = @_;
1332 1473
1333 $cf::PLAYER{$login} 1474 $cf::PLAYER{$login}
1334 or cf::sync_job { !aio_stat path $login } 1475 or !aio_stat path $login
1335} 1476}
1336 1477
1337sub find($) { 1478sub find($) {
1338 return $cf::PLAYER{$_[0]} || do { 1479 return $cf::PLAYER{$_[0]} || do {
1339 my $login = $_[0]; 1480 my $login = $_[0];
1351 my $f = new_from_file cf::object::thawer path $login 1492 my $f = new_from_file cf::object::thawer path $login
1352 or return; 1493 or return;
1353 1494
1354 my $pl = cf::player::load_pl $f 1495 my $pl = cf::player::load_pl $f
1355 or return; 1496 or return;
1497
1356 local $cf::PLAYER_LOADING{$login} = $pl; 1498 local $cf::PLAYER_LOADING{$login} = $pl;
1357 $f->resolve_delayed_derefs; 1499 $f->resolve_delayed_derefs;
1358 $cf::PLAYER{$login} = $pl 1500 $cf::PLAYER{$login} = $pl
1359 } 1501 }
1360 } 1502 }
1370 1512
1371 return if $pl->{deny_save}; 1513 return if $pl->{deny_save};
1372 1514
1373 aio_mkdir playerdir $pl, 0770; 1515 aio_mkdir playerdir $pl, 0770;
1374 $pl->{last_save} = $cf::RUNTIME; 1516 $pl->{last_save} = $cf::RUNTIME;
1517
1518 cf::get_slot 0.01;
1375 1519
1376 $pl->save_pl ($path); 1520 $pl->save_pl ($path);
1377 cf::cede_to_tick; 1521 cf::cede_to_tick;
1378} 1522}
1379 1523
1411 my ($pl) = @_; 1555 my ($pl) = @_;
1412 1556
1413 my $name = $pl->ob->name; 1557 my $name = $pl->ob->name;
1414 1558
1415 $pl->{deny_save} = 1; 1559 $pl->{deny_save} = 1;
1416 $pl->password ("*"); # this should lock out the player until we nuked the dir 1560 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1417 1561
1418 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1562 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1419 $pl->deactivate; 1563 $pl->deactivate;
1564 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1565 $pl->ob->check_score;
1420 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1566 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1421 $pl->ns->destroy if $pl->ns; 1567 $pl->ns->destroy if $pl->ns;
1422 1568
1423 my $path = playerdir $pl; 1569 my $path = playerdir $pl;
1424 my $temp = "$path~$cf::RUNTIME~deleting~"; 1570 my $temp = "$path~$cf::RUNTIME~deleting~";
1463 1609
1464 for my $login (@$dirs) { 1610 for my $login (@$dirs) {
1465 my $path = path $login; 1611 my $path = path $login;
1466 1612
1467 # a .pst is a dead give-away for a valid player 1613 # a .pst is a dead give-away for a valid player
1468 unless (-e "$path.pst") { 1614 # if no pst file found, open and chekc for blocked users
1615 if (aio_stat "$path.pst") {
1469 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1616 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1470 aio_read $fh, 0, 512, my $buf, 0 or next; 1617 aio_read $fh, 0, 512, my $buf, 0 or next;
1471 $buf !~ /^password -------------$/m or next; # official not-valid tag 1618 $buf !~ /^password -------------$/m or next; # official not-valid tag
1472 } 1619 }
1473 1620
1504 } 1651 }
1505 1652
1506 \@paths 1653 \@paths
1507} 1654}
1508 1655
1509=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1656=item $protocol_xml = $player->expand_cfpod ($cfpod)
1510 1657
1511Expand crossfire pod fragments into protocol xml. 1658Expand deliantra pod fragments into protocol xml.
1512
1513=cut
1514
1515sub expand_cfpod {
1516 ((my $self), (local $_)) = @_;
1517
1518 # escape & and <
1519 s/&/&amp;/g;
1520 s/(?<![BIUGHT])</&lt;/g;
1521
1522 # this is buggy, it needs to properly take care of nested <'s
1523
1524 1 while
1525 # replace B<>, I<>, U<> etc.
1526 s/B<([^\>]*)>/<b>$1<\/b>/
1527 || s/I<([^\>]*)>/<i>$1<\/i>/
1528 || s/U<([^\>]*)>/<u>$1<\/u>/
1529 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1530 # replace G<male|female> tags
1531 || s{G<([^>|]*)\|([^>]*)>}{
1532 $self->gender ? $2 : $1
1533 }ge
1534 # replace H<hint text>
1535 || s{H<([^\>]*)>}
1536 {
1537 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1538 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1539 "")
1540 [$self->{hintmode}]
1541 }ge;
1542
1543 # create single paragraphs (very hackish)
1544 s/(?<=\S)\n(?=\w)/ /g;
1545
1546 # compress some whitespace
1547 s/\s+\n/\n/g; # ws line-ends
1548 s/\n\n+/\n/g; # double lines
1549 s/^\n+//; # beginning lines
1550 s/\n+$//; # ending lines
1551
1552 $_
1553}
1554
1555sub hintmode {
1556 $_[0]{hintmode} = $_[1] if @_ > 1;
1557 $_[0]{hintmode}
1558}
1559 1659
1560=item $player->ext_reply ($msgid, @msg) 1660=item $player->ext_reply ($msgid, @msg)
1561 1661
1562Sends an ext reply to the player. 1662Sends an ext reply to the player.
1563 1663
1630our $MAX_RESET = 3600; 1730our $MAX_RESET = 3600;
1631our $DEFAULT_RESET = 3000; 1731our $DEFAULT_RESET = 3000;
1632 1732
1633sub generate_random_map { 1733sub generate_random_map {
1634 my ($self, $rmp) = @_; 1734 my ($self, $rmp) = @_;
1735
1736 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1737
1635 # mit "rum" bekleckern, nicht 1738 # mit "rum" bekleckern, nicht
1636 $self->_create_random_map ( 1739 $self->_create_random_map (
1637 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1740 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1638 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1741 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1639 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1742 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1761 1864
1762# the temporary/swap location 1865# the temporary/swap location
1763sub save_path { 1866sub save_path {
1764 my ($self) = @_; 1867 my ($self) = @_;
1765 1868
1766 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1767 "$TMPDIR/$path.map" 1870 "$TMPDIR/$path.map"
1768} 1871}
1769 1872
1770# the unique path, undef == no special unique path 1873# the unique path, undef == no special unique path
1771sub uniq_path { 1874sub uniq_path {
1772 my ($self) = @_; 1875 my ($self) = @_;
1773 1876
1774 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1877 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1775 "$UNIQUEDIR/$path" 1878 "$UNIQUEDIR/$path"
1776}
1777
1778# and all this just because we cannot iterate over
1779# all maps in C++...
1780sub change_all_map_light {
1781 my ($change) = @_;
1782
1783 $_->change_map_light ($change)
1784 for grep $_->outdoor, values %cf::MAP;
1785} 1879}
1786 1880
1787sub decay_objects { 1881sub decay_objects {
1788 my ($self) = @_; 1882 my ($self) = @_;
1789 1883
1873sub find { 1967sub find {
1874 my ($path, $origin) = @_; 1968 my ($path, $origin) = @_;
1875 1969
1876 $path = normalise $path, $origin && $origin->path; 1970 $path = normalise $path, $origin && $origin->path;
1877 1971
1878 cf::lock_wait "map_data:$path";#d#remove 1972 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1879 cf::lock_wait "map_find:$path"; 1973 my $guard2 = cf::lock_acquire "map_find:$path";
1880 1974
1881 $cf::MAP{$path} || do { 1975 $cf::MAP{$path} || do {
1882 my $guard1 = cf::lock_acquire "map_find:$path";
1883 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1884
1885 my $map = new_from_path cf::map $path 1976 my $map = new_from_path cf::map $path
1886 or return; 1977 or return;
1887 1978
1888 $map->{last_save} = $cf::RUNTIME; 1979 $map->{last_save} = $cf::RUNTIME;
1889 1980
1891 or return; 1982 or return;
1892 1983
1893 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1984 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1894 # doing this can freeze the server in a sync job, obviously 1985 # doing this can freeze the server in a sync job, obviously
1895 #$cf::WAIT_FOR_TICK->wait; 1986 #$cf::WAIT_FOR_TICK->wait;
1987 undef $guard2;
1896 undef $guard1; 1988 undef $guard1;
1897 undef $guard2;
1898 $map->reset; 1989 $map->reset;
1899 return find $path; 1990 return find $path;
1900 } 1991 }
1901 1992
1902 $cf::MAP{$path} = $map 1993 $cf::MAP{$path} = $map
1929 my $f = new_from_file cf::object::thawer $self->{load_path}; 2020 my $f = new_from_file cf::object::thawer $self->{load_path};
1930 $f->skip_block; 2021 $f->skip_block;
1931 $self->_load_objects ($f) 2022 $self->_load_objects ($f)
1932 or return; 2023 or return;
1933 2024
1934 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2025 $self->post_load_original
1935 if delete $self->{load_original}; 2026 if delete $self->{load_original};
1936 2027
1937 if (my $uniq = $self->uniq_path) { 2028 if (my $uniq = $self->uniq_path) {
1938 utf8::encode $uniq; 2029 utf8::encode $uniq;
1939 unless (aio_stat $uniq) { 2030 unless (aio_stat $uniq) {
1957 unless ($self->{deny_activate}) { 2048 unless ($self->{deny_activate}) {
1958 $self->decay_objects; 2049 $self->decay_objects;
1959 $self->fix_auto_apply; 2050 $self->fix_auto_apply;
1960 $self->update_buttons; 2051 $self->update_buttons;
1961 cf::cede_to_tick; 2052 cf::cede_to_tick;
1962 $self->set_darkness_map;
1963 cf::cede_to_tick;
1964 $self->activate; 2053 $self->activate;
1965 } 2054 }
1966 2055
1967 $self->{last_save} = $cf::RUNTIME; 2056 $self->{last_save} = $cf::RUNTIME;
1968 $self->last_access ($cf::RUNTIME); 2057 $self->last_access ($cf::RUNTIME);
1969 2058
1970 $self->in_memory (cf::MAP_IN_MEMORY); 2059 $self->in_memory (cf::MAP_ACTIVE);
1971 } 2060 }
1972 2061
1973 $self->post_load; 2062 $self->post_load;
1974} 2063}
1975 2064
2033 my ($path, $origin, $load) = @_; 2122 my ($path, $origin, $load) = @_;
2034 2123
2035 $path = normalise $path, $origin && $origin->{path}; 2124 $path = normalise $path, $origin && $origin->{path};
2036 2125
2037 if (my $map = $cf::MAP{$path}) { 2126 if (my $map = $cf::MAP{$path}) {
2038 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2127 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2039 } 2128 }
2040 2129
2041 $MAP_PREFETCH{$path} |= $load; 2130 $MAP_PREFETCH{$path} |= $load;
2042 2131
2043 $MAP_PREFETCHER ||= cf::async { 2132 $MAP_PREFETCHER ||= cf::async {
2080 cf::async { 2169 cf::async {
2081 $Coro::current->{desc} = "map player save"; 2170 $Coro::current->{desc} = "map player save";
2082 $_->contr->save for $self->players; 2171 $_->contr->save for $self->players;
2083 }; 2172 };
2084 2173
2174 cf::get_slot 0.02;
2175
2085 if ($uniq) { 2176 if ($uniq) {
2086 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2177 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2087 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2178 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2088 } else { 2179 } else {
2089 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2180 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2097 $self->save; 2188 $self->save;
2098 2189
2099 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2190 my $lock = cf::lock_acquire "map_data:$self->{path}";
2100 2191
2101 return if $self->players; 2192 return if $self->players;
2102 return if $self->in_memory != cf::MAP_IN_MEMORY; 2193 return if $self->in_memory != cf::MAP_ACTIVE;
2103 return if $self->{deny_save}; 2194 return if $self->{deny_save};
2104 2195
2105 $self->in_memory (cf::MAP_SWAPPED); 2196 $self->in_memory (cf::MAP_SWAPPED);
2106 2197
2107 $self->deactivate; 2198 $self->deactivate;
2225 2316
2226sub unique_maps() { 2317sub unique_maps() {
2227 [ 2318 [
2228 map { 2319 map {
2229 utf8::decode $_; 2320 utf8::decode $_;
2230 /\.map$/ 2321 s/\.map$//; # TODO future compatibility hack
2322 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2323 ? ()
2231 ? normalise $_ 2324 : normalise $_
2232 : ()
2233 } @{ aio_readdir $UNIQUEDIR or [] } 2325 } @{ aio_readdir $UNIQUEDIR or [] }
2234 ] 2326 ]
2235} 2327}
2236 2328
2237package cf;
2238
2239=back 2329=back
2240 2330
2241=head3 cf::object 2331=head3 cf::object
2242 2332
2243=cut 2333=cut
2246 2336
2247=over 4 2337=over 4
2248 2338
2249=item $ob->inv_recursive 2339=item $ob->inv_recursive
2250 2340
2251Returns the inventory of the object _and_ their inventories, recursively. 2341Returns the inventory of the object I<and> their inventories, recursively,
2342but I<not> the object itself.
2252 2343
2253=cut 2344=cut
2254 2345
2255sub inv_recursive_; 2346sub inv_recursive_;
2256sub inv_recursive_ { 2347sub inv_recursive_ {
2261 inv_recursive_ inv $_[0] 2352 inv_recursive_ inv $_[0]
2262} 2353}
2263 2354
2264=item $ref = $ob->ref 2355=item $ref = $ob->ref
2265 2356
2266creates and returns a persistent reference to an objetc that can be stored as a string. 2357Creates and returns a persistent reference to an object that can be stored as a string.
2267 2358
2268=item $ob = cf::object::deref ($refstring) 2359=item $ob = cf::object::deref ($refstring)
2269 2360
2270returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2361returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2271even if the object actually exists. May block. 2362even if the object actually exists. May block.
2303can be C<undef>. Does the right thing when the player is currently in a 2394can be C<undef>. Does the right thing when the player is currently in a
2304dialogue with the given NPC character. 2395dialogue with the given NPC character.
2305 2396
2306=cut 2397=cut
2307 2398
2399our $SAY_CHANNEL = {
2400 id => "say",
2401 title => "Map",
2402 reply => "say ",
2403 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2404};
2405
2406our $CHAT_CHANNEL = {
2407 id => "chat",
2408 title => "Chat",
2409 reply => "chat ",
2410 tooltip => "Player chat and shouts, global to the server.",
2411};
2412
2308# rough implementation of a future "reply" method that works 2413# rough implementation of a future "reply" method that works
2309# with dialog boxes. 2414# with dialog boxes.
2310#TODO: the first argument must go, split into a $npc->reply_to ( method 2415#TODO: the first argument must go, split into a $npc->reply_to ( method
2311sub cf::object::player::reply($$$;$) { 2416sub cf::object::player::reply($$$;$) {
2312 my ($self, $npc, $msg, $flags) = @_; 2417 my ($self, $npc, $msg, $flags) = @_;
2323 my $dialog = $pl->{npc_dialog}; 2428 my $dialog = $pl->{npc_dialog};
2324 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2429 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2325 2430
2326 } else { 2431 } else {
2327 $msg = $npc->name . " says: $msg" if $npc; 2432 $msg = $npc->name . " says: $msg" if $npc;
2328 $self->message ($msg, $flags); 2433 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2329 } 2434 }
2330 } 2435 }
2331} 2436}
2332 2437
2333=item $object->send_msg ($channel, $msg, $color, [extra...]) 2438=item $object->send_msg ($channel, $msg, $color, [extra...])
2358 2463
2359=item $player_object->enter_link 2464=item $player_object->enter_link
2360 2465
2361Freezes the player and moves him/her to a special map (C<{link}>). 2466Freezes the player and moves him/her to a special map (C<{link}>).
2362 2467
2363The player should be reasonably safe there for short amounts of time. You 2468The player should be reasonably safe there for short amounts of time (e.g.
2364I<MUST> call C<leave_link> as soon as possible, though. 2469for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2470though, as the palyer cannot control the character while it is on the link
2471map.
2365 2472
2366Will never block. 2473Will never block.
2367 2474
2368=item $player_object->leave_link ($map, $x, $y) 2475=item $player_object->leave_link ($map, $x, $y)
2369 2476
2427 2534
2428 $map->load; 2535 $map->load;
2429 $map->load_neighbours; 2536 $map->load_neighbours;
2430 2537
2431 return unless $self->contr->active; 2538 return unless $self->contr->active;
2539 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2432 $self->activate_recursive; 2540 $self->activate_recursive;
2433 2541
2434 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2542 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2435 $self->enter_map ($map, $x, $y); 2543 $self->enter_map ($map, $x, $y);
2436} 2544}
2440Moves the player to the given map-path and coordinates by first freezing 2548Moves the player to the given map-path and coordinates by first freezing
2441her, loading and preparing them map, calling the provided $check callback 2549her, loading and preparing them map, calling the provided $check callback
2442that has to return the map if sucecssful, and then unfreezes the player on 2550that has to return the map if sucecssful, and then unfreezes the player on
2443the new (success) or old (failed) map position. In either case, $done will 2551the new (success) or old (failed) map position. In either case, $done will
2444be called at the end of this process. 2552be called at the end of this process.
2553
2554Note that $check will be called with a potentially non-loaded map, so if
2555it needs a loaded map it has to call C<< ->load >>.
2445 2556
2446=cut 2557=cut
2447 2558
2448our $GOTOGEN; 2559our $GOTOGEN;
2449 2560
2528} 2639}
2529 2640
2530sub prepare_random_map { 2641sub prepare_random_map {
2531 my ($exit) = @_; 2642 my ($exit) = @_;
2532 2643
2533 my $guard = cf::lock_acquire "exit_prepare:$exit";
2534
2535 # all this does is basically replace the /! path by 2644 # all this does is basically replace the /! path by
2536 # a new random map path (?random/...) with a seed 2645 # a new random map path (?random/...) with a seed
2537 # that depends on the exit object 2646 # that depends on the exit object
2538 2647
2539 my $rmp = parse_random_map_params $exit->msg; 2648 my $rmp = parse_random_map_params $exit->msg;
2541 if ($exit->map) { 2650 if ($exit->map) {
2542 $rmp->{region} = $exit->region->name; 2651 $rmp->{region} = $exit->region->name;
2543 $rmp->{origin_map} = $exit->map->path; 2652 $rmp->{origin_map} = $exit->map->path;
2544 $rmp->{origin_x} = $exit->x; 2653 $rmp->{origin_x} = $exit->x;
2545 $rmp->{origin_y} = $exit->y; 2654 $rmp->{origin_y} = $exit->y;
2655
2656 $exit->map->touch;
2546 } 2657 }
2547 2658
2548 $rmp->{random_seed} ||= $exit->random_seed; 2659 $rmp->{random_seed} ||= $exit->random_seed;
2549 2660
2550 my $data = cf::to_json $rmp; 2661 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2551 my $md5 = Digest::MD5::md5_hex $data; 2662 my $md5 = Digest::MD5::md5_hex $data;
2552 my $meta = "$RANDOMDIR/$md5.meta"; 2663 my $meta = "$RANDOMDIR/$md5.meta";
2553 2664
2554 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2665 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2555 aio_write $fh, 0, (length $data), $data, 0; 2666 aio_write $fh, 0, (length $data), $data, 0;
2556 undef $fh; 2667 undef $fh;
2557 aio_rename "$meta~", $meta; 2668 aio_rename "$meta~", $meta;
2558 2669
2670 my $slaying = "?random/$md5";
2671
2672 if ($exit->valid) {
2559 $exit->slaying ("?random/$md5"); 2673 $exit->slaying ("?random/$md5");
2560 $exit->msg (undef); 2674 $exit->msg (undef);
2675 }
2561 } 2676 }
2562} 2677}
2563 2678
2564sub cf::object::player::enter_exit { 2679sub cf::object::player::enter_exit {
2565 my ($self, $exit) = @_; 2680 my ($self, $exit) = @_;
2566 2681
2567 return unless $self->type == cf::PLAYER; 2682 return unless $self->type == cf::PLAYER;
2568 2683
2569 if ($exit->slaying eq "/!") {
2570 #TODO: this should de-fi-ni-te-ly not be a sync-job
2571 # the problem is that $exit might not survive long enough
2572 # so it needs to be done right now, right here
2573 cf::sync_job { prepare_random_map $exit };
2574 }
2575
2576 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2577 my $hp = $exit->stats->hp;
2578 my $sp = $exit->stats->sp;
2579
2580 $self->enter_link; 2684 $self->enter_link;
2581 2685
2582 # if exit is damned, update players death & WoR home-position
2583 $self->contr->savebed ($slaying, $hp, $sp)
2584 if $exit->flag (FLAG_DAMNED);
2585
2586 (async { 2686 (async {
2587 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2687 $Coro::current->{desc} = "enter_exit";
2588 2688
2589 $self->deactivate_recursive; # just to be sure
2590 unless (eval { 2689 unless (eval {
2690 $self->deactivate_recursive; # just to be sure
2691
2692 # random map handling
2693 {
2694 my $guard = cf::lock_acquire "exit_prepare:$exit";
2695
2696 prepare_random_map $exit
2697 if $exit->slaying eq "/!";
2698 }
2699
2700 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2701 my $x = $exit->stats->hp;
2702 my $y = $exit->stats->sp;
2703
2591 $self->goto ($slaying, $hp, $sp); 2704 $self->goto ($map, $x, $y);
2592 2705
2706 # if exit is damned, update players death & WoR home-position
2707 $self->contr->savebed ($map, $x, $y)
2708 if $exit->flag (cf::FLAG_DAMNED);
2709
2593 1; 2710 1
2594 }) { 2711 }) {
2595 $self->message ("Something went wrong deep within the crossfire server. " 2712 $self->message ("Something went wrong deep within the deliantra server. "
2596 . "I'll try to bring you back to the map you were before. " 2713 . "I'll try to bring you back to the map you were before. "
2597 . "Please report this to the dungeon master!", 2714 . "Please report this to the dungeon master!",
2598 cf::NDI_UNIQUE | cf::NDI_RED); 2715 cf::NDI_UNIQUE | cf::NDI_RED);
2599 2716
2600 warn "ERROR in enter_exit: $@"; 2717 warn "ERROR in enter_exit: $@";
2628the message, with C<log> being the default. If C<$color> is negative, suppress 2745the message, with C<log> being the default. If C<$color> is negative, suppress
2629the message unless the client supports the msg packet. 2746the message unless the client supports the msg packet.
2630 2747
2631=cut 2748=cut
2632 2749
2750# non-persistent channels (usually the info channel)
2633our %CHANNEL = ( 2751our %CHANNEL = (
2634 "c/identify" => { 2752 "c/identify" => {
2635 id => "infobox", 2753 id => "infobox",
2636 title => "Identify", 2754 title => "Identify",
2637 reply => undef, 2755 reply => undef,
2641 id => "infobox", 2759 id => "infobox",
2642 title => "Examine", 2760 title => "Examine",
2643 reply => undef, 2761 reply => undef,
2644 tooltip => "Signs and other items you examined", 2762 tooltip => "Signs and other items you examined",
2645 }, 2763 },
2764 "c/book" => {
2765 id => "infobox",
2766 title => "Book",
2767 reply => undef,
2768 tooltip => "The contents of a note or book",
2769 },
2646 "c/lookat" => { 2770 "c/lookat" => {
2647 id => "infobox", 2771 id => "infobox",
2648 title => "Look", 2772 title => "Look",
2649 reply => undef, 2773 reply => undef,
2650 tooltip => "What you saw there", 2774 tooltip => "What you saw there",
2651 }, 2775 },
2776 "c/who" => {
2777 id => "infobox",
2778 title => "Players",
2779 reply => undef,
2780 tooltip => "Shows players who are currently online",
2781 },
2782 "c/body" => {
2783 id => "infobox",
2784 title => "Body Parts",
2785 reply => undef,
2786 tooltip => "Shows which body parts you posess and are available",
2787 },
2788 "c/statistics" => {
2789 id => "infobox",
2790 title => "Statistics",
2791 reply => undef,
2792 tooltip => "Shows your primary statistics",
2793 },
2794 "c/skills" => {
2795 id => "infobox",
2796 title => "Skills",
2797 reply => undef,
2798 tooltip => "Shows your experience per skill and item power",
2799 },
2800 "c/shopitems" => {
2801 id => "infobox",
2802 title => "Shop Items",
2803 reply => undef,
2804 tooltip => "Shows the items currently for sale in this shop",
2805 },
2806 "c/resistances" => {
2807 id => "infobox",
2808 title => "Resistances",
2809 reply => undef,
2810 tooltip => "Shows your resistances",
2811 },
2812 "c/pets" => {
2813 id => "infobox",
2814 title => "Pets",
2815 reply => undef,
2816 tooltip => "Shows information abotu your pets/a specific pet",
2817 },
2818 "c/perceiveself" => {
2819 id => "infobox",
2820 title => "Perceive Self",
2821 reply => undef,
2822 tooltip => "You gained detailed knowledge about yourself",
2823 },
2824 "c/uptime" => {
2825 id => "infobox",
2826 title => "Uptime",
2827 reply => undef,
2828 tooltip => "How long the server has been running since last restart",
2829 },
2830 "c/mapinfo" => {
2831 id => "infobox",
2832 title => "Map Info",
2833 reply => undef,
2834 tooltip => "Information related to the maps",
2835 },
2836 "c/party" => {
2837 id => "party",
2838 title => "Party",
2839 reply => "gsay ",
2840 tooltip => "Messages and chat related to your party",
2841 },
2842 "c/death" => {
2843 id => "death",
2844 title => "Death",
2845 reply => undef,
2846 tooltip => "Reason for and more info about your most recent death",
2847 },
2848 "c/say" => $SAY_CHANNEL,
2849 "c/chat" => $CHAT_CHANNEL,
2652); 2850);
2653 2851
2654sub cf::client::send_msg { 2852sub cf::client::send_msg {
2655 my ($self, $channel, $msg, $color, @extra) = @_; 2853 my ($self, $channel, $msg, $color, @extra) = @_;
2656 2854
2657 $msg = $self->pl->expand_cfpod ($msg); 2855 $msg = $self->pl->expand_cfpod ($msg)
2856 unless $color & cf::NDI_VERBATIM;
2658 2857
2659 $color &= cf::NDI_CLIENT_MASK; # just in case... 2858 $color &= cf::NDI_CLIENT_MASK; # just in case...
2660 2859
2661 # check predefined channels, for the benefit of C 2860 # check predefined channels, for the benefit of C
2662 if ($CHANNEL{$channel}) { 2861 if ($CHANNEL{$channel}) {
2663 $channel = $CHANNEL{$channel}; 2862 $channel = $CHANNEL{$channel};
2664 2863
2665 $self->ext_msg (channel_info => $channel) 2864 $self->ext_msg (channel_info => $channel);
2666 if $self->can_msg;
2667
2668 $channel = $channel->{id}; 2865 $channel = $channel->{id};
2669 2866
2670 } elsif (ref $channel) { 2867 } elsif (ref $channel) {
2671 # send meta info to client, if not yet sent 2868 # send meta info to client, if not yet sent
2672 unless (exists $self->{channel}{$channel->{id}}) { 2869 unless (exists $self->{channel}{$channel->{id}}) {
2673 $self->{channel}{$channel->{id}} = $channel; 2870 $self->{channel}{$channel->{id}} = $channel;
2674 $self->ext_msg (channel_info => $channel) 2871 $self->ext_msg (channel_info => $channel);
2675 if $self->can_msg;
2676 } 2872 }
2677 2873
2678 $channel = $channel->{id}; 2874 $channel = $channel->{id};
2679 } 2875 }
2680 2876
2681 return unless @extra || length $msg; 2877 return unless @extra || length $msg;
2682 2878
2683 if ($self->can_msg) {
2684 # default colour, mask it out 2879 # default colour, mask it out
2685 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2880 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2686 if $color & cf::NDI_DEF; 2881 if $color & cf::NDI_DEF;
2687 2882
2688 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2883 my $pkt = "msg "
2884 . $self->{json_coder}->encode (
2689 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2885 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2690 } else { 2886 );
2691 if ($color >= 0) {
2692 # replace some tags by gcfclient-compatible ones
2693 for ($msg) {
2694 1 while
2695 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2696 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2697 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2698 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2699 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2700 }
2701 2887
2702 $color &= cf::NDI_COLOR_MASK; 2888 # try lzf for large packets
2889 $pkt = "lzf " . Compress::LZF::compress $pkt
2890 if 1024 <= length $pkt and $self->{can_lzf};
2703 2891
2704 utf8::encode $msg; 2892 # split very large packets
2705 2893 if (8192 < length $pkt and $self->{can_lzf}) {
2706 if (0 && $msg =~ /\[/) { 2894 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2707 # COMMAND/INFO 2895 $pkt = "frag";
2708 $self->send_packet ("drawextinfo $color 10 8 $msg")
2709 } else {
2710 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2711 $self->send_packet ("drawinfo $color $msg")
2712 }
2713 }
2714 } 2896 }
2897
2898 $self->send_packet ($pkt);
2715} 2899}
2716 2900
2717=item $client->ext_msg ($type, @msg) 2901=item $client->ext_msg ($type, @msg)
2718 2902
2719Sends an ext event to the client. 2903Sends an ext event to the client.
2892=pod 3076=pod
2893 3077
2894The following functions and methods are available within a safe environment: 3078The following functions and methods are available within a safe environment:
2895 3079
2896 cf::object 3080 cf::object
2897 contr pay_amount pay_player map x y force_find force_add 3081 contr pay_amount pay_player map x y force_find force_add destroy
2898 insert remove name archname title slaying race decrease_ob_nr 3082 insert remove name archname title slaying race decrease split
3083 value
2899 3084
2900 cf::object::player 3085 cf::object::player
2901 player 3086 player
2902 3087
2903 cf::player 3088 cf::player
2908 3093
2909=cut 3094=cut
2910 3095
2911for ( 3096for (
2912 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3097 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2913 insert remove inv name archname title slaying race 3098 insert remove inv nrof name archname title slaying race
2914 decrease_ob_nr)], 3099 decrease split destroy change_exp value msg lore send_msg)],
2915 ["cf::object::player" => qw(player)], 3100 ["cf::object::player" => qw(player)],
2916 ["cf::player" => qw(peaceful)], 3101 ["cf::player" => qw(peaceful send_msg)],
2917 ["cf::map" => qw(trigger)], 3102 ["cf::map" => qw(trigger)],
2918) { 3103) {
2919 no strict 'refs'; 3104 no strict 'refs';
2920 my ($pkg, @funs) = @$_; 3105 my ($pkg, @funs) = @$_;
2921 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3106 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2938 my ($code, %vars) = @_; 3123 my ($code, %vars) = @_;
2939 3124
2940 my $qcode = $code; 3125 my $qcode = $code;
2941 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3126 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2942 $qcode =~ s/\n/\\n/g; 3127 $qcode =~ s/\n/\\n/g;
3128
3129 %vars = (_dummy => 0) unless %vars;
2943 3130
2944 local $_; 3131 local $_;
2945 local @safe::cf::_safe_eval_args = values %vars; 3132 local @safe::cf::_safe_eval_args = values %vars;
2946 3133
2947 my $eval = 3134 my $eval =
3024 { 3211 {
3025 my $faces = $facedata->{faceinfo}; 3212 my $faces = $facedata->{faceinfo};
3026 3213
3027 while (my ($face, $info) = each %$faces) { 3214 while (my ($face, $info) = each %$faces) {
3028 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3215 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3216
3029 cf::face::set_visibility $idx, $info->{visibility}; 3217 cf::face::set_visibility $idx, $info->{visibility};
3030 cf::face::set_magicmap $idx, $info->{magicmap}; 3218 cf::face::set_magicmap $idx, $info->{magicmap};
3031 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3219 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3032 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3220 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3033 3221
3034 cf::cede_to_tick; 3222 cf::cede_to_tick;
3035 } 3223 }
3036 3224
3037 while (my ($face, $info) = each %$faces) { 3225 while (my ($face, $info) = each %$faces) {
3038 next unless $info->{smooth}; 3226 next unless $info->{smooth};
3227
3039 my $idx = cf::face::find $face 3228 my $idx = cf::face::find $face
3040 or next; 3229 or next;
3230
3041 if (my $smooth = cf::face::find $info->{smooth}) { 3231 if (my $smooth = cf::face::find $info->{smooth}) {
3042 cf::face::set_smooth $idx, $smooth; 3232 cf::face::set_smooth $idx, $smooth;
3043 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3233 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3044 } else { 3234 } else {
3045 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3235 warn "smooth face '$info->{smooth}' not found for face '$face'";
3063 { 3253 {
3064 # TODO: for gcfclient pleasure, we should give resources 3254 # TODO: for gcfclient pleasure, we should give resources
3065 # that gcfclient doesn't grok a >10000 face index. 3255 # that gcfclient doesn't grok a >10000 face index.
3066 my $res = $facedata->{resource}; 3256 my $res = $facedata->{resource};
3067 3257
3068 my $soundconf = delete $res->{"res/sound.conf"};
3069
3070 while (my ($name, $info) = each %$res) { 3258 while (my ($name, $info) = each %$res) {
3259 if (defined $info->{type}) {
3071 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3260 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3072 my $data; 3261 my $data;
3073 3262
3074 if ($info->{type} & 1) { 3263 if ($info->{type} & 1) {
3075 # prepend meta info 3264 # prepend meta info
3076 3265
3077 my $meta = $enc->encode ({ 3266 my $meta = $enc->encode ({
3078 name => $name, 3267 name => $name,
3079 %{ $info->{meta} || {} }, 3268 %{ $info->{meta} || {} },
3080 }); 3269 });
3081 3270
3082 $data = pack "(w/a*)*", $meta, $info->{data}; 3271 $data = pack "(w/a*)*", $meta, $info->{data};
3272 } else {
3273 $data = $info->{data};
3274 }
3275
3276 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3277 cf::face::set_type $idx, $info->{type};
3083 } else { 3278 } else {
3084 $data = $info->{data}; 3279 $RESOURCE{$name} = $info;
3085 } 3280 }
3086 3281
3087 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3088 cf::face::set_type $idx, $info->{type};
3089
3090 cf::cede_to_tick; 3282 cf::cede_to_tick;
3091 } 3283 }
3092
3093 if ($soundconf) {
3094 $soundconf = $enc->decode (delete $soundconf->{data});
3095
3096 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3097 my $sound = $soundconf->{compat}[$_]
3098 or next;
3099
3100 my $face = cf::face::find "sound/$sound->[1]";
3101 cf::sound::set $sound->[0] => $face;
3102 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3103 }
3104
3105 while (my ($k, $v) = each %{$soundconf->{event}}) {
3106 my $face = cf::face::find "sound/$v";
3107 cf::sound::set $k => $face;
3108 }
3109 }
3110 } 3284 }
3285
3286 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3111 3287
3112 1 3288 1
3113} 3289}
3290
3291cf::global->attach (on_resource_update => sub {
3292 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3293 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3294
3295 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3296 my $sound = $soundconf->{compat}[$_]
3297 or next;
3298
3299 my $face = cf::face::find "sound/$sound->[1]";
3300 cf::sound::set $sound->[0] => $face;
3301 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3302 }
3303
3304 while (my ($k, $v) = each %{$soundconf->{event}}) {
3305 my $face = cf::face::find "sound/$v";
3306 cf::sound::set $k => $face;
3307 }
3308 }
3309});
3114 3310
3115register_exticmd fx_want => sub { 3311register_exticmd fx_want => sub {
3116 my ($ns, $want) = @_; 3312 my ($ns, $want) = @_;
3117 3313
3118 while (my ($k, $v) = each %$want) { 3314 while (my ($k, $v) = each %$want) {
3119 $ns->fx_want ($k, $v); 3315 $ns->fx_want ($k, $v);
3120 } 3316 }
3121}; 3317};
3318
3319sub load_resource_file($) {
3320 my $guard = lock_acquire "load_resource_file";
3321
3322 my $status = load_resource_file_ $_[0];
3323 get_slot 0.1, 100;
3324 cf::arch::commit_load;
3325
3326 $status
3327}
3122 3328
3123sub reload_regions { 3329sub reload_regions {
3124 # HACK to clear player env face cache, we need some signal framework 3330 # HACK to clear player env face cache, we need some signal framework
3125 # for this (global event?) 3331 # for this (global event?)
3126 %ext::player_env::MUSIC_FACE_CACHE = (); 3332 %ext::player_env::MUSIC_FACE_CACHE = ();
3140} 3346}
3141 3347
3142sub reload_archetypes { 3348sub reload_archetypes {
3143 load_resource_file "$DATADIR/archetypes" 3349 load_resource_file "$DATADIR/archetypes"
3144 or die "unable to load archetypes\n"; 3350 or die "unable to load archetypes\n";
3145 #d# NEED to laod twice to resolve forward references
3146 # this really needs to be done in an extra post-pass
3147 # (which needs to be synchronous, so solve it differently)
3148 load_resource_file "$DATADIR/archetypes"
3149 or die "unable to load archetypes\n";
3150} 3351}
3151 3352
3152sub reload_treasures { 3353sub reload_treasures {
3153 load_resource_file "$DATADIR/treasures" 3354 load_resource_file "$DATADIR/treasures"
3154 or die "unable to load treasurelists\n"; 3355 or die "unable to load treasurelists\n";
3155} 3356}
3156 3357
3157sub reload_resources { 3358sub reload_resources {
3158 warn "reloading resource files...\n"; 3359 warn "reloading resource files...\n";
3159 3360
3361 reload_facedata;
3362 reload_archetypes;
3160 reload_regions; 3363 reload_regions;
3161 reload_facedata;
3162 #reload_archetypes;#d#
3163 reload_archetypes;
3164 reload_treasures; 3364 reload_treasures;
3165 3365
3166 warn "finished reloading resource files\n"; 3366 warn "finished reloading resource files\n";
3167}
3168
3169sub init {
3170 reload_resources;
3171} 3367}
3172 3368
3173sub reload_config { 3369sub reload_config {
3174 open my $fh, "<:utf8", "$CONFDIR/config" 3370 open my $fh, "<:utf8", "$CONFDIR/config"
3175 or return; 3371 or return;
3176 3372
3177 local $/; 3373 local $/;
3178 *CFG = YAML::Syck::Load <$fh>; 3374 *CFG = YAML::Load <$fh>;
3179 3375
3180 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3376 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3181 3377
3182 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3378 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3183 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3379 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3189 }; 3385 };
3190 warn $@ if $@; 3386 warn $@ if $@;
3191 } 3387 }
3192} 3388}
3193 3389
3390sub pidfile() {
3391 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3392 or die "$PIDFILE: $!";
3393 flock $fh, &Fcntl::LOCK_EX
3394 or die "$PIDFILE: flock: $!";
3395 $fh
3396}
3397
3398# make sure only one server instance is running at any one time
3399sub atomic {
3400 my $fh = pidfile;
3401
3402 my $pid = <$fh>;
3403 kill 9, $pid if $pid > 0;
3404
3405 seek $fh, 0, 0;
3406 print $fh $$;
3407}
3408
3409sub main_loop {
3410 warn "EV::loop starting\n";
3411 if (1) {
3412 EV::loop;
3413 }
3414 warn "EV::loop returned\n";
3415 goto &main_loop unless $REALLY_UNLOOP;
3416}
3417
3194sub main { 3418sub main {
3419 cf::init_globals; # initialise logging
3420
3421 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3422 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3423 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3424 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3425
3426 cf::init_experience;
3427 cf::init_anim;
3428 cf::init_attackmess;
3429 cf::init_dynamic;
3430
3431 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3432
3195 # we must not ever block the main coroutine 3433 # we must not ever block the main coroutine
3196 local $Coro::idle = sub { 3434 local $Coro::idle = sub {
3197 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3435 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3198 (async { 3436 (async {
3199 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3437 $Coro::current->{desc} = "IDLE BUG HANDLER";
3200 Event::one_event; 3438 EV::loop EV::LOOP_ONESHOT;
3201 })->prio (Coro::PRIO_MAX); 3439 })->prio (Coro::PRIO_MAX);
3202 }; 3440 };
3203 3441
3442 evthread_start IO::AIO::poll_fileno;
3443
3444 cf::sync_job {
3445 reload_resources;
3204 reload_config; 3446 reload_config;
3205 db_init; 3447 db_init;
3448
3449 cf::load_settings;
3450 cf::load_materials;
3451 cf::init_uuid;
3452 cf::init_signals;
3453 cf::init_commands;
3454 cf::init_skills;
3455
3456 cf::init_beforeplay;
3457
3458 atomic;
3459
3206 load_extensions; 3460 load_extensions;
3207 3461
3208 $TICK_WATCHER->start; 3462 utime time, time, $RUNTIMEFILE;
3209 Event::loop; 3463
3464 # no (long-running) fork's whatsoever before this point(!)
3465 use POSIX ();
3466 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3467
3468 (pop @POST_INIT)->(0) while @POST_INIT;
3469 };
3470
3471 main_loop;
3210} 3472}
3211 3473
3212############################################################################# 3474#############################################################################
3213# initialisation and cleanup 3475# initialisation and cleanup
3214 3476
3215# install some emergency cleanup handlers 3477# install some emergency cleanup handlers
3216BEGIN { 3478BEGIN {
3479 our %SIGWATCHER = ();
3217 for my $signal (qw(INT HUP TERM)) { 3480 for my $signal (qw(INT HUP TERM)) {
3218 Event->signal ( 3481 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3219 reentrant => 0,
3220 data => WF_AUTOCANCEL,
3221 signal => $signal,
3222 prio => 0,
3223 cb => sub {
3224 cf::cleanup "SIG$signal"; 3482 cf::cleanup "SIG$signal";
3225 },
3226 ); 3483 };
3227 } 3484 }
3228} 3485}
3229 3486
3230sub write_runtime { 3487sub write_runtime_sync {
3231 my $runtime = "$LOCALDIR/runtime";
3232
3233 # first touch the runtime file to show we are still running: 3488 # first touch the runtime file to show we are still running:
3234 # the fsync below can take a very very long time. 3489 # the fsync below can take a very very long time.
3235 3490
3236 IO::AIO::aio_utime $runtime, undef, undef; 3491 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3237 3492
3238 my $guard = cf::lock_acquire "write_runtime"; 3493 my $guard = cf::lock_acquire "write_runtime";
3239 3494
3240 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3495 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3241 or return; 3496 or return;
3242 3497
3243 my $value = $cf::RUNTIME + 90 + 10; 3498 my $value = $cf::RUNTIME + 90 + 10;
3244 # 10 is the runtime save interval, for a monotonic clock 3499 # 10 is the runtime save interval, for a monotonic clock
3245 # 60 allows for the watchdog to kill the server. 3500 # 60 allows for the watchdog to kill the server.
3255 aio_utime $fh, undef, undef; 3510 aio_utime $fh, undef, undef;
3256 3511
3257 close $fh 3512 close $fh
3258 or return; 3513 or return;
3259 3514
3260 aio_rename "$runtime~", $runtime 3515 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3261 and return; 3516 and return;
3262 3517
3263 warn "runtime file written.\n"; 3518 warn "runtime file written.\n";
3264 3519
3265 1 3520 1
3521}
3522
3523our $uuid_lock;
3524our $uuid_skip;
3525
3526sub write_uuid_sync($) {
3527 $uuid_skip ||= $_[0];
3528
3529 return if $uuid_lock;
3530 local $uuid_lock = 1;
3531
3532 my $uuid = "$LOCALDIR/uuid";
3533
3534 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3535 or return;
3536
3537 my $value = uuid_seq uuid_cur;
3538
3539 unless ($value) {
3540 warn "cowardly refusing to write zero uuid value!\n";
3541 return;
3542 }
3543
3544 my $value = uuid_str $value + $uuid_skip;
3545 $uuid_skip = 0;
3546
3547 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3548 and return;
3549
3550 # always fsync - this file is important
3551 aio_fsync $fh
3552 and return;
3553
3554 close $fh
3555 or return;
3556
3557 aio_rename "$uuid~", $uuid
3558 and return;
3559
3560 warn "uuid file written ($value).\n";
3561
3562 1
3563
3564}
3565
3566sub write_uuid($$) {
3567 my ($skip, $sync) = @_;
3568
3569 $sync ? write_uuid_sync $skip
3570 : async { write_uuid_sync $skip };
3266} 3571}
3267 3572
3268sub emergency_save() { 3573sub emergency_save() {
3269 my $freeze_guard = cf::freeze_mainloop; 3574 my $freeze_guard = cf::freeze_mainloop;
3270 3575
3271 warn "enter emergency perl save\n"; 3576 warn "emergency_perl_save: enter\n";
3272 3577
3273 cf::sync_job { 3578 cf::sync_job {
3579 # this is a trade-off: we want to be very quick here, so
3580 # save all maps without fsync, and later call a global sync
3581 # (which in turn might be very very slow)
3582 local $USE_FSYNC = 0;
3583
3274 # use a peculiar iteration method to avoid tripping on perl 3584 # use a peculiar iteration method to avoid tripping on perl
3275 # refcount bugs in for. also avoids problems with players 3585 # refcount bugs in for. also avoids problems with players
3276 # and maps saved/destroyed asynchronously. 3586 # and maps saved/destroyed asynchronously.
3277 warn "begin emergency player save\n"; 3587 warn "emergency_perl_save: begin player save\n";
3278 for my $login (keys %cf::PLAYER) { 3588 for my $login (keys %cf::PLAYER) {
3279 my $pl = $cf::PLAYER{$login} or next; 3589 my $pl = $cf::PLAYER{$login} or next;
3280 $pl->valid or next; 3590 $pl->valid or next;
3591 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3281 $pl->save; 3592 $pl->save;
3282 } 3593 }
3283 warn "end emergency player save\n"; 3594 warn "emergency_perl_save: end player save\n";
3284 3595
3285 warn "begin emergency map save\n"; 3596 warn "emergency_perl_save: begin map save\n";
3286 for my $path (keys %cf::MAP) { 3597 for my $path (keys %cf::MAP) {
3287 my $map = $cf::MAP{$path} or next; 3598 my $map = $cf::MAP{$path} or next;
3288 $map->valid or next; 3599 $map->valid or next;
3289 $map->save; 3600 $map->save;
3290 } 3601 }
3291 warn "end emergency map save\n"; 3602 warn "emergency_perl_save: end map save\n";
3292 3603
3293 warn "begin emergency database checkpoint\n"; 3604 warn "emergency_perl_save: begin database checkpoint\n";
3294 BDB::db_env_txn_checkpoint $DB_ENV; 3605 BDB::db_env_txn_checkpoint $DB_ENV;
3295 warn "end emergency database checkpoint\n"; 3606 warn "emergency_perl_save: end database checkpoint\n";
3607
3608 warn "emergency_perl_save: begin write uuid\n";
3609 write_uuid_sync 1;
3610 warn "emergency_perl_save: end write uuid\n";
3296 }; 3611 };
3297 3612
3613 warn "emergency_perl_save: starting sync()\n";
3614 IO::AIO::aio_sync sub {
3615 warn "emergency_perl_save: finished sync()\n";
3616 };
3617
3298 warn "leave emergency perl save\n"; 3618 warn "emergency_perl_save: leave\n";
3299} 3619}
3300 3620
3301sub post_cleanup { 3621sub post_cleanup {
3302 my ($make_core) = @_; 3622 my ($make_core) = @_;
3303 3623
3304 warn Carp::longmess "post_cleanup backtrace" 3624 warn Carp::longmess "post_cleanup backtrace"
3305 if $make_core; 3625 if $make_core;
3626
3627 my $fh = pidfile;
3628 unlink $PIDFILE if <$fh> == $$;
3629}
3630
3631# a safer delete_package, copied from Symbol
3632sub clear_package($) {
3633 my $pkg = shift;
3634
3635 # expand to full symbol table name if needed
3636 unless ($pkg =~ /^main::.*::$/) {
3637 $pkg = "main$pkg" if $pkg =~ /^::/;
3638 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3639 $pkg .= '::' unless $pkg =~ /::$/;
3640 }
3641
3642 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3643 my $stem_symtab = *{$stem}{HASH};
3644
3645 defined $stem_symtab and exists $stem_symtab->{$leaf}
3646 or return;
3647
3648 # clear all symbols
3649 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3650 for my $name (keys %$leaf_symtab) {
3651 _gv_clear *{"$pkg$name"};
3652# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3653 }
3654 warn "cleared package $pkg\n";#d#
3306} 3655}
3307 3656
3308sub do_reload_perl() { 3657sub do_reload_perl() {
3309 # can/must only be called in main 3658 # can/must only be called in main
3310 if ($Coro::current != $Coro::main) { 3659 if ($Coro::current != $Coro::main) {
3311 warn "can only reload from main coroutine"; 3660 warn "can only reload from main coroutine";
3312 return; 3661 return;
3313 } 3662 }
3314 3663
3664 return if $RELOAD++;
3665
3666 my $t1 = EV::time;
3667
3668 while ($RELOAD) {
3315 warn "reloading..."; 3669 warn "reloading...";
3316 3670
3317 warn "entering sync_job"; 3671 warn "entering sync_job";
3318 3672
3319 cf::sync_job { 3673 cf::sync_job {
3320 cf::write_runtime; # external watchdog should not bark 3674 cf::write_runtime_sync; # external watchdog should not bark
3321 cf::emergency_save; 3675 cf::emergency_save;
3322 cf::write_runtime; # external watchdog should not bark 3676 cf::write_runtime_sync; # external watchdog should not bark
3323 3677
3324 warn "syncing database to disk"; 3678 warn "syncing database to disk";
3325 BDB::db_env_txn_checkpoint $DB_ENV; 3679 BDB::db_env_txn_checkpoint $DB_ENV;
3326 3680
3327 # if anything goes wrong in here, we should simply crash as we already saved 3681 # if anything goes wrong in here, we should simply crash as we already saved
3328 3682
3329 warn "cancelling all WF_AUTOCANCEL watchers";
3330 for (Event::all_watchers) {
3331 $_->cancel if $_->data & WF_AUTOCANCEL;
3332 }
3333
3334 warn "flushing outstanding aio requests"; 3683 warn "flushing outstanding aio requests";
3335 for (;;) {
3336 BDB::flush;
3337 IO::AIO::flush;
3338 Coro::cede;
3339 last unless IO::AIO::nreqs || BDB::nreqs; 3684 while (IO::AIO::nreqs || BDB::nreqs) {
3340 warn "iterate..."; 3685 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3341 }
3342
3343 ++$RELOAD;
3344
3345 warn "cancelling all extension coros";
3346 $_->cancel for values %EXT_CORO;
3347 %EXT_CORO = ();
3348
3349 warn "removing commands";
3350 %COMMAND = ();
3351
3352 warn "removing ext/exti commands";
3353 %EXTCMD = ();
3354 %EXTICMD = ();
3355
3356 warn "unloading/nuking all extensions";
3357 for my $pkg (@EXTS) {
3358 warn "... unloading $pkg";
3359
3360 if (my $cb = $pkg->can ("unload")) {
3361 eval {
3362 $cb->($pkg);
3363 1
3364 } or warn "$pkg unloaded, but with errors: $@";
3365 } 3686 }
3366 3687
3367 warn "... nuking $pkg"; 3688 warn "cancelling all extension coros";
3368 Symbol::delete_package $pkg; 3689 $_->cancel for values %EXT_CORO;
3369 } 3690 %EXT_CORO = ();
3370 3691
3371 warn "unloading all perl modules loaded from $LIBDIR"; 3692 warn "removing commands";
3372 while (my ($k, $v) = each %INC) { 3693 %COMMAND = ();
3373 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3374 3694
3695 warn "removing ext/exti commands";
3696 %EXTCMD = ();
3697 %EXTICMD = ();
3698
3699 warn "unloading/nuking all extensions";
3700 for my $pkg (@EXTS) {
3375 warn "... unloading $k"; 3701 warn "... unloading $pkg";
3376 delete $INC{$k};
3377 3702
3378 $k =~ s/\.pm$//;
3379 $k =~ s/\//::/g;
3380
3381 if (my $cb = $k->can ("unload_module")) { 3703 if (my $cb = $pkg->can ("unload")) {
3704 eval {
3382 $cb->(); 3705 $cb->($pkg);
3706 1
3707 } or warn "$pkg unloaded, but with errors: $@";
3708 }
3709
3710 warn "... clearing $pkg";
3711 clear_package $pkg;
3383 } 3712 }
3384 3713
3385 Symbol::delete_package $k; 3714 warn "unloading all perl modules loaded from $LIBDIR";
3715 while (my ($k, $v) = each %INC) {
3716 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3717
3718 warn "... unloading $k";
3719 delete $INC{$k};
3720
3721 $k =~ s/\.pm$//;
3722 $k =~ s/\//::/g;
3723
3724 if (my $cb = $k->can ("unload_module")) {
3725 $cb->();
3726 }
3727
3728 clear_package $k;
3386 } 3729 }
3387 3730
3388 warn "getting rid of safe::, as good as possible"; 3731 warn "getting rid of safe::, as good as possible";
3389 Symbol::delete_package "safe::$_" 3732 clear_package "safe::$_"
3390 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3733 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3391 3734
3392 warn "unloading cf.pm \"a bit\""; 3735 warn "unloading cf.pm \"a bit\"";
3393 delete $INC{"cf.pm"}; 3736 delete $INC{"cf.pm"};
3394 delete $INC{"cf/pod.pm"}; 3737 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3395 3738
3396 # don't, removes xs symbols, too, 3739 # don't, removes xs symbols, too,
3397 # and global variables created in xs 3740 # and global variables created in xs
3398 #Symbol::delete_package __PACKAGE__; 3741 #clear_package __PACKAGE__;
3399 3742
3400 warn "unload completed, starting to reload now"; 3743 warn "unload completed, starting to reload now";
3401 3744
3402 warn "reloading cf.pm"; 3745 warn "reloading cf.pm";
3403 require cf; 3746 require cf;
3404 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3747 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3405 3748
3406 warn "loading config and database again"; 3749 warn "loading config and database again";
3407 cf::reload_config; 3750 cf::reload_config;
3408 3751
3409 warn "loading extensions"; 3752 warn "loading extensions";
3410 cf::load_extensions; 3753 cf::load_extensions;
3411 3754
3755 if ($REATTACH_ON_RELOAD) {
3412 warn "reattaching attachments to objects/players"; 3756 warn "reattaching attachments to objects/players";
3413 _global_reattach; # objects, sockets 3757 _global_reattach; # objects, sockets
3414 warn "reattaching attachments to maps"; 3758 warn "reattaching attachments to maps";
3415 reattach $_ for values %MAP; 3759 reattach $_ for values %MAP;
3416 warn "reattaching attachments to players"; 3760 warn "reattaching attachments to players";
3417 reattach $_ for values %PLAYER; 3761 reattach $_ for values %PLAYER;
3762 }
3418 3763
3764 warn "running post_init jobs";
3765 (pop @POST_INIT)->(1) while @POST_INIT;
3766
3419 warn "leaving sync_job"; 3767 warn "leaving sync_job";
3420 3768
3421 1 3769 1
3422 } or do { 3770 } or do {
3423 warn $@; 3771 warn $@;
3424 warn "error while reloading, exiting."; 3772 cf::cleanup "error while reloading, exiting.";
3425 exit 1;
3426 }; 3773 };
3427 3774
3428 warn "reloaded"; 3775 warn "reloaded";
3776 --$RELOAD;
3777 }
3778
3779 $t1 = EV::time - $t1;
3780 warn "reload completed in ${t1}s\n";
3429}; 3781};
3430 3782
3431our $RELOAD_WATCHER; # used only during reload 3783our $RELOAD_WATCHER; # used only during reload
3432 3784
3433sub reload_perl() { 3785sub reload_perl() {
3434 # doing reload synchronously and two reloads happen back-to-back, 3786 # doing reload synchronously and two reloads happen back-to-back,
3435 # coro crashes during coro_state_free->destroy here. 3787 # coro crashes during coro_state_free->destroy here.
3436 3788
3437 $RELOAD_WATCHER ||= Event->timer ( 3789 $RELOAD_WATCHER ||= cf::async {
3438 reentrant => 0, 3790 Coro::AIO::aio_wait cache_extensions;
3439 after => 0, 3791
3440 data => WF_AUTOCANCEL, 3792 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3441 cb => sub {
3442 do_reload_perl; 3793 do_reload_perl;
3443 undef $RELOAD_WATCHER; 3794 undef $RELOAD_WATCHER;
3444 }, 3795 };
3445 ); 3796 };
3446} 3797}
3447 3798
3448register_command "reload" => sub { 3799register_command "reload" => sub {
3449 my ($who, $arg) = @_; 3800 my ($who, $arg) = @_;
3450 3801
3463 3814
3464our @WAIT_FOR_TICK; 3815our @WAIT_FOR_TICK;
3465our @WAIT_FOR_TICK_BEGIN; 3816our @WAIT_FOR_TICK_BEGIN;
3466 3817
3467sub wait_for_tick { 3818sub wait_for_tick {
3468 return unless $TICK_WATCHER->is_active;
3469 return if $Coro::current == $Coro::main; 3819 return if tick_inhibit || $Coro::current == $Coro::main;
3470 3820
3471 my $signal = new Coro::Signal; 3821 my $signal = new Coro::Signal;
3472 push @WAIT_FOR_TICK, $signal; 3822 push @WAIT_FOR_TICK, $signal;
3473 $signal->wait; 3823 $signal->wait;
3474} 3824}
3475 3825
3476sub wait_for_tick_begin { 3826sub wait_for_tick_begin {
3477 return unless $TICK_WATCHER->is_active;
3478 return if $Coro::current == $Coro::main; 3827 return if tick_inhibit || $Coro::current == $Coro::main;
3479 3828
3480 my $signal = new Coro::Signal; 3829 my $signal = new Coro::Signal;
3481 push @WAIT_FOR_TICK_BEGIN, $signal; 3830 push @WAIT_FOR_TICK_BEGIN, $signal;
3482 $signal->wait; 3831 $signal->wait;
3483} 3832}
3484 3833
3485$TICK_WATCHER = Event->timer ( 3834sub tick {
3486 reentrant => 0,
3487 parked => 1,
3488 prio => 0,
3489 at => $NEXT_TICK || $TICK,
3490 data => WF_AUTOCANCEL,
3491 cb => sub {
3492 if ($Coro::current != $Coro::main) { 3835 if ($Coro::current != $Coro::main) {
3493 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3836 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3494 unless ++$bug_warning > 10; 3837 unless ++$bug_warning > 10;
3495 return; 3838 return;
3496 } 3839 }
3497 3840
3498 $NOW = $tick_start = Event::time;
3499
3500 cf::server_tick; # one server iteration 3841 cf::server_tick; # one server iteration
3501 3842
3502 $RUNTIME += $TICK;
3503 $NEXT_TICK += $TICK;
3504
3505 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3843 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3506 $NEXT_RUNTIME_WRITE = $NOW + 10; 3844 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3507 Coro::async_pool { 3845 Coro::async_pool {
3508 $Coro::current->{desc} = "runtime saver"; 3846 $Coro::current->{desc} = "runtime saver";
3509 write_runtime 3847 write_runtime_sync
3510 or warn "ERROR: unable to write runtime file: $!"; 3848 or warn "ERROR: unable to write runtime file: $!";
3511 };
3512 } 3849 };
3850 }
3513 3851
3514 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3852 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3515 $sig->send; 3853 $sig->send;
3516 } 3854 }
3517 while (my $sig = shift @WAIT_FOR_TICK) { 3855 while (my $sig = shift @WAIT_FOR_TICK) {
3518 $sig->send; 3856 $sig->send;
3519 } 3857 }
3520 3858
3521 $NOW = Event::time; 3859 $LOAD = ($NOW - $TICK_START) / $TICK;
3522
3523 # if we are delayed by four ticks or more, skip them all
3524 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3525
3526 $TICK_WATCHER->at ($NEXT_TICK);
3527 $TICK_WATCHER->start;
3528
3529 $LOAD = ($NOW - $tick_start) / $TICK;
3530 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3860 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3531 3861
3532 _post_tick; 3862 if (0) {
3863 if ($NEXT_TICK) {
3864 my $jitter = $TICK_START - $NEXT_TICK;
3865 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3866 warn "jitter $JITTER\n";#d#
3867 }
3533 }, 3868 }
3534); 3869}
3535 3870
3536{ 3871{
3872 # configure BDB
3873
3537 BDB::min_parallel 8; 3874 BDB::min_parallel 8;
3538 BDB::max_poll_time $TICK * 0.1; 3875 BDB::max_poll_reqs $TICK * 0.1;
3539 $BDB_POLL_WATCHER = Event->io ( 3876 $AnyEvent::BDB::WATCHER->priority (1);
3540 reentrant => 0,
3541 fd => BDB::poll_fileno,
3542 poll => 'r',
3543 prio => 0,
3544 data => WF_AUTOCANCEL,
3545 cb => \&BDB::poll_cb,
3546 );
3547
3548 BDB::set_sync_prepare {
3549 my $status;
3550 my $current = $Coro::current;
3551 (
3552 sub {
3553 $status = $!;
3554 $current->ready; undef $current;
3555 },
3556 sub {
3557 Coro::schedule while defined $current;
3558 $! = $status;
3559 },
3560 )
3561 };
3562 3877
3563 unless ($DB_ENV) { 3878 unless ($DB_ENV) {
3564 $DB_ENV = BDB::db_env_create; 3879 $DB_ENV = BDB::db_env_create;
3565 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3880 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3566 | BDB::LOG_AUTOREMOVE, 1); 3881 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3882 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3567 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3883 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3568 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3884 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3569 3885
3570 cf::sync_job { 3886 cf::sync_job {
3571 eval { 3887 eval {
3581 3897
3582 cf::cleanup "db_env_open(db): $@" if $@; 3898 cf::cleanup "db_env_open(db): $@" if $@;
3583 }; 3899 };
3584 } 3900 }
3585 3901
3586 $BDB_DEADLOCK_WATCHER = Event->timer ( 3902 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3587 after => 3,
3588 interval => 1,
3589 hard => 1,
3590 prio => 0,
3591 data => WF_AUTOCANCEL,
3592 cb => sub {
3593 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3903 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3594 },
3595 ); 3904 };
3596 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3905 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3597 after => 11,
3598 interval => 60,
3599 hard => 1,
3600 prio => 0,
3601 data => WF_AUTOCANCEL,
3602 cb => sub {
3603 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3906 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3604 },
3605 ); 3907 };
3606 $BDB_TRICKLE_WATCHER = Event->timer ( 3908 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3607 after => 5,
3608 interval => 10,
3609 hard => 1,
3610 prio => 0,
3611 data => WF_AUTOCANCEL,
3612 cb => sub {
3613 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3909 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3614 },
3615 ); 3910 };
3616} 3911}
3617 3912
3618{ 3913{
3914 # configure IO::AIO
3915
3619 IO::AIO::min_parallel 8; 3916 IO::AIO::min_parallel 8;
3620
3621 undef $Coro::AIO::WATCHER;
3622 IO::AIO::max_poll_time $TICK * 0.1; 3917 IO::AIO::max_poll_time $TICK * 0.1;
3623 $AIO_POLL_WATCHER = Event->io ( 3918 undef $AnyEvent::AIO::WATCHER;
3624 reentrant => 0,
3625 data => WF_AUTOCANCEL,
3626 fd => IO::AIO::poll_fileno,
3627 poll => 'r',
3628 prio => 0,
3629 cb => \&IO::AIO::poll_cb,
3630 );
3631} 3919}
3632 3920
3633my $_log_backtrace; 3921my $_log_backtrace;
3634 3922
3635sub _log_backtrace { 3923sub _log_backtrace {
3638 $msg =~ s/\n//; 3926 $msg =~ s/\n//;
3639 3927
3640 # limit the # of concurrent backtraces 3928 # limit the # of concurrent backtraces
3641 if ($_log_backtrace < 2) { 3929 if ($_log_backtrace < 2) {
3642 ++$_log_backtrace; 3930 ++$_log_backtrace;
3931 my $perl_bt = Carp::longmess $msg;
3643 async { 3932 async {
3644 $Coro::current->{desc} = "abt $msg"; 3933 $Coro::current->{desc} = "abt $msg";
3645 3934
3646 my @bt = fork_call { 3935 my @bt = fork_call {
3647 @addr = map { sprintf "%x", $_ } @addr; 3936 @addr = map { sprintf "%x", $_ } @addr;
3658 } 3947 }
3659 3948
3660 @funcs 3949 @funcs
3661 }; 3950 };
3662 3951
3663 LOG llevInfo, "[ABT] $msg\n"; 3952 LOG llevInfo, "[ABT] $perl_bt\n";
3953 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3664 LOG llevInfo, "[ABT] $_\n" for @bt; 3954 LOG llevInfo, "[ABT] $_\n" for @bt;
3665 --$_log_backtrace; 3955 --$_log_backtrace;
3666 }; 3956 };
3667 } else { 3957 } else {
3668 LOG llevInfo, "[ABT] $msg\n"; 3958 LOG llevInfo, "[ABT] $msg\n";
3669 LOG llevInfo, "[ABT] [suppressed]\n"; 3959 LOG llevInfo, "[ABT] [suppressed]\n";
3670 } 3960 }
3671} 3961}
3672 3962
3673# load additional modules 3963# load additional modules
3674use cf::pod; 3964require "cf/$_.pm" for @EXTRA_MODULES;
3675 3965
3676END { cf::emergency_save } 3966END { cf::emergency_save }
3677 3967
36781 39681
3679 3969

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