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Revision 1.411 by root, Fri Feb 1 15:54:07 2008 UTC vs.
Revision 1.475 by root, Tue Jul 21 06:17:00 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
37use Guard ();
15use Coro 4.32 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
18use Coro::EV; 41use Coro::EV;
42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
23use Coro::BDB; 49use Coro::BDB 1.6;
24use Coro::Storable; 50use Coro::Storable;
25use Coro::Util (); 51use Coro::Util ();
26 52
27use JSON::XS 2.01 (); 53use JSON::XS 2.01 ();
28use BDB (); 54use BDB ();
29use Data::Dumper; 55use Data::Dumper;
30use Digest::MD5; 56use Digest::MD5;
31use Fcntl; 57use Fcntl;
32use YAML (); 58use YAML ();
33use IO::AIO 2.51 (); 59use IO::AIO ();
34use Time::HiRes; 60use Time::HiRes;
35use Compress::LZF; 61use Compress::LZF;
36use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
37 65
38# configure various modules to our taste 66# configure various modules to our taste
39# 67#
40$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43 76
44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 77# strictly for debugging
78$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45 79
46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 80sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
47 81
48our %COMMAND = (); 82our %COMMAND = ();
49our %COMMAND_TIME = (); 83our %COMMAND_TIME = ();
52our %EXTCMD = (); 86our %EXTCMD = ();
53our %EXTICMD = (); 87our %EXTICMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions 88our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps 89our %EXT_MAP = (); # pluggable maps
56 90
57our $RELOAD; # number of reloads so far 91our $RELOAD; # number of reloads so far, non-zero while in reload
58our @EVENT; 92our @EVENT;
59 93
60our $CONFDIR = confdir; 94our $CONFDIR = confdir;
61our $DATADIR = datadir; 95our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext"; 96our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod"; 97our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir; 98our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir; 99our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir; 100our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 101our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir; 102our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random"; 103our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db"; 104our $BDBDIR = "$LOCALDIR/db";
105our $PIDFILE = "$LOCALDIR/pid";
106our $RUNTIMEFILE = "$LOCALDIR/runtime";
107
71our %RESOURCE; 108our %RESOURCE;
72 109
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 110our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 111our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
77our $NEXT_TICK; 112our $NEXT_TICK;
78our $USE_FSYNC = 1; # use fsync to write maps - default off 113our $USE_FSYNC = 1; # use fsync to write maps - default on
79 114
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER; 115our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER; 116our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER; 117our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 118our $DB_ENV;
85 119
120our @EXTRA_MODULES = qw(pod mapscript);
121
86our %CFG; 122our %CFG;
87 123
88our $UPTIME; $UPTIME ||= time; 124our $UPTIME; $UPTIME ||= time;
89our $RUNTIME; 125our $RUNTIME;
90our $NOW; 126our $NOW;
96# used to convert map paths into valid unix filenames by replacing / by ∕ 132# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 133our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 134
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 135our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 136our $LOADAVG; # same thing, but with alpha-smoothing
137our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 138our $TICK_START; # for load detecting purposes
139
140our @POST_INIT;
141
142our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
143our $REALLY_UNLOOP; # never set to true, please :)
102 144
103binmode STDOUT; 145binmode STDOUT;
104binmode STDERR; 146binmode STDERR;
105 147
106# read virtual server time, if available 148# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 149unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 150 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 151 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 152 $RUNTIME = <$fh> + 0.;
111} 153}
154
155eval "sub TICK() { $TICK } 1" or die;
112 156
113mkdir $_ 157mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 158 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115 159
116our $EMERGENCY_POSITION; 160our $EMERGENCY_POSITION;
221for my $pkg (qw( 265for my $pkg (qw(
222 cf::global cf::attachable 266 cf::global cf::attachable
223 cf::object cf::object::player 267 cf::object cf::object::player
224 cf::client cf::player 268 cf::client cf::player
225 cf::arch cf::living 269 cf::arch cf::living
270 cf::map cf::mapspace
226 cf::map cf::party cf::region 271 cf::party cf::region
227)) { 272)) {
228 no strict 'refs';
229 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 273 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
230} 274}
231 275
232$EV::DIED = sub { 276$EV::DIED = sub {
233 warn "error in event callback: @_"; 277 warn "error in event callback: @_";
275our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 319our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
276 320
277sub encode_json($) { $json_coder->encode ($_[0]) } 321sub encode_json($) { $json_coder->encode ($_[0]) }
278sub decode_json($) { $json_coder->decode ($_[0]) } 322sub decode_json($) { $json_coder->decode ($_[0]) }
279 323
324=item cf::post_init { BLOCK }
325
326Execute the given codeblock, I<after> all extensions have been (re-)loaded,
327but I<before> the server starts ticking again.
328
329The cdoeblock will have a single boolean argument to indicate whether this
330is a reload or not.
331
332=cut
333
334sub post_init(&) {
335 push @POST_INIT, shift;
336}
337
280=item cf::lock_wait $string 338=item cf::lock_wait $string
281 339
282Wait until the given lock is available. See cf::lock_acquire. 340Wait until the given lock is available. See cf::lock_acquire.
283 341
284=item my $lock = cf::lock_acquire $string 342=item my $lock = cf::lock_acquire $string
285 343
286Wait until the given lock is available and then acquires it and returns 344Wait until the given lock is available and then acquires it and returns
287a Coro::guard object. If the guard object gets destroyed (goes out of scope, 345a L<Guard> object. If the guard object gets destroyed (goes out of scope,
288for example when the coroutine gets canceled), the lock is automatically 346for example when the coroutine gets canceled), the lock is automatically
289returned. 347returned.
290 348
291Locks are *not* recursive, locking from the same coro twice results in a 349Locks are *not* recursive, locking from the same coro twice results in a
292deadlocked coro. 350deadlocked coro.
298 356
299Return true if the lock is currently active, i.e. somebody has locked it. 357Return true if the lock is currently active, i.e. somebody has locked it.
300 358
301=cut 359=cut
302 360
303our %LOCK; 361our $LOCKS = new Coro::SemaphoreSet;
304our %LOCKER;#d#
305 362
306sub lock_wait($) { 363sub lock_wait($) {
307 my ($key) = @_; 364 $LOCKS->wait ($_[0]);
308
309 if ($LOCKER{$key} == $Coro::current) {#d#
310 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
311 return;#d#
312 }#d#
313
314 # wait for lock, if any
315 while ($LOCK{$key}) {
316 push @{ $LOCK{$key} }, $Coro::current;
317 Coro::schedule;
318 }
319} 365}
320 366
321sub lock_acquire($) { 367sub lock_acquire($) {
322 my ($key) = @_; 368 $LOCKS->guard ($_[0])
323
324 # wait, to be sure we are not locked
325 lock_wait $key;
326
327 $LOCK{$key} = [];
328 $LOCKER{$key} = $Coro::current;#d#
329
330 Coro::guard {
331 delete $LOCKER{$key};#d#
332 # wake up all waiters, to be on the safe side
333 $_->ready for @{ delete $LOCK{$key} };
334 }
335} 369}
336 370
337sub lock_active($) { 371sub lock_active($) {
338 my ($key) = @_; 372 $LOCKS->count ($_[0]) < 1
339
340 ! ! $LOCK{$key}
341} 373}
342 374
343sub freeze_mainloop { 375sub freeze_mainloop {
344 return unless $TICK_WATCHER->is_active; 376 tick_inhibit_inc;
345 377
346 my $guard = Coro::guard { 378 &Guard::guard (\&tick_inhibit_dec);
347 $TICK_WATCHER->start;
348 };
349 $TICK_WATCHER->stop;
350 $guard
351} 379}
352 380
353=item cf::periodic $interval, $cb 381=item cf::periodic $interval, $cb
354 382
355Like EV::periodic, but randomly selects a starting point so that the actions 383Like EV::periodic, but randomly selects a starting point so that the actions
410 } 438 }
411 } 439 }
412}; 440};
413 441
414sub get_slot($;$$) { 442sub get_slot($;$$) {
443 return if tick_inhibit || $Coro::current == $Coro::main;
444
415 my ($time, $pri, $name) = @_; 445 my ($time, $pri, $name) = @_;
416 446
417 $time = $TICK * .6 if $time > $TICK * .6; 447 $time = $TICK * .6 if $time > $TICK * .6;
418 my $sig = new Coro::Signal; 448 my $sig = new Coro::Signal;
419 449
456 # this is the main coro, too bad, we have to block 486 # this is the main coro, too bad, we have to block
457 # till the operation succeeds, freezing the server :/ 487 # till the operation succeeds, freezing the server :/
458 488
459 LOG llevError, Carp::longmess "sync job";#d# 489 LOG llevError, Carp::longmess "sync job";#d#
460 490
461 # TODO: use suspend/resume instead
462 # (but this is cancel-safe)
463 my $freeze_guard = freeze_mainloop; 491 my $freeze_guard = freeze_mainloop;
464 492
465 my $busy = 1; 493 my $busy = 1;
466 my @res; 494 my @res;
467 495
478 } else { 506 } else {
479 EV::loop EV::LOOP_ONESHOT; 507 EV::loop EV::LOOP_ONESHOT;
480 } 508 }
481 } 509 }
482 510
483 $time = EV::time - $time; 511 my $time = EV::time - $time;
484 512
485 LOG llevError | logBacktrace, Carp::longmess "long sync job"
486 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
487
488 $tick_start += $time; # do not account sync jobs to server load 513 $TICK_START += $time; # do not account sync jobs to server load
489 514
490 wantarray ? @res : $res[0] 515 wantarray ? @res : $res[0]
491 } else { 516 } else {
492 # we are in another coroutine, how wonderful, everything just works 517 # we are in another coroutine, how wonderful, everything just works
493 518
535 reset_signals; 560 reset_signals;
536 &$cb 561 &$cb
537 }, @args; 562 }, @args;
538 563
539 wantarray ? @res : $res[-1] 564 wantarray ? @res : $res[-1]
565}
566
567=item $coin = coin_from_name $name
568
569=cut
570
571our %coin_alias = (
572 "silver" => "silvercoin",
573 "silvercoin" => "silvercoin",
574 "silvercoins" => "silvercoin",
575 "gold" => "goldcoin",
576 "goldcoin" => "goldcoin",
577 "goldcoins" => "goldcoin",
578 "platinum" => "platinacoin",
579 "platinumcoin" => "platinacoin",
580 "platinumcoins" => "platinacoin",
581 "platina" => "platinacoin",
582 "platinacoin" => "platinacoin",
583 "platinacoins" => "platinacoin",
584 "royalty" => "royalty",
585 "royalties" => "royalty",
586);
587
588sub coin_from_name($) {
589 $coin_alias{$_[0]}
590 ? cf::arch::find $coin_alias{$_[0]}
591 : undef
540} 592}
541 593
542=item $value = cf::db_get $family => $key 594=item $value = cf::db_get $family => $key
543 595
544Returns a single value from the environment database. 596Returns a single value from the environment database.
683 735
684############################################################################# 736#############################################################################
685 737
686=head2 ATTACHABLE OBJECTS 738=head2 ATTACHABLE OBJECTS
687 739
688Many objects in crossfire are so-called attachable objects. That means you can 740Many objects in deliantra are so-called attachable objects. That means you can
689attach callbacks/event handlers (a collection of which is called an "attachment") 741attach callbacks/event handlers (a collection of which is called an "attachment")
690to it. All such attachable objects support the following methods. 742to it. All such attachable objects support the following methods.
691 743
692In the following description, CLASS can be any of C<global>, C<object> 744In the following description, CLASS can be any of C<global>, C<object>
693C<player>, C<client> or C<map> (i.e. the attachable objects in 745C<player>, C<client> or C<map> (i.e. the attachable objects in
743=item cf::CLASS::attachment $name, ... 795=item cf::CLASS::attachment $name, ...
744 796
745Register an attachment by C<$name> through which attachable objects of the 797Register an attachment by C<$name> through which attachable objects of the
746given CLASS can refer to this attachment. 798given CLASS can refer to this attachment.
747 799
748Some classes such as crossfire maps and objects can specify attachments 800Some classes such as deliantra maps and objects can specify attachments
749that are attached at load/instantiate time, thus the need for a name. 801that are attached at load/instantiate time, thus the need for a name.
750 802
751These calls expect any number of the following handler/hook descriptions: 803These calls expect any number of the following handler/hook descriptions:
752 804
753=over 4 805=over 4
1044 1096
1045sub reattach { 1097sub reattach {
1046 # basically do the same as instantiate, without calling instantiate 1098 # basically do the same as instantiate, without calling instantiate
1047 my ($obj) = @_; 1099 my ($obj) = @_;
1048 1100
1101 # no longer needed after getting rid of delete_package?
1049 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1102 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1050 1103
1051 my $registry = $obj->registry; 1104 my $registry = $obj->registry;
1052 1105
1053 @$registry = (); 1106 @$registry = ();
1054 1107
1100 utf8::decode (my $decname = $filename); 1153 utf8::decode (my $decname = $filename);
1101 warn sprintf "saving %s (%d,%d)\n", 1154 warn sprintf "saving %s (%d,%d)\n",
1102 $decname, length $$rdata, scalar @$objs; 1155 $decname, length $$rdata, scalar @$objs;
1103 1156
1104 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1157 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1105 chmod SAVE_MODE, $fh; 1158 aio_chmod $fh, SAVE_MODE;
1106 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1159 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1107 aio_fsync $fh if $cf::USE_FSYNC; 1160 if ($cf::USE_FSYNC) {
1161 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1162 aio_fsync $fh;
1163 }
1108 close $fh; 1164 aio_close $fh;
1109 1165
1110 if (@$objs) { 1166 if (@$objs) {
1111 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1167 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1112 chmod SAVE_MODE, $fh; 1168 aio_chmod $fh, SAVE_MODE;
1113 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1169 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1114 aio_write $fh, 0, (length $data), $data, 0; 1170 aio_write $fh, 0, (length $data), $data, 0;
1115 aio_fsync $fh if $cf::USE_FSYNC; 1171 if ($cf::USE_FSYNC) {
1172 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1173 aio_fsync $fh;
1174 }
1116 close $fh; 1175 aio_close $fh;
1117 aio_rename "$filename.pst~", "$filename.pst"; 1176 aio_rename "$filename.pst~", "$filename.pst";
1118 } 1177 }
1119 } else { 1178 } else {
1120 aio_unlink "$filename.pst"; 1179 aio_unlink "$filename.pst";
1121 } 1180 }
1122 1181
1123 aio_rename "$filename~", $filename; 1182 aio_rename "$filename~", $filename;
1183
1184 $filename =~ s%/[^/]+$%%;
1185 aio_pathsync $filename if $cf::USE_FSYNC;
1124 } else { 1186 } else {
1125 warn "FATAL: $filename~: $!\n"; 1187 warn "unable to save objects: $filename~: $!\n";
1126 } 1188 }
1127 } else { 1189 } else {
1128 aio_unlink $filename; 1190 aio_unlink $filename;
1129 aio_unlink "$filename.pst"; 1191 aio_unlink "$filename.pst";
1130 } 1192 }
1221 my ($name, $cb) = @_; 1283 my ($name, $cb) = @_;
1222 1284
1223 $EXTICMD{$name} = $cb; 1285 $EXTICMD{$name} = $cb;
1224} 1286}
1225 1287
1288use File::Glob ();
1289
1226cf::player->attach ( 1290cf::player->attach (
1227 on_command => sub { 1291 on_command => sub {
1228 my ($pl, $name, $params) = @_; 1292 my ($pl, $name, $params) = @_;
1229 1293
1230 my $cb = $COMMAND{$name} 1294 my $cb = $COMMAND{$name}
1262 1326
1263 cf::override; 1327 cf::override;
1264 }, 1328 },
1265); 1329);
1266 1330
1331# "readahead" all extensions
1332sub cache_extensions {
1333 my $grp = IO::AIO::aio_group;
1334
1335 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1336 for (grep /\.ext$/, @{$_[0]}) {
1337 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1338 }
1339 };
1340
1341 $grp
1342}
1343
1267sub load_extensions { 1344sub load_extensions {
1268 cf::sync_job { 1345 cf::sync_job {
1269 my %todo; 1346 my %todo;
1270 1347
1271 for my $path (<$LIBDIR/*.ext>) { 1348 for my $path (<$LIBDIR/*.ext>) {
1290 1367
1291 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1368 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1292 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1369 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1293 1370
1294 $ext{source} = 1371 $ext{source} =
1295 "package $pkg; use strict; use utf8;\n" 1372 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1296 . "#line 1 \"$path\"\n{\n" 1373 . "#line 1 \"$path\"\n{\n"
1297 . $source 1374 . $source
1298 . "\n};\n1"; 1375 . "\n};\n1";
1299 1376
1300 $todo{$base} = \%ext; 1377 $todo{$base} = \%ext;
1340 1417
1341=back 1418=back
1342 1419
1343=head2 CORE EXTENSIONS 1420=head2 CORE EXTENSIONS
1344 1421
1345Functions and methods that extend core crossfire objects. 1422Functions and methods that extend core deliantra objects.
1346 1423
1347=cut 1424=cut
1348 1425
1349package cf::player; 1426package cf::player;
1350 1427
1393 1470
1394sub exists($) { 1471sub exists($) {
1395 my ($login) = @_; 1472 my ($login) = @_;
1396 1473
1397 $cf::PLAYER{$login} 1474 $cf::PLAYER{$login}
1398 or cf::sync_job { !aio_stat path $login } 1475 or !aio_stat path $login
1399} 1476}
1400 1477
1401sub find($) { 1478sub find($) {
1402 return $cf::PLAYER{$_[0]} || do { 1479 return $cf::PLAYER{$_[0]} || do {
1403 my $login = $_[0]; 1480 my $login = $_[0];
1415 my $f = new_from_file cf::object::thawer path $login 1492 my $f = new_from_file cf::object::thawer path $login
1416 or return; 1493 or return;
1417 1494
1418 my $pl = cf::player::load_pl $f 1495 my $pl = cf::player::load_pl $f
1419 or return; 1496 or return;
1497
1420 local $cf::PLAYER_LOADING{$login} = $pl; 1498 local $cf::PLAYER_LOADING{$login} = $pl;
1421 $f->resolve_delayed_derefs; 1499 $f->resolve_delayed_derefs;
1422 $cf::PLAYER{$login} = $pl 1500 $cf::PLAYER{$login} = $pl
1423 } 1501 }
1424 } 1502 }
1434 1512
1435 return if $pl->{deny_save}; 1513 return if $pl->{deny_save};
1436 1514
1437 aio_mkdir playerdir $pl, 0770; 1515 aio_mkdir playerdir $pl, 0770;
1438 $pl->{last_save} = $cf::RUNTIME; 1516 $pl->{last_save} = $cf::RUNTIME;
1517
1518 cf::get_slot 0.01;
1439 1519
1440 $pl->save_pl ($path); 1520 $pl->save_pl ($path);
1441 cf::cede_to_tick; 1521 cf::cede_to_tick;
1442} 1522}
1443 1523
1475 my ($pl) = @_; 1555 my ($pl) = @_;
1476 1556
1477 my $name = $pl->ob->name; 1557 my $name = $pl->ob->name;
1478 1558
1479 $pl->{deny_save} = 1; 1559 $pl->{deny_save} = 1;
1480 $pl->password ("*"); # this should lock out the player until we nuked the dir 1560 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1481 1561
1482 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1562 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1483 $pl->deactivate; 1563 $pl->deactivate;
1564 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1565 $pl->ob->check_score;
1484 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1566 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1485 $pl->ns->destroy if $pl->ns; 1567 $pl->ns->destroy if $pl->ns;
1486 1568
1487 my $path = playerdir $pl; 1569 my $path = playerdir $pl;
1488 my $temp = "$path~$cf::RUNTIME~deleting~"; 1570 my $temp = "$path~$cf::RUNTIME~deleting~";
1527 1609
1528 for my $login (@$dirs) { 1610 for my $login (@$dirs) {
1529 my $path = path $login; 1611 my $path = path $login;
1530 1612
1531 # a .pst is a dead give-away for a valid player 1613 # a .pst is a dead give-away for a valid player
1532 unless (-e "$path.pst") { 1614 # if no pst file found, open and chekc for blocked users
1615 if (aio_stat "$path.pst") {
1533 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1616 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1534 aio_read $fh, 0, 512, my $buf, 0 or next; 1617 aio_read $fh, 0, 512, my $buf, 0 or next;
1535 $buf !~ /^password -------------$/m or next; # official not-valid tag 1618 $buf !~ /^password -------------$/m or next; # official not-valid tag
1536 } 1619 }
1537 1620
1568 } 1651 }
1569 1652
1570 \@paths 1653 \@paths
1571} 1654}
1572 1655
1573=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1656=item $protocol_xml = $player->expand_cfpod ($cfpod)
1574 1657
1575Expand crossfire pod fragments into protocol xml. 1658Expand deliantra pod fragments into protocol xml.
1576
1577=cut
1578
1579use re 'eval';
1580
1581my $group;
1582my $interior; $interior = qr{
1583 # match a pod interior sequence sans C<< >>
1584 (?:
1585 \ (.*?)\ (?{ $group = $^N })
1586 | < (??{$interior}) >
1587 )
1588}x;
1589
1590sub expand_cfpod {
1591 my ($self, $pod) = @_;
1592
1593 my $xml;
1594
1595 while () {
1596 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1597 $group = $1;
1598
1599 $group =~ s/&/&amp;/g;
1600 $group =~ s/</&lt;/g;
1601
1602 $xml .= $group;
1603 } elsif ($pod =~ m%\G
1604 ([BCGHITU])
1605 <
1606 (?:
1607 ([^<>]*) (?{ $group = $^N })
1608 | < $interior >
1609 )
1610 >
1611 %gcsx
1612 ) {
1613 my ($code, $data) = ($1, $group);
1614
1615 if ($code eq "B") {
1616 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1617 } elsif ($code eq "I") {
1618 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1619 } elsif ($code eq "U") {
1620 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1621 } elsif ($code eq "C") {
1622 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1623 } elsif ($code eq "T") {
1624 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1625 } elsif ($code eq "G") {
1626 my ($male, $female) = split /\|/, $data;
1627 $data = $self->gender ? $female : $male;
1628 $xml .= expand_cfpod ($self, $data);
1629 } elsif ($code eq "H") {
1630 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1631 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1632 "")
1633 [$self->{hintmode}];
1634 } else {
1635 $xml .= "error processing '$code($data)' directive";
1636 }
1637 } else {
1638 if ($pod =~ /\G(.+)/) {
1639 warn "parse error while expanding $pod (at $1)";
1640 }
1641 last;
1642 }
1643 }
1644
1645 for ($xml) {
1646 # create single paragraphs (very hackish)
1647 s/(?<=\S)\n(?=\w)/ /g;
1648
1649 # compress some whitespace
1650 s/\s+\n/\n/g; # ws line-ends
1651 s/\n\n+/\n/g; # double lines
1652 s/^\n+//; # beginning lines
1653 s/\n+$//; # ending lines
1654 }
1655
1656 $xml
1657}
1658
1659no re 'eval';
1660
1661sub hintmode {
1662 $_[0]{hintmode} = $_[1] if @_ > 1;
1663 $_[0]{hintmode}
1664}
1665 1659
1666=item $player->ext_reply ($msgid, @msg) 1660=item $player->ext_reply ($msgid, @msg)
1667 1661
1668Sends an ext reply to the player. 1662Sends an ext reply to the player.
1669 1663
1736our $MAX_RESET = 3600; 1730our $MAX_RESET = 3600;
1737our $DEFAULT_RESET = 3000; 1731our $DEFAULT_RESET = 3000;
1738 1732
1739sub generate_random_map { 1733sub generate_random_map {
1740 my ($self, $rmp) = @_; 1734 my ($self, $rmp) = @_;
1735
1736 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1737
1741 # mit "rum" bekleckern, nicht 1738 # mit "rum" bekleckern, nicht
1742 $self->_create_random_map ( 1739 $self->_create_random_map (
1743 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1740 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1744 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1741 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1745 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1742 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1867 1864
1868# the temporary/swap location 1865# the temporary/swap location
1869sub save_path { 1866sub save_path {
1870 my ($self) = @_; 1867 my ($self) = @_;
1871 1868
1872 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1873 "$TMPDIR/$path.map" 1870 "$TMPDIR/$path.map"
1874} 1871}
1875 1872
1876# the unique path, undef == no special unique path 1873# the unique path, undef == no special unique path
1877sub uniq_path { 1874sub uniq_path {
1878 my ($self) = @_; 1875 my ($self) = @_;
1879 1876
1880 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1877 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1881 "$UNIQUEDIR/$path" 1878 "$UNIQUEDIR/$path"
1882}
1883
1884# and all this just because we cannot iterate over
1885# all maps in C++...
1886sub change_all_map_light {
1887 my ($change) = @_;
1888
1889 $_->change_map_light ($change)
1890 for grep $_->outdoor, values %cf::MAP;
1891} 1879}
1892 1880
1893sub decay_objects { 1881sub decay_objects {
1894 my ($self) = @_; 1882 my ($self) = @_;
1895 1883
1979sub find { 1967sub find {
1980 my ($path, $origin) = @_; 1968 my ($path, $origin) = @_;
1981 1969
1982 $path = normalise $path, $origin && $origin->path; 1970 $path = normalise $path, $origin && $origin->path;
1983 1971
1984 cf::lock_wait "map_data:$path";#d#remove 1972 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1985 cf::lock_wait "map_find:$path"; 1973 my $guard2 = cf::lock_acquire "map_find:$path";
1986 1974
1987 $cf::MAP{$path} || do { 1975 $cf::MAP{$path} || do {
1988 my $guard1 = cf::lock_acquire "map_find:$path";
1989 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1990
1991 my $map = new_from_path cf::map $path 1976 my $map = new_from_path cf::map $path
1992 or return; 1977 or return;
1993 1978
1994 $map->{last_save} = $cf::RUNTIME; 1979 $map->{last_save} = $cf::RUNTIME;
1995 1980
1997 or return; 1982 or return;
1998 1983
1999 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1984 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2000 # doing this can freeze the server in a sync job, obviously 1985 # doing this can freeze the server in a sync job, obviously
2001 #$cf::WAIT_FOR_TICK->wait; 1986 #$cf::WAIT_FOR_TICK->wait;
1987 undef $guard2;
2002 undef $guard1; 1988 undef $guard1;
2003 undef $guard2;
2004 $map->reset; 1989 $map->reset;
2005 return find $path; 1990 return find $path;
2006 } 1991 }
2007 1992
2008 $cf::MAP{$path} = $map 1993 $cf::MAP{$path} = $map
2035 my $f = new_from_file cf::object::thawer $self->{load_path}; 2020 my $f = new_from_file cf::object::thawer $self->{load_path};
2036 $f->skip_block; 2021 $f->skip_block;
2037 $self->_load_objects ($f) 2022 $self->_load_objects ($f)
2038 or return; 2023 or return;
2039 2024
2040 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2025 $self->post_load_original
2041 if delete $self->{load_original}; 2026 if delete $self->{load_original};
2042 2027
2043 if (my $uniq = $self->uniq_path) { 2028 if (my $uniq = $self->uniq_path) {
2044 utf8::encode $uniq; 2029 utf8::encode $uniq;
2045 unless (aio_stat $uniq) { 2030 unless (aio_stat $uniq) {
2063 unless ($self->{deny_activate}) { 2048 unless ($self->{deny_activate}) {
2064 $self->decay_objects; 2049 $self->decay_objects;
2065 $self->fix_auto_apply; 2050 $self->fix_auto_apply;
2066 $self->update_buttons; 2051 $self->update_buttons;
2067 cf::cede_to_tick; 2052 cf::cede_to_tick;
2068 $self->set_darkness_map;
2069 cf::cede_to_tick;
2070 $self->activate; 2053 $self->activate;
2071 } 2054 }
2072 2055
2073 $self->{last_save} = $cf::RUNTIME; 2056 $self->{last_save} = $cf::RUNTIME;
2074 $self->last_access ($cf::RUNTIME); 2057 $self->last_access ($cf::RUNTIME);
2075 2058
2076 $self->in_memory (cf::MAP_IN_MEMORY); 2059 $self->in_memory (cf::MAP_ACTIVE);
2077 } 2060 }
2078 2061
2079 $self->post_load; 2062 $self->post_load;
2080} 2063}
2081 2064
2139 my ($path, $origin, $load) = @_; 2122 my ($path, $origin, $load) = @_;
2140 2123
2141 $path = normalise $path, $origin && $origin->{path}; 2124 $path = normalise $path, $origin && $origin->{path};
2142 2125
2143 if (my $map = $cf::MAP{$path}) { 2126 if (my $map = $cf::MAP{$path}) {
2144 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2127 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2145 } 2128 }
2146 2129
2147 $MAP_PREFETCH{$path} |= $load; 2130 $MAP_PREFETCH{$path} |= $load;
2148 2131
2149 $MAP_PREFETCHER ||= cf::async { 2132 $MAP_PREFETCHER ||= cf::async {
2186 cf::async { 2169 cf::async {
2187 $Coro::current->{desc} = "map player save"; 2170 $Coro::current->{desc} = "map player save";
2188 $_->contr->save for $self->players; 2171 $_->contr->save for $self->players;
2189 }; 2172 };
2190 2173
2174 cf::get_slot 0.02;
2175
2191 if ($uniq) { 2176 if ($uniq) {
2192 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2177 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2193 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2178 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2194 } else { 2179 } else {
2195 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2180 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2203 $self->save; 2188 $self->save;
2204 2189
2205 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2190 my $lock = cf::lock_acquire "map_data:$self->{path}";
2206 2191
2207 return if $self->players; 2192 return if $self->players;
2208 return if $self->in_memory != cf::MAP_IN_MEMORY; 2193 return if $self->in_memory != cf::MAP_ACTIVE;
2209 return if $self->{deny_save}; 2194 return if $self->{deny_save};
2210 2195
2211 $self->in_memory (cf::MAP_SWAPPED); 2196 $self->in_memory (cf::MAP_SWAPPED);
2212 2197
2213 $self->deactivate; 2198 $self->deactivate;
2331 2316
2332sub unique_maps() { 2317sub unique_maps() {
2333 [ 2318 [
2334 map { 2319 map {
2335 utf8::decode $_; 2320 utf8::decode $_;
2336 /\.map$/ 2321 s/\.map$//; # TODO future compatibility hack
2322 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2323 ? ()
2337 ? normalise $_ 2324 : normalise $_
2338 : ()
2339 } @{ aio_readdir $UNIQUEDIR or [] } 2325 } @{ aio_readdir $UNIQUEDIR or [] }
2340 ] 2326 ]
2341} 2327}
2342 2328
2343package cf;
2344
2345=back 2329=back
2346 2330
2347=head3 cf::object 2331=head3 cf::object
2348 2332
2349=cut 2333=cut
2352 2336
2353=over 4 2337=over 4
2354 2338
2355=item $ob->inv_recursive 2339=item $ob->inv_recursive
2356 2340
2357Returns the inventory of the object _and_ their inventories, recursively. 2341Returns the inventory of the object I<and> their inventories, recursively,
2342but I<not> the object itself.
2358 2343
2359=cut 2344=cut
2360 2345
2361sub inv_recursive_; 2346sub inv_recursive_;
2362sub inv_recursive_ { 2347sub inv_recursive_ {
2367 inv_recursive_ inv $_[0] 2352 inv_recursive_ inv $_[0]
2368} 2353}
2369 2354
2370=item $ref = $ob->ref 2355=item $ref = $ob->ref
2371 2356
2372creates and returns a persistent reference to an objetc that can be stored as a string. 2357Creates and returns a persistent reference to an object that can be stored as a string.
2373 2358
2374=item $ob = cf::object::deref ($refstring) 2359=item $ob = cf::object::deref ($refstring)
2375 2360
2376returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2361returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2377even if the object actually exists. May block. 2362even if the object actually exists. May block.
2409can be C<undef>. Does the right thing when the player is currently in a 2394can be C<undef>. Does the right thing when the player is currently in a
2410dialogue with the given NPC character. 2395dialogue with the given NPC character.
2411 2396
2412=cut 2397=cut
2413 2398
2399our $SAY_CHANNEL = {
2400 id => "say",
2401 title => "Map",
2402 reply => "say ",
2403 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2404};
2405
2406our $CHAT_CHANNEL = {
2407 id => "chat",
2408 title => "Chat",
2409 reply => "chat ",
2410 tooltip => "Player chat and shouts, global to the server.",
2411};
2412
2414# rough implementation of a future "reply" method that works 2413# rough implementation of a future "reply" method that works
2415# with dialog boxes. 2414# with dialog boxes.
2416#TODO: the first argument must go, split into a $npc->reply_to ( method 2415#TODO: the first argument must go, split into a $npc->reply_to ( method
2417sub cf::object::player::reply($$$;$) { 2416sub cf::object::player::reply($$$;$) {
2418 my ($self, $npc, $msg, $flags) = @_; 2417 my ($self, $npc, $msg, $flags) = @_;
2429 my $dialog = $pl->{npc_dialog}; 2428 my $dialog = $pl->{npc_dialog};
2430 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2429 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2431 2430
2432 } else { 2431 } else {
2433 $msg = $npc->name . " says: $msg" if $npc; 2432 $msg = $npc->name . " says: $msg" if $npc;
2434 $self->message ($msg, $flags); 2433 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2435 } 2434 }
2436 } 2435 }
2437} 2436}
2438 2437
2439=item $object->send_msg ($channel, $msg, $color, [extra...]) 2438=item $object->send_msg ($channel, $msg, $color, [extra...])
2464 2463
2465=item $player_object->enter_link 2464=item $player_object->enter_link
2466 2465
2467Freezes the player and moves him/her to a special map (C<{link}>). 2466Freezes the player and moves him/her to a special map (C<{link}>).
2468 2467
2469The player should be reasonably safe there for short amounts of time. You 2468The player should be reasonably safe there for short amounts of time (e.g.
2470I<MUST> call C<leave_link> as soon as possible, though. 2469for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2470though, as the palyer cannot control the character while it is on the link
2471map.
2471 2472
2472Will never block. 2473Will never block.
2473 2474
2474=item $player_object->leave_link ($map, $x, $y) 2475=item $player_object->leave_link ($map, $x, $y)
2475 2476
2533 2534
2534 $map->load; 2535 $map->load;
2535 $map->load_neighbours; 2536 $map->load_neighbours;
2536 2537
2537 return unless $self->contr->active; 2538 return unless $self->contr->active;
2539 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2538 $self->activate_recursive; 2540 $self->activate_recursive;
2539 2541
2540 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2542 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2541 $self->enter_map ($map, $x, $y); 2543 $self->enter_map ($map, $x, $y);
2542} 2544}
2546Moves the player to the given map-path and coordinates by first freezing 2548Moves the player to the given map-path and coordinates by first freezing
2547her, loading and preparing them map, calling the provided $check callback 2549her, loading and preparing them map, calling the provided $check callback
2548that has to return the map if sucecssful, and then unfreezes the player on 2550that has to return the map if sucecssful, and then unfreezes the player on
2549the new (success) or old (failed) map position. In either case, $done will 2551the new (success) or old (failed) map position. In either case, $done will
2550be called at the end of this process. 2552be called at the end of this process.
2553
2554Note that $check will be called with a potentially non-loaded map, so if
2555it needs a loaded map it has to call C<< ->load >>.
2551 2556
2552=cut 2557=cut
2553 2558
2554our $GOTOGEN; 2559our $GOTOGEN;
2555 2560
2634} 2639}
2635 2640
2636sub prepare_random_map { 2641sub prepare_random_map {
2637 my ($exit) = @_; 2642 my ($exit) = @_;
2638 2643
2639 my $guard = cf::lock_acquire "exit_prepare:$exit";
2640
2641 # all this does is basically replace the /! path by 2644 # all this does is basically replace the /! path by
2642 # a new random map path (?random/...) with a seed 2645 # a new random map path (?random/...) with a seed
2643 # that depends on the exit object 2646 # that depends on the exit object
2644 2647
2645 my $rmp = parse_random_map_params $exit->msg; 2648 my $rmp = parse_random_map_params $exit->msg;
2647 if ($exit->map) { 2650 if ($exit->map) {
2648 $rmp->{region} = $exit->region->name; 2651 $rmp->{region} = $exit->region->name;
2649 $rmp->{origin_map} = $exit->map->path; 2652 $rmp->{origin_map} = $exit->map->path;
2650 $rmp->{origin_x} = $exit->x; 2653 $rmp->{origin_x} = $exit->x;
2651 $rmp->{origin_y} = $exit->y; 2654 $rmp->{origin_y} = $exit->y;
2655
2656 $exit->map->touch;
2652 } 2657 }
2653 2658
2654 $rmp->{random_seed} ||= $exit->random_seed; 2659 $rmp->{random_seed} ||= $exit->random_seed;
2655 2660
2656 my $data = cf::encode_json $rmp; 2661 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2657 my $md5 = Digest::MD5::md5_hex $data; 2662 my $md5 = Digest::MD5::md5_hex $data;
2658 my $meta = "$RANDOMDIR/$md5.meta"; 2663 my $meta = "$RANDOMDIR/$md5.meta";
2659 2664
2660 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2665 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2661 aio_write $fh, 0, (length $data), $data, 0; 2666 aio_write $fh, 0, (length $data), $data, 0;
2662 undef $fh; 2667 undef $fh;
2663 aio_rename "$meta~", $meta; 2668 aio_rename "$meta~", $meta;
2664 2669
2670 my $slaying = "?random/$md5";
2671
2672 if ($exit->valid) {
2665 $exit->slaying ("?random/$md5"); 2673 $exit->slaying ("?random/$md5");
2666 $exit->msg (undef); 2674 $exit->msg (undef);
2675 }
2667 } 2676 }
2668} 2677}
2669 2678
2670sub cf::object::player::enter_exit { 2679sub cf::object::player::enter_exit {
2671 my ($self, $exit) = @_; 2680 my ($self, $exit) = @_;
2672 2681
2673 return unless $self->type == cf::PLAYER; 2682 return unless $self->type == cf::PLAYER;
2674 2683
2675 if ($exit->slaying eq "/!") {
2676 #TODO: this should de-fi-ni-te-ly not be a sync-job
2677 # the problem is that $exit might not survive long enough
2678 # so it needs to be done right now, right here
2679 cf::sync_job { prepare_random_map $exit };
2680 }
2681
2682 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2683 my $hp = $exit->stats->hp;
2684 my $sp = $exit->stats->sp;
2685
2686 $self->enter_link; 2684 $self->enter_link;
2687 2685
2688 # if exit is damned, update players death & WoR home-position
2689 $self->contr->savebed ($slaying, $hp, $sp)
2690 if $exit->flag (FLAG_DAMNED);
2691
2692 (async { 2686 (async {
2693 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2687 $Coro::current->{desc} = "enter_exit";
2694 2688
2695 $self->deactivate_recursive; # just to be sure
2696 unless (eval { 2689 unless (eval {
2690 $self->deactivate_recursive; # just to be sure
2691
2692 # random map handling
2693 {
2694 my $guard = cf::lock_acquire "exit_prepare:$exit";
2695
2696 prepare_random_map $exit
2697 if $exit->slaying eq "/!";
2698 }
2699
2700 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2701 my $x = $exit->stats->hp;
2702 my $y = $exit->stats->sp;
2703
2697 $self->goto ($slaying, $hp, $sp); 2704 $self->goto ($map, $x, $y);
2698 2705
2706 # if exit is damned, update players death & WoR home-position
2707 $self->contr->savebed ($map, $x, $y)
2708 if $exit->flag (cf::FLAG_DAMNED);
2709
2699 1; 2710 1
2700 }) { 2711 }) {
2701 $self->message ("Something went wrong deep within the crossfire server. " 2712 $self->message ("Something went wrong deep within the deliantra server. "
2702 . "I'll try to bring you back to the map you were before. " 2713 . "I'll try to bring you back to the map you were before. "
2703 . "Please report this to the dungeon master!", 2714 . "Please report this to the dungeon master!",
2704 cf::NDI_UNIQUE | cf::NDI_RED); 2715 cf::NDI_UNIQUE | cf::NDI_RED);
2705 2716
2706 warn "ERROR in enter_exit: $@"; 2717 warn "ERROR in enter_exit: $@";
2772 id => "infobox", 2783 id => "infobox",
2773 title => "Body Parts", 2784 title => "Body Parts",
2774 reply => undef, 2785 reply => undef,
2775 tooltip => "Shows which body parts you posess and are available", 2786 tooltip => "Shows which body parts you posess and are available",
2776 }, 2787 },
2788 "c/statistics" => {
2789 id => "infobox",
2790 title => "Statistics",
2791 reply => undef,
2792 tooltip => "Shows your primary statistics",
2793 },
2794 "c/skills" => {
2795 id => "infobox",
2796 title => "Skills",
2797 reply => undef,
2798 tooltip => "Shows your experience per skill and item power",
2799 },
2800 "c/shopitems" => {
2801 id => "infobox",
2802 title => "Shop Items",
2803 reply => undef,
2804 tooltip => "Shows the items currently for sale in this shop",
2805 },
2806 "c/resistances" => {
2807 id => "infobox",
2808 title => "Resistances",
2809 reply => undef,
2810 tooltip => "Shows your resistances",
2811 },
2812 "c/pets" => {
2813 id => "infobox",
2814 title => "Pets",
2815 reply => undef,
2816 tooltip => "Shows information abotu your pets/a specific pet",
2817 },
2818 "c/perceiveself" => {
2819 id => "infobox",
2820 title => "Perceive Self",
2821 reply => undef,
2822 tooltip => "You gained detailed knowledge about yourself",
2823 },
2777 "c/uptime" => { 2824 "c/uptime" => {
2778 id => "infobox", 2825 id => "infobox",
2779 title => "Uptime", 2826 title => "Uptime",
2780 reply => undef, 2827 reply => undef,
2781 tooltip => "How long the server has been running since last restart", 2828 tooltip => "How long the server has been running since last restart",
2784 id => "infobox", 2831 id => "infobox",
2785 title => "Map Info", 2832 title => "Map Info",
2786 reply => undef, 2833 reply => undef,
2787 tooltip => "Information related to the maps", 2834 tooltip => "Information related to the maps",
2788 }, 2835 },
2836 "c/party" => {
2837 id => "party",
2838 title => "Party",
2839 reply => "gsay ",
2840 tooltip => "Messages and chat related to your party",
2841 },
2842 "c/death" => {
2843 id => "death",
2844 title => "Death",
2845 reply => undef,
2846 tooltip => "Reason for and more info about your most recent death",
2847 },
2848 "c/say" => $SAY_CHANNEL,
2849 "c/chat" => $CHAT_CHANNEL,
2789); 2850);
2790 2851
2791sub cf::client::send_msg { 2852sub cf::client::send_msg {
2792 my ($self, $channel, $msg, $color, @extra) = @_; 2853 my ($self, $channel, $msg, $color, @extra) = @_;
2793 2854
2794 $msg = $self->pl->expand_cfpod ($msg); 2855 $msg = $self->pl->expand_cfpod ($msg)
2856 unless $color & cf::NDI_VERBATIM;
2795 2857
2796 $color &= cf::NDI_CLIENT_MASK; # just in case... 2858 $color &= cf::NDI_CLIENT_MASK; # just in case...
2797 2859
2798 # check predefined channels, for the benefit of C 2860 # check predefined channels, for the benefit of C
2799 if ($CHANNEL{$channel}) { 2861 if ($CHANNEL{$channel}) {
2800 $channel = $CHANNEL{$channel}; 2862 $channel = $CHANNEL{$channel};
2801 2863
2802 $self->ext_msg (channel_info => $channel) 2864 $self->ext_msg (channel_info => $channel);
2803 if $self->can_msg;
2804
2805 $channel = $channel->{id}; 2865 $channel = $channel->{id};
2806 2866
2807 } elsif (ref $channel) { 2867 } elsif (ref $channel) {
2808 # send meta info to client, if not yet sent 2868 # send meta info to client, if not yet sent
2809 unless (exists $self->{channel}{$channel->{id}}) { 2869 unless (exists $self->{channel}{$channel->{id}}) {
2810 $self->{channel}{$channel->{id}} = $channel; 2870 $self->{channel}{$channel->{id}} = $channel;
2811 $self->ext_msg (channel_info => $channel) 2871 $self->ext_msg (channel_info => $channel);
2812 if $self->can_msg;
2813 } 2872 }
2814 2873
2815 $channel = $channel->{id}; 2874 $channel = $channel->{id};
2816 } 2875 }
2817 2876
2818 return unless @extra || length $msg; 2877 return unless @extra || length $msg;
2819 2878
2820 if ($self->can_msg) {
2821 # default colour, mask it out 2879 # default colour, mask it out
2822 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2880 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2823 if $color & cf::NDI_DEF; 2881 if $color & cf::NDI_DEF;
2824 2882
2825 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2883 my $pkt = "msg "
2884 . $self->{json_coder}->encode (
2826 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2885 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2827 } else { 2886 );
2828 if ($color >= 0) {
2829 # replace some tags by gcfclient-compatible ones
2830 for ($msg) {
2831 1 while
2832 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2833 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2834 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2835 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2836 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2837 }
2838 2887
2839 $color &= cf::NDI_COLOR_MASK; 2888 # try lzf for large packets
2889 $pkt = "lzf " . Compress::LZF::compress $pkt
2890 if 1024 <= length $pkt and $self->{can_lzf};
2840 2891
2841 utf8::encode $msg; 2892 # split very large packets
2842 2893 if (8192 < length $pkt and $self->{can_lzf}) {
2843 if (0 && $msg =~ /\[/) { 2894 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2844 # COMMAND/INFO 2895 $pkt = "frag";
2845 $self->send_packet ("drawextinfo $color 10 8 $msg")
2846 } else {
2847 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2848 $self->send_packet ("drawinfo $color $msg")
2849 }
2850 }
2851 } 2896 }
2897
2898 $self->send_packet ($pkt);
2852} 2899}
2853 2900
2854=item $client->ext_msg ($type, @msg) 2901=item $client->ext_msg ($type, @msg)
2855 2902
2856Sends an ext event to the client. 2903Sends an ext event to the client.
3030 3077
3031The following functions and methods are available within a safe environment: 3078The following functions and methods are available within a safe environment:
3032 3079
3033 cf::object 3080 cf::object
3034 contr pay_amount pay_player map x y force_find force_add destroy 3081 contr pay_amount pay_player map x y force_find force_add destroy
3035 insert remove name archname title slaying race decrease_ob_nr 3082 insert remove name archname title slaying race decrease split
3083 value
3036 3084
3037 cf::object::player 3085 cf::object::player
3038 player 3086 player
3039 3087
3040 cf::player 3088 cf::player
3045 3093
3046=cut 3094=cut
3047 3095
3048for ( 3096for (
3049 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3097 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3050 insert remove inv name archname title slaying race 3098 insert remove inv nrof name archname title slaying race
3051 decrease_ob_nr destroy)], 3099 decrease split destroy change_exp value msg lore send_msg)],
3052 ["cf::object::player" => qw(player)], 3100 ["cf::object::player" => qw(player)],
3053 ["cf::player" => qw(peaceful)], 3101 ["cf::player" => qw(peaceful send_msg)],
3054 ["cf::map" => qw(trigger)], 3102 ["cf::map" => qw(trigger)],
3055) { 3103) {
3056 no strict 'refs'; 3104 no strict 'refs';
3057 my ($pkg, @funs) = @$_; 3105 my ($pkg, @funs) = @$_;
3058 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3106 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3075 my ($code, %vars) = @_; 3123 my ($code, %vars) = @_;
3076 3124
3077 my $qcode = $code; 3125 my $qcode = $code;
3078 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3126 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3079 $qcode =~ s/\n/\\n/g; 3127 $qcode =~ s/\n/\\n/g;
3128
3129 %vars = (_dummy => 0) unless %vars;
3080 3130
3081 local $_; 3131 local $_;
3082 local @safe::cf::_safe_eval_args = values %vars; 3132 local @safe::cf::_safe_eval_args = values %vars;
3083 3133
3084 my $eval = 3134 my $eval =
3264 while (my ($k, $v) = each %$want) { 3314 while (my ($k, $v) = each %$want) {
3265 $ns->fx_want ($k, $v); 3315 $ns->fx_want ($k, $v);
3266 } 3316 }
3267}; 3317};
3268 3318
3319sub load_resource_file($) {
3320 my $guard = lock_acquire "load_resource_file";
3321
3322 my $status = load_resource_file_ $_[0];
3323 get_slot 0.1, 100;
3324 cf::arch::commit_load;
3325
3326 $status
3327}
3328
3269sub reload_regions { 3329sub reload_regions {
3270 # HACK to clear player env face cache, we need some signal framework 3330 # HACK to clear player env face cache, we need some signal framework
3271 # for this (global event?) 3331 # for this (global event?)
3272 %ext::player_env::MUSIC_FACE_CACHE = (); 3332 %ext::player_env::MUSIC_FACE_CACHE = ();
3273 3333
3286} 3346}
3287 3347
3288sub reload_archetypes { 3348sub reload_archetypes {
3289 load_resource_file "$DATADIR/archetypes" 3349 load_resource_file "$DATADIR/archetypes"
3290 or die "unable to load archetypes\n"; 3350 or die "unable to load archetypes\n";
3291 #d# NEED to laod twice to resolve forward references
3292 # this really needs to be done in an extra post-pass
3293 # (which needs to be synchronous, so solve it differently)
3294 load_resource_file "$DATADIR/archetypes"
3295 or die "unable to load archetypes\n";
3296} 3351}
3297 3352
3298sub reload_treasures { 3353sub reload_treasures {
3299 load_resource_file "$DATADIR/treasures" 3354 load_resource_file "$DATADIR/treasures"
3300 or die "unable to load treasurelists\n"; 3355 or die "unable to load treasurelists\n";
3301} 3356}
3302 3357
3303sub reload_resources { 3358sub reload_resources {
3304 warn "reloading resource files...\n"; 3359 warn "reloading resource files...\n";
3305 3360
3361 reload_facedata;
3362 reload_archetypes;
3306 reload_regions; 3363 reload_regions;
3307 reload_facedata;
3308 #reload_archetypes;#d#
3309 reload_archetypes;
3310 reload_treasures; 3364 reload_treasures;
3311 3365
3312 warn "finished reloading resource files\n"; 3366 warn "finished reloading resource files\n";
3313}
3314
3315sub init {
3316 reload_resources;
3317} 3367}
3318 3368
3319sub reload_config { 3369sub reload_config {
3320 open my $fh, "<:utf8", "$CONFDIR/config" 3370 open my $fh, "<:utf8", "$CONFDIR/config"
3321 or return; 3371 or return;
3335 }; 3385 };
3336 warn $@ if $@; 3386 warn $@ if $@;
3337 } 3387 }
3338} 3388}
3339 3389
3390sub pidfile() {
3391 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3392 or die "$PIDFILE: $!";
3393 flock $fh, &Fcntl::LOCK_EX
3394 or die "$PIDFILE: flock: $!";
3395 $fh
3396}
3397
3398# make sure only one server instance is running at any one time
3399sub atomic {
3400 my $fh = pidfile;
3401
3402 my $pid = <$fh>;
3403 kill 9, $pid if $pid > 0;
3404
3405 seek $fh, 0, 0;
3406 print $fh $$;
3407}
3408
3409sub main_loop {
3410 warn "EV::loop starting\n";
3411 if (1) {
3412 EV::loop;
3413 }
3414 warn "EV::loop returned\n";
3415 goto &main_loop unless $REALLY_UNLOOP;
3416}
3417
3340sub main { 3418sub main {
3419 cf::init_globals; # initialise logging
3420
3421 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3422 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3423 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3424 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3425
3426 cf::init_experience;
3427 cf::init_anim;
3428 cf::init_attackmess;
3429 cf::init_dynamic;
3430
3431 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3432
3341 # we must not ever block the main coroutine 3433 # we must not ever block the main coroutine
3342 local $Coro::idle = sub { 3434 local $Coro::idle = sub {
3343 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3435 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3344 (async { 3436 (async {
3345 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3437 $Coro::current->{desc} = "IDLE BUG HANDLER";
3346 EV::loop EV::LOOP_ONESHOT; 3438 EV::loop EV::LOOP_ONESHOT;
3347 })->prio (Coro::PRIO_MAX); 3439 })->prio (Coro::PRIO_MAX);
3348 }; 3440 };
3349 3441
3442 evthread_start IO::AIO::poll_fileno;
3443
3444 cf::sync_job {
3445 reload_resources;
3350 reload_config; 3446 reload_config;
3351 db_init; 3447 db_init;
3448
3449 cf::load_settings;
3450 cf::load_materials;
3451 cf::init_uuid;
3452 cf::init_signals;
3453 cf::init_commands;
3454 cf::init_skills;
3455
3456 cf::init_beforeplay;
3457
3458 atomic;
3459
3352 load_extensions; 3460 load_extensions;
3353 3461
3354 $TICK_WATCHER->start; 3462 utime time, time, $RUNTIMEFILE;
3355 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3463
3356 EV::loop; 3464 # no (long-running) fork's whatsoever before this point(!)
3465 use POSIX ();
3466 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3467
3468 (pop @POST_INIT)->(0) while @POST_INIT;
3469 };
3470
3471 main_loop;
3357} 3472}
3358 3473
3359############################################################################# 3474#############################################################################
3360# initialisation and cleanup 3475# initialisation and cleanup
3361 3476
3367 cf::cleanup "SIG$signal"; 3482 cf::cleanup "SIG$signal";
3368 }; 3483 };
3369 } 3484 }
3370} 3485}
3371 3486
3372sub write_runtime { 3487sub write_runtime_sync {
3373 my $runtime = "$LOCALDIR/runtime";
3374
3375 # first touch the runtime file to show we are still running: 3488 # first touch the runtime file to show we are still running:
3376 # the fsync below can take a very very long time. 3489 # the fsync below can take a very very long time.
3377 3490
3378 IO::AIO::aio_utime $runtime, undef, undef; 3491 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3379 3492
3380 my $guard = cf::lock_acquire "write_runtime"; 3493 my $guard = cf::lock_acquire "write_runtime";
3381 3494
3382 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3495 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3383 or return; 3496 or return;
3384 3497
3385 my $value = $cf::RUNTIME + 90 + 10; 3498 my $value = $cf::RUNTIME + 90 + 10;
3386 # 10 is the runtime save interval, for a monotonic clock 3499 # 10 is the runtime save interval, for a monotonic clock
3387 # 60 allows for the watchdog to kill the server. 3500 # 60 allows for the watchdog to kill the server.
3397 aio_utime $fh, undef, undef; 3510 aio_utime $fh, undef, undef;
3398 3511
3399 close $fh 3512 close $fh
3400 or return; 3513 or return;
3401 3514
3402 aio_rename "$runtime~", $runtime 3515 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3403 and return; 3516 and return;
3404 3517
3405 warn "runtime file written.\n"; 3518 warn "runtime file written.\n";
3406 3519
3407 1 3520 1
3521}
3522
3523our $uuid_lock;
3524our $uuid_skip;
3525
3526sub write_uuid_sync($) {
3527 $uuid_skip ||= $_[0];
3528
3529 return if $uuid_lock;
3530 local $uuid_lock = 1;
3531
3532 my $uuid = "$LOCALDIR/uuid";
3533
3534 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3535 or return;
3536
3537 my $value = uuid_seq uuid_cur;
3538
3539 unless ($value) {
3540 warn "cowardly refusing to write zero uuid value!\n";
3541 return;
3542 }
3543
3544 my $value = uuid_str $value + $uuid_skip;
3545 $uuid_skip = 0;
3546
3547 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3548 and return;
3549
3550 # always fsync - this file is important
3551 aio_fsync $fh
3552 and return;
3553
3554 close $fh
3555 or return;
3556
3557 aio_rename "$uuid~", $uuid
3558 and return;
3559
3560 warn "uuid file written ($value).\n";
3561
3562 1
3563
3564}
3565
3566sub write_uuid($$) {
3567 my ($skip, $sync) = @_;
3568
3569 $sync ? write_uuid_sync $skip
3570 : async { write_uuid_sync $skip };
3408} 3571}
3409 3572
3410sub emergency_save() { 3573sub emergency_save() {
3411 my $freeze_guard = cf::freeze_mainloop; 3574 my $freeze_guard = cf::freeze_mainloop;
3412 3575
3413 warn "enter emergency perl save\n"; 3576 warn "emergency_perl_save: enter\n";
3414 3577
3415 cf::sync_job { 3578 cf::sync_job {
3579 # this is a trade-off: we want to be very quick here, so
3580 # save all maps without fsync, and later call a global sync
3581 # (which in turn might be very very slow)
3582 local $USE_FSYNC = 0;
3583
3416 # use a peculiar iteration method to avoid tripping on perl 3584 # use a peculiar iteration method to avoid tripping on perl
3417 # refcount bugs in for. also avoids problems with players 3585 # refcount bugs in for. also avoids problems with players
3418 # and maps saved/destroyed asynchronously. 3586 # and maps saved/destroyed asynchronously.
3419 warn "begin emergency player save\n"; 3587 warn "emergency_perl_save: begin player save\n";
3420 for my $login (keys %cf::PLAYER) { 3588 for my $login (keys %cf::PLAYER) {
3421 my $pl = $cf::PLAYER{$login} or next; 3589 my $pl = $cf::PLAYER{$login} or next;
3422 $pl->valid or next; 3590 $pl->valid or next;
3423 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3591 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3424 $pl->save; 3592 $pl->save;
3425 } 3593 }
3426 warn "end emergency player save\n"; 3594 warn "emergency_perl_save: end player save\n";
3427 3595
3428 warn "begin emergency map save\n"; 3596 warn "emergency_perl_save: begin map save\n";
3429 for my $path (keys %cf::MAP) { 3597 for my $path (keys %cf::MAP) {
3430 my $map = $cf::MAP{$path} or next; 3598 my $map = $cf::MAP{$path} or next;
3431 $map->valid or next; 3599 $map->valid or next;
3432 $map->save; 3600 $map->save;
3433 } 3601 }
3434 warn "end emergency map save\n"; 3602 warn "emergency_perl_save: end map save\n";
3435 3603
3436 warn "begin emergency database checkpoint\n"; 3604 warn "emergency_perl_save: begin database checkpoint\n";
3437 BDB::db_env_txn_checkpoint $DB_ENV; 3605 BDB::db_env_txn_checkpoint $DB_ENV;
3438 warn "end emergency database checkpoint\n"; 3606 warn "emergency_perl_save: end database checkpoint\n";
3607
3608 warn "emergency_perl_save: begin write uuid\n";
3609 write_uuid_sync 1;
3610 warn "emergency_perl_save: end write uuid\n";
3439 }; 3611 };
3440 3612
3613 warn "emergency_perl_save: starting sync()\n";
3614 IO::AIO::aio_sync sub {
3615 warn "emergency_perl_save: finished sync()\n";
3616 };
3617
3441 warn "leave emergency perl save\n"; 3618 warn "emergency_perl_save: leave\n";
3442} 3619}
3443 3620
3444sub post_cleanup { 3621sub post_cleanup {
3445 my ($make_core) = @_; 3622 my ($make_core) = @_;
3446 3623
3447 warn Carp::longmess "post_cleanup backtrace" 3624 warn Carp::longmess "post_cleanup backtrace"
3448 if $make_core; 3625 if $make_core;
3626
3627 my $fh = pidfile;
3628 unlink $PIDFILE if <$fh> == $$;
3629}
3630
3631# a safer delete_package, copied from Symbol
3632sub clear_package($) {
3633 my $pkg = shift;
3634
3635 # expand to full symbol table name if needed
3636 unless ($pkg =~ /^main::.*::$/) {
3637 $pkg = "main$pkg" if $pkg =~ /^::/;
3638 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3639 $pkg .= '::' unless $pkg =~ /::$/;
3640 }
3641
3642 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3643 my $stem_symtab = *{$stem}{HASH};
3644
3645 defined $stem_symtab and exists $stem_symtab->{$leaf}
3646 or return;
3647
3648 # clear all symbols
3649 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3650 for my $name (keys %$leaf_symtab) {
3651 _gv_clear *{"$pkg$name"};
3652# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3653 }
3654 warn "cleared package $pkg\n";#d#
3449} 3655}
3450 3656
3451sub do_reload_perl() { 3657sub do_reload_perl() {
3452 # can/must only be called in main 3658 # can/must only be called in main
3453 if ($Coro::current != $Coro::main) { 3659 if ($Coro::current != $Coro::main) {
3454 warn "can only reload from main coroutine"; 3660 warn "can only reload from main coroutine";
3455 return; 3661 return;
3456 } 3662 }
3457 3663
3664 return if $RELOAD++;
3665
3666 my $t1 = EV::time;
3667
3668 while ($RELOAD) {
3458 warn "reloading..."; 3669 warn "reloading...";
3459 3670
3460 warn "entering sync_job"; 3671 warn "entering sync_job";
3461 3672
3462 cf::sync_job { 3673 cf::sync_job {
3463 cf::write_runtime; # external watchdog should not bark 3674 cf::write_runtime_sync; # external watchdog should not bark
3464 cf::emergency_save; 3675 cf::emergency_save;
3465 cf::write_runtime; # external watchdog should not bark 3676 cf::write_runtime_sync; # external watchdog should not bark
3466 3677
3467 warn "syncing database to disk"; 3678 warn "syncing database to disk";
3468 BDB::db_env_txn_checkpoint $DB_ENV; 3679 BDB::db_env_txn_checkpoint $DB_ENV;
3469 3680
3470 # if anything goes wrong in here, we should simply crash as we already saved 3681 # if anything goes wrong in here, we should simply crash as we already saved
3471 3682
3472 warn "flushing outstanding aio requests"; 3683 warn "flushing outstanding aio requests";
3473 for (;;) {
3474 BDB::flush;
3475 IO::AIO::flush;
3476 Coro::cede_notself;
3477 last unless IO::AIO::nreqs || BDB::nreqs; 3684 while (IO::AIO::nreqs || BDB::nreqs) {
3478 warn "iterate..."; 3685 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3479 }
3480
3481 ++$RELOAD;
3482
3483 warn "cancelling all extension coros";
3484 $_->cancel for values %EXT_CORO;
3485 %EXT_CORO = ();
3486
3487 warn "removing commands";
3488 %COMMAND = ();
3489
3490 warn "removing ext/exti commands";
3491 %EXTCMD = ();
3492 %EXTICMD = ();
3493
3494 warn "unloading/nuking all extensions";
3495 for my $pkg (@EXTS) {
3496 warn "... unloading $pkg";
3497
3498 if (my $cb = $pkg->can ("unload")) {
3499 eval {
3500 $cb->($pkg);
3501 1
3502 } or warn "$pkg unloaded, but with errors: $@";
3503 } 3686 }
3504 3687
3505 warn "... nuking $pkg"; 3688 warn "cancelling all extension coros";
3506 Symbol::delete_package $pkg; 3689 $_->cancel for values %EXT_CORO;
3507 } 3690 %EXT_CORO = ();
3508 3691
3509 warn "unloading all perl modules loaded from $LIBDIR"; 3692 warn "removing commands";
3510 while (my ($k, $v) = each %INC) { 3693 %COMMAND = ();
3511 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3512 3694
3695 warn "removing ext/exti commands";
3696 %EXTCMD = ();
3697 %EXTICMD = ();
3698
3699 warn "unloading/nuking all extensions";
3700 for my $pkg (@EXTS) {
3513 warn "... unloading $k"; 3701 warn "... unloading $pkg";
3514 delete $INC{$k};
3515 3702
3516 $k =~ s/\.pm$//;
3517 $k =~ s/\//::/g;
3518
3519 if (my $cb = $k->can ("unload_module")) { 3703 if (my $cb = $pkg->can ("unload")) {
3704 eval {
3520 $cb->(); 3705 $cb->($pkg);
3706 1
3707 } or warn "$pkg unloaded, but with errors: $@";
3708 }
3709
3710 warn "... clearing $pkg";
3711 clear_package $pkg;
3521 } 3712 }
3522 3713
3523 Symbol::delete_package $k; 3714 warn "unloading all perl modules loaded from $LIBDIR";
3715 while (my ($k, $v) = each %INC) {
3716 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3717
3718 warn "... unloading $k";
3719 delete $INC{$k};
3720
3721 $k =~ s/\.pm$//;
3722 $k =~ s/\//::/g;
3723
3724 if (my $cb = $k->can ("unload_module")) {
3725 $cb->();
3726 }
3727
3728 clear_package $k;
3524 } 3729 }
3525 3730
3526 warn "getting rid of safe::, as good as possible"; 3731 warn "getting rid of safe::, as good as possible";
3527 Symbol::delete_package "safe::$_" 3732 clear_package "safe::$_"
3528 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3733 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3529 3734
3530 warn "unloading cf.pm \"a bit\""; 3735 warn "unloading cf.pm \"a bit\"";
3531 delete $INC{"cf.pm"}; 3736 delete $INC{"cf.pm"};
3532 delete $INC{"cf/pod.pm"}; 3737 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3533 3738
3534 # don't, removes xs symbols, too, 3739 # don't, removes xs symbols, too,
3535 # and global variables created in xs 3740 # and global variables created in xs
3536 #Symbol::delete_package __PACKAGE__; 3741 #clear_package __PACKAGE__;
3537 3742
3538 warn "unload completed, starting to reload now"; 3743 warn "unload completed, starting to reload now";
3539 3744
3540 warn "reloading cf.pm"; 3745 warn "reloading cf.pm";
3541 require cf; 3746 require cf;
3542 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3747 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3543 3748
3544 warn "loading config and database again"; 3749 warn "loading config and database again";
3545 cf::reload_config; 3750 cf::reload_config;
3546 3751
3547 warn "loading extensions"; 3752 warn "loading extensions";
3548 cf::load_extensions; 3753 cf::load_extensions;
3549 3754
3755 if ($REATTACH_ON_RELOAD) {
3550 warn "reattaching attachments to objects/players"; 3756 warn "reattaching attachments to objects/players";
3551 _global_reattach; # objects, sockets 3757 _global_reattach; # objects, sockets
3552 warn "reattaching attachments to maps"; 3758 warn "reattaching attachments to maps";
3553 reattach $_ for values %MAP; 3759 reattach $_ for values %MAP;
3554 warn "reattaching attachments to players"; 3760 warn "reattaching attachments to players";
3555 reattach $_ for values %PLAYER; 3761 reattach $_ for values %PLAYER;
3762 }
3556 3763
3764 warn "running post_init jobs";
3765 (pop @POST_INIT)->(1) while @POST_INIT;
3766
3557 warn "leaving sync_job"; 3767 warn "leaving sync_job";
3558 3768
3559 1 3769 1
3560 } or do { 3770 } or do {
3561 warn $@; 3771 warn $@;
3562 cf::cleanup "error while reloading, exiting."; 3772 cf::cleanup "error while reloading, exiting.";
3563 }; 3773 };
3564 3774
3565 warn "reloaded"; 3775 warn "reloaded";
3776 --$RELOAD;
3777 }
3778
3779 $t1 = EV::time - $t1;
3780 warn "reload completed in ${t1}s\n";
3566}; 3781};
3567 3782
3568our $RELOAD_WATCHER; # used only during reload 3783our $RELOAD_WATCHER; # used only during reload
3569 3784
3570sub reload_perl() { 3785sub reload_perl() {
3571 # doing reload synchronously and two reloads happen back-to-back, 3786 # doing reload synchronously and two reloads happen back-to-back,
3572 # coro crashes during coro_state_free->destroy here. 3787 # coro crashes during coro_state_free->destroy here.
3573 3788
3789 $RELOAD_WATCHER ||= cf::async {
3790 Coro::AIO::aio_wait cache_extensions;
3791
3574 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3792 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3575 do_reload_perl; 3793 do_reload_perl;
3576 undef $RELOAD_WATCHER; 3794 undef $RELOAD_WATCHER;
3795 };
3577 }; 3796 };
3578} 3797}
3579 3798
3580register_command "reload" => sub { 3799register_command "reload" => sub {
3581 my ($who, $arg) = @_; 3800 my ($who, $arg) = @_;
3595 3814
3596our @WAIT_FOR_TICK; 3815our @WAIT_FOR_TICK;
3597our @WAIT_FOR_TICK_BEGIN; 3816our @WAIT_FOR_TICK_BEGIN;
3598 3817
3599sub wait_for_tick { 3818sub wait_for_tick {
3600 return unless $TICK_WATCHER->is_active;
3601 return if $Coro::current == $Coro::main; 3819 return if tick_inhibit || $Coro::current == $Coro::main;
3602 3820
3603 my $signal = new Coro::Signal; 3821 my $signal = new Coro::Signal;
3604 push @WAIT_FOR_TICK, $signal; 3822 push @WAIT_FOR_TICK, $signal;
3605 $signal->wait; 3823 $signal->wait;
3606} 3824}
3607 3825
3608sub wait_for_tick_begin { 3826sub wait_for_tick_begin {
3609 return unless $TICK_WATCHER->is_active;
3610 return if $Coro::current == $Coro::main; 3827 return if tick_inhibit || $Coro::current == $Coro::main;
3611 3828
3612 my $signal = new Coro::Signal; 3829 my $signal = new Coro::Signal;
3613 push @WAIT_FOR_TICK_BEGIN, $signal; 3830 push @WAIT_FOR_TICK_BEGIN, $signal;
3614 $signal->wait; 3831 $signal->wait;
3615} 3832}
3616 3833
3617$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3834sub tick {
3618 if ($Coro::current != $Coro::main) { 3835 if ($Coro::current != $Coro::main) {
3619 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3836 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3620 unless ++$bug_warning > 10; 3837 unless ++$bug_warning > 10;
3621 return; 3838 return;
3622 } 3839 }
3623 3840
3624 $NOW = $tick_start = EV::now;
3625
3626 cf::server_tick; # one server iteration 3841 cf::server_tick; # one server iteration
3627
3628 $RUNTIME += $TICK;
3629 $NEXT_TICK = $_[0]->at;
3630 3842
3631 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3843 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3632 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3844 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3633 Coro::async_pool { 3845 Coro::async_pool {
3634 $Coro::current->{desc} = "runtime saver"; 3846 $Coro::current->{desc} = "runtime saver";
3635 write_runtime 3847 write_runtime_sync
3636 or warn "ERROR: unable to write runtime file: $!"; 3848 or warn "ERROR: unable to write runtime file: $!";
3637 }; 3849 };
3638 } 3850 }
3639 3851
3640 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3852 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3642 } 3854 }
3643 while (my $sig = shift @WAIT_FOR_TICK) { 3855 while (my $sig = shift @WAIT_FOR_TICK) {
3644 $sig->send; 3856 $sig->send;
3645 } 3857 }
3646 3858
3647 $LOAD = ($NOW - $tick_start) / $TICK; 3859 $LOAD = ($NOW - $TICK_START) / $TICK;
3648 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3860 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3649 3861
3650 _post_tick; 3862 if (0) {
3651}; 3863 if ($NEXT_TICK) {
3652$TICK_WATCHER->priority (EV::MAXPRI); 3864 my $jitter = $TICK_START - $NEXT_TICK;
3865 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3866 warn "jitter $JITTER\n";#d#
3867 }
3868 }
3869}
3653 3870
3654{ 3871{
3655 # configure BDB 3872 # configure BDB
3656 3873
3657 BDB::min_parallel 8; 3874 BDB::min_parallel 8;
3658 BDB::max_poll_reqs $TICK * 0.1; 3875 BDB::max_poll_reqs $TICK * 0.1;
3659 $Coro::BDB::WATCHER->priority (1); 3876 $AnyEvent::BDB::WATCHER->priority (1);
3660 3877
3661 unless ($DB_ENV) { 3878 unless ($DB_ENV) {
3662 $DB_ENV = BDB::db_env_create; 3879 $DB_ENV = BDB::db_env_create;
3663 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3880 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3664 | BDB::LOG_AUTOREMOVE, 1); 3881 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3882 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3665 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3883 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3666 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3884 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3667 3885
3668 cf::sync_job { 3886 cf::sync_job {
3669 eval { 3887 eval {
3695{ 3913{
3696 # configure IO::AIO 3914 # configure IO::AIO
3697 3915
3698 IO::AIO::min_parallel 8; 3916 IO::AIO::min_parallel 8;
3699 IO::AIO::max_poll_time $TICK * 0.1; 3917 IO::AIO::max_poll_time $TICK * 0.1;
3700 $Coro::AIO::WATCHER->priority (1); 3918 undef $AnyEvent::AIO::WATCHER;
3701} 3919}
3702 3920
3703my $_log_backtrace; 3921my $_log_backtrace;
3704 3922
3705sub _log_backtrace { 3923sub _log_backtrace {
3708 $msg =~ s/\n//; 3926 $msg =~ s/\n//;
3709 3927
3710 # limit the # of concurrent backtraces 3928 # limit the # of concurrent backtraces
3711 if ($_log_backtrace < 2) { 3929 if ($_log_backtrace < 2) {
3712 ++$_log_backtrace; 3930 ++$_log_backtrace;
3931 my $perl_bt = Carp::longmess $msg;
3713 async { 3932 async {
3714 $Coro::current->{desc} = "abt $msg"; 3933 $Coro::current->{desc} = "abt $msg";
3715 3934
3716 my @bt = fork_call { 3935 my @bt = fork_call {
3717 @addr = map { sprintf "%x", $_ } @addr; 3936 @addr = map { sprintf "%x", $_ } @addr;
3728 } 3947 }
3729 3948
3730 @funcs 3949 @funcs
3731 }; 3950 };
3732 3951
3733 LOG llevInfo, "[ABT] $msg\n"; 3952 LOG llevInfo, "[ABT] $perl_bt\n";
3953 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3734 LOG llevInfo, "[ABT] $_\n" for @bt; 3954 LOG llevInfo, "[ABT] $_\n" for @bt;
3735 --$_log_backtrace; 3955 --$_log_backtrace;
3736 }; 3956 };
3737 } else { 3957 } else {
3738 LOG llevInfo, "[ABT] $msg\n"; 3958 LOG llevInfo, "[ABT] $msg\n";
3739 LOG llevInfo, "[ABT] [suppressed]\n"; 3959 LOG llevInfo, "[ABT] [suppressed]\n";
3740 } 3960 }
3741} 3961}
3742 3962
3743# load additional modules 3963# load additional modules
3744use cf::pod; 3964require "cf/$_.pm" for @EXTRA_MODULES;
3745 3965
3746END { cf::emergency_save } 3966END { cf::emergency_save }
3747 3967
37481 39681
3749 3969

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