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Revision 1.124 by root, Tue Jan 2 22:55:05 2007 UTC vs.
Revision 1.476 by root, Wed Sep 2 16:54:20 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
37use Guard ();
13use Coro 3.3; 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
20use Digest::MD5; 56use Digest::MD5;
21use Fcntl; 57use Fcntl;
58use YAML ();
22use IO::AIO 2.31 (); 59use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 60use Time::HiRes;
61use Compress::LZF;
62use Digest::MD5 ();
25 63
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 64AnyEvent::detect;
27 65
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 66# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 70
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
76
77# strictly for debugging
78$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 79
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 80sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 81
35our %COMMAND = (); 82our %COMMAND = ();
36our %COMMAND_TIME = (); 83our %COMMAND_TIME = ();
84
85our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 86our %EXTCMD = ();
87our %EXTICMD = ();
88our %EXT_CORO = (); # coroutines bound to extensions
89our %EXT_MAP = (); # pluggable maps
38 90
91our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 92our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 93
42our $TICK = MAX_TIME * 1e-6; 94our $CONFDIR = confdir;
43our $TICK_WATCHER; 95our $DATADIR = datadir;
96our $LIBDIR = "$DATADIR/ext";
97our $PODDIR = "$DATADIR/pod";
98our $MAPDIR = "$DATADIR/" . mapdir;
99our $LOCALDIR = localdir;
100our $TMPDIR = "$LOCALDIR/" . tmpdir;
101our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
102our $PLAYERDIR = "$LOCALDIR/" . playerdir;
103our $RANDOMDIR = "$LOCALDIR/random";
104our $BDBDIR = "$LOCALDIR/db";
105our $PIDFILE = "$LOCALDIR/pid";
106our $RUNTIMEFILE = "$LOCALDIR/runtime";
107
108our %RESOURCE;
109
110our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
111our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 112our $NEXT_TICK;
45our $NOW; 113our $USE_FSYNC = 1; # use fsync to write maps - default on
114
115our $BDB_DEADLOCK_WATCHER;
116our $BDB_CHECKPOINT_WATCHER;
117our $BDB_TRICKLE_WATCHER;
118our $DB_ENV;
119
120our @EXTRA_MODULES = qw(pod mapscript);
46 121
47our %CFG; 122our %CFG;
48 123
49our $UPTIME; $UPTIME ||= time; 124our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 125our $RUNTIME;
126our $NOW;
51 127
52our %MAP; # all maps 128our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 129our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 130our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 131
56our %EXT_CORO; 132# used to convert map paths into valid unix filenames by replacing / by ∕
133our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
134
135our $LOAD; # a number between 0 (idle) and 1 (too many objects)
136our $LOADAVG; # same thing, but with alpha-smoothing
137our $JITTER; # average jitter
138our $TICK_START; # for load detecting purposes
139
140our @POST_INIT;
141
142our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
143our $REALLY_UNLOOP; # never set to true, please :)
57 144
58binmode STDOUT; 145binmode STDOUT;
59binmode STDERR; 146binmode STDERR;
60 147
61# read virtual server time, if available 148# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 149unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 150 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 151 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 152 $RUNTIME = <$fh> + 0.;
66} 153}
67 154
68mkdir cf::localdir; 155eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 156
74# a special map that is always available 157mkdir $_
75our $LINK_MAP; 158 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76 159
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 160our $EMERGENCY_POSITION;
161
162sub cf::map::normalise;
78 163
79############################################################################# 164#############################################################################
80 165
81=head2 GLOBAL VARIABLES 166=head2 GLOBAL VARIABLES
82 167
89=item $cf::RUNTIME 174=item $cf::RUNTIME
90 175
91The time this server has run, starts at 0 and is increased by $cf::TICK on 176The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 177every server tick.
93 178
94=item $cf::LIBDIR 179=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
180$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
181$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 182
96The perl library directory, where extensions and cf-specific modules can 183Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 184directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
185unique-items directory, player file directory, random maps directory and
186database environment.
98 187
99=item $cf::NOW 188=item $cf::NOW
100 189
101The time of the last (current) server tick. 190The time of the last (current) server tick.
102 191
103=item $cf::TICK 192=item $cf::TICK
104 193
105The interval between server ticks, in seconds. 194The interval between server ticks, in seconds.
106 195
196=item $cf::LOADAVG
197
198The current CPU load on the server (alpha-smoothed), as a value between 0
199(none) and 1 (overloaded), indicating how much time is spent on processing
200objects per tick. Healthy values are < 0.5.
201
202=item $cf::LOAD
203
204The raw value load value from the last tick.
205
107=item %cf::CFG 206=item %cf::CFG
108 207
109Configuration for the server, loaded from C</etc/crossfire/config>, or 208Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 209from wherever your confdir points to.
210
211=item cf::wait_for_tick, cf::wait_for_tick_begin
212
213These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
214returns directly I<after> the tick processing (and consequently, can only wake one process
215per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
216
217=item @cf::INVOKE_RESULTS
218
219This array contains the results of the last C<invoke ()> call. When
220C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
221that call.
111 222
112=back 223=back
113 224
114=cut 225=cut
115 226
116BEGIN { 227BEGIN {
117 *CORE::GLOBAL::warn = sub { 228 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 229 my $msg = join "", @_;
119 utf8::encode $msg;
120 230
121 $msg .= "\n" 231 $msg .= "\n"
122 unless $msg =~ /\n$/; 232 unless $msg =~ /\n$/;
123 233
234 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
235
124 LOG llevError, "cfperl: $msg"; 236 LOG llevError, $msg;
125 }; 237 };
126} 238}
239
240$Coro::State::DIEHOOK = sub {
241 return unless $^S eq 0; # "eq", not "=="
242
243 if ($Coro::current == $Coro::main) {#d#
244 warn "DIEHOOK called in main context, Coro bug?\n";#d#
245 return;#d#
246 }#d#
247
248 # kill coroutine otherwise
249 warn Carp::longmess $_[0];
250 Coro::terminate
251};
252
253$SIG{__DIE__} = sub { }; #d#?
127 254
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 255@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 256@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 257@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 258@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 259@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
260@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 261@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 262
135# we bless all objects into (empty) derived classes to force a method lookup 263# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 264# within the Safe compartment.
137for my $pkg (qw( 265for my $pkg (qw(
138 cf::global cf::attachable 266 cf::global cf::attachable
139 cf::object cf::object::player 267 cf::object cf::object::player
140 cf::client cf::player 268 cf::client cf::player
141 cf::arch cf::living 269 cf::arch cf::living
270 cf::map cf::mapspace
142 cf::map cf::party cf::region 271 cf::party cf::region
143)) { 272)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 273 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 274}
147 275
148$Event::DIED = sub { 276$EV::DIED = sub {
149 warn "error in event callback: @_"; 277 warn "error in event callback: @_";
150}; 278};
151 279
152my %ext_pkg; 280#############################################################################
153my @exts;
154my @hook;
155 281
156=head2 UTILITY FUNCTIONS 282=head2 UTILITY FUNCTIONS
157 283
158=over 4 284=over 4
159 285
160=cut 286=item dumpval $ref
161 287
162use JSON::Syck (); # TODO# replace by JSON::PC once working 288=cut
163 289
290sub dumpval {
291 eval {
292 local $SIG{__DIE__};
293 my $d;
294 if (1) {
295 $d = new Data::Dumper([$_[0]], ["*var"]);
296 $d->Terse(1);
297 $d->Indent(2);
298 $d->Quotekeys(0);
299 $d->Useqq(1);
300 #$d->Bless(...);
301 $d->Seen($_[1]) if @_ > 1;
302 $d = $d->Dump();
303 }
304 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
305 $d
306 } || "[unable to dump $_[0]: '$@']";
307}
308
164=item $ref = cf::from_json $json 309=item $ref = cf::decode_json $json
165 310
166Converts a JSON string into the corresponding perl data structure. 311Converts a JSON string into the corresponding perl data structure.
167 312
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 313=item $json = cf::encode_json $ref
176 314
177Converts a perl data structure into its JSON representation. 315Converts a perl data structure into its JSON representation.
178 316
179=cut 317=cut
180 318
181sub to_json($) { 319our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 320
186=item my $guard = cf::guard { BLOCK } 321sub encode_json($) { $json_coder->encode ($_[0]) }
322sub decode_json($) { $json_coder->decode ($_[0]) }
187 323
188Run the given callback when the guard object gets destroyed (useful for 324=item cf::post_init { BLOCK }
189coroutine cancellations).
190 325
191You can call C<< ->cancel >> on the guard object to stop the block from 326Execute the given codeblock, I<after> all extensions have been (re-)loaded,
192being executed. 327but I<before> the server starts ticking again.
193 328
194=cut 329The cdoeblock will have a single boolean argument to indicate whether this
330is a reload or not.
195 331
196sub guard(&) { 332=cut
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199 333
200sub cf::guard::cancel { 334sub post_init(&) {
201 ${$_[0]} = sub { }; 335 push @POST_INIT, shift;
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206} 336}
207 337
208=item cf::lock_wait $string 338=item cf::lock_wait $string
209 339
210Wait until the given lock is available. See cf::lock_acquire. 340Wait until the given lock is available. See cf::lock_acquire.
211 341
212=item my $lock = cf::lock_acquire $string 342=item my $lock = cf::lock_acquire $string
213 343
214Wait until the given lock is available and then acquires it and returns 344Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 345a L<Guard> object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 346for example when the coroutine gets canceled), the lock is automatically
217returned. 347returned.
218 348
349Locks are *not* recursive, locking from the same coro twice results in a
350deadlocked coro.
351
219Lock names should begin with a unique identifier (for example, find_map 352Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 353uses map_find and cf::map::load uses map_load).
221 354
222=cut 355=item $locked = cf::lock_active $string
223 356
224our %LOCK; 357Return true if the lock is currently active, i.e. somebody has locked it.
358
359=cut
360
361our $LOCKS = new Coro::SemaphoreSet;
225 362
226sub lock_wait($) { 363sub lock_wait($) {
227 my ($key) = @_; 364 $LOCKS->wait ($_[0]);
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234} 365}
235 366
236sub lock_acquire($) { 367sub lock_acquire($) {
237 my ($key) = @_; 368 $LOCKS->guard ($_[0])
238
239 # wait, to be sure we are not locked
240 lock_wait $key;
241
242 $LOCK{$key} = [];
243
244 cf::guard {
245 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} };
247 }
248} 369}
370
371sub lock_active($) {
372 $LOCKS->count ($_[0]) < 1
373}
374
375sub freeze_mainloop {
376 tick_inhibit_inc;
377
378 &Guard::guard (\&tick_inhibit_dec);
379}
380
381=item cf::periodic $interval, $cb
382
383Like EV::periodic, but randomly selects a starting point so that the actions
384get spread over timer.
385
386=cut
387
388sub periodic($$) {
389 my ($interval, $cb) = @_;
390
391 my $start = rand List::Util::min 180, $interval;
392
393 EV::periodic $start, $interval, 0, $cb
394}
395
396=item cf::get_slot $time[, $priority[, $name]]
397
398Allocate $time seconds of blocking CPU time at priority C<$priority>:
399This call blocks and returns only when you have at least C<$time> seconds
400of cpu time till the next tick. The slot is only valid till the next cede.
401
402The optional C<$name> can be used to identify the job to run. It might be
403used for statistical purposes and should identify the same time-class.
404
405Useful for short background jobs.
406
407=cut
408
409our @SLOT_QUEUE;
410our $SLOT_QUEUE;
411
412$SLOT_QUEUE->cancel if $SLOT_QUEUE;
413$SLOT_QUEUE = Coro::async {
414 $Coro::current->desc ("timeslot manager");
415
416 my $signal = new Coro::Signal;
417
418 while () {
419 next_job:
420 my $avail = cf::till_tick;
421 if ($avail > 0.01) {
422 for (0 .. $#SLOT_QUEUE) {
423 if ($SLOT_QUEUE[$_][0] < $avail) {
424 my $job = splice @SLOT_QUEUE, $_, 1, ();
425 $job->[2]->send;
426 Coro::cede;
427 goto next_job;
428 }
429 }
430 }
431
432 if (@SLOT_QUEUE) {
433 # we do not use wait_for_tick() as it returns immediately when tick is inactive
434 push @cf::WAIT_FOR_TICK, $signal;
435 $signal->wait;
436 } else {
437 Coro::schedule;
438 }
439 }
440};
441
442sub get_slot($;$$) {
443 return if tick_inhibit || $Coro::current == $Coro::main;
444
445 my ($time, $pri, $name) = @_;
446
447 $time = $TICK * .6 if $time > $TICK * .6;
448 my $sig = new Coro::Signal;
449
450 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
451 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
452 $SLOT_QUEUE->ready;
453 $sig->wait;
454}
455
456=item cf::async { BLOCK }
457
458Currently the same as Coro::async_pool, meaning you cannot use
459C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
460thing you are allowed to do is call C<prio> on it.
461
462=cut
463
464BEGIN { *async = \&Coro::async_pool }
249 465
250=item cf::sync_job { BLOCK } 466=item cf::sync_job { BLOCK }
251 467
252The design of crossfire+ requires that the main coro ($Coro::main) is 468The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 469is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 470partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
471acceptable.
255 472
256If it must be done, put the blocking parts into C<sync_job>. This will run 473If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 474the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 475server will be frozen during this time, so the block should either finish
259fast or be very important. 476fast or be very important.
262 479
263sub sync_job(&) { 480sub sync_job(&) {
264 my ($job) = @_; 481 my ($job) = @_;
265 482
266 if ($Coro::current == $Coro::main) { 483 if ($Coro::current == $Coro::main) {
484 my $time = EV::time;
485
267 # this is the main coro, too bad, we have to block 486 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 487 # till the operation succeeds, freezing the server :/
269 488
270 # TODO: use suspend/resume instead 489 LOG llevError, Carp::longmess "sync job";#d#
271 # (but this is cancel-safe) 490
272 local $FREEZE = 1; 491 my $freeze_guard = freeze_mainloop;
273 492
274 my $busy = 1; 493 my $busy = 1;
275 my @res; 494 my @res;
276 495
277 (Coro::async { 496 (async {
497 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 498 @res = eval { $job->() };
279 warn $@ if $@; 499 warn $@ if $@;
280 undef $busy; 500 undef $busy;
281 })->prio (Coro::PRIO_MAX); 501 })->prio (Coro::PRIO_MAX);
282 502
283 while ($busy) { 503 while ($busy) {
504 if (Coro::nready) {
284 Coro::cede_notself; 505 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 506 } else {
507 EV::loop EV::LOOP_ONESHOT;
286 } 508 }
509 }
510
511 my $time = EV::time - $time;
512
513 $TICK_START += $time; # do not account sync jobs to server load
287 514
288 wantarray ? @res : $res[0] 515 wantarray ? @res : $res[0]
289 } else { 516 } else {
290 # we are in another coroutine, how wonderful, everything just works 517 # we are in another coroutine, how wonderful, everything just works
291 518
292 $job->() 519 $job->()
293 } 520 }
294} 521}
295 522
296=item $coro = cf::coro { BLOCK } 523=item $coro = cf::async_ext { BLOCK }
297 524
298Creates and returns a new coro. This coro is automcatially being canceled 525Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 526extension calling this is being unloaded.
300 527
301=cut 528=cut
302 529
303sub coro(&) { 530sub async_ext(&) {
304 my $cb = shift; 531 my $cb = shift;
305 532
306 my $coro; $coro = async { 533 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 534
313 $coro->on_destroy (sub { 535 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 536 delete $EXT_CORO{$coro+0};
315 }); 537 });
316 $EXT_CORO{$coro+0} = $coro; 538 $EXT_CORO{$coro+0} = $coro;
317 539
318 $coro 540 $coro
319} 541}
320 542
321sub write_runtime { 543=item fork_call { }, $args
322 my $runtime = cf::localdir . "/runtime";
323 544
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 545Executes the given code block with the given arguments in a seperate
325 or return; 546process, returning the results. Everything must be serialisable with
547Coro::Storable. May, of course, block. Note that the executed sub may
548never block itself or use any form of event handling.
326 549
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 550=cut
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330 551
331 aio_fsync $fh 552sub fork_call(&@) {
332 and return; 553 my ($cb, @args) = @_;
333 554
334 close $fh 555 # we seemingly have to make a local copy of the whole thing,
335 or return; 556 # otherwise perl prematurely frees the stuff :/
557 # TODO: investigate and fix (likely this will be rather laborious)
336 558
337 aio_rename "$runtime~", $runtime 559 my @res = Coro::Util::fork_eval {
338 and return; 560 reset_signals;
561 &$cb
562 }, @args;
339 563
564 wantarray ? @res : $res[-1]
565}
566
567=item $coin = coin_from_name $name
568
569=cut
570
571our %coin_alias = (
572 "silver" => "silvercoin",
573 "silvercoin" => "silvercoin",
574 "silvercoins" => "silvercoin",
575 "gold" => "goldcoin",
576 "goldcoin" => "goldcoin",
577 "goldcoins" => "goldcoin",
578 "platinum" => "platinacoin",
579 "platinumcoin" => "platinacoin",
580 "platinumcoins" => "platinacoin",
581 "platina" => "platinacoin",
582 "platinacoin" => "platinacoin",
583 "platinacoins" => "platinacoin",
584 "royalty" => "royalty",
585 "royalties" => "royalty",
586);
587
588sub coin_from_name($) {
589 $coin_alias{$_[0]}
590 ? cf::arch::find $coin_alias{$_[0]}
591 : undef
592}
593
594=item $value = cf::db_get $family => $key
595
596Returns a single value from the environment database.
597
598=item cf::db_put $family => $key => $value
599
600Stores the given C<$value> in the family. It can currently store binary
601data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
602
603=item $db = cf::db_table "name"
604
605Create and/or open a new database table. The string must not be "db" and must be unique
606within each server.
607
608=cut
609
610sub db_table($) {
611 my ($name) = @_;
612 my $db = BDB::db_create $DB_ENV;
613
614 eval {
615 $db->set_flags (BDB::CHKSUM);
616
617 utf8::encode $name;
618 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
619 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
620 cf::cleanup "db_open(db): $!" if $!;
621 };
622 cf::cleanup "db_open(db): $@" if $@;
623
624 $db
625}
626
627our $DB;
628
629sub db_init {
630 cf::sync_job {
631 $DB ||= db_table "db";
632 };
633}
634
635sub db_get($$) {
636 my $key = "$_[0]/$_[1]";
637
638 cf::sync_job {
639 BDB::db_get $DB, undef, $key, my $data;
640
641 $! ? ()
642 : $data
340 1 643 }
644}
645
646sub db_put($$$) {
647 BDB::dbreq_pri 4;
648 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
649}
650
651=item cf::cache $id => [$paths...], $processversion => $process
652
653Generic caching function that returns the value of the resource $id,
654caching and regenerating as required.
655
656This function can block.
657
658=cut
659
660sub cache {
661 my ($id, $src, $processversion, $process) = @_;
662
663 my $meta =
664 join "\x00",
665 $processversion,
666 map {
667 aio_stat $_
668 and Carp::croak "$_: $!";
669
670 ($_, (stat _)[7,9])
671 } @$src;
672
673 my $dbmeta = db_get cache => "$id/meta";
674 if ($dbmeta ne $meta) {
675 # changed, we may need to process
676
677 my @data;
678 my $md5;
679
680 for (0 .. $#$src) {
681 0 <= aio_load $src->[$_], $data[$_]
682 or Carp::croak "$src->[$_]: $!";
683 }
684
685 # if processing is expensive, check
686 # checksum first
687 if (1) {
688 $md5 =
689 join "\x00",
690 $processversion,
691 map {
692 cf::cede_to_tick;
693 ($src->[$_], Digest::MD5::md5_hex $data[$_])
694 } 0.. $#$src;
695
696
697 my $dbmd5 = db_get cache => "$id/md5";
698 if ($dbmd5 eq $md5) {
699 db_put cache => "$id/meta", $meta;
700
701 return db_get cache => "$id/data";
702 }
703 }
704
705 my $t1 = Time::HiRes::time;
706 my $data = $process->(\@data);
707 my $t2 = Time::HiRes::time;
708
709 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
710
711 db_put cache => "$id/data", $data;
712 db_put cache => "$id/md5" , $md5;
713 db_put cache => "$id/meta", $meta;
714
715 return $data;
716 }
717
718 db_get cache => "$id/data"
719}
720
721=item cf::datalog type => key => value, ...
722
723Log a datalog packet of the given type with the given key-value pairs.
724
725=cut
726
727sub datalog($@) {
728 my ($type, %kv) = @_;
729 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
341} 730}
342 731
343=back 732=back
344 733
345=cut 734=cut
346 735
347############################################################################# 736#############################################################################
348 737
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466
467#############################################################################
468
469=head2 ATTACHABLE OBJECTS 738=head2 ATTACHABLE OBJECTS
470 739
471Many objects in crossfire are so-called attachable objects. That means you can 740Many objects in deliantra are so-called attachable objects. That means you can
472attach callbacks/event handlers (a collection of which is called an "attachment") 741attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods. 742to it. All such attachable objects support the following methods.
474 743
475In the following description, CLASS can be any of C<global>, C<object> 744In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in 745C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+). 746Deliantra).
478 747
479=over 4 748=over 4
480 749
481=item $attachable->attach ($attachment, key => $value...) 750=item $attachable->attach ($attachment, key => $value...)
482 751
526=item cf::CLASS::attachment $name, ... 795=item cf::CLASS::attachment $name, ...
527 796
528Register an attachment by C<$name> through which attachable objects of the 797Register an attachment by C<$name> through which attachable objects of the
529given CLASS can refer to this attachment. 798given CLASS can refer to this attachment.
530 799
531Some classes such as crossfire maps and objects can specify attachments 800Some classes such as deliantra maps and objects can specify attachments
532that are attached at load/instantiate time, thus the need for a name. 801that are attached at load/instantiate time, thus the need for a name.
533 802
534These calls expect any number of the following handler/hook descriptions: 803These calls expect any number of the following handler/hook descriptions:
535 804
536=over 4 805=over 4
596our @CB_TYPE = (); # registry for type (cf-object class) based events 865our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 866our @CB_MAP = ();
598 867
599my %attachment; 868my %attachment;
600 869
870sub cf::attachable::thawer_merge {
871 # simply override everything except _meta
872 local $_[0]{_meta};
873 %{$_[0]} = %{$_[1]};
874}
875
601sub _attach_cb($$$$) { 876sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 877 my ($registry, $event, $prio, $cb) = @_;
603 878
604 use sort 'stable'; 879 use sort 'stable';
605 880
639 $registry = $CB_TYPE[$object_type] ||= []; 914 $registry = $CB_TYPE[$object_type] ||= [];
640 915
641 } elsif ($type eq "subtype") { 916 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type"; 917 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg; 918 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 919 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
645 920
646 } elsif ($type eq "package") { 921 } elsif ($type eq "package") {
647 my $pkg = shift @arg; 922 my $pkg = shift @arg;
648 923
649 while (my ($name, $id) = each %cb_id) { 924 while (my ($name, $id) = each %cb_id) {
678 _attach $registry, $klass, @attach; 953 _attach $registry, $klass, @attach;
679 } 954 }
680 955
681 $obj->{$name} = \%arg; 956 $obj->{$name} = \%arg;
682 } else { 957 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n"; 958 warn "object uses attachment '$name' which is not available, postponing.\n";
684 } 959 }
685 960
686 $obj->{_attachment}{$name} = undef; 961 $obj->{_attachment}{$name} = undef;
687} 962}
688 963
690 if (ref $_[0]) { 965 if (ref $_[0]) {
691 _object_attach @_; 966 _object_attach @_;
692 } else { 967 } else {
693 _attach shift->_attach_registry, @_; 968 _attach shift->_attach_registry, @_;
694 } 969 }
970 _recalc_want;
695}; 971};
696 972
697# all those should be optimised 973# all those should be optimised
698sub cf::attachable::detach { 974sub cf::attachable::detach {
699 my ($obj, $name) = @_; 975 my ($obj, $name) = @_;
702 delete $obj->{_attachment}{$name}; 978 delete $obj->{_attachment}{$name};
703 reattach ($obj); 979 reattach ($obj);
704 } else { 980 } else {
705 Carp::croak "cannot, currently, detach class attachments"; 981 Carp::croak "cannot, currently, detach class attachments";
706 } 982 }
983 _recalc_want;
707}; 984};
708 985
709sub cf::attachable::attached { 986sub cf::attachable::attached {
710 my ($obj, $name) = @_; 987 my ($obj, $name) = @_;
711 988
726 "; 1003 ";
727 die if $@; 1004 die if $@;
728} 1005}
729 1006
730our $override; 1007our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1008our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732 1009
733sub override { 1010sub override {
734 $override = 1; 1011 $override = 1;
735 @invoke_results = (); 1012 @INVOKE_RESULTS = (@_);
736} 1013}
737 1014
738sub do_invoke { 1015sub do_invoke {
739 my $event = shift; 1016 my $event = shift;
740 my $callbacks = shift; 1017 my $callbacks = shift;
741 1018
742 @invoke_results = (); 1019 @INVOKE_RESULTS = ();
743 1020
744 local $override; 1021 local $override;
745 1022
746 for (@$callbacks) { 1023 for (@$callbacks) {
747 eval { &{$_->[1]} }; 1024 eval { &{$_->[1]} };
756 } 1033 }
757 1034
758 0 1035 0
759} 1036}
760 1037
761=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1038=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
762 1039
763=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1040=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
764 1041
765Generate an object-specific event with the given arguments. 1042Generate an object-specific event with the given arguments.
766 1043
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1044This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override 1045removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly). 1046results (if you must, access C<@cf::INVOKE_RESULTS> directly).
770 1047
771=back 1048=back
772 1049
773=cut 1050=cut
774 1051
775############################################################################# 1052#############################################################################
776# object support 1053# object support
1054
1055sub _object_equal($$);
1056sub _object_equal($$) {
1057 my ($a, $b) = @_;
1058
1059 return 0 unless (ref $a) eq (ref $b);
1060
1061 if ("HASH" eq ref $a) {
1062 my @ka = keys %$a;
1063 my @kb = keys %$b;
1064
1065 return 0 if @ka != @kb;
1066
1067 for (0 .. $#ka) {
1068 return 0 unless $ka[$_] eq $kb[$_];
1069 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1070 }
1071
1072 } elsif ("ARRAY" eq ref $a) {
1073
1074 return 0 if @$a != @$b;
1075
1076 for (0 .. $#$a) {
1077 return 0 unless _object_equal $a->[$_], $b->[$_];
1078 }
1079
1080 } elsif ($a ne $b) {
1081 return 0;
1082 }
1083
1084 1
1085}
1086
1087our $SLOW_MERGES;#d#
1088sub _can_merge {
1089 my ($ob1, $ob2) = @_;
1090
1091 ++$SLOW_MERGES;#d#
1092
1093 # we do the slow way here
1094 return _object_equal $ob1, $ob2
1095}
777 1096
778sub reattach { 1097sub reattach {
779 # basically do the same as instantiate, without calling instantiate 1098 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 1099 my ($obj) = @_;
1100
1101 # no longer needed after getting rid of delete_package?
1102 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 1103
782 my $registry = $obj->registry; 1104 my $registry = $obj->registry;
783 1105
784 @$registry = (); 1106 @$registry = ();
785 1107
800cf::attachable->attach ( 1122cf::attachable->attach (
801 prio => -1000000, 1123 prio => -1000000,
802 on_instantiate => sub { 1124 on_instantiate => sub {
803 my ($obj, $data) = @_; 1125 my ($obj, $data) = @_;
804 1126
805 $data = from_json $data; 1127 $data = decode_json $data;
806 1128
807 for (@$data) { 1129 for (@$data) {
808 my ($name, $args) = @$_; 1130 my ($name, $args) = @$_;
809 1131
810 $obj->attach ($name, %{$args || {} }); 1132 $obj->attach ($name, %{$args || {} });
826sub object_freezer_save { 1148sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_; 1149 my ($filename, $rdata, $objs) = @_;
828 1150
829 sync_job { 1151 sync_job {
830 if (length $$rdata) { 1152 if (length $$rdata) {
1153 utf8::decode (my $decname = $filename);
831 warn sprintf "saving %s (%d,%d)\n", 1154 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs; 1155 $decname, length $$rdata, scalar @$objs;
833 1156
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1157 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 1158 aio_chmod $fh, SAVE_MODE;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1159 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1160 if ($cf::USE_FSYNC) {
1161 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
837 aio_fsync $fh; 1162 aio_fsync $fh;
1163 }
838 close $fh; 1164 aio_close $fh;
839 1165
840 if (@$objs) { 1166 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1167 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 1168 aio_chmod $fh, SAVE_MODE;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1169 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 1170 aio_write $fh, 0, (length $data), $data, 0;
1171 if ($cf::USE_FSYNC) {
1172 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
845 aio_fsync $fh; 1173 aio_fsync $fh;
1174 }
846 close $fh; 1175 aio_close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 1176 aio_rename "$filename.pst~", "$filename.pst";
848 } 1177 }
849 } else { 1178 } else {
850 aio_unlink "$filename.pst"; 1179 aio_unlink "$filename.pst";
851 } 1180 }
852 1181
853 aio_rename "$filename~", $filename; 1182 aio_rename "$filename~", $filename;
1183
1184 $filename =~ s%/[^/]+$%%;
1185 aio_pathsync $filename if $cf::USE_FSYNC;
854 } else { 1186 } else {
855 warn "FATAL: $filename~: $!\n"; 1187 warn "unable to save objects: $filename~: $!\n";
856 } 1188 }
857 } else { 1189 } else {
858 aio_unlink $filename; 1190 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 1191 aio_unlink "$filename.pst";
860 } 1192 }
861 } 1193 };
862} 1194}
863 1195
864sub object_freezer_as_string { 1196sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 1197 my ($rdata, $objs) = @_;
866 1198
878 or return; 1210 or return;
879 1211
880 unless (aio_stat "$filename.pst") { 1212 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0 1213 (aio_load "$filename.pst", $av) >= 0
882 or return; 1214 or return;
1215
883 $av = eval { (Storable::thaw $av)->{objs} }; 1216 my $st = eval { Coro::Storable::thaw $av };
1217 $av = $st->{objs};
884 } 1218 }
885 1219
1220 utf8::decode (my $decname = $filename);
886 warn sprintf "loading %s (%d)\n", 1221 warn sprintf "loading %s (%d,%d)\n",
887 $filename, length $data, scalar @{$av || []};#d# 1222 $decname, length $data, scalar @{$av || []};
1223
888 return ($data, $av); 1224 ($data, $av)
889} 1225}
1226
1227=head2 COMMAND CALLBACKS
1228
1229=over 4
1230
1231=cut
890 1232
891############################################################################# 1233#############################################################################
892# command handling &c 1234# command handling &c
893 1235
894=item cf::register_command $name => \&callback($ob,$args); 1236=item cf::register_command $name => \&callback($ob,$args);
907 push @{ $COMMAND{$name} }, [$caller, $cb]; 1249 push @{ $COMMAND{$name} }, [$caller, $cb];
908} 1250}
909 1251
910=item cf::register_extcmd $name => \&callback($pl,$packet); 1252=item cf::register_extcmd $name => \&callback($pl,$packet);
911 1253
912Register a callbackf ro execution when the client sends an extcmd packet. 1254Register a callback for execution when the client sends an (synchronous)
1255extcmd packet. Ext commands will be processed in the order they are
1256received by the server, like other user commands. The first argument is
1257the logged-in player. Ext commands can only be processed after a player
1258has logged in successfully.
913 1259
914If the callback returns something, it is sent back as if reply was being 1260If the callback returns something, it is sent back as if reply was being
915called. 1261called.
916 1262
1263=item cf::register_exticmd $name => \&callback($ns,$packet);
1264
1265Register a callback for execution when the client sends an (asynchronous)
1266exticmd packet. Exti commands are processed by the server as soon as they
1267are received, i.e. out of order w.r.t. other commands. The first argument
1268is a client socket. Exti commands can be received anytime, even before
1269log-in.
1270
1271If the callback returns something, it is sent back as if reply was being
1272called.
1273
917=cut 1274=cut
918 1275
919sub register_extcmd { 1276sub register_extcmd {
920 my ($name, $cb) = @_; 1277 my ($name, $cb) = @_;
921 1278
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 1279 $EXTCMD{$name} = $cb;
926} 1280}
1281
1282sub register_exticmd {
1283 my ($name, $cb) = @_;
1284
1285 $EXTICMD{$name} = $cb;
1286}
1287
1288use File::Glob ();
927 1289
928cf::player->attach ( 1290cf::player->attach (
929 on_command => sub { 1291 on_command => sub {
930 my ($pl, $name, $params) = @_; 1292 my ($pl, $name, $params) = @_;
931 1293
939 cf::override; 1301 cf::override;
940 }, 1302 },
941 on_extcmd => sub { 1303 on_extcmd => sub {
942 my ($pl, $buf) = @_; 1304 my ($pl, $buf) = @_;
943 1305
944 my $msg = eval { from_json $buf }; 1306 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
945 1307
946 if (ref $msg) { 1308 if (ref $msg) {
1309 my ($type, $reply, @payload) =
1310 "ARRAY" eq ref $msg
1311 ? @$msg
1312 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1313
1314 my @reply;
1315
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1316 if (my $cb = $EXTCMD{$type}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 1317 @reply = $cb->($pl, @payload);
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 } 1318 }
1319
1320 $pl->ext_reply ($reply, @reply)
1321 if $reply;
1322
952 } else { 1323 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1324 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 } 1325 }
955 1326
956 cf::override; 1327 cf::override;
957 }, 1328 },
958); 1329);
959 1330
960sub register { 1331# "readahead" all extensions
961 my ($base, $pkg) = @_; 1332sub cache_extensions {
1333 my $grp = IO::AIO::aio_group;
962 1334
963 #TODO 1335 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
964} 1336 for (grep /\.ext$/, @{$_[0]}) {
1337 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1338 }
1339 };
965 1340
1341 $grp
1342}
1343
966sub load_extension { 1344sub load_extensions {
1345 cf::sync_job {
1346 my %todo;
1347
1348 for my $path (<$LIBDIR/*.ext>) {
1349 next unless -r $path;
1350
1351 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1352 my $base = $1;
1353 my $pkg = $1;
1354 $pkg =~ s/[^[:word:]]/_/g;
1355 $pkg = "ext::$pkg";
1356
1357 open my $fh, "<:utf8", $path
1358 or die "$path: $!";
1359
1360 my $source = do { local $/; <$fh> };
1361
1362 my %ext = (
1363 path => $path,
1364 base => $base,
1365 pkg => $pkg,
1366 );
1367
1368 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1369 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1370
1371 $ext{source} =
1372 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1373 . "#line 1 \"$path\"\n{\n"
1374 . $source
1375 . "\n};\n1";
1376
1377 $todo{$base} = \%ext;
1378 }
1379
1380 my %done;
1381 while (%todo) {
1382 my $progress;
1383
1384 while (my ($k, $v) = each %todo) {
1385 for (split /,\s*/, $v->{meta}{depends}) {
1386 goto skip
1387 unless exists $done{$_};
1388 }
1389
1390 warn "... loading '$k' into '$v->{pkg}'\n";
1391
1392 unless (eval $v->{source}) {
1393 my $msg = $@ ? "$v->{path}: $@\n"
1394 : "$v->{base}: extension inactive.\n";
1395
1396 if (exists $v->{meta}{mandatory}) {
1397 warn $msg;
1398 cf::cleanup "mandatory extension failed to load, exiting.";
1399 }
1400
1401 warn $msg;
1402 }
1403
1404 $done{$k} = delete $todo{$k};
1405 push @EXTS, $v->{pkg};
1406 $progress = 1;
1407 }
1408
1409 skip:
1410 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1411 unless $progress;
1412 }
1413 };
1414}
1415
1416#############################################################################
1417
1418=back
1419
1420=head2 CORE EXTENSIONS
1421
1422Functions and methods that extend core deliantra objects.
1423
1424=cut
1425
1426package cf::player;
1427
1428use Coro::AIO;
1429
1430=head3 cf::player
1431
1432=over 4
1433
1434=item cf::player::num_playing
1435
1436Returns the official number of playing players, as per the Crossfire metaserver rules.
1437
1438=cut
1439
1440sub num_playing {
1441 scalar grep
1442 $_->ob->map
1443 && !$_->hidden
1444 && !$_->ob->flag (cf::FLAG_WIZ),
1445 cf::player::list
1446}
1447
1448=item cf::player::find $login
1449
1450Returns the given player object, loading it if necessary (might block).
1451
1452=cut
1453
1454sub playerdir($) {
1455 "$PLAYERDIR/"
1456 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1457}
1458
1459sub path($) {
1460 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1461
1462 (playerdir $login) . "/playerdata"
1463}
1464
1465sub find_active($) {
1466 $cf::PLAYER{$_[0]}
1467 and $cf::PLAYER{$_[0]}->active
1468 and $cf::PLAYER{$_[0]}
1469}
1470
1471sub exists($) {
1472 my ($login) = @_;
1473
1474 $cf::PLAYER{$login}
1475 or !aio_stat path $login
1476}
1477
1478sub find($) {
1479 return $cf::PLAYER{$_[0]} || do {
1480 my $login = $_[0];
1481
1482 my $guard = cf::lock_acquire "user_find:$login";
1483
1484 $cf::PLAYER{$_[0]} || do {
1485 # rename old playerfiles to new ones
1486 #TODO: remove when no longer required
1487 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1488 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1489 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1490 aio_unlink +(playerdir $login) . "/$login.pl";
1491
1492 my $f = new_from_file cf::object::thawer path $login
1493 or return;
1494
1495 my $pl = cf::player::load_pl $f
1496 or return;
1497
1498 local $cf::PLAYER_LOADING{$login} = $pl;
1499 $f->resolve_delayed_derefs;
1500 $cf::PLAYER{$login} = $pl
1501 }
1502 }
1503}
1504
1505sub save($) {
1506 my ($pl) = @_;
1507
1508 return if $pl->{deny_save};
1509
1510 my $path = path $pl;
1511 my $guard = cf::lock_acquire "user_save:$path";
1512
1513 return if $pl->{deny_save};
1514
1515 aio_mkdir playerdir $pl, 0770;
1516 $pl->{last_save} = $cf::RUNTIME;
1517
1518 cf::get_slot 0.01;
1519
1520 $pl->save_pl ($path);
1521 cf::cede_to_tick;
1522}
1523
1524sub new($) {
1525 my ($login) = @_;
1526
1527 my $self = create;
1528
1529 $self->ob->name ($login);
1530 $self->{deny_save} = 1;
1531
1532 $cf::PLAYER{$login} = $self;
1533
1534 $self
1535}
1536
1537=item $player->send_msg ($channel, $msg, $color, [extra...])
1538
1539=cut
1540
1541sub send_msg {
1542 my $ns = shift->ns
1543 or return;
1544 $ns->send_msg (@_);
1545}
1546
1547=item $pl->quit_character
1548
1549Nukes the player without looking back. If logged in, the connection will
1550be destroyed. May block for a long time.
1551
1552=cut
1553
1554sub quit_character {
1555 my ($pl) = @_;
1556
1557 my $name = $pl->ob->name;
1558
1559 $pl->{deny_save} = 1;
1560 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1561
1562 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1563 $pl->deactivate;
1564 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1565 $pl->ob->check_score;
1566 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1567 $pl->ns->destroy if $pl->ns;
1568
1569 my $path = playerdir $pl;
1570 my $temp = "$path~$cf::RUNTIME~deleting~";
1571 aio_rename $path, $temp;
1572 delete $cf::PLAYER{$pl->ob->name};
1573 $pl->destroy;
1574
1575 my $prefix = qr<^~\Q$name\E/>;
1576
1577 # nuke player maps
1578 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1579
1580 IO::AIO::aio_rmtree $temp;
1581}
1582
1583=item $pl->kick
1584
1585Kicks a player out of the game. This destroys the connection.
1586
1587=cut
1588
1589sub kick {
1590 my ($pl, $kicker) = @_;
1591
1592 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1593 $pl->killer ("kicked");
1594 $pl->ns->destroy;
1595}
1596
1597=item cf::player::list_logins
1598
1599Returns am arrayref of all valid playernames in the system, can take a
1600while and may block, so not sync_job-capable, ever.
1601
1602=cut
1603
1604sub list_logins {
1605 my $dirs = aio_readdir $PLAYERDIR
1606 or return [];
1607
1608 my @logins;
1609
1610 for my $login (@$dirs) {
1611 my $path = path $login;
1612
1613 # a .pst is a dead give-away for a valid player
1614 # if no pst file found, open and chekc for blocked users
1615 if (aio_stat "$path.pst") {
1616 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1617 aio_read $fh, 0, 512, my $buf, 0 or next;
1618 $buf !~ /^password -------------$/m or next; # official not-valid tag
1619 }
1620
1621 utf8::decode $login;
1622 push @logins, $login;
1623 }
1624
1625 \@logins
1626}
1627
1628=item $player->maps
1629
1630Returns an arrayref of map paths that are private for this
1631player. May block.
1632
1633=cut
1634
1635sub maps($) {
1636 my ($pl) = @_;
1637
1638 $pl = ref $pl ? $pl->ob->name : $pl;
1639
1640 my $files = aio_readdir playerdir $pl
1641 or return;
1642
1643 my @paths;
1644
1645 for (@$files) {
1646 utf8::decode $_;
1647 next if /\.(?:pl|pst)$/;
1648 next unless /^$PATH_SEP/o;
1649
1650 push @paths, cf::map::normalise "~$pl/$_";
1651 }
1652
1653 \@paths
1654}
1655
1656=item $protocol_xml = $player->expand_cfpod ($cfpod)
1657
1658Expand deliantra pod fragments into protocol xml.
1659
1660=item $player->ext_reply ($msgid, @msg)
1661
1662Sends an ext reply to the player.
1663
1664=cut
1665
1666sub ext_reply($$@) {
1667 my ($self, $id, @msg) = @_;
1668
1669 $self->ns->ext_reply ($id, @msg)
1670}
1671
1672=item $player->ext_msg ($type, @msg)
1673
1674Sends an ext event to the client.
1675
1676=cut
1677
1678sub ext_msg($$@) {
1679 my ($self, $type, @msg) = @_;
1680
1681 $self->ns->ext_msg ($type, @msg);
1682}
1683
1684=head3 cf::region
1685
1686=over 4
1687
1688=cut
1689
1690package cf::region;
1691
1692=item cf::region::find_by_path $path
1693
1694Tries to decuce the likely region for a map knowing only its path.
1695
1696=cut
1697
1698sub find_by_path($) {
967 my ($path) = @_; 1699 my ($path) = @_;
968 1700
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1701 my ($match, $specificity);
970 my $base = $1;
971 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg";
974 1702
975 warn "loading '$path' into '$pkg'\n"; 1703 for my $region (list) {
976 1704 if ($region->{match} && $path =~ $region->{match}) {
977 open my $fh, "<:utf8", $path 1705 ($match, $specificity) = ($region, $region->specificity)
978 or die "$path: $!"; 1706 if $region->specificity > $specificity;
979 1707 }
980 my $source =
981 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> })
984 . "\n};\n1";
985
986 eval $source
987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
989
990 push @exts, $pkg;
991 $ext_pkg{$base} = $pkg;
992
993# no strict 'refs';
994# @{"$pkg\::ISA"} = ext::;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 1708 }
1009 1709
1010 # remove commands 1710 $match
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034}
1035
1036sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext;
1039 eval {
1040 load_extension $ext;
1041 1
1042 } or warn "$ext not loaded: $@";
1043 }
1044}
1045
1046#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083
1084=head2 CORE EXTENSIONS
1085
1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
1089
1090=over 4
1091
1092=item cf::player::exists $login
1093
1094Returns true when the given account exists.
1095
1096=cut
1097
1098sub cf::player::exists($) {
1099 cf::player::find $_[0]
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1101}
1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115} 1711}
1116 1712
1117=back 1713=back
1118
1119 1714
1120=head3 cf::map 1715=head3 cf::map
1121 1716
1122=over 4 1717=over 4
1123 1718
1126package cf::map; 1721package cf::map;
1127 1722
1128use Fcntl; 1723use Fcntl;
1129use Coro::AIO; 1724use Coro::AIO;
1130 1725
1726use overload
1727 '""' => \&as_string,
1728 fallback => 1;
1729
1131our $MAX_RESET = 7200; 1730our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1731our $DEFAULT_RESET = 3000;
1133 1732
1134sub generate_random_map { 1733sub generate_random_map {
1135 my ($path, $rmp) = @_; 1734 my ($self, $rmp) = @_;
1735
1736 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1136 1737
1137 # mit "rum" bekleckern, nicht 1738 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1739 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1740 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1741 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1742 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1743 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1744 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1745 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1746 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1747 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1748 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1749 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1750 (cf::region::find $rmp->{region}), $rmp->{custom}
1751 )
1151} 1752}
1152 1753
1153# and all this just because we cannot iterate over 1754=item cf::map->register ($regex, $prio)
1154# all maps in C++...
1155sub change_all_map_light {
1156 my ($change) = @_;
1157 1755
1158 $_->change_map_light ($change) 1756Register a handler for the map path matching the given regex at the
1159 for grep $_->outdoor, values %cf::MAP; 1757givne priority (higher is better, built-in handlers have priority 0, the
1160} 1758default).
1161 1759
1162sub try_load_header($) { 1760=cut
1761
1762sub register {
1763 my (undef, $regex, $prio) = @_;
1764 my $pkg = caller;
1765
1766 no strict;
1767 push @{"$pkg\::ISA"}, __PACKAGE__;
1768
1769 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1770}
1771
1772# also paths starting with '/'
1773$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1774
1775sub thawer_merge {
1776 my ($self, $merge) = @_;
1777
1778 # we have to keep some variables in memory intact
1779 local $self->{path};
1780 local $self->{load_path};
1781
1782 $self->SUPER::thawer_merge ($merge);
1783}
1784
1785sub normalise {
1163 my ($path) = @_; 1786 my ($path, $base) = @_;
1787
1788 $path = "$path"; # make sure its a string
1789
1790 $path =~ s/\.map$//;
1791
1792 # map plan:
1793 #
1794 # /! non-realised random map exit (special hack!)
1795 # {... are special paths that are not being touched
1796 # ?xxx/... are special absolute paths
1797 # ?random/... random maps
1798 # /... normal maps
1799 # ~user/... per-player map of a specific user
1800
1801 $path =~ s/$PATH_SEP/\//go;
1802
1803 # treat it as relative path if it starts with
1804 # something that looks reasonable
1805 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1806 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1807
1808 $base =~ s{[^/]+/?$}{};
1809 $path = "$base/$path";
1810 }
1811
1812 for ($path) {
1813 redo if s{//}{/};
1814 redo if s{/\.?/}{/};
1815 redo if s{/[^/]+/\.\./}{/};
1816 }
1817
1818 $path
1819}
1820
1821sub new_from_path {
1822 my (undef, $path, $base) = @_;
1823
1824 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1825
1826 $path = normalise $path, $base;
1827
1828 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1829 if ($path =~ $EXT_MAP{$pkg}[1]) {
1830 my $self = bless cf::map::new, $pkg;
1831 $self->{path} = $path; $self->path ($path);
1832 $self->init; # pass $1 etc.
1833 return $self;
1834 }
1835 }
1836
1837 Carp::cluck "unable to resolve path '$path' (base '$base').";
1838 ()
1839}
1840
1841sub init {
1842 my ($self) = @_;
1843
1844 $self
1845}
1846
1847sub as_string {
1848 my ($self) = @_;
1849
1850 "$self->{path}"
1851}
1852
1853# the displayed name, this is a one way mapping
1854sub visible_name {
1855 &as_string
1856}
1857
1858# the original (read-only) location
1859sub load_path {
1860 my ($self) = @_;
1861
1862 "$MAPDIR/$self->{path}.map"
1863}
1864
1865# the temporary/swap location
1866sub save_path {
1867 my ($self) = @_;
1868
1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1870 "$TMPDIR/$path.map"
1871}
1872
1873# the unique path, undef == no special unique path
1874sub uniq_path {
1875 my ($self) = @_;
1876
1877 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1878 "$UNIQUEDIR/$path"
1879}
1880
1881sub decay_objects {
1882 my ($self) = @_;
1883
1884 return if $self->{deny_reset};
1885
1886 $self->do_decay_objects;
1887}
1888
1889sub unlink_save {
1890 my ($self) = @_;
1891
1892 utf8::encode (my $save = $self->save_path);
1893 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1894 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1895}
1896
1897sub load_header_from($) {
1898 my ($self, $path) = @_;
1164 1899
1165 utf8::encode $path; 1900 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1901 my $f = new_from_file cf::object::thawer $path
1167 or return; 1902 or return;
1168 1903
1169 my $map = cf::map::new 1904 $self->_load_header ($f)
1170 or return; 1905 or return;
1171 1906
1172 $map->load_header ($path) 1907 local $MAP_LOADING{$self->{path}} = $self;
1908 $f->resolve_delayed_derefs;
1909
1910 $self->{load_path} = $path;
1911
1912 1
1913}
1914
1915sub load_header_orig {
1916 my ($self) = @_;
1917
1918 $self->load_header_from ($self->load_path)
1919}
1920
1921sub load_header_temp {
1922 my ($self) = @_;
1923
1924 $self->load_header_from ($self->save_path)
1925}
1926
1927sub prepare_temp {
1928 my ($self) = @_;
1929
1930 $self->last_access ((delete $self->{last_access})
1931 || $cf::RUNTIME); #d#
1932 # safety
1933 $self->{instantiate_time} = $cf::RUNTIME
1934 if $self->{instantiate_time} > $cf::RUNTIME;
1935}
1936
1937sub prepare_orig {
1938 my ($self) = @_;
1939
1940 $self->{load_original} = 1;
1941 $self->{instantiate_time} = $cf::RUNTIME;
1942 $self->last_access ($cf::RUNTIME);
1943 $self->instantiate;
1944}
1945
1946sub load_header {
1947 my ($self) = @_;
1948
1949 if ($self->load_header_temp) {
1950 $self->prepare_temp;
1951 } else {
1952 $self->load_header_orig
1173 or return; 1953 or return;
1954 $self->prepare_orig;
1955 }
1174 1956
1175 $map->{load_path} = $path; 1957 $self->{deny_reset} = 1
1958 if $self->no_reset;
1176 1959
1177 $map 1960 $self->default_region (cf::region::find_by_path $self->{path})
1178} 1961 unless $self->default_region;
1179 1962
1963 1
1964}
1965
1966sub find;
1180sub find_map { 1967sub find {
1181 my ($path, $origin) = @_; 1968 my ($path, $origin) = @_;
1182 1969
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path; 1970 $path = normalise $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187 1971
1188 cf::lock_wait "map_find:$key"; 1972 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1189
1190 $cf::MAP{$key} || do {
1191 my $guard = cf::lock_acquire "map_find:$key"; 1973 my $guard2 = cf::lock_acquire "map_find:$path";
1192 1974
1193 # do it the slow way 1975 $cf::MAP{$path} || do {
1194 my $map = try_load_header $path->save_path; 1976 my $map = new_from_path cf::map $path
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 1977 or return;
1208 1978
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1979 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1980
1222 if ($map->should_reset) { 1981 $map->load_header
1982 or return;
1983
1984 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1985 # doing this can freeze the server in a sync job, obviously
1986 #$cf::WAIT_FOR_TICK->wait;
1987 undef $guard2;
1988 undef $guard1;
1223 $map->reset; 1989 $map->reset;
1224 undef $guard; 1990 return find $path;
1225 $map = cf::map::find_map ($path)
1226 or return;
1227 } 1991 }
1228 1992
1229 $cf::MAP{$key} = $map 1993 $cf::MAP{$path} = $map
1230 } 1994 }
1231} 1995}
1996
1997sub pre_load { }
1998sub post_load { }
1232 1999
1233sub load { 2000sub load {
1234 my ($self) = @_; 2001 my ($self) = @_;
1235 2002
2003 local $self->{deny_reset} = 1; # loading can take a long time
2004
1236 my $path = $self->{path}; 2005 my $path = $self->{path};
2006
2007 {
1237 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2008 my $guard = cf::lock_acquire "map_data:$path";
1238 2009
2010 return unless $self->valid;
1239 return if $self->in_memory != cf::MAP_SWAPPED; 2011 return unless $self->in_memory == cf::MAP_SWAPPED;
1240 2012
1241 $self->in_memory (cf::MAP_LOADING); 2013 $self->in_memory (cf::MAP_LOADING);
1242 2014
1243 $self->alloc; 2015 $self->alloc;
1244 $self->load_objects ($self->{load_path}, 1) 2016
2017 $self->pre_load;
2018 cf::cede_to_tick;
2019
2020 my $f = new_from_file cf::object::thawer $self->{load_path};
2021 $f->skip_block;
2022 $self->_load_objects ($f)
1245 or return; 2023 or return;
1246 2024
1247 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2025 $self->post_load_original
1248 if delete $self->{load_original}; 2026 if delete $self->{load_original};
1249 2027
1250 if (my $uniq = $path->uniq_path) { 2028 if (my $uniq = $self->uniq_path) {
1251 utf8::encode $uniq; 2029 utf8::encode $uniq;
1252 if (aio_open $uniq, O_RDONLY, 0) { 2030 unless (aio_stat $uniq) {
2031 if (my $f = new_from_file cf::object::thawer $uniq) {
1253 $self->clear_unique_items; 2032 $self->clear_unique_items;
1254 $self->load_objects ($uniq, 0); 2033 $self->_load_objects ($f);
2034 $f->resolve_delayed_derefs;
2035 }
1255 } 2036 }
1256 } 2037 }
1257 2038
2039 $f->resolve_delayed_derefs;
2040
2041 cf::cede_to_tick;
1258 # now do the right thing for maps 2042 # now do the right thing for maps
1259 $self->link_multipart_objects; 2043 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 2044 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 2045 unless $self->difficulty;
2046 cf::cede_to_tick;
2047
2048 unless ($self->{deny_activate}) {
2049 $self->decay_objects;
2050 $self->fix_auto_apply;
2051 $self->update_buttons;
2052 cf::cede_to_tick;
1271 $self->activate; 2053 $self->activate;
1272 } 2054 }
1273 2055
2056 $self->{last_save} = $cf::RUNTIME;
2057 $self->last_access ($cf::RUNTIME);
2058
1274 $self->in_memory (cf::MAP_IN_MEMORY); 2059 $self->in_memory (cf::MAP_ACTIVE);
1275} 2060 }
1276 2061
1277sub load_map_sync { 2062 $self->post_load;
2063}
2064
2065sub customise_for {
2066 my ($self, $ob) = @_;
2067
2068 return find "~" . $ob->name . "/" . $self->{path}
2069 if $self->per_player;
2070
2071# return find "?party/" . $ob->name . "/" . $self->{path}
2072# if $self->per_party;
2073
2074 $self
2075}
2076
2077# find and load all maps in the 3x3 area around a map
2078sub load_neighbours {
2079 my ($map) = @_;
2080
2081 my @neigh; # diagonal neighbours
2082
2083 for (0 .. 3) {
2084 my $neigh = $map->tile_path ($_)
2085 or next;
2086 $neigh = find $neigh, $map
2087 or next;
2088 $neigh->load;
2089
2090 push @neigh,
2091 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2092 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2093 }
2094
2095 for (grep defined $_->[0], @neigh) {
2096 my ($path, $origin) = @$_;
2097 my $neigh = find $path, $origin
2098 or next;
2099 $neigh->load;
2100 }
2101}
2102
2103sub find_sync {
1278 my ($path, $origin) = @_; 2104 my ($path, $origin) = @_;
1279 2105
1280 #warn "load_map_sync<$path, $origin>\n";#d# 2106 cf::sync_job { find $path, $origin }
2107}
1281 2108
1282 cf::sync_job { 2109sub do_load_sync {
1283 my $map = cf::map::find_map $path, $origin 2110 my ($map) = @_;
1284 or return; 2111
1285 $map->load; 2112 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1286 $map 2113 if $Coro::current == $Coro::main;
2114
2115 cf::sync_job { $map->load };
2116}
2117
2118our %MAP_PREFETCH;
2119our $MAP_PREFETCHER = undef;
2120
2121sub find_async {
2122 my ($path, $origin, $load) = @_;
2123
2124 $path = normalise $path, $origin && $origin->{path};
2125
2126 if (my $map = $cf::MAP{$path}) {
2127 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2128 }
2129
2130 $MAP_PREFETCH{$path} |= $load;
2131
2132 $MAP_PREFETCHER ||= cf::async {
2133 $Coro::current->{desc} = "map prefetcher";
2134
2135 while (%MAP_PREFETCH) {
2136 while (my ($k, $v) = each %MAP_PREFETCH) {
2137 if (my $map = find $k) {
2138 $map->load if $v;
2139 }
2140
2141 delete $MAP_PREFETCH{$k};
2142 }
2143 }
2144 undef $MAP_PREFETCHER;
1287 } 2145 };
2146 $MAP_PREFETCHER->prio (6);
2147
2148 ()
1288} 2149}
1289 2150
1290sub save { 2151sub save {
1291 my ($self) = @_; 2152 my ($self) = @_;
1292 2153
2154 my $lock = cf::lock_acquire "map_data:$self->{path}";
2155
1293 $self->{last_save} = $cf::RUNTIME; 2156 $self->{last_save} = $cf::RUNTIME;
1294 2157
1295 return unless $self->dirty; 2158 return unless $self->dirty;
1296 2159
1297 my $save = $self->{path}->save_path; utf8::encode $save; 2160 my $save = $self->save_path; utf8::encode $save;
1298 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2161 my $uniq = $self->uniq_path; utf8::encode $uniq;
1299 2162
1300 $self->{load_path} = $save; 2163 $self->{load_path} = $save;
1301 2164
1302 return if $self->{deny_save}; 2165 return if $self->{deny_save};
1303 2166
2167 local $self->{last_access} = $self->last_access;#d#
2168
2169 cf::async {
2170 $Coro::current->{desc} = "map player save";
2171 $_->contr->save for $self->players;
2172 };
2173
2174 cf::get_slot 0.02;
2175
1304 if ($uniq) { 2176 if ($uniq) {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2177 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1306 $self->save_objects ($uniq, cf::IO_UNIQUES); 2178 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1307 } else { 2179 } else {
1308 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2180 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1309 } 2181 }
1310} 2182}
1311 2183
1312sub swap_out { 2184sub swap_out {
1313 my ($self) = @_; 2185 my ($self) = @_;
1314 2186
2187 # save first because save cedes
2188 $self->save;
2189
2190 my $lock = cf::lock_acquire "map_data:$self->{path}";
2191
1315 return if $self->players; 2192 return if $self->players;
1316 return if $self->in_memory != cf::MAP_IN_MEMORY; 2193 return if $self->in_memory != cf::MAP_ACTIVE;
1317 return if $self->{deny_save}; 2194 return if $self->{deny_save};
1318 2195
2196 $self->in_memory (cf::MAP_SWAPPED);
2197
1319 $self->save; 2198 $self->deactivate;
2199 $_->clear_links_to ($self) for values %cf::MAP;
1320 $self->clear; 2200 $self->clear;
1321 $self->in_memory (cf::MAP_SWAPPED);
1322} 2201}
1323 2202
1324sub reset_at { 2203sub reset_at {
1325 my ($self) = @_; 2204 my ($self) = @_;
1326 2205
1327 # TODO: safety, remove and allow resettable per-player maps 2206 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel};
1329 return 1e99 if $self->{deny_reset}; 2207 return 1e99 if $self->{deny_reset};
1330 2208
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2209 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2210 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 2211
1338 my ($self) = @_; 2216 my ($self) = @_;
1339 2217
1340 $self->reset_at <= $cf::RUNTIME 2218 $self->reset_at <= $cf::RUNTIME
1341} 2219}
1342 2220
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 2221sub reset {
1365 my ($self) = @_; 2222 my ($self) = @_;
1366 2223
2224 my $lock = cf::lock_acquire "map_data:$self->{path}";
2225
1367 return if $self->players; 2226 return if $self->players;
1368 return if $self->{path}{user_rel};#d#
1369 2227
1370 warn "resetting map ", $self->path;#d# 2228 warn "resetting map ", $self->path;
2229
2230 $self->in_memory (cf::MAP_SWAPPED);
2231
2232 # need to save uniques path
2233 unless ($self->{deny_save}) {
2234 my $uniq = $self->uniq_path; utf8::encode $uniq;
2235
2236 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2237 if $uniq;
2238 }
1371 2239
1372 delete $cf::MAP{$self->path}; 2240 delete $cf::MAP{$self->path};
1373 2241
2242 $self->deactivate;
1374 $_->clear_links_to ($self) for values %cf::MAP; 2243 $_->clear_links_to ($self) for values %cf::MAP;
2244 $self->clear;
1375 2245
1376 $self->unlink_save; 2246 $self->unlink_save;
1377 $self->destroy; 2247 $self->destroy;
1378} 2248}
1379 2249
1380my $nuke_counter = "aaaa"; 2250my $nuke_counter = "aaaa";
1381 2251
1382sub nuke { 2252sub nuke {
1383 my ($self) = @_; 2253 my ($self) = @_;
1384 2254
2255 {
2256 my $lock = cf::lock_acquire "map_data:$self->{path}";
2257
2258 delete $cf::MAP{$self->path};
2259
2260 $self->unlink_save;
2261
2262 bless $self, "cf::map";
2263 delete $self->{deny_reset};
1385 $self->{deny_save} = 1; 2264 $self->{deny_save} = 1;
1386 $self->reset_timeout (1); 2265 $self->reset_timeout (1);
1387 $self->rename ("{nuke}/" . ($nuke_counter++)); 2266 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2267
2268 $cf::MAP{$self->path} = $self;
2269 }
2270
1388 $self->reset; # polite request, might not happen 2271 $self->reset; # polite request, might not happen
1389} 2272}
1390 2273
1391sub customise_for { 2274=item $maps = cf::map::tmp_maps
1392 my ($map, $ob) = @_;
1393 2275
1394 if ($map->per_player) { 2276Returns an arrayref with all map paths of currently instantiated and saved
1395 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2277maps. May block.
2278
2279=cut
2280
2281sub tmp_maps() {
1396 } 2282 [
1397 2283 map {
1398 $map 2284 utf8::decode $_;
2285 /\.map$/
2286 ? normalise $_
2287 : ()
2288 } @{ aio_readdir $TMPDIR or [] }
2289 ]
1399} 2290}
1400 2291
1401sub emergency_save { 2292=item $maps = cf::map::random_maps
1402 local $cf::FREEZE = 1;
1403 2293
1404 warn "enter emergency map save\n"; 2294Returns an arrayref with all map paths of currently instantiated and saved
2295random maps. May block.
1405 2296
1406 cf::sync_job { 2297=cut
1407 warn "begin emergency map save\n"; 2298
1408 $_->save for values %cf::MAP; 2299sub random_maps() {
2300 [
2301 map {
2302 utf8::decode $_;
2303 /\.map$/
2304 ? normalise "?random/$_"
2305 : ()
2306 } @{ aio_readdir $RANDOMDIR or [] }
2307 ]
2308}
2309
2310=item cf::map::unique_maps
2311
2312Returns an arrayref of paths of all shared maps that have
2313instantiated unique items. May block.
2314
2315=cut
2316
2317sub unique_maps() {
2318 [
2319 map {
2320 utf8::decode $_;
2321 s/\.map$//; # TODO future compatibility hack
2322 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2323 ? ()
2324 : normalise $_
2325 } @{ aio_readdir $UNIQUEDIR or [] }
2326 ]
2327}
2328
2329=back
2330
2331=head3 cf::object
2332
2333=cut
2334
2335package cf::object;
2336
2337=over 4
2338
2339=item $ob->inv_recursive
2340
2341Returns the inventory of the object I<and> their inventories, recursively,
2342but I<not> the object itself.
2343
2344=cut
2345
2346sub inv_recursive_;
2347sub inv_recursive_ {
2348 map { $_, inv_recursive_ $_->inv } @_
2349}
2350
2351sub inv_recursive {
2352 inv_recursive_ inv $_[0]
2353}
2354
2355=item $ref = $ob->ref
2356
2357Creates and returns a persistent reference to an object that can be stored as a string.
2358
2359=item $ob = cf::object::deref ($refstring)
2360
2361returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2362even if the object actually exists. May block.
2363
2364=cut
2365
2366sub deref {
2367 my ($ref) = @_;
2368
2369 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2370 my ($uuid, $name) = ($1, $2);
2371 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2372 or return;
2373 $pl->ob->uuid eq $uuid
2374 or return;
2375
2376 $pl->ob
2377 } else {
2378 warn "$ref: cannot resolve object reference\n";
2379 undef
1409 }; 2380 }
1410
1411 warn "end emergency map save\n";
1412} 2381}
1413 2382
1414package cf; 2383package cf;
1415 2384
1416=back 2385=back
1417
1418 2386
1419=head3 cf::object::player 2387=head3 cf::object::player
1420 2388
1421=over 4 2389=over 4
1422 2390
1425Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2393Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1426can be C<undef>. Does the right thing when the player is currently in a 2394can be C<undef>. Does the right thing when the player is currently in a
1427dialogue with the given NPC character. 2395dialogue with the given NPC character.
1428 2396
1429=cut 2397=cut
2398
2399our $SAY_CHANNEL = {
2400 id => "say",
2401 title => "Map",
2402 reply => "say ",
2403 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2404};
2405
2406our $CHAT_CHANNEL = {
2407 id => "chat",
2408 title => "Chat",
2409 reply => "chat ",
2410 tooltip => "Player chat and shouts, global to the server.",
2411};
1430 2412
1431# rough implementation of a future "reply" method that works 2413# rough implementation of a future "reply" method that works
1432# with dialog boxes. 2414# with dialog boxes.
1433#TODO: the first argument must go, split into a $npc->reply_to ( method 2415#TODO: the first argument must go, split into a $npc->reply_to ( method
1434sub cf::object::player::reply($$$;$) { 2416sub cf::object::player::reply($$$;$) {
1436 2418
1437 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2419 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1438 2420
1439 if ($self->{record_replies}) { 2421 if ($self->{record_replies}) {
1440 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2422 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2423
1441 } else { 2424 } else {
2425 my $pl = $self->contr;
2426
2427 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2428 my $dialog = $pl->{npc_dialog};
2429 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2430
2431 } else {
1442 $msg = $npc->name . " says: $msg" if $npc; 2432 $msg = $npc->name . " says: $msg" if $npc;
1443 $self->message ($msg, $flags); 2433 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2434 }
1444 } 2435 }
2436}
2437
2438=item $object->send_msg ($channel, $msg, $color, [extra...])
2439
2440=cut
2441
2442sub cf::object::send_msg {
2443 my $pl = shift->contr
2444 or return;
2445 $pl->send_msg (@_);
1445} 2446}
1446 2447
1447=item $player_object->may ("access") 2448=item $player_object->may ("access")
1448 2449
1449Returns wether the given player is authorized to access resource "access" 2450Returns wether the given player is authorized to access resource "access"
1462 2463
1463=item $player_object->enter_link 2464=item $player_object->enter_link
1464 2465
1465Freezes the player and moves him/her to a special map (C<{link}>). 2466Freezes the player and moves him/her to a special map (C<{link}>).
1466 2467
1467The player should be reaosnably safe there for short amounts of time. You 2468The player should be reasonably safe there for short amounts of time (e.g.
1468I<MUST> call C<leave_link> as soon as possible, though. 2469for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2470though, as the palyer cannot control the character while it is on the link
2471map.
2472
2473Will never block.
1469 2474
1470=item $player_object->leave_link ($map, $x, $y) 2475=item $player_object->leave_link ($map, $x, $y)
1471 2476
1472Moves the player out of the specila link map onto the given map. If the 2477Moves the player out of the special C<{link}> map onto the specified
1473map is not valid (or omitted), the player will be moved back to the 2478map. If the map is not valid (or omitted), the player will be moved back
1474location he/she was before the call to C<enter_link>, or, if that fails, 2479to the location he/she was before the call to C<enter_link>, or, if that
1475to the emergency map position. 2480fails, to the emergency map position.
1476 2481
1477Might block. 2482Might block.
1478 2483
1479=cut 2484=cut
2485
2486sub link_map {
2487 unless ($LINK_MAP) {
2488 $LINK_MAP = cf::map::find "{link}"
2489 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2490 $LINK_MAP->load;
2491 }
2492
2493 $LINK_MAP
2494}
1480 2495
1481sub cf::object::player::enter_link { 2496sub cf::object::player::enter_link {
1482 my ($self) = @_; 2497 my ($self) = @_;
1483 2498
1484 $self->deactivate_recursive; 2499 $self->deactivate_recursive;
1485 2500
1486 return if $self->map == $LINK_MAP; 2501 return if UNIVERSAL::isa $self->map, "ext::map_link";
1487 2502
1488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2503 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1489 if $self->map; 2504 if $self->map && $self->map->{path} ne "{link}";
1490 2505
1491 $self->enter_map ($LINK_MAP, 20, 20); 2506 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1492} 2507}
1493 2508
1494sub cf::object::player::leave_link { 2509sub cf::object::player::leave_link {
1495 my ($self, $map, $x, $y) = @_; 2510 my ($self, $map, $x, $y) = @_;
2511
2512 return unless $self->contr->active;
1496 2513
1497 my $link_pos = delete $self->{_link_pos}; 2514 my $link_pos = delete $self->{_link_pos};
1498 2515
1499 unless ($map) { 2516 unless ($map) {
1500 # restore original map position 2517 # restore original map position
1501 ($map, $x, $y) = @{ $link_pos || [] }; 2518 ($map, $x, $y) = @{ $link_pos || [] };
1502 $map = cf::map::find_map $map; 2519 $map = cf::map::find $map;
1503 2520
1504 unless ($map) { 2521 unless ($map) {
1505 ($map, $x, $y) = @$EMERGENCY_POSITION; 2522 ($map, $x, $y) = @$EMERGENCY_POSITION;
1506 $map = cf::map::find_map $map 2523 $map = cf::map::find $map
1507 or die "FATAL: cannot load emergency map\n"; 2524 or die "FATAL: cannot load emergency map\n";
1508 } 2525 }
1509 } 2526 }
1510 2527
1511 ($x, $y) = (-1, -1) 2528 ($x, $y) = (-1, -1)
1514 # use -1 or undef as default coordinates, not 0, 0 2531 # use -1 or undef as default coordinates, not 0, 0
1515 ($x, $y) = ($map->enter_x, $map->enter_y) 2532 ($x, $y) = ($map->enter_x, $map->enter_y)
1516 if $x <=0 && $y <= 0; 2533 if $x <=0 && $y <= 0;
1517 2534
1518 $map->load; 2535 $map->load;
2536 $map->load_neighbours;
1519 2537
2538 return unless $self->contr->active;
2539
2540 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2541 $self->enter_map ($map, $x, $y);
2542
2543 # only activate afterwards, to support waiting in hooks
1520 $self->activate_recursive; 2544 $self->activate_recursive;
1521 $self->enter_map ($map, $x, $y);
1522} 2545}
1523 2546
1524cf::player->attach ( 2547=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1525 on_logout => sub {
1526 my ($pl) = @_;
1527 2548
1528 # abort map switching before logout 2549Moves the player to the given map-path and coordinates by first freezing
1529 if ($pl->ob->{_link_pos}) { 2550her, loading and preparing them map, calling the provided $check callback
1530 cf::sync_job { 2551that has to return the map if sucecssful, and then unfreezes the player on
1531 $pl->ob->leave_link 2552the new (success) or old (failed) map position. In either case, $done will
1532 }; 2553be called at the end of this process.
1533 }
1534 },
1535 on_login => sub {
1536 my ($pl) = @_;
1537 2554
1538 # try to abort aborted map switching on player login :) 2555Note that $check will be called with a potentially non-loaded map, so if
1539 # should happen only on crashes 2556it needs a loaded map it has to call C<< ->load >>.
1540 if ($pl->ob->{_link_pos}) {
1541 $pl->ob->enter_link;
1542 Coro::async {
1543 # we need this sleep as the login has a concurrent enter_exit running
1544 # and this sleep increases chances of the player not ending up in scorn
1545 Coro::Timer::sleep 1;
1546 $pl->ob->leave_link;
1547 };
1548 }
1549 },
1550);
1551 2557
1552=item $player_object->goto_map ($path, $x, $y)
1553
1554=cut 2558=cut
1555 2559
2560our $GOTOGEN;
2561
1556sub cf::object::player::goto_map { 2562sub cf::object::player::goto {
1557 my ($self, $path, $x, $y) = @_; 2563 my ($self, $path, $x, $y, $check, $done) = @_;
2564
2565 # do generation counting so two concurrent goto's will be executed in-order
2566 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1558 2567
1559 $self->enter_link; 2568 $self->enter_link;
1560 2569
1561 (Coro::async { 2570 (async {
1562 $path = new cf::path $path; 2571 $Coro::current->{desc} = "player::goto $path $x $y";
1563 2572
1564 my $map = cf::map::find_map $path->as_string; 2573 # *tag paths override both path and x|y
2574 if ($path =~ /^\*(.*)$/) {
2575 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2576 my $ob = $obs[rand @obs];
2577
2578 # see if we actually can go there
2579 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2580 $ob = $obs[rand @obs];
2581 } else {
2582 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2583 }
2584 # else put us there anyways for now #d#
2585
2586 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2587 } else {
2588 ($path, $x, $y) = (undef, undef, undef);
2589 }
2590 }
2591
2592 my $map = eval {
2593 my $map = defined $path ? cf::map::find $path : undef;
2594
2595 if ($map) {
1565 $map = $map->customise_for ($self) if $map; 2596 $map = $map->customise_for ($self);
1566 2597 $map = $check->($map) if $check && $map;
1567# warn "entering ", $map->path, " at ($x, $y)\n" 2598 } else {
1568# if $map;
1569
1570 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2599 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2600 }
1571 2601
2602 $map
2603 };
2604
2605 if ($@) {
2606 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2607 LOG llevError | logBacktrace, Carp::longmess $@;
2608 }
2609
2610 if ($gen == $self->{_goto_generation}) {
2611 delete $self->{_goto_generation};
1572 $self->leave_link ($map, $x, $y); 2612 $self->leave_link ($map, $x, $y);
2613 }
2614
2615 $done->() if $done;
1573 })->prio (1); 2616 })->prio (1);
1574} 2617}
1575 2618
1576=item $player_object->enter_exit ($exit_object) 2619=item $player_object->enter_exit ($exit_object)
1577 2620
1579 2622
1580sub parse_random_map_params { 2623sub parse_random_map_params {
1581 my ($spec) = @_; 2624 my ($spec) = @_;
1582 2625
1583 my $rmp = { # defaults 2626 my $rmp = { # defaults
1584 xsize => 10, 2627 xsize => (cf::rndm 15, 40),
1585 ysize => 10, 2628 ysize => (cf::rndm 15, 40),
2629 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2630 #layout => string,
1586 }; 2631 };
1587 2632
1588 for (split /\n/, $spec) { 2633 for (split /\n/, $spec) {
1589 my ($k, $v) = split /\s+/, $_, 2; 2634 my ($k, $v) = split /\s+/, $_, 2;
1590 2635
1602 # that depends on the exit object 2647 # that depends on the exit object
1603 2648
1604 my $rmp = parse_random_map_params $exit->msg; 2649 my $rmp = parse_random_map_params $exit->msg;
1605 2650
1606 if ($exit->map) { 2651 if ($exit->map) {
1607 $rmp->{region} = $exit->map->region_name; 2652 $rmp->{region} = $exit->region->name;
1608 $rmp->{origin_map} = $exit->map->path; 2653 $rmp->{origin_map} = $exit->map->path;
1609 $rmp->{origin_x} = $exit->x; 2654 $rmp->{origin_x} = $exit->x;
1610 $rmp->{origin_y} = $exit->y; 2655 $rmp->{origin_y} = $exit->y;
2656
2657 $exit->map->touch;
1611 } 2658 }
1612 2659
1613 $rmp->{random_seed} ||= $exit->random_seed; 2660 $rmp->{random_seed} ||= $exit->random_seed;
1614 2661
1615 my $data = cf::to_json $rmp; 2662 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1616 my $md5 = Digest::MD5::md5_hex $data; 2663 my $md5 = Digest::MD5::md5_hex $data;
2664 my $meta = "$RANDOMDIR/$md5.meta";
1617 2665
1618 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2666 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1619 aio_write $fh, 0, (length $data), $data, 0; 2667 aio_write $fh, 0, (length $data), $data, 0;
2668 undef $fh;
2669 aio_rename "$meta~", $meta;
1620 2670
2671 my $slaying = "?random/$md5";
2672
2673 if ($exit->valid) {
1621 $exit->slaying ("?random/$md5"); 2674 $exit->slaying ("?random/$md5");
1622 $exit->msg (undef); 2675 $exit->msg (undef);
2676 }
1623 } 2677 }
1624} 2678}
1625 2679
1626sub cf::object::player::enter_exit { 2680sub cf::object::player::enter_exit {
1627 my ($self, $exit) = @_; 2681 my ($self, $exit) = @_;
1628 2682
1629 return unless $self->type == cf::PLAYER; 2683 return unless $self->type == cf::PLAYER;
1630 2684
1631 $self->enter_link; 2685 $self->enter_link;
1632 2686
1633 (Coro::async { 2687 (async {
2688 $Coro::current->{desc} = "enter_exit";
2689
1634 unless (eval { 2690 unless (eval {
2691 $self->deactivate_recursive; # just to be sure
1635 2692
2693 # random map handling
2694 {
2695 my $guard = cf::lock_acquire "exit_prepare:$exit";
2696
1636 prepare_random_map $exit 2697 prepare_random_map $exit
1637 if $exit->slaying eq "/!"; 2698 if $exit->slaying eq "/!";
2699 }
1638 2700
1639 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2701 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1640 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2702 my $x = $exit->stats->hp;
2703 my $y = $exit->stats->sp;
1641 2704
2705 $self->goto ($map, $x, $y);
2706
2707 # if exit is damned, update players death & WoR home-position
2708 $self->contr->savebed ($map, $x, $y)
2709 if $exit->flag (cf::FLAG_DAMNED);
2710
1642 1; 2711 1
1643 }) { 2712 }) {
1644 $self->message ("Something went wrong deep within the crossfire server. " 2713 $self->message ("Something went wrong deep within the deliantra server. "
1645 . "I'll try to bring you back to the map you were before. " 2714 . "I'll try to bring you back to the map you were before. "
1646 . "Please report this to the dungeon master", 2715 . "Please report this to the dungeon master!",
1647 cf::NDI_UNIQUE | cf::NDI_RED); 2716 cf::NDI_UNIQUE | cf::NDI_RED);
1648 2717
1649 warn "ERROR in enter_exit: $@"; 2718 warn "ERROR in enter_exit: $@";
1650 $self->leave_link; 2719 $self->leave_link;
1651 } 2720 }
1652 })->prio (1); 2721 })->prio (1);
1665 2734
1666sub cf::client::send_drawinfo { 2735sub cf::client::send_drawinfo {
1667 my ($self, $text, $flags) = @_; 2736 my ($self, $text, $flags) = @_;
1668 2737
1669 utf8::encode $text; 2738 utf8::encode $text;
1670 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2739 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1671} 2740}
1672 2741
2742=item $client->send_msg ($channel, $msg, $color, [extra...])
2743
2744Send a drawinfo or msg packet to the client, formatting the msg for the
2745client if neccessary. C<$type> should be a string identifying the type of
2746the message, with C<log> being the default. If C<$color> is negative, suppress
2747the message unless the client supports the msg packet.
2748
2749=cut
2750
2751# non-persistent channels (usually the info channel)
2752our %CHANNEL = (
2753 "c/identify" => {
2754 id => "infobox",
2755 title => "Identify",
2756 reply => undef,
2757 tooltip => "Items recently identified",
2758 },
2759 "c/examine" => {
2760 id => "infobox",
2761 title => "Examine",
2762 reply => undef,
2763 tooltip => "Signs and other items you examined",
2764 },
2765 "c/book" => {
2766 id => "infobox",
2767 title => "Book",
2768 reply => undef,
2769 tooltip => "The contents of a note or book",
2770 },
2771 "c/lookat" => {
2772 id => "infobox",
2773 title => "Look",
2774 reply => undef,
2775 tooltip => "What you saw there",
2776 },
2777 "c/who" => {
2778 id => "infobox",
2779 title => "Players",
2780 reply => undef,
2781 tooltip => "Shows players who are currently online",
2782 },
2783 "c/body" => {
2784 id => "infobox",
2785 title => "Body Parts",
2786 reply => undef,
2787 tooltip => "Shows which body parts you posess and are available",
2788 },
2789 "c/statistics" => {
2790 id => "infobox",
2791 title => "Statistics",
2792 reply => undef,
2793 tooltip => "Shows your primary statistics",
2794 },
2795 "c/skills" => {
2796 id => "infobox",
2797 title => "Skills",
2798 reply => undef,
2799 tooltip => "Shows your experience per skill and item power",
2800 },
2801 "c/shopitems" => {
2802 id => "infobox",
2803 title => "Shop Items",
2804 reply => undef,
2805 tooltip => "Shows the items currently for sale in this shop",
2806 },
2807 "c/resistances" => {
2808 id => "infobox",
2809 title => "Resistances",
2810 reply => undef,
2811 tooltip => "Shows your resistances",
2812 },
2813 "c/pets" => {
2814 id => "infobox",
2815 title => "Pets",
2816 reply => undef,
2817 tooltip => "Shows information abotu your pets/a specific pet",
2818 },
2819 "c/perceiveself" => {
2820 id => "infobox",
2821 title => "Perceive Self",
2822 reply => undef,
2823 tooltip => "You gained detailed knowledge about yourself",
2824 },
2825 "c/uptime" => {
2826 id => "infobox",
2827 title => "Uptime",
2828 reply => undef,
2829 tooltip => "How long the server has been running since last restart",
2830 },
2831 "c/mapinfo" => {
2832 id => "infobox",
2833 title => "Map Info",
2834 reply => undef,
2835 tooltip => "Information related to the maps",
2836 },
2837 "c/party" => {
2838 id => "party",
2839 title => "Party",
2840 reply => "gsay ",
2841 tooltip => "Messages and chat related to your party",
2842 },
2843 "c/death" => {
2844 id => "death",
2845 title => "Death",
2846 reply => undef,
2847 tooltip => "Reason for and more info about your most recent death",
2848 },
2849 "c/say" => $SAY_CHANNEL,
2850 "c/chat" => $CHAT_CHANNEL,
2851);
2852
2853sub cf::client::send_msg {
2854 my ($self, $channel, $msg, $color, @extra) = @_;
2855
2856 $msg = $self->pl->expand_cfpod ($msg)
2857 unless $color & cf::NDI_VERBATIM;
2858
2859 $color &= cf::NDI_CLIENT_MASK; # just in case...
2860
2861 # check predefined channels, for the benefit of C
2862 if ($CHANNEL{$channel}) {
2863 $channel = $CHANNEL{$channel};
2864
2865 $self->ext_msg (channel_info => $channel);
2866 $channel = $channel->{id};
2867
2868 } elsif (ref $channel) {
2869 # send meta info to client, if not yet sent
2870 unless (exists $self->{channel}{$channel->{id}}) {
2871 $self->{channel}{$channel->{id}} = $channel;
2872 $self->ext_msg (channel_info => $channel);
2873 }
2874
2875 $channel = $channel->{id};
2876 }
2877
2878 return unless @extra || length $msg;
2879
2880 # default colour, mask it out
2881 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2882 if $color & cf::NDI_DEF;
2883
2884 my $pkt = "msg "
2885 . $self->{json_coder}->encode (
2886 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2887 );
2888
2889 # try lzf for large packets
2890 $pkt = "lzf " . Compress::LZF::compress $pkt
2891 if 1024 <= length $pkt and $self->{can_lzf};
2892
2893 # split very large packets
2894 if (8192 < length $pkt and $self->{can_lzf}) {
2895 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2896 $pkt = "frag";
2897 }
2898
2899 $self->send_packet ($pkt);
2900}
2901
2902=item $client->ext_msg ($type, @msg)
2903
2904Sends an ext event to the client.
2905
2906=cut
2907
2908sub cf::client::ext_msg($$@) {
2909 my ($self, $type, @msg) = @_;
2910
2911 if ($self->extcmd == 2) {
2912 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2913 } elsif ($self->extcmd == 1) { # TODO: remove
2914 push @msg, msgtype => "event_$type";
2915 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2916 }
2917}
2918
2919=item $client->ext_reply ($msgid, @msg)
2920
2921Sends an ext reply to the client.
2922
2923=cut
2924
2925sub cf::client::ext_reply($$@) {
2926 my ($self, $id, @msg) = @_;
2927
2928 if ($self->extcmd == 2) {
2929 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2930 } elsif ($self->extcmd == 1) {
2931 #TODO: version 1, remove
2932 unshift @msg, msgtype => "reply", msgid => $id;
2933 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2934 }
2935}
1673 2936
1674=item $success = $client->query ($flags, "text", \&cb) 2937=item $success = $client->query ($flags, "text", \&cb)
1675 2938
1676Queues a query to the client, calling the given callback with 2939Queues a query to the client, calling the given callback with
1677the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2940the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1678C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2941C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1679 2942
1680Queries can fail, so check the return code. Or don't, as queries will become 2943Queries can fail, so check the return code. Or don't, as queries will
1681reliable at some point in the future. 2944become reliable at some point in the future.
1682 2945
1683=cut 2946=cut
1684 2947
1685sub cf::client::query { 2948sub cf::client::query {
1686 my ($self, $flags, $text, $cb) = @_; 2949 my ($self, $flags, $text, $cb) = @_;
1694 utf8::encode $text; 2957 utf8::encode $text;
1695 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2958 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1696 2959
1697 $self->send_packet ($self->{query_queue}[0][0]) 2960 $self->send_packet ($self->{query_queue}[0][0])
1698 if @{ $self->{query_queue} } == 1; 2961 if @{ $self->{query_queue} } == 1;
2962
2963 1
1699} 2964}
1700 2965
1701cf::client->attach ( 2966cf::client->attach (
2967 on_connect => sub {
2968 my ($ns) = @_;
2969
2970 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2971 },
1702 on_reply => sub { 2972 on_reply => sub {
1703 my ($ns, $msg) = @_; 2973 my ($ns, $msg) = @_;
1704 2974
1705 # this weird shuffling is so that direct followup queries 2975 # this weird shuffling is so that direct followup queries
1706 # get handled first 2976 # get handled first
1707 my $queue = delete $ns->{query_queue}; 2977 my $queue = delete $ns->{query_queue}
2978 or return; # be conservative, not sure how that can happen, but we saw a crash here
1708 2979
1709 (shift @$queue)->[1]->($msg); 2980 (shift @$queue)->[1]->($msg);
2981 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1710 2982
1711 push @{ $ns->{query_queue} }, @$queue; 2983 push @{ $ns->{query_queue} }, @$queue;
1712 2984
1713 if (@{ $ns->{query_queue} } == @$queue) { 2985 if (@{ $ns->{query_queue} } == @$queue) {
1714 if (@$queue) { 2986 if (@$queue) {
1716 } else { 2988 } else {
1717 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2989 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1718 } 2990 }
1719 } 2991 }
1720 }, 2992 },
2993 on_exticmd => sub {
2994 my ($ns, $buf) = @_;
2995
2996 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2997
2998 if (ref $msg) {
2999 my ($type, $reply, @payload) =
3000 "ARRAY" eq ref $msg
3001 ? @$msg
3002 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3003
3004 my @reply;
3005
3006 if (my $cb = $EXTICMD{$type}) {
3007 @reply = $cb->($ns, @payload);
3008 }
3009
3010 $ns->ext_reply ($reply, @reply)
3011 if $reply;
3012
3013 } else {
3014 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3015 }
3016
3017 cf::override;
3018 },
1721); 3019);
1722 3020
1723=item $client->coro (\&cb) 3021=item $client->async (\&cb)
1724 3022
1725Create a new coroutine, running the specified callback. The coroutine will 3023Create a new coroutine, running the specified callback. The coroutine will
1726be automatically cancelled when the client gets destroyed (e.g. on logout, 3024be automatically cancelled when the client gets destroyed (e.g. on logout,
1727or loss of connection). 3025or loss of connection).
1728 3026
1729=cut 3027=cut
1730 3028
1731sub cf::client::coro { 3029sub cf::client::async {
1732 my ($self, $cb) = @_; 3030 my ($self, $cb) = @_;
1733 3031
1734 my $coro; $coro = async { 3032 my $coro = &Coro::async ($cb);
1735 eval {
1736 $cb->();
1737 };
1738 warn $@ if $@;
1739 };
1740 3033
1741 $coro->on_destroy (sub { 3034 $coro->on_destroy (sub {
1742 delete $self->{_coro}{$coro+0}; 3035 delete $self->{_coro}{$coro+0};
1743 }); 3036 });
1744 3037
1771our $safe = new Safe "safe"; 3064our $safe = new Safe "safe";
1772our $safe_hole = new Safe::Hole; 3065our $safe_hole = new Safe::Hole;
1773 3066
1774$SIG{FPE} = 'IGNORE'; 3067$SIG{FPE} = 'IGNORE';
1775 3068
1776$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3069$safe->permit_only (Opcode::opset qw(
3070 :base_core :base_mem :base_orig :base_math
3071 grepstart grepwhile mapstart mapwhile
3072 sort time
3073));
1777 3074
1778# here we export the classes and methods available to script code 3075# here we export the classes and methods available to script code
1779 3076
1780=pod 3077=pod
1781 3078
1782The following fucntions and emthods are available within a safe environment: 3079The following functions and methods are available within a safe environment:
1783 3080
1784 cf::object contr pay_amount pay_player map 3081 cf::object
3082 contr pay_amount pay_player map x y force_find force_add destroy
3083 insert remove name archname title slaying race decrease split
3084 value
3085
1785 cf::object::player player 3086 cf::object::player
1786 cf::player peaceful 3087 player
1787 cf::map trigger 3088
3089 cf::player
3090 peaceful
3091
3092 cf::map
3093 trigger
1788 3094
1789=cut 3095=cut
1790 3096
1791for ( 3097for (
1792 ["cf::object" => qw(contr pay_amount pay_player map)], 3098 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3099 insert remove inv nrof name archname title slaying race
3100 decrease split destroy change_exp value msg lore send_msg)],
1793 ["cf::object::player" => qw(player)], 3101 ["cf::object::player" => qw(player)],
1794 ["cf::player" => qw(peaceful)], 3102 ["cf::player" => qw(peaceful send_msg)],
1795 ["cf::map" => qw(trigger)], 3103 ["cf::map" => qw(trigger)],
1796) { 3104) {
1797 no strict 'refs'; 3105 no strict 'refs';
1798 my ($pkg, @funs) = @$_; 3106 my ($pkg, @funs) = @$_;
1799 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3107 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1816 my ($code, %vars) = @_; 3124 my ($code, %vars) = @_;
1817 3125
1818 my $qcode = $code; 3126 my $qcode = $code;
1819 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3127 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1820 $qcode =~ s/\n/\\n/g; 3128 $qcode =~ s/\n/\\n/g;
3129
3130 %vars = (_dummy => 0) unless %vars;
1821 3131
1822 local $_; 3132 local $_;
1823 local @safe::cf::_safe_eval_args = values %vars; 3133 local @safe::cf::_safe_eval_args = values %vars;
1824 3134
1825 my $eval = 3135 my $eval =
1868=back 3178=back
1869 3179
1870=cut 3180=cut
1871 3181
1872############################################################################# 3182#############################################################################
3183# the server's init and main functions
1873 3184
1874=head2 EXTENSION DATABASE SUPPORT 3185sub load_facedata($) {
3186 my ($path) = @_;
1875 3187
1876Crossfire maintains a very simple database for extension use. It can 3188 # HACK to clear player env face cache, we need some signal framework
1877currently store anything that can be serialised using Storable, which 3189 # for this (global event?)
1878excludes objects. 3190 %ext::player_env::MUSIC_FACE_CACHE = ();
1879 3191
1880The parameter C<$family> should best start with the name of the extension 3192 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1881using it, it should be unique.
1882 3193
1883=over 4 3194 warn "loading facedata from $path\n";
1884 3195
1885=item $hashref = cf::db_get $family 3196 my $facedata;
3197 0 < aio_load $path, $facedata
3198 or die "$path: $!";
1886 3199
1887Return a hashref for use by the extension C<$family>, which can be 3200 $facedata = Coro::Storable::thaw $facedata;
1888modified. After modifications, you have to call C<cf::db_dirty> or
1889C<cf::db_sync>.
1890 3201
1891=item $value = cf::db_get $family => $key 3202 $facedata->{version} == 2
3203 or cf::cleanup "$path: version mismatch, cannot proceed.";
1892 3204
1893Returns a single value from the database 3205 # patch in the exptable
1894 3206 $facedata->{resource}{"res/exp_table"} = {
1895=item cf::db_put $family => $hashref 3207 type => FT_RSRC,
1896 3208 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1897Stores the given family hashref into the database. Updates are delayed, if
1898you want the data to be synced to disk immediately, use C<cf::db_sync>.
1899
1900=item cf::db_put $family => $key => $value
1901
1902Stores the given C<$value> in the family hash. Updates are delayed, if you
1903want the data to be synced to disk immediately, use C<cf::db_sync>.
1904
1905=item cf::db_dirty
1906
1907Marks the database as dirty, to be updated at a later time.
1908
1909=item cf::db_sync
1910
1911Immediately write the database to disk I<if it is dirty>.
1912
1913=cut
1914
1915our $DB;
1916
1917{
1918 my $path = cf::localdir . "/database.pst";
1919
1920 sub db_load() {
1921 $DB = stat $path ? Storable::retrieve $path : { };
1922 }
1923
1924 my $pid;
1925
1926 sub db_save() {
1927 waitpid $pid, 0 if $pid;
1928 if (0 == ($pid = fork)) {
1929 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path;
1932 cf::_exit 0 if defined $pid;
1933 }
1934 }
1935
1936 my $dirty;
1937
1938 sub db_sync() {
1939 db_save if $dirty;
1940 undef $dirty;
1941 }
1942
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1944 db_sync;
1945 }); 3209 };
3210 cf::cede_to_tick;
1946 3211
1947 sub db_dirty() {
1948 $dirty = 1;
1949 $idle->start;
1950 } 3212 {
3213 my $faces = $facedata->{faceinfo};
1951 3214
1952 sub db_get($;$) { 3215 while (my ($face, $info) = each %$faces) {
1953 @_ >= 2 3216 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1954 ? $DB->{$_[0]}{$_[1]}
1955 : ($DB->{$_[0]} ||= { })
1956 }
1957 3217
1958 sub db_put($$;$) { 3218 cf::face::set_visibility $idx, $info->{visibility};
1959 if (@_ >= 3) { 3219 cf::face::set_magicmap $idx, $info->{magicmap};
1960 $DB->{$_[0]}{$_[1]} = $_[2]; 3220 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1961 } else { 3221 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1962 $DB->{$_[0]} = $_[1];
1963 }
1964 db_dirty;
1965 }
1966 3222
1967 cf::global->attach ( 3223 cf::cede_to_tick;
1968 prio => 10000,
1969 on_cleanup => sub {
1970 db_sync;
1971 }, 3224 }
1972 );
1973}
1974 3225
1975############################################################################# 3226 while (my ($face, $info) = each %$faces) {
1976# the server's main() 3227 next unless $info->{smooth};
1977 3228
1978sub cfg_load { 3229 my $idx = cf::face::find $face
3230 or next;
3231
3232 if (my $smooth = cf::face::find $info->{smooth}) {
3233 cf::face::set_smooth $idx, $smooth;
3234 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3235 } else {
3236 warn "smooth face '$info->{smooth}' not found for face '$face'";
3237 }
3238
3239 cf::cede_to_tick;
3240 }
3241 }
3242
3243 {
3244 my $anims = $facedata->{animinfo};
3245
3246 while (my ($anim, $info) = each %$anims) {
3247 cf::anim::set $anim, $info->{frames}, $info->{facings};
3248 cf::cede_to_tick;
3249 }
3250
3251 cf::anim::invalidate_all; # d'oh
3252 }
3253
3254 {
3255 # TODO: for gcfclient pleasure, we should give resources
3256 # that gcfclient doesn't grok a >10000 face index.
3257 my $res = $facedata->{resource};
3258
3259 while (my ($name, $info) = each %$res) {
3260 if (defined $info->{type}) {
3261 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3262 my $data;
3263
3264 if ($info->{type} & 1) {
3265 # prepend meta info
3266
3267 my $meta = $enc->encode ({
3268 name => $name,
3269 %{ $info->{meta} || {} },
3270 });
3271
3272 $data = pack "(w/a*)*", $meta, $info->{data};
3273 } else {
3274 $data = $info->{data};
3275 }
3276
3277 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3278 cf::face::set_type $idx, $info->{type};
3279 } else {
3280 $RESOURCE{$name} = $info;
3281 }
3282
3283 cf::cede_to_tick;
3284 }
3285 }
3286
3287 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3288
3289 1
3290}
3291
3292cf::global->attach (on_resource_update => sub {
3293 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3294 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3295
3296 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3297 my $sound = $soundconf->{compat}[$_]
3298 or next;
3299
3300 my $face = cf::face::find "sound/$sound->[1]";
3301 cf::sound::set $sound->[0] => $face;
3302 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3303 }
3304
3305 while (my ($k, $v) = each %{$soundconf->{event}}) {
3306 my $face = cf::face::find "sound/$v";
3307 cf::sound::set $k => $face;
3308 }
3309 }
3310});
3311
3312register_exticmd fx_want => sub {
3313 my ($ns, $want) = @_;
3314
3315 while (my ($k, $v) = each %$want) {
3316 $ns->fx_want ($k, $v);
3317 }
3318};
3319
3320sub load_resource_file($) {
3321 my $guard = lock_acquire "load_resource_file";
3322
3323 my $status = load_resource_file_ $_[0];
3324 get_slot 0.1, 100;
3325 cf::arch::commit_load;
3326
3327 $status
3328}
3329
3330sub reload_regions {
3331 # HACK to clear player env face cache, we need some signal framework
3332 # for this (global event?)
3333 %ext::player_env::MUSIC_FACE_CACHE = ();
3334
3335 load_resource_file "$MAPDIR/regions"
3336 or die "unable to load regions file\n";
3337
3338 for (cf::region::list) {
3339 $_->{match} = qr/$_->{match}/
3340 if exists $_->{match};
3341 }
3342}
3343
3344sub reload_facedata {
3345 load_facedata "$DATADIR/facedata"
3346 or die "unable to load facedata\n";
3347}
3348
3349sub reload_archetypes {
3350 load_resource_file "$DATADIR/archetypes"
3351 or die "unable to load archetypes\n";
3352}
3353
3354sub reload_treasures {
3355 load_resource_file "$DATADIR/treasures"
3356 or die "unable to load treasurelists\n";
3357}
3358
3359sub reload_resources {
3360 warn "reloading resource files...\n";
3361
3362 reload_facedata;
3363 reload_archetypes;
3364 reload_regions;
3365 reload_treasures;
3366
3367 warn "finished reloading resource files\n";
3368}
3369
3370sub reload_config {
1979 open my $fh, "<:utf8", cf::confdir . "/config" 3371 open my $fh, "<:utf8", "$CONFDIR/config"
1980 or return; 3372 or return;
1981 3373
1982 local $/; 3374 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 3375 *CFG = YAML::Load <$fh>;
3376
3377 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3378
3379 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3380 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3381
3382 if (exists $CFG{mlockall}) {
3383 eval {
3384 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3385 and die "WARNING: m(un)lockall failed: $!\n";
3386 };
3387 warn $@ if $@;
3388 }
3389}
3390
3391sub pidfile() {
3392 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3393 or die "$PIDFILE: $!";
3394 flock $fh, &Fcntl::LOCK_EX
3395 or die "$PIDFILE: flock: $!";
3396 $fh
3397}
3398
3399# make sure only one server instance is running at any one time
3400sub atomic {
3401 my $fh = pidfile;
3402
3403 my $pid = <$fh>;
3404 kill 9, $pid if $pid > 0;
3405
3406 seek $fh, 0, 0;
3407 print $fh $$;
3408}
3409
3410sub main_loop {
3411 warn "EV::loop starting\n";
3412 if (1) {
3413 EV::loop;
3414 }
3415 warn "EV::loop returned\n";
3416 goto &main_loop unless $REALLY_UNLOOP;
1984} 3417}
1985 3418
1986sub main { 3419sub main {
3420 cf::init_globals; # initialise logging
3421
3422 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3423 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3424 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3425 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3426
3427 cf::init_experience;
3428 cf::init_anim;
3429 cf::init_attackmess;
3430 cf::init_dynamic;
3431
3432 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3433
1987 # we must not ever block the main coroutine 3434 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 3435 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3436 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub { 3437 (async {
1991 Event::one_event; 3438 $Coro::current->{desc} = "IDLE BUG HANDLER";
1992 })->(); 3439 EV::loop EV::LOOP_ONESHOT;
3440 })->prio (Coro::PRIO_MAX);
1993 }; 3441 };
1994 3442
1995 cfg_load; 3443 evthread_start IO::AIO::poll_fileno;
1996 db_load; 3444
3445 cf::sync_job {
3446 reload_resources;
3447 reload_config;
3448 db_init;
3449
3450 cf::load_settings;
3451 cf::load_materials;
3452 cf::init_uuid;
3453 cf::init_signals;
3454 cf::init_commands;
3455 cf::init_skills;
3456
3457 cf::init_beforeplay;
3458
3459 atomic;
3460
1997 load_extensions; 3461 load_extensions;
1998 Event::loop; 3462
3463 utime time, time, $RUNTIMEFILE;
3464
3465 # no (long-running) fork's whatsoever before this point(!)
3466 use POSIX ();
3467 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3468
3469 (pop @POST_INIT)->(0) while @POST_INIT;
3470 };
3471
3472 main_loop;
1999} 3473}
2000 3474
2001############################################################################# 3475#############################################################################
2002# initialisation 3476# initialisation and cleanup
2003 3477
3478# install some emergency cleanup handlers
3479BEGIN {
3480 our %SIGWATCHER = ();
3481 for my $signal (qw(INT HUP TERM)) {
3482 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3483 cf::cleanup "SIG$signal";
3484 };
3485 }
3486}
3487
3488sub write_runtime_sync {
3489 # first touch the runtime file to show we are still running:
3490 # the fsync below can take a very very long time.
3491
3492 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3493
3494 my $guard = cf::lock_acquire "write_runtime";
3495
3496 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3497 or return;
3498
3499 my $value = $cf::RUNTIME + 90 + 10;
3500 # 10 is the runtime save interval, for a monotonic clock
3501 # 60 allows for the watchdog to kill the server.
3502
3503 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3504 and return;
3505
3506 # always fsync - this file is important
3507 aio_fsync $fh
3508 and return;
3509
3510 # touch it again to show we are up-to-date
3511 aio_utime $fh, undef, undef;
3512
3513 close $fh
3514 or return;
3515
3516 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3517 and return;
3518
3519 warn "runtime file written.\n";
3520
3521 1
3522}
3523
3524our $uuid_lock;
3525our $uuid_skip;
3526
3527sub write_uuid_sync($) {
3528 $uuid_skip ||= $_[0];
3529
3530 return if $uuid_lock;
3531 local $uuid_lock = 1;
3532
3533 my $uuid = "$LOCALDIR/uuid";
3534
3535 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3536 or return;
3537
3538 my $value = uuid_seq uuid_cur;
3539
3540 unless ($value) {
3541 warn "cowardly refusing to write zero uuid value!\n";
3542 return;
3543 }
3544
3545 my $value = uuid_str $value + $uuid_skip;
3546 $uuid_skip = 0;
3547
3548 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3549 and return;
3550
3551 # always fsync - this file is important
3552 aio_fsync $fh
3553 and return;
3554
3555 close $fh
3556 or return;
3557
3558 aio_rename "$uuid~", $uuid
3559 and return;
3560
3561 warn "uuid file written ($value).\n";
3562
3563 1
3564
3565}
3566
3567sub write_uuid($$) {
3568 my ($skip, $sync) = @_;
3569
3570 $sync ? write_uuid_sync $skip
3571 : async { write_uuid_sync $skip };
3572}
3573
3574sub emergency_save() {
3575 my $freeze_guard = cf::freeze_mainloop;
3576
3577 warn "emergency_perl_save: enter\n";
3578
3579 cf::sync_job {
3580 # this is a trade-off: we want to be very quick here, so
3581 # save all maps without fsync, and later call a global sync
3582 # (which in turn might be very very slow)
3583 local $USE_FSYNC = 0;
3584
3585 # use a peculiar iteration method to avoid tripping on perl
3586 # refcount bugs in for. also avoids problems with players
3587 # and maps saved/destroyed asynchronously.
3588 warn "emergency_perl_save: begin player save\n";
3589 for my $login (keys %cf::PLAYER) {
3590 my $pl = $cf::PLAYER{$login} or next;
3591 $pl->valid or next;
3592 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3593 $pl->save;
3594 }
3595 warn "emergency_perl_save: end player save\n";
3596
3597 warn "emergency_perl_save: begin map save\n";
3598 for my $path (keys %cf::MAP) {
3599 my $map = $cf::MAP{$path} or next;
3600 $map->valid or next;
3601 $map->save;
3602 }
3603 warn "emergency_perl_save: end map save\n";
3604
3605 warn "emergency_perl_save: begin database checkpoint\n";
3606 BDB::db_env_txn_checkpoint $DB_ENV;
3607 warn "emergency_perl_save: end database checkpoint\n";
3608
3609 warn "emergency_perl_save: begin write uuid\n";
3610 write_uuid_sync 1;
3611 warn "emergency_perl_save: end write uuid\n";
3612 };
3613
3614 warn "emergency_perl_save: starting sync()\n";
3615 IO::AIO::aio_sync sub {
3616 warn "emergency_perl_save: finished sync()\n";
3617 };
3618
3619 warn "emergency_perl_save: leave\n";
3620}
3621
3622sub post_cleanup {
3623 my ($make_core) = @_;
3624
3625 warn Carp::longmess "post_cleanup backtrace"
3626 if $make_core;
3627
3628 my $fh = pidfile;
3629 unlink $PIDFILE if <$fh> == $$;
3630}
3631
3632# a safer delete_package, copied from Symbol
3633sub clear_package($) {
3634 my $pkg = shift;
3635
3636 # expand to full symbol table name if needed
3637 unless ($pkg =~ /^main::.*::$/) {
3638 $pkg = "main$pkg" if $pkg =~ /^::/;
3639 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3640 $pkg .= '::' unless $pkg =~ /::$/;
3641 }
3642
3643 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3644 my $stem_symtab = *{$stem}{HASH};
3645
3646 defined $stem_symtab and exists $stem_symtab->{$leaf}
3647 or return;
3648
3649 # clear all symbols
3650 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3651 for my $name (keys %$leaf_symtab) {
3652 _gv_clear *{"$pkg$name"};
3653# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3654 }
3655 warn "cleared package $pkg\n";#d#
3656}
3657
2004sub reload() { 3658sub do_reload_perl() {
2005 # can/must only be called in main 3659 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 3660 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 3661 warn "can only reload from main coroutine";
2008 return; 3662 return;
2009 } 3663 }
2010 3664
3665 return if $RELOAD++;
3666
3667 my $t1 = EV::time;
3668
3669 while ($RELOAD) {
2011 warn "reloading..."; 3670 warn "reloading...";
2012 3671
2013 local $FREEZE = 1; 3672 warn "entering sync_job";
3673
3674 cf::sync_job {
3675 cf::write_runtime_sync; # external watchdog should not bark
2014 cf::emergency_save; 3676 cf::emergency_save;
3677 cf::write_runtime_sync; # external watchdog should not bark
2015 3678
2016 eval { 3679 warn "syncing database to disk";
3680 BDB::db_env_txn_checkpoint $DB_ENV;
3681
2017 # if anything goes wrong in here, we should simply crash as we already saved 3682 # if anything goes wrong in here, we should simply crash as we already saved
2018 3683
2019 # cancel all watchers 3684 warn "flushing outstanding aio requests";
2020 for (Event::all_watchers) { 3685 while (IO::AIO::nreqs || BDB::nreqs) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 3686 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2022 }
2023
2024 # cancel all extension coros
2025 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = ();
2027
2028 # unload all extensions
2029 for (@exts) {
2030 warn "unloading <$_>";
2031 unload_extension $_;
2032 }
2033
2034 # unload all modules loaded from $LIBDIR
2035 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037
2038 warn "removing <$k>";
2039 delete $INC{$k};
2040
2041 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g;
2043
2044 if (my $cb = $k->can ("unload_module")) {
2045 $cb->();
2046 } 3687 }
2047 3688
2048 Symbol::delete_package $k; 3689 warn "cancelling all extension coros";
3690 $_->cancel for values %EXT_CORO;
3691 %EXT_CORO = ();
3692
3693 warn "removing commands";
3694 %COMMAND = ();
3695
3696 warn "removing ext/exti commands";
3697 %EXTCMD = ();
3698 %EXTICMD = ();
3699
3700 warn "unloading/nuking all extensions";
3701 for my $pkg (@EXTS) {
3702 warn "... unloading $pkg";
3703
3704 if (my $cb = $pkg->can ("unload")) {
3705 eval {
3706 $cb->($pkg);
3707 1
3708 } or warn "$pkg unloaded, but with errors: $@";
3709 }
3710
3711 warn "... clearing $pkg";
3712 clear_package $pkg;
2049 } 3713 }
2050 3714
2051 # sync database to disk 3715 warn "unloading all perl modules loaded from $LIBDIR";
2052 cf::db_sync; 3716 while (my ($k, $v) = each %INC) {
2053 IO::AIO::flush; 3717 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2054 3718
3719 warn "... unloading $k";
3720 delete $INC{$k};
3721
3722 $k =~ s/\.pm$//;
3723 $k =~ s/\//::/g;
3724
3725 if (my $cb = $k->can ("unload_module")) {
3726 $cb->();
3727 }
3728
3729 clear_package $k;
3730 }
3731
2055 # get rid of safe::, as good as possible 3732 warn "getting rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 3733 clear_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3734 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 3735
2059 # remove register_script_function callbacks 3736 warn "unloading cf.pm \"a bit\"";
2060 # TODO
2061
2062 # unload cf.pm "a bit"
2063 delete $INC{"cf.pm"}; 3737 delete $INC{"cf.pm"};
3738 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2064 3739
2065 # don't, removes xs symbols, too, 3740 # don't, removes xs symbols, too,
2066 # and global variables created in xs 3741 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 3742 #clear_package __PACKAGE__;
2068 3743
2069 # reload cf.pm 3744 warn "unload completed, starting to reload now";
3745
2070 warn "reloading cf.pm"; 3746 warn "reloading cf.pm";
2071 require cf; 3747 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3748 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 3749
2074 # load config and database again 3750 warn "loading config and database again";
2075 cf::cfg_load; 3751 cf::reload_config;
2076 cf::db_load;
2077 3752
2078 # load extensions
2079 warn "load extensions"; 3753 warn "loading extensions";
2080 cf::load_extensions; 3754 cf::load_extensions;
2081 3755
2082 # reattach attachments to objects 3756 if ($REATTACH_ON_RELOAD) {
3757 warn "reattaching attachments to objects/players";
3758 _global_reattach; # objects, sockets
3759 warn "reattaching attachments to maps";
3760 reattach $_ for values %MAP;
3761 warn "reattaching attachments to players";
3762 reattach $_ for values %PLAYER;
3763 }
3764
3765 warn "running post_init jobs";
3766 (pop @POST_INIT)->(1) while @POST_INIT;
3767
3768 warn "leaving sync_job";
3769
3770 1
3771 } or do {
3772 warn $@;
3773 cf::cleanup "error while reloading, exiting.";
3774 };
3775
2083 warn "reattach"; 3776 warn "reloaded";
2084 _global_reattach; 3777 --$RELOAD;
3778 }
3779
3780 $t1 = EV::time - $t1;
3781 warn "reload completed in ${t1}s\n";
3782};
3783
3784our $RELOAD_WATCHER; # used only during reload
3785
3786sub reload_perl() {
3787 # doing reload synchronously and two reloads happen back-to-back,
3788 # coro crashes during coro_state_free->destroy here.
3789
3790 $RELOAD_WATCHER ||= cf::async {
3791 Coro::AIO::aio_wait cache_extensions;
3792
3793 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3794 do_reload_perl;
3795 undef $RELOAD_WATCHER;
3796 };
2085 }; 3797 };
2086
2087 if ($@) {
2088 warn $@;
2089 warn "error while reloading, exiting.";
2090 exit 1;
2091 }
2092
2093 warn "reloaded successfully";
2094};
2095
2096#############################################################################
2097
2098unless ($LINK_MAP) {
2099 $LINK_MAP = cf::map::new;
2100
2101 $LINK_MAP->width (41);
2102 $LINK_MAP->height (41);
2103 $LINK_MAP->alloc;
2104 $LINK_MAP->path ("{link}");
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2,
2111 cb => sub {
2112 $_[0]->w->cancel;
2113
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 });
2132
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137} 3798}
2138
2139register "<global>", __PACKAGE__;
2140 3799
2141register_command "reload" => sub { 3800register_command "reload" => sub {
2142 my ($who, $arg) = @_; 3801 my ($who, $arg) = @_;
2143 3802
2144 if ($who->flag (FLAG_WIZ)) { 3803 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload.");
2146 reload;
2147 $who->message ("end of reload."); 3804 $who->message ("reloading server.");
3805 async {
3806 $Coro::current->{desc} = "perl_reload";
3807 reload_perl;
3808 };
2148 } 3809 }
2149}; 3810};
2150 3811
2151unshift @INC, $LIBDIR; 3812unshift @INC, $LIBDIR;
2152 3813
2153$TICK_WATCHER = Event->timer ( 3814my $bug_warning = 0;
2154 reentrant => 0, 3815
2155 prio => 0, 3816our @WAIT_FOR_TICK;
2156 at => $NEXT_TICK || $TICK, 3817our @WAIT_FOR_TICK_BEGIN;
2157 data => WF_AUTOCANCEL, 3818
2158 cb => sub { 3819sub wait_for_tick {
2159 unless ($FREEZE) { 3820 return if tick_inhibit || $Coro::current == $Coro::main;
3821
3822 my $signal = new Coro::Signal;
3823 push @WAIT_FOR_TICK, $signal;
3824 $signal->wait;
3825}
3826
3827sub wait_for_tick_begin {
3828 return if tick_inhibit || $Coro::current == $Coro::main;
3829
3830 my $signal = new Coro::Signal;
3831 push @WAIT_FOR_TICK_BEGIN, $signal;
3832 $signal->wait;
3833}
3834
3835sub tick {
3836 if ($Coro::current != $Coro::main) {
3837 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3838 unless ++$bug_warning > 10;
3839 return;
3840 }
3841
2160 cf::server_tick; # one server iteration 3842 cf::server_tick; # one server iteration
2161 $RUNTIME += $TICK;
2162 }
2163 3843
2164 $NEXT_TICK += $TICK; 3844 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2165 3845 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2166 # if we are delayed by four ticks or more, skip them all 3846 Coro::async_pool {
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3847 $Coro::current->{desc} = "runtime saver";
2168
2169 $TICK_WATCHER->at ($NEXT_TICK);
2170 $TICK_WATCHER->start;
2171 },
2172);
2173
2174IO::AIO::max_poll_time $TICK * 0.2;
2175
2176Event->io (
2177 fd => IO::AIO::poll_fileno,
2178 poll => 'r',
2179 prio => 5,
2180 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb,
2182);
2183
2184Event->timer (
2185 data => WF_AUTOCANCEL,
2186 after => 0,
2187 interval => 10,
2188 cb => sub {
2189 (Coro::unblock_sub {
2190 write_runtime 3848 write_runtime_sync
2191 or warn "ERROR: unable to write runtime file: $!"; 3849 or warn "ERROR: unable to write runtime file: $!";
2192 })->(); 3850 };
2193 }, 3851 }
2194); 3852
3853 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3854 $sig->send;
3855 }
3856 while (my $sig = shift @WAIT_FOR_TICK) {
3857 $sig->send;
3858 }
3859
3860 $LOAD = ($NOW - $TICK_START) / $TICK;
3861 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3862
3863 if (0) {
3864 if ($NEXT_TICK) {
3865 my $jitter = $TICK_START - $NEXT_TICK;
3866 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3867 warn "jitter $JITTER\n";#d#
3868 }
3869 }
3870}
3871
3872{
3873 # configure BDB
3874
3875 BDB::min_parallel 8;
3876 BDB::max_poll_reqs $TICK * 0.1;
3877 $AnyEvent::BDB::WATCHER->priority (1);
3878
3879 unless ($DB_ENV) {
3880 $DB_ENV = BDB::db_env_create;
3881 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3882 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3883 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3884 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3885 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3886
3887 cf::sync_job {
3888 eval {
3889 BDB::db_env_open
3890 $DB_ENV,
3891 $BDBDIR,
3892 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3893 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3894 0666;
3895
3896 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3897 };
3898
3899 cf::cleanup "db_env_open(db): $@" if $@;
3900 };
3901 }
3902
3903 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3904 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3905 };
3906 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3907 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3908 };
3909 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3910 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3911 };
3912}
3913
3914{
3915 # configure IO::AIO
3916
3917 IO::AIO::min_parallel 8;
3918 IO::AIO::max_poll_time $TICK * 0.1;
3919 undef $AnyEvent::AIO::WATCHER;
3920}
3921
3922my $_log_backtrace;
3923
3924sub _log_backtrace {
3925 my ($msg, @addr) = @_;
3926
3927 $msg =~ s/\n//;
3928
3929 # limit the # of concurrent backtraces
3930 if ($_log_backtrace < 2) {
3931 ++$_log_backtrace;
3932 my $perl_bt = Carp::longmess $msg;
3933 async {
3934 $Coro::current->{desc} = "abt $msg";
3935
3936 my @bt = fork_call {
3937 @addr = map { sprintf "%x", $_ } @addr;
3938 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3939 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3940 or die "addr2line: $!";
3941
3942 my @funcs;
3943 my @res = <$fh>;
3944 chomp for @res;
3945 while (@res) {
3946 my ($func, $line) = splice @res, 0, 2, ();
3947 push @funcs, "[$func] $line";
3948 }
3949
3950 @funcs
3951 };
3952
3953 LOG llevInfo, "[ABT] $perl_bt\n";
3954 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3955 LOG llevInfo, "[ABT] $_\n" for @bt;
3956 --$_log_backtrace;
3957 };
3958 } else {
3959 LOG llevInfo, "[ABT] $msg\n";
3960 LOG llevInfo, "[ABT] [suppressed]\n";
3961 }
3962}
3963
3964# load additional modules
3965require "cf/$_.pm" for @EXTRA_MODULES;
3966
3967END { cf::emergency_save }
2195 3968
21961 39691
2197 3970

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