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Revision 1.408 by root, Mon Jan 14 10:12:12 2008 UTC vs.
Revision 1.476 by root, Wed Sep 2 16:54:20 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
37use Guard ();
15use Coro 4.32 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
18use Coro::EV; 41use Coro::EV;
42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
23use Coro::BDB; 49use Coro::BDB 1.6;
24use Coro::Storable; 50use Coro::Storable;
25use Coro::Util (); 51use Coro::Util ();
26 52
27use JSON::XS 2.01 (); 53use JSON::XS 2.01 ();
28use BDB (); 54use BDB ();
29use Data::Dumper; 55use Data::Dumper;
30use Digest::MD5; 56use Digest::MD5;
31use Fcntl; 57use Fcntl;
32use YAML (); 58use YAML ();
33use IO::AIO 2.51 (); 59use IO::AIO ();
34use Time::HiRes; 60use Time::HiRes;
35use Compress::LZF; 61use Compress::LZF;
36use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
37 65
38# configure various modules to our taste 66# configure various modules to our taste
39# 67#
40$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43 76
44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 77# strictly for debugging
78$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45 79
46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 80sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
47 81
48our %COMMAND = (); 82our %COMMAND = ();
49our %COMMAND_TIME = (); 83our %COMMAND_TIME = ();
52our %EXTCMD = (); 86our %EXTCMD = ();
53our %EXTICMD = (); 87our %EXTICMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions 88our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps 89our %EXT_MAP = (); # pluggable maps
56 90
57our $RELOAD; # number of reloads so far 91our $RELOAD; # number of reloads so far, non-zero while in reload
58our @EVENT; 92our @EVENT;
59 93
60our $CONFDIR = confdir; 94our $CONFDIR = confdir;
61our $DATADIR = datadir; 95our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext"; 96our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod"; 97our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir; 98our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir; 99our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir; 100our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 101our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir; 102our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random"; 103our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db"; 104our $BDBDIR = "$LOCALDIR/db";
105our $PIDFILE = "$LOCALDIR/pid";
106our $RUNTIMEFILE = "$LOCALDIR/runtime";
107
71our %RESOURCE; 108our %RESOURCE;
72 109
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 110our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 111our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
77our $NEXT_TICK; 112our $NEXT_TICK;
78our $USE_FSYNC = 1; # use fsync to write maps - default off 113our $USE_FSYNC = 1; # use fsync to write maps - default on
79 114
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER; 115our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER; 116our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER; 117our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 118our $DB_ENV;
85 119
120our @EXTRA_MODULES = qw(pod mapscript);
121
86our %CFG; 122our %CFG;
87 123
88our $UPTIME; $UPTIME ||= time; 124our $UPTIME; $UPTIME ||= time;
89our $RUNTIME; 125our $RUNTIME;
90our $NOW; 126our $NOW;
96# used to convert map paths into valid unix filenames by replacing / by ∕ 132# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 133our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 134
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 135our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 136our $LOADAVG; # same thing, but with alpha-smoothing
137our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 138our $TICK_START; # for load detecting purposes
139
140our @POST_INIT;
141
142our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
143our $REALLY_UNLOOP; # never set to true, please :)
102 144
103binmode STDOUT; 145binmode STDOUT;
104binmode STDERR; 146binmode STDERR;
105 147
106# read virtual server time, if available 148# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 149unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 150 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 151 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 152 $RUNTIME = <$fh> + 0.;
111} 153}
154
155eval "sub TICK() { $TICK } 1" or die;
112 156
113mkdir $_ 157mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 158 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115 159
116our $EMERGENCY_POSITION; 160our $EMERGENCY_POSITION;
192 LOG llevError, $msg; 236 LOG llevError, $msg;
193 }; 237 };
194} 238}
195 239
196$Coro::State::DIEHOOK = sub { 240$Coro::State::DIEHOOK = sub {
241 return unless $^S eq 0; # "eq", not "=="
242
243 if ($Coro::current == $Coro::main) {#d#
244 warn "DIEHOOK called in main context, Coro bug?\n";#d#
245 return;#d#
246 }#d#
247
248 # kill coroutine otherwise
197 warn Carp::longmess $_[0]; 249 warn Carp::longmess $_[0];
198 Coro::terminate; 250 Coro::terminate
199}; 251};
252
253$SIG{__DIE__} = sub { }; #d#?
200 254
201@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 255@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
202@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 256@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
203@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 257@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
204@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 258@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
211for my $pkg (qw( 265for my $pkg (qw(
212 cf::global cf::attachable 266 cf::global cf::attachable
213 cf::object cf::object::player 267 cf::object cf::object::player
214 cf::client cf::player 268 cf::client cf::player
215 cf::arch cf::living 269 cf::arch cf::living
270 cf::map cf::mapspace
216 cf::map cf::party cf::region 271 cf::party cf::region
217)) { 272)) {
218 no strict 'refs';
219 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 273 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
220} 274}
221 275
222$EV::DIED = sub { 276$EV::DIED = sub {
223 warn "error in event callback: @_"; 277 warn "error in event callback: @_";
265our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 319our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
266 320
267sub encode_json($) { $json_coder->encode ($_[0]) } 321sub encode_json($) { $json_coder->encode ($_[0]) }
268sub decode_json($) { $json_coder->decode ($_[0]) } 322sub decode_json($) { $json_coder->decode ($_[0]) }
269 323
324=item cf::post_init { BLOCK }
325
326Execute the given codeblock, I<after> all extensions have been (re-)loaded,
327but I<before> the server starts ticking again.
328
329The cdoeblock will have a single boolean argument to indicate whether this
330is a reload or not.
331
332=cut
333
334sub post_init(&) {
335 push @POST_INIT, shift;
336}
337
270=item cf::lock_wait $string 338=item cf::lock_wait $string
271 339
272Wait until the given lock is available. See cf::lock_acquire. 340Wait until the given lock is available. See cf::lock_acquire.
273 341
274=item my $lock = cf::lock_acquire $string 342=item my $lock = cf::lock_acquire $string
275 343
276Wait until the given lock is available and then acquires it and returns 344Wait until the given lock is available and then acquires it and returns
277a Coro::guard object. If the guard object gets destroyed (goes out of scope, 345a L<Guard> object. If the guard object gets destroyed (goes out of scope,
278for example when the coroutine gets canceled), the lock is automatically 346for example when the coroutine gets canceled), the lock is automatically
279returned. 347returned.
280 348
281Locks are *not* recursive, locking from the same coro twice results in a 349Locks are *not* recursive, locking from the same coro twice results in a
282deadlocked coro. 350deadlocked coro.
288 356
289Return true if the lock is currently active, i.e. somebody has locked it. 357Return true if the lock is currently active, i.e. somebody has locked it.
290 358
291=cut 359=cut
292 360
293our %LOCK; 361our $LOCKS = new Coro::SemaphoreSet;
294our %LOCKER;#d#
295 362
296sub lock_wait($) { 363sub lock_wait($) {
297 my ($key) = @_; 364 $LOCKS->wait ($_[0]);
298
299 if ($LOCKER{$key} == $Coro::current) {#d#
300 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
301 return;#d#
302 }#d#
303
304 # wait for lock, if any
305 while ($LOCK{$key}) {
306 push @{ $LOCK{$key} }, $Coro::current;
307 Coro::schedule;
308 }
309} 365}
310 366
311sub lock_acquire($) { 367sub lock_acquire($) {
312 my ($key) = @_; 368 $LOCKS->guard ($_[0])
313
314 # wait, to be sure we are not locked
315 lock_wait $key;
316
317 $LOCK{$key} = [];
318 $LOCKER{$key} = $Coro::current;#d#
319
320 Coro::guard {
321 delete $LOCKER{$key};#d#
322 # wake up all waiters, to be on the safe side
323 $_->ready for @{ delete $LOCK{$key} };
324 }
325} 369}
326 370
327sub lock_active($) { 371sub lock_active($) {
328 my ($key) = @_; 372 $LOCKS->count ($_[0]) < 1
329
330 ! ! $LOCK{$key}
331} 373}
332 374
333sub freeze_mainloop { 375sub freeze_mainloop {
334 return unless $TICK_WATCHER->is_active; 376 tick_inhibit_inc;
335 377
336 my $guard = Coro::guard { 378 &Guard::guard (\&tick_inhibit_dec);
337 $TICK_WATCHER->start;
338 };
339 $TICK_WATCHER->stop;
340 $guard
341} 379}
342 380
343=item cf::periodic $interval, $cb 381=item cf::periodic $interval, $cb
344 382
345Like EV::periodic, but randomly selects a starting point so that the actions 383Like EV::periodic, but randomly selects a starting point so that the actions
400 } 438 }
401 } 439 }
402}; 440};
403 441
404sub get_slot($;$$) { 442sub get_slot($;$$) {
443 return if tick_inhibit || $Coro::current == $Coro::main;
444
405 my ($time, $pri, $name) = @_; 445 my ($time, $pri, $name) = @_;
406 446
407 $time = $TICK * .6 if $time > $TICK * .6; 447 $time = $TICK * .6 if $time > $TICK * .6;
408 my $sig = new Coro::Signal; 448 my $sig = new Coro::Signal;
409 449
446 # this is the main coro, too bad, we have to block 486 # this is the main coro, too bad, we have to block
447 # till the operation succeeds, freezing the server :/ 487 # till the operation succeeds, freezing the server :/
448 488
449 LOG llevError, Carp::longmess "sync job";#d# 489 LOG llevError, Carp::longmess "sync job";#d#
450 490
451 # TODO: use suspend/resume instead
452 # (but this is cancel-safe)
453 my $freeze_guard = freeze_mainloop; 491 my $freeze_guard = freeze_mainloop;
454 492
455 my $busy = 1; 493 my $busy = 1;
456 my @res; 494 my @res;
457 495
468 } else { 506 } else {
469 EV::loop EV::LOOP_ONESHOT; 507 EV::loop EV::LOOP_ONESHOT;
470 } 508 }
471 } 509 }
472 510
473 $time = EV::time - $time; 511 my $time = EV::time - $time;
474 512
475 LOG llevError | logBacktrace, Carp::longmess "long sync job"
476 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
477
478 $tick_start += $time; # do not account sync jobs to server load 513 $TICK_START += $time; # do not account sync jobs to server load
479 514
480 wantarray ? @res : $res[0] 515 wantarray ? @res : $res[0]
481 } else { 516 } else {
482 # we are in another coroutine, how wonderful, everything just works 517 # we are in another coroutine, how wonderful, everything just works
483 518
525 reset_signals; 560 reset_signals;
526 &$cb 561 &$cb
527 }, @args; 562 }, @args;
528 563
529 wantarray ? @res : $res[-1] 564 wantarray ? @res : $res[-1]
565}
566
567=item $coin = coin_from_name $name
568
569=cut
570
571our %coin_alias = (
572 "silver" => "silvercoin",
573 "silvercoin" => "silvercoin",
574 "silvercoins" => "silvercoin",
575 "gold" => "goldcoin",
576 "goldcoin" => "goldcoin",
577 "goldcoins" => "goldcoin",
578 "platinum" => "platinacoin",
579 "platinumcoin" => "platinacoin",
580 "platinumcoins" => "platinacoin",
581 "platina" => "platinacoin",
582 "platinacoin" => "platinacoin",
583 "platinacoins" => "platinacoin",
584 "royalty" => "royalty",
585 "royalties" => "royalty",
586);
587
588sub coin_from_name($) {
589 $coin_alias{$_[0]}
590 ? cf::arch::find $coin_alias{$_[0]}
591 : undef
530} 592}
531 593
532=item $value = cf::db_get $family => $key 594=item $value = cf::db_get $family => $key
533 595
534Returns a single value from the environment database. 596Returns a single value from the environment database.
673 735
674############################################################################# 736#############################################################################
675 737
676=head2 ATTACHABLE OBJECTS 738=head2 ATTACHABLE OBJECTS
677 739
678Many objects in crossfire are so-called attachable objects. That means you can 740Many objects in deliantra are so-called attachable objects. That means you can
679attach callbacks/event handlers (a collection of which is called an "attachment") 741attach callbacks/event handlers (a collection of which is called an "attachment")
680to it. All such attachable objects support the following methods. 742to it. All such attachable objects support the following methods.
681 743
682In the following description, CLASS can be any of C<global>, C<object> 744In the following description, CLASS can be any of C<global>, C<object>
683C<player>, C<client> or C<map> (i.e. the attachable objects in 745C<player>, C<client> or C<map> (i.e. the attachable objects in
733=item cf::CLASS::attachment $name, ... 795=item cf::CLASS::attachment $name, ...
734 796
735Register an attachment by C<$name> through which attachable objects of the 797Register an attachment by C<$name> through which attachable objects of the
736given CLASS can refer to this attachment. 798given CLASS can refer to this attachment.
737 799
738Some classes such as crossfire maps and objects can specify attachments 800Some classes such as deliantra maps and objects can specify attachments
739that are attached at load/instantiate time, thus the need for a name. 801that are attached at load/instantiate time, thus the need for a name.
740 802
741These calls expect any number of the following handler/hook descriptions: 803These calls expect any number of the following handler/hook descriptions:
742 804
743=over 4 805=over 4
1034 1096
1035sub reattach { 1097sub reattach {
1036 # basically do the same as instantiate, without calling instantiate 1098 # basically do the same as instantiate, without calling instantiate
1037 my ($obj) = @_; 1099 my ($obj) = @_;
1038 1100
1101 # no longer needed after getting rid of delete_package?
1039 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1102 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1040 1103
1041 my $registry = $obj->registry; 1104 my $registry = $obj->registry;
1042 1105
1043 @$registry = (); 1106 @$registry = ();
1044 1107
1090 utf8::decode (my $decname = $filename); 1153 utf8::decode (my $decname = $filename);
1091 warn sprintf "saving %s (%d,%d)\n", 1154 warn sprintf "saving %s (%d,%d)\n",
1092 $decname, length $$rdata, scalar @$objs; 1155 $decname, length $$rdata, scalar @$objs;
1093 1156
1094 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1157 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1095 chmod SAVE_MODE, $fh; 1158 aio_chmod $fh, SAVE_MODE;
1096 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1159 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1097 aio_fsync $fh if $cf::USE_FSYNC; 1160 if ($cf::USE_FSYNC) {
1161 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1162 aio_fsync $fh;
1163 }
1098 close $fh; 1164 aio_close $fh;
1099 1165
1100 if (@$objs) { 1166 if (@$objs) {
1101 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1167 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1102 chmod SAVE_MODE, $fh; 1168 aio_chmod $fh, SAVE_MODE;
1103 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1169 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1104 aio_write $fh, 0, (length $data), $data, 0; 1170 aio_write $fh, 0, (length $data), $data, 0;
1105 aio_fsync $fh if $cf::USE_FSYNC; 1171 if ($cf::USE_FSYNC) {
1172 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1173 aio_fsync $fh;
1174 }
1106 close $fh; 1175 aio_close $fh;
1107 aio_rename "$filename.pst~", "$filename.pst"; 1176 aio_rename "$filename.pst~", "$filename.pst";
1108 } 1177 }
1109 } else { 1178 } else {
1110 aio_unlink "$filename.pst"; 1179 aio_unlink "$filename.pst";
1111 } 1180 }
1112 1181
1113 aio_rename "$filename~", $filename; 1182 aio_rename "$filename~", $filename;
1183
1184 $filename =~ s%/[^/]+$%%;
1185 aio_pathsync $filename if $cf::USE_FSYNC;
1114 } else { 1186 } else {
1115 warn "FATAL: $filename~: $!\n"; 1187 warn "unable to save objects: $filename~: $!\n";
1116 } 1188 }
1117 } else { 1189 } else {
1118 aio_unlink $filename; 1190 aio_unlink $filename;
1119 aio_unlink "$filename.pst"; 1191 aio_unlink "$filename.pst";
1120 } 1192 }
1211 my ($name, $cb) = @_; 1283 my ($name, $cb) = @_;
1212 1284
1213 $EXTICMD{$name} = $cb; 1285 $EXTICMD{$name} = $cb;
1214} 1286}
1215 1287
1288use File::Glob ();
1289
1216cf::player->attach ( 1290cf::player->attach (
1217 on_command => sub { 1291 on_command => sub {
1218 my ($pl, $name, $params) = @_; 1292 my ($pl, $name, $params) = @_;
1219 1293
1220 my $cb = $COMMAND{$name} 1294 my $cb = $COMMAND{$name}
1252 1326
1253 cf::override; 1327 cf::override;
1254 }, 1328 },
1255); 1329);
1256 1330
1331# "readahead" all extensions
1332sub cache_extensions {
1333 my $grp = IO::AIO::aio_group;
1334
1335 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1336 for (grep /\.ext$/, @{$_[0]}) {
1337 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1338 }
1339 };
1340
1341 $grp
1342}
1343
1257sub load_extensions { 1344sub load_extensions {
1258 cf::sync_job { 1345 cf::sync_job {
1259 my %todo; 1346 my %todo;
1260 1347
1261 for my $path (<$LIBDIR/*.ext>) { 1348 for my $path (<$LIBDIR/*.ext>) {
1280 1367
1281 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1368 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1282 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1369 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1283 1370
1284 $ext{source} = 1371 $ext{source} =
1285 "package $pkg; use strict; use utf8;\n" 1372 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1286 . "#line 1 \"$path\"\n{\n" 1373 . "#line 1 \"$path\"\n{\n"
1287 . $source 1374 . $source
1288 . "\n};\n1"; 1375 . "\n};\n1";
1289 1376
1290 $todo{$base} = \%ext; 1377 $todo{$base} = \%ext;
1306 my $msg = $@ ? "$v->{path}: $@\n" 1393 my $msg = $@ ? "$v->{path}: $@\n"
1307 : "$v->{base}: extension inactive.\n"; 1394 : "$v->{base}: extension inactive.\n";
1308 1395
1309 if (exists $v->{meta}{mandatory}) { 1396 if (exists $v->{meta}{mandatory}) {
1310 warn $msg; 1397 warn $msg;
1311 warn "mandatory extension failed to load, exiting.\n"; 1398 cf::cleanup "mandatory extension failed to load, exiting.";
1312 exit 1;
1313 } 1399 }
1314 1400
1315 warn $msg; 1401 warn $msg;
1316 } 1402 }
1317 1403
1331 1417
1332=back 1418=back
1333 1419
1334=head2 CORE EXTENSIONS 1420=head2 CORE EXTENSIONS
1335 1421
1336Functions and methods that extend core crossfire objects. 1422Functions and methods that extend core deliantra objects.
1337 1423
1338=cut 1424=cut
1339 1425
1340package cf::player; 1426package cf::player;
1341 1427
1384 1470
1385sub exists($) { 1471sub exists($) {
1386 my ($login) = @_; 1472 my ($login) = @_;
1387 1473
1388 $cf::PLAYER{$login} 1474 $cf::PLAYER{$login}
1389 or cf::sync_job { !aio_stat path $login } 1475 or !aio_stat path $login
1390} 1476}
1391 1477
1392sub find($) { 1478sub find($) {
1393 return $cf::PLAYER{$_[0]} || do { 1479 return $cf::PLAYER{$_[0]} || do {
1394 my $login = $_[0]; 1480 my $login = $_[0];
1406 my $f = new_from_file cf::object::thawer path $login 1492 my $f = new_from_file cf::object::thawer path $login
1407 or return; 1493 or return;
1408 1494
1409 my $pl = cf::player::load_pl $f 1495 my $pl = cf::player::load_pl $f
1410 or return; 1496 or return;
1497
1411 local $cf::PLAYER_LOADING{$login} = $pl; 1498 local $cf::PLAYER_LOADING{$login} = $pl;
1412 $f->resolve_delayed_derefs; 1499 $f->resolve_delayed_derefs;
1413 $cf::PLAYER{$login} = $pl 1500 $cf::PLAYER{$login} = $pl
1414 } 1501 }
1415 } 1502 }
1425 1512
1426 return if $pl->{deny_save}; 1513 return if $pl->{deny_save};
1427 1514
1428 aio_mkdir playerdir $pl, 0770; 1515 aio_mkdir playerdir $pl, 0770;
1429 $pl->{last_save} = $cf::RUNTIME; 1516 $pl->{last_save} = $cf::RUNTIME;
1517
1518 cf::get_slot 0.01;
1430 1519
1431 $pl->save_pl ($path); 1520 $pl->save_pl ($path);
1432 cf::cede_to_tick; 1521 cf::cede_to_tick;
1433} 1522}
1434 1523
1466 my ($pl) = @_; 1555 my ($pl) = @_;
1467 1556
1468 my $name = $pl->ob->name; 1557 my $name = $pl->ob->name;
1469 1558
1470 $pl->{deny_save} = 1; 1559 $pl->{deny_save} = 1;
1471 $pl->password ("*"); # this should lock out the player until we nuked the dir 1560 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1472 1561
1473 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1562 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1474 $pl->deactivate; 1563 $pl->deactivate;
1564 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1565 $pl->ob->check_score;
1475 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1566 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1476 $pl->ns->destroy if $pl->ns; 1567 $pl->ns->destroy if $pl->ns;
1477 1568
1478 my $path = playerdir $pl; 1569 my $path = playerdir $pl;
1479 my $temp = "$path~$cf::RUNTIME~deleting~"; 1570 my $temp = "$path~$cf::RUNTIME~deleting~";
1518 1609
1519 for my $login (@$dirs) { 1610 for my $login (@$dirs) {
1520 my $path = path $login; 1611 my $path = path $login;
1521 1612
1522 # a .pst is a dead give-away for a valid player 1613 # a .pst is a dead give-away for a valid player
1523 unless (-e "$path.pst") { 1614 # if no pst file found, open and chekc for blocked users
1615 if (aio_stat "$path.pst") {
1524 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1616 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1525 aio_read $fh, 0, 512, my $buf, 0 or next; 1617 aio_read $fh, 0, 512, my $buf, 0 or next;
1526 $buf !~ /^password -------------$/m or next; # official not-valid tag 1618 $buf !~ /^password -------------$/m or next; # official not-valid tag
1527 } 1619 }
1528 1620
1559 } 1651 }
1560 1652
1561 \@paths 1653 \@paths
1562} 1654}
1563 1655
1564=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1656=item $protocol_xml = $player->expand_cfpod ($cfpod)
1565 1657
1566Expand crossfire pod fragments into protocol xml. 1658Expand deliantra pod fragments into protocol xml.
1567
1568=cut
1569
1570use re 'eval';
1571
1572my $group;
1573my $interior; $interior = qr{
1574 # match a pod interior sequence sans C<< >>
1575 (?:
1576 \ (.*?)\ (?{ $group = $^N })
1577 | < (??{$interior}) >
1578 )
1579}x;
1580
1581sub expand_cfpod {
1582 my ($self, $pod) = @_;
1583
1584 my $xml;
1585
1586 while () {
1587 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1588 $group = $1;
1589
1590 $group =~ s/&/&amp;/g;
1591 $group =~ s/</&lt;/g;
1592
1593 $xml .= $group;
1594 } elsif ($pod =~ m%\G
1595 ([BCGHITU])
1596 <
1597 (?:
1598 ([^<>]*) (?{ $group = $^N })
1599 | < $interior >
1600 )
1601 >
1602 %gcsx
1603 ) {
1604 my ($code, $data) = ($1, $group);
1605
1606 if ($code eq "B") {
1607 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1608 } elsif ($code eq "I") {
1609 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1610 } elsif ($code eq "U") {
1611 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1612 } elsif ($code eq "C") {
1613 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1614 } elsif ($code eq "T") {
1615 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1616 } elsif ($code eq "G") {
1617 my ($male, $female) = split /\|/, $data;
1618 $data = $self->gender ? $female : $male;
1619 $xml .= expand_cfpod ($self, $data);
1620 } elsif ($code eq "H") {
1621 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1622 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1623 "")
1624 [$self->{hintmode}];
1625 } else {
1626 $xml .= "error processing '$code($data)' directive";
1627 }
1628 } else {
1629 if ($pod =~ /\G(.+)/) {
1630 warn "parse error while expanding $pod (at $1)";
1631 }
1632 last;
1633 }
1634 }
1635
1636 for ($xml) {
1637 # create single paragraphs (very hackish)
1638 s/(?<=\S)\n(?=\w)/ /g;
1639
1640 # compress some whitespace
1641 s/\s+\n/\n/g; # ws line-ends
1642 s/\n\n+/\n/g; # double lines
1643 s/^\n+//; # beginning lines
1644 s/\n+$//; # ending lines
1645 }
1646
1647 $xml
1648}
1649
1650no re 'eval';
1651
1652sub hintmode {
1653 $_[0]{hintmode} = $_[1] if @_ > 1;
1654 $_[0]{hintmode}
1655}
1656 1659
1657=item $player->ext_reply ($msgid, @msg) 1660=item $player->ext_reply ($msgid, @msg)
1658 1661
1659Sends an ext reply to the player. 1662Sends an ext reply to the player.
1660 1663
1727our $MAX_RESET = 3600; 1730our $MAX_RESET = 3600;
1728our $DEFAULT_RESET = 3000; 1731our $DEFAULT_RESET = 3000;
1729 1732
1730sub generate_random_map { 1733sub generate_random_map {
1731 my ($self, $rmp) = @_; 1734 my ($self, $rmp) = @_;
1735
1736 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1737
1732 # mit "rum" bekleckern, nicht 1738 # mit "rum" bekleckern, nicht
1733 $self->_create_random_map ( 1739 $self->_create_random_map (
1734 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1740 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1735 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1741 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1736 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1742 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1858 1864
1859# the temporary/swap location 1865# the temporary/swap location
1860sub save_path { 1866sub save_path {
1861 my ($self) = @_; 1867 my ($self) = @_;
1862 1868
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1864 "$TMPDIR/$path.map" 1870 "$TMPDIR/$path.map"
1865} 1871}
1866 1872
1867# the unique path, undef == no special unique path 1873# the unique path, undef == no special unique path
1868sub uniq_path { 1874sub uniq_path {
1869 my ($self) = @_; 1875 my ($self) = @_;
1870 1876
1871 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1877 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1872 "$UNIQUEDIR/$path" 1878 "$UNIQUEDIR/$path"
1873}
1874
1875# and all this just because we cannot iterate over
1876# all maps in C++...
1877sub change_all_map_light {
1878 my ($change) = @_;
1879
1880 $_->change_map_light ($change)
1881 for grep $_->outdoor, values %cf::MAP;
1882} 1879}
1883 1880
1884sub decay_objects { 1881sub decay_objects {
1885 my ($self) = @_; 1882 my ($self) = @_;
1886 1883
1970sub find { 1967sub find {
1971 my ($path, $origin) = @_; 1968 my ($path, $origin) = @_;
1972 1969
1973 $path = normalise $path, $origin && $origin->path; 1970 $path = normalise $path, $origin && $origin->path;
1974 1971
1975 cf::lock_wait "map_data:$path";#d#remove 1972 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1976 cf::lock_wait "map_find:$path"; 1973 my $guard2 = cf::lock_acquire "map_find:$path";
1977 1974
1978 $cf::MAP{$path} || do { 1975 $cf::MAP{$path} || do {
1979 my $guard1 = cf::lock_acquire "map_find:$path";
1980 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1981
1982 my $map = new_from_path cf::map $path 1976 my $map = new_from_path cf::map $path
1983 or return; 1977 or return;
1984 1978
1985 $map->{last_save} = $cf::RUNTIME; 1979 $map->{last_save} = $cf::RUNTIME;
1986 1980
1988 or return; 1982 or return;
1989 1983
1990 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1984 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1991 # doing this can freeze the server in a sync job, obviously 1985 # doing this can freeze the server in a sync job, obviously
1992 #$cf::WAIT_FOR_TICK->wait; 1986 #$cf::WAIT_FOR_TICK->wait;
1987 undef $guard2;
1993 undef $guard1; 1988 undef $guard1;
1994 undef $guard2;
1995 $map->reset; 1989 $map->reset;
1996 return find $path; 1990 return find $path;
1997 } 1991 }
1998 1992
1999 $cf::MAP{$path} = $map 1993 $cf::MAP{$path} = $map
2026 my $f = new_from_file cf::object::thawer $self->{load_path}; 2020 my $f = new_from_file cf::object::thawer $self->{load_path};
2027 $f->skip_block; 2021 $f->skip_block;
2028 $self->_load_objects ($f) 2022 $self->_load_objects ($f)
2029 or return; 2023 or return;
2030 2024
2031 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2025 $self->post_load_original
2032 if delete $self->{load_original}; 2026 if delete $self->{load_original};
2033 2027
2034 if (my $uniq = $self->uniq_path) { 2028 if (my $uniq = $self->uniq_path) {
2035 utf8::encode $uniq; 2029 utf8::encode $uniq;
2036 unless (aio_stat $uniq) { 2030 unless (aio_stat $uniq) {
2054 unless ($self->{deny_activate}) { 2048 unless ($self->{deny_activate}) {
2055 $self->decay_objects; 2049 $self->decay_objects;
2056 $self->fix_auto_apply; 2050 $self->fix_auto_apply;
2057 $self->update_buttons; 2051 $self->update_buttons;
2058 cf::cede_to_tick; 2052 cf::cede_to_tick;
2059 $self->set_darkness_map;
2060 cf::cede_to_tick;
2061 $self->activate; 2053 $self->activate;
2062 } 2054 }
2063 2055
2064 $self->{last_save} = $cf::RUNTIME; 2056 $self->{last_save} = $cf::RUNTIME;
2065 $self->last_access ($cf::RUNTIME); 2057 $self->last_access ($cf::RUNTIME);
2066 2058
2067 $self->in_memory (cf::MAP_IN_MEMORY); 2059 $self->in_memory (cf::MAP_ACTIVE);
2068 } 2060 }
2069 2061
2070 $self->post_load; 2062 $self->post_load;
2071} 2063}
2072 2064
2130 my ($path, $origin, $load) = @_; 2122 my ($path, $origin, $load) = @_;
2131 2123
2132 $path = normalise $path, $origin && $origin->{path}; 2124 $path = normalise $path, $origin && $origin->{path};
2133 2125
2134 if (my $map = $cf::MAP{$path}) { 2126 if (my $map = $cf::MAP{$path}) {
2135 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2127 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2136 } 2128 }
2137 2129
2138 $MAP_PREFETCH{$path} |= $load; 2130 $MAP_PREFETCH{$path} |= $load;
2139 2131
2140 $MAP_PREFETCHER ||= cf::async { 2132 $MAP_PREFETCHER ||= cf::async {
2177 cf::async { 2169 cf::async {
2178 $Coro::current->{desc} = "map player save"; 2170 $Coro::current->{desc} = "map player save";
2179 $_->contr->save for $self->players; 2171 $_->contr->save for $self->players;
2180 }; 2172 };
2181 2173
2174 cf::get_slot 0.02;
2175
2182 if ($uniq) { 2176 if ($uniq) {
2183 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2177 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2184 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2178 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2185 } else { 2179 } else {
2186 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2180 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2194 $self->save; 2188 $self->save;
2195 2189
2196 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2190 my $lock = cf::lock_acquire "map_data:$self->{path}";
2197 2191
2198 return if $self->players; 2192 return if $self->players;
2199 return if $self->in_memory != cf::MAP_IN_MEMORY; 2193 return if $self->in_memory != cf::MAP_ACTIVE;
2200 return if $self->{deny_save}; 2194 return if $self->{deny_save};
2201 2195
2202 $self->in_memory (cf::MAP_SWAPPED); 2196 $self->in_memory (cf::MAP_SWAPPED);
2203 2197
2204 $self->deactivate; 2198 $self->deactivate;
2322 2316
2323sub unique_maps() { 2317sub unique_maps() {
2324 [ 2318 [
2325 map { 2319 map {
2326 utf8::decode $_; 2320 utf8::decode $_;
2327 /\.map$/ 2321 s/\.map$//; # TODO future compatibility hack
2322 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2323 ? ()
2328 ? normalise $_ 2324 : normalise $_
2329 : ()
2330 } @{ aio_readdir $UNIQUEDIR or [] } 2325 } @{ aio_readdir $UNIQUEDIR or [] }
2331 ] 2326 ]
2332} 2327}
2333 2328
2334package cf;
2335
2336=back 2329=back
2337 2330
2338=head3 cf::object 2331=head3 cf::object
2339 2332
2340=cut 2333=cut
2343 2336
2344=over 4 2337=over 4
2345 2338
2346=item $ob->inv_recursive 2339=item $ob->inv_recursive
2347 2340
2348Returns the inventory of the object _and_ their inventories, recursively. 2341Returns the inventory of the object I<and> their inventories, recursively,
2342but I<not> the object itself.
2349 2343
2350=cut 2344=cut
2351 2345
2352sub inv_recursive_; 2346sub inv_recursive_;
2353sub inv_recursive_ { 2347sub inv_recursive_ {
2358 inv_recursive_ inv $_[0] 2352 inv_recursive_ inv $_[0]
2359} 2353}
2360 2354
2361=item $ref = $ob->ref 2355=item $ref = $ob->ref
2362 2356
2363creates and returns a persistent reference to an objetc that can be stored as a string. 2357Creates and returns a persistent reference to an object that can be stored as a string.
2364 2358
2365=item $ob = cf::object::deref ($refstring) 2359=item $ob = cf::object::deref ($refstring)
2366 2360
2367returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2361returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2368even if the object actually exists. May block. 2362even if the object actually exists. May block.
2400can be C<undef>. Does the right thing when the player is currently in a 2394can be C<undef>. Does the right thing when the player is currently in a
2401dialogue with the given NPC character. 2395dialogue with the given NPC character.
2402 2396
2403=cut 2397=cut
2404 2398
2399our $SAY_CHANNEL = {
2400 id => "say",
2401 title => "Map",
2402 reply => "say ",
2403 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2404};
2405
2406our $CHAT_CHANNEL = {
2407 id => "chat",
2408 title => "Chat",
2409 reply => "chat ",
2410 tooltip => "Player chat and shouts, global to the server.",
2411};
2412
2405# rough implementation of a future "reply" method that works 2413# rough implementation of a future "reply" method that works
2406# with dialog boxes. 2414# with dialog boxes.
2407#TODO: the first argument must go, split into a $npc->reply_to ( method 2415#TODO: the first argument must go, split into a $npc->reply_to ( method
2408sub cf::object::player::reply($$$;$) { 2416sub cf::object::player::reply($$$;$) {
2409 my ($self, $npc, $msg, $flags) = @_; 2417 my ($self, $npc, $msg, $flags) = @_;
2420 my $dialog = $pl->{npc_dialog}; 2428 my $dialog = $pl->{npc_dialog};
2421 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2429 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2422 2430
2423 } else { 2431 } else {
2424 $msg = $npc->name . " says: $msg" if $npc; 2432 $msg = $npc->name . " says: $msg" if $npc;
2425 $self->message ($msg, $flags); 2433 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2426 } 2434 }
2427 } 2435 }
2428} 2436}
2429 2437
2430=item $object->send_msg ($channel, $msg, $color, [extra...]) 2438=item $object->send_msg ($channel, $msg, $color, [extra...])
2455 2463
2456=item $player_object->enter_link 2464=item $player_object->enter_link
2457 2465
2458Freezes the player and moves him/her to a special map (C<{link}>). 2466Freezes the player and moves him/her to a special map (C<{link}>).
2459 2467
2460The player should be reasonably safe there for short amounts of time. You 2468The player should be reasonably safe there for short amounts of time (e.g.
2461I<MUST> call C<leave_link> as soon as possible, though. 2469for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2470though, as the palyer cannot control the character while it is on the link
2471map.
2462 2472
2463Will never block. 2473Will never block.
2464 2474
2465=item $player_object->leave_link ($map, $x, $y) 2475=item $player_object->leave_link ($map, $x, $y)
2466 2476
2524 2534
2525 $map->load; 2535 $map->load;
2526 $map->load_neighbours; 2536 $map->load_neighbours;
2527 2537
2528 return unless $self->contr->active; 2538 return unless $self->contr->active;
2529 $self->activate_recursive;
2530 2539
2531 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2540 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2532 $self->enter_map ($map, $x, $y); 2541 $self->enter_map ($map, $x, $y);
2542
2543 # only activate afterwards, to support waiting in hooks
2544 $self->activate_recursive;
2533} 2545}
2534 2546
2535=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2547=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2536 2548
2537Moves the player to the given map-path and coordinates by first freezing 2549Moves the player to the given map-path and coordinates by first freezing
2538her, loading and preparing them map, calling the provided $check callback 2550her, loading and preparing them map, calling the provided $check callback
2539that has to return the map if sucecssful, and then unfreezes the player on 2551that has to return the map if sucecssful, and then unfreezes the player on
2540the new (success) or old (failed) map position. In either case, $done will 2552the new (success) or old (failed) map position. In either case, $done will
2541be called at the end of this process. 2553be called at the end of this process.
2554
2555Note that $check will be called with a potentially non-loaded map, so if
2556it needs a loaded map it has to call C<< ->load >>.
2542 2557
2543=cut 2558=cut
2544 2559
2545our $GOTOGEN; 2560our $GOTOGEN;
2546 2561
2625} 2640}
2626 2641
2627sub prepare_random_map { 2642sub prepare_random_map {
2628 my ($exit) = @_; 2643 my ($exit) = @_;
2629 2644
2630 my $guard = cf::lock_acquire "exit_prepare:$exit";
2631
2632 # all this does is basically replace the /! path by 2645 # all this does is basically replace the /! path by
2633 # a new random map path (?random/...) with a seed 2646 # a new random map path (?random/...) with a seed
2634 # that depends on the exit object 2647 # that depends on the exit object
2635 2648
2636 my $rmp = parse_random_map_params $exit->msg; 2649 my $rmp = parse_random_map_params $exit->msg;
2638 if ($exit->map) { 2651 if ($exit->map) {
2639 $rmp->{region} = $exit->region->name; 2652 $rmp->{region} = $exit->region->name;
2640 $rmp->{origin_map} = $exit->map->path; 2653 $rmp->{origin_map} = $exit->map->path;
2641 $rmp->{origin_x} = $exit->x; 2654 $rmp->{origin_x} = $exit->x;
2642 $rmp->{origin_y} = $exit->y; 2655 $rmp->{origin_y} = $exit->y;
2656
2657 $exit->map->touch;
2643 } 2658 }
2644 2659
2645 $rmp->{random_seed} ||= $exit->random_seed; 2660 $rmp->{random_seed} ||= $exit->random_seed;
2646 2661
2647 my $data = cf::encode_json $rmp; 2662 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2648 my $md5 = Digest::MD5::md5_hex $data; 2663 my $md5 = Digest::MD5::md5_hex $data;
2649 my $meta = "$RANDOMDIR/$md5.meta"; 2664 my $meta = "$RANDOMDIR/$md5.meta";
2650 2665
2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2666 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2652 aio_write $fh, 0, (length $data), $data, 0; 2667 aio_write $fh, 0, (length $data), $data, 0;
2653 undef $fh; 2668 undef $fh;
2654 aio_rename "$meta~", $meta; 2669 aio_rename "$meta~", $meta;
2655 2670
2671 my $slaying = "?random/$md5";
2672
2673 if ($exit->valid) {
2656 $exit->slaying ("?random/$md5"); 2674 $exit->slaying ("?random/$md5");
2657 $exit->msg (undef); 2675 $exit->msg (undef);
2676 }
2658 } 2677 }
2659} 2678}
2660 2679
2661sub cf::object::player::enter_exit { 2680sub cf::object::player::enter_exit {
2662 my ($self, $exit) = @_; 2681 my ($self, $exit) = @_;
2663 2682
2664 return unless $self->type == cf::PLAYER; 2683 return unless $self->type == cf::PLAYER;
2665 2684
2666 if ($exit->slaying eq "/!") {
2667 #TODO: this should de-fi-ni-te-ly not be a sync-job
2668 # the problem is that $exit might not survive long enough
2669 # so it needs to be done right now, right here
2670 cf::sync_job { prepare_random_map $exit };
2671 }
2672
2673 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2674 my $hp = $exit->stats->hp;
2675 my $sp = $exit->stats->sp;
2676
2677 $self->enter_link; 2685 $self->enter_link;
2678 2686
2679 # if exit is damned, update players death & WoR home-position
2680 $self->contr->savebed ($slaying, $hp, $sp)
2681 if $exit->flag (FLAG_DAMNED);
2682
2683 (async { 2687 (async {
2684 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2688 $Coro::current->{desc} = "enter_exit";
2685 2689
2686 $self->deactivate_recursive; # just to be sure
2687 unless (eval { 2690 unless (eval {
2691 $self->deactivate_recursive; # just to be sure
2692
2693 # random map handling
2694 {
2695 my $guard = cf::lock_acquire "exit_prepare:$exit";
2696
2697 prepare_random_map $exit
2698 if $exit->slaying eq "/!";
2699 }
2700
2701 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2702 my $x = $exit->stats->hp;
2703 my $y = $exit->stats->sp;
2704
2688 $self->goto ($slaying, $hp, $sp); 2705 $self->goto ($map, $x, $y);
2689 2706
2707 # if exit is damned, update players death & WoR home-position
2708 $self->contr->savebed ($map, $x, $y)
2709 if $exit->flag (cf::FLAG_DAMNED);
2710
2690 1; 2711 1
2691 }) { 2712 }) {
2692 $self->message ("Something went wrong deep within the crossfire server. " 2713 $self->message ("Something went wrong deep within the deliantra server. "
2693 . "I'll try to bring you back to the map you were before. " 2714 . "I'll try to bring you back to the map you were before. "
2694 . "Please report this to the dungeon master!", 2715 . "Please report this to the dungeon master!",
2695 cf::NDI_UNIQUE | cf::NDI_RED); 2716 cf::NDI_UNIQUE | cf::NDI_RED);
2696 2717
2697 warn "ERROR in enter_exit: $@"; 2718 warn "ERROR in enter_exit: $@";
2763 id => "infobox", 2784 id => "infobox",
2764 title => "Body Parts", 2785 title => "Body Parts",
2765 reply => undef, 2786 reply => undef,
2766 tooltip => "Shows which body parts you posess and are available", 2787 tooltip => "Shows which body parts you posess and are available",
2767 }, 2788 },
2789 "c/statistics" => {
2790 id => "infobox",
2791 title => "Statistics",
2792 reply => undef,
2793 tooltip => "Shows your primary statistics",
2794 },
2795 "c/skills" => {
2796 id => "infobox",
2797 title => "Skills",
2798 reply => undef,
2799 tooltip => "Shows your experience per skill and item power",
2800 },
2801 "c/shopitems" => {
2802 id => "infobox",
2803 title => "Shop Items",
2804 reply => undef,
2805 tooltip => "Shows the items currently for sale in this shop",
2806 },
2807 "c/resistances" => {
2808 id => "infobox",
2809 title => "Resistances",
2810 reply => undef,
2811 tooltip => "Shows your resistances",
2812 },
2813 "c/pets" => {
2814 id => "infobox",
2815 title => "Pets",
2816 reply => undef,
2817 tooltip => "Shows information abotu your pets/a specific pet",
2818 },
2819 "c/perceiveself" => {
2820 id => "infobox",
2821 title => "Perceive Self",
2822 reply => undef,
2823 tooltip => "You gained detailed knowledge about yourself",
2824 },
2768 "c/uptime" => { 2825 "c/uptime" => {
2769 id => "infobox", 2826 id => "infobox",
2770 title => "Uptime", 2827 title => "Uptime",
2771 reply => undef, 2828 reply => undef,
2772 tooltip => "How long the server has been running since last restart", 2829 tooltip => "How long the server has been running since last restart",
2775 id => "infobox", 2832 id => "infobox",
2776 title => "Map Info", 2833 title => "Map Info",
2777 reply => undef, 2834 reply => undef,
2778 tooltip => "Information related to the maps", 2835 tooltip => "Information related to the maps",
2779 }, 2836 },
2837 "c/party" => {
2838 id => "party",
2839 title => "Party",
2840 reply => "gsay ",
2841 tooltip => "Messages and chat related to your party",
2842 },
2843 "c/death" => {
2844 id => "death",
2845 title => "Death",
2846 reply => undef,
2847 tooltip => "Reason for and more info about your most recent death",
2848 },
2849 "c/say" => $SAY_CHANNEL,
2850 "c/chat" => $CHAT_CHANNEL,
2780); 2851);
2781 2852
2782sub cf::client::send_msg { 2853sub cf::client::send_msg {
2783 my ($self, $channel, $msg, $color, @extra) = @_; 2854 my ($self, $channel, $msg, $color, @extra) = @_;
2784 2855
2785 $msg = $self->pl->expand_cfpod ($msg); 2856 $msg = $self->pl->expand_cfpod ($msg)
2857 unless $color & cf::NDI_VERBATIM;
2786 2858
2787 $color &= cf::NDI_CLIENT_MASK; # just in case... 2859 $color &= cf::NDI_CLIENT_MASK; # just in case...
2788 2860
2789 # check predefined channels, for the benefit of C 2861 # check predefined channels, for the benefit of C
2790 if ($CHANNEL{$channel}) { 2862 if ($CHANNEL{$channel}) {
2791 $channel = $CHANNEL{$channel}; 2863 $channel = $CHANNEL{$channel};
2792 2864
2793 $self->ext_msg (channel_info => $channel) 2865 $self->ext_msg (channel_info => $channel);
2794 if $self->can_msg;
2795
2796 $channel = $channel->{id}; 2866 $channel = $channel->{id};
2797 2867
2798 } elsif (ref $channel) { 2868 } elsif (ref $channel) {
2799 # send meta info to client, if not yet sent 2869 # send meta info to client, if not yet sent
2800 unless (exists $self->{channel}{$channel->{id}}) { 2870 unless (exists $self->{channel}{$channel->{id}}) {
2801 $self->{channel}{$channel->{id}} = $channel; 2871 $self->{channel}{$channel->{id}} = $channel;
2802 $self->ext_msg (channel_info => $channel) 2872 $self->ext_msg (channel_info => $channel);
2803 if $self->can_msg;
2804 } 2873 }
2805 2874
2806 $channel = $channel->{id}; 2875 $channel = $channel->{id};
2807 } 2876 }
2808 2877
2809 return unless @extra || length $msg; 2878 return unless @extra || length $msg;
2810 2879
2811 if ($self->can_msg) {
2812 # default colour, mask it out 2880 # default colour, mask it out
2813 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2881 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2814 if $color & cf::NDI_DEF; 2882 if $color & cf::NDI_DEF;
2815 2883
2816 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2884 my $pkt = "msg "
2885 . $self->{json_coder}->encode (
2817 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2886 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2818 } else { 2887 );
2819 if ($color >= 0) {
2820 # replace some tags by gcfclient-compatible ones
2821 for ($msg) {
2822 1 while
2823 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2824 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2825 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2826 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2827 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2828 }
2829 2888
2830 $color &= cf::NDI_COLOR_MASK; 2889 # try lzf for large packets
2890 $pkt = "lzf " . Compress::LZF::compress $pkt
2891 if 1024 <= length $pkt and $self->{can_lzf};
2831 2892
2832 utf8::encode $msg; 2893 # split very large packets
2833 2894 if (8192 < length $pkt and $self->{can_lzf}) {
2834 if (0 && $msg =~ /\[/) { 2895 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2835 # COMMAND/INFO 2896 $pkt = "frag";
2836 $self->send_packet ("drawextinfo $color 10 8 $msg")
2837 } else {
2838 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2839 $self->send_packet ("drawinfo $color $msg")
2840 }
2841 }
2842 } 2897 }
2898
2899 $self->send_packet ($pkt);
2843} 2900}
2844 2901
2845=item $client->ext_msg ($type, @msg) 2902=item $client->ext_msg ($type, @msg)
2846 2903
2847Sends an ext event to the client. 2904Sends an ext event to the client.
3021 3078
3022The following functions and methods are available within a safe environment: 3079The following functions and methods are available within a safe environment:
3023 3080
3024 cf::object 3081 cf::object
3025 contr pay_amount pay_player map x y force_find force_add destroy 3082 contr pay_amount pay_player map x y force_find force_add destroy
3026 insert remove name archname title slaying race decrease_ob_nr 3083 insert remove name archname title slaying race decrease split
3084 value
3027 3085
3028 cf::object::player 3086 cf::object::player
3029 player 3087 player
3030 3088
3031 cf::player 3089 cf::player
3036 3094
3037=cut 3095=cut
3038 3096
3039for ( 3097for (
3040 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3098 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3041 insert remove inv name archname title slaying race 3099 insert remove inv nrof name archname title slaying race
3042 decrease_ob_nr destroy)], 3100 decrease split destroy change_exp value msg lore send_msg)],
3043 ["cf::object::player" => qw(player)], 3101 ["cf::object::player" => qw(player)],
3044 ["cf::player" => qw(peaceful)], 3102 ["cf::player" => qw(peaceful send_msg)],
3045 ["cf::map" => qw(trigger)], 3103 ["cf::map" => qw(trigger)],
3046) { 3104) {
3047 no strict 'refs'; 3105 no strict 'refs';
3048 my ($pkg, @funs) = @$_; 3106 my ($pkg, @funs) = @$_;
3049 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3107 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3066 my ($code, %vars) = @_; 3124 my ($code, %vars) = @_;
3067 3125
3068 my $qcode = $code; 3126 my $qcode = $code;
3069 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3127 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3070 $qcode =~ s/\n/\\n/g; 3128 $qcode =~ s/\n/\\n/g;
3129
3130 %vars = (_dummy => 0) unless %vars;
3071 3131
3072 local $_; 3132 local $_;
3073 local @safe::cf::_safe_eval_args = values %vars; 3133 local @safe::cf::_safe_eval_args = values %vars;
3074 3134
3075 my $eval = 3135 my $eval =
3255 while (my ($k, $v) = each %$want) { 3315 while (my ($k, $v) = each %$want) {
3256 $ns->fx_want ($k, $v); 3316 $ns->fx_want ($k, $v);
3257 } 3317 }
3258}; 3318};
3259 3319
3320sub load_resource_file($) {
3321 my $guard = lock_acquire "load_resource_file";
3322
3323 my $status = load_resource_file_ $_[0];
3324 get_slot 0.1, 100;
3325 cf::arch::commit_load;
3326
3327 $status
3328}
3329
3260sub reload_regions { 3330sub reload_regions {
3261 # HACK to clear player env face cache, we need some signal framework 3331 # HACK to clear player env face cache, we need some signal framework
3262 # for this (global event?) 3332 # for this (global event?)
3263 %ext::player_env::MUSIC_FACE_CACHE = (); 3333 %ext::player_env::MUSIC_FACE_CACHE = ();
3264 3334
3277} 3347}
3278 3348
3279sub reload_archetypes { 3349sub reload_archetypes {
3280 load_resource_file "$DATADIR/archetypes" 3350 load_resource_file "$DATADIR/archetypes"
3281 or die "unable to load archetypes\n"; 3351 or die "unable to load archetypes\n";
3282 #d# NEED to laod twice to resolve forward references
3283 # this really needs to be done in an extra post-pass
3284 # (which needs to be synchronous, so solve it differently)
3285 load_resource_file "$DATADIR/archetypes"
3286 or die "unable to load archetypes\n";
3287} 3352}
3288 3353
3289sub reload_treasures { 3354sub reload_treasures {
3290 load_resource_file "$DATADIR/treasures" 3355 load_resource_file "$DATADIR/treasures"
3291 or die "unable to load treasurelists\n"; 3356 or die "unable to load treasurelists\n";
3292} 3357}
3293 3358
3294sub reload_resources { 3359sub reload_resources {
3295 warn "reloading resource files...\n"; 3360 warn "reloading resource files...\n";
3296 3361
3362 reload_facedata;
3363 reload_archetypes;
3297 reload_regions; 3364 reload_regions;
3298 reload_facedata;
3299 #reload_archetypes;#d#
3300 reload_archetypes;
3301 reload_treasures; 3365 reload_treasures;
3302 3366
3303 warn "finished reloading resource files\n"; 3367 warn "finished reloading resource files\n";
3304}
3305
3306sub init {
3307 reload_resources;
3308} 3368}
3309 3369
3310sub reload_config { 3370sub reload_config {
3311 open my $fh, "<:utf8", "$CONFDIR/config" 3371 open my $fh, "<:utf8", "$CONFDIR/config"
3312 or return; 3372 or return;
3326 }; 3386 };
3327 warn $@ if $@; 3387 warn $@ if $@;
3328 } 3388 }
3329} 3389}
3330 3390
3391sub pidfile() {
3392 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3393 or die "$PIDFILE: $!";
3394 flock $fh, &Fcntl::LOCK_EX
3395 or die "$PIDFILE: flock: $!";
3396 $fh
3397}
3398
3399# make sure only one server instance is running at any one time
3400sub atomic {
3401 my $fh = pidfile;
3402
3403 my $pid = <$fh>;
3404 kill 9, $pid if $pid > 0;
3405
3406 seek $fh, 0, 0;
3407 print $fh $$;
3408}
3409
3410sub main_loop {
3411 warn "EV::loop starting\n";
3412 if (1) {
3413 EV::loop;
3414 }
3415 warn "EV::loop returned\n";
3416 goto &main_loop unless $REALLY_UNLOOP;
3417}
3418
3331sub main { 3419sub main {
3420 cf::init_globals; # initialise logging
3421
3422 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3423 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3424 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3425 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3426
3427 cf::init_experience;
3428 cf::init_anim;
3429 cf::init_attackmess;
3430 cf::init_dynamic;
3431
3432 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3433
3332 # we must not ever block the main coroutine 3434 # we must not ever block the main coroutine
3333 local $Coro::idle = sub { 3435 local $Coro::idle = sub {
3334 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3436 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3335 (async { 3437 (async {
3336 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3438 $Coro::current->{desc} = "IDLE BUG HANDLER";
3337 EV::loop EV::LOOP_ONESHOT; 3439 EV::loop EV::LOOP_ONESHOT;
3338 })->prio (Coro::PRIO_MAX); 3440 })->prio (Coro::PRIO_MAX);
3339 }; 3441 };
3340 3442
3443 evthread_start IO::AIO::poll_fileno;
3444
3445 cf::sync_job {
3446 reload_resources;
3341 reload_config; 3447 reload_config;
3342 db_init; 3448 db_init;
3449
3450 cf::load_settings;
3451 cf::load_materials;
3452 cf::init_uuid;
3453 cf::init_signals;
3454 cf::init_commands;
3455 cf::init_skills;
3456
3457 cf::init_beforeplay;
3458
3459 atomic;
3460
3343 load_extensions; 3461 load_extensions;
3344 3462
3345 $TICK_WATCHER->start; 3463 utime time, time, $RUNTIMEFILE;
3346 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3464
3347 EV::loop; 3465 # no (long-running) fork's whatsoever before this point(!)
3466 use POSIX ();
3467 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3468
3469 (pop @POST_INIT)->(0) while @POST_INIT;
3470 };
3471
3472 main_loop;
3348} 3473}
3349 3474
3350############################################################################# 3475#############################################################################
3351# initialisation and cleanup 3476# initialisation and cleanup
3352 3477
3358 cf::cleanup "SIG$signal"; 3483 cf::cleanup "SIG$signal";
3359 }; 3484 };
3360 } 3485 }
3361} 3486}
3362 3487
3363sub write_runtime { 3488sub write_runtime_sync {
3364 my $runtime = "$LOCALDIR/runtime";
3365
3366 # first touch the runtime file to show we are still running: 3489 # first touch the runtime file to show we are still running:
3367 # the fsync below can take a very very long time. 3490 # the fsync below can take a very very long time.
3368 3491
3369 IO::AIO::aio_utime $runtime, undef, undef; 3492 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3370 3493
3371 my $guard = cf::lock_acquire "write_runtime"; 3494 my $guard = cf::lock_acquire "write_runtime";
3372 3495
3373 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3496 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3374 or return; 3497 or return;
3375 3498
3376 my $value = $cf::RUNTIME + 90 + 10; 3499 my $value = $cf::RUNTIME + 90 + 10;
3377 # 10 is the runtime save interval, for a monotonic clock 3500 # 10 is the runtime save interval, for a monotonic clock
3378 # 60 allows for the watchdog to kill the server. 3501 # 60 allows for the watchdog to kill the server.
3388 aio_utime $fh, undef, undef; 3511 aio_utime $fh, undef, undef;
3389 3512
3390 close $fh 3513 close $fh
3391 or return; 3514 or return;
3392 3515
3393 aio_rename "$runtime~", $runtime 3516 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3394 and return; 3517 and return;
3395 3518
3396 warn "runtime file written.\n"; 3519 warn "runtime file written.\n";
3397 3520
3398 1 3521 1
3522}
3523
3524our $uuid_lock;
3525our $uuid_skip;
3526
3527sub write_uuid_sync($) {
3528 $uuid_skip ||= $_[0];
3529
3530 return if $uuid_lock;
3531 local $uuid_lock = 1;
3532
3533 my $uuid = "$LOCALDIR/uuid";
3534
3535 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3536 or return;
3537
3538 my $value = uuid_seq uuid_cur;
3539
3540 unless ($value) {
3541 warn "cowardly refusing to write zero uuid value!\n";
3542 return;
3543 }
3544
3545 my $value = uuid_str $value + $uuid_skip;
3546 $uuid_skip = 0;
3547
3548 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3549 and return;
3550
3551 # always fsync - this file is important
3552 aio_fsync $fh
3553 and return;
3554
3555 close $fh
3556 or return;
3557
3558 aio_rename "$uuid~", $uuid
3559 and return;
3560
3561 warn "uuid file written ($value).\n";
3562
3563 1
3564
3565}
3566
3567sub write_uuid($$) {
3568 my ($skip, $sync) = @_;
3569
3570 $sync ? write_uuid_sync $skip
3571 : async { write_uuid_sync $skip };
3399} 3572}
3400 3573
3401sub emergency_save() { 3574sub emergency_save() {
3402 my $freeze_guard = cf::freeze_mainloop; 3575 my $freeze_guard = cf::freeze_mainloop;
3403 3576
3404 warn "enter emergency perl save\n"; 3577 warn "emergency_perl_save: enter\n";
3405 3578
3406 cf::sync_job { 3579 cf::sync_job {
3580 # this is a trade-off: we want to be very quick here, so
3581 # save all maps without fsync, and later call a global sync
3582 # (which in turn might be very very slow)
3583 local $USE_FSYNC = 0;
3584
3407 # use a peculiar iteration method to avoid tripping on perl 3585 # use a peculiar iteration method to avoid tripping on perl
3408 # refcount bugs in for. also avoids problems with players 3586 # refcount bugs in for. also avoids problems with players
3409 # and maps saved/destroyed asynchronously. 3587 # and maps saved/destroyed asynchronously.
3410 warn "begin emergency player save\n"; 3588 warn "emergency_perl_save: begin player save\n";
3411 for my $login (keys %cf::PLAYER) { 3589 for my $login (keys %cf::PLAYER) {
3412 my $pl = $cf::PLAYER{$login} or next; 3590 my $pl = $cf::PLAYER{$login} or next;
3413 $pl->valid or next; 3591 $pl->valid or next;
3414 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3592 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3415 $pl->save; 3593 $pl->save;
3416 } 3594 }
3417 warn "end emergency player save\n"; 3595 warn "emergency_perl_save: end player save\n";
3418 3596
3419 warn "begin emergency map save\n"; 3597 warn "emergency_perl_save: begin map save\n";
3420 for my $path (keys %cf::MAP) { 3598 for my $path (keys %cf::MAP) {
3421 my $map = $cf::MAP{$path} or next; 3599 my $map = $cf::MAP{$path} or next;
3422 $map->valid or next; 3600 $map->valid or next;
3423 $map->save; 3601 $map->save;
3424 } 3602 }
3425 warn "end emergency map save\n"; 3603 warn "emergency_perl_save: end map save\n";
3426 3604
3427 warn "begin emergency database checkpoint\n"; 3605 warn "emergency_perl_save: begin database checkpoint\n";
3428 BDB::db_env_txn_checkpoint $DB_ENV; 3606 BDB::db_env_txn_checkpoint $DB_ENV;
3429 warn "end emergency database checkpoint\n"; 3607 warn "emergency_perl_save: end database checkpoint\n";
3608
3609 warn "emergency_perl_save: begin write uuid\n";
3610 write_uuid_sync 1;
3611 warn "emergency_perl_save: end write uuid\n";
3430 }; 3612 };
3431 3613
3614 warn "emergency_perl_save: starting sync()\n";
3615 IO::AIO::aio_sync sub {
3616 warn "emergency_perl_save: finished sync()\n";
3617 };
3618
3432 warn "leave emergency perl save\n"; 3619 warn "emergency_perl_save: leave\n";
3433} 3620}
3434 3621
3435sub post_cleanup { 3622sub post_cleanup {
3436 my ($make_core) = @_; 3623 my ($make_core) = @_;
3437 3624
3438 warn Carp::longmess "post_cleanup backtrace" 3625 warn Carp::longmess "post_cleanup backtrace"
3439 if $make_core; 3626 if $make_core;
3627
3628 my $fh = pidfile;
3629 unlink $PIDFILE if <$fh> == $$;
3630}
3631
3632# a safer delete_package, copied from Symbol
3633sub clear_package($) {
3634 my $pkg = shift;
3635
3636 # expand to full symbol table name if needed
3637 unless ($pkg =~ /^main::.*::$/) {
3638 $pkg = "main$pkg" if $pkg =~ /^::/;
3639 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3640 $pkg .= '::' unless $pkg =~ /::$/;
3641 }
3642
3643 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3644 my $stem_symtab = *{$stem}{HASH};
3645
3646 defined $stem_symtab and exists $stem_symtab->{$leaf}
3647 or return;
3648
3649 # clear all symbols
3650 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3651 for my $name (keys %$leaf_symtab) {
3652 _gv_clear *{"$pkg$name"};
3653# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3654 }
3655 warn "cleared package $pkg\n";#d#
3440} 3656}
3441 3657
3442sub do_reload_perl() { 3658sub do_reload_perl() {
3443 # can/must only be called in main 3659 # can/must only be called in main
3444 if ($Coro::current != $Coro::main) { 3660 if ($Coro::current != $Coro::main) {
3445 warn "can only reload from main coroutine"; 3661 warn "can only reload from main coroutine";
3446 return; 3662 return;
3447 } 3663 }
3448 3664
3665 return if $RELOAD++;
3666
3667 my $t1 = EV::time;
3668
3669 while ($RELOAD) {
3449 warn "reloading..."; 3670 warn "reloading...";
3450 3671
3451 warn "entering sync_job"; 3672 warn "entering sync_job";
3452 3673
3453 cf::sync_job { 3674 cf::sync_job {
3454 cf::write_runtime; # external watchdog should not bark 3675 cf::write_runtime_sync; # external watchdog should not bark
3455 cf::emergency_save; 3676 cf::emergency_save;
3456 cf::write_runtime; # external watchdog should not bark 3677 cf::write_runtime_sync; # external watchdog should not bark
3457 3678
3458 warn "syncing database to disk"; 3679 warn "syncing database to disk";
3459 BDB::db_env_txn_checkpoint $DB_ENV; 3680 BDB::db_env_txn_checkpoint $DB_ENV;
3460 3681
3461 # if anything goes wrong in here, we should simply crash as we already saved 3682 # if anything goes wrong in here, we should simply crash as we already saved
3462 3683
3463 warn "flushing outstanding aio requests"; 3684 warn "flushing outstanding aio requests";
3464 for (;;) {
3465 BDB::flush;
3466 IO::AIO::flush;
3467 Coro::cede_notself;
3468 last unless IO::AIO::nreqs || BDB::nreqs; 3685 while (IO::AIO::nreqs || BDB::nreqs) {
3469 warn "iterate..."; 3686 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3470 }
3471
3472 ++$RELOAD;
3473
3474 warn "cancelling all extension coros";
3475 $_->cancel for values %EXT_CORO;
3476 %EXT_CORO = ();
3477
3478 warn "removing commands";
3479 %COMMAND = ();
3480
3481 warn "removing ext/exti commands";
3482 %EXTCMD = ();
3483 %EXTICMD = ();
3484
3485 warn "unloading/nuking all extensions";
3486 for my $pkg (@EXTS) {
3487 warn "... unloading $pkg";
3488
3489 if (my $cb = $pkg->can ("unload")) {
3490 eval {
3491 $cb->($pkg);
3492 1
3493 } or warn "$pkg unloaded, but with errors: $@";
3494 } 3687 }
3495 3688
3496 warn "... nuking $pkg"; 3689 warn "cancelling all extension coros";
3497 Symbol::delete_package $pkg; 3690 $_->cancel for values %EXT_CORO;
3498 } 3691 %EXT_CORO = ();
3499 3692
3500 warn "unloading all perl modules loaded from $LIBDIR"; 3693 warn "removing commands";
3501 while (my ($k, $v) = each %INC) { 3694 %COMMAND = ();
3502 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3503 3695
3696 warn "removing ext/exti commands";
3697 %EXTCMD = ();
3698 %EXTICMD = ();
3699
3700 warn "unloading/nuking all extensions";
3701 for my $pkg (@EXTS) {
3504 warn "... unloading $k"; 3702 warn "... unloading $pkg";
3505 delete $INC{$k};
3506 3703
3507 $k =~ s/\.pm$//;
3508 $k =~ s/\//::/g;
3509
3510 if (my $cb = $k->can ("unload_module")) { 3704 if (my $cb = $pkg->can ("unload")) {
3705 eval {
3511 $cb->(); 3706 $cb->($pkg);
3707 1
3708 } or warn "$pkg unloaded, but with errors: $@";
3709 }
3710
3711 warn "... clearing $pkg";
3712 clear_package $pkg;
3512 } 3713 }
3513 3714
3514 Symbol::delete_package $k; 3715 warn "unloading all perl modules loaded from $LIBDIR";
3716 while (my ($k, $v) = each %INC) {
3717 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3718
3719 warn "... unloading $k";
3720 delete $INC{$k};
3721
3722 $k =~ s/\.pm$//;
3723 $k =~ s/\//::/g;
3724
3725 if (my $cb = $k->can ("unload_module")) {
3726 $cb->();
3727 }
3728
3729 clear_package $k;
3515 } 3730 }
3516 3731
3517 warn "getting rid of safe::, as good as possible"; 3732 warn "getting rid of safe::, as good as possible";
3518 Symbol::delete_package "safe::$_" 3733 clear_package "safe::$_"
3519 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3734 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3520 3735
3521 warn "unloading cf.pm \"a bit\""; 3736 warn "unloading cf.pm \"a bit\"";
3522 delete $INC{"cf.pm"}; 3737 delete $INC{"cf.pm"};
3523 delete $INC{"cf/pod.pm"}; 3738 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3524 3739
3525 # don't, removes xs symbols, too, 3740 # don't, removes xs symbols, too,
3526 # and global variables created in xs 3741 # and global variables created in xs
3527 #Symbol::delete_package __PACKAGE__; 3742 #clear_package __PACKAGE__;
3528 3743
3529 warn "unload completed, starting to reload now"; 3744 warn "unload completed, starting to reload now";
3530 3745
3531 warn "reloading cf.pm"; 3746 warn "reloading cf.pm";
3532 require cf; 3747 require cf;
3533 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3748 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3534 3749
3535 warn "loading config and database again"; 3750 warn "loading config and database again";
3536 cf::reload_config; 3751 cf::reload_config;
3537 3752
3538 warn "loading extensions"; 3753 warn "loading extensions";
3539 cf::load_extensions; 3754 cf::load_extensions;
3540 3755
3756 if ($REATTACH_ON_RELOAD) {
3541 warn "reattaching attachments to objects/players"; 3757 warn "reattaching attachments to objects/players";
3542 _global_reattach; # objects, sockets 3758 _global_reattach; # objects, sockets
3543 warn "reattaching attachments to maps"; 3759 warn "reattaching attachments to maps";
3544 reattach $_ for values %MAP; 3760 reattach $_ for values %MAP;
3545 warn "reattaching attachments to players"; 3761 warn "reattaching attachments to players";
3546 reattach $_ for values %PLAYER; 3762 reattach $_ for values %PLAYER;
3763 }
3547 3764
3765 warn "running post_init jobs";
3766 (pop @POST_INIT)->(1) while @POST_INIT;
3767
3548 warn "leaving sync_job"; 3768 warn "leaving sync_job";
3549 3769
3550 1 3770 1
3551 } or do { 3771 } or do {
3552 warn $@; 3772 warn $@;
3553 warn "error while reloading, exiting."; 3773 cf::cleanup "error while reloading, exiting.";
3554 exit 1;
3555 }; 3774 };
3556 3775
3557 warn "reloaded"; 3776 warn "reloaded";
3777 --$RELOAD;
3778 }
3779
3780 $t1 = EV::time - $t1;
3781 warn "reload completed in ${t1}s\n";
3558}; 3782};
3559 3783
3560our $RELOAD_WATCHER; # used only during reload 3784our $RELOAD_WATCHER; # used only during reload
3561 3785
3562sub reload_perl() { 3786sub reload_perl() {
3563 # doing reload synchronously and two reloads happen back-to-back, 3787 # doing reload synchronously and two reloads happen back-to-back,
3564 # coro crashes during coro_state_free->destroy here. 3788 # coro crashes during coro_state_free->destroy here.
3565 3789
3790 $RELOAD_WATCHER ||= cf::async {
3791 Coro::AIO::aio_wait cache_extensions;
3792
3566 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3793 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3794 do_reload_perl;
3567 undef $RELOAD_WATCHER; 3795 undef $RELOAD_WATCHER;
3568 do_reload_perl; 3796 };
3569 }; 3797 };
3570} 3798}
3571 3799
3572register_command "reload" => sub { 3800register_command "reload" => sub {
3573 my ($who, $arg) = @_; 3801 my ($who, $arg) = @_;
3587 3815
3588our @WAIT_FOR_TICK; 3816our @WAIT_FOR_TICK;
3589our @WAIT_FOR_TICK_BEGIN; 3817our @WAIT_FOR_TICK_BEGIN;
3590 3818
3591sub wait_for_tick { 3819sub wait_for_tick {
3592 return unless $TICK_WATCHER->is_active;
3593 return if $Coro::current == $Coro::main; 3820 return if tick_inhibit || $Coro::current == $Coro::main;
3594 3821
3595 my $signal = new Coro::Signal; 3822 my $signal = new Coro::Signal;
3596 push @WAIT_FOR_TICK, $signal; 3823 push @WAIT_FOR_TICK, $signal;
3597 $signal->wait; 3824 $signal->wait;
3598} 3825}
3599 3826
3600sub wait_for_tick_begin { 3827sub wait_for_tick_begin {
3601 return unless $TICK_WATCHER->is_active;
3602 return if $Coro::current == $Coro::main; 3828 return if tick_inhibit || $Coro::current == $Coro::main;
3603 3829
3604 my $signal = new Coro::Signal; 3830 my $signal = new Coro::Signal;
3605 push @WAIT_FOR_TICK_BEGIN, $signal; 3831 push @WAIT_FOR_TICK_BEGIN, $signal;
3606 $signal->wait; 3832 $signal->wait;
3607} 3833}
3608 3834
3609$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3835sub tick {
3610 if ($Coro::current != $Coro::main) { 3836 if ($Coro::current != $Coro::main) {
3611 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3837 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3612 unless ++$bug_warning > 10; 3838 unless ++$bug_warning > 10;
3613 return; 3839 return;
3614 } 3840 }
3615 3841
3616 $NOW = $tick_start = EV::now;
3617
3618 cf::server_tick; # one server iteration 3842 cf::server_tick; # one server iteration
3619
3620 $RUNTIME += $TICK;
3621 $NEXT_TICK = $_[0]->at;
3622 3843
3623 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3844 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3624 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3845 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3625 Coro::async_pool { 3846 Coro::async_pool {
3626 $Coro::current->{desc} = "runtime saver"; 3847 $Coro::current->{desc} = "runtime saver";
3627 write_runtime 3848 write_runtime_sync
3628 or warn "ERROR: unable to write runtime file: $!"; 3849 or warn "ERROR: unable to write runtime file: $!";
3629 }; 3850 };
3630 } 3851 }
3631 3852
3632 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3853 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3634 } 3855 }
3635 while (my $sig = shift @WAIT_FOR_TICK) { 3856 while (my $sig = shift @WAIT_FOR_TICK) {
3636 $sig->send; 3857 $sig->send;
3637 } 3858 }
3638 3859
3639 $LOAD = ($NOW - $tick_start) / $TICK; 3860 $LOAD = ($NOW - $TICK_START) / $TICK;
3640 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3861 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3641 3862
3642 _post_tick; 3863 if (0) {
3643}; 3864 if ($NEXT_TICK) {
3644$TICK_WATCHER->priority (EV::MAXPRI); 3865 my $jitter = $TICK_START - $NEXT_TICK;
3866 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3867 warn "jitter $JITTER\n";#d#
3868 }
3869 }
3870}
3645 3871
3646{ 3872{
3647 # configure BDB 3873 # configure BDB
3648 3874
3649 BDB::min_parallel 8; 3875 BDB::min_parallel 8;
3650 BDB::max_poll_reqs $TICK * 0.1; 3876 BDB::max_poll_reqs $TICK * 0.1;
3651 $Coro::BDB::WATCHER->priority (1); 3877 $AnyEvent::BDB::WATCHER->priority (1);
3652 3878
3653 unless ($DB_ENV) { 3879 unless ($DB_ENV) {
3654 $DB_ENV = BDB::db_env_create; 3880 $DB_ENV = BDB::db_env_create;
3655 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3881 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3656 | BDB::LOG_AUTOREMOVE, 1); 3882 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3883 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3657 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3884 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3658 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3885 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3659 3886
3660 cf::sync_job { 3887 cf::sync_job {
3661 eval { 3888 eval {
3687{ 3914{
3688 # configure IO::AIO 3915 # configure IO::AIO
3689 3916
3690 IO::AIO::min_parallel 8; 3917 IO::AIO::min_parallel 8;
3691 IO::AIO::max_poll_time $TICK * 0.1; 3918 IO::AIO::max_poll_time $TICK * 0.1;
3692 $Coro::AIO::WATCHER->priority (1); 3919 undef $AnyEvent::AIO::WATCHER;
3693} 3920}
3694 3921
3695my $_log_backtrace; 3922my $_log_backtrace;
3696 3923
3697sub _log_backtrace { 3924sub _log_backtrace {
3700 $msg =~ s/\n//; 3927 $msg =~ s/\n//;
3701 3928
3702 # limit the # of concurrent backtraces 3929 # limit the # of concurrent backtraces
3703 if ($_log_backtrace < 2) { 3930 if ($_log_backtrace < 2) {
3704 ++$_log_backtrace; 3931 ++$_log_backtrace;
3932 my $perl_bt = Carp::longmess $msg;
3705 async { 3933 async {
3706 $Coro::current->{desc} = "abt $msg"; 3934 $Coro::current->{desc} = "abt $msg";
3707 3935
3708 my @bt = fork_call { 3936 my @bt = fork_call {
3709 @addr = map { sprintf "%x", $_ } @addr; 3937 @addr = map { sprintf "%x", $_ } @addr;
3720 } 3948 }
3721 3949
3722 @funcs 3950 @funcs
3723 }; 3951 };
3724 3952
3725 LOG llevInfo, "[ABT] $msg\n"; 3953 LOG llevInfo, "[ABT] $perl_bt\n";
3954 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3726 LOG llevInfo, "[ABT] $_\n" for @bt; 3955 LOG llevInfo, "[ABT] $_\n" for @bt;
3727 --$_log_backtrace; 3956 --$_log_backtrace;
3728 }; 3957 };
3729 } else { 3958 } else {
3730 LOG llevInfo, "[ABT] $msg\n"; 3959 LOG llevInfo, "[ABT] $msg\n";
3731 LOG llevInfo, "[ABT] [suppressed]\n"; 3960 LOG llevInfo, "[ABT] [suppressed]\n";
3732 } 3961 }
3733} 3962}
3734 3963
3735# load additional modules 3964# load additional modules
3736use cf::pod; 3965require "cf/$_.pm" for @EXTRA_MODULES;
3737 3966
3738END { cf::emergency_save } 3967END { cf::emergency_save }
3739 3968
37401 39691
3741 3970

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