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Revision 1.136 by root, Fri Jan 5 01:06:28 2007 UTC vs.
Revision 1.477 by root, Wed Sep 2 22:52:36 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
20use Digest::MD5; 56use Digest::MD5;
21use Fcntl; 57use Fcntl;
58use YAML ();
22use IO::AIO 2.31 (); 59use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 60use Time::HiRes;
61use Compress::LZF;
62use Digest::MD5 ();
25 63
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 64AnyEvent::detect;
27 65
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 66# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 70
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
76
77# strictly for debugging
78$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 79
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 80sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 81
35our %COMMAND = (); 82our %COMMAND = ();
36our %COMMAND_TIME = (); 83our %COMMAND_TIME = ();
84
85our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 86our %EXTCMD = ();
87our %EXTICMD = ();
88our %EXT_CORO = (); # coroutines bound to extensions
89our %EXT_MAP = (); # pluggable maps
38 90
91our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 92our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 93
42our $TICK = MAX_TIME * 1e-6; 94our $CONFDIR = confdir;
43our $TICK_WATCHER; 95our $DATADIR = datadir;
96our $LIBDIR = "$DATADIR/ext";
97our $PODDIR = "$DATADIR/pod";
98our $MAPDIR = "$DATADIR/" . mapdir;
99our $LOCALDIR = localdir;
100our $TMPDIR = "$LOCALDIR/" . tmpdir;
101our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
102our $PLAYERDIR = "$LOCALDIR/" . playerdir;
103our $RANDOMDIR = "$LOCALDIR/random";
104our $BDBDIR = "$LOCALDIR/db";
105our $PIDFILE = "$LOCALDIR/pid";
106our $RUNTIMEFILE = "$LOCALDIR/runtime";
107
108our %RESOURCE;
109
110our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
111our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 112our $NEXT_TICK;
45our $NOW; 113our $USE_FSYNC = 1; # use fsync to write maps - default on
114
115our $BDB_DEADLOCK_WATCHER;
116our $BDB_CHECKPOINT_WATCHER;
117our $BDB_TRICKLE_WATCHER;
118our $DB_ENV;
119
120our @EXTRA_MODULES = qw(pod mapscript);
46 121
47our %CFG; 122our %CFG;
48 123
49our $UPTIME; $UPTIME ||= time; 124our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 125our $RUNTIME;
126our $NOW;
51 127
52our %MAP; # all maps 128our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 129our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 130our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 131
132# used to convert map paths into valid unix filenames by replacing / by ∕
133our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
134
135our $LOAD; # a number between 0 (idle) and 1 (too many objects)
136our $LOADAVG; # same thing, but with alpha-smoothing
137our $JITTER; # average jitter
138our $TICK_START; # for load detecting purposes
139
140our @POST_INIT;
141
142our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
143our $REALLY_UNLOOP; # never set to true, please :)
56 144
57binmode STDOUT; 145binmode STDOUT;
58binmode STDERR; 146binmode STDERR;
59 147
60# read virtual server time, if available 148# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 149unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 150 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 151 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 152 $RUNTIME = <$fh> + 0.;
65} 153}
66 154
67mkdir cf::localdir; 155eval "sub TICK() { $TICK } 1" or die;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 156
73# a special map that is always available 157mkdir $_
74our $LINK_MAP; 158 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
159
75our $EMERGENCY_POSITION; 160our $EMERGENCY_POSITION;
161
162sub cf::map::normalise;
76 163
77############################################################################# 164#############################################################################
78 165
79=head2 GLOBAL VARIABLES 166=head2 GLOBAL VARIABLES
80 167
87=item $cf::RUNTIME 174=item $cf::RUNTIME
88 175
89The time this server has run, starts at 0 and is increased by $cf::TICK on 176The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 177every server tick.
91 178
92=item $cf::LIBDIR 179=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
180$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
181$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 182
94The perl library directory, where extensions and cf-specific modules can 183Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 184directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
185unique-items directory, player file directory, random maps directory and
186database environment.
96 187
97=item $cf::NOW 188=item $cf::NOW
98 189
99The time of the last (current) server tick. 190The time of the last (current) server tick.
100 191
101=item $cf::TICK 192=item $cf::TICK
102 193
103The interval between server ticks, in seconds. 194The interval between server ticks, in seconds.
104 195
196=item $cf::LOADAVG
197
198The current CPU load on the server (alpha-smoothed), as a value between 0
199(none) and 1 (overloaded), indicating how much time is spent on processing
200objects per tick. Healthy values are < 0.5.
201
202=item $cf::LOAD
203
204The raw value load value from the last tick.
205
105=item %cf::CFG 206=item %cf::CFG
106 207
107Configuration for the server, loaded from C</etc/crossfire/config>, or 208Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 209from wherever your confdir points to.
109 210
211=item cf::wait_for_tick, cf::wait_for_tick_begin
212
213These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
214returns directly I<after> the tick processing (and consequently, can only wake one process
215per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
216
217=item @cf::INVOKE_RESULTS
218
219This array contains the results of the last C<invoke ()> call. When
220C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
221that call.
222
110=back 223=back
111 224
112=cut 225=cut
113 226
114BEGIN { 227$Coro::State::WARNHOOK = sub {
115 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 228 my $msg = join "", @_;
117 utf8::encode $msg;
118 229
119 $msg .= "\n" 230 $msg .= "\n"
120 unless $msg =~ /\n$/; 231 unless $msg =~ /\n$/;
121 232
233 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
234
122 LOG llevError, "cfperl: $msg"; 235 LOG llevError, $msg;
123 }; 236};
124} 237
238$Coro::State::DIEHOOK = sub {
239 return unless $^S eq 0; # "eq", not "=="
240
241 warn Carp::longmess $_[0];
242
243 if ($Coro::current == $Coro::main) {#d#
244 warn "DIEHOOK called in main context, Coro bug?\n";#d#
245 return;#d#
246 }#d#
247
248 # kill coroutine otherwise
249 Coro::terminate
250};
125 251
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 252@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 253@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 254@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 255@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 256@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
257@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 258@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 259
133# we bless all objects into (empty) derived classes to force a method lookup 260# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 261# within the Safe compartment.
135for my $pkg (qw( 262for my $pkg (qw(
136 cf::global cf::attachable 263 cf::global cf::attachable
137 cf::object cf::object::player 264 cf::object cf::object::player
138 cf::client cf::player 265 cf::client cf::player
139 cf::arch cf::living 266 cf::arch cf::living
267 cf::map cf::mapspace
140 cf::map cf::party cf::region 268 cf::party cf::region
141)) { 269)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 270 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 271}
145 272
146$Event::DIED = sub { 273$EV::DIED = sub {
147 warn "error in event callback: @_"; 274 warn "error in event callback: @_";
148}; 275};
149 276
150my %ext_pkg; 277#############################################################################
151my @exts;
152my @hook;
153 278
154=head2 UTILITY FUNCTIONS 279=head2 UTILITY FUNCTIONS
155 280
156=over 4 281=over 4
157 282
158=cut 283=item dumpval $ref
159 284
160use JSON::Syck (); # TODO# replace by JSON::PC once working 285=cut
161 286
287sub dumpval {
288 eval {
289 local $SIG{__DIE__};
290 my $d;
291 if (1) {
292 $d = new Data::Dumper([$_[0]], ["*var"]);
293 $d->Terse(1);
294 $d->Indent(2);
295 $d->Quotekeys(0);
296 $d->Useqq(1);
297 #$d->Bless(...);
298 $d->Seen($_[1]) if @_ > 1;
299 $d = $d->Dump();
300 }
301 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
302 $d
303 } || "[unable to dump $_[0]: '$@']";
304}
305
162=item $ref = cf::from_json $json 306=item $ref = cf::decode_json $json
163 307
164Converts a JSON string into the corresponding perl data structure. 308Converts a JSON string into the corresponding perl data structure.
165 309
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 310=item $json = cf::encode_json $ref
174 311
175Converts a perl data structure into its JSON representation. 312Converts a perl data structure into its JSON representation.
176 313
177=cut 314=cut
178 315
179sub to_json($) { 316our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 317
181 JSON::Syck::Dump $_[0] 318sub encode_json($) { $json_coder->encode ($_[0]) }
319sub decode_json($) { $json_coder->decode ($_[0]) }
320
321=item cf::post_init { BLOCK }
322
323Execute the given codeblock, I<after> all extensions have been (re-)loaded,
324but I<before> the server starts ticking again.
325
326The cdoeblock will have a single boolean argument to indicate whether this
327is a reload or not.
328
329=cut
330
331sub post_init(&) {
332 push @POST_INIT, shift;
182} 333}
183 334
184=item cf::lock_wait $string 335=item cf::lock_wait $string
185 336
186Wait until the given lock is available. See cf::lock_acquire. 337Wait until the given lock is available. See cf::lock_acquire.
187 338
188=item my $lock = cf::lock_acquire $string 339=item my $lock = cf::lock_acquire $string
189 340
190Wait until the given lock is available and then acquires it and returns 341Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 342a L<Guard> object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 343for example when the coroutine gets canceled), the lock is automatically
193returned. 344returned.
194 345
346Locks are *not* recursive, locking from the same coro twice results in a
347deadlocked coro.
348
195Lock names should begin with a unique identifier (for example, cf::map::find 349Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 350uses map_find and cf::map::load uses map_load).
197 351
198=cut 352=item $locked = cf::lock_active $string
199 353
200our %LOCK; 354Return true if the lock is currently active, i.e. somebody has locked it.
355
356=cut
357
358our $LOCKS = new Coro::SemaphoreSet;
201 359
202sub lock_wait($) { 360sub lock_wait($) {
203 my ($key) = @_; 361 $LOCKS->wait ($_[0]);
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210} 362}
211 363
212sub lock_acquire($) { 364sub lock_acquire($) {
213 my ($key) = @_; 365 $LOCKS->guard ($_[0])
366}
214 367
215 # wait, to be sure we are not locked 368sub lock_active($) {
216 lock_wait $key; 369 $LOCKS->count ($_[0]) < 1
370}
217 371
218 $LOCK{$key} = []; 372sub freeze_mainloop {
373 tick_inhibit_inc;
219 374
220 Coro::guard { 375 &Guard::guard (\&tick_inhibit_dec);
221 # wake up all waiters, to be on the safe side 376}
222 $_->ready for @{ delete $LOCK{$key} }; 377
378=item cf::periodic $interval, $cb
379
380Like EV::periodic, but randomly selects a starting point so that the actions
381get spread over timer.
382
383=cut
384
385sub periodic($$) {
386 my ($interval, $cb) = @_;
387
388 my $start = rand List::Util::min 180, $interval;
389
390 EV::periodic $start, $interval, 0, $cb
391}
392
393=item cf::get_slot $time[, $priority[, $name]]
394
395Allocate $time seconds of blocking CPU time at priority C<$priority>:
396This call blocks and returns only when you have at least C<$time> seconds
397of cpu time till the next tick. The slot is only valid till the next cede.
398
399The optional C<$name> can be used to identify the job to run. It might be
400used for statistical purposes and should identify the same time-class.
401
402Useful for short background jobs.
403
404=cut
405
406our @SLOT_QUEUE;
407our $SLOT_QUEUE;
408
409$SLOT_QUEUE->cancel if $SLOT_QUEUE;
410$SLOT_QUEUE = Coro::async {
411 $Coro::current->desc ("timeslot manager");
412
413 my $signal = new Coro::Signal;
414
415 while () {
416 next_job:
417 my $avail = cf::till_tick;
418 if ($avail > 0.01) {
419 for (0 .. $#SLOT_QUEUE) {
420 if ($SLOT_QUEUE[$_][0] < $avail) {
421 my $job = splice @SLOT_QUEUE, $_, 1, ();
422 $job->[2]->send;
423 Coro::cede;
424 goto next_job;
425 }
426 }
427 }
428
429 if (@SLOT_QUEUE) {
430 # we do not use wait_for_tick() as it returns immediately when tick is inactive
431 push @cf::WAIT_FOR_TICK, $signal;
432 $signal->wait;
433 } else {
434 Coro::schedule;
435 }
223 } 436 }
437};
438
439sub get_slot($;$$) {
440 return if tick_inhibit || $Coro::current == $Coro::main;
441
442 my ($time, $pri, $name) = @_;
443
444 $time = $TICK * .6 if $time > $TICK * .6;
445 my $sig = new Coro::Signal;
446
447 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
448 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
449 $SLOT_QUEUE->ready;
450 $sig->wait;
224} 451}
225 452
226=item cf::async { BLOCK } 453=item cf::async { BLOCK }
227 454
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 455Currently the same as Coro::async_pool, meaning you cannot use
229error instead of exiting the server in case of a problem. 456C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
457thing you are allowed to do is call C<prio> on it.
230 458
231=cut 459=cut
232 460
233sub async(&) { 461BEGIN { *async = \&Coro::async_pool }
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active;
244
245 my $guard = Coro::guard { $TICK_WATCHER->start };
246 $TICK_WATCHER->stop;
247 $guard
248}
249 462
250=item cf::sync_job { BLOCK } 463=item cf::sync_job { BLOCK }
251 464
252The design of crossfire+ requires that the main coro ($Coro::main) is 465The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 466is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 467partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
468acceptable.
255 469
256If it must be done, put the blocking parts into C<sync_job>. This will run 470If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 471the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 472server will be frozen during this time, so the block should either finish
259fast or be very important. 473fast or be very important.
262 476
263sub sync_job(&) { 477sub sync_job(&) {
264 my ($job) = @_; 478 my ($job) = @_;
265 479
266 if ($Coro::current == $Coro::main) { 480 if ($Coro::current == $Coro::main) {
481 my $time = EV::time;
482
267 # this is the main coro, too bad, we have to block 483 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 484 # till the operation succeeds, freezing the server :/
269 485
270 # TODO: use suspend/resume instead 486 LOG llevError, Carp::longmess "sync job";#d#
271 # (but this is cancel-safe) 487
272 my $freeze_guard = freeze_mainloop; 488 my $freeze_guard = freeze_mainloop;
273 489
274 my $busy = 1; 490 my $busy = 1;
275 my @res; 491 my @res;
276 492
277 (Coro::async { 493 (async {
494 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 495 @res = eval { $job->() };
279 warn $@ if $@; 496 warn $@ if $@;
280 undef $busy; 497 undef $busy;
281 })->prio (Coro::PRIO_MAX); 498 })->prio (Coro::PRIO_MAX);
282 499
283 while ($busy) { 500 while ($busy) {
501 if (Coro::nready) {
284 Coro::cede_notself; 502 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 503 } else {
504 EV::loop EV::LOOP_ONESHOT;
286 } 505 }
506 }
507
508 my $time = EV::time - $time;
509
510 $TICK_START += $time; # do not account sync jobs to server load
287 511
288 wantarray ? @res : $res[0] 512 wantarray ? @res : $res[0]
289 } else { 513 } else {
290 # we are in another coroutine, how wonderful, everything just works 514 # we are in another coroutine, how wonderful, everything just works
291 515
292 $job->() 516 $job->()
293 } 517 }
294} 518}
295 519
296=item $coro = cf::coro { BLOCK } 520=item $coro = cf::async_ext { BLOCK }
297 521
298Creates and returns a new coro. This coro is automcatially being canceled 522Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 523extension calling this is being unloaded.
300 524
301=cut 525=cut
302 526
303sub coro(&) { 527sub async_ext(&) {
304 my $cb = shift; 528 my $cb = shift;
305 529
306 my $coro = &cf::async ($cb); 530 my $coro = &Coro::async ($cb);
307 531
308 $coro->on_destroy (sub { 532 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 533 delete $EXT_CORO{$coro+0};
310 }); 534 });
311 $EXT_CORO{$coro+0} = $coro; 535 $EXT_CORO{$coro+0} = $coro;
312 536
313 $coro 537 $coro
314} 538}
315 539
316sub write_runtime { 540=item fork_call { }, $args
317 my $runtime = cf::localdir . "/runtime";
318 541
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 542Executes the given code block with the given arguments in a seperate
320 or return; 543process, returning the results. Everything must be serialisable with
544Coro::Storable. May, of course, block. Note that the executed sub may
545never block itself or use any form of event handling.
321 546
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 547=cut
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return;
325 548
326 aio_fsync $fh 549sub fork_call(&@) {
327 and return; 550 my ($cb, @args) = @_;
328 551
329 close $fh 552 # we seemingly have to make a local copy of the whole thing,
330 or return; 553 # otherwise perl prematurely frees the stuff :/
554 # TODO: investigate and fix (likely this will be rather laborious)
331 555
332 aio_rename "$runtime~", $runtime 556 my @res = Coro::Util::fork_eval {
333 and return; 557 reset_signals;
558 &$cb
559 }, @args;
334 560
561 wantarray ? @res : $res[-1]
562}
563
564=item $coin = coin_from_name $name
565
566=cut
567
568our %coin_alias = (
569 "silver" => "silvercoin",
570 "silvercoin" => "silvercoin",
571 "silvercoins" => "silvercoin",
572 "gold" => "goldcoin",
573 "goldcoin" => "goldcoin",
574 "goldcoins" => "goldcoin",
575 "platinum" => "platinacoin",
576 "platinumcoin" => "platinacoin",
577 "platinumcoins" => "platinacoin",
578 "platina" => "platinacoin",
579 "platinacoin" => "platinacoin",
580 "platinacoins" => "platinacoin",
581 "royalty" => "royalty",
582 "royalties" => "royalty",
583);
584
585sub coin_from_name($) {
586 $coin_alias{$_[0]}
587 ? cf::arch::find $coin_alias{$_[0]}
588 : undef
589}
590
591=item $value = cf::db_get $family => $key
592
593Returns a single value from the environment database.
594
595=item cf::db_put $family => $key => $value
596
597Stores the given C<$value> in the family. It can currently store binary
598data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
599
600=item $db = cf::db_table "name"
601
602Create and/or open a new database table. The string must not be "db" and must be unique
603within each server.
604
605=cut
606
607sub db_table($) {
608 my ($name) = @_;
609 my $db = BDB::db_create $DB_ENV;
610
611 eval {
612 $db->set_flags (BDB::CHKSUM);
613
614 utf8::encode $name;
615 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
616 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
617 cf::cleanup "db_open(db): $!" if $!;
618 };
619 cf::cleanup "db_open(db): $@" if $@;
620
621 $db
622}
623
624our $DB;
625
626sub db_init {
627 cf::sync_job {
628 $DB ||= db_table "db";
629 };
630}
631
632sub db_get($$) {
633 my $key = "$_[0]/$_[1]";
634
635 cf::sync_job {
636 BDB::db_get $DB, undef, $key, my $data;
637
638 $! ? ()
639 : $data
335 1 640 }
641}
642
643sub db_put($$$) {
644 BDB::dbreq_pri 4;
645 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
646}
647
648=item cf::cache $id => [$paths...], $processversion => $process
649
650Generic caching function that returns the value of the resource $id,
651caching and regenerating as required.
652
653This function can block.
654
655=cut
656
657sub cache {
658 my ($id, $src, $processversion, $process) = @_;
659
660 my $meta =
661 join "\x00",
662 $processversion,
663 map {
664 aio_stat $_
665 and Carp::croak "$_: $!";
666
667 ($_, (stat _)[7,9])
668 } @$src;
669
670 my $dbmeta = db_get cache => "$id/meta";
671 if ($dbmeta ne $meta) {
672 # changed, we may need to process
673
674 my @data;
675 my $md5;
676
677 for (0 .. $#$src) {
678 0 <= aio_load $src->[$_], $data[$_]
679 or Carp::croak "$src->[$_]: $!";
680 }
681
682 # if processing is expensive, check
683 # checksum first
684 if (1) {
685 $md5 =
686 join "\x00",
687 $processversion,
688 map {
689 cf::cede_to_tick;
690 ($src->[$_], Digest::MD5::md5_hex $data[$_])
691 } 0.. $#$src;
692
693
694 my $dbmd5 = db_get cache => "$id/md5";
695 if ($dbmd5 eq $md5) {
696 db_put cache => "$id/meta", $meta;
697
698 return db_get cache => "$id/data";
699 }
700 }
701
702 my $t1 = Time::HiRes::time;
703 my $data = $process->(\@data);
704 my $t2 = Time::HiRes::time;
705
706 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
707
708 db_put cache => "$id/data", $data;
709 db_put cache => "$id/md5" , $md5;
710 db_put cache => "$id/meta", $meta;
711
712 return $data;
713 }
714
715 db_get cache => "$id/data"
716}
717
718=item cf::datalog type => key => value, ...
719
720Log a datalog packet of the given type with the given key-value pairs.
721
722=cut
723
724sub datalog($@) {
725 my ($type, %kv) = @_;
726 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
336} 727}
337 728
338=back 729=back
339 730
340=cut 731=cut
341 732
342############################################################################# 733#############################################################################
343 734
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461
462#############################################################################
463
464=head2 ATTACHABLE OBJECTS 735=head2 ATTACHABLE OBJECTS
465 736
466Many objects in crossfire are so-called attachable objects. That means you can 737Many objects in deliantra are so-called attachable objects. That means you can
467attach callbacks/event handlers (a collection of which is called an "attachment") 738attach callbacks/event handlers (a collection of which is called an "attachment")
468to it. All such attachable objects support the following methods. 739to it. All such attachable objects support the following methods.
469 740
470In the following description, CLASS can be any of C<global>, C<object> 741In the following description, CLASS can be any of C<global>, C<object>
471C<player>, C<client> or C<map> (i.e. the attachable objects in 742C<player>, C<client> or C<map> (i.e. the attachable objects in
472crossfire+). 743Deliantra).
473 744
474=over 4 745=over 4
475 746
476=item $attachable->attach ($attachment, key => $value...) 747=item $attachable->attach ($attachment, key => $value...)
477 748
521=item cf::CLASS::attachment $name, ... 792=item cf::CLASS::attachment $name, ...
522 793
523Register an attachment by C<$name> through which attachable objects of the 794Register an attachment by C<$name> through which attachable objects of the
524given CLASS can refer to this attachment. 795given CLASS can refer to this attachment.
525 796
526Some classes such as crossfire maps and objects can specify attachments 797Some classes such as deliantra maps and objects can specify attachments
527that are attached at load/instantiate time, thus the need for a name. 798that are attached at load/instantiate time, thus the need for a name.
528 799
529These calls expect any number of the following handler/hook descriptions: 800These calls expect any number of the following handler/hook descriptions:
530 801
531=over 4 802=over 4
591our @CB_TYPE = (); # registry for type (cf-object class) based events 862our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 863our @CB_MAP = ();
593 864
594my %attachment; 865my %attachment;
595 866
867sub cf::attachable::thawer_merge {
868 # simply override everything except _meta
869 local $_[0]{_meta};
870 %{$_[0]} = %{$_[1]};
871}
872
596sub _attach_cb($$$$) { 873sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 874 my ($registry, $event, $prio, $cb) = @_;
598 875
599 use sort 'stable'; 876 use sort 'stable';
600 877
634 $registry = $CB_TYPE[$object_type] ||= []; 911 $registry = $CB_TYPE[$object_type] ||= [];
635 912
636 } elsif ($type eq "subtype") { 913 } elsif ($type eq "subtype") {
637 defined $object_type or Carp::croak "subtype specified without type"; 914 defined $object_type or Carp::croak "subtype specified without type";
638 my $object_subtype = shift @arg; 915 my $object_subtype = shift @arg;
639 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 916 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
640 917
641 } elsif ($type eq "package") { 918 } elsif ($type eq "package") {
642 my $pkg = shift @arg; 919 my $pkg = shift @arg;
643 920
644 while (my ($name, $id) = each %cb_id) { 921 while (my ($name, $id) = each %cb_id) {
673 _attach $registry, $klass, @attach; 950 _attach $registry, $klass, @attach;
674 } 951 }
675 952
676 $obj->{$name} = \%arg; 953 $obj->{$name} = \%arg;
677 } else { 954 } else {
678 warn "object uses attachment '$name' that is not available, postponing.\n"; 955 warn "object uses attachment '$name' which is not available, postponing.\n";
679 } 956 }
680 957
681 $obj->{_attachment}{$name} = undef; 958 $obj->{_attachment}{$name} = undef;
682} 959}
683 960
685 if (ref $_[0]) { 962 if (ref $_[0]) {
686 _object_attach @_; 963 _object_attach @_;
687 } else { 964 } else {
688 _attach shift->_attach_registry, @_; 965 _attach shift->_attach_registry, @_;
689 } 966 }
967 _recalc_want;
690}; 968};
691 969
692# all those should be optimised 970# all those should be optimised
693sub cf::attachable::detach { 971sub cf::attachable::detach {
694 my ($obj, $name) = @_; 972 my ($obj, $name) = @_;
697 delete $obj->{_attachment}{$name}; 975 delete $obj->{_attachment}{$name};
698 reattach ($obj); 976 reattach ($obj);
699 } else { 977 } else {
700 Carp::croak "cannot, currently, detach class attachments"; 978 Carp::croak "cannot, currently, detach class attachments";
701 } 979 }
980 _recalc_want;
702}; 981};
703 982
704sub cf::attachable::attached { 983sub cf::attachable::attached {
705 my ($obj, $name) = @_; 984 my ($obj, $name) = @_;
706 985
721 "; 1000 ";
722 die if $@; 1001 die if $@;
723} 1002}
724 1003
725our $override; 1004our $override;
726our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1005our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
727 1006
728sub override { 1007sub override {
729 $override = 1; 1008 $override = 1;
730 @invoke_results = (); 1009 @INVOKE_RESULTS = (@_);
731} 1010}
732 1011
733sub do_invoke { 1012sub do_invoke {
734 my $event = shift; 1013 my $event = shift;
735 my $callbacks = shift; 1014 my $callbacks = shift;
736 1015
737 @invoke_results = (); 1016 @INVOKE_RESULTS = ();
738 1017
739 local $override; 1018 local $override;
740 1019
741 for (@$callbacks) { 1020 for (@$callbacks) {
742 eval { &{$_->[1]} }; 1021 eval { &{$_->[1]} };
751 } 1030 }
752 1031
753 0 1032 0
754} 1033}
755 1034
756=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1035=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
757 1036
758=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1037=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
759 1038
760Generate an object-specific event with the given arguments. 1039Generate an object-specific event with the given arguments.
761 1040
762This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1041This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
763removed in future versions), and there is no public API to access override 1042removed in future versions), and there is no public API to access override
764results (if you must, access C<@cf::invoke_results> directly). 1043results (if you must, access C<@cf::INVOKE_RESULTS> directly).
765 1044
766=back 1045=back
767 1046
768=cut 1047=cut
769 1048
770############################################################################# 1049#############################################################################
771# object support 1050# object support
1051
1052sub _object_equal($$);
1053sub _object_equal($$) {
1054 my ($a, $b) = @_;
1055
1056 return 0 unless (ref $a) eq (ref $b);
1057
1058 if ("HASH" eq ref $a) {
1059 my @ka = keys %$a;
1060 my @kb = keys %$b;
1061
1062 return 0 if @ka != @kb;
1063
1064 for (0 .. $#ka) {
1065 return 0 unless $ka[$_] eq $kb[$_];
1066 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1067 }
1068
1069 } elsif ("ARRAY" eq ref $a) {
1070
1071 return 0 if @$a != @$b;
1072
1073 for (0 .. $#$a) {
1074 return 0 unless _object_equal $a->[$_], $b->[$_];
1075 }
1076
1077 } elsif ($a ne $b) {
1078 return 0;
1079 }
1080
1081 1
1082}
1083
1084our $SLOW_MERGES;#d#
1085sub _can_merge {
1086 my ($ob1, $ob2) = @_;
1087
1088 ++$SLOW_MERGES;#d#
1089
1090 # we do the slow way here
1091 return _object_equal $ob1, $ob2
1092}
772 1093
773sub reattach { 1094sub reattach {
774 # basically do the same as instantiate, without calling instantiate 1095 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 1096 my ($obj) = @_;
1097
1098 # no longer needed after getting rid of delete_package?
1099 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 1100
777 my $registry = $obj->registry; 1101 my $registry = $obj->registry;
778 1102
779 @$registry = (); 1103 @$registry = ();
780 1104
795cf::attachable->attach ( 1119cf::attachable->attach (
796 prio => -1000000, 1120 prio => -1000000,
797 on_instantiate => sub { 1121 on_instantiate => sub {
798 my ($obj, $data) = @_; 1122 my ($obj, $data) = @_;
799 1123
800 $data = from_json $data; 1124 $data = decode_json $data;
801 1125
802 for (@$data) { 1126 for (@$data) {
803 my ($name, $args) = @$_; 1127 my ($name, $args) = @$_;
804 1128
805 $obj->attach ($name, %{$args || {} }); 1129 $obj->attach ($name, %{$args || {} });
821sub object_freezer_save { 1145sub object_freezer_save {
822 my ($filename, $rdata, $objs) = @_; 1146 my ($filename, $rdata, $objs) = @_;
823 1147
824 sync_job { 1148 sync_job {
825 if (length $$rdata) { 1149 if (length $$rdata) {
1150 utf8::decode (my $decname = $filename);
826 warn sprintf "saving %s (%d,%d)\n", 1151 warn sprintf "saving %s (%d,%d)\n",
827 $filename, length $$rdata, scalar @$objs; 1152 $decname, length $$rdata, scalar @$objs;
828 1153
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1154 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 1155 aio_chmod $fh, SAVE_MODE;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1156 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1157 if ($cf::USE_FSYNC) {
1158 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
832 aio_fsync $fh; 1159 aio_fsync $fh;
1160 }
833 close $fh; 1161 aio_close $fh;
834 1162
835 if (@$objs) { 1163 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1164 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 1165 aio_chmod $fh, SAVE_MODE;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1166 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 1167 aio_write $fh, 0, (length $data), $data, 0;
1168 if ($cf::USE_FSYNC) {
1169 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
840 aio_fsync $fh; 1170 aio_fsync $fh;
1171 }
841 close $fh; 1172 aio_close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 1173 aio_rename "$filename.pst~", "$filename.pst";
843 } 1174 }
844 } else { 1175 } else {
845 aio_unlink "$filename.pst"; 1176 aio_unlink "$filename.pst";
846 } 1177 }
847 1178
848 aio_rename "$filename~", $filename; 1179 aio_rename "$filename~", $filename;
1180
1181 $filename =~ s%/[^/]+$%%;
1182 aio_pathsync $filename if $cf::USE_FSYNC;
849 } else { 1183 } else {
850 warn "FATAL: $filename~: $!\n"; 1184 warn "unable to save objects: $filename~: $!\n";
851 } 1185 }
852 } else { 1186 } else {
853 aio_unlink $filename; 1187 aio_unlink $filename;
854 aio_unlink "$filename.pst"; 1188 aio_unlink "$filename.pst";
855 } 1189 }
856 } 1190 };
857} 1191}
858 1192
859sub object_freezer_as_string { 1193sub object_freezer_as_string {
860 my ($rdata, $objs) = @_; 1194 my ($rdata, $objs) = @_;
861 1195
873 or return; 1207 or return;
874 1208
875 unless (aio_stat "$filename.pst") { 1209 unless (aio_stat "$filename.pst") {
876 (aio_load "$filename.pst", $av) >= 0 1210 (aio_load "$filename.pst", $av) >= 0
877 or return; 1211 or return;
1212
878 $av = eval { (Storable::thaw $av)->{objs} }; 1213 my $st = eval { Coro::Storable::thaw $av };
1214 $av = $st->{objs};
879 } 1215 }
880 1216
1217 utf8::decode (my $decname = $filename);
881 warn sprintf "loading %s (%d)\n", 1218 warn sprintf "loading %s (%d,%d)\n",
882 $filename, length $data, scalar @{$av || []};#d# 1219 $decname, length $data, scalar @{$av || []};
1220
883 return ($data, $av); 1221 ($data, $av)
884} 1222}
1223
1224=head2 COMMAND CALLBACKS
1225
1226=over 4
1227
1228=cut
885 1229
886############################################################################# 1230#############################################################################
887# command handling &c 1231# command handling &c
888 1232
889=item cf::register_command $name => \&callback($ob,$args); 1233=item cf::register_command $name => \&callback($ob,$args);
902 push @{ $COMMAND{$name} }, [$caller, $cb]; 1246 push @{ $COMMAND{$name} }, [$caller, $cb];
903} 1247}
904 1248
905=item cf::register_extcmd $name => \&callback($pl,$packet); 1249=item cf::register_extcmd $name => \&callback($pl,$packet);
906 1250
907Register a callbackf ro execution when the client sends an extcmd packet. 1251Register a callback for execution when the client sends an (synchronous)
1252extcmd packet. Ext commands will be processed in the order they are
1253received by the server, like other user commands. The first argument is
1254the logged-in player. Ext commands can only be processed after a player
1255has logged in successfully.
908 1256
909If the callback returns something, it is sent back as if reply was being 1257If the callback returns something, it is sent back as if reply was being
910called. 1258called.
911 1259
1260=item cf::register_exticmd $name => \&callback($ns,$packet);
1261
1262Register a callback for execution when the client sends an (asynchronous)
1263exticmd packet. Exti commands are processed by the server as soon as they
1264are received, i.e. out of order w.r.t. other commands. The first argument
1265is a client socket. Exti commands can be received anytime, even before
1266log-in.
1267
1268If the callback returns something, it is sent back as if reply was being
1269called.
1270
912=cut 1271=cut
913 1272
914sub register_extcmd { 1273sub register_extcmd {
915 my ($name, $cb) = @_; 1274 my ($name, $cb) = @_;
916 1275
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 1276 $EXTCMD{$name} = $cb;
921} 1277}
1278
1279sub register_exticmd {
1280 my ($name, $cb) = @_;
1281
1282 $EXTICMD{$name} = $cb;
1283}
1284
1285use File::Glob ();
922 1286
923cf::player->attach ( 1287cf::player->attach (
924 on_command => sub { 1288 on_command => sub {
925 my ($pl, $name, $params) = @_; 1289 my ($pl, $name, $params) = @_;
926 1290
934 cf::override; 1298 cf::override;
935 }, 1299 },
936 on_extcmd => sub { 1300 on_extcmd => sub {
937 my ($pl, $buf) = @_; 1301 my ($pl, $buf) = @_;
938 1302
939 my $msg = eval { from_json $buf }; 1303 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
940 1304
941 if (ref $msg) { 1305 if (ref $msg) {
1306 my ($type, $reply, @payload) =
1307 "ARRAY" eq ref $msg
1308 ? @$msg
1309 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1310
1311 my @reply;
1312
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1313 if (my $cb = $EXTCMD{$type}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 1314 @reply = $cb->($pl, @payload);
944 $pl->ext_reply ($msg->{msgid}, %reply);
945 }
946 } 1315 }
1316
1317 $pl->ext_reply ($reply, @reply)
1318 if $reply;
1319
947 } else { 1320 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1321 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
949 } 1322 }
950 1323
951 cf::override; 1324 cf::override;
952 }, 1325 },
953); 1326);
954 1327
955sub register { 1328# "readahead" all extensions
956 my ($base, $pkg) = @_; 1329sub cache_extensions {
1330 my $grp = IO::AIO::aio_group;
957 1331
958 #TODO 1332 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
959} 1333 for (grep /\.ext$/, @{$_[0]}) {
1334 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1335 }
1336 };
960 1337
1338 $grp
1339}
1340
961sub load_extension { 1341sub load_extensions {
1342 cf::sync_job {
1343 my %todo;
1344
1345 for my $path (<$LIBDIR/*.ext>) {
1346 next unless -r $path;
1347
1348 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1349 my $base = $1;
1350 my $pkg = $1;
1351 $pkg =~ s/[^[:word:]]/_/g;
1352 $pkg = "ext::$pkg";
1353
1354 open my $fh, "<:utf8", $path
1355 or die "$path: $!";
1356
1357 my $source = do { local $/; <$fh> };
1358
1359 my %ext = (
1360 path => $path,
1361 base => $base,
1362 pkg => $pkg,
1363 );
1364
1365 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1366 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1367
1368 $ext{source} =
1369 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1370 . "#line 1 \"$path\"\n{\n"
1371 . $source
1372 . "\n};\n1";
1373
1374 $todo{$base} = \%ext;
1375 }
1376
1377 my %done;
1378 while (%todo) {
1379 my $progress;
1380
1381 while (my ($k, $v) = each %todo) {
1382 for (split /,\s*/, $v->{meta}{depends}) {
1383 goto skip
1384 unless exists $done{$_};
1385 }
1386
1387 warn "... loading '$k' into '$v->{pkg}'\n";
1388
1389 unless (eval $v->{source}) {
1390 my $msg = $@ ? "$v->{path}: $@\n"
1391 : "$v->{base}: extension inactive.\n";
1392
1393 if (exists $v->{meta}{mandatory}) {
1394 warn $msg;
1395 cf::cleanup "mandatory extension failed to load, exiting.";
1396 }
1397
1398 warn $msg;
1399 }
1400
1401 $done{$k} = delete $todo{$k};
1402 push @EXTS, $v->{pkg};
1403 $progress = 1;
1404 }
1405
1406 skip:
1407 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1408 unless $progress;
1409 }
1410 };
1411}
1412
1413#############################################################################
1414
1415=back
1416
1417=head2 CORE EXTENSIONS
1418
1419Functions and methods that extend core deliantra objects.
1420
1421=cut
1422
1423package cf::player;
1424
1425use Coro::AIO;
1426
1427=head3 cf::player
1428
1429=over 4
1430
1431=item cf::player::num_playing
1432
1433Returns the official number of playing players, as per the Crossfire metaserver rules.
1434
1435=cut
1436
1437sub num_playing {
1438 scalar grep
1439 $_->ob->map
1440 && !$_->hidden
1441 && !$_->ob->flag (cf::FLAG_WIZ),
1442 cf::player::list
1443}
1444
1445=item cf::player::find $login
1446
1447Returns the given player object, loading it if necessary (might block).
1448
1449=cut
1450
1451sub playerdir($) {
1452 "$PLAYERDIR/"
1453 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1454}
1455
1456sub path($) {
1457 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1458
1459 (playerdir $login) . "/playerdata"
1460}
1461
1462sub find_active($) {
1463 $cf::PLAYER{$_[0]}
1464 and $cf::PLAYER{$_[0]}->active
1465 and $cf::PLAYER{$_[0]}
1466}
1467
1468sub exists($) {
1469 my ($login) = @_;
1470
1471 $cf::PLAYER{$login}
1472 or !aio_stat path $login
1473}
1474
1475sub find($) {
1476 return $cf::PLAYER{$_[0]} || do {
1477 my $login = $_[0];
1478
1479 my $guard = cf::lock_acquire "user_find:$login";
1480
1481 $cf::PLAYER{$_[0]} || do {
1482 # rename old playerfiles to new ones
1483 #TODO: remove when no longer required
1484 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1485 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1486 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1487 aio_unlink +(playerdir $login) . "/$login.pl";
1488
1489 my $f = new_from_file cf::object::thawer path $login
1490 or return;
1491
1492 my $pl = cf::player::load_pl $f
1493 or return;
1494
1495 local $cf::PLAYER_LOADING{$login} = $pl;
1496 $f->resolve_delayed_derefs;
1497 $cf::PLAYER{$login} = $pl
1498 }
1499 }
1500}
1501
1502sub save($) {
1503 my ($pl) = @_;
1504
1505 return if $pl->{deny_save};
1506
1507 my $path = path $pl;
1508 my $guard = cf::lock_acquire "user_save:$path";
1509
1510 return if $pl->{deny_save};
1511
1512 aio_mkdir playerdir $pl, 0770;
1513 $pl->{last_save} = $cf::RUNTIME;
1514
1515 cf::get_slot 0.01;
1516
1517 $pl->save_pl ($path);
1518 cf::cede_to_tick;
1519}
1520
1521sub new($) {
1522 my ($login) = @_;
1523
1524 my $self = create;
1525
1526 $self->ob->name ($login);
1527 $self->{deny_save} = 1;
1528
1529 $cf::PLAYER{$login} = $self;
1530
1531 $self
1532}
1533
1534=item $player->send_msg ($channel, $msg, $color, [extra...])
1535
1536=cut
1537
1538sub send_msg {
1539 my $ns = shift->ns
1540 or return;
1541 $ns->send_msg (@_);
1542}
1543
1544=item $pl->quit_character
1545
1546Nukes the player without looking back. If logged in, the connection will
1547be destroyed. May block for a long time.
1548
1549=cut
1550
1551sub quit_character {
1552 my ($pl) = @_;
1553
1554 my $name = $pl->ob->name;
1555
1556 $pl->{deny_save} = 1;
1557 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1558
1559 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1560 $pl->deactivate;
1561 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1562 $pl->ob->check_score;
1563 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1564 $pl->ns->destroy if $pl->ns;
1565
1566 my $path = playerdir $pl;
1567 my $temp = "$path~$cf::RUNTIME~deleting~";
1568 aio_rename $path, $temp;
1569 delete $cf::PLAYER{$pl->ob->name};
1570 $pl->destroy;
1571
1572 my $prefix = qr<^~\Q$name\E/>;
1573
1574 # nuke player maps
1575 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1576
1577 IO::AIO::aio_rmtree $temp;
1578}
1579
1580=item $pl->kick
1581
1582Kicks a player out of the game. This destroys the connection.
1583
1584=cut
1585
1586sub kick {
1587 my ($pl, $kicker) = @_;
1588
1589 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1590 $pl->killer ("kicked");
1591 $pl->ns->destroy;
1592}
1593
1594=item cf::player::list_logins
1595
1596Returns am arrayref of all valid playernames in the system, can take a
1597while and may block, so not sync_job-capable, ever.
1598
1599=cut
1600
1601sub list_logins {
1602 my $dirs = aio_readdir $PLAYERDIR
1603 or return [];
1604
1605 my @logins;
1606
1607 for my $login (@$dirs) {
1608 my $path = path $login;
1609
1610 # a .pst is a dead give-away for a valid player
1611 # if no pst file found, open and chekc for blocked users
1612 if (aio_stat "$path.pst") {
1613 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1614 aio_read $fh, 0, 512, my $buf, 0 or next;
1615 $buf !~ /^password -------------$/m or next; # official not-valid tag
1616 }
1617
1618 utf8::decode $login;
1619 push @logins, $login;
1620 }
1621
1622 \@logins
1623}
1624
1625=item $player->maps
1626
1627Returns an arrayref of map paths that are private for this
1628player. May block.
1629
1630=cut
1631
1632sub maps($) {
1633 my ($pl) = @_;
1634
1635 $pl = ref $pl ? $pl->ob->name : $pl;
1636
1637 my $files = aio_readdir playerdir $pl
1638 or return;
1639
1640 my @paths;
1641
1642 for (@$files) {
1643 utf8::decode $_;
1644 next if /\.(?:pl|pst)$/;
1645 next unless /^$PATH_SEP/o;
1646
1647 push @paths, cf::map::normalise "~$pl/$_";
1648 }
1649
1650 \@paths
1651}
1652
1653=item $protocol_xml = $player->expand_cfpod ($cfpod)
1654
1655Expand deliantra pod fragments into protocol xml.
1656
1657=item $player->ext_reply ($msgid, @msg)
1658
1659Sends an ext reply to the player.
1660
1661=cut
1662
1663sub ext_reply($$@) {
1664 my ($self, $id, @msg) = @_;
1665
1666 $self->ns->ext_reply ($id, @msg)
1667}
1668
1669=item $player->ext_msg ($type, @msg)
1670
1671Sends an ext event to the client.
1672
1673=cut
1674
1675sub ext_msg($$@) {
1676 my ($self, $type, @msg) = @_;
1677
1678 $self->ns->ext_msg ($type, @msg);
1679}
1680
1681=head3 cf::region
1682
1683=over 4
1684
1685=cut
1686
1687package cf::region;
1688
1689=item cf::region::find_by_path $path
1690
1691Tries to decuce the likely region for a map knowing only its path.
1692
1693=cut
1694
1695sub find_by_path($) {
962 my ($path) = @_; 1696 my ($path) = @_;
963 1697
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1698 my ($match, $specificity);
965 my $base = $1;
966 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg";
969 1699
970 warn "loading '$path' into '$pkg'\n"; 1700 for my $region (list) {
971 1701 if ($region->{match} && $path =~ $region->{match}) {
972 open my $fh, "<:utf8", $path 1702 ($match, $specificity) = ($region, $region->specificity)
973 or die "$path: $!"; 1703 if $region->specificity > $specificity;
974 1704 }
975 my $source =
976 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> })
979 . "\n};\n1";
980
981 eval $source
982 or die $@ ? "$path: $@\n"
983 : "extension disabled.\n";
984
985 push @exts, $pkg;
986 $ext_pkg{$base} = $pkg;
987
988# no strict 'refs';
989# @{"$pkg\::ISA"} = ext::;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 1705 }
1004 1706
1005 # remove commands 1707 $match
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029}
1030
1031sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext;
1034 eval {
1035 load_extension $ext;
1036 1
1037 } or warn "$ext not loaded: $@";
1038 }
1039}
1040
1041#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078
1079=head2 CORE EXTENSIONS
1080
1081Functions and methods that extend core crossfire objects.
1082
1083=head3 cf::player
1084
1085=over 4
1086
1087=item cf::player::exists $login
1088
1089Returns true when the given account exists.
1090
1091=cut
1092
1093sub cf::player::exists($) {
1094 cf::player::find $_[0]
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1096}
1097
1098=item $player->ext_reply ($msgid, $msgtype, %msg)
1099
1100Sends an ext reply to the player.
1101
1102=cut
1103
1104sub cf::player::ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_;
1106
1107 $msg{msgid} = $id;
1108
1109 $self->send ("ext " . to_json \%msg);
1110} 1708}
1111 1709
1112=back 1710=back
1113
1114 1711
1115=head3 cf::map 1712=head3 cf::map
1116 1713
1117=over 4 1714=over 4
1118 1715
1121package cf::map; 1718package cf::map;
1122 1719
1123use Fcntl; 1720use Fcntl;
1124use Coro::AIO; 1721use Coro::AIO;
1125 1722
1723use overload
1724 '""' => \&as_string,
1725 fallback => 1;
1726
1126our $MAX_RESET = 3600; 1727our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1728our $DEFAULT_RESET = 3000;
1128 1729
1129sub generate_random_map { 1730sub generate_random_map {
1130 my ($path, $rmp) = @_; 1731 my ($self, $rmp) = @_;
1732
1733 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1131 1734
1132 # mit "rum" bekleckern, nicht 1735 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1736 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1737 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1738 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1739 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1740 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1741 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1742 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1743 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1744 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1745 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1746 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1747 (cf::region::find $rmp->{region}), $rmp->{custom}
1748 )
1146} 1749}
1147 1750
1148# and all this just because we cannot iterate over 1751=item cf::map->register ($regex, $prio)
1149# all maps in C++...
1150sub change_all_map_light {
1151 my ($change) = @_;
1152 1752
1153 $_->change_map_light ($change) 1753Register a handler for the map path matching the given regex at the
1154 for grep $_->outdoor, values %cf::MAP; 1754givne priority (higher is better, built-in handlers have priority 0, the
1155} 1755default).
1156 1756
1157sub try_load_header($) { 1757=cut
1758
1759sub register {
1760 my (undef, $regex, $prio) = @_;
1761 my $pkg = caller;
1762
1763 no strict;
1764 push @{"$pkg\::ISA"}, __PACKAGE__;
1765
1766 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1767}
1768
1769# also paths starting with '/'
1770$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1771
1772sub thawer_merge {
1773 my ($self, $merge) = @_;
1774
1775 # we have to keep some variables in memory intact
1776 local $self->{path};
1777 local $self->{load_path};
1778
1779 $self->SUPER::thawer_merge ($merge);
1780}
1781
1782sub normalise {
1158 my ($path) = @_; 1783 my ($path, $base) = @_;
1784
1785 $path = "$path"; # make sure its a string
1786
1787 $path =~ s/\.map$//;
1788
1789 # map plan:
1790 #
1791 # /! non-realised random map exit (special hack!)
1792 # {... are special paths that are not being touched
1793 # ?xxx/... are special absolute paths
1794 # ?random/... random maps
1795 # /... normal maps
1796 # ~user/... per-player map of a specific user
1797
1798 $path =~ s/$PATH_SEP/\//go;
1799
1800 # treat it as relative path if it starts with
1801 # something that looks reasonable
1802 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1803 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1804
1805 $base =~ s{[^/]+/?$}{};
1806 $path = "$base/$path";
1807 }
1808
1809 for ($path) {
1810 redo if s{//}{/};
1811 redo if s{/\.?/}{/};
1812 redo if s{/[^/]+/\.\./}{/};
1813 }
1814
1815 $path
1816}
1817
1818sub new_from_path {
1819 my (undef, $path, $base) = @_;
1820
1821 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1822
1823 $path = normalise $path, $base;
1824
1825 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1826 if ($path =~ $EXT_MAP{$pkg}[1]) {
1827 my $self = bless cf::map::new, $pkg;
1828 $self->{path} = $path; $self->path ($path);
1829 $self->init; # pass $1 etc.
1830 return $self;
1831 }
1832 }
1833
1834 Carp::cluck "unable to resolve path '$path' (base '$base').";
1835 ()
1836}
1837
1838sub init {
1839 my ($self) = @_;
1840
1841 $self
1842}
1843
1844sub as_string {
1845 my ($self) = @_;
1846
1847 "$self->{path}"
1848}
1849
1850# the displayed name, this is a one way mapping
1851sub visible_name {
1852 &as_string
1853}
1854
1855# the original (read-only) location
1856sub load_path {
1857 my ($self) = @_;
1858
1859 "$MAPDIR/$self->{path}.map"
1860}
1861
1862# the temporary/swap location
1863sub save_path {
1864 my ($self) = @_;
1865
1866 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1867 "$TMPDIR/$path.map"
1868}
1869
1870# the unique path, undef == no special unique path
1871sub uniq_path {
1872 my ($self) = @_;
1873
1874 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1875 "$UNIQUEDIR/$path"
1876}
1877
1878sub decay_objects {
1879 my ($self) = @_;
1880
1881 return if $self->{deny_reset};
1882
1883 $self->do_decay_objects;
1884}
1885
1886sub unlink_save {
1887 my ($self) = @_;
1888
1889 utf8::encode (my $save = $self->save_path);
1890 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1891 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1892}
1893
1894sub load_header_from($) {
1895 my ($self, $path) = @_;
1159 1896
1160 utf8::encode $path; 1897 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1898 my $f = new_from_file cf::object::thawer $path
1162 or return; 1899 or return;
1163 1900
1164 my $map = cf::map::new 1901 $self->_load_header ($f)
1165 or return; 1902 or return;
1166 1903
1167 # for better error messages only, will be overwritten 1904 local $MAP_LOADING{$self->{path}} = $self;
1168 $map->path ($path); 1905 $f->resolve_delayed_derefs;
1169 1906
1170 $map->load_header ($path) 1907 $self->{load_path} = $path;
1908
1909 1
1910}
1911
1912sub load_header_orig {
1913 my ($self) = @_;
1914
1915 $self->load_header_from ($self->load_path)
1916}
1917
1918sub load_header_temp {
1919 my ($self) = @_;
1920
1921 $self->load_header_from ($self->save_path)
1922}
1923
1924sub prepare_temp {
1925 my ($self) = @_;
1926
1927 $self->last_access ((delete $self->{last_access})
1928 || $cf::RUNTIME); #d#
1929 # safety
1930 $self->{instantiate_time} = $cf::RUNTIME
1931 if $self->{instantiate_time} > $cf::RUNTIME;
1932}
1933
1934sub prepare_orig {
1935 my ($self) = @_;
1936
1937 $self->{load_original} = 1;
1938 $self->{instantiate_time} = $cf::RUNTIME;
1939 $self->last_access ($cf::RUNTIME);
1940 $self->instantiate;
1941}
1942
1943sub load_header {
1944 my ($self) = @_;
1945
1946 if ($self->load_header_temp) {
1947 $self->prepare_temp;
1948 } else {
1949 $self->load_header_orig
1171 or return; 1950 or return;
1951 $self->prepare_orig;
1952 }
1172 1953
1173 $map->{load_path} = $path; 1954 $self->{deny_reset} = 1
1955 if $self->no_reset;
1174 1956
1175 $map 1957 $self->default_region (cf::region::find_by_path $self->{path})
1958 unless $self->default_region;
1959
1960 1
1176} 1961}
1177 1962
1178sub find; 1963sub find;
1179sub find { 1964sub find {
1180 my ($path, $origin) = @_; 1965 my ($path, $origin) = @_;
1181 1966
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1967 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1968
1187 cf::lock_wait "map_find:$key"; 1969 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1188
1189 $cf::MAP{$key} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1970 my $guard2 = cf::lock_acquire "map_find:$path";
1191 1971
1192 # do it the slow way 1972 $cf::MAP{$path} || do {
1193 my $map = try_load_header $path->save_path; 1973 my $map = new_from_path cf::map $path
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1974 or return;
1211 1975
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1976 $map->{last_save} = $cf::RUNTIME;
1224 1977
1225 Coro::cede; 1978 $map->load_header
1979 or return;
1226 1980
1227 if ($map->should_reset) { 1981 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1982 # doing this can freeze the server in a sync job, obviously
1983 #$cf::WAIT_FOR_TICK->wait;
1984 undef $guard2;
1985 undef $guard1;
1228 $map->reset; 1986 $map->reset;
1229 undef $guard;
1230 $map = find $path 1987 return find $path;
1231 or return;
1232 } 1988 }
1233 1989
1234 $cf::MAP{$key} = $map 1990 $cf::MAP{$path} = $map
1235 } 1991 }
1236} 1992}
1993
1994sub pre_load { }
1995sub post_load { }
1237 1996
1238sub load { 1997sub load {
1239 my ($self) = @_; 1998 my ($self) = @_;
1240 1999
2000 local $self->{deny_reset} = 1; # loading can take a long time
2001
1241 my $path = $self->{path}; 2002 my $path = $self->{path};
2003
2004 {
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2005 my $guard = cf::lock_acquire "map_data:$path";
1243 2006
2007 return unless $self->valid;
1244 return if $self->in_memory != cf::MAP_SWAPPED; 2008 return unless $self->in_memory == cf::MAP_SWAPPED;
1245 2009
1246 $self->in_memory (cf::MAP_LOADING); 2010 $self->in_memory (cf::MAP_LOADING);
1247 2011
1248 $self->alloc; 2012 $self->alloc;
1249 $self->load_objects ($self->{load_path}, 1) 2013
2014 $self->pre_load;
2015 cf::cede_to_tick;
2016
2017 my $f = new_from_file cf::object::thawer $self->{load_path};
2018 $f->skip_block;
2019 $self->_load_objects ($f)
1250 or return; 2020 or return;
1251 2021
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2022 $self->post_load_original
1253 if delete $self->{load_original}; 2023 if delete $self->{load_original};
1254 2024
1255 if (my $uniq = $path->uniq_path) { 2025 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 2026 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 2027 unless (aio_stat $uniq) {
2028 if (my $f = new_from_file cf::object::thawer $uniq) {
1258 $self->clear_unique_items; 2029 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 2030 $self->_load_objects ($f);
2031 $f->resolve_delayed_derefs;
2032 }
1260 } 2033 }
1261 } 2034 }
1262 2035
1263 Coro::cede; 2036 $f->resolve_delayed_derefs;
1264 2037
2038 cf::cede_to_tick;
1265 # now do the right thing for maps 2039 # now do the right thing for maps
1266 $self->link_multipart_objects; 2040 $self->link_multipart_objects;
1267
1268 if ($self->{path}->is_style_map) {
1269 $self->{deny_save} = 1;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons;
1275 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 2041 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 2042 unless $self->difficulty;
2043 cf::cede_to_tick;
2044
2045 unless ($self->{deny_activate}) {
2046 $self->decay_objects;
2047 $self->fix_auto_apply;
2048 $self->update_buttons;
2049 cf::cede_to_tick;
1278 $self->activate; 2050 $self->activate;
1279 } 2051 }
1280 2052
1281 Coro::cede; 2053 $self->{last_save} = $cf::RUNTIME;
2054 $self->last_access ($cf::RUNTIME);
1282 2055
1283 $self->in_memory (cf::MAP_IN_MEMORY); 2056 $self->in_memory (cf::MAP_ACTIVE);
2057 }
2058
2059 $self->post_load;
2060}
2061
2062sub customise_for {
2063 my ($self, $ob) = @_;
2064
2065 return find "~" . $ob->name . "/" . $self->{path}
2066 if $self->per_player;
2067
2068# return find "?party/" . $ob->name . "/" . $self->{path}
2069# if $self->per_party;
2070
2071 $self
2072}
2073
2074# find and load all maps in the 3x3 area around a map
2075sub load_neighbours {
2076 my ($map) = @_;
2077
2078 my @neigh; # diagonal neighbours
2079
2080 for (0 .. 3) {
2081 my $neigh = $map->tile_path ($_)
2082 or next;
2083 $neigh = find $neigh, $map
2084 or next;
2085 $neigh->load;
2086
2087 push @neigh,
2088 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2089 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2090 }
2091
2092 for (grep defined $_->[0], @neigh) {
2093 my ($path, $origin) = @$_;
2094 my $neigh = find $path, $origin
2095 or next;
2096 $neigh->load;
2097 }
1284} 2098}
1285 2099
1286sub find_sync { 2100sub find_sync {
1287 my ($path, $origin) = @_; 2101 my ($path, $origin) = @_;
1288 2102
1289 cf::sync_job { cf::map::find $path, $origin } 2103 cf::sync_job { find $path, $origin }
1290} 2104}
1291 2105
1292sub do_load_sync { 2106sub do_load_sync {
1293 my ($map) = @_; 2107 my ($map) = @_;
1294 2108
2109 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2110 if $Coro::current == $Coro::main;
2111
1295 cf::sync_job { $map->load }; 2112 cf::sync_job { $map->load };
2113}
2114
2115our %MAP_PREFETCH;
2116our $MAP_PREFETCHER = undef;
2117
2118sub find_async {
2119 my ($path, $origin, $load) = @_;
2120
2121 $path = normalise $path, $origin && $origin->{path};
2122
2123 if (my $map = $cf::MAP{$path}) {
2124 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2125 }
2126
2127 $MAP_PREFETCH{$path} |= $load;
2128
2129 $MAP_PREFETCHER ||= cf::async {
2130 $Coro::current->{desc} = "map prefetcher";
2131
2132 while (%MAP_PREFETCH) {
2133 while (my ($k, $v) = each %MAP_PREFETCH) {
2134 if (my $map = find $k) {
2135 $map->load if $v;
2136 }
2137
2138 delete $MAP_PREFETCH{$k};
2139 }
2140 }
2141 undef $MAP_PREFETCHER;
2142 };
2143 $MAP_PREFETCHER->prio (6);
2144
2145 ()
1296} 2146}
1297 2147
1298sub save { 2148sub save {
1299 my ($self) = @_; 2149 my ($self) = @_;
1300 2150
2151 my $lock = cf::lock_acquire "map_data:$self->{path}";
2152
1301 $self->{last_save} = $cf::RUNTIME; 2153 $self->{last_save} = $cf::RUNTIME;
1302 2154
1303 return unless $self->dirty; 2155 return unless $self->dirty;
1304 2156
1305 my $save = $self->{path}->save_path; utf8::encode $save; 2157 my $save = $self->save_path; utf8::encode $save;
1306 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2158 my $uniq = $self->uniq_path; utf8::encode $uniq;
1307 2159
1308 $self->{load_path} = $save; 2160 $self->{load_path} = $save;
1309 2161
1310 return if $self->{deny_save}; 2162 return if $self->{deny_save};
1311 2163
1312 local $self->{last_access} = $self->last_access;#d# 2164 local $self->{last_access} = $self->last_access;#d#
1313 2165
2166 cf::async {
2167 $Coro::current->{desc} = "map player save";
2168 $_->contr->save for $self->players;
2169 };
2170
2171 cf::get_slot 0.02;
2172
1314 if ($uniq) { 2173 if ($uniq) {
1315 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2174 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1316 $self->save_objects ($uniq, cf::IO_UNIQUES); 2175 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1317 } else { 2176 } else {
1318 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2177 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1319 } 2178 }
1320} 2179}
1321 2180
1322sub swap_out { 2181sub swap_out {
1323 my ($self) = @_; 2182 my ($self) = @_;
1324 2183
1325 # save first because save cedes 2184 # save first because save cedes
1326 $self->save; 2185 $self->save;
1327 2186
2187 my $lock = cf::lock_acquire "map_data:$self->{path}";
2188
1328 return if $self->players; 2189 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY; 2190 return if $self->in_memory != cf::MAP_ACTIVE;
1330 return if $self->{deny_save}; 2191 return if $self->{deny_save};
1331 2192
2193 $self->in_memory (cf::MAP_SWAPPED);
2194
2195 $self->deactivate;
2196 $_->clear_links_to ($self) for values %cf::MAP;
1332 $self->clear; 2197 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334} 2198}
1335 2199
1336sub reset_at { 2200sub reset_at {
1337 my ($self) = @_; 2201 my ($self) = @_;
1338 2202
1339 # TODO: safety, remove and allow resettable per-player maps 2203 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 2204 return 1e99 if $self->{deny_reset};
1342 2205
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2206 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2207 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 2208
1350 my ($self) = @_; 2213 my ($self) = @_;
1351 2214
1352 $self->reset_at <= $cf::RUNTIME 2215 $self->reset_at <= $cf::RUNTIME
1353} 2216}
1354 2217
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 2218sub reset {
1377 my ($self) = @_; 2219 my ($self) = @_;
1378 2220
2221 my $lock = cf::lock_acquire "map_data:$self->{path}";
2222
1379 return if $self->players; 2223 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381 2224
1382 warn "resetting map ", $self->path;#d# 2225 warn "resetting map ", $self->path;
2226
2227 $self->in_memory (cf::MAP_SWAPPED);
2228
2229 # need to save uniques path
2230 unless ($self->{deny_save}) {
2231 my $uniq = $self->uniq_path; utf8::encode $uniq;
2232
2233 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2234 if $uniq;
2235 }
1383 2236
1384 delete $cf::MAP{$self->path}; 2237 delete $cf::MAP{$self->path};
1385 2238
2239 $self->deactivate;
1386 $_->clear_links_to ($self) for values %cf::MAP; 2240 $_->clear_links_to ($self) for values %cf::MAP;
2241 $self->clear;
1387 2242
1388 $self->unlink_save; 2243 $self->unlink_save;
1389 $self->destroy; 2244 $self->destroy;
1390} 2245}
1391 2246
1392my $nuke_counter = "aaaa"; 2247my $nuke_counter = "aaaa";
1393 2248
1394sub nuke { 2249sub nuke {
1395 my ($self) = @_; 2250 my ($self) = @_;
1396 2251
2252 {
2253 my $lock = cf::lock_acquire "map_data:$self->{path}";
2254
2255 delete $cf::MAP{$self->path};
2256
2257 $self->unlink_save;
2258
2259 bless $self, "cf::map";
2260 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 2261 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 2262 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 2263 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2264
2265 $cf::MAP{$self->path} = $self;
2266 }
2267
1400 $self->reset; # polite request, might not happen 2268 $self->reset; # polite request, might not happen
1401} 2269}
1402 2270
1403sub customise_for { 2271=item $maps = cf::map::tmp_maps
1404 my ($map, $ob) = @_;
1405 2272
1406 if ($map->per_player) { 2273Returns an arrayref with all map paths of currently instantiated and saved
1407 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2274maps. May block.
2275
2276=cut
2277
2278sub tmp_maps() {
1408 } 2279 [
1409 2280 map {
1410 $map 2281 utf8::decode $_;
2282 /\.map$/
2283 ? normalise $_
2284 : ()
2285 } @{ aio_readdir $TMPDIR or [] }
2286 ]
1411} 2287}
1412 2288
1413sub emergency_save { 2289=item $maps = cf::map::random_maps
1414 my $freeze_guard = cf::freeze_mainloop;
1415 2290
1416 warn "enter emergency map save\n"; 2291Returns an arrayref with all map paths of currently instantiated and saved
2292random maps. May block.
1417 2293
1418 cf::sync_job { 2294=cut
1419 warn "begin emergency map save\n"; 2295
1420 $_->save for values %cf::MAP; 2296sub random_maps() {
2297 [
2298 map {
2299 utf8::decode $_;
2300 /\.map$/
2301 ? normalise "?random/$_"
2302 : ()
2303 } @{ aio_readdir $RANDOMDIR or [] }
2304 ]
2305}
2306
2307=item cf::map::unique_maps
2308
2309Returns an arrayref of paths of all shared maps that have
2310instantiated unique items. May block.
2311
2312=cut
2313
2314sub unique_maps() {
2315 [
2316 map {
2317 utf8::decode $_;
2318 s/\.map$//; # TODO future compatibility hack
2319 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2320 ? ()
2321 : normalise $_
2322 } @{ aio_readdir $UNIQUEDIR or [] }
2323 ]
2324}
2325
2326=back
2327
2328=head3 cf::object
2329
2330=cut
2331
2332package cf::object;
2333
2334=over 4
2335
2336=item $ob->inv_recursive
2337
2338Returns the inventory of the object I<and> their inventories, recursively,
2339but I<not> the object itself.
2340
2341=cut
2342
2343sub inv_recursive_;
2344sub inv_recursive_ {
2345 map { $_, inv_recursive_ $_->inv } @_
2346}
2347
2348sub inv_recursive {
2349 inv_recursive_ inv $_[0]
2350}
2351
2352=item $ref = $ob->ref
2353
2354Creates and returns a persistent reference to an object that can be stored as a string.
2355
2356=item $ob = cf::object::deref ($refstring)
2357
2358returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2359even if the object actually exists. May block.
2360
2361=cut
2362
2363sub deref {
2364 my ($ref) = @_;
2365
2366 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2367 my ($uuid, $name) = ($1, $2);
2368 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2369 or return;
2370 $pl->ob->uuid eq $uuid
2371 or return;
2372
2373 $pl->ob
2374 } else {
2375 warn "$ref: cannot resolve object reference\n";
2376 undef
1421 }; 2377 }
1422
1423 warn "end emergency map save\n";
1424} 2378}
1425 2379
1426package cf; 2380package cf;
1427 2381
1428=back 2382=back
1429
1430 2383
1431=head3 cf::object::player 2384=head3 cf::object::player
1432 2385
1433=over 4 2386=over 4
1434 2387
1437Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2390Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1438can be C<undef>. Does the right thing when the player is currently in a 2391can be C<undef>. Does the right thing when the player is currently in a
1439dialogue with the given NPC character. 2392dialogue with the given NPC character.
1440 2393
1441=cut 2394=cut
2395
2396our $SAY_CHANNEL = {
2397 id => "say",
2398 title => "Map",
2399 reply => "say ",
2400 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2401};
2402
2403our $CHAT_CHANNEL = {
2404 id => "chat",
2405 title => "Chat",
2406 reply => "chat ",
2407 tooltip => "Player chat and shouts, global to the server.",
2408};
1442 2409
1443# rough implementation of a future "reply" method that works 2410# rough implementation of a future "reply" method that works
1444# with dialog boxes. 2411# with dialog boxes.
1445#TODO: the first argument must go, split into a $npc->reply_to ( method 2412#TODO: the first argument must go, split into a $npc->reply_to ( method
1446sub cf::object::player::reply($$$;$) { 2413sub cf::object::player::reply($$$;$) {
1448 2415
1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2416 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1450 2417
1451 if ($self->{record_replies}) { 2418 if ($self->{record_replies}) {
1452 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2419 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2420
1453 } else { 2421 } else {
2422 my $pl = $self->contr;
2423
2424 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2425 my $dialog = $pl->{npc_dialog};
2426 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2427
2428 } else {
1454 $msg = $npc->name . " says: $msg" if $npc; 2429 $msg = $npc->name . " says: $msg" if $npc;
1455 $self->message ($msg, $flags); 2430 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2431 }
1456 } 2432 }
2433}
2434
2435=item $object->send_msg ($channel, $msg, $color, [extra...])
2436
2437=cut
2438
2439sub cf::object::send_msg {
2440 my $pl = shift->contr
2441 or return;
2442 $pl->send_msg (@_);
1457} 2443}
1458 2444
1459=item $player_object->may ("access") 2445=item $player_object->may ("access")
1460 2446
1461Returns wether the given player is authorized to access resource "access" 2447Returns wether the given player is authorized to access resource "access"
1474 2460
1475=item $player_object->enter_link 2461=item $player_object->enter_link
1476 2462
1477Freezes the player and moves him/her to a special map (C<{link}>). 2463Freezes the player and moves him/her to a special map (C<{link}>).
1478 2464
1479The player should be reaosnably safe there for short amounts of time. You 2465The player should be reasonably safe there for short amounts of time (e.g.
1480I<MUST> call C<leave_link> as soon as possible, though. 2466for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2467though, as the palyer cannot control the character while it is on the link
2468map.
2469
2470Will never block.
1481 2471
1482=item $player_object->leave_link ($map, $x, $y) 2472=item $player_object->leave_link ($map, $x, $y)
1483 2473
1484Moves the player out of the specila link map onto the given map. If the 2474Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 2475map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 2476to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 2477fails, to the emergency map position.
1488 2478
1489Might block. 2479Might block.
1490 2480
1491=cut 2481=cut
2482
2483sub link_map {
2484 unless ($LINK_MAP) {
2485 $LINK_MAP = cf::map::find "{link}"
2486 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2487 $LINK_MAP->load;
2488 }
2489
2490 $LINK_MAP
2491}
1492 2492
1493sub cf::object::player::enter_link { 2493sub cf::object::player::enter_link {
1494 my ($self) = @_; 2494 my ($self) = @_;
1495 2495
1496 $self->deactivate_recursive; 2496 $self->deactivate_recursive;
1497 2497
1498 return if $self->map == $LINK_MAP; 2498 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 2499
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 2501 if $self->map && $self->map->{path} ne "{link}";
1502 2502
1503 $self->enter_map ($LINK_MAP, 20, 20); 2503 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 2504}
1505 2505
1506sub cf::object::player::leave_link { 2506sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 2507 my ($self, $map, $x, $y) = @_;
2508
2509 return unless $self->contr->active;
1508 2510
1509 my $link_pos = delete $self->{_link_pos}; 2511 my $link_pos = delete $self->{_link_pos};
1510 2512
1511 unless ($map) { 2513 unless ($map) {
1512 # restore original map position 2514 # restore original map position
1526 # use -1 or undef as default coordinates, not 0, 0 2528 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 2529 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 2530 if $x <=0 && $y <= 0;
1529 2531
1530 $map->load; 2532 $map->load;
2533 $map->load_neighbours;
1531 2534
2535 return unless $self->contr->active;
2536
2537 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2538 $self->enter_map ($map, $x, $y);
2539
2540 # only activate afterwards, to support waiting in hooks
1532 $self->activate_recursive; 2541 $self->activate_recursive;
1533 $self->enter_map ($map, $x, $y);
1534} 2542}
1535 2543
1536cf::player->attach ( 2544=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1537 on_logout => sub {
1538 my ($pl) = @_;
1539 2545
1540 # abort map switching before logout 2546Moves the player to the given map-path and coordinates by first freezing
1541 if ($pl->ob->{_link_pos}) { 2547her, loading and preparing them map, calling the provided $check callback
1542 cf::sync_job { 2548that has to return the map if sucecssful, and then unfreezes the player on
1543 $pl->ob->leave_link 2549the new (success) or old (failed) map position. In either case, $done will
1544 }; 2550be called at the end of this process.
1545 }
1546 },
1547 on_login => sub {
1548 my ($pl) = @_;
1549 2551
1550 # try to abort aborted map switching on player login :) 2552Note that $check will be called with a potentially non-loaded map, so if
1551 # should happen only on crashes 2553it needs a loaded map it has to call C<< ->load >>.
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563 2554
1564=item $player_object->goto ($path, $x, $y)
1565
1566=cut 2555=cut
2556
2557our $GOTOGEN;
1567 2558
1568sub cf::object::player::goto { 2559sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 2560 my ($self, $path, $x, $y, $check, $done) = @_;
2561
2562 # do generation counting so two concurrent goto's will be executed in-order
2563 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1570 2564
1571 $self->enter_link; 2565 $self->enter_link;
1572 2566
1573 (cf::async { 2567 (async {
1574 $path = new cf::path $path; 2568 $Coro::current->{desc} = "player::goto $path $x $y";
1575 2569
1576 my $map = cf::map::find $path->as_string; 2570 # *tag paths override both path and x|y
2571 if ($path =~ /^\*(.*)$/) {
2572 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2573 my $ob = $obs[rand @obs];
2574
2575 # see if we actually can go there
2576 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2577 $ob = $obs[rand @obs];
2578 } else {
2579 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2580 }
2581 # else put us there anyways for now #d#
2582
2583 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2584 } else {
2585 ($path, $x, $y) = (undef, undef, undef);
2586 }
2587 }
2588
2589 my $map = eval {
2590 my $map = defined $path ? cf::map::find $path : undef;
2591
2592 if ($map) {
1577 $map = $map->customise_for ($self) if $map; 2593 $map = $map->customise_for ($self);
1578 2594 $map = $check->($map) if $check && $map;
1579# warn "entering ", $map->path, " at ($x, $y)\n" 2595 } else {
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2596 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2597 }
1583 2598
2599 $map
2600 };
2601
2602 if ($@) {
2603 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2604 LOG llevError | logBacktrace, Carp::longmess $@;
2605 }
2606
2607 if ($gen == $self->{_goto_generation}) {
2608 delete $self->{_goto_generation};
1584 $self->leave_link ($map, $x, $y); 2609 $self->leave_link ($map, $x, $y);
2610 }
2611
2612 $done->() if $done;
1585 })->prio (1); 2613 })->prio (1);
1586} 2614}
1587 2615
1588=item $player_object->enter_exit ($exit_object) 2616=item $player_object->enter_exit ($exit_object)
1589 2617
1591 2619
1592sub parse_random_map_params { 2620sub parse_random_map_params {
1593 my ($spec) = @_; 2621 my ($spec) = @_;
1594 2622
1595 my $rmp = { # defaults 2623 my $rmp = { # defaults
1596 xsize => 10, 2624 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 2625 ysize => (cf::rndm 15, 40),
2626 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2627 #layout => string,
1598 }; 2628 };
1599 2629
1600 for (split /\n/, $spec) { 2630 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 2631 my ($k, $v) = split /\s+/, $_, 2;
1602 2632
1614 # that depends on the exit object 2644 # that depends on the exit object
1615 2645
1616 my $rmp = parse_random_map_params $exit->msg; 2646 my $rmp = parse_random_map_params $exit->msg;
1617 2647
1618 if ($exit->map) { 2648 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 2649 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 2650 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 2651 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 2652 $rmp->{origin_y} = $exit->y;
2653
2654 $exit->map->touch;
1623 } 2655 }
1624 2656
1625 $rmp->{random_seed} ||= $exit->random_seed; 2657 $rmp->{random_seed} ||= $exit->random_seed;
1626 2658
1627 my $data = cf::to_json $rmp; 2659 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1628 my $md5 = Digest::MD5::md5_hex $data; 2660 my $md5 = Digest::MD5::md5_hex $data;
2661 my $meta = "$RANDOMDIR/$md5.meta";
1629 2662
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2663 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 2664 aio_write $fh, 0, (length $data), $data, 0;
2665 undef $fh;
2666 aio_rename "$meta~", $meta;
1632 2667
2668 my $slaying = "?random/$md5";
2669
2670 if ($exit->valid) {
1633 $exit->slaying ("?random/$md5"); 2671 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 2672 $exit->msg (undef);
2673 }
1635 } 2674 }
1636} 2675}
1637 2676
1638sub cf::object::player::enter_exit { 2677sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 2678 my ($self, $exit) = @_;
1640 2679
1641 return unless $self->type == cf::PLAYER; 2680 return unless $self->type == cf::PLAYER;
1642 2681
1643 $self->enter_link; 2682 $self->enter_link;
1644 2683
1645 (cf::async { 2684 (async {
1646 $self->deactivate_recursive; # just to be sure 2685 $Coro::current->{desc} = "enter_exit";
2686
1647 unless (eval { 2687 unless (eval {
2688 $self->deactivate_recursive; # just to be sure
2689
2690 # random map handling
2691 {
2692 my $guard = cf::lock_acquire "exit_prepare:$exit";
2693
1648 prepare_random_map $exit 2694 prepare_random_map $exit
1649 if $exit->slaying eq "/!"; 2695 if $exit->slaying eq "/!";
2696 }
1650 2697
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2698 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2699 my $x = $exit->stats->hp;
2700 my $y = $exit->stats->sp;
1653 2701
2702 $self->goto ($map, $x, $y);
2703
2704 # if exit is damned, update players death & WoR home-position
2705 $self->contr->savebed ($map, $x, $y)
2706 if $exit->flag (cf::FLAG_DAMNED);
2707
1654 1; 2708 1
1655 }) { 2709 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 2710 $self->message ("Something went wrong deep within the deliantra server. "
1657 . "I'll try to bring you back to the map you were before. " 2711 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 2712 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 2713 cf::NDI_UNIQUE | cf::NDI_RED);
1660 2714
1661 warn "ERROR in enter_exit: $@"; 2715 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 2716 $self->leave_link;
1663 } 2717 }
1664 })->prio (1); 2718 })->prio (1);
1677 2731
1678sub cf::client::send_drawinfo { 2732sub cf::client::send_drawinfo {
1679 my ($self, $text, $flags) = @_; 2733 my ($self, $text, $flags) = @_;
1680 2734
1681 utf8::encode $text; 2735 utf8::encode $text;
1682 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2736 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1683} 2737}
1684 2738
2739=item $client->send_msg ($channel, $msg, $color, [extra...])
2740
2741Send a drawinfo or msg packet to the client, formatting the msg for the
2742client if neccessary. C<$type> should be a string identifying the type of
2743the message, with C<log> being the default. If C<$color> is negative, suppress
2744the message unless the client supports the msg packet.
2745
2746=cut
2747
2748# non-persistent channels (usually the info channel)
2749our %CHANNEL = (
2750 "c/identify" => {
2751 id => "infobox",
2752 title => "Identify",
2753 reply => undef,
2754 tooltip => "Items recently identified",
2755 },
2756 "c/examine" => {
2757 id => "infobox",
2758 title => "Examine",
2759 reply => undef,
2760 tooltip => "Signs and other items you examined",
2761 },
2762 "c/book" => {
2763 id => "infobox",
2764 title => "Book",
2765 reply => undef,
2766 tooltip => "The contents of a note or book",
2767 },
2768 "c/lookat" => {
2769 id => "infobox",
2770 title => "Look",
2771 reply => undef,
2772 tooltip => "What you saw there",
2773 },
2774 "c/who" => {
2775 id => "infobox",
2776 title => "Players",
2777 reply => undef,
2778 tooltip => "Shows players who are currently online",
2779 },
2780 "c/body" => {
2781 id => "infobox",
2782 title => "Body Parts",
2783 reply => undef,
2784 tooltip => "Shows which body parts you posess and are available",
2785 },
2786 "c/statistics" => {
2787 id => "infobox",
2788 title => "Statistics",
2789 reply => undef,
2790 tooltip => "Shows your primary statistics",
2791 },
2792 "c/skills" => {
2793 id => "infobox",
2794 title => "Skills",
2795 reply => undef,
2796 tooltip => "Shows your experience per skill and item power",
2797 },
2798 "c/shopitems" => {
2799 id => "infobox",
2800 title => "Shop Items",
2801 reply => undef,
2802 tooltip => "Shows the items currently for sale in this shop",
2803 },
2804 "c/resistances" => {
2805 id => "infobox",
2806 title => "Resistances",
2807 reply => undef,
2808 tooltip => "Shows your resistances",
2809 },
2810 "c/pets" => {
2811 id => "infobox",
2812 title => "Pets",
2813 reply => undef,
2814 tooltip => "Shows information abotu your pets/a specific pet",
2815 },
2816 "c/perceiveself" => {
2817 id => "infobox",
2818 title => "Perceive Self",
2819 reply => undef,
2820 tooltip => "You gained detailed knowledge about yourself",
2821 },
2822 "c/uptime" => {
2823 id => "infobox",
2824 title => "Uptime",
2825 reply => undef,
2826 tooltip => "How long the server has been running since last restart",
2827 },
2828 "c/mapinfo" => {
2829 id => "infobox",
2830 title => "Map Info",
2831 reply => undef,
2832 tooltip => "Information related to the maps",
2833 },
2834 "c/party" => {
2835 id => "party",
2836 title => "Party",
2837 reply => "gsay ",
2838 tooltip => "Messages and chat related to your party",
2839 },
2840 "c/death" => {
2841 id => "death",
2842 title => "Death",
2843 reply => undef,
2844 tooltip => "Reason for and more info about your most recent death",
2845 },
2846 "c/say" => $SAY_CHANNEL,
2847 "c/chat" => $CHAT_CHANNEL,
2848);
2849
2850sub cf::client::send_msg {
2851 my ($self, $channel, $msg, $color, @extra) = @_;
2852
2853 $msg = $self->pl->expand_cfpod ($msg)
2854 unless $color & cf::NDI_VERBATIM;
2855
2856 $color &= cf::NDI_CLIENT_MASK; # just in case...
2857
2858 # check predefined channels, for the benefit of C
2859 if ($CHANNEL{$channel}) {
2860 $channel = $CHANNEL{$channel};
2861
2862 $self->ext_msg (channel_info => $channel);
2863 $channel = $channel->{id};
2864
2865 } elsif (ref $channel) {
2866 # send meta info to client, if not yet sent
2867 unless (exists $self->{channel}{$channel->{id}}) {
2868 $self->{channel}{$channel->{id}} = $channel;
2869 $self->ext_msg (channel_info => $channel);
2870 }
2871
2872 $channel = $channel->{id};
2873 }
2874
2875 return unless @extra || length $msg;
2876
2877 # default colour, mask it out
2878 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2879 if $color & cf::NDI_DEF;
2880
2881 my $pkt = "msg "
2882 . $self->{json_coder}->encode (
2883 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2884 );
2885
2886 # try lzf for large packets
2887 $pkt = "lzf " . Compress::LZF::compress $pkt
2888 if 1024 <= length $pkt and $self->{can_lzf};
2889
2890 # split very large packets
2891 if (8192 < length $pkt and $self->{can_lzf}) {
2892 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2893 $pkt = "frag";
2894 }
2895
2896 $self->send_packet ($pkt);
2897}
2898
2899=item $client->ext_msg ($type, @msg)
2900
2901Sends an ext event to the client.
2902
2903=cut
2904
2905sub cf::client::ext_msg($$@) {
2906 my ($self, $type, @msg) = @_;
2907
2908 if ($self->extcmd == 2) {
2909 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2910 } elsif ($self->extcmd == 1) { # TODO: remove
2911 push @msg, msgtype => "event_$type";
2912 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2913 }
2914}
2915
2916=item $client->ext_reply ($msgid, @msg)
2917
2918Sends an ext reply to the client.
2919
2920=cut
2921
2922sub cf::client::ext_reply($$@) {
2923 my ($self, $id, @msg) = @_;
2924
2925 if ($self->extcmd == 2) {
2926 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2927 } elsif ($self->extcmd == 1) {
2928 #TODO: version 1, remove
2929 unshift @msg, msgtype => "reply", msgid => $id;
2930 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2931 }
2932}
1685 2933
1686=item $success = $client->query ($flags, "text", \&cb) 2934=item $success = $client->query ($flags, "text", \&cb)
1687 2935
1688Queues a query to the client, calling the given callback with 2936Queues a query to the client, calling the given callback with
1689the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2937the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1690C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2938C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1691 2939
1692Queries can fail, so check the return code. Or don't, as queries will become 2940Queries can fail, so check the return code. Or don't, as queries will
1693reliable at some point in the future. 2941become reliable at some point in the future.
1694 2942
1695=cut 2943=cut
1696 2944
1697sub cf::client::query { 2945sub cf::client::query {
1698 my ($self, $flags, $text, $cb) = @_; 2946 my ($self, $flags, $text, $cb) = @_;
1706 utf8::encode $text; 2954 utf8::encode $text;
1707 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2955 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1708 2956
1709 $self->send_packet ($self->{query_queue}[0][0]) 2957 $self->send_packet ($self->{query_queue}[0][0])
1710 if @{ $self->{query_queue} } == 1; 2958 if @{ $self->{query_queue} } == 1;
2959
2960 1
1711} 2961}
1712 2962
1713cf::client->attach ( 2963cf::client->attach (
2964 on_connect => sub {
2965 my ($ns) = @_;
2966
2967 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2968 },
1714 on_reply => sub { 2969 on_reply => sub {
1715 my ($ns, $msg) = @_; 2970 my ($ns, $msg) = @_;
1716 2971
1717 # this weird shuffling is so that direct followup queries 2972 # this weird shuffling is so that direct followup queries
1718 # get handled first 2973 # get handled first
1719 my $queue = delete $ns->{query_queue} 2974 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 2975 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 2976
1722 (shift @$queue)->[1]->($msg); 2977 (shift @$queue)->[1]->($msg);
2978 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 2979
1724 push @{ $ns->{query_queue} }, @$queue; 2980 push @{ $ns->{query_queue} }, @$queue;
1725 2981
1726 if (@{ $ns->{query_queue} } == @$queue) { 2982 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 2983 if (@$queue) {
1729 } else { 2985 } else {
1730 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2986 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1731 } 2987 }
1732 } 2988 }
1733 }, 2989 },
2990 on_exticmd => sub {
2991 my ($ns, $buf) = @_;
2992
2993 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2994
2995 if (ref $msg) {
2996 my ($type, $reply, @payload) =
2997 "ARRAY" eq ref $msg
2998 ? @$msg
2999 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3000
3001 my @reply;
3002
3003 if (my $cb = $EXTICMD{$type}) {
3004 @reply = $cb->($ns, @payload);
3005 }
3006
3007 $ns->ext_reply ($reply, @reply)
3008 if $reply;
3009
3010 } else {
3011 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3012 }
3013
3014 cf::override;
3015 },
1734); 3016);
1735 3017
1736=item $client->coro (\&cb) 3018=item $client->async (\&cb)
1737 3019
1738Create a new coroutine, running the specified callback. The coroutine will 3020Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 3021be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 3022or loss of connection).
1741 3023
1742=cut 3024=cut
1743 3025
1744sub cf::client::coro { 3026sub cf::client::async {
1745 my ($self, $cb) = @_; 3027 my ($self, $cb) = @_;
1746 3028
1747 my $coro = &cf::async ($cb); 3029 my $coro = &Coro::async ($cb);
1748 3030
1749 $coro->on_destroy (sub { 3031 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 3032 delete $self->{_coro}{$coro+0};
1751 }); 3033 });
1752 3034
1779our $safe = new Safe "safe"; 3061our $safe = new Safe "safe";
1780our $safe_hole = new Safe::Hole; 3062our $safe_hole = new Safe::Hole;
1781 3063
1782$SIG{FPE} = 'IGNORE'; 3064$SIG{FPE} = 'IGNORE';
1783 3065
1784$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3066$safe->permit_only (Opcode::opset qw(
3067 :base_core :base_mem :base_orig :base_math
3068 grepstart grepwhile mapstart mapwhile
3069 sort time
3070));
1785 3071
1786# here we export the classes and methods available to script code 3072# here we export the classes and methods available to script code
1787 3073
1788=pod 3074=pod
1789 3075
1790The following fucntions and emthods are available within a safe environment: 3076The following functions and methods are available within a safe environment:
1791 3077
1792 cf::object contr pay_amount pay_player map 3078 cf::object
3079 contr pay_amount pay_player map x y force_find force_add destroy
3080 insert remove name archname title slaying race decrease split
3081 value
3082
1793 cf::object::player player 3083 cf::object::player
1794 cf::player peaceful 3084 player
1795 cf::map trigger 3085
3086 cf::player
3087 peaceful
3088
3089 cf::map
3090 trigger
1796 3091
1797=cut 3092=cut
1798 3093
1799for ( 3094for (
1800 ["cf::object" => qw(contr pay_amount pay_player map)], 3095 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3096 insert remove inv nrof name archname title slaying race
3097 decrease split destroy change_exp value msg lore send_msg)],
1801 ["cf::object::player" => qw(player)], 3098 ["cf::object::player" => qw(player)],
1802 ["cf::player" => qw(peaceful)], 3099 ["cf::player" => qw(peaceful send_msg)],
1803 ["cf::map" => qw(trigger)], 3100 ["cf::map" => qw(trigger)],
1804) { 3101) {
1805 no strict 'refs'; 3102 no strict 'refs';
1806 my ($pkg, @funs) = @$_; 3103 my ($pkg, @funs) = @$_;
1807 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3104 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1824 my ($code, %vars) = @_; 3121 my ($code, %vars) = @_;
1825 3122
1826 my $qcode = $code; 3123 my $qcode = $code;
1827 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3124 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1828 $qcode =~ s/\n/\\n/g; 3125 $qcode =~ s/\n/\\n/g;
3126
3127 %vars = (_dummy => 0) unless %vars;
1829 3128
1830 local $_; 3129 local $_;
1831 local @safe::cf::_safe_eval_args = values %vars; 3130 local @safe::cf::_safe_eval_args = values %vars;
1832 3131
1833 my $eval = 3132 my $eval =
1876=back 3175=back
1877 3176
1878=cut 3177=cut
1879 3178
1880############################################################################# 3179#############################################################################
3180# the server's init and main functions
1881 3181
1882=head2 EXTENSION DATABASE SUPPORT 3182sub load_facedata($) {
3183 my ($path) = @_;
1883 3184
1884Crossfire maintains a very simple database for extension use. It can 3185 # HACK to clear player env face cache, we need some signal framework
1885currently store anything that can be serialised using Storable, which 3186 # for this (global event?)
1886excludes objects. 3187 %ext::player_env::MUSIC_FACE_CACHE = ();
1887 3188
1888The parameter C<$family> should best start with the name of the extension 3189 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1889using it, it should be unique.
1890 3190
1891=over 4 3191 warn "loading facedata from $path\n";
1892 3192
1893=item $hashref = cf::db_get $family 3193 my $facedata;
3194 0 < aio_load $path, $facedata
3195 or die "$path: $!";
1894 3196
1895Return a hashref for use by the extension C<$family>, which can be 3197 $facedata = Coro::Storable::thaw $facedata;
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898 3198
1899=item $value = cf::db_get $family => $key 3199 $facedata->{version} == 2
3200 or cf::cleanup "$path: version mismatch, cannot proceed.";
1900 3201
1901Returns a single value from the database 3202 # patch in the exptable
1902 3203 $facedata->{resource}{"res/exp_table"} = {
1903=item cf::db_put $family => $hashref 3204 type => FT_RSRC,
1904 3205 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907
1908=item cf::db_put $family => $key => $value
1909
1910Stores the given C<$value> in the family hash. Updates are delayed, if you
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920
1921=cut
1922
1923our $DB;
1924
1925{
1926 my $path = cf::localdir . "/database.pst";
1927
1928 sub db_load() {
1929 $DB = stat $path ? Storable::retrieve $path : { };
1930 }
1931
1932 my $pid;
1933
1934 sub db_save() {
1935 waitpid $pid, 0 if $pid;
1936 if (0 == ($pid = fork)) {
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 }
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 }); 3206 };
3207 cf::cede_to_tick;
1954 3208
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 } 3209 {
3210 my $faces = $facedata->{faceinfo};
1959 3211
1960 sub db_get($;$) { 3212 while (my ($face, $info) = each %$faces) {
1961 @_ >= 2 3213 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965 3214
1966 sub db_put($$;$) { 3215 cf::face::set_visibility $idx, $info->{visibility};
1967 if (@_ >= 3) { 3216 cf::face::set_magicmap $idx, $info->{magicmap};
1968 $DB->{$_[0]}{$_[1]} = $_[2]; 3217 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1969 } else { 3218 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974 3219
1975 cf::global->attach ( 3220 cf::cede_to_tick;
1976 prio => 10000,
1977 on_cleanup => sub {
1978 db_sync;
1979 }, 3221 }
1980 );
1981}
1982 3222
1983############################################################################# 3223 while (my ($face, $info) = each %$faces) {
1984# the server's main() 3224 next unless $info->{smooth};
1985 3225
1986sub cfg_load { 3226 my $idx = cf::face::find $face
3227 or next;
3228
3229 if (my $smooth = cf::face::find $info->{smooth}) {
3230 cf::face::set_smooth $idx, $smooth;
3231 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3232 } else {
3233 warn "smooth face '$info->{smooth}' not found for face '$face'";
3234 }
3235
3236 cf::cede_to_tick;
3237 }
3238 }
3239
3240 {
3241 my $anims = $facedata->{animinfo};
3242
3243 while (my ($anim, $info) = each %$anims) {
3244 cf::anim::set $anim, $info->{frames}, $info->{facings};
3245 cf::cede_to_tick;
3246 }
3247
3248 cf::anim::invalidate_all; # d'oh
3249 }
3250
3251 {
3252 # TODO: for gcfclient pleasure, we should give resources
3253 # that gcfclient doesn't grok a >10000 face index.
3254 my $res = $facedata->{resource};
3255
3256 while (my ($name, $info) = each %$res) {
3257 if (defined $info->{type}) {
3258 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3259 my $data;
3260
3261 if ($info->{type} & 1) {
3262 # prepend meta info
3263
3264 my $meta = $enc->encode ({
3265 name => $name,
3266 %{ $info->{meta} || {} },
3267 });
3268
3269 $data = pack "(w/a*)*", $meta, $info->{data};
3270 } else {
3271 $data = $info->{data};
3272 }
3273
3274 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3275 cf::face::set_type $idx, $info->{type};
3276 } else {
3277 $RESOURCE{$name} = $info;
3278 }
3279
3280 cf::cede_to_tick;
3281 }
3282 }
3283
3284 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3285
3286 1
3287}
3288
3289cf::global->attach (on_resource_update => sub {
3290 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3291 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3292
3293 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3294 my $sound = $soundconf->{compat}[$_]
3295 or next;
3296
3297 my $face = cf::face::find "sound/$sound->[1]";
3298 cf::sound::set $sound->[0] => $face;
3299 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3300 }
3301
3302 while (my ($k, $v) = each %{$soundconf->{event}}) {
3303 my $face = cf::face::find "sound/$v";
3304 cf::sound::set $k => $face;
3305 }
3306 }
3307});
3308
3309register_exticmd fx_want => sub {
3310 my ($ns, $want) = @_;
3311
3312 while (my ($k, $v) = each %$want) {
3313 $ns->fx_want ($k, $v);
3314 }
3315};
3316
3317sub load_resource_file($) {
3318 my $guard = lock_acquire "load_resource_file";
3319
3320 my $status = load_resource_file_ $_[0];
3321 get_slot 0.1, 100;
3322 cf::arch::commit_load;
3323
3324 $status
3325}
3326
3327sub reload_regions {
3328 # HACK to clear player env face cache, we need some signal framework
3329 # for this (global event?)
3330 %ext::player_env::MUSIC_FACE_CACHE = ();
3331
3332 load_resource_file "$MAPDIR/regions"
3333 or die "unable to load regions file\n";
3334
3335 for (cf::region::list) {
3336 $_->{match} = qr/$_->{match}/
3337 if exists $_->{match};
3338 }
3339}
3340
3341sub reload_facedata {
3342 load_facedata "$DATADIR/facedata"
3343 or die "unable to load facedata\n";
3344}
3345
3346sub reload_archetypes {
3347 load_resource_file "$DATADIR/archetypes"
3348 or die "unable to load archetypes\n";
3349}
3350
3351sub reload_treasures {
3352 load_resource_file "$DATADIR/treasures"
3353 or die "unable to load treasurelists\n";
3354}
3355
3356sub reload_resources {
3357 warn "reloading resource files...\n";
3358
3359 reload_facedata;
3360 reload_archetypes;
3361 reload_regions;
3362 reload_treasures;
3363
3364 warn "finished reloading resource files\n";
3365}
3366
3367sub reload_config {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 3368 open my $fh, "<:utf8", "$CONFDIR/config"
1988 or return; 3369 or return;
1989 3370
1990 local $/; 3371 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 3372 *CFG = YAML::Load <$fh>;
1992 3373
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3374 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3375
3376 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3377 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1994 3378
1995 if (exists $CFG{mlockall}) { 3379 if (exists $CFG{mlockall}) {
1996 eval { 3380 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 3381 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 3382 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 3383 };
2000 warn $@ if $@; 3384 warn $@ if $@;
2001 } 3385 }
2002} 3386}
2003 3387
3388sub pidfile() {
3389 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3390 or die "$PIDFILE: $!";
3391 flock $fh, &Fcntl::LOCK_EX
3392 or die "$PIDFILE: flock: $!";
3393 $fh
3394}
3395
3396# make sure only one server instance is running at any one time
3397sub atomic {
3398 my $fh = pidfile;
3399
3400 my $pid = <$fh>;
3401 kill 9, $pid if $pid > 0;
3402
3403 seek $fh, 0, 0;
3404 print $fh $$;
3405}
3406
3407sub main_loop {
3408 warn "EV::loop starting\n";
3409 if (1) {
3410 EV::loop;
3411 }
3412 warn "EV::loop returned\n";
3413 goto &main_loop unless $REALLY_UNLOOP;
3414}
3415
2004sub main { 3416sub main {
3417 cf::init_globals; # initialise logging
3418
3419 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3420 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3421 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3422 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3423
3424 cf::init_experience;
3425 cf::init_anim;
3426 cf::init_attackmess;
3427 cf::init_dynamic;
3428
3429 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3430
2005 # we must not ever block the main coroutine 3431 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 3432 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3433 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 3434 (async {
2009 Event::one_event; 3435 $Coro::current->{desc} = "IDLE BUG HANDLER";
2010 })->(); 3436 EV::loop EV::LOOP_ONESHOT;
3437 })->prio (Coro::PRIO_MAX);
2011 }; 3438 };
2012 3439
2013 cfg_load; 3440 evthread_start IO::AIO::poll_fileno;
2014 db_load; 3441
3442 cf::sync_job {
3443 reload_resources;
3444 reload_config;
3445 db_init;
3446
3447 cf::load_settings;
3448 cf::load_materials;
3449 cf::init_uuid;
3450 cf::init_signals;
3451 cf::init_commands;
3452 cf::init_skills;
3453
3454 cf::init_beforeplay;
3455
3456 atomic;
3457
2015 load_extensions; 3458 load_extensions;
2016 Event::loop; 3459
3460 utime time, time, $RUNTIMEFILE;
3461
3462 # no (long-running) fork's whatsoever before this point(!)
3463 use POSIX ();
3464 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3465
3466 (pop @POST_INIT)->(0) while @POST_INIT;
3467 };
3468
3469 main_loop;
2017} 3470}
2018 3471
2019############################################################################# 3472#############################################################################
2020# initialisation 3473# initialisation and cleanup
2021 3474
3475# install some emergency cleanup handlers
3476BEGIN {
3477 our %SIGWATCHER = ();
3478 for my $signal (qw(INT HUP TERM)) {
3479 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3480 cf::cleanup "SIG$signal";
3481 };
3482 }
3483}
3484
3485sub write_runtime_sync {
3486 # first touch the runtime file to show we are still running:
3487 # the fsync below can take a very very long time.
3488
3489 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3490
3491 my $guard = cf::lock_acquire "write_runtime";
3492
3493 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3494 or return;
3495
3496 my $value = $cf::RUNTIME + 90 + 10;
3497 # 10 is the runtime save interval, for a monotonic clock
3498 # 60 allows for the watchdog to kill the server.
3499
3500 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3501 and return;
3502
3503 # always fsync - this file is important
3504 aio_fsync $fh
3505 and return;
3506
3507 # touch it again to show we are up-to-date
3508 aio_utime $fh, undef, undef;
3509
3510 close $fh
3511 or return;
3512
3513 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3514 and return;
3515
3516 warn "runtime file written.\n";
3517
3518 1
3519}
3520
3521our $uuid_lock;
3522our $uuid_skip;
3523
3524sub write_uuid_sync($) {
3525 $uuid_skip ||= $_[0];
3526
3527 return if $uuid_lock;
3528 local $uuid_lock = 1;
3529
3530 my $uuid = "$LOCALDIR/uuid";
3531
3532 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3533 or return;
3534
3535 my $value = uuid_seq uuid_cur;
3536
3537 unless ($value) {
3538 warn "cowardly refusing to write zero uuid value!\n";
3539 return;
3540 }
3541
3542 my $value = uuid_str $value + $uuid_skip;
3543 $uuid_skip = 0;
3544
3545 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3546 and return;
3547
3548 # always fsync - this file is important
3549 aio_fsync $fh
3550 and return;
3551
3552 close $fh
3553 or return;
3554
3555 aio_rename "$uuid~", $uuid
3556 and return;
3557
3558 warn "uuid file written ($value).\n";
3559
3560 1
3561
3562}
3563
3564sub write_uuid($$) {
3565 my ($skip, $sync) = @_;
3566
3567 $sync ? write_uuid_sync $skip
3568 : async { write_uuid_sync $skip };
3569}
3570
3571sub emergency_save() {
3572 my $freeze_guard = cf::freeze_mainloop;
3573
3574 warn "emergency_perl_save: enter\n";
3575
3576 cf::sync_job {
3577 # this is a trade-off: we want to be very quick here, so
3578 # save all maps without fsync, and later call a global sync
3579 # (which in turn might be very very slow)
3580 local $USE_FSYNC = 0;
3581
3582 # use a peculiar iteration method to avoid tripping on perl
3583 # refcount bugs in for. also avoids problems with players
3584 # and maps saved/destroyed asynchronously.
3585 warn "emergency_perl_save: begin player save\n";
3586 for my $login (keys %cf::PLAYER) {
3587 my $pl = $cf::PLAYER{$login} or next;
3588 $pl->valid or next;
3589 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3590 $pl->save;
3591 }
3592 warn "emergency_perl_save: end player save\n";
3593
3594 warn "emergency_perl_save: begin map save\n";
3595 for my $path (keys %cf::MAP) {
3596 my $map = $cf::MAP{$path} or next;
3597 $map->valid or next;
3598 $map->save;
3599 }
3600 warn "emergency_perl_save: end map save\n";
3601
3602 warn "emergency_perl_save: begin database checkpoint\n";
3603 BDB::db_env_txn_checkpoint $DB_ENV;
3604 warn "emergency_perl_save: end database checkpoint\n";
3605
3606 warn "emergency_perl_save: begin write uuid\n";
3607 write_uuid_sync 1;
3608 warn "emergency_perl_save: end write uuid\n";
3609 };
3610
3611 warn "emergency_perl_save: starting sync()\n";
3612 IO::AIO::aio_sync sub {
3613 warn "emergency_perl_save: finished sync()\n";
3614 };
3615
3616 warn "emergency_perl_save: leave\n";
3617}
3618
3619sub post_cleanup {
3620 my ($make_core) = @_;
3621
3622 warn Carp::longmess "post_cleanup backtrace"
3623 if $make_core;
3624
3625 my $fh = pidfile;
3626 unlink $PIDFILE if <$fh> == $$;
3627}
3628
3629# a safer delete_package, copied from Symbol
3630sub clear_package($) {
3631 my $pkg = shift;
3632
3633 # expand to full symbol table name if needed
3634 unless ($pkg =~ /^main::.*::$/) {
3635 $pkg = "main$pkg" if $pkg =~ /^::/;
3636 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3637 $pkg .= '::' unless $pkg =~ /::$/;
3638 }
3639
3640 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3641 my $stem_symtab = *{$stem}{HASH};
3642
3643 defined $stem_symtab and exists $stem_symtab->{$leaf}
3644 or return;
3645
3646 # clear all symbols
3647 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3648 for my $name (keys %$leaf_symtab) {
3649 _gv_clear *{"$pkg$name"};
3650# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3651 }
3652 warn "cleared package $pkg\n";#d#
3653}
3654
2022sub reload() { 3655sub do_reload_perl() {
2023 # can/must only be called in main 3656 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 3657 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 3658 warn "can only reload from main coroutine";
2026 return; 3659 return;
2027 } 3660 }
2028 3661
3662 return if $RELOAD++;
3663
3664 my $t1 = EV::time;
3665
3666 while ($RELOAD) {
2029 warn "reloading..."; 3667 warn "reloading...";
2030 3668
2031 my $guard = freeze_mainloop; 3669 warn "entering sync_job";
3670
3671 cf::sync_job {
3672 cf::write_runtime_sync; # external watchdog should not bark
2032 cf::emergency_save; 3673 cf::emergency_save;
3674 cf::write_runtime_sync; # external watchdog should not bark
2033 3675
2034 eval { 3676 warn "syncing database to disk";
3677 BDB::db_env_txn_checkpoint $DB_ENV;
3678
2035 # if anything goes wrong in here, we should simply crash as we already saved 3679 # if anything goes wrong in here, we should simply crash as we already saved
2036 3680
2037 # cancel all watchers 3681 warn "flushing outstanding aio requests";
2038 for (Event::all_watchers) { 3682 while (IO::AIO::nreqs || BDB::nreqs) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 3683 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2040 }
2041
2042 # cancel all extension coros
2043 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = ();
2045
2046 # unload all extensions
2047 for (@exts) {
2048 warn "unloading <$_>";
2049 unload_extension $_;
2050 }
2051
2052 # unload all modules loaded from $LIBDIR
2053 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055
2056 warn "removing <$k>";
2057 delete $INC{$k};
2058
2059 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g;
2061
2062 if (my $cb = $k->can ("unload_module")) {
2063 $cb->();
2064 } 3684 }
2065 3685
2066 Symbol::delete_package $k; 3686 warn "cancelling all extension coros";
3687 $_->cancel for values %EXT_CORO;
3688 %EXT_CORO = ();
3689
3690 warn "removing commands";
3691 %COMMAND = ();
3692
3693 warn "removing ext/exti commands";
3694 %EXTCMD = ();
3695 %EXTICMD = ();
3696
3697 warn "unloading/nuking all extensions";
3698 for my $pkg (@EXTS) {
3699 warn "... unloading $pkg";
3700
3701 if (my $cb = $pkg->can ("unload")) {
3702 eval {
3703 $cb->($pkg);
3704 1
3705 } or warn "$pkg unloaded, but with errors: $@";
3706 }
3707
3708 warn "... clearing $pkg";
3709 clear_package $pkg;
2067 } 3710 }
2068 3711
2069 # sync database to disk 3712 warn "unloading all perl modules loaded from $LIBDIR";
2070 cf::db_sync; 3713 while (my ($k, $v) = each %INC) {
2071 IO::AIO::flush; 3714 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2072 3715
3716 warn "... unloading $k";
3717 delete $INC{$k};
3718
3719 $k =~ s/\.pm$//;
3720 $k =~ s/\//::/g;
3721
3722 if (my $cb = $k->can ("unload_module")) {
3723 $cb->();
3724 }
3725
3726 clear_package $k;
3727 }
3728
2073 # get rid of safe::, as good as possible 3729 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 3730 clear_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3731 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 3732
2077 # remove register_script_function callbacks 3733 warn "unloading cf.pm \"a bit\"";
2078 # TODO
2079
2080 # unload cf.pm "a bit"
2081 delete $INC{"cf.pm"}; 3734 delete $INC{"cf.pm"};
3735 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2082 3736
2083 # don't, removes xs symbols, too, 3737 # don't, removes xs symbols, too,
2084 # and global variables created in xs 3738 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 3739 #clear_package __PACKAGE__;
2086 3740
2087 # reload cf.pm 3741 warn "unload completed, starting to reload now";
3742
2088 warn "reloading cf.pm"; 3743 warn "reloading cf.pm";
2089 require cf; 3744 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3745 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 3746
2092 # load config and database again 3747 warn "loading config and database again";
2093 cf::cfg_load; 3748 cf::reload_config;
2094 cf::db_load;
2095 3749
2096 # load extensions
2097 warn "load extensions"; 3750 warn "loading extensions";
2098 cf::load_extensions; 3751 cf::load_extensions;
2099 3752
2100 # reattach attachments to objects 3753 if ($REATTACH_ON_RELOAD) {
3754 warn "reattaching attachments to objects/players";
3755 _global_reattach; # objects, sockets
3756 warn "reattaching attachments to maps";
3757 reattach $_ for values %MAP;
3758 warn "reattaching attachments to players";
3759 reattach $_ for values %PLAYER;
3760 }
3761
3762 warn "running post_init jobs";
3763 (pop @POST_INIT)->(1) while @POST_INIT;
3764
3765 warn "leaving sync_job";
3766
3767 1
3768 } or do {
3769 warn $@;
3770 cf::cleanup "error while reloading, exiting.";
3771 };
3772
2101 warn "reattach"; 3773 warn "reloaded";
2102 _global_reattach; 3774 --$RELOAD;
3775 }
3776
3777 $t1 = EV::time - $t1;
3778 warn "reload completed in ${t1}s\n";
3779};
3780
3781our $RELOAD_WATCHER; # used only during reload
3782
3783sub reload_perl() {
3784 # doing reload synchronously and two reloads happen back-to-back,
3785 # coro crashes during coro_state_free->destroy here.
3786
3787 $RELOAD_WATCHER ||= cf::async {
3788 Coro::AIO::aio_wait cache_extensions;
3789
3790 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3791 do_reload_perl;
3792 undef $RELOAD_WATCHER;
3793 };
2103 }; 3794 };
2104
2105 if ($@) {
2106 warn $@;
2107 warn "error while reloading, exiting.";
2108 exit 1;
2109 }
2110
2111 warn "reloaded successfully";
2112};
2113
2114#############################################################################
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155} 3795}
2156
2157register "<global>", __PACKAGE__;
2158 3796
2159register_command "reload" => sub { 3797register_command "reload" => sub {
2160 my ($who, $arg) = @_; 3798 my ($who, $arg) = @_;
2161 3799
2162 if ($who->flag (FLAG_WIZ)) { 3800 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload.");
2164 reload;
2165 $who->message ("end of reload."); 3801 $who->message ("reloading server.");
3802 async {
3803 $Coro::current->{desc} = "perl_reload";
3804 reload_perl;
3805 };
2166 } 3806 }
2167}; 3807};
2168 3808
2169unshift @INC, $LIBDIR; 3809unshift @INC, $LIBDIR;
2170 3810
2171$TICK_WATCHER = Event->timer ( 3811my $bug_warning = 0;
2172 reentrant => 0, 3812
2173 prio => 0, 3813our @WAIT_FOR_TICK;
2174 at => $NEXT_TICK || $TICK, 3814our @WAIT_FOR_TICK_BEGIN;
2175 data => WF_AUTOCANCEL, 3815
2176 cb => sub { 3816sub wait_for_tick {
3817 return if tick_inhibit || $Coro::current == $Coro::main;
3818
3819 my $signal = new Coro::Signal;
3820 push @WAIT_FOR_TICK, $signal;
3821 $signal->wait;
3822}
3823
3824sub wait_for_tick_begin {
3825 return if tick_inhibit || $Coro::current == $Coro::main;
3826
3827 my $signal = new Coro::Signal;
3828 push @WAIT_FOR_TICK_BEGIN, $signal;
3829 $signal->wait;
3830}
3831
3832sub tick {
3833 if ($Coro::current != $Coro::main) {
3834 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3835 unless ++$bug_warning > 10;
3836 return;
3837 }
3838
2177 cf::server_tick; # one server iteration 3839 cf::server_tick; # one server iteration
2178 $RUNTIME += $TICK;
2179 $NEXT_TICK += $TICK;
2180 3840
2181 # if we are delayed by four ticks or more, skip them all 3841 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2182 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3842 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2183 3843 Coro::async_pool {
2184 $TICK_WATCHER->at ($NEXT_TICK); 3844 $Coro::current->{desc} = "runtime saver";
2185 $TICK_WATCHER->start;
2186 },
2187);
2188
2189IO::AIO::max_poll_time $TICK * 0.2;
2190
2191Event->io (
2192 fd => IO::AIO::poll_fileno,
2193 poll => 'r',
2194 prio => 5,
2195 data => WF_AUTOCANCEL,
2196 cb => \&IO::AIO::poll_cb,
2197);
2198
2199Event->timer (
2200 data => WF_AUTOCANCEL,
2201 after => 0,
2202 interval => 10,
2203 cb => sub {
2204 (Coro::unblock_sub {
2205 write_runtime 3845 write_runtime_sync
2206 or warn "ERROR: unable to write runtime file: $!"; 3846 or warn "ERROR: unable to write runtime file: $!";
2207 })->(); 3847 };
2208 }, 3848 }
2209); 3849
3850 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3851 $sig->send;
3852 }
3853 while (my $sig = shift @WAIT_FOR_TICK) {
3854 $sig->send;
3855 }
3856
3857 $LOAD = ($NOW - $TICK_START) / $TICK;
3858 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3859
3860 if (0) {
3861 if ($NEXT_TICK) {
3862 my $jitter = $TICK_START - $NEXT_TICK;
3863 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3864 warn "jitter $JITTER\n";#d#
3865 }
3866 }
3867}
3868
3869{
3870 # configure BDB
3871
3872 BDB::min_parallel 8;
3873 BDB::max_poll_reqs $TICK * 0.1;
3874 $AnyEvent::BDB::WATCHER->priority (1);
3875
3876 unless ($DB_ENV) {
3877 $DB_ENV = BDB::db_env_create;
3878 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3879 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3880 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3881 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3882 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3883
3884 cf::sync_job {
3885 eval {
3886 BDB::db_env_open
3887 $DB_ENV,
3888 $BDBDIR,
3889 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3890 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3891 0666;
3892
3893 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3894 };
3895
3896 cf::cleanup "db_env_open(db): $@" if $@;
3897 };
3898 }
3899
3900 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3901 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3902 };
3903 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3904 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3905 };
3906 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3907 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3908 };
3909}
3910
3911{
3912 # configure IO::AIO
3913
3914 IO::AIO::min_parallel 8;
3915 IO::AIO::max_poll_time $TICK * 0.1;
3916 undef $AnyEvent::AIO::WATCHER;
3917}
3918
3919my $_log_backtrace;
3920
3921sub _log_backtrace {
3922 my ($msg, @addr) = @_;
3923
3924 $msg =~ s/\n//;
3925
3926 # limit the # of concurrent backtraces
3927 if ($_log_backtrace < 2) {
3928 ++$_log_backtrace;
3929 my $perl_bt = Carp::longmess $msg;
3930 async {
3931 $Coro::current->{desc} = "abt $msg";
3932
3933 my @bt = fork_call {
3934 @addr = map { sprintf "%x", $_ } @addr;
3935 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3936 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3937 or die "addr2line: $!";
3938
3939 my @funcs;
3940 my @res = <$fh>;
3941 chomp for @res;
3942 while (@res) {
3943 my ($func, $line) = splice @res, 0, 2, ();
3944 push @funcs, "[$func] $line";
3945 }
3946
3947 @funcs
3948 };
3949
3950 LOG llevInfo, "[ABT] $perl_bt\n";
3951 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3952 LOG llevInfo, "[ABT] $_\n" for @bt;
3953 --$_log_backtrace;
3954 };
3955 } else {
3956 LOG llevInfo, "[ABT] $msg\n";
3957 LOG llevInfo, "[ABT] [suppressed]\n";
3958 }
3959}
3960
3961# load additional modules
3962require "cf/$_.pm" for @EXTRA_MODULES;
2210 3963
2211END { cf::emergency_save } 3964END { cf::emergency_save }
2212 3965
22131 39661
2214 3967

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