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Revision 1.138 by root, Fri Jan 5 17:07:17 2007 UTC vs.
Revision 1.478 by root, Thu Sep 17 01:57:31 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
20use Digest::MD5; 56use Digest::MD5;
21use Fcntl; 57use Fcntl;
58use YAML ();
22use IO::AIO 2.31 (); 59use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 60use Time::HiRes;
61use Compress::LZF;
62use Digest::MD5 ();
25 63
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 64AnyEvent::detect;
27 65
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 66# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 70
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
76
77# strictly for debugging
78$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 79
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 80sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 81
35our %COMMAND = (); 82our %COMMAND = ();
36our %COMMAND_TIME = (); 83our %COMMAND_TIME = ();
84
85our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 86our %EXTCMD = ();
87our %EXTICMD = ();
88our %EXT_CORO = (); # coroutines bound to extensions
89our %EXT_MAP = (); # pluggable maps
38 90
91our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 92our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 93
42our $TICK = MAX_TIME * 1e-6; 94our $CONFDIR = confdir;
43our $TICK_WATCHER; 95our $DATADIR = datadir;
96our $LIBDIR = "$DATADIR/ext";
97our $PODDIR = "$DATADIR/pod";
98our $MAPDIR = "$DATADIR/" . mapdir;
99our $LOCALDIR = localdir;
100our $TMPDIR = "$LOCALDIR/" . tmpdir;
101our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
102our $PLAYERDIR = "$LOCALDIR/" . playerdir;
103our $RANDOMDIR = "$LOCALDIR/random";
104our $BDBDIR = "$LOCALDIR/db";
105our $PIDFILE = "$LOCALDIR/pid";
106our $RUNTIMEFILE = "$LOCALDIR/runtime";
107
108our %RESOURCE;
109
110our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
111our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 112our $NEXT_TICK;
45our $NOW; 113our $USE_FSYNC = 1; # use fsync to write maps - default on
114
115our $BDB_DEADLOCK_WATCHER;
116our $BDB_CHECKPOINT_WATCHER;
117our $BDB_TRICKLE_WATCHER;
118our $DB_ENV;
119
120our @EXTRA_MODULES = qw(pod mapscript);
46 121
47our %CFG; 122our %CFG;
48 123
49our $UPTIME; $UPTIME ||= time; 124our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 125our $RUNTIME;
126our $NOW;
51 127
52our %MAP; # all maps 128our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 129our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 130our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 131
132# used to convert map paths into valid unix filenames by replacing / by ∕
133our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
134
135our $LOAD; # a number between 0 (idle) and 1 (too many objects)
136our $LOADAVG; # same thing, but with alpha-smoothing
137our $JITTER; # average jitter
138our $TICK_START; # for load detecting purposes
139
140our @POST_INIT;
141
142our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
143our $REALLY_UNLOOP; # never set to true, please :)
56 144
57binmode STDOUT; 145binmode STDOUT;
58binmode STDERR; 146binmode STDERR;
59 147
60# read virtual server time, if available 148# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 149unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 150 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 151 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 152 $RUNTIME = <$fh> + 0.;
65} 153}
66 154
67mkdir cf::localdir; 155eval "sub TICK() { $TICK } 1" or die;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 156
73# a special map that is always available 157mkdir $_
74our $LINK_MAP; 158 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
159
75our $EMERGENCY_POSITION; 160our $EMERGENCY_POSITION;
161
162sub cf::map::normalise;
76 163
77############################################################################# 164#############################################################################
78 165
79=head2 GLOBAL VARIABLES 166=head2 GLOBAL VARIABLES
80 167
87=item $cf::RUNTIME 174=item $cf::RUNTIME
88 175
89The time this server has run, starts at 0 and is increased by $cf::TICK on 176The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 177every server tick.
91 178
92=item $cf::LIBDIR 179=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
180$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
181$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 182
94The perl library directory, where extensions and cf-specific modules can 183Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 184directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
185unique-items directory, player file directory, random maps directory and
186database environment.
96 187
97=item $cf::NOW 188=item $cf::NOW
98 189
99The time of the last (current) server tick. 190The time of the last (current) server tick.
100 191
101=item $cf::TICK 192=item $cf::TICK
102 193
103The interval between server ticks, in seconds. 194The interval between server ticks, in seconds.
104 195
196=item $cf::LOADAVG
197
198The current CPU load on the server (alpha-smoothed), as a value between 0
199(none) and 1 (overloaded), indicating how much time is spent on processing
200objects per tick. Healthy values are < 0.5.
201
202=item $cf::LOAD
203
204The raw value load value from the last tick.
205
105=item %cf::CFG 206=item %cf::CFG
106 207
107Configuration for the server, loaded from C</etc/crossfire/config>, or 208Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 209from wherever your confdir points to.
109 210
211=item cf::wait_for_tick, cf::wait_for_tick_begin
212
213These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
214returns directly I<after> the tick processing (and consequently, can only wake one process
215per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
216
217=item @cf::INVOKE_RESULTS
218
219This array contains the results of the last C<invoke ()> call. When
220C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
221that call.
222
110=back 223=back
111 224
112=cut 225=cut
113 226
114BEGIN { 227$Coro::State::WARNHOOK = sub {
115 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 228 my $msg = join "", @_;
117 utf8::encode $msg;
118 229
119 $msg .= "\n" 230 $msg .= "\n"
120 unless $msg =~ /\n$/; 231 unless $msg =~ /\n$/;
121 232
233 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
234
122 LOG llevError, "cfperl: $msg"; 235 LOG llevError, $msg;
123 }; 236};
124} 237
238$Coro::State::DIEHOOK = sub {
239 return unless $^S eq 0; # "eq", not "=="
240
241 warn Carp::longmess $_[0];
242
243 if ($Coro::current == $Coro::main) {#d#
244 warn "DIEHOOK called in main context, Coro bug?\n";#d#
245 return;#d#
246 }#d#
247
248 # kill coroutine otherwise
249 Coro::terminate
250};
125 251
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 252@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 253@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 254@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 255@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 256@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
257@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 258@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 259
133# we bless all objects into (empty) derived classes to force a method lookup 260# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 261# within the Safe compartment.
135for my $pkg (qw( 262for my $pkg (qw(
136 cf::global cf::attachable 263 cf::global cf::attachable
137 cf::object cf::object::player 264 cf::object cf::object::player
138 cf::client cf::player 265 cf::client cf::player
139 cf::arch cf::living 266 cf::arch cf::living
267 cf::map cf::mapspace
140 cf::map cf::party cf::region 268 cf::party cf::region
141)) { 269)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 270 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 271}
145 272
146$Event::DIED = sub { 273$EV::DIED = sub {
147 warn "error in event callback: @_"; 274 warn "error in event callback: @_";
148}; 275};
149 276
150my %ext_pkg; 277#############################################################################
151my @exts;
152my @hook;
153 278
154=head2 UTILITY FUNCTIONS 279=head2 UTILITY FUNCTIONS
155 280
156=over 4 281=over 4
157 282
158=cut 283=item dumpval $ref
159 284
160use JSON::Syck (); # TODO# replace by JSON::PC once working 285=cut
161 286
287sub dumpval {
288 eval {
289 local $SIG{__DIE__};
290 my $d;
291 if (1) {
292 $d = new Data::Dumper([$_[0]], ["*var"]);
293 $d->Terse(1);
294 $d->Indent(2);
295 $d->Quotekeys(0);
296 $d->Useqq(1);
297 #$d->Bless(...);
298 $d->Seen($_[1]) if @_ > 1;
299 $d = $d->Dump();
300 }
301 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
302 $d
303 } || "[unable to dump $_[0]: '$@']";
304}
305
162=item $ref = cf::from_json $json 306=item $ref = cf::decode_json $json
163 307
164Converts a JSON string into the corresponding perl data structure. 308Converts a JSON string into the corresponding perl data structure.
165 309
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 310=item $json = cf::encode_json $ref
174 311
175Converts a perl data structure into its JSON representation. 312Converts a perl data structure into its JSON representation.
176 313
177=cut 314=cut
178 315
179sub to_json($) { 316our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 317
181 JSON::Syck::Dump $_[0] 318sub encode_json($) { $json_coder->encode ($_[0]) }
319sub decode_json($) { $json_coder->decode ($_[0]) }
320
321=item cf::post_init { BLOCK }
322
323Execute the given codeblock, I<after> all extensions have been (re-)loaded,
324but I<before> the server starts ticking again.
325
326The cdoeblock will have a single boolean argument to indicate whether this
327is a reload or not.
328
329=cut
330
331sub post_init(&) {
332 push @POST_INIT, shift;
182} 333}
183 334
184=item cf::lock_wait $string 335=item cf::lock_wait $string
185 336
186Wait until the given lock is available. See cf::lock_acquire. 337Wait until the given lock is available. See cf::lock_acquire.
187 338
188=item my $lock = cf::lock_acquire $string 339=item my $lock = cf::lock_acquire $string
189 340
190Wait until the given lock is available and then acquires it and returns 341Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 342a L<Guard> object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 343for example when the coroutine gets canceled), the lock is automatically
193returned. 344returned.
194 345
346Locks are *not* recursive, locking from the same coro twice results in a
347deadlocked coro.
348
195Lock names should begin with a unique identifier (for example, cf::map::find 349Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 350uses map_find and cf::map::load uses map_load).
197 351
198=cut 352=item $locked = cf::lock_active $string
199 353
200our %LOCK; 354Return true if the lock is currently active, i.e. somebody has locked it.
355
356=cut
357
358our $LOCKS = new Coro::SemaphoreSet;
201 359
202sub lock_wait($) { 360sub lock_wait($) {
203 my ($key) = @_; 361 $LOCKS->wait ($_[0]);
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210} 362}
211 363
212sub lock_acquire($) { 364sub lock_acquire($) {
213 my ($key) = @_; 365 $LOCKS->guard ($_[0])
366}
214 367
215 # wait, to be sure we are not locked 368sub lock_active($) {
216 lock_wait $key; 369 $LOCKS->count ($_[0]) < 1
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224} 370}
225 371
226sub freeze_mainloop { 372sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 373 tick_inhibit_inc;
228 374
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 375 &Guard::guard (\&tick_inhibit_dec);
230 $TICK_WATCHER->stop;
231 $guard
232} 376}
377
378=item cf::periodic $interval, $cb
379
380Like EV::periodic, but randomly selects a starting point so that the actions
381get spread over timer.
382
383=cut
384
385sub periodic($$) {
386 my ($interval, $cb) = @_;
387
388 my $start = rand List::Util::min 180, $interval;
389
390 EV::periodic $start, $interval, 0, $cb
391}
392
393=item cf::get_slot $time[, $priority[, $name]]
394
395Allocate $time seconds of blocking CPU time at priority C<$priority>:
396This call blocks and returns only when you have at least C<$time> seconds
397of cpu time till the next tick. The slot is only valid till the next cede.
398
399The optional C<$name> can be used to identify the job to run. It might be
400used for statistical purposes and should identify the same time-class.
401
402Useful for short background jobs.
403
404=cut
405
406our @SLOT_QUEUE;
407our $SLOT_QUEUE;
408
409$SLOT_QUEUE->cancel if $SLOT_QUEUE;
410$SLOT_QUEUE = Coro::async {
411 $Coro::current->desc ("timeslot manager");
412
413 my $signal = new Coro::Signal;
414
415 while () {
416 next_job:
417 my $avail = cf::till_tick;
418 if ($avail > 0.01) {
419 for (0 .. $#SLOT_QUEUE) {
420 if ($SLOT_QUEUE[$_][0] < $avail) {
421 my $job = splice @SLOT_QUEUE, $_, 1, ();
422 $job->[2]->send;
423 Coro::cede;
424 goto next_job;
425 }
426 }
427 }
428
429 if (@SLOT_QUEUE) {
430 # we do not use wait_for_tick() as it returns immediately when tick is inactive
431 push @cf::WAIT_FOR_TICK, $signal;
432 $signal->wait;
433 } else {
434 Coro::schedule;
435 }
436 }
437};
438
439sub get_slot($;$$) {
440 return if tick_inhibit || $Coro::current == $Coro::main;
441
442 my ($time, $pri, $name) = @_;
443
444 $time = $TICK * .6 if $time > $TICK * .6;
445 my $sig = new Coro::Signal;
446
447 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
448 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
449 $SLOT_QUEUE->ready;
450 $sig->wait;
451}
452
453=item cf::async { BLOCK }
454
455Currently the same as Coro::async_pool, meaning you cannot use
456C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
457thing you are allowed to do is call C<prio> on it.
458
459=cut
460
461BEGIN { *async = \&Coro::async_pool }
233 462
234=item cf::sync_job { BLOCK } 463=item cf::sync_job { BLOCK }
235 464
236The design of crossfire+ requires that the main coro ($Coro::main) is 465The design of Deliantra requires that the main coroutine ($Coro::main)
237always able to handle events or runnable, as crossfire+ is only partly 466is always able to handle events or runnable, as Deliantra is only
238reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 467partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
468acceptable.
239 469
240If it must be done, put the blocking parts into C<sync_job>. This will run 470If it must be done, put the blocking parts into C<sync_job>. This will run
241the given BLOCK in another coroutine while waiting for the result. The 471the given BLOCK in another coroutine while waiting for the result. The
242server will be frozen during this time, so the block should either finish 472server will be frozen during this time, so the block should either finish
243fast or be very important. 473fast or be very important.
246 476
247sub sync_job(&) { 477sub sync_job(&) {
248 my ($job) = @_; 478 my ($job) = @_;
249 479
250 if ($Coro::current == $Coro::main) { 480 if ($Coro::current == $Coro::main) {
481 my $time = EV::time;
482
251 # this is the main coro, too bad, we have to block 483 # this is the main coro, too bad, we have to block
252 # till the operation succeeds, freezing the server :/ 484 # till the operation succeeds, freezing the server :/
253 485
254 # TODO: use suspend/resume instead 486 LOG llevError, Carp::longmess "sync job";#d#
255 # (but this is cancel-safe) 487
256 my $freeze_guard = freeze_mainloop; 488 my $freeze_guard = freeze_mainloop;
257 489
258 my $busy = 1; 490 my $busy = 1;
259 my @res; 491 my @res;
260 492
261 (Coro::async_pool { 493 (async {
494 $Coro::current->desc ("sync job coro");
262 @res = eval { $job->() }; 495 @res = eval { $job->() };
263 warn $@ if $@; 496 warn $@ if $@;
264 undef $busy; 497 undef $busy;
265 })->prio (Coro::PRIO_MAX); 498 })->prio (Coro::PRIO_MAX);
266 499
267 while ($busy) { 500 while ($busy) {
501 if (Coro::nready) {
268 Coro::cede_notself; 502 Coro::cede_notself;
269 Event::one_event unless Coro::nready; 503 } else {
504 EV::loop EV::LOOP_ONESHOT;
270 } 505 }
506 }
507
508 my $time = EV::time - $time;
509
510 $TICK_START += $time; # do not account sync jobs to server load
271 511
272 wantarray ? @res : $res[0] 512 wantarray ? @res : $res[0]
273 } else { 513 } else {
274 # we are in another coroutine, how wonderful, everything just works 514 # we are in another coroutine, how wonderful, everything just works
275 515
276 $job->() 516 $job->()
277 } 517 }
278} 518}
279 519
280=item $coro = cf::coro { BLOCK } 520=item $coro = cf::async_ext { BLOCK }
281 521
282Creates (and readies) and returns a new coro. This coro is automcatially 522Like async, but this coro is automatically being canceled when the
283being canceled when the extension calling this is being unloaded. 523extension calling this is being unloaded.
284 524
285=cut 525=cut
286 526
287sub coro(&) { 527sub async_ext(&) {
288 my $cb = shift; 528 my $cb = shift;
289 529
290 my $coro = &Coro::async_pool ($cb); 530 my $coro = &Coro::async ($cb);
291 531
292 $coro->on_destroy (sub { 532 $coro->on_destroy (sub {
293 delete $EXT_CORO{$coro+0}; 533 delete $EXT_CORO{$coro+0};
294 }); 534 });
295 $EXT_CORO{$coro+0} = $coro; 535 $EXT_CORO{$coro+0} = $coro;
296 536
297 $coro 537 $coro
298} 538}
299 539
300sub write_runtime { 540=item fork_call { }, $args
301 my $runtime = cf::localdir . "/runtime";
302 541
303 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 542Executes the given code block with the given arguments in a seperate
304 or return; 543process, returning the results. Everything must be serialisable with
544Coro::Storable. May, of course, block. Note that the executed sub may
545never block itself or use any form of event handling.
305 546
306 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 547=cut
307 (aio_write $fh, 0, (length $value), $value, 0) <= 0
308 and return;
309 548
310 aio_fsync $fh 549sub fork_call(&@) {
311 and return; 550 my ($cb, @args) = @_;
312 551
313 close $fh 552 # we seemingly have to make a local copy of the whole thing,
314 or return; 553 # otherwise perl prematurely frees the stuff :/
554 # TODO: investigate and fix (likely this will be rather laborious)
315 555
316 aio_rename "$runtime~", $runtime 556 my @res = Coro::Util::fork_eval {
317 and return; 557 reset_signals;
558 &$cb
559 }, @args;
318 560
561 wantarray ? @res : $res[-1]
562}
563
564=item $coin = coin_from_name $name
565
566=cut
567
568our %coin_alias = (
569 "silver" => "silvercoin",
570 "silvercoin" => "silvercoin",
571 "silvercoins" => "silvercoin",
572 "gold" => "goldcoin",
573 "goldcoin" => "goldcoin",
574 "goldcoins" => "goldcoin",
575 "platinum" => "platinacoin",
576 "platinumcoin" => "platinacoin",
577 "platinumcoins" => "platinacoin",
578 "platina" => "platinacoin",
579 "platinacoin" => "platinacoin",
580 "platinacoins" => "platinacoin",
581 "royalty" => "royalty",
582 "royalties" => "royalty",
583);
584
585sub coin_from_name($) {
586 $coin_alias{$_[0]}
587 ? cf::arch::find $coin_alias{$_[0]}
588 : undef
589}
590
591=item $value = cf::db_get $family => $key
592
593Returns a single value from the environment database.
594
595=item cf::db_put $family => $key => $value
596
597Stores the given C<$value> in the family. It can currently store binary
598data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
599
600=item $db = cf::db_table "name"
601
602Create and/or open a new database table. The string must not be "db" and must be unique
603within each server.
604
605=cut
606
607sub db_table($) {
608 my ($name) = @_;
609 my $db = BDB::db_create $DB_ENV;
610
611 eval {
612 $db->set_flags (BDB::CHKSUM);
613
614 utf8::encode $name;
615 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
616 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
617 cf::cleanup "db_open(db): $!" if $!;
618 };
619 cf::cleanup "db_open(db): $@" if $@;
620
621 $db
622}
623
624our $DB;
625
626sub db_init {
627 cf::sync_job {
628 $DB ||= db_table "db";
629 };
630}
631
632sub db_get($$) {
633 my $key = "$_[0]/$_[1]";
634
635 cf::sync_job {
636 BDB::db_get $DB, undef, $key, my $data;
637
638 $! ? ()
639 : $data
319 1 640 }
641}
642
643sub db_put($$$) {
644 BDB::dbreq_pri 4;
645 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
646}
647
648=item cf::cache $id => [$paths...], $processversion => $process
649
650Generic caching function that returns the value of the resource $id,
651caching and regenerating as required.
652
653This function can block.
654
655=cut
656
657sub cache {
658 my ($id, $src, $processversion, $process) = @_;
659
660 my $meta =
661 join "\x00",
662 $processversion,
663 map {
664 aio_stat $_
665 and Carp::croak "$_: $!";
666
667 ($_, (stat _)[7,9])
668 } @$src;
669
670 my $dbmeta = db_get cache => "$id/meta";
671 if ($dbmeta ne $meta) {
672 # changed, we may need to process
673
674 my @data;
675 my $md5;
676
677 for (0 .. $#$src) {
678 0 <= aio_load $src->[$_], $data[$_]
679 or Carp::croak "$src->[$_]: $!";
680 }
681
682 # if processing is expensive, check
683 # checksum first
684 if (1) {
685 $md5 =
686 join "\x00",
687 $processversion,
688 map {
689 cf::cede_to_tick;
690 ($src->[$_], Digest::MD5::md5_hex $data[$_])
691 } 0.. $#$src;
692
693
694 my $dbmd5 = db_get cache => "$id/md5";
695 if ($dbmd5 eq $md5) {
696 db_put cache => "$id/meta", $meta;
697
698 return db_get cache => "$id/data";
699 }
700 }
701
702 my $t1 = Time::HiRes::time;
703 my $data = $process->(\@data);
704 my $t2 = Time::HiRes::time;
705
706 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
707
708 db_put cache => "$id/data", $data;
709 db_put cache => "$id/md5" , $md5;
710 db_put cache => "$id/meta", $meta;
711
712 return $data;
713 }
714
715 db_get cache => "$id/data"
716}
717
718=item cf::datalog type => key => value, ...
719
720Log a datalog packet of the given type with the given key-value pairs.
721
722=cut
723
724sub datalog($@) {
725 my ($type, %kv) = @_;
726 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
320} 727}
321 728
322=back 729=back
323 730
324=cut 731=cut
325 732
326############################################################################# 733#############################################################################
327 734
328package cf::path;
329
330sub new {
331 my ($class, $path, $base) = @_;
332
333 $path = $path->as_string if ref $path;
334
335 my $self = bless { }, $class;
336
337 # {... are special paths that are not touched
338 # ?xxx/... are special absolute paths
339 # ?random/... random maps
340 # /! non-realised random map exit
341 # /... normal maps
342 # ~/... per-player maps without a specific player (DO NOT USE)
343 # ~user/... per-player map of a specific user
344
345 if ($path =~ /^{/) {
346 # fine as it is
347 } elsif ($path =~ s{^\?random/}{}) {
348 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
349 $self->{random} = cf::from_json $data;
350 } else {
351 if ($path =~ s{^~([^/]+)?}{}) {
352 $self->{user_rel} = 1;
353
354 if (defined $1) {
355 $self->{user} = $1;
356 } elsif ($base =~ m{^~([^/]+)/}) {
357 $self->{user} = $1;
358 } else {
359 warn "cannot resolve user-relative path without user <$path,$base>\n";
360 }
361 } elsif ($path =~ /^\//) {
362 # already absolute
363 } else {
364 $base =~ s{[^/]+/?$}{};
365 return $class->new ("$base/$path");
366 }
367
368 for ($path) {
369 redo if s{/\.?/}{/};
370 redo if s{/[^/]+/\.\./}{/};
371 }
372 }
373
374 $self->{path} = $path;
375
376 $self
377}
378
379# the name / primary key / in-game path
380sub as_string {
381 my ($self) = @_;
382
383 $self->{user_rel} ? "~$self->{user}$self->{path}"
384 : $self->{random} ? "?random/$self->{path}"
385 : $self->{path}
386}
387
388# the displayed name, this is a one way mapping
389sub visible_name {
390 my ($self) = @_;
391
392# if (my $rmp = $self->{random}) {
393# # todo: be more intelligent about this
394# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
395# } else {
396 $self->as_string
397# }
398}
399
400# escape the /'s in the path
401sub _escaped_path {
402 # ∕ is U+2215
403 (my $path = $_[0]{path}) =~ s/\//∕/g;
404 $path
405}
406
407# the original (read-only) location
408sub load_path {
409 my ($self) = @_;
410
411 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
412}
413
414# the temporary/swap location
415sub save_path {
416 my ($self) = @_;
417
418 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
419 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
420 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
421}
422
423# the unique path, might be eq to save_path
424sub uniq_path {
425 my ($self) = @_;
426
427 $self->{user_rel} || $self->{random}
428 ? undef
429 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
430}
431
432# return random map parameters, or undef
433sub random_map_params {
434 my ($self) = @_;
435
436 $self->{random}
437}
438
439# this is somewhat ugly, but style maps do need special treatment
440sub is_style_map {
441 $_[0]{path} =~ m{^/styles/}
442}
443
444package cf;
445
446#############################################################################
447
448=head2 ATTACHABLE OBJECTS 735=head2 ATTACHABLE OBJECTS
449 736
450Many objects in crossfire are so-called attachable objects. That means you can 737Many objects in deliantra are so-called attachable objects. That means you can
451attach callbacks/event handlers (a collection of which is called an "attachment") 738attach callbacks/event handlers (a collection of which is called an "attachment")
452to it. All such attachable objects support the following methods. 739to it. All such attachable objects support the following methods.
453 740
454In the following description, CLASS can be any of C<global>, C<object> 741In the following description, CLASS can be any of C<global>, C<object>
455C<player>, C<client> or C<map> (i.e. the attachable objects in 742C<player>, C<client> or C<map> (i.e. the attachable objects in
456crossfire+). 743Deliantra).
457 744
458=over 4 745=over 4
459 746
460=item $attachable->attach ($attachment, key => $value...) 747=item $attachable->attach ($attachment, key => $value...)
461 748
505=item cf::CLASS::attachment $name, ... 792=item cf::CLASS::attachment $name, ...
506 793
507Register an attachment by C<$name> through which attachable objects of the 794Register an attachment by C<$name> through which attachable objects of the
508given CLASS can refer to this attachment. 795given CLASS can refer to this attachment.
509 796
510Some classes such as crossfire maps and objects can specify attachments 797Some classes such as deliantra maps and objects can specify attachments
511that are attached at load/instantiate time, thus the need for a name. 798that are attached at load/instantiate time, thus the need for a name.
512 799
513These calls expect any number of the following handler/hook descriptions: 800These calls expect any number of the following handler/hook descriptions:
514 801
515=over 4 802=over 4
575our @CB_TYPE = (); # registry for type (cf-object class) based events 862our @CB_TYPE = (); # registry for type (cf-object class) based events
576our @CB_MAP = (); 863our @CB_MAP = ();
577 864
578my %attachment; 865my %attachment;
579 866
867sub cf::attachable::thawer_merge {
868 # simply override everything except _meta
869 local $_[0]{_meta};
870 %{$_[0]} = %{$_[1]};
871}
872
580sub _attach_cb($$$$) { 873sub _attach_cb($$$$) {
581 my ($registry, $event, $prio, $cb) = @_; 874 my ($registry, $event, $prio, $cb) = @_;
582 875
583 use sort 'stable'; 876 use sort 'stable';
584 877
618 $registry = $CB_TYPE[$object_type] ||= []; 911 $registry = $CB_TYPE[$object_type] ||= [];
619 912
620 } elsif ($type eq "subtype") { 913 } elsif ($type eq "subtype") {
621 defined $object_type or Carp::croak "subtype specified without type"; 914 defined $object_type or Carp::croak "subtype specified without type";
622 my $object_subtype = shift @arg; 915 my $object_subtype = shift @arg;
623 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 916 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
624 917
625 } elsif ($type eq "package") { 918 } elsif ($type eq "package") {
626 my $pkg = shift @arg; 919 my $pkg = shift @arg;
627 920
628 while (my ($name, $id) = each %cb_id) { 921 while (my ($name, $id) = each %cb_id) {
657 _attach $registry, $klass, @attach; 950 _attach $registry, $klass, @attach;
658 } 951 }
659 952
660 $obj->{$name} = \%arg; 953 $obj->{$name} = \%arg;
661 } else { 954 } else {
662 warn "object uses attachment '$name' that is not available, postponing.\n"; 955 warn "object uses attachment '$name' which is not available, postponing.\n";
663 } 956 }
664 957
665 $obj->{_attachment}{$name} = undef; 958 $obj->{_attachment}{$name} = undef;
666} 959}
667 960
669 if (ref $_[0]) { 962 if (ref $_[0]) {
670 _object_attach @_; 963 _object_attach @_;
671 } else { 964 } else {
672 _attach shift->_attach_registry, @_; 965 _attach shift->_attach_registry, @_;
673 } 966 }
967 _recalc_want;
674}; 968};
675 969
676# all those should be optimised 970# all those should be optimised
677sub cf::attachable::detach { 971sub cf::attachable::detach {
678 my ($obj, $name) = @_; 972 my ($obj, $name) = @_;
681 delete $obj->{_attachment}{$name}; 975 delete $obj->{_attachment}{$name};
682 reattach ($obj); 976 reattach ($obj);
683 } else { 977 } else {
684 Carp::croak "cannot, currently, detach class attachments"; 978 Carp::croak "cannot, currently, detach class attachments";
685 } 979 }
980 _recalc_want;
686}; 981};
687 982
688sub cf::attachable::attached { 983sub cf::attachable::attached {
689 my ($obj, $name) = @_; 984 my ($obj, $name) = @_;
690 985
705 "; 1000 ";
706 die if $@; 1001 die if $@;
707} 1002}
708 1003
709our $override; 1004our $override;
710our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1005our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
711 1006
712sub override { 1007sub override {
713 $override = 1; 1008 $override = 1;
714 @invoke_results = (); 1009 @INVOKE_RESULTS = (@_);
715} 1010}
716 1011
717sub do_invoke { 1012sub do_invoke {
718 my $event = shift; 1013 my $event = shift;
719 my $callbacks = shift; 1014 my $callbacks = shift;
720 1015
721 @invoke_results = (); 1016 @INVOKE_RESULTS = ();
722 1017
723 local $override; 1018 local $override;
724 1019
725 for (@$callbacks) { 1020 for (@$callbacks) {
726 eval { &{$_->[1]} }; 1021 eval { &{$_->[1]} };
735 } 1030 }
736 1031
737 0 1032 0
738} 1033}
739 1034
740=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1035=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
741 1036
742=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1037=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
743 1038
744Generate an object-specific event with the given arguments. 1039Generate an object-specific event with the given arguments.
745 1040
746This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1041This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
747removed in future versions), and there is no public API to access override 1042removed in future versions), and there is no public API to access override
748results (if you must, access C<@cf::invoke_results> directly). 1043results (if you must, access C<@cf::INVOKE_RESULTS> directly).
749 1044
750=back 1045=back
751 1046
752=cut 1047=cut
753 1048
754############################################################################# 1049#############################################################################
755# object support 1050# object support
1051
1052sub _object_equal($$);
1053sub _object_equal($$) {
1054 my ($a, $b) = @_;
1055
1056 return 0 unless (ref $a) eq (ref $b);
1057
1058 if ("HASH" eq ref $a) {
1059 my @ka = keys %$a;
1060 my @kb = keys %$b;
1061
1062 return 0 if @ka != @kb;
1063
1064 for (0 .. $#ka) {
1065 return 0 unless $ka[$_] eq $kb[$_];
1066 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1067 }
1068
1069 } elsif ("ARRAY" eq ref $a) {
1070
1071 return 0 if @$a != @$b;
1072
1073 for (0 .. $#$a) {
1074 return 0 unless _object_equal $a->[$_], $b->[$_];
1075 }
1076
1077 } elsif ($a ne $b) {
1078 return 0;
1079 }
1080
1081 1
1082}
1083
1084our $SLOW_MERGES;#d#
1085sub _can_merge {
1086 my ($ob1, $ob2) = @_;
1087
1088 ++$SLOW_MERGES;#d#
1089
1090 # we do the slow way here
1091 return _object_equal $ob1, $ob2
1092}
756 1093
757sub reattach { 1094sub reattach {
758 # basically do the same as instantiate, without calling instantiate 1095 # basically do the same as instantiate, without calling instantiate
759 my ($obj) = @_; 1096 my ($obj) = @_;
1097
1098 # no longer needed after getting rid of delete_package?
1099 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
760 1100
761 my $registry = $obj->registry; 1101 my $registry = $obj->registry;
762 1102
763 @$registry = (); 1103 @$registry = ();
764 1104
779cf::attachable->attach ( 1119cf::attachable->attach (
780 prio => -1000000, 1120 prio => -1000000,
781 on_instantiate => sub { 1121 on_instantiate => sub {
782 my ($obj, $data) = @_; 1122 my ($obj, $data) = @_;
783 1123
784 $data = from_json $data; 1124 $data = decode_json $data;
785 1125
786 for (@$data) { 1126 for (@$data) {
787 my ($name, $args) = @$_; 1127 my ($name, $args) = @$_;
788 1128
789 $obj->attach ($name, %{$args || {} }); 1129 $obj->attach ($name, %{$args || {} });
805sub object_freezer_save { 1145sub object_freezer_save {
806 my ($filename, $rdata, $objs) = @_; 1146 my ($filename, $rdata, $objs) = @_;
807 1147
808 sync_job { 1148 sync_job {
809 if (length $$rdata) { 1149 if (length $$rdata) {
1150 utf8::decode (my $decname = $filename);
810 warn sprintf "saving %s (%d,%d)\n", 1151 warn sprintf "saving %s (%d,%d)\n",
811 $filename, length $$rdata, scalar @$objs; 1152 $decname, length $$rdata, scalar @$objs;
812 1153
813 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1154 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
814 chmod SAVE_MODE, $fh; 1155 aio_chmod $fh, SAVE_MODE;
815 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1156 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1157 if ($cf::USE_FSYNC) {
1158 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
816 aio_fsync $fh; 1159 aio_fsync $fh;
1160 }
817 close $fh; 1161 aio_close $fh;
818 1162
819 if (@$objs) { 1163 if (@$objs) {
820 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1164 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
821 chmod SAVE_MODE, $fh; 1165 aio_chmod $fh, SAVE_MODE;
822 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1166 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
823 aio_write $fh, 0, (length $data), $data, 0; 1167 aio_write $fh, 0, (length $data), $data, 0;
1168 if ($cf::USE_FSYNC) {
1169 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
824 aio_fsync $fh; 1170 aio_fsync $fh;
1171 }
825 close $fh; 1172 aio_close $fh;
826 aio_rename "$filename.pst~", "$filename.pst"; 1173 aio_rename "$filename.pst~", "$filename.pst";
827 } 1174 }
828 } else { 1175 } else {
829 aio_unlink "$filename.pst"; 1176 aio_unlink "$filename.pst";
830 } 1177 }
831 1178
832 aio_rename "$filename~", $filename; 1179 aio_rename "$filename~", $filename;
1180
1181 $filename =~ s%/[^/]+$%%;
1182 aio_pathsync $filename if $cf::USE_FSYNC;
833 } else { 1183 } else {
834 warn "FATAL: $filename~: $!\n"; 1184 warn "unable to save objects: $filename~: $!\n";
835 } 1185 }
836 } else { 1186 } else {
837 aio_unlink $filename; 1187 aio_unlink $filename;
838 aio_unlink "$filename.pst"; 1188 aio_unlink "$filename.pst";
839 } 1189 }
840 } 1190 };
841} 1191}
842 1192
843sub object_freezer_as_string { 1193sub object_freezer_as_string {
844 my ($rdata, $objs) = @_; 1194 my ($rdata, $objs) = @_;
845 1195
857 or return; 1207 or return;
858 1208
859 unless (aio_stat "$filename.pst") { 1209 unless (aio_stat "$filename.pst") {
860 (aio_load "$filename.pst", $av) >= 0 1210 (aio_load "$filename.pst", $av) >= 0
861 or return; 1211 or return;
1212
862 $av = eval { (Storable::thaw $av)->{objs} }; 1213 my $st = eval { Coro::Storable::thaw $av };
1214 $av = $st->{objs};
863 } 1215 }
864 1216
1217 utf8::decode (my $decname = $filename);
865 warn sprintf "loading %s (%d)\n", 1218 warn sprintf "loading %s (%d,%d)\n",
866 $filename, length $data, scalar @{$av || []};#d# 1219 $decname, length $data, scalar @{$av || []};
1220
867 return ($data, $av); 1221 ($data, $av)
868} 1222}
1223
1224=head2 COMMAND CALLBACKS
1225
1226=over 4
1227
1228=cut
869 1229
870############################################################################# 1230#############################################################################
871# command handling &c 1231# command handling &c
872 1232
873=item cf::register_command $name => \&callback($ob,$args); 1233=item cf::register_command $name => \&callback($ob,$args);
886 push @{ $COMMAND{$name} }, [$caller, $cb]; 1246 push @{ $COMMAND{$name} }, [$caller, $cb];
887} 1247}
888 1248
889=item cf::register_extcmd $name => \&callback($pl,$packet); 1249=item cf::register_extcmd $name => \&callback($pl,$packet);
890 1250
891Register a callbackf ro execution when the client sends an extcmd packet. 1251Register a callback for execution when the client sends an (synchronous)
1252extcmd packet. Ext commands will be processed in the order they are
1253received by the server, like other user commands. The first argument is
1254the logged-in player. Ext commands can only be processed after a player
1255has logged in successfully.
892 1256
893If the callback returns something, it is sent back as if reply was being 1257If the callback returns something, it is sent back as if reply was being
894called. 1258called.
895 1259
1260=item cf::register_exticmd $name => \&callback($ns,$packet);
1261
1262Register a callback for execution when the client sends an (asynchronous)
1263exticmd packet. Exti commands are processed by the server as soon as they
1264are received, i.e. out of order w.r.t. other commands. The first argument
1265is a client socket. Exti commands can be received anytime, even before
1266log-in.
1267
1268If the callback returns something, it is sent back as if reply was being
1269called.
1270
896=cut 1271=cut
897 1272
898sub register_extcmd { 1273sub register_extcmd {
899 my ($name, $cb) = @_; 1274 my ($name, $cb) = @_;
900 1275
901 my $caller = caller;
902 #warn "registering extcmd '$name' to '$caller'";
903
904 $EXTCMD{$name} = [$cb, $caller]; 1276 $EXTCMD{$name} = $cb;
905} 1277}
1278
1279sub register_exticmd {
1280 my ($name, $cb) = @_;
1281
1282 $EXTICMD{$name} = $cb;
1283}
1284
1285use File::Glob ();
906 1286
907cf::player->attach ( 1287cf::player->attach (
908 on_command => sub { 1288 on_command => sub {
909 my ($pl, $name, $params) = @_; 1289 my ($pl, $name, $params) = @_;
910 1290
918 cf::override; 1298 cf::override;
919 }, 1299 },
920 on_extcmd => sub { 1300 on_extcmd => sub {
921 my ($pl, $buf) = @_; 1301 my ($pl, $buf) = @_;
922 1302
923 my $msg = eval { from_json $buf }; 1303 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
924 1304
925 if (ref $msg) { 1305 if (ref $msg) {
1306 my ($type, $reply, @payload) =
1307 "ARRAY" eq ref $msg
1308 ? @$msg
1309 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1310
1311 my @reply;
1312
926 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1313 if (my $cb = $EXTCMD{$type}) {
927 if (my %reply = $cb->[0]->($pl, $msg)) { 1314 @reply = $cb->($pl, @payload);
928 $pl->ext_reply ($msg->{msgid}, %reply);
929 }
930 } 1315 }
1316
1317 $pl->ext_reply ($reply, @reply)
1318 if $reply;
1319
931 } else { 1320 } else {
932 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1321 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
933 } 1322 }
934 1323
935 cf::override; 1324 cf::override;
936 }, 1325 },
937); 1326);
938 1327
939sub register { 1328# "readahead" all extensions
940 my ($base, $pkg) = @_; 1329sub cache_extensions {
1330 my $grp = IO::AIO::aio_group;
941 1331
942 #TODO 1332 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
943} 1333 for (grep /\.ext$/, @{$_[0]}) {
1334 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1335 }
1336 };
944 1337
1338 $grp
1339}
1340
945sub load_extension { 1341sub load_extensions {
1342 cf::sync_job {
1343 my %todo;
1344
1345 for my $path (<$LIBDIR/*.ext>) {
1346 next unless -r $path;
1347
1348 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1349 my $base = $1;
1350 my $pkg = $1;
1351 $pkg =~ s/[^[:word:]]/_/g;
1352 $pkg = "ext::$pkg";
1353
1354 open my $fh, "<:utf8", $path
1355 or die "$path: $!";
1356
1357 my $source = do { local $/; <$fh> };
1358
1359 my %ext = (
1360 path => $path,
1361 base => $base,
1362 pkg => $pkg,
1363 );
1364
1365 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1366 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1367
1368 $ext{source} =
1369 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1370 . "#line 1 \"$path\"\n{\n"
1371 . $source
1372 . "\n};\n1";
1373
1374 $todo{$base} = \%ext;
1375 }
1376
1377 my %done;
1378 while (%todo) {
1379 my $progress;
1380
1381 while (my ($k, $v) = each %todo) {
1382 for (split /,\s*/, $v->{meta}{depends}) {
1383 goto skip
1384 unless exists $done{$_};
1385 }
1386
1387 warn "... loading '$k' into '$v->{pkg}'\n";
1388
1389 unless (eval $v->{source}) {
1390 my $msg = $@ ? "$v->{path}: $@\n"
1391 : "$v->{base}: extension inactive.\n";
1392
1393 if (exists $v->{meta}{mandatory}) {
1394 warn $msg;
1395 cf::cleanup "mandatory extension failed to load, exiting.";
1396 }
1397
1398 warn $msg;
1399 }
1400
1401 $done{$k} = delete $todo{$k};
1402 push @EXTS, $v->{pkg};
1403 $progress = 1;
1404 }
1405
1406 skip:
1407 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1408 unless $progress;
1409 }
1410 };
1411}
1412
1413#############################################################################
1414
1415=back
1416
1417=head2 CORE EXTENSIONS
1418
1419Functions and methods that extend core deliantra objects.
1420
1421=cut
1422
1423package cf::player;
1424
1425use Coro::AIO;
1426
1427=head3 cf::player
1428
1429=over 4
1430
1431=item cf::player::num_playing
1432
1433Returns the official number of playing players, as per the Crossfire metaserver rules.
1434
1435=cut
1436
1437sub num_playing {
1438 scalar grep
1439 $_->ob->map
1440 && !$_->hidden
1441 && !$_->ob->flag (cf::FLAG_WIZ),
1442 cf::player::list
1443}
1444
1445=item cf::player::find $login
1446
1447Returns the given player object, loading it if necessary (might block).
1448
1449=cut
1450
1451sub playerdir($) {
1452 "$PLAYERDIR/"
1453 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1454}
1455
1456sub path($) {
1457 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1458
1459 (playerdir $login) . "/playerdata"
1460}
1461
1462sub find_active($) {
1463 $cf::PLAYER{$_[0]}
1464 and $cf::PLAYER{$_[0]}->active
1465 and $cf::PLAYER{$_[0]}
1466}
1467
1468sub exists($) {
1469 my ($login) = @_;
1470
1471 $cf::PLAYER{$login}
1472 or !aio_stat path $login
1473}
1474
1475sub find($) {
1476 return $cf::PLAYER{$_[0]} || do {
1477 my $login = $_[0];
1478
1479 my $guard = cf::lock_acquire "user_find:$login";
1480
1481 $cf::PLAYER{$_[0]} || do {
1482 # rename old playerfiles to new ones
1483 #TODO: remove when no longer required
1484 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1485 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1486 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1487 aio_unlink +(playerdir $login) . "/$login.pl";
1488
1489 my $f = new_from_file cf::object::thawer path $login
1490 or return;
1491
1492 my $pl = cf::player::load_pl $f
1493 or return;
1494
1495 local $cf::PLAYER_LOADING{$login} = $pl;
1496 $f->resolve_delayed_derefs;
1497 $cf::PLAYER{$login} = $pl
1498 }
1499 }
1500}
1501
1502sub save($) {
1503 my ($pl) = @_;
1504
1505 return if $pl->{deny_save};
1506
1507 my $path = path $pl;
1508 my $guard = cf::lock_acquire "user_save:$path";
1509
1510 return if $pl->{deny_save};
1511
1512 aio_mkdir playerdir $pl, 0770;
1513 $pl->{last_save} = $cf::RUNTIME;
1514
1515 cf::get_slot 0.01;
1516
1517 $pl->save_pl ($path);
1518 cf::cede_to_tick;
1519}
1520
1521sub new($) {
1522 my ($login) = @_;
1523
1524 my $self = create;
1525
1526 $self->ob->name ($login);
1527 $self->{deny_save} = 1;
1528
1529 $cf::PLAYER{$login} = $self;
1530
1531 $self
1532}
1533
1534=item $player->send_msg ($channel, $msg, $color, [extra...])
1535
1536=cut
1537
1538sub send_msg {
1539 my $ns = shift->ns
1540 or return;
1541 $ns->send_msg (@_);
1542}
1543
1544=item $pl->quit_character
1545
1546Nukes the player without looking back. If logged in, the connection will
1547be destroyed. May block for a long time.
1548
1549=cut
1550
1551sub quit_character {
1552 my ($pl) = @_;
1553
1554 my $name = $pl->ob->name;
1555
1556 $pl->{deny_save} = 1;
1557 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1558
1559 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1560 $pl->deactivate;
1561 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1562 $pl->ob->check_score;
1563 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1564 $pl->ns->destroy if $pl->ns;
1565
1566 my $path = playerdir $pl;
1567 my $temp = "$path~$cf::RUNTIME~deleting~";
1568 aio_rename $path, $temp;
1569 delete $cf::PLAYER{$pl->ob->name};
1570 $pl->destroy;
1571
1572 my $prefix = qr<^~\Q$name\E/>;
1573
1574 # nuke player maps
1575 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1576
1577 IO::AIO::aio_rmtree $temp;
1578}
1579
1580=item $pl->kick
1581
1582Kicks a player out of the game. This destroys the connection.
1583
1584=cut
1585
1586sub kick {
1587 my ($pl, $kicker) = @_;
1588
1589 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1590 $pl->killer ("kicked");
1591 $pl->ns->destroy;
1592}
1593
1594=item cf::player::list_logins
1595
1596Returns am arrayref of all valid playernames in the system, can take a
1597while and may block, so not sync_job-capable, ever.
1598
1599=cut
1600
1601sub list_logins {
1602 my $dirs = aio_readdir $PLAYERDIR
1603 or return [];
1604
1605 my @logins;
1606
1607 for my $login (@$dirs) {
1608 my $path = path $login;
1609
1610 # a .pst is a dead give-away for a valid player
1611 # if no pst file found, open and chekc for blocked users
1612 if (aio_stat "$path.pst") {
1613 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1614 aio_read $fh, 0, 512, my $buf, 0 or next;
1615 $buf !~ /^password -------------$/m or next; # official not-valid tag
1616 }
1617
1618 utf8::decode $login;
1619 push @logins, $login;
1620 }
1621
1622 \@logins
1623}
1624
1625=item $player->maps
1626
1627Returns an arrayref of map paths that are private for this
1628player. May block.
1629
1630=cut
1631
1632sub maps($) {
1633 my ($pl) = @_;
1634
1635 $pl = ref $pl ? $pl->ob->name : $pl;
1636
1637 my $files = aio_readdir playerdir $pl
1638 or return;
1639
1640 my @paths;
1641
1642 for (@$files) {
1643 utf8::decode $_;
1644 next if /\.(?:pl|pst)$/;
1645 next unless /^$PATH_SEP/o;
1646
1647 push @paths, cf::map::normalise "~$pl/$_";
1648 }
1649
1650 \@paths
1651}
1652
1653=item $protocol_xml = $player->expand_cfpod ($cfpod)
1654
1655Expand deliantra pod fragments into protocol xml.
1656
1657=item $player->ext_reply ($msgid, @msg)
1658
1659Sends an ext reply to the player.
1660
1661=cut
1662
1663sub ext_reply($$@) {
1664 my ($self, $id, @msg) = @_;
1665
1666 $self->ns->ext_reply ($id, @msg)
1667}
1668
1669=item $player->ext_msg ($type, @msg)
1670
1671Sends an ext event to the client.
1672
1673=cut
1674
1675sub ext_msg($$@) {
1676 my ($self, $type, @msg) = @_;
1677
1678 $self->ns->ext_msg ($type, @msg);
1679}
1680
1681=head3 cf::region
1682
1683=over 4
1684
1685=cut
1686
1687package cf::region;
1688
1689=item cf::region::find_by_path $path
1690
1691Tries to decuce the likely region for a map knowing only its path.
1692
1693=cut
1694
1695sub find_by_path($) {
946 my ($path) = @_; 1696 my ($path) = @_;
947 1697
948 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1698 my ($match, $specificity);
949 my $base = $1;
950 my $pkg = $1;
951 $pkg =~ s/[^[:word:]]/_/g;
952 $pkg = "ext::$pkg";
953 1699
954 warn "loading '$path' into '$pkg'\n"; 1700 for my $region (list) {
955 1701 if ($region->{match} && $path =~ $region->{match}) {
956 open my $fh, "<:utf8", $path 1702 ($match, $specificity) = ($region, $region->specificity)
957 or die "$path: $!"; 1703 if $region->specificity > $specificity;
958 1704 }
959 my $source =
960 "package $pkg; use strict; use utf8;\n"
961 . "#line 1 \"$path\"\n{\n"
962 . (do { local $/; <$fh> })
963 . "\n};\n1";
964
965 eval $source
966 or die $@ ? "$path: $@\n"
967 : "extension disabled.\n";
968
969 push @exts, $pkg;
970 $ext_pkg{$base} = $pkg;
971
972# no strict 'refs';
973# @{"$pkg\::ISA"} = ext::;
974
975 register $base, $pkg;
976}
977
978sub unload_extension {
979 my ($pkg) = @_;
980
981 warn "removing extension $pkg\n";
982
983 # remove hooks
984 #TODO
985# for my $idx (0 .. $#PLUGIN_EVENT) {
986# delete $hook[$idx]{$pkg};
987# } 1705 }
988 1706
989 # remove commands 1707 $match
990 for my $name (keys %COMMAND) {
991 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
992
993 if (@cb) {
994 $COMMAND{$name} = \@cb;
995 } else {
996 delete $COMMAND{$name};
997 }
998 }
999
1000 # remove extcmds
1001 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1002 delete $EXTCMD{$name};
1003 }
1004
1005 if (my $cb = $pkg->can ("unload")) {
1006 eval {
1007 $cb->($pkg);
1008 1
1009 } or warn "$pkg unloaded, but with errors: $@";
1010 }
1011
1012 Symbol::delete_package $pkg;
1013}
1014
1015sub load_extensions {
1016 for my $ext (<$LIBDIR/*.ext>) {
1017 next unless -r $ext;
1018 eval {
1019 load_extension $ext;
1020 1
1021 } or warn "$ext not loaded: $@";
1022 }
1023}
1024
1025#############################################################################
1026# load/save/clean perl data associated with a map
1027
1028*cf::mapsupport::on_clean = sub {
1029 my ($map) = @_;
1030
1031 my $path = $map->tmpname;
1032 defined $path or return;
1033
1034 unlink "$path.pst";
1035};
1036
1037cf::map->attach (prio => -10000, package => cf::mapsupport::);
1038
1039#############################################################################
1040# load/save perl data associated with player->ob objects
1041
1042sub all_objects(@) {
1043 @_, map all_objects ($_->inv), @_
1044}
1045
1046# TODO: compatibility cruft, remove when no longer needed
1047cf::player->attach (
1048 on_load => sub {
1049 my ($pl, $path) = @_;
1050
1051 for my $o (all_objects $pl->ob) {
1052 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1053 $o->set_ob_key_value ("_perl_data");
1054
1055 %$o = %{ Storable::thaw pack "H*", $value };
1056 }
1057 }
1058 },
1059);
1060
1061#############################################################################
1062
1063=head2 CORE EXTENSIONS
1064
1065Functions and methods that extend core crossfire objects.
1066
1067=head3 cf::player
1068
1069=over 4
1070
1071=item cf::player::exists $login
1072
1073Returns true when the given account exists.
1074
1075=cut
1076
1077sub cf::player::exists($) {
1078 cf::player::find $_[0]
1079 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1080}
1081
1082=item $player->ext_reply ($msgid, $msgtype, %msg)
1083
1084Sends an ext reply to the player.
1085
1086=cut
1087
1088sub cf::player::ext_reply($$$%) {
1089 my ($self, $id, %msg) = @_;
1090
1091 $msg{msgid} = $id;
1092
1093 $self->send ("ext " . to_json \%msg);
1094} 1708}
1095 1709
1096=back 1710=back
1097
1098 1711
1099=head3 cf::map 1712=head3 cf::map
1100 1713
1101=over 4 1714=over 4
1102 1715
1105package cf::map; 1718package cf::map;
1106 1719
1107use Fcntl; 1720use Fcntl;
1108use Coro::AIO; 1721use Coro::AIO;
1109 1722
1723use overload
1724 '""' => \&as_string,
1725 fallback => 1;
1726
1110our $MAX_RESET = 3600; 1727our $MAX_RESET = 3600;
1111our $DEFAULT_RESET = 3000; 1728our $DEFAULT_RESET = 3000;
1112 1729
1113sub generate_random_map { 1730sub generate_random_map {
1114 my ($path, $rmp) = @_; 1731 my ($self, $rmp) = @_;
1732
1733 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1115 1734
1116 # mit "rum" bekleckern, nicht 1735 # mit "rum" bekleckern, nicht
1117 cf::map::_create_random_map 1736 $self->_create_random_map (
1118 $path,
1119 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1737 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1120 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1738 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1121 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1739 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1122 $rmp->{exit_on_final_map}, 1740 $rmp->{exit_on_final_map},
1123 $rmp->{xsize}, $rmp->{ysize}, 1741 $rmp->{xsize}, $rmp->{ysize},
1124 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1742 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1125 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1743 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1126 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1744 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1127 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1745 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1128 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1746 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1129 (cf::region::find $rmp->{region}) 1747 (cf::region::find $rmp->{region}), $rmp->{custom}
1748 )
1130} 1749}
1131 1750
1132# and all this just because we cannot iterate over 1751=item cf::map->register ($regex, $prio)
1133# all maps in C++...
1134sub change_all_map_light {
1135 my ($change) = @_;
1136 1752
1137 $_->change_map_light ($change) 1753Register a handler for the map path matching the given regex at the
1138 for grep $_->outdoor, values %cf::MAP; 1754givne priority (higher is better, built-in handlers have priority 0, the
1139} 1755default).
1140 1756
1141sub try_load_header($) { 1757=cut
1758
1759sub register {
1760 my (undef, $regex, $prio) = @_;
1761 my $pkg = caller;
1762
1763 no strict;
1764 push @{"$pkg\::ISA"}, __PACKAGE__;
1765
1766 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1767}
1768
1769# also paths starting with '/'
1770$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1771
1772sub thawer_merge {
1773 my ($self, $merge) = @_;
1774
1775 # we have to keep some variables in memory intact
1776 local $self->{path};
1777 local $self->{load_path};
1778
1779 $self->SUPER::thawer_merge ($merge);
1780}
1781
1782sub normalise {
1142 my ($path) = @_; 1783 my ($path, $base) = @_;
1784
1785 $path = "$path"; # make sure its a string
1786
1787 $path =~ s/\.map$//;
1788
1789 # map plan:
1790 #
1791 # /! non-realised random map exit (special hack!)
1792 # {... are special paths that are not being touched
1793 # ?xxx/... are special absolute paths
1794 # ?random/... random maps
1795 # /... normal maps
1796 # ~user/... per-player map of a specific user
1797
1798 $path =~ s/$PATH_SEP/\//go;
1799
1800 # treat it as relative path if it starts with
1801 # something that looks reasonable
1802 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1803 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1804
1805 $base =~ s{[^/]+/?$}{};
1806 $path = "$base/$path";
1807 }
1808
1809 for ($path) {
1810 redo if s{//}{/};
1811 redo if s{/\.?/}{/};
1812 redo if s{/[^/]+/\.\./}{/};
1813 }
1814
1815 $path
1816}
1817
1818sub new_from_path {
1819 my (undef, $path, $base) = @_;
1820
1821 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1822
1823 $path = normalise $path, $base;
1824
1825 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1826 if ($path =~ $EXT_MAP{$pkg}[1]) {
1827 my $self = bless cf::map::new, $pkg;
1828 $self->{path} = $path; $self->path ($path);
1829 $self->init; # pass $1 etc.
1830 return $self;
1831 }
1832 }
1833
1834 Carp::cluck "unable to resolve path '$path' (base '$base').";
1835 ()
1836}
1837
1838sub init {
1839 my ($self) = @_;
1840
1841 $self
1842}
1843
1844sub as_string {
1845 my ($self) = @_;
1846
1847 "$self->{path}"
1848}
1849
1850# the displayed name, this is a one way mapping
1851sub visible_name {
1852 &as_string
1853}
1854
1855# the original (read-only) location
1856sub load_path {
1857 my ($self) = @_;
1858
1859 "$MAPDIR/$self->{path}.map"
1860}
1861
1862# the temporary/swap location
1863sub save_path {
1864 my ($self) = @_;
1865
1866 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1867 "$TMPDIR/$path.map"
1868}
1869
1870# the unique path, undef == no special unique path
1871sub uniq_path {
1872 my ($self) = @_;
1873
1874 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1875 "$UNIQUEDIR/$path"
1876}
1877
1878sub decay_objects {
1879 my ($self) = @_;
1880
1881 return if $self->{deny_reset};
1882
1883 $self->do_decay_objects;
1884}
1885
1886sub unlink_save {
1887 my ($self) = @_;
1888
1889 utf8::encode (my $save = $self->save_path);
1890 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1891 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1892}
1893
1894sub load_header_from($) {
1895 my ($self, $path) = @_;
1143 1896
1144 utf8::encode $path; 1897 utf8::encode $path;
1145 aio_open $path, O_RDONLY, 0 1898 my $f = new_from_file cf::object::thawer $path
1146 or return; 1899 or return;
1147 1900
1148 my $map = cf::map::new 1901 $self->_load_header ($f)
1149 or return; 1902 or return;
1150 1903
1151 # for better error messages only, will be overwritten 1904 local $MAP_LOADING{$self->{path}} = $self;
1152 $map->path ($path); 1905 $f->resolve_delayed_derefs;
1153 1906
1154 $map->load_header ($path) 1907 $self->{load_path} = $path;
1908
1909 1
1910}
1911
1912sub load_header_orig {
1913 my ($self) = @_;
1914
1915 $self->load_header_from ($self->load_path)
1916}
1917
1918sub load_header_temp {
1919 my ($self) = @_;
1920
1921 $self->load_header_from ($self->save_path)
1922}
1923
1924sub prepare_temp {
1925 my ($self) = @_;
1926
1927 $self->last_access ((delete $self->{last_access})
1928 || $cf::RUNTIME); #d#
1929 # safety
1930 $self->{instantiate_time} = $cf::RUNTIME
1931 if $self->{instantiate_time} > $cf::RUNTIME;
1932}
1933
1934sub prepare_orig {
1935 my ($self) = @_;
1936
1937 $self->{load_original} = 1;
1938 $self->{instantiate_time} = $cf::RUNTIME;
1939 $self->last_access ($cf::RUNTIME);
1940 $self->instantiate;
1941}
1942
1943sub load_header {
1944 my ($self) = @_;
1945
1946 if ($self->load_header_temp) {
1947 $self->prepare_temp;
1948 } else {
1949 $self->load_header_orig
1155 or return; 1950 or return;
1951 $self->prepare_orig;
1952 }
1156 1953
1157 $map->{load_path} = $path; 1954 $self->{deny_reset} = 1
1955 if $self->no_reset;
1158 1956
1159 $map 1957 $self->default_region (cf::region::find_by_path $self->{path})
1958 unless $self->default_region;
1959
1960 1
1160} 1961}
1161 1962
1162sub find; 1963sub find;
1163sub find { 1964sub find {
1164 my ($path, $origin) = @_; 1965 my ($path, $origin) = @_;
1165 1966
1166 #warn "find<$path,$origin>\n";#d#
1167
1168 $path = new cf::path $path, $origin && $origin->path; 1967 $path = normalise $path, $origin && $origin->path;
1169 my $key = $path->as_string;
1170 1968
1171 cf::lock_wait "map_find:$key"; 1969 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1172
1173 $cf::MAP{$key} || do {
1174 my $guard = cf::lock_acquire "map_find:$key"; 1970 my $guard2 = cf::lock_acquire "map_find:$path";
1175 1971
1176 # do it the slow way 1972 $cf::MAP{$path} || do {
1177 my $map = try_load_header $path->save_path; 1973 my $map = new_from_path cf::map $path
1178
1179 Coro::cede;
1180
1181 if ($map) {
1182 $map->last_access ((delete $map->{last_access})
1183 || $cf::RUNTIME); #d#
1184 # safety
1185 $map->{instantiate_time} = $cf::RUNTIME
1186 if $map->{instantiate_time} > $cf::RUNTIME;
1187 } else {
1188 if (my $rmp = $path->random_map_params) {
1189 $map = generate_random_map $key, $rmp;
1190 } else {
1191 $map = try_load_header $path->load_path;
1192 }
1193
1194 $map or return; 1974 or return;
1195 1975
1196 $map->{load_original} = 1;
1197 $map->{instantiate_time} = $cf::RUNTIME;
1198 $map->last_access ($cf::RUNTIME);
1199 $map->instantiate;
1200
1201 # per-player maps become, after loading, normal maps
1202 $map->per_player (0) if $path->{user_rel};
1203 }
1204
1205 $map->path ($key);
1206 $map->{path} = $path;
1207 $map->{last_save} = $cf::RUNTIME; 1976 $map->{last_save} = $cf::RUNTIME;
1208 1977
1209 Coro::cede; 1978 $map->load_header
1979 or return;
1210 1980
1211 if ($map->should_reset) { 1981 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1982 # doing this can freeze the server in a sync job, obviously
1983 #$cf::WAIT_FOR_TICK->wait;
1984 undef $guard2;
1985 undef $guard1;
1212 $map->reset; 1986 $map->reset;
1213 undef $guard;
1214 $map = find $path 1987 return find $path;
1215 or return;
1216 } 1988 }
1217 1989
1218 $cf::MAP{$key} = $map 1990 $cf::MAP{$path} = $map
1219 } 1991 }
1220} 1992}
1993
1994sub pre_load { }
1995sub post_load { }
1221 1996
1222sub load { 1997sub load {
1223 my ($self) = @_; 1998 my ($self) = @_;
1224 1999
2000 local $self->{deny_reset} = 1; # loading can take a long time
2001
1225 my $path = $self->{path}; 2002 my $path = $self->{path};
2003
2004 {
1226 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2005 my $guard = cf::lock_acquire "map_data:$path";
1227 2006
2007 return unless $self->valid;
1228 return if $self->in_memory != cf::MAP_SWAPPED; 2008 return unless $self->in_memory == cf::MAP_SWAPPED;
1229 2009
1230 $self->in_memory (cf::MAP_LOADING); 2010 $self->in_memory (cf::MAP_LOADING);
1231 2011
1232 $self->alloc; 2012 $self->alloc;
1233 $self->load_objects ($self->{load_path}, 1) 2013
2014 $self->pre_load;
2015 cf::cede_to_tick;
2016
2017 my $f = new_from_file cf::object::thawer $self->{load_path};
2018 $f->skip_block;
2019 $self->_load_objects ($f)
1234 or return; 2020 or return;
1235 2021
1236 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2022 $self->post_load_original
1237 if delete $self->{load_original}; 2023 if delete $self->{load_original};
1238 2024
1239 if (my $uniq = $path->uniq_path) { 2025 if (my $uniq = $self->uniq_path) {
1240 utf8::encode $uniq; 2026 utf8::encode $uniq;
1241 if (aio_open $uniq, O_RDONLY, 0) { 2027 unless (aio_stat $uniq) {
2028 if (my $f = new_from_file cf::object::thawer $uniq) {
1242 $self->clear_unique_items; 2029 $self->clear_unique_items;
1243 $self->load_objects ($uniq, 0); 2030 $self->_load_objects ($f);
2031 $f->resolve_delayed_derefs;
2032 }
1244 } 2033 }
1245 } 2034 }
1246 2035
1247 Coro::cede; 2036 $f->resolve_delayed_derefs;
1248 2037
2038 cf::cede_to_tick;
1249 # now do the right thing for maps 2039 # now do the right thing for maps
1250 $self->link_multipart_objects; 2040 $self->link_multipart_objects;
1251
1252 if ($self->{path}->is_style_map) {
1253 $self->{deny_save} = 1;
1254 $self->{deny_reset} = 1;
1255 } else {
1256 $self->fix_auto_apply;
1257 $self->decay_objects;
1258 $self->update_buttons;
1259 $self->set_darkness_map;
1260 $self->difficulty ($self->estimate_difficulty) 2041 $self->difficulty ($self->estimate_difficulty)
1261 unless $self->difficulty; 2042 unless $self->difficulty;
2043 cf::cede_to_tick;
2044
2045 unless ($self->{deny_activate}) {
2046 $self->decay_objects;
2047 $self->fix_auto_apply;
2048 $self->update_buttons;
2049 cf::cede_to_tick;
1262 $self->activate; 2050 $self->activate;
1263 } 2051 }
1264 2052
1265 Coro::cede; 2053 $self->{last_save} = $cf::RUNTIME;
2054 $self->last_access ($cf::RUNTIME);
1266 2055
1267 $self->in_memory (cf::MAP_IN_MEMORY); 2056 $self->in_memory (cf::MAP_ACTIVE);
2057 }
2058
2059 $self->post_load;
2060}
2061
2062sub customise_for {
2063 my ($self, $ob) = @_;
2064
2065 return find "~" . $ob->name . "/" . $self->{path}
2066 if $self->per_player;
2067
2068# return find "?party/" . $ob->name . "/" . $self->{path}
2069# if $self->per_party;
2070
2071 $self
2072}
2073
2074# find and load all maps in the 3x3 area around a map
2075sub load_neighbours {
2076 my ($map) = @_;
2077
2078 my @neigh; # diagonal neighbours
2079
2080 for (0 .. 3) {
2081 my $neigh = $map->tile_path ($_)
2082 or next;
2083 $neigh = find $neigh, $map
2084 or next;
2085 $neigh->load;
2086
2087 push @neigh,
2088 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2089 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2090 }
2091
2092 for (grep defined $_->[0], @neigh) {
2093 my ($path, $origin) = @$_;
2094 my $neigh = find $path, $origin
2095 or next;
2096 $neigh->load;
2097 }
1268} 2098}
1269 2099
1270sub find_sync { 2100sub find_sync {
1271 my ($path, $origin) = @_; 2101 my ($path, $origin) = @_;
1272 2102
1273 cf::sync_job { cf::map::find $path, $origin } 2103 cf::sync_job { find $path, $origin }
1274} 2104}
1275 2105
1276sub do_load_sync { 2106sub do_load_sync {
1277 my ($map) = @_; 2107 my ($map) = @_;
1278 2108
2109 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2110 if $Coro::current == $Coro::main;
2111
1279 cf::sync_job { $map->load }; 2112 cf::sync_job { $map->load };
2113}
2114
2115our %MAP_PREFETCH;
2116our $MAP_PREFETCHER = undef;
2117
2118sub find_async {
2119 my ($path, $origin, $load) = @_;
2120
2121 $path = normalise $path, $origin && $origin->{path};
2122
2123 if (my $map = $cf::MAP{$path}) {
2124 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2125 }
2126
2127 $MAP_PREFETCH{$path} |= $load;
2128
2129 $MAP_PREFETCHER ||= cf::async {
2130 $Coro::current->{desc} = "map prefetcher";
2131
2132 while (%MAP_PREFETCH) {
2133 while (my ($k, $v) = each %MAP_PREFETCH) {
2134 if (my $map = find $k) {
2135 $map->load if $v;
2136 }
2137
2138 delete $MAP_PREFETCH{$k};
2139 }
2140 }
2141 undef $MAP_PREFETCHER;
2142 };
2143 $MAP_PREFETCHER->prio (6);
2144
2145 ()
1280} 2146}
1281 2147
1282sub save { 2148sub save {
1283 my ($self) = @_; 2149 my ($self) = @_;
1284 2150
1285 my $lock = cf::lock_acquire "map_data:" . $self->path; 2151 my $lock = cf::lock_acquire "map_data:$self->{path}";
1286 2152
1287 $self->{last_save} = $cf::RUNTIME; 2153 $self->{last_save} = $cf::RUNTIME;
1288 2154
1289 return unless $self->dirty; 2155 return unless $self->dirty;
1290 2156
1291 my $save = $self->{path}->save_path; utf8::encode $save; 2157 my $save = $self->save_path; utf8::encode $save;
1292 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2158 my $uniq = $self->uniq_path; utf8::encode $uniq;
1293 2159
1294 $self->{load_path} = $save; 2160 $self->{load_path} = $save;
1295 2161
1296 return if $self->{deny_save}; 2162 return if $self->{deny_save};
1297 2163
1298 local $self->{last_access} = $self->last_access;#d# 2164 local $self->{last_access} = $self->last_access;#d#
1299 2165
2166 cf::async {
2167 $Coro::current->{desc} = "map player save";
2168 $_->contr->save for $self->players;
2169 };
2170
2171 cf::get_slot 0.02;
2172
1300 if ($uniq) { 2173 if ($uniq) {
1301 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2174 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1302 $self->save_objects ($uniq, cf::IO_UNIQUES); 2175 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1303 } else { 2176 } else {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2177 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1305 } 2178 }
1306} 2179}
1307 2180
1308sub swap_out { 2181sub swap_out {
1309 my ($self) = @_; 2182 my ($self) = @_;
1310 2183
1311 # save first because save cedes 2184 # save first because save cedes
1312 $self->save; 2185 $self->save;
1313 2186
1314 my $lock = cf::lock_acquire "map_data:" . $self->path; 2187 my $lock = cf::lock_acquire "map_data:$self->{path}";
1315 2188
1316 return if $self->players; 2189 return if $self->players;
1317 return if $self->in_memory != cf::MAP_IN_MEMORY; 2190 return if $self->in_memory != cf::MAP_ACTIVE;
1318 return if $self->{deny_save}; 2191 return if $self->{deny_save};
1319 2192
2193 $self->in_memory (cf::MAP_SWAPPED);
2194
2195 $self->deactivate;
2196 $_->clear_links_to ($self) for values %cf::MAP;
1320 $self->clear; 2197 $self->clear;
1321 $self->in_memory (cf::MAP_SWAPPED);
1322} 2198}
1323 2199
1324sub reset_at { 2200sub reset_at {
1325 my ($self) = @_; 2201 my ($self) = @_;
1326 2202
1327 # TODO: safety, remove and allow resettable per-player maps 2203 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel};
1329 return 1e99 if $self->{deny_reset}; 2204 return 1e99 if $self->{deny_reset};
1330 2205
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2206 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2207 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 2208
1338 my ($self) = @_; 2213 my ($self) = @_;
1339 2214
1340 $self->reset_at <= $cf::RUNTIME 2215 $self->reset_at <= $cf::RUNTIME
1341} 2216}
1342 2217
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 2218sub reset {
1365 my ($self) = @_; 2219 my ($self) = @_;
1366 2220
1367 my $lock = cf::lock_acquire "map_data:" . $self->path; 2221 my $lock = cf::lock_acquire "map_data:$self->{path}";
1368 2222
1369 return if $self->players; 2223 return if $self->players;
1370 return if $self->{path}{user_rel};#d#
1371 2224
1372 warn "resetting map ", $self->path;#d# 2225 warn "resetting map ", $self->path, "\n";
2226
2227 $self->in_memory (cf::MAP_SWAPPED);
2228
2229 # need to save uniques path
2230 unless ($self->{deny_save}) {
2231 my $uniq = $self->uniq_path; utf8::encode $uniq;
2232
2233 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2234 if $uniq;
2235 }
1373 2236
1374 delete $cf::MAP{$self->path}; 2237 delete $cf::MAP{$self->path};
1375 2238
2239 $self->deactivate;
1376 $_->clear_links_to ($self) for values %cf::MAP; 2240 $_->clear_links_to ($self) for values %cf::MAP;
2241 $self->clear;
1377 2242
1378 $self->unlink_save; 2243 $self->unlink_save;
1379 $self->destroy; 2244 $self->destroy;
1380} 2245}
1381 2246
1382my $nuke_counter = "aaaa"; 2247my $nuke_counter = "aaaa";
1383 2248
1384sub nuke { 2249sub nuke {
1385 my ($self) = @_; 2250 my ($self) = @_;
1386 2251
2252 {
2253 my $lock = cf::lock_acquire "map_data:$self->{path}";
2254
2255 delete $cf::MAP{$self->path};
2256
2257 $self->unlink_save;
2258
2259 bless $self, "cf::map";
2260 delete $self->{deny_reset};
1387 $self->{deny_save} = 1; 2261 $self->{deny_save} = 1;
1388 $self->reset_timeout (1); 2262 $self->reset_timeout (1);
1389 $self->rename ("{nuke}/" . ($nuke_counter++)); 2263 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2264
2265 $cf::MAP{$self->path} = $self;
2266 }
2267
1390 $self->reset; # polite request, might not happen 2268 $self->reset; # polite request, might not happen
1391} 2269}
1392 2270
1393sub customise_for { 2271=item $maps = cf::map::tmp_maps
1394 my ($map, $ob) = @_;
1395 2272
1396 if ($map->per_player) { 2273Returns an arrayref with all map paths of currently instantiated and saved
1397 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2274maps. May block.
2275
2276=cut
2277
2278sub tmp_maps() {
1398 } 2279 [
1399 2280 map {
1400 $map 2281 utf8::decode $_;
2282 /\.map$/
2283 ? normalise $_
2284 : ()
2285 } @{ aio_readdir $TMPDIR or [] }
2286 ]
1401} 2287}
1402 2288
1403sub emergency_save { 2289=item $maps = cf::map::random_maps
1404 my $freeze_guard = cf::freeze_mainloop;
1405 2290
1406 warn "enter emergency map save\n"; 2291Returns an arrayref with all map paths of currently instantiated and saved
2292random maps. May block.
1407 2293
1408 cf::sync_job { 2294=cut
1409 warn "begin emergency map save\n"; 2295
1410 $_->save for values %cf::MAP; 2296sub random_maps() {
2297 [
2298 map {
2299 utf8::decode $_;
2300 /\.map$/
2301 ? normalise "?random/$_"
2302 : ()
2303 } @{ aio_readdir $RANDOMDIR or [] }
2304 ]
2305}
2306
2307=item cf::map::unique_maps
2308
2309Returns an arrayref of paths of all shared maps that have
2310instantiated unique items. May block.
2311
2312=cut
2313
2314sub unique_maps() {
2315 [
2316 map {
2317 utf8::decode $_;
2318 s/\.map$//; # TODO future compatibility hack
2319 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2320 ? ()
2321 : normalise $_
2322 } @{ aio_readdir $UNIQUEDIR or [] }
2323 ]
2324}
2325
2326=back
2327
2328=head3 cf::object
2329
2330=cut
2331
2332package cf::object;
2333
2334=over 4
2335
2336=item $ob->inv_recursive
2337
2338Returns the inventory of the object I<and> their inventories, recursively,
2339but I<not> the object itself.
2340
2341=cut
2342
2343sub inv_recursive_;
2344sub inv_recursive_ {
2345 map { $_, inv_recursive_ $_->inv } @_
2346}
2347
2348sub inv_recursive {
2349 inv_recursive_ inv $_[0]
2350}
2351
2352=item $ref = $ob->ref
2353
2354Creates and returns a persistent reference to an object that can be stored as a string.
2355
2356=item $ob = cf::object::deref ($refstring)
2357
2358returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2359even if the object actually exists. May block.
2360
2361=cut
2362
2363sub deref {
2364 my ($ref) = @_;
2365
2366 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2367 my ($uuid, $name) = ($1, $2);
2368 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2369 or return;
2370 $pl->ob->uuid eq $uuid
2371 or return;
2372
2373 $pl->ob
2374 } else {
2375 warn "$ref: cannot resolve object reference\n";
2376 undef
1411 }; 2377 }
1412
1413 warn "end emergency map save\n";
1414} 2378}
1415 2379
1416package cf; 2380package cf;
1417 2381
1418=back 2382=back
1419
1420 2383
1421=head3 cf::object::player 2384=head3 cf::object::player
1422 2385
1423=over 4 2386=over 4
1424 2387
1427Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2390Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1428can be C<undef>. Does the right thing when the player is currently in a 2391can be C<undef>. Does the right thing when the player is currently in a
1429dialogue with the given NPC character. 2392dialogue with the given NPC character.
1430 2393
1431=cut 2394=cut
2395
2396our $SAY_CHANNEL = {
2397 id => "say",
2398 title => "Map",
2399 reply => "say ",
2400 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2401};
2402
2403our $CHAT_CHANNEL = {
2404 id => "chat",
2405 title => "Chat",
2406 reply => "chat ",
2407 tooltip => "Player chat and shouts, global to the server.",
2408};
1432 2409
1433# rough implementation of a future "reply" method that works 2410# rough implementation of a future "reply" method that works
1434# with dialog boxes. 2411# with dialog boxes.
1435#TODO: the first argument must go, split into a $npc->reply_to ( method 2412#TODO: the first argument must go, split into a $npc->reply_to ( method
1436sub cf::object::player::reply($$$;$) { 2413sub cf::object::player::reply($$$;$) {
1438 2415
1439 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2416 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1440 2417
1441 if ($self->{record_replies}) { 2418 if ($self->{record_replies}) {
1442 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2419 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2420
1443 } else { 2421 } else {
2422 my $pl = $self->contr;
2423
2424 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2425 my $dialog = $pl->{npc_dialog};
2426 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2427
2428 } else {
1444 $msg = $npc->name . " says: $msg" if $npc; 2429 $msg = $npc->name . " says: $msg" if $npc;
1445 $self->message ($msg, $flags); 2430 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2431 }
1446 } 2432 }
2433}
2434
2435=item $object->send_msg ($channel, $msg, $color, [extra...])
2436
2437=cut
2438
2439sub cf::object::send_msg {
2440 my $pl = shift->contr
2441 or return;
2442 $pl->send_msg (@_);
1447} 2443}
1448 2444
1449=item $player_object->may ("access") 2445=item $player_object->may ("access")
1450 2446
1451Returns wether the given player is authorized to access resource "access" 2447Returns wether the given player is authorized to access resource "access"
1464 2460
1465=item $player_object->enter_link 2461=item $player_object->enter_link
1466 2462
1467Freezes the player and moves him/her to a special map (C<{link}>). 2463Freezes the player and moves him/her to a special map (C<{link}>).
1468 2464
1469The player should be reaosnably safe there for short amounts of time. You 2465The player should be reasonably safe there for short amounts of time (e.g.
1470I<MUST> call C<leave_link> as soon as possible, though. 2466for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2467though, as the palyer cannot control the character while it is on the link
2468map.
2469
2470Will never block.
1471 2471
1472=item $player_object->leave_link ($map, $x, $y) 2472=item $player_object->leave_link ($map, $x, $y)
1473 2473
1474Moves the player out of the specila link map onto the given map. If the 2474Moves the player out of the special C<{link}> map onto the specified
1475map is not valid (or omitted), the player will be moved back to the 2475map. If the map is not valid (or omitted), the player will be moved back
1476location he/she was before the call to C<enter_link>, or, if that fails, 2476to the location he/she was before the call to C<enter_link>, or, if that
1477to the emergency map position. 2477fails, to the emergency map position.
1478 2478
1479Might block. 2479Might block.
1480 2480
1481=cut 2481=cut
2482
2483sub link_map {
2484 unless ($LINK_MAP) {
2485 $LINK_MAP = cf::map::find "{link}"
2486 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2487 $LINK_MAP->load;
2488 }
2489
2490 $LINK_MAP
2491}
1482 2492
1483sub cf::object::player::enter_link { 2493sub cf::object::player::enter_link {
1484 my ($self) = @_; 2494 my ($self) = @_;
1485 2495
1486 $self->deactivate_recursive; 2496 $self->deactivate_recursive;
1487 2497
1488 return if $self->map == $LINK_MAP; 2498 return if UNIVERSAL::isa $self->map, "ext::map_link";
1489 2499
1490 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1491 if $self->map; 2501 if $self->map && $self->map->{path} ne "{link}";
1492 2502
1493 $self->enter_map ($LINK_MAP, 20, 20); 2503 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1494} 2504}
1495 2505
1496sub cf::object::player::leave_link { 2506sub cf::object::player::leave_link {
1497 my ($self, $map, $x, $y) = @_; 2507 my ($self, $map, $x, $y) = @_;
2508
2509 return unless $self->contr->active;
1498 2510
1499 my $link_pos = delete $self->{_link_pos}; 2511 my $link_pos = delete $self->{_link_pos};
1500 2512
1501 unless ($map) { 2513 unless ($map) {
1502 # restore original map position 2514 # restore original map position
1516 # use -1 or undef as default coordinates, not 0, 0 2528 # use -1 or undef as default coordinates, not 0, 0
1517 ($x, $y) = ($map->enter_x, $map->enter_y) 2529 ($x, $y) = ($map->enter_x, $map->enter_y)
1518 if $x <=0 && $y <= 0; 2530 if $x <=0 && $y <= 0;
1519 2531
1520 $map->load; 2532 $map->load;
2533 $map->load_neighbours;
1521 2534
2535 return unless $self->contr->active;
2536
2537 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2538 $self->enter_map ($map, $x, $y);
2539
2540 # only activate afterwards, to support waiting in hooks
1522 $self->activate_recursive; 2541 $self->activate_recursive;
1523 $self->enter_map ($map, $x, $y);
1524} 2542}
1525 2543
1526cf::player->attach ( 2544=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1527 on_logout => sub {
1528 my ($pl) = @_;
1529 2545
1530 # abort map switching before logout 2546Moves the player to the given map-path and coordinates by first freezing
1531 if ($pl->ob->{_link_pos}) { 2547her, loading and preparing them map, calling the provided $check callback
1532 cf::sync_job { 2548that has to return the map if sucecssful, and then unfreezes the player on
1533 $pl->ob->leave_link 2549the new (success) or old (failed) map position. In either case, $done will
1534 }; 2550be called at the end of this process.
1535 }
1536 },
1537 on_login => sub {
1538 my ($pl) = @_;
1539 2551
1540 # try to abort aborted map switching on player login :) 2552Note that $check will be called with a potentially non-loaded map, so if
1541 # should happen only on crashes 2553it needs a loaded map it has to call C<< ->load >>.
1542 if ($pl->ob->{_link_pos}) {
1543 $pl->ob->enter_link;
1544 Coro::async_pool {
1545 # we need this sleep as the login has a concurrent enter_exit running
1546 # and this sleep increases chances of the player not ending up in scorn
1547 Coro::Timer::sleep 1;
1548 $pl->ob->leave_link;
1549 };
1550 }
1551 },
1552);
1553 2554
1554=item $player_object->goto ($path, $x, $y)
1555
1556=cut 2555=cut
2556
2557our $GOTOGEN;
1557 2558
1558sub cf::object::player::goto { 2559sub cf::object::player::goto {
1559 my ($self, $path, $x, $y) = @_; 2560 my ($self, $path, $x, $y, $check, $done) = @_;
2561
2562 # do generation counting so two concurrent goto's will be executed in-order
2563 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1560 2564
1561 $self->enter_link; 2565 $self->enter_link;
1562 2566
1563 (Coro::async_pool { 2567 (async {
1564 $path = new cf::path $path; 2568 $Coro::current->{desc} = "player::goto $path $x $y";
1565 2569
1566 my $map = cf::map::find $path->as_string; 2570 # *tag paths override both path and x|y
2571 if ($path =~ /^\*(.*)$/) {
2572 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2573 my $ob = $obs[rand @obs];
2574
2575 # see if we actually can go there
2576 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2577 $ob = $obs[rand @obs];
2578 } else {
2579 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2580 }
2581 # else put us there anyways for now #d#
2582
2583 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2584 } else {
2585 ($path, $x, $y) = (undef, undef, undef);
2586 }
2587 }
2588
2589 my $map = eval {
2590 my $map = defined $path ? cf::map::find $path : undef;
2591
2592 if ($map) {
1567 $map = $map->customise_for ($self) if $map; 2593 $map = $map->customise_for ($self);
1568 2594 $map = $check->($map) if $check && $map;
1569# warn "entering ", $map->path, " at ($x, $y)\n" 2595 } else {
1570# if $map;
1571
1572 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2596 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2597 }
1573 2598
2599 $map
2600 };
2601
2602 if ($@) {
2603 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2604 LOG llevError | logBacktrace, Carp::longmess $@;
2605 }
2606
2607 if ($gen == $self->{_goto_generation}) {
2608 delete $self->{_goto_generation};
1574 $self->leave_link ($map, $x, $y); 2609 $self->leave_link ($map, $x, $y);
2610 }
2611
2612 $done->() if $done;
1575 })->prio (1); 2613 })->prio (1);
1576} 2614}
1577 2615
1578=item $player_object->enter_exit ($exit_object) 2616=item $player_object->enter_exit ($exit_object)
1579 2617
1581 2619
1582sub parse_random_map_params { 2620sub parse_random_map_params {
1583 my ($spec) = @_; 2621 my ($spec) = @_;
1584 2622
1585 my $rmp = { # defaults 2623 my $rmp = { # defaults
1586 xsize => 10, 2624 xsize => (cf::rndm 15, 40),
1587 ysize => 10, 2625 ysize => (cf::rndm 15, 40),
2626 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2627 #layout => string,
1588 }; 2628 };
1589 2629
1590 for (split /\n/, $spec) { 2630 for (split /\n/, $spec) {
1591 my ($k, $v) = split /\s+/, $_, 2; 2631 my ($k, $v) = split /\s+/, $_, 2;
1592 2632
1604 # that depends on the exit object 2644 # that depends on the exit object
1605 2645
1606 my $rmp = parse_random_map_params $exit->msg; 2646 my $rmp = parse_random_map_params $exit->msg;
1607 2647
1608 if ($exit->map) { 2648 if ($exit->map) {
1609 $rmp->{region} = $exit->map->region_name; 2649 $rmp->{region} = $exit->region->name;
1610 $rmp->{origin_map} = $exit->map->path; 2650 $rmp->{origin_map} = $exit->map->path;
1611 $rmp->{origin_x} = $exit->x; 2651 $rmp->{origin_x} = $exit->x;
1612 $rmp->{origin_y} = $exit->y; 2652 $rmp->{origin_y} = $exit->y;
2653
2654 $exit->map->touch;
1613 } 2655 }
1614 2656
1615 $rmp->{random_seed} ||= $exit->random_seed; 2657 $rmp->{random_seed} ||= $exit->random_seed;
1616 2658
1617 my $data = cf::to_json $rmp; 2659 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1618 my $md5 = Digest::MD5::md5_hex $data; 2660 my $md5 = Digest::MD5::md5_hex $data;
2661 my $meta = "$RANDOMDIR/$md5.meta";
1619 2662
1620 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2663 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1621 aio_write $fh, 0, (length $data), $data, 0; 2664 aio_write $fh, 0, (length $data), $data, 0;
2665 undef $fh;
2666 aio_rename "$meta~", $meta;
1622 2667
2668 my $slaying = "?random/$md5";
2669
2670 if ($exit->valid) {
1623 $exit->slaying ("?random/$md5"); 2671 $exit->slaying ("?random/$md5");
1624 $exit->msg (undef); 2672 $exit->msg (undef);
2673 }
1625 } 2674 }
1626} 2675}
1627 2676
1628sub cf::object::player::enter_exit { 2677sub cf::object::player::enter_exit {
1629 my ($self, $exit) = @_; 2678 my ($self, $exit) = @_;
1630 2679
1631 return unless $self->type == cf::PLAYER; 2680 return unless $self->type == cf::PLAYER;
1632 2681
1633 $self->enter_link; 2682 $self->enter_link;
1634 2683
1635 (Coro::async_pool { 2684 (async {
1636 $self->deactivate_recursive; # just to be sure 2685 $Coro::current->{desc} = "enter_exit";
2686
1637 unless (eval { 2687 unless (eval {
2688 $self->deactivate_recursive; # just to be sure
2689
2690 # random map handling
2691 {
2692 my $guard = cf::lock_acquire "exit_prepare:$exit";
2693
1638 prepare_random_map $exit 2694 prepare_random_map $exit
1639 if $exit->slaying eq "/!"; 2695 if $exit->slaying eq "/!";
2696 }
1640 2697
1641 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2698 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1642 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2699 my $x = $exit->stats->hp;
2700 my $y = $exit->stats->sp;
1643 2701
2702 $self->goto ($map, $x, $y);
2703
2704 # if exit is damned, update players death & WoR home-position
2705 $self->contr->savebed ($map, $x, $y)
2706 if $exit->flag (cf::FLAG_DAMNED);
2707
1644 1; 2708 1
1645 }) { 2709 }) {
1646 $self->message ("Something went wrong deep within the crossfire server. " 2710 $self->message ("Something went wrong deep within the deliantra server. "
1647 . "I'll try to bring you back to the map you were before. " 2711 . "I'll try to bring you back to the map you were before. "
1648 . "Please report this to the dungeon master", 2712 . "Please report this to the dungeon master!",
1649 cf::NDI_UNIQUE | cf::NDI_RED); 2713 cf::NDI_UNIQUE | cf::NDI_RED);
1650 2714
1651 warn "ERROR in enter_exit: $@"; 2715 warn "ERROR in enter_exit: $@";
1652 $self->leave_link; 2716 $self->leave_link;
1653 } 2717 }
1654 })->prio (1); 2718 })->prio (1);
1667 2731
1668sub cf::client::send_drawinfo { 2732sub cf::client::send_drawinfo {
1669 my ($self, $text, $flags) = @_; 2733 my ($self, $text, $flags) = @_;
1670 2734
1671 utf8::encode $text; 2735 utf8::encode $text;
1672 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2736 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1673} 2737}
1674 2738
2739=item $client->send_msg ($channel, $msg, $color, [extra...])
2740
2741Send a drawinfo or msg packet to the client, formatting the msg for the
2742client if neccessary. C<$type> should be a string identifying the type of
2743the message, with C<log> being the default. If C<$color> is negative, suppress
2744the message unless the client supports the msg packet.
2745
2746=cut
2747
2748# non-persistent channels (usually the info channel)
2749our %CHANNEL = (
2750 "c/identify" => {
2751 id => "infobox",
2752 title => "Identify",
2753 reply => undef,
2754 tooltip => "Items recently identified",
2755 },
2756 "c/examine" => {
2757 id => "infobox",
2758 title => "Examine",
2759 reply => undef,
2760 tooltip => "Signs and other items you examined",
2761 },
2762 "c/book" => {
2763 id => "infobox",
2764 title => "Book",
2765 reply => undef,
2766 tooltip => "The contents of a note or book",
2767 },
2768 "c/lookat" => {
2769 id => "infobox",
2770 title => "Look",
2771 reply => undef,
2772 tooltip => "What you saw there",
2773 },
2774 "c/who" => {
2775 id => "infobox",
2776 title => "Players",
2777 reply => undef,
2778 tooltip => "Shows players who are currently online",
2779 },
2780 "c/body" => {
2781 id => "infobox",
2782 title => "Body Parts",
2783 reply => undef,
2784 tooltip => "Shows which body parts you posess and are available",
2785 },
2786 "c/statistics" => {
2787 id => "infobox",
2788 title => "Statistics",
2789 reply => undef,
2790 tooltip => "Shows your primary statistics",
2791 },
2792 "c/skills" => {
2793 id => "infobox",
2794 title => "Skills",
2795 reply => undef,
2796 tooltip => "Shows your experience per skill and item power",
2797 },
2798 "c/shopitems" => {
2799 id => "infobox",
2800 title => "Shop Items",
2801 reply => undef,
2802 tooltip => "Shows the items currently for sale in this shop",
2803 },
2804 "c/resistances" => {
2805 id => "infobox",
2806 title => "Resistances",
2807 reply => undef,
2808 tooltip => "Shows your resistances",
2809 },
2810 "c/pets" => {
2811 id => "infobox",
2812 title => "Pets",
2813 reply => undef,
2814 tooltip => "Shows information abotu your pets/a specific pet",
2815 },
2816 "c/perceiveself" => {
2817 id => "infobox",
2818 title => "Perceive Self",
2819 reply => undef,
2820 tooltip => "You gained detailed knowledge about yourself",
2821 },
2822 "c/uptime" => {
2823 id => "infobox",
2824 title => "Uptime",
2825 reply => undef,
2826 tooltip => "How long the server has been running since last restart",
2827 },
2828 "c/mapinfo" => {
2829 id => "infobox",
2830 title => "Map Info",
2831 reply => undef,
2832 tooltip => "Information related to the maps",
2833 },
2834 "c/party" => {
2835 id => "party",
2836 title => "Party",
2837 reply => "gsay ",
2838 tooltip => "Messages and chat related to your party",
2839 },
2840 "c/death" => {
2841 id => "death",
2842 title => "Death",
2843 reply => undef,
2844 tooltip => "Reason for and more info about your most recent death",
2845 },
2846 "c/say" => $SAY_CHANNEL,
2847 "c/chat" => $CHAT_CHANNEL,
2848);
2849
2850sub cf::client::send_msg {
2851 my ($self, $channel, $msg, $color, @extra) = @_;
2852
2853 $msg = $self->pl->expand_cfpod ($msg)
2854 unless $color & cf::NDI_VERBATIM;
2855
2856 $color &= cf::NDI_CLIENT_MASK; # just in case...
2857
2858 # check predefined channels, for the benefit of C
2859 if ($CHANNEL{$channel}) {
2860 $channel = $CHANNEL{$channel};
2861
2862 $self->ext_msg (channel_info => $channel);
2863 $channel = $channel->{id};
2864
2865 } elsif (ref $channel) {
2866 # send meta info to client, if not yet sent
2867 unless (exists $self->{channel}{$channel->{id}}) {
2868 $self->{channel}{$channel->{id}} = $channel;
2869 $self->ext_msg (channel_info => $channel);
2870 }
2871
2872 $channel = $channel->{id};
2873 }
2874
2875 return unless @extra || length $msg;
2876
2877 # default colour, mask it out
2878 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2879 if $color & cf::NDI_DEF;
2880
2881 my $pkt = "msg "
2882 . $self->{json_coder}->encode (
2883 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2884 );
2885
2886 # try lzf for large packets
2887 $pkt = "lzf " . Compress::LZF::compress $pkt
2888 if 1024 <= length $pkt and $self->{can_lzf};
2889
2890 # split very large packets
2891 if (8192 < length $pkt and $self->{can_lzf}) {
2892 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2893 $pkt = "frag";
2894 }
2895
2896 $self->send_packet ($pkt);
2897}
2898
2899=item $client->ext_msg ($type, @msg)
2900
2901Sends an ext event to the client.
2902
2903=cut
2904
2905sub cf::client::ext_msg($$@) {
2906 my ($self, $type, @msg) = @_;
2907
2908 if ($self->extcmd == 2) {
2909 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2910 } elsif ($self->extcmd == 1) { # TODO: remove
2911 push @msg, msgtype => "event_$type";
2912 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2913 }
2914}
2915
2916=item $client->ext_reply ($msgid, @msg)
2917
2918Sends an ext reply to the client.
2919
2920=cut
2921
2922sub cf::client::ext_reply($$@) {
2923 my ($self, $id, @msg) = @_;
2924
2925 if ($self->extcmd == 2) {
2926 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2927 } elsif ($self->extcmd == 1) {
2928 #TODO: version 1, remove
2929 unshift @msg, msgtype => "reply", msgid => $id;
2930 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2931 }
2932}
1675 2933
1676=item $success = $client->query ($flags, "text", \&cb) 2934=item $success = $client->query ($flags, "text", \&cb)
1677 2935
1678Queues a query to the client, calling the given callback with 2936Queues a query to the client, calling the given callback with
1679the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2937the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1680C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2938C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1681 2939
1682Queries can fail, so check the return code. Or don't, as queries will become 2940Queries can fail, so check the return code. Or don't, as queries will
1683reliable at some point in the future. 2941become reliable at some point in the future.
1684 2942
1685=cut 2943=cut
1686 2944
1687sub cf::client::query { 2945sub cf::client::query {
1688 my ($self, $flags, $text, $cb) = @_; 2946 my ($self, $flags, $text, $cb) = @_;
1696 utf8::encode $text; 2954 utf8::encode $text;
1697 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2955 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1698 2956
1699 $self->send_packet ($self->{query_queue}[0][0]) 2957 $self->send_packet ($self->{query_queue}[0][0])
1700 if @{ $self->{query_queue} } == 1; 2958 if @{ $self->{query_queue} } == 1;
2959
2960 1
1701} 2961}
1702 2962
1703cf::client->attach ( 2963cf::client->attach (
2964 on_connect => sub {
2965 my ($ns) = @_;
2966
2967 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2968 },
1704 on_reply => sub { 2969 on_reply => sub {
1705 my ($ns, $msg) = @_; 2970 my ($ns, $msg) = @_;
1706 2971
1707 # this weird shuffling is so that direct followup queries 2972 # this weird shuffling is so that direct followup queries
1708 # get handled first 2973 # get handled first
1709 my $queue = delete $ns->{query_queue} 2974 my $queue = delete $ns->{query_queue}
1710 or return; # be conservative, not sure how that can happen, but we saw a crash here 2975 or return; # be conservative, not sure how that can happen, but we saw a crash here
1711 2976
1712 (shift @$queue)->[1]->($msg); 2977 (shift @$queue)->[1]->($msg);
2978 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1713 2979
1714 push @{ $ns->{query_queue} }, @$queue; 2980 push @{ $ns->{query_queue} }, @$queue;
1715 2981
1716 if (@{ $ns->{query_queue} } == @$queue) { 2982 if (@{ $ns->{query_queue} } == @$queue) {
1717 if (@$queue) { 2983 if (@$queue) {
1719 } else { 2985 } else {
1720 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2986 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1721 } 2987 }
1722 } 2988 }
1723 }, 2989 },
2990 on_exticmd => sub {
2991 my ($ns, $buf) = @_;
2992
2993 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2994
2995 if (ref $msg) {
2996 my ($type, $reply, @payload) =
2997 "ARRAY" eq ref $msg
2998 ? @$msg
2999 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3000
3001 my @reply;
3002
3003 if (my $cb = $EXTICMD{$type}) {
3004 @reply = $cb->($ns, @payload);
3005 }
3006
3007 $ns->ext_reply ($reply, @reply)
3008 if $reply;
3009
3010 } else {
3011 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3012 }
3013
3014 cf::override;
3015 },
1724); 3016);
1725 3017
1726=item $client->coro (\&cb) 3018=item $client->async (\&cb)
1727 3019
1728Create a new coroutine, running the specified callback. The coroutine will 3020Create a new coroutine, running the specified callback. The coroutine will
1729be automatically cancelled when the client gets destroyed (e.g. on logout, 3021be automatically cancelled when the client gets destroyed (e.g. on logout,
1730or loss of connection). 3022or loss of connection).
1731 3023
1732=cut 3024=cut
1733 3025
1734sub cf::client::coro { 3026sub cf::client::async {
1735 my ($self, $cb) = @_; 3027 my ($self, $cb) = @_;
1736 3028
1737 my $coro = &Coro::async_pool ($cb); 3029 my $coro = &Coro::async ($cb);
1738 3030
1739 $coro->on_destroy (sub { 3031 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 3032 delete $self->{_coro}{$coro+0};
1741 }); 3033 });
1742 3034
1769our $safe = new Safe "safe"; 3061our $safe = new Safe "safe";
1770our $safe_hole = new Safe::Hole; 3062our $safe_hole = new Safe::Hole;
1771 3063
1772$SIG{FPE} = 'IGNORE'; 3064$SIG{FPE} = 'IGNORE';
1773 3065
1774$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3066$safe->permit_only (Opcode::opset qw(
3067 :base_core :base_mem :base_orig :base_math
3068 grepstart grepwhile mapstart mapwhile
3069 sort time
3070));
1775 3071
1776# here we export the classes and methods available to script code 3072# here we export the classes and methods available to script code
1777 3073
1778=pod 3074=pod
1779 3075
1780The following fucntions and emthods are available within a safe environment: 3076The following functions and methods are available within a safe environment:
1781 3077
1782 cf::object contr pay_amount pay_player map 3078 cf::object
3079 contr pay_amount pay_player map x y force_find force_add destroy
3080 insert remove name archname title slaying race decrease split
3081 value
3082
1783 cf::object::player player 3083 cf::object::player
1784 cf::player peaceful 3084 player
1785 cf::map trigger 3085
3086 cf::player
3087 peaceful
3088
3089 cf::map
3090 trigger
1786 3091
1787=cut 3092=cut
1788 3093
1789for ( 3094for (
1790 ["cf::object" => qw(contr pay_amount pay_player map)], 3095 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3096 insert remove inv nrof name archname title slaying race
3097 decrease split destroy change_exp value msg lore send_msg)],
1791 ["cf::object::player" => qw(player)], 3098 ["cf::object::player" => qw(player)],
1792 ["cf::player" => qw(peaceful)], 3099 ["cf::player" => qw(peaceful send_msg)],
1793 ["cf::map" => qw(trigger)], 3100 ["cf::map" => qw(trigger)],
1794) { 3101) {
1795 no strict 'refs'; 3102 no strict 'refs';
1796 my ($pkg, @funs) = @$_; 3103 my ($pkg, @funs) = @$_;
1797 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3104 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1814 my ($code, %vars) = @_; 3121 my ($code, %vars) = @_;
1815 3122
1816 my $qcode = $code; 3123 my $qcode = $code;
1817 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3124 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1818 $qcode =~ s/\n/\\n/g; 3125 $qcode =~ s/\n/\\n/g;
3126
3127 %vars = (_dummy => 0) unless %vars;
1819 3128
1820 local $_; 3129 local $_;
1821 local @safe::cf::_safe_eval_args = values %vars; 3130 local @safe::cf::_safe_eval_args = values %vars;
1822 3131
1823 my $eval = 3132 my $eval =
1866=back 3175=back
1867 3176
1868=cut 3177=cut
1869 3178
1870############################################################################# 3179#############################################################################
3180# the server's init and main functions
1871 3181
1872=head2 EXTENSION DATABASE SUPPORT 3182sub load_facedata($) {
3183 my ($path) = @_;
1873 3184
1874Crossfire maintains a very simple database for extension use. It can 3185 # HACK to clear player env face cache, we need some signal framework
1875currently store anything that can be serialised using Storable, which 3186 # for this (global event?)
1876excludes objects. 3187 %ext::player_env::MUSIC_FACE_CACHE = ();
1877 3188
1878The parameter C<$family> should best start with the name of the extension 3189 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1879using it, it should be unique.
1880 3190
1881=over 4 3191 warn "loading facedata from $path\n";
1882 3192
1883=item $hashref = cf::db_get $family 3193 my $facedata;
3194 0 < aio_load $path, $facedata
3195 or die "$path: $!";
1884 3196
1885Return a hashref for use by the extension C<$family>, which can be 3197 $facedata = Coro::Storable::thaw $facedata;
1886modified. After modifications, you have to call C<cf::db_dirty> or
1887C<cf::db_sync>.
1888 3198
1889=item $value = cf::db_get $family => $key 3199 $facedata->{version} == 2
3200 or cf::cleanup "$path: version mismatch, cannot proceed.";
1890 3201
1891Returns a single value from the database 3202 # patch in the exptable
1892 3203 $facedata->{resource}{"res/exp_table"} = {
1893=item cf::db_put $family => $hashref 3204 type => FT_RSRC,
1894 3205 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1895Stores the given family hashref into the database. Updates are delayed, if
1896you want the data to be synced to disk immediately, use C<cf::db_sync>.
1897
1898=item cf::db_put $family => $key => $value
1899
1900Stores the given C<$value> in the family hash. Updates are delayed, if you
1901want the data to be synced to disk immediately, use C<cf::db_sync>.
1902
1903=item cf::db_dirty
1904
1905Marks the database as dirty, to be updated at a later time.
1906
1907=item cf::db_sync
1908
1909Immediately write the database to disk I<if it is dirty>.
1910
1911=cut
1912
1913our $DB;
1914
1915{
1916 my $path = cf::localdir . "/database.pst";
1917
1918 sub db_load() {
1919 $DB = stat $path ? Storable::retrieve $path : { };
1920 }
1921
1922 my $pid;
1923
1924 sub db_save() {
1925 waitpid $pid, 0 if $pid;
1926 if (0 == ($pid = fork)) {
1927 $DB->{_meta}{version} = 1;
1928 Storable::nstore $DB, "$path~";
1929 rename "$path~", $path;
1930 cf::_exit 0 if defined $pid;
1931 }
1932 }
1933
1934 my $dirty;
1935
1936 sub db_sync() {
1937 db_save if $dirty;
1938 undef $dirty;
1939 }
1940
1941 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1942 db_sync;
1943 }); 3206 };
3207 cf::cede_to_tick;
1944 3208
1945 sub db_dirty() {
1946 $dirty = 1;
1947 $idle->start;
1948 } 3209 {
3210 my $faces = $facedata->{faceinfo};
1949 3211
1950 sub db_get($;$) { 3212 while (my ($face, $info) = each %$faces) {
1951 @_ >= 2 3213 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1952 ? $DB->{$_[0]}{$_[1]}
1953 : ($DB->{$_[0]} ||= { })
1954 }
1955 3214
1956 sub db_put($$;$) { 3215 cf::face::set_visibility $idx, $info->{visibility};
1957 if (@_ >= 3) { 3216 cf::face::set_magicmap $idx, $info->{magicmap};
1958 $DB->{$_[0]}{$_[1]} = $_[2]; 3217 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1959 } else { 3218 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1960 $DB->{$_[0]} = $_[1];
1961 }
1962 db_dirty;
1963 }
1964 3219
1965 cf::global->attach ( 3220 cf::cede_to_tick;
1966 prio => 10000,
1967 on_cleanup => sub {
1968 db_sync;
1969 }, 3221 }
1970 );
1971}
1972 3222
1973############################################################################# 3223 while (my ($face, $info) = each %$faces) {
1974# the server's main() 3224 next unless $info->{smooth};
1975 3225
1976sub cfg_load { 3226 my $idx = cf::face::find $face
3227 or next;
3228
3229 if (my $smooth = cf::face::find $info->{smooth}) {
3230 cf::face::set_smooth $idx, $smooth;
3231 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3232 } else {
3233 warn "smooth face '$info->{smooth}' not found for face '$face'";
3234 }
3235
3236 cf::cede_to_tick;
3237 }
3238 }
3239
3240 {
3241 my $anims = $facedata->{animinfo};
3242
3243 while (my ($anim, $info) = each %$anims) {
3244 cf::anim::set $anim, $info->{frames}, $info->{facings};
3245 cf::cede_to_tick;
3246 }
3247
3248 cf::anim::invalidate_all; # d'oh
3249 }
3250
3251 {
3252 # TODO: for gcfclient pleasure, we should give resources
3253 # that gcfclient doesn't grok a >10000 face index.
3254 my $res = $facedata->{resource};
3255
3256 while (my ($name, $info) = each %$res) {
3257 if (defined $info->{type}) {
3258 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3259 my $data;
3260
3261 if ($info->{type} & 1) {
3262 # prepend meta info
3263
3264 my $meta = $enc->encode ({
3265 name => $name,
3266 %{ $info->{meta} || {} },
3267 });
3268
3269 $data = pack "(w/a*)*", $meta, $info->{data};
3270 } else {
3271 $data = $info->{data};
3272 }
3273
3274 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3275 cf::face::set_type $idx, $info->{type};
3276 } else {
3277 $RESOURCE{$name} = $info;
3278 }
3279
3280 cf::cede_to_tick;
3281 }
3282 }
3283
3284 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3285
3286 1
3287}
3288
3289cf::global->attach (on_resource_update => sub {
3290 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3291 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3292
3293 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3294 my $sound = $soundconf->{compat}[$_]
3295 or next;
3296
3297 my $face = cf::face::find "sound/$sound->[1]";
3298 cf::sound::set $sound->[0] => $face;
3299 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3300 }
3301
3302 while (my ($k, $v) = each %{$soundconf->{event}}) {
3303 my $face = cf::face::find "sound/$v";
3304 cf::sound::set $k => $face;
3305 }
3306 }
3307});
3308
3309register_exticmd fx_want => sub {
3310 my ($ns, $want) = @_;
3311
3312 while (my ($k, $v) = each %$want) {
3313 $ns->fx_want ($k, $v);
3314 }
3315};
3316
3317sub load_resource_file($) {
3318 my $guard = lock_acquire "load_resource_file";
3319
3320 my $status = load_resource_file_ $_[0];
3321 get_slot 0.1, 100;
3322 cf::arch::commit_load;
3323
3324 $status
3325}
3326
3327sub reload_regions {
3328 # HACK to clear player env face cache, we need some signal framework
3329 # for this (global event?)
3330 %ext::player_env::MUSIC_FACE_CACHE = ();
3331
3332 load_resource_file "$MAPDIR/regions"
3333 or die "unable to load regions file\n";
3334
3335 for (cf::region::list) {
3336 $_->{match} = qr/$_->{match}/
3337 if exists $_->{match};
3338 }
3339}
3340
3341sub reload_facedata {
3342 load_facedata "$DATADIR/facedata"
3343 or die "unable to load facedata\n";
3344}
3345
3346sub reload_archetypes {
3347 load_resource_file "$DATADIR/archetypes"
3348 or die "unable to load archetypes\n";
3349}
3350
3351sub reload_treasures {
3352 load_resource_file "$DATADIR/treasures"
3353 or die "unable to load treasurelists\n";
3354}
3355
3356sub reload_resources {
3357 warn "reloading resource files...\n";
3358
3359 reload_facedata;
3360 reload_archetypes;
3361 reload_regions;
3362 reload_treasures;
3363
3364 warn "finished reloading resource files\n";
3365}
3366
3367sub reload_config {
1977 open my $fh, "<:utf8", cf::confdir . "/config" 3368 open my $fh, "<:utf8", "$CONFDIR/config"
1978 or return; 3369 or return;
1979 3370
1980 local $/; 3371 local $/;
1981 *CFG = YAML::Syck::Load <$fh>; 3372 *CFG = YAML::Load <$fh>;
1982 3373
1983 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3374 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3375
3376 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3377 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1984 3378
1985 if (exists $CFG{mlockall}) { 3379 if (exists $CFG{mlockall}) {
1986 eval { 3380 eval {
1987 $CFG{mlockall} ? &mlockall : &munlockall 3381 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1988 and die "WARNING: m(un)lockall failed: $!\n"; 3382 and die "WARNING: m(un)lockall failed: $!\n";
1989 }; 3383 };
1990 warn $@ if $@; 3384 warn $@ if $@;
1991 } 3385 }
1992} 3386}
1993 3387
3388sub pidfile() {
3389 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3390 or die "$PIDFILE: $!";
3391 flock $fh, &Fcntl::LOCK_EX
3392 or die "$PIDFILE: flock: $!";
3393 $fh
3394}
3395
3396# make sure only one server instance is running at any one time
3397sub atomic {
3398 my $fh = pidfile;
3399
3400 my $pid = <$fh>;
3401 kill 9, $pid if $pid > 0;
3402
3403 seek $fh, 0, 0;
3404 print $fh $$;
3405}
3406
3407sub main_loop {
3408 warn "EV::loop starting\n";
3409 if (1) {
3410 EV::loop;
3411 }
3412 warn "EV::loop returned\n";
3413 goto &main_loop unless $REALLY_UNLOOP;
3414}
3415
1994sub main { 3416sub main {
3417 cf::init_globals; # initialise logging
3418
3419 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3420 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3421 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3422 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3423
3424 cf::init_experience;
3425 cf::init_anim;
3426 cf::init_attackmess;
3427 cf::init_dynamic;
3428
3429 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3430
1995 # we must not ever block the main coroutine 3431 # we must not ever block the main coroutine
1996 local $Coro::idle = sub { 3432 local $Coro::idle = sub {
1997 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3433 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1998 (Coro::unblock_sub { 3434 (async {
1999 Event::one_event; 3435 $Coro::current->{desc} = "IDLE BUG HANDLER";
2000 })->(); 3436 EV::loop EV::LOOP_ONESHOT;
3437 })->prio (Coro::PRIO_MAX);
2001 }; 3438 };
2002 3439
2003 cfg_load; 3440 evthread_start IO::AIO::poll_fileno;
2004 db_load; 3441
3442 cf::sync_job {
3443 reload_resources;
3444 reload_config;
3445 db_init;
3446
3447 cf::load_settings;
3448 cf::load_materials;
3449 cf::init_uuid;
3450 cf::init_signals;
3451 cf::init_commands;
3452 cf::init_skills;
3453
3454 cf::init_beforeplay;
3455
3456 atomic;
3457
2005 load_extensions; 3458 load_extensions;
2006 Event::loop; 3459
3460 utime time, time, $RUNTIMEFILE;
3461
3462 # no (long-running) fork's whatsoever before this point(!)
3463 use POSIX ();
3464 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3465
3466 (pop @POST_INIT)->(0) while @POST_INIT;
3467 };
3468
3469 main_loop;
2007} 3470}
2008 3471
2009############################################################################# 3472#############################################################################
2010# initialisation 3473# initialisation and cleanup
2011 3474
3475# install some emergency cleanup handlers
3476BEGIN {
3477 our %SIGWATCHER = ();
3478 for my $signal (qw(INT HUP TERM)) {
3479 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3480 cf::cleanup "SIG$signal";
3481 };
3482 }
3483}
3484
3485sub write_runtime_sync {
3486 # first touch the runtime file to show we are still running:
3487 # the fsync below can take a very very long time.
3488
3489 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3490
3491 my $guard = cf::lock_acquire "write_runtime";
3492
3493 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3494 or return;
3495
3496 my $value = $cf::RUNTIME + 90 + 10;
3497 # 10 is the runtime save interval, for a monotonic clock
3498 # 60 allows for the watchdog to kill the server.
3499
3500 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3501 and return;
3502
3503 # always fsync - this file is important
3504 aio_fsync $fh
3505 and return;
3506
3507 # touch it again to show we are up-to-date
3508 aio_utime $fh, undef, undef;
3509
3510 close $fh
3511 or return;
3512
3513 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3514 and return;
3515
3516 warn "runtime file written.\n";
3517
3518 1
3519}
3520
3521our $uuid_lock;
3522our $uuid_skip;
3523
3524sub write_uuid_sync($) {
3525 $uuid_skip ||= $_[0];
3526
3527 return if $uuid_lock;
3528 local $uuid_lock = 1;
3529
3530 my $uuid = "$LOCALDIR/uuid";
3531
3532 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3533 or return;
3534
3535 my $value = uuid_seq uuid_cur;
3536
3537 unless ($value) {
3538 warn "cowardly refusing to write zero uuid value!\n";
3539 return;
3540 }
3541
3542 my $value = uuid_str $value + $uuid_skip;
3543 $uuid_skip = 0;
3544
3545 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3546 and return;
3547
3548 # always fsync - this file is important
3549 aio_fsync $fh
3550 and return;
3551
3552 close $fh
3553 or return;
3554
3555 aio_rename "$uuid~", $uuid
3556 and return;
3557
3558 warn "uuid file written ($value).\n";
3559
3560 1
3561
3562}
3563
3564sub write_uuid($$) {
3565 my ($skip, $sync) = @_;
3566
3567 $sync ? write_uuid_sync $skip
3568 : async { write_uuid_sync $skip };
3569}
3570
3571sub emergency_save() {
3572 my $freeze_guard = cf::freeze_mainloop;
3573
3574 warn "emergency_perl_save: enter\n";
3575
3576 cf::sync_job {
3577 # this is a trade-off: we want to be very quick here, so
3578 # save all maps without fsync, and later call a global sync
3579 # (which in turn might be very very slow)
3580 local $USE_FSYNC = 0;
3581
3582 # use a peculiar iteration method to avoid tripping on perl
3583 # refcount bugs in for. also avoids problems with players
3584 # and maps saved/destroyed asynchronously.
3585 warn "emergency_perl_save: begin player save\n";
3586 for my $login (keys %cf::PLAYER) {
3587 my $pl = $cf::PLAYER{$login} or next;
3588 $pl->valid or next;
3589 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3590 $pl->save;
3591 }
3592 warn "emergency_perl_save: end player save\n";
3593
3594 warn "emergency_perl_save: begin map save\n";
3595 for my $path (keys %cf::MAP) {
3596 my $map = $cf::MAP{$path} or next;
3597 $map->valid or next;
3598 $map->save;
3599 }
3600 warn "emergency_perl_save: end map save\n";
3601
3602 warn "emergency_perl_save: begin database checkpoint\n";
3603 BDB::db_env_txn_checkpoint $DB_ENV;
3604 warn "emergency_perl_save: end database checkpoint\n";
3605
3606 warn "emergency_perl_save: begin write uuid\n";
3607 write_uuid_sync 1;
3608 warn "emergency_perl_save: end write uuid\n";
3609 };
3610
3611 warn "emergency_perl_save: starting sync()\n";
3612 IO::AIO::aio_sync sub {
3613 warn "emergency_perl_save: finished sync()\n";
3614 };
3615
3616 warn "emergency_perl_save: leave\n";
3617}
3618
3619sub post_cleanup {
3620 my ($make_core) = @_;
3621
3622 warn Carp::longmess "post_cleanup backtrace"
3623 if $make_core;
3624
3625 my $fh = pidfile;
3626 unlink $PIDFILE if <$fh> == $$;
3627}
3628
3629# a safer delete_package, copied from Symbol
3630sub clear_package($) {
3631 my $pkg = shift;
3632
3633 # expand to full symbol table name if needed
3634 unless ($pkg =~ /^main::.*::$/) {
3635 $pkg = "main$pkg" if $pkg =~ /^::/;
3636 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3637 $pkg .= '::' unless $pkg =~ /::$/;
3638 }
3639
3640 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3641 my $stem_symtab = *{$stem}{HASH};
3642
3643 defined $stem_symtab and exists $stem_symtab->{$leaf}
3644 or return;
3645
3646 # clear all symbols
3647 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3648 for my $name (keys %$leaf_symtab) {
3649 _gv_clear *{"$pkg$name"};
3650# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3651 }
3652 warn "cleared package $pkg\n";#d#
3653}
3654
2012sub reload() { 3655sub do_reload_perl() {
2013 # can/must only be called in main 3656 # can/must only be called in main
2014 if ($Coro::current != $Coro::main) { 3657 if ($Coro::current != $Coro::main) {
2015 warn "can only reload from main coroutine\n"; 3658 warn "can only reload from main coroutine";
2016 return; 3659 return;
2017 } 3660 }
2018 3661
3662 return if $RELOAD++;
3663
3664 my $t1 = EV::time;
3665
3666 while ($RELOAD) {
2019 warn "reloading..."; 3667 warn "reloading...";
2020 3668
2021 my $guard = freeze_mainloop; 3669 warn "entering sync_job";
3670
3671 cf::sync_job {
3672 cf::write_runtime_sync; # external watchdog should not bark
2022 cf::emergency_save; 3673 cf::emergency_save;
3674 cf::write_runtime_sync; # external watchdog should not bark
2023 3675
2024 eval { 3676 warn "syncing database to disk";
3677 BDB::db_env_txn_checkpoint $DB_ENV;
3678
2025 # if anything goes wrong in here, we should simply crash as we already saved 3679 # if anything goes wrong in here, we should simply crash as we already saved
2026 3680
2027 # cancel all watchers 3681 warn "flushing outstanding aio requests";
2028 for (Event::all_watchers) { 3682 while (IO::AIO::nreqs || BDB::nreqs) {
2029 $_->cancel if $_->data & WF_AUTOCANCEL; 3683 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2030 }
2031
2032 # cancel all extension coros
2033 $_->cancel for values %EXT_CORO;
2034 %EXT_CORO = ();
2035
2036 # unload all extensions
2037 for (@exts) {
2038 warn "unloading <$_>";
2039 unload_extension $_;
2040 }
2041
2042 # unload all modules loaded from $LIBDIR
2043 while (my ($k, $v) = each %INC) {
2044 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2045
2046 warn "removing <$k>";
2047 delete $INC{$k};
2048
2049 $k =~ s/\.pm$//;
2050 $k =~ s/\//::/g;
2051
2052 if (my $cb = $k->can ("unload_module")) {
2053 $cb->();
2054 } 3684 }
2055 3685
2056 Symbol::delete_package $k; 3686 warn "cancelling all extension coros";
3687 $_->cancel for values %EXT_CORO;
3688 %EXT_CORO = ();
3689
3690 warn "removing commands";
3691 %COMMAND = ();
3692
3693 warn "removing ext/exti commands";
3694 %EXTCMD = ();
3695 %EXTICMD = ();
3696
3697 warn "unloading/nuking all extensions";
3698 for my $pkg (@EXTS) {
3699 warn "... unloading $pkg";
3700
3701 if (my $cb = $pkg->can ("unload")) {
3702 eval {
3703 $cb->($pkg);
3704 1
3705 } or warn "$pkg unloaded, but with errors: $@";
3706 }
3707
3708 warn "... clearing $pkg";
3709 clear_package $pkg;
2057 } 3710 }
2058 3711
2059 # sync database to disk 3712 warn "unloading all perl modules loaded from $LIBDIR";
2060 cf::db_sync; 3713 while (my ($k, $v) = each %INC) {
2061 IO::AIO::flush; 3714 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2062 3715
3716 warn "... unloading $k";
3717 delete $INC{$k};
3718
3719 $k =~ s/\.pm$//;
3720 $k =~ s/\//::/g;
3721
3722 if (my $cb = $k->can ("unload_module")) {
3723 $cb->();
3724 }
3725
3726 clear_package $k;
3727 }
3728
2063 # get rid of safe::, as good as possible 3729 warn "getting rid of safe::, as good as possible";
2064 Symbol::delete_package "safe::$_" 3730 clear_package "safe::$_"
2065 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3731 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2066 3732
2067 # remove register_script_function callbacks 3733 warn "unloading cf.pm \"a bit\"";
2068 # TODO
2069
2070 # unload cf.pm "a bit"
2071 delete $INC{"cf.pm"}; 3734 delete $INC{"cf.pm"};
3735 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2072 3736
2073 # don't, removes xs symbols, too, 3737 # don't, removes xs symbols, too,
2074 # and global variables created in xs 3738 # and global variables created in xs
2075 #Symbol::delete_package __PACKAGE__; 3739 #clear_package __PACKAGE__;
2076 3740
2077 # reload cf.pm 3741 warn "unload completed, starting to reload now";
3742
2078 warn "reloading cf.pm"; 3743 warn "reloading cf.pm";
2079 require cf; 3744 require cf;
2080 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3745 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2081 3746
2082 # load config and database again 3747 warn "loading config and database again";
2083 cf::cfg_load; 3748 cf::reload_config;
2084 cf::db_load;
2085 3749
2086 # load extensions
2087 warn "load extensions"; 3750 warn "loading extensions";
2088 cf::load_extensions; 3751 cf::load_extensions;
2089 3752
2090 # reattach attachments to objects 3753 if ($REATTACH_ON_RELOAD) {
3754 warn "reattaching attachments to objects/players";
3755 _global_reattach; # objects, sockets
3756 warn "reattaching attachments to maps";
3757 reattach $_ for values %MAP;
3758 warn "reattaching attachments to players";
3759 reattach $_ for values %PLAYER;
3760 }
3761
3762 warn "running post_init jobs";
3763 (pop @POST_INIT)->(1) while @POST_INIT;
3764
3765 warn "leaving sync_job";
3766
3767 1
3768 } or do {
3769 warn $@;
3770 cf::cleanup "error while reloading, exiting.";
3771 };
3772
2091 warn "reattach"; 3773 warn "reloaded";
2092 _global_reattach; 3774 --$RELOAD;
3775 }
3776
3777 $t1 = EV::time - $t1;
3778 warn "reload completed in ${t1}s\n";
3779};
3780
3781our $RELOAD_WATCHER; # used only during reload
3782
3783sub reload_perl() {
3784 # doing reload synchronously and two reloads happen back-to-back,
3785 # coro crashes during coro_state_free->destroy here.
3786
3787 $RELOAD_WATCHER ||= cf::async {
3788 Coro::AIO::aio_wait cache_extensions;
3789
3790 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3791 do_reload_perl;
3792 undef $RELOAD_WATCHER;
3793 };
2093 }; 3794 };
2094
2095 if ($@) {
2096 warn $@;
2097 warn "error while reloading, exiting.";
2098 exit 1;
2099 }
2100
2101 warn "reloaded successfully";
2102};
2103
2104#############################################################################
2105
2106unless ($LINK_MAP) {
2107 $LINK_MAP = cf::map::new;
2108
2109 $LINK_MAP->width (41);
2110 $LINK_MAP->height (41);
2111 $LINK_MAP->alloc;
2112 $LINK_MAP->path ("{link}");
2113 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2114 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2115
2116 # dirty hack because... archetypes are not yet loaded
2117 Event->timer (
2118 after => 2,
2119 cb => sub {
2120 $_[0]->w->cancel;
2121
2122 # provide some exits "home"
2123 my $exit = cf::object::new "exit";
2124
2125 $exit->slaying ($EMERGENCY_POSITION->[0]);
2126 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2127 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2128
2129 $LINK_MAP->insert ($exit->clone, 19, 19);
2130 $LINK_MAP->insert ($exit->clone, 19, 20);
2131 $LINK_MAP->insert ($exit->clone, 19, 21);
2132 $LINK_MAP->insert ($exit->clone, 20, 19);
2133 $LINK_MAP->insert ($exit->clone, 20, 21);
2134 $LINK_MAP->insert ($exit->clone, 21, 19);
2135 $LINK_MAP->insert ($exit->clone, 21, 20);
2136 $LINK_MAP->insert ($exit->clone, 21, 21);
2137
2138 $exit->destroy;
2139 });
2140
2141 $LINK_MAP->{deny_save} = 1;
2142 $LINK_MAP->{deny_reset} = 1;
2143
2144 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2145} 3795}
2146
2147register "<global>", __PACKAGE__;
2148 3796
2149register_command "reload" => sub { 3797register_command "reload" => sub {
2150 my ($who, $arg) = @_; 3798 my ($who, $arg) = @_;
2151 3799
2152 if ($who->flag (FLAG_WIZ)) { 3800 if ($who->flag (FLAG_WIZ)) {
2153 $who->message ("start of reload.");
2154 reload;
2155 $who->message ("end of reload."); 3801 $who->message ("reloading server.");
3802 async {
3803 $Coro::current->{desc} = "perl_reload";
3804 reload_perl;
3805 };
2156 } 3806 }
2157}; 3807};
2158 3808
2159unshift @INC, $LIBDIR; 3809unshift @INC, $LIBDIR;
2160 3810
2161$TICK_WATCHER = Event->timer ( 3811my $bug_warning = 0;
2162 reentrant => 0, 3812
2163 prio => 0, 3813our @WAIT_FOR_TICK;
2164 at => $NEXT_TICK || $TICK, 3814our @WAIT_FOR_TICK_BEGIN;
2165 data => WF_AUTOCANCEL, 3815
2166 cb => sub { 3816sub wait_for_tick {
3817 return if tick_inhibit || $Coro::current == $Coro::main;
3818
3819 my $signal = new Coro::Signal;
3820 push @WAIT_FOR_TICK, $signal;
3821 $signal->wait;
3822}
3823
3824sub wait_for_tick_begin {
3825 return if tick_inhibit || $Coro::current == $Coro::main;
3826
3827 my $signal = new Coro::Signal;
3828 push @WAIT_FOR_TICK_BEGIN, $signal;
3829 $signal->wait;
3830}
3831
3832sub tick {
3833 if ($Coro::current != $Coro::main) {
3834 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3835 unless ++$bug_warning > 10;
3836 return;
3837 }
3838
2167 cf::server_tick; # one server iteration 3839 cf::server_tick; # one server iteration
2168 $RUNTIME += $TICK;
2169 $NEXT_TICK += $TICK;
2170 3840
2171 # if we are delayed by four ticks or more, skip them all 3841 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2172 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3842 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2173 3843 Coro::async_pool {
2174 $TICK_WATCHER->at ($NEXT_TICK); 3844 $Coro::current->{desc} = "runtime saver";
2175 $TICK_WATCHER->start;
2176 },
2177);
2178
2179IO::AIO::max_poll_time $TICK * 0.2;
2180
2181Event->io (
2182 fd => IO::AIO::poll_fileno,
2183 poll => 'r',
2184 prio => 5,
2185 data => WF_AUTOCANCEL,
2186 cb => \&IO::AIO::poll_cb,
2187);
2188
2189Event->timer (
2190 data => WF_AUTOCANCEL,
2191 after => 0,
2192 interval => 10,
2193 cb => sub {
2194 (Coro::unblock_sub {
2195 write_runtime 3845 write_runtime_sync
2196 or warn "ERROR: unable to write runtime file: $!"; 3846 or warn "ERROR: unable to write runtime file: $!";
2197 })->(); 3847 };
2198 }, 3848 }
2199); 3849
3850 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3851 $sig->send;
3852 }
3853 while (my $sig = shift @WAIT_FOR_TICK) {
3854 $sig->send;
3855 }
3856
3857 $LOAD = ($NOW - $TICK_START) / $TICK;
3858 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3859
3860 if (0) {
3861 if ($NEXT_TICK) {
3862 my $jitter = $TICK_START - $NEXT_TICK;
3863 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3864 warn "jitter $JITTER\n";#d#
3865 }
3866 }
3867}
3868
3869{
3870 # configure BDB
3871
3872 BDB::min_parallel 8;
3873 BDB::max_poll_reqs $TICK * 0.1;
3874 $AnyEvent::BDB::WATCHER->priority (1);
3875
3876 unless ($DB_ENV) {
3877 $DB_ENV = BDB::db_env_create;
3878 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3879 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3880 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3881 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3882 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3883
3884 cf::sync_job {
3885 eval {
3886 BDB::db_env_open
3887 $DB_ENV,
3888 $BDBDIR,
3889 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3890 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3891 0666;
3892
3893 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3894 };
3895
3896 cf::cleanup "db_env_open(db): $@" if $@;
3897 };
3898 }
3899
3900 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3901 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3902 };
3903 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3904 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3905 };
3906 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3907 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3908 };
3909}
3910
3911{
3912 # configure IO::AIO
3913
3914 IO::AIO::min_parallel 8;
3915 IO::AIO::max_poll_time $TICK * 0.1;
3916 undef $AnyEvent::AIO::WATCHER;
3917}
3918
3919my $_log_backtrace;
3920
3921sub _log_backtrace {
3922 my ($msg, @addr) = @_;
3923
3924 $msg =~ s/\n//;
3925
3926 # limit the # of concurrent backtraces
3927 if ($_log_backtrace < 2) {
3928 ++$_log_backtrace;
3929 my $perl_bt = Carp::longmess $msg;
3930 async {
3931 $Coro::current->{desc} = "abt $msg";
3932
3933 my @bt = fork_call {
3934 @addr = map { sprintf "%x", $_ } @addr;
3935 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3936 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3937 or die "addr2line: $!";
3938
3939 my @funcs;
3940 my @res = <$fh>;
3941 chomp for @res;
3942 while (@res) {
3943 my ($func, $line) = splice @res, 0, 2, ();
3944 push @funcs, "[$func] $line";
3945 }
3946
3947 @funcs
3948 };
3949
3950 LOG llevInfo, "[ABT] $perl_bt\n";
3951 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3952 LOG llevInfo, "[ABT] $_\n" for @bt;
3953 --$_log_backtrace;
3954 };
3955 } else {
3956 LOG llevInfo, "[ABT] $msg\n";
3957 LOG llevInfo, "[ABT] [suppressed]\n";
3958 }
3959}
3960
3961# load additional modules
3962require "cf/$_.pm" for @EXTRA_MODULES;
2200 3963
2201END { cf::emergency_save } 3964END { cf::emergency_save }
2202 3965
22031 39661
2204 3967

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