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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.407 by root, Sun Jan 13 09:53:53 2008 UTC vs.
Revision 1.478 by root, Thu Sep 17 01:57:31 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
37use Guard ();
15use Coro 4.32 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
18use Coro::EV; 41use Coro::EV;
42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
23use Coro::BDB; 49use Coro::BDB 1.6;
24use Coro::Storable; 50use Coro::Storable;
25use Coro::Util (); 51use Coro::Util ();
26 52
27use JSON::XS 2.01 (); 53use JSON::XS 2.01 ();
28use BDB (); 54use BDB ();
29use Data::Dumper; 55use Data::Dumper;
30use Digest::MD5; 56use Digest::MD5;
31use Fcntl; 57use Fcntl;
32use YAML::Syck (); 58use YAML ();
33use IO::AIO 2.51 (); 59use IO::AIO ();
34use Time::HiRes; 60use Time::HiRes;
35use Compress::LZF; 61use Compress::LZF;
36use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
37 65
38# configure various modules to our taste 66# configure various modules to our taste
39# 67#
40$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43 76
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 77# strictly for debugging
45$YAML::Syck::ImplicitUnicode = 1; 78$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
46
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 79
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 80sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 81
51our %COMMAND = (); 82our %COMMAND = ();
52our %COMMAND_TIME = (); 83our %COMMAND_TIME = ();
55our %EXTCMD = (); 86our %EXTCMD = ();
56our %EXTICMD = (); 87our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions 88our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps 89our %EXT_MAP = (); # pluggable maps
59 90
60our $RELOAD; # number of reloads so far 91our $RELOAD; # number of reloads so far, non-zero while in reload
61our @EVENT; 92our @EVENT;
62 93
63our $CONFDIR = confdir; 94our $CONFDIR = confdir;
64our $DATADIR = datadir; 95our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext"; 96our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod"; 97our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir; 98our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir; 99our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 100our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 101our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 102our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 103our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 104our $BDBDIR = "$LOCALDIR/db";
105our $PIDFILE = "$LOCALDIR/pid";
106our $RUNTIMEFILE = "$LOCALDIR/runtime";
107
74our %RESOURCE; 108our %RESOURCE;
75 109
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 110our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 111our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 112our $NEXT_TICK;
81our $USE_FSYNC = 1; # use fsync to write maps - default off 113our $USE_FSYNC = 1; # use fsync to write maps - default on
82 114
83our $BDB_POLL_WATCHER;
84our $BDB_DEADLOCK_WATCHER; 115our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER; 116our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER; 117our $BDB_TRICKLE_WATCHER;
87our $DB_ENV; 118our $DB_ENV;
88 119
120our @EXTRA_MODULES = qw(pod mapscript);
121
89our %CFG; 122our %CFG;
90 123
91our $UPTIME; $UPTIME ||= time; 124our $UPTIME; $UPTIME ||= time;
92our $RUNTIME; 125our $RUNTIME;
93our $NOW; 126our $NOW;
99# used to convert map paths into valid unix filenames by replacing / by ∕ 132# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 133our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 134
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 135our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 136our $LOADAVG; # same thing, but with alpha-smoothing
137our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 138our $TICK_START; # for load detecting purposes
139
140our @POST_INIT;
141
142our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
143our $REALLY_UNLOOP; # never set to true, please :)
105 144
106binmode STDOUT; 145binmode STDOUT;
107binmode STDERR; 146binmode STDERR;
108 147
109# read virtual server time, if available 148# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 149unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 150 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 151 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 152 $RUNTIME = <$fh> + 0.;
114} 153}
154
155eval "sub TICK() { $TICK } 1" or die;
115 156
116mkdir $_ 157mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 158 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118 159
119our $EMERGENCY_POSITION; 160our $EMERGENCY_POSITION;
181 222
182=back 223=back
183 224
184=cut 225=cut
185 226
186BEGIN { 227$Coro::State::WARNHOOK = sub {
187 *CORE::GLOBAL::warn = sub {
188 my $msg = join "", @_; 228 my $msg = join "", @_;
189 229
190 $msg .= "\n" 230 $msg .= "\n"
191 unless $msg =~ /\n$/; 231 unless $msg =~ /\n$/;
192 232
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 233 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 234
195 LOG llevError, $msg; 235 LOG llevError, $msg;
196 }; 236};
197}
198 237
199$Coro::State::DIEHOOK = sub { 238$Coro::State::DIEHOOK = sub {
239 return unless $^S eq 0; # "eq", not "=="
240
200 warn Carp::longmess $_[0]; 241 warn Carp::longmess $_[0];
242
243 if ($Coro::current == $Coro::main) {#d#
244 warn "DIEHOOK called in main context, Coro bug?\n";#d#
245 return;#d#
246 }#d#
247
248 # kill coroutine otherwise
201 Coro::terminate; 249 Coro::terminate
202}; 250};
203 251
204@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 252@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
205@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 253@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
206@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 254@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
214for my $pkg (qw( 262for my $pkg (qw(
215 cf::global cf::attachable 263 cf::global cf::attachable
216 cf::object cf::object::player 264 cf::object cf::object::player
217 cf::client cf::player 265 cf::client cf::player
218 cf::arch cf::living 266 cf::arch cf::living
267 cf::map cf::mapspace
219 cf::map cf::party cf::region 268 cf::party cf::region
220)) { 269)) {
221 no strict 'refs';
222 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 270 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
223} 271}
224 272
225$EV::DIED = sub { 273$EV::DIED = sub {
226 warn "error in event callback: @_"; 274 warn "error in event callback: @_";
268our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 316our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
269 317
270sub encode_json($) { $json_coder->encode ($_[0]) } 318sub encode_json($) { $json_coder->encode ($_[0]) }
271sub decode_json($) { $json_coder->decode ($_[0]) } 319sub decode_json($) { $json_coder->decode ($_[0]) }
272 320
321=item cf::post_init { BLOCK }
322
323Execute the given codeblock, I<after> all extensions have been (re-)loaded,
324but I<before> the server starts ticking again.
325
326The cdoeblock will have a single boolean argument to indicate whether this
327is a reload or not.
328
329=cut
330
331sub post_init(&) {
332 push @POST_INIT, shift;
333}
334
273=item cf::lock_wait $string 335=item cf::lock_wait $string
274 336
275Wait until the given lock is available. See cf::lock_acquire. 337Wait until the given lock is available. See cf::lock_acquire.
276 338
277=item my $lock = cf::lock_acquire $string 339=item my $lock = cf::lock_acquire $string
278 340
279Wait until the given lock is available and then acquires it and returns 341Wait until the given lock is available and then acquires it and returns
280a Coro::guard object. If the guard object gets destroyed (goes out of scope, 342a L<Guard> object. If the guard object gets destroyed (goes out of scope,
281for example when the coroutine gets canceled), the lock is automatically 343for example when the coroutine gets canceled), the lock is automatically
282returned. 344returned.
283 345
284Locks are *not* recursive, locking from the same coro twice results in a 346Locks are *not* recursive, locking from the same coro twice results in a
285deadlocked coro. 347deadlocked coro.
291 353
292Return true if the lock is currently active, i.e. somebody has locked it. 354Return true if the lock is currently active, i.e. somebody has locked it.
293 355
294=cut 356=cut
295 357
296our %LOCK; 358our $LOCKS = new Coro::SemaphoreSet;
297our %LOCKER;#d#
298 359
299sub lock_wait($) { 360sub lock_wait($) {
300 my ($key) = @_; 361 $LOCKS->wait ($_[0]);
301
302 if ($LOCKER{$key} == $Coro::current) {#d#
303 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
304 return;#d#
305 }#d#
306
307 # wait for lock, if any
308 while ($LOCK{$key}) {
309 push @{ $LOCK{$key} }, $Coro::current;
310 Coro::schedule;
311 }
312} 362}
313 363
314sub lock_acquire($) { 364sub lock_acquire($) {
315 my ($key) = @_; 365 $LOCKS->guard ($_[0])
316
317 # wait, to be sure we are not locked
318 lock_wait $key;
319
320 $LOCK{$key} = [];
321 $LOCKER{$key} = $Coro::current;#d#
322
323 Coro::guard {
324 delete $LOCKER{$key};#d#
325 # wake up all waiters, to be on the safe side
326 $_->ready for @{ delete $LOCK{$key} };
327 }
328} 366}
329 367
330sub lock_active($) { 368sub lock_active($) {
331 my ($key) = @_; 369 $LOCKS->count ($_[0]) < 1
332
333 ! ! $LOCK{$key}
334} 370}
335 371
336sub freeze_mainloop { 372sub freeze_mainloop {
337 return unless $TICK_WATCHER->is_active; 373 tick_inhibit_inc;
338 374
339 my $guard = Coro::guard { 375 &Guard::guard (\&tick_inhibit_dec);
340 $TICK_WATCHER->start;
341 };
342 $TICK_WATCHER->stop;
343 $guard
344} 376}
345 377
346=item cf::periodic $interval, $cb 378=item cf::periodic $interval, $cb
347 379
348Like EV::periodic, but randomly selects a starting point so that the actions 380Like EV::periodic, but randomly selects a starting point so that the actions
403 } 435 }
404 } 436 }
405}; 437};
406 438
407sub get_slot($;$$) { 439sub get_slot($;$$) {
440 return if tick_inhibit || $Coro::current == $Coro::main;
441
408 my ($time, $pri, $name) = @_; 442 my ($time, $pri, $name) = @_;
409 443
410 $time = $TICK * .6 if $time > $TICK * .6; 444 $time = $TICK * .6 if $time > $TICK * .6;
411 my $sig = new Coro::Signal; 445 my $sig = new Coro::Signal;
412 446
449 # this is the main coro, too bad, we have to block 483 # this is the main coro, too bad, we have to block
450 # till the operation succeeds, freezing the server :/ 484 # till the operation succeeds, freezing the server :/
451 485
452 LOG llevError, Carp::longmess "sync job";#d# 486 LOG llevError, Carp::longmess "sync job";#d#
453 487
454 # TODO: use suspend/resume instead
455 # (but this is cancel-safe)
456 my $freeze_guard = freeze_mainloop; 488 my $freeze_guard = freeze_mainloop;
457 489
458 my $busy = 1; 490 my $busy = 1;
459 my @res; 491 my @res;
460 492
471 } else { 503 } else {
472 EV::loop EV::LOOP_ONESHOT; 504 EV::loop EV::LOOP_ONESHOT;
473 } 505 }
474 } 506 }
475 507
476 $time = EV::time - $time; 508 my $time = EV::time - $time;
477 509
478 LOG llevError | logBacktrace, Carp::longmess "long sync job"
479 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
480
481 $tick_start += $time; # do not account sync jobs to server load 510 $TICK_START += $time; # do not account sync jobs to server load
482 511
483 wantarray ? @res : $res[0] 512 wantarray ? @res : $res[0]
484 } else { 513 } else {
485 # we are in another coroutine, how wonderful, everything just works 514 # we are in another coroutine, how wonderful, everything just works
486 515
528 reset_signals; 557 reset_signals;
529 &$cb 558 &$cb
530 }, @args; 559 }, @args;
531 560
532 wantarray ? @res : $res[-1] 561 wantarray ? @res : $res[-1]
562}
563
564=item $coin = coin_from_name $name
565
566=cut
567
568our %coin_alias = (
569 "silver" => "silvercoin",
570 "silvercoin" => "silvercoin",
571 "silvercoins" => "silvercoin",
572 "gold" => "goldcoin",
573 "goldcoin" => "goldcoin",
574 "goldcoins" => "goldcoin",
575 "platinum" => "platinacoin",
576 "platinumcoin" => "platinacoin",
577 "platinumcoins" => "platinacoin",
578 "platina" => "platinacoin",
579 "platinacoin" => "platinacoin",
580 "platinacoins" => "platinacoin",
581 "royalty" => "royalty",
582 "royalties" => "royalty",
583);
584
585sub coin_from_name($) {
586 $coin_alias{$_[0]}
587 ? cf::arch::find $coin_alias{$_[0]}
588 : undef
533} 589}
534 590
535=item $value = cf::db_get $family => $key 591=item $value = cf::db_get $family => $key
536 592
537Returns a single value from the environment database. 593Returns a single value from the environment database.
676 732
677############################################################################# 733#############################################################################
678 734
679=head2 ATTACHABLE OBJECTS 735=head2 ATTACHABLE OBJECTS
680 736
681Many objects in crossfire are so-called attachable objects. That means you can 737Many objects in deliantra are so-called attachable objects. That means you can
682attach callbacks/event handlers (a collection of which is called an "attachment") 738attach callbacks/event handlers (a collection of which is called an "attachment")
683to it. All such attachable objects support the following methods. 739to it. All such attachable objects support the following methods.
684 740
685In the following description, CLASS can be any of C<global>, C<object> 741In the following description, CLASS can be any of C<global>, C<object>
686C<player>, C<client> or C<map> (i.e. the attachable objects in 742C<player>, C<client> or C<map> (i.e. the attachable objects in
736=item cf::CLASS::attachment $name, ... 792=item cf::CLASS::attachment $name, ...
737 793
738Register an attachment by C<$name> through which attachable objects of the 794Register an attachment by C<$name> through which attachable objects of the
739given CLASS can refer to this attachment. 795given CLASS can refer to this attachment.
740 796
741Some classes such as crossfire maps and objects can specify attachments 797Some classes such as deliantra maps and objects can specify attachments
742that are attached at load/instantiate time, thus the need for a name. 798that are attached at load/instantiate time, thus the need for a name.
743 799
744These calls expect any number of the following handler/hook descriptions: 800These calls expect any number of the following handler/hook descriptions:
745 801
746=over 4 802=over 4
1037 1093
1038sub reattach { 1094sub reattach {
1039 # basically do the same as instantiate, without calling instantiate 1095 # basically do the same as instantiate, without calling instantiate
1040 my ($obj) = @_; 1096 my ($obj) = @_;
1041 1097
1098 # no longer needed after getting rid of delete_package?
1042 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1099 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1043 1100
1044 my $registry = $obj->registry; 1101 my $registry = $obj->registry;
1045 1102
1046 @$registry = (); 1103 @$registry = ();
1047 1104
1093 utf8::decode (my $decname = $filename); 1150 utf8::decode (my $decname = $filename);
1094 warn sprintf "saving %s (%d,%d)\n", 1151 warn sprintf "saving %s (%d,%d)\n",
1095 $decname, length $$rdata, scalar @$objs; 1152 $decname, length $$rdata, scalar @$objs;
1096 1153
1097 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1154 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1098 chmod SAVE_MODE, $fh; 1155 aio_chmod $fh, SAVE_MODE;
1099 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1156 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1100 aio_fsync $fh if $cf::USE_FSYNC; 1157 if ($cf::USE_FSYNC) {
1158 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1159 aio_fsync $fh;
1160 }
1101 close $fh; 1161 aio_close $fh;
1102 1162
1103 if (@$objs) { 1163 if (@$objs) {
1104 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1164 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1105 chmod SAVE_MODE, $fh; 1165 aio_chmod $fh, SAVE_MODE;
1106 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1166 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1107 aio_write $fh, 0, (length $data), $data, 0; 1167 aio_write $fh, 0, (length $data), $data, 0;
1108 aio_fsync $fh if $cf::USE_FSYNC; 1168 if ($cf::USE_FSYNC) {
1169 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1170 aio_fsync $fh;
1171 }
1109 close $fh; 1172 aio_close $fh;
1110 aio_rename "$filename.pst~", "$filename.pst"; 1173 aio_rename "$filename.pst~", "$filename.pst";
1111 } 1174 }
1112 } else { 1175 } else {
1113 aio_unlink "$filename.pst"; 1176 aio_unlink "$filename.pst";
1114 } 1177 }
1115 1178
1116 aio_rename "$filename~", $filename; 1179 aio_rename "$filename~", $filename;
1180
1181 $filename =~ s%/[^/]+$%%;
1182 aio_pathsync $filename if $cf::USE_FSYNC;
1117 } else { 1183 } else {
1118 warn "FATAL: $filename~: $!\n"; 1184 warn "unable to save objects: $filename~: $!\n";
1119 } 1185 }
1120 } else { 1186 } else {
1121 aio_unlink $filename; 1187 aio_unlink $filename;
1122 aio_unlink "$filename.pst"; 1188 aio_unlink "$filename.pst";
1123 } 1189 }
1214 my ($name, $cb) = @_; 1280 my ($name, $cb) = @_;
1215 1281
1216 $EXTICMD{$name} = $cb; 1282 $EXTICMD{$name} = $cb;
1217} 1283}
1218 1284
1285use File::Glob ();
1286
1219cf::player->attach ( 1287cf::player->attach (
1220 on_command => sub { 1288 on_command => sub {
1221 my ($pl, $name, $params) = @_; 1289 my ($pl, $name, $params) = @_;
1222 1290
1223 my $cb = $COMMAND{$name} 1291 my $cb = $COMMAND{$name}
1255 1323
1256 cf::override; 1324 cf::override;
1257 }, 1325 },
1258); 1326);
1259 1327
1328# "readahead" all extensions
1329sub cache_extensions {
1330 my $grp = IO::AIO::aio_group;
1331
1332 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1333 for (grep /\.ext$/, @{$_[0]}) {
1334 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1335 }
1336 };
1337
1338 $grp
1339}
1340
1260sub load_extensions { 1341sub load_extensions {
1261 cf::sync_job { 1342 cf::sync_job {
1262 my %todo; 1343 my %todo;
1263 1344
1264 for my $path (<$LIBDIR/*.ext>) { 1345 for my $path (<$LIBDIR/*.ext>) {
1283 1364
1284 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1365 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1285 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1366 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1286 1367
1287 $ext{source} = 1368 $ext{source} =
1288 "package $pkg; use strict; use utf8;\n" 1369 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1289 . "#line 1 \"$path\"\n{\n" 1370 . "#line 1 \"$path\"\n{\n"
1290 . $source 1371 . $source
1291 . "\n};\n1"; 1372 . "\n};\n1";
1292 1373
1293 $todo{$base} = \%ext; 1374 $todo{$base} = \%ext;
1309 my $msg = $@ ? "$v->{path}: $@\n" 1390 my $msg = $@ ? "$v->{path}: $@\n"
1310 : "$v->{base}: extension inactive.\n"; 1391 : "$v->{base}: extension inactive.\n";
1311 1392
1312 if (exists $v->{meta}{mandatory}) { 1393 if (exists $v->{meta}{mandatory}) {
1313 warn $msg; 1394 warn $msg;
1314 warn "mandatory extension failed to load, exiting.\n"; 1395 cf::cleanup "mandatory extension failed to load, exiting.";
1315 exit 1;
1316 } 1396 }
1317 1397
1318 warn $msg; 1398 warn $msg;
1319 } 1399 }
1320 1400
1334 1414
1335=back 1415=back
1336 1416
1337=head2 CORE EXTENSIONS 1417=head2 CORE EXTENSIONS
1338 1418
1339Functions and methods that extend core crossfire objects. 1419Functions and methods that extend core deliantra objects.
1340 1420
1341=cut 1421=cut
1342 1422
1343package cf::player; 1423package cf::player;
1344 1424
1387 1467
1388sub exists($) { 1468sub exists($) {
1389 my ($login) = @_; 1469 my ($login) = @_;
1390 1470
1391 $cf::PLAYER{$login} 1471 $cf::PLAYER{$login}
1392 or cf::sync_job { !aio_stat path $login } 1472 or !aio_stat path $login
1393} 1473}
1394 1474
1395sub find($) { 1475sub find($) {
1396 return $cf::PLAYER{$_[0]} || do { 1476 return $cf::PLAYER{$_[0]} || do {
1397 my $login = $_[0]; 1477 my $login = $_[0];
1409 my $f = new_from_file cf::object::thawer path $login 1489 my $f = new_from_file cf::object::thawer path $login
1410 or return; 1490 or return;
1411 1491
1412 my $pl = cf::player::load_pl $f 1492 my $pl = cf::player::load_pl $f
1413 or return; 1493 or return;
1494
1414 local $cf::PLAYER_LOADING{$login} = $pl; 1495 local $cf::PLAYER_LOADING{$login} = $pl;
1415 $f->resolve_delayed_derefs; 1496 $f->resolve_delayed_derefs;
1416 $cf::PLAYER{$login} = $pl 1497 $cf::PLAYER{$login} = $pl
1417 } 1498 }
1418 } 1499 }
1428 1509
1429 return if $pl->{deny_save}; 1510 return if $pl->{deny_save};
1430 1511
1431 aio_mkdir playerdir $pl, 0770; 1512 aio_mkdir playerdir $pl, 0770;
1432 $pl->{last_save} = $cf::RUNTIME; 1513 $pl->{last_save} = $cf::RUNTIME;
1514
1515 cf::get_slot 0.01;
1433 1516
1434 $pl->save_pl ($path); 1517 $pl->save_pl ($path);
1435 cf::cede_to_tick; 1518 cf::cede_to_tick;
1436} 1519}
1437 1520
1469 my ($pl) = @_; 1552 my ($pl) = @_;
1470 1553
1471 my $name = $pl->ob->name; 1554 my $name = $pl->ob->name;
1472 1555
1473 $pl->{deny_save} = 1; 1556 $pl->{deny_save} = 1;
1474 $pl->password ("*"); # this should lock out the player until we nuked the dir 1557 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1475 1558
1476 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1559 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1477 $pl->deactivate; 1560 $pl->deactivate;
1561 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1562 $pl->ob->check_score;
1478 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1563 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1479 $pl->ns->destroy if $pl->ns; 1564 $pl->ns->destroy if $pl->ns;
1480 1565
1481 my $path = playerdir $pl; 1566 my $path = playerdir $pl;
1482 my $temp = "$path~$cf::RUNTIME~deleting~"; 1567 my $temp = "$path~$cf::RUNTIME~deleting~";
1521 1606
1522 for my $login (@$dirs) { 1607 for my $login (@$dirs) {
1523 my $path = path $login; 1608 my $path = path $login;
1524 1609
1525 # a .pst is a dead give-away for a valid player 1610 # a .pst is a dead give-away for a valid player
1526 unless (-e "$path.pst") { 1611 # if no pst file found, open and chekc for blocked users
1612 if (aio_stat "$path.pst") {
1527 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1613 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1528 aio_read $fh, 0, 512, my $buf, 0 or next; 1614 aio_read $fh, 0, 512, my $buf, 0 or next;
1529 $buf !~ /^password -------------$/m or next; # official not-valid tag 1615 $buf !~ /^password -------------$/m or next; # official not-valid tag
1530 } 1616 }
1531 1617
1562 } 1648 }
1563 1649
1564 \@paths 1650 \@paths
1565} 1651}
1566 1652
1567=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1653=item $protocol_xml = $player->expand_cfpod ($cfpod)
1568 1654
1569Expand crossfire pod fragments into protocol xml. 1655Expand deliantra pod fragments into protocol xml.
1570
1571=cut
1572
1573use re 'eval';
1574
1575my $group;
1576my $interior; $interior = qr{
1577 # match a pod interior sequence sans C<< >>
1578 (?:
1579 \ (.*?)\ (?{ $group = $^N })
1580 | < (??{$interior}) >
1581 )
1582}x;
1583
1584sub expand_cfpod {
1585 my ($self, $pod) = @_;
1586
1587 my $xml;
1588
1589 while () {
1590 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1591 $group = $1;
1592
1593 $group =~ s/&/&amp;/g;
1594 $group =~ s/</&lt;/g;
1595
1596 $xml .= $group;
1597 } elsif ($pod =~ m%\G
1598 ([BCGHITU])
1599 <
1600 (?:
1601 ([^<>]*) (?{ $group = $^N })
1602 | < $interior >
1603 )
1604 >
1605 %gcsx
1606 ) {
1607 my ($code, $data) = ($1, $group);
1608
1609 if ($code eq "B") {
1610 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1611 } elsif ($code eq "I") {
1612 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1613 } elsif ($code eq "U") {
1614 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1615 } elsif ($code eq "C") {
1616 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1617 } elsif ($code eq "T") {
1618 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1619 } elsif ($code eq "G") {
1620 my ($male, $female) = split /\|/, $data;
1621 $data = $self->gender ? $female : $male;
1622 $xml .= expand_cfpod ($self, $data);
1623 } elsif ($code eq "H") {
1624 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1625 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1626 "")
1627 [$self->{hintmode}];
1628 } else {
1629 $xml .= "error processing '$code($data)' directive";
1630 }
1631 } else {
1632 if ($pod =~ /\G(.+)/) {
1633 warn "parse error while expanding $pod (at $1)";
1634 }
1635 last;
1636 }
1637 }
1638
1639 for ($xml) {
1640 # create single paragraphs (very hackish)
1641 s/(?<=\S)\n(?=\w)/ /g;
1642
1643 # compress some whitespace
1644 s/\s+\n/\n/g; # ws line-ends
1645 s/\n\n+/\n/g; # double lines
1646 s/^\n+//; # beginning lines
1647 s/\n+$//; # ending lines
1648 }
1649
1650 $xml
1651}
1652
1653no re 'eval';
1654
1655sub hintmode {
1656 $_[0]{hintmode} = $_[1] if @_ > 1;
1657 $_[0]{hintmode}
1658}
1659 1656
1660=item $player->ext_reply ($msgid, @msg) 1657=item $player->ext_reply ($msgid, @msg)
1661 1658
1662Sends an ext reply to the player. 1659Sends an ext reply to the player.
1663 1660
1730our $MAX_RESET = 3600; 1727our $MAX_RESET = 3600;
1731our $DEFAULT_RESET = 3000; 1728our $DEFAULT_RESET = 3000;
1732 1729
1733sub generate_random_map { 1730sub generate_random_map {
1734 my ($self, $rmp) = @_; 1731 my ($self, $rmp) = @_;
1732
1733 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1734
1735 # mit "rum" bekleckern, nicht 1735 # mit "rum" bekleckern, nicht
1736 $self->_create_random_map ( 1736 $self->_create_random_map (
1737 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1737 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1738 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1738 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1739 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1739 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1861 1861
1862# the temporary/swap location 1862# the temporary/swap location
1863sub save_path { 1863sub save_path {
1864 my ($self) = @_; 1864 my ($self) = @_;
1865 1865
1866 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1866 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1867 "$TMPDIR/$path.map" 1867 "$TMPDIR/$path.map"
1868} 1868}
1869 1869
1870# the unique path, undef == no special unique path 1870# the unique path, undef == no special unique path
1871sub uniq_path { 1871sub uniq_path {
1872 my ($self) = @_; 1872 my ($self) = @_;
1873 1873
1874 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1874 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1875 "$UNIQUEDIR/$path" 1875 "$UNIQUEDIR/$path"
1876}
1877
1878# and all this just because we cannot iterate over
1879# all maps in C++...
1880sub change_all_map_light {
1881 my ($change) = @_;
1882
1883 $_->change_map_light ($change)
1884 for grep $_->outdoor, values %cf::MAP;
1885} 1876}
1886 1877
1887sub decay_objects { 1878sub decay_objects {
1888 my ($self) = @_; 1879 my ($self) = @_;
1889 1880
1973sub find { 1964sub find {
1974 my ($path, $origin) = @_; 1965 my ($path, $origin) = @_;
1975 1966
1976 $path = normalise $path, $origin && $origin->path; 1967 $path = normalise $path, $origin && $origin->path;
1977 1968
1978 cf::lock_wait "map_data:$path";#d#remove 1969 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1979 cf::lock_wait "map_find:$path"; 1970 my $guard2 = cf::lock_acquire "map_find:$path";
1980 1971
1981 $cf::MAP{$path} || do { 1972 $cf::MAP{$path} || do {
1982 my $guard1 = cf::lock_acquire "map_find:$path";
1983 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1984
1985 my $map = new_from_path cf::map $path 1973 my $map = new_from_path cf::map $path
1986 or return; 1974 or return;
1987 1975
1988 $map->{last_save} = $cf::RUNTIME; 1976 $map->{last_save} = $cf::RUNTIME;
1989 1977
1991 or return; 1979 or return;
1992 1980
1993 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1981 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1994 # doing this can freeze the server in a sync job, obviously 1982 # doing this can freeze the server in a sync job, obviously
1995 #$cf::WAIT_FOR_TICK->wait; 1983 #$cf::WAIT_FOR_TICK->wait;
1984 undef $guard2;
1996 undef $guard1; 1985 undef $guard1;
1997 undef $guard2;
1998 $map->reset; 1986 $map->reset;
1999 return find $path; 1987 return find $path;
2000 } 1988 }
2001 1989
2002 $cf::MAP{$path} = $map 1990 $cf::MAP{$path} = $map
2029 my $f = new_from_file cf::object::thawer $self->{load_path}; 2017 my $f = new_from_file cf::object::thawer $self->{load_path};
2030 $f->skip_block; 2018 $f->skip_block;
2031 $self->_load_objects ($f) 2019 $self->_load_objects ($f)
2032 or return; 2020 or return;
2033 2021
2034 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2022 $self->post_load_original
2035 if delete $self->{load_original}; 2023 if delete $self->{load_original};
2036 2024
2037 if (my $uniq = $self->uniq_path) { 2025 if (my $uniq = $self->uniq_path) {
2038 utf8::encode $uniq; 2026 utf8::encode $uniq;
2039 unless (aio_stat $uniq) { 2027 unless (aio_stat $uniq) {
2057 unless ($self->{deny_activate}) { 2045 unless ($self->{deny_activate}) {
2058 $self->decay_objects; 2046 $self->decay_objects;
2059 $self->fix_auto_apply; 2047 $self->fix_auto_apply;
2060 $self->update_buttons; 2048 $self->update_buttons;
2061 cf::cede_to_tick; 2049 cf::cede_to_tick;
2062 $self->set_darkness_map;
2063 cf::cede_to_tick;
2064 $self->activate; 2050 $self->activate;
2065 } 2051 }
2066 2052
2067 $self->{last_save} = $cf::RUNTIME; 2053 $self->{last_save} = $cf::RUNTIME;
2068 $self->last_access ($cf::RUNTIME); 2054 $self->last_access ($cf::RUNTIME);
2069 2055
2070 $self->in_memory (cf::MAP_IN_MEMORY); 2056 $self->in_memory (cf::MAP_ACTIVE);
2071 } 2057 }
2072 2058
2073 $self->post_load; 2059 $self->post_load;
2074} 2060}
2075 2061
2133 my ($path, $origin, $load) = @_; 2119 my ($path, $origin, $load) = @_;
2134 2120
2135 $path = normalise $path, $origin && $origin->{path}; 2121 $path = normalise $path, $origin && $origin->{path};
2136 2122
2137 if (my $map = $cf::MAP{$path}) { 2123 if (my $map = $cf::MAP{$path}) {
2138 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2124 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2139 } 2125 }
2140 2126
2141 $MAP_PREFETCH{$path} |= $load; 2127 $MAP_PREFETCH{$path} |= $load;
2142 2128
2143 $MAP_PREFETCHER ||= cf::async { 2129 $MAP_PREFETCHER ||= cf::async {
2180 cf::async { 2166 cf::async {
2181 $Coro::current->{desc} = "map player save"; 2167 $Coro::current->{desc} = "map player save";
2182 $_->contr->save for $self->players; 2168 $_->contr->save for $self->players;
2183 }; 2169 };
2184 2170
2171 cf::get_slot 0.02;
2172
2185 if ($uniq) { 2173 if ($uniq) {
2186 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2174 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2187 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2175 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2188 } else { 2176 } else {
2189 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2177 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2197 $self->save; 2185 $self->save;
2198 2186
2199 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2187 my $lock = cf::lock_acquire "map_data:$self->{path}";
2200 2188
2201 return if $self->players; 2189 return if $self->players;
2202 return if $self->in_memory != cf::MAP_IN_MEMORY; 2190 return if $self->in_memory != cf::MAP_ACTIVE;
2203 return if $self->{deny_save}; 2191 return if $self->{deny_save};
2204 2192
2205 $self->in_memory (cf::MAP_SWAPPED); 2193 $self->in_memory (cf::MAP_SWAPPED);
2206 2194
2207 $self->deactivate; 2195 $self->deactivate;
2232 2220
2233 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2221 my $lock = cf::lock_acquire "map_data:$self->{path}";
2234 2222
2235 return if $self->players; 2223 return if $self->players;
2236 2224
2237 warn "resetting map ", $self->path; 2225 warn "resetting map ", $self->path, "\n";
2238 2226
2239 $self->in_memory (cf::MAP_SWAPPED); 2227 $self->in_memory (cf::MAP_SWAPPED);
2240 2228
2241 # need to save uniques path 2229 # need to save uniques path
2242 unless ($self->{deny_save}) { 2230 unless ($self->{deny_save}) {
2325 2313
2326sub unique_maps() { 2314sub unique_maps() {
2327 [ 2315 [
2328 map { 2316 map {
2329 utf8::decode $_; 2317 utf8::decode $_;
2330 /\.map$/ 2318 s/\.map$//; # TODO future compatibility hack
2319 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2320 ? ()
2331 ? normalise $_ 2321 : normalise $_
2332 : ()
2333 } @{ aio_readdir $UNIQUEDIR or [] } 2322 } @{ aio_readdir $UNIQUEDIR or [] }
2334 ] 2323 ]
2335} 2324}
2336 2325
2337package cf;
2338
2339=back 2326=back
2340 2327
2341=head3 cf::object 2328=head3 cf::object
2342 2329
2343=cut 2330=cut
2346 2333
2347=over 4 2334=over 4
2348 2335
2349=item $ob->inv_recursive 2336=item $ob->inv_recursive
2350 2337
2351Returns the inventory of the object _and_ their inventories, recursively. 2338Returns the inventory of the object I<and> their inventories, recursively,
2339but I<not> the object itself.
2352 2340
2353=cut 2341=cut
2354 2342
2355sub inv_recursive_; 2343sub inv_recursive_;
2356sub inv_recursive_ { 2344sub inv_recursive_ {
2361 inv_recursive_ inv $_[0] 2349 inv_recursive_ inv $_[0]
2362} 2350}
2363 2351
2364=item $ref = $ob->ref 2352=item $ref = $ob->ref
2365 2353
2366creates and returns a persistent reference to an objetc that can be stored as a string. 2354Creates and returns a persistent reference to an object that can be stored as a string.
2367 2355
2368=item $ob = cf::object::deref ($refstring) 2356=item $ob = cf::object::deref ($refstring)
2369 2357
2370returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2358returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2371even if the object actually exists. May block. 2359even if the object actually exists. May block.
2403can be C<undef>. Does the right thing when the player is currently in a 2391can be C<undef>. Does the right thing when the player is currently in a
2404dialogue with the given NPC character. 2392dialogue with the given NPC character.
2405 2393
2406=cut 2394=cut
2407 2395
2396our $SAY_CHANNEL = {
2397 id => "say",
2398 title => "Map",
2399 reply => "say ",
2400 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2401};
2402
2403our $CHAT_CHANNEL = {
2404 id => "chat",
2405 title => "Chat",
2406 reply => "chat ",
2407 tooltip => "Player chat and shouts, global to the server.",
2408};
2409
2408# rough implementation of a future "reply" method that works 2410# rough implementation of a future "reply" method that works
2409# with dialog boxes. 2411# with dialog boxes.
2410#TODO: the first argument must go, split into a $npc->reply_to ( method 2412#TODO: the first argument must go, split into a $npc->reply_to ( method
2411sub cf::object::player::reply($$$;$) { 2413sub cf::object::player::reply($$$;$) {
2412 my ($self, $npc, $msg, $flags) = @_; 2414 my ($self, $npc, $msg, $flags) = @_;
2423 my $dialog = $pl->{npc_dialog}; 2425 my $dialog = $pl->{npc_dialog};
2424 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2426 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2425 2427
2426 } else { 2428 } else {
2427 $msg = $npc->name . " says: $msg" if $npc; 2429 $msg = $npc->name . " says: $msg" if $npc;
2428 $self->message ($msg, $flags); 2430 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2429 } 2431 }
2430 } 2432 }
2431} 2433}
2432 2434
2433=item $object->send_msg ($channel, $msg, $color, [extra...]) 2435=item $object->send_msg ($channel, $msg, $color, [extra...])
2458 2460
2459=item $player_object->enter_link 2461=item $player_object->enter_link
2460 2462
2461Freezes the player and moves him/her to a special map (C<{link}>). 2463Freezes the player and moves him/her to a special map (C<{link}>).
2462 2464
2463The player should be reasonably safe there for short amounts of time. You 2465The player should be reasonably safe there for short amounts of time (e.g.
2464I<MUST> call C<leave_link> as soon as possible, though. 2466for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2467though, as the palyer cannot control the character while it is on the link
2468map.
2465 2469
2466Will never block. 2470Will never block.
2467 2471
2468=item $player_object->leave_link ($map, $x, $y) 2472=item $player_object->leave_link ($map, $x, $y)
2469 2473
2527 2531
2528 $map->load; 2532 $map->load;
2529 $map->load_neighbours; 2533 $map->load_neighbours;
2530 2534
2531 return unless $self->contr->active; 2535 return unless $self->contr->active;
2532 $self->activate_recursive;
2533 2536
2534 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2537 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2535 $self->enter_map ($map, $x, $y); 2538 $self->enter_map ($map, $x, $y);
2539
2540 # only activate afterwards, to support waiting in hooks
2541 $self->activate_recursive;
2536} 2542}
2537 2543
2538=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2544=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2539 2545
2540Moves the player to the given map-path and coordinates by first freezing 2546Moves the player to the given map-path and coordinates by first freezing
2541her, loading and preparing them map, calling the provided $check callback 2547her, loading and preparing them map, calling the provided $check callback
2542that has to return the map if sucecssful, and then unfreezes the player on 2548that has to return the map if sucecssful, and then unfreezes the player on
2543the new (success) or old (failed) map position. In either case, $done will 2549the new (success) or old (failed) map position. In either case, $done will
2544be called at the end of this process. 2550be called at the end of this process.
2551
2552Note that $check will be called with a potentially non-loaded map, so if
2553it needs a loaded map it has to call C<< ->load >>.
2545 2554
2546=cut 2555=cut
2547 2556
2548our $GOTOGEN; 2557our $GOTOGEN;
2549 2558
2628} 2637}
2629 2638
2630sub prepare_random_map { 2639sub prepare_random_map {
2631 my ($exit) = @_; 2640 my ($exit) = @_;
2632 2641
2633 my $guard = cf::lock_acquire "exit_prepare:$exit";
2634
2635 # all this does is basically replace the /! path by 2642 # all this does is basically replace the /! path by
2636 # a new random map path (?random/...) with a seed 2643 # a new random map path (?random/...) with a seed
2637 # that depends on the exit object 2644 # that depends on the exit object
2638 2645
2639 my $rmp = parse_random_map_params $exit->msg; 2646 my $rmp = parse_random_map_params $exit->msg;
2641 if ($exit->map) { 2648 if ($exit->map) {
2642 $rmp->{region} = $exit->region->name; 2649 $rmp->{region} = $exit->region->name;
2643 $rmp->{origin_map} = $exit->map->path; 2650 $rmp->{origin_map} = $exit->map->path;
2644 $rmp->{origin_x} = $exit->x; 2651 $rmp->{origin_x} = $exit->x;
2645 $rmp->{origin_y} = $exit->y; 2652 $rmp->{origin_y} = $exit->y;
2653
2654 $exit->map->touch;
2646 } 2655 }
2647 2656
2648 $rmp->{random_seed} ||= $exit->random_seed; 2657 $rmp->{random_seed} ||= $exit->random_seed;
2649 2658
2650 my $data = cf::encode_json $rmp; 2659 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2651 my $md5 = Digest::MD5::md5_hex $data; 2660 my $md5 = Digest::MD5::md5_hex $data;
2652 my $meta = "$RANDOMDIR/$md5.meta"; 2661 my $meta = "$RANDOMDIR/$md5.meta";
2653 2662
2654 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2663 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2655 aio_write $fh, 0, (length $data), $data, 0; 2664 aio_write $fh, 0, (length $data), $data, 0;
2656 undef $fh; 2665 undef $fh;
2657 aio_rename "$meta~", $meta; 2666 aio_rename "$meta~", $meta;
2658 2667
2668 my $slaying = "?random/$md5";
2669
2670 if ($exit->valid) {
2659 $exit->slaying ("?random/$md5"); 2671 $exit->slaying ("?random/$md5");
2660 $exit->msg (undef); 2672 $exit->msg (undef);
2673 }
2661 } 2674 }
2662} 2675}
2663 2676
2664sub cf::object::player::enter_exit { 2677sub cf::object::player::enter_exit {
2665 my ($self, $exit) = @_; 2678 my ($self, $exit) = @_;
2666 2679
2667 return unless $self->type == cf::PLAYER; 2680 return unless $self->type == cf::PLAYER;
2668 2681
2669 if ($exit->slaying eq "/!") {
2670 #TODO: this should de-fi-ni-te-ly not be a sync-job
2671 # the problem is that $exit might not survive long enough
2672 # so it needs to be done right now, right here
2673 cf::sync_job { prepare_random_map $exit };
2674 }
2675
2676 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2677 my $hp = $exit->stats->hp;
2678 my $sp = $exit->stats->sp;
2679
2680 $self->enter_link; 2682 $self->enter_link;
2681 2683
2682 # if exit is damned, update players death & WoR home-position
2683 $self->contr->savebed ($slaying, $hp, $sp)
2684 if $exit->flag (FLAG_DAMNED);
2685
2686 (async { 2684 (async {
2687 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2685 $Coro::current->{desc} = "enter_exit";
2688 2686
2689 $self->deactivate_recursive; # just to be sure
2690 unless (eval { 2687 unless (eval {
2688 $self->deactivate_recursive; # just to be sure
2689
2690 # random map handling
2691 {
2692 my $guard = cf::lock_acquire "exit_prepare:$exit";
2693
2694 prepare_random_map $exit
2695 if $exit->slaying eq "/!";
2696 }
2697
2698 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2699 my $x = $exit->stats->hp;
2700 my $y = $exit->stats->sp;
2701
2691 $self->goto ($slaying, $hp, $sp); 2702 $self->goto ($map, $x, $y);
2692 2703
2704 # if exit is damned, update players death & WoR home-position
2705 $self->contr->savebed ($map, $x, $y)
2706 if $exit->flag (cf::FLAG_DAMNED);
2707
2693 1; 2708 1
2694 }) { 2709 }) {
2695 $self->message ("Something went wrong deep within the crossfire server. " 2710 $self->message ("Something went wrong deep within the deliantra server. "
2696 . "I'll try to bring you back to the map you were before. " 2711 . "I'll try to bring you back to the map you were before. "
2697 . "Please report this to the dungeon master!", 2712 . "Please report this to the dungeon master!",
2698 cf::NDI_UNIQUE | cf::NDI_RED); 2713 cf::NDI_UNIQUE | cf::NDI_RED);
2699 2714
2700 warn "ERROR in enter_exit: $@"; 2715 warn "ERROR in enter_exit: $@";
2766 id => "infobox", 2781 id => "infobox",
2767 title => "Body Parts", 2782 title => "Body Parts",
2768 reply => undef, 2783 reply => undef,
2769 tooltip => "Shows which body parts you posess and are available", 2784 tooltip => "Shows which body parts you posess and are available",
2770 }, 2785 },
2786 "c/statistics" => {
2787 id => "infobox",
2788 title => "Statistics",
2789 reply => undef,
2790 tooltip => "Shows your primary statistics",
2791 },
2792 "c/skills" => {
2793 id => "infobox",
2794 title => "Skills",
2795 reply => undef,
2796 tooltip => "Shows your experience per skill and item power",
2797 },
2798 "c/shopitems" => {
2799 id => "infobox",
2800 title => "Shop Items",
2801 reply => undef,
2802 tooltip => "Shows the items currently for sale in this shop",
2803 },
2804 "c/resistances" => {
2805 id => "infobox",
2806 title => "Resistances",
2807 reply => undef,
2808 tooltip => "Shows your resistances",
2809 },
2810 "c/pets" => {
2811 id => "infobox",
2812 title => "Pets",
2813 reply => undef,
2814 tooltip => "Shows information abotu your pets/a specific pet",
2815 },
2816 "c/perceiveself" => {
2817 id => "infobox",
2818 title => "Perceive Self",
2819 reply => undef,
2820 tooltip => "You gained detailed knowledge about yourself",
2821 },
2771 "c/uptime" => { 2822 "c/uptime" => {
2772 id => "infobox", 2823 id => "infobox",
2773 title => "Uptime", 2824 title => "Uptime",
2774 reply => undef, 2825 reply => undef,
2775 tooltip => "How long the server has been running since last restart", 2826 tooltip => "How long the server has been running since last restart",
2778 id => "infobox", 2829 id => "infobox",
2779 title => "Map Info", 2830 title => "Map Info",
2780 reply => undef, 2831 reply => undef,
2781 tooltip => "Information related to the maps", 2832 tooltip => "Information related to the maps",
2782 }, 2833 },
2834 "c/party" => {
2835 id => "party",
2836 title => "Party",
2837 reply => "gsay ",
2838 tooltip => "Messages and chat related to your party",
2839 },
2840 "c/death" => {
2841 id => "death",
2842 title => "Death",
2843 reply => undef,
2844 tooltip => "Reason for and more info about your most recent death",
2845 },
2846 "c/say" => $SAY_CHANNEL,
2847 "c/chat" => $CHAT_CHANNEL,
2783); 2848);
2784 2849
2785sub cf::client::send_msg { 2850sub cf::client::send_msg {
2786 my ($self, $channel, $msg, $color, @extra) = @_; 2851 my ($self, $channel, $msg, $color, @extra) = @_;
2787 2852
2788 $msg = $self->pl->expand_cfpod ($msg); 2853 $msg = $self->pl->expand_cfpod ($msg)
2854 unless $color & cf::NDI_VERBATIM;
2789 2855
2790 $color &= cf::NDI_CLIENT_MASK; # just in case... 2856 $color &= cf::NDI_CLIENT_MASK; # just in case...
2791 2857
2792 # check predefined channels, for the benefit of C 2858 # check predefined channels, for the benefit of C
2793 if ($CHANNEL{$channel}) { 2859 if ($CHANNEL{$channel}) {
2794 $channel = $CHANNEL{$channel}; 2860 $channel = $CHANNEL{$channel};
2795 2861
2796 $self->ext_msg (channel_info => $channel) 2862 $self->ext_msg (channel_info => $channel);
2797 if $self->can_msg;
2798
2799 $channel = $channel->{id}; 2863 $channel = $channel->{id};
2800 2864
2801 } elsif (ref $channel) { 2865 } elsif (ref $channel) {
2802 # send meta info to client, if not yet sent 2866 # send meta info to client, if not yet sent
2803 unless (exists $self->{channel}{$channel->{id}}) { 2867 unless (exists $self->{channel}{$channel->{id}}) {
2804 $self->{channel}{$channel->{id}} = $channel; 2868 $self->{channel}{$channel->{id}} = $channel;
2805 $self->ext_msg (channel_info => $channel) 2869 $self->ext_msg (channel_info => $channel);
2806 if $self->can_msg;
2807 } 2870 }
2808 2871
2809 $channel = $channel->{id}; 2872 $channel = $channel->{id};
2810 } 2873 }
2811 2874
2812 return unless @extra || length $msg; 2875 return unless @extra || length $msg;
2813 2876
2814 if ($self->can_msg) {
2815 # default colour, mask it out 2877 # default colour, mask it out
2816 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2878 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2817 if $color & cf::NDI_DEF; 2879 if $color & cf::NDI_DEF;
2818 2880
2819 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2881 my $pkt = "msg "
2882 . $self->{json_coder}->encode (
2820 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2883 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2821 } else { 2884 );
2822 if ($color >= 0) {
2823 # replace some tags by gcfclient-compatible ones
2824 for ($msg) {
2825 1 while
2826 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2827 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2828 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2829 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2830 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2831 }
2832 2885
2833 $color &= cf::NDI_COLOR_MASK; 2886 # try lzf for large packets
2887 $pkt = "lzf " . Compress::LZF::compress $pkt
2888 if 1024 <= length $pkt and $self->{can_lzf};
2834 2889
2835 utf8::encode $msg; 2890 # split very large packets
2836 2891 if (8192 < length $pkt and $self->{can_lzf}) {
2837 if (0 && $msg =~ /\[/) { 2892 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2838 # COMMAND/INFO 2893 $pkt = "frag";
2839 $self->send_packet ("drawextinfo $color 10 8 $msg")
2840 } else {
2841 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2842 $self->send_packet ("drawinfo $color $msg")
2843 }
2844 }
2845 } 2894 }
2895
2896 $self->send_packet ($pkt);
2846} 2897}
2847 2898
2848=item $client->ext_msg ($type, @msg) 2899=item $client->ext_msg ($type, @msg)
2849 2900
2850Sends an ext event to the client. 2901Sends an ext event to the client.
3024 3075
3025The following functions and methods are available within a safe environment: 3076The following functions and methods are available within a safe environment:
3026 3077
3027 cf::object 3078 cf::object
3028 contr pay_amount pay_player map x y force_find force_add destroy 3079 contr pay_amount pay_player map x y force_find force_add destroy
3029 insert remove name archname title slaying race decrease_ob_nr 3080 insert remove name archname title slaying race decrease split
3081 value
3030 3082
3031 cf::object::player 3083 cf::object::player
3032 player 3084 player
3033 3085
3034 cf::player 3086 cf::player
3039 3091
3040=cut 3092=cut
3041 3093
3042for ( 3094for (
3043 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3095 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3044 insert remove inv name archname title slaying race 3096 insert remove inv nrof name archname title slaying race
3045 decrease_ob_nr destroy)], 3097 decrease split destroy change_exp value msg lore send_msg)],
3046 ["cf::object::player" => qw(player)], 3098 ["cf::object::player" => qw(player)],
3047 ["cf::player" => qw(peaceful)], 3099 ["cf::player" => qw(peaceful send_msg)],
3048 ["cf::map" => qw(trigger)], 3100 ["cf::map" => qw(trigger)],
3049) { 3101) {
3050 no strict 'refs'; 3102 no strict 'refs';
3051 my ($pkg, @funs) = @$_; 3103 my ($pkg, @funs) = @$_;
3052 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3104 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3069 my ($code, %vars) = @_; 3121 my ($code, %vars) = @_;
3070 3122
3071 my $qcode = $code; 3123 my $qcode = $code;
3072 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3124 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3073 $qcode =~ s/\n/\\n/g; 3125 $qcode =~ s/\n/\\n/g;
3126
3127 %vars = (_dummy => 0) unless %vars;
3074 3128
3075 local $_; 3129 local $_;
3076 local @safe::cf::_safe_eval_args = values %vars; 3130 local @safe::cf::_safe_eval_args = values %vars;
3077 3131
3078 my $eval = 3132 my $eval =
3258 while (my ($k, $v) = each %$want) { 3312 while (my ($k, $v) = each %$want) {
3259 $ns->fx_want ($k, $v); 3313 $ns->fx_want ($k, $v);
3260 } 3314 }
3261}; 3315};
3262 3316
3317sub load_resource_file($) {
3318 my $guard = lock_acquire "load_resource_file";
3319
3320 my $status = load_resource_file_ $_[0];
3321 get_slot 0.1, 100;
3322 cf::arch::commit_load;
3323
3324 $status
3325}
3326
3263sub reload_regions { 3327sub reload_regions {
3264 # HACK to clear player env face cache, we need some signal framework 3328 # HACK to clear player env face cache, we need some signal framework
3265 # for this (global event?) 3329 # for this (global event?)
3266 %ext::player_env::MUSIC_FACE_CACHE = (); 3330 %ext::player_env::MUSIC_FACE_CACHE = ();
3267 3331
3280} 3344}
3281 3345
3282sub reload_archetypes { 3346sub reload_archetypes {
3283 load_resource_file "$DATADIR/archetypes" 3347 load_resource_file "$DATADIR/archetypes"
3284 or die "unable to load archetypes\n"; 3348 or die "unable to load archetypes\n";
3285 #d# NEED to laod twice to resolve forward references
3286 # this really needs to be done in an extra post-pass
3287 # (which needs to be synchronous, so solve it differently)
3288 load_resource_file "$DATADIR/archetypes"
3289 or die "unable to load archetypes\n";
3290} 3349}
3291 3350
3292sub reload_treasures { 3351sub reload_treasures {
3293 load_resource_file "$DATADIR/treasures" 3352 load_resource_file "$DATADIR/treasures"
3294 or die "unable to load treasurelists\n"; 3353 or die "unable to load treasurelists\n";
3295} 3354}
3296 3355
3297sub reload_resources { 3356sub reload_resources {
3298 warn "reloading resource files...\n"; 3357 warn "reloading resource files...\n";
3299 3358
3359 reload_facedata;
3360 reload_archetypes;
3300 reload_regions; 3361 reload_regions;
3301 reload_facedata;
3302 #reload_archetypes;#d#
3303 reload_archetypes;
3304 reload_treasures; 3362 reload_treasures;
3305 3363
3306 warn "finished reloading resource files\n"; 3364 warn "finished reloading resource files\n";
3307}
3308
3309sub init {
3310 reload_resources;
3311} 3365}
3312 3366
3313sub reload_config { 3367sub reload_config {
3314 open my $fh, "<:utf8", "$CONFDIR/config" 3368 open my $fh, "<:utf8", "$CONFDIR/config"
3315 or return; 3369 or return;
3316 3370
3317 local $/; 3371 local $/;
3318 *CFG = YAML::Syck::Load <$fh>; 3372 *CFG = YAML::Load <$fh>;
3319 3373
3320 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3374 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3321 3375
3322 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3376 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3323 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3377 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3329 }; 3383 };
3330 warn $@ if $@; 3384 warn $@ if $@;
3331 } 3385 }
3332} 3386}
3333 3387
3388sub pidfile() {
3389 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3390 or die "$PIDFILE: $!";
3391 flock $fh, &Fcntl::LOCK_EX
3392 or die "$PIDFILE: flock: $!";
3393 $fh
3394}
3395
3396# make sure only one server instance is running at any one time
3397sub atomic {
3398 my $fh = pidfile;
3399
3400 my $pid = <$fh>;
3401 kill 9, $pid if $pid > 0;
3402
3403 seek $fh, 0, 0;
3404 print $fh $$;
3405}
3406
3407sub main_loop {
3408 warn "EV::loop starting\n";
3409 if (1) {
3410 EV::loop;
3411 }
3412 warn "EV::loop returned\n";
3413 goto &main_loop unless $REALLY_UNLOOP;
3414}
3415
3334sub main { 3416sub main {
3417 cf::init_globals; # initialise logging
3418
3419 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3420 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3421 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3422 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3423
3424 cf::init_experience;
3425 cf::init_anim;
3426 cf::init_attackmess;
3427 cf::init_dynamic;
3428
3429 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3430
3335 # we must not ever block the main coroutine 3431 # we must not ever block the main coroutine
3336 local $Coro::idle = sub { 3432 local $Coro::idle = sub {
3337 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3433 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3338 (async { 3434 (async {
3339 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3435 $Coro::current->{desc} = "IDLE BUG HANDLER";
3340 EV::loop EV::LOOP_ONESHOT; 3436 EV::loop EV::LOOP_ONESHOT;
3341 })->prio (Coro::PRIO_MAX); 3437 })->prio (Coro::PRIO_MAX);
3342 }; 3438 };
3343 3439
3440 evthread_start IO::AIO::poll_fileno;
3441
3442 cf::sync_job {
3443 reload_resources;
3344 reload_config; 3444 reload_config;
3345 db_init; 3445 db_init;
3446
3447 cf::load_settings;
3448 cf::load_materials;
3449 cf::init_uuid;
3450 cf::init_signals;
3451 cf::init_commands;
3452 cf::init_skills;
3453
3454 cf::init_beforeplay;
3455
3456 atomic;
3457
3346 load_extensions; 3458 load_extensions;
3347 3459
3348 $TICK_WATCHER->start; 3460 utime time, time, $RUNTIMEFILE;
3349 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3461
3350 EV::loop; 3462 # no (long-running) fork's whatsoever before this point(!)
3463 use POSIX ();
3464 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3465
3466 (pop @POST_INIT)->(0) while @POST_INIT;
3467 };
3468
3469 main_loop;
3351} 3470}
3352 3471
3353############################################################################# 3472#############################################################################
3354# initialisation and cleanup 3473# initialisation and cleanup
3355 3474
3361 cf::cleanup "SIG$signal"; 3480 cf::cleanup "SIG$signal";
3362 }; 3481 };
3363 } 3482 }
3364} 3483}
3365 3484
3366sub write_runtime { 3485sub write_runtime_sync {
3367 my $runtime = "$LOCALDIR/runtime";
3368
3369 # first touch the runtime file to show we are still running: 3486 # first touch the runtime file to show we are still running:
3370 # the fsync below can take a very very long time. 3487 # the fsync below can take a very very long time.
3371 3488
3372 IO::AIO::aio_utime $runtime, undef, undef; 3489 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3373 3490
3374 my $guard = cf::lock_acquire "write_runtime"; 3491 my $guard = cf::lock_acquire "write_runtime";
3375 3492
3376 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3493 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3377 or return; 3494 or return;
3378 3495
3379 my $value = $cf::RUNTIME + 90 + 10; 3496 my $value = $cf::RUNTIME + 90 + 10;
3380 # 10 is the runtime save interval, for a monotonic clock 3497 # 10 is the runtime save interval, for a monotonic clock
3381 # 60 allows for the watchdog to kill the server. 3498 # 60 allows for the watchdog to kill the server.
3391 aio_utime $fh, undef, undef; 3508 aio_utime $fh, undef, undef;
3392 3509
3393 close $fh 3510 close $fh
3394 or return; 3511 or return;
3395 3512
3396 aio_rename "$runtime~", $runtime 3513 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3397 and return; 3514 and return;
3398 3515
3399 warn "runtime file written.\n"; 3516 warn "runtime file written.\n";
3400 3517
3401 1 3518 1
3519}
3520
3521our $uuid_lock;
3522our $uuid_skip;
3523
3524sub write_uuid_sync($) {
3525 $uuid_skip ||= $_[0];
3526
3527 return if $uuid_lock;
3528 local $uuid_lock = 1;
3529
3530 my $uuid = "$LOCALDIR/uuid";
3531
3532 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3533 or return;
3534
3535 my $value = uuid_seq uuid_cur;
3536
3537 unless ($value) {
3538 warn "cowardly refusing to write zero uuid value!\n";
3539 return;
3540 }
3541
3542 my $value = uuid_str $value + $uuid_skip;
3543 $uuid_skip = 0;
3544
3545 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3546 and return;
3547
3548 # always fsync - this file is important
3549 aio_fsync $fh
3550 and return;
3551
3552 close $fh
3553 or return;
3554
3555 aio_rename "$uuid~", $uuid
3556 and return;
3557
3558 warn "uuid file written ($value).\n";
3559
3560 1
3561
3562}
3563
3564sub write_uuid($$) {
3565 my ($skip, $sync) = @_;
3566
3567 $sync ? write_uuid_sync $skip
3568 : async { write_uuid_sync $skip };
3402} 3569}
3403 3570
3404sub emergency_save() { 3571sub emergency_save() {
3405 my $freeze_guard = cf::freeze_mainloop; 3572 my $freeze_guard = cf::freeze_mainloop;
3406 3573
3407 warn "enter emergency perl save\n"; 3574 warn "emergency_perl_save: enter\n";
3408 3575
3409 cf::sync_job { 3576 cf::sync_job {
3577 # this is a trade-off: we want to be very quick here, so
3578 # save all maps without fsync, and later call a global sync
3579 # (which in turn might be very very slow)
3580 local $USE_FSYNC = 0;
3581
3410 # use a peculiar iteration method to avoid tripping on perl 3582 # use a peculiar iteration method to avoid tripping on perl
3411 # refcount bugs in for. also avoids problems with players 3583 # refcount bugs in for. also avoids problems with players
3412 # and maps saved/destroyed asynchronously. 3584 # and maps saved/destroyed asynchronously.
3413 warn "begin emergency player save\n"; 3585 warn "emergency_perl_save: begin player save\n";
3414 for my $login (keys %cf::PLAYER) { 3586 for my $login (keys %cf::PLAYER) {
3415 my $pl = $cf::PLAYER{$login} or next; 3587 my $pl = $cf::PLAYER{$login} or next;
3416 $pl->valid or next; 3588 $pl->valid or next;
3417 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3589 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3418 $pl->save; 3590 $pl->save;
3419 } 3591 }
3420 warn "end emergency player save\n"; 3592 warn "emergency_perl_save: end player save\n";
3421 3593
3422 warn "begin emergency map save\n"; 3594 warn "emergency_perl_save: begin map save\n";
3423 for my $path (keys %cf::MAP) { 3595 for my $path (keys %cf::MAP) {
3424 my $map = $cf::MAP{$path} or next; 3596 my $map = $cf::MAP{$path} or next;
3425 $map->valid or next; 3597 $map->valid or next;
3426 $map->save; 3598 $map->save;
3427 } 3599 }
3428 warn "end emergency map save\n"; 3600 warn "emergency_perl_save: end map save\n";
3429 3601
3430 warn "begin emergency database checkpoint\n"; 3602 warn "emergency_perl_save: begin database checkpoint\n";
3431 BDB::db_env_txn_checkpoint $DB_ENV; 3603 BDB::db_env_txn_checkpoint $DB_ENV;
3432 warn "end emergency database checkpoint\n"; 3604 warn "emergency_perl_save: end database checkpoint\n";
3605
3606 warn "emergency_perl_save: begin write uuid\n";
3607 write_uuid_sync 1;
3608 warn "emergency_perl_save: end write uuid\n";
3433 }; 3609 };
3434 3610
3611 warn "emergency_perl_save: starting sync()\n";
3612 IO::AIO::aio_sync sub {
3613 warn "emergency_perl_save: finished sync()\n";
3614 };
3615
3435 warn "leave emergency perl save\n"; 3616 warn "emergency_perl_save: leave\n";
3436} 3617}
3437 3618
3438sub post_cleanup { 3619sub post_cleanup {
3439 my ($make_core) = @_; 3620 my ($make_core) = @_;
3440 3621
3441 warn Carp::longmess "post_cleanup backtrace" 3622 warn Carp::longmess "post_cleanup backtrace"
3442 if $make_core; 3623 if $make_core;
3624
3625 my $fh = pidfile;
3626 unlink $PIDFILE if <$fh> == $$;
3627}
3628
3629# a safer delete_package, copied from Symbol
3630sub clear_package($) {
3631 my $pkg = shift;
3632
3633 # expand to full symbol table name if needed
3634 unless ($pkg =~ /^main::.*::$/) {
3635 $pkg = "main$pkg" if $pkg =~ /^::/;
3636 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3637 $pkg .= '::' unless $pkg =~ /::$/;
3638 }
3639
3640 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3641 my $stem_symtab = *{$stem}{HASH};
3642
3643 defined $stem_symtab and exists $stem_symtab->{$leaf}
3644 or return;
3645
3646 # clear all symbols
3647 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3648 for my $name (keys %$leaf_symtab) {
3649 _gv_clear *{"$pkg$name"};
3650# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3651 }
3652 warn "cleared package $pkg\n";#d#
3443} 3653}
3444 3654
3445sub do_reload_perl() { 3655sub do_reload_perl() {
3446 # can/must only be called in main 3656 # can/must only be called in main
3447 if ($Coro::current != $Coro::main) { 3657 if ($Coro::current != $Coro::main) {
3448 warn "can only reload from main coroutine"; 3658 warn "can only reload from main coroutine";
3449 return; 3659 return;
3450 } 3660 }
3451 3661
3662 return if $RELOAD++;
3663
3664 my $t1 = EV::time;
3665
3666 while ($RELOAD) {
3452 warn "reloading..."; 3667 warn "reloading...";
3453 3668
3454 warn "entering sync_job"; 3669 warn "entering sync_job";
3455 3670
3456 cf::sync_job { 3671 cf::sync_job {
3457 cf::write_runtime; # external watchdog should not bark 3672 cf::write_runtime_sync; # external watchdog should not bark
3458 cf::emergency_save; 3673 cf::emergency_save;
3459 cf::write_runtime; # external watchdog should not bark 3674 cf::write_runtime_sync; # external watchdog should not bark
3460 3675
3461 warn "syncing database to disk"; 3676 warn "syncing database to disk";
3462 BDB::db_env_txn_checkpoint $DB_ENV; 3677 BDB::db_env_txn_checkpoint $DB_ENV;
3463 3678
3464 # if anything goes wrong in here, we should simply crash as we already saved 3679 # if anything goes wrong in here, we should simply crash as we already saved
3465 3680
3466 warn "flushing outstanding aio requests"; 3681 warn "flushing outstanding aio requests";
3467 for (;;) {
3468 BDB::flush;
3469 IO::AIO::flush;
3470 Coro::cede_notself;
3471 last unless IO::AIO::nreqs || BDB::nreqs; 3682 while (IO::AIO::nreqs || BDB::nreqs) {
3472 warn "iterate..."; 3683 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3473 }
3474
3475 ++$RELOAD;
3476
3477 warn "cancelling all extension coros";
3478 $_->cancel for values %EXT_CORO;
3479 %EXT_CORO = ();
3480
3481 warn "removing commands";
3482 %COMMAND = ();
3483
3484 warn "removing ext/exti commands";
3485 %EXTCMD = ();
3486 %EXTICMD = ();
3487
3488 warn "unloading/nuking all extensions";
3489 for my $pkg (@EXTS) {
3490 warn "... unloading $pkg";
3491
3492 if (my $cb = $pkg->can ("unload")) {
3493 eval {
3494 $cb->($pkg);
3495 1
3496 } or warn "$pkg unloaded, but with errors: $@";
3497 } 3684 }
3498 3685
3499 warn "... nuking $pkg"; 3686 warn "cancelling all extension coros";
3500 Symbol::delete_package $pkg; 3687 $_->cancel for values %EXT_CORO;
3501 } 3688 %EXT_CORO = ();
3502 3689
3503 warn "unloading all perl modules loaded from $LIBDIR"; 3690 warn "removing commands";
3504 while (my ($k, $v) = each %INC) { 3691 %COMMAND = ();
3505 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3506 3692
3693 warn "removing ext/exti commands";
3694 %EXTCMD = ();
3695 %EXTICMD = ();
3696
3697 warn "unloading/nuking all extensions";
3698 for my $pkg (@EXTS) {
3507 warn "... unloading $k"; 3699 warn "... unloading $pkg";
3508 delete $INC{$k};
3509 3700
3510 $k =~ s/\.pm$//;
3511 $k =~ s/\//::/g;
3512
3513 if (my $cb = $k->can ("unload_module")) { 3701 if (my $cb = $pkg->can ("unload")) {
3702 eval {
3514 $cb->(); 3703 $cb->($pkg);
3704 1
3705 } or warn "$pkg unloaded, but with errors: $@";
3706 }
3707
3708 warn "... clearing $pkg";
3709 clear_package $pkg;
3515 } 3710 }
3516 3711
3517 Symbol::delete_package $k; 3712 warn "unloading all perl modules loaded from $LIBDIR";
3713 while (my ($k, $v) = each %INC) {
3714 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3715
3716 warn "... unloading $k";
3717 delete $INC{$k};
3718
3719 $k =~ s/\.pm$//;
3720 $k =~ s/\//::/g;
3721
3722 if (my $cb = $k->can ("unload_module")) {
3723 $cb->();
3724 }
3725
3726 clear_package $k;
3518 } 3727 }
3519 3728
3520 warn "getting rid of safe::, as good as possible"; 3729 warn "getting rid of safe::, as good as possible";
3521 Symbol::delete_package "safe::$_" 3730 clear_package "safe::$_"
3522 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3731 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3523 3732
3524 warn "unloading cf.pm \"a bit\""; 3733 warn "unloading cf.pm \"a bit\"";
3525 delete $INC{"cf.pm"}; 3734 delete $INC{"cf.pm"};
3526 delete $INC{"cf/pod.pm"}; 3735 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3527 3736
3528 # don't, removes xs symbols, too, 3737 # don't, removes xs symbols, too,
3529 # and global variables created in xs 3738 # and global variables created in xs
3530 #Symbol::delete_package __PACKAGE__; 3739 #clear_package __PACKAGE__;
3531 3740
3532 warn "unload completed, starting to reload now"; 3741 warn "unload completed, starting to reload now";
3533 3742
3534 warn "reloading cf.pm"; 3743 warn "reloading cf.pm";
3535 require cf; 3744 require cf;
3536 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3745 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3537 3746
3538 warn "loading config and database again"; 3747 warn "loading config and database again";
3539 cf::reload_config; 3748 cf::reload_config;
3540 3749
3541 warn "loading extensions"; 3750 warn "loading extensions";
3542 cf::load_extensions; 3751 cf::load_extensions;
3543 3752
3753 if ($REATTACH_ON_RELOAD) {
3544 warn "reattaching attachments to objects/players"; 3754 warn "reattaching attachments to objects/players";
3545 _global_reattach; # objects, sockets 3755 _global_reattach; # objects, sockets
3546 warn "reattaching attachments to maps"; 3756 warn "reattaching attachments to maps";
3547 reattach $_ for values %MAP; 3757 reattach $_ for values %MAP;
3548 warn "reattaching attachments to players"; 3758 warn "reattaching attachments to players";
3549 reattach $_ for values %PLAYER; 3759 reattach $_ for values %PLAYER;
3760 }
3550 3761
3762 warn "running post_init jobs";
3763 (pop @POST_INIT)->(1) while @POST_INIT;
3764
3551 warn "leaving sync_job"; 3765 warn "leaving sync_job";
3552 3766
3553 1 3767 1
3554 } or do { 3768 } or do {
3555 warn $@; 3769 warn $@;
3556 warn "error while reloading, exiting."; 3770 cf::cleanup "error while reloading, exiting.";
3557 exit 1;
3558 }; 3771 };
3559 3772
3560 warn "reloaded"; 3773 warn "reloaded";
3774 --$RELOAD;
3775 }
3776
3777 $t1 = EV::time - $t1;
3778 warn "reload completed in ${t1}s\n";
3561}; 3779};
3562 3780
3563our $RELOAD_WATCHER; # used only during reload 3781our $RELOAD_WATCHER; # used only during reload
3564 3782
3565sub reload_perl() { 3783sub reload_perl() {
3566 # doing reload synchronously and two reloads happen back-to-back, 3784 # doing reload synchronously and two reloads happen back-to-back,
3567 # coro crashes during coro_state_free->destroy here. 3785 # coro crashes during coro_state_free->destroy here.
3568 3786
3787 $RELOAD_WATCHER ||= cf::async {
3788 Coro::AIO::aio_wait cache_extensions;
3789
3569 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3790 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3791 do_reload_perl;
3570 undef $RELOAD_WATCHER; 3792 undef $RELOAD_WATCHER;
3571 do_reload_perl; 3793 };
3572 }; 3794 };
3573} 3795}
3574 3796
3575register_command "reload" => sub { 3797register_command "reload" => sub {
3576 my ($who, $arg) = @_; 3798 my ($who, $arg) = @_;
3590 3812
3591our @WAIT_FOR_TICK; 3813our @WAIT_FOR_TICK;
3592our @WAIT_FOR_TICK_BEGIN; 3814our @WAIT_FOR_TICK_BEGIN;
3593 3815
3594sub wait_for_tick { 3816sub wait_for_tick {
3595 return unless $TICK_WATCHER->is_active;
3596 return if $Coro::current == $Coro::main; 3817 return if tick_inhibit || $Coro::current == $Coro::main;
3597 3818
3598 my $signal = new Coro::Signal; 3819 my $signal = new Coro::Signal;
3599 push @WAIT_FOR_TICK, $signal; 3820 push @WAIT_FOR_TICK, $signal;
3600 $signal->wait; 3821 $signal->wait;
3601} 3822}
3602 3823
3603sub wait_for_tick_begin { 3824sub wait_for_tick_begin {
3604 return unless $TICK_WATCHER->is_active;
3605 return if $Coro::current == $Coro::main; 3825 return if tick_inhibit || $Coro::current == $Coro::main;
3606 3826
3607 my $signal = new Coro::Signal; 3827 my $signal = new Coro::Signal;
3608 push @WAIT_FOR_TICK_BEGIN, $signal; 3828 push @WAIT_FOR_TICK_BEGIN, $signal;
3609 $signal->wait; 3829 $signal->wait;
3610} 3830}
3611 3831
3612$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3832sub tick {
3613 if ($Coro::current != $Coro::main) { 3833 if ($Coro::current != $Coro::main) {
3614 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3834 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3615 unless ++$bug_warning > 10; 3835 unless ++$bug_warning > 10;
3616 return; 3836 return;
3617 } 3837 }
3618 3838
3619 $NOW = $tick_start = EV::now;
3620
3621 cf::server_tick; # one server iteration 3839 cf::server_tick; # one server iteration
3622
3623 $RUNTIME += $TICK;
3624 $NEXT_TICK = $_[0]->at;
3625 3840
3626 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3841 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3627 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3842 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3628 Coro::async_pool { 3843 Coro::async_pool {
3629 $Coro::current->{desc} = "runtime saver"; 3844 $Coro::current->{desc} = "runtime saver";
3630 write_runtime 3845 write_runtime_sync
3631 or warn "ERROR: unable to write runtime file: $!"; 3846 or warn "ERROR: unable to write runtime file: $!";
3632 }; 3847 };
3633 } 3848 }
3634 3849
3635 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3850 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3637 } 3852 }
3638 while (my $sig = shift @WAIT_FOR_TICK) { 3853 while (my $sig = shift @WAIT_FOR_TICK) {
3639 $sig->send; 3854 $sig->send;
3640 } 3855 }
3641 3856
3642 $LOAD = ($NOW - $tick_start) / $TICK; 3857 $LOAD = ($NOW - $TICK_START) / $TICK;
3643 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3858 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3644 3859
3645 _post_tick; 3860 if (0) {
3646}; 3861 if ($NEXT_TICK) {
3647$TICK_WATCHER->priority (EV::MAXPRI); 3862 my $jitter = $TICK_START - $NEXT_TICK;
3863 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3864 warn "jitter $JITTER\n";#d#
3865 }
3866 }
3867}
3648 3868
3649{ 3869{
3650 # configure BDB 3870 # configure BDB
3651 3871
3652 BDB::min_parallel 8; 3872 BDB::min_parallel 8;
3653 BDB::max_poll_reqs $TICK * 0.1; 3873 BDB::max_poll_reqs $TICK * 0.1;
3654 $Coro::BDB::WATCHER->priority (1); 3874 $AnyEvent::BDB::WATCHER->priority (1);
3655 3875
3656 unless ($DB_ENV) { 3876 unless ($DB_ENV) {
3657 $DB_ENV = BDB::db_env_create; 3877 $DB_ENV = BDB::db_env_create;
3658 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3878 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3659 | BDB::LOG_AUTOREMOVE, 1); 3879 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3880 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3660 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3881 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3661 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3882 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3662 3883
3663 cf::sync_job { 3884 cf::sync_job {
3664 eval { 3885 eval {
3690{ 3911{
3691 # configure IO::AIO 3912 # configure IO::AIO
3692 3913
3693 IO::AIO::min_parallel 8; 3914 IO::AIO::min_parallel 8;
3694 IO::AIO::max_poll_time $TICK * 0.1; 3915 IO::AIO::max_poll_time $TICK * 0.1;
3695 $Coro::AIO::WATCHER->priority (1); 3916 undef $AnyEvent::AIO::WATCHER;
3696} 3917}
3697 3918
3698my $_log_backtrace; 3919my $_log_backtrace;
3699 3920
3700sub _log_backtrace { 3921sub _log_backtrace {
3703 $msg =~ s/\n//; 3924 $msg =~ s/\n//;
3704 3925
3705 # limit the # of concurrent backtraces 3926 # limit the # of concurrent backtraces
3706 if ($_log_backtrace < 2) { 3927 if ($_log_backtrace < 2) {
3707 ++$_log_backtrace; 3928 ++$_log_backtrace;
3929 my $perl_bt = Carp::longmess $msg;
3708 async { 3930 async {
3709 $Coro::current->{desc} = "abt $msg"; 3931 $Coro::current->{desc} = "abt $msg";
3710 3932
3711 my @bt = fork_call { 3933 my @bt = fork_call {
3712 @addr = map { sprintf "%x", $_ } @addr; 3934 @addr = map { sprintf "%x", $_ } @addr;
3723 } 3945 }
3724 3946
3725 @funcs 3947 @funcs
3726 }; 3948 };
3727 3949
3728 LOG llevInfo, "[ABT] $msg\n"; 3950 LOG llevInfo, "[ABT] $perl_bt\n";
3951 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3729 LOG llevInfo, "[ABT] $_\n" for @bt; 3952 LOG llevInfo, "[ABT] $_\n" for @bt;
3730 --$_log_backtrace; 3953 --$_log_backtrace;
3731 }; 3954 };
3732 } else { 3955 } else {
3733 LOG llevInfo, "[ABT] $msg\n"; 3956 LOG llevInfo, "[ABT] $msg\n";
3734 LOG llevInfo, "[ABT] [suppressed]\n"; 3957 LOG llevInfo, "[ABT] [suppressed]\n";
3735 } 3958 }
3736} 3959}
3737 3960
3738# load additional modules 3961# load additional modules
3739use cf::pod; 3962require "cf/$_.pm" for @EXTRA_MODULES;
3740 3963
3741END { cf::emergency_save } 3964END { cf::emergency_save }
3742 3965
37431 39661
3744 3967

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