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Revision 1.410 by root, Tue Jan 15 12:02:24 2008 UTC vs.
Revision 1.478 by root, Thu Sep 17 01:57:31 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
37use Guard ();
15use Coro 4.32 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
18use Coro::EV; 41use Coro::EV;
42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
23use Coro::BDB; 49use Coro::BDB 1.6;
24use Coro::Storable; 50use Coro::Storable;
25use Coro::Util (); 51use Coro::Util ();
26 52
27use JSON::XS 2.01 (); 53use JSON::XS 2.01 ();
28use BDB (); 54use BDB ();
29use Data::Dumper; 55use Data::Dumper;
30use Digest::MD5; 56use Digest::MD5;
31use Fcntl; 57use Fcntl;
32use YAML (); 58use YAML ();
33use IO::AIO 2.51 (); 59use IO::AIO ();
34use Time::HiRes; 60use Time::HiRes;
35use Compress::LZF; 61use Compress::LZF;
36use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
37 65
38# configure various modules to our taste 66# configure various modules to our taste
39# 67#
40$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43 76
44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 77# strictly for debugging
78$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45 79
46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 80sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
47 81
48our %COMMAND = (); 82our %COMMAND = ();
49our %COMMAND_TIME = (); 83our %COMMAND_TIME = ();
52our %EXTCMD = (); 86our %EXTCMD = ();
53our %EXTICMD = (); 87our %EXTICMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions 88our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps 89our %EXT_MAP = (); # pluggable maps
56 90
57our $RELOAD; # number of reloads so far 91our $RELOAD; # number of reloads so far, non-zero while in reload
58our @EVENT; 92our @EVENT;
59 93
60our $CONFDIR = confdir; 94our $CONFDIR = confdir;
61our $DATADIR = datadir; 95our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext"; 96our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod"; 97our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir; 98our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir; 99our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir; 100our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 101our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir; 102our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random"; 103our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db"; 104our $BDBDIR = "$LOCALDIR/db";
105our $PIDFILE = "$LOCALDIR/pid";
106our $RUNTIMEFILE = "$LOCALDIR/runtime";
107
71our %RESOURCE; 108our %RESOURCE;
72 109
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 110our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 111our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
77our $NEXT_TICK; 112our $NEXT_TICK;
78our $USE_FSYNC = 1; # use fsync to write maps - default off 113our $USE_FSYNC = 1; # use fsync to write maps - default on
79 114
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER; 115our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER; 116our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER; 117our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 118our $DB_ENV;
85 119
120our @EXTRA_MODULES = qw(pod mapscript);
121
86our %CFG; 122our %CFG;
87 123
88our $UPTIME; $UPTIME ||= time; 124our $UPTIME; $UPTIME ||= time;
89our $RUNTIME; 125our $RUNTIME;
90our $NOW; 126our $NOW;
96# used to convert map paths into valid unix filenames by replacing / by ∕ 132# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 133our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 134
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 135our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 136our $LOADAVG; # same thing, but with alpha-smoothing
137our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 138our $TICK_START; # for load detecting purposes
139
140our @POST_INIT;
141
142our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
143our $REALLY_UNLOOP; # never set to true, please :)
102 144
103binmode STDOUT; 145binmode STDOUT;
104binmode STDERR; 146binmode STDERR;
105 147
106# read virtual server time, if available 148# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 149unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 150 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 151 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 152 $RUNTIME = <$fh> + 0.;
111} 153}
154
155eval "sub TICK() { $TICK } 1" or die;
112 156
113mkdir $_ 157mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 158 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115 159
116our $EMERGENCY_POSITION; 160our $EMERGENCY_POSITION;
178 222
179=back 223=back
180 224
181=cut 225=cut
182 226
183BEGIN { 227$Coro::State::WARNHOOK = sub {
184 *CORE::GLOBAL::warn = sub {
185 my $msg = join "", @_; 228 my $msg = join "", @_;
186 229
187 $msg .= "\n" 230 $msg .= "\n"
188 unless $msg =~ /\n$/; 231 unless $msg =~ /\n$/;
189 232
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 233 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 234
192 LOG llevError, $msg; 235 LOG llevError, $msg;
193 }; 236};
194}
195 237
196$Coro::State::DIEHOOK = sub { 238$Coro::State::DIEHOOK = sub {
197 return unless $^S eq 0; # "eq", not "==" 239 return unless $^S eq 0; # "eq", not "=="
240
241 warn Carp::longmess $_[0];
198 242
199 if ($Coro::current == $Coro::main) {#d# 243 if ($Coro::current == $Coro::main) {#d#
200 warn "DIEHOOK called in main context, Coro bug?\n";#d# 244 warn "DIEHOOK called in main context, Coro bug?\n";#d#
201 return;#d# 245 return;#d#
202 }#d# 246 }#d#
203 247
204 # kill coroutine otherwise 248 # kill coroutine otherwise
205 warn Carp::longmess $_[0];
206 Coro::terminate 249 Coro::terminate
207}; 250};
208
209$SIG{__DIE__} = sub { }; #d#?
210 251
211@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 252@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
212@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 253@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
213@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 254@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
214@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 255@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
221for my $pkg (qw( 262for my $pkg (qw(
222 cf::global cf::attachable 263 cf::global cf::attachable
223 cf::object cf::object::player 264 cf::object cf::object::player
224 cf::client cf::player 265 cf::client cf::player
225 cf::arch cf::living 266 cf::arch cf::living
267 cf::map cf::mapspace
226 cf::map cf::party cf::region 268 cf::party cf::region
227)) { 269)) {
228 no strict 'refs';
229 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 270 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
230} 271}
231 272
232$EV::DIED = sub { 273$EV::DIED = sub {
233 warn "error in event callback: @_"; 274 warn "error in event callback: @_";
275our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 316our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
276 317
277sub encode_json($) { $json_coder->encode ($_[0]) } 318sub encode_json($) { $json_coder->encode ($_[0]) }
278sub decode_json($) { $json_coder->decode ($_[0]) } 319sub decode_json($) { $json_coder->decode ($_[0]) }
279 320
321=item cf::post_init { BLOCK }
322
323Execute the given codeblock, I<after> all extensions have been (re-)loaded,
324but I<before> the server starts ticking again.
325
326The cdoeblock will have a single boolean argument to indicate whether this
327is a reload or not.
328
329=cut
330
331sub post_init(&) {
332 push @POST_INIT, shift;
333}
334
280=item cf::lock_wait $string 335=item cf::lock_wait $string
281 336
282Wait until the given lock is available. See cf::lock_acquire. 337Wait until the given lock is available. See cf::lock_acquire.
283 338
284=item my $lock = cf::lock_acquire $string 339=item my $lock = cf::lock_acquire $string
285 340
286Wait until the given lock is available and then acquires it and returns 341Wait until the given lock is available and then acquires it and returns
287a Coro::guard object. If the guard object gets destroyed (goes out of scope, 342a L<Guard> object. If the guard object gets destroyed (goes out of scope,
288for example when the coroutine gets canceled), the lock is automatically 343for example when the coroutine gets canceled), the lock is automatically
289returned. 344returned.
290 345
291Locks are *not* recursive, locking from the same coro twice results in a 346Locks are *not* recursive, locking from the same coro twice results in a
292deadlocked coro. 347deadlocked coro.
298 353
299Return true if the lock is currently active, i.e. somebody has locked it. 354Return true if the lock is currently active, i.e. somebody has locked it.
300 355
301=cut 356=cut
302 357
303our %LOCK; 358our $LOCKS = new Coro::SemaphoreSet;
304our %LOCKER;#d#
305 359
306sub lock_wait($) { 360sub lock_wait($) {
307 my ($key) = @_; 361 $LOCKS->wait ($_[0]);
308
309 if ($LOCKER{$key} == $Coro::current) {#d#
310 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
311 return;#d#
312 }#d#
313
314 # wait for lock, if any
315 while ($LOCK{$key}) {
316 push @{ $LOCK{$key} }, $Coro::current;
317 Coro::schedule;
318 }
319} 362}
320 363
321sub lock_acquire($) { 364sub lock_acquire($) {
322 my ($key) = @_; 365 $LOCKS->guard ($_[0])
323
324 # wait, to be sure we are not locked
325 lock_wait $key;
326
327 $LOCK{$key} = [];
328 $LOCKER{$key} = $Coro::current;#d#
329
330 Coro::guard {
331 delete $LOCKER{$key};#d#
332 # wake up all waiters, to be on the safe side
333 $_->ready for @{ delete $LOCK{$key} };
334 }
335} 366}
336 367
337sub lock_active($) { 368sub lock_active($) {
338 my ($key) = @_; 369 $LOCKS->count ($_[0]) < 1
339
340 ! ! $LOCK{$key}
341} 370}
342 371
343sub freeze_mainloop { 372sub freeze_mainloop {
344 return unless $TICK_WATCHER->is_active; 373 tick_inhibit_inc;
345 374
346 my $guard = Coro::guard { 375 &Guard::guard (\&tick_inhibit_dec);
347 $TICK_WATCHER->start;
348 };
349 $TICK_WATCHER->stop;
350 $guard
351} 376}
352 377
353=item cf::periodic $interval, $cb 378=item cf::periodic $interval, $cb
354 379
355Like EV::periodic, but randomly selects a starting point so that the actions 380Like EV::periodic, but randomly selects a starting point so that the actions
410 } 435 }
411 } 436 }
412}; 437};
413 438
414sub get_slot($;$$) { 439sub get_slot($;$$) {
440 return if tick_inhibit || $Coro::current == $Coro::main;
441
415 my ($time, $pri, $name) = @_; 442 my ($time, $pri, $name) = @_;
416 443
417 $time = $TICK * .6 if $time > $TICK * .6; 444 $time = $TICK * .6 if $time > $TICK * .6;
418 my $sig = new Coro::Signal; 445 my $sig = new Coro::Signal;
419 446
456 # this is the main coro, too bad, we have to block 483 # this is the main coro, too bad, we have to block
457 # till the operation succeeds, freezing the server :/ 484 # till the operation succeeds, freezing the server :/
458 485
459 LOG llevError, Carp::longmess "sync job";#d# 486 LOG llevError, Carp::longmess "sync job";#d#
460 487
461 # TODO: use suspend/resume instead
462 # (but this is cancel-safe)
463 my $freeze_guard = freeze_mainloop; 488 my $freeze_guard = freeze_mainloop;
464 489
465 my $busy = 1; 490 my $busy = 1;
466 my @res; 491 my @res;
467 492
478 } else { 503 } else {
479 EV::loop EV::LOOP_ONESHOT; 504 EV::loop EV::LOOP_ONESHOT;
480 } 505 }
481 } 506 }
482 507
483 $time = EV::time - $time; 508 my $time = EV::time - $time;
484 509
485 LOG llevError | logBacktrace, Carp::longmess "long sync job"
486 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
487
488 $tick_start += $time; # do not account sync jobs to server load 510 $TICK_START += $time; # do not account sync jobs to server load
489 511
490 wantarray ? @res : $res[0] 512 wantarray ? @res : $res[0]
491 } else { 513 } else {
492 # we are in another coroutine, how wonderful, everything just works 514 # we are in another coroutine, how wonderful, everything just works
493 515
535 reset_signals; 557 reset_signals;
536 &$cb 558 &$cb
537 }, @args; 559 }, @args;
538 560
539 wantarray ? @res : $res[-1] 561 wantarray ? @res : $res[-1]
562}
563
564=item $coin = coin_from_name $name
565
566=cut
567
568our %coin_alias = (
569 "silver" => "silvercoin",
570 "silvercoin" => "silvercoin",
571 "silvercoins" => "silvercoin",
572 "gold" => "goldcoin",
573 "goldcoin" => "goldcoin",
574 "goldcoins" => "goldcoin",
575 "platinum" => "platinacoin",
576 "platinumcoin" => "platinacoin",
577 "platinumcoins" => "platinacoin",
578 "platina" => "platinacoin",
579 "platinacoin" => "platinacoin",
580 "platinacoins" => "platinacoin",
581 "royalty" => "royalty",
582 "royalties" => "royalty",
583);
584
585sub coin_from_name($) {
586 $coin_alias{$_[0]}
587 ? cf::arch::find $coin_alias{$_[0]}
588 : undef
540} 589}
541 590
542=item $value = cf::db_get $family => $key 591=item $value = cf::db_get $family => $key
543 592
544Returns a single value from the environment database. 593Returns a single value from the environment database.
683 732
684############################################################################# 733#############################################################################
685 734
686=head2 ATTACHABLE OBJECTS 735=head2 ATTACHABLE OBJECTS
687 736
688Many objects in crossfire are so-called attachable objects. That means you can 737Many objects in deliantra are so-called attachable objects. That means you can
689attach callbacks/event handlers (a collection of which is called an "attachment") 738attach callbacks/event handlers (a collection of which is called an "attachment")
690to it. All such attachable objects support the following methods. 739to it. All such attachable objects support the following methods.
691 740
692In the following description, CLASS can be any of C<global>, C<object> 741In the following description, CLASS can be any of C<global>, C<object>
693C<player>, C<client> or C<map> (i.e. the attachable objects in 742C<player>, C<client> or C<map> (i.e. the attachable objects in
743=item cf::CLASS::attachment $name, ... 792=item cf::CLASS::attachment $name, ...
744 793
745Register an attachment by C<$name> through which attachable objects of the 794Register an attachment by C<$name> through which attachable objects of the
746given CLASS can refer to this attachment. 795given CLASS can refer to this attachment.
747 796
748Some classes such as crossfire maps and objects can specify attachments 797Some classes such as deliantra maps and objects can specify attachments
749that are attached at load/instantiate time, thus the need for a name. 798that are attached at load/instantiate time, thus the need for a name.
750 799
751These calls expect any number of the following handler/hook descriptions: 800These calls expect any number of the following handler/hook descriptions:
752 801
753=over 4 802=over 4
1044 1093
1045sub reattach { 1094sub reattach {
1046 # basically do the same as instantiate, without calling instantiate 1095 # basically do the same as instantiate, without calling instantiate
1047 my ($obj) = @_; 1096 my ($obj) = @_;
1048 1097
1098 # no longer needed after getting rid of delete_package?
1049 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1099 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1050 1100
1051 my $registry = $obj->registry; 1101 my $registry = $obj->registry;
1052 1102
1053 @$registry = (); 1103 @$registry = ();
1054 1104
1100 utf8::decode (my $decname = $filename); 1150 utf8::decode (my $decname = $filename);
1101 warn sprintf "saving %s (%d,%d)\n", 1151 warn sprintf "saving %s (%d,%d)\n",
1102 $decname, length $$rdata, scalar @$objs; 1152 $decname, length $$rdata, scalar @$objs;
1103 1153
1104 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1154 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1105 chmod SAVE_MODE, $fh; 1155 aio_chmod $fh, SAVE_MODE;
1106 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1156 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1107 aio_fsync $fh if $cf::USE_FSYNC; 1157 if ($cf::USE_FSYNC) {
1158 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1159 aio_fsync $fh;
1160 }
1108 close $fh; 1161 aio_close $fh;
1109 1162
1110 if (@$objs) { 1163 if (@$objs) {
1111 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1164 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1112 chmod SAVE_MODE, $fh; 1165 aio_chmod $fh, SAVE_MODE;
1113 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1166 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1114 aio_write $fh, 0, (length $data), $data, 0; 1167 aio_write $fh, 0, (length $data), $data, 0;
1115 aio_fsync $fh if $cf::USE_FSYNC; 1168 if ($cf::USE_FSYNC) {
1169 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1170 aio_fsync $fh;
1171 }
1116 close $fh; 1172 aio_close $fh;
1117 aio_rename "$filename.pst~", "$filename.pst"; 1173 aio_rename "$filename.pst~", "$filename.pst";
1118 } 1174 }
1119 } else { 1175 } else {
1120 aio_unlink "$filename.pst"; 1176 aio_unlink "$filename.pst";
1121 } 1177 }
1122 1178
1123 aio_rename "$filename~", $filename; 1179 aio_rename "$filename~", $filename;
1180
1181 $filename =~ s%/[^/]+$%%;
1182 aio_pathsync $filename if $cf::USE_FSYNC;
1124 } else { 1183 } else {
1125 warn "FATAL: $filename~: $!\n"; 1184 warn "unable to save objects: $filename~: $!\n";
1126 } 1185 }
1127 } else { 1186 } else {
1128 aio_unlink $filename; 1187 aio_unlink $filename;
1129 aio_unlink "$filename.pst"; 1188 aio_unlink "$filename.pst";
1130 } 1189 }
1221 my ($name, $cb) = @_; 1280 my ($name, $cb) = @_;
1222 1281
1223 $EXTICMD{$name} = $cb; 1282 $EXTICMD{$name} = $cb;
1224} 1283}
1225 1284
1285use File::Glob ();
1286
1226cf::player->attach ( 1287cf::player->attach (
1227 on_command => sub { 1288 on_command => sub {
1228 my ($pl, $name, $params) = @_; 1289 my ($pl, $name, $params) = @_;
1229 1290
1230 my $cb = $COMMAND{$name} 1291 my $cb = $COMMAND{$name}
1262 1323
1263 cf::override; 1324 cf::override;
1264 }, 1325 },
1265); 1326);
1266 1327
1328# "readahead" all extensions
1329sub cache_extensions {
1330 my $grp = IO::AIO::aio_group;
1331
1332 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1333 for (grep /\.ext$/, @{$_[0]}) {
1334 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1335 }
1336 };
1337
1338 $grp
1339}
1340
1267sub load_extensions { 1341sub load_extensions {
1268 cf::sync_job { 1342 cf::sync_job {
1269 my %todo; 1343 my %todo;
1270 1344
1271 for my $path (<$LIBDIR/*.ext>) { 1345 for my $path (<$LIBDIR/*.ext>) {
1290 1364
1291 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1365 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1292 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1366 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1293 1367
1294 $ext{source} = 1368 $ext{source} =
1295 "package $pkg; use strict; use utf8;\n" 1369 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1296 . "#line 1 \"$path\"\n{\n" 1370 . "#line 1 \"$path\"\n{\n"
1297 . $source 1371 . $source
1298 . "\n};\n1"; 1372 . "\n};\n1";
1299 1373
1300 $todo{$base} = \%ext; 1374 $todo{$base} = \%ext;
1316 my $msg = $@ ? "$v->{path}: $@\n" 1390 my $msg = $@ ? "$v->{path}: $@\n"
1317 : "$v->{base}: extension inactive.\n"; 1391 : "$v->{base}: extension inactive.\n";
1318 1392
1319 if (exists $v->{meta}{mandatory}) { 1393 if (exists $v->{meta}{mandatory}) {
1320 warn $msg; 1394 warn $msg;
1321 warn "mandatory extension failed to load, exiting.\n"; 1395 cf::cleanup "mandatory extension failed to load, exiting.";
1322 exit 1;
1323 } 1396 }
1324 1397
1325 warn $msg; 1398 warn $msg;
1326 } 1399 }
1327 1400
1341 1414
1342=back 1415=back
1343 1416
1344=head2 CORE EXTENSIONS 1417=head2 CORE EXTENSIONS
1345 1418
1346Functions and methods that extend core crossfire objects. 1419Functions and methods that extend core deliantra objects.
1347 1420
1348=cut 1421=cut
1349 1422
1350package cf::player; 1423package cf::player;
1351 1424
1394 1467
1395sub exists($) { 1468sub exists($) {
1396 my ($login) = @_; 1469 my ($login) = @_;
1397 1470
1398 $cf::PLAYER{$login} 1471 $cf::PLAYER{$login}
1399 or cf::sync_job { !aio_stat path $login } 1472 or !aio_stat path $login
1400} 1473}
1401 1474
1402sub find($) { 1475sub find($) {
1403 return $cf::PLAYER{$_[0]} || do { 1476 return $cf::PLAYER{$_[0]} || do {
1404 my $login = $_[0]; 1477 my $login = $_[0];
1416 my $f = new_from_file cf::object::thawer path $login 1489 my $f = new_from_file cf::object::thawer path $login
1417 or return; 1490 or return;
1418 1491
1419 my $pl = cf::player::load_pl $f 1492 my $pl = cf::player::load_pl $f
1420 or return; 1493 or return;
1494
1421 local $cf::PLAYER_LOADING{$login} = $pl; 1495 local $cf::PLAYER_LOADING{$login} = $pl;
1422 $f->resolve_delayed_derefs; 1496 $f->resolve_delayed_derefs;
1423 $cf::PLAYER{$login} = $pl 1497 $cf::PLAYER{$login} = $pl
1424 } 1498 }
1425 } 1499 }
1435 1509
1436 return if $pl->{deny_save}; 1510 return if $pl->{deny_save};
1437 1511
1438 aio_mkdir playerdir $pl, 0770; 1512 aio_mkdir playerdir $pl, 0770;
1439 $pl->{last_save} = $cf::RUNTIME; 1513 $pl->{last_save} = $cf::RUNTIME;
1514
1515 cf::get_slot 0.01;
1440 1516
1441 $pl->save_pl ($path); 1517 $pl->save_pl ($path);
1442 cf::cede_to_tick; 1518 cf::cede_to_tick;
1443} 1519}
1444 1520
1476 my ($pl) = @_; 1552 my ($pl) = @_;
1477 1553
1478 my $name = $pl->ob->name; 1554 my $name = $pl->ob->name;
1479 1555
1480 $pl->{deny_save} = 1; 1556 $pl->{deny_save} = 1;
1481 $pl->password ("*"); # this should lock out the player until we nuked the dir 1557 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1482 1558
1483 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1559 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1484 $pl->deactivate; 1560 $pl->deactivate;
1561 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1562 $pl->ob->check_score;
1485 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1563 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1486 $pl->ns->destroy if $pl->ns; 1564 $pl->ns->destroy if $pl->ns;
1487 1565
1488 my $path = playerdir $pl; 1566 my $path = playerdir $pl;
1489 my $temp = "$path~$cf::RUNTIME~deleting~"; 1567 my $temp = "$path~$cf::RUNTIME~deleting~";
1528 1606
1529 for my $login (@$dirs) { 1607 for my $login (@$dirs) {
1530 my $path = path $login; 1608 my $path = path $login;
1531 1609
1532 # a .pst is a dead give-away for a valid player 1610 # a .pst is a dead give-away for a valid player
1533 unless (-e "$path.pst") { 1611 # if no pst file found, open and chekc for blocked users
1612 if (aio_stat "$path.pst") {
1534 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1613 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1535 aio_read $fh, 0, 512, my $buf, 0 or next; 1614 aio_read $fh, 0, 512, my $buf, 0 or next;
1536 $buf !~ /^password -------------$/m or next; # official not-valid tag 1615 $buf !~ /^password -------------$/m or next; # official not-valid tag
1537 } 1616 }
1538 1617
1569 } 1648 }
1570 1649
1571 \@paths 1650 \@paths
1572} 1651}
1573 1652
1574=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1653=item $protocol_xml = $player->expand_cfpod ($cfpod)
1575 1654
1576Expand crossfire pod fragments into protocol xml. 1655Expand deliantra pod fragments into protocol xml.
1577
1578=cut
1579
1580use re 'eval';
1581
1582my $group;
1583my $interior; $interior = qr{
1584 # match a pod interior sequence sans C<< >>
1585 (?:
1586 \ (.*?)\ (?{ $group = $^N })
1587 | < (??{$interior}) >
1588 )
1589}x;
1590
1591sub expand_cfpod {
1592 my ($self, $pod) = @_;
1593
1594 my $xml;
1595
1596 while () {
1597 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1598 $group = $1;
1599
1600 $group =~ s/&/&amp;/g;
1601 $group =~ s/</&lt;/g;
1602
1603 $xml .= $group;
1604 } elsif ($pod =~ m%\G
1605 ([BCGHITU])
1606 <
1607 (?:
1608 ([^<>]*) (?{ $group = $^N })
1609 | < $interior >
1610 )
1611 >
1612 %gcsx
1613 ) {
1614 my ($code, $data) = ($1, $group);
1615
1616 if ($code eq "B") {
1617 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1618 } elsif ($code eq "I") {
1619 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1620 } elsif ($code eq "U") {
1621 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1622 } elsif ($code eq "C") {
1623 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1624 } elsif ($code eq "T") {
1625 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1626 } elsif ($code eq "G") {
1627 my ($male, $female) = split /\|/, $data;
1628 $data = $self->gender ? $female : $male;
1629 $xml .= expand_cfpod ($self, $data);
1630 } elsif ($code eq "H") {
1631 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1632 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1633 "")
1634 [$self->{hintmode}];
1635 } else {
1636 $xml .= "error processing '$code($data)' directive";
1637 }
1638 } else {
1639 if ($pod =~ /\G(.+)/) {
1640 warn "parse error while expanding $pod (at $1)";
1641 }
1642 last;
1643 }
1644 }
1645
1646 for ($xml) {
1647 # create single paragraphs (very hackish)
1648 s/(?<=\S)\n(?=\w)/ /g;
1649
1650 # compress some whitespace
1651 s/\s+\n/\n/g; # ws line-ends
1652 s/\n\n+/\n/g; # double lines
1653 s/^\n+//; # beginning lines
1654 s/\n+$//; # ending lines
1655 }
1656
1657 $xml
1658}
1659
1660no re 'eval';
1661
1662sub hintmode {
1663 $_[0]{hintmode} = $_[1] if @_ > 1;
1664 $_[0]{hintmode}
1665}
1666 1656
1667=item $player->ext_reply ($msgid, @msg) 1657=item $player->ext_reply ($msgid, @msg)
1668 1658
1669Sends an ext reply to the player. 1659Sends an ext reply to the player.
1670 1660
1737our $MAX_RESET = 3600; 1727our $MAX_RESET = 3600;
1738our $DEFAULT_RESET = 3000; 1728our $DEFAULT_RESET = 3000;
1739 1729
1740sub generate_random_map { 1730sub generate_random_map {
1741 my ($self, $rmp) = @_; 1731 my ($self, $rmp) = @_;
1732
1733 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1734
1742 # mit "rum" bekleckern, nicht 1735 # mit "rum" bekleckern, nicht
1743 $self->_create_random_map ( 1736 $self->_create_random_map (
1744 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1737 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1745 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1738 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1746 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1739 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1868 1861
1869# the temporary/swap location 1862# the temporary/swap location
1870sub save_path { 1863sub save_path {
1871 my ($self) = @_; 1864 my ($self) = @_;
1872 1865
1873 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1866 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1874 "$TMPDIR/$path.map" 1867 "$TMPDIR/$path.map"
1875} 1868}
1876 1869
1877# the unique path, undef == no special unique path 1870# the unique path, undef == no special unique path
1878sub uniq_path { 1871sub uniq_path {
1879 my ($self) = @_; 1872 my ($self) = @_;
1880 1873
1881 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1874 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1882 "$UNIQUEDIR/$path" 1875 "$UNIQUEDIR/$path"
1883}
1884
1885# and all this just because we cannot iterate over
1886# all maps in C++...
1887sub change_all_map_light {
1888 my ($change) = @_;
1889
1890 $_->change_map_light ($change)
1891 for grep $_->outdoor, values %cf::MAP;
1892} 1876}
1893 1877
1894sub decay_objects { 1878sub decay_objects {
1895 my ($self) = @_; 1879 my ($self) = @_;
1896 1880
1980sub find { 1964sub find {
1981 my ($path, $origin) = @_; 1965 my ($path, $origin) = @_;
1982 1966
1983 $path = normalise $path, $origin && $origin->path; 1967 $path = normalise $path, $origin && $origin->path;
1984 1968
1985 cf::lock_wait "map_data:$path";#d#remove 1969 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1986 cf::lock_wait "map_find:$path"; 1970 my $guard2 = cf::lock_acquire "map_find:$path";
1987 1971
1988 $cf::MAP{$path} || do { 1972 $cf::MAP{$path} || do {
1989 my $guard1 = cf::lock_acquire "map_find:$path";
1990 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1991
1992 my $map = new_from_path cf::map $path 1973 my $map = new_from_path cf::map $path
1993 or return; 1974 or return;
1994 1975
1995 $map->{last_save} = $cf::RUNTIME; 1976 $map->{last_save} = $cf::RUNTIME;
1996 1977
1998 or return; 1979 or return;
1999 1980
2000 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1981 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2001 # doing this can freeze the server in a sync job, obviously 1982 # doing this can freeze the server in a sync job, obviously
2002 #$cf::WAIT_FOR_TICK->wait; 1983 #$cf::WAIT_FOR_TICK->wait;
1984 undef $guard2;
2003 undef $guard1; 1985 undef $guard1;
2004 undef $guard2;
2005 $map->reset; 1986 $map->reset;
2006 return find $path; 1987 return find $path;
2007 } 1988 }
2008 1989
2009 $cf::MAP{$path} = $map 1990 $cf::MAP{$path} = $map
2036 my $f = new_from_file cf::object::thawer $self->{load_path}; 2017 my $f = new_from_file cf::object::thawer $self->{load_path};
2037 $f->skip_block; 2018 $f->skip_block;
2038 $self->_load_objects ($f) 2019 $self->_load_objects ($f)
2039 or return; 2020 or return;
2040 2021
2041 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2022 $self->post_load_original
2042 if delete $self->{load_original}; 2023 if delete $self->{load_original};
2043 2024
2044 if (my $uniq = $self->uniq_path) { 2025 if (my $uniq = $self->uniq_path) {
2045 utf8::encode $uniq; 2026 utf8::encode $uniq;
2046 unless (aio_stat $uniq) { 2027 unless (aio_stat $uniq) {
2064 unless ($self->{deny_activate}) { 2045 unless ($self->{deny_activate}) {
2065 $self->decay_objects; 2046 $self->decay_objects;
2066 $self->fix_auto_apply; 2047 $self->fix_auto_apply;
2067 $self->update_buttons; 2048 $self->update_buttons;
2068 cf::cede_to_tick; 2049 cf::cede_to_tick;
2069 $self->set_darkness_map;
2070 cf::cede_to_tick;
2071 $self->activate; 2050 $self->activate;
2072 } 2051 }
2073 2052
2074 $self->{last_save} = $cf::RUNTIME; 2053 $self->{last_save} = $cf::RUNTIME;
2075 $self->last_access ($cf::RUNTIME); 2054 $self->last_access ($cf::RUNTIME);
2076 2055
2077 $self->in_memory (cf::MAP_IN_MEMORY); 2056 $self->in_memory (cf::MAP_ACTIVE);
2078 } 2057 }
2079 2058
2080 $self->post_load; 2059 $self->post_load;
2081} 2060}
2082 2061
2140 my ($path, $origin, $load) = @_; 2119 my ($path, $origin, $load) = @_;
2141 2120
2142 $path = normalise $path, $origin && $origin->{path}; 2121 $path = normalise $path, $origin && $origin->{path};
2143 2122
2144 if (my $map = $cf::MAP{$path}) { 2123 if (my $map = $cf::MAP{$path}) {
2145 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2124 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2146 } 2125 }
2147 2126
2148 $MAP_PREFETCH{$path} |= $load; 2127 $MAP_PREFETCH{$path} |= $load;
2149 2128
2150 $MAP_PREFETCHER ||= cf::async { 2129 $MAP_PREFETCHER ||= cf::async {
2187 cf::async { 2166 cf::async {
2188 $Coro::current->{desc} = "map player save"; 2167 $Coro::current->{desc} = "map player save";
2189 $_->contr->save for $self->players; 2168 $_->contr->save for $self->players;
2190 }; 2169 };
2191 2170
2171 cf::get_slot 0.02;
2172
2192 if ($uniq) { 2173 if ($uniq) {
2193 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2174 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2194 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2175 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2195 } else { 2176 } else {
2196 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2177 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2204 $self->save; 2185 $self->save;
2205 2186
2206 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2187 my $lock = cf::lock_acquire "map_data:$self->{path}";
2207 2188
2208 return if $self->players; 2189 return if $self->players;
2209 return if $self->in_memory != cf::MAP_IN_MEMORY; 2190 return if $self->in_memory != cf::MAP_ACTIVE;
2210 return if $self->{deny_save}; 2191 return if $self->{deny_save};
2211 2192
2212 $self->in_memory (cf::MAP_SWAPPED); 2193 $self->in_memory (cf::MAP_SWAPPED);
2213 2194
2214 $self->deactivate; 2195 $self->deactivate;
2239 2220
2240 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2221 my $lock = cf::lock_acquire "map_data:$self->{path}";
2241 2222
2242 return if $self->players; 2223 return if $self->players;
2243 2224
2244 warn "resetting map ", $self->path; 2225 warn "resetting map ", $self->path, "\n";
2245 2226
2246 $self->in_memory (cf::MAP_SWAPPED); 2227 $self->in_memory (cf::MAP_SWAPPED);
2247 2228
2248 # need to save uniques path 2229 # need to save uniques path
2249 unless ($self->{deny_save}) { 2230 unless ($self->{deny_save}) {
2332 2313
2333sub unique_maps() { 2314sub unique_maps() {
2334 [ 2315 [
2335 map { 2316 map {
2336 utf8::decode $_; 2317 utf8::decode $_;
2337 /\.map$/ 2318 s/\.map$//; # TODO future compatibility hack
2319 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2320 ? ()
2338 ? normalise $_ 2321 : normalise $_
2339 : ()
2340 } @{ aio_readdir $UNIQUEDIR or [] } 2322 } @{ aio_readdir $UNIQUEDIR or [] }
2341 ] 2323 ]
2342} 2324}
2343 2325
2344package cf;
2345
2346=back 2326=back
2347 2327
2348=head3 cf::object 2328=head3 cf::object
2349 2329
2350=cut 2330=cut
2353 2333
2354=over 4 2334=over 4
2355 2335
2356=item $ob->inv_recursive 2336=item $ob->inv_recursive
2357 2337
2358Returns the inventory of the object _and_ their inventories, recursively. 2338Returns the inventory of the object I<and> their inventories, recursively,
2339but I<not> the object itself.
2359 2340
2360=cut 2341=cut
2361 2342
2362sub inv_recursive_; 2343sub inv_recursive_;
2363sub inv_recursive_ { 2344sub inv_recursive_ {
2368 inv_recursive_ inv $_[0] 2349 inv_recursive_ inv $_[0]
2369} 2350}
2370 2351
2371=item $ref = $ob->ref 2352=item $ref = $ob->ref
2372 2353
2373creates and returns a persistent reference to an objetc that can be stored as a string. 2354Creates and returns a persistent reference to an object that can be stored as a string.
2374 2355
2375=item $ob = cf::object::deref ($refstring) 2356=item $ob = cf::object::deref ($refstring)
2376 2357
2377returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2358returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2378even if the object actually exists. May block. 2359even if the object actually exists. May block.
2410can be C<undef>. Does the right thing when the player is currently in a 2391can be C<undef>. Does the right thing when the player is currently in a
2411dialogue with the given NPC character. 2392dialogue with the given NPC character.
2412 2393
2413=cut 2394=cut
2414 2395
2396our $SAY_CHANNEL = {
2397 id => "say",
2398 title => "Map",
2399 reply => "say ",
2400 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2401};
2402
2403our $CHAT_CHANNEL = {
2404 id => "chat",
2405 title => "Chat",
2406 reply => "chat ",
2407 tooltip => "Player chat and shouts, global to the server.",
2408};
2409
2415# rough implementation of a future "reply" method that works 2410# rough implementation of a future "reply" method that works
2416# with dialog boxes. 2411# with dialog boxes.
2417#TODO: the first argument must go, split into a $npc->reply_to ( method 2412#TODO: the first argument must go, split into a $npc->reply_to ( method
2418sub cf::object::player::reply($$$;$) { 2413sub cf::object::player::reply($$$;$) {
2419 my ($self, $npc, $msg, $flags) = @_; 2414 my ($self, $npc, $msg, $flags) = @_;
2430 my $dialog = $pl->{npc_dialog}; 2425 my $dialog = $pl->{npc_dialog};
2431 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2426 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2432 2427
2433 } else { 2428 } else {
2434 $msg = $npc->name . " says: $msg" if $npc; 2429 $msg = $npc->name . " says: $msg" if $npc;
2435 $self->message ($msg, $flags); 2430 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2436 } 2431 }
2437 } 2432 }
2438} 2433}
2439 2434
2440=item $object->send_msg ($channel, $msg, $color, [extra...]) 2435=item $object->send_msg ($channel, $msg, $color, [extra...])
2465 2460
2466=item $player_object->enter_link 2461=item $player_object->enter_link
2467 2462
2468Freezes the player and moves him/her to a special map (C<{link}>). 2463Freezes the player and moves him/her to a special map (C<{link}>).
2469 2464
2470The player should be reasonably safe there for short amounts of time. You 2465The player should be reasonably safe there for short amounts of time (e.g.
2471I<MUST> call C<leave_link> as soon as possible, though. 2466for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2467though, as the palyer cannot control the character while it is on the link
2468map.
2472 2469
2473Will never block. 2470Will never block.
2474 2471
2475=item $player_object->leave_link ($map, $x, $y) 2472=item $player_object->leave_link ($map, $x, $y)
2476 2473
2534 2531
2535 $map->load; 2532 $map->load;
2536 $map->load_neighbours; 2533 $map->load_neighbours;
2537 2534
2538 return unless $self->contr->active; 2535 return unless $self->contr->active;
2539 $self->activate_recursive;
2540 2536
2541 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2537 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2542 $self->enter_map ($map, $x, $y); 2538 $self->enter_map ($map, $x, $y);
2539
2540 # only activate afterwards, to support waiting in hooks
2541 $self->activate_recursive;
2543} 2542}
2544 2543
2545=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2544=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2546 2545
2547Moves the player to the given map-path and coordinates by first freezing 2546Moves the player to the given map-path and coordinates by first freezing
2548her, loading and preparing them map, calling the provided $check callback 2547her, loading and preparing them map, calling the provided $check callback
2549that has to return the map if sucecssful, and then unfreezes the player on 2548that has to return the map if sucecssful, and then unfreezes the player on
2550the new (success) or old (failed) map position. In either case, $done will 2549the new (success) or old (failed) map position. In either case, $done will
2551be called at the end of this process. 2550be called at the end of this process.
2551
2552Note that $check will be called with a potentially non-loaded map, so if
2553it needs a loaded map it has to call C<< ->load >>.
2552 2554
2553=cut 2555=cut
2554 2556
2555our $GOTOGEN; 2557our $GOTOGEN;
2556 2558
2635} 2637}
2636 2638
2637sub prepare_random_map { 2639sub prepare_random_map {
2638 my ($exit) = @_; 2640 my ($exit) = @_;
2639 2641
2640 my $guard = cf::lock_acquire "exit_prepare:$exit";
2641
2642 # all this does is basically replace the /! path by 2642 # all this does is basically replace the /! path by
2643 # a new random map path (?random/...) with a seed 2643 # a new random map path (?random/...) with a seed
2644 # that depends on the exit object 2644 # that depends on the exit object
2645 2645
2646 my $rmp = parse_random_map_params $exit->msg; 2646 my $rmp = parse_random_map_params $exit->msg;
2648 if ($exit->map) { 2648 if ($exit->map) {
2649 $rmp->{region} = $exit->region->name; 2649 $rmp->{region} = $exit->region->name;
2650 $rmp->{origin_map} = $exit->map->path; 2650 $rmp->{origin_map} = $exit->map->path;
2651 $rmp->{origin_x} = $exit->x; 2651 $rmp->{origin_x} = $exit->x;
2652 $rmp->{origin_y} = $exit->y; 2652 $rmp->{origin_y} = $exit->y;
2653
2654 $exit->map->touch;
2653 } 2655 }
2654 2656
2655 $rmp->{random_seed} ||= $exit->random_seed; 2657 $rmp->{random_seed} ||= $exit->random_seed;
2656 2658
2657 my $data = cf::encode_json $rmp; 2659 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2658 my $md5 = Digest::MD5::md5_hex $data; 2660 my $md5 = Digest::MD5::md5_hex $data;
2659 my $meta = "$RANDOMDIR/$md5.meta"; 2661 my $meta = "$RANDOMDIR/$md5.meta";
2660 2662
2661 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2663 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2662 aio_write $fh, 0, (length $data), $data, 0; 2664 aio_write $fh, 0, (length $data), $data, 0;
2663 undef $fh; 2665 undef $fh;
2664 aio_rename "$meta~", $meta; 2666 aio_rename "$meta~", $meta;
2665 2667
2668 my $slaying = "?random/$md5";
2669
2670 if ($exit->valid) {
2666 $exit->slaying ("?random/$md5"); 2671 $exit->slaying ("?random/$md5");
2667 $exit->msg (undef); 2672 $exit->msg (undef);
2673 }
2668 } 2674 }
2669} 2675}
2670 2676
2671sub cf::object::player::enter_exit { 2677sub cf::object::player::enter_exit {
2672 my ($self, $exit) = @_; 2678 my ($self, $exit) = @_;
2673 2679
2674 return unless $self->type == cf::PLAYER; 2680 return unless $self->type == cf::PLAYER;
2675 2681
2676 if ($exit->slaying eq "/!") {
2677 #TODO: this should de-fi-ni-te-ly not be a sync-job
2678 # the problem is that $exit might not survive long enough
2679 # so it needs to be done right now, right here
2680 cf::sync_job { prepare_random_map $exit };
2681 }
2682
2683 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2684 my $hp = $exit->stats->hp;
2685 my $sp = $exit->stats->sp;
2686
2687 $self->enter_link; 2682 $self->enter_link;
2688 2683
2689 # if exit is damned, update players death & WoR home-position
2690 $self->contr->savebed ($slaying, $hp, $sp)
2691 if $exit->flag (FLAG_DAMNED);
2692
2693 (async { 2684 (async {
2694 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2685 $Coro::current->{desc} = "enter_exit";
2695 2686
2696 $self->deactivate_recursive; # just to be sure
2697 unless (eval { 2687 unless (eval {
2688 $self->deactivate_recursive; # just to be sure
2689
2690 # random map handling
2691 {
2692 my $guard = cf::lock_acquire "exit_prepare:$exit";
2693
2694 prepare_random_map $exit
2695 if $exit->slaying eq "/!";
2696 }
2697
2698 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2699 my $x = $exit->stats->hp;
2700 my $y = $exit->stats->sp;
2701
2698 $self->goto ($slaying, $hp, $sp); 2702 $self->goto ($map, $x, $y);
2699 2703
2704 # if exit is damned, update players death & WoR home-position
2705 $self->contr->savebed ($map, $x, $y)
2706 if $exit->flag (cf::FLAG_DAMNED);
2707
2700 1; 2708 1
2701 }) { 2709 }) {
2702 $self->message ("Something went wrong deep within the crossfire server. " 2710 $self->message ("Something went wrong deep within the deliantra server. "
2703 . "I'll try to bring you back to the map you were before. " 2711 . "I'll try to bring you back to the map you were before. "
2704 . "Please report this to the dungeon master!", 2712 . "Please report this to the dungeon master!",
2705 cf::NDI_UNIQUE | cf::NDI_RED); 2713 cf::NDI_UNIQUE | cf::NDI_RED);
2706 2714
2707 warn "ERROR in enter_exit: $@"; 2715 warn "ERROR in enter_exit: $@";
2773 id => "infobox", 2781 id => "infobox",
2774 title => "Body Parts", 2782 title => "Body Parts",
2775 reply => undef, 2783 reply => undef,
2776 tooltip => "Shows which body parts you posess and are available", 2784 tooltip => "Shows which body parts you posess and are available",
2777 }, 2785 },
2786 "c/statistics" => {
2787 id => "infobox",
2788 title => "Statistics",
2789 reply => undef,
2790 tooltip => "Shows your primary statistics",
2791 },
2792 "c/skills" => {
2793 id => "infobox",
2794 title => "Skills",
2795 reply => undef,
2796 tooltip => "Shows your experience per skill and item power",
2797 },
2798 "c/shopitems" => {
2799 id => "infobox",
2800 title => "Shop Items",
2801 reply => undef,
2802 tooltip => "Shows the items currently for sale in this shop",
2803 },
2804 "c/resistances" => {
2805 id => "infobox",
2806 title => "Resistances",
2807 reply => undef,
2808 tooltip => "Shows your resistances",
2809 },
2810 "c/pets" => {
2811 id => "infobox",
2812 title => "Pets",
2813 reply => undef,
2814 tooltip => "Shows information abotu your pets/a specific pet",
2815 },
2816 "c/perceiveself" => {
2817 id => "infobox",
2818 title => "Perceive Self",
2819 reply => undef,
2820 tooltip => "You gained detailed knowledge about yourself",
2821 },
2778 "c/uptime" => { 2822 "c/uptime" => {
2779 id => "infobox", 2823 id => "infobox",
2780 title => "Uptime", 2824 title => "Uptime",
2781 reply => undef, 2825 reply => undef,
2782 tooltip => "How long the server has been running since last restart", 2826 tooltip => "How long the server has been running since last restart",
2785 id => "infobox", 2829 id => "infobox",
2786 title => "Map Info", 2830 title => "Map Info",
2787 reply => undef, 2831 reply => undef,
2788 tooltip => "Information related to the maps", 2832 tooltip => "Information related to the maps",
2789 }, 2833 },
2834 "c/party" => {
2835 id => "party",
2836 title => "Party",
2837 reply => "gsay ",
2838 tooltip => "Messages and chat related to your party",
2839 },
2840 "c/death" => {
2841 id => "death",
2842 title => "Death",
2843 reply => undef,
2844 tooltip => "Reason for and more info about your most recent death",
2845 },
2846 "c/say" => $SAY_CHANNEL,
2847 "c/chat" => $CHAT_CHANNEL,
2790); 2848);
2791 2849
2792sub cf::client::send_msg { 2850sub cf::client::send_msg {
2793 my ($self, $channel, $msg, $color, @extra) = @_; 2851 my ($self, $channel, $msg, $color, @extra) = @_;
2794 2852
2795 $msg = $self->pl->expand_cfpod ($msg); 2853 $msg = $self->pl->expand_cfpod ($msg)
2854 unless $color & cf::NDI_VERBATIM;
2796 2855
2797 $color &= cf::NDI_CLIENT_MASK; # just in case... 2856 $color &= cf::NDI_CLIENT_MASK; # just in case...
2798 2857
2799 # check predefined channels, for the benefit of C 2858 # check predefined channels, for the benefit of C
2800 if ($CHANNEL{$channel}) { 2859 if ($CHANNEL{$channel}) {
2801 $channel = $CHANNEL{$channel}; 2860 $channel = $CHANNEL{$channel};
2802 2861
2803 $self->ext_msg (channel_info => $channel) 2862 $self->ext_msg (channel_info => $channel);
2804 if $self->can_msg;
2805
2806 $channel = $channel->{id}; 2863 $channel = $channel->{id};
2807 2864
2808 } elsif (ref $channel) { 2865 } elsif (ref $channel) {
2809 # send meta info to client, if not yet sent 2866 # send meta info to client, if not yet sent
2810 unless (exists $self->{channel}{$channel->{id}}) { 2867 unless (exists $self->{channel}{$channel->{id}}) {
2811 $self->{channel}{$channel->{id}} = $channel; 2868 $self->{channel}{$channel->{id}} = $channel;
2812 $self->ext_msg (channel_info => $channel) 2869 $self->ext_msg (channel_info => $channel);
2813 if $self->can_msg;
2814 } 2870 }
2815 2871
2816 $channel = $channel->{id}; 2872 $channel = $channel->{id};
2817 } 2873 }
2818 2874
2819 return unless @extra || length $msg; 2875 return unless @extra || length $msg;
2820 2876
2821 if ($self->can_msg) {
2822 # default colour, mask it out 2877 # default colour, mask it out
2823 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2878 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2824 if $color & cf::NDI_DEF; 2879 if $color & cf::NDI_DEF;
2825 2880
2826 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2881 my $pkt = "msg "
2882 . $self->{json_coder}->encode (
2827 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2883 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2828 } else { 2884 );
2829 if ($color >= 0) {
2830 # replace some tags by gcfclient-compatible ones
2831 for ($msg) {
2832 1 while
2833 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2834 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2835 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2836 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2837 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2838 }
2839 2885
2840 $color &= cf::NDI_COLOR_MASK; 2886 # try lzf for large packets
2887 $pkt = "lzf " . Compress::LZF::compress $pkt
2888 if 1024 <= length $pkt and $self->{can_lzf};
2841 2889
2842 utf8::encode $msg; 2890 # split very large packets
2843 2891 if (8192 < length $pkt and $self->{can_lzf}) {
2844 if (0 && $msg =~ /\[/) { 2892 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2845 # COMMAND/INFO 2893 $pkt = "frag";
2846 $self->send_packet ("drawextinfo $color 10 8 $msg")
2847 } else {
2848 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2849 $self->send_packet ("drawinfo $color $msg")
2850 }
2851 }
2852 } 2894 }
2895
2896 $self->send_packet ($pkt);
2853} 2897}
2854 2898
2855=item $client->ext_msg ($type, @msg) 2899=item $client->ext_msg ($type, @msg)
2856 2900
2857Sends an ext event to the client. 2901Sends an ext event to the client.
3031 3075
3032The following functions and methods are available within a safe environment: 3076The following functions and methods are available within a safe environment:
3033 3077
3034 cf::object 3078 cf::object
3035 contr pay_amount pay_player map x y force_find force_add destroy 3079 contr pay_amount pay_player map x y force_find force_add destroy
3036 insert remove name archname title slaying race decrease_ob_nr 3080 insert remove name archname title slaying race decrease split
3081 value
3037 3082
3038 cf::object::player 3083 cf::object::player
3039 player 3084 player
3040 3085
3041 cf::player 3086 cf::player
3046 3091
3047=cut 3092=cut
3048 3093
3049for ( 3094for (
3050 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3095 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3051 insert remove inv name archname title slaying race 3096 insert remove inv nrof name archname title slaying race
3052 decrease_ob_nr destroy)], 3097 decrease split destroy change_exp value msg lore send_msg)],
3053 ["cf::object::player" => qw(player)], 3098 ["cf::object::player" => qw(player)],
3054 ["cf::player" => qw(peaceful)], 3099 ["cf::player" => qw(peaceful send_msg)],
3055 ["cf::map" => qw(trigger)], 3100 ["cf::map" => qw(trigger)],
3056) { 3101) {
3057 no strict 'refs'; 3102 no strict 'refs';
3058 my ($pkg, @funs) = @$_; 3103 my ($pkg, @funs) = @$_;
3059 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3104 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3076 my ($code, %vars) = @_; 3121 my ($code, %vars) = @_;
3077 3122
3078 my $qcode = $code; 3123 my $qcode = $code;
3079 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3124 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3080 $qcode =~ s/\n/\\n/g; 3125 $qcode =~ s/\n/\\n/g;
3126
3127 %vars = (_dummy => 0) unless %vars;
3081 3128
3082 local $_; 3129 local $_;
3083 local @safe::cf::_safe_eval_args = values %vars; 3130 local @safe::cf::_safe_eval_args = values %vars;
3084 3131
3085 my $eval = 3132 my $eval =
3265 while (my ($k, $v) = each %$want) { 3312 while (my ($k, $v) = each %$want) {
3266 $ns->fx_want ($k, $v); 3313 $ns->fx_want ($k, $v);
3267 } 3314 }
3268}; 3315};
3269 3316
3317sub load_resource_file($) {
3318 my $guard = lock_acquire "load_resource_file";
3319
3320 my $status = load_resource_file_ $_[0];
3321 get_slot 0.1, 100;
3322 cf::arch::commit_load;
3323
3324 $status
3325}
3326
3270sub reload_regions { 3327sub reload_regions {
3271 # HACK to clear player env face cache, we need some signal framework 3328 # HACK to clear player env face cache, we need some signal framework
3272 # for this (global event?) 3329 # for this (global event?)
3273 %ext::player_env::MUSIC_FACE_CACHE = (); 3330 %ext::player_env::MUSIC_FACE_CACHE = ();
3274 3331
3287} 3344}
3288 3345
3289sub reload_archetypes { 3346sub reload_archetypes {
3290 load_resource_file "$DATADIR/archetypes" 3347 load_resource_file "$DATADIR/archetypes"
3291 or die "unable to load archetypes\n"; 3348 or die "unable to load archetypes\n";
3292 #d# NEED to laod twice to resolve forward references
3293 # this really needs to be done in an extra post-pass
3294 # (which needs to be synchronous, so solve it differently)
3295 load_resource_file "$DATADIR/archetypes"
3296 or die "unable to load archetypes\n";
3297} 3349}
3298 3350
3299sub reload_treasures { 3351sub reload_treasures {
3300 load_resource_file "$DATADIR/treasures" 3352 load_resource_file "$DATADIR/treasures"
3301 or die "unable to load treasurelists\n"; 3353 or die "unable to load treasurelists\n";
3302} 3354}
3303 3355
3304sub reload_resources { 3356sub reload_resources {
3305 warn "reloading resource files...\n"; 3357 warn "reloading resource files...\n";
3306 3358
3359 reload_facedata;
3360 reload_archetypes;
3307 reload_regions; 3361 reload_regions;
3308 reload_facedata;
3309 #reload_archetypes;#d#
3310 reload_archetypes;
3311 reload_treasures; 3362 reload_treasures;
3312 3363
3313 warn "finished reloading resource files\n"; 3364 warn "finished reloading resource files\n";
3314}
3315
3316sub init {
3317 reload_resources;
3318} 3365}
3319 3366
3320sub reload_config { 3367sub reload_config {
3321 open my $fh, "<:utf8", "$CONFDIR/config" 3368 open my $fh, "<:utf8", "$CONFDIR/config"
3322 or return; 3369 or return;
3336 }; 3383 };
3337 warn $@ if $@; 3384 warn $@ if $@;
3338 } 3385 }
3339} 3386}
3340 3387
3388sub pidfile() {
3389 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3390 or die "$PIDFILE: $!";
3391 flock $fh, &Fcntl::LOCK_EX
3392 or die "$PIDFILE: flock: $!";
3393 $fh
3394}
3395
3396# make sure only one server instance is running at any one time
3397sub atomic {
3398 my $fh = pidfile;
3399
3400 my $pid = <$fh>;
3401 kill 9, $pid if $pid > 0;
3402
3403 seek $fh, 0, 0;
3404 print $fh $$;
3405}
3406
3407sub main_loop {
3408 warn "EV::loop starting\n";
3409 if (1) {
3410 EV::loop;
3411 }
3412 warn "EV::loop returned\n";
3413 goto &main_loop unless $REALLY_UNLOOP;
3414}
3415
3341sub main { 3416sub main {
3417 cf::init_globals; # initialise logging
3418
3419 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3420 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3421 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3422 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3423
3424 cf::init_experience;
3425 cf::init_anim;
3426 cf::init_attackmess;
3427 cf::init_dynamic;
3428
3429 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3430
3342 # we must not ever block the main coroutine 3431 # we must not ever block the main coroutine
3343 local $Coro::idle = sub { 3432 local $Coro::idle = sub {
3344 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3433 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3345 (async { 3434 (async {
3346 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3435 $Coro::current->{desc} = "IDLE BUG HANDLER";
3347 EV::loop EV::LOOP_ONESHOT; 3436 EV::loop EV::LOOP_ONESHOT;
3348 })->prio (Coro::PRIO_MAX); 3437 })->prio (Coro::PRIO_MAX);
3349 }; 3438 };
3350 3439
3440 evthread_start IO::AIO::poll_fileno;
3441
3442 cf::sync_job {
3443 reload_resources;
3351 reload_config; 3444 reload_config;
3352 db_init; 3445 db_init;
3446
3447 cf::load_settings;
3448 cf::load_materials;
3449 cf::init_uuid;
3450 cf::init_signals;
3451 cf::init_commands;
3452 cf::init_skills;
3453
3454 cf::init_beforeplay;
3455
3456 atomic;
3457
3353 load_extensions; 3458 load_extensions;
3354 3459
3355 $TICK_WATCHER->start; 3460 utime time, time, $RUNTIMEFILE;
3356 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3461
3357 EV::loop; 3462 # no (long-running) fork's whatsoever before this point(!)
3463 use POSIX ();
3464 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3465
3466 (pop @POST_INIT)->(0) while @POST_INIT;
3467 };
3468
3469 main_loop;
3358} 3470}
3359 3471
3360############################################################################# 3472#############################################################################
3361# initialisation and cleanup 3473# initialisation and cleanup
3362 3474
3368 cf::cleanup "SIG$signal"; 3480 cf::cleanup "SIG$signal";
3369 }; 3481 };
3370 } 3482 }
3371} 3483}
3372 3484
3373sub write_runtime { 3485sub write_runtime_sync {
3374 my $runtime = "$LOCALDIR/runtime";
3375
3376 # first touch the runtime file to show we are still running: 3486 # first touch the runtime file to show we are still running:
3377 # the fsync below can take a very very long time. 3487 # the fsync below can take a very very long time.
3378 3488
3379 IO::AIO::aio_utime $runtime, undef, undef; 3489 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3380 3490
3381 my $guard = cf::lock_acquire "write_runtime"; 3491 my $guard = cf::lock_acquire "write_runtime";
3382 3492
3383 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3493 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3384 or return; 3494 or return;
3385 3495
3386 my $value = $cf::RUNTIME + 90 + 10; 3496 my $value = $cf::RUNTIME + 90 + 10;
3387 # 10 is the runtime save interval, for a monotonic clock 3497 # 10 is the runtime save interval, for a monotonic clock
3388 # 60 allows for the watchdog to kill the server. 3498 # 60 allows for the watchdog to kill the server.
3398 aio_utime $fh, undef, undef; 3508 aio_utime $fh, undef, undef;
3399 3509
3400 close $fh 3510 close $fh
3401 or return; 3511 or return;
3402 3512
3403 aio_rename "$runtime~", $runtime 3513 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3404 and return; 3514 and return;
3405 3515
3406 warn "runtime file written.\n"; 3516 warn "runtime file written.\n";
3407 3517
3408 1 3518 1
3519}
3520
3521our $uuid_lock;
3522our $uuid_skip;
3523
3524sub write_uuid_sync($) {
3525 $uuid_skip ||= $_[0];
3526
3527 return if $uuid_lock;
3528 local $uuid_lock = 1;
3529
3530 my $uuid = "$LOCALDIR/uuid";
3531
3532 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3533 or return;
3534
3535 my $value = uuid_seq uuid_cur;
3536
3537 unless ($value) {
3538 warn "cowardly refusing to write zero uuid value!\n";
3539 return;
3540 }
3541
3542 my $value = uuid_str $value + $uuid_skip;
3543 $uuid_skip = 0;
3544
3545 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3546 and return;
3547
3548 # always fsync - this file is important
3549 aio_fsync $fh
3550 and return;
3551
3552 close $fh
3553 or return;
3554
3555 aio_rename "$uuid~", $uuid
3556 and return;
3557
3558 warn "uuid file written ($value).\n";
3559
3560 1
3561
3562}
3563
3564sub write_uuid($$) {
3565 my ($skip, $sync) = @_;
3566
3567 $sync ? write_uuid_sync $skip
3568 : async { write_uuid_sync $skip };
3409} 3569}
3410 3570
3411sub emergency_save() { 3571sub emergency_save() {
3412 my $freeze_guard = cf::freeze_mainloop; 3572 my $freeze_guard = cf::freeze_mainloop;
3413 3573
3414 warn "enter emergency perl save\n"; 3574 warn "emergency_perl_save: enter\n";
3415 3575
3416 cf::sync_job { 3576 cf::sync_job {
3577 # this is a trade-off: we want to be very quick here, so
3578 # save all maps without fsync, and later call a global sync
3579 # (which in turn might be very very slow)
3580 local $USE_FSYNC = 0;
3581
3417 # use a peculiar iteration method to avoid tripping on perl 3582 # use a peculiar iteration method to avoid tripping on perl
3418 # refcount bugs in for. also avoids problems with players 3583 # refcount bugs in for. also avoids problems with players
3419 # and maps saved/destroyed asynchronously. 3584 # and maps saved/destroyed asynchronously.
3420 warn "begin emergency player save\n"; 3585 warn "emergency_perl_save: begin player save\n";
3421 for my $login (keys %cf::PLAYER) { 3586 for my $login (keys %cf::PLAYER) {
3422 my $pl = $cf::PLAYER{$login} or next; 3587 my $pl = $cf::PLAYER{$login} or next;
3423 $pl->valid or next; 3588 $pl->valid or next;
3424 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3589 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3425 $pl->save; 3590 $pl->save;
3426 } 3591 }
3427 warn "end emergency player save\n"; 3592 warn "emergency_perl_save: end player save\n";
3428 3593
3429 warn "begin emergency map save\n"; 3594 warn "emergency_perl_save: begin map save\n";
3430 for my $path (keys %cf::MAP) { 3595 for my $path (keys %cf::MAP) {
3431 my $map = $cf::MAP{$path} or next; 3596 my $map = $cf::MAP{$path} or next;
3432 $map->valid or next; 3597 $map->valid or next;
3433 $map->save; 3598 $map->save;
3434 } 3599 }
3435 warn "end emergency map save\n"; 3600 warn "emergency_perl_save: end map save\n";
3436 3601
3437 warn "begin emergency database checkpoint\n"; 3602 warn "emergency_perl_save: begin database checkpoint\n";
3438 BDB::db_env_txn_checkpoint $DB_ENV; 3603 BDB::db_env_txn_checkpoint $DB_ENV;
3439 warn "end emergency database checkpoint\n"; 3604 warn "emergency_perl_save: end database checkpoint\n";
3605
3606 warn "emergency_perl_save: begin write uuid\n";
3607 write_uuid_sync 1;
3608 warn "emergency_perl_save: end write uuid\n";
3440 }; 3609 };
3441 3610
3611 warn "emergency_perl_save: starting sync()\n";
3612 IO::AIO::aio_sync sub {
3613 warn "emergency_perl_save: finished sync()\n";
3614 };
3615
3442 warn "leave emergency perl save\n"; 3616 warn "emergency_perl_save: leave\n";
3443} 3617}
3444 3618
3445sub post_cleanup { 3619sub post_cleanup {
3446 my ($make_core) = @_; 3620 my ($make_core) = @_;
3447 3621
3448 warn Carp::longmess "post_cleanup backtrace" 3622 warn Carp::longmess "post_cleanup backtrace"
3449 if $make_core; 3623 if $make_core;
3624
3625 my $fh = pidfile;
3626 unlink $PIDFILE if <$fh> == $$;
3627}
3628
3629# a safer delete_package, copied from Symbol
3630sub clear_package($) {
3631 my $pkg = shift;
3632
3633 # expand to full symbol table name if needed
3634 unless ($pkg =~ /^main::.*::$/) {
3635 $pkg = "main$pkg" if $pkg =~ /^::/;
3636 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3637 $pkg .= '::' unless $pkg =~ /::$/;
3638 }
3639
3640 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3641 my $stem_symtab = *{$stem}{HASH};
3642
3643 defined $stem_symtab and exists $stem_symtab->{$leaf}
3644 or return;
3645
3646 # clear all symbols
3647 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3648 for my $name (keys %$leaf_symtab) {
3649 _gv_clear *{"$pkg$name"};
3650# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3651 }
3652 warn "cleared package $pkg\n";#d#
3450} 3653}
3451 3654
3452sub do_reload_perl() { 3655sub do_reload_perl() {
3453 # can/must only be called in main 3656 # can/must only be called in main
3454 if ($Coro::current != $Coro::main) { 3657 if ($Coro::current != $Coro::main) {
3455 warn "can only reload from main coroutine"; 3658 warn "can only reload from main coroutine";
3456 return; 3659 return;
3457 } 3660 }
3458 3661
3662 return if $RELOAD++;
3663
3664 my $t1 = EV::time;
3665
3666 while ($RELOAD) {
3459 warn "reloading..."; 3667 warn "reloading...";
3460 3668
3461 warn "entering sync_job"; 3669 warn "entering sync_job";
3462 3670
3463 cf::sync_job { 3671 cf::sync_job {
3464 cf::write_runtime; # external watchdog should not bark 3672 cf::write_runtime_sync; # external watchdog should not bark
3465 cf::emergency_save; 3673 cf::emergency_save;
3466 cf::write_runtime; # external watchdog should not bark 3674 cf::write_runtime_sync; # external watchdog should not bark
3467 3675
3468 warn "syncing database to disk"; 3676 warn "syncing database to disk";
3469 BDB::db_env_txn_checkpoint $DB_ENV; 3677 BDB::db_env_txn_checkpoint $DB_ENV;
3470 3678
3471 # if anything goes wrong in here, we should simply crash as we already saved 3679 # if anything goes wrong in here, we should simply crash as we already saved
3472 3680
3473 warn "flushing outstanding aio requests"; 3681 warn "flushing outstanding aio requests";
3474 for (;;) {
3475 BDB::flush;
3476 IO::AIO::flush;
3477 Coro::cede_notself;
3478 last unless IO::AIO::nreqs || BDB::nreqs; 3682 while (IO::AIO::nreqs || BDB::nreqs) {
3479 warn "iterate..."; 3683 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3480 }
3481
3482 ++$RELOAD;
3483
3484 warn "cancelling all extension coros";
3485 $_->cancel for values %EXT_CORO;
3486 %EXT_CORO = ();
3487
3488 warn "removing commands";
3489 %COMMAND = ();
3490
3491 warn "removing ext/exti commands";
3492 %EXTCMD = ();
3493 %EXTICMD = ();
3494
3495 warn "unloading/nuking all extensions";
3496 for my $pkg (@EXTS) {
3497 warn "... unloading $pkg";
3498
3499 if (my $cb = $pkg->can ("unload")) {
3500 eval {
3501 $cb->($pkg);
3502 1
3503 } or warn "$pkg unloaded, but with errors: $@";
3504 } 3684 }
3505 3685
3506 warn "... nuking $pkg"; 3686 warn "cancelling all extension coros";
3507 Symbol::delete_package $pkg; 3687 $_->cancel for values %EXT_CORO;
3508 } 3688 %EXT_CORO = ();
3509 3689
3510 warn "unloading all perl modules loaded from $LIBDIR"; 3690 warn "removing commands";
3511 while (my ($k, $v) = each %INC) { 3691 %COMMAND = ();
3512 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3513 3692
3693 warn "removing ext/exti commands";
3694 %EXTCMD = ();
3695 %EXTICMD = ();
3696
3697 warn "unloading/nuking all extensions";
3698 for my $pkg (@EXTS) {
3514 warn "... unloading $k"; 3699 warn "... unloading $pkg";
3515 delete $INC{$k};
3516 3700
3517 $k =~ s/\.pm$//;
3518 $k =~ s/\//::/g;
3519
3520 if (my $cb = $k->can ("unload_module")) { 3701 if (my $cb = $pkg->can ("unload")) {
3702 eval {
3521 $cb->(); 3703 $cb->($pkg);
3704 1
3705 } or warn "$pkg unloaded, but with errors: $@";
3706 }
3707
3708 warn "... clearing $pkg";
3709 clear_package $pkg;
3522 } 3710 }
3523 3711
3524 Symbol::delete_package $k; 3712 warn "unloading all perl modules loaded from $LIBDIR";
3713 while (my ($k, $v) = each %INC) {
3714 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3715
3716 warn "... unloading $k";
3717 delete $INC{$k};
3718
3719 $k =~ s/\.pm$//;
3720 $k =~ s/\//::/g;
3721
3722 if (my $cb = $k->can ("unload_module")) {
3723 $cb->();
3724 }
3725
3726 clear_package $k;
3525 } 3727 }
3526 3728
3527 warn "getting rid of safe::, as good as possible"; 3729 warn "getting rid of safe::, as good as possible";
3528 Symbol::delete_package "safe::$_" 3730 clear_package "safe::$_"
3529 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3731 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3530 3732
3531 warn "unloading cf.pm \"a bit\""; 3733 warn "unloading cf.pm \"a bit\"";
3532 delete $INC{"cf.pm"}; 3734 delete $INC{"cf.pm"};
3533 delete $INC{"cf/pod.pm"}; 3735 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3534 3736
3535 # don't, removes xs symbols, too, 3737 # don't, removes xs symbols, too,
3536 # and global variables created in xs 3738 # and global variables created in xs
3537 #Symbol::delete_package __PACKAGE__; 3739 #clear_package __PACKAGE__;
3538 3740
3539 warn "unload completed, starting to reload now"; 3741 warn "unload completed, starting to reload now";
3540 3742
3541 warn "reloading cf.pm"; 3743 warn "reloading cf.pm";
3542 require cf; 3744 require cf;
3543 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3745 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3544 3746
3545 warn "loading config and database again"; 3747 warn "loading config and database again";
3546 cf::reload_config; 3748 cf::reload_config;
3547 3749
3548 warn "loading extensions"; 3750 warn "loading extensions";
3549 cf::load_extensions; 3751 cf::load_extensions;
3550 3752
3753 if ($REATTACH_ON_RELOAD) {
3551 warn "reattaching attachments to objects/players"; 3754 warn "reattaching attachments to objects/players";
3552 _global_reattach; # objects, sockets 3755 _global_reattach; # objects, sockets
3553 warn "reattaching attachments to maps"; 3756 warn "reattaching attachments to maps";
3554 reattach $_ for values %MAP; 3757 reattach $_ for values %MAP;
3555 warn "reattaching attachments to players"; 3758 warn "reattaching attachments to players";
3556 reattach $_ for values %PLAYER; 3759 reattach $_ for values %PLAYER;
3760 }
3557 3761
3762 warn "running post_init jobs";
3763 (pop @POST_INIT)->(1) while @POST_INIT;
3764
3558 warn "leaving sync_job"; 3765 warn "leaving sync_job";
3559 3766
3560 1 3767 1
3561 } or do { 3768 } or do {
3562 warn $@; 3769 warn $@;
3563 warn "error while reloading, exiting."; 3770 cf::cleanup "error while reloading, exiting.";
3564 exit 1;
3565 }; 3771 };
3566 3772
3567 warn "reloaded"; 3773 warn "reloaded";
3774 --$RELOAD;
3775 }
3776
3777 $t1 = EV::time - $t1;
3778 warn "reload completed in ${t1}s\n";
3568}; 3779};
3569 3780
3570our $RELOAD_WATCHER; # used only during reload 3781our $RELOAD_WATCHER; # used only during reload
3571 3782
3572sub reload_perl() { 3783sub reload_perl() {
3573 # doing reload synchronously and two reloads happen back-to-back, 3784 # doing reload synchronously and two reloads happen back-to-back,
3574 # coro crashes during coro_state_free->destroy here. 3785 # coro crashes during coro_state_free->destroy here.
3575 3786
3787 $RELOAD_WATCHER ||= cf::async {
3788 Coro::AIO::aio_wait cache_extensions;
3789
3576 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3790 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3577 do_reload_perl; 3791 do_reload_perl;
3578 undef $RELOAD_WATCHER; 3792 undef $RELOAD_WATCHER;
3793 };
3579 }; 3794 };
3580} 3795}
3581 3796
3582register_command "reload" => sub { 3797register_command "reload" => sub {
3583 my ($who, $arg) = @_; 3798 my ($who, $arg) = @_;
3597 3812
3598our @WAIT_FOR_TICK; 3813our @WAIT_FOR_TICK;
3599our @WAIT_FOR_TICK_BEGIN; 3814our @WAIT_FOR_TICK_BEGIN;
3600 3815
3601sub wait_for_tick { 3816sub wait_for_tick {
3602 return unless $TICK_WATCHER->is_active;
3603 return if $Coro::current == $Coro::main; 3817 return if tick_inhibit || $Coro::current == $Coro::main;
3604 3818
3605 my $signal = new Coro::Signal; 3819 my $signal = new Coro::Signal;
3606 push @WAIT_FOR_TICK, $signal; 3820 push @WAIT_FOR_TICK, $signal;
3607 $signal->wait; 3821 $signal->wait;
3608} 3822}
3609 3823
3610sub wait_for_tick_begin { 3824sub wait_for_tick_begin {
3611 return unless $TICK_WATCHER->is_active;
3612 return if $Coro::current == $Coro::main; 3825 return if tick_inhibit || $Coro::current == $Coro::main;
3613 3826
3614 my $signal = new Coro::Signal; 3827 my $signal = new Coro::Signal;
3615 push @WAIT_FOR_TICK_BEGIN, $signal; 3828 push @WAIT_FOR_TICK_BEGIN, $signal;
3616 $signal->wait; 3829 $signal->wait;
3617} 3830}
3618 3831
3619$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3832sub tick {
3620 if ($Coro::current != $Coro::main) { 3833 if ($Coro::current != $Coro::main) {
3621 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3834 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3622 unless ++$bug_warning > 10; 3835 unless ++$bug_warning > 10;
3623 return; 3836 return;
3624 } 3837 }
3625 3838
3626 $NOW = $tick_start = EV::now;
3627
3628 cf::server_tick; # one server iteration 3839 cf::server_tick; # one server iteration
3629
3630 $RUNTIME += $TICK;
3631 $NEXT_TICK = $_[0]->at;
3632 3840
3633 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3841 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3634 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3842 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3635 Coro::async_pool { 3843 Coro::async_pool {
3636 $Coro::current->{desc} = "runtime saver"; 3844 $Coro::current->{desc} = "runtime saver";
3637 write_runtime 3845 write_runtime_sync
3638 or warn "ERROR: unable to write runtime file: $!"; 3846 or warn "ERROR: unable to write runtime file: $!";
3639 }; 3847 };
3640 } 3848 }
3641 3849
3642 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3850 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3644 } 3852 }
3645 while (my $sig = shift @WAIT_FOR_TICK) { 3853 while (my $sig = shift @WAIT_FOR_TICK) {
3646 $sig->send; 3854 $sig->send;
3647 } 3855 }
3648 3856
3649 $LOAD = ($NOW - $tick_start) / $TICK; 3857 $LOAD = ($NOW - $TICK_START) / $TICK;
3650 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3858 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3651 3859
3652 _post_tick; 3860 if (0) {
3653}; 3861 if ($NEXT_TICK) {
3654$TICK_WATCHER->priority (EV::MAXPRI); 3862 my $jitter = $TICK_START - $NEXT_TICK;
3863 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3864 warn "jitter $JITTER\n";#d#
3865 }
3866 }
3867}
3655 3868
3656{ 3869{
3657 # configure BDB 3870 # configure BDB
3658 3871
3659 BDB::min_parallel 8; 3872 BDB::min_parallel 8;
3660 BDB::max_poll_reqs $TICK * 0.1; 3873 BDB::max_poll_reqs $TICK * 0.1;
3661 $Coro::BDB::WATCHER->priority (1); 3874 $AnyEvent::BDB::WATCHER->priority (1);
3662 3875
3663 unless ($DB_ENV) { 3876 unless ($DB_ENV) {
3664 $DB_ENV = BDB::db_env_create; 3877 $DB_ENV = BDB::db_env_create;
3665 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3878 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3666 | BDB::LOG_AUTOREMOVE, 1); 3879 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3880 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3667 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3881 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3668 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3882 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3669 3883
3670 cf::sync_job { 3884 cf::sync_job {
3671 eval { 3885 eval {
3697{ 3911{
3698 # configure IO::AIO 3912 # configure IO::AIO
3699 3913
3700 IO::AIO::min_parallel 8; 3914 IO::AIO::min_parallel 8;
3701 IO::AIO::max_poll_time $TICK * 0.1; 3915 IO::AIO::max_poll_time $TICK * 0.1;
3702 $Coro::AIO::WATCHER->priority (1); 3916 undef $AnyEvent::AIO::WATCHER;
3703} 3917}
3704 3918
3705my $_log_backtrace; 3919my $_log_backtrace;
3706 3920
3707sub _log_backtrace { 3921sub _log_backtrace {
3710 $msg =~ s/\n//; 3924 $msg =~ s/\n//;
3711 3925
3712 # limit the # of concurrent backtraces 3926 # limit the # of concurrent backtraces
3713 if ($_log_backtrace < 2) { 3927 if ($_log_backtrace < 2) {
3714 ++$_log_backtrace; 3928 ++$_log_backtrace;
3929 my $perl_bt = Carp::longmess $msg;
3715 async { 3930 async {
3716 $Coro::current->{desc} = "abt $msg"; 3931 $Coro::current->{desc} = "abt $msg";
3717 3932
3718 my @bt = fork_call { 3933 my @bt = fork_call {
3719 @addr = map { sprintf "%x", $_ } @addr; 3934 @addr = map { sprintf "%x", $_ } @addr;
3730 } 3945 }
3731 3946
3732 @funcs 3947 @funcs
3733 }; 3948 };
3734 3949
3735 LOG llevInfo, "[ABT] $msg\n"; 3950 LOG llevInfo, "[ABT] $perl_bt\n";
3951 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3736 LOG llevInfo, "[ABT] $_\n" for @bt; 3952 LOG llevInfo, "[ABT] $_\n" for @bt;
3737 --$_log_backtrace; 3953 --$_log_backtrace;
3738 }; 3954 };
3739 } else { 3955 } else {
3740 LOG llevInfo, "[ABT] $msg\n"; 3956 LOG llevInfo, "[ABT] $msg\n";
3741 LOG llevInfo, "[ABT] [suppressed]\n"; 3957 LOG llevInfo, "[ABT] [suppressed]\n";
3742 } 3958 }
3743} 3959}
3744 3960
3745# load additional modules 3961# load additional modules
3746use cf::pod; 3962require "cf/$_.pm" for @EXTRA_MODULES;
3747 3963
3748END { cf::emergency_save } 3964END { cf::emergency_save }
3749 3965
37501 39661
3751 3967

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